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authorBen Longbons <b.r.longbons@gmail.com>2011-06-02 20:12:30 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-06-02 20:14:06 -0700
commitf1783d126117d15c409290c405239aabf918080b (patch)
tree1fd8b86ef4f6f8d3a7c314b0e156d4cac4827161 /npc/027-4
parentc5e76820b1605d85faf6b635dd1f9e3ce5e811ce (diff)
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Fix some CRLF and executable bits
Diffstat (limited to 'npc/027-4')
-rw-r--r--[-rwxr-xr-x]npc/027-4/_import.txt0
-rw-r--r--[-rwxr-xr-x]npc/027-4/_mobs.txt0
-rw-r--r--[-rwxr-xr-x]npc/027-4/_warps.txt0
-rw-r--r--[-rwxr-xr-x]npc/027-4/mapflags.txt0
-rw-r--r--[-rwxr-xr-x]npc/027-4/reaper_script.txt28
5 files changed, 14 insertions, 14 deletions
diff --git a/npc/027-4/_import.txt b/npc/027-4/_import.txt
index d5638404..d5638404 100755..100644
--- a/npc/027-4/_import.txt
+++ b/npc/027-4/_import.txt
diff --git a/npc/027-4/_mobs.txt b/npc/027-4/_mobs.txt
index 26dbe342..26dbe342 100755..100644
--- a/npc/027-4/_mobs.txt
+++ b/npc/027-4/_mobs.txt
diff --git a/npc/027-4/_warps.txt b/npc/027-4/_warps.txt
index 4611509a..4611509a 100755..100644
--- a/npc/027-4/_warps.txt
+++ b/npc/027-4/_warps.txt
diff --git a/npc/027-4/mapflags.txt b/npc/027-4/mapflags.txt
index 1784cd64..1784cd64 100755..100644
--- a/npc/027-4/mapflags.txt
+++ b/npc/027-4/mapflags.txt
diff --git a/npc/027-4/reaper_script.txt b/npc/027-4/reaper_script.txt
index b09a2399..2f218f0d 100755..100644
--- a/npc/027-4/reaper_script.txt
+++ b/npc/027-4/reaper_script.txt
@@ -1,15 +1,15 @@
-// The scripts associated with the reaper mob summoned by Alacrius in the 027-2
-
-027-4.gat,0,0,0 script Reaper -1,{
-OnDead:
- mes "you won!";
- mapwarp "027-4.gat", "027-2.gat",104,41;
- close;
-
-OnPCDieEvent:
- // summon a zombie and give a message and sfx
- end;
-OnAvenged:
- // tell players your fallen comrad has been avenged
- end;
+// The scripts associated with the reaper mob summoned by Alacrius in the 027-2
+
+027-4.gat,0,0,0 script Reaper -1,{
+OnDead:
+ mes "you won!";
+ mapwarp "027-4.gat", "027-2.gat",104,41;
+ close;
+
+OnPCDieEvent:
+ // summon a zombie and give a message and sfx
+ end;
+OnAvenged:
+ // tell players your fallen comrad has been avenged
+ end;
} \ No newline at end of file