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authorCoffee <coffee@coffee-EP45-UD3L.(none)>2011-06-19 15:23:23 -0300
committerCoffee <coffee@coffee-EP45-UD3L.(none)>2011-06-19 15:23:23 -0300
commitabdf61d0afbd7083b150c6103e7d467771bd4a73 (patch)
tree0014bf7f6dfc2f0ff9c84142b96d9d98bb234b19 /npc/025-3
parent96be392a6b5c5cc4b2dbf5ee364ad8e05e1be454 (diff)
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Fixes a problem in the waves of the cavebattles, add a direct warp to julia if you already defeated the boss and change some messages.
Diffstat (limited to 'npc/025-3')
-rw-r--r--npc/025-3/barriers.txt35
1 files changed, 19 insertions, 16 deletions
diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt
index 11d2255c..68644eb4 100644
--- a/npc/025-3/barriers.txt
+++ b/npc/025-3/barriers.txt
@@ -124,6 +124,10 @@ L_Wait:
message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again.";
end;
+L_AlreadyDone:
+ message strcharinfo(0), "I already defeated the monsters in this cave.";
+ end;
+
L_AlreadyHelped:
if (@juliadone2 == 1) end;
message strcharinfo(0), "There are nothing more than dead monster corpses in this cave.";
@@ -871,18 +875,18 @@ L_AlreadyClean:
// ----------------------------- Warp to Boss Cave -------------------------------
025-3.gat,77,170,0 script #WarpBossCave 45,1,1,{
-
- if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- set @barrier_force, 0;
- if (cavefights & ~BATTLE_CAVE1) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE2) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE3) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE4) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE5) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE6) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE7) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE8) set @barrier_force, @barrier_force - 1;
- if (cavefights & ~BATTLE_CAVE9) set @barrier_force, @barrier_force - 1;
+ if (Rossy_Quest > 16 || FLAGS & FLAG_ROSSI_COMPLETED) end;
+ if (Rossy_Quest == 16) goto L_AlreadyHelped;
+ set @barrier_force, -9;
+ if (cavefights & BATTLE_CAVE1) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE2) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE3) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE4) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE5) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE6) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE7) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE8) set @barrier_force, @barrier_force + 1;
+ if (cavefights & BATTLE_CAVE9) set @barrier_force, @barrier_force + 1;
if (@barrier_force != 0) goto L_Hurt;
if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside;
if ($@timercontrol10 != 0) goto L_Wait;
@@ -901,7 +905,7 @@ L_Wait:
end;
L_StartFight:
- message strcharinfo(0), "You insert the nine tiny keys you collected but as you enter, you hear screams that seem to be very close.";
+ message strcharinfo(0), "You go through the magic barrier without problems... you can hear screams that seem to be very close.";
set $@battlebosscave, 1;
warp "025-4.gat", 157, 46;
set $@cave10fighter$, strcharinfo(0);
@@ -915,9 +919,8 @@ L_SomeoneInside:
end;
L_AlreadyHelped:
- if (@juliadone10 == 1) end;
- message strcharinfo(0), "There are nothing more than dead monster corpses in this cave.";
- set @juliadone10, 1;
+ message strcharinfo(0), "There are nothing more than corpses in this cave. You close your eyes and go straight to the place where Julia is hidden.";
+ warp "025-4.gat", 93, 33;
end;
OnTimer5000: