summaryrefslogtreecommitdiff
path: root/npc/009-2_Hurnscald/nicholas.txt
diff options
context:
space:
mode:
authorFreeyorp <Freeyorp101@hotmail.com>2010-10-03 05:53:22 +1300
committerFreeyorp <Freeyorp101@hotmail.com>2010-10-03 06:13:37 +1300
commit3dc13da84ef8237d8072deaa4ae595abcee5e15d (patch)
treeee0eef368c41346d9374fbf056d0007ad65fdf43 /npc/009-2_Hurnscald/nicholas.txt
parented0075fcb386f8afe03b0a935835778c1ec846a1 (diff)
downloadserverdata-3dc13da84ef8237d8072deaa4ae595abcee5e15d.tar.gz
serverdata-3dc13da84ef8237d8072deaa4ae595abcee5e15d.tar.bz2
serverdata-3dc13da84ef8237d8072deaa4ae595abcee5e15d.tar.xz
serverdata-3dc13da84ef8237d8072deaa4ae595abcee5e15d.zip
Critical fixes for Nicholas and Lora Tay
Diffstat (limited to 'npc/009-2_Hurnscald/nicholas.txt')
-rw-r--r--npc/009-2_Hurnscald/nicholas.txt17
1 files changed, 10 insertions, 7 deletions
diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt
index 639b8be3..fe4af0c3 100644
--- a/npc/009-2_Hurnscald/nicholas.txt
+++ b/npc/009-2_Hurnscald/nicholas.txt
@@ -47,9 +47,9 @@ L_Check:
mes "[Nicholas]";
mes "\"Let me take at look at how much you have...\"";
next;
- if ( (countitem("IngotIron")<3) | (countitem("Coal") < 6) ) goto L_NoItem;
- if ( (countitem("IngotIron")<6) | (countitem("Coal") < 12) ) goto L_StageA;
- if ( (countitem("IngotIron")<9) | (countitem("Coal") < 18) ) goto L_StageB;
+ if ( (countitem("IngotIron")<3) || (countitem("Coal") < 6) ) goto L_NoItem;
+ if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_StageA;
+ if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_StageB;
goto L_StageC;
L_Info:
@@ -107,12 +107,12 @@ L_main_menu:
L_main_menu_post_setzer:
- if ( (countitem("IngotIron")<3) | (countitem("Coal") <6) ) goto L_no_more_helmets;
+ if ( (countitem("IngotIron")<3) || (countitem("Coal") <6) ) goto L_no_more_helmets;
set @choice$[@choices_nr], "Knight's Helmet (3 Iron Ingots & 6 Coal).";
set @choice_idx[@choices_nr], @CHOICE_KNIGHT;
set @choices_nr, 1 + @choices_nr;
- if ( (countitem("IngotIron")<6) | (countitem("Coal") < 12) ) goto L_no_more_helmets;
+ if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_no_more_helmets;
set @choice$[@choices_nr], "Crusade Helmet. (6 Iron Ingots & 12 Coal)";
set @choice_idx[@choices_nr], @CHOICE_CRUSADE;
@@ -122,7 +122,7 @@ L_main_menu_post_setzer:
set @choice_idx[@choices_nr], @CHOICE_SHIELD;
set @choices_nr, 1 + @choices_nr;
- if ( (countitem("IngotIron")<9) | (countitem("Coal") < 18) ) goto L_no_more_helmets;
+ if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_no_more_helmets;
set @choice$[@choices_nr], "Warlord Helmet. (9 Iron Ingots & 18 Coal)";
set @choice_idx[@choices_nr], @CHOICE_WARLORD;
@@ -173,6 +173,7 @@ L_NoMoney:
L_YesKnight:
if (zeny < 10000) goto L_NoMoney;
+ if ( (countitem("IngotIron")<3) || (countitem("Coal") < 6) ) goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100) goto L_TooMany;
set zeny, zeny - 10000;
@@ -183,6 +184,7 @@ L_YesKnight:
L_YesCrusade:
if (zeny < 10000) goto L_NoMoney;
+ if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100) goto L_TooMany;
set zeny, zeny-10000;
@@ -193,6 +195,7 @@ L_YesCrusade:
L_YesWarlord:
if (zeny < 10000) goto L_NoMoney;
+ if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_NoItem;
getinventorylist;
if (@inventorylist_count == 100) goto L_TooMany;
set zeny, zeny-10000;
@@ -316,7 +319,7 @@ L_SetzerQuest:
"HOW much? Nevermind then!", L_Pass;
if (zeny < 50000) goto L_SetzerNoZeny;
- if ( (countitem("IngotIron") < 3) | (countitem("Coal") < 6) ) goto L_SetzerNoIngot;
+ if ( (countitem("IngotIron") < 3) || (countitem("Coal") < 6) ) goto L_SetzerNoIngot;
if (countitem("MonsterOilPotion") < 1) goto L_SetzerNoMonsterOil;
if (countitem("ShortSword") < 1) goto L_SetzerNoSword;
// No inventory check needed, as the short sword is removed, opening a slot