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author | Chuck Miller <shadowmil@gmail.com> | 2010-07-26 23:30:30 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2010-07-26 23:30:30 -0400 |
commit | b29159fe3f6c88b0a24ae10a114eba1418b87d6a (patch) | |
tree | 65752565263fb0d3505f4c86269708907b56b995 | |
parent | 29ef0af5e26d42a8930aea46d03872ef10cf30b0 (diff) | |
download | serverdata-b29159fe3f6c88b0a24ae10a114eba1418b87d6a.tar.gz serverdata-b29159fe3f6c88b0a24ae10a114eba1418b87d6a.tar.bz2 serverdata-b29159fe3f6c88b0a24ae10a114eba1418b87d6a.tar.xz serverdata-b29159fe3f6c88b0a24ae10a114eba1418b87d6a.zip |
Make the Candor fight harder
-rw-r--r-- | npc/029-3_Fight_Cave/parua.txt | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/npc/029-3_Fight_Cave/parua.txt b/npc/029-3_Fight_Cave/parua.txt index 72a1207f..3a8cb3ee 100644 --- a/npc/029-3_Fight_Cave/parua.txt +++ b/npc/029-3_Fight_Cave/parua.txt @@ -63,17 +63,19 @@ L_Return_1: end; L_CaveLogic: + set $@FIGHT_CAVE_ROUND_PEN, $@FIGHT_CAVE_PLAYER_COUNT; + if ($@FIGHT_CAVE_ROUND_PEN > 60) set $@FIGHT_CAVE_ROUND_PEN, 60; if ($@FIGHT_CAVE_PLAYER_COUNT <= 0) goto L_CleanUp; set $@FIGHT_CAVE_ROUND_TIMER, $@FIGHT_CAVE_ROUND_TIMER + 5; // Advance 5 seconds if (mobcount("029-3.gat", "Parua::onPetDeath") <= 0) goto L_NextRound; - if ($@FIGHT_CAVE_ROUND_TIMER >= 120) goto L_NextRound; + if ($@FIGHT_CAVE_ROUND_TIMER + $@FIGHT_CAVE_ROUND_PEN >= 120) goto L_NextRound; goto L_Return_1; L_NextRound: set $@FIGHT_CAVE_ROUND_TIMER, 0; - set $@FIGHT_CAVE_LEVEL, $@FIGHT_CAVE_LEVEL + $@FIGHT_CAVE_PLAYER_COUNT + ($@FIGHT_CAVE_LEVEL / 10); - if ($@FIGHT_CAVE_LEVEL >= 1600) goto L_CleanUp; + set $@FIGHT_CAVE_LEVEL, $@FIGHT_CAVE_LEVEL + $@FIGHT_CAVE_PLAYER_COUNT + ($@FIGHT_CAVE_LEVEL / 40); + if ($@FIGHT_CAVE_LEVEL >= 3000) goto L_CleanUp; set $@FIGHT_CAVE_POINTS, $@FIGHT_CAVE_LEVEL; if ($@FIGHT_CAVE_LAST + 30 < $@FIGHT_CAVE_LEVEL) goto L_Announce; @@ -88,7 +90,7 @@ L_Return_2: set $@MOB_6_SUMMON, 0; L_Summon: if ($@FIGHT_CAVE_POINTS >= 243 && $@MOB_1_SUMMON < 3) goto L_MOB1; - if ($@FIGHT_CAVE_POINTS >= 81 && $@MOB_2_SUMMON < 5) goto L_MOB2; + if ($@FIGHT_CAVE_POINTS >= 81 && $@MOB_2_SUMMON < 10) goto L_MOB2; if ($@FIGHT_CAVE_POINTS >= 27 && $@MOB_3_SUMMON < 10) goto L_MOB3; if ($@FIGHT_CAVE_POINTS >= 9 && $@MOB_4_SUMMON < 10) goto L_MOB4; if ($@FIGHT_CAVE_POINTS >= 3 && $@MOB_5_SUMMON < 20) goto L_MOB5; |