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path: root/world/map/npc/017-1/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woodland hills mobs

017-1.gat,0,0,0,0|monster|Clover|1037,2,0,1000,Mob017-1::On1037
017-1.gat,29,29,19,12|monster|GambogeHerb|2033,1,0,25000,Mob017-1::On2033
017-1.gat,91,25,76,8|monster|Loghead|2027,3,5000,60000,Mob017-1::On2027
017-1.gat,31,48,19,12|monster|Loghead|2027,3,5000,60000,Mob017-1::On2027
017-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob017-1::On1055


017-1.gat,0,0,0|script|Mob017-1|-1,{
On1037:
    set @mobID, 1037;
    callfunc "MobPoints";
    end;

On1055:
    set @mobID, 1055;
    callfunc "MobPoints";
    end;

On2027:
    set @mobID, 2027;
    callfunc "MobPoints";
    end;

On2033:
    set @mobID, 2033;
    callfunc "MobPoints";
    end;

    end;
}