// JobNo,Skill-ID,MaxLV,RequiredSkill-ID,RequredSkill-Lv,.v5.�.�.�.J.�.�.�
//Novice
0,1,3,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill
// Soul-less
1,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill
1,2,5,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill
1,4,10,0,0,0,0,0,0,0,0,0,0//SM_RECOVERY # hp regen (requires first aid)
1,9,10,4,10,0,0,0,0,0,0,0,0//MG_SRECOVERY # sp regen (requies first aid)
1,36,10,0,0,0,0,0,0,0,0,0,0//MC_INCCARRY # increase max carry weight
1,37,10,0,0,0,0,0,0,0,0,0,0//MC_DISCOUNT # get cheaper prices from npc
1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc
1,48,10,2,5,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits, requires sword damage add lvl 5
1,49,10,2,10,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging, requires backsliding