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// Ice Cave level 1

020-3.gat,0,0,0,0	monster	Bat	1017,20,0,0,Mob12::OnBat
020-3.gat,0,0,0,0	monster	Pinkie	1018,10,0,0,Mob12::OnPinkie

020-3.gat,0,0,0	script	Mob12	-1,{
OnBat:
	set @mobID, 1017;
	callfunc "MobPoints";
	break;

OnPinkie:
	set @mobID, 1018;
	callfunc "MobPoints";
	break;

	end;
}