// 002-1 Sandstorm mobs
002-1.gat,0,0,0,0 monster Maggot 1002,20,1000,500,Mob002-1::On1002
002-1.gat,97,98,18,12 monster Maggot 1002,10,0,0,Mob002-1::On1002
002-1.gat,90,36,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,70,57,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,63,83,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,16,97,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,44,35,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,38,29,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,72,89,3,2 monster Maggot 1002,3,0,0,Mob002-1::On1002
002-1.gat,61,74,41,43 monster Fire Goblin 1011,15,0,0,Mob002-1::On1011
002-1.gat,82,24,34,15 monster Scorpion 1003,8,0,0,Mob002-1::On1003
002-1.gat,32,35,34,33 monster Scorpion 1003,8,0,0,Mob002-1::On1003
002-1.gat,29,81,22,43 monster Scorpion 1003,8,0,0,Mob002-1::On1003
002-1.gat,100,76,6,6 monster Black Scorpion 1009,1,0,1800000,Mob002-1::On1009
002-1.gat,0,0,0 script Mob002-1 -1,{
On1002:
set @mobID, 1002;
callfunc "MobPoints";
break;
On1003:
set @mobID, 1003;
callfunc "MobPoints";
break;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
break;
On1011:
set @mobID, 1011;
callfunc "MobPoints";
break;
end;
}