//
001-1.gat,95,29,0 script Aisha 108,{
set @TEMP,rand(9);
if(@TEMP == 0) goto L_1;
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
if(@TEMP == 3) goto L_3;
if(@TEMP == 4) goto L_4;
if(@TEMP == 5) goto L_5;
if(@TEMP == 6) goto L_6;
if(@TEMP == 7) goto L_7;
if(@TEMP == 8) goto L_8;
L_1:
mes "[Aisha]";
mes "\"Maggots are soo slimey!\"";
close;
L_2:
mes "[Aisha]";
mes "\"Want to play ball with me?\"";
close;
L_3:
mes "[Aisha]";
mes "\"There are so many monsters; I hate scorpions!\"";
close;
L_4:
mes "[Aisha]";
mes "\"When I grow up, I want to be strong enough to kill a scorpion!\"";
close;
L_5:
mes "[Aisha]";
mes "\"Mommy told me that you can sell the things that monsters drop.\"";
close;
L_6:
mes "[Aisha]";
mes "\"Have you tried to eat a roasted maggot? They are sooo yummy! And you feel much healthier afterwards, too!\"";
close;
L_7:
mes "[Aisha]";
mes "\"I want to be a Doctor when i grow up!\"";
close;
L_8:
mes "[Aisha]";
mes "\"That volcano was sooo scary! The earth was shaking and everything was breaking down... but now they have rebuilt everything.\"";
close;
}
001-1.gat,39,67,0 script Nina 103,{
mes "[Nina]";
set @TEMP,rand(10);
if(@TEMP == 0) goto L_1;
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
if(@TEMP == 3) goto L_3;
if(@TEMP == 4) goto L_4;
if(@TEMP == 5) goto L_5;
if(@TEMP == 6) goto L_6;
if(@TEMP == 7) goto L_7;
if(@TEMP == 8) goto L_8;
goto L_9;
L_1:
mes "\"If I learned anything from school, Grenxen founded Tulimshar.\"";
close;
L_2:
mes "\"When I was picking rocks from the field, I saw a red scorpion.\"";
close;
L_3:
mes "\"Its polite to state your name before talking to anyone.\"";
close;
L_4:
mes "\"I have a Scorpion Doll!\"";
close;
L_5:
mes "\"I always take some spare Cactus Juices with me on the field. They are heavy, though.\"";
close;
L_6:
mes "\"When you are feeling bad, eating something can usually help you heal faster.\"";
close;
L_7:
mes "\"Grenxen is the Demon that founded Tulimshar.\"";
close;
L_8:
mes "\"That volcano eruption was scary; much of Tulimshar was destroyed. But the mayor had everything rebuilt quickly.\"";
close;
L_9:
mes "\"I know a very bad word. But I must not say it, because monsters will come and get me if I do!\"";
next;
menu
"A bad word?", L_tell,
"Oh, you better keep it for yourself then.", -;
close;
L_tell:
mes "[Nina]";
mes "\"Yes, I heard my mother say it once. And she made me promise her to never say it. Never.\"";
next;
menu "If I promise to never tell anyone, can you tell me the word?", L_keepword,
"I understand, you do not need to tell...", L_giveword,
"Goodbye!", -;
close;
L_keepword:
mes "[Nina]";
mes "\"No.\"";
close;
L_giveword:
mes "[Nina]";
mes "Nina looks around as she hushes you to silence. After a few seconds she whispers to you.";
mes "\"I like you! So I will tell you the bad word. But you can't tell anyone else about it! The bad word is '" + getspellinvocation("aggravate") + "'.\"";
next;
mes "[Nina]";
mes "Terrified, she looks around once more.";
mes "\"But you mustn't tell anyone!\"";
close;
}