diff options
-rwxr-xr-x | evolved.py | 217 |
1 files changed, 164 insertions, 53 deletions
@@ -45,6 +45,7 @@ Mobs6=[] MobsA=[] SysDrops=[] +AllItems={} def printSeparator(): @@ -77,8 +78,10 @@ class Mob: self.view="1" self.chch=False self.boss=False + self.size="1" self.race="0" # TODO Convert RC_* self.elem="0" # TODO Convert Ele_* + self.elLv="0" # Element Level self.mode="0" # TODO Convert MD_* and fields # General @@ -88,8 +91,12 @@ class Mob: self.xp="0" self.jp="0" + # MvP + self.mvp="0" + # Defensive self.st="" + self.md=0 self.df="0" self.mdf="0" @@ -106,25 +113,34 @@ class Mob: self.range="0" self.chase="1" self.move="0" - self.delay="0" + self.adelay="0" + self.amotion="0" + self.dmotion="0" + + # Misc + self.mtcnt="0" + self.mtstr="0" self.drops=[] def MobAlloc(ab): + if ab.name == "Unknown Monster Name": + return + try: maab=int(ab.mobpt) except: maab=9901 aegis.write("%s %s\n" % (ab.aegis, ab.id)) - if maab <= 20: + if maab <= 19: Mobs1.append(ab) - elif maab <= 40: + elif maab <= 39: Mobs2.append(ab) - elif maab <= 60: + elif maab <= 59: Mobs3.append(ab) - elif maab <= 80: + elif maab <= 79: Mobs4.append(ab) - elif maab <= 100: + elif maab <= 99: Mobs5.append(ab) elif maab <= 150: Mobs6.append(ab) @@ -133,8 +149,18 @@ def MobAlloc(ab): else: print("WARNING, Disregarding \"%s\" (ID: %s) as invalid mob" % (ab.name, ab.id)) + + def testMobs(): - print("\nGenerating Mob Wiki...") + MD_CANMOVE = 1 + MD_LOOTER = 2 + MD_AGGRESSIVE = 4 + MD_ASSIST = 8 + MD_CASTSENSOR_IDLE = 16 + MD_BOSS = 32 + MD_PLANT = 64 + MD_CANATTACK = 128 + print("\nGenerating Mob Database...") if len(sys.argv) >= 2: src=open(sys.argv[1]+"/db/pre-re/mob_db.conf", "r") else: @@ -174,6 +200,8 @@ def testMobs(): x.xp=stp(a) elif " JExp:" in a: x.jp=stp(a) + elif " MvpExp: " in a: + x.mvp=stp(a) elif " Def:" in a: x.df=stp(a) elif " Mdef:" in a: @@ -189,23 +217,11 @@ def testMobs(): elif " ChaseRange:" in a: x.chase=stp(a) elif " AttackDelay:" in a: - x.delay=stp(a) - elif " Boss: true" in a: - x.boss=True - elif " Looter: true" in a: - x.st+="Lot," - elif " Assist: true" in a: - x.st+="Ass," - elif " Aggressive: true" in a: - x.st+="Agr," - elif " ChangeChase: true" in a: - x.chch=True - elif 'Drops: ' in a: - dropper=True - elif dropper and '}' in a: - dropper=False - elif dropper: - x.drops.append(stp(a).split(": ")) + x.adelay=stp(a) + elif " AttackMotion:" in a: + x.amotion=stp(a) + elif " DamageMotion:" in a: + x.dmotion=stp(a) elif "\tStr: " in a: x.str=stp(a) elif "\tAgi: " in a: @@ -218,24 +234,60 @@ def testMobs(): x.int=stp(a) elif "\tLuk: " in a: x.luk=stp(a) + elif "\tMutationCount: " in a: + x.mtcnt=stp(a) + elif "\tMutationStrength: " in a: + x.mtstr=stp(a) + elif "\tSize: " in a: + x.size=stp(a) + elif "\tRace: " in a: + x.race=stp(a) # TODO: Conversion + elif "\tElement: " in a: + tmp=stp(a).split(",") + #Element: (type, level) + x.elem=tmp[0].replace("(","").strip() + x.elLv=tmp[1].replace(")","").strip() + try: + if int(x.elem) in [4, 5]: + x.elem = "2" + elif int(x.elem) in [8, 9, "10"]: + x.elem="7" + except: + traceback.print_exc() + elif "\tCanMove: true" in a: + x.md = x.md | MD_CANMOVE + elif "\tLooter: true" in a: + x.md = x.md | MD_LOOTER + elif "\tAggressive: true" in a: + x.md = x.md | MD_AGGRESSIVE + elif "\tAssist: true" in a: + x.md = x.md | MD_ASSIST + elif "\tCastSensorIdle: true" in a: + x.md = x.md | MD_CASTSENSOR_IDLE + elif "\tBoss: true" in a: + x.md = x.md | MD_BOSS + elif "\tPlant: true" in a: + x.md = x.md | MD_PLANT + elif "\tCanAttack: true" in a: + x.md = x.md | MD_CANATTACK + elif 'Drops: ' in a: + dropper=True + elif dropper and '}' in a: + dropper=False + elif dropper: + x.drops.append(stp(a).split(": ")) + + # Write last entry MobAlloc(x) src.close() def stp(x): - return x.replace('\n', '').replace('|', '').replace('(int, defaults to ', '').replace(')', '').replace('basic experience', '').replace('"','').replace(" ","").replace("\t","").replace('(string', '').replace('SpriteName: ','').replace('Name: ','').replace('AttackDelay: ', '').replace('MoveSpeed: ', '').replace('AttackRange: ', '').replace('ViewRange: ','').replace('ChaseRange: ','').replace('Attack: ','').replace('ViewRange: ','').replace('Hp: ','').replace('Sp: ','').replace('Id: ','').replace('Lv: ','').replace('view range','').replace('attack range','').replace('move speed','').replace('health','').replace('(int','').replace('attack delay','atk.').replace("Str:", "").replace("Agi:", "").replace("Vit:", "").replace("Int:", "").replace("Dex:", "").replace("Luk:", "").replace("Mdef:","").replace("Def:","") - + return x.replace('\n', '').replace('|', '').replace('(int, defaults to ', '').replace(')', '').replace('basic experience', '').replace('"','').replace(" ","").replace("\t","").replace('(string', '').replace('SpriteName: ','').replace('Name: ','').replace('AttackDelay: ', '').replace('AttackMotion: ', '').replace('DamageMotion: ', '').replace('MoveSpeed: ', '').replace('AttackRange: ', '').replace('ViewRange: ','').replace('ChaseRange: ','').replace('Attack: ','').replace('Hp: ','').replace('Sp: ','').replace('Id: ','').replace('Lv: ','').replace('view range','').replace('attack range','').replace('move speed','').replace('health','').replace('(int','').replace('attack delay','atk.').replace("Str:", "").replace("Agi:", "").replace("Vit:", "").replace("Int:", "").replace("Dex:", "").replace("Luk:", "").replace("Mdef:","").replace("Def:","").replace("Size:","").replace("Race:", "").replace("Element:","").replace("JExp: ","").replace("MvpExp: ","").replace("Exp: ","").replace("MutationCount: ","").replace("MutationStrength: ","").strip() -def mb_rdmisc(mb): - buff="" - if "agr" in mb.st.lower(): - buff+="View Range: %s\n" % (mb.view) - buff+="Attack Range: %s\n" % (mb.range) - buff+="Move speed: %s ms\n" % (mb.move) - return buff def mb_rdrw(mb): buff="" @@ -375,6 +427,7 @@ def ItAlloc(it): ## Save the Aegis ID aegis.write("%s %s\n" % (it.aegis, it.id)) + AllItems[it.aegis]=str(it.id) def newItemDB(): print("\nGenerating Item Wiki...") @@ -454,10 +507,6 @@ def newItemDB(): except: x.delheal="ERROR" pass - elif "@rarity" in a: - x.rarheal=sti(a) - x.minheal=str(int(x.rarheal) * (int(x.typheal)*1 + 1)) + " %" - x.maxheal=str(int(x.rarheal) * (int(x.typheal)*2 + 1)) + " %" # Write last entry ItAlloc(x) @@ -482,27 +531,89 @@ def stin(x): +def write_mob(m, f): + ## Prepare new drop list + i=0 + dl=[] + while i < 8: + if len(m.drops) > i: + try: + it = m.drops[i][0] # TODO: Convert to INT + ch = m.drops[i][1] + it = AllItems[it] + ch = int(ch) + except ValueError: + ch = ch.split(",")[0].replace('(','') + # except (40, "ODG_BASICSTAT") => split more + except: + print("ERROR mob %s drop %s" % (m.name, repr(m.drops))) + traceback.print_exc() + it = 0 + ch = 0 + else: + it = 0 + ch = 0 + dl.append(str(it)) + dl.append(str(ch)) + i+=1 + ## Write the line + f.write("""%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, 0, 0, %s, 0, 0, 0, 0, 0, 0, 0, %s, %s\n""" % (m.id, m.aegis, m.aegis, m.mobpt, m.hp, m.sp, +m.xp, m.jp, m.range, m.atk.replace('[','').split(",")[0], m.atk.replace(']','').split(",")[1].strip(), m.df, m.mdf, m.str, m.agi, m.vit, +m.int, m.dex, m.luk, m.view, m.chase, m.size, m.race, m.elem, m.elLv, m.md, m.move, +m.adelay, m.amotion, m.dmotion, dl[0],dl[1], dl[2],dl[3], dl[4],dl[5], +dl[6],dl[7], dl[8],dl[9], dl[10],dl[11], dl[12],dl[13], dl[14],dl[15], +m.mvp, m.mtcnt, m.mtstr)) + return + +def write_mob_header(f): + f.write("//THIS FILE IS GENERATED AUTOMATICALLY\n//DO NOT EDIT IT DIRECTLY\n//Edit mob_db.conf instead!\n") + f.write("//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per,Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength\n") + return def save_mobs(): global Mobs1, Mobs2, Mobs3, Mobs4, Mobs5, Mobs6, MobsA - return ## Mobs with open ("../world/map/db/mob_db_0_19.txt", "w") as f: - f.write("//THIS FILE IS GENERATED AUTOMATICALLY\n//DO NOT EDIT IT DIRECTLY\n//Edit mob_db.conf instead!\n") - f.write("//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per,Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength\n") - for m in Mobs1: - #Adelay, Amotion,Dmotion,Drop1id,Drop1per,Drop2id,Drop2%, Drop3id,Drop3%, - #Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, - #Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, - #MVP3per,mutationcount,mutationstrength - f.write("""%s, %s, %s, %s, %s, %s, -%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, -%s, %s, %s, %s, %s, 1, %s, %s, %s, %s, -\n""" % (m.id, m.aegis, m.aegis, m.mobpt, m.hp, m.sp, -m.xp, m.jp, m.range, m.atk.replace('[','').split(",")[0], m.atk.replace(']','').split(",")[1], m.df, m.mdf, m.str, m.agi, m.vit, -m.int, m.dex, m.luk, m.view, m.chase, "Race", "Element", "Mode", self.move, - )) + write_mob_header(f) + for m in sorted(Mobs1, key=lambda xcv: xcv.id): + write_mob(m, f) + continue + + with open ("../world/map/db/mob_db_20_39.txt", "w") as f: + write_mob_header(f) + for m in sorted(Mobs2, key=lambda xcv: xcv.id): + write_mob(m, f) + continue + + with open ("../world/map/db/mob_db_40_59.txt", "w") as f: + write_mob_header(f) + for m in sorted(Mobs3, key=lambda xcv: xcv.id): + write_mob(m, f) + continue + + with open ("../world/map/db/mob_db_60_79.txt", "w") as f: + write_mob_header(f) + for m in sorted(Mobs4, key=lambda xcv: xcv.id): + write_mob(m, f) + continue + + with open ("../world/map/db/mob_db_80_99.txt", "w") as f: + write_mob_header(f) + for m in sorted(Mobs5, key=lambda xcv: xcv.id): + write_mob(m, f) + continue + + with open ("../world/map/db/mob_db_over_100.txt", "w") as f: + write_mob_header(f) + for m in sorted(Mobs6, key=lambda xcv: xcv.id): + write_mob(m, f) + continue + + with open ("../world/map/db/mob_db_over_150.txt", "w") as f: + write_mob_header(f) + for m in sorted(MobsA, key=lambda xcv: xcv.id): + write_mob(m, f) continue return @@ -520,8 +631,8 @@ m.int, m.dex, m.luk, m.view, m.chase, "Race", "Element", "Mode", self.move, showHeader() -testMobs() newItemDB() +testMobs() save_mobs() |