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// Compile with
// gcc -m32 -Wall -Wno-pointer-sign -fno-strict-aliasing -I src/char -I src/common src/tool/skillfrob.c -o skillfrob src/common/timer.o src/common/malloc.o src/common/socket.o src/common/lock.o src/common/db.o src/char/int_storage.o src/char/inter.o src/char/int_party.o src/char/int_guild.o
#include <stdio.h>
#include <stdlib.h>
#include "../common/mmo.h"
#include "../char/char.c"
unsigned char skills[MAX_SKILL];
void transform_char (struct mmo_charstatus *p)
{
int i;
for (i = 0; i < MAX_SKILL; i++)
{
if (skills[(*p).skill[i].id])
{
(*p).skill[i].lv = 0;
(*p).skill[i].flags = 0;
}
}
}
int mmo_char_convert ()
{
char line[965536];
int ret;
struct mmo_charstatus char_dat;
FILE *ifp, *ofp;
ifp = stdin;
ofp = stdout;
while (fgets (line, 65535, ifp))
{
memset (&char_dat, 0, sizeof (struct mmo_charstatus));
ret = mmo_char_fromstr (line, &char_dat);
if (ret)
{
transform_char (&char_dat);
mmo_char_tostr (line, &char_dat);
fprintf (ofp, "%s" RETCODE, line);
}
}
fcloseall ();
return 0;
}
int init (int count, char **translates)
{
int i, skill;
memset (skills, 0, sizeof (skills));
for (i = 0; i < count; i++)
{
skill = atoi (translates[i]);
if (skill > 0)
{
skills[skill] = 1;
}
}
return 0;
}
int main (int argc, char *argv[])
{
if (argc < 2)
{
printf ("Usage: %s skillid1 skillid2 ...\n", argv[0]);
exit (0);
}
if (init (argc - 1, argv + 1))
return 1;
mmo_char_convert ();
return 0;
}
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