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#ifndef TMWA_MMO_VERSION_HPP
#define TMWA_MMO_VERSION_HPP
// version.hpp - Prevent mass rebuild when conf/version.hpp changes.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include <cstdint>
# include "../strings/fwd.hpp"
// TODO make these bitwise enums
# define TMWA_FLAG_REGISTRATION 0x01
# define TMWA_SERVER_LOGIN 0x01
# define TMWA_SERVER_CHAR 0x02
# define TMWA_SERVER_INTER 0x04
# define TMWA_SERVER_MAP 0x08
// TODO now that I generate the protocol, split 'flags' out of the struct
struct Version
{
uint8_t major;
uint8_t minor; // flavor1
uint8_t patch; // flavor2
uint8_t devel; // flavor3
uint8_t flags;
uint8_t which;
uint16_t vend;
// can't add vendor name yet
};
static_assert(sizeof(Version) == 8, "this is sent over the network, can't change");
extern Version CURRENT_VERSION;
extern Version CURRENT_LOGIN_SERVER_VERSION;
extern Version CURRENT_CHAR_SERVER_VERSION;
extern Version CURRENT_MAP_SERVER_VERSION;
extern LString CURRENT_VERSION_STRING;
bool extract(XString str, Version *vers);
constexpr
bool operator < (Version l, Version r)
{
return (l.major < r.major
|| (l.major == r.major
&& (l.minor < r.minor
|| (l.minor == r.minor
&& (l.patch < r.patch
|| (l.patch == r.patch
&& (l.devel < r.devel
|| (l.devel == r.devel
&& l.vend < r.vend))))))));
}
constexpr
bool operator > (Version l, Version r)
{
return r < l;
}
constexpr
bool operator <= (Version l, Version r)
{
return !(r < l);
}
constexpr
bool operator >= (Version l, Version r)
{
return !(l < r);
}
#endif // TMWA_MMO_VERSION_HPP
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