1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
#ifndef TMWA_MAP_PC_T_HPP
#define TMWA_MAP_PC_T_HPP
// pc.t.hpp - Player state changes.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
// Copyright © 2013 Freeyorp
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "../sanity.hpp"
# include <cstdint>
enum class PC_GAINEXP_REASON
{
KILLING = 0,
HEALING = 1,
SCRIPT = 2,
SHARING = 3,
UNKNOWN,
COUNT,
};
enum class ADDITEM
{
EXIST,
NEW,
OVERAMOUNT,
// when used as error in nullpo_retr
ZERO = 0,
};
enum class CalcStatus
{
NOW,
LATER ,
};
enum class PickupFail : uint8_t
{
OKAY = 0,
BAD_ITEM = 1,
TOO_HEAVY = 2,
TOO_FAR = 3,
INV_FULL = 4,
STACK_FULL = 5,
DROP_STEAL = 6,
};
#endif // TMWA_MAP_PC_T_HPP
|