blob: 2fb2632b6d6c43936c8aed5fa706ab12c3a6cb27 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
#ifndef TMWA_GENERIC_RANDOM_HPP
#define TMWA_GENERIC_RANDOM_HPP
// random.hpp - Random number generation.
//
// Copyright © 2013 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include "random.t.hpp"
# include "fwd.hpp"
# include <random>
// This is not namespace random since that collides with a C function,
// but this can be revisited when everything goes into namespace tmwa.
namespace random_
{
/// Get a random number from 0 .. 2**32 - 1
extern std::mt19937 generate;
/// Get a random number from 0 .. bound - 1
inline
int to(int bound)
{
std::uniform_int_distribution<int> dist(0, bound - 1);
return dist(generate);
}
/// Get a random number from low .. high (inclusive!)
inline
int in(int low, int high)
{
std::uniform_int_distribution<int> dist(low, high);
return dist(generate);
}
inline
bool coin()
{
// sigh, can't specify <bool> directly ...
std::uniform_int_distribution<int> dist(false, true);
return dist(generate);
}
inline
bool chance(Fraction f)
{
if (f.num <= 0)
return false;
if (f.num >= f.den)
return true;
return random_::to(f.den) < f.num;
}
// C is usually one of:
// std::vector<T>
// std::initializer_list<T>
// std::array<T, n>
template<class C>
auto choice(C&& c) -> decltype(*c.begin())
{
return *(c.begin() + random_::to(c.size()));
}
// allow bare braces
template<class T>
T choice(std::initializer_list<T>&& il)
{
return random_::choice(il);
}
} // namespace random_
#endif // TMWA_GENERIC_RANDOM_HPP
|