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2009-10-10Better logging, initial job experience gathering, naming fixes to the skill ↵Fate5-31/+67
script commands
2009-10-08Merge branch 'master' of gitorious.org:tmw-eathena/mainlineFate4-30/+31
2009-10-03Make sure the announce packet includes the nickJared Adams2-3/+7
Also remove @kamib, as it's difference doesn't affect our client.
2009-10-03Make failed skill ups respond with right valueJared Adams1-26/+23
2009-09-28Revert "Prevent trading with other players who are shoping"Jared Adams1-1/+1
This reverts commit b3939b91deda8081c5b144109829599b05e81272.
2009-09-27Added astral soul skill, affecting all magic users: without this skill, ↵Fate1-0/+13
antimagic equipment carries a heavier penalty and spellpower beyond 200 is curved down.
2009-09-27Added resist-poison skill that reduces the amount of time spent poisonedFate1-0/+4
2009-09-27Merge branch 'master' of gitorious.org:tmw-eathena/mainlineFate1-1/+1
2009-09-27Added "Mallard's Eye" skill (45) for ranged weapon users: increaseFate3-12/+24
to-hit, increase range, decrease the malus effect of distance. Also added an up to 31.25% damage bonus for hitting enemies that are farther away (only affects ranged weapons). Fixed a bug that would forget to recompute stats after changing skill focus.
2009-09-26Fix a bug in mob exp determinationJared Adams1-1/+1
2009-09-26Add a no player drop flag for mapsJared Adams3-7/+11
2009-09-26Initial support for skill pools (available via at commands andFate17-137/+438
untested scripting commands.) These changes also affect the format of the skill_db.txt file.
2009-09-22Prevent attacking while hiddenJared Adams1-1/+1
2009-09-22Spellcasting disallowed while @hide is activeFate1-0/+2
2009-09-22@listnearby lists all nearby player namesFate2-0/+34
2009-09-20Initial support for skill poolsFate8-21/+213
2009-09-19When zipping server logs, zip with -f to overwriteFate1-1/+1
2009-09-18Replace basic skill with three new skillsJared Adams5-36/+39
We want to handle skills differently that eAthena was made too. All new skills are leveled by NPCs instead of using the job sysetm. Also fixes some bugs.
2009-09-17Prevent trading with other players who are shopingJared Adams1-1/+1
2009-09-17MRAND now wraps its modulo parameter in parentheses to avoid misassociationFate1-1/+1
2009-09-15Logging fix and extension to include trade informaitonFate3-6/+15
2009-09-14Only report characters as GMs to clients if their GM level is 60Fate1-2/+2
2009-09-14Replace logging mechanism: write out text file every ~20 minutes and try to ↵Fate2-18/+62
gzip. If gzip fails, the old file still survives.
2009-09-13When a player walks, make sure they stand upFate1-0/+3
2009-09-13Use gzip --rsyncable to compress map server logs to update the log file more ↵Fate1-1/+1
frequently
2009-09-12Implemented pDeaf property (70) which makes PCs ignore regular PC chat ↵Fate3-1/+47
(except for GMs)
2009-09-11Added mapserver config option log_file to specify gzipped player action log fileFate7-3/+137
2009-08-31Merge commit 'taw/master'Jared Adams24-167/+379
2009-08-30MRAND() no longer uses high-order bitsMadCamel1-3/+2
2009-08-30Fixed a few MRAND errors in skill.cMadCamel1-5/+5
2009-08-29Converted to Mersenne Twister for random.MadCamel17-113/+234
Randomerer! Also: Fixed a security problem. Can you find it?
2009-08-29Added MadCamel's patch for allowing colons in character names for spellcastersFate1-1/+1
2009-08-29If a spell is continued via the NPC handler callback, double-check that it ↵Fate3-2/+24
is really waiting for a script. This fixes #755 and #733.
2009-08-26GMs are allowed to spam again. Oops.MadCamel1-1/+1
2009-08-26Autobans are now logged, more chat spam improvementsMadCamel5-24/+44
Added a timeout to the total repeat counter. 5 minutes by default.
2009-08-26Log /announce callsJared Adams1-1/+6
2009-08-26Fixed crash while exiting with empty storageMadCamel1-0/+9
2009-08-26Revert "Fixed crash on empty storage"MadCamel1-3/+0
This reverts commit 53f87f7e41aa8f5dbe8639253ede44542086f046. I was sloppy about where I put the null check.
2009-08-23Improved chat spam detectionMadCamel4-22/+28
Repeats are now checked only to the length of the shortest line (last line, current line) so "SPAM!!" and "SPAM!!!!!" would be considered a repeat. Total repeats are now counted and a ban is triggered if they exceed battle_config.chat_spam_flood repeats, regardless of time frame.
2009-08-23More locking fixupsMadCamel1-4/+4
2009-08-23Fixed crash on empty storageMadCamel1-0/+3
2009-08-21Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel1-1/+1
2009-08-21Made temporary files more robust against race conditionsMadCamel1-2/+3
2009-08-21Fix buying itemsJared Adams1-1/+1
2009-08-18Revert 3b44872c6d1601abe33115a92cbb8e3e13d2bea5MadCamel1-1/+1
Dead players can talk again
2009-08-18Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel11-21/+125
2009-08-16Prevent buying more items than you can carryJared Adams1-1/+5
2009-08-16Adjust auto ban code and add sit spam handlingJared Adams7-8/+92
All three ban types can now either ban or just ingore new packets. Trade and sit spam default to ignore. Chat spam defaults to 1hr ban.
2009-08-16Send GM flag to clientsJared Adams2-4/+5
2009-08-14Revert "Change sending of hair style and color"Jared Adams3-35/+1
This reverts commit 1b7508c510aae8906fdcd7309da47c97b2804184. After talking on IRC, this change is no longer needed.