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2009-09-16Modified AI so mob stop walking to their target's last location when the ↵MadCamel1-9/+30
target is gone This should help stop pileups at doors and make battle a bit more interesting
2009-09-16Found and replaced more calls to rand()MadCamel4-13/+12
2009-09-15Logging fix and extension to include trade informaitonFate3-6/+15
2009-09-14Only report characters as GMs to clients if their GM level is 60Fate1-2/+2
2009-09-14Replace logging mechanism: write out text file every ~20 minutes and try to ↵Fate2-18/+62
gzip. If gzip fails, the old file still survives.
2009-09-13When a player walks, make sure they stand upFate1-0/+3
2009-09-13Use gzip --rsyncable to compress map server logs to update the log file more ↵Fate1-1/+1
frequently
2009-09-12Implemented pDeaf property (70) which makes PCs ignore regular PC chat ↵Fate3-1/+47
(except for GMs)
2009-09-11Added mapserver config option log_file to specify gzipped player action log fileFate7-3/+137
2009-08-31Merge commit 'taw/master'Jared Adams11-144/+209
2009-08-30Fixed a few MRAND errors in skill.cMadCamel1-5/+5
2009-08-29Converted to Mersenne Twister for random.MadCamel7-99/+98
Randomerer! Also: Fixed a security problem. Can you find it?
2009-08-29Added MadCamel's patch for allowing colons in character names for spellcastersFate1-1/+1
2009-08-29If a spell is continued via the NPC handler callback, double-check that it ↵Fate3-2/+24
is really waiting for a script. This fixes #755 and #733.
2009-08-26GMs are allowed to spam again. Oops.MadCamel1-1/+1
2009-08-26Autobans are now logged, more chat spam improvementsMadCamel5-24/+44
Added a timeout to the total repeat counter. 5 minutes by default.
2009-08-26Log /announce callsJared Adams1-1/+6
2009-08-23Improved chat spam detectionMadCamel4-22/+28
Repeats are now checked only to the length of the shortest line (last line, current line) so "SPAM!!" and "SPAM!!!!!" would be considered a repeat. Total repeats are now counted and a ban is triggered if they exceed battle_config.chat_spam_flood repeats, regardless of time frame.
2009-08-21Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel1-1/+1
2009-08-21Fix buying itemsJared Adams1-1/+1
2009-08-18Revert 3b44872c6d1601abe33115a92cbb8e3e13d2bea5MadCamel1-1/+1
Dead players can talk again
2009-08-18Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel11-21/+125
2009-08-16Prevent buying more items than you can carryJared Adams1-1/+5
2009-08-16Adjust auto ban code and add sit spam handlingJared Adams7-8/+92
All three ban types can now either ban or just ingore new packets. Trade and sit spam default to ignore. Chat spam defaults to 1hr ban.
2009-08-16Send GM flag to clientsJared Adams2-4/+5
2009-08-14Revert "Change sending of hair style and color"Jared Adams3-35/+1
This reverts commit 1b7508c510aae8906fdcd7309da47c97b2804184. After talking on IRC, this change is no longer needed.
2009-08-13Change sending of hair style and colorJared Adams3-1/+35
Send them together in overloaded change looks packets (twice for older clients). This lets newer clients be more flexible with their handling of hair.
2009-08-13Fix single message NPCsJared Adams2-1/+4
Also have magic effect NPCs talk (they just say "?") to prevent problems when accidentally talking to them.
2009-08-12Fix adding equiped items to tradeJared Adams3-7/+19
2009-08-09Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel2-4/+4
2009-07-27prevent dead players from talkingMaximilian Philipps1-1/+1
cause it is annoying when a skull kills them and they keep talking like nothing happend.
2009-07-26Alter fun_is_gm_invisible to a more generic fun_status_optionFreeyorp1-3/+3
This function now accepts an integer as a second argument for a bitmask, and should be able to be used for other status options now too.
2009-07-24Magic system now works with : in character nameMadCamel1-1/+1
2009-07-21Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineTAW Dev1-1/+4
2009-07-19Add some sanity checks.Dennis Friis1-1/+4
2009-07-17Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineTAW Dev2-1/+33
2009-07-15Add a function to the magic system, fun_is_gm_invisibleFreeyorp1-0/+8
2009-07-15Add a function that unequips a particular type of equipment from a playerFreeyorp1-1/+25
2009-07-08Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineTAW Dev18-84/+171
2009-07-07Fixes to socket system to make it cope better with fd depletion.Dennis Friis14-77/+92
Also added timeout for fullconnect, secured map server from stateless connections.
2009-07-06Add a new trade spam systemJared Adams7-7/+79
2009-07-06Revert "Add a new trade spam system"Jared Adams7-740/+668
This reverts commit 2e87e5b65a02d8d9f867a0510f039cc319b3ffcb.
2009-07-06Add a new trade spam systemJared Adams7-668/+740
2009-06-30Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineTAW Dev1-8/+20
2009-06-28Check party exists on add, reset party info so it shows on adding member.Dennis Friis1-4/+14
Inspired by ea stable.
2009-06-28Really fix crash on adding offline partner. Derived from ea stable.Dennis Friis1-4/+6
2009-06-27Added @setup commandMadCamel2-0/+40
2009-06-25Fix overflow in broadcast commands.Dennis Friis1-2/+2
2009-06-25Move storage NPC close fix to storage.c. Fix @storeall, from ea stable.Dennis Friis3-8/+18
2009-06-25Improved storage saving, derived from ea stable.Dennis Friis6-22/+52