summaryrefslogtreecommitdiff
path: root/src/map
AgeCommit message (Collapse)AuthorFilesLines
2012-12-05Add getmapflag script functionv12.12.5Ben Longbons1-0/+74
2012-12-05Change some unused int returns to voidBen Longbons15-1603/+1124
Also clean up a little formatting in script.cpp This is what passes for "minimally invasive" in tmwa ...
2012-12-01Add getmap script function, since I found a use for it.Ben Longbons1-2/+18
2012-11-02Merge branch 'master' into testBen Longbons1-4/+4
2012-11-02Allow spaces in character names in a few more @commandsBen Longbons1-4/+4
2012-10-14Allow negative values for the HP/SP drain percent of the ↵Vincent Petithory2-42/+10
SP_HP_DRAIN_RATE/SP_SP_DRAIN_RATE item bonuses.
2012-10-05Fix getarraysize on string arrays.Ben Longbons1-1/+1
Python has spoiled me :/
2012-09-03Fix compiler errors of C++ conversionBen Longbons43-1784/+1943
2012-08-30Rename files for C++ conversion. Does not compile.Ben Longbons49-432/+432
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
2012-08-07Disable splash damage in townsv12.8.7Ben Longbons1-1/+1
2012-08-05Pass @wgm through chat spam filter.Ben Longbons1-0/+2
2012-08-04Give a warning when unable to drop an item.Ben Longbons1-1/+9
2012-07-22Add option argument to getareausers to exclude the dead.Ben Longbons1-2/+15
2012-07-19Hopefully make shutdown more clean.Ben Longbons1-8/+4
2012-07-06Make mob splash range configurableBen Longbons3-3/+11
2012-07-06Make all mobs do radius-0 splash damage.Ben Longbons1-0/+15
2012-06-24Add @doomspot command.Ben Longbons2-0/+25
2012-04-04Make chat range the same as vision range.Ben Longbons1-4/+4
Thanks to Derpella for nagging me enough to realize this.
2012-01-28Send the current remaining status points even when a requested statup fails.The Free Yorp1-0/+1
This was causing issues where the client thought it had less status points than it actually had.
2012-01-08Raging skill formula changed to make it more powerful.Jessica Tölke1-3/+2
2011-10-20Fix scripts with literal integers containing the high bit.v2011.12.25Ben Longbons1-1/+1
2011-10-13Workaround for the ancient-but-rare bug that stops people from using magic ↵Ben Longbons1-1/+7
when the tick wraps. The problem was rare to start with, and would *eventually* go away if you remained logged out, but this allows you to simply log in and log out to fix it.
2011-09-20Fix a stupid bug caused by the C programming language.Ben Longbons1-1/+1
2011-09-10Merge commit '2c863c0d99aa3df9ef2eb4ceb112c4d946520f0a'Ben Longbons33-1003/+857
2011-09-10Merge commit '723fb5d3431b847526c433a13aa74485cfb564a3'Ben Longbons33-900/+661
2011-09-07Allow calling script functions with no arguments, and improve argument stringsBen Longbons1-68/+67
Only functions that are still in my fork were considered for argument strings. Note, scripts need modification across this change to avoid a nonfatal error message: "illegal number of parameters line %d : %s"
2011-08-31Gloves now appear if you weren't wearing boots when you equipped themBen Longbons1-1/+1
2011-08-06Allow pipe as a separator in scripts, so we can eliminate all tabsBen Longbons1-2/+2
Note still that a string of either of the tokens is converted to a single tab internally.
2011-07-27Raging skill only with melee weapon, fix integer truncationBen Longbons1-3/+4
2011-07-27Revert "Modifying Raging Skill: maximum range with the skill is 2"Ben Longbons1-7/+2
This reverts commit 354e7ee4fdb8a95c48e7e086238b664d0368af53.
2011-07-23Modifying Raging Skill: maximum range with the skill is 2Jessica Tölke1-2/+7
2011-05-01Add script functions for getting a player's x and y locationsChuck Miller1-0/+32
2011-04-03Fix some more compiler warningsBen Longbons31-952/+850
2011-04-03Rewrite make system to be optimalBen Longbons2-51/+7
2011-03-24Fix timer bugs in previous versionBen Longbons2-1/+2
The most visible effect of this was that the map-server would never actually connect with the char-server
2011-03-24Optimize common objects, and adjust other objects accordingly.Ben Longbons29-819/+580
Major changes still need to be made to each of the servers.
2011-03-18Changes that should have been caught earlierBen Longbons1-3/+1
2011-03-16Use makefiles correctly and expand include dirsBen Longbons24-95/+96
2011-03-03Optional - restore Japanese comments where there are already english ↵Ben Longbons2-0/+15
comments, or where the code has changed
2011-03-03Recovery and conversion of Japanese comments that had been lost as "invalid ↵Ben Longbons4-1069/+1074
UTF-8"
2011-03-02convert from SHIFT-JIS files with errorsBen Longbons2-1436/+1436
2011-03-02Recode from SHIFT-JIS to unicode, then undo the conversion of backslashs and ↵Ben Longbons17-1290/+1290
tildes.
2011-02-27making buildin_getareadropitems last argument optionalStefan Beller1-2/+3
buildin_getareadropitem takes at last argument, if the items should be deleted. This is now optional Reviewed by: Jessica Tölke
2011-02-26Adding an option to scriptfunction getareadropitem.Jessica Tölke1-4/+25
Count items on the floor and optionally delete them. Reviewed by Stefan Beller
2011-01-23rebalancing the ASTRAL_SOUL skillStefan Beller1-5/+3
reviewed by fate
2011-01-19adding the TMW_RAGING skillStefan Beller2-1/+11
reviewed by:
2011-01-05adding the USE_ASTRAL_SOUL_SKILL defineStefan Beller1-3/+6
adding a define, so magic is done another way. I reviewed that stuff which is included by these changes, and it seems as if fate did a good job with that. trivial change.
2011-01-03adding the *getunactivatedpoolskilllist function to the serverStefan Beller1-9/+42
This function is a simple copy of getskillpoollist. It was extended, so it checks if that skill is activated. If so, it wont be returned. reviewed by: fate
2010-12-01Fixed off-by-one error in IP packet level calculation.v2010.12.25MadCamel1-1/+1
2010-11-27Enabled IP metainformation packet.MadCamel1-2/+0
Now that mainline, pre-0.5, and 4144 clients support this packet it shouldn't really be a problem.