Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-12-26 | Used the "indent" C formatting program from GNU to do some clean ups | Chuck Miller | 1 | -790/+817 | |
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl | |||||
2009-09-26 | Initial support for skill pools (available via at commands and | Fate | 1 | -9/+22 | |
untested scripting commands.) These changes also affect the format of the skill_db.txt file. | |||||
2009-09-20 | Initial support for skill pools | Fate | 1 | -1/+27 | |
2009-09-18 | Replace basic skill with three new skills | Jared Adams | 1 | -5/+4 | |
We want to handle skills differently that eAthena was made too. All new skills are leveled by NPCs instead of using the job sysetm. Also fixes some bugs. | |||||
2009-06-16 | Removed unnecessary am-healing flag, incorporated healing packets with ↵ | Fate | 1 | -0/+2 | |
regular opt status flags. This, together with the clientdata update, should fix the stuck healing state. | |||||
2009-05-16 | Added sc_check command to determine whether a given status change is active | Fate | 1 | -0/+1 | |
2009-05-14 | Fine-tuned poison: lower HP further and slow down health item regeneration | Fate | 1 | -1/+1 | |
2009-03-09 | Add healing effect when under item healing | Jared Adams | 1 | -79/+68 | |
2009-01-10 | Reserved another status change for the new "hide" spell | Fate | 1 | -0/+1 | |
2008-12-28 | Remove some stuff that isn't needed anymore | Jared Adams | 1 | -10/+0 | |
2008-12-25 | Remove some unused skill stuff | Jared Adams | 1 | -27/+4 | |
This is in preperation of using passive skills | |||||
2008-12-07 | Report all status changes | Fate | 1 | -1/+1 | |
2008-11-10 | * Adjusted the GM @charbaselvl command to set base experience to zero when ↵ | Fate | 1 | -0/+3 | |
lowering a char level * Adjusted the GM @charreset command as follows: - All stats are reset to 5 instead of 1 - Available statpoints are recomputed as per Malivox reset - Quest skills are reset to zero but their skill points don't contribute to empty skillpoints - Two character variables bound to WIP quest skills are zeroed * Added @charwipe command (default level 60) to reset a character as if that character had newly started | |||||
2008-10-11 | Commit magic patch v13 | Jared Adams | 1 | -1/+19 | |
2008-04-02 | initial checkin | Dennis Friis | 1 | -0/+842 | |