Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-07-23 | Clean up some memory handling | remoitnane | 1 | -8/+15 | |
2010-07-06 | Add new map flag and condition for mob skills | remoitnane | 1 | -1/+5 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-04-11 | Quick fix for when a moved npc goes out of range | Freeyorp | 1 | -2/+6 | |
2010-04-04 | Fixed some bad code that was generating compiler warnings | MadCamel | 1 | -2/+4 | |
2010-01-19 | fixed a buffer overrun and use of uninitialized | Helmut Grohne | 1 | -1/+1 | |
The target buffer for the memcpy only takes like 24 chars. strcat on an uninitialized buffer is a bad idea. | |||||
2010-01-19 | fixed a few buffer overruns | Helmut Grohne | 1 | -3/+5 | |
strncpy does not always terminate strings. Unterminated strings (without a length) are bad. So better terminate them. | |||||
2009-12-26 | Used the "indent" C formatting program from GNU to do some clean ups | Chuck Miller | 1 | -1582/+1900 | |
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl | |||||
2009-09-26 | Add a no player drop flag for maps | Jared Adams | 1 | -6/+9 | |
2009-09-26 | Initial support for skill pools (available via at commands and | Fate | 1 | -4/+0 | |
untested scripting commands.) These changes also affect the format of the skill_db.txt file. | |||||
2009-08-21 | Fix buying items | Jared Adams | 1 | -1/+1 | |
2009-08-16 | Prevent buying more items than you can carry | Jared Adams | 1 | -1/+5 | |
2009-08-13 | Fix single message NPCs | Jared Adams | 1 | -0/+3 | |
Also have magic effect NPCs talk (they just say "?") to prevent problems when accidentally talking to them. | |||||
2009-07-07 | Fixes to socket system to make it cope better with fd depletion. | Dennis Friis | 1 | -2/+3 | |
Also added timeout for fullconnect, secured map server from stateless connections. | |||||
2009-05-03 | Changed all times to use UTC | MadCamel | 1 | -1/+1 | |
2009-04-18 | Fix getting item shop prices from the DB | Jared Adams | 1 | -84/+83 | |
2009-03-09 | Fix bug in sell system | Jared Adams | 1 | -3/+0 | |
2009-03-08 | Remove pet and vending systems | Jared Adams | 1 | -15/+9 | |
2009-02-28 | Fix some bugs int he map and char servers | Jared Adams | 1 | -1/+1 | |
2009-02-28 | Simplify the negative shop price system | Jared Adams | 1 | -3/+2 | |
Now it just takes the DB price and multiplies it by the absolute value of the sell price (if it's negative). | |||||
2009-02-15 | Allow shop parsing to continue after bad item name | Jared Adams | 1 | -11/+14 | |
2009-02-07 | Add ability to use multiples of item base prices | Jared Adams | 1 | -0/+3 | |
You can now do simple multiples of the base price of items. You cac do base price * n, or base price / n: -1 base price -2 base price -3 base price / 2 -4 base prive * 2 -5 base price / 3 -6 base price * 3 ... | |||||
2009-02-06 | Add ability to specify item name when making shops | Jared Adams | 1 | -3/+9 | |
2008-12-30 | Added OnPCDieEvent and OnPCKillEvent label support | Fate | 1 | -9/+21 | |
2008-12-05 | Added table of absolute change to ensure that mob stat mutations are ↵ | Fate | 1 | -56/+0 | |
significant before computing XP modifier | |||||
2008-12-01 | Added mutations to mobs (must change mob_db.txt) | Fate | 1 | -1/+0 | |
2008-10-11 | Commit magic patch v13 | Jared Adams | 1 | -25/+98 | |
2008-05-08 | remove an unused var that got left in by mistake. | Dennis Friis | 1 | -1/+1 | |
2008-05-08 | When buying from NPC do not stack unstackable items. It might seem like a ↵ | Dennis Friis | 1 | -5/+19 | |
better place to fix it in pc_additem, but this method should be allowed to or breakage may occur. | |||||
2008-04-02 | add comment | Dennis Friis | 1 | -1/+1 | |
2008-04-02 | Fix so you cant sell/buy from NPC SHOP while in a trade | Dennis Friis | 1 | -0/+4 | |
2008-04-02 | initial checkin | Dennis Friis | 1 | -0/+2035 | |