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legacy/tmwa
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The server currently running The Mana World.
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path:
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src
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map
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mob.cpp
Age
Commit message (
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Author
Files
Lines
2014-05-27
Generate the char server protocol
Ben Longbons
1
-4
/
+4
2014-05-20
:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ]\...
Ben Longbons
1
-6
/
+6
2014-05-12
Split net/ from mmo/
Ben Longbons
1
-2
/
+3
2014-04-24
Header cleanup
Ben Longbons
1
-2
/
+1
2014-04-22
Use strict ID types
Ben Longbons
1
-228
/
+234
2014-04-14
Ditch gcc 4.6 support
Ben Longbons
1
-44
/
+38
2014-04-09
Add all the missing copyright headers
Ben Longbons
1
-1
/
+21
2014-03-31
Be stricter about most arrays
Ben Longbons
1
-15
/
+15
2014-03-16
Clean up header organization
Ben Longbons
1
-6
/
+9
2014-03-15
Remove unused fields to shrink character struct
Ben Longbons
1
-1
/
+0
2014-02-22
Make mapflags bitmask instead of bitfield
Ben Longbons
1
-3
/
+3
2014-02-08
Implement AString
Ben Longbons
1
-3
/
+3
2014-02-06
Wrap remaining FDs in a class
Ben Longbons
1
-3
/
+4
2014-01-25
Implement unified config parsing (mostly)
Ben Longbons
1
-48
/
+21
2013-11-15
Another step towards proper header ordering
Ben Longbons
1
-1
/
+1
2013-11-15
Use new IO classes
Ben Longbons
1
-8
/
+8
2013-10-12
Disallow unchecked being casts
Ben Longbons
1
-30
/
+30
2013-10-10
Enumify sex
Ben Longbons
1
-6
/
+0
2013-10-05
Split string header into pieces
Ben Longbons
1
-0
/
+3
2013-09-30
Fix bug in drop order assignment
Ben Longbons
1
-3
/
+21
2013-09-29
Fix bug where all monsters had neutral element
Ben Longbons
1
-1
/
+1
2013-09-09
Use IP4 classes and rename conf variables
Ben Longbons
1
-6
/
+6
2013-08-28
Fix bug with mapnames being falsy
Ben Longbons
1
-1
/
+1
2013-08-07
Fix a refactoring bug in mob_db parsing, give better errors
Ben Longbons
1
-3
/
+6
2013-08-01
Poison std::string and use the various string classes
Ben Longbons
1
-166
/
+213
2013-06-23
add new stuff stuff (with tests!), poison memcmp and strncpy
Ben Longbons
1
-3
/
+0
2013-06-18
Also poison memcpy, memmove, and memset
Ben Longbons
1
-178
/
+145
2013-06-11
Allegedly remove all manual memory management
Ben Longbons
1
-189
/
+153
2013-05-25
Switch block_list and subclasses to dumb_ptr
Ben Longbons
1
-140
/
+139
2013-05-23
Make block_list a base class
Ben Longbons
1
-240
/
+240
2013-05-23
Rename fields of block_list in preparation for subclassing
Ben Longbons
1
-230
/
+230
2013-05-22
RAII-ify some arrays of block_list
Ben Longbons
1
-7
/
+4
2013-05-18
Tweak a little memory management in char-server
Ben Longbons
1
-9
/
+7
2013-05-14
Add SHAREXP distinction, create UNKNOWNXP default
Freeyorp
1
-1
/
+2
2013-04-27
Force timers to be managed
Ben Longbons
1
-49
/
+41
2013-04-06
Figure out what that code was supposed to do
Ben Longbons
1
-10
/
+5
2013-02-23
Replace struct dbt with typesafe std::map wrappers
Ben Longbons
1
-8
/
+6
2013-02-20
Strictify map cells
Ben Longbons
1
-17
/
+20
2013-02-12
Replace mt_rand with <random>
Ben Longbons
1
-429
/
+127
2013-02-12
Strictify timers
Ben Longbons
1
-233
/
+210
2013-02-07
Remove some macros
Ben Longbons
1
-225
/
+227
2013-02-07
Remove some more Skill-related stuff
Ben Longbons
1
-409
/
+92
2013-02-02
Remove most of the unused StatusChange values
Ben Longbons
1
-79
/
+22
2013-02-01
Remove most other unused mob skills.
Ben Longbons
1
-48
/
+6
2013-02-01
Remove unnecessary includes, speeding up recompilation
Ben Longbons
1
-4
/
+1
2013-01-19
Remove hard-coded mob stuff, make mode enum
Ben Longbons
1
-73
/
+83
2013-01-17
Clean up some things after declassization
Ben Longbons
1
-12
/
+4
2013-01-17
Remove PC/mob disguises and hard-coded classes
Ben Longbons
1
-88
/
+0
2013-01-17
Remove all non-NPC skills
Ben Longbons
1
-132
/
+4
2013-01-08
Improve warning management more
Ben Longbons
1
-5
/
+2
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