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The server currently running The Mana World.
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map.hpp
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Author
Files
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2014-03-15
Remove unused fields to shrink character struct
Ben Longbons
1
-3
/
+0
2014-03-15
Split out the keys from character data to have better paging performance
Ben Longbons
1
-2
/
+3
2014-02-13
Name and number mapflags better
Ben Longbons
1
-27
/
+2
2014-02-08
Implement AString
Ben Longbons
1
-8
/
+9
2014-02-04
Convert fd to Session* where meaningful
Ben Longbons
1
-2
/
+2
2014-01-25
Implement unified config parsing (mostly)
Ben Longbons
1
-1
/
+0
2013-12-06
Add basic source formatting tools
Ben Longbons
1
-20
/
+20
2013-11-15
Another step towards proper header ordering
Ben Longbons
1
-1
/
+2
2013-10-24
Only show MOTD once
Ben Longbons
1
-0
/
+1
2013-10-12
Disallow unchecked being casts
Ben Longbons
1
-33
/
+6
2013-10-10
Enumify sex
Ben Longbons
1
-1
/
+2
2013-10-05
Split string header into pieces
Ben Longbons
1
-1
/
+4
2013-09-09
Use IP4 classes and rename conf variables
Ben Longbons
1
-7
/
+10
2013-08-20
Refactor npc event timers to have an expired state
Ben Longbons
1
-1
/
+5
2013-08-01
Poison std::string and use the various string classes
Ben Longbons
1
-40
/
+60
2013-06-26
Hopefully don't crash
Ben Longbons
1
-1
/
+1
2013-06-25
Fix bugs
Ben Longbons
1
-3
/
+5
2013-06-23
add new stuff stuff (with tests!), poison memcmp and strncpy
Ben Longbons
1
-1
/
+1
2013-06-18
Also poison memcpy, memmove, and memset
Ben Longbons
1
-16
/
+14
2013-06-11
Allegedly remove all manual memory management
Ben Longbons
1
-64
/
+73
2013-05-25
Switch block_list and subclasses to dumb_ptr
Ben Longbons
1
-61
/
+199
2013-05-23
Make block_list a base class
Ben Longbons
1
-9
/
+8
2013-05-23
Rename fields of block_list in preparation for subclassing
Ben Longbons
1
-6
/
+6
2013-05-22
RAII-ify some arrays of block_list
Ben Longbons
1
-5
/
+13
2013-05-18
Tweak a little memory management in char-server
Ben Longbons
1
-18
/
+2
2013-04-27
Enumize ItemLook
Ben Longbons
1
-1
/
+1
2013-04-27
Force timers to be managed
Ben Longbons
1
-12
/
+12
2013-04-11
Also implement x32 support
Ben Longbons
1
-3
/
+3
2013-02-23
Replace struct dbt with typesafe std::map wrappers
Ben Longbons
1
-3
/
+3
2013-02-20
Strictify map cells
Ben Longbons
1
-5
/
+6
2013-02-12
Replace mt_rand with <random>
Ben Longbons
1
-3
/
+3
2013-02-12
Strictify timers
Ben Longbons
1
-57
/
+53
2013-02-07
Remove some macros
Ben Longbons
1
-29
/
+29
2013-02-07
Remove some more Skill-related stuff
Ben Longbons
1
-143
/
+19
2013-02-02
Remove most of the unused StatusChange values
Ben Longbons
1
-1
/
+0
2013-02-01
Remove unnecessary includes, speeding up recompilation
Ben Longbons
1
-14
/
+9
2013-01-19
Remove hard-coded mob stuff, make mode enum
Ben Longbons
1
-20
/
+3
2013-01-18
Purge some more stuff that can't happen
Ben Longbons
1
-2
/
+2
2013-01-17
Clean up some things after declassization
Ben Longbons
1
-5
/
+1
2013-01-17
Remove PC/mob disguises and hard-coded classes
Ben Longbons
1
-2
/
+0
2013-01-17
Remove all non-NPC skills
Ben Longbons
1
-1
/
+0
2013-01-08
Improve warning management more
Ben Longbons
1
-3
/
+3
2013-01-07
Use cxxstdio
Ben Longbons
1
-7
/
+4
2012-12-24
Enumify some more things ... maybe even everything
Ben Longbons
1
-117
/
+49
2012-12-24
Remove sending of packets the client can't handle
Ben Longbons
1
-2
/
+1
2012-12-24
Purge some unused functions
Ben Longbons
1
-9
/
+14
2012-12-24
Enumify option, opt1, opt2, and opt3
Ben Longbons
1
-19
/
+13
2012-12-24
Cleanup headers and remove all uses of va_list except logging
Ben Longbons
1
-19
/
+26
2012-12-15
Prepare to trim skills
Ben Longbons
1
-22
/
+31
2012-12-14
Some formatting fixes before I go insane
Ben Longbons
1
-200
/
+200
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