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path: root/src/map/map.hpp
AgeCommit message (Collapse)AuthorFilesLines
2014-04-09Add all the missing copyright headersBen Longbons1-0/+22
2014-03-31Check the equip index arrayBen Longbons1-1/+1
2014-03-31Be stricter about most arraysBen Longbons1-13/+9
2014-03-25Mapflag to override savepoint (ported from wushin)Ben Longbons1-0/+1
2014-03-16Clean up header organizationBen Longbons1-7/+8
2014-03-15Remove unused fields to shrink character structBen Longbons1-3/+0
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons1-2/+3
2014-02-13Name and number mapflags betterBen Longbons1-27/+2
2014-02-08Implement AStringBen Longbons1-8/+9
2014-02-04Convert fd to Session* where meaningfulBen Longbons1-2/+2
2014-01-25Implement unified config parsing (mostly)Ben Longbons1-1/+0
2013-12-06Add basic source formatting toolsBen Longbons1-20/+20
2013-11-15Another step towards proper header orderingBen Longbons1-1/+2
2013-10-24Only show MOTD onceBen Longbons1-0/+1
2013-10-12Disallow unchecked being castsBen Longbons1-33/+6
Despite the fact that that's what the code always did, it was sometimes wrong.
2013-10-10Enumify sexBen Longbons1-1/+2
It's amazing some of this code ever worked ...
2013-10-05Split string header into piecesBen Longbons1-1/+4
2013-09-09Use IP4 classes and rename conf variablesBen Longbons1-7/+10
2013-08-20Refactor npc event timers to have an expired stateBen Longbons1-1/+5
This is needed for setnpctimer 0; to work in the ultimate OnTimer#: label.
2013-08-01Poison std::string and use the various string classesBen Longbons1-40/+60
2013-06-26Hopefully don't crashBen Longbons1-1/+1
2013-06-25Fix bugsBen Longbons1-3/+5
2013-06-23add new stuff stuff (with tests!), poison memcmp and strncpyBen Longbons1-1/+1
2013-06-18Also poison memcpy, memmove, and memsetBen Longbons1-16/+14
2013-06-11Allegedly remove all manual memory managementBen Longbons1-64/+73
2013-05-25Switch block_list and subclasses to dumb_ptrBen Longbons1-61/+199
Now we're well-defined, since we're actually calling ctors and dtors. Most of this code will not survive long ...
2013-05-23Make block_list a base classBen Longbons1-9/+8
2013-05-23Rename fields of block_list in preparation for subclassingBen Longbons1-6/+6
This is necessary because at least some of the subclasses overlap names.
2013-05-22RAII-ify some arrays of block_listBen Longbons1-5/+13
2013-05-18Tweak a little memory management in char-serverBen Longbons1-18/+2
2013-04-27Enumize ItemLookBen Longbons1-1/+1
2013-04-27Force timers to be managedBen Longbons1-12/+12
2013-04-11Also implement x32 supportBen Longbons1-3/+3
2013-02-23Replace struct dbt with typesafe std::map wrappersBen Longbons1-3/+3
Also fix broken save/accreg.txt reading.
2013-02-20Strictify map cellsBen Longbons1-5/+6
Also fix a small but major bug in map_randfreecell.
2013-02-12Replace mt_rand with <random>Ben Longbons1-3/+3
Also add some utility methods and classes.
2013-02-12Strictify timersBen Longbons1-57/+53
2013-02-07Remove some macrosBen Longbons1-29/+29
2013-02-07Remove some more Skill-related stuffBen Longbons1-143/+19
2013-02-02Remove most of the unused StatusChange valuesBen Longbons1-1/+0
2013-02-01Remove unnecessary includes, speeding up recompilationBen Longbons1-14/+9
2013-01-19Remove hard-coded mob stuff, make mode enumBen Longbons1-20/+3
2013-01-18Purge some more stuff that can't happenBen Longbons1-2/+2
2013-01-17Clean up some things after declassizationBen Longbons1-5/+1
2013-01-17Remove PC/mob disguises and hard-coded classesBen Longbons1-2/+0
2013-01-17Remove all non-NPC skillsBen Longbons1-1/+0
2013-01-08Improve warning management moreBen Longbons1-3/+3
2013-01-07Use cxxstdioBen Longbons1-7/+4
2012-12-24Enumify some more things ... maybe even everythingBen Longbons1-117/+49
2012-12-24Remove sending of packets the client can't handleBen Longbons1-2/+1