Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-09-16 | Found and replaced more calls to rand() | MadCamel | 1 | -2/+2 | |
2009-07-07 | Fixes to socket system to make it cope better with fd depletion. | Dennis Friis | 1 | -10/+11 | |
Also added timeout for fullconnect, secured map server from stateless connections. | |||||
2009-06-25 | Redo storage, derived from ea stable. | Dennis Friis | 1 | -0/+1 | |
2009-05-13 | Fixed all compiler warnings and several small bugs in the process | MadCamel | 1 | -1/+2 | |
2009-03-14 | Fix a bug in item loading | Jared Adams | 1 | -1/+2 | |
2009-03-13 | Remov eitem classes | Jared Adams | 1 | -10/+5 | |
2009-03-08 | Strip some more out | Jared Adams | 1 | -197/+4 | |
2009-03-08 | Remove pet and vending systems | Jared Adams | 1 | -4/+0 | |
2008-12-11 | Fix ItemDB loading to use the correct buy/sell | Jared Adams | 1 | -6/+7 | |
2008-11-02 | * Minor cleanup in login server | Jared Adams | 1 | -9/+10 | |
* Char server now records client version and reports it to map server * Map server will now report all skills (even ones with dangerous indices) for client version 1 and above * Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts * Item database now also keeps track of the effect that items have on the spower stat * spower is now based on level + int*2 + modifier (see last point) * Minor bugfixes in support functionality for the SLang interpreter - Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly! (patch by fate) | |||||
2008-09-28 | Commit Mantis 440: eAthena patch to strip whitespace from item and monster DBs | Jared Adams | 1 | -0/+1 | |
2008-04-02 | initial checkin | Dennis Friis | 1 | -0/+882 | |