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path: root/src/map/itemdb.c
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2009-09-16Found and replaced more calls to rand()MadCamel1-2/+2
2009-07-07Fixes to socket system to make it cope better with fd depletion.Dennis Friis1-10/+11
Also added timeout for fullconnect, secured map server from stateless connections.
2009-06-25Redo storage, derived from ea stable.Dennis Friis1-0/+1
2009-05-13Fixed all compiler warnings and several small bugs in the processMadCamel1-1/+2
2009-03-14Fix a bug in item loadingJared Adams1-1/+2
2009-03-13Remov eitem classesJared Adams1-10/+5
2009-03-08Strip some more outJared Adams1-197/+4
2009-03-08Remove pet and vending systemsJared Adams1-4/+0
2008-12-11Fix ItemDB loading to use the correct buy/sellJared Adams1-6/+7
2008-11-02* Minor cleanup in login serverJared Adams1-9/+10
* Char server now records client version and reports it to map server * Map server will now report all skills (even ones with dangerous indices) for client version 1 and above * Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts * Item database now also keeps track of the effect that items have on the spower stat * spower is now based on level + int*2 + modifier (see last point) * Minor bugfixes in support functionality for the SLang interpreter - Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly! (patch by fate)
2008-09-28Commit Mantis 440: eAthena patch to strip whitespace from item and monster DBsJared Adams1-0/+1
2008-04-02initial checkinDennis Friis1-0/+882