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2008-11-24Fixed looping over spellsFate4-21/+48
2008-11-24Fixed is_equipped() and count_item() operations after last refactoringFate1-4/+15
2008-11-24Added spell_index and is_equipped operations, permitted coercions from invoca...Fate6-0/+43
2008-11-23Magic: looping over spells, spell field access, is-equipped checkFate12-849/+956
2008-11-22Recompute character status after `nude' script commandFate1-2/+3
2008-11-22Added NONMAGIC flag to distinguish `keyword' operations (such as `marry') fro...Fate9-942/+990
2008-11-10* Adjusted the GM @charbaselvl command to set base experience to zero when lo...Fate5-11/+104
2008-11-08* Change SLang interpreter time handling to be universally unsignedFate2-7/+11
2008-11-08* Changed @setmagic parameter sequence (character name now goes last) to bett...Fate1-2/+2
2008-11-07* Strip preceding/trailing blanks from new character names (#524)Fate1-0/+29
2008-11-07* Auto-detect amd64, add -m32 flag to gcc options in that caseFate1-2/+6
2008-11-04Clean out server data and leave a note where to get it.Dennis Friis39-1684/+2
2008-11-04Commit Mantis 414: Tool for mapping item IDs to a particular item IDJared Adams3-1/+251
2008-11-03Convert src/map/mob.c to use RAND macros since testing of first conversion we...Dennis Friis1-51/+51
2008-11-03Correct src/map/battle.c to use new clarified macro.Dennis Friis1-6/+6
2008-11-03Rename MMRAND to MPRAND and clarify in a comment how it works exactly. These ...Dennis Friis1-2/+9
2008-11-03Convert src/map/battle.c to use RAND macros, should give a more balanced game...Dennis Friis1-65/+65
2008-11-03Add 2 defines for rand() that uses hi-order bits to get slighty better pseudo...Dennis Friis1-0/+2
2008-11-03Do a bit of cleanup I never got around to do, before moving from my repo to s...Dennis Friis176-109213/+0
2008-11-03Set svn:keywords on makefiles.Dennis Friis2-2/+2
2008-11-02* Minor cleanup in login serverJared Adams17-36/+76
2008-10-31Commit Mantis 521: Filter out Halloween `magic' from chatJared Adams1-3/+8
2008-10-31Fix a bug in magic due to recent restructuring. Patch by fate.Dennis Friis1-1/+1
2008-10-30move spell language documentation into doc directory.Dennis Friis1-0/+0
2008-10-30part 2 of fix for mantis #455; free slots takes into account that you can sta...Dennis Friis1-5/+30
2008-10-30Commit Mantis 519: `pow' function for eAthena scriptingJared Adams1-0/+18
2008-10-27Commit Mantis 518: Monster Oil quest crashes serverJared Adams1-2/+2
2008-10-26Commit Mantis 509Jared Adams8-65/+262
2008-10-26Commit Mantis 513Jared Adams2-4/+5
2008-10-26Add a check that the return value exists before returning itJared Adams1-1/+1
2008-10-25Commit Mantis 504Jared Adams2-2/+9
2008-10-23oops, fix condition logic since I borrowed this from code that checks used sl...Dennis Friis1-1/+1
2008-10-23Fix for mantis #455 - Make sure trades do not overflow inventory slots.Dennis Friis1-1/+17
2008-10-23Commit Mantis tasks 486 and 460Jared Adams7-70/+140
2008-10-15Make it easier to use NPCs without namesJared Adams1-0/+6
2008-10-12Fix drop logic inversionJared Adams1-20/+40
2008-10-12Don't forget to check 'src' for 0, as is done later on as wellBjørn Lindeijer1-1/+1
2008-10-12Commit latest patch from Mantis 430Jared Adams1-5/+9
2008-10-11Commit magic patch v13Jared Adams38-156/+12523
2008-10-09Don't forget to check whether the item owner is still aroundBjørn Lindeijer1-0/+4
2008-10-06Accepted patch by Sanga that disables automatically moving charactersBjørn Lindeijer2-1/+13
2008-10-04relax dropstealing protection. Mantis #429, patch by fate.Dennis Friis3-39/+57
2008-09-28Commit Mantis 440: eAthena patch to strip whitespace from item and monster DBsJared Adams2-0/+2
2008-08-19Apply patch from fate to fix drop stealing.Dennis Friis1-6/+3
2008-05-31Add optional update_host to loginserver so you can tell the client that an al...Dennis Friis3-1/+34
2008-05-08remove an unused var that got left in by mistake.Dennis Friis1-1/+1
2008-05-08make pc_useitem reject to use other than type 0, since this is what we use in...Dennis Friis1-0/+2
2008-05-08When buying from NPC do not stack unstackable items. It might seem like a bet...Dennis Friis1-5/+19
2008-05-08Allow hairstyle to have id 0 when creating a char. The allowed range is docum...Dennis Friis1-1/+1
2008-04-25Possible fix for inventory bug. Send out packet 0x01C8 only to SELF and not A...Dennis Friis1-1/+1