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Diffstat (limited to 'src/net/timer.cpp')
-rw-r--r-- | src/net/timer.cpp | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/src/net/timer.cpp b/src/net/timer.cpp new file mode 100644 index 0000000..a85b8be --- /dev/null +++ b/src/net/timer.cpp @@ -0,0 +1,217 @@ +#include "timer.hpp" +// timer.cpp - Future event scheduler. +// +// Copyright © ????-2004 Athena Dev Teams +// Copyright © 2004-2011 The Mana World Development Team +// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com> +// +// This file is part of The Mana World (Athena server) +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. + +#include <sys/stat.h> +#include <sys/time.h> + +#include <cassert> + +#include <algorithm> +#include <queue> + +#include "../strings/zstring.hpp" + +#include "../poison.hpp" + +struct TimerData +{ + /// This will be reset on call, to avoid problems. + Timer *owner; + + /// When it will be triggered + tick_t tick; + /// What will be done + timer_func func; + /// Repeat rate - 0 for oneshot + interval_t interval; + + TimerData(Timer *o, tick_t t, timer_func f, interval_t i) + : owner(o) + , tick(t) + , func(std::move(f)) + , interval(i) + {} +}; + +struct TimerCompare +{ + /// implement "less than" + bool operator() (dumb_ptr<TimerData> l, dumb_ptr<TimerData> r) + { + // C++ provides a max-heap, but we want + // the smallest tick to be the head (a min-heap). + return l->tick > r->tick; + } +}; + +static +std::priority_queue<dumb_ptr<TimerData>, std::vector<dumb_ptr<TimerData>>, TimerCompare> timer_heap; + + +tick_t gettick_cache; + +tick_t milli_clock::now(void) noexcept +{ + struct timeval tval; + // BUG: This will cause strange behavior if the system clock is changed! + // it should be reimplemented in terms of clock_gettime(CLOCK_MONOTONIC, ) + gettimeofday(&tval, NULL); + return gettick_cache = tick_t(std::chrono::seconds(tval.tv_sec) + + std::chrono::duration_cast<std::chrono::milliseconds>( + std::chrono::microseconds(tval.tv_usec))); +} + +static +void do_nothing(TimerData *, tick_t) +{ +} + +void Timer::cancel() +{ + if (!td) + return; + + assert (this == td->owner); + td->owner = nullptr; + td->func = do_nothing; + td->interval = interval_t::zero(); + td = nullptr; +} + +void Timer::detach() +{ + assert (this == td->owner); + td->owner = nullptr; + td = nullptr; +} + +static +void push_timer_heap(dumb_ptr<TimerData> td) +{ + timer_heap.push(td); +} + +static +dumb_ptr<TimerData> top_timer_heap(void) +{ + if (timer_heap.empty()) + return dumb_ptr<TimerData>(); + return timer_heap.top(); +} + +static +void pop_timer_heap(void) +{ + timer_heap.pop(); +} + +Timer::Timer(tick_t tick, timer_func func, interval_t interval) +: td(dumb_ptr<TimerData>::make(this, tick, std::move(func), interval)) +{ + assert (interval >= interval_t::zero()); + + push_timer_heap(td); +} + +Timer::Timer(Timer&& t) +: td(t.td) +{ + t.td = nullptr; + if (td) + { + assert (td->owner == &t); + td->owner = this; + } +} + +Timer& Timer::operator = (Timer&& t) +{ + std::swap(td, t.td); + if (td) + { + assert (td->owner == &t); + td->owner = this; + } + if (t.td) + { + assert (t.td->owner == this); + t.td->owner = &t; + } + return *this; +} + +interval_t do_timer(tick_t tick) +{ + /// Number of milliseconds until it calls this again + // this says to wait 1 sec if all timers get popped + interval_t nextmin = std::chrono::seconds(1); + + while (dumb_ptr<TimerData> td = top_timer_heap()) + { + // while the heap is not empty and + if (td->tick > tick) + { + /// Return the time until the next timer needs to goes off + nextmin = td->tick - tick; + break; + } + pop_timer_heap(); + + // Prevent destroying the object we're in. + // Note: this would be surprising in an interval timer, + // but all interval timers do an immediate explicit detach(). + if (td->owner) + td->owner->detach(); + // If we are too far past the requested tick, call with + // the current tick instead to fix reregistration problems + if (td->tick + std::chrono::seconds(1) < tick) + td->func(td.operator->(), tick); + else + td->func(td.operator->(), td->tick); + + if (td->interval == interval_t::zero()) + { + td.delete_(); + continue; + } + if (td->tick + std::chrono::seconds(1) < tick) + td->tick = tick + td->interval; + else + td->tick += td->interval; + push_timer_heap(td); + } + + return std::max(nextmin, std::chrono::milliseconds(10)); +} + +tick_t file_modified(ZString name) +{ + struct stat buf; + if (stat(name.c_str(), &buf)) + return tick_t(); + return tick_t(std::chrono::seconds(buf.st_mtime)); +} + +bool has_timers() +{ + return !timer_heap.empty(); +} |