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-rw-r--r--src/map/skill-pools.cpp19
1 files changed, 7 insertions, 12 deletions
diff --git a/src/map/skill-pools.cpp b/src/map/skill-pools.cpp
index 8ed03b8..dfc70b0 100644
--- a/src/map/skill-pools.cpp
+++ b/src/map/skill-pools.cpp
@@ -25,6 +25,8 @@
#include "../mmo/cxxstdio_enums.hpp"
#include "battle.hpp"
+#include "consts.hpp"
+#include "globals.hpp"
#include "pc.hpp"
#include "../poison.hpp"
@@ -32,26 +34,18 @@
namespace tmwa
{
-Array<SkillID, MAX_POOL_SKILLS> skill_pool_skills;
-int skill_pool_skills_size = 0;
-
+namespace map
+{
void skill_pool_register(SkillID id)
{
- if (skill_pool_skills_size + 1 >= MAX_POOL_SKILLS)
- {
- FPRINTF(stderr,
- "Too many pool skills! Increase MAX_POOL_SKILLS and recompile."_fmt);
- return;
- }
-
- skill_pool_skills[skill_pool_skills_size++] = id;
+ skill_pool_skills.push_back(id);
}
int skill_pool(dumb_ptr<map_session_data> sd, SkillID *skills)
{
int i, count = 0;
- for (i = 0; count < MAX_SKILL_POOL && i < skill_pool_skills_size; i++)
+ for (i = 0; count < MAX_SKILL_POOL && i < skill_pool_skills.size(); i++)
{
SkillID skill_id = skill_pool_skills[i];
if (bool(sd->status.skill[skill_id].flags & SkillFlags::POOL_ACTIVATED))
@@ -148,4 +142,5 @@ int skill_power_bl(dumb_ptr<block_list> bl, SkillID skill)
else
return 0;
}
+} // namespace map
} // namespace tmwa