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Diffstat (limited to 'src/map/skill-pools.cpp')
-rw-r--r--src/map/skill-pools.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/map/skill-pools.cpp b/src/map/skill-pools.cpp
index 6b46d79..89bf426 100644
--- a/src/map/skill-pools.cpp
+++ b/src/map/skill-pools.cpp
@@ -1,3 +1,4 @@
+#include "skill-pools.hpp"
#include "skill.hpp"
// skill-pools.cpp - Additional support for focusable skills.
//
@@ -20,12 +21,16 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "../io/cxxstdio.hpp"
+#include "../io/cxxstdio_enums.hpp"
#include "battle.hpp"
#include "pc.hpp"
#include "../poison.hpp"
+
+namespace tmwa
+{
Array<SkillID, MAX_POOL_SKILLS> skill_pool_skills;
int skill_pool_skills_size = 0;
@@ -34,7 +39,7 @@ void skill_pool_register(SkillID id)
if (skill_pool_skills_size + 1 >= MAX_POOL_SKILLS)
{
FPRINTF(stderr,
- "Too many pool skills! Increase MAX_POOL_SKILLS and recompile.");
+ "Too many pool skills! Increase MAX_POOL_SKILLS and recompile."_fmt);
return;
}
@@ -61,7 +66,7 @@ int skill_pool(dumb_ptr<map_session_data> sd, SkillID *skills)
int skill_pool_size(dumb_ptr<map_session_data> sd)
{
- return skill_pool(sd, NULL);
+ return skill_pool(sd, nullptr);
}
int skill_pool_max(dumb_ptr<map_session_data> sd)
@@ -78,7 +83,7 @@ int skill_pool_activate(dumb_ptr<map_session_data> sd, SkillID skill_id)
{
sd->status.skill[skill_id].flags |= SkillFlags::POOL_ACTIVATED;
pc_calcstatus(sd, 0);
- MAP_LOG_PC(sd, "SKILL-ACTIVATE %d %d %d",
+ MAP_LOG_PC(sd, "SKILL-ACTIVATE %d %d %d"_fmt,
skill_id, sd->status.skill[skill_id].lv,
skill_power(sd, skill_id));
return 0;
@@ -97,7 +102,7 @@ int skill_pool_deactivate(dumb_ptr<map_session_data> sd, SkillID skill_id)
if (bool(sd->status.skill[skill_id].flags & SkillFlags::POOL_ACTIVATED))
{
sd->status.skill[skill_id].flags &= ~SkillFlags::POOL_ACTIVATED;
- MAP_LOG_PC(sd, "SKILL-DEACTIVATE %d", skill_id);
+ MAP_LOG_PC(sd, "SKILL-DEACTIVATE %d"_fmt, skill_id);
pc_calcstatus(sd, 0);
return 0;
}
@@ -142,3 +147,4 @@ int skill_power_bl(dumb_ptr<block_list> bl, SkillID skill)
else
return 0;
}
+} // namespace tmwa