diff options
Diffstat (limited to 'src/map/skill-pools.cpp')
-rw-r--r-- | src/map/skill-pools.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/map/skill-pools.cpp b/src/map/skill-pools.cpp index 6b46d79..89bf426 100644 --- a/src/map/skill-pools.cpp +++ b/src/map/skill-pools.cpp @@ -1,3 +1,4 @@ +#include "skill-pools.hpp" #include "skill.hpp" // skill-pools.cpp - Additional support for focusable skills. // @@ -20,12 +21,16 @@ // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "../io/cxxstdio.hpp" +#include "../io/cxxstdio_enums.hpp" #include "battle.hpp" #include "pc.hpp" #include "../poison.hpp" + +namespace tmwa +{ Array<SkillID, MAX_POOL_SKILLS> skill_pool_skills; int skill_pool_skills_size = 0; @@ -34,7 +39,7 @@ void skill_pool_register(SkillID id) if (skill_pool_skills_size + 1 >= MAX_POOL_SKILLS) { FPRINTF(stderr, - "Too many pool skills! Increase MAX_POOL_SKILLS and recompile."); + "Too many pool skills! Increase MAX_POOL_SKILLS and recompile."_fmt); return; } @@ -61,7 +66,7 @@ int skill_pool(dumb_ptr<map_session_data> sd, SkillID *skills) int skill_pool_size(dumb_ptr<map_session_data> sd) { - return skill_pool(sd, NULL); + return skill_pool(sd, nullptr); } int skill_pool_max(dumb_ptr<map_session_data> sd) @@ -78,7 +83,7 @@ int skill_pool_activate(dumb_ptr<map_session_data> sd, SkillID skill_id) { sd->status.skill[skill_id].flags |= SkillFlags::POOL_ACTIVATED; pc_calcstatus(sd, 0); - MAP_LOG_PC(sd, "SKILL-ACTIVATE %d %d %d", + MAP_LOG_PC(sd, "SKILL-ACTIVATE %d %d %d"_fmt, skill_id, sd->status.skill[skill_id].lv, skill_power(sd, skill_id)); return 0; @@ -97,7 +102,7 @@ int skill_pool_deactivate(dumb_ptr<map_session_data> sd, SkillID skill_id) if (bool(sd->status.skill[skill_id].flags & SkillFlags::POOL_ACTIVATED)) { sd->status.skill[skill_id].flags &= ~SkillFlags::POOL_ACTIVATED; - MAP_LOG_PC(sd, "SKILL-DEACTIVATE %d", skill_id); + MAP_LOG_PC(sd, "SKILL-DEACTIVATE %d"_fmt, skill_id); pc_calcstatus(sd, 0); return 0; } @@ -142,3 +147,4 @@ int skill_power_bl(dumb_ptr<block_list> bl, SkillID skill) else return 0; } +} // namespace tmwa |