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-rw-r--r--src/map/script-fun.cpp79
1 files changed, 47 insertions, 32 deletions
diff --git a/src/map/script-fun.cpp b/src/map/script-fun.cpp
index da26e2b..4cb4448 100644
--- a/src/map/script-fun.cpp
+++ b/src/map/script-fun.cpp
@@ -402,38 +402,22 @@ static
void builtin_heal(ScriptState *st)
{
int hp, sp;
+ dumb_ptr<map_session_data> sd = script_rid2sd(st);
hp = conv_num(st, &AARG(0));
sp = conv_num(st, &AARG(1));
- pc_heal(script_rid2sd(st), hp, sp);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static
-void builtin_itemheal(ScriptState *st)
-{
- int hp, sp;
-
- hp = conv_num(st, &AARG(0));
- sp = conv_num(st, &AARG(1));
- pc_itemheal(script_rid2sd(st), hp, sp);
-}
-/*==========================================
- *
- *------------------------------------------
- */
-static
-void builtin_percentheal(ScriptState *st)
-{
- int hp, sp;
+ if(sd != nullptr && (sd->status.hp < 1 && hp > 0)){
+ pc_setstand(sd);
+ if (battle_config.player_invincible_time > interval_t::zero())
+ pc_setinvincibletimer(sd, battle_config.player_invincible_time);
+ clif_resurrection(sd, 1);
+ }
- hp = conv_num(st, &AARG(0));
- sp = conv_num(st, &AARG(1));
- pc_percentheal(script_rid2sd(st), hp, sp);
+ if(HARG(2) && bool(conv_num(st, &AARG(2))) && hp > 0)
+ pc_itemheal(sd, hp, sp);
+ else
+ pc_heal(sd, hp, sp);
}
/*==========================================
@@ -2156,6 +2140,37 @@ void builtin_pvpoff(ScriptState *st)
}
}
+static
+void builtin_setpvpchannel(ScriptState *st)
+{
+ dumb_ptr<map_session_data> sd = script_rid2sd(st);
+ int flag;
+ flag = conv_num(st, &AARG(0));
+ if (flag < 1)
+ flag = 0;
+
+ sd->state.pvpchannel = flag;
+}
+
+static
+void builtin_getpvpflag(ScriptState *st)
+{
+ dumb_ptr<map_session_data> sd = script_rid2sd(st);
+ int num = conv_num(st, &AARG(0));
+ int flag = 0;
+
+ switch (num){
+ case 0:
+ flag = sd->state.pvpchannel;
+ break;
+ case 1:
+ flag = bool(sd->status.option & Opt0::HIDE);
+ break;
+ }
+
+ push_int<ScriptDataInt>(st->stack, flag);
+}
+
/*==========================================
* NPCエモーション
*------------------------------------------
@@ -2296,11 +2311,11 @@ void builtin_getitemlink(ScriptState *st)
{
OMATCH_CASE_SOME (item_data)
{
- buf = STRPRINTF("[@@%d|%s@@]"_fmt, item_data->nameid, item_data->jname);
+ buf = STRPRINTF("@@%d|@@"_fmt, item_data->nameid);
}
OMATCH_CASE_NONE ()
{
- buf = STRPRINTF("Unknown Item: %s"_fmt, name);
+ buf = "Unknown Item"_s;
}
}
OMATCH_END ();
@@ -3095,9 +3110,7 @@ BuiltinFunction builtin_functions[] =
BUILTIN(isat, "Mxy"_s, 'i'),
BUILTIN(warp, "Mxy"_s, '\0'),
BUILTIN(areawarp, "MxyxyMxy"_s, '\0'),
- BUILTIN(heal, "ii"_s, '\0'),
- BUILTIN(itemheal, "ii"_s, '\0'),
- BUILTIN(percentheal, "ii"_s, '\0'),
+ BUILTIN(heal, "ii?"_s, '\0'),
BUILTIN(input, "N"_s, '\0'),
BUILTIN(if, "iF*"_s, '\0'),
BUILTIN(set, "Ne"_s, '\0'),
@@ -3163,6 +3176,8 @@ BuiltinFunction builtin_functions[] =
BUILTIN(getmapflag, "Mi"_s, 'i'),
BUILTIN(pvpon, "M"_s, '\0'),
BUILTIN(pvpoff, "M"_s, '\0'),
+ BUILTIN(setpvpchannel, "i"_s, '\0'),
+ BUILTIN(getpvpflag, "i"_s, 'i'),
BUILTIN(emotion, "i"_s, '\0'),
BUILTIN(mapwarp, "MMxy"_s, '\0'),
BUILTIN(mobcount, "ME"_s, 'i'),