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-rw-r--r--src/map/pc.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/map/pc.cpp b/src/map/pc.cpp
index 3b3a6b3..fbc64a7 100644
--- a/src/map/pc.cpp
+++ b/src/map/pc.cpp
@@ -68,7 +68,7 @@ namespace tmwa
{
// PVP順位計算の間隔
constexpr std::chrono::milliseconds PVP_CALCRANK_INTERVAL =
- std::chrono::seconds(1);
+ 1_s;
//define it here, since the ifdef only occurs in this file
#define USE_ASTRAL_SOUL_SKILL
@@ -121,23 +121,23 @@ int sp_coefficient_0 = 100;
static //const
earray<interval_t, ItemLook, ItemLook::SINGLE_HANDED_COUNT> aspd_base_0 //=
{{
-std::chrono::milliseconds(650),
-std::chrono::milliseconds(700),
-std::chrono::milliseconds(750),
-std::chrono::milliseconds(600),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(800),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(700),
-std::chrono::milliseconds(700),
-std::chrono::milliseconds(650),
-std::chrono::milliseconds(900),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(2000),
-std::chrono::milliseconds(2000),
+650_ms,
+700_ms,
+750_ms,
+600_ms,
+2000_ms,
+2000_ms,
+800_ms,
+2000_ms,
+700_ms,
+700_ms,
+650_ms,
+900_ms,
+2000_ms,
+2000_ms,
+2000_ms,
+2000_ms,
+2000_ms,
}};
static const
int exp_table_0[MAX_LEVEL] =
@@ -1393,7 +1393,7 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
if (sd->speed_rate != 100)
sd->speed = sd->speed * sd->speed_rate / 100;
- sd->speed = std::max(sd->speed, std::chrono::milliseconds(1));
+ sd->speed = std::max(sd->speed, 1_ms);
if (aspd_rate != 100)
sd->aspd = sd->aspd * aspd_rate / 100;
@@ -1403,7 +1403,7 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
sd->aspd = std::max(sd->aspd, static_cast<interval_t>(battle_config.max_aspd));
sd->amotion = sd->aspd;
sd->dmotion = std::chrono::milliseconds(800 - sd->paramc[ATTR::AGI] * 4);
- sd->dmotion = std::max(sd->dmotion, std::chrono::milliseconds(400));
+ sd->dmotion = std::max(sd->dmotion, 400_ms);
if (sd->status.hp > sd->status.max_hp)
sd->status.hp = sd->status.max_hp;
@@ -2528,7 +2528,7 @@ void pc_walk(TimerData *, tick_t tick, BlockId id, unsigned char data)
{
i = i / 2;
if (sd->walkpath.path_half == 0)
- i = std::max(i, std::chrono::milliseconds(1));
+ i = std::max(i, 1_ms);
sd->walktimer = Timer(tick + i,
std::bind(pc_walk, ph::_1, ph::_2,
@@ -2864,7 +2864,7 @@ int pc_attack(dumb_ptr<map_session_data> sd, BlockId target_id, int type)
sd->state.attack_continue = type;
interval_t d = sd->attackabletime - gettick();
- if (d > interval_t::zero() && d < std::chrono::seconds(2))
+ if (d > interval_t::zero() && d < 2_s)
{ // 攻撃delay中
sd->attacktimer = Timer(sd->attackabletime,
std::bind(pc_attack_timer, ph::_1, ph::_2,
@@ -5173,7 +5173,7 @@ void pc_autosave(TimerData *, tick_t)
interval_t interval = autosave_time / (clif_countusers() + 1);
if (interval <= interval_t::zero())
- interval = std::chrono::milliseconds(1);
+ interval = 1_ms;
Timer(gettick() + interval,
pc_autosave
).detach();