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-rw-r--r--src/map/path.cpp445
1 files changed, 445 insertions, 0 deletions
diff --git a/src/map/path.cpp b/src/map/path.cpp
new file mode 100644
index 0000000..b68dae6
--- /dev/null
+++ b/src/map/path.cpp
@@ -0,0 +1,445 @@
+// $Id: path.c,v 1.1.1.1 2004/09/10 17:27:00 MagicalTux Exp $
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "map.hpp"
+#include "battle.hpp"
+#include "../common/nullpo.hpp"
+
+#ifdef MEMWATCH
+#include "memwatch.hpp"
+#endif
+
+//#define PATH_STANDALONETEST
+
+#define MAX_HEAP 150
+struct tmp_path
+{
+ short x, y, dist, before, cost;
+ char dir, flag;
+};
+#define calc_index(x,y) (((x)+(y)*MAX_WALKPATH) & (MAX_WALKPATH*MAX_WALKPATH-1))
+
+/*==========================================
+ * 経路探索補助heap push
+ *------------------------------------------
+ */
+static void push_heap_path (int *heap, struct tmp_path *tp, int index)
+{
+ int i, h;
+
+ if (heap == NULL || tp == NULL)
+ {
+ printf ("push_heap_path nullpo\n");
+ return;
+ }
+
+ heap[0]++;
+
+ for (h = heap[0] - 1, i = (h - 1) / 2;
+ h > 0 && tp[index].cost < tp[heap[i + 1]].cost; i = (h - 1) / 2)
+ heap[h + 1] = heap[i + 1], h = i;
+ heap[h + 1] = index;
+}
+
+/*==========================================
+ * 経路探索補助heap update
+ * costが減ったので根の方へ移動
+ *------------------------------------------
+ */
+static void update_heap_path (int *heap, struct tmp_path *tp, int index)
+{
+ int i, h;
+
+ nullpo_retv (heap);
+ nullpo_retv (tp);
+
+ for (h = 0; h < heap[0]; h++)
+ if (heap[h + 1] == index)
+ break;
+ if (h == heap[0])
+ {
+ fprintf (stderr, "update_heap_path bug\n");
+ exit (1);
+ }
+ for (i = (h - 1) / 2;
+ h > 0 && tp[index].cost < tp[heap[i + 1]].cost; i = (h - 1) / 2)
+ heap[h + 1] = heap[i + 1], h = i;
+ heap[h + 1] = index;
+}
+
+/*==========================================
+ * 経路探索補助heap pop
+ *------------------------------------------
+ */
+static int pop_heap_path (int *heap, struct tmp_path *tp)
+{
+ int i, h, k;
+ int ret, last;
+
+ nullpo_retr (-1, heap);
+ nullpo_retr (-1, tp);
+
+ if (heap[0] <= 0)
+ return -1;
+ ret = heap[1];
+ last = heap[heap[0]];
+ heap[0]--;
+
+ for (h = 0, k = 2; k < heap[0]; k = k * 2 + 2)
+ {
+ if (tp[heap[k + 1]].cost > tp[heap[k]].cost)
+ k--;
+ heap[h + 1] = heap[k + 1], h = k;
+ }
+ if (k == heap[0])
+ heap[h + 1] = heap[k], h = k - 1;
+
+ for (i = (h - 1) / 2;
+ h > 0 && tp[heap[i + 1]].cost > tp[last].cost; i = (h - 1) / 2)
+ heap[h + 1] = heap[i + 1], h = i;
+ heap[h + 1] = last;
+
+ return ret;
+}
+
+/*==========================================
+ * 現在の点のcost計算
+ *------------------------------------------
+ */
+static int calc_cost (struct tmp_path *p, int x1, int y1)
+{
+ int xd, yd;
+
+ nullpo_retr (0, p);
+
+ xd = x1 - p->x;
+ if (xd < 0)
+ xd = -xd;
+ yd = y1 - p->y;
+ if (yd < 0)
+ yd = -yd;
+ return (xd + yd) * 10 + p->dist;
+}
+
+/*==========================================
+ * 必要ならpathを追加/修正する
+ *------------------------------------------
+ */
+static int add_path (int *heap, struct tmp_path *tp, int x, int y, int dist,
+ int dir, int before, int x1, int y1)
+{
+ int i;
+
+ nullpo_retr (0, heap);
+ nullpo_retr (0, tp);
+
+ i = calc_index (x, y);
+
+ if (tp[i].x == x && tp[i].y == y)
+ {
+ if (tp[i].dist > dist)
+ {
+ tp[i].dist = dist;
+ tp[i].dir = dir;
+ tp[i].before = before;
+ tp[i].cost = calc_cost (&tp[i], x1, y1);
+ if (tp[i].flag)
+ push_heap_path (heap, tp, i);
+ else
+ update_heap_path (heap, tp, i);
+ tp[i].flag = 0;
+ }
+ return 0;
+ }
+
+ if (tp[i].x || tp[i].y)
+ return 1;
+
+ tp[i].x = x;
+ tp[i].y = y;
+ tp[i].dist = dist;
+ tp[i].dir = dir;
+ tp[i].before = before;
+ tp[i].cost = calc_cost (&tp[i], x1, y1);
+ tp[i].flag = 0;
+ push_heap_path (heap, tp, i);
+
+ return 0;
+}
+
+/*==========================================
+ * (x,y)が移動不可能地帯かどうか
+ * flag 0x10000 遠距離攻撃判定
+ *------------------------------------------
+ */
+static int can_place (struct map_data *m, int x, int y, int flag)
+{
+ int c;
+
+ nullpo_retr (0, m);
+
+ c = read_gatp (m, x, y);
+
+ if (c == 1)
+ return 0;
+ if (!(flag & 0x10000) && c == 5)
+ return 0;
+ return 1;
+}
+
+/*==========================================
+ * (x0,y0)から(x1,y1)へ1歩で移動可能か計算
+ *------------------------------------------
+ */
+static int can_move (struct map_data *m, int x0, int y0, int x1, int y1,
+ int flag)
+{
+ nullpo_retr (0, m);
+
+ if (x0 - x1 < -1 || x0 - x1 > 1 || y0 - y1 < -1 || y0 - y1 > 1)
+ return 0;
+ if (x1 < 0 || y1 < 0 || x1 >= m->xs || y1 >= m->ys)
+ return 0;
+ if (!can_place (m, x0, y0, flag))
+ return 0;
+ if (!can_place (m, x1, y1, flag))
+ return 0;
+ if (x0 == x1 || y0 == y1)
+ return 1;
+ if (!can_place (m, x0, y1, flag) || !can_place (m, x1, y0, flag))
+ return 0;
+ return 1;
+}
+
+/*==========================================
+ * (x0,y0)から(dx,dy)方向へcountセル分
+ * 吹き飛ばしたあとの座標を所得
+ *------------------------------------------
+ */
+int path_blownpos (int m, int x0, int y0, int dx, int dy, int count)
+{
+ struct map_data *md;
+
+ if (!map[m].gat)
+ return -1;
+ md = &map[m];
+
+ if (count > 15)
+ { // 最大10マスに制限
+ if (battle_config.error_log)
+ printf ("path_blownpos: count too many %d !\n", count);
+ count = 15;
+ }
+ if (dx > 1 || dx < -1 || dy > 1 || dy < -1)
+ {
+ if (battle_config.error_log)
+ printf ("path_blownpos: illeagal dx=%d or dy=%d !\n", dx, dy);
+ dx = (dx >= 0) ? 1 : ((dx < 0) ? -1 : 0);
+ dy = (dy >= 0) ? 1 : ((dy < 0) ? -1 : 0);
+ }
+
+ while ((count--) > 0 && (dx != 0 || dy != 0))
+ {
+ if (!can_move (md, x0, y0, x0 + dx, y0 + dy, 0))
+ {
+ int fx = (dx != 0 && can_move (md, x0, y0, x0 + dx, y0, 0));
+ int fy = (dy != 0 && can_move (md, x0, y0, x0, y0 + dy, 0));
+ if (fx && fy)
+ {
+ if (rand () & 1)
+ dx = 0;
+ else
+ dy = 0;
+ }
+ if (!fx)
+ dx = 0;
+ if (!fy)
+ dy = 0;
+ }
+ x0 += dx;
+ y0 += dy;
+ }
+ return (x0 << 16) | y0;
+}
+
+/*==========================================
+ * path探索 (x0,y0)->(x1,y1)
+ *------------------------------------------
+ */
+int path_search (struct walkpath_data *wpd, int m, int x0, int y0, int x1,
+ int y1, int flag)
+{
+ int heap[MAX_HEAP + 1];
+ struct tmp_path tp[MAX_WALKPATH * MAX_WALKPATH];
+ int i, rp, x, y;
+ struct map_data *md;
+ int dx, dy;
+
+ nullpo_retr (0, wpd);
+
+ if (!map[m].gat)
+ return -1;
+ md = &map[m];
+ if (x1 < 0 || x1 >= md->xs || y1 < 0 || y1 >= md->ys
+ || (i = read_gatp (md, x1, y1)) == 1 || i == 5)
+ return -1;
+
+ // easy
+ dx = (x1 - x0 < 0) ? -1 : 1;
+ dy = (y1 - y0 < 0) ? -1 : 1;
+ for (x = x0, y = y0, i = 0; x != x1 || y != y1;)
+ {
+ if (i >= sizeof (wpd->path))
+ return -1;
+ if (x != x1 && y != y1)
+ {
+ if (!can_move (md, x, y, x + dx, y + dy, flag))
+ break;
+ x += dx;
+ y += dy;
+ wpd->path[i++] =
+ (dx < 0) ? ((dy > 0) ? 1 : 3) : ((dy < 0) ? 5 : 7);
+ }
+ else if (x != x1)
+ {
+ if (!can_move (md, x, y, x + dx, y, flag))
+ break;
+ x += dx;
+ wpd->path[i++] = (dx < 0) ? 2 : 6;
+ }
+ else
+ { // y!=y1
+ if (!can_move (md, x, y, x, y + dy, flag))
+ break;
+ y += dy;
+ wpd->path[i++] = (dy > 0) ? 0 : 4;
+ }
+ if (x == x1 && y == y1)
+ {
+ wpd->path_len = i;
+ wpd->path_pos = 0;
+ wpd->path_half = 0;
+ return 0;
+ }
+ }
+ if (flag & 1)
+ return -1;
+
+ memset (tp, 0, sizeof (tp));
+
+ i = calc_index (x0, y0);
+ tp[i].x = x0;
+ tp[i].y = y0;
+ tp[i].dist = 0;
+ tp[i].dir = 0;
+ tp[i].before = 0;
+ tp[i].cost = calc_cost (&tp[i], x1, y1);
+ tp[i].flag = 0;
+ heap[0] = 0;
+ push_heap_path (heap, tp, calc_index (x0, y0));
+ while (1)
+ {
+ int e = 0, fromdir;
+
+ if (heap[0] == 0)
+ return -1;
+ rp = pop_heap_path (heap, tp);
+ x = tp[rp].x;
+ y = tp[rp].y;
+ if (x == x1 && y == y1)
+ {
+ int len, j;
+
+ for (len = 0, i = rp; len < 100 && i != calc_index (x0, y0);
+ i = tp[i].before, len++);
+ if (len == 100 || len >= sizeof (wpd->path))
+ return -1;
+ wpd->path_len = len;
+ wpd->path_pos = 0;
+ wpd->path_half = 0;
+ for (i = rp, j = len - 1; j >= 0; i = tp[i].before, j--)
+ wpd->path[j] = tp[i].dir;
+
+ return 0;
+ }
+ fromdir = tp[rp].dir;
+ if (can_move (md, x, y, x + 1, y - 1, flag))
+ e += add_path (heap, tp, x + 1, y - 1, tp[rp].dist + 14, 5, rp,
+ x1, y1);
+ if (can_move (md, x, y, x + 1, y, flag))
+ e += add_path (heap, tp, x + 1, y, tp[rp].dist + 10, 6, rp, x1,
+ y1);
+ if (can_move (md, x, y, x + 1, y + 1, flag))
+ e += add_path (heap, tp, x + 1, y + 1, tp[rp].dist + 14, 7, rp,
+ x1, y1);
+ if (can_move (md, x, y, x, y + 1, flag))
+ e += add_path (heap, tp, x, y + 1, tp[rp].dist + 10, 0, rp, x1,
+ y1);
+ if (can_move (md, x, y, x - 1, y + 1, flag))
+ e += add_path (heap, tp, x - 1, y + 1, tp[rp].dist + 14, 1, rp,
+ x1, y1);
+ if (can_move (md, x, y, x - 1, y, flag))
+ e += add_path (heap, tp, x - 1, y, tp[rp].dist + 10, 2, rp, x1,
+ y1);
+ if (can_move (md, x, y, x - 1, y - 1, flag))
+ e += add_path (heap, tp, x - 1, y - 1, tp[rp].dist + 14, 3, rp,
+ x1, y1);
+ if (can_move (md, x, y, x, y - 1, flag))
+ e += add_path (heap, tp, x, y - 1, tp[rp].dist + 10, 4, rp, x1,
+ y1);
+ tp[rp].flag = 1;
+ if (e || heap[0] >= MAX_HEAP - 5)
+ return -1;
+ }
+ return -1;
+}
+
+#ifdef PATH_STANDALONETEST
+char gat[64][64] = {
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
+};
+
+struct map_data map[1];
+
+/*==========================================
+ * 経路探索ルーチン単体テスト用main関数
+ *------------------------------------------
+ */
+void main (int argc, char *argv[])
+{
+ struct walkpath_data wpd;
+
+ map[0].gat = gat;
+ map[0].xs = 64;
+ map[0].ys = 64;
+
+ path_search (&wpd, 0, 3, 4, 5, 4);
+ path_search (&wpd, 0, 5, 4, 3, 4);
+ path_search (&wpd, 0, 6, 4, 3, 4);
+ path_search (&wpd, 0, 7, 4, 3, 4);
+ path_search (&wpd, 0, 4, 3, 4, 5);
+ path_search (&wpd, 0, 4, 2, 4, 5);
+ path_search (&wpd, 0, 4, 1, 4, 5);
+ path_search (&wpd, 0, 4, 5, 4, 3);
+ path_search (&wpd, 0, 4, 6, 4, 3);
+ path_search (&wpd, 0, 4, 7, 4, 3);
+ path_search (&wpd, 0, 7, 4, 3, 4);
+ path_search (&wpd, 0, 8, 4, 3, 4);
+ path_search (&wpd, 0, 9, 4, 3, 4);
+ path_search (&wpd, 0, 10, 4, 3, 4);
+ path_search (&wpd, 0, 11, 4, 3, 4);
+ path_search (&wpd, 0, 12, 4, 3, 4);
+ path_search (&wpd, 0, 13, 4, 3, 4);
+ path_search (&wpd, 0, 14, 4, 3, 4);
+ path_search (&wpd, 0, 15, 4, 3, 4);
+ path_search (&wpd, 0, 16, 4, 3, 4);
+ path_search (&wpd, 0, 17, 4, 3, 4);
+ path_search (&wpd, 0, 18, 4, 3, 4);
+}
+#endif