diff options
Diffstat (limited to 'src/map/map.cpp')
-rw-r--r-- | src/map/map.cpp | 1629 |
1 files changed, 638 insertions, 991 deletions
diff --git a/src/map/map.cpp b/src/map/map.cpp index af49ad4..152b3c8 100644 --- a/src/map/map.cpp +++ b/src/map/map.cpp @@ -1,89 +1,103 @@ -// $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <stdarg.h> -#ifdef LCCWIN32 -#include <winsock.h> -#else +#include "map.hpp" + +#include <sys/time.h> +#include <sys/wait.h> + #include <netdb.h> -#endif +#include <unistd.h> + +#include <cassert> +#include <cstdlib> +#include <cstring> + +#include <fstream> #include "../common/core.hpp" -#include "../common/timer.hpp" +#include "../common/cxxstdio.hpp" #include "../common/db.hpp" -#include "../common/grfio.hpp" -#include "../common/mt_rand.hpp" -#include "map.hpp" +#include "../common/random2.hpp" +#include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" + +#include "atcommand.hpp" +#include "battle.hpp" +#include "chat.hpp" #include "chrif.hpp" #include "clif.hpp" -#include "intif.hpp" +#include "grfio.hpp" +#include "itemdb.hpp" +#include "magic.hpp" +#include "mob.hpp" #include "npc.hpp" +#include "party.hpp" #include "pc.hpp" -#include "mob.hpp" -#include "chat.hpp" -#include "itemdb.hpp" -#include "storage.hpp" +#include "script.hpp" #include "skill.hpp" +#include "storage.hpp" #include "trade.hpp" -#include "party.hpp" -#include "battle.hpp" -#include "script.hpp" -#include "guild.hpp" -#include "atcommand.hpp" -#include "../common/nullpo.hpp" -#include "../common/socket.hpp" -#include "magic.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif - -// 極力 staticでローカルに収める -static struct dbt *id_db = NULL; -static struct dbt *map_db = NULL; -static struct dbt *nick_db = NULL; -static struct dbt *charid_db = NULL; - -static int users = 0; -static struct block_list *object[MAX_FLOORITEM]; -static int first_free_object_id = 0, last_object_id = 0; - -#define block_free_max 1048576 -static void *block_free[block_free_max]; -static int block_free_count = 0, block_free_lock = 0; -#define BL_LIST_MAX 1048576 -static struct block_list *bl_list[BL_LIST_MAX]; -static int bl_list_count = 0; +#include "../poison.hpp" -struct map_data map[MAX_MAP_PER_SERVER]; -int map_num = 0; +DMap<int, struct block_list *> id_db; -int map_port = 0; +static +DMap<std::string, struct map_data *> map_db; -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int save_settings = 0xFFFF; -int agit_flag = 0; -int night_flag = 0; // 0=day, 1=night [Yor] +static +DMap<std::string, struct map_session_data *> nick_db; struct charid2nick { char nick[24]; - int req_id; + int req_id; }; +static +Map<int, struct charid2nick> charid_db; + +static +int users = 0; +static +struct block_list *object[MAX_FLOORITEM]; +static +int first_free_object_id = 0, last_object_id = 0; + +constexpr int block_free_max = 1048576; +static +void *block_free[block_free_max]; +static +int block_free_count = 0, block_free_lock = 0; + +constexpr int BL_LIST_MAX = 1048576; +static +struct block_list *bl_list[BL_LIST_MAX]; +static +int bl_list_count = 0; + +struct map_data map[MAX_MAP_PER_SERVER]; +int map_num = 0; + +static +int map_port = 0; + +interval_t autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; +int save_settings = 0xFFFF; + char motd_txt[256] = "conf/motd.txt"; char help_txt[256] = "conf/help.txt"; char wisp_server_name[24] = "Server"; // can be modified in char-server configuration file +static +int map_delmap(const char *mapname); + /*========================================== * 全map鯖総計での接続数設定 * (char鯖から送られてくる) *------------------------------------------ */ -void map_setusers (int n) +void map_setusers(int n) { users = n; } @@ -92,7 +106,7 @@ void map_setusers (int n) * 全map鯖総計での接続数取得 (/wへの応答用) *------------------------------------------ */ -int map_getusers (void) +int map_getusers(void) { return users; } @@ -106,11 +120,11 @@ int map_getusers (void) * ロックされているときはバッファにためる *------------------------------------------ */ -int map_freeblock (void *bl) +int map_freeblock(void *bl) { if (block_free_lock == 0) { - free (bl); + free(bl); bl = NULL; } else @@ -118,8 +132,7 @@ int map_freeblock (void *bl) if (block_free_count >= block_free_max) { if (battle_config.error_log) - printf - ("map_freeblock: *WARNING* too many free block! %d %d\n", + PRINTF("map_freeblock: *WARNING* too many free block! %d %d\n", block_free_count, block_free_lock); } else @@ -132,7 +145,7 @@ int map_freeblock (void *bl) * blockのfreeを一時的に禁止する *------------------------------------------ */ -int map_freeblock_lock (void) +int map_freeblock_lock(void) { return ++block_free_lock; } @@ -143,18 +156,18 @@ int map_freeblock_lock (void) * バッファにたまっていたblockを全部削除 *------------------------------------------ */ -int map_freeblock_unlock (void) +int map_freeblock_unlock(void) { if ((--block_free_lock) == 0) { - int i; + int i; // if(block_free_count>0) { // if(battle_config.error_log) -// printf("map_freeblock_unlock: free %d object\n",block_free_count); +// PRINTF("map_freeblock_unlock: free %d object\n",block_free_count); // } for (i = 0; i < block_free_count; i++) { - free (block_free[i]); + free(block_free[i]); block_free[i] = NULL; } block_free_count = 0; @@ -162,20 +175,16 @@ int map_freeblock_unlock (void) else if (block_free_lock < 0) { if (battle_config.error_log) - printf ("map_freeblock_unlock: lock count < 0 !\n"); + PRINTF("map_freeblock_unlock: lock count < 0 !\n"); } return block_free_lock; } -// -// block化処理 -// -/*========================================== - * map[]のblock_listから繋がっている場合に - * bl->prevにbl_headのアドレスを入れておく - *------------------------------------------ - */ -static struct block_list bl_head; +/// This is a dummy entry that is shared by all the linked lists, +/// so that any entry can unlink itself without worrying about +/// whether it was the the head of the list. +static +struct block_list bl_head; /*========================================== * map[]のblock_listに追加 @@ -184,16 +193,16 @@ static struct block_list bl_head; * 既にlink済みかの確認が無い。危険かも *------------------------------------------ */ -int map_addblock (struct block_list *bl) +int map_addblock(struct block_list *bl) { - int m, x, y; + int m, x, y; - nullpo_retr (0, bl); + nullpo_ret(bl); if (bl->prev != NULL) { if (battle_config.error_log) - printf ("map_addblock error : bl->prev!=NULL\n"); + PRINTF("map_addblock error : bl->prev!=NULL\n"); return 0; } @@ -204,7 +213,7 @@ int map_addblock (struct block_list *bl) x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys) return 1; - if (bl->type == BL_MOB) + if (bl->type == BL::MOB) { bl->next = map[m].block_mob[x / BLOCK_SIZE + (y / BLOCK_SIZE) * map[m].bxs]; @@ -224,7 +233,7 @@ int map_addblock (struct block_list *bl) bl->next->prev = bl; map[m].block[x / BLOCK_SIZE + (y / BLOCK_SIZE) * map[m].bxs] = bl; map[m].block_count[x / BLOCK_SIZE + (y / BLOCK_SIZE) * map[m].bxs]++; - if (bl->type == BL_PC) + if (bl->type == BL::PC) map[m].users++; } @@ -236,10 +245,10 @@ int map_addblock (struct block_list *bl) * prevがNULLの場合listに繋がってない *------------------------------------------ */ -int map_delblock (struct block_list *bl) +int map_delblock(struct block_list *bl) { - int b; - nullpo_retr (0, bl); + int b; + nullpo_ret(bl); // 既にblocklistから抜けている if (bl->prev == NULL) @@ -248,14 +257,14 @@ int map_delblock (struct block_list *bl) { // prevがNULLでnextがNULLでないのは有ってはならない if (battle_config.error_log) - printf ("map_delblock error : bl->next!=NULL\n"); + PRINTF("map_delblock error : bl->next!=NULL\n"); } return 0; } b = bl->x / BLOCK_SIZE + (bl->y / BLOCK_SIZE) * map[bl->m].bxs; - if (bl->type == BL_PC) + if (bl->type == BL::PC) map[bl->m].users--; if (bl->next) @@ -263,7 +272,7 @@ int map_delblock (struct block_list *bl) if (bl->prev == &bl_head) { // リストの頭なので、map[]のblock_listを更新する - if (bl->type == BL_MOB) + if (bl->type == BL::MOB) { map[bl->m].block_mob[b] = bl->next; if ((map[bl->m].block_mob_count[b]--) < 0) @@ -287,47 +296,15 @@ int map_delblock (struct block_list *bl) } /*========================================== - * 周囲のPC人数を数える (現在未使用) - *------------------------------------------ - */ -int map_countnearpc (int m, int x, int y) -{ - int bx, by, c = 0; - struct block_list *bl = NULL; - - if (map[m].users == 0) - return 0; - for (by = y / BLOCK_SIZE - AREA_SIZE / BLOCK_SIZE - 1; - by <= y / BLOCK_SIZE + AREA_SIZE / BLOCK_SIZE + 1; by++) - { - if (by < 0 || by >= map[m].bys) - continue; - for (bx = x / BLOCK_SIZE - AREA_SIZE / BLOCK_SIZE - 1; - bx <= x / BLOCK_SIZE + AREA_SIZE / BLOCK_SIZE + 1; bx++) - { - if (bx < 0 || bx >= map[m].bxs) - continue; - bl = map[m].block[bx + by * map[m].bxs]; - for (; bl; bl = bl->next) - { - if (bl->type == BL_PC) - c++; - } - } - } - return c; -} - -/*========================================== * セル上のPCとMOBの数を数える (グランドクロス用) *------------------------------------------ */ -int map_count_oncell (int m, int x, int y) +int map_count_oncell(int m, int x, int y) { - int bx, by; + int bx, by; struct block_list *bl = NULL; - int i, c; - int count = 0; + int i, c; + int count = 0; if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys)) return 1; @@ -338,7 +315,7 @@ int map_count_oncell (int m, int x, int y) c = map[m].block_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (bl->x == x && bl->y == y && bl->type == BL_PC) + if (bl->x == x && bl->y == y && bl->type == BL::PC) count++; } bl = map[m].block_mob[bx + by * map[m].bxs]; @@ -359,17 +336,17 @@ int map_count_oncell (int m, int x, int y) * type!=0 ならその種類のみ *------------------------------------------ */ -void map_foreachinarea (int (*func) (struct block_list *, va_list), int m, - int x0, int y0, int x1, int y1, int type, ...) +void map_foreachinarea(std::function<void(struct block_list *)> func, + int m, + int x0, int y0, int x1, int y1, + BL type) { - int bx, by; + int bx, by; struct block_list *bl = NULL; - va_list ap = NULL; - int blockcount = bl_list_count, i, c; + int blockcount = bl_list_count, i, c; if (m < 0) return; - va_start (ap, type); if (x0 < 0) x0 = 0; if (y0 < 0) @@ -378,7 +355,7 @@ void map_foreachinarea (int (*func) (struct block_list *, va_list), int m, x1 = map[m].xs - 1; if (y1 >= map[m].ys) y1 = map[m].ys - 1; - if (type == 0 || type != BL_MOB) + if (type == BL::NUL || type != BL::MOB) for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) { for (bx = x0 / BLOCK_SIZE; bx <= x1 / BLOCK_SIZE; bx++) @@ -387,7 +364,7 @@ void map_foreachinarea (int (*func) (struct block_list *, va_list), int m, c = map[m].block_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (bl && type && bl->type != type) + if (bl && type != BL::NUL && bl->type != type) continue; if (bl && bl->x >= x0 && bl->x <= x1 && bl->y >= y0 && bl->y <= y1 && bl_list_count < BL_LIST_MAX) @@ -395,7 +372,7 @@ void map_foreachinarea (int (*func) (struct block_list *, va_list), int m, } } } - if (type == 0 || type == BL_MOB) + if (type == BL::NUL || type == BL::MOB) for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) { for (bx = x0 / BLOCK_SIZE; bx <= x1 / BLOCK_SIZE; bx++) @@ -414,18 +391,17 @@ void map_foreachinarea (int (*func) (struct block_list *, va_list), int m, if (bl_list_count >= BL_LIST_MAX) { if (battle_config.error_log) - printf ("map_foreachinarea: *WARNING* block count too many!\n"); + PRINTF("map_foreachinarea: *WARNING* block count too many!\n"); } - map_freeblock_lock (); // メモリからの解放を禁止する + map_freeblock_lock(); // メモリからの解放を禁止する for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev) // 有効かどうかチェック - func (bl_list[i], ap); + func(bl_list[i]); - map_freeblock_unlock (); // 解放を許可する + map_freeblock_unlock(); // 解放を許可する - va_end (ap); bl_list_count = blockcount; } @@ -437,16 +413,16 @@ void map_foreachinarea (int (*func) (struct block_list *, va_list), int m, * dx,dyは-1,0,1のみとする(どんな値でもいいっぽい?) *------------------------------------------ */ -void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, - int x0, int y0, int x1, int y1, int dx, int dy, - int type, ...) +void map_foreachinmovearea(std::function<void(struct block_list *)> func, + int m, + int x0, int y0, int x1, int y1, + int dx, int dy, + BL type) { - int bx, by; + int bx, by; struct block_list *bl = NULL; - va_list ap = NULL; - int blockcount = bl_list_count, i, c; + int blockcount = bl_list_count, i, c; - va_start (ap, type); if (dx == 0 || dy == 0) { // 矩形領域の場合 @@ -488,7 +464,7 @@ void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, c = map[m].block_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (bl && type && bl->type != type) + if (bl && type != BL::NUL && bl->type != type) continue; if (bl && bl->x >= x0 && bl->x <= x1 && bl->y >= y0 && bl->y <= y1 && bl_list_count < BL_LIST_MAX) @@ -498,7 +474,7 @@ void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, c = map[m].block_mob_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (bl && type && bl->type != type) + if (bl && type != BL::NUL && bl->type != type) continue; if (bl && bl->x >= x0 && bl->x <= x1 && bl->y >= y0 && bl->y <= y1 && bl_list_count < BL_LIST_MAX) @@ -527,7 +503,7 @@ void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, c = map[m].block_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (bl && type && bl->type != type) + if (bl && type != BL::NUL && bl->type != type) continue; if ((bl) && !(bl->x >= x0 && bl->x <= x1 && bl->y >= y0 @@ -546,7 +522,7 @@ void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, c = map[m].block_mob_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (bl && type && bl->type != type) + if (bl && type != BL::NUL && bl->type != type) continue; if ((bl) && !(bl->x >= x0 && bl->x <= x1 && bl->y >= y0 @@ -569,18 +545,17 @@ void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, if (bl_list_count >= BL_LIST_MAX) { if (battle_config.error_log) - printf ("map_foreachinarea: *WARNING* block count too many!\n"); + PRINTF("map_foreachinarea: *WARNING* block count too many!\n"); } - map_freeblock_lock (); // メモリからの解放を禁止する + map_freeblock_lock(); // メモリからの解放を禁止する for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev) // 有効かどうかチェック - func (bl_list[i], ap); + func(bl_list[i]); - map_freeblock_unlock (); // 解放を許可する + map_freeblock_unlock(); // 解放を許可する - va_end (ap); bl_list_count = blockcount; } @@ -588,33 +563,32 @@ void map_foreachinmovearea (int (*func) (struct block_list *, va_list), int m, // which only checks the exact single x/y passed to it rather than an // area radius - may be more useful in some instances) // -void map_foreachincell (int (*func) (struct block_list *, va_list), int m, - int x, int y, int type, ...) +void map_foreachincell(std::function<void(struct block_list *)> func, + int m, + int x, int y, + BL type) { - int bx, by; + int bx, by; struct block_list *bl = NULL; - va_list ap = NULL; - int blockcount = bl_list_count, i, c; - - va_start (ap, type); + int blockcount = bl_list_count, i, c; by = y / BLOCK_SIZE; bx = x / BLOCK_SIZE; - if (type == 0 || type != BL_MOB) + if (type == BL::NUL || type != BL::MOB) { bl = map[m].block[bx + by * map[m].bxs]; c = map[m].block_count[bx + by * map[m].bxs]; for (i = 0; i < c && bl; i++, bl = bl->next) { - if (type && bl && bl->type != type) + if (type != BL::NUL && bl && bl->type != type) continue; if (bl && bl->x == x && bl->y == y && bl_list_count < BL_LIST_MAX) bl_list[bl_list_count++] = bl; } } - if (type == 0 || type == BL_MOB) + if (type == BL::NUL || type == BL::MOB) { bl = map[m].block_mob[bx + by * map[m].bxs]; c = map[m].block_mob_count[bx + by * map[m].bxs]; @@ -628,18 +602,17 @@ void map_foreachincell (int (*func) (struct block_list *, va_list), int m, if (bl_list_count >= BL_LIST_MAX) { if (battle_config.error_log) - printf ("map_foreachincell: *WARNING* block count too many!\n"); + PRINTF("map_foreachincell: *WARNING* block count too many!\n"); } - map_freeblock_lock (); // メモリからの解放を禁止する + map_freeblock_lock(); // メモリからの解放を禁止する for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev) // 有効かどうかチェック - func (bl_list[i], ap); + func(bl_list[i]); - map_freeblock_unlock (); // 解放を許可する + map_freeblock_unlock(); // 解放を許可する - va_end (ap); bl_list_count = blockcount; } @@ -650,12 +623,12 @@ void map_foreachincell (int (*func) (struct block_list *, va_list), int m, * bl->idもこの中で設定して問題無い? *------------------------------------------ */ -int map_addobject (struct block_list *bl) +int map_addobject(struct block_list *bl) { - int i; + int i; if (bl == NULL) { - printf ("map_addobject nullpo?\n"); + PRINTF("map_addobject nullpo?\n"); return 0; } if (first_free_object_id < 2 || first_free_object_id >= MAX_FLOORITEM) @@ -666,36 +639,37 @@ int map_addobject (struct block_list *bl) if (i >= MAX_FLOORITEM) { if (battle_config.error_log) - printf ("no free object id\n"); + PRINTF("no free object id\n"); return 0; } first_free_object_id = i; if (last_object_id < i) last_object_id = i; object[i] = bl; - numdb_insert (id_db, i, bl); + id_db.put(i, bl); return i; } /*========================================== * 一時objectの解放 - * map_delobjectのfreeしないバージョン + * map_delobjectのfreeしないバージョン *------------------------------------------ */ -int map_delobjectnofree (int id, int type) +int map_delobjectnofree(int id, BL type) { if (object[id] == NULL) return 0; if (object[id]->type != type) { - fprintf (stderr, "Incorrect type: expected %d, got %d\n", type, - object[id]->type); - *((char *) 0) = 0; // break for backtrace + FPRINTF(stderr, "Incorrect type: expected %d, got %d\n", + type, + object[id]->type); + abort(); } - map_delblock (object[id]); - numdb_erase (id_db, id); + map_delblock(object[id]); + id_db.put(id, nullptr); // map_freeblock(object[id]); object[id] = NULL; @@ -716,18 +690,18 @@ int map_delobjectnofree (int id, int type) * addとの対称性が無いのが気になる *------------------------------------------ */ -int map_delobject (int id, int type) +int map_delobject(int id, BL type) { struct block_list *obj = object[id]; if (obj == NULL) return 0; - map_delobjectnofree (id, type); - if (obj->type == BL_PC) // [Fate] Not sure where else to put this... I'm not sure where delobject for PCs is called from - pc_cleanup ((struct map_session_data *) obj); + map_delobjectnofree(id, type); + if (obj->type == BL::PC) // [Fate] Not sure where else to put this... I'm not sure where delobject for PCs is called from + pc_cleanup((struct map_session_data *) obj); - map_freeblock (obj); + map_freeblock(obj); return 0; } @@ -737,40 +711,36 @@ int map_delobject (int id, int type) * *------------------------------------------ */ -void map_foreachobject (int (*func) (struct block_list *, va_list), int type, - ...) +void map_foreachobject(std::function<void(struct block_list *)> func, + BL type) { - int i; - int blockcount = bl_list_count; - va_list ap = NULL; - - va_start (ap, type); + int i; + int blockcount = bl_list_count; for (i = 2; i <= last_object_id; i++) { if (object[i]) { - if (type && object[i]->type != type) + if (type != BL::NUL && object[i]->type != type) continue; if (bl_list_count >= BL_LIST_MAX) { if (battle_config.error_log) - printf ("map_foreachobject: too many block !\n"); + PRINTF("map_foreachobject: too many block !\n"); } else bl_list[bl_list_count++] = object[i]; } } - map_freeblock_lock (); + map_freeblock_lock(); for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev || bl_list[i]->next) - func (bl_list[i], ap); + func(bl_list[i]); - map_freeblock_unlock (); + map_freeblock_unlock(); - va_end (ap); bl_list_count = blockcount; } @@ -784,73 +754,41 @@ void map_foreachobject (int (*func) (struct block_list *, va_list), int type, * map.h内で#defineしてある *------------------------------------------ */ -void map_clearflooritem_timer (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void map_clearflooritem_timer(TimerData *tid, tick_t, int id) { struct flooritem_data *fitem = NULL; fitem = (struct flooritem_data *) object[id]; - if (fitem == NULL || fitem->bl.type != BL_ITEM - || (!data && fitem->cleartimer != tid)) + if (fitem == NULL || fitem->bl.type != BL::ITEM) { if (battle_config.error_log) - printf ("map_clearflooritem_timer : error\n"); + PRINTF("map_clearflooritem_timer : error\n"); return; } - if (data) - delete_timer (fitem->cleartimer, map_clearflooritem_timer); - clif_clearflooritem (fitem, 0); - map_delobject (fitem->bl.id, BL_ITEM); + if (!tid) + fitem->cleartimer.cancel(); + clif_clearflooritem(fitem, 0); + map_delobject(fitem->bl.id, BL::ITEM); } -/*========================================== - * (m,x,y)の周囲rangeマス内の空き(=侵入可能)cellの - * 内から適当なマス目の座標をx+(y<<16)で返す - * - * 現状range=1でアイテムドロップ用途のみ - *------------------------------------------ - */ -int map_searchrandfreecell (int m, int x, int y, int range) +std::pair<uint16_t, uint16_t> map_randfreecell(int m, uint16_t x, uint16_t y, uint16_t w, uint16_t h) { - int free_cell, i, j, c; - - for (free_cell = 0, i = -range; i <= range; i++) - { - if (i + y < 0 || i + y >= map[m].ys) - continue; - for (j = -range; j <= range; j++) - { - if (j + x < 0 || j + x >= map[m].xs) - continue; - if ((c = read_gat (m, j + x, i + y)) == 1 || c == 5) - continue; - free_cell++; - } - } - if (free_cell == 0) - return -1; - free_cell = MRAND (free_cell); - for (i = -range; i <= range; i++) + for (int itr : random_::iterator(w * h)) { - if (i + y < 0 || i + y >= map[m].ys) - continue; - for (j = -range; j <= range; j++) - { - if (j + x < 0 || j + x >= map[m].xs) - continue; - if ((c = read_gat (m, j + x, i + y)) == 1 || c == 5) - continue; - if (free_cell == 0) - { - x += j; - y += i; - i = range + 1; - break; - } - free_cell--; - } + int dx = itr % w; + int dy = itr / w; + if (!bool(read_gat(m, x + dx, y + dy) & MapCell::UNWALKABLE)) + return {static_cast<uint16_t>(x + dx), static_cast<uint16_t>(y + dy)}; } + return {static_cast<uint16_t>(0), static_cast<uint16_t>(0)}; +} - return x + (y << 16); +/// Return a randomly selected passable cell within a given range. +static +std::pair<uint16_t, uint16_t> map_searchrandfreecell(int m, int x, int y, int range) +{ + int whole_range = 2 * range + 1; + return map_randfreecell(m, x - range, y - range, whole_range, whole_range); } /*========================================== @@ -859,41 +797,39 @@ int map_searchrandfreecell (int m, int x, int y, int range) * item_dataはamount以外をcopyする *------------------------------------------ */ -int map_addflooritem_any (struct item *item_data, int amount, int m, int x, - int y, struct map_session_data **owners, - int *owner_protection, int lifetime, int dispersal) +int map_addflooritem_any(struct item *item_data, int amount, + int m, int x, int y, + struct map_session_data **owners, interval_t *owner_protection, + interval_t lifetime, int dispersal) { - int xy, r; - unsigned int tick; struct flooritem_data *fitem = NULL; - nullpo_retr (0, item_data); - - if ((xy = map_searchrandfreecell (m, x, y, dispersal)) < 0) + nullpo_ret(item_data); + auto xy = map_searchrandfreecell(m, x, y, dispersal); + if (xy.first == 0 && xy.second == 0) return 0; - r = mt_random (); - CREATE (fitem, struct flooritem_data, 1); - fitem->bl.type = BL_ITEM; + CREATE(fitem, struct flooritem_data, 1); + fitem->bl.type = BL::ITEM; fitem->bl.prev = fitem->bl.next = NULL; fitem->bl.m = m; - fitem->bl.x = xy & 0xffff; - fitem->bl.y = (xy >> 16) & 0xffff; + fitem->bl.x = xy.first; + fitem->bl.y = xy.second; fitem->first_get_id = 0; - fitem->first_get_tick = 0; + fitem->first_get_tick = tick_t(); fitem->second_get_id = 0; - fitem->second_get_tick = 0; + fitem->second_get_tick = tick_t(); fitem->third_get_id = 0; - fitem->third_get_tick = 0; + fitem->third_get_tick = tick_t(); - fitem->bl.id = map_addobject (&fitem->bl); + fitem->bl.id = map_addobject(&fitem->bl); if (fitem->bl.id == 0) { - free (fitem); + free(fitem); return 0; } - tick = gettick (); + tick_t tick = gettick(); if (owners[0]) fitem->first_get_id = owners[0]->bl.id; @@ -907,189 +843,90 @@ int map_addflooritem_any (struct item *item_data, int amount, int m, int x, fitem->third_get_id = owners[2]->bl.id; fitem->third_get_tick = tick + owner_protection[2]; - memcpy (&fitem->item_data, item_data, sizeof (*item_data)); + memcpy(&fitem->item_data, item_data, sizeof(*item_data)); fitem->item_data.amount = amount; - fitem->subx = (r & 3) * 3 + 3; - fitem->suby = ((r >> 2) & 3) * 3 + 3; - fitem->cleartimer = - add_timer (gettick () + lifetime, map_clearflooritem_timer, - fitem->bl.id, 0); - - map_addblock (&fitem->bl); - clif_dropflooritem (fitem); + // TODO - talk to 4144 about maybe removing this. + // It has no effect on the server itself, it is visual only. + // If it is desirable to prevent items from visibly stacking + // on the ground, that can be done with client-side randomness. + // Currently, it yields the numbers {3 6 9 12}. + fitem->subx = random_::in(1, 4) * 3; + fitem->suby = random_::in(1, 4) * 3; + fitem->cleartimer = Timer(gettick() + lifetime, + std::bind(map_clearflooritem_timer, ph::_1, ph::_2, + fitem->bl.id)); + + map_addblock(&fitem->bl); + clif_dropflooritem(fitem); return fitem->bl.id; } -int map_addflooritem (struct item *item_data, int amount, int m, int x, int y, - struct map_session_data *first_sd, - struct map_session_data *second_sd, - struct map_session_data *third_sd, int type) +int map_addflooritem(struct item *item_data, int amount, + int m, int x, int y, + struct map_session_data *first_sd, + struct map_session_data *second_sd, + struct map_session_data *third_sd) { struct map_session_data *owners[3] = { first_sd, second_sd, third_sd }; - int owner_protection[3]; + interval_t owner_protection[3]; - if (type) - { - owner_protection[0] = battle_config.mvp_item_first_get_time; - owner_protection[1] = - owner_protection[0] + battle_config.mvp_item_second_get_time; - owner_protection[2] = - owner_protection[1] + battle_config.mvp_item_third_get_time; - } - else { - owner_protection[0] = battle_config.item_first_get_time; - owner_protection[1] = - owner_protection[0] + battle_config.item_second_get_time; - owner_protection[2] = - owner_protection[1] + battle_config.item_third_get_time; + owner_protection[0] = static_cast<interval_t>(battle_config.item_first_get_time); + owner_protection[1] = owner_protection[0] + static_cast<interval_t>(battle_config.item_second_get_time); + owner_protection[2] = owner_protection[1] + static_cast<interval_t>(battle_config.item_third_get_time); } - return map_addflooritem_any (item_data, amount, m, x, y, - owners, owner_protection, - battle_config.flooritem_lifetime, 1); + return map_addflooritem_any(item_data, amount, m, x, y, + owners, owner_protection, + static_cast<interval_t>(battle_config.flooritem_lifetime), 1); } -/* int xy,r; */ -/* unsigned int tick; */ -/* struct flooritem_data *fitem=NULL; */ - -/* nullpo_retr(0, item_data); */ - -/* if((xy=map_searchrandfreecell(m,x,y,1))<0) */ -/* return 0; */ -/* r=rand(); */ - -/* fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem)); */ -/* fitem->bl.type=BL_ITEM; */ -/* fitem->bl.prev = fitem->bl.next = NULL; */ -/* fitem->bl.m=m; */ -/* fitem->bl.x=xy&0xffff; */ -/* fitem->bl.y=(xy>>16)&0xffff; */ -/* fitem->first_get_id = 0; */ -/* fitem->first_get_tick = 0; */ -/* fitem->second_get_id = 0; */ -/* fitem->second_get_tick = 0; */ -/* fitem->third_get_id = 0; */ -/* fitem->third_get_tick = 0; */ - -/* fitem->bl.id = map_addobject(&fitem->bl); */ -/* if(fitem->bl.id==0){ */ -/* free(fitem); */ -/* return 0; */ -/* } */ - -/* tick = gettick(); */ -/* if(first_sd) { */ -/* fitem->first_get_id = first_sd->bl.id; */ -/* if(type) */ -/* fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time; */ -/* else */ -/* fitem->first_get_tick = tick + battle_config.item_first_get_time; */ -/* } */ -/* if(second_sd) { */ -/* fitem->second_get_id = second_sd->bl.id; */ -/* if(type) */ -/* fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time; */ -/* else */ -/* fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time; */ -/* } */ -/* if(third_sd) { */ -/* fitem->third_get_id = third_sd->bl.id; */ -/* if(type) */ -/* fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time; */ -/* else */ -/* fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time; */ -/* } */ - -/* memcpy(&fitem->item_data,item_data,sizeof(*item_data)); */ -/* fitem->item_data.amount=amount; */ -/* fitem->subx=(r&3)*3+3; */ -/* fitem->suby=((r>>2)&3)*3+3; */ -/* fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0); */ - -/* map_addblock(&fitem->bl); */ -/* clif_dropflooritem(fitem); */ - -/* return fitem->bl.id; */ -/* } */ - /*========================================== * charid_dbへ追加(返信待ちがあれば返信) *------------------------------------------ */ -void map_addchariddb (int charid, const char *name) +void map_addchariddb(int charid, const char *name) { - struct charid2nick *p = (struct charid2nick *)numdb_search (charid_db, charid); + struct charid2nick *p = charid_db.search(charid); if (p == NULL) - { // データベースにない - CREATE (p, struct charid2nick, 1); - p->req_id = 0; - } - else - numdb_erase (charid_db, charid); + p = charid_db.init(charid); - int req = p->req_id; - memcpy (p->nick, name, 24); + memcpy(p->nick, name, 24); p->req_id = 0; - numdb_insert (charid_db, charid, p); - if (req) - { // 返信待ちがあれば返信 - struct map_session_data *sd = map_id2sd (req); - if (sd != NULL) - clif_solved_charname (sd, charid); - } -} - -/*========================================== - * charid_dbへ追加(返信要求のみ) - *------------------------------------------ - */ -int map_reqchariddb (struct map_session_data *sd, int charid) -{ - nullpo_retr (0, sd); - - struct charid2nick *p = (struct charid2nick *)numdb_search (charid_db, charid); - if (p != NULL) // データベースにすでにある - return 0; - CREATE (p, struct charid2nick, 1); - p->req_id = sd->bl.id; - numdb_insert (charid_db, charid, p); - return 0; } /*========================================== * id_dbへblを追加 *------------------------------------------ */ -void map_addiddb (struct block_list *bl) +void map_addiddb(struct block_list *bl) { - nullpo_retv (bl); + nullpo_retv(bl); - numdb_insert (id_db, bl->id, bl); + id_db.put(bl->id, bl); } /*========================================== * id_dbからblを削除 *------------------------------------------ */ -void map_deliddb (struct block_list *bl) +void map_deliddb(struct block_list *bl) { - nullpo_retv (bl); + nullpo_retv(bl); - numdb_erase (id_db, bl->id); + id_db.put(bl->id, nullptr); } /*========================================== * nick_dbへsdを追加 *------------------------------------------ */ -void map_addnickdb (struct map_session_data *sd) +void map_addnickdb(struct map_session_data *sd) { - nullpo_retv (sd); + nullpo_retv(sd); - strdb_insert (nick_db, sd->status.name, sd); + nick_db.put(sd->status.name, sd); } /*========================================== @@ -1098,79 +935,62 @@ void map_addnickdb (struct map_session_data *sd) * quit処理の主体が違うような気もしてきた *------------------------------------------ */ -int map_quit (struct map_session_data *sd) +void map_quit(struct map_session_data *sd) { - nullpo_retr (0, sd); + nullpo_retv(sd); if (sd->chatID) // チャットから出る - chat_leavechat (sd); + chat_leavechat(sd); if (sd->trade_partner) // 取引を中断する - trade_tradecancel (sd); + trade_tradecancel(sd); if (sd->party_invite > 0) // パーティ勧誘を拒否する - party_reply_invite (sd, sd->party_invite_account, 0); - - if (sd->guild_invite > 0) // ギルド勧誘を拒否する - guild_reply_invite (sd, sd->guild_invite, 0); - if (sd->guild_alliance > 0) // ギルド同盟勧誘を拒否する - guild_reply_reqalliance (sd, sd->guild_alliance_account, 0); + party_reply_invite(sd, sd->party_invite_account, 0); - party_send_logout (sd); // パーティのログアウトメッセージ送信 + party_send_logout(sd); // パーティのログアウトメッセージ送信 - guild_send_memberinfoshort (sd, 0); // ギルドのログアウトメッセージ送信 + pc_cleareventtimer(sd); // イベントタイマを破棄する - pc_cleareventtimer (sd); // イベントタイマを破棄する + skill_castcancel(&sd->bl, 0); // 詠唱を中断する + skill_stop_dancing(&sd->bl, 1); // ダンス/演奏中断 - skill_castcancel (&sd->bl, 0); // 詠唱を中断する - skill_stop_dancing (&sd->bl, 1); // ダンス/演奏中断 + skill_status_change_clear(&sd->bl, 1); // ステータス異常を解除する + pc_stop_walking(sd, 0); + pc_stopattack(sd); + pc_delinvincibletimer(sd); + skill_gangsterparadise(sd, 0); - if (sd->sc_data && sd->sc_data[SC_BERSERK].timer != -1) //バーサーク中の終了はHPを100に - sd->status.hp = 100; + pc_calcstatus(sd, 4); - skill_status_change_clear (&sd->bl, 1); // ステータス異常を解除する - skill_clear_unitgroup (&sd->bl); // スキルユニットグループの削除 - skill_cleartimerskill (&sd->bl); - pc_stop_walking (sd, 0); - pc_stopattack (sd); - pc_delinvincibletimer (sd); - pc_delspiritball (sd, sd->spiritball, 1); - skill_gangsterparadise (sd, 0); + clif_clearchar(&sd->bl, BeingRemoveWhy::QUIT); - pc_calcstatus (sd, 4); - - clif_clearchar_area (&sd->bl, 2); - - if (pc_isdead (sd)) - pc_setrestartvalue (sd, 2); - pc_makesavestatus (sd); + if (pc_isdead(sd)) + pc_setrestartvalue(sd, 2); + pc_makesavestatus(sd); //クローンスキルで覚えたスキルは消す //The storage closing routines will save the char if needed. [Skotlex] - if (!sd->state.storage_flag) - chrif_save (sd); - else if (sd->state.storage_flag == 1) - storage_storage_quit (sd); - else if (sd->state.storage_flag == 2) - storage_guild_storage_quit (sd, 1); + if (!sd->state.storage_open) + chrif_save(sd); + else if (sd->state.storage_open) + storage_storage_quit(sd); if (sd->npc_stackbuf && sd->npc_stackbuf != NULL) - free (sd->npc_stackbuf); - - map_delblock (&sd->bl); + free(sd->npc_stackbuf); - numdb_erase (id_db, sd->bl.id); - strdb_erase (nick_db, sd->status.name); - numdb_erase (charid_db, sd->status.char_id); + map_delblock(&sd->bl); - return 0; + id_db.put(sd->bl.id, nullptr); + nick_db.put(sd->status.name, nullptr); + charid_db.erase(sd->status.char_id); } /*========================================== * id番号のPCを探す。居なければNULL *------------------------------------------ */ -struct map_session_data *map_id2sd (int id) +struct map_session_data *map_id2sd(int id) { // remove search from db, because: // 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure) @@ -1179,14 +999,14 @@ struct map_session_data *map_id2sd (int id) // replaced by searching in all session. // by searching in session, we are sure that fd, session, and account exist. /* - struct block_list *bl; + struct block_list *bl; - bl=numdb_search(id_db,id); - if(bl && bl->type==BL_PC) - return (struct map_session_data*)bl; - return NULL; + bl=numdb_search(id_db,id); + if (bl && bl->type==BL::PC) + return (struct map_session_data*)bl; + return NULL; */ - int i; + int i; struct map_session_data *sd = NULL; for (i = 0; i < fd_max; i++) @@ -1200,9 +1020,9 @@ struct map_session_data *map_id2sd (int id) * char_id番号の名前を探す *------------------------------------------ */ -char *map_charid2nick (int id) +char *map_charid2nick(int id) { - struct charid2nick *p = (struct charid2nick *)numdb_search (charid_db, id); + struct charid2nick *p = charid_db.search(id); if (p == NULL) return NULL; @@ -1214,7 +1034,8 @@ char *map_charid2nick (int id) /*========================================*/ /* [Fate] Operations to iterate over active map sessions */ -static struct map_session_data *map_get_session (int i) +static +struct map_session_data *map_get_session(int i) { struct map_session_data *d; @@ -1225,12 +1046,13 @@ static struct map_session_data *map_get_session (int i) return NULL; } -static struct map_session_data *map_get_session_forward (int start) +static +struct map_session_data *map_get_session_forward(int start) { - int i; + int i; for (i = start; i < fd_max; i++) { - struct map_session_data *d = map_get_session (i); + struct map_session_data *d = map_get_session(i); if (d) return d; } @@ -1238,12 +1060,13 @@ static struct map_session_data *map_get_session_forward (int start) return NULL; } -static struct map_session_data *map_get_session_backward (int start) +static +struct map_session_data *map_get_session_backward(int start) { - int i; + int i; for (i = start; i >= 0; i--) { - struct map_session_data *d = map_get_session (i); + struct map_session_data *d = map_get_session(i); if (d) return d; } @@ -1251,24 +1074,24 @@ static struct map_session_data *map_get_session_backward (int start) return NULL; } -struct map_session_data *map_get_first_session (void) +struct map_session_data *map_get_first_session(void) { - return map_get_session_forward (0); + return map_get_session_forward(0); } -struct map_session_data *map_get_next_session (struct map_session_data *d) +struct map_session_data *map_get_next_session(struct map_session_data *d) { - return map_get_session_forward (d->fd + 1); + return map_get_session_forward(d->fd + 1); } -struct map_session_data *map_get_last_session (void) +struct map_session_data *map_get_last_session(void) { - return map_get_session_backward (fd_max); + return map_get_session_backward(fd_max); } -struct map_session_data *map_get_prev_session (struct map_session_data *d) +struct map_session_data *map_get_prev_session(struct map_session_data *d) { - return map_get_session_backward (d->fd - 1); + return map_get_session_backward(d->fd - 1); } /*========================================== @@ -1277,16 +1100,16 @@ struct map_session_data *map_get_prev_session (struct map_session_data *d) * return map_session_data pointer or NULL *------------------------------------------ */ -struct map_session_data *map_nick2sd (const char *nick) +struct map_session_data *map_nick2sd(const char *nick) { - int i, quantity = 0, nicklen; + int i, quantity = 0, nicklen; struct map_session_data *sd = NULL; struct map_session_data *pl_sd = NULL; if (nick == NULL) return NULL; - nicklen = strlen (nick); + nicklen = strlen(nick); for (i = 0; i < fd_max; i++) { @@ -1294,10 +1117,10 @@ struct map_session_data *map_nick2sd (const char *nick) && pl_sd->state.auth) { // Without case sensitive check (increase the number of similar character names found) - if (strncasecmp (pl_sd->status.name, nick, nicklen) == 0) + if (strncasecmp(pl_sd->status.name, nick, nicklen) == 0) { // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp (pl_sd->status.name, nick) == 0) + if (strcmp(pl_sd->status.name, nick) == 0) return pl_sd; quantity++; sd = pl_sd; @@ -1318,38 +1141,24 @@ struct map_session_data *map_nick2sd (const char *nick) * 一時objectの場合は配列を引くのみ *------------------------------------------ */ -struct block_list *map_id2bl (int id) +struct block_list *map_id2bl(int id) { struct block_list *bl = NULL; - if (id < sizeof (object) / sizeof (object[0])) + if (id < sizeof(object) / sizeof(object[0])) bl = object[id]; else - bl = (struct block_list *)numdb_search (id_db, id); + bl = id_db.get(id); return bl; } /*========================================== - * id_db内の全てにfuncを実行 - *------------------------------------------ - */ -int map_foreachiddb (db_func_t func, ...) -{ - va_list ap = NULL; - - va_start (ap, func); - numdb_foreach (id_db, func, ap); - va_end (ap); - return 0; -} - -/*========================================== * map.npcへ追加 (warp等の領域持ちのみ) *------------------------------------------ */ -int map_addnpc (int m, struct npc_data *nd) +int map_addnpc(int m, struct npc_data *nd) { - int i; + int i; if (m < 0 || m >= map_num) return -1; for (i = 0; i < map[m].npc_num && i < MAX_NPC_PER_MAP; i++) @@ -1358,7 +1167,7 @@ int map_addnpc (int m, struct npc_data *nd) if (i == MAX_NPC_PER_MAP) { if (battle_config.error_log) - printf ("too many NPCs in one map %s\n", map[m].name); + PRINTF("too many NPCs in one map %s\n", map[m].name); return -1; } if (i == map[m].npc_num) @@ -1366,19 +1175,19 @@ int map_addnpc (int m, struct npc_data *nd) map[m].npc_num++; } - nullpo_retr (0, nd); + nullpo_ret(nd); map[m].npc[i] = nd; nd->n = i; - numdb_insert (id_db, nd->bl.id, nd); + id_db.put(nd->bl.id, (struct block_list *)nd); return i; } static -void map_removenpc (void) +void map_removenpc(void) { - int i, m, n = 0; + int i, m, n = 0; for (m = 0; m < map_num; m++) { @@ -1386,30 +1195,30 @@ void map_removenpc (void) { if (map[m].npc[i] != NULL) { - clif_clearchar_area (&map[m].npc[i]->bl, 2); - map_delblock (&map[m].npc[i]->bl); - numdb_erase (id_db, map[m].npc[i]->bl.id); - if (map[m].npc[i]->bl.subtype == SCRIPT) + clif_clearchar(&map[m].npc[i]->bl, BeingRemoveWhy::QUIT); + map_delblock(&map[m].npc[i]->bl); + id_db.put(map[m].npc[i]->bl.id, nullptr); + if (map[m].npc[i]->bl.subtype == NpcSubtype::SCRIPT) { // free(map[m].npc[i]->u.scr.script); // free(map[m].npc[i]->u.scr.label_list); } - free (map[m].npc[i]); + free(map[m].npc[i]); map[m].npc[i] = NULL; n++; } } } - printf ("%d NPCs removed.\n", n); + PRINTF("%d NPCs removed.\n", n); } /*========================================== * map名からmap番号へ変換 *------------------------------------------ */ -int map_mapname2mapid (const char *name) +int map_mapname2mapid(const char *name) { - struct map_data *md = (struct map_data *)strdb_search (map_db, name); + struct map_data *md = map_db.get(name); if (md == NULL || md->gat == NULL) return -1; return md->m; @@ -1419,9 +1228,9 @@ int map_mapname2mapid (const char *name) * 他鯖map名からip,port変換 *------------------------------------------ */ -int map_mapname2ipport (const char *name, struct in_addr *ip, int *port) +int map_mapname2ipport(const char *name, struct in_addr *ip, int *port) { - struct map_data_other_server *mdos = (struct map_data_other_server *)strdb_search (map_db, name); + struct map_data_other_server *mdos = (struct map_data_other_server *)map_db.get(name); if (mdos == NULL || mdos->gat) return -1; *ip = mdos->ip; @@ -1429,100 +1238,73 @@ int map_mapname2ipport (const char *name, struct in_addr *ip, int *port) return 0; } -/*========================================== - * - *------------------------------------------ - */ -int map_check_dir (int s_dir, int t_dir) +/// Check compatibility of directions. +/// Directions are compatible if they are at most 45° apart. +/// +/// @return false if compatible, true if incompatible. +bool map_check_dir(const DIR s_dir, const DIR t_dir) { if (s_dir == t_dir) - return 0; - switch (s_dir) - { - case 0: - if (t_dir == 7 || t_dir == 1 || t_dir == 0) - return 0; - break; - case 1: - if (t_dir == 0 || t_dir == 2 || t_dir == 1) - return 0; - break; - case 2: - if (t_dir == 1 || t_dir == 3 || t_dir == 2) - return 0; - break; - case 3: - if (t_dir == 2 || t_dir == 4 || t_dir == 3) - return 0; - break; - case 4: - if (t_dir == 3 || t_dir == 5 || t_dir == 4) - return 0; - break; - case 5: - if (t_dir == 4 || t_dir == 6 || t_dir == 5) - return 0; - break; - case 6: - if (t_dir == 5 || t_dir == 7 || t_dir == 6) - return 0; - break; - case 7: - if (t_dir == 6 || t_dir == 0 || t_dir == 7) - return 0; - break; - } - return 1; + return false; + + const uint8_t sdir = static_cast<uint8_t>(s_dir); + const uint8_t tdir = static_cast<uint8_t>(t_dir); + if ((sdir + 1) % 8 == tdir) + return false; + if (sdir == (tdir + 1) % 8) + return false; + + return true; } /*========================================== * 彼我の方向を計算 *------------------------------------------ */ -int map_calc_dir (struct block_list *src, int x, int y) +DIR map_calc_dir(struct block_list *src, int x, int y) { - int dir = 0; - int dx, dy; + DIR dir = DIR::S; + int dx, dy; - nullpo_retr (0, src); + nullpo_retr(DIR::S, src); dx = x - src->x; dy = y - src->y; if (dx == 0 && dy == 0) - { // 彼我の場所一致 - dir = 0; // 上 + { + dir = DIR::S; } else if (dx >= 0 && dy >= 0) - { // 方向的に右上 - dir = 7; // 右上 + { + dir = DIR::SE; if (dx * 3 - 1 < dy) - dir = 0; // 上 + dir = DIR::S; if (dx > dy * 3) - dir = 6; // 右 + dir = DIR::E; } else if (dx >= 0 && dy <= 0) - { // 方向的に右下 - dir = 5; // 右下 + { + dir = DIR::NE; if (dx * 3 - 1 < -dy) - dir = 4; // 下 + dir = DIR::N; if (dx > -dy * 3) - dir = 6; // 右 + dir = DIR::E; } else if (dx <= 0 && dy <= 0) - { // 方向的に左下 - dir = 3; // 左下 + { + dir = DIR::NW; if (dx * 3 + 1 > dy) - dir = 4; // 下 + dir = DIR::N; if (dx < dy * 3) - dir = 2; // 左 + dir = DIR::W; } else - { // 方向的に左上 - dir = 1; // 左上 + { + dir = DIR::SW; if (-dx * 3 - 1 < dy) - dir = 0; // 上 + dir = DIR::S; if (-dx > dy * 3) - dir = 2; // 左 + dir = DIR::W; } return dir; } @@ -1532,10 +1314,10 @@ int map_calc_dir (struct block_list *src, int x, int y) * (m,x,y)の状態を調べる *------------------------------------------ */ -int map_getcell (int m, int x, int y) +MapCell map_getcell(int m, int x, int y) { if (x < 0 || x >= map[m].xs - 1 || y < 0 || y >= map[m].ys - 1) - return 1; + return MapCell::UNWALKABLE; return map[m].gat[x + y * map[m].xs]; } @@ -1543,44 +1325,47 @@ int map_getcell (int m, int x, int y) * (m,x,y)の状態をtにする *------------------------------------------ */ -int map_setcell (int m, int x, int y, int t) +void map_setcell(int m, int x, int y, MapCell t) { if (x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys) - return t; - return map[m].gat[x + y * map[m].xs] = t; + return; + map[m].gat[x + y * map[m].xs] = t; } /*========================================== * 他鯖管理のマップをdbに追加 *------------------------------------------ */ -int map_setipport (const char *name, struct in_addr ip, int port) +int map_setipport(const char *name, struct in_addr ip, int port) { - struct map_data_other_server *mdos = NULL; - - struct map_data *md = (struct map_data *)strdb_search (map_db, name); + struct map_data *md = map_db.get(name); if (md == NULL) - { // not exist -> add new data - CREATE (mdos, struct map_data_other_server, 1); - memcpy (mdos->name, name, 24); + { + struct map_data_other_server *mdos = NULL; + // not exist -> add new data + CREATE(mdos, struct map_data_other_server, 1); + memcpy(mdos->name, name, 24); mdos->gat = NULL; mdos->ip = ip; mdos->port = port; - strdb_insert (map_db, mdos->name, mdos); + map_db.put(mdos->name, (struct map_data *)mdos); } else { if (md->gat) - { // local -> check data - if (ip.s_addr != clif_getip ().s_addr || port != clif_getport ()) + { + // local -> check data + if (ip.s_addr != clif_getip().s_addr || port != clif_getport()) { - printf ("from char server : %s -> %s:%d\n", name, ip2str(ip), + PRINTF("from char server : %s -> %s:%d\n", name, ip2str(ip), port); return 1; } } else - { // update + { + // update + struct map_data_other_server *mdos = NULL; mdos = (struct map_data_other_server *) md; mdos->ip = ip; mdos->port = port; @@ -1589,139 +1374,54 @@ int map_setipport (const char *name, struct in_addr ip, int port) return 0; } -// 初期化周り -/*========================================== - * 水場高さ設定 - *------------------------------------------ - */ -static struct Waterlist -{ - char mapname[24]; - int waterheight; -} *waterlist = NULL; - -#define NO_WATER 1000000 - -static int map_waterheight (char *mapname) -{ - if (waterlist) - { - int i; - for (i = 0; waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER; i++) - if (strcmp (waterlist[i].mapname, mapname) == 0) - return waterlist[i].waterheight; - } - return NO_WATER; -} - -static void map_readwater (char *watertxt) -{ - char line[1024], w1[1024]; - FILE *fp = NULL; - int n = 0; - - fp = fopen_ (watertxt, "r"); - if (fp == NULL) - { - printf ("file not found: %s\n", watertxt); - return; - } - if (waterlist == NULL) - { - CREATE (waterlist, struct Waterlist, MAX_MAP_PER_SERVER); - } - while (fgets (line, 1020, fp) && n < MAX_MAP_PER_SERVER) - { - int wh, count; - if (line[0] == '/' && line[1] == '/') - continue; - if ((count = sscanf (line, "%s%d", w1, &wh)) < 1) - { - continue; - } - strcpy (waterlist[n].mapname, w1); - if (count >= 2) - waterlist[n].waterheight = wh; - else - waterlist[n].waterheight = 3; - n++; - } - fclose_ (fp); -} - /*========================================== * マップ1枚読み込み *------------------------------------------ */ -static int map_readmap (int m, char *fn, char *alias) +static +bool map_readmap(int m, const_string fn) { - int s; - int x, y, xs, ys; - struct gat_1cell - { - char type; - } *p; - int wh; - size_t size; - // read & convert fn - uint8_t *gat = (uint8_t *)grfio_read (fn); - if (gat == NULL) - return -1; - - printf ("\rLoading Maps [%d/%d]: %-50s ", m, map_num, fn); - fflush (stdout); + std::vector<uint8_t> gat_v = grfio_reads(fn); + if (gat_v.empty()) + return false; + size_t s = gat_v.size() - 4; map[m].m = m; - xs = map[m].xs = *(short *) (gat); - ys = map[m].ys = *(short *) (gat + 2); - printf ("\n%i %i\n", xs, ys); - map[m].gat = (uint8_t *)calloc (s = map[m].xs * map[m].ys, 1); + int xs = map[m].xs = gat_v[0] | gat_v[1] << 8; + int ys = map[m].ys = gat_v[2] | gat_v[3] << 8; + PRINTF("\rLoading Maps [%d/%d]: %-30s (%i, %i)", + m, map_num, std::string(fn.begin(), fn.end()), xs, ys); + fflush(stdout); + + assert (s == xs * ys); + map[m].gat = make_unique<MapCell[]>(s); if (map[m].gat == NULL) { - printf ("out of memory : map_readmap gat\n"); - exit (1); + PRINTF("out of memory : map_readmap gat\n"); + exit(1); } map[m].npc_num = 0; map[m].users = 0; - memset (&map[m].flag, 0, sizeof (map[m].flag)); + memset(&map[m].flag, 0, sizeof(map[m].flag)); if (battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris] - wh = map_waterheight (map[m].name); - for (y = 0; y < ys; y++) - { - p = (struct gat_1cell *) (gat + y * xs + 4); - for (x = 0; x < xs; x++) - { - /*if(wh!=NO_WATER && p->type==0){ - * // 水場判定 - * map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0; - * } else { */ - map[m].gat[x + y * xs] = p->type; - //} - p++; - } - } - free (gat); + MapCell *gat_m = reinterpret_cast<MapCell *>(&gat_v[4]); + std::copy(gat_m, gat_m + s, &map[m].gat[0]); map[m].bxs = (xs + BLOCK_SIZE - 1) / BLOCK_SIZE; map[m].bys = (ys + BLOCK_SIZE - 1) / BLOCK_SIZE; - size = map[m].bxs * map[m].bys; - - CREATE (map[m].block, struct block_list *, size); - - CREATE (map[m].block_mob, struct block_list *, size); - - CREATE (map[m].block_count, int, size); - - CREATE (map[m].block_mob_count, int, size); + size_t size = map[m].bxs * map[m].bys; - strdb_insert (map_db, map[m].name, &map[m]); + CREATE(map[m].block, struct block_list *, size); + CREATE(map[m].block_mob, struct block_list *, size); + CREATE(map[m].block_count, int, size); + CREATE(map[m].block_mob_count, int, size); -// printf("%s read done\n",fn); + map_db.put(map[m].name, &map[m]); - return 0; + return true; } /*========================================== @@ -1729,57 +1429,26 @@ static int map_readmap (int m, char *fn, char *alias) *------------------------------------------ */ static -int map_readallmap (void) +int map_readallmap(void) { - int i, maps_removed = 0; - char fn[256] = ""; + int i, maps_removed = 0; - // 先に全部のャbプの存在を確認 - for (i = 0; i < map_num; i++) - { - if (strstr (map[i].name, ".gat") == NULL) - continue; - sprintf (fn, "data\\%s", map[i].name); - // TODO - remove this, it is the last call to grfio_size, which is deprecated - if (!grfio_size (fn)) - { - map_delmap (map[i].name); - maps_removed++; - } - } for (i = 0; i < map_num; i++) { - if (strstr (map[i].name, ".gat") != NULL) + assert (strstr(map[i].name, ".gat") != NULL); { - char *p = strstr (map[i].name, ">"); // [MouseJstr] - if (p != NULL) { - char alias[64]; - *p = '\0'; - strcpy (alias, map[i].name); - strcpy (map[i].name, p + 1); - sprintf (fn, "data\\%s", map[i].name); - if (map_readmap (i, fn, alias) == -1) + if (!map_readmap(i, map[i].name)) { - map_delmap (map[i].name); - maps_removed++; - } - } - else - { - sprintf (fn, "data\\%s", map[i].name); - if (map_readmap (i, fn, NULL) == -1) - { - map_delmap (map[i].name); + map_delmap(map[i].name); maps_removed++; } } } } - free (waterlist); - printf ("\rMaps Loaded: %d %60s\n", map_num, ""); - printf ("\rMaps Removed: %d \n", maps_removed); + PRINTF("\rMaps Loaded: %d %60s\n", map_num, ""); + PRINTF("\rMaps Removed: %d \n", maps_removed); return 0; } @@ -1788,9 +1457,9 @@ int map_readallmap (void) *------------------------------------------ */ static -int map_addmap (char *mapname) +int map_addmap(const char *mapname) { - if (strcasecmp (mapname, "clear") == 0) + if (strcasecmp(mapname, "clear") == 0) { map_num = 0; return 0; @@ -1798,10 +1467,10 @@ int map_addmap (char *mapname) if (map_num >= MAX_MAP_PER_SERVER - 1) { - printf ("too many map\n"); + PRINTF("too many map\n"); return 1; } - memcpy (map[map_num].name, mapname, 24); + memcpy(map[map_num].name, mapname, 24); map_num++; return 0; } @@ -1810,11 +1479,12 @@ int map_addmap (char *mapname) * 読み込むmapを削除する *------------------------------------------ */ -int map_delmap (char *mapname) +static +int map_delmap(const char *mapname) { - int i; + int i; - if (strcasecmp (mapname, "all") == 0) + if (strcasecmp(mapname, "all") == 0) { map_num = 0; return 0; @@ -1822,84 +1492,94 @@ int map_delmap (char *mapname) for (i = 0; i < map_num; i++) { - if (strcmp (map[i].name, mapname) == 0) + if (strcmp(map[i].name, mapname) == 0) { - printf ("Removing map [ %s ] from maplist\n", map[i].name); - memmove (map + i, map + i + 1, - sizeof (map[0]) * (map_num - i - 1)); + PRINTF("Removing map [ %s ] from maplist\n", map[i].name); + memmove(map + i, map + i + 1, + sizeof(map[0]) * (map_num - i - 1)); map_num--; } } return 0; } -extern char *gm_logfile_name; - -#define LOGFILE_SECONDS_PER_CHUNK_SHIFT 10 +constexpr int LOGFILE_SECONDS_PER_CHUNK_SHIFT = 10; +static FILE *map_logfile = NULL; +static char *map_logfile_name = NULL; -static long map_logfile_index; +static +long map_logfile_index; -static void map_close_logfile (void) +static +void map_close_logfile(void) { if (map_logfile) { - char *filenameop_buf = (char*)malloc (strlen (map_logfile_name) + 50); - sprintf (filenameop_buf, "gzip -f %s.%ld &", map_logfile_name, - map_logfile_index); - - fclose (map_logfile); + std::string filename = STRPRINTF("%s.%ld", map_logfile_name, map_logfile_index); + const char *args[] = + { + "gzip", + "-f", + filename.c_str(), + NULL + }; + char **argv = const_cast<char **>(args); - if (!system (filenameop_buf)) - perror (filenameop_buf); + fclose(map_logfile); - free (filenameop_buf); + if (!fork()) + { + execvp("gzip", argv); + _exit(1); + } + wait(NULL); } } -static void map_start_logfile (long suffix) +static +void map_start_logfile(long index) { - char *filename_buf = (char*)malloc (strlen (map_logfile_name) + 50); - map_logfile_index = suffix >> LOGFILE_SECONDS_PER_CHUNK_SHIFT; + map_logfile_index = index; - sprintf (filename_buf, "%s.%ld", map_logfile_name, map_logfile_index); - map_logfile = fopen (filename_buf, "w+"); + std::string filename_buf = STRPRINTF( + "%s.%ld", + map_logfile_name, + map_logfile_index); + map_logfile = fopen(filename_buf.c_str(), "w+"); if (!map_logfile) - perror (map_logfile_name); - - free (filename_buf); + perror(map_logfile_name); } -static void map_set_logfile (const char *filename) +static +void map_set_logfile(const char *filename) { struct timeval tv; - map_logfile_name = strdup (filename); - gettimeofday (&tv, NULL); + map_logfile_name = strdup(filename); + gettimeofday(&tv, NULL); - map_start_logfile (tv.tv_sec); + map_start_logfile(tv.tv_sec); - MAP_LOG ("log-start v3"); + MAP_LOG("log-start v3"); } -void map_write_log (const char *format, ...) +void map_log(const_string line) { - struct timeval tv; - va_list args; - va_start (args, format); + if (!map_logfile) + return; - gettimeofday (&tv, NULL); + time_t t = TimeT::now(); + long i = t >> LOGFILE_SECONDS_PER_CHUNK_SHIFT; - if ((tv.tv_sec >> LOGFILE_SECONDS_PER_CHUNK_SHIFT) != map_logfile_index) + if (i != map_logfile_index) { - map_close_logfile (); - map_start_logfile (tv.tv_sec); + map_close_logfile(); + map_start_logfile(i); } - fprintf (map_logfile, "%ld.%06ld ", (long) tv.tv_sec, (long) tv.tv_usec); - vfprintf (map_logfile, format, args); - fputc ('\n', map_logfile); + log_with_timestamp(map_logfile, line); } /*========================================== @@ -1907,216 +1587,198 @@ void map_write_log (const char *format, ...) *------------------------------------------ */ static -int map_config_read (const char *cfgName) +int map_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - FILE *fp; struct hostent *h = NULL; - fp = fopen_ (cfgName, "r"); - if (fp == NULL) + std::ifstream in(cfgName); + if (!in.is_open()) { - printf ("Map configuration file not found at: %s\n", cfgName); - exit (1); + PRINTF("Map configuration file not found at: %s\n", cfgName); + exit(1); } - while (fgets (line, sizeof (line) - 1, fp)) + + std::string line; + while (std::getline(in, line)) { - if (line[0] == '/' && line[1] == '/') + std::string w1, w2; + if (!split_key_value(line, &w1, &w2)) continue; - if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) == 2) + if (w1 == "userid") { - if (strcasecmp (w1, "userid") == 0) - { - chrif_setuserid (w2); - } - else if (strcasecmp (w1, "passwd") == 0) - { - chrif_setpasswd (w2); - } - else if (strcasecmp (w1, "char_ip") == 0) + chrif_setuserid(w2.c_str()); + } + else if (w1 == "passwd") + { + chrif_setpasswd(w2.c_str()); + } + else if (w1 == "char_ip") + { + h = gethostbyname(w2.c_str()); + if (h != NULL) { - h = gethostbyname (w2); - if (h != NULL) - { - printf - ("Character server IP address : %s -> %d.%d.%d.%d\n", - w2, (unsigned char) h->h_addr[0], + PRINTF("Character server IP address : %s -> %d.%d.%d.%d\n", + w2, (unsigned char) h->h_addr[0], + (unsigned char) h->h_addr[1], + (unsigned char) h->h_addr[2], + (unsigned char) h->h_addr[3]); + SPRINTF(w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0], (unsigned char) h->h_addr[1], (unsigned char) h->h_addr[2], (unsigned char) h->h_addr[3]); - sprintf (w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0], - (unsigned char) h->h_addr[1], - (unsigned char) h->h_addr[2], - (unsigned char) h->h_addr[3]); - } - chrif_setip (w2); - } - else if (strcasecmp (w1, "char_port") == 0) - { - chrif_setport (atoi (w2)); - } - else if (strcasecmp (w1, "map_ip") == 0) - { - h = gethostbyname (w2); - if (h != NULL) - { - printf ("Map server IP address : %s -> %d.%d.%d.%d\n", w2, - (unsigned char) h->h_addr[0], - (unsigned char) h->h_addr[1], - (unsigned char) h->h_addr[2], - (unsigned char) h->h_addr[3]); - sprintf (w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0], - (unsigned char) h->h_addr[1], - (unsigned char) h->h_addr[2], - (unsigned char) h->h_addr[3]); - } - clif_setip (w2); - } - else if (strcasecmp (w1, "map_port") == 0) - { - clif_setport (atoi (w2)); - map_port = (atoi (w2)); - } - else if (strcasecmp (w1, "water_height") == 0) - { - map_readwater (w2); - } - else if (strcasecmp (w1, "map") == 0) - { - map_addmap (w2); - } - else if (strcasecmp (w1, "delmap") == 0) - { - map_delmap (w2); - } - else if (strcasecmp (w1, "npc") == 0) - { - npc_addsrcfile (w2); - } - else if (strcasecmp (w1, "delnpc") == 0) - { - npc_delsrcfile (w2); - } - else if (strcasecmp (w1, "autosave_time") == 0) - { - autosave_interval = atoi (w2) * 1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } - else if (strcasecmp (w1, "motd_txt") == 0) - { - strcpy (motd_txt, w2); - } - else if (strcasecmp (w1, "help_txt") == 0) - { - strcpy (help_txt, w2); } - else if (strcasecmp (w1, "mapreg_txt") == 0) - { - strcpy (mapreg_txt, w2); - } - else if (strcasecmp (w1, "gm_log") == 0) - { - gm_logfile_name = strdup (w2); - } - else if (strcasecmp (w1, "log_file") == 0) - { - map_set_logfile (w2); - } - else if (strcasecmp (w1, "import") == 0) + chrif_setip(w2.c_str()); + } + else if (w1 == "char_port") + { + chrif_setport(atoi(w2.c_str())); + } + else if (w1 == "map_ip") + { + h = gethostbyname(w2.c_str()); + if (h != NULL) { - map_config_read (w2); + PRINTF("Map server IP address : %s -> %d.%d.%d.%d\n", w2, + (unsigned char) h->h_addr[0], + (unsigned char) h->h_addr[1], + (unsigned char) h->h_addr[2], + (unsigned char) h->h_addr[3]); + SPRINTF(w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0], + (unsigned char) h->h_addr[1], + (unsigned char) h->h_addr[2], + (unsigned char) h->h_addr[3]); } + clif_setip(w2.c_str()); + } + else if (w1 == "map_port") + { + clif_setport(atoi(w2.c_str())); + } + else if (w1 == "map") + { + map_addmap(w2.c_str()); + } + else if (w1 == "delmap") + { + map_delmap(w2.c_str()); + } + else if (w1 == "npc") + { + npc_addsrcfile(w2.c_str()); + } + else if (w1 == "delnpc") + { + npc_delsrcfile(w2.c_str()); + } + else if (w1 == "autosave_time") + { + autosave_interval = std::chrono::seconds(atoi(w2.c_str())); + if (autosave_interval <= interval_t::zero()) + autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; + } + else if (w1 == "motd_txt") + { + strzcpy(motd_txt, w2.c_str(), sizeof(motd_txt)); + } + else if (w1 == "help_txt") + { + strzcpy(help_txt, w2.c_str(), sizeof(help_txt)); + } + else if (w1 == "mapreg_txt") + { + strzcpy(mapreg_txt, w2.c_str(), sizeof(mapreg_txt)); + } + else if (w1 == "gm_log") + { + gm_logfile_name = strdup(w2.c_str()); + } + else if (w1 == "log_file") + { + map_set_logfile(w2.c_str()); + } + else if (w1 == "import") + { + map_config_read(w2.c_str()); } } - fclose_ (fp); return 0; } -static int cleanup_sub (struct block_list *bl, va_list ap) +static +void cleanup_sub(struct block_list *bl) { - nullpo_retr (0, bl); + nullpo_retv(bl); switch (bl->type) { - case BL_PC: - map_delblock (bl); // There is something better... + case BL::PC: + map_delblock(bl); // There is something better... break; - case BL_NPC: - npc_delete ((struct npc_data *) bl); + case BL::NPC: + npc_delete((struct npc_data *) bl); break; - case BL_MOB: - mob_delete ((struct mob_data *) bl); + case BL::MOB: + mob_delete((struct mob_data *) bl); break; - case BL_ITEM: - map_clearflooritem (bl->id); + case BL::ITEM: + map_clearflooritem(bl->id); break; - case BL_SKILL: - skill_delunit ((struct skill_unit *) bl); - break; - case BL_SPELL: - spell_free_invocation ((struct invocation *) bl); + case BL::SPELL: + spell_free_invocation((struct invocation *) bl); break; } - - return 0; } /*========================================== * map鯖終了時処理 *------------------------------------------ */ -void term_func (void) +void term_func(void) { - map_close_logfile (); + map_close_logfile(); - int map_id, i; + int map_id, i; for (map_id = 0; map_id < map_num; map_id++) { if (map[map_id].m) - map_foreachinarea (cleanup_sub, map_id, 0, 0, map[map_id].xs, - map[map_id].ys, 0, 0); + map_foreachinarea(cleanup_sub, map_id, + 0, 0, map[map_id].xs, map[map_id].ys, + BL::NUL); } for (i = 0; i < fd_max; i++) - delete_session (i); - - map_removenpc (); + delete_session(i); - numdb_final (id_db, NULL); - strdb_final (map_db, NULL); - strdb_final (nick_db, NULL); - numdb_final (charid_db, NULL); + map_removenpc(); for (i = 0; i <= map_num; i++) { - if (map[i].gat) - free (map[i].gat); + map[i].gat = nullptr; if (map[i].block) - free (map[i].block); + free(map[i].block); if (map[i].block_mob) - free (map[i].block_mob); + free(map[i].block_mob); if (map[i].block_count) - free (map[i].block_count); + free(map[i].block_count); if (map[i].block_mob_count) - free (map[i].block_mob_count); + free(map[i].block_mob_count); } - do_final_script (); - do_final_itemdb (); - do_final_storage (); - do_final_guild (); + do_final_script(); + do_final_itemdb(); + do_final_storage(); } /// --help was passed // FIXME this should produce output -void map_helpscreen (void) +static __attribute__((noreturn)) +void map_helpscreen(void) { - exit (1); + exit(1); } -int compare_item (struct item *a, struct item *b) +int compare_item(struct item *a, struct item *b) { return ((a->nameid == b->nameid) && (a->identify == b->identify) && @@ -2131,86 +1793,71 @@ int compare_item (struct item *a, struct item *b) * Map-Server Init and Command-line Arguments [Valaris] *------------------------------------------------------ */ -int do_init (int argc, char *argv[]) +int do_init(int argc, char *argv[]) { - int i; + int i; const char *MAP_CONF_NAME = "conf/map_athena.conf"; const char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf"; const char *ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf"; - const char *SCRIPT_CONF_NAME = "conf/script_athena.conf"; - const char *MSG_CONF_NAME = "conf/msg_athena.conf"; for (i = 1; i < argc; i++) { - if (strcmp (argv[i], "--help") == 0 || strcmp (argv[i], "--h") == 0 - || strcmp (argv[i], "--?") == 0 || strcmp (argv[i], "/?") == 0) - map_helpscreen (); - else if (strcmp (argv[i], "--map_config") == 0) + if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 + || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0) + map_helpscreen(); + else if (strcmp(argv[i], "--map_config") == 0) MAP_CONF_NAME = argv[i + 1]; - else if (strcmp (argv[i], "--battle_config") == 0) + else if (strcmp(argv[i], "--battle_config") == 0) BATTLE_CONF_FILENAME = argv[i + 1]; - else if (strcmp (argv[i], "--atcommand_config") == 0) + else if (strcmp(argv[i], "--atcommand_config") == 0) ATCOMMAND_CONF_FILENAME = argv[i + 1]; - else if (strcmp (argv[i], "--script_config") == 0) - SCRIPT_CONF_NAME = argv[i + 1]; - else if (strcmp (argv[i], "--msg_config") == 0) - MSG_CONF_NAME = argv[i + 1]; } - map_config_read (MAP_CONF_NAME); - battle_config_read (BATTLE_CONF_FILENAME); - atcommand_config_read (ATCOMMAND_CONF_FILENAME); - script_config_read (SCRIPT_CONF_NAME); - - id_db = numdb_init (); - map_db = strdb_init (16); - nick_db = strdb_init (24); - charid_db = numdb_init (); - - map_readallmap (); + map_config_read(MAP_CONF_NAME); + battle_config_read(BATTLE_CONF_FILENAME); + atcommand_config_read(ATCOMMAND_CONF_FILENAME); + script_config_read(); -// add_timer_func_list (map_clearflooritem_timer, "map_clearflooritem_timer"); + map_readallmap(); do_init_chrif (); do_init_clif (); - do_init_itemdb (); - do_init_mob (); // npcの初期化時内でmob_spawnして、mob_dbを参照するのでinit_npcより先 - do_init_script (); - do_init_npc (); - do_init_pc (); - do_init_party (); - do_init_guild (); - do_init_storage (); - do_init_skill (); - do_init_magic (); - - npc_event_do_oninit (); // npcのOnInitイベント実行 + do_init_itemdb(); + do_init_mob(); // npcの初期化時内でmob_spawnして、mob_dbを参照するのでinit_npcより先 + do_init_script(); + do_init_npc(); + do_init_pc(); + do_init_party(); + do_init_storage(); + do_init_skill(); + do_init_magic(); + + npc_event_do_oninit(); // npcのOnInitイベント実行 if (battle_config.pk_mode == 1) - printf ("The server is running in \033[1;31mPK Mode\033[0m.\n"); + PRINTF("The server is running in \033[1;31mPK Mode\033[0m.\n"); - printf - ("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", + PRINTF("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", map_port); return 0; } -int map_scriptcont (struct map_session_data *sd, int id) +int map_scriptcont(struct map_session_data *sd, int id) { - struct block_list *bl = map_id2bl (id); + struct block_list *bl = map_id2bl(id); if (!bl) return 0; switch (bl->type) { - case BL_NPC: - return npc_scriptcont (sd, id); - case BL_SPELL: - spell_execute_script ((struct invocation *) bl); + case BL::NPC: + return npc_scriptcont(sd, id); + case BL::SPELL: + spell_execute_script((struct invocation *) bl); break; } |