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-rw-r--r--src/map/magic-stmt.hpp79
1 files changed, 73 insertions, 6 deletions
diff --git a/src/map/magic-stmt.hpp b/src/map/magic-stmt.hpp
index 838854f..729562e 100644
--- a/src/map/magic-stmt.hpp
+++ b/src/map/magic-stmt.hpp
@@ -1,8 +1,8 @@
-#ifndef TMWA_MAP_MAGIC_STMT_HPP
-#define TMWA_MAP_MAGIC_STMT_HPP
-// magic-stmt.hpp - dummy header to make Make dependencies work.
+#pragma once
+// magic-stmt.hpp - Imperative commands for the magic backend.
//
-// Copyright © 2013 Ben Longbons <b.r.longbons@gmail.com>
+// Copyright © 2004-2011 The Mana World Development Team
+// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
@@ -19,6 +19,73 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
-# include "../sanity.hpp"
+#include "fwd.hpp"
-#endif // TMWA_MAP_MAGIC_STMT_HPP
+#include "../range/fwd.hpp"
+
+#include "../strings/zstring.hpp"
+
+#include "../generic/fwd.hpp"
+
+#include "skill.t.hpp"
+
+
+namespace tmwa
+{
+struct op_t
+{
+ ZString name;
+ ZString signature;
+ int (*op)(dumb_ptr<env_t> env, Slice<val_t> arga);
+};
+
+/**
+ * Retrieves an operation by name
+ * @param name The name to look up
+ * @return An operation of that name, or nullptr, and a function index
+ */
+op_t *magic_get_op(ZString name);
+
+/**
+ * Removes the shroud from a character
+ *
+ * \param character The character to remove the shroud from
+ */
+void magic_unshroud(dumb_ptr<map_session_data> character);
+
+/**
+ * Notifies a running spell that a status_change timer triggered by the spell has expired
+ *
+ * \param invocation The invocation to notify
+ * \param bl_id ID of the PC for whom this happened
+ * \param sc_id ID of the status change entry that finished
+ * \param supplanted Whether the status_change finished normally (0) or was supplanted by a new status_change (1)
+ */
+void spell_effect_report_termination(BlockId invocation, BlockId bl_id,
+ StatusChange sc_id, int supplanted);
+
+/**
+ * Execute a spell invocation and sets up timers to finish
+ */
+void spell_execute(dumb_ptr<invocation> invocation);
+
+/**
+ * Continue an NPC script embedded in a spell
+ */
+void spell_execute_script(dumb_ptr<invocation> invocation);
+
+/**
+ * Stops all magic bound to the specified character
+ *
+ */
+void magic_stop_completely(dumb_ptr<map_session_data> c);
+
+/**
+ * Attacks with a magical spell charged to the character
+ *
+ * Returns 0 if there is no charged spell or the spell is depleted.
+ */
+int spell_attack(BlockId caster, BlockId target);
+
+void spell_free_invocation(dumb_ptr<invocation> invocation);
+} // namespace tmwa