summaryrefslogtreecommitdiff
path: root/src/map/clif.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/clif.hpp')
-rw-r--r--src/map/clif.hpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/map/clif.hpp b/src/map/clif.hpp
index c3d2555..2214e48 100644
--- a/src/map/clif.hpp
+++ b/src/map/clif.hpp
@@ -121,31 +121,31 @@ int clif_npc_class_change(struct block_list *bl, int npc_class, int type);
int clif_mob_class_change(struct mob_data *md, int mob_class);
int clif_mob_equip(struct mob_data *md, int nameid); // [Valaris]
-int clif_skillinfo(struct map_session_data *sd, int skillid, int type,
+int clif_skillinfo(struct map_session_data *sd, SkillID skillid, int type,
int range);
int clif_skillinfoblock(struct map_session_data *sd);
-int clif_skillup(struct map_session_data *sd, int skill_num);
+int clif_skillup(struct map_session_data *sd, SkillID skill_num);
int clif_skillcasting(struct block_list *bl,
int src_id, int dst_id, int dst_x, int dst_y,
- int skill_num, int casttime);
+ SkillID skill_num, int casttime);
int clif_skillcastcancel(struct block_list *bl);
-int clif_skill_fail(struct map_session_data *sd, int skill_id, int type,
+int clif_skill_fail(struct map_session_data *sd, SkillID skill_id, int type,
int btype);
int clif_skill_damage(struct block_list *src, struct block_list *dst,
unsigned int tick, int sdelay, int ddelay, int damage,
- int div, int skill_id, int skill_lv, int type);
+ int div, SkillID skill_id, int skill_lv, int type);
int clif_skill_damage2(struct block_list *src, struct block_list *dst,
unsigned int tick, int sdelay, int ddelay,
- int damage, int div, int skill_id, int skill_lv,
+ int damage, int div, SkillID skill_id, int skill_lv,
int type);
int clif_skill_nodamage(struct block_list *src, struct block_list *dst,
- int skill_id, int heal, int fail);
-int clif_skill_poseffect(struct block_list *src, int skill_id, int val,
+ SkillID skill_id, int heal, int fail);
+int clif_skill_poseffect(struct block_list *src, SkillID skill_id, int val,
int x, int y, int tick);
int clif_skill_estimation(struct map_session_data *sd,
struct block_list *dst);
-int clif_skill_warppoint(struct map_session_data *sd, int skill_num,
+int clif_skill_warppoint(struct map_session_data *sd, SkillID skill_num,
const char *map1, const char *map2,
const char *map3, const char *map4);
int clif_skill_memo(struct map_session_data *sd, int flag);
@@ -166,7 +166,8 @@ int clif_bladestop(struct block_list *src, struct block_list *dst,
int boolean);
int clif_changemapcell(int m, int x, int y, int cell_type, int type);
-int clif_status_change(struct block_list *bl, int type, int flag);
+int clif_status_change(struct block_list *bl,
+ StatusChange type, int flag);
int clif_wis_message(int fd, const char *nick, const char *mes, int mes_len);
int clif_wis_end(int fd, int flag);
@@ -189,7 +190,7 @@ int clif_item_identify_list(struct map_session_data *sd);
int clif_item_identified(struct map_session_data *sd, int idx, int flag);
int clif_item_repair_list(struct map_session_data *sd);
-int clif_item_skill(struct map_session_data *sd, int skillid, int skilllv,
+int clif_item_skill(struct map_session_data *sd, SkillID skillid, int skilllv,
const char *name);
int clif_mvp_effect(struct map_session_data *sd);