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author | Fate <fate.tmw@googlemail.com> | 2008-11-10 16:43:13 +0000 |
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committer | Fate <fate.tmw@googlemail.com> | 2008-11-10 16:43:13 +0000 |
commit | 7e9ef4d4154caf5c982e0753e9685c04ee52d913 (patch) | |
tree | c94003e0f22b451a0ef4dcd6df38e8c48843e81a /src/map/skill.h | |
parent | f52600e3795cd8a40c716ff92db6d8f55cc8e7cf (diff) | |
download | tmwa-7e9ef4d4154caf5c982e0753e9685c04ee52d913.tar.gz tmwa-7e9ef4d4154caf5c982e0753e9685c04ee52d913.tar.bz2 tmwa-7e9ef4d4154caf5c982e0753e9685c04ee52d913.tar.xz tmwa-7e9ef4d4154caf5c982e0753e9685c04ee52d913.zip |
* Adjusted the GM @charbaselvl command to set base experience to zero when lowering a char level
* Adjusted the GM @charreset command as follows:
- All stats are reset to 5 instead of 1
- Available statpoints are recomputed as per Malivox reset
- Quest skills are reset to zero but their skill points don't contribute to empty skillpoints
- Two character variables bound to WIP quest skills are zeroed
* Added @charwipe command (default level 60) to reset a character as if that character had newly started
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index b3e3f59..03db31a 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -10,6 +10,9 @@ #define MAX_SKILL_ARROW_DB 150 #define MAX_SKILL_ABRA_DB 350 +#define QUEST_SKILL(i) ((i) >= TMW_MAGIC && (i) < TMW_MAGIC_END) +// [Fate] A `quest skill' is a skill handled via quests, i.e., one that can't be modified via skill points. + // スキルデータベース struct skill_db { int range[MAX_SKILL_LEVEL],hit,inf,pl,nk,max; |