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authorHoraK-FDF <horak-fdf@web.de>2024-08-07 23:40:36 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-08-30 21:05:24 +0200
commit48ee77e4fdfc3741996df0ddaca49c090292fc10 (patch)
tree9c8b265ac18c45bf6e51745af32b471646422b26 /src/map/script-fun.cpp
parent2af706705bf6dd3d147eb3b7f84fba3d3713a498 (diff)
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sc_phys_shield_item
Diffstat (limited to 'src/map/script-fun.cpp')
-rw-r--r--src/map/script-fun.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/script-fun.cpp b/src/map/script-fun.cpp
index 3bbd369..fee39d6 100644
--- a/src/map/script-fun.cpp
+++ b/src/map/script-fun.cpp
@@ -3920,6 +3920,7 @@ void builtin_sc_start(ScriptState *st)
// all those use ms so this checks for < 1s are not needed on those
// and it would break the cooldown symbol since many spells have cooldowns less than 1s
case StatusChange::SC_PHYS_SHIELD:
+ case StatusChange::SC_PHYS_SHIELD_ITEM:
case StatusChange::SC_MBARRIER:
case StatusChange::SC_COOLDOWN:
case StatusChange::SC_COOLDOWN_MG: