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author | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-14 11:02:47 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-14 11:32:36 -0700 |
commit | 56e149a51562b9d2620bc9037a81735c29ea95af (patch) | |
tree | 3a4bd218f69c5cbfec0dd8dcada34413c0ddc715 /src/map/pc.cpp | |
parent | 1a1bfc8fd8a3613bf7d3c320dcaff29a9402f50c (diff) | |
download | tmwa-56e149a51562b9d2620bc9037a81735c29ea95af.tar.gz tmwa-56e149a51562b9d2620bc9037a81735c29ea95af.tar.bz2 tmwa-56e149a51562b9d2620bc9037a81735c29ea95af.tar.xz tmwa-56e149a51562b9d2620bc9037a81735c29ea95af.zip |
Ditch gcc 4.6 support
Diffstat (limited to 'src/map/pc.cpp')
-rw-r--r-- | src/map/pc.cpp | 136 |
1 files changed, 66 insertions, 70 deletions
diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 0256eff..eecaece 100644 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -86,7 +86,7 @@ constexpr int MAGIC_SKILL_THRESHOLD = 200; MAP_LOG_PC(sd, "XP %d %d JOB %d %d %d ZENY %d + %d " suffix, \ sd->status.base_level, sd->status.base_exp, \ sd->status.job_level, sd->status.job_exp, sd->status.skill_point, \ - sd->status.zeny, pc_readaccountreg(sd, stringish<VarName>("BankAccount"))) + sd->status.zeny, pc_readaccountreg(sd, stringish<VarName>("BankAccount"_s))) #define MAP_LOG_MAGIC(sd, suffix) \ MAP_LOG_PC(sd, "MAGIC %d %d %d %d %d %d EXP %d %d " suffix, \ @@ -96,8 +96,8 @@ constexpr int MAGIC_SKILL_THRESHOLD = 200; sd->status.skill[SkillID::TMW_MAGIC_TRANSMUTE].lv, \ sd->status.skill[SkillID::TMW_MAGIC_NATURE].lv, \ sd->status.skill[SkillID::TMW_MAGIC_ETHER].lv, \ - pc_readglobalreg(sd, stringish<VarName>("MAGIC_EXPERIENCE")) & 0xffff, \ - (pc_readglobalreg(sd, stringish<VarName>("MAGIC_EXPERIENCE")) >> 24) & 0xff) + pc_readglobalreg(sd, stringish<VarName>("MAGIC_EXPERIENCE"_s)) & 0xffff, \ + (pc_readglobalreg(sd, stringish<VarName>("MAGIC_EXPERIENCE"_s)) >> 24) & 0xff) static //const int max_weight_base_0 = 20000; @@ -458,7 +458,7 @@ void pc_makesavestatus(dumb_ptr<map_session_data> sd) if (sd->bl_m->flag.get(MapFlag::NOSAVE)) { map_local *m = sd->bl_m; - if (m->save.map_ == "SavePoint") + if (m->save.map_ == "SavePoint"_s) sd->status.last_point = sd->status.save_point; else sd->status.last_point = m->save; @@ -662,9 +662,9 @@ int pc_authok(int id, int login_id2, TimeT connect_until_time, return 1; } - MAP_LOG_STATS(sd, "LOGIN"); - MAP_LOG_XP(sd, "LOGIN"); - MAP_LOG_MAGIC(sd, "LOGIN"); + MAP_LOG_STATS(sd, "LOGIN"_fmt); + MAP_LOG_XP(sd, "LOGIN"_fmt); + MAP_LOG_MAGIC(sd, "LOGIN"_fmt); really_memzero_this(&sd->state); // 基本的な初期化 @@ -702,7 +702,7 @@ int pc_authok(int id, int login_id2, TimeT connect_until_time, // The above is no longer accurate now that we use <chrono>, but // I'm still not reverting this. // -o11c - sd->cast_tick = tick; // + pc_readglobalreg (sd, "MAGIC_CAST_TICK"); + sd->cast_tick = tick; // + pc_readglobalreg (sd, "MAGIC_CAST_TICK"_s); // アカウント変数の送信要求 intif_request_accountreg(sd); @@ -725,10 +725,10 @@ int pc_authok(int id, int login_id2, TimeT connect_until_time, // This would leak information. // It's better to make it obvious that players can see you. if (false && bool(old_option & Option::INVISIBILITY)) - is_atcommand(sd->sess, sd, "@invisible", 0); + is_atcommand(sd->sess, sd, "@invisible"_s, 0); if (bool(old_option & Option::HIDE)) - is_atcommand(sd->sess, sd, "@hide", 0); + is_atcommand(sd->sess, sd, "@hide"_s, 0); // atcommand_hide might already send it, but also might not clif_changeoption(sd); } @@ -765,19 +765,19 @@ int pc_authok(int id, int login_id2, TimeT connect_until_time, map_addchariddb(sd->status_key.char_id, sd->status_key.name); //スパノビ用死にカウンターのスクリプト変数からの読み出しとsdへのセット - sd->die_counter = pc_readglobalreg(sd, stringish<VarName>("PC_DIE_COUNTER")); + sd->die_counter = pc_readglobalreg(sd, stringish<VarName>("PC_DIE_COUNTER"_s)); // ステータス初期計算など pc_calcstatus(sd, 1); if (pc_isGM(sd)) { - PRINTF("Connection accepted: character '%s' (account: %d; GM level %d).\n", + PRINTF("Connection accepted: character '%s' (account: %d; GM level %d).\n"_fmt, sd->status_key.name, sd->status_key.account_id, pc_isGM(sd)); clif_updatestatus(sd, SP::GM); } else - PRINTF("Connection accepted: Character '%s' (account: %d).\n", + PRINTF("Connection accepted: Character '%s' (account: %d).\n"_fmt, sd->status_key.name, sd->status_key.account_id); sd->auto_ban_info.in_progress = 0; @@ -796,11 +796,11 @@ int pc_authok(int id, int login_id2, TimeT connect_until_time, // message of the limited time of the account if (connect_until_time) { - // don't display if it's unlimited or unknow value - char tmpstr[] = WITH_TIMESTAMP("Your account time limit is: "); - REPLACE_TIMESTAMP(tmpstr, connect_until_time); + timestamp_seconds_buffer buffer; + stamp_time(buffer, &connect_until_time); + AString tmpstr = STRPRINTF("Your account time limit is: %s"_fmt, buffer); - clif_wis_message(sd->sess, wisp_server_name, const_(tmpstr)); + clif_wis_message(sd->sess, wisp_server_name, tmpstr); } pc_calcstatus(sd, 1); @@ -817,7 +817,7 @@ void pc_show_motd(dumb_ptr<map_session_data> sd) // If you remove the sending of this message, // the license does not permit you to publicly use this software. - clif_displaymessage(sd->sess, "This server is Free Software, for details type @source in chat or use the tmwa-source tool"); + clif_displaymessage(sd->sess, "This server is Free Software, for details type @source in chat or use the tmwa-source tool"_s); sd->state.seen_motd = true; io::ReadFile in(motd_txt); @@ -1099,8 +1099,8 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first) { argrec_t arg[2] = { - {"@slotId", static_cast<int>(i)}, - {"@itemId", sd->inventory_data[index]->nameid}, + {"@slotId"_s, static_cast<int>(i)}, + {"@itemId"_s, sd->inventory_data[index]->nameid}, }; run_script_l(ScriptPointer(sd->inventory_data[index]->equip_script.get(), 0), sd->bl_id, 0, @@ -1113,8 +1113,8 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first) //二刀流武器以外 argrec_t arg[2] = { - {"@slotId", static_cast<int>(i)}, - {"@itemId", sd->inventory_data[index]->nameid}, + {"@slotId"_s, static_cast<int>(i)}, + {"@itemId"_s, sd->inventory_data[index]->nameid}, }; sd->watk += sd->inventory_data[index]->atk; @@ -1128,8 +1128,8 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first) { argrec_t arg[2] = { - {"@slotId", static_cast<int>(i)}, - {"@itemId", sd->inventory_data[index]->nameid}, + {"@slotId"_s, static_cast<int>(i)}, + {"@itemId"_s, sd->inventory_data[index]->nameid}, }; sd->watk += sd->inventory_data[index]->atk; run_script_l(ScriptPointer(sd->inventory_data[index]->equip_script.get(), 0), @@ -1155,8 +1155,8 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first) { //まだ属性が入っていない argrec_t arg[2] = { - {"@slotId", static_cast<int>(EQUIP::ARROW)}, - {"@itemId", sd->inventory_data[index]->nameid}, + {"@slotId"_s, static_cast<int>(EQUIP::ARROW)}, + {"@itemId"_s, sd->inventory_data[index]->nameid}, }; sd->state.lr_flag = 2; run_script_l(ScriptPointer(sd->inventory_data[index]->equip_script.get(), 0), @@ -1206,7 +1206,6 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first) } dstr = str / 10; sd->base_atk += str + dstr * dstr + dex / 5 + sd->paramc[ATTR::LUK] / 5; -//FPRINTF(stderr, "baseatk = %d = x + %d + %d + %d + %d\n", sd->base_atk, str, dstr*dstr, dex/5, sd->paramc[ATTR::LUK]/5); sd->matk1 += sd->paramc[ATTR::INT] + (sd->paramc[ATTR::INT] / 5) * (sd->paramc[ATTR::INT] / 5); sd->matk2 += sd->paramc[ATTR::INT] + (sd->paramc[ATTR::INT] / 7) * (sd->paramc[ATTR::INT] / 7); if (sd->matk1 < sd->matk2) @@ -1731,7 +1730,7 @@ int pc_bonus(dumb_ptr<map_session_data> sd, SP type, int val) break; default: if (battle_config.error_log) - PRINTF("pc_bonus: unknown type %d %d !\n", + PRINTF("pc_bonus: unknown type %d %d !\n"_fmt, type, val); break; } @@ -1776,7 +1775,7 @@ int pc_bonus2(dumb_ptr<map_session_data> sd, SP type, int type2, int val) #endif default: if (battle_config.error_log) - PRINTF("pc_bonus2: unknown type %d %d %d!\n", + PRINTF("pc_bonus2: unknown type %d %d %d!\n"_fmt, type, type2, val); break; } @@ -1794,7 +1793,7 @@ int pc_skill(dumb_ptr<map_session_data> sd, SkillID id, int level, int flag) if (level > MAX_SKILL_LEVEL) { if (battle_config.error_log) - PRINTF("support card skill only!\n"); + PRINTF("support card skill only!\n"_fmt); return 0; } if (!flag && (sd->status.skill[id].lv || level == 0)) @@ -1970,7 +1969,7 @@ PickupFail pc_additem(dumb_ptr<map_session_data> sd, struct item *item_data, struct item_data *data; int i, w; - MAP_LOG_PC(sd, "PICKUP %d %d", item_data->nameid, amount); + MAP_LOG_PC(sd, "PICKUP %d %d"_fmt, item_data->nameid, amount); nullpo_retr(PickupFail::BAD_ITEM, sd); nullpo_retr(PickupFail::BAD_ITEM, item_data); @@ -2314,7 +2313,7 @@ int pc_setpos(dumb_ptr<map_session_data> sd, if (x || y) { if (battle_config.error_log) - PRINTF("stacked (%d,%d)\n", x, y); + PRINTF("stacked (%d,%d)\n"_fmt, x, y); } do { @@ -2915,7 +2914,7 @@ int pc_checkbaselevelup(dumb_ptr<map_session_data> sd) //レベルアップしたのでパーティー情報を更新する //(公平範囲チェック) party_send_movemap(sd); - MAP_LOG_XP(sd, "LEVELUP"); + MAP_LOG_XP(sd, "LEVELUP"_fmt); return 1; } @@ -2971,7 +2970,7 @@ int pc_checkjoblevelup(dumb_ptr<map_session_data> sd) clif_updatestatus(sd, SP::SKILLPOINT); pc_calcstatus(sd, 0); - MAP_LOG_PC(sd, "SKILLPOINTS-UP %d", sd->status.skill_point); + MAP_LOG_PC(sd, "SKILLPOINTS-UP %d"_fmt, sd->status.skill_point); if (sd->status.job_level < 250 && sd->status.job_level < sd->status.base_level * 2) @@ -2992,16 +2991,16 @@ int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp, if (sd->bl_prev == NULL || pc_isdead(sd)) return 0; - earray<const char *, PC_GAINEXP_REASON, PC_GAINEXP_REASON::COUNT> reasons //= + earray<LString, PC_GAINEXP_REASON, PC_GAINEXP_REASON::COUNT> reasons //= {{ - "KILLXP", - "HEALXP", - "SCRIPTXP", - "SHAREXP", + "KILLXP"_s, + "HEALXP"_s, + "SCRIPTXP"_s, + "SHAREXP"_s, /* Insert new types here */ - "UNKNOWNXP" + "UNKNOWNXP"_s }}; - MAP_LOG_PC(sd, "GAINXP %d %d %s", base_exp, job_exp, reasons[reason]); + MAP_LOG_PC(sd, "GAINXP %d %d %s"_fmt, base_exp, job_exp, reasons[reason]); if (!battle_config.multi_level_up && pc_nextbaseafter(sd)) { @@ -3053,7 +3052,7 @@ int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp, if (battle_config.disp_experience) { AString output = STRPRINTF( - "Experienced Gained Base:%d Job:%d", + "Experienced Gained Base:%d Job:%d"_fmt, base_exp, job_exp); clif_displaymessage(sd->sess, output); } @@ -3181,7 +3180,7 @@ int pc_statusup(dumb_ptr<map_session_data> sd, SP type) pc_calcstatus(sd, 0); clif_statusupack(sd, type, 1, val); - MAP_LOG_STATS(sd, "STATUP"); + MAP_LOG_STATS(sd, "STATUP"_fmt); return 0; } @@ -3208,7 +3207,7 @@ int pc_statusup2(dumb_ptr<map_session_data> sd, SP type, int val) clif_updatestatus(sd, type); pc_calcstatus(sd, 0); clif_statusupack(sd, type, 1, val); - MAP_LOG_STATS(sd, "STATUP2"); + MAP_LOG_STATS(sd, "STATUP2"_fmt); return 0; } @@ -3232,7 +3231,7 @@ int pc_skillup(dumb_ptr<map_session_data> sd, SkillID skill_num) clif_skillup(sd, skill_num); clif_updatestatus(sd, SP::SKILLPOINT); clif_skillinfoblock(sd); - MAP_LOG_PC(sd, "SKILLUP %d %d %d", + MAP_LOG_PC(sd, "SKILLUP %d %d %d"_fmt, skill_num, sd->status.skill[skill_num].lv, skill_power(sd, skill_num)); } @@ -3323,7 +3322,7 @@ int pc_resetlvl(dumb_ptr<map_session_data> sd, int type) clif_skillinfoblock(sd); pc_calcstatus(sd, 0); - MAP_LOG_STATS(sd, "STATRESET"); + MAP_LOG_STATS(sd, "STATRESET"_fmt); return 0; } @@ -3401,17 +3400,17 @@ int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd, { if (src->bl_type == BL::PC) { - MAP_LOG_PC(sd, "INJURED-BY PC%d FOR %d", + MAP_LOG_PC(sd, "INJURED-BY PC%d FOR %d"_fmt, src->is_player()->status_key.char_id, damage); } else { - MAP_LOG_PC(sd, "INJURED-BY MOB%d FOR %d", src->bl_id, damage); + MAP_LOG_PC(sd, "INJURED-BY MOB%d FOR %d"_fmt, src->bl_id, damage); } } else - MAP_LOG_PC(sd, "INJURED-BY null FOR %d", damage); + MAP_LOG_PC(sd, "INJURED-BY null FOR %d"_fmt, damage); pc_stop_walking(sd, 3); // 演奏/ダンスの中断 @@ -3437,7 +3436,7 @@ int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd, return 0; } - MAP_LOG_PC(sd, "DEAD%s", ""); + MAP_LOG_PC(sd, "DEAD%s"_fmt, ""_s); // Character is dead! @@ -3452,7 +3451,7 @@ int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd, pc_stop_walking(sd, 0); skill_castcancel(sd, 0); // 詠唱の中止 clif_clearchar(sd, BeingRemoveWhy::DEAD); - pc_setglobalreg(sd, stringish<VarName>("PC_DIE_COUNTER"), ++sd->die_counter); //死にカウンター書き込み + pc_setglobalreg(sd, stringish<VarName>("PC_DIE_COUNTER"_s), ++sd->die_counter); //死にカウンター書き込み skill_status_change_clear(sd, 0); // ステータス異常を解除する clif_updatestatus(sd, SP::HP); pc_calcstatus(sd, 0); @@ -3544,14 +3543,14 @@ int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd, // [Fate] PK death, trigger scripts argrec_t arg[3] = { - {"@killerrid", src->bl_id}, - {"@victimrid", sd->bl_id}, - {"@victimlvl", sd->status.base_level}, + {"@killerrid"_s, src->bl_id}, + {"@victimrid"_s, sd->bl_id}, + {"@victimlvl"_s, sd->status.base_level}, }; - npc_event_doall_l(stringish<ScriptLabel>("OnPCKilledEvent"), sd->bl_id, arg); - npc_event_doall_l(stringish<ScriptLabel>("OnPCKillEvent"), src->bl_id, arg); + npc_event_doall_l(stringish<ScriptLabel>("OnPCKilledEvent"_s), sd->bl_id, arg); + npc_event_doall_l(stringish<ScriptLabel>("OnPCKillEvent"_s), src->bl_id, arg); } - npc_event_doall_l(stringish<ScriptLabel>("OnPCDieEvent"), sd->bl_id, nullptr); + npc_event_doall_l(stringish<ScriptLabel>("OnPCDieEvent"_s), sd->bl_id, nullptr); return 0; } @@ -3762,9 +3761,6 @@ int pc_setparam(dumb_ptr<map_session_data> sd, SP type, int val) */ int pc_heal(dumb_ptr<map_session_data> sd, int hp, int sp) { -// if(battle_config.battle_log) -// PRINTF("heal %d %d\n",hp,sp); - nullpo_ret(sd); if (pc_checkoverhp(sd)) @@ -4139,7 +4135,7 @@ int pc_setglobalreg(dumb_ptr<map_session_data> sd, VarName reg, int val) nullpo_ret(sd); //PC_DIE_COUNTERがスクリプトなどで変更された時の処理 - if (reg == stringish<VarName>("PC_DIE_COUNTER") && sd->die_counter != val) + if (reg == stringish<VarName>("PC_DIE_COUNTER"_s) && sd->die_counter != val) { sd->die_counter = val; pc_calcstatus(sd, 0); @@ -4175,7 +4171,7 @@ int pc_setglobalreg(dumb_ptr<map_session_data> sd, VarName reg, int val) return 0; } if (battle_config.error_log) - PRINTF("pc_setglobalreg : couldn't set %s (GLOBAL_REG_NUM = %d)\n", + PRINTF("pc_setglobalreg : couldn't set %s (GLOBAL_REG_NUM = %d)\n"_fmt, reg, GLOBAL_REG_NUM); return 1; @@ -4244,7 +4240,7 @@ int pc_setaccountreg(dumb_ptr<map_session_data> sd, VarName reg, int val) return 0; } if (battle_config.error_log) - PRINTF("pc_setaccountreg : couldn't set %s (ACCOUNT_REG_NUM = %d)\n", + PRINTF("pc_setaccountreg : couldn't set %s (ACCOUNT_REG_NUM = %d)\n"_fmt, reg, ACCOUNT_REG_NUM); return 1; @@ -4312,7 +4308,7 @@ int pc_setaccountreg2(dumb_ptr<map_session_data> sd, VarName reg, int val) return 0; } if (battle_config.error_log) - PRINTF("pc_setaccountreg2 : couldn't set %s (ACCOUNT_REG2_NUM = %d)\n", + PRINTF("pc_setaccountreg2 : couldn't set %s (ACCOUNT_REG2_NUM = %d)\n"_fmt, reg, ACCOUNT_REG2_NUM); return 1; @@ -4414,7 +4410,7 @@ int pc_equipitem(dumb_ptr<map_session_data> sd, int n, EPOS) EPOS pos = pc_equippoint(sd, n); if (battle_config.battle_log) - PRINTF("equip %d (%d) %x:%x\n", + PRINTF("equip %d (%d) %x:%x\n"_fmt, nameid, n, id->equip, pos); if (!pc_isequip(sd, n) || pos == EPOS::ZERO) { @@ -4546,7 +4542,7 @@ int pc_unequipitem(dumb_ptr<map_session_data> sd, int n, CalcStatus type) // -- moonsoul (if player is berserk then cannot unequip) // if (battle_config.battle_log) - PRINTF("unequip %d %x:%x\n", + PRINTF("unequip %d %x:%x\n"_fmt, n, pc_equippoint(sd, n), sd->status.inventory[n].equip); if (bool(sd->status.inventory[n].equip)) @@ -4804,7 +4800,7 @@ int pc_divorce(dumb_ptr<map_session_data> sd) if (p_sd->status.partner_id != sd->status_key.char_id || sd->status.partner_id != p_sd->status_key.char_id) { - PRINTF("pc_divorce: Illegal partner_id sd=%d p_sd=%d\n", + PRINTF("pc_divorce: Illegal partner_id sd=%d p_sd=%d\n"_fmt, sd->status.partner_id, p_sd->status.partner_id); return -1; } @@ -5265,13 +5261,13 @@ int pc_logout(dumb_ptr<map_session_data> sd) // [fate] Player logs out // Removed because it's buggy, see above. if (sd->cast_tick > tick) { - if (pc_setglobalreg(sd, "MAGIC_CAST_TICK", sd->cast_tick - tick)) + if (pc_setglobalreg(sd, "MAGIC_CAST_TICK"_s, sd->cast_tick - tick)) sd->status.sp = 1; } else #endif - pc_setglobalreg(sd, stringish<VarName>("MAGIC_CAST_TICK"), 0); + pc_setglobalreg(sd, stringish<VarName>("MAGIC_CAST_TICK"_s), 0); - MAP_LOG_STATS(sd, "LOGOUT"); + MAP_LOG_STATS(sd, "LOGOUT"_fmt); return 0; } |