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authorMadCamel <madcamel@gmail.com>2010-04-04 13:48:37 -0400
committerMadCamel <madcamel@gmail.com>2010-04-04 13:48:37 -0400
commit30728fa5dca858af79038878d597ffd24cb1fc26 (patch)
treeed2c7e54c6b70128a9d57ac03b837b32996dc9ed /src/map/pc.c
parent6d2fb0bf050c95a6ea1dbed09c7faef05b77253f (diff)
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Added packet rate limiter and flood prevention system.
The idea behind this is to keep abusive clients from flooding the server. Everything from over-voracious auto pick-up to exploitation of NPC vulnerabilities is mitigated by this. It will also eventually reduce server traffic, load, and possibly lag. Config options in battle_athena.conf: packet_spam_flood (default 30) packet_spam_threshold (default 2) packet_spam_kick (default 1) Each packet type has a specified allowed incoming rate in milliseconds, if this rate is exceeded the packet is ignored. If over 'flood' overruns in 'threshold' seconds are detected, a flood is logged and a kick may be triggered depending on the 'kick' config boolean. The packet rates and flood thresholds have been tested and tweaked on a live server, this should only affect abusive clients. Only extremely abusive clients will trigger a log/kick condition. This probably obsoletes the trade and kick spam code.
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 8d1066d..fd30066 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -961,6 +961,9 @@ int pc_authok (int id, int login_id2, time_t connect_until_time,
sd->trade_reset_due = sd->trades_in = 0;
sd->sit_reset_due = sd->sits_in = 0;
+ memset(sd->flood_rates, 0, sizeof(sd->flood_rates));
+ sd->packet_flood_reset_due = sd->packet_flood_in = 0;
+
// message of the limited time of the account
if (connect_until_time != 0)
{ // don't display if it's unlimited or unknow value