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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-12 22:36:08 -0800 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-12 22:36:08 -0800 |
commit | 608f959900968e83fd25231c72308fc608742dd5 (patch) | |
tree | 33a250f00947d7c83ba50779da466b5f5885db9f /src/map/guild.hpp | |
parent | d8e5c96fbbed5d526dd77d2e427bcb3090bddd58 (diff) | |
download | tmwa-608f959900968e83fd25231c72308fc608742dd5.tar.gz tmwa-608f959900968e83fd25231c72308fc608742dd5.tar.bz2 tmwa-608f959900968e83fd25231c72308fc608742dd5.tar.xz tmwa-608f959900968e83fd25231c72308fc608742dd5.zip |
Remove guilds, finally
If anyone in the future wonders why I did this,
just look at how many lines of code this eliminates.
Diffstat (limited to 'src/map/guild.hpp')
-rw-r--r-- | src/map/guild.hpp | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/src/map/guild.hpp b/src/map/guild.hpp deleted file mode 100644 index 983934c..0000000 --- a/src/map/guild.hpp +++ /dev/null @@ -1,95 +0,0 @@ -// $Id: guild.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ -#ifndef GUILD_HPP -#define GUILD_HPP - -struct map_session_data; -struct mob_data; -struct guild; -struct guild_member; -struct guild_position; -struct guild_castle; - -int guild_skill_get_inf (int id); -int guild_skill_get_sp (int id, int lv); -int guild_skill_get_range (int id); -int guild_skill_get_max (int id); - -int guild_checkskill (struct guild *g, int id); -int guild_checkcastles (struct guild *g); // [MouseJstr] -int guild_isallied (struct guild *g, struct guild_castle *gc); - -void do_init_guild (void); -struct guild *guild_search (int guild_id); -struct guild *guild_searchname (const char *str); -struct guild_castle *guild_castle_search (int gcid); - -struct guild_castle *guild_mapname2gc (const char *mapname); - -struct map_session_data *guild_getavailablesd (struct guild *g); -int guild_getindex (struct guild *g, int account_id, int char_id); -int guild_getposition (struct map_session_data *sd, struct guild *g); -int guild_payexp (struct map_session_data *sd, int exp); - -int guild_create (struct map_session_data *sd, const char *name); -int guild_created (int account_id, int guild_id); -int guild_request_info (int guild_id); -int guild_recv_noinfo (int guild_id); -int guild_recv_info (struct guild *sg); -int guild_npc_request_info (int guild_id, const char *ev); -int guild_invite (struct map_session_data *sd, int account_id); -int guild_reply_invite (struct map_session_data *sd, int guild_id, int flag); -int guild_member_added (int guild_id, int account_id, int char_id, int flag); -int guild_leave (struct map_session_data *sd, int guild_id, - int account_id, int char_id, const char *mes); -int guild_member_leaved (int guild_id, int account_id, int char_id, int flag, - const char *name, const char *mes); -int guild_explusion (struct map_session_data *sd, int guild_id, - int account_id, int char_id, const char *mes); -int guild_skillup (struct map_session_data *sd, int skill_num); -int guild_reqalliance (struct map_session_data *sd, int account_id); -int guild_reply_reqalliance (struct map_session_data *sd, int account_id, - int flag); -int guild_alliance (int guild_id1, int guild_id2, int account_id1, - int account_id2); -int guild_allianceack (int guild_id1, int guild_id2, int account_id1, - int account_id2, int flag, const char *name1, - const char *name2); -int guild_delalliance (struct map_session_data *sd, int guild_id, int flag); -int guild_opposition (struct map_session_data *sd, int char_id); - -int guild_send_memberinfoshort (struct map_session_data *sd, int online); -int guild_recv_memberinfoshort (int guild_id, int account_id, int char_id, - int online, int lv, int class_); -int guild_change_memberposition (int guild_id, int account_id, int char_id, - int idx); -int guild_memberposition_changed (struct guild *g, int idx, int pos); -int guild_change_position (struct map_session_data *sd, int idx, - int mode, int exp_mode, const char *name); -int guild_position_changed (int guild_id, int idx, struct guild_position *p); -int guild_change_notice (struct map_session_data *sd, int guild_id, - const char *mes1, const char *mes2); -int guild_notice_changed (int guild_id, const char *mes1, const char *mes2); -int guild_change_emblem (struct map_session_data *sd, int len, - const char *data); -int guild_emblem_changed (int len, int guild_id, int emblem_id, - const char *data); -int guild_send_message (struct map_session_data *sd, const char *mes, int len); -int guild_recv_message (int guild_id, int account_id, const char *mes, int len); -int guild_skillupack (int guild_id, int skill_num, int account_id); -int guild_break (struct map_session_data *sd, const char *name); -int guild_broken (int guild_id, int flag); - -int guild_addcastleinfoevent (int castle_id, int index, const char *name); -int guild_castledataload (int castle_id, int index); -int guild_castledataloadack (int castle_id, int index, int value); -int guild_castledatasave (int castle_id, int index, int value); -int guild_castledatasaveack (int castle_id, int index, int value); -int guild_castlealldataload (int len, struct guild_castle *gc); - -int guild_agit_start (void); -int guild_agit_end (void); -int guild_agit_break (struct mob_data *md); - -void do_final_guild (void); - -#endif |