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authorBen Longbons <b.r.longbons@gmail.com>2013-02-07 19:38:32 -0800
committerBen Longbons <b.r.longbons@gmail.com>2013-02-07 22:41:23 -0800
commit83b2e0b3ceda907b7186acfcc56c214fc04d9c13 (patch)
treef4dcc8d8b59fd9a633bc2604cc92f0523cc76ee4 /src/map/clif.cpp
parentc67c2b7435a13d7ce17b2075e22dc5c6036f702a (diff)
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Remove some macros
Diffstat (limited to 'src/map/clif.cpp')
-rw-r--r--src/map/clif.cpp300
1 files changed, 149 insertions, 151 deletions
diff --git a/src/map/clif.cpp b/src/map/clif.cpp
index e719430..65b5246 100644
--- a/src/map/clif.cpp
+++ b/src/map/clif.cpp
@@ -32,7 +32,7 @@
#define DUMP_UNKNOWN_PACKET 1
-#define EMOTE_IGNORED 0x0e
+constexpr int EMOTE_IGNORED = 0x0e;
static
const int packet_len_table[0x220] = {
@@ -238,7 +238,7 @@ static
int is_deaf(struct block_list *bl)
{
struct map_session_data *sd = (struct map_session_data *) bl;
- if (!bl || bl->type != BL_PC)
+ if (!bl || bl->type != BL::PC)
return 0;
return sd->special_state.deaf;
}
@@ -271,7 +271,7 @@ void clif_send_sub(struct block_list *bl, const unsigned char *buf, int len,
case AREA_CHAT_WOC:
if (is_deaf(bl)
- && !(bl->type == BL_PC
+ && !(bl->type == BL::PC
&& pc_isGM((struct map_session_data *) src_bl)))
{
clif_emotion_towards(src_bl, bl, EMOTE_IGNORED);
@@ -328,7 +328,7 @@ int clif_send(const uint8_t *buf, int len, struct block_list *bl, SendWho type)
{
nullpo_ret(bl);
- if (bl->type == BL_PC)
+ if (bl->type == BL::PC)
{
struct map_session_data *sd2 = (struct map_session_data *) bl;
if (bool(sd2->status.option & Option::INVISIBILITY))
@@ -389,22 +389,22 @@ int clif_send(const uint8_t *buf, int len, struct block_list *bl, SendWho type)
case AREA_WOSC:
map_foreachinarea(std::bind(clif_send_sub, ph::_1, buf, len, bl, type),
bl->m, bl->x - AREA_SIZE, bl->y - AREA_SIZE,
- bl->x + AREA_SIZE, bl->y + AREA_SIZE, BL_PC);
+ bl->x + AREA_SIZE, bl->y + AREA_SIZE, BL::PC);
break;
case AREA_CHAT_WOC:
map_foreachinarea(std::bind(clif_send_sub, ph::_1, buf, len, bl, AREA_CHAT_WOC),
bl->m, bl->x - (AREA_SIZE), bl->y - (AREA_SIZE),
- bl->x + (AREA_SIZE), bl->y + (AREA_SIZE), BL_PC);
+ bl->x + (AREA_SIZE), bl->y + (AREA_SIZE), BL::PC);
break;
case CHAT_:
case CHAT_WOS:
cd = (struct chat_data *) bl;
- if (bl->type == BL_PC)
+ if (bl->type == BL::PC)
{
sd = (struct map_session_data *) bl;
cd = (struct chat_data *) map_id2bl(sd->chatID);
}
- else if (bl->type != BL_CHAT)
+ else if (bl->type != BL::CHAT)
break;
if (cd == NULL)
break;
@@ -432,7 +432,7 @@ int clif_send(const uint8_t *buf, int len, struct block_list *bl, SendWho type)
case PARTY_WOS: // 自分以外の全パーティーメンバに送信
case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信
case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信
- if (bl->type == BL_PC)
+ if (bl->type == BL::PC)
{
sd = (struct map_session_data *) bl;
if (sd->partyspy > 0)
@@ -652,7 +652,7 @@ int clif_clearflooritem(struct flooritem_data *fitem, int fd)
*
*------------------------------------------
*/
-int clif_clearchar(struct block_list *bl, int type)
+int clif_clearchar(struct block_list *bl, BeingRemoveWhy type)
{
unsigned char buf[16];
@@ -660,16 +660,16 @@ int clif_clearchar(struct block_list *bl, int type)
WBUFW(buf, 0) = 0x80;
WBUFL(buf, 2) = bl->id;
- if (type == 9)
+ if (type == BeingRemoveWhy::DISGUISE)
{
- WBUFB(buf, 6) = 0;
+ WBUFB(buf, 6) = static_cast<uint8_t>(BeingRemoveWhy::GONE);
clif_send(buf, packet_len_table[0x80], bl, AREA);
}
else
{
- WBUFB(buf, 6) = type;
+ WBUFB(buf, 6) = static_cast<uint8_t>(type);
clif_send(buf, packet_len_table[0x80], bl,
- type == 1 ? AREA : AREA_WOS);
+ type == BeingRemoveWhy::DEAD ? AREA : AREA_WOS);
}
return 0;
@@ -681,17 +681,17 @@ void clif_clearchar_delay_sub(timer_id, tick_t, custom_id_t id,
{
struct block_list *bl = (struct block_list *) id;
- clif_clearchar(bl, data);
+ clif_clearchar(bl, static_cast<BeingRemoveWhy>(data));
map_freeblock(bl);
}
-int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type)
+int clif_clearchar_delay(unsigned int tick, struct block_list *bl, BeingRemoveWhy type)
{
struct block_list *tmpbl;
CREATE(tmpbl, struct block_list, 1);
memcpy(tmpbl, bl, sizeof(struct block_list));
- add_timer(tick, clif_clearchar_delay_sub, (custom_id_t) tmpbl, type);
+ add_timer(tick, clif_clearchar_delay_sub, (custom_id_t) tmpbl, static_cast<uint8_t>(type));
return 0;
}
@@ -700,13 +700,13 @@ int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type)
*
*------------------------------------------
*/
-int clif_clearchar_id(int id, int type, int fd)
+int clif_clearchar_id(int id, BeingRemoveWhy type, int fd)
{
unsigned char buf[16];
WBUFW(buf, 0) = 0x80;
WBUFL(buf, 2) = id;
- WBUFB(buf, 6) = type;
+ WBUFB(buf, 6) = static_cast<uint8_t>(type);
memcpy(WFIFOP(fd, 0), buf, 7);
WFIFOSET(fd, packet_len_table[0x80]);
@@ -1082,7 +1082,7 @@ int clif_spawnmob(struct mob_data *md)
WBUFW(buf, 0) = 0x7c;
WBUFL(buf, 2) = md->bl.id;
- WBUFW(buf, 6) = md->stats[MOB_SPEED];
+ WBUFW(buf, 6) = md->stats[mob_stat::SPEED];
WBUFW(buf, 8) = uint16_t(md->opt1);
WBUFW(buf, 10) = uint16_t(md->opt2);
WBUFW(buf, 12) = uint16_t(md->option);
@@ -1152,7 +1152,7 @@ int clif_movechar(struct map_session_data *sd)
clif_send(buf, len, &sd->bl, AREA_WOS);
if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
- clif_changelook(&sd->bl, LOOK_CLOTHES_COLOR,
+ clif_changelook(&sd->bl, LOOK::CLOTHES_COLOR,
sd->status.clothes_color);
return 0;
@@ -1867,121 +1867,121 @@ int clif_updatestatus(struct map_session_data *sd, SP type)
switch (type)
{
// 00b0
- case SP_WEIGHT:
+ case SP::WEIGHT:
pc_checkweighticon(sd);
// is this because pc_checkweighticon can send other packets?
WFIFOW(fd, 0) = 0xb0;
WFIFOW(fd, 2) = uint16_t(type);
WFIFOL(fd, 4) = sd->weight;
break;
- case SP_MAXWEIGHT:
+ case SP::MAXWEIGHT:
WFIFOL(fd, 4) = sd->max_weight;
break;
- case SP_SPEED:
+ case SP::SPEED:
WFIFOL(fd, 4) = sd->speed;
break;
- case SP_BASELEVEL:
+ case SP::BASELEVEL:
WFIFOL(fd, 4) = sd->status.base_level;
break;
- case SP_JOBLEVEL:
+ case SP::JOBLEVEL:
WFIFOL(fd, 4) = 0;
break;
- case SP_STATUSPOINT:
+ case SP::STATUSPOINT:
WFIFOL(fd, 4) = sd->status.status_point;
break;
- case SP_SKILLPOINT:
+ case SP::SKILLPOINT:
WFIFOL(fd, 4) = sd->status.skill_point;
break;
- case SP_HIT:
+ case SP::HIT:
WFIFOL(fd, 4) = sd->hit;
break;
- case SP_FLEE1:
+ case SP::FLEE1:
WFIFOL(fd, 4) = sd->flee;
break;
- case SP_FLEE2:
+ case SP::FLEE2:
WFIFOL(fd, 4) = sd->flee2 / 10;
break;
- case SP_MAXHP:
+ case SP::MAXHP:
WFIFOL(fd, 4) = sd->status.max_hp;
break;
- case SP_MAXSP:
+ case SP::MAXSP:
WFIFOL(fd, 4) = sd->status.max_sp;
break;
- case SP_HP:
+ case SP::HP:
WFIFOL(fd, 4) = sd->status.hp;
break;
- case SP_SP:
+ case SP::SP:
WFIFOL(fd, 4) = sd->status.sp;
break;
- case SP_ASPD:
+ case SP::ASPD:
WFIFOL(fd, 4) = sd->aspd;
break;
- case SP_ATK1:
+ case SP::ATK1:
WFIFOL(fd, 4) = sd->base_atk + sd->watk;
break;
- case SP_DEF1:
+ case SP::DEF1:
WFIFOL(fd, 4) = sd->def;
break;
- case SP_MDEF1:
+ case SP::MDEF1:
WFIFOL(fd, 4) = sd->mdef;
break;
- case SP_ATK2:
+ case SP::ATK2:
WFIFOL(fd, 4) = sd->watk2;
break;
- case SP_DEF2:
+ case SP::DEF2:
WFIFOL(fd, 4) = sd->def2;
break;
- case SP_MDEF2:
+ case SP::MDEF2:
WFIFOL(fd, 4) = sd->mdef2;
break;
- case SP_CRITICAL:
+ case SP::CRITICAL:
WFIFOL(fd, 4) = sd->critical / 10;
break;
- case SP_MATK1:
+ case SP::MATK1:
WFIFOL(fd, 4) = sd->matk1;
break;
- case SP_MATK2:
+ case SP::MATK2:
WFIFOL(fd, 4) = sd->matk2;
break;
- case SP_ZENY:
+ case SP::ZENY:
trade_verifyzeny(sd);
WFIFOW(fd, 0) = 0xb1;
if (sd->status.zeny < 0)
sd->status.zeny = 0;
WFIFOL(fd, 4) = sd->status.zeny;
break;
- case SP_BASEEXP:
+ case SP::BASEEXP:
WFIFOW(fd, 0) = 0xb1;
WFIFOL(fd, 4) = sd->status.base_exp;
break;
- case SP_JOBEXP:
+ case SP::JOBEXP:
WFIFOW(fd, 0) = 0xb1;
WFIFOL(fd, 4) = sd->status.job_exp;
break;
- case SP_NEXTBASEEXP:
+ case SP::NEXTBASEEXP:
WFIFOW(fd, 0) = 0xb1;
WFIFOL(fd, 4) = pc_nextbaseexp(sd);
break;
- case SP_NEXTJOBEXP:
+ case SP::NEXTJOBEXP:
WFIFOW(fd, 0) = 0xb1;
WFIFOL(fd, 4) = pc_nextjobexp(sd);
break;
// 00be 終了
- case SP_USTR:
- case SP_UAGI:
- case SP_UVIT:
- case SP_UINT:
- case SP_UDEX:
- case SP_ULUK:
+ case SP::USTR:
+ case SP::UAGI:
+ case SP::UVIT:
+ case SP::UINT:
+ case SP::UDEX:
+ case SP::ULUK:
WFIFOW(fd, 0) = 0xbe;
WFIFOB(fd, 4) = pc_need_status_point(sd, usp_to_sp(type));
len = 5;
break;
// 013a 終了
- case SP_ATTACKRANGE:
+ case SP::ATTACKRANGE:
WFIFOW(fd, 0) = 0x13a;
WFIFOW(fd, 2) = (sd->attack_spell_override)
? sd->attack_spell_range : sd->attackrange;
@@ -1989,12 +1989,12 @@ int clif_updatestatus(struct map_session_data *sd, SP type)
break;
// 0141 終了
- case SP_STR:
- case SP_AGI:
- case SP_VIT:
- case SP_INT:
- case SP_DEX:
- case SP_LUK:
+ case SP::STR:
+ case SP::AGI:
+ case SP::VIT:
+ case SP::INT:
+ case SP::DEX:
+ case SP::LUK:
{
ATTR attr = sp_to_attr(type);
WFIFOW(fd, 0) = 0x141;
@@ -2005,7 +2005,7 @@ int clif_updatestatus(struct map_session_data *sd, SP type)
}
break;
- case SP_GM:
+ case SP::GM:
WFIFOL(fd, 4) = pc_isGM(sd);
break;
@@ -2037,18 +2037,18 @@ int clif_changelook_towards(struct block_list *bl, LOOK type, int val,
nullpo_ret(bl);
- if (bl->type == BL_PC)
+ if (bl->type == BL::PC)
sd = (struct map_session_data *) bl;
if (sd && bool(sd->status.option & Option::INVISIBILITY))
return 0;
if (sd
- && (type == LOOK_WEAPON || type == LOOK_SHIELD || type >= LOOK_SHOES))
+ && (type == LOOK::WEAPON || type == LOOK::SHIELD || type >= LOOK::SHOES))
{
WBUFW(buf, 0) = 0x1d7;
WBUFL(buf, 2) = bl->id;
- if (type >= LOOK_SHOES)
+ if (type >= LOOK::SHOES)
{
EQUIP equip_point = equip_points[type];
@@ -2139,17 +2139,17 @@ int clif_initialstatus(struct map_session_data *sd)
WFIFOW(fd, 2) = sd->status.status_point;
WFIFOB(fd, 4) = min(sd->status.attrs[ATTR::STR], 255);
- WFIFOB(fd, 5) = pc_need_status_point(sd, SP_STR);
+ WFIFOB(fd, 5) = pc_need_status_point(sd, SP::STR);
WFIFOB(fd, 6) = min(sd->status.attrs[ATTR::AGI], 255);
- WFIFOB(fd, 7) = pc_need_status_point(sd, SP_AGI);
+ WFIFOB(fd, 7) = pc_need_status_point(sd, SP::AGI);
WFIFOB(fd, 8) = min(sd->status.attrs[ATTR::VIT], 255);
- WFIFOB(fd, 9) = pc_need_status_point(sd, SP_VIT);
+ WFIFOB(fd, 9) = pc_need_status_point(sd, SP::VIT);
WFIFOB(fd, 10) = min(sd->status.attrs[ATTR::INT], 255);
- WFIFOB(fd, 11) = pc_need_status_point(sd, SP_INT);
+ WFIFOB(fd, 11) = pc_need_status_point(sd, SP::INT);
WFIFOB(fd, 12) = min(sd->status.attrs[ATTR::DEX], 255);
- WFIFOB(fd, 13) = pc_need_status_point(sd, SP_DEX);
+ WFIFOB(fd, 13) = pc_need_status_point(sd, SP::DEX);
WFIFOB(fd, 14) = min(sd->status.attrs[ATTR::LUK], 255);
- WFIFOB(fd, 15) = pc_need_status_point(sd, SP_LUK);
+ WFIFOB(fd, 15) = pc_need_status_point(sd, SP::LUK);
WFIFOW(fd, 16) = sd->base_atk + sd->watk;
WFIFOW(fd, 18) = sd->watk2; //atk bonus
@@ -2168,15 +2168,15 @@ int clif_initialstatus(struct map_session_data *sd)
WFIFOSET(fd, packet_len_table[0xbd]);
- clif_updatestatus(sd, SP_STR);
- clif_updatestatus(sd, SP_AGI);
- clif_updatestatus(sd, SP_VIT);
- clif_updatestatus(sd, SP_INT);
- clif_updatestatus(sd, SP_DEX);
- clif_updatestatus(sd, SP_LUK);
+ clif_updatestatus(sd, SP::STR);
+ clif_updatestatus(sd, SP::AGI);
+ clif_updatestatus(sd, SP::VIT);
+ clif_updatestatus(sd, SP::INT);
+ clif_updatestatus(sd, SP::DEX);
+ clif_updatestatus(sd, SP::LUK);
- clif_updatestatus(sd, SP_ATTACKRANGE);
- clif_updatestatus(sd, SP_ASPD);
+ clif_updatestatus(sd, SP::ATTACKRANGE);
+ clif_updatestatus(sd, SP::ASPD);
return 0;
}
@@ -2681,7 +2681,7 @@ int clif_storageclose(struct map_session_data *sd)
void clif_changelook_accessories(struct block_list *bl,
struct map_session_data *dest)
{
- for (LOOK i = LOOK_SHOES; i < LOOK::COUNT; i = LOOK(uint8_t(i) + 1))
+ for (LOOK i = LOOK::SHOES; i < LOOK::COUNT; i = LOOK(uint8_t(i) + 1))
clif_changelook_towards(bl, i, 0, dest);
}
@@ -2716,7 +2716,7 @@ void clif_getareachar_pc(struct map_session_data *sd,
}
if (battle_config.save_clothcolor == 1 && dstsd->status.clothes_color > 0)
- clif_changelook(&dstsd->bl, LOOK_CLOTHES_COLOR,
+ clif_changelook(&dstsd->bl, LOOK::CLOTHES_COLOR,
dstsd->status.clothes_color);
clif_changelook_accessories(&sd->bl, dstsd);
@@ -2770,7 +2770,7 @@ int clif_fixmobpos(struct mob_data *md)
nullpo_ret(md);
- if (md->state.state == MS_WALK)
+ if (md->state.state == MS::WALK)
{
len = clif_mob007b(md, buf);
clif_send(buf, len, &md->bl, AREA);
@@ -2852,7 +2852,7 @@ void clif_getareachar_mob(struct map_session_data *sd, struct mob_data *md)
nullpo_retv(sd);
nullpo_retv(md);
- if (md->state.state == MS_WALK)
+ if (md->state.state == MS::WALK)
{
len = clif_mob007b(md, static_cast<uint8_t *>(WFIFOP(sd->fd, 0)));
WFIFOSET(sd->fd, len);
@@ -2906,18 +2906,18 @@ void clif_getareachar(struct block_list *bl, struct map_session_data *sd)
switch (bl->type)
{
- case BL_PC:
+ case BL::PC:
if (sd == (struct map_session_data *) bl)
break;
clif_getareachar_pc(sd, (struct map_session_data *) bl);
break;
- case BL_NPC:
+ case BL::NPC:
clif_getareachar_npc(sd, (struct npc_data *) bl);
break;
- case BL_MOB:
+ case BL::MOB:
clif_getareachar_mob(sd, (struct mob_data *) bl);
break;
- case BL_ITEM:
+ case BL::ITEM:
clif_getareachar_item(sd, (struct flooritem_data *) bl);
break;
default:
@@ -2941,22 +2941,22 @@ void clif_pcoutsight(struct block_list *bl, struct map_session_data *sd)
switch (bl->type)
{
- case BL_PC:
+ case BL::PC:
dstsd = (struct map_session_data *) bl;
if (sd != dstsd)
{
- clif_clearchar_id(dstsd->bl.id, 0, sd->fd);
- clif_clearchar_id(sd->bl.id, 0, dstsd->fd);
+ clif_clearchar_id(dstsd->bl.id, BeingRemoveWhy::GONE, sd->fd);
+ clif_clearchar_id(sd->bl.id, BeingRemoveWhy::GONE, dstsd->fd);
}
break;
- case BL_NPC:
+ case BL::NPC:
if (((struct npc_data *) bl)->npc_class != INVISIBLE_CLASS)
- clif_clearchar_id(bl->id, 0, sd->fd);
+ clif_clearchar_id(bl->id, BeingRemoveWhy::GONE, sd->fd);
break;
- case BL_MOB:
- clif_clearchar_id(bl->id, 0, sd->fd);
+ case BL::MOB:
+ clif_clearchar_id(bl->id, BeingRemoveWhy::GONE, sd->fd);
break;
- case BL_ITEM:
+ case BL::ITEM:
clif_clearflooritem((struct flooritem_data *) bl, sd->fd);
break;
}
@@ -2975,7 +2975,7 @@ void clif_pcinsight(struct block_list *bl, struct map_session_data *sd)
switch (bl->type)
{
- case BL_PC:
+ case BL::PC:
dstsd = (struct map_session_data *) bl;
if (sd != dstsd)
{
@@ -2983,13 +2983,13 @@ void clif_pcinsight(struct block_list *bl, struct map_session_data *sd)
clif_getareachar_pc(dstsd, sd);
}
break;
- case BL_NPC:
+ case BL::NPC:
clif_getareachar_npc(sd, (struct npc_data *) bl);
break;
- case BL_MOB:
+ case BL::MOB:
clif_getareachar_mob(sd, (struct mob_data *) bl);
break;
- case BL_ITEM:
+ case BL::ITEM:
clif_getareachar_item(sd, (struct flooritem_data *) bl);
break;
}
@@ -3006,9 +3006,9 @@ void clif_moboutsight(struct block_list *bl, struct mob_data *md)
nullpo_retv(bl);
nullpo_retv(md);
- if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
+ if (bl->type == BL::PC && (sd = (struct map_session_data *) bl))
{
- clif_clearchar_id(md->bl.id, 0, sd->fd);
+ clif_clearchar_id(md->bl.id, BeingRemoveWhy::GONE, sd->fd);
}
}
@@ -3023,7 +3023,7 @@ void clif_mobinsight(struct block_list *bl, struct mob_data *md)
nullpo_retv(bl);
nullpo_retv(md);
- if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
+ if (bl->type == BL::PC && (sd = (struct map_session_data *) bl))
{
clif_getareachar_mob(sd, md);
}
@@ -3093,7 +3093,7 @@ int clif_skillinfoblock(struct map_session_data *sd)
WFIFOW(fd, len + 2) = skill_get_inf(id);
WFIFOW(fd, len + 4) = uint16_t(
skill_db[i].poolflags
- | (sd->status.skill[i].flags & SKILL_POOL_ACTIVATED));
+ | (sd->status.skill[i].flags & SkillFlags::POOL_ACTIVATED));
WFIFOW(fd, len + 6) = sd->status.skill[i].lv;
WFIFOW(fd, len + 8) = skill_get_sp(id, sd->status.skill[i].lv);
range = skill_get_range(id, sd->status.skill[i].lv);
@@ -3648,7 +3648,7 @@ void clif_emotion_towards(struct block_list *bl,
nullpo_retv(bl);
nullpo_retv(target);
- if (target->type != BL_PC)
+ if (target->type != BL::PC)
return;
WBUFW(buf, 0) = 0xc0;
@@ -3825,10 +3825,10 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
// loadendack時
// next exp
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
+ clif_updatestatus(sd, SP::NEXTBASEEXP);
+ clif_updatestatus(sd, SP::NEXTJOBEXP);
// skill point
- clif_updatestatus(sd, SP_SKILLPOINT);
+ clif_updatestatus(sd, SP::SKILLPOINT);
// item
clif_itemlist(sd);
clif_equiplist(sd);
@@ -3848,8 +3848,8 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
clif_spawnpc(sd); // spawn
// weight max , now
- clif_updatestatus(sd, SP_MAXWEIGHT);
- clif_updatestatus(sd, SP_WEIGHT);
+ clif_updatestatus(sd, SP::MAXWEIGHT);
+ clif_updatestatus(sd, SP::WEIGHT);
// pvp
if (sd->pvp_timer != -1 && !battle_config.pk_mode)
@@ -3874,13 +3874,13 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
sd->state.connect_new = 0;
// view equipment item
- clif_changelook(&sd->bl, LOOK_WEAPON, 0);
+ clif_changelook(&sd->bl, LOOK::WEAPON, 0);
if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
- clif_changelook(&sd->bl, LOOK_CLOTHES_COLOR,
+ clif_changelook(&sd->bl, LOOK::CLOTHES_COLOR,
sd->status.clothes_color);
if (battle_config.muting_players && sd->status.manner < 0)
- skill_status_change_start(&sd->bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0);
+ skill_status_change_start(&sd->bl, StatusChange::SC_NOCHAT, 0, 0, 0, 0, 0, 0);
// option
clif_changeoption(&sd->bl);
@@ -3889,12 +3889,12 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
if (bool(sd->status.inventory[i].equip)
&& bool(sd->status.inventory[i].equip & EPOS::WEAPON)
&& sd->status.inventory[i].broken == 1)
- skill_status_change_start(&sd->bl, SC_BROKNWEAPON, 0, 0, 0, 0, 0,
+ skill_status_change_start(&sd->bl, StatusChange::SC_BROKNWEAPON, 0, 0, 0, 0, 0,
0);
if (bool(sd->status.inventory[i].equip)
&& bool(sd->status.inventory[i].equip & EPOS::MISC1)
&& sd->status.inventory[i].broken == 1)
- skill_status_change_start(&sd->bl, SC_BROKNARMOR, 0, 0, 0, 0, 0,
+ skill_status_change_start(&sd->bl, StatusChange::SC_BROKNARMOR, 0, 0, 0, 0, 0,
0);
}
@@ -3902,7 +3902,7 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
map_foreachinarea(std::bind(clif_getareachar, ph::_1, sd), sd->bl.m, sd->bl.x - AREA_SIZE,
sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE,
- sd->bl.y + AREA_SIZE, BL_NUL);
+ sd->bl.y + AREA_SIZE, BL::NUL);
}
/*==========================================
@@ -3932,7 +3932,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
@@ -3946,9 +3946,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd)
return;
// ステータス異常やハイディング中(トンネルドライブ無)で動けない
- if ((bool(sd->opt1) && sd->opt1 != (Opt1::_stone6))
- || sd->sc_data[SC_ANKLE].timer != -1 //アンクルスネア
- )
+ if (bool(sd->opt1) && sd->opt1 != (Opt1::_stone6))
return;
if (sd->invincible_timer != -1)
@@ -4021,7 +4019,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd)
switch (bl->type)
{
- case BL_PC:
+ case BL::PC:
{
struct map_session_data *ssd = (struct map_session_data *) bl;
@@ -4073,7 +4071,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd)
}
break;
- case BL_NPC:
+ case BL::NPC:
memcpy(WFIFOP(fd, 6), ((struct npc_data *) bl)->name, 24);
{
char *start = (char *)WFIFOP(fd, 6);
@@ -4088,7 +4086,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd)
}
WFIFOSET(fd, packet_len_table[0x95]);
break;
- case BL_MOB:
+ case BL::MOB:
{
struct mob_data *md = (struct mob_data *) bl;
@@ -4131,7 +4129,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data *sd)
}
if (is_atcommand(fd, sd, message, 0)
- || (sd->sc_data[SC_NOCHAT].timer != -1)) //チャット禁止
+ || (sd->sc_data[StatusChange::SC_NOCHAT].timer != -1)) //チャット禁止
{
free(buf);
return;
@@ -4228,7 +4226,7 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd)
nullpo_retv(sd);
if (battle_config.basic_skill_check == 0
- || pc_checkskill(sd, NV_EMOTE) >= 1)
+ || pc_checkskill(sd, SkillID::NV_EMOTE) >= 1)
{
WBUFW(buf, 0) = 0xc0;
WBUFL(buf, 2) = sd->bl.id;
@@ -4266,7 +4264,7 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
if (sd->npc_id != 0
@@ -4337,13 +4335,10 @@ void clif_parse_Restart(int fd, struct map_session_data *sd)
pc_setrestartvalue(sd, 3);
pc_setpos(sd, sd->status.save_point.map,
sd->status.save_point.x, sd->status.save_point.y,
- 2);
+ BeingRemoveWhy::QUIT);
}
break;
case 0x01:
- /*if (!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == Opt2::BLIND))))
- * return; */
-
/* Rovert's Prevent logout option - Fixed [Valaris] */
if ((battle_config.prevent_logout
&& (gettick() - sd->canlog_tick) >= 10000)
@@ -4389,7 +4384,7 @@ void clif_parse_Wis(int fd, struct map_session_data *sd)
}
if (is_atcommand(fd, sd, message, 0)
- || (sd->sc_data[SC_NOCHAT].timer != -1))
+ || (sd->sc_data[StatusChange::SC_NOCHAT].timer != -1))
{
free(buf);
return;
@@ -4472,13 +4467,13 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
if (sd->npc_id != 0
|| sd->opt1 != Opt1::ZERO
- || sd->sc_data[SC_NOCHAT].timer != -1) //会話禁止
+ || sd->sc_data[StatusChange::SC_NOCHAT].timer != -1) //会話禁止
return;
if (fitem == NULL || fitem->bl.m != sd->bl.m)
@@ -4507,7 +4502,7 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
if (map[sd->bl.m].flag.no_player_drops)
@@ -4539,12 +4534,12 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
if (sd->npc_id != 0
|| sd->opt1 != Opt1::ZERO
- || sd->sc_data[SC_NOCHAT].timer != -1) //会話禁止
+ || sd->sc_data[StatusChange::SC_NOCHAT].timer != -1) //会話禁止
return;
if (sd->invincible_timer != -1)
@@ -4566,7 +4561,7 @@ void clif_parse_EquipItem(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
index = RFIFOW(fd, 2) - 2;
@@ -4607,14 +4602,14 @@ void clif_parse_UnequipItem(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
index = RFIFOW(fd, 2) - 2;
- if (sd->status.inventory[index].broken == 1 && sd->sc_data[SC_BROKNWEAPON].timer != -1)
- skill_status_change_end(&sd->bl, SC_BROKNWEAPON, -1);
- if (sd->status.inventory[index].broken == 1 && sd->sc_data[SC_BROKNARMOR].timer != -1)
- skill_status_change_end(&sd->bl, SC_BROKNARMOR, -1);
+ if (sd->status.inventory[index].broken == 1 && sd->sc_data[StatusChange::SC_BROKNWEAPON].timer != -1)
+ skill_status_change_end(&sd->bl, StatusChange::SC_BROKNWEAPON, -1);
+ if (sd->status.inventory[index].broken == 1 && sd->sc_data[StatusChange::SC_BROKNARMOR].timer != -1)
+ skill_status_change_end(&sd->bl, StatusChange::SC_BROKNARMOR, -1);
if (sd->npc_id != 0
|| sd->opt1 != Opt1::ZERO)
@@ -4633,7 +4628,7 @@ void clif_parse_NpcClicked(int fd, struct map_session_data *sd)
if (pc_isdead(sd))
{
- clif_clearchar_area(&sd->bl, 1);
+ clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
return;
}
if (sd->npc_id != 0)
@@ -4697,7 +4692,7 @@ void clif_parse_TradeRequest(int, struct map_session_data *sd)
nullpo_retv(sd);
if (battle_config.basic_skill_check == 0
- || pc_checkskill(sd, NV_TRADE) >= 1)
+ || pc_checkskill(sd, SkillID::NV_TRADE) >= 1)
{
trade_traderequest(sd, RFIFOL(sd->fd, 2));
}
@@ -4937,7 +4932,7 @@ static
void clif_parse_CreateParty(int fd, struct map_session_data *sd)
{
if (battle_config.basic_skill_check == 0
- || pc_checkskill(sd, NV_PARTY) >= 2)
+ || pc_checkskill(sd, SkillID::NV_PARTY) >= 2)
{
party_create(sd, (const char *)RFIFOP(fd, 2));
}
@@ -4969,7 +4964,7 @@ static
void clif_parse_ReplyPartyInvite(int fd, struct map_session_data *sd)
{
if (battle_config.basic_skill_check == 0
- || pc_checkskill(sd, NV_PARTY) >= 1)
+ || pc_checkskill(sd, SkillID::NV_PARTY) >= 1)
{
party_reply_invite(sd, RFIFOL(fd, 2), RFIFOL(fd, 6));
}
@@ -5034,7 +5029,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data *sd)
}
if (is_atcommand(fd, sd, message, 0)
- || (sd->sc_data[SC_NOCHAT].timer != -1)) //チャット禁止
+ || (sd->sc_data[StatusChange::SC_NOCHAT].timer != -1)) //チャット禁止
{
free(buf);
return;
@@ -5741,9 +5736,12 @@ int clif_check_packet_flood(int fd, int cmd)
return 0;
}
-#define WARN_MALFORMED_MSG(sd, msg) \
- PRINTF("clif_validate_chat(): %s (ID %d) sent a malformed" \
- " message: %s.\n", sd->status.name, sd->status.account_id, msg)
+inline
+void WARN_MALFORMED_MSG(struct map_session_data *sd, const char *msg)
+{
+ PRINTF("clif_validate_chat(): %s (ID %d) sent a malformed message: %s.\n",
+ sd->status.name, sd->status.account_id, msg);
+}
/**
* Validate message integrity (inspired by upstream source (eAthena)).
*