diff options
author | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 16:16:25 -0700 |
---|---|---|
committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 17:03:31 -0700 |
commit | 41974ae5265fbc23a06f276f9e008d5dad020e0b (patch) | |
tree | 9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/clif.cpp | |
parent | 21742909143df9159b2401c3e2a39cc0b2bad620 (diff) | |
download | tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.gz tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.bz2 tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.xz tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.zip |
Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status':
Untracked files:
(use "git add <file>..." to include in what will be committed)
src/map/magic-interpreter-lexer.c
src/map/magic-interpreter-parser.c
src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/clif.cpp')
-rw-r--r-- | src/map/clif.cpp | 10332 |
1 files changed, 10332 insertions, 0 deletions
diff --git a/src/map/clif.cpp b/src/map/clif.cpp new file mode 100644 index 0000000..2d6ddf1 --- /dev/null +++ b/src/map/clif.cpp @@ -0,0 +1,10332 @@ +// $Id: clif.c 164 2004-10-01 16:46:58Z $ + +#define DUMP_UNKNOWN_PACKET 1 + +#include <stdio.h> +#include <ctype.h> +#include <stdlib.h> +#include <string.h> +#include <stdarg.h> +#include <sys/types.h> +#ifdef LCCWIN32 +#include <winsock.h> +#else +#include <unistd.h> +#include <sys/socket.h> +#include <netinet/in.h> +#include <arpa/inet.h> +#endif +#include <time.h> + +#include "../common/socket.hpp" +#include "../common/timer.hpp" +#include "../common/version.hpp" +#include "../common/nullpo.hpp" +#include "../common/md5calc.hpp" +#include "../common/mt_rand.hpp" + +#include "atcommand.hpp" +#include "battle.hpp" +#include "chat.hpp" +#include "chrif.hpp" +#include "clif.hpp" +#include "guild.hpp" +#include "intif.hpp" +#include "itemdb.hpp" +#include "magic.hpp" +#include "map.hpp" +#include "mob.hpp" +#include "npc.hpp" +#include "party.hpp" +#include "pc.hpp" +#include "script.hpp" +#include "skill.hpp" +#include "storage.hpp" +#include "tmw.hpp" +#include "trade.hpp" + +#ifdef MEMWATCH +#include "memwatch.hpp" +#endif + +#define STATE_BLIND 0x10 +#define EMOTE_IGNORED 0x0e + +static const int packet_len_table[0x220] = { + 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +//#0x0040 + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, -1, 55, 17, 3, 37, 46, -1, 23, -1, 3, 108, 3, 2, + 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6, +//#0x0080 + 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0, // 0x8b unknown... size 2 or 23? + 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6, + 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6, + 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3, +//#0x00C0 + 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27, + 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1, + 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2, + 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10, + +//#0x0100 + 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1, + 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16, + 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1, + 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26, +//#0x0140 + 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6, + 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42, + -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14, 186, 182, + 14, 30, 10, 3, -1, 6, 106, -1, 4, 5, 4, -1, 6, 7, -1, -1, +//#0x0180 + 6, 3, 106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6, + 90, 86, 24, 6, 30, 102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6, + 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4, + 11, 7, -1, 67, 12, 18, 114, 6, 3, 6, 26, 26, 26, 26, 2, 3, +//#0x01C0, Set 0x1d5=-1 + 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 30, 6, 28, + 8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6, + 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1, + -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10, +//#0x200 + 26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 19, 10, -1, 24, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +// local define +enum +{ + ALL_CLIENT, + ALL_SAMEMAP, + AREA, + AREA_WOS, + AREA_WOC, + AREA_WOSC, + AREA_CHAT_WOC, + CHAT, + CHAT_WOS, + PARTY, + PARTY_WOS, + PARTY_SAMEMAP, + PARTY_SAMEMAP_WOS, + PARTY_AREA, + PARTY_AREA_WOS, + GUILD, + GUILD_WOS, + GUILD_SAMEMAP, // [Valaris] + GUILD_SAMEMAP_WOS, + GUILD_AREA, + GUILD_AREA_WOS, // end additions [Valaris] + SELF +}; + +#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; } +#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); } + +#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); } +#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); } + +static char map_ip_str[16]; +static in_addr_t map_ip; +static int map_port = 5121; +int map_fd; +char talkie_mes[80]; + +/*========================================== + * map鯖のip設定 + *------------------------------------------ + */ +void clif_setip (char *ip) +{ + memcpy (map_ip_str, ip, 16); + map_ip = inet_addr (map_ip_str); +} + +/*========================================== + * map鯖のport設定 + *------------------------------------------ + */ +void clif_setport (int port) +{ + map_port = port; +} + +/*========================================== + * map鯖のip読み出し + *------------------------------------------ + */ +in_addr_t clif_getip (void) +{ + return map_ip; +} + +/*========================================== + * map鯖のport読み出し + *------------------------------------------ + */ +int clif_getport (void) +{ + return map_port; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_countusers (void) +{ + int users = 0, i; + struct map_session_data *sd; + + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) && sd + && sd->state.auth && !(battle_config.hide_GM_session + && pc_isGM (sd))) + users++; + } + return users; +} + +/*========================================== + * 全てのclientに対してfunc()実行 + *------------------------------------------ + */ +int clif_foreachclient (int (*func) (struct map_session_data *, va_list), ...) +{ + int i; + va_list ap; + struct map_session_data *sd; + + va_start (ap, func); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) && sd + && sd->state.auth) + func (sd, ap); + } + va_end (ap); + return 0; +} + +static int is_deaf (struct block_list *bl) +{ + struct map_session_data *sd = (struct map_session_data *) bl; + if (!bl || bl->type != BL_PC) + return 0; + return sd->special_state.deaf; +} + +static void clif_emotion_towards (struct block_list *bl, + struct block_list *target, int type); + +static char *clif_validate_chat (struct map_session_data *sd, int type, + char **message, size_t *message_len); + +/*========================================== + * clif_sendでAREA*指定時用 + *------------------------------------------ + */ +int clif_send_sub (struct block_list *bl, va_list ap) +{ + unsigned char *buf; + int len; + struct block_list *src_bl; + int type; + struct map_session_data *sd; + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + nullpo_retr (0, sd = (struct map_session_data *) bl); + + buf = va_arg (ap, unsigned char *); + len = va_arg (ap, int); + nullpo_retr (0, src_bl = va_arg (ap, struct block_list *)); + type = va_arg (ap, int); + + switch (type) + { + case AREA_WOS: + if (bl && bl == src_bl) + return 0; + break; + + case AREA_CHAT_WOC: + if (is_deaf (bl) + && !(bl->type == BL_PC + && pc_isGM ((struct map_session_data *) src_bl))) + { + clif_emotion_towards (src_bl, bl, EMOTE_IGNORED); + return 0; + } + /* fall through... */ + case AREA_WOC: + if ((sd && sd->chatID) || (bl && bl == src_bl)) + return 0; + + break; + case AREA_WOSC: + if ((sd) && sd->chatID + && sd->chatID == ((struct map_session_data *) src_bl)->chatID) + return 0; + break; + } + + if (session[sd->fd] != NULL) + { + if (WFIFOP (sd->fd, 0) == buf) + { + printf ("WARNING: Invalid use of clif_send function\n"); + printf + (" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", + WBUFW (buf, 0)); + printf (" Please correct your code.\n"); + // don't send to not move the pointer of the packet for next sessions in the loop + } + else + { + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_send (unsigned char *buf, int len, struct block_list *bl, int type) +{ + int i; + struct map_session_data *sd; + struct chat_data *cd; + struct party *p = NULL; + struct guild *g = NULL; + int x0 = 0, x1 = 0, y0 = 0, y1 = 0; + + if (type != ALL_CLIENT) + { + nullpo_retr (0, bl); + + if (bl->type == BL_PC) + { + struct map_session_data *sd = (struct map_session_data *) bl; + if (sd->status.option & OPTION_INVISIBILITY) + { + // Obscure hidden GMs + + switch (type) + { + case AREA: + case AREA_WOC: + type = SELF; + break; + + case AREA_WOS: + case AREA_WOSC: + return 1; + + default: + break; + } + } + } + } + + switch (type) + { + case ALL_CLIENT: // 全クライアントに送信 + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL + && sd->state.auth) + { + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (i, 0), buf, len); + WFIFOSET (i, len); + } + } + } + break; + case ALL_SAMEMAP: // 同じマップの全クライアントに送信 + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL + && sd->state.auth && sd->bl.m == bl->m) + { + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (i, 0), buf, len); + WFIFOSET (i, len); + } + } + } + break; + case AREA: + case AREA_WOS: + case AREA_WOC: + case AREA_WOSC: + map_foreachinarea (clif_send_sub, bl->m, bl->x - AREA_SIZE, + bl->y - AREA_SIZE, bl->x + AREA_SIZE, + bl->y + AREA_SIZE, BL_PC, buf, len, bl, type); + break; + case AREA_CHAT_WOC: + map_foreachinarea (clif_send_sub, bl->m, bl->x - (AREA_SIZE), + bl->y - (AREA_SIZE), + bl->x + (AREA_SIZE), + bl->y + (AREA_SIZE), BL_PC, buf, len, bl, + AREA_CHAT_WOC); + break; + case CHAT: + case CHAT_WOS: + cd = (struct chat_data *) bl; + if (bl->type == BL_PC) + { + sd = (struct map_session_data *) bl; + cd = (struct chat_data *) map_id2bl (sd->chatID); + } + else if (bl->type != BL_CHAT) + break; + if (cd == NULL) + break; + for (i = 0; i < cd->users; i++) + { + if (type == CHAT_WOS + && cd->usersd[i] == (struct map_session_data *) bl) + continue; + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (cd->usersd[i]->fd, 0), buf, len); + WFIFOSET (cd->usersd[i]->fd, len); + } + } + break; + + case PARTY_AREA: // 同じ画面内の全パーティーメンバに送信 + case PARTY_AREA_WOS: // 自分以外の同じ画面内の全パーティーメンバに送信 + x0 = bl->x - AREA_SIZE; + y0 = bl->y - AREA_SIZE; + x1 = bl->x + AREA_SIZE; + y1 = bl->y + AREA_SIZE; + case PARTY: // 全パーティーメンバに送信 + case PARTY_WOS: // 自分以外の全パーティーメンバに送信 + case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信 + case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信 + if (bl->type == BL_PC) + { + sd = (struct map_session_data *) bl; + if (sd->partyspy > 0) + { + p = party_search (sd->partyspy); + } + else + { + if (sd->status.party_id > 0) + p = party_search (sd->status.party_id); + } + } + if (p) + { + for (i = 0; i < MAX_PARTY; i++) + { + if ((sd = p->member[i].sd) != NULL) + { + if (sd->bl.id == bl->id && (type == PARTY_WOS || + type == PARTY_SAMEMAP_WOS + || type == + PARTY_AREA_WOS)) + continue; + if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // マップチェック + continue; + if ((type == PARTY_AREA || type == PARTY_AREA_WOS) && + (sd->bl.x < x0 || sd->bl.y < y0 || + sd->bl.x > x1 || sd->bl.y > y1)) + continue; + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + } + } + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL + && sd->state.auth) + { + if (sd->partyspy == p->party_id) + { + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + } + } + } + } + break; + case SELF: + sd = (struct map_session_data *) bl; + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + break; + +/* New definitions for guilds [Valaris] */ + + case GUILD_AREA: + case GUILD_AREA_WOS: + x0 = bl->x - AREA_SIZE; + y0 = bl->y - AREA_SIZE; + x1 = bl->x + AREA_SIZE; + y1 = bl->y + AREA_SIZE; + case GUILD: + case GUILD_WOS: + if (bl && bl->type == BL_PC) + { // guildspy [Syrus22] + sd = (struct map_session_data *) bl; + if (sd->guildspy > 0) + { + g = guild_search (sd->guildspy); + } + else + { + if (sd->status.guild_id > 0) + g = guild_search (sd->status.guild_id); + } + } + if (g) + { + for (i = 0; i < g->max_member; i++) + { + if ((sd = g->member[i].sd) != NULL) + { + if (type == GUILD_WOS && sd->bl.id == bl->id) + continue; + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + } + } + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL + && sd->state.auth) + { + if (sd->guildspy == g->guild_id) + { + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + } + } + } + } + break; + case GUILD_SAMEMAP: + case GUILD_SAMEMAP_WOS: + if (bl->type == BL_PC) + { + sd = (struct map_session_data *) bl; + if (sd->status.guild_id > 0) + g = guild_search (sd->status.guild_id); + } + if (g) + { + for (i = 0; i < g->max_member; i++) + { + if ((sd = g->member[i].sd) != NULL) + { + if (sd->bl.id == bl->id && (type == GUILD_WOS || + type == GUILD_SAMEMAP_WOS + || type == + GUILD_AREA_WOS)) + continue; + if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m) // マップチェック + continue; + if ((type == GUILD_AREA || type == GUILD_AREA_WOS) && + (sd->bl.x < x0 || sd->bl.y < y0 || + sd->bl.x > x1 || sd->bl.y > y1)) + continue; + if (packet_len_table[RBUFW (buf, 0)]) + { // packet must exist + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); + } + } + } + } + break; + + default: + if (battle_config.error_log) + printf ("clif_send まだ作ってないよー\n"); + return -1; + } + + return 0; +} + +// +// パケット作って送信 +// +/*========================================== + * + *------------------------------------------ + */ +int clif_authok (struct map_session_data *sd) +{ + int fd; + + nullpo_retr (0, sd); + + if (!sd) + return 0; + + if (!sd->fd) + return 0; + + fd = sd->fd; + + WFIFOW (fd, 0) = 0x73; + WFIFOL (fd, 2) = gettick (); + WFIFOPOS (fd, 6, sd->bl.x, sd->bl.y); + WFIFOB (fd, 9) = 5; + WFIFOB (fd, 10) = 5; + WFIFOSET (fd, packet_len_table[0x73]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_authfail_fd (int fd, int type) +{ + if (!fd || !session[fd]) + return 0; + + WFIFOW (fd, 0) = 0x81; + WFIFOL (fd, 2) = type; + WFIFOSET (fd, packet_len_table[0x81]); + + clif_setwaitclose (fd); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_charselectok (int id) +{ + struct map_session_data *sd; + int fd; + + if ((sd = map_id2sd (id)) == NULL) + return 1; + + if (!sd->fd) + return 1; + + fd = sd->fd; + WFIFOW (fd, 0) = 0xb3; + WFIFOB (fd, 2) = 1; + WFIFOSET (fd, packet_len_table[0xb3]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set009e (struct flooritem_data *fitem, char *buf) +{ + int view; + + nullpo_retr (0, fitem); + + //009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w + WBUFW (buf, 0) = 0x9e; + WBUFL (buf, 2) = fitem->bl.id; + if ((view = itemdb_viewid (fitem->item_data.nameid)) > 0) + WBUFW (buf, 6) = view; + else + WBUFW (buf, 6) = fitem->item_data.nameid; + WBUFB (buf, 8) = fitem->item_data.identify; + WBUFW (buf, 9) = fitem->bl.x; + WBUFW (buf, 11) = fitem->bl.y; + WBUFB (buf, 13) = fitem->subx; + WBUFB (buf, 14) = fitem->suby; + WBUFW (buf, 15) = fitem->item_data.amount; + + return packet_len_table[0x9e]; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_dropflooritem (struct flooritem_data *fitem) +{ + char buf[64]; + + nullpo_retr (0, fitem); + + if (fitem->item_data.nameid <= 0) + return 0; + clif_set009e (fitem, buf); + clif_send (buf, packet_len_table[0x9e], &fitem->bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearflooritem (struct flooritem_data *fitem, int fd) +{ + unsigned char buf[16]; + + nullpo_retr (0, fitem); + + WBUFW (buf, 0) = 0xa1; + WBUFL (buf, 2) = fitem->bl.id; + + if (fd == 0) + { + clif_send (buf, packet_len_table[0xa1], &fitem->bl, AREA); + } + else + { + memcpy (WFIFOP (fd, 0), buf, 6); + WFIFOSET (fd, packet_len_table[0xa1]); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchar (struct block_list *bl, int type) +{ + unsigned char buf[16]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x80; + WBUFL (buf, 2) = bl->id; + if (type == 9) + { + WBUFB (buf, 6) = 0; + clif_send (buf, packet_len_table[0x80], bl, AREA); + } + else + { + WBUFB (buf, 6) = type; + clif_send (buf, packet_len_table[0x80], bl, + type == 1 ? AREA : AREA_WOS); + } + + return 0; +} + +static void clif_clearchar_delay_sub (timer_id tid, tick_t tick, custom_id_t id, + custom_data_t data) +{ + struct block_list *bl = (struct block_list *) id; + + clif_clearchar (bl, data); + map_freeblock (bl); +} + +int clif_clearchar_delay (unsigned int tick, struct block_list *bl, int type) +{ + struct block_list *tmpbl; + CREATE (tmpbl, struct block_list, 1); + + memcpy (tmpbl, bl, sizeof (struct block_list)); + add_timer (tick, clif_clearchar_delay_sub, (custom_id_t) tmpbl, type); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchar_id (int id, int type, int fd) +{ + unsigned char buf[16]; + + WBUFW (buf, 0) = 0x80; + WBUFL (buf, 2) = id; + WBUFB (buf, 6) = type; + memcpy (WFIFOP (fd, 0), buf, 7); + WFIFOSET (fd, packet_len_table[0x80]); + + return 0; +} + +/* +static int current_weapon(struct map_session_data *sd) +{ + if (sd->attack_spell_override) + return sd->attack_spell_look_override; + else { + return sd->status.weapon; + } +} +*/ + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set0078 (struct map_session_data *sd, unsigned char *buf) +{ + int level = 0; + + nullpo_retr (0, sd); + + if (sd->disguise > 23 && sd->disguise < 4001) + { // mob disguises [Valaris] + WBUFW (buf, 0) = 0x78; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = battle_get_speed (&sd->bl); + WBUFW (buf, 8) = sd->opt1; + WBUFW (buf, 10) = sd->opt2; + WBUFW (buf, 12) = sd->status.option; + WBUFW (buf, 14) = sd->disguise; + WBUFW (buf, 42) = 0; + WBUFB (buf, 44) = 0; + WBUFPOS (buf, 46, sd->bl.x, sd->bl.y); + WBUFB (buf, 48) |= sd->dir & 0x0f; + WBUFB (buf, 49) = 5; + WBUFB (buf, 50) = 5; + WBUFB (buf, 51) = 0; + WBUFW (buf, 52) = + ((level = + battle_get_lv (&sd->bl)) > + battle_config.max_lv) ? battle_config.max_lv : level; + + return packet_len_table[0x78]; + } + + WBUFW (buf, 0) = 0x1d8; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = sd->speed; + WBUFW (buf, 8) = sd->opt1; + WBUFW (buf, 10) = sd->opt2; + WBUFW (buf, 12) = sd->status.option; + WBUFW (buf, 14) = sd->view_class; + WBUFW (buf, 16) = sd->status.hair; + if (sd->attack_spell_override) + WBUFB (buf, 18) = sd->attack_spell_look_override; + else + { + if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] + && sd->view_class != 22) + { + if (sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW (buf, 18) = + sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW (buf, 18) = + sd->status.inventory[sd->equip_index[9]].nameid; + } + else + WBUFW (buf, 18) = 0; + } + if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] + && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) + { + if (sd->inventory_data[sd->equip_index[8]]->view_id > 0) + WBUFW (buf, 20) = sd->inventory_data[sd->equip_index[8]]->view_id; + else + WBUFW (buf, 20) = sd->status.inventory[sd->equip_index[8]].nameid; + } + else + WBUFW (buf, 20) = 0; + WBUFW (buf, 22) = sd->status.head_bottom; + WBUFW (buf, 24) = sd->status.head_top; + WBUFW (buf, 26) = sd->status.head_mid; + WBUFW (buf, 28) = sd->status.hair_color; + WBUFW (buf, 30) = sd->status.clothes_color; + WBUFW (buf, 32) = sd->head_dir; + WBUFL (buf, 34) = sd->status.guild_id; + WBUFW (buf, 38) = sd->guild_emblem_id; + WBUFW (buf, 40) = sd->status.manner; + WBUFW (buf, 42) = sd->opt3; + WBUFB (buf, 44) = sd->status.karma; + WBUFB (buf, 45) = sd->sex; + WBUFPOS (buf, 46, sd->bl.x, sd->bl.y); + WBUFB (buf, 48) |= sd->dir & 0x0f; + WBUFW (buf, 49) = (pc_isGM (sd) == 60 || pc_isGM (sd) == 99) ? 0x80 : 0; + WBUFB (buf, 51) = sd->state.dead_sit; + WBUFW (buf, 52) = 0; + + return packet_len_table[0x1d8]; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set007b (struct map_session_data *sd, unsigned char *buf) +{ + int level = 0; + nullpo_retr (0, sd); + + if (sd->disguise > 23 && sd->disguise < 4001) + { // mob disguises [Valaris] + WBUFW (buf, 0) = 0x7b; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = battle_get_speed (&sd->bl); + WBUFW (buf, 8) = sd->opt1; + WBUFW (buf, 10) = sd->opt2; + WBUFW (buf, 12) = sd->status.option; + WBUFW (buf, 14) = sd->disguise; + WBUFL (buf, 22) = gettick (); + WBUFW (buf, 46) = 0; + WBUFB (buf, 48) = 0; + WBUFPOS2 (buf, 50, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y); + WBUFB (buf, 55) = 0; + WBUFB (buf, 56) = 5; + WBUFB (buf, 57) = 5; + WBUFW (buf, 58) = + ((level = + battle_get_lv (&sd->bl)) > + battle_config.max_lv) ? battle_config.max_lv : level; + + return packet_len_table[0x7b]; + } + + WBUFW (buf, 0) = 0x1da; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = sd->speed; + WBUFW (buf, 8) = sd->opt1; + WBUFW (buf, 10) = sd->opt2; + WBUFW (buf, 12) = sd->status.option; + WBUFW (buf, 14) = sd->view_class; + WBUFW (buf, 16) = sd->status.hair; + if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] + && sd->view_class != 22) + { + if (sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW (buf, 18) = sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW (buf, 18) = sd->status.inventory[sd->equip_index[9]].nameid; + } + else + WBUFW (buf, 18) = 0; + if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] + && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) + { + if (sd->inventory_data[sd->equip_index[8]]->view_id > 0) + WBUFW (buf, 20) = sd->inventory_data[sd->equip_index[8]]->view_id; + else + WBUFW (buf, 20) = sd->status.inventory[sd->equip_index[8]].nameid; + } + else + WBUFW (buf, 20) = 0; + WBUFW (buf, 22) = sd->status.head_bottom; + WBUFL (buf, 24) = gettick (); + WBUFW (buf, 28) = sd->status.head_top; + WBUFW (buf, 30) = sd->status.head_mid; + WBUFW (buf, 32) = sd->status.hair_color; + WBUFW (buf, 34) = sd->status.clothes_color; + WBUFW (buf, 36) = sd->head_dir; + WBUFL (buf, 38) = sd->status.guild_id; + WBUFW (buf, 42) = sd->guild_emblem_id; + WBUFW (buf, 44) = sd->status.manner; + WBUFW (buf, 46) = sd->opt3; + WBUFB (buf, 48) = sd->status.karma; + WBUFB (buf, 49) = sd->sex; + WBUFPOS2 (buf, 50, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y); + WBUFW (buf, 55) = pc_isGM (sd) == 60 ? 0x80 : 0; + WBUFB (buf, 57) = 5; + WBUFW (buf, 58) = 0; + + return packet_len_table[0x1da]; +} + +/*========================================== + * クラスチェンジ typeはMobの場合は1で他は0? + *------------------------------------------ + */ +int clif_npc_class_change (struct block_list *bl, int npc_class, int type) +{ + char buf[16]; + + nullpo_retr (0, bl); + + if (npc_class >= MAX_PC_CLASS) + { + WBUFW (buf, 0) = 0x1b0; + WBUFL (buf, 2) = bl->id; + WBUFB (buf, 6) = type; + WBUFL (buf, 7) = npc_class; + + clif_send (buf, packet_len_table[0x1b0], bl, AREA); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_mob_class_change (struct mob_data *md, int class_) +{ + char buf[16]; + int view = mob_get_viewclass (class_); + + nullpo_retr (0, md); + + if (view >= MAX_PC_CLASS) + { + WBUFW (buf, 0) = 0x1b0; + WBUFL (buf, 2) = md->bl.id; + WBUFB (buf, 6) = 1; + WBUFL (buf, 7) = view; + + clif_send (buf, packet_len_table[0x1b0], &md->bl, AREA); + } + return 0; +} + +// mob equipment [Valaris] + +int clif_mob_equip (struct mob_data *md, int nameid) +{ + unsigned char buf[16]; + + nullpo_retr (0, md); + + memset (buf, 0, packet_len_table[0x1a4]); + + WBUFW (buf, 0) = 0x1a4; + WBUFB (buf, 2) = 3; + WBUFL (buf, 3) = md->bl.id; + WBUFL (buf, 7) = nameid; + + clif_send (buf, packet_len_table[0x1a4], &md->bl, AREA); + + return 0; +} + +/*========================================== + * MOB表示1 + *------------------------------------------ + */ +static int clif_mob0078 (struct mob_data *md, unsigned char *buf) +{ + int level; + + memset (buf, 0, packet_len_table[0x78]); + + nullpo_retr (0, md); + + WBUFW (buf, 0) = 0x78; + WBUFL (buf, 2) = md->bl.id; + WBUFW (buf, 6) = battle_get_speed (&md->bl); + WBUFW (buf, 8) = md->opt1; + WBUFW (buf, 10) = md->opt2; + WBUFW (buf, 12) = md->option; + WBUFW (buf, 14) = mob_get_viewclass (md->mob_class); + if ((mob_get_viewclass (md->mob_class) <= 23) + || (mob_get_viewclass (md->mob_class) == 812) + || (mob_get_viewclass (md->mob_class) >= 4001)) + { + WBUFW (buf, 12) |= mob_db[md->mob_class].option; + WBUFW (buf, 16) = mob_get_hair (md->mob_class); + WBUFW (buf, 18) = mob_get_weapon (md->mob_class); + WBUFW (buf, 20) = mob_get_head_buttom (md->mob_class); + WBUFW (buf, 22) = mob_get_shield (md->mob_class); + WBUFW (buf, 24) = mob_get_head_top (md->mob_class); + WBUFW (buf, 26) = mob_get_head_mid (md->mob_class); + WBUFW (buf, 28) = mob_get_hair_color (md->mob_class); + WBUFW (buf, 30) = mob_get_clothes_color (md->mob_class); //Add for player monster dye - Valaris + WBUFB (buf, 45) = mob_get_sex (md->mob_class); + } + + if (md->mob_class >= 1285 && md->mob_class <= 1287) + { // Added guardian emblems [Valaris] + struct guild *g; + struct guild_castle *gc = guild_mapname2gc (map[md->bl.m].name); + if (gc && gc->guild_id > 0) + { + g = guild_search (gc->guild_id); + if (g) + { + WBUFL (buf, 26) = gc->guild_id; + WBUFL (buf, 22) = g->emblem_id; + } + } + } // End addition + + WBUFPOS (buf, 46, md->bl.x, md->bl.y); + WBUFB (buf, 48) |= md->dir & 0x0f; + WBUFB (buf, 49) = 5; + WBUFB (buf, 50) = 5; + WBUFW (buf, 52) = + ((level = + battle_get_lv (&md->bl)) > + battle_config.max_lv) ? battle_config.max_lv : level; + + return packet_len_table[0x78]; +} + +/*========================================== + * MOB表示2 + *------------------------------------------ + */ +static int clif_mob007b (struct mob_data *md, unsigned char *buf) +{ + int level; + + memset (buf, 0, packet_len_table[0x7b]); + + nullpo_retr (0, md); + + WBUFW (buf, 0) = 0x7b; + WBUFL (buf, 2) = md->bl.id; + WBUFW (buf, 6) = battle_get_speed (&md->bl); + WBUFW (buf, 8) = md->opt1; + WBUFW (buf, 10) = md->opt2; + WBUFW (buf, 12) = md->option; + WBUFW (buf, 14) = mob_get_viewclass (md->mob_class); + if ((mob_get_viewclass (md->mob_class) < 24) + || (mob_get_viewclass (md->mob_class) > 4000)) + { + WBUFW (buf, 12) |= mob_db[md->mob_class].option; + WBUFW (buf, 16) = mob_get_hair (md->mob_class); + WBUFW (buf, 18) = mob_get_weapon (md->mob_class); + WBUFW (buf, 20) = mob_get_head_buttom (md->mob_class); + WBUFL (buf, 22) = gettick (); + WBUFW (buf, 26) = mob_get_shield (md->mob_class); + WBUFW (buf, 28) = mob_get_head_top (md->mob_class); + WBUFW (buf, 30) = mob_get_head_mid (md->mob_class); + WBUFW (buf, 32) = mob_get_hair_color (md->mob_class); + WBUFW (buf, 34) = mob_get_clothes_color (md->mob_class); //Add for player monster dye - Valaris + WBUFB (buf, 49) = mob_get_sex (md->mob_class); + } + else + WBUFL (buf, 22) = gettick (); + + if (md->mob_class >= 1285 && md->mob_class <= 1287) + { // Added guardian emblems [Valaris] + struct guild *g; + struct guild_castle *gc = guild_mapname2gc (map[md->bl.m].name); + if (gc && gc->guild_id > 0) + { + g = guild_search (gc->guild_id); + if (g) + { + WBUFL (buf, 28) = gc->guild_id; + WBUFL (buf, 24) = g->emblem_id; + } + } + } // End addition + + WBUFPOS2 (buf, 50, md->bl.x, md->bl.y, md->to_x, md->to_y); + WBUFB (buf, 56) = 5; + WBUFB (buf, 57) = 5; + WBUFW (buf, 58) = + ((level = + battle_get_lv (&md->bl)) > + battle_config.max_lv) ? battle_config.max_lv : level; + + return packet_len_table[0x7b]; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_npc0078 (struct npc_data *nd, unsigned char *buf) +{ + struct guild *g; + + nullpo_retr (0, nd); + + memset (buf, 0, packet_len_table[0x78]); + + WBUFW (buf, 0) = 0x78; + WBUFL (buf, 2) = nd->bl.id; + WBUFW (buf, 6) = nd->speed; + WBUFW (buf, 14) = nd->npc_class; + if ((nd->npc_class == 722) && (nd->u.scr.guild_id > 0) + && ((g = guild_search (nd->u.scr.guild_id)) != NULL)) + { + WBUFL (buf, 22) = g->emblem_id; + WBUFL (buf, 26) = g->guild_id; + } + WBUFPOS (buf, 46, nd->bl.x, nd->bl.y); + WBUFB (buf, 48) |= nd->dir & 0x0f; + WBUFB (buf, 49) = 5; + WBUFB (buf, 50) = 5; + + return packet_len_table[0x78]; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set01e1 (struct map_session_data *sd, unsigned char *buf) +{ + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x1e1; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = sd->spiritball; + + return packet_len_table[0x1e1]; +} + +/*========================================== + * + *------------------------------------------ + */ +static int clif_set0192 (int fd, int m, int x, int y, int type) +{ + WFIFOW (fd, 0) = 0x192; + WFIFOW (fd, 2) = x; + WFIFOW (fd, 4) = y; + WFIFOW (fd, 6) = type; + memcpy (WFIFOP (fd, 8), map[m].name, 16); + WFIFOSET (fd, packet_len_table[0x192]); + + return 0; +} + +/* These indices are derived from equip_pos in pc.c and some guesswork */ +static int equip_points[LOOK_LAST + 1] = { + -1, /* 0: base */ + -1, /* 1: hair */ + 9, /* 2: weapon */ + 4, /* 3: head botom -- leg armour */ + 6, /* 4: head top -- hat */ + 5, /* 5: head mid -- torso armour */ + -1, /* 6: hair colour */ + -1, /* 6: clothes colour */ + 8, /* 6: shield */ + 2, /* 9: shoes */ + 3, /* gloves */ + 1, /* cape */ + 7, /* misc1 */ + 0, /* misc2 */ +}; + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnpc (struct map_session_data *sd) +{ + unsigned char buf[128]; + + nullpo_retr (0, sd); + + if (sd->disguise > 23 && sd->disguise < 4001) + { // mob disguises [Valaris] + clif_clearchar (&sd->bl, 9); + + memset (buf, 0, packet_len_table[0x119]); + + WBUFW (buf, 0) = 0x119; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = 0; + WBUFW (buf, 8) = 0; + WBUFW (buf, 10) = 0x40; + WBUFB (buf, 12) = 0; + + clif_send (buf, packet_len_table[0x119], &sd->bl, SELF); + + memset (buf, 0, packet_len_table[0x7c]); + + WBUFW (buf, 0) = 0x7c; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = sd->speed; + WBUFW (buf, 8) = sd->opt1; + WBUFW (buf, 10) = sd->opt2; + WBUFW (buf, 12) = sd->status.option; + WBUFW (buf, 20) = sd->disguise; + WBUFPOS (buf, 36, sd->bl.x, sd->bl.y); + clif_send (buf, packet_len_table[0x7c], &sd->bl, AREA); + } + + clif_set0078 (sd, buf); + + WBUFW (buf, 0) = 0x1d9; + WBUFW (buf, 51) = 0; + clif_send (buf, packet_len_table[0x1d9], &sd->bl, AREA_WOS); + + if (sd->spiritball > 0) + clif_spiritball (sd); + + if (sd->status.guild_id > 0) + { // force display of guild emblem [Valaris] + struct guild *g = guild_search (sd->status.guild_id); + if (g) + clif_guild_emblem (sd, g); + } // end addition [Valaris] + + if (sd->status.pc_class == 13 || sd->status.pc_class == 21 + || sd->status.pc_class == 4014 || sd->status.pc_class == 4022) + pc_setoption (sd, sd->status.option | 0x0020); // [Valaris] + + if ((pc_isriding (sd) && pc_checkskill (sd, KN_RIDING) > 0) + && (sd->status.pc_class == 7 || sd->status.pc_class == 14 + || sd->status.pc_class == 4008 || sd->status.pc_class == 4015)) + pc_setriding (sd); // update peco riders for people upgrading athena [Valaris] + + if (map[sd->bl.m].flag.snow) + clif_specialeffect (&sd->bl, 162, 1); + if (map[sd->bl.m].flag.fog) + clif_specialeffect (&sd->bl, 233, 1); + if (map[sd->bl.m].flag.sakura) + clif_specialeffect (&sd->bl, 163, 1); + if (map[sd->bl.m].flag.leaves) + clif_specialeffect (&sd->bl, 333, 1); + if (map[sd->bl.m].flag.rain) + clif_specialeffect (&sd->bl, 161, 1); + +// clif_changelook_accessories(&sd->bl, NULL); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnnpc (struct npc_data *nd) +{ + unsigned char buf[64]; + int len; + + nullpo_retr (0, nd); + + if (nd->npc_class < 0 || nd->flag & 1 || nd->npc_class == INVISIBLE_CLASS) + return 0; + + memset (buf, 0, packet_len_table[0x7c]); + + WBUFW (buf, 0) = 0x7c; + WBUFL (buf, 2) = nd->bl.id; + WBUFW (buf, 6) = nd->speed; + WBUFW (buf, 20) = nd->npc_class; + WBUFPOS (buf, 36, nd->bl.x, nd->bl.y); + + clif_send (buf, packet_len_table[0x7c], &nd->bl, AREA); + + len = clif_npc0078 (nd, buf); + clif_send (buf, len, &nd->bl, AREA); + + return 0; +} + +int +clif_spawn_fake_npc_for_player (struct map_session_data *sd, int fake_npc_id) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + if (!fd) + return 0; + + WFIFOW (fd, 0) = 0x7c; + WFIFOL (fd, 2) = fake_npc_id; + WFIFOW (fd, 6) = 0; + WFIFOW (fd, 8) = 0; + WFIFOW (fd, 10) = 0; + WFIFOW (fd, 12) = 0; + WFIFOW (fd, 20) = 127; + WFIFOPOS (fd, 36, sd->bl.x, sd->bl.y); + WFIFOSET (fd, packet_len_table[0x7c]); + + WFIFOW (fd, 0) = 0x78; + WFIFOL (fd, 2) = fake_npc_id; + WFIFOW (fd, 6) = 0; + WFIFOW (fd, 8) = 0; + WFIFOW (fd, 10) = 0; + WFIFOW (fd, 12) = 0; + WFIFOW (fd, 14) = 127; // identifies as NPC + WFIFOW (fd, 20) = 127; + WFIFOPOS (fd, 46, sd->bl.x, sd->bl.y); + WFIFOPOS (fd, 36, sd->bl.x, sd->bl.y); + WFIFOB (fd, 49) = 5; + WFIFOB (fd, 50) = 5; + WFIFOSET (fd, packet_len_table[0x78]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_spawnmob (struct mob_data *md) +{ + unsigned char buf[64]; + int len; + + nullpo_retr (0, md); + + if (mob_get_viewclass (md->mob_class) > 23) + { + memset (buf, 0, packet_len_table[0x7c]); + + WBUFW (buf, 0) = 0x7c; + WBUFL (buf, 2) = md->bl.id; + WBUFW (buf, 6) = md->stats[MOB_SPEED]; + WBUFW (buf, 8) = md->opt1; + WBUFW (buf, 10) = md->opt2; + WBUFW (buf, 12) = md->option; + WBUFW (buf, 20) = mob_get_viewclass (md->mob_class); + WBUFPOS (buf, 36, md->bl.x, md->bl.y); + clif_send (buf, packet_len_table[0x7c], &md->bl, AREA); + } + + len = clif_mob0078 (md, buf); + clif_send (buf, len, &md->bl, AREA); + + if (mob_get_equip (md->mob_class) > 0) // mob equipment [Valaris] + clif_mob_equip (md, mob_get_equip (md->mob_class)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_servertick (struct map_session_data *sd) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x7f; + WFIFOL (fd, 2) = sd->server_tick; + WFIFOSET (fd, packet_len_table[0x7f]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_walkok (struct map_session_data *sd) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x87; + WFIFOL (fd, 2) = gettick ();; + WFIFOPOS2 (fd, 6, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y); + WFIFOB (fd, 11) = 0; + WFIFOSET (fd, packet_len_table[0x87]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_movechar (struct map_session_data *sd) +{ + int fd; + int len; + unsigned char buf[256]; + + nullpo_retr (0, sd); + + fd = sd->fd; + + len = clif_set007b (sd, buf); + + if (sd->disguise > 23 && sd->disguise < 4001) + { + clif_send (buf, len, &sd->bl, AREA); + return 0; + } + else + clif_send (buf, len, &sd->bl, AREA_WOS); + + if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0) + clif_changelook (&sd->bl, LOOK_CLOTHES_COLOR, + sd->status.clothes_color); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_quitsave (int fd, struct map_session_data *sd) +{ + map_quit (sd); +} + +/*========================================== + * + *------------------------------------------ + */ +static void clif_waitclose (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +{ + if (session[id]) + session[id]->eof = 1; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_setwaitclose (int fd) +{ + add_timer (gettick () + 5000, clif_waitclose, fd, 0); +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemap (struct map_session_data *sd, char *mapname, int x, int y) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0x91; + memcpy (WFIFOP (fd, 2), mapname, 16); + WFIFOW (fd, 18) = x; + WFIFOW (fd, 20) = y; + WFIFOSET (fd, packet_len_table[0x91]); + + if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] + clif_spawnpc (sd); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemapserver (struct map_session_data *sd, char *mapname, int x, + int y, int ip, int port) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x92; + memcpy (WFIFOP (fd, 2), mapname, 16); + WFIFOW (fd, 18) = x; + WFIFOW (fd, 20) = y; + WFIFOL (fd, 22) = ip; + WFIFOW (fd, 26) = port; + WFIFOSET (fd, packet_len_table[0x92]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_fixpos (struct block_list *bl) +{ + char buf[16]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x88; + WBUFL (buf, 2) = bl->id; + WBUFW (buf, 6) = bl->x; + WBUFW (buf, 8) = bl->y; + + clif_send (buf, packet_len_table[0x88], bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_npcbuysell (struct map_session_data *sd, int id) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xc4; + WFIFOL (fd, 2) = id; + WFIFOSET (fd, packet_len_table[0xc4]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_buylist (struct map_session_data *sd, struct npc_data *nd) +{ + struct item_data *id; + int fd, i, val; + + nullpo_retr (0, sd); + nullpo_retr (0, nd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xc6; + for (i = 0; nd->u.shop_item[i].nameid > 0; i++) + { + id = itemdb_search (nd->u.shop_item[i].nameid); + val = nd->u.shop_item[i].value; + WFIFOL (fd, 4 + i * 11) = val; + if (!id->flag.value_notdc) + val = pc_modifybuyvalue (sd, val); + WFIFOL (fd, 8 + i * 11) = val; + WFIFOB (fd, 12 + i * 11) = id->type; + if (id->view_id > 0) + WFIFOW (fd, 13 + i * 11) = id->view_id; + else + WFIFOW (fd, 13 + i * 11) = nd->u.shop_item[i].nameid; + } + WFIFOW (fd, 2) = i * 11 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_selllist (struct map_session_data *sd) +{ + int fd, i, c = 0, val; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xc7; + for (i = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i]) + { + val = sd->inventory_data[i]->value_sell; + if (val < 0) + continue; + WFIFOW (fd, 4 + c * 10) = i + 2; + WFIFOL (fd, 6 + c * 10) = val; + if (!sd->inventory_data[i]->flag.value_notoc) + val = pc_modifysellvalue (sd, val); + WFIFOL (fd, 10 + c * 10) = val; + c++; + } + } + WFIFOW (fd, 2) = c * 10 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptmes (struct map_session_data *sd, int npcid, char *mes) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xb4; + WFIFOW (fd, 2) = strlen (mes) + 9; + WFIFOL (fd, 4) = npcid; + strcpy (WFIFOP (fd, 8), mes); + WFIFOSET (fd, WFIFOW (fd, 2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptnext (struct map_session_data *sd, int npcid) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xb5; + WFIFOL (fd, 2) = npcid; + WFIFOSET (fd, packet_len_table[0xb5]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptclose (struct map_session_data *sd, int npcid) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xb6; + WFIFOL (fd, 2) = npcid; + WFIFOSET (fd, packet_len_table[0xb6]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptmenu (struct map_session_data *sd, int npcid, char *mes) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xb7; + WFIFOW (fd, 2) = strlen (mes) + 8; + WFIFOL (fd, 4) = npcid; + strcpy (WFIFOP (fd, 8), mes); + WFIFOSET (fd, WFIFOW (fd, 2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptinput (struct map_session_data *sd, int npcid) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x142; + WFIFOL (fd, 2) = npcid; + WFIFOSET (fd, packet_len_table[0x142]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_scriptinputstr (struct map_session_data *sd, int npcid) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x1d4; + WFIFOL (fd, 2) = npcid; + WFIFOSET (fd, packet_len_table[0x1d4]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_viewpoint (struct map_session_data *sd, int npc_id, int type, int x, + int y, int id, int color) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x144; + WFIFOL (fd, 2) = npc_id; + WFIFOL (fd, 6) = type; + WFIFOL (fd, 10) = x; + WFIFOL (fd, 14) = y; + WFIFOB (fd, 18) = id; + WFIFOL (fd, 19) = color; + WFIFOSET (fd, packet_len_table[0x144]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_cutin (struct map_session_data *sd, char *image, int type) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x1b3; + memcpy (WFIFOP (fd, 2), image, 64); + WFIFOB (fd, 66) = type; + WFIFOSET (fd, packet_len_table[0x1b3]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_additem (struct map_session_data *sd, int n, int amount, int fail) +{ + int fd, j; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + if (fail) + { + WBUFW (buf, 0) = 0xa0; + WBUFW (buf, 2) = n + 2; + WBUFW (buf, 4) = amount; + WBUFW (buf, 6) = 0; + WBUFB (buf, 8) = 0; + WBUFB (buf, 9) = 0; + WBUFB (buf, 10) = 0; + WBUFW (buf, 11) = 0; + WBUFW (buf, 13) = 0; + WBUFW (buf, 15) = 0; + WBUFW (buf, 17) = 0; + WBUFW (buf, 19) = 0; + WBUFB (buf, 21) = 0; + WBUFB (buf, 22) = fail; + } + else + { + if (n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <= 0 + || sd->inventory_data[n] == NULL) + return 1; + + WBUFW (buf, 0) = 0xa0; + WBUFW (buf, 2) = n + 2; + WBUFW (buf, 4) = amount; + if (sd->inventory_data[n]->view_id > 0) + WBUFW (buf, 6) = sd->inventory_data[n]->view_id; + else + WBUFW (buf, 6) = sd->status.inventory[n].nameid; + WBUFB (buf, 8) = sd->status.inventory[n].identify; + if (sd->status.inventory[n].broken == 1) + WBUFB (buf, 9) = 1; // is weapon broken [Valaris] + else + WBUFB (buf, 9) = sd->status.inventory[n].attribute; + WBUFB (buf, 10) = sd->status.inventory[n].refine; + if (sd->status.inventory[n].card[0] == 0x00ff + || sd->status.inventory[n].card[0] == 0x00fe + || sd->status.inventory[n].card[0] == (short) 0xff00) + { + WBUFW (buf, 11) = sd->status.inventory[n].card[0]; + WBUFW (buf, 13) = sd->status.inventory[n].card[1]; + WBUFW (buf, 15) = sd->status.inventory[n].card[2]; + WBUFW (buf, 17) = sd->status.inventory[n].card[3]; + } + else + { + if (sd->status.inventory[n].card[0] > 0 + && (j = itemdb_viewid (sd->status.inventory[n].card[0])) > 0) + WBUFW (buf, 11) = j; + else + WBUFW (buf, 11) = sd->status.inventory[n].card[0]; + if (sd->status.inventory[n].card[1] > 0 + && (j = itemdb_viewid (sd->status.inventory[n].card[1])) > 0) + WBUFW (buf, 13) = j; + else + WBUFW (buf, 13) = sd->status.inventory[n].card[1]; + if (sd->status.inventory[n].card[2] > 0 + && (j = itemdb_viewid (sd->status.inventory[n].card[2])) > 0) + WBUFW (buf, 15) = j; + else + WBUFW (buf, 15) = sd->status.inventory[n].card[2]; + if (sd->status.inventory[n].card[3] > 0 + && (j = itemdb_viewid (sd->status.inventory[n].card[3])) > 0) + WBUFW (buf, 17) = j; + else + WBUFW (buf, 17) = sd->status.inventory[n].card[3]; + } + WBUFW (buf, 19) = pc_equippoint (sd, n); + WBUFB (buf, 21) = + (sd->inventory_data[n]->type == + 7) ? 4 : sd->inventory_data[n]->type; + WBUFB (buf, 22) = fail; + } + + WFIFOSET (fd, packet_len_table[0xa0]); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_delitem (struct map_session_data *sd, int n, int amount) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xaf; + WFIFOW (fd, 2) = n + 2; + WFIFOW (fd, 4) = amount; + + WFIFOSET (fd, packet_len_table[0xaf]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_itemlist (struct map_session_data *sd) +{ + int i, n, fd, arrow = -1; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + WBUFW (buf, 0) = 0x1ee; + for (i = 0, n = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].nameid <= 0 + || sd->inventory_data[i] == NULL + || itemdb_isequip2 (sd->inventory_data[i])) + continue; + WBUFW (buf, n * 18 + 4) = i + 2; + if (sd->inventory_data[i]->view_id > 0) + WBUFW (buf, n * 18 + 6) = sd->inventory_data[i]->view_id; + else + WBUFW (buf, n * 18 + 6) = sd->status.inventory[i].nameid; + WBUFB (buf, n * 18 + 8) = sd->inventory_data[i]->type; + WBUFB (buf, n * 18 + 9) = sd->status.inventory[i].identify; + WBUFW (buf, n * 18 + 10) = sd->status.inventory[i].amount; + if (sd->inventory_data[i]->equip == 0x8000) + { + WBUFW (buf, n * 18 + 12) = 0x8000; + if (sd->status.inventory[i].equip) + arrow = i; // ついでに矢装備チェック + } + else + WBUFW (buf, n * 18 + 12) = 0; + WBUFW (buf, n * 18 + 14) = sd->status.inventory[i].card[0]; + WBUFW (buf, n * 18 + 16) = sd->status.inventory[i].card[1]; + WBUFW (buf, n * 18 + 18) = sd->status.inventory[i].card[2]; + WBUFW (buf, n * 18 + 20) = sd->status.inventory[i].card[3]; + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 18; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + if (arrow >= 0) + clif_arrowequip (sd, arrow); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_equiplist (struct map_session_data *sd) +{ + int i, j, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + WBUFW (buf, 0) = 0xa4; + for (i = 0, n = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].nameid <= 0 + || sd->inventory_data[i] == NULL + || !itemdb_isequip2 (sd->inventory_data[i])) + continue; + WBUFW (buf, n * 20 + 4) = i + 2; + if (sd->inventory_data[i]->view_id > 0) + WBUFW (buf, n * 20 + 6) = sd->inventory_data[i]->view_id; + else + WBUFW (buf, n * 20 + 6) = sd->status.inventory[i].nameid; + WBUFB (buf, n * 20 + 8) = + (sd->inventory_data[i]->type == + 7) ? 4 : sd->inventory_data[i]->type; + WBUFB (buf, n * 20 + 9) = sd->status.inventory[i].identify; + WBUFW (buf, n * 20 + 10) = pc_equippoint (sd, i); + WBUFW (buf, n * 20 + 12) = sd->status.inventory[i].equip; + if (sd->status.inventory[i].broken == 1) + WBUFB (buf, n * 20 + 14) = 1; // is weapon broken [Valaris] + else + WBUFB (buf, n * 20 + 14) = sd->status.inventory[i].attribute; + WBUFB (buf, n * 20 + 15) = sd->status.inventory[i].refine; + if (sd->status.inventory[i].card[0] == 0x00ff + || sd->status.inventory[i].card[0] == 0x00fe + || sd->status.inventory[i].card[0] == (short) 0xff00) + { + WBUFW (buf, n * 20 + 16) = sd->status.inventory[i].card[0]; + WBUFW (buf, n * 20 + 18) = sd->status.inventory[i].card[1]; + WBUFW (buf, n * 20 + 20) = sd->status.inventory[i].card[2]; + WBUFW (buf, n * 20 + 22) = sd->status.inventory[i].card[3]; + } + else + { + if (sd->status.inventory[i].card[0] > 0 + && (j = itemdb_viewid (sd->status.inventory[i].card[0])) > 0) + WBUFW (buf, n * 20 + 16) = j; + else + WBUFW (buf, n * 20 + 16) = sd->status.inventory[i].card[0]; + if (sd->status.inventory[i].card[1] > 0 + && (j = itemdb_viewid (sd->status.inventory[i].card[1])) > 0) + WBUFW (buf, n * 20 + 18) = j; + else + WBUFW (buf, n * 20 + 18) = sd->status.inventory[i].card[1]; + if (sd->status.inventory[i].card[2] > 0 + && (j = itemdb_viewid (sd->status.inventory[i].card[2])) > 0) + WBUFW (buf, n * 20 + 20) = j; + else + WBUFW (buf, n * 20 + 20) = sd->status.inventory[i].card[2]; + if (sd->status.inventory[i].card[3] > 0 + && (j = itemdb_viewid (sd->status.inventory[i].card[3])) > 0) + WBUFW (buf, n * 20 + 22) = j; + else + WBUFW (buf, n * 20 + 22) = sd->status.inventory[i].card[3]; + } + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 20; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * カプラさんに預けてある消耗品&収集品リスト + *------------------------------------------ + */ +int clif_storageitemlist (struct map_session_data *sd, struct storage *stor) +{ + struct item_data *id; + int i, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + WBUFW (buf, 0) = 0x1f0; + for (i = 0, n = 0; i < MAX_STORAGE; i++) + { + if (stor->storage_[i].nameid <= 0) + continue; + nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid)); + if (itemdb_isequip2 (id)) + continue; + + WBUFW (buf, n * 18 + 4) = i + 1; + if (id->view_id > 0) + WBUFW (buf, n * 18 + 6) = id->view_id; + else + WBUFW (buf, n * 18 + 6) = stor->storage_[i].nameid; + WBUFB (buf, n * 18 + 8) = id->type;; + WBUFB (buf, n * 18 + 9) = stor->storage_[i].identify; + WBUFW (buf, n * 18 + 10) = stor->storage_[i].amount; + WBUFW (buf, n * 18 + 12) = 0; + WBUFW (buf, n * 18 + 14) = stor->storage_[i].card[0]; + WBUFW (buf, n * 18 + 16) = stor->storage_[i].card[1]; + WBUFW (buf, n * 18 + 18) = stor->storage_[i].card[2]; + WBUFW (buf, n * 18 + 20) = stor->storage_[i].card[3]; + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 18; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * カプラさんに預けてある装備リスト + *------------------------------------------ + */ +int clif_storageequiplist (struct map_session_data *sd, struct storage *stor) +{ + struct item_data *id; + int i, j, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + WBUFW (buf, 0) = 0xa6; + for (i = 0, n = 0; i < MAX_STORAGE; i++) + { + if (stor->storage_[i].nameid <= 0) + continue; + nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid)); + if (!itemdb_isequip2 (id)) + continue; + WBUFW (buf, n * 20 + 4) = i + 1; + if (id->view_id > 0) + WBUFW (buf, n * 20 + 6) = id->view_id; + else + WBUFW (buf, n * 20 + 6) = stor->storage_[i].nameid; + WBUFB (buf, n * 20 + 8) = id->type; + WBUFB (buf, n * 20 + 9) = stor->storage_[i].identify; + WBUFW (buf, n * 20 + 10) = id->equip; + WBUFW (buf, n * 20 + 12) = stor->storage_[i].equip; + if (stor->storage_[i].broken == 1) + WBUFB (buf, n * 20 + 14) = 1; //is weapon broken [Valaris] + else + WBUFB (buf, n * 20 + 14) = stor->storage_[i].attribute; + WBUFB (buf, n * 20 + 15) = stor->storage_[i].refine; + if (stor->storage_[i].card[0] == 0x00ff + || stor->storage_[i].card[0] == 0x00fe + || stor->storage_[i].card[0] == (short) 0xff00) + { + WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0]; + WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1]; + WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2]; + WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3]; + } + else + { + if (stor->storage_[i].card[0] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[0])) > 0) + WBUFW (buf, n * 20 + 16) = j; + else + WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0]; + if (stor->storage_[i].card[1] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[1])) > 0) + WBUFW (buf, n * 20 + 18) = j; + else + WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1]; + if (stor->storage_[i].card[2] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[2])) > 0) + WBUFW (buf, n * 20 + 20) = j; + else + WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2]; + if (stor->storage_[i].card[3] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[3])) > 0) + WBUFW (buf, n * 20 + 22) = j; + else + WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3]; + } + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 20; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageitemlist (struct map_session_data *sd, + struct guild_storage *stor) +{ + struct item_data *id; + int i, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + + WBUFW (buf, 0) = 0x1f0; + for (i = 0, n = 0; i < MAX_GUILD_STORAGE; i++) + { + if (stor->storage_[i].nameid <= 0) + continue; + nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid)); + if (itemdb_isequip2 (id)) + continue; + + WBUFW (buf, n * 18 + 4) = i + 1; + if (id->view_id > 0) + WBUFW (buf, n * 18 + 6) = id->view_id; + else + WBUFW (buf, n * 18 + 6) = stor->storage_[i].nameid; + WBUFB (buf, n * 18 + 8) = id->type;; + WBUFB (buf, n * 18 + 9) = stor->storage_[i].identify; + WBUFW (buf, n * 18 + 10) = stor->storage_[i].amount; + WBUFW (buf, n * 18 + 12) = 0; + WBUFW (buf, n * 18 + 14) = stor->storage_[i].card[0]; + WBUFW (buf, n * 18 + 16) = stor->storage_[i].card[1]; + WBUFW (buf, n * 18 + 18) = stor->storage_[i].card[2]; + WBUFW (buf, n * 18 + 20) = stor->storage_[i].card[3]; + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 18; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageequiplist (struct map_session_data *sd, + struct guild_storage *stor) +{ + struct item_data *id; + int i, j, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + + WBUFW (buf, 0) = 0xa6; + for (i = 0, n = 0; i < MAX_GUILD_STORAGE; i++) + { + if (stor->storage_[i].nameid <= 0) + continue; + nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid)); + if (!itemdb_isequip2 (id)) + continue; + WBUFW (buf, n * 20 + 4) = i + 1; + if (id->view_id > 0) + WBUFW (buf, n * 20 + 6) = id->view_id; + else + WBUFW (buf, n * 20 + 6) = stor->storage_[i].nameid; + WBUFB (buf, n * 20 + 8) = id->type; + WBUFB (buf, n * 20 + 9) = stor->storage_[i].identify; + WBUFW (buf, n * 20 + 10) = id->equip; + WBUFW (buf, n * 20 + 12) = stor->storage_[i].equip; + if (stor->storage_[i].broken == 1) + WBUFB (buf, n * 20 + 14) = 1; // is weapon broken [Valaris] + else + WBUFB (buf, n * 20 + 14) = stor->storage_[i].attribute; + WBUFB (buf, n * 20 + 15) = stor->storage_[i].refine; + if (stor->storage_[i].card[0] == 0x00ff + || stor->storage_[i].card[0] == 0x00fe + || stor->storage_[i].card[0] == (short) 0xff00) + { + WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0]; + WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1]; + WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2]; + WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3]; + } + else + { + if (stor->storage_[i].card[0] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[0])) > 0) + WBUFW (buf, n * 20 + 16) = j; + else + WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0]; + if (stor->storage_[i].card[1] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[1])) > 0) + WBUFW (buf, n * 20 + 18) = j; + else + WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1]; + if (stor->storage_[i].card[2] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[2])) > 0) + WBUFW (buf, n * 20 + 20) = j; + else + WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2]; + if (stor->storage_[i].card[3] > 0 + && (j = itemdb_viewid (stor->storage_[i].card[3])) > 0) + WBUFW (buf, n * 20 + 22) = j; + else + WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3]; + } + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 20; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * ステータスを送りつける + * 表示専用数字はこの中で計算して送る + *------------------------------------------ + */ +int clif_updatestatus (struct map_session_data *sd, int type) +{ + int fd, len = 8; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0xb0; + WFIFOW (fd, 2) = type; + switch (type) + { + // 00b0 + case SP_WEIGHT: + pc_checkweighticon (sd); + WFIFOW (fd, 0) = 0xb0; + WFIFOW (fd, 2) = type; + WFIFOL (fd, 4) = sd->weight; + break; + case SP_MAXWEIGHT: + WFIFOL (fd, 4) = sd->max_weight; + break; + case SP_SPEED: + WFIFOL (fd, 4) = sd->speed; + break; + case SP_BASELEVEL: + WFIFOL (fd, 4) = sd->status.base_level; + break; + case SP_JOBLEVEL: + WFIFOL (fd, 4) = 0; + break; + case SP_MANNER: + WFIFOL (fd, 4) = sd->status.manner; + clif_changestatus (&sd->bl, SP_MANNER, sd->status.manner); + break; + case SP_STATUSPOINT: + WFIFOL (fd, 4) = sd->status.status_point; + break; + case SP_SKILLPOINT: + WFIFOL (fd, 4) = sd->status.skill_point; + break; + case SP_HIT: + WFIFOL (fd, 4) = sd->hit; + break; + case SP_FLEE1: + WFIFOL (fd, 4) = sd->flee; + break; + case SP_FLEE2: + WFIFOL (fd, 4) = sd->flee2 / 10; + break; + case SP_MAXHP: + WFIFOL (fd, 4) = sd->status.max_hp; + break; + case SP_MAXSP: + WFIFOL (fd, 4) = sd->status.max_sp; + break; + case SP_HP: + WFIFOL (fd, 4) = sd->status.hp; + break; + case SP_SP: + WFIFOL (fd, 4) = sd->status.sp; + break; + case SP_ASPD: + WFIFOL (fd, 4) = sd->aspd; + break; + case SP_ATK1: + WFIFOL (fd, 4) = sd->base_atk + sd->watk; + break; + case SP_DEF1: + WFIFOL (fd, 4) = sd->def; + break; + case SP_MDEF1: + WFIFOL (fd, 4) = sd->mdef; + break; + case SP_ATK2: + WFIFOL (fd, 4) = sd->watk2; + break; + case SP_DEF2: + WFIFOL (fd, 4) = sd->def2; + break; + case SP_MDEF2: + WFIFOL (fd, 4) = sd->mdef2; + break; + case SP_CRITICAL: + WFIFOL (fd, 4) = sd->critical / 10; + break; + case SP_MATK1: + WFIFOL (fd, 4) = sd->matk1; + break; + case SP_MATK2: + WFIFOL (fd, 4) = sd->matk2; + break; + + case SP_ZENY: + trade_verifyzeny (sd); + WFIFOW (fd, 0) = 0xb1; + if (sd->status.zeny < 0) + sd->status.zeny = 0; + WFIFOL (fd, 4) = sd->status.zeny; + break; + case SP_BASEEXP: + WFIFOW (fd, 0) = 0xb1; + WFIFOL (fd, 4) = sd->status.base_exp; + break; + case SP_JOBEXP: + WFIFOW (fd, 0) = 0xb1; + WFIFOL (fd, 4) = sd->status.job_exp; + break; + case SP_NEXTBASEEXP: + WFIFOW (fd, 0) = 0xb1; + WFIFOL (fd, 4) = pc_nextbaseexp (sd); + break; + case SP_NEXTJOBEXP: + WFIFOW (fd, 0) = 0xb1; + WFIFOL (fd, 4) = pc_nextjobexp (sd); + break; + + // 00be 終了 + case SP_USTR: + case SP_UAGI: + case SP_UVIT: + case SP_UINT: + case SP_UDEX: + case SP_ULUK: + WFIFOW (fd, 0) = 0xbe; + WFIFOB (fd, 4) = + pc_need_status_point (sd, type - SP_USTR + SP_STR); + len = 5; + break; + + // 013a 終了 + case SP_ATTACKRANGE: + WFIFOW (fd, 0) = 0x13a; + WFIFOW (fd, 2) = (sd->attack_spell_override) + ? sd->attack_spell_range : sd->attackrange; + len = 4; + break; + + // 0141 終了 + case SP_STR: + WFIFOW (fd, 0) = 0x141; + WFIFOL (fd, 2) = type; + WFIFOL (fd, 6) = sd->status.str; + WFIFOL (fd, 10) = sd->paramb[0] + sd->parame[0]; + len = 14; + break; + case SP_AGI: + WFIFOW (fd, 0) = 0x141; + WFIFOL (fd, 2) = type; + WFIFOL (fd, 6) = sd->status.agi; + WFIFOL (fd, 10) = sd->paramb[1] + sd->parame[1]; + len = 14; + break; + case SP_VIT: + WFIFOW (fd, 0) = 0x141; + WFIFOL (fd, 2) = type; + WFIFOL (fd, 6) = sd->status.vit; + WFIFOL (fd, 10) = sd->paramb[2] + sd->parame[2]; + len = 14; + break; + case SP_INT: + WFIFOW (fd, 0) = 0x141; + WFIFOL (fd, 2) = type; + WFIFOL (fd, 6) = sd->status.int_; + WFIFOL (fd, 10) = sd->paramb[3] + sd->parame[3]; + len = 14; + break; + case SP_DEX: + WFIFOW (fd, 0) = 0x141; + WFIFOL (fd, 2) = type; + WFIFOL (fd, 6) = sd->status.dex; + WFIFOL (fd, 10) = sd->paramb[4] + sd->parame[4]; + len = 14; + break; + case SP_LUK: + WFIFOW (fd, 0) = 0x141; + WFIFOL (fd, 2) = type; + WFIFOL (fd, 6) = sd->status.luk; + WFIFOL (fd, 10) = sd->paramb[5] + sd->parame[5]; + len = 14; + break; + + case SP_CARTINFO: + WFIFOW (fd, 0) = 0x121; + WFIFOW (fd, 2) = sd->cart_num; + WFIFOW (fd, 4) = sd->cart_max_num; + WFIFOL (fd, 6) = sd->cart_weight; + WFIFOL (fd, 10) = sd->cart_max_weight; + len = 14; + break; + + case SP_GM: + WFIFOL (fd, 4) = pc_isGM (sd); + break; + + default: + if (battle_config.error_log) + printf ("clif_updatestatus : make %d routine\n", type); + return 1; + } + WFIFOSET (fd, len); + + return 0; +} + +int clif_changestatus (struct block_list *bl, int type, int val) +{ + unsigned char buf[12]; + struct map_session_data *sd = NULL; + + nullpo_retr (0, bl); + + if (bl->type == BL_PC) + sd = (struct map_session_data *) bl; + +//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val); + if (sd) + { + WBUFW (buf, 0) = 0x1ab; + WBUFL (buf, 2) = bl->id; + WBUFW (buf, 6) = type; + switch (type) + { + case SP_MANNER: + WBUFL (buf, 8) = val; + break; + default: + if (battle_config.error_log) + printf ("clif_changestatus : make %d routine\n", type); + return 1; + } + clif_send (buf, packet_len_table[0x1ab], bl, AREA_WOS); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changelook (struct block_list *bl, int type, int val) +{ + return clif_changelook_towards (bl, type, val, NULL); +} + +int clif_changelook_towards (struct block_list *bl, int type, int val, + struct map_session_data *dstsd) +{ + unsigned char rbuf[32]; + unsigned char *buf = dstsd ? WFIFOP (dstsd->fd, 0) : rbuf; // pick target buffer or general-purpose one + struct map_session_data *sd = NULL; + + nullpo_retr (0, bl); + + if (bl->type == BL_PC) + sd = (struct map_session_data *) bl; + + if (sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] + return 0; + + if (sd && sd->status.option & OPTION_INVISIBILITY) + return 0; + + if (sd + && (type == LOOK_WEAPON || type == LOOK_SHIELD || type >= LOOK_SHOES)) + { + WBUFW (buf, 0) = 0x1d7; + WBUFL (buf, 2) = bl->id; + if (type >= LOOK_SHOES) + { + int equip_point = equip_points[type]; + + WBUFB (buf, 6) = type; + if (sd->equip_index[equip_point] >= 0 + && sd->inventory_data[sd->equip_index[equip_point]]) + { + if (sd-> + inventory_data[sd->equip_index[equip_point]]->view_id > 0) + WBUFW (buf, 7) = + sd->inventory_data[sd-> + equip_index[equip_point]]->view_id; + else + WBUFW (buf, 7) = + sd->status.inventory[sd-> + equip_index[equip_point]].nameid; + } + else + WBUFW (buf, 7) = 0; + WBUFW (buf, 9) = 0; + } + else + { + WBUFB (buf, 6) = 2; + if (sd->attack_spell_override) + WBUFW (buf, 7) = sd->attack_spell_look_override; + else + { + if (sd->equip_index[9] >= 0 + && sd->inventory_data[sd->equip_index[9]] + && sd->view_class != 22) + { + if (sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW (buf, 7) = + sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW (buf, 7) = + sd->status.inventory[sd->equip_index[9]].nameid; + } + else + WBUFW (buf, 7) = 0; + } + if (sd->equip_index[8] >= 0 + && sd->equip_index[8] != sd->equip_index[9] + && sd->inventory_data[sd->equip_index[8]] + && sd->view_class != 22) + { + if (sd->inventory_data[sd->equip_index[8]]->view_id > 0) + WBUFW (buf, 9) = + sd->inventory_data[sd->equip_index[8]]->view_id; + else + WBUFW (buf, 9) = + sd->status.inventory[sd->equip_index[8]].nameid; + } + else + WBUFW (buf, 9) = 0; + } + if (dstsd) + WFIFOSET (dstsd->fd, packet_len_table[0x1d7]); + else + clif_send (buf, packet_len_table[0x1d7], bl, AREA); + } + else + { + WBUFW (buf, 0) = 0x1d7; + WBUFL (buf, 2) = bl->id; + WBUFB (buf, 6) = type; + WBUFW (buf, 7) = val; + WBUFW (buf, 9) = 0; + if (dstsd) + WFIFOSET (dstsd->fd, packet_len_table[0x1d7]); + else + clif_send (buf, packet_len_table[0x1d7], bl, AREA); + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_initialstatus (struct map_session_data *sd) +{ + int fd; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + + WBUFW (buf, 0) = 0xbd; + WBUFW (buf, 2) = sd->status.status_point; + WBUFB (buf, 4) = (sd->status.str > 255) ? 255 : sd->status.str; + WBUFB (buf, 5) = pc_need_status_point (sd, SP_STR); + WBUFB (buf, 6) = (sd->status.agi > 255) ? 255 : sd->status.agi; + WBUFB (buf, 7) = pc_need_status_point (sd, SP_AGI); + WBUFB (buf, 8) = (sd->status.vit > 255) ? 255 : sd->status.vit; + WBUFB (buf, 9) = pc_need_status_point (sd, SP_VIT); + WBUFB (buf, 10) = (sd->status.int_ > 255) ? 255 : sd->status.int_; + WBUFB (buf, 11) = pc_need_status_point (sd, SP_INT); + WBUFB (buf, 12) = (sd->status.dex > 255) ? 255 : sd->status.dex; + WBUFB (buf, 13) = pc_need_status_point (sd, SP_DEX); + WBUFB (buf, 14) = (sd->status.luk > 255) ? 255 : sd->status.luk; + WBUFB (buf, 15) = pc_need_status_point (sd, SP_LUK); + + WBUFW (buf, 16) = sd->base_atk + sd->watk; + WBUFW (buf, 18) = sd->watk2; //atk bonus + WBUFW (buf, 20) = sd->matk1; + WBUFW (buf, 22) = sd->matk2; + WBUFW (buf, 24) = sd->def; // def + WBUFW (buf, 26) = sd->def2; + WBUFW (buf, 28) = sd->mdef; // mdef + WBUFW (buf, 30) = sd->mdef2; + WBUFW (buf, 32) = sd->hit; + WBUFW (buf, 34) = sd->flee; + WBUFW (buf, 36) = sd->flee2 / 10; + WBUFW (buf, 38) = sd->critical / 10; + WBUFW (buf, 40) = sd->status.karma; + WBUFW (buf, 42) = sd->status.manner; + + WFIFOSET (fd, packet_len_table[0xbd]); + + clif_updatestatus (sd, SP_STR); + clif_updatestatus (sd, SP_AGI); + clif_updatestatus (sd, SP_VIT); + clif_updatestatus (sd, SP_INT); + clif_updatestatus (sd, SP_DEX); + clif_updatestatus (sd, SP_LUK); + + clif_updatestatus (sd, SP_ATTACKRANGE); + clif_updatestatus (sd, SP_ASPD); + + return 0; +} + +/*========================================== + *矢装備 + *------------------------------------------ + */ +int clif_arrowequip (struct map_session_data *sd, int val) +{ + int fd; + + nullpo_retr (0, sd); + + if (sd->attacktarget && sd->attacktarget > 0) // [Valaris] + sd->attacktarget = 0; + + fd = sd->fd; + WFIFOW (fd, 0) = 0x013c; + WFIFOW (fd, 2) = val + 2; //矢のアイテムID + + WFIFOSET (fd, packet_len_table[0x013c]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_arrow_fail (struct map_session_data *sd, int type) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x013b; + WFIFOW (fd, 2) = type; + + WFIFOSET (fd, packet_len_table[0x013b]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_statusupack (struct map_session_data *sd, int type, int ok, int val) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xbc; + WFIFOW (fd, 2) = type; + WFIFOB (fd, 4) = ok; + WFIFOB (fd, 5) = val; + WFIFOSET (fd, packet_len_table[0xbc]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_equipitemack (struct map_session_data *sd, int n, int pos, int ok) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xaa; + WFIFOW (fd, 2) = n + 2; + WFIFOW (fd, 4) = pos; + WFIFOB (fd, 6) = ok; + WFIFOSET (fd, packet_len_table[0xaa]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_unequipitemack (struct map_session_data *sd, int n, int pos, int ok) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xac; + WFIFOW (fd, 2) = n + 2; + WFIFOW (fd, 4) = pos; + WFIFOB (fd, 6) = ok; + WFIFOSET (fd, packet_len_table[0xac]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_misceffect (struct block_list *bl, int type) +{ + char buf[32]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x19b; + WBUFL (buf, 2) = bl->id; + WBUFL (buf, 6) = type; + + clif_send (buf, packet_len_table[0x19b], bl, AREA); + + return 0; +} + +/*========================================== + * 表示オプション変更 + *------------------------------------------ + */ +int clif_changeoption (struct block_list *bl) +{ + char buf[32]; + short option; + struct status_change *sc_data; + static const int omask[] = { 0x10, 0x20 }; + static const int scnum[] = { SC_FALCON, SC_RIDING }; + int i; + + nullpo_retr (0, bl); + + option = *battle_get_option (bl); + sc_data = battle_get_sc_data (bl); + + WBUFW (buf, 0) = 0x119; + WBUFL (buf, 2) = bl->id; + WBUFW (buf, 6) = *battle_get_opt1 (bl); + WBUFW (buf, 8) = *battle_get_opt2 (bl); + WBUFW (buf, 10) = option; + WBUFB (buf, 12) = 0; // ?? + + if (bl->type == BL_PC) + { // disguises [Valaris] + struct map_session_data *sd = ((struct map_session_data *) bl); + if (sd && sd->disguise > 23 && sd->disguise < 4001) + { + clif_send (buf, packet_len_table[0x119], bl, AREA_WOS); + clif_spawnpc (sd); + } + else + clif_send (buf, packet_len_table[0x119], bl, AREA); + } + else + clif_send (buf, packet_len_table[0x119], bl, AREA); + + // アイコンの表示 + for (i = 0; i < sizeof (omask) / sizeof (omask[0]); i++) + { + if (option & omask[i]) + { + if (sc_data[scnum[i]].timer == -1) + skill_status_change_start (bl, scnum[i], 0, 0, 0, 0, 0, 0); + } + else + { + skill_status_change_end (bl, scnum[i], -1); + } + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_useitemack (struct map_session_data *sd, int index, int amount, + int ok) +{ + nullpo_retr (0, sd); + + if (!ok) + { + int fd = sd->fd; + WFIFOW (fd, 0) = 0xa8; + WFIFOW (fd, 2) = index + 2; + WFIFOW (fd, 4) = amount; + WFIFOB (fd, 6) = ok; + WFIFOSET (fd, packet_len_table[0xa8]); + } + else + { + char buf[32]; + + WBUFW (buf, 0) = 0x1c8; + WBUFW (buf, 2) = index + 2; + if (sd->inventory_data[index] + && sd->inventory_data[index]->view_id > 0) + WBUFW (buf, 4) = sd->inventory_data[index]->view_id; + else + WBUFW (buf, 4) = sd->status.inventory[index].nameid; + WBUFL (buf, 6) = sd->bl.id; + WBUFW (buf, 10) = amount; + WBUFB (buf, 12) = ok; + clif_send (buf, packet_len_table[0x1c8], &sd->bl, SELF); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_createchat (struct map_session_data *sd, int fail) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xd6; + WFIFOB (fd, 2) = fail; + WFIFOSET (fd, packet_len_table[0xd6]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_dispchat (struct chat_data *cd, int fd) +{ + char buf[128]; // 最大title(60バイト)+17 + + if (cd == NULL || *cd->owner == NULL) + return 1; + + WBUFW (buf, 0) = 0xd7; + WBUFW (buf, 2) = strlen (cd->title) + 17; + WBUFL (buf, 4) = (*cd->owner)->id; + WBUFL (buf, 8) = cd->bl.id; + WBUFW (buf, 12) = cd->limit; + WBUFW (buf, 14) = cd->users; + WBUFB (buf, 16) = cd->pub; + strcpy (WBUFP (buf, 17), cd->title); + if (fd) + { + memcpy (WFIFOP (fd, 0), buf, WBUFW (buf, 2)); + WFIFOSET (fd, WBUFW (buf, 2)); + } + else + { + clif_send (buf, WBUFW (buf, 2), *cd->owner, AREA_WOSC); + } + + return 0; +} + +/*========================================== + * chatの状態変更成功 + * 外部の人用と命令コード(d7->df)が違うだけ + *------------------------------------------ + */ +int clif_changechatstatus (struct chat_data *cd) +{ + char buf[128]; // 最大title(60バイト)+17 + + if (cd == NULL || cd->usersd[0] == NULL) + return 1; + + WBUFW (buf, 0) = 0xdf; + WBUFW (buf, 2) = strlen (cd->title) + 17; + WBUFL (buf, 4) = cd->usersd[0]->bl.id; + WBUFL (buf, 8) = cd->bl.id; + WBUFW (buf, 12) = cd->limit; + WBUFW (buf, 14) = cd->users; + WBUFB (buf, 16) = cd->pub; + strcpy (WBUFP (buf, 17), cd->title); + clif_send (buf, WBUFW (buf, 2), &cd->usersd[0]->bl, CHAT); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_clearchat (struct chat_data *cd, int fd) +{ + char buf[32]; + + nullpo_retr (0, cd); + + WBUFW (buf, 0) = 0xd8; + WBUFL (buf, 2) = cd->bl.id; + if (fd) + { + memcpy (WFIFOP (fd, 0), buf, packet_len_table[0xd8]); + WFIFOSET (fd, packet_len_table[0xd8]); + } + else + { + clif_send (buf, packet_len_table[0xd8], *cd->owner, AREA_WOSC); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_joinchatfail (struct map_session_data *sd, int fail) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0xda; + WFIFOB (fd, 2) = fail; + WFIFOSET (fd, packet_len_table[0xda]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_joinchatok (struct map_session_data *sd, struct chat_data *cd) +{ + int fd; + int i; + + nullpo_retr (0, sd); + nullpo_retr (0, cd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xdb; + WFIFOW (fd, 2) = 8 + (28 * cd->users); + WFIFOL (fd, 4) = cd->bl.id; + for (i = 0; i < cd->users; i++) + { + WFIFOL (fd, 8 + i * 28) = (i != 0) || ((*cd->owner)->type == BL_NPC); + memcpy (WFIFOP (fd, 8 + i * 28 + 4), cd->usersd[i]->status.name, 24); + } + WFIFOSET (fd, WFIFOW (fd, 2)); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_addchat (struct chat_data *cd, struct map_session_data *sd) +{ + char buf[32]; + + nullpo_retr (0, sd); + nullpo_retr (0, cd); + + WBUFW (buf, 0) = 0x0dc; + WBUFW (buf, 2) = cd->users; + memcpy (WBUFP (buf, 4), sd->status.name, 24); + clif_send (buf, packet_len_table[0xdc], &sd->bl, CHAT_WOS); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changechatowner (struct chat_data *cd, struct map_session_data *sd) +{ + char buf[64]; + + nullpo_retr (0, sd); + nullpo_retr (0, cd); + + WBUFW (buf, 0) = 0xe1; + WBUFL (buf, 2) = 1; + memcpy (WBUFP (buf, 6), cd->usersd[0]->status.name, 24); + WBUFW (buf, 30) = 0xe1; + WBUFL (buf, 32) = 0; + memcpy (WBUFP (buf, 36), sd->status.name, 24); + + clif_send (buf, packet_len_table[0xe1] * 2, &sd->bl, CHAT); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_leavechat (struct chat_data *cd, struct map_session_data *sd) +{ + char buf[32]; + + nullpo_retr (0, sd); + nullpo_retr (0, cd); + + WBUFW (buf, 0) = 0xdd; + WBUFW (buf, 2) = cd->users - 1; + memcpy (WBUFP (buf, 4), sd->status.name, 24); + WBUFB (buf, 28) = 0; + + clif_send (buf, packet_len_table[0xdd], &sd->bl, CHAT); + + return 0; +} + +/*========================================== + * 取り引き要請受け + *------------------------------------------ + */ +int clif_traderequest (struct map_session_data *sd, char *name) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xe5; + strcpy (WFIFOP (fd, 2), name); + WFIFOSET (fd, packet_len_table[0xe5]); + + return 0; +} + +/*========================================== + * 取り引き要求応答 + *------------------------------------------ + */ +int clif_tradestart (struct map_session_data *sd, int type) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xe7; + WFIFOB (fd, 2) = type; + WFIFOSET (fd, packet_len_table[0xe7]); + + return 0; +} + +/*========================================== + * 相手方からのアイテム追加 + *------------------------------------------ + */ +int clif_tradeadditem (struct map_session_data *sd, + struct map_session_data *tsd, int index, int amount) +{ + int fd, j; + + nullpo_retr (0, sd); + nullpo_retr (0, tsd); + + fd = tsd->fd; + WFIFOW (fd, 0) = 0xe9; + WFIFOL (fd, 2) = amount; + if (index == 0) + { + WFIFOW (fd, 6) = 0; // type id + WFIFOB (fd, 8) = 0; //identify flag + WFIFOB (fd, 9) = 0; // attribute + WFIFOB (fd, 10) = 0; //refine + WFIFOW (fd, 11) = 0; //card (4w) + WFIFOW (fd, 13) = 0; //card (4w) + WFIFOW (fd, 15) = 0; //card (4w) + WFIFOW (fd, 17) = 0; //card (4w) + } + else + { + index -= 2; + if (sd->inventory_data[index] + && sd->inventory_data[index]->view_id > 0) + WFIFOW (fd, 6) = sd->inventory_data[index]->view_id; + else + WFIFOW (fd, 6) = sd->status.inventory[index].nameid; // type id + WFIFOB (fd, 8) = sd->status.inventory[index].identify; //identify flag + if (sd->status.inventory[index].broken == 1) + WFIFOB (fd, 9) = 1; // is broke weapon [Valaris] + else + WFIFOB (fd, 9) = sd->status.inventory[index].attribute; // attribute + WFIFOB (fd, 10) = sd->status.inventory[index].refine; //refine + if (sd->status.inventory[index].card[0] == 0x00ff + || sd->status.inventory[index].card[0] == 0x00fe + || sd->status.inventory[index].card[0] == (short) 0xff00) + { + WFIFOW (fd, 11) = sd->status.inventory[index].card[0]; //card (4w) + WFIFOW (fd, 13) = sd->status.inventory[index].card[1]; //card (4w) + WFIFOW (fd, 15) = sd->status.inventory[index].card[2]; //card (4w) + WFIFOW (fd, 17) = sd->status.inventory[index].card[3]; //card (4w) + } + else + { + if (sd->status.inventory[index].card[0] > 0 + && (j = + itemdb_viewid (sd->status.inventory[index].card[0])) > 0) + WFIFOW (fd, 11) = j; + else + WFIFOW (fd, 11) = sd->status.inventory[index].card[0]; + if (sd->status.inventory[index].card[1] > 0 + && (j = + itemdb_viewid (sd->status.inventory[index].card[1])) > 0) + WFIFOW (fd, 13) = j; + else + WFIFOW (fd, 13) = sd->status.inventory[index].card[1]; + if (sd->status.inventory[index].card[2] > 0 + && (j = + itemdb_viewid (sd->status.inventory[index].card[2])) > 0) + WFIFOW (fd, 15) = j; + else + WFIFOW (fd, 15) = sd->status.inventory[index].card[2]; + if (sd->status.inventory[index].card[3] > 0 + && (j = + itemdb_viewid (sd->status.inventory[index].card[3])) > 0) + WFIFOW (fd, 17) = j; + else + WFIFOW (fd, 17) = sd->status.inventory[index].card[3]; + } + } + WFIFOSET (fd, packet_len_table[0xe9]); + + return 0; +} + +/*========================================== + * アイテム追加成功/失敗 + *------------------------------------------ + */ +int clif_tradeitemok (struct map_session_data *sd, int index, int amount, + int fail) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x1b1; + //WFIFOW(fd,0)=0xea; + WFIFOW (fd, 2) = index; + WFIFOW (fd, 4) = amount; + WFIFOB (fd, 6) = fail; + WFIFOSET (fd, packet_len_table[0x1b1]); + + return 0; +} + +/*========================================== + * 取り引きok押し + *------------------------------------------ + */ +int clif_tradedeal_lock (struct map_session_data *sd, int fail) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xec; + WFIFOB (fd, 2) = fail; // 0=you 1=the other person + WFIFOSET (fd, packet_len_table[0xec]); + + return 0; +} + +/*========================================== + * 取り引きがキャンセルされました + *------------------------------------------ + */ +int clif_tradecancelled (struct map_session_data *sd) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xee; + WFIFOSET (fd, packet_len_table[0xee]); + + return 0; +} + +/*========================================== + * 取り引き完了 + *------------------------------------------ + */ +int clif_tradecompleted (struct map_session_data *sd, int fail) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf0; + WFIFOB (fd, 2) = fail; + WFIFOSET (fd, packet_len_table[0xf0]); + + return 0; +} + +/*========================================== + * カプラ倉庫のアイテム数を更新 + *------------------------------------------ + */ +int clif_updatestorageamount (struct map_session_data *sd, + struct storage *stor) +{ + int fd; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf2; // update storage amount + WFIFOW (fd, 2) = stor->storage_amount; //items + WFIFOW (fd, 4) = MAX_STORAGE; //items max + WFIFOSET (fd, packet_len_table[0xf2]); + + return 0; +} + +/*========================================== + * カプラ倉庫にアイテムを追加する + *------------------------------------------ + */ +int clif_storageitemadded (struct map_session_data *sd, struct storage *stor, + int index, int amount) +{ + int fd, j; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf4; // Storage item added + WFIFOW (fd, 2) = index + 1; // index + WFIFOL (fd, 4) = amount; // amount +/* if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0) + WFIFOW(fd,8) =view; + else*/ + WFIFOW (fd, 8) = stor->storage_[index].nameid; + WFIFOB (fd, 10) = stor->storage_[index].identify; //identify flag + if (stor->storage_[index].broken == 1) + WFIFOB (fd, 11) = 1; // is weapon broken [Valaris] + else + WFIFOB (fd, 11) = stor->storage_[index].attribute; // attribute + WFIFOB (fd, 12) = stor->storage_[index].refine; //refine + if (stor->storage_[index].card[0] == 0x00ff + || stor->storage_[index].card[0] == 0x00fe + || stor->storage_[index].card[0] == (short) 0xff00) + { + WFIFOW (fd, 13) = stor->storage_[index].card[0]; //card (4w) + WFIFOW (fd, 15) = stor->storage_[index].card[1]; //card (4w) + WFIFOW (fd, 17) = stor->storage_[index].card[2]; //card (4w) + WFIFOW (fd, 19) = stor->storage_[index].card[3]; //card (4w) + } + else + { + if (stor->storage_[index].card[0] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[0])) > 0) + WFIFOW (fd, 13) = j; + else + WFIFOW (fd, 13) = stor->storage_[index].card[0]; + if (stor->storage_[index].card[1] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[1])) > 0) + WFIFOW (fd, 15) = j; + else + WFIFOW (fd, 15) = stor->storage_[index].card[1]; + if (stor->storage_[index].card[2] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[2])) > 0) + WFIFOW (fd, 17) = j; + else + WFIFOW (fd, 17) = stor->storage_[index].card[2]; + if (stor->storage_[index].card[3] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[3])) > 0) + WFIFOW (fd, 19) = j; + else + WFIFOW (fd, 19) = stor->storage_[index].card[3]; + } + WFIFOSET (fd, packet_len_table[0xf4]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_updateguildstorageamount (struct map_session_data *sd, + struct guild_storage *stor) +{ + int fd; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf2; // update storage amount + WFIFOW (fd, 2) = stor->storage_amount; //items + WFIFOW (fd, 4) = MAX_GUILD_STORAGE; //items max + WFIFOSET (fd, packet_len_table[0xf2]); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_guildstorageitemadded (struct map_session_data *sd, + struct guild_storage *stor, int index, + int amount) +{ + int view, fd, j; + + nullpo_retr (0, sd); + nullpo_retr (0, stor); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf4; // Storage item added + WFIFOW (fd, 2) = index + 1; // index + WFIFOL (fd, 4) = amount; // amount + if ((view = itemdb_viewid (stor->storage_[index].nameid)) > 0) + WFIFOW (fd, 8) = view; + else + WFIFOW (fd, 8) = stor->storage_[index].nameid; // id + WFIFOB (fd, 10) = stor->storage_[index].identify; //identify flag + if (stor->storage_[index].broken == 1) + WFIFOB (fd, 11) = 1; // is weapon broken [Valaris] + else + WFIFOB (fd, 11) = stor->storage_[index].attribute; // attribute + WFIFOB (fd, 12) = stor->storage_[index].refine; //refine + if (stor->storage_[index].card[0] == 0x00ff + || stor->storage_[index].card[0] == 0x00fe + || stor->storage_[index].card[0] == (short) 0xff00) + { + WFIFOW (fd, 13) = stor->storage_[index].card[0]; //card (4w) + WFIFOW (fd, 15) = stor->storage_[index].card[1]; //card (4w) + WFIFOW (fd, 17) = stor->storage_[index].card[2]; //card (4w) + WFIFOW (fd, 19) = stor->storage_[index].card[3]; //card (4w) + } + else + { + if (stor->storage_[index].card[0] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[0])) > 0) + WFIFOW (fd, 13) = j; + else + WFIFOW (fd, 13) = stor->storage_[index].card[0]; + if (stor->storage_[index].card[1] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[1])) > 0) + WFIFOW (fd, 15) = j; + else + WFIFOW (fd, 15) = stor->storage_[index].card[1]; + if (stor->storage_[index].card[2] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[2])) > 0) + WFIFOW (fd, 17) = j; + else + WFIFOW (fd, 17) = stor->storage_[index].card[2]; + if (stor->storage_[index].card[3] > 0 + && (j = itemdb_viewid (stor->storage_[index].card[3])) > 0) + WFIFOW (fd, 19) = j; + else + WFIFOW (fd, 19) = stor->storage_[index].card[3]; + } + WFIFOSET (fd, packet_len_table[0xf4]); + + return 0; +} + +/*========================================== + * カプラ倉庫からアイテムを取り去る + *------------------------------------------ + */ +int clif_storageitemremoved (struct map_session_data *sd, int index, + int amount) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf6; // Storage item removed + WFIFOW (fd, 2) = index + 1; + WFIFOL (fd, 4) = amount; + WFIFOSET (fd, packet_len_table[0xf6]); + + return 0; +} + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +int clif_storageclose (struct map_session_data *sd) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xf8; // Storage Closed + WFIFOSET (fd, packet_len_table[0xf8]); + + return 0; +} + +void +clif_changelook_accessories (struct block_list *bl, + struct map_session_data *dest) +{ + int i; + + for (i = LOOK_SHOES; i <= LOOK_LAST; i++) + clif_changelook_towards (bl, i, 0, dest); +} + +// +// callback系 ? +// +/*========================================== + * PC表示 + *------------------------------------------ + */ +void clif_getareachar_pc (struct map_session_data *sd, + struct map_session_data *dstsd) +{ + int len; + + if (dstsd->status.option & OPTION_INVISIBILITY) + return; + + nullpo_retv (sd); + nullpo_retv (dstsd); + + if (dstsd->walktimer != -1) + { + len = clif_set007b (dstsd, WFIFOP (sd->fd, 0)); + WFIFOSET (sd->fd, len); + } + else + { + len = clif_set0078 (dstsd, WFIFOP (sd->fd, 0)); + WFIFOSET (sd->fd, len); + } + + if (dstsd->chatID) + { + struct chat_data *cd; + cd = (struct chat_data *) map_id2bl (dstsd->chatID); + if (cd->usersd[0] == dstsd) + clif_dispchat (cd, sd->fd); + } + if (dstsd->spiritball > 0) + { + clif_set01e1 (dstsd, WFIFOP (sd->fd, 0)); + WFIFOSET (sd->fd, packet_len_table[0x1e1]); + } + if (battle_config.save_clothcolor == 1 && dstsd->status.clothes_color > 0) + clif_changelook (&dstsd->bl, LOOK_CLOTHES_COLOR, + dstsd->status.clothes_color); + + if (sd->status.manner < 0) + clif_changestatus (&sd->bl, SP_MANNER, sd->status.manner); + + clif_changelook_accessories (&sd->bl, dstsd); + clif_changelook_accessories (&dstsd->bl, sd); +} + +/*========================================== + * NPC表示 + *------------------------------------------ + */ +void clif_getareachar_npc (struct map_session_data *sd, struct npc_data *nd) +{ + int len; + + nullpo_retv (sd); + nullpo_retv (nd); + + if (nd->npc_class < 0 || nd->flag & 1 || nd->npc_class == INVISIBLE_CLASS) + return; + + len = clif_npc0078 (nd, WFIFOP (sd->fd, 0)); + WFIFOSET (sd->fd, len); + + if (nd->chat_id) + { + clif_dispchat ((struct chat_data *) map_id2bl (nd->chat_id), sd->fd); + } + +} + +/*========================================== + * 移動停止 + *------------------------------------------ + */ +int clif_movemob (struct mob_data *md) +{ + unsigned char buf[256]; + int len; + + nullpo_retr (0, md); + + len = clif_mob007b (md, buf); + clif_send (buf, len, &md->bl, AREA); + + if (mob_get_equip (md->mob_class) > 0) // mob equipment [Valaris] + clif_mob_equip (md, mob_get_equip (md->mob_class)); + + return 0; +} + +/*========================================== + * モンスターの位置修正 + *------------------------------------------ + */ +int clif_fixmobpos (struct mob_data *md) +{ + unsigned char buf[256]; + int len; + + nullpo_retr (0, md); + + if (md->state.state == MS_WALK) + { + len = clif_mob007b (md, buf); + clif_send (buf, len, &md->bl, AREA); + } + else + { + len = clif_mob0078 (md, buf); + clif_send (buf, len, &md->bl, AREA); + } + + return 0; +} + +/*========================================== + * PCの位置修正 + *------------------------------------------ + */ +int clif_fixpcpos (struct map_session_data *sd) +{ + unsigned char buf[256]; + int len; + + nullpo_retr (0, sd); + + if (sd->walktimer != -1) + { + len = clif_set007b (sd, buf); + clif_send (buf, len, &sd->bl, AREA); + } + else + { + len = clif_set0078 (sd, buf); + clif_send (buf, len, &sd->bl, AREA); + } + clif_changelook_accessories (&sd->bl, NULL); + + return 0; +} + +/*========================================== + * 通常攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_damage (struct block_list *src, struct block_list *dst, + unsigned int tick, int sdelay, int ddelay, int damage, + int div, int type, int damage2) +{ + unsigned char buf[256]; + struct status_change *sc_data; + + nullpo_retr (0, src); + nullpo_retr (0, dst); + + sc_data = battle_get_sc_data (dst); + + if (type != 4 && dst->type == BL_PC + && ((struct map_session_data *) dst)->special_state.infinite_endure) + type = 9; + if (sc_data) + { + if (type != 4 && sc_data[SC_ENDURE].timer != -1) + type = 9; + if (sc_data[SC_HALLUCINATION].timer != -1) + { + if (damage > 0) + damage = + damage * (5 + sc_data[SC_HALLUCINATION].val1) + + MRAND (100); + if (damage2 > 0) + damage2 = + damage2 * (5 + sc_data[SC_HALLUCINATION].val1) + + MRAND (100); + } + } + + WBUFW (buf, 0) = 0x8a; + WBUFL (buf, 2) = src->id; + WBUFL (buf, 6) = dst->id; + WBUFL (buf, 10) = tick; + WBUFL (buf, 14) = sdelay; + WBUFL (buf, 18) = ddelay; + WBUFW (buf, 22) = (damage > 0x7fff) ? 0x7fff : damage; + WBUFW (buf, 24) = div; + WBUFB (buf, 26) = type; + WBUFW (buf, 27) = damage2; + clif_send (buf, packet_len_table[0x8a], src, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_getareachar_mob (struct map_session_data *sd, struct mob_data *md) +{ + int len; + nullpo_retv (sd); + nullpo_retv (md); + + if (md->state.state == MS_WALK) + { + len = clif_mob007b (md, WFIFOP (sd->fd, 0)); + WFIFOSET (sd->fd, len); + } + else + { + len = clif_mob0078 (md, WFIFOP (sd->fd, 0)); + WFIFOSET (sd->fd, len); + } + + if (mob_get_equip (md->mob_class) > 0) // mob equipment [Valaris] + clif_mob_equip (md, mob_get_equip (md->mob_class)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_getareachar_item (struct map_session_data *sd, + struct flooritem_data *fitem) +{ + int view, fd; + + nullpo_retv (sd); + nullpo_retv (fitem); + + fd = sd->fd; + //009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B + WFIFOW (fd, 0) = 0x9d; + WFIFOL (fd, 2) = fitem->bl.id; + if ((view = itemdb_viewid (fitem->item_data.nameid)) > 0) + WFIFOW (fd, 6) = view; + else + WFIFOW (fd, 6) = fitem->item_data.nameid; + WFIFOB (fd, 8) = fitem->item_data.identify; + WFIFOW (fd, 9) = fitem->bl.x; + WFIFOW (fd, 11) = fitem->bl.y; + WFIFOW (fd, 13) = fitem->item_data.amount; + WFIFOB (fd, 15) = fitem->subx; + WFIFOB (fd, 16) = fitem->suby; + + WFIFOSET (fd, packet_len_table[0x9d]); +} + +/*========================================== + * 場所スキルエフェクトが視界に入る + *------------------------------------------ + */ +int clif_getareachar_skillunit (struct map_session_data *sd, + struct skill_unit *unit) +{ + int fd; + struct block_list *bl; + + nullpo_retr (0, unit); + + fd = sd->fd; + bl = map_id2bl (unit->group->src_id); + memset (WFIFOP (fd, 0), 0, packet_len_table[0x1c9]); + WFIFOW (fd, 0) = 0x1c9; + WFIFOL (fd, 2) = unit->bl.id; + WFIFOL (fd, 6) = unit->group->src_id; + WFIFOW (fd, 10) = unit->bl.x; + WFIFOW (fd, 12) = unit->bl.y; + WFIFOB (fd, 14) = unit->group->unit_id; + WFIFOB (fd, 15) = 1; + WFIFOL (fd, 15 + 1) = 0; //1-4調べた限り固定 + WFIFOL (fd, 15 + 5) = 0; //5-8調べた限り固定 + //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 + WFIFOL (fd, 15 + 13) = unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) + WFIFOL (fd, 15 + 17) = 0x004f37dd; //17-20調べた限り固定 + WFIFOL (fd, 15 + 21) = 0x0012f674; //21-24調べた限り固定 + WFIFOL (fd, 15 + 25) = 0x0012f664; //25-28調べた限り固定 + WFIFOL (fd, 15 + 29) = 0x0012f654; //29-32調べた限り固定 + WFIFOL (fd, 15 + 33) = 0x77527bbc; //33-36調べた限り固定 + //37-39 + WFIFOB (fd, 15 + 40) = 0x2d; //40調べた限り固定 + WFIFOL (fd, 15 + 41) = 0; //41-44調べた限り0固定 + WFIFOL (fd, 15 + 45) = 0; //45-48調べた限り0固定 + WFIFOL (fd, 15 + 49) = 0; //49-52調べた限り0固定 + WFIFOL (fd, 15 + 53) = 0x0048d919; //53-56調べた限り固定 + WFIFOL (fd, 15 + 57) = 0x0000003e; //57-60調べた限り固定 + WFIFOL (fd, 15 + 61) = 0x0012f66c; //61-64調べた限り固定 + //65-68 + //69-72 + if (bl) + WFIFOL (fd, 15 + 73) = bl->y; //73-76術者のY座標 + WFIFOL (fd, 15 + 77) = unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 + WFIFOB (fd, 15 + 81) = 0xaa; //81終端文字0xaa + + /* Graffiti [Valaris] */ + if (unit->group->unit_id == 0xb0) + { + WFIFOL (fd, 15) = 1; + WFIFOL (fd, 16) = 1; + memcpy (WFIFOP (fd, 17), unit->group->valstr, 80); + } + + WFIFOSET (fd, packet_len_table[0x1c9]); + if (unit->group->skill_id == WZ_ICEWALL) + clif_set0192 (fd, unit->bl.m, unit->bl.x, unit->bl.y, 5); + + return 0; +} + +/*========================================== + * 場所スキルエフェクトが視界から消える + *------------------------------------------ + */ +int clif_clearchar_skillunit (struct skill_unit *unit, int fd) +{ + nullpo_retr (0, unit); + + WFIFOW (fd, 0) = 0x120; + WFIFOL (fd, 2) = unit->bl.id; + WFIFOSET (fd, packet_len_table[0x120]); + if (unit->group->skill_id == WZ_ICEWALL) + clif_set0192 (fd, unit->bl.m, unit->bl.x, unit->bl.y, unit->val2); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_01ac (struct block_list *bl) +{ + char buf[32]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x1ac; + WBUFL (buf, 2) = bl->id; + + clif_send (buf, packet_len_table[0x1ac], bl, AREA); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_getareachar (struct block_list *bl, va_list ap) +{ + struct map_session_data *sd; + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + + sd = va_arg (ap, struct map_session_data *); + + switch (bl->type) + { + case BL_PC: + if (sd == (struct map_session_data *) bl) + break; + clif_getareachar_pc (sd, (struct map_session_data *) bl); + break; + case BL_NPC: + clif_getareachar_npc (sd, (struct npc_data *) bl); + break; + case BL_MOB: + clif_getareachar_mob (sd, (struct mob_data *) bl); + break; + case BL_ITEM: + clif_getareachar_item (sd, (struct flooritem_data *) bl); + break; + case BL_SKILL: + clif_getareachar_skillunit (sd, (struct skill_unit *) bl); + break; + default: + if (battle_config.error_log) + printf ("get area char ??? %d\n", bl->type); + break; + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_pcoutsight (struct block_list *bl, va_list ap) +{ + struct map_session_data *sd, *dstsd; + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + nullpo_retr (0, sd = va_arg (ap, struct map_session_data *)); + + switch (bl->type) + { + case BL_PC: + dstsd = (struct map_session_data *) bl; + if (sd != dstsd) + { + clif_clearchar_id (dstsd->bl.id, 0, sd->fd); + clif_clearchar_id (sd->bl.id, 0, dstsd->fd); + if (dstsd->chatID) + { + struct chat_data *cd; + cd = (struct chat_data *) map_id2bl (dstsd->chatID); + if (cd->usersd[0] == dstsd) + clif_dispchat (cd, sd->fd); + } + } + break; + case BL_NPC: + if (((struct npc_data *) bl)->npc_class != INVISIBLE_CLASS) + clif_clearchar_id (bl->id, 0, sd->fd); + break; + case BL_MOB: + clif_clearchar_id (bl->id, 0, sd->fd); + break; + case BL_ITEM: + clif_clearflooritem ((struct flooritem_data *) bl, sd->fd); + break; + case BL_SKILL: + clif_clearchar_skillunit ((struct skill_unit *) bl, sd->fd); + break; + } + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_pcinsight (struct block_list *bl, va_list ap) +{ + struct map_session_data *sd, *dstsd; + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + nullpo_retr (0, sd = va_arg (ap, struct map_session_data *)); + + switch (bl->type) + { + case BL_PC: + dstsd = (struct map_session_data *) bl; + if (sd != dstsd) + { + clif_getareachar_pc (sd, dstsd); + clif_getareachar_pc (dstsd, sd); + } + break; + case BL_NPC: + clif_getareachar_npc (sd, (struct npc_data *) bl); + break; + case BL_MOB: + clif_getareachar_mob (sd, (struct mob_data *) bl); + break; + case BL_ITEM: + clif_getareachar_item (sd, (struct flooritem_data *) bl); + break; + case BL_SKILL: + clif_getareachar_skillunit (sd, (struct skill_unit *) bl); + break; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_moboutsight (struct block_list *bl, va_list ap) +{ + struct map_session_data *sd; + struct mob_data *md; + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + nullpo_retr (0, md = va_arg (ap, struct mob_data *)); + + if (bl->type == BL_PC && (sd = (struct map_session_data *) bl)) + { + clif_clearchar_id (md->bl.id, 0, sd->fd); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_mobinsight (struct block_list *bl, va_list ap) +{ + struct map_session_data *sd; + struct mob_data *md; + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + + md = va_arg (ap, struct mob_data *); + if (bl->type == BL_PC && (sd = (struct map_session_data *) bl)) + { + clif_getareachar_mob (sd, md); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_skillinfo (struct map_session_data *sd, int skillid, int type, + int range) +{ + int fd, id; + + nullpo_retr (0, sd); + + fd = sd->fd; + if ((id = sd->status.skill[skillid].id) <= 0) + return 0; + WFIFOW (fd, 0) = 0x147; + WFIFOW (fd, 2) = id; + if (type < 0) + WFIFOW (fd, 4) = skill_get_inf (id); + else + WFIFOW (fd, 4) = type; + WFIFOW (fd, 6) = 0; + WFIFOW (fd, 8) = sd->status.skill[skillid].lv; + WFIFOW (fd, 10) = skill_get_sp (id, sd->status.skill[skillid].lv); + if (range < 0) + { + range = skill_get_range (id, sd->status.skill[skillid].lv); + if (range < 0) + range = battle_get_range (&sd->bl) - (range + 1); + WFIFOW (fd, 12) = range; + } + else + WFIFOW (fd, 12) = range; + memset (WFIFOP (fd, 14), 0, 24); + WFIFOB (fd, 38) = + (sd->status.skill[skillid].lv < skill_get_max_raise (id)) ? 1 : 0; + WFIFOSET (fd, packet_len_table[0x147]); + + return 0; +} + +/*========================================== + * スキルリストを送信する + *------------------------------------------ + */ +int clif_skillinfoblock (struct map_session_data *sd) +{ + int fd; + int i, c, len = 4, id, range; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x10f; + for (i = c = 0; i < MAX_SKILL; i++) + { + if ((id = sd->status.skill[i].id) != 0 && (sd->tmw_version >= 1)) + { // [Fate] Version 1 and later don't crash because of bad skill IDs anymore + WFIFOW (fd, len) = id; + WFIFOW (fd, len + 2) = skill_get_inf (id); + WFIFOW (fd, len + 4) = + skill_db[i].poolflags | (sd->status. + skill[i].flags & + (SKILL_POOL_ACTIVATED)); + WFIFOW (fd, len + 6) = sd->status.skill[i].lv; + WFIFOW (fd, len + 8) = skill_get_sp (id, sd->status.skill[i].lv); + range = skill_get_range (id, sd->status.skill[i].lv); + if (range < 0) + range = battle_get_range (&sd->bl) - (range + 1); + WFIFOW (fd, len + 10) = range; + memset (WFIFOP (fd, len + 12), 0, 24); + WFIFOB (fd, len + 36) = + (sd->status.skill[i].lv < skill_get_max_raise (id)) ? 1 : 0; + len += 37; + c++; + } + } + WFIFOW (fd, 2) = len; + WFIFOSET (fd, len); + + return 0; +} + +/*========================================== + * スキル割り振り通知 + *------------------------------------------ + */ +int clif_skillup (struct map_session_data *sd, int skill_num) +{ + int range, fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x10e; + WFIFOW (fd, 2) = skill_num; + WFIFOW (fd, 4) = sd->status.skill[skill_num].lv; + WFIFOW (fd, 6) = skill_get_sp (skill_num, sd->status.skill[skill_num].lv); + range = skill_get_range (skill_num, sd->status.skill[skill_num].lv); + if (range < 0) + range = battle_get_range (&sd->bl) - (range + 1); + WFIFOW (fd, 8) = range; + WFIFOB (fd, 10) = + (sd->status.skill[skill_num].lv < + skill_get_max_raise (sd->status.skill[skill_num].id)) ? 1 : 0; + WFIFOSET (fd, packet_len_table[0x10e]); + + return 0; +} + +/*========================================== + * スキル詠唱エフェクトを送信する + *------------------------------------------ + */ +int clif_skillcasting (struct block_list *bl, + int src_id, int dst_id, int dst_x, int dst_y, + int skill_num, int casttime) +{ + unsigned char buf[32]; + WBUFW (buf, 0) = 0x13e; + WBUFL (buf, 2) = src_id; + WBUFL (buf, 6) = dst_id; + WBUFW (buf, 10) = dst_x; + WBUFW (buf, 12) = dst_y; + WBUFW (buf, 14) = skill_num; //魔法詠唱スキル + WBUFL (buf, 16) = skill_get_pl (skill_num); //属性 + WBUFL (buf, 20) = casttime; //skill詠唱時間 + clif_send (buf, packet_len_table[0x13e], bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_skillcastcancel (struct block_list *bl) +{ + unsigned char buf[16]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x1b9; + WBUFL (buf, 2) = bl->id; + clif_send (buf, packet_len_table[0x1b9], bl, AREA); + + return 0; +} + +/*========================================== + * スキル詠唱失敗 + *------------------------------------------ + */ +int clif_skill_fail (struct map_session_data *sd, int skill_id, int type, + int btype) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + if (type == 0x4 && battle_config.display_delay_skill_fail == 0) + { + return 0; + } + + WFIFOW (fd, 0) = 0x110; + WFIFOW (fd, 2) = skill_id; + WFIFOW (fd, 4) = btype; + WFIFOW (fd, 6) = 0; + WFIFOB (fd, 8) = 0; + WFIFOB (fd, 9) = type; + WFIFOSET (fd, packet_len_table[0x110]); + + return 0; +} + +/*========================================== + * スキル攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_skill_damage (struct block_list *src, struct block_list *dst, + unsigned int tick, int sdelay, int ddelay, int damage, + int div, int skill_id, int skill_lv, int type) +{ + unsigned char buf[64]; + struct status_change *sc_data; + + nullpo_retr (0, src); + nullpo_retr (0, dst); + + sc_data = battle_get_sc_data (dst); + + if (type != 5 && dst->type == BL_PC + && ((struct map_session_data *) dst)->special_state.infinite_endure) + type = 9; + if (sc_data) + { + if (type != 5 && sc_data[SC_ENDURE].timer != -1) + type = 9; + if (sc_data[SC_HALLUCINATION].timer != -1 && damage > 0) + damage = + damage * (5 + sc_data[SC_HALLUCINATION].val1) + MRAND (100); + } + + WBUFW (buf, 0) = 0x1de; + WBUFW (buf, 2) = skill_id; + WBUFL (buf, 4) = src->id; + WBUFL (buf, 8) = dst->id; + WBUFL (buf, 12) = tick; + WBUFL (buf, 16) = sdelay; + WBUFL (buf, 20) = ddelay; + WBUFL (buf, 24) = damage; + WBUFW (buf, 28) = skill_lv; + WBUFW (buf, 30) = div; + WBUFB (buf, 32) = (type > 0) ? type : skill_get_hit (skill_id); + clif_send (buf, packet_len_table[0x1de], src, AREA); + + return 0; +} + +/*========================================== + * 吹き飛ばしスキル攻撃エフェクト&ダメージ + *------------------------------------------ + */ +int clif_skill_damage2 (struct block_list *src, struct block_list *dst, + unsigned int tick, int sdelay, int ddelay, int damage, + int div, int skill_id, int skill_lv, int type) +{ + unsigned char buf[64]; + struct status_change *sc_data; + + nullpo_retr (0, src); + nullpo_retr (0, dst); + + sc_data = battle_get_sc_data (dst); + + if (type != 5 && dst->type == BL_PC + && ((struct map_session_data *) dst)->special_state.infinite_endure) + type = 9; + if (sc_data) + { + if (type != 5 && sc_data[SC_ENDURE].timer != -1) + type = 9; + if (sc_data[SC_HALLUCINATION].timer != -1 && damage > 0) + damage = + damage * (5 + sc_data[SC_HALLUCINATION].val1) + MRAND (100); + } + + WBUFW (buf, 0) = 0x115; + WBUFW (buf, 2) = skill_id; + WBUFL (buf, 4) = src->id; + WBUFL (buf, 8) = dst->id; + WBUFL (buf, 12) = tick; + WBUFL (buf, 16) = sdelay; + WBUFL (buf, 20) = ddelay; + WBUFW (buf, 24) = dst->x; + WBUFW (buf, 26) = dst->y; + WBUFW (buf, 28) = damage; + WBUFW (buf, 30) = skill_lv; + WBUFW (buf, 32) = div; + WBUFB (buf, 34) = (type > 0) ? type : skill_get_hit (skill_id); + clif_send (buf, packet_len_table[0x115], src, AREA); + + return 0; +} + +/*========================================== + * 支援/回復スキルエフェクト + *------------------------------------------ + */ +int clif_skill_nodamage (struct block_list *src, struct block_list *dst, + int skill_id, int heal, int fail) +{ + unsigned char buf[32]; + + nullpo_retr (0, src); + nullpo_retr (0, dst); + + WBUFW (buf, 0) = 0x11a; + WBUFW (buf, 2) = skill_id; + WBUFW (buf, 4) = (heal > 0x7fff) ? 0x7fff : heal; + WBUFL (buf, 6) = dst->id; + WBUFL (buf, 10) = src->id; + WBUFB (buf, 14) = fail; + clif_send (buf, packet_len_table[0x11a], src, AREA); + + return 0; +} + +/*========================================== + * 場所スキルエフェクト + *------------------------------------------ + */ +int clif_skill_poseffect (struct block_list *src, int skill_id, int val, + int x, int y, int tick) +{ + unsigned char buf[32]; + + nullpo_retr (0, src); + + WBUFW (buf, 0) = 0x117; + WBUFW (buf, 2) = skill_id; + WBUFL (buf, 4) = src->id; + WBUFW (buf, 8) = val; + WBUFW (buf, 10) = x; + WBUFW (buf, 12) = y; + WBUFL (buf, 14) = tick; + clif_send (buf, packet_len_table[0x117], src, AREA); + + return 0; +} + +/*========================================== + * 場所スキルエフェクト表示 + *------------------------------------------ + */ +int clif_skill_setunit (struct skill_unit *unit) +{ + unsigned char buf[128]; + struct block_list *bl; + + nullpo_retr (0, unit); + + bl = map_id2bl (unit->group->src_id); + + memset (WBUFP (buf, 0), 0, packet_len_table[0x1c9]); + WBUFW (buf, 0) = 0x1c9; + WBUFL (buf, 2) = unit->bl.id; + WBUFL (buf, 6) = unit->group->src_id; + WBUFW (buf, 10) = unit->bl.x; + WBUFW (buf, 12) = unit->bl.y; + WBUFB (buf, 14) = unit->group->unit_id; + WBUFB (buf, 15) = 1; + WBUFL (buf, 15 + 1) = 0; //1-4調べた限り固定 + WBUFL (buf, 15 + 5) = 0; //5-8調べた限り固定 + //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 + WBUFL (buf, 15 + 13) = unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) + WBUFL (buf, 15 + 17) = 0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった) + WBUFL (buf, 15 + 21) = 0x0012f674; //21-24調べた限り固定 + WBUFL (buf, 15 + 25) = 0x0012f664; //25-28調べた限り固定 + WBUFL (buf, 15 + 29) = 0x0012f654; //29-32調べた限り固定 + WBUFL (buf, 15 + 33) = 0x77527bbc; //33-36調べた限り固定 + //37-39 + WBUFB (buf, 15 + 40) = 0x2d; //40調べた限り固定 + WBUFL (buf, 15 + 41) = 0; //41-44調べた限り0固定 + WBUFL (buf, 15 + 45) = 0; //45-48調べた限り0固定 + WBUFL (buf, 15 + 49) = 0; //49-52調べた限り0固定 + WBUFL (buf, 15 + 53) = 0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった) + WBUFL (buf, 15 + 57) = 0x0000003e; //57-60調べた限り固定 + WBUFL (buf, 15 + 61) = 0x0012f66c; //61-64調べた限り固定 + //65-68 + //69-72 + if (bl) + WBUFL (buf, 15 + 73) = bl->y; //73-76術者のY座標 + WBUFL (buf, 15 + 77) = unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 + WBUFB (buf, 15 + 81) = 0xaa; //81終端文字0xaa + + /* Graffiti [Valaris] */ + if (unit->group->unit_id == 0xb0) + { + WBUFL (buf, 15) = 1; + WBUFL (buf, 16) = 1; + memcpy (WBUFP (buf, 17), unit->group->valstr, 80); + } + + clif_send (buf, packet_len_table[0x1c9], &unit->bl, AREA); + return 0; +} + +/*========================================== + * 場所スキルエフェクト削除 + *------------------------------------------ + */ +int clif_skill_delunit (struct skill_unit *unit) +{ + unsigned char buf[16]; + + nullpo_retr (0, unit); + + WBUFW (buf, 0) = 0x120; + WBUFL (buf, 2) = unit->bl.id; + clif_send (buf, packet_len_table[0x120], &unit->bl, AREA); + return 0; +} + +/*========================================== + * ワープ場所選択 + *------------------------------------------ + */ +int clif_skill_warppoint (struct map_session_data *sd, int skill_num, + const char *map1, const char *map2, + const char *map3, const char *map4) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x11c; + WFIFOW (fd, 2) = skill_num; + memcpy (WFIFOP (fd, 4), map1, 16); + memcpy (WFIFOP (fd, 20), map2, 16); + memcpy (WFIFOP (fd, 36), map3, 16); + memcpy (WFIFOP (fd, 52), map4, 16); + WFIFOSET (fd, packet_len_table[0x11c]); + return 0; +} + +/*========================================== + * メモ応答 + *------------------------------------------ + */ +int clif_skill_memo (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0x11e; + WFIFOB (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x11e]); + return 0; +} + +int clif_skill_teleportmessage (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x189; + WFIFOW (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x189]); + return 0; +} + +/*========================================== + * モンスター情報 + *------------------------------------------ + */ +int clif_skill_estimation (struct map_session_data *sd, + struct block_list *dst) +{ + struct mob_data *md; + unsigned char buf[64]; + int i; + + nullpo_retr (0, sd); + nullpo_retr (0, dst); + + if (dst->type != BL_MOB) + return 0; + if ((md = (struct mob_data *) dst) == NULL) + return 0; + + WBUFW (buf, 0) = 0x18c; + WBUFW (buf, 2) = mob_get_viewclass (md->mob_class); + WBUFW (buf, 4) = mob_db[md->mob_class].lv; + WBUFW (buf, 6) = mob_db[md->mob_class].size; + WBUFL (buf, 8) = md->hp; + WBUFW (buf, 12) = battle_get_def2 (&md->bl); + WBUFW (buf, 14) = mob_db[md->mob_class].race; + WBUFW (buf, 16) = + battle_get_mdef2 (&md->bl) - (mob_db[md->mob_class].vit >> 1); + WBUFW (buf, 18) = battle_get_elem_type (&md->bl); + for (i = 0; i < 9; i++) + WBUFB (buf, 20 + i) = battle_attr_fix (100, i + 1, md->def_ele); + + if (sd->status.party_id > 0) + clif_send (buf, packet_len_table[0x18c], &sd->bl, PARTY_AREA); + else + { + memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x18c]); + WFIFOSET (sd->fd, packet_len_table[0x18c]); + } + return 0; +} + +/*========================================== + * 状態異常アイコン/メッセージ表示 + *------------------------------------------ + */ +int clif_status_change (struct block_list *bl, int type, int flag) +{ + unsigned char buf[16]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x0196; + WBUFW (buf, 2) = type; + WBUFL (buf, 4) = bl->id; + WBUFB (buf, 8) = flag; + clif_send (buf, packet_len_table[0x196], bl, AREA); + return 0; +} + +/*========================================== + * Send message (modified by [Yor]) + *------------------------------------------ + */ +int clif_displaymessage (const int fd, char *mes) +{ + int len_mes = strlen (mes); + + if (len_mes > 0) + { // don't send a void message (it's not displaying on the client chat). @help can send void line. + WFIFOW (fd, 0) = 0x8e; + WFIFOW (fd, 2) = 5 + len_mes; // 4 + len + NULL teminate + memcpy (WFIFOP (fd, 4), mes, len_mes + 1); + WFIFOSET (fd, 5 + len_mes); + } + + return 0; +} + +/*========================================== + * 天の声を送信する + *------------------------------------------ + */ +int clif_GMmessage (struct block_list *bl, char *mes, int len, int flag) +{ + unsigned char lbuf[255]; + unsigned char *buf = + ((len + 16) >= sizeof (lbuf)) ? (unsigned char*)malloc (len + 16) : lbuf; + int lp = (flag & 0x10) ? 8 : 4; + + WBUFW (buf, 0) = 0x9a; + WBUFW (buf, 2) = len + lp; + WBUFL (buf, 4) = 0x65756c62; + memcpy (WBUFP (buf, lp), mes, len); + flag &= 0x07; + clif_send (buf, WBUFW (buf, 2), bl, + (flag == 1) ? ALL_SAMEMAP : + (flag == 2) ? AREA : (flag == 3) ? SELF : ALL_CLIENT); + if (buf != lbuf) + free (buf); + return 0; +} + +/*========================================== + * HPSP回復エフェクトを送信する + *------------------------------------------ + */ +int clif_heal (int fd, int type, int val) +{ + WFIFOW (fd, 0) = 0x13d; + WFIFOW (fd, 2) = type; + WFIFOW (fd, 4) = val; + WFIFOSET (fd, packet_len_table[0x13d]); + + return 0; +} + +/*========================================== + * 復活する + *------------------------------------------ + */ +int clif_resurrection (struct block_list *bl, int type) +{ + unsigned char buf[16]; + + nullpo_retr (0, bl); + + if (bl->type == BL_PC) + { // disguises [Valaris] + struct map_session_data *sd = ((struct map_session_data *) bl); + if (sd && sd->disguise > 23 && sd->disguise < 4001) + clif_spawnpc (sd); + } + + WBUFW (buf, 0) = 0x148; + WBUFL (buf, 2) = bl->id; + WBUFW (buf, 6) = type; + + clif_send (buf, packet_len_table[0x148], bl, type == 1 ? AREA : AREA_WOS); + + return 0; +} + +/*========================================== + * PVP実装?(仮) + *------------------------------------------ + */ +int clif_set0199 (int fd, int type) +{ + WFIFOW (fd, 0) = 0x199; + WFIFOW (fd, 2) = type; + WFIFOSET (fd, packet_len_table[0x199]); + + return 0; +} + +/*========================================== + * PVP実装?(仮) + *------------------------------------------ + */ +int clif_pvpset (struct map_session_data *sd, int pvprank, int pvpnum, + int type) +{ + nullpo_retr (0, sd); + + if (map[sd->bl.m].flag.nopvp) + return 0; + + if (type == 2) + { + WFIFOW (sd->fd, 0) = 0x19a; + WFIFOL (sd->fd, 2) = sd->bl.id; + if (pvprank <= 0) + pc_calc_pvprank (sd); + WFIFOL (sd->fd, 6) = pvprank; + WFIFOL (sd->fd, 10) = pvpnum; + WFIFOSET (sd->fd, packet_len_table[0x19a]); + } + else + { + char buf[32]; + + WBUFW (buf, 0) = 0x19a; + WBUFL (buf, 2) = sd->bl.id; + if (sd->status.option & 0x46) + WBUFL (buf, 6) = -1; + else if (pvprank <= 0) + pc_calc_pvprank (sd); + WBUFL (buf, 6) = pvprank; + WBUFL (buf, 10) = pvpnum; + if (!type) + clif_send (buf, packet_len_table[0x19a], &sd->bl, AREA); + else + clif_send (buf, packet_len_table[0x19a], &sd->bl, ALL_SAMEMAP); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_send0199 (int map, int type) +{ + struct block_list bl; + char buf[16]; + + bl.m = map; + WBUFW (buf, 0) = 0x199; + WBUFW (buf, 2) = type; + clif_send (buf, packet_len_table[0x199], &bl, ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * 精錬エフェクトを送信する + *------------------------------------------ + */ +int clif_refine (int fd, struct map_session_data *sd, int fail, int index, + int val) +{ + WFIFOW (fd, 0) = 0x188; + WFIFOW (fd, 2) = fail; + WFIFOW (fd, 4) = index + 2; + WFIFOW (fd, 6) = val; + WFIFOSET (fd, packet_len_table[0x188]); + + return 0; +} + +/*========================================== + * Wisp/page is transmitted to the destination player + *------------------------------------------ + */ +int clif_wis_message (int fd, char *nick, char *mes, int mes_len) // R 0097 <len>.w <nick>.24B <message>.?B +{ + WFIFOW (fd, 0) = 0x97; + WFIFOW (fd, 2) = mes_len + 24 + 4; + memcpy (WFIFOP (fd, 4), nick, 24); + memcpy (WFIFOP (fd, 28), mes, mes_len); + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * The transmission result of Wisp/page is transmitted to the source player + *------------------------------------------ + */ +int clif_wis_end (int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target +{ + WFIFOW (fd, 0) = 0x98; + WFIFOW (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x98]); + return 0; +} + +/*========================================== + * キャラID名前引き結果を送信する + *------------------------------------------ + */ +int clif_solved_charname (struct map_session_data *sd, int char_id) +{ + char *p = map_charid2nick (char_id); + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + if (p != NULL) + { + WFIFOW (fd, 0) = 0x194; + WFIFOL (fd, 2) = char_id; + memcpy (WFIFOP (fd, 6), p, 24); + WFIFOSET (fd, packet_len_table[0x194]); + } + else + { + map_reqchariddb (sd, char_id); + chrif_searchcharid (char_id); + } + return 0; +} + +/*========================================== + * カードの挿入可能リストを返す + *------------------------------------------ + */ +int clif_use_card (struct map_session_data *sd, int idx) +{ + nullpo_retr (0, sd); + + if (sd->inventory_data[idx]) + { + int i, c; + int ep = sd->inventory_data[idx]->equip; + int fd = sd->fd; + WFIFOW (fd, 0) = 0x017b; + + for (i = c = 0; i < MAX_INVENTORY; i++) + { + int j; + + if (sd->inventory_data[i] == NULL) + continue; + if (sd->inventory_data[i]->type != 4 && sd->inventory_data[i]->type != 5) // 武器防具じゃない + continue; + if (sd->status.inventory[i].card[0] == 0x00ff) // 製造武器 + continue; + if (sd->status.inventory[i].card[0] == (short) 0xff00 + || sd->status.inventory[i].card[0] == 0x00fe) + continue; + if (sd->status.inventory[i].identify == 0) // 未鑑定 + continue; + + if ((sd->inventory_data[i]->equip & ep) == 0) // 装備個所が違う + continue; + if (sd->inventory_data[i]->type == 4 && ep == 32) // 盾カードと両手武器 + continue; + + for (j = 0; j < sd->inventory_data[i]->slot; j++) + { + if (sd->status.inventory[i].card[j] == 0) + break; + } + if (j == sd->inventory_data[i]->slot) // すでにカードが一杯 + continue; + + WFIFOW (fd, 4 + c * 2) = i + 2; + c++; + } + WFIFOW (fd, 2) = 4 + c * 2; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + + return 0; +} + +/*========================================== + * カードの挿入終了 + *------------------------------------------ + */ +int clif_insert_card (struct map_session_data *sd, int idx_equip, + int idx_card, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x17d; + WFIFOW (fd, 2) = idx_equip + 2; + WFIFOW (fd, 4) = idx_card + 2; + WFIFOB (fd, 6) = flag; + WFIFOSET (fd, packet_len_table[0x17d]); + return 0; +} + +/*========================================== + * 鑑定可能アイテムリスト送信 + *------------------------------------------ + */ +int clif_item_identify_list (struct map_session_data *sd) +{ + int i, c; + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0x177; + for (i = c = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].nameid > 0 + && sd->status.inventory[i].identify != 1) + { + WFIFOW (fd, c * 2 + 4) = i + 2; + c++; + } + } + if (c > 0) + { + WFIFOW (fd, 2) = c * 2 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * 鑑定結果 + *------------------------------------------ + */ +int clif_item_identified (struct map_session_data *sd, int idx, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x179; + WFIFOW (fd, 2) = idx + 2; + WFIFOB (fd, 4) = flag; + WFIFOSET (fd, packet_len_table[0x179]); + return 0; +} + +/*========================================== + * 修理可能アイテムリスト送信 + * ※実際のパケットがわからないので動作しません + *------------------------------------------ + */ +int clif_item_repair_list (struct map_session_data *sd) +{ + int i, c; + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0x0; + for (i = c = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].nameid > 0 + && sd->status.inventory[i].broken != 0) + { + WFIFOW (fd, c * 2 + 4) = i + 2; + c++; + } + } + if (c > 0) + { + WFIFOW (fd, 2) = c * 2 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * アイテムによる一時的なスキル効果 + *------------------------------------------ + */ +int clif_item_skill (struct map_session_data *sd, int skillid, int skilllv, + const char *name) +{ + int range, fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x147; + WFIFOW (fd, 2) = skillid; + WFIFOW (fd, 4) = skill_get_inf (skillid); + WFIFOW (fd, 6) = 0; + WFIFOW (fd, 8) = skilllv; + WFIFOW (fd, 10) = skill_get_sp (skillid, skilllv); + range = skill_get_range (skillid, skilllv); + if (range < 0) + range = battle_get_range (&sd->bl) - (range + 1); + WFIFOW (fd, 12) = range; + memcpy (WFIFOP (fd, 14), name, 24); + WFIFOB (fd, 38) = 0; + WFIFOSET (fd, packet_len_table[0x147]); + return 0; +} + +/*========================================== + * カートにアイテム追加 + *------------------------------------------ + */ +int clif_cart_additem (struct map_session_data *sd, int n, int amount, + int fail) +{ + int view, j, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + if (n < 0 || n >= MAX_CART || sd->status.cart[n].nameid <= 0) + return 1; + + WBUFW (buf, 0) = 0x124; + WBUFW (buf, 2) = n + 2; + WBUFL (buf, 4) = amount; + if ((view = itemdb_viewid (sd->status.cart[n].nameid)) > 0) + WBUFW (buf, 8) = view; + else + WBUFW (buf, 8) = sd->status.cart[n].nameid; + WBUFB (buf, 10) = sd->status.cart[n].identify; + if (sd->status.cart[n].broken == 1) //is weapon broken [Valaris] + WBUFB (buf, 11) = 1; + else + WBUFB (buf, 11) = sd->status.cart[n].attribute; + WBUFB (buf, 12) = sd->status.cart[n].refine; + if (sd->status.cart[n].card[0] == 0x00ff + || sd->status.cart[n].card[0] == 0x00fe + || sd->status.cart[n].card[0] == (short) 0xff00) + { + WBUFW (buf, 13) = sd->status.cart[n].card[0]; + WBUFW (buf, 15) = sd->status.cart[n].card[1]; + WBUFW (buf, 17) = sd->status.cart[n].card[2]; + WBUFW (buf, 19) = sd->status.cart[n].card[3]; + } + else + { + if (sd->status.cart[n].card[0] > 0 + && (j = itemdb_viewid (sd->status.cart[n].card[0])) > 0) + WBUFW (buf, 13) = j; + else + WBUFW (buf, 13) = sd->status.cart[n].card[0]; + if (sd->status.cart[n].card[1] > 0 + && (j = itemdb_viewid (sd->status.cart[n].card[1])) > 0) + WBUFW (buf, 15) = j; + else + WBUFW (buf, 15) = sd->status.cart[n].card[1]; + if (sd->status.cart[n].card[2] > 0 + && (j = itemdb_viewid (sd->status.cart[n].card[2])) > 0) + WBUFW (buf, 17) = j; + else + WBUFW (buf, 17) = sd->status.cart[n].card[2]; + if (sd->status.cart[n].card[3] > 0 + && (j = itemdb_viewid (sd->status.cart[n].card[3])) > 0) + WBUFW (buf, 19) = j; + else + WBUFW (buf, 19) = sd->status.cart[n].card[3]; + } + WFIFOSET (fd, packet_len_table[0x124]); + return 0; +} + +/*========================================== + * カートからアイテム削除 + *------------------------------------------ + */ +int clif_cart_delitem (struct map_session_data *sd, int n, int amount) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + + WFIFOW (fd, 0) = 0x125; + WFIFOW (fd, 2) = n + 2; + WFIFOL (fd, 4) = amount; + + WFIFOSET (fd, packet_len_table[0x125]); + + return 0; +} + +/*========================================== + * カートのアイテムリスト + *------------------------------------------ + */ +int clif_cart_itemlist (struct map_session_data *sd) +{ + struct item_data *id; + int i, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + WBUFW (buf, 0) = 0x1ef; + for (i = 0, n = 0; i < MAX_CART; i++) + { + if (sd->status.cart[i].nameid <= 0) + continue; + id = itemdb_search (sd->status.cart[i].nameid); + if (itemdb_isequip2 (id)) + continue; + WBUFW (buf, n * 18 + 4) = i + 2; + if (id->view_id > 0) + WBUFW (buf, n * 18 + 6) = id->view_id; + else + WBUFW (buf, n * 18 + 6) = sd->status.cart[i].nameid; + WBUFB (buf, n * 18 + 8) = id->type; + WBUFB (buf, n * 18 + 9) = sd->status.cart[i].identify; + WBUFW (buf, n * 18 + 10) = sd->status.cart[i].amount; + WBUFW (buf, n * 18 + 12) = 0; + WBUFW (buf, n * 18 + 14) = sd->status.cart[i].card[0]; + WBUFW (buf, n * 18 + 16) = sd->status.cart[i].card[1]; + WBUFW (buf, n * 18 + 18) = sd->status.cart[i].card[2]; + WBUFW (buf, n * 18 + 20) = sd->status.cart[i].card[3]; + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 18; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * カートの装備品リスト + *------------------------------------------ + */ +int clif_cart_equiplist (struct map_session_data *sd) +{ + struct item_data *id; + int i, j, n, fd; + unsigned char *buf; + + nullpo_retr (0, sd); + + fd = sd->fd; + buf = WFIFOP (fd, 0); + + WBUFW (buf, 0) = 0x122; + for (i = 0, n = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.cart[i].nameid <= 0) + continue; + id = itemdb_search (sd->status.cart[i].nameid); + if (!itemdb_isequip2 (id)) + continue; + WBUFW (buf, n * 20 + 4) = i + 2; + if (id->view_id > 0) + WBUFW (buf, n * 20 + 6) = id->view_id; + else + WBUFW (buf, n * 20 + 6) = sd->status.cart[i].nameid; + WBUFB (buf, n * 20 + 8) = id->type; + WBUFB (buf, n * 20 + 9) = sd->status.cart[i].identify; + WBUFW (buf, n * 20 + 10) = id->equip; + WBUFW (buf, n * 20 + 12) = sd->status.cart[i].equip; + if (sd->status.cart[i].broken == 1) + WBUFB (buf, n * 20 + 14) = 1; //is weapon broken [Valaris] + else + WBUFB (buf, n * 20 + 14) = sd->status.cart[i].attribute; + WBUFB (buf, n * 20 + 15) = sd->status.cart[i].refine; + if (sd->status.cart[i].card[0] == 0x00ff + || sd->status.cart[i].card[0] == 0x00fe + || sd->status.cart[i].card[0] == (short) 0xff00) + { + WBUFW (buf, n * 20 + 16) = sd->status.cart[i].card[0]; + WBUFW (buf, n * 20 + 18) = sd->status.cart[i].card[1]; + WBUFW (buf, n * 20 + 20) = sd->status.cart[i].card[2]; + WBUFW (buf, n * 20 + 22) = sd->status.cart[i].card[3]; + } + else + { + if (sd->status.cart[i].card[0] > 0 + && (j = itemdb_viewid (sd->status.cart[i].card[0])) > 0) + WBUFW (buf, n * 20 + 16) = j; + else + WBUFW (buf, n * 20 + 16) = sd->status.cart[i].card[0]; + if (sd->status.cart[i].card[1] > 0 + && (j = itemdb_viewid (sd->status.cart[i].card[1])) > 0) + WBUFW (buf, n * 20 + 18) = j; + else + WBUFW (buf, n * 20 + 18) = sd->status.cart[i].card[1]; + if (sd->status.cart[i].card[2] > 0 + && (j = itemdb_viewid (sd->status.cart[i].card[2])) > 0) + WBUFW (buf, n * 20 + 20) = j; + else + WBUFW (buf, n * 20 + 20) = sd->status.cart[i].card[2]; + if (sd->status.cart[i].card[3] > 0 + && (j = itemdb_viewid (sd->status.cart[i].card[3])) > 0) + WBUFW (buf, n * 20 + 22) = j; + else + WBUFW (buf, n * 20 + 22) = sd->status.cart[i].card[3]; + } + n++; + } + if (n) + { + WBUFW (buf, 2) = 4 + n * 20; + WFIFOSET (fd, WFIFOW (fd, 2)); + } + return 0; +} + +/*========================================== + * パーティ作成完了 + * Relay the result of party creation. + * + * (R 00fa <flag>.B) + * + * flag: + * 0 The party was created. + * 1 The party name is invalid/taken. + * 2 The character is already in a party. + *------------------------------------------ + */ +int clif_party_created (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xfa; + WFIFOB (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0xfa]); + return 0; +} + +/*========================================== + * パーティ情報送信 + *------------------------------------------ + */ +int clif_party_info (struct party *p, int fd) +{ + unsigned char buf[1024]; + int i, c; + struct map_session_data *sd = NULL; + + nullpo_retr (0, p); + + WBUFW (buf, 0) = 0xfb; + memcpy (WBUFP (buf, 4), p->name, 24); + for (i = c = 0; i < MAX_PARTY; i++) + { + struct party_member *m = &p->member[i]; + if (m->account_id > 0) + { + if (sd == NULL) + sd = m->sd; + WBUFL (buf, 28 + c * 46) = m->account_id; + memcpy (WBUFP (buf, 28 + c * 46 + 4), m->name, 24); + memcpy (WBUFP (buf, 28 + c * 46 + 28), m->map, 16); + WBUFB (buf, 28 + c * 46 + 44) = (m->leader) ? 0 : 1; + WBUFB (buf, 28 + c * 46 + 45) = (m->online) ? 0 : 1; + c++; + } + } + WBUFW (buf, 2) = 28 + c * 46; + if (fd >= 0) + { // fdが設定されてるならそれに送る + memcpy (WFIFOP (fd, 0), buf, WBUFW (buf, 2)); + WFIFOSET (fd, WFIFOW (fd, 2)); + return 9; + } + if (sd != NULL) + clif_send (buf, WBUFW (buf, 2), &sd->bl, PARTY); + return 0; +} + +/*========================================== + * パーティ勧誘 + * Relay a party invitation. + * + * (R 00fe <sender_ID>.l <party_name>.24B) + *------------------------------------------ + */ +int clif_party_invite (struct map_session_data *sd, + struct map_session_data *tsd) +{ + int fd; + struct party *p; + + nullpo_retr (0, sd); + nullpo_retr (0, tsd); + + fd = tsd->fd; + + if (!(p = party_search (sd->status.party_id))) + return 0; + + WFIFOW (fd, 0) = 0xfe; + WFIFOL (fd, 2) = sd->status.account_id; + memcpy (WFIFOP (fd, 6), p->name, 24); + WFIFOSET (fd, packet_len_table[0xfe]); + return 0; +} + +/*========================================== + * パーティ勧誘結果 + * Relay the response to a party invitation. + * + * (R 00fd <name>.24B <flag>.B) + * + * flag: + * 0 The character is already in a party. + * 1 The invitation was rejected. + * 2 The invitation was accepted. + * 3 The party is full. + * 4 The character is in the same party. + *------------------------------------------ + */ +int clif_party_inviteack (struct map_session_data *sd, char *nick, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xfd; + memcpy (WFIFOP (fd, 2), nick, 24); + WFIFOB (fd, 26) = flag; + WFIFOSET (fd, packet_len_table[0xfd]); + return 0; +} + +/*========================================== + * パーティ設定送信 + * flag & 0x001=exp変更ミス + * 0x010=item変更ミス + * 0x100=一人にのみ送信 + *------------------------------------------ + */ +int clif_party_option (struct party *p, struct map_session_data *sd, int flag) +{ + unsigned char buf[16]; + + nullpo_retr (0, p); + +// if(battle_config.etc_log) +// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag); + if (sd == NULL && flag == 0) + { + int i; + for (i = 0; i < MAX_PARTY; i++) + if ((sd = map_id2sd (p->member[i].account_id)) != NULL) + break; + } + if (sd == NULL) + return 0; + WBUFW (buf, 0) = 0x101; + WBUFW (buf, 2) = ((flag & 0x01) ? 2 : p->exp); + WBUFW (buf, 4) = ((flag & 0x10) ? 2 : p->item); + if (flag == 0) + clif_send (buf, packet_len_table[0x101], &sd->bl, PARTY); + else + { + memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x101]); + WFIFOSET (sd->fd, packet_len_table[0x101]); + } + return 0; +} + +/*========================================== + * パーティ脱退(脱退前に呼ぶこと) + *------------------------------------------ + */ +int clif_party_leaved (struct party *p, struct map_session_data *sd, + int account_id, char *name, int flag) +{ + unsigned char buf[64]; + int i; + + nullpo_retr (0, p); + + WBUFW (buf, 0) = 0x105; + WBUFL (buf, 2) = account_id; + memcpy (WBUFP (buf, 6), name, 24); + WBUFB (buf, 30) = flag & 0x0f; + + if ((flag & 0xf0) == 0) + { + if (sd == NULL) + for (i = 0; i < MAX_PARTY; i++) + if ((sd = p->member[i].sd) != NULL) + break; + if (sd != NULL) + clif_send (buf, packet_len_table[0x105], &sd->bl, PARTY); + } + else if (sd != NULL) + { + memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x105]); + WFIFOSET (sd->fd, packet_len_table[0x105]); + } + return 0; +} + +/*========================================== + * パーティメッセージ送信 + *------------------------------------------ + */ +int clif_party_message (struct party *p, int account_id, char *mes, int len) +{ + struct map_session_data *sd; + int i; + + nullpo_retr (0, p); + + for (i = 0; i < MAX_PARTY; i++) + { + if ((sd = p->member[i].sd) != NULL) + break; + } + if (sd != NULL) + { + unsigned char buf[1024]; + WBUFW (buf, 0) = 0x109; + WBUFW (buf, 2) = len + 8; + WBUFL (buf, 4) = account_id; + memcpy (WBUFP (buf, 8), mes, len); + clif_send (buf, len + 8, &sd->bl, PARTY); + } + return 0; +} + +/*========================================== + * パーティ座標通知 + *------------------------------------------ + */ +int clif_party_xy (struct party *p, struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x107; + WBUFL (buf, 2) = sd->status.account_id; + WBUFW (buf, 6) = sd->bl.x; + WBUFW (buf, 8) = sd->bl.y; + clif_send (buf, packet_len_table[0x107], &sd->bl, PARTY_SAMEMAP_WOS); +// if(battle_config.etc_log) +// printf("clif_party_xy %d\n",sd->status.account_id); + return 0; +} + +/*========================================== + * パーティHP通知 + *------------------------------------------ + */ +int clif_party_hp (struct party *p, struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x106; + WBUFL (buf, 2) = sd->status.account_id; + WBUFW (buf, 6) = (sd->status.hp > 0x7fff) ? 0x7fff : sd->status.hp; + WBUFW (buf, 8) = + (sd->status.max_hp > 0x7fff) ? 0x7fff : sd->status.max_hp; + clif_send (buf, packet_len_table[0x106], &sd->bl, PARTY_AREA_WOS); +// if(battle_config.etc_log) +// printf("clif_party_hp %d\n",sd->status.account_id); + return 0; +} + +/*========================================== + * パーティ場所移動(未使用) + *------------------------------------------ + */ +int clif_party_move (struct party *p, struct map_session_data *sd, int online) +{ + unsigned char buf[128]; + + nullpo_retr (0, sd); + nullpo_retr (0, p); + + WBUFW (buf, 0) = 0x104; + WBUFL (buf, 2) = sd->status.account_id; + WBUFL (buf, 6) = 0; + WBUFW (buf, 10) = sd->bl.x; + WBUFW (buf, 12) = sd->bl.y; + WBUFB (buf, 14) = !online; + memcpy (WBUFP (buf, 15), p->name, 24); + memcpy (WBUFP (buf, 39), sd->status.name, 24); + memcpy (WBUFP (buf, 63), map[sd->bl.m].name, 16); + clif_send (buf, packet_len_table[0x104], &sd->bl, PARTY); + return 0; +} + +/*========================================== + * 攻撃するために移動が必要 + *------------------------------------------ + */ +int clif_movetoattack (struct map_session_data *sd, struct block_list *bl) +{ + int fd; + + nullpo_retr (0, sd); + nullpo_retr (0, bl); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x139; + WFIFOL (fd, 2) = bl->id; + WFIFOW (fd, 6) = bl->x; + WFIFOW (fd, 8) = bl->y; + WFIFOW (fd, 10) = sd->bl.x; + WFIFOW (fd, 12) = sd->bl.y; + WFIFOW (fd, 14) = sd->attackrange; + WFIFOSET (fd, packet_len_table[0x139]); + return 0; +} + +/*========================================== + * 製造エフェクト + *------------------------------------------ + */ +int clif_produceeffect (struct map_session_data *sd, int flag, int nameid) +{ + int view, fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + // 名前の登録と送信を先にしておく + if (map_charid2nick (sd->status.char_id) == NULL) + map_addchariddb (sd->status.char_id, sd->status.name); + clif_solved_charname (sd, sd->status.char_id); + + WFIFOW (fd, 0) = 0x18f; + WFIFOW (fd, 2) = flag; + if ((view = itemdb_viewid (nameid)) > 0) + WFIFOW (fd, 4) = view; + else + WFIFOW (fd, 4) = nameid; + WFIFOSET (fd, packet_len_table[0x18f]); + return 0; +} + +/*========================================== + * オートスペル リスト送信 + *------------------------------------------ + */ +int clif_autospell (struct map_session_data *sd, int skilllv) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x1cd; + + if (skilllv > 0 && pc_checkskill (sd, MG_NAPALMBEAT) > 0) + WFIFOL (fd, 2) = MG_NAPALMBEAT; + else + WFIFOL (fd, 2) = 0x00000000; + if (skilllv > 1 && pc_checkskill (sd, MG_COLDBOLT) > 0) + WFIFOL (fd, 6) = MG_COLDBOLT; + else + WFIFOL (fd, 6) = 0x00000000; + if (skilllv > 1 && pc_checkskill (sd, MG_FIREBOLT) > 0) + WFIFOL (fd, 10) = MG_FIREBOLT; + else + WFIFOL (fd, 10) = 0x00000000; + if (skilllv > 1 && pc_checkskill (sd, MG_LIGHTNINGBOLT) > 0) + WFIFOL (fd, 14) = MG_LIGHTNINGBOLT; + else + WFIFOL (fd, 14) = 0x00000000; + if (skilllv > 4 && pc_checkskill (sd, MG_SOULSTRIKE) > 0) + WFIFOL (fd, 18) = MG_SOULSTRIKE; + else + WFIFOL (fd, 18) = 0x00000000; + if (skilllv > 7 && pc_checkskill (sd, MG_FIREBALL) > 0) + WFIFOL (fd, 22) = MG_FIREBALL; + else + WFIFOL (fd, 22) = 0x00000000; + if (skilllv > 9 && pc_checkskill (sd, MG_FROSTDIVER) > 0) + WFIFOL (fd, 26) = MG_FROSTDIVER; + else + WFIFOL (fd, 26) = 0x00000000; + + WFIFOSET (fd, packet_len_table[0x1cd]); + return 0; +} + +/*========================================== + * ディボーションの青い糸 + *------------------------------------------ + */ +int clif_devotion (struct map_session_data *sd, int target) +{ + unsigned char buf[56]; + int n; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x1cf; + WBUFL (buf, 2) = sd->bl.id; +// WBUFL(buf,6)=target; + for (n = 0; n < 5; n++) + WBUFL (buf, 6 + 4 * n) = sd->dev.val2[n]; +// WBUFL(buf,10+4*n)=0; + WBUFB (buf, 26) = 8; + WBUFB (buf, 27) = 0; + + clif_send (buf, packet_len_table[0x1cf], &sd->bl, AREA); + return 0; +} + +/*========================================== + * 氣球 + *------------------------------------------ + */ +int clif_spiritball (struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x1d0; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = sd->spiritball; + clif_send (buf, packet_len_table[0x1d0], &sd->bl, AREA); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_combo_delay (struct block_list *bl, int wait) +{ + unsigned char buf[32]; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x1d2; + WBUFL (buf, 2) = bl->id; + WBUFL (buf, 6) = wait; + clif_send (buf, packet_len_table[0x1d2], bl, AREA); + + return 0; +} + +/*========================================== + *白刃取り + *------------------------------------------ + */ +int clif_bladestop (struct block_list *src, struct block_list *dst, int boolean) +{ + unsigned char buf[32]; + + nullpo_retr (0, src); + nullpo_retr (0, dst); + + WBUFW (buf, 0) = 0x1d1; + WBUFL (buf, 2) = src->id; + WBUFL (buf, 6) = dst->id; + WBUFL (buf, 10) = boolean; + + clif_send (buf, packet_len_table[0x1d1], src, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_changemapcell (int m, int x, int y, int cell_type, int type) +{ + struct block_list bl; + char buf[32]; + + bl.m = m; + bl.x = x; + bl.y = y; + WBUFW (buf, 0) = 0x192; + WBUFW (buf, 2) = x; + WBUFW (buf, 4) = y; + WBUFW (buf, 6) = cell_type; + memcpy (WBUFP (buf, 8), map[m].name, 16); + if (!type) + clif_send (buf, packet_len_table[0x192], &bl, AREA); + else + clif_send (buf, packet_len_table[0x192], &bl, ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * MVPエフェクト + *------------------------------------------ + */ +int clif_mvp_effect (struct map_session_data *sd) +{ + unsigned char buf[16]; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x10c; + WBUFL (buf, 2) = sd->bl.id; + clif_send (buf, packet_len_table[0x10c], &sd->bl, AREA); + return 0; +} + +/*========================================== + * MVPアイテム所得 + *------------------------------------------ + */ +int clif_mvp_item (struct map_session_data *sd, int nameid) +{ + int view, fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x10a; + if ((view = itemdb_viewid (nameid)) > 0) + WFIFOW (fd, 2) = view; + else + WFIFOW (fd, 2) = nameid; + WFIFOSET (fd, packet_len_table[0x10a]); + return 0; +} + +/*========================================== + * MVP経験値所得 + *------------------------------------------ + */ +int clif_mvp_exp (struct map_session_data *sd, int exp) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x10b; + WFIFOL (fd, 2) = exp; + WFIFOSET (fd, packet_len_table[0x10b]); + return 0; +} + +/*========================================== + * ギルド作成可否通知 + * Relay the result of guild creation. + * + * (R 0167 <flag>.B) + * + * flag: + * 0 The guild was created. + * 1 The character is already in a guild. + * 2 The guild name is invalid/taken. + * 3 The Emperium item is required. + *------------------------------------------ + */ +int clif_guild_created (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x167; + WFIFOB (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x167]); + return 0; +} + +/*========================================== + * ギルド所属通知 + *------------------------------------------ + */ +int clif_guild_belonginfo (struct map_session_data *sd, struct guild *g) +{ + int ps, fd; + + nullpo_retr (0, sd); + nullpo_retr (0, g); + + fd = sd->fd; + ps = guild_getposition (sd, g); + + memset (WFIFOP (fd, 0), 0, packet_len_table[0x16c]); + WFIFOW (fd, 0) = 0x16c; + WFIFOL (fd, 2) = g->guild_id; + WFIFOL (fd, 6) = g->emblem_id; + WFIFOL (fd, 10) = g->position[ps].mode; + memcpy (WFIFOP (fd, 19), g->name, 24); + WFIFOSET (fd, packet_len_table[0x16c]); + return 0; +} + +/*========================================== + * ギルドメンバログイン通知 + *------------------------------------------ + */ +int clif_guild_memberlogin_notice (struct guild *g, int idx, int flag) +{ + unsigned char buf[64]; + + nullpo_retr (0, g); + + WBUFW (buf, 0) = 0x16d; + WBUFL (buf, 2) = g->member[idx].account_id; + WBUFL (buf, 6) = 0; + WBUFL (buf, 10) = flag; + if (g->member[idx].sd == NULL) + { + struct map_session_data *sd = guild_getavailablesd (g); + if (sd != NULL) + clif_send (buf, packet_len_table[0x16d], &sd->bl, GUILD); + } + else + clif_send (buf, packet_len_table[0x16d], &g->member[idx].sd->bl, + GUILD_WOS); + return 0; +} + +/*========================================== + * ギルドマスター通知(14dへの応答) + *------------------------------------------ + */ +int clif_guild_masterormember (struct map_session_data *sd) +{ + int type = 0x57, fd; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g != NULL && strcmp (g->master, sd->status.name) == 0) + type = 0xd7; + WFIFOW (fd, 0) = 0x14e; + WFIFOL (fd, 2) = type; + WFIFOSET (fd, packet_len_table[0x14e]); + return 0; +} + +/*========================================== + * Basic Info (Territories [Valaris]) + *------------------------------------------ + */ +int clif_guild_basicinfo (struct map_session_data *sd) +{ + int fd, i, t = 0; + struct guild *g; + struct guild_castle *gc = NULL; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + + WFIFOW (fd, 0) = 0x1b6; //0x150; + WFIFOL (fd, 2) = g->guild_id; + WFIFOL (fd, 6) = g->guild_lv; + WFIFOL (fd, 10) = g->connect_member; + WFIFOL (fd, 14) = g->max_member; + WFIFOL (fd, 18) = g->average_lv; + WFIFOL (fd, 22) = g->exp; + WFIFOL (fd, 26) = g->next_exp; + WFIFOL (fd, 30) = 0; // 上納 + WFIFOL (fd, 34) = 0; // VW(性格の悪さ?:性向グラフ左右) + WFIFOL (fd, 38) = 0; // RF(正義の度合い?:性向グラフ上下) + WFIFOL (fd, 42) = 0; // 人数? + memcpy (WFIFOP (fd, 46), g->name, 24); + memcpy (WFIFOP (fd, 70), g->master, 24); + + for (i = 0; i < MAX_GUILDCASTLE; i++) + { + gc = guild_castle_search (i); + if (!gc) + continue; + if (g->guild_id == gc->guild_id) + t++; + } + + if (t == 1) + memcpy (WFIFOP (fd, 94), "One Castle", 20); + else if (t == 2) + memcpy (WFIFOP (fd, 94), "Two Castles", 20); + else if (t == 3) + memcpy (WFIFOP (fd, 94), "Three Castles", 20); + else if (t == 4) + memcpy (WFIFOP (fd, 94), "Four Castles", 20); + else if (t == 5) + memcpy (WFIFOP (fd, 94), "Five Castles", 20); + else if (t == 6) + memcpy (WFIFOP (fd, 94), "Six Castles", 20); + else if (t == 7) + memcpy (WFIFOP (fd, 94), "Seven Castles", 20); + else if (t == 8) + memcpy (WFIFOP (fd, 94), "Eight Castles", 20); + else if (t == 9) + memcpy (WFIFOP (fd, 94), "Nine Castles", 20); + else if (t == 10) + memcpy (WFIFOP (fd, 94), "Ten Castles", 20); + else if (t == 11) + memcpy (WFIFOP (fd, 94), "Eleven Castles", 20); + else if (t == 12) + memcpy (WFIFOP (fd, 94), "Twelve Castles", 20); + else if (t == 13) + memcpy (WFIFOP (fd, 94), "Thirteen Castles", 20); + else if (t == 14) + memcpy (WFIFOP (fd, 94), "Fourteen Castles", 20); + else if (t == 15) + memcpy (WFIFOP (fd, 94), "Fifteen Castles", 20); + else if (t == 16) + memcpy (WFIFOP (fd, 94), "Sixteen Castles", 20); + else if (t == 17) + memcpy (WFIFOP (fd, 94), "Seventeen Castles", 20); + else if (t == 18) + memcpy (WFIFOP (fd, 94), "Eighteen Castles", 20); + else if (t == 19) + memcpy (WFIFOP (fd, 94), "Nineteen Castles", 20); + else if (t == 20) + memcpy (WFIFOP (fd, 94), "Twenty Castles", 20); + else if (t == 21) + memcpy (WFIFOP (fd, 94), "Twenty One Castles", 20); + else if (t == 22) + memcpy (WFIFOP (fd, 94), "Twenty Two Castles", 20); + else if (t == 23) + memcpy (WFIFOP (fd, 94), "Twenty Three Castles", 20); + else if (t == 24) + memcpy (WFIFOP (fd, 94), "Twenty Four Castles", 20); + else if (t == MAX_GUILDCASTLE) + memcpy (WFIFOP (fd, 94), "Total Domination", 20); + else + memcpy (WFIFOP (fd, 94), "None Taken", 20); + + WFIFOSET (fd, packet_len_table[WFIFOW (fd, 0)]); + clif_guild_emblem (sd, g); // Guild emblem vanish fix [Valaris] + return 0; +} + +/*========================================== + * ギルド同盟/敵対情報 + *------------------------------------------ + */ +int clif_guild_allianceinfo (struct map_session_data *sd) +{ + int fd, i, c; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + WFIFOW (fd, 0) = 0x14c; + for (i = c = 0; i < MAX_GUILDALLIANCE; i++) + { + struct guild_alliance *a = &g->alliance[i]; + if (a->guild_id > 0) + { + WFIFOL (fd, c * 32 + 4) = a->opposition; + WFIFOL (fd, c * 32 + 8) = a->guild_id; + memcpy (WFIFOP (fd, c * 32 + 12), a->name, 24); + c++; + } + } + WFIFOW (fd, 2) = c * 32 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルドメンバーリスト + *------------------------------------------ + */ +int clif_guild_memberlist (struct map_session_data *sd) +{ + int fd; + int i, c; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + + WFIFOW (fd, 0) = 0x154; + for (i = 0, c = 0; i < g->max_member; i++) + { + struct guild_member *m = &g->member[i]; + if (m->account_id == 0) + continue; + WFIFOL (fd, c * 104 + 4) = m->account_id; + WFIFOL (fd, c * 104 + 8) = 0; + WFIFOW (fd, c * 104 + 12) = m->hair; + WFIFOW (fd, c * 104 + 14) = m->hair_color; + WFIFOW (fd, c * 104 + 16) = m->gender; + WFIFOW (fd, c * 104 + 18) = m->pc_class; + WFIFOW (fd, c * 104 + 20) = m->lv; + WFIFOL (fd, c * 104 + 22) = m->exp; + WFIFOL (fd, c * 104 + 26) = m->online; + WFIFOL (fd, c * 104 + 30) = m->position; + memset (WFIFOP (fd, c * 104 + 34), 0, 50); // メモ? + memcpy (WFIFOP (fd, c * 104 + 84), m->name, 24); + c++; + } + WFIFOW (fd, 2) = c * 104 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルド役職名リスト + *------------------------------------------ + */ +int clif_guild_positionnamelist (struct map_session_data *sd) +{ + int i, fd; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + WFIFOW (fd, 0) = 0x166; + for (i = 0; i < MAX_GUILDPOSITION; i++) + { + WFIFOL (fd, i * 28 + 4) = i; + memcpy (WFIFOP (fd, i * 28 + 8), g->position[i].name, 24); + } + WFIFOW (fd, 2) = i * 28 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルド役職情報リスト + *------------------------------------------ + */ +int clif_guild_positioninfolist (struct map_session_data *sd) +{ + int i, fd; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + WFIFOW (fd, 0) = 0x160; + for (i = 0; i < MAX_GUILDPOSITION; i++) + { + struct guild_position *p = &g->position[i]; + WFIFOL (fd, i * 16 + 4) = i; + WFIFOL (fd, i * 16 + 8) = p->mode; + WFIFOL (fd, i * 16 + 12) = i; + WFIFOL (fd, i * 16 + 16) = p->exp_mode; + } + WFIFOW (fd, 2) = i * 16 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルド役職変更通知 + *------------------------------------------ + */ +int clif_guild_positionchanged (struct guild *g, int idx) +{ + struct map_session_data *sd; + unsigned char buf[128]; + + nullpo_retr (0, g); + + WBUFW (buf, 0) = 0x174; + WBUFW (buf, 2) = 44; + WBUFL (buf, 4) = idx; + WBUFL (buf, 8) = g->position[idx].mode; + WBUFL (buf, 12) = idx; + WBUFL (buf, 16) = g->position[idx].exp_mode; + memcpy (WBUFP (buf, 20), g->position[idx].name, 24); + if ((sd = guild_getavailablesd (g)) != NULL) + clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD); + return 0; +} + +/*========================================== + * ギルドメンバ変更通知 + *------------------------------------------ + */ +int clif_guild_memberpositionchanged (struct guild *g, int idx) +{ + struct map_session_data *sd; + unsigned char buf[64]; + + nullpo_retr (0, g); + + WBUFW (buf, 0) = 0x156; + WBUFW (buf, 2) = 16; + WBUFL (buf, 4) = g->member[idx].account_id; + WBUFL (buf, 8) = 0; + WBUFL (buf, 12) = g->member[idx].position; + if ((sd = guild_getavailablesd (g)) != NULL) + clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD); + return 0; +} + +/*========================================== + * ギルドエンブレム送信 + *------------------------------------------ + */ +int clif_guild_emblem (struct map_session_data *sd, struct guild *g) +{ + int fd; + + nullpo_retr (0, sd); + nullpo_retr (0, g); + + fd = sd->fd; + + if (g->emblem_len <= 0) + return 0; + WFIFOW (fd, 0) = 0x152; + WFIFOW (fd, 2) = g->emblem_len + 12; + WFIFOL (fd, 4) = g->guild_id; + WFIFOL (fd, 8) = g->emblem_id; + memcpy (WFIFOP (fd, 12), g->emblem_data, g->emblem_len); + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルドスキル送信 + *------------------------------------------ + */ +int clif_guild_skillinfo (struct map_session_data *sd) +{ + int fd; + int i, id, c; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + WFIFOW (fd, 0) = 0x0162; + WFIFOW (fd, 4) = g->skill_point; + for (i = c = 0; i < MAX_GUILDSKILL; i++) + { + if (g->skill[i].id > 0) + { + WFIFOW (fd, c * 37 + 6) = id = g->skill[i].id; + WFIFOW (fd, c * 37 + 8) = guild_skill_get_inf (id); + WFIFOW (fd, c * 37 + 10) = 0; + WFIFOW (fd, c * 37 + 12) = g->skill[i].lv; + WFIFOW (fd, c * 37 + 14) = + guild_skill_get_sp (id, g->skill[i].lv); + WFIFOW (fd, c * 37 + 16) = guild_skill_get_range (id); + memset (WFIFOP (fd, c * 37 + 18), 0, 24); + WFIFOB (fd, c * 37 + 42) = //up; + (g->skill[i].lv < guild_skill_get_max (id)) ? 1 : 0; + c++; + } + } + WFIFOW (fd, 2) = c * 37 + 6; + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルド告知送信 + *------------------------------------------ + */ +int clif_guild_notice (struct map_session_data *sd, struct guild *g) +{ + int fd; + + nullpo_retr (0, sd); + nullpo_retr (0, g); + + fd = sd->fd; + if (*g->mes1 == 0 && *g->mes2 == 0) + return 0; + WFIFOW (fd, 0) = 0x16f; + memcpy (WFIFOP (fd, 2), g->mes1, 60); + memcpy (WFIFOP (fd, 62), g->mes2, 120); + WFIFOSET (fd, packet_len_table[0x16f]); + return 0; +} + +/*========================================== + * ギルドメンバ勧誘 + *------------------------------------------ + */ +int clif_guild_invite (struct map_session_data *sd, struct guild *g) +{ + int fd; + + nullpo_retr (0, sd); + nullpo_retr (0, g); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x16a; + WFIFOL (fd, 2) = g->guild_id; + memcpy (WFIFOP (fd, 6), g->name, 24); + WFIFOSET (fd, packet_len_table[0x16a]); + return 0; +} + +/*========================================== + * ギルドメンバ勧誘結果 + *------------------------------------------ + */ +int clif_guild_inviteack (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x169; + WFIFOB (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x169]); + return 0; +} + +/*========================================== + * ギルドメンバ脱退通知 + *------------------------------------------ + */ +int clif_guild_leave (struct map_session_data *sd, const char *name, + const char *mes) +{ + unsigned char buf[128]; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x15a; + memcpy (WBUFP (buf, 2), name, 24); + memcpy (WBUFP (buf, 26), mes, 40); + clif_send (buf, packet_len_table[0x15a], &sd->bl, GUILD); + return 0; +} + +/*========================================== + * ギルドメンバ追放通知 + *------------------------------------------ + */ +int clif_guild_explusion (struct map_session_data *sd, const char *name, + const char *mes, int account_id) +{ + unsigned char buf[128]; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x15c; + memcpy (WBUFP (buf, 2), name, 24); + memcpy (WBUFP (buf, 26), mes, 40); + memcpy (WBUFP (buf, 66), "dummy", 24); + clif_send (buf, packet_len_table[0x15c], &sd->bl, GUILD); + return 0; +} + +/*========================================== + * ギルド追放メンバリスト + *------------------------------------------ + */ +int clif_guild_explusionlist (struct map_session_data *sd) +{ + int fd; + int i, c; + struct guild *g; + + nullpo_retr (0, sd); + + fd = sd->fd; + g = guild_search (sd->status.guild_id); + if (g == NULL) + return 0; + WFIFOW (fd, 0) = 0x163; + for (i = c = 0; i < MAX_GUILDEXPLUSION; i++) + { + struct guild_explusion *e = &g->explusion[i]; + if (e->account_id > 0) + { + memcpy (WFIFOP (fd, c * 88 + 4), e->name, 24); + memcpy (WFIFOP (fd, c * 88 + 28), e->acc, 24); + memcpy (WFIFOP (fd, c * 88 + 52), e->mes, 44); + c++; + } + } + WFIFOW (fd, 2) = c * 88 + 4; + WFIFOSET (fd, WFIFOW (fd, 2)); + return 0; +} + +/*========================================== + * ギルド会話 + *------------------------------------------ + */ +int clif_guild_message (struct guild *g, int account_id, const char *mes, + int len) +{ + struct map_session_data *sd; + unsigned char lbuf[255]; + unsigned char *buf = lbuf; + if (len + 32 >= sizeof (lbuf)) + buf = (unsigned char *)malloc (len + 32); + WBUFW (buf, 0) = 0x17f; + WBUFW (buf, 2) = len + 4; + memcpy (WBUFP (buf, 4), mes, len); + + if ((sd = guild_getavailablesd (g)) != NULL) + clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD); + if (buf != lbuf) + free (buf); + return 0; +} + +/*========================================== + * ギルドスキル割り振り通知 + *------------------------------------------ + */ +int clif_guild_skillup (struct map_session_data *sd, int skill_num, int lv) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x10e; + WFIFOW (fd, 2) = skill_num; + WFIFOW (fd, 4) = lv; + WFIFOW (fd, 6) = guild_skill_get_sp (skill_num, lv); + WFIFOW (fd, 8) = guild_skill_get_range (skill_num); + WFIFOB (fd, 10) = 1; + WFIFOSET (fd, 11); + return 0; +} + +/*========================================== + * ギルド同盟要請 + *------------------------------------------ + */ +int clif_guild_reqalliance (struct map_session_data *sd, int account_id, + const char *name) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x171; + WFIFOL (fd, 2) = account_id; + memcpy (WFIFOP (fd, 6), name, 24); + WFIFOSET (fd, packet_len_table[0x171]); + return 0; +} + +/*========================================== + * ギルド同盟結果 + *------------------------------------------ + */ +int clif_guild_allianceack (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x173; + WFIFOL (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x173]); + return 0; +} + +/*========================================== + * ギルド関係解消通知 + *------------------------------------------ + */ +int clif_guild_delalliance (struct map_session_data *sd, int guild_id, + int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x184; + WFIFOL (fd, 2) = guild_id; + WFIFOL (fd, 6) = flag; + WFIFOSET (fd, packet_len_table[0x184]); + return 0; +} + +/*========================================== + * ギルド敵対結果 + *------------------------------------------ + */ +int clif_guild_oppositionack (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x181; + WFIFOB (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x181]); + return 0; +} + +/*========================================== + * ギルド関係追加 + *------------------------------------------ + */ +/*int clif_guild_allianceadded(struct guild *g,int idx) +{ + unsigned char buf[64]; + WBUFW(fd,0)=0x185; + WBUFL(fd,2)=g->alliance[idx].opposition; + WBUFL(fd,6)=g->alliance[idx].guild_id; + memcpy(WBUFP(fd,10),g->alliance[idx].name,24); + clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD); + return 0; +}*/ + +/*========================================== + * ギルド解散通知 + *------------------------------------------ + */ +int clif_guild_broken (struct map_session_data *sd, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x15e; + WFIFOL (fd, 2) = flag; + WFIFOSET (fd, packet_len_table[0x15e]); + return 0; +} + +/*========================================== + * エモーション + *------------------------------------------ + */ +void clif_emotion (struct block_list *bl, int type) +{ + unsigned char buf[8]; + + nullpo_retv (bl); + + WBUFW (buf, 0) = 0xc0; + WBUFL (buf, 2) = bl->id; + WBUFB (buf, 6) = type; + clif_send (buf, packet_len_table[0xc0], bl, AREA); +} + +static void clif_emotion_towards (struct block_list *bl, + struct block_list *target, int type) +{ + unsigned char buf[8]; + int len = packet_len_table[0xc0]; + struct map_session_data *sd = (struct map_session_data *) target; + + nullpo_retv (bl); + nullpo_retv (target); + + if (target->type != BL_PC) + return; + + WBUFW (buf, 0) = 0xc0; + WBUFL (buf, 2) = bl->id; + WBUFB (buf, 6) = type; + + memcpy (WFIFOP (sd->fd, 0), buf, len); + WFIFOSET (sd->fd, len); +} + +/*========================================== + * トーキーボックス + *------------------------------------------ + */ +void clif_talkiebox (struct block_list *bl, char *talkie) +{ + unsigned char buf[86]; + + nullpo_retv (bl); + + WBUFW (buf, 0) = 0x191; + WBUFL (buf, 2) = bl->id; + memcpy (WBUFP (buf, 6), talkie, 80); + clif_send (buf, packet_len_table[0x191], bl, AREA); +} + +/*========================================== + * 結婚エフェクト + *------------------------------------------ + */ +void clif_wedding_effect (struct block_list *bl) +{ + unsigned char buf[6]; + + nullpo_retv (bl); + + WBUFW (buf, 0) = 0x1ea; + WBUFL (buf, 2) = bl->id; + clif_send (buf, packet_len_table[0x1ea], bl, AREA); +} + +/*========================================== + * あなたに逢いたい使用時名前叫び + *------------------------------------------ + +void clif_callpartner(struct map_session_data *sd) +{ + unsigned char buf[26]; + char *p; + + nullpo_retv(sd); + + if(sd->status.partner_id){ + WBUFW(buf,0)=0x1e6; + p = map_charid2nick(sd->status.partner_id); + if(p){ + memcpy(WBUFP(buf,2),p,24); + }else{ + map_reqchariddb(sd,sd->status.partner_id); + chrif_searchcharid(sd->status.partner_id); + WBUFB(buf,2) = 0; + } + clif_send(buf,packet_len_table[0x1e6]&sd->bl,AREA); + } + return; +} +*/ +/*========================================== + * 座る + *------------------------------------------ + */ +void clif_sitting (int fd, struct map_session_data *sd) +{ + unsigned char buf[64]; + + nullpo_retv (sd); + + WBUFW (buf, 0) = 0x8a; + WBUFL (buf, 2) = sd->bl.id; + WBUFB (buf, 26) = 2; + clif_send (buf, packet_len_table[0x8a], &sd->bl, AREA); +} + +/*========================================== + * + *------------------------------------------ + */ +int clif_disp_onlyself (struct map_session_data *sd, char *mes, int len) +{ + unsigned char lbuf[255]; + unsigned char *buf = + (len + 32 >= sizeof (lbuf)) ? (unsigned char *)malloc (len + 32) : lbuf; + + nullpo_retr (0, sd); + + WBUFW (buf, 0) = 0x17f; + WBUFW (buf, 2) = len + 8; + memcpy (WBUFP (buf, 4), mes, len + 4); + + clif_send (buf, WBUFW (buf, 2), &sd->bl, SELF); + + if (buf != lbuf) + free (buf); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ + +int clif_GM_kickack (struct map_session_data *sd, int id) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xcd; + WFIFOL (fd, 2) = id; + WFIFOSET (fd, packet_len_table[0xcd]); + return 0; +} + +void clif_parse_QuitGame (int fd, struct map_session_data *sd); + +int clif_GM_kick (struct map_session_data *sd, struct map_session_data *tsd, + int type) +{ + nullpo_retr (0, tsd); + + if (type) + clif_GM_kickack (sd, tsd->status.account_id); + tsd->opt1 = tsd->opt2 = 0; + clif_parse_QuitGame (tsd->fd, tsd); + + return 0; +} + +/*========================================== + * Wis拒否許可応答 + *------------------------------------------ + */ +int clif_wisexin (struct map_session_data *sd, int type, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xd1; + WFIFOB (fd, 2) = type; + WFIFOB (fd, 3) = flag; + WFIFOSET (fd, packet_len_table[0xd1]); + + return 0; +} + +/*========================================== + * Wis全拒否許可応答 + *------------------------------------------ + */ +int clif_wisall (struct map_session_data *sd, int type, int flag) +{ + int fd; + + nullpo_retr (0, sd); + + fd = sd->fd; + WFIFOW (fd, 0) = 0xd2; + WFIFOB (fd, 2) = type; + WFIFOB (fd, 3) = flag; + WFIFOSET (fd, packet_len_table[0xd2]); + + return 0; +} + +/*========================================== + * サウンドエフェクト + *------------------------------------------ + */ +void clif_soundeffect (struct map_session_data *sd, struct block_list *bl, + char *name, int type) +{ + int fd; + + nullpo_retv (sd); + nullpo_retv (bl); + + fd = sd->fd; + WFIFOW (fd, 0) = 0x1d3; + memcpy (WFIFOP (fd, 2), name, 24); + WFIFOB (fd, 26) = type; + WFIFOL (fd, 27) = 0; + WFIFOL (fd, 31) = bl->id; + WFIFOSET (fd, packet_len_table[0x1d3]); + + return; +} + +// displaying special effects (npcs, weather, etc) [Valaris] +int clif_specialeffect (struct block_list *bl, int type, int flag) +{ + unsigned char buf[24]; + + nullpo_retr (0, bl); + + memset (buf, 0, packet_len_table[0x19b]); + + WBUFW (buf, 0) = 0x19b; + WBUFL (buf, 2) = bl->id; + WBUFL (buf, 6) = type; + + if (flag == 2) + { + struct map_session_data *sd = NULL; + int i; + for (i = 0; i < fd_max; i++) + { + if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL + && sd->state.auth && sd->bl.m == bl->m) + clif_specialeffect (&sd->bl, type, 1); + } + } + + else if (flag == 1) + clif_send (buf, packet_len_table[0x19b], bl, SELF); + else if (!flag) + clif_send (buf, packet_len_table[0x19b], bl, AREA); + + return 0; + +} + +// ------------ +// clif_parse_* +// ------------ +// パケット読み取って色々操作 +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WantToConnection (int fd, struct map_session_data *sd) +{ + struct map_session_data *old_sd; + int account_id; // account_id in the packet + + if (sd) + { + if (battle_config.error_log) + printf ("clif_parse_WantToConnection : invalid request?\n"); + return; + } + + if (RFIFOW (fd, 0) == 0x72) + { + account_id = RFIFOL (fd, 2); + } + else + return; // Not the auth packet + + WFIFOL (fd, 0) = account_id; + WFIFOSET (fd, 4); + + // if same account already connected, we disconnect the 2 sessions + if ((old_sd = map_id2sd (account_id)) != NULL) + { + clif_authfail_fd (fd, 2); // same id + clif_authfail_fd (old_sd->fd, 2); // same id + printf + ("clif_parse_WantToConnection: Double connection for account %d (sessions: #%d (new) and #%d (old)).\n", + account_id, fd, old_sd->fd); + } + else + { + CREATE (sd, struct map_session_data, 1); + session[fd]->session_data = sd; + sd->fd = fd; + + pc_setnewpc (sd, account_id, RFIFOL (fd, 6), RFIFOL (fd, 10), + RFIFOL (fd, 14), RFIFOB (fd, 18), fd); + + map_addiddb (&sd->bl); + + chrif_authreq (sd); + } + + return; +} + +/*========================================== + * 007d クライアント側マップ読み込み完了 + * map侵入時に必要なデータを全て送りつける + *------------------------------------------ + */ +void clif_parse_LoadEndAck (int fd, struct map_session_data *sd) +{ +// struct item_data* item; + int i; + nullpo_retv (sd); + + if (sd->bl.prev != NULL) + return; + + // 接続ok時 + //clif_authok(); + if (sd->npc_id) + npc_event_dequeue (sd); + clif_skillinfoblock (sd); + pc_checkitem (sd); + //guild_info(); + + // loadendack時 + // next exp + clif_updatestatus (sd, SP_NEXTBASEEXP); + clif_updatestatus (sd, SP_NEXTJOBEXP); + // skill point + clif_updatestatus (sd, SP_SKILLPOINT); + // item + clif_itemlist (sd); + clif_equiplist (sd); + // cart + if (pc_iscarton (sd)) + { + clif_cart_itemlist (sd); + clif_cart_equiplist (sd); + clif_updatestatus (sd, SP_CARTINFO); + } + // param all + clif_initialstatus (sd); + // party + party_send_movemap (sd); + // guild + guild_send_memberinfoshort (sd, 1); + // 119 + // 78 + + if (battle_config.pc_invincible_time > 0) + { + if (map[sd->bl.m].flag.gvg) + pc_setinvincibletimer (sd, battle_config.pc_invincible_time << 1); + else + pc_setinvincibletimer (sd, battle_config.pc_invincible_time); + } + + map_addblock (&sd->bl); // ブロック登録 + clif_spawnpc (sd); // spawn + + // weight max , now + clif_updatestatus (sd, SP_MAXWEIGHT); + clif_updatestatus (sd, SP_WEIGHT); + + // pvp + if (sd->pvp_timer != -1 && !battle_config.pk_mode) + delete_timer (sd->pvp_timer, pc_calc_pvprank_timer); + if (map[sd->bl.m].flag.pvp) + { + if (!battle_config.pk_mode) + { // remove pvp stuff for pk_mode [Valaris] + sd->pvp_timer = + add_timer (gettick () + 200, pc_calc_pvprank_timer, sd->bl.id, + 0); + sd->pvp_rank = 0; + sd->pvp_lastusers = 0; + sd->pvp_point = 5; + } + clif_set0199 (sd->fd, 1); + } + else + { + sd->pvp_timer = -1; + } + if (map[sd->bl.m].flag.gvg) + { + clif_set0199 (sd->fd, 3); + } + + if (sd->state.connect_new) + { + sd->state.connect_new = 0; + if (sd->status.pc_class != sd->view_class) + clif_changelook (&sd->bl, LOOK_BASE, sd->view_class); + +/* Stop players from spawning inside castles [Valaris] */ + + { + struct guild_castle *gc = guild_mapname2gc (map[sd->bl.m].name); + if (gc) + pc_setpos (sd, sd->status.save_point.map, + sd->status.save_point.x, sd->status.save_point.y, + 2); + } + +/* End Addition [Valaris] */ + + } + + // view equipment item + clif_changelook (&sd->bl, LOOK_WEAPON, 0); + if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0) + clif_changelook (&sd->bl, LOOK_CLOTHES_COLOR, + sd->status.clothes_color); + + if (sd->status.hp < sd->status.max_hp >> 2 + && pc_checkskill (sd, SM_AUTOBERSERK) > 0 + && (sd->sc_data[SC_PROVOKE].timer == -1 + || sd->sc_data[SC_PROVOKE].val2 == 0)) + // オートバーサーク発動 + skill_status_change_start (&sd->bl, SC_PROVOKE, 10, 1, 0, 0, 0, 0); + +// if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600)) +// skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0); + + if (battle_config.muting_players && sd->status.manner < 0) + skill_status_change_start (&sd->bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0); + + // option + clif_changeoption (&sd->bl); + if (sd->sc_data[SC_TRICKDEAD].timer != -1) + skill_status_change_end (&sd->bl, SC_TRICKDEAD, -1); + if (sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 + && !battle_check_undead (7, sd->def_ele)) + skill_status_change_end (&sd->bl, SC_SIGNUMCRUCIS, -1); + if (sd->special_state.infinite_endure + && sd->sc_data[SC_ENDURE].timer == -1) + skill_status_change_start (&sd->bl, SC_ENDURE, 10, 1, 0, 0, 0, 0); + for (i = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].equip + && sd->status.inventory[i].equip & 0x0002 + && sd->status.inventory[i].broken == 1) + skill_status_change_start (&sd->bl, SC_BROKNWEAPON, 0, 0, 0, 0, 0, + 0); + if (sd->status.inventory[i].equip + && sd->status.inventory[i].equip & 0x0010 + && sd->status.inventory[i].broken == 1) + skill_status_change_start (&sd->bl, SC_BROKNARMOR, 0, 0, 0, 0, 0, + 0); + } + +// clif_changelook_accessories(sd, NULL); + + map_foreachinarea (clif_getareachar, sd->bl.m, sd->bl.x - AREA_SIZE, + sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE, + sd->bl.y + AREA_SIZE, 0, sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_TickSend (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + sd->client_tick = RFIFOL (fd, 2); + sd->server_tick = gettick (); + clif_servertick (sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_WalkToXY (int fd, struct map_session_data *sd) +{ + int x, y; + + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + + if (sd->npc_id != 0 || sd->state.storage_flag) + return; + + if (sd->skilltimer != -1 && pc_checkskill (sd, SA_FREECAST) <= 0) // フリーキャスト + return; + + if (sd->chatID) + return; + + if (sd->canmove_tick > gettick ()) + return; + + // ステータス異常やハイディング中(トンネルドライブ無)で動けない + if ((sd->opt1 > 0 && sd->opt1 != 6) || sd->sc_data[SC_ANKLE].timer != -1 || //アンクルスネア + sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター + sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_SPIDERWEB].timer != -1 || //スパイダーウェッブ + (sd->sc_data[SC_DANCING].timer != -1 && sd->sc_data[SC_DANCING].val4)) //合奏スキル演奏中は動けない + return; + if ((sd->status.option & 2) && pc_checkskill (sd, RG_TUNNELDRIVE) <= 0) + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer (sd); + + pc_stopattack (sd); + + x = RFIFOB (fd, 2) * 4 + (RFIFOB (fd, 3) >> 6); + y = ((RFIFOB (fd, 3) & 0x3f) << 4) + (RFIFOB (fd, 4) >> 4); + pc_walktoxy (sd, x, y); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_QuitGame (int fd, struct map_session_data *sd) +{ + unsigned int tick = gettick (); + struct skill_unit_group *sg; + + nullpo_retv (sd); + + WFIFOW (fd, 0) = 0x18b; + if ((!pc_isdead (sd) + && (sd->opt1 + || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) + || sd->skilltimer != -1 || (DIFF_TICK (tick, sd->canact_tick) < 0) + || (sd->sc_data && sd->sc_data[SC_DANCING].timer != -1 + && sd->sc_data[SC_DANCING].val4 + && (sg = (struct skill_unit_group *) sd->sc_data[SC_DANCING].val2) + && sg->src_id == sd->bl.id)) + { + WFIFOW (fd, 2) = 1; + WFIFOSET (fd, packet_len_table[0x18b]); + return; + } + + /* Rovert's prevent logout option fixed [Valaris] */ + if ((battle_config.prevent_logout + && (gettick () - sd->canlog_tick) >= 10000) + || (!battle_config.prevent_logout)) + { + clif_setwaitclose (fd); + WFIFOW (fd, 2) = 0; + } + else + { + WFIFOW (fd, 2) = 1; + } + WFIFOSET (fd, packet_len_table[0x18b]); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GetCharNameRequest (int fd, struct map_session_data *sd) +{ + struct block_list *bl; + int account_id; + + account_id = RFIFOL (fd, 2); + bl = map_id2bl (account_id); + if (bl == NULL) + return; + + WFIFOW (fd, 0) = 0x95; + WFIFOL (fd, 2) = account_id; + + switch (bl->type) + { + case BL_PC: + { + struct map_session_data *ssd = (struct map_session_data *) bl; + + nullpo_retv (ssd); + + if (ssd->state.shroud_active) + memset (WFIFOP (fd, 6), 0, 24); + else + memcpy (WFIFOP (fd, 6), ssd->status.name, 24); + WFIFOSET (fd, packet_len_table[0x95]); + + struct guild *g = NULL; + struct party *p = NULL; + + char *guild_name = "", *guild_pos = "", *party_name = ""; + + int send = 0; + + if (ssd->status.guild_id > 0 && (g = guild_search (ssd->status.guild_id)) != NULL) + { + // there used to be a comment near here, but the code has changed slightly + // ギルド所属ならパケット0195を返す + // google says that means: 0195 return if the packet belongs Guild + int i, ps = -1; + for (i = 0; i < g->max_member; i++) + { + if (g->member[i].account_id == ssd->status.account_id) + ps = g->member[i].position; + } + if (ps >= 0 && ps < MAX_GUILDPOSITION) + { + guild_name = g->name; + guild_pos = g->position[ps].name; + send = 1; + } + } + if (ssd->status.party_id > 0 && (p = party_search (ssd->status.party_id)) != NULL) + { + party_name = p->name; + send = 1; + } + + if (send) + { + WFIFOW (fd, 0) = 0x195; + WFIFOL (fd, 2) = account_id; + memcpy (WFIFOP (fd, 6), party_name, 24); + memcpy (WFIFOP (fd, 30), guild_name, 24); + memcpy (WFIFOP (fd, 54), guild_pos, 24); + memcpy (WFIFOP (fd, 78), guild_pos, 24); // We send this value twice because the client expects it + WFIFOSET (fd, packet_len_table[0x195]); + + } + + if (pc_isGM(sd) >= battle_config.hack_info_GM_level) + { + in_addr_t ip = ssd->ip; + WFIFOW (fd, 0) = 0x20C; + + // Mask the IP using the char-server password + if (battle_config.mask_ip_gms) + ip = MD5_ip(chrif_getpasswd (), ssd->ip); + + WFIFOL (fd, 2) = account_id; + WFIFOL (fd, 6) = ip; + WFIFOSET (fd, packet_len_table[0x20C]); + } + + } + break; + case BL_NPC: + memcpy (WFIFOP (fd, 6), ((struct npc_data *) bl)->name, 24); + { + char *start = WFIFOP (fd, 6); + char *end = strchr (start, '#'); // [fate] elim hashed out/invisible names for the client + if (end) + while (*end) + *end++ = 0; + + // [fate] Elim preceding underscores for (hackish) name position fine-tuning + while (*start == '_') + *start++ = ' '; + } + WFIFOSET (fd, packet_len_table[0x95]); + break; + case BL_MOB: + { + struct mob_data *md = (struct mob_data *) bl; + + nullpo_retv (md); + + memcpy (WFIFOP (fd, 6), md->name, 24); + WFIFOSET (fd, packet_len_table[0x95]); + } + break; + default: + if (battle_config.error_log) + printf ("clif_parse_GetCharNameRequest : bad type %d(%d)\n", + bl->type, account_id); + break; + } +} + +/*========================================== + * Validate and process transmission of a + * global/public message. + * + * (S 008c <len>.w <message>.?B) + *------------------------------------------ + */ +void clif_parse_GlobalMessage (int fd, struct map_session_data *sd) +{ + int msg_len = RFIFOW (fd, 2) - 4; /* Header (2) + length (2). */ + size_t message_len = 0; + char *buf = NULL; + char *message = NULL; /* The message text only. */ + + nullpo_retv (sd); + + if (!(buf = clif_validate_chat (sd, 2, &message, &message_len))) + { + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + if (is_atcommand (fd, sd, message, 0) != AtCommand_None + || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 //バーサーク時は会話も不可 + || sd->sc_data[SC_NOCHAT].timer != -1)))//チャット禁止 + { + free (buf); + return; + } + + if (!magic_message (sd, buf, msg_len)) + { + /* Don't send chat that results in an automatic ban. */ + if (tmw_CheckChatSpam (sd, message)) + { + free (buf); + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + /* It's not a spell/magic message, so send the message to others. */ + WBUFW (buf, 0) = 0x8d; + WBUFW (buf, 2) = msg_len + 8; /* Header (2) + length (2) + ID (4). */ + WBUFL (buf, 4) = sd->bl.id; + + clif_send (buf, msg_len + 8, &sd->bl, + sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); + } + + /* Send the message back to the speaker. */ + memcpy (WFIFOP (fd, 0), RFIFOP (fd, 0), RFIFOW (fd, 2)); + WFIFOW (fd, 0) = 0x8e; + WFIFOSET (fd, WFIFOW (fd, 2)); + + free (buf); + return; +} + +int clif_message (struct block_list *bl, char *msg) +{ + unsigned short msg_len = strlen (msg) + 1; + unsigned char buf[512]; + + if (msg_len + 16 > 512) + return 0; + + nullpo_retr (0, bl); + + WBUFW (buf, 0) = 0x8d; + WBUFW (buf, 2) = msg_len + 8; + WBUFL (buf, 4) = bl->id; + memcpy (WBUFP (buf, 8), msg, msg_len); + + clif_send (buf, WBUFW (buf, 2), bl, AREA); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_MapMove (int fd, struct map_session_data *sd) +{ +// /m /mapmove (as @rura GM command) + char output[100]; + char map_name[17]; + + nullpo_retv (sd); + + memset (output, '\0', sizeof (output)); + memset (map_name, '\0', sizeof (map_name)); + + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_MapMove))) + { + memcpy (map_name, RFIFOP (fd, 2), 16); + sprintf (output, "%s %d %d", map_name, RFIFOW (fd, 18), + RFIFOW (fd, 20)); + log_atcommand (sd, "@warp %s", output); + atcommand_warp (fd, sd, "@warp", output); + } + + return; +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChangeDir (int fd, struct map_session_data *sd) +{ + unsigned char buf[64]; + short dir; + + nullpo_retv (sd); + +// RFIFOW(fd,2); // Apparently does nothing? + dir = RFIFOB (fd, 4); + + if (dir == sd->dir) + return; + + pc_setdir (sd, dir); + + WBUFW (buf, 0) = 0x9c; + WBUFL (buf, 2) = sd->bl.id; + WBUFW (buf, 6) = 0; + WBUFB (buf, 8) = dir; + if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] + clif_send (buf, packet_len_table[0x9c], &sd->bl, AREA); + else + clif_send (buf, packet_len_table[0x9c], &sd->bl, AREA_WOS); + +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_Emotion (int fd, struct map_session_data *sd) +{ + unsigned char buf[64]; + + nullpo_retv (sd); + + if (battle_config.basic_skill_check == 0 + || pc_checkskill (sd, NV_EMOTE) >= 1) + { + WBUFW (buf, 0) = 0xc0; + WBUFL (buf, 2) = sd->bl.id; + WBUFB (buf, 6) = RFIFOB (fd, 2); + clif_send (buf, packet_len_table[0xc0], &sd->bl, AREA); + } + else + clif_skill_fail (sd, 1, 0, 1); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_HowManyConnections (int fd, struct map_session_data *sd) +{ + WFIFOW (fd, 0) = 0xc2; + WFIFOL (fd, 2) = map_getusers (); + WFIFOSET (fd, packet_len_table[0xc2]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ActionRequest (int fd, struct map_session_data *sd) +{ + unsigned int tick; + unsigned char buf[64]; + int action_type, target_id; + + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + if (sd->npc_id != 0 || sd->opt1 > 0 || sd->status.option & 2 || sd->state.storage_flag || + (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_DANCING].timer != -1))) + return; + + tick = gettick (); + + pc_stop_walking (sd, 0); + pc_stopattack (sd); + + target_id = RFIFOL (fd, 2); + action_type = RFIFOB (fd, 6); + + switch (action_type) + { + case 0x00: // once attack + case 0x07: // continuous attack + if (sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22 + || sd->status.option & OPTION_HIDE) + return; + if (!battle_config.sdelay_attack_enable + && pc_checkskill (sd, SA_FREECAST) <= 0) + { + if (DIFF_TICK (tick, sd->canact_tick) < 0) + { + clif_skill_fail (sd, 1, 4, 0); + return; + } + } + if (sd->invincible_timer != -1) + pc_delinvincibletimer (sd); + if (sd->attacktarget > 0) // [Valaris] + sd->attacktarget = 0; + pc_attack (sd, target_id, action_type != 0); + break; + case 0x02: // sitdown + pc_stop_walking (sd, 1); + skill_gangsterparadise (sd, 1); // ギャングスターパラダイス設定 + pc_setsit (sd); + clif_sitting (fd, sd); + break; + case 0x03: // standup + skill_gangsterparadise (sd, 0); // ギャングスターパラダイス解除 + pc_setstand (sd); + WBUFW (buf, 0) = 0x8a; + WBUFL (buf, 2) = sd->bl.id; + WBUFB (buf, 26) = 3; + clif_send (buf, packet_len_table[0x8a], &sd->bl, AREA); + break; + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_Restart (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + switch (RFIFOB (fd, 2)) + { + case 0x00: + if (pc_isdead (sd)) + { + pc_setstand (sd); + pc_setrestartvalue (sd, 3); + pc_setpos (sd, sd->status.save_point.map, + sd->status.save_point.x, sd->status.save_point.y, + 2); + } + break; + case 0x01: + /*if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) + * return; */ + + /* Rovert's Prevent logout option - Fixed [Valaris] */ + if ((battle_config.prevent_logout + && (gettick () - sd->canlog_tick) >= 10000) + || (!battle_config.prevent_logout)) + { + chrif_charselectreq (sd); + } + else + { + WFIFOW (fd, 0) = 0x18b; + WFIFOW (fd, 2) = 1; + + WFIFOSET (fd, packet_len_table[0x018b]); + } + break; + } +} + +/*========================================== + * Validate and process transmission of a + * whisper/private message. + * + * (S 0096 <len>.w <nick>.24B <message>.?B) + * + * rewritten by [Yor], then partially by + * [remoitnane] + *------------------------------------------ + */ +void clif_parse_Wis (int fd, struct map_session_data *sd) +{ + size_t message_len = 0; + char *buf = NULL; + char *message = NULL; /* The message text only. */ + struct map_session_data *dstsd = NULL; + + nullpo_retv (sd); + + if (!(buf = clif_validate_chat (sd, 1, &message, &message_len))) + { + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + if (is_atcommand (fd, sd, message, 0) != AtCommand_None + || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 + || sd->sc_data[SC_NOCHAT].timer != -1))) + { + free (buf); + return; + } + + /* Don't send chat that results in an automatic ban. */ + if (tmw_CheckChatSpam (sd, message)) + { + free (buf); + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + /* + * The player is not on this server. Only send the whisper if the name is + * exactly the same, because if there are multiple map-servers and a name + * conflict (for instance, "Test" versus "test"), the char-server must + * settle the discrepancy. + */ + if (!(dstsd = map_nick2sd (RFIFOP (fd, 4))) + || strcmp (dstsd->status.name, RFIFOP (fd, 4)) != 0) + intif_wis_message (sd, RFIFOP (fd, 4), message, RFIFOW (fd, 2) - 28); + else + { + /* Refuse messages addressed to self. */ + if (dstsd->fd == fd) + { + /* "You cannot page yourself." */ + char *mes = msg_txt (504); + clif_wis_message (fd, wisp_server_name, mes, strlen (mes) + 1); + } + else + { + /* The target is ignoring all whispers. */ + if (dstsd->ignoreAll == 1) + /* Ignored by target. */ + clif_wis_end (fd, 2); + else + { + int i; + size_t end = sizeof (dstsd->ignore) / sizeof (dstsd->ignore[0]); + + /* See if the source player is being ignored. */ + for (i = 0; i < end; ++i) + if (strcmp (dstsd->ignore[i].name, sd->status.name) == 0) + { + /* Ignored by target. */ + clif_wis_end (fd, 2); + break; + } + + /* The player is not being ignored. */ + if (i == end) + { + clif_wis_message (dstsd->fd, sd->status.name, message, + RFIFOW (fd, 2) - 28); + /* The whisper was sent successfully. */ + clif_wis_end (fd, 0); + } + } + } + } + + free (buf); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_GMmessage (int fd, struct map_session_data *sd) +{ + char m[512]; + char output[200]; + nullpo_retv (sd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_Broadcast))) + { + strncpy (m, RFIFOP (fd, 4), RFIFOW (fd, 2) - 4); + m[RFIFOW (fd, 2) - 4] = 0; + log_atcommand (sd, "/announce %s", m); + + memset (output, '\0', sizeof (output)); + snprintf (output, 199, "%s : %s", sd->status.name, m); + + intif_GMmessage (output, strlen (output) + 1, 0); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_TakeItem (int fd, struct map_session_data *sd) +{ + struct flooritem_data *fitem; + int map_object_id; + + nullpo_retv (sd); + + map_object_id = RFIFOL (fd, 2); + fitem = (struct flooritem_data *) map_id2bl (map_object_id); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + + if (sd->npc_id != 0 || sd->opt1 > 0 || (sd->sc_data && + (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_BERSERK].timer != -1 || //バーサーク + sd->sc_data[SC_NOCHAT].timer != -1))) //会話禁止 + return; + + if (fitem == NULL || fitem->bl.m != sd->bl.m) + return; + + if (abs (sd->bl.x - fitem->bl.x) >= 2 + || abs (sd->bl.y - fitem->bl.y) >= 2) + return; // too far away to pick up + + if (sd->state.shroud_active && sd->state.shroud_disappears_on_pickup) + magic_unshroud (sd); + + pc_takeitem (sd, fitem); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_DropItem (int fd, struct map_session_data *sd) +{ + int item_index, item_amount; + + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + if (map[sd->bl.m].flag.no_player_drops) + { + clif_displaymessage(sd->fd, "Can't drop items here."); + return; + } + if (sd->npc_id != 0 || sd->opt1 > 0 || + (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_BERSERK].timer != -1))) //バーサーク + { + clif_displaymessage(sd->fd, "Can't drop items right now."); + return; + } + + item_index = RFIFOW (fd, 2) - 2; + item_amount = RFIFOW (fd, 4); + + pc_dropitem (sd, item_index, item_amount); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_UseItem (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + if (sd->npc_id != 0 || sd->opt1 > 0 || (sd->sc_data && + (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり + sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り + sd->sc_data[SC_BERSERK].timer != -1 || //バーサーク + sd->sc_data[SC_NOCHAT].timer != -1))) //会話禁止 + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer (sd); + + pc_useitem (sd, RFIFOW (fd, 2) - 2); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_EquipItem (int fd, struct map_session_data *sd) +{ + int index; + + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + index = RFIFOW (fd, 2) - 2; + if (sd->npc_id != 0) + return; + if (sd->sc_data + && (sd->sc_data[SC_BLADESTOP].timer != -1 + || sd->sc_data[SC_BERSERK].timer != -1)) + return; + + if (sd->status.inventory[index].identify != 1) + { // 未鑑定 + // Bjorn: Auto-identify items when equipping them as there + // is no nice way to do this in the client yet. + sd->status.inventory[index].identify = 1; + //clif_equipitemack(sd,index,0,0); // fail + //return; + } + //ペット用装備であるかないか + if (sd->inventory_data[index]) + { + if (sd->inventory_data[index]->type == 10) + RFIFOW (fd, 4) = 0x8000; // 矢を無理やり装備できるように(−−; + pc_equipitem (sd, index, RFIFOW (fd, 4)); + } +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_UnequipItem (int fd, struct map_session_data *sd) +{ + int index; + + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + index = RFIFOW (fd, 2) - 2; + if (sd->status.inventory[index].broken == 1 && sd->sc_data + && sd->sc_data[SC_BROKNWEAPON].timer != -1) + skill_status_change_end (&sd->bl, SC_BROKNWEAPON, -1); + if (sd->status.inventory[index].broken == 1 && sd->sc_data + && sd->sc_data[SC_BROKNARMOR].timer != -1) + skill_status_change_end (&sd->bl, SC_BROKNARMOR, -1); + if (sd->sc_data + && (sd->sc_data[SC_BLADESTOP].timer != -1 + || sd->sc_data[SC_BERSERK].timer != -1)) + return; + + if (sd->npc_id != 0 || sd->opt1 > 0) + return; + pc_unequipitem (sd, index, 0); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcClicked (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (pc_isdead (sd)) + { + clif_clearchar_area (&sd->bl, 1); + return; + } + if (sd->npc_id != 0) + return; + npc_click (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcBuySellSelected (int fd, struct map_session_data *sd) +{ + npc_buysellsel (sd, RFIFOL (fd, 2), RFIFOB (fd, 6)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcBuyListSend (int fd, struct map_session_data *sd) +{ + int fail = 0, n; + unsigned short *item_list; + + n = (RFIFOW (fd, 2) - 4) / 4; + item_list = (unsigned short *) RFIFOP (fd, 4); + + fail = npc_buylist (sd, n, item_list); + + WFIFOW (fd, 0) = 0xca; + WFIFOB (fd, 2) = fail; + WFIFOSET (fd, packet_len_table[0xca]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcSellListSend (int fd, struct map_session_data *sd) +{ + int fail = 0, n; + unsigned short *item_list; + + n = (RFIFOW (fd, 2) - 4) / 4; + item_list = (unsigned short *) RFIFOP (fd, 4); + + fail = npc_selllist (sd, n, item_list); + + WFIFOW (fd, 0) = 0xcb; + WFIFOB (fd, 2) = fail; + WFIFOSET (fd, packet_len_table[0xcb]); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_CreateChatRoom (int fd, struct map_session_data *sd) +{ + chat_createchat (sd, RFIFOW (fd, 4), RFIFOB (fd, 6), RFIFOP (fd, 7), + RFIFOP (fd, 15), RFIFOW (fd, 2) - 15); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatAddMember (int fd, struct map_session_data *sd) +{ + chat_joinchat (sd, RFIFOL (fd, 2), RFIFOP (fd, 6)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatRoomStatusChange (int fd, struct map_session_data *sd) +{ + chat_changechatstatus (sd, RFIFOW (fd, 4), RFIFOB (fd, 6), RFIFOP (fd, 7), + RFIFOP (fd, 15), RFIFOW (fd, 2) - 15); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChangeChatOwner (int fd, struct map_session_data *sd) +{ + chat_changechatowner (sd, RFIFOP (fd, 6)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_KickFromChat (int fd, struct map_session_data *sd) +{ + chat_kickchat (sd, RFIFOP (fd, 2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_ChatLeave (int fd, struct map_session_data *sd) +{ + chat_leavechat (sd); +} + +/*========================================== + * 取引要請を相手に送る + *------------------------------------------ + */ +void clif_parse_TradeRequest (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (battle_config.basic_skill_check == 0 + || pc_checkskill (sd, NV_TRADE) >= 1) + { + trade_traderequest (sd, RFIFOL (sd->fd, 2)); + } + else + clif_skill_fail (sd, 1, 0, 0); +} + +/*========================================== + * 取引要請 + *------------------------------------------ + */ +void clif_parse_TradeAck (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + trade_tradeack (sd, RFIFOB (sd->fd, 2)); +} + +/*========================================== + * アイテム追加 + *------------------------------------------ + */ +void clif_parse_TradeAddItem (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + trade_tradeadditem (sd, RFIFOW (sd->fd, 2), RFIFOL (sd->fd, 4)); +} + +/*========================================== + * アイテム追加完了(ok押し) + *------------------------------------------ + */ +void clif_parse_TradeOk (int fd, struct map_session_data *sd) +{ + trade_tradeok (sd); +} + +/*========================================== + * 取引キャンセル + *------------------------------------------ + */ +void clif_parse_TradeCansel (int fd, struct map_session_data *sd) +{ + trade_tradecancel (sd); +} + +/*========================================== + * 取引許諾(trade押し) + *------------------------------------------ + */ +void clif_parse_TradeCommit (int fd, struct map_session_data *sd) +{ + trade_tradecommit (sd); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_StopAttack (int fd, struct map_session_data *sd) +{ + pc_stopattack (sd); +} + +/*========================================== + * カートへアイテムを移す + *------------------------------------------ + */ +void clif_parse_PutItemToCart (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (sd->npc_id != 0 || sd->trade_partner != 0) + return; + pc_putitemtocart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4)); +} + +/*========================================== + * カートからアイテムを出す + *------------------------------------------ + */ +void clif_parse_GetItemFromCart (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (sd->npc_id != 0 || sd->trade_partner != 0) + return; + pc_getitemfromcart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4)); +} + +/*========================================== + * 付属品(鷹,ペコ,カート)をはずす + *------------------------------------------ + */ +void clif_parse_RemoveOption (int fd, struct map_session_data *sd) +{ + if (pc_isriding (sd)) + { // jobchange when removing peco [Valaris] + if (sd->status.pc_class == 13) + sd->status.pc_class = sd->view_class = 7; + + if (sd->status.pc_class == 21) + sd->status.pc_class = sd->view_class = 14; + + if (sd->status.pc_class == 4014) + sd->status.pc_class = sd->view_class = 4008; + + if (sd->status.pc_class == 4022) + sd->status.pc_class = sd->view_class = 4015; + } + + pc_setoption (sd, 0); +} + +/*========================================== + * チェンジカート + *------------------------------------------ + */ +void clif_parse_ChangeCart (int fd, struct map_session_data *sd) +{ + pc_setcart (sd, RFIFOW (fd, 2)); +} + +/*========================================== + * ステータスアップ + *------------------------------------------ + */ +void clif_parse_StatusUp (int fd, struct map_session_data *sd) +{ + pc_statusup (sd, RFIFOW (fd, 2)); +} + +/*========================================== + * スキルレベルアップ + *------------------------------------------ + */ +void clif_parse_SkillUp (int fd, struct map_session_data *sd) +{ + pc_skillup (sd, RFIFOW (fd, 2)); +} + +/*========================================== + * スキル使用(ID指定) + *------------------------------------------ + */ +void clif_parse_UseSkillToId (int fd, struct map_session_data *sd) +{ + int skillnum, skilllv, lv, target_id; + unsigned int tick = gettick (); + + nullpo_retv (sd); + + if (map[sd->bl.m].flag.noskill) + return; + if (sd->chatID || sd->npc_id != 0 || sd->state.storage_flag) + return; + + skilllv = RFIFOW (fd, 2); + skillnum = RFIFOW (fd, 4); + target_id = RFIFOL (fd, 6); + + if (sd->skilltimer != -1) + { + if (skillnum != SA_CASTCANCEL) + return; + } + else if (DIFF_TICK (tick, sd->canact_tick) < 0) + { + clif_skill_fail (sd, skillnum, 4, 0); + return; + } + + if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) || + sd->sc_data[SC_BERSERK].timer != -1 + || sd->sc_data[SC_NOCHAT].timer != -1 + || sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22) + return; + if (sd->invincible_timer != -1) + pc_delinvincibletimer (sd); + if (sd->skillitem >= 0 && sd->skillitem == skillnum) + { + if (skilllv != sd->skillitemlv) + skilllv = sd->skillitemlv; + skill_use_id (sd, target_id, skillnum, skilllv); + } + else + { + sd->skillitem = sd->skillitemlv = -1; + if (skillnum == MO_EXTREMITYFIST) + { + if ((sd->sc_data[SC_COMBO].timer == -1 + || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH + && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH))) + { + if (!sd->state.skill_flag) + { + sd->state.skill_flag = 1; + clif_skillinfo (sd, MO_EXTREMITYFIST, 1, -1); + return; + } + else if (sd->bl.id == target_id) + { + clif_skillinfo (sd, MO_EXTREMITYFIST, 1, -1); + return; + } + } + } + if ((lv = pc_checkskill (sd, skillnum)) > 0) + { + if (skilllv > lv) + skilllv = lv; + skill_use_id (sd, target_id, skillnum, skilllv); + if (sd->state.skill_flag) + sd->state.skill_flag = 0; + } + } +} + +/*========================================== + * スキル使用(場所指定) + *------------------------------------------ + */ +void clif_parse_UseSkillToPos (int fd, struct map_session_data *sd) +{ + int skillnum, skilllv, lv, x, y; + unsigned int tick = gettick (); + int skillmoreinfo; + + nullpo_retv (sd); + + if (map[sd->bl.m].flag.noskill) + return; + if (sd->npc_id != 0 || sd->state.storage_flag) + return; + if (sd->chatID) + return; + + skillmoreinfo = -1; + skilllv = RFIFOW (fd, 2); + skillnum = RFIFOW (fd, 4); + x = RFIFOW (fd, 6); + y = RFIFOW (fd, 8); + if (RFIFOW (fd, 0) == 0x190) + skillmoreinfo = 10; + + if (skillmoreinfo != -1) + { + if (pc_issit (sd)) + { + clif_skill_fail (sd, skillnum, 0, 0); + return; + } + memcpy (talkie_mes, RFIFOP (fd, skillmoreinfo), 80); + } + + if (sd->skilltimer != -1) + return; + else if (DIFF_TICK (tick, sd->canact_tick) < 0) + { + clif_skill_fail (sd, skillnum, 4, 0); + return; + } + + if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) || + sd->sc_data[SC_BERSERK].timer != -1 + || sd->sc_data[SC_NOCHAT].timer != -1 + || sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22) + return; + if (sd->invincible_timer != -1) + pc_delinvincibletimer (sd); + if (sd->skillitem >= 0 && sd->skillitem == skillnum) + { + if (skilllv != sd->skillitemlv) + skilllv = sd->skillitemlv; + skill_use_pos (sd, x, y, skillnum, skilllv); + } + else + { + sd->skillitem = sd->skillitemlv = -1; + if ((lv = pc_checkskill (sd, skillnum)) > 0) + { + if (skilllv > lv) + skilllv = lv; + skill_use_pos (sd, x, y, skillnum, skilllv); + } + } +} + +/*========================================== + * スキル使用(map指定) + *------------------------------------------ + */ +void clif_parse_UseSkillMap (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (map[sd->bl.m].flag.noskill) + return; + if (sd->chatID) + return; + + if (sd->npc_id != 0 || (sd->sc_data && + (sd->sc_data[SC_TRICKDEAD].timer != -1 || + sd->sc_data[SC_BERSERK].timer != -1 || + sd->sc_data[SC_NOCHAT].timer != -1 || + sd->sc_data[SC_WEDDING].timer != -1 || + sd->view_class == 22))) + return; + + if (sd->invincible_timer != -1) + pc_delinvincibletimer (sd); + + skill_castend_map (sd, RFIFOW (fd, 2), RFIFOP (fd, 4)); +} + +/*========================================== + * メモ要求 + *------------------------------------------ + */ +void clif_parse_RequestMemo (int fd, struct map_session_data *sd) +{ + pc_memo (sd, -1); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcSelectMenu (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + sd->npc_menu = RFIFOB (fd, 6); + map_scriptcont (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcNextClicked (int fd, struct map_session_data *sd) +{ + map_scriptcont (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcAmountInput (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + +#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos))) + //Input Value overflow Exploit FIX + sd->npc_amount = RFIFOL_ (fd, 6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int) + +#undef RFIFOL_ + + map_scriptcont (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * Process string-based input for an NPC. + * + * (S 01d5 <len>.w <npc_ID>.l <message>.?B) + *------------------------------------------ + */ +void clif_parse_NpcStringInput (int fd, struct map_session_data *sd) +{ + int len; + nullpo_retv (sd); + + len = RFIFOW (fd, 2) - 8; + + /* + * If we check for equal to 0, too, we'll freeze clients that send (or + * claim to have sent) an "empty" message. + */ + if (len < 0) + return; + + if (len >= sizeof (sd->npc_str) - 1) + { + printf ("clif_parse_NpcStringInput(): Input string too long!\n"); + len = sizeof (sd->npc_str) - 1; + } + + if (len > 0) + strncpy (sd->npc_str, RFIFOP (fd, 8), len); + sd->npc_str[len] = '\0'; + + map_scriptcont (sd, RFIFOL (fd, 4)); +} + +/*========================================== + * + *------------------------------------------ + */ +void clif_parse_NpcCloseClicked (int fd, struct map_session_data *sd) +{ + map_scriptcont (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * アイテム鑑定 + *------------------------------------------ + */ +void clif_parse_ItemIdentify (int fd, struct map_session_data *sd) +{ + pc_item_identify (sd, RFIFOW (fd, 2) - 2); +} + +/*========================================== + * オートスペル受信 + *------------------------------------------ + */ +void clif_parse_AutoSpell (int fd, struct map_session_data *sd) +{ + skill_autospell (sd, RFIFOW (fd, 2)); +} + +/*========================================== + * カード使用 + *------------------------------------------ + */ +void clif_parse_UseCard (int fd, struct map_session_data *sd) +{ + clif_use_card (sd, RFIFOW (fd, 2) - 2); +} + +/*========================================== + * カード挿入装備選択 + *------------------------------------------ + */ +void clif_parse_InsertCard (int fd, struct map_session_data *sd) +{ + pc_insert_card (sd, RFIFOW (fd, 2) - 2, RFIFOW (fd, 4) - 2); +} + +/*========================================== + * 0193 キャラID名前引き + *------------------------------------------ + */ +void clif_parse_SolveCharName (int fd, struct map_session_data *sd) +{ + int char_id; + + char_id = RFIFOL (fd, 2); + clif_solved_charname (sd, char_id); +} + +/*========================================== + * 0197 /resetskill /resetstate + *------------------------------------------ + */ +void clif_parse_ResetChar (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (battle_config.atc_gmonly == 0 || pc_isGM (sd)) + { + switch (RFIFOW (fd, 2)) + { + case 0: + log_atcommand (sd, "@charstreset %s", sd->status.name); + if (pc_isGM (sd) >= + get_atcommand_level (AtCommand_ResetState)) + pc_resetstate (sd); + break; + case 1: + log_atcommand (sd, "@charskreset %s", sd->status.name); + if (pc_isGM (sd) >= + get_atcommand_level (AtCommand_ResetState)) + pc_resetskill (sd); + break; + } + } +} + +/*========================================== + * 019c /lb等 + *------------------------------------------ + */ +void clif_parse_LGMmessage (int fd, struct map_session_data *sd) +{ + unsigned char buf[64]; + + nullpo_retv (sd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_LocalBroadcast))) + { + WBUFW (buf, 0) = 0x9a; + WBUFW (buf, 2) = RFIFOW (fd, 2); + memcpy (WBUFP (buf, 4), RFIFOP (fd, 4), RFIFOW (fd, 2) - 4); + clif_send (buf, RFIFOW (fd, 2), &sd->bl, ALL_SAMEMAP); + } +} + +/*========================================== + * カプラ倉庫へ入れる + *------------------------------------------ + */ +void clif_parse_MoveToKafra (int fd, struct map_session_data *sd) +{ + int item_index, item_amount; + + nullpo_retv (sd); + + item_index = RFIFOW (fd, 2) - 2; + item_amount = RFIFOL (fd, 4); + + if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0 + || !sd->state.storage_flag) + return; + + if (sd->state.storage_flag == 1) + storage_storageadd (sd, item_index, item_amount); + else if (sd->state.storage_flag == 2) + storage_guild_storageadd (sd, item_index, item_amount); +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +void clif_parse_MoveFromKafra (int fd, struct map_session_data *sd) +{ + int item_index, item_amount; + + nullpo_retv (sd); + + item_index = RFIFOW (fd, 2) - 1; + item_amount = RFIFOL (fd, 4); + + if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0 + || !sd->state.storage_flag) + return; + + if (sd->state.storage_flag == 1) + storage_storageget (sd, item_index, item_amount); + else if (sd->state.storage_flag == 2) + storage_guild_storageget (sd, item_index, item_amount); +} + +/*========================================== + * カプラ倉庫へカートから入れる + *------------------------------------------ + */ +void clif_parse_MoveToKafraFromCart (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0 + || !sd->state.storage_flag) + return; + if (sd->state.storage_flag == 1) + storage_storageaddfromcart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4)); + else if (sd->state.storage_flag == 2) + storage_guild_storageaddfromcart (sd, RFIFOW (fd, 2) - 2, + RFIFOL (fd, 4)); +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +void clif_parse_MoveFromKafraToCart (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0 + || !sd->state.storage_flag) + return; + if (sd->state.storage_flag == 1) + storage_storagegettocart (sd, RFIFOW (fd, 2) - 1, RFIFOL (fd, 4)); + else if (sd->state.storage_flag == 2) + storage_guild_storagegettocart (sd, RFIFOW (fd, 2) - 1, + RFIFOL (fd, 4)); +} + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +void clif_parse_CloseKafra (int fd, struct map_session_data *sd) +{ + nullpo_retv (sd); + + if (sd->state.storage_flag == 1) + storage_storageclose (sd); + else if (sd->state.storage_flag == 2) + storage_guild_storageclose (sd); +} + +/*========================================== + * パーティを作る + * Process request to create a party. + * + * (S 00f9 <party_name>.24B) + *------------------------------------------ + */ +void clif_parse_CreateParty (int fd, struct map_session_data *sd) +{ + if (battle_config.basic_skill_check == 0 + || pc_checkskill (sd, NV_PARTY) >= 2) + { + party_create (sd, RFIFOP (fd, 2)); + } + else + clif_skill_fail (sd, 1, 0, 4); +} + +/*========================================== + * パーティを作る + * Process request to create a party. + * + * (S 01e8 <party_name>.24B <exp>.B <itm>.B) + * + * Note: Upstream eAthena uses this to + * specify experience/item sharing, + * respectively, but it was left + * incomplete here. + *------------------------------------------ + */ +void clif_parse_CreateParty2 (int fd, struct map_session_data *sd) +{ + if (battle_config.basic_skill_check == 0 + || pc_checkskill (sd, NV_PARTY) >= 2) + { + party_create (sd, RFIFOP (fd, 2)); + } + else + clif_skill_fail (sd, 1, 0, 4); +} + +/*========================================== + * パーティに勧誘 + * Process invitation to join a party. + * + * (S 00fc <account_ID>.l) + *------------------------------------------ + */ +void clif_parse_PartyInvite (int fd, struct map_session_data *sd) +{ + party_invite (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * パーティ勧誘返答 + * Process reply to party invitation. + * + * (S 00ff <account_ID>.l <flag>.l) + *------------------------------------------ + */ +void clif_parse_ReplyPartyInvite (int fd, struct map_session_data *sd) +{ + if (battle_config.basic_skill_check == 0 + || pc_checkskill (sd, NV_PARTY) >= 1) + { + party_reply_invite (sd, RFIFOL (fd, 2), RFIFOL (fd, 6)); + } + else + { + party_reply_invite (sd, RFIFOL (fd, 2), 0); + clif_skill_fail (sd, 1, 0, 4); + } +} + +/*========================================== + * パーティ脱退要求 + *------------------------------------------ + */ +void clif_parse_LeaveParty (int fd, struct map_session_data *sd) +{ + party_leave (sd); +} + +/*========================================== + * パーティ除名要求 + *------------------------------------------ + */ +void clif_parse_RemovePartyMember (int fd, struct map_session_data *sd) +{ + party_removemember (sd, RFIFOL (fd, 2), RFIFOP (fd, 6)); +} + +/*========================================== + * パーティ設定変更要求 + *------------------------------------------ + */ +void clif_parse_PartyChangeOption (int fd, struct map_session_data *sd) +{ + party_changeoption (sd, RFIFOW (fd, 2), RFIFOW (fd, 4)); +} + +/*========================================== + * パーティメッセージ送信要求 + * Validate and process transmission of a + * party message. + * + * (S 0108 <len>.w <message>.?B) + *------------------------------------------ + */ +void clif_parse_PartyMessage (int fd, struct map_session_data *sd) +{ + size_t message_len = 0; + char *buf = NULL; + char *message = NULL; /* The message text only. */ + + nullpo_retv (sd); + + if (!(buf = clif_validate_chat (sd, 0, &message, &message_len))) + { + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + if (is_atcommand (fd, sd, message, 0) != AtCommand_None + || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 //バーサーク時は会話も不可 + || sd->sc_data[SC_NOCHAT].timer != -1))) //チャット禁止 + { + free (buf); + return; + } + + /* Don't send chat that results in an automatic ban. */ + if (tmw_CheckChatSpam (sd, message)) + { + free (buf); + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + party_send_message (sd, message, RFIFOW (fd, 2) - 4); + free (buf); +} + +/*========================================== + * /monster /item rewriten by [Yor] + *------------------------------------------ + */ +void clif_parse_GM_Monster_Item (int fd, struct map_session_data *sd) +{ + char monster_item_name[25]; + + nullpo_retv (sd); + + memset (monster_item_name, '\0', sizeof (monster_item_name)); + + if (battle_config.atc_gmonly == 0 || pc_isGM (sd)) + { + memcpy (monster_item_name, RFIFOP (fd, 2), 24); + + if (mobdb_searchname (monster_item_name) != 0) + { + if (pc_isGM (sd) >= get_atcommand_level (AtCommand_Monster)) + { + log_atcommand (sd, "@spawn %s", monster_item_name); + atcommand_spawn (fd, sd, "@spawn", monster_item_name); // as @spawn + } + } + else if (itemdb_searchname (monster_item_name) != NULL) + { + if (pc_isGM (sd) >= get_atcommand_level (AtCommand_Item)) + { + log_atcommand (sd, "@item %s", monster_item_name); + atcommand_item (fd, sd, "@item", monster_item_name); // as @item + } + } + + } +} + +/*========================================== + * ギルドを作る + * Process request to create a guild. + * + * (S 0165 <account_ID>.l <guild_name>.24B) + * + * Note: The account ID seems to be ignored. + *------------------------------------------ + */ +void clif_parse_CreateGuild (int fd, struct map_session_data *sd) +{ + guild_create (sd, RFIFOP (fd, 6)); +} + +/*========================================== + * ギルドマスターかどうか確認 + *------------------------------------------ + */ +void clif_parse_GuildCheckMaster (int fd, struct map_session_data *sd) +{ + clif_guild_masterormember (sd); +} + +/*========================================== + * ギルド情報要求 + *------------------------------------------ + */ +void clif_parse_GuildReqeustInfo (int fd, struct map_session_data *sd) +{ + switch (RFIFOL (fd, 2)) + { + case 0: // ギルド基本情報、同盟敵対情報 + clif_guild_basicinfo (sd); + clif_guild_allianceinfo (sd); + break; + case 1: // メンバーリスト、役職名リスト + clif_guild_positionnamelist (sd); + clif_guild_memberlist (sd); + break; + case 2: // 役職名リスト、役職情報リスト + clif_guild_positionnamelist (sd); + clif_guild_positioninfolist (sd); + break; + case 3: // スキルリスト + clif_guild_skillinfo (sd); + break; + case 4: // 追放リスト + clif_guild_explusionlist (sd); + break; + default: + if (battle_config.error_log) + printf ("clif: guild request info: unknown type %d\n", + RFIFOL (fd, 2)); + break; + } +} + +/*========================================== + * ギルド役職変更 + *------------------------------------------ + */ +void clif_parse_GuildChangePositionInfo (int fd, struct map_session_data *sd) +{ + struct guild *g; + int i, ps; + + nullpo_retv (sd); + + g = guild_search (sd->status.guild_id); + + if (g == NULL) + return; + + if ((ps = guild_getposition (sd, g)) < 0 + || (!(g->position[ps].mode & 0x0010) && strcmp (g->master, sd->status.name))) + return; + + for (i = 4; i < RFIFOW (fd, 2); i += 40) + { + guild_change_position (sd, RFIFOL (fd, i), RFIFOL (fd, i + 4), + RFIFOL (fd, i + 12), RFIFOP (fd, i + 16)); + } +} + +/*========================================== + * ギルドメンバ役職変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeMemberPosition (int fd, + struct map_session_data *sd) +{ + struct guild *g; + int i, ps; + + nullpo_retv (sd); + + g = guild_search (sd->status.guild_id); + + if (g == NULL) + return; + + if ((ps = guild_getposition (sd, g)) < 0 + || (!(g->position[ps].mode & 0x0010) && strcmp (g->master, sd->status.name))) + return; + + for (i = 4; i < RFIFOW (fd, 2); i += 12) + { + guild_change_memberposition (sd->status.guild_id, + RFIFOL (fd, i), RFIFOL (fd, i + 4), + RFIFOL (fd, i + 8)); + } +} + +/*========================================== + * ギルドエンブレム要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestEmblem (int fd, struct map_session_data *sd) +{ + struct guild *g = guild_search (RFIFOL (fd, 2)); + if (g != NULL) + clif_guild_emblem (sd, g); +} + +/*========================================== + * ギルドエンブレム変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeEmblem (int fd, struct map_session_data *sd) +{ + guild_change_emblem (sd, RFIFOW (fd, 2) - 4, RFIFOP (fd, 4)); +} + +/*========================================== + * ギルド告知変更 + *------------------------------------------ + */ +void clif_parse_GuildChangeNotice (int fd, struct map_session_data *sd) +{ + guild_change_notice (sd, RFIFOL (fd, 2), RFIFOP (fd, 6), RFIFOP (fd, 66)); +} + +/*========================================== + * ギルド勧誘 + *------------------------------------------ + */ +void clif_parse_GuildInvite (int fd, struct map_session_data *sd) +{ + guild_invite (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * ギルド勧誘返信 + *------------------------------------------ + */ +void clif_parse_GuildReplyInvite (int fd, struct map_session_data *sd) +{ + guild_reply_invite (sd, RFIFOL (fd, 2), RFIFOB (fd, 6)); +} + +/*========================================== + * ギルド脱退 + *------------------------------------------ + */ +void clif_parse_GuildLeave (int fd, struct map_session_data *sd) +{ + guild_leave (sd, RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), + RFIFOP (fd, 14)); +} + +/*========================================== + * ギルド追放 + *------------------------------------------ + */ +void clif_parse_GuildExplusion (int fd, struct map_session_data *sd) +{ + guild_explusion (sd, RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), + RFIFOP (fd, 14)); +} + +/*========================================== + * ギルド会話 + * Validate and process transmission of a + * guild message. + * + * (S 017e <len>.w <message>.?B) + *------------------------------------------ + */ +void clif_parse_GuildMessage (int fd, struct map_session_data *sd) +{ + size_t message_len = 0; + char *buf = NULL; + char *message = NULL; /* The message text only. */ + + nullpo_retv (sd); + + if (!(buf = clif_validate_chat (sd, 2, &message, &message_len))) + { + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + if (is_atcommand (fd, sd, message, 0) != AtCommand_None + || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 //バーサーク時は会話も不可 + || sd->sc_data[SC_NOCHAT].timer != -1))) //チャット禁止 + { + free (buf); + return; + } + + /* Don't send chat that results in an automatic ban. */ + if (tmw_CheckChatSpam (sd, message)) + { + free (buf); + /* "Your message could not be sent." */ + clif_displaymessage (fd, msg_txt (505)); + return; + } + + guild_send_message (sd, buf + 8, RFIFOW (fd, 2) - 4); + free (buf); +} + +/*========================================== + * ギルド同盟要求 + *------------------------------------------ + */ +void clif_parse_GuildRequestAlliance (int fd, struct map_session_data *sd) +{ + guild_reqalliance (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * ギルド同盟要求返信 + *------------------------------------------ + */ +void clif_parse_GuildReplyAlliance (int fd, struct map_session_data *sd) +{ + guild_reply_reqalliance (sd, RFIFOL (fd, 2), RFIFOL (fd, 6)); +} + +/*========================================== + * ギルド関係解消 + *------------------------------------------ + */ +void clif_parse_GuildDelAlliance (int fd, struct map_session_data *sd) +{ + guild_delalliance (sd, RFIFOL (fd, 2), RFIFOL (fd, 6)); +} + +/*========================================== + * ギルド敵対 + *------------------------------------------ + */ +void clif_parse_GuildOpposition (int fd, struct map_session_data *sd) +{ + guild_opposition (sd, RFIFOL (fd, 2)); +} + +/*========================================== + * ギルド解散 + *------------------------------------------ + */ +void clif_parse_GuildBreak (int fd, struct map_session_data *sd) +{ + guild_break (sd, RFIFOP (fd, 2)); +} + +// Kick (right click menu for GM "(name) force to quit") +void clif_parse_GMKick (int fd, struct map_session_data *sd) +{ + struct block_list *target; + int tid = RFIFOL (fd, 2); + + nullpo_retv (sd); + + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_Kick))) + { + target = map_id2bl (tid); + if (target) + { + if (target->type == BL_PC) + { + struct map_session_data *tsd = + (struct map_session_data *) target; + log_atcommand (sd, "@kick %s", tsd->status.name); + if (pc_isGM (sd) > pc_isGM (tsd)) + clif_GM_kick (sd, tsd, 1); + else + clif_GM_kickack (sd, 0); + } + else if (target->type == BL_MOB) + { + struct mob_data *md = (struct mob_data *) target; + sd->state.attack_type = 0; + mob_damage (&sd->bl, md, md->hp, 2); + } + else + clif_GM_kickack (sd, 0); + } + else + clif_GM_kickack (sd, 0); + } +} + +/*========================================== + * /shift + *------------------------------------------ + */ +void clif_parse_Shift (int fd, struct map_session_data *sd) +{ // Rewriten by [Yor] + char player_name[25]; + + nullpo_retv (sd); + + memset (player_name, '\0', sizeof (player_name)); + + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_Goto))) + { + memcpy (player_name, RFIFOP (fd, 2), 24); + log_atcommand (sd, "@goto %s", player_name); + atcommand_goto (fd, sd, "@goto", player_name); // as @jumpto + } + + return; +} + +/*========================================== + * /recall + *------------------------------------------ + */ +void clif_parse_Recall (int fd, struct map_session_data *sd) +{ // Added by RoVeRT + char player_name[25]; + + nullpo_retv (sd); + + memset (player_name, '\0', sizeof (player_name)); + + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_Recall))) + { + memcpy (player_name, RFIFOP (fd, 2), 24); + log_atcommand (sd, "@recall %s", player_name); + atcommand_recall (fd, sd, "@recall", player_name); // as @recall + } + + return; +} + +void clif_parse_GMHide (int fd, struct map_session_data *sd) +{ // Modified by [Yor] + nullpo_retv (sd); + + //printf("%2x %2x %2x\n", RFIFOW(fd,0), RFIFOW(fd,2), RFIFOW(fd,4)); // R 019d <Option_value>.2B <flag>.2B + if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) && + (pc_isGM (sd) >= get_atcommand_level (AtCommand_Hide))) + { + log_atcommand (sd, "@hide"); + if (sd->status.option & OPTION_HIDE) + { // OPTION_HIDE = 0x40 + sd->status.option &= ~OPTION_HIDE; // OPTION_HIDE = 0x40 + /* "Invisible: Off." */ + clif_displaymessage (fd, msg_txt (10)); + } + else + { + sd->status.option |= OPTION_HIDE; // OPTION_HIDE = 0x40 + /* "Invisible: On." */ + clif_displaymessage (fd, msg_txt (11)); + } + clif_changeoption (&sd->bl); + } +} + +/*========================================== + * GMによるチャット禁止時間付与 + *------------------------------------------ + */ +void clif_parse_GMReqNoChat (int fd, struct map_session_data *sd) +{ + int tid = RFIFOL (fd, 2); + int type = RFIFOB (fd, 6); + int limit = RFIFOW (fd, 7); + struct block_list *bl = map_id2bl (tid); + struct map_session_data *dstsd; + int dstfd; + + nullpo_retv (sd); + + if (!battle_config.muting_players) + { + /* "Muting is disabled." */ + clif_displaymessage (fd, msg_txt (245)); + return; + } + + if (type == 0) + limit = 0 - limit; + if (bl->type == BL_PC && (dstsd = (struct map_session_data *) bl)) + { + if ((tid == bl->id && type == 2 && !pc_isGM (sd)) + || (pc_isGM (sd) > pc_isGM (dstsd))) + { + dstfd = dstsd->fd; + WFIFOW (dstfd, 0) = 0x14b; + WFIFOB (dstfd, 2) = (type == 2) ? 1 : type; + memcpy (WFIFOP (dstfd, 3), sd->status.name, 24); + WFIFOSET (dstfd, packet_len_table[0x14b]); + dstsd->status.manner -= limit; + if (dstsd->status.manner < 0) + skill_status_change_start (bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0); + else + { + dstsd->status.manner = 0; + skill_status_change_end (bl, SC_NOCHAT, -1); + } + printf ("name:%s type:%d limit:%d manner:%d\n", + dstsd->status.name, type, limit, dstsd->status.manner); + } + } + + return; +} + +/*========================================== + * GMによるチャット禁止時間参照(?) + *------------------------------------------ + */ +void clif_parse_GMReqNoChatCount (int fd, struct map_session_data *sd) +{ + int tid = RFIFOL (fd, 2); + + WFIFOW (fd, 0) = 0x1e0; + WFIFOL (fd, 2) = tid; + sprintf (WFIFOP (fd, 6), "%d", tid); +// memcpy(WFIFOP(fd,6),"TESTNAME",24); + WFIFOSET (fd, packet_len_table[0x1e0]); + + return; +} + +void clif_parse_PMIgnore (int fd, struct map_session_data *sd) +{ // Rewritten by [Yor] + char output[1024]; + char *nick; // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick + int i; + int pos; + + memset (output, '\0', sizeof (output)); + + nick = RFIFOP (fd, 2); // speed up + //printf("Ignore: char '%s' state: %d\n", nick, RFIFOB(fd,26)); + // we ask for deny (we add nick only if it's not already exist + if (RFIFOB (fd, 26) == 0) + { // type + if (strlen (nick) >= 4 && strlen (nick) < 24) + { // do something only if nick can be exist + pos = -1; + for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0])); + i++) + { + if (strcmp (sd->ignore[i].name, nick) == 0) + break; + else if (pos == -1 && sd->ignore[i].name[0] == '\0') + pos = i; + } + WFIFOW (fd, 0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB (fd, 2) = 0; + // if a position is found and name not found, we add it in the list + if (pos != -1 + && i == (sizeof (sd->ignore) / sizeof (sd->ignore[0]))) + { + memcpy (sd->ignore[pos].name, nick, 24); + WFIFOB (fd, 3) = 0; // success + WFIFOSET (fd, packet_len_table[0x0d1]); + if (strcmp (wisp_server_name, nick) == 0) + { // to found possible bot users that automaticaly ignores people. + sprintf (output, + "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", + sd->status.name, sd->status.account_id, + wisp_server_name); + intif_wis_message_to_gm (wisp_server_name, + battle_config.hack_info_GM_level, + output, strlen (output) + 1); + // send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :) + clif_wis_message (fd, wisp_server_name, + "Add me in your ignore list, doesn't block my wisps.", + strlen + ("Add me in your ignore list, doesn't block my wisps.") + + 1); + } + } + else + { + WFIFOB (fd, 3) = 1; // fail + if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0]))) + { + clif_wis_message (fd, wisp_server_name, + "You can not block more people.", + strlen + ("You can not block more people.") + 1); + if (strcmp (wisp_server_name, nick) == 0) + { // to found possible bot users that automaticaly ignores people. + sprintf (output, + "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", + sd->status.name, sd->status.account_id, + wisp_server_name); + intif_wis_message_to_gm (wisp_server_name, + battle_config.hack_info_GM_level, + output, strlen (output) + 1); + } + } + else + { + clif_wis_message (fd, wisp_server_name, + "This player is already blocked.", + strlen + ("This player is already blocked.") + + 1); + if (strcmp (wisp_server_name, nick) == 0) + { // to found possible bot users that automaticaly ignores people. + sprintf (output, + "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?", + sd->status.name, sd->status.account_id, + wisp_server_name); + intif_wis_message_to_gm (wisp_server_name, + battle_config.hack_info_GM_level, + output, strlen (output) + 1); + } + } + } + } + else + clif_wis_message (fd, wisp_server_name, + "It's impossible to block this player.", + strlen ("It's impossible to block this player.") + + 1); + // we ask for allow (we remove all same nick if exist) + } + else + { + if (strlen (nick) >= 4 && strlen (nick) < 24) + { // do something only if nick can be exist + WFIFOW (fd, 0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB (fd, 2) = 1; + for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0])); + i++) + if (strcmp (sd->ignore[i].name, nick) == 0) + { + memset (sd->ignore[i].name, 0, + sizeof (sd->ignore[i].name)); + WFIFOB (fd, 3) = 0; // success + WFIFOSET (fd, packet_len_table[0x0d1]); + break; + } + if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0]))) + { + WFIFOB (fd, 3) = 1; // fail + WFIFOSET (fd, packet_len_table[0x0d1]); + clif_wis_message (fd, wisp_server_name, + "This player is not blocked by you.", + strlen + ("This player is not blocked by you.") + 1); + } + } + else + clif_wis_message (fd, wisp_server_name, + "It's impossible to unblock this player.", + strlen + ("It's impossible to unblock this player.") + + 1); + } + +// for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) // for debug only +// if (sd->ignore[i].name[0] != '\0') +// printf("Ignored player: '%s'\n", sd->ignore[i].name); + + return; +} + +void clif_parse_PMIgnoreAll (int fd, struct map_session_data *sd) +{ // Rewritten by [Yor] + //printf("Ignore all: state: %d\n", RFIFOB(fd,2)); + if (RFIFOB (fd, 2) == 0) + { // S 00d0 <type>len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech + WFIFOW (fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB (fd, 2) = 0; + if (sd->ignoreAll == 0) + { + sd->ignoreAll = 1; + WFIFOB (fd, 3) = 0; // success + WFIFOSET (fd, packet_len_table[0x0d2]); + } + else + { + WFIFOB (fd, 3) = 1; // fail + WFIFOSET (fd, packet_len_table[0x0d2]); + clif_wis_message (fd, wisp_server_name, + "You already block everyone.", + strlen ("You already block everyone.") + 1); + } + } + else + { + WFIFOW (fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB (fd, 2) = 1; + if (sd->ignoreAll == 1) + { + sd->ignoreAll = 0; + WFIFOB (fd, 3) = 0; // success + WFIFOSET (fd, packet_len_table[0x0d2]); + } + else + { + WFIFOB (fd, 3) = 1; // fail + WFIFOSET (fd, packet_len_table[0x0d2]); + clif_wis_message (fd, wisp_server_name, + "You already allow everyone.", + strlen ("You already allow everyone.") + 1); + } + } + + return; +} + +void clif_parse_skillMessage (int fd, struct map_session_data *sd) +{ // Added by RoVeRT + int skillid, skilllv, x, y; + char *mes; + + skilllv = RFIFOW (fd, 2); + skillid = RFIFOW (fd, 4); + + y = RFIFOB (fd, 6); + x = RFIFOB (fd, 8); + + mes = RFIFOP (fd, 10); + + // skill 220 = graffiti +// printf("skill: %d %d location: %3d %3d message: %s\n", skillid, skilllv, x, y, (char*)mes); +} + +int monk (struct map_session_data *sd, struct block_list *target, int type) +{ +//R 01d1 <Monk id>L <Target monster id>L <Bool>L + int fd = sd->fd; + WFIFOW (fd, 0) = 0x1d1; + WFIFOL (fd, 2) = sd->bl.id; + WFIFOL (fd, 6) = target->id; + WFIFOL (fd, 10) = type; + WFIFOSET (fd, packet_len_table[0x1d1]); + + return 0; +} + +/*========================================== + * スパノビの/doridoriによるSPR2倍 + *------------------------------------------ + */ +void clif_parse_sn_doridori (int fd, struct map_session_data *sd) +{ + if (sd) + sd->doridori_counter = 1; + + return; +} + +/*========================================== + * スパノビの爆裂波動 + *------------------------------------------ + */ +void clif_parse_sn_explosionspirits (int fd, struct map_session_data *sd) +{ + if (sd) + { + int nextbaseexp = pc_nextbaseexp (sd); + struct pc_base_job s_class = pc_calc_base_job (sd->status.pc_class); + if (battle_config.etc_log) + { + if (nextbaseexp != 0) + printf ("SuperNovice explosionspirits!! %d %d %d %d\n", + sd->bl.id, s_class.job, sd->status.base_exp, + (int) ((double) 1000 * sd->status.base_exp / + nextbaseexp)); + else + printf ("SuperNovice explosionspirits!! %d %d %d 000\n", + sd->bl.id, s_class.job, sd->status.base_exp); + } + if (s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0 + && (int) ((double) 1000 * sd->status.base_exp / nextbaseexp) % + 100 == 0) + { + clif_skill_nodamage (&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); + skill_status_change_start (&sd->bl, + SkillStatusChangeTable + [MO_EXPLOSIONSPIRITS], 5, 0, 0, 0, + skill_get_time (MO_EXPLOSIONSPIRITS, + 5), 0); + } + } + return; +} + +// functions list. Rate is how many milliseconds are required between +// calls. Packets exceeding this rate will be dropped. flood_rates in +// map.h must be the same length as this table. rate 0 is default +// rate -1 is unlimited +typedef struct func_table +{ + void (*func)(int fd, struct map_session_data *sd); + int rate; +} func_table; +// *INDENT-OFF* +func_table clif_parse_func_table[0x220] = +{ + { NULL, 0 }, // 0 + { NULL, 0 }, // 1 + { NULL, 0 }, // 2 + { NULL, 0 }, // 3 + { NULL, 0 }, // 4 + { NULL, 0 }, // 5 + { NULL, 0 }, // 6 + { NULL, 0 }, // 7 + { NULL, 0 }, // 8 + { NULL, 0 }, // 9 + { NULL, 0 }, // a + { NULL, 0 }, // b + { NULL, 0 }, // c + { NULL, 0 }, // d + { NULL, 0 }, // e + { NULL, 0 }, // f + { NULL, 0 }, // 10 + { NULL, 0 }, // 11 + { NULL, 0 }, // 12 + { NULL, 0 }, // 13 + { NULL, 0 }, // 14 + { NULL, 0 }, // 15 + { NULL, 0 }, // 16 + { NULL, 0 }, // 17 + { NULL, 0 }, // 18 + { NULL, 0 }, // 19 + { NULL, 0 }, // 1a + { NULL, 0 }, // 1b + { NULL, 0 }, // 1c + { NULL, 0 }, // 1d + { NULL, 0 }, // 1e + { NULL, 0 }, // 1f + { NULL, 0 }, // 20 + { NULL, 0 }, // 21 + { NULL, 0 }, // 22 + { NULL, 0 }, // 23 + { NULL, 0 }, // 24 + { NULL, 0 }, // 25 + { NULL, 0 }, // 26 + { NULL, 0 }, // 27 + { NULL, 0 }, // 28 + { NULL, 0 }, // 29 + { NULL, 0 }, // 2a + { NULL, 0 }, // 2b + { NULL, 0 }, // 2c + { NULL, 0 }, // 2d + { NULL, 0 }, // 2e + { NULL, 0 }, // 2f + { NULL, 0 }, // 30 + { NULL, 0 }, // 31 + { NULL, 0 }, // 32 + { NULL, 0 }, // 33 + { NULL, 0 }, // 34 + { NULL, 0 }, // 35 + { NULL, 0 }, // 36 + { NULL, 0 }, // 37 + { NULL, 0 }, // 38 + { NULL, 0 }, // 39 + { NULL, 0 }, // 3a + { NULL, 0 }, // 3b + { NULL, 0 }, // 3c + { NULL, 0 }, // 3d + { NULL, 0 }, // 3e + { NULL, 0 }, // 3f + { NULL, 0 }, // 40 + { NULL, 0 }, // 41 + { NULL, 0 }, // 42 + { NULL, 0 }, // 43 + { NULL, 0 }, // 44 + { NULL, 0 }, // 45 + { NULL, 0 }, // 46 + { NULL, 0 }, // 47 + { NULL, 0 }, // 48 + { NULL, 0 }, // 49 + { NULL, 0 }, // 4a + { NULL, 0 }, // 4b + { NULL, 0 }, // 4c + { NULL, 0 }, // 4d + { NULL, 0 }, // 4e + { NULL, 0 }, // 4f + { NULL, 0 }, // 50 + { NULL, 0 }, // 51 + { NULL, 0 }, // 52 + { NULL, 0 }, // 53 + { NULL, 0 }, // 54 + { NULL, 0 }, // 55 + { NULL, 0 }, // 56 + { NULL, 0 }, // 57 + { NULL, 0 }, // 58 + { NULL, 0 }, // 59 + { NULL, 0 }, // 5a + { NULL, 0 }, // 5b + { NULL, 0 }, // 5c + { NULL, 0 }, // 5d + { NULL, 0 }, // 5e + { NULL, 0 }, // 5f + { NULL, 0 }, // 60 + { NULL, 0 }, // 61 + { NULL, 0 }, // 62 + { NULL, 0 }, // 63 + { NULL, 0 }, // 64 + { NULL, 0 }, // 65 + { NULL, 0 }, // 66 + { NULL, 0 }, // 67 + { NULL, 0 }, // 68 + { NULL, 0 }, // 69 + { NULL, 0 }, // 6a + { NULL, 0 }, // 6b + { NULL, 0 }, // 6c + { NULL, 0 }, // 6d + { NULL, 0 }, // 6e + { NULL, 0 }, // 6f + { NULL, 0 }, // 70 + { NULL, 0 }, // 71 + { clif_parse_WantToConnection, 0 }, // 72 + { NULL, 0 }, // 73 + { NULL, 0 }, // 74 + { NULL, 0 }, // 75 + { NULL, 0 }, // 76 + { NULL, 0 }, // 77 + { NULL, 0 }, // 78 + { NULL, 0 }, // 79 + { NULL, 0 }, // 7a + { NULL, 0 }, // 7b + { NULL, 0 }, // 7c + { clif_parse_LoadEndAck, -1 }, // 7d + { clif_parse_TickSend, 0 }, // 7e + { NULL, 0 }, // 7f + { NULL, 0 }, // 80 + { NULL, 0 }, // 81 + { NULL, 0 }, // 82 + { NULL, 0 }, // 83 + { NULL, 0 }, // 84 + { clif_parse_WalkToXY, -1 }, // 85 Walk code limits this on it's own + { NULL, 0 }, // 86 + { NULL, 0 }, // 87 + { NULL, 0 }, // 88 + { clif_parse_ActionRequest, 1000 }, // 89 Special case - see below + { NULL, 0 }, // 8a + { NULL, 0 }, // 8b + { clif_parse_GlobalMessage, 300 }, // 8c + { NULL, 0 }, // 8d + { NULL, 0 }, // 8e + { NULL, 0 }, // 8f + { clif_parse_NpcClicked, 500 }, // 90 + { NULL, 0 }, // 91 + { NULL, 0 }, // 92 + { NULL, 0 }, // 93 + { clif_parse_GetCharNameRequest, -1 }, // 94 + { NULL, 0 }, // 95 + { clif_parse_Wis, 300 }, // 96 + { NULL, 0 }, // 97 + { NULL, 0 }, // 98 + { clif_parse_GMmessage, 300 }, // 99 + { NULL, 0 }, // 9a + { clif_parse_ChangeDir, -1 }, // 9b + { NULL, 0 }, // 9c + { NULL, 0 }, // 9d + { NULL, 0 }, // 9e + { clif_parse_TakeItem, 400 }, // 9f + { NULL, 0 }, // a0 + { NULL, 0 }, // a1 + { clif_parse_DropItem, 50 }, // a2 + { NULL, 0 }, // a3 + { NULL, 0 }, // a4 + { NULL, 0 }, // a5 + { NULL, 0 }, // a6 + { clif_parse_UseItem, 0 }, // a7 + { NULL, 0 }, // a8 + { clif_parse_EquipItem, -1 }, // a9 Special case - outfit window (not implemented yet - needs to allow bursts) + { NULL, 0 }, // aa + { clif_parse_UnequipItem, -1 }, // ab Special case - outfit window (not implemented yet - needs to allow bursts) + { NULL, 0 }, // ac + { NULL, 0 }, // ad + { NULL, 0 }, // ae + { NULL, 0 }, // af + { NULL, 0 }, // b0 + { NULL, 0 }, // b1 + { clif_parse_Restart, 0 }, // b2 + { NULL, 0 }, // b3 + { NULL, 0 }, // b4 + { NULL, 0 }, // b5 + { NULL, 0 }, // b6 + { NULL, 0 }, // b7 + { clif_parse_NpcSelectMenu, 0 }, // b8 + { clif_parse_NpcNextClicked, -1 }, // b9 + { NULL, 0 }, // ba + { clif_parse_StatusUp, -1 }, // bb People click this very quickly + { NULL, 0 }, // bc + { NULL, 0 }, // bd + { NULL, 0 }, // be + { clif_parse_Emotion, 1000 }, // bf + { NULL, 0 }, // c0 + { clif_parse_HowManyConnections, 0 }, // c1 + { NULL, 0 }, // c2 + { NULL, 0 }, // c3 + { NULL, 0 }, // c4 + { clif_parse_NpcBuySellSelected, 0 }, // c5 + { NULL, 0 }, // c6 + { NULL, 0 }, // c7 + { clif_parse_NpcBuyListSend, -1 }, // c8 + { clif_parse_NpcSellListSend, -1 }, // c9 Selling multiple 1-slot items + { NULL, 0 }, // ca + { NULL, 0 }, // cb + { clif_parse_GMKick, 0 }, // cc + { NULL, 0 }, // cd + { NULL, 0 }, // ce + { clif_parse_PMIgnore, 0 }, // cf + { clif_parse_PMIgnoreAll, 0 }, // d0 + { NULL, 0 }, // d1 + { NULL, 0 }, // d2 + { NULL, 0 }, // d3 + { NULL, 0 }, // d4 + { clif_parse_CreateChatRoom, 1000 }, // d5 + { NULL, 0 }, // d6 + { NULL, 0 }, // d7 + { NULL, 0 }, // d8 + { clif_parse_ChatAddMember, 0 }, // d9 + { NULL, 0 }, // da + { NULL, 0 }, // db + { NULL, 0 }, // dc + { NULL, 0 }, // dd + { clif_parse_ChatRoomStatusChange, 0 }, // de + { NULL, 0 }, // df + { clif_parse_ChangeChatOwner, 0 }, // e0 + { NULL, 0 }, // e1 + { clif_parse_KickFromChat, 0 }, // e2 + { clif_parse_ChatLeave, 0 }, // e3 + { clif_parse_TradeRequest, 2000 }, // e4 + { NULL, 0 }, // e5 + { clif_parse_TradeAck, 0 }, // e6 + { NULL, 0 }, // e7 + { clif_parse_TradeAddItem, 0 }, // e8 + { NULL, 0 }, // e9 + { NULL, 0 }, // ea + { clif_parse_TradeOk, 0 }, // eb + { NULL, 0 }, // ec + { clif_parse_TradeCansel, 0 }, // ed + { NULL, 0 }, // ee + { clif_parse_TradeCommit, 0 }, // ef + { NULL, 0 }, // f0 + { NULL, 0 }, // f1 + { NULL, 0 }, // f2 + { clif_parse_MoveToKafra, -1 }, // f3 + { NULL, 0 }, // f4 + { clif_parse_MoveFromKafra, -1 }, // f5 + { NULL, 0 }, // f6 + { clif_parse_CloseKafra, 0 }, // f7 + { NULL, 0 }, // f8 + { clif_parse_CreateParty, 2000 }, // f9 + { NULL, 0 }, // fa + { NULL, 0 }, // fb + { clif_parse_PartyInvite, 2000 }, // fc + { NULL, 0 }, // fd + { NULL, 0 }, // fe + { clif_parse_ReplyPartyInvite, 0 }, // ff + { clif_parse_LeaveParty, 0 }, // 100 + { NULL, 0 }, // 101 + { clif_parse_PartyChangeOption, 0 }, // 102 + { clif_parse_RemovePartyMember, 0 }, // 103 + { NULL, 0 }, // 104 + { NULL, 0 }, // 105 + { NULL, 0 }, // 106 + { NULL, 0 }, // 107 + { clif_parse_PartyMessage, 300 }, // 108 + { NULL, 0 }, // 109 + { NULL, 0 }, // 10a + { NULL, 0 }, // 10b + { NULL, 0 }, // 10c + { NULL, 0 }, // 10d + { NULL, 0 }, // 10e + { NULL, 0 }, // 10f + { NULL, 0 }, // 110 + { NULL, 0 }, // 111 + { clif_parse_SkillUp, -1 }, // 112 + { clif_parse_UseSkillToId, 0 }, // 113 + { NULL, 0 }, // 114 + { NULL, 0 }, // 115 + { clif_parse_UseSkillToPos, 0 }, // 116 + { NULL, 0 }, // 117 + { clif_parse_StopAttack, 0 }, // 118 + { NULL, 0 }, // 119 + { NULL, 0 }, // 11a + { clif_parse_UseSkillMap, 0 }, // 11b + { NULL, 0 }, // 11c + { clif_parse_RequestMemo, 0 }, // 11d + { NULL, 0 }, // 11e + { NULL, 0 }, // 11f + { NULL, 0 }, // 120 + { NULL, 0 }, // 121 + { NULL, 0 }, // 122 + { NULL, 0 }, // 123 + { NULL, 0 }, // 124 + { NULL, 0 }, // 125 + { clif_parse_PutItemToCart, 0 }, // 126 + { clif_parse_GetItemFromCart, 0 }, // 127 + { clif_parse_MoveFromKafraToCart, 0 }, // 128 + { clif_parse_MoveToKafraFromCart, 0 }, // 129 + { clif_parse_RemoveOption, 0 }, // 12a + { NULL, 0 }, // 12b + { NULL, 0 }, // 12c + { NULL, 0 }, // 12d + { NULL, 0 }, // 12e + { NULL, 0 }, // 12f + { NULL, 0 }, // 130 + { NULL, 0 }, // 131 + { NULL, 0 }, // 132 + { NULL, 0 }, // 133 + { NULL, 0 }, // 134 + { NULL, 0 }, // 135 + { NULL, 0 }, // 136 + { NULL, 0 }, // 137 + { NULL, 0 }, // 138 + { NULL, 0 }, // 139 + { NULL, 0 }, // 13a + { NULL, 0 }, // 13b + { NULL, 0 }, // 13c + { NULL, 0 }, // 13d + { NULL, 0 }, // 13e + { clif_parse_GM_Monster_Item, 0 }, // 13f + { clif_parse_MapMove, 0 }, // 140 + { NULL, 0 }, // 141 + { NULL, 0 }, // 142 + { clif_parse_NpcAmountInput, 300 }, // 143 + { NULL, 0 }, // 144 + { NULL, 0 }, // 145 + { clif_parse_NpcCloseClicked, 300 }, // 146 + { NULL, 0 }, // 147 + { NULL, 0 }, // 148 + { clif_parse_GMReqNoChat, 0 }, // 149 + { NULL, 0 }, // 14a + { NULL, 0 }, // 14b + { NULL, 0 }, // 14c + { clif_parse_GuildCheckMaster, 0 }, // 14d + { NULL, 0 }, // 14e + { clif_parse_GuildReqeustInfo, 0 }, // 14f + { NULL, 0 }, // 150 + { clif_parse_GuildRequestEmblem, 0 }, // 151 + { NULL, 0 }, // 152 + { clif_parse_GuildChangeEmblem, 0 }, // 153 + { NULL, 0 }, // 154 + { clif_parse_GuildChangeMemberPosition, 0 }, // 155 + { NULL, 0 }, // 156 + { NULL, 0 }, // 157 + { NULL, 0 }, // 158 + { clif_parse_GuildLeave, 0 }, // 159 + { NULL, 0 }, // 15a + { clif_parse_GuildExplusion, 0 }, // 15b + { NULL, 0 }, // 15c + { clif_parse_GuildBreak, 0 }, // 15d + { NULL, 0 }, // 15e + { NULL, 0 }, // 15f + { NULL, 0 }, // 160 + { clif_parse_GuildChangePositionInfo, 0 }, // 161 + { NULL, 0 }, // 162 + { NULL, 0 }, // 163 + { NULL, 0 }, // 164 + { clif_parse_CreateGuild, 0 }, // 165 + { NULL, 0 }, // 166 + { NULL, 0 }, // 167 + { clif_parse_GuildInvite, 2000 }, // 168 + { NULL, 0 }, // 169 + { NULL, 0 }, // 16a + { clif_parse_GuildReplyInvite, 0 }, // 16b + { NULL, 0 }, // 16c + { NULL, 0 }, // 16d + { clif_parse_GuildChangeNotice, 0 }, // 16e + { NULL, 0 }, // 16f + { clif_parse_GuildRequestAlliance, 0 }, // 170 + { NULL, 0 }, // 171 + { clif_parse_GuildReplyAlliance, 0 }, // 172 + { NULL, 0 }, // 173 + { NULL, 0 }, // 174 + { NULL, 0 }, // 175 + { NULL, 0 }, // 176 + { NULL, 0 }, // 177 + { clif_parse_ItemIdentify, 0 }, // 178 + { NULL, 0 }, // 179 + { clif_parse_UseCard, 0 }, // 17a + { NULL, 0 }, // 17b + { clif_parse_InsertCard, 0 }, // 17c + { NULL, 0 }, // 17d + { clif_parse_GuildMessage, 300 }, // 17e + { NULL, 0 }, // 17f + { clif_parse_GuildOpposition, 0 }, // 180 + { NULL, 0 }, // 181 + { NULL, 0 }, // 182 + { clif_parse_GuildDelAlliance, 0 }, // 183 + { NULL, 0 }, // 184 + { NULL, 0 }, // 185 + { NULL, 0 }, // 186 + { NULL, 0 }, // 187 + { NULL, 0 }, // 188 + { NULL, 0 }, // 189 + { clif_parse_QuitGame, 0 }, // 18a + { NULL, 0 }, // 18b + { NULL, 0 }, // 18c + { NULL, 0 }, // 18d + { NULL, 0 }, // 18e + { NULL, 0 }, // 18f + { clif_parse_UseSkillToPos, 0 }, // 190 + { NULL, 0 }, // 191 + { NULL, 0 }, // 192 + { clif_parse_SolveCharName, 0 }, // 193 + { NULL, 0 }, // 194 + { NULL, 0 }, // 195 + { NULL, 0 }, // 196 + { clif_parse_ResetChar, 0 }, // 197 + { NULL, 0 }, // 198 + { NULL, 0 }, // 199 + { NULL, 0 }, // 19a + { NULL, 0 }, // 19b + { clif_parse_LGMmessage, 0 }, // 19c + { clif_parse_GMHide, 300 }, // 19d + { NULL, 0 }, // 19e + { NULL, 0 }, // 19f + { NULL, 0 }, // 1a0 + { NULL, 0 }, // 1a1 + { NULL, 0 }, // 1a2 + { NULL, 0 }, // 1a3 + { NULL, 0 }, // 1a4 + { NULL, 0 }, // 1a5 + { NULL, 0 }, // 1a6 + { NULL, 0 }, // 1a7 + { NULL, 0 }, // 1a8 + { NULL, 0 }, // 1a9 + { NULL, 0 }, // 1aa + { NULL, 0 }, // 1ab + { NULL, 0 }, // 1ac + { NULL, 0 }, // 1ad + { NULL, 0 }, // 1ae + { clif_parse_ChangeCart, 0 }, // 1af + { NULL, 0 }, // 1b0 + { NULL, 0 }, // 1b1 + { NULL, 0 }, // 1b2 + { NULL, 0 }, // 1b3 + { NULL, 0 }, // 1b4 + { NULL, 0 }, // 1b5 + { NULL, 0 }, // 1b6 + { NULL, 0 }, // 1b7 + { NULL, 0 }, // 1b8 + { NULL, 0 }, // 1b9 + { clif_parse_Shift, 300 }, // 1ba + { clif_parse_Shift, 300 }, // 1bb + { clif_parse_Recall, 300 }, // 1bc + { clif_parse_Recall, 300 }, // 1bd + { NULL, 0 }, // 1be + { NULL, 0 }, // 1bf + { NULL, 0 }, // 1c0 + { NULL, 0 }, // 1c1 + { NULL, 0 }, // 1c2 + { NULL, 0 }, // 1c3 + { NULL, 0 }, // 1c4 + { NULL, 0 }, // 1c5 + { NULL, 0 }, // 1c6 + { NULL, 0 }, // 1c7 + { NULL, 0 }, // 1c8 + { NULL, 0 }, // 1c9 + { NULL, 0 }, // 1ca + { NULL, 0 }, // 1cb + { NULL, 0 }, // 1cc + { NULL, 0 }, // 1cd + { clif_parse_AutoSpell, 0 }, // 1ce + { NULL, 0 }, // 1cf + { NULL, 0 }, // 1d0 + { NULL, 0 }, // 1d1 + { NULL, 0 }, // 1d2 + { NULL, 0 }, // 1d3 + { NULL, 0 }, // 1d4 + { clif_parse_NpcStringInput, 300 }, // 1d5 + { NULL, 0 }, // 1d6 + { NULL, 0 }, // 1d7 + { NULL, 0 }, // 1d8 + { NULL, 0 }, // 1d9 + { NULL, 0 }, // 1da + { NULL, 0 }, // 1db + { NULL, 0 }, // 1dc + { NULL, 0 }, // 1dd + { NULL, 0 }, // 1de + { clif_parse_GMReqNoChatCount, 0 }, // 1df + { NULL, 0 }, // 1e0 + { NULL, 0 }, // 1e1 + { NULL, 0 }, // 1e2 + { NULL, 0 }, // 1e3 + { NULL, 0 }, // 1e4 + { NULL, 0 }, // 1e5 + { NULL, 0 }, // 1e6 + { clif_parse_sn_doridori, 0 }, // 1e7 + { clif_parse_CreateParty2, 1000 }, // 1e8 + { NULL, 0 }, // 1e9 + { NULL, 0 }, // 1ea + { NULL, 0 }, // 1eb + { NULL, 0 }, // 1ec + { clif_parse_sn_explosionspirits, 0 }, // 1ed + { NULL, 0 }, // 1ee + { NULL, 0 }, // 1ef + { NULL, 0 }, // 1f0 + { NULL, 0 }, // 1f1 + { NULL, 0 }, // 1f2 + { NULL, 0 }, // 1f3 + { NULL, 0 }, // 1f4 + { NULL, 0 }, // 1f5 + { NULL, 0 }, // 1f6 + { NULL, 0 }, // 1f7 + { NULL, 0 }, // 1f8 + { NULL, 0 }, // 1f9 + { NULL, 0 }, // 1fa + { NULL, 0 }, // 1fb + { NULL, 0 }, // 1fc + { NULL, 0 }, // 1fd + { NULL, 0 }, // 1fe + { NULL, 0 }, // 1ff + { NULL, 0 }, // 200 + { NULL, 0 }, // 201 + { NULL, 0 }, // 202 + { NULL, 0 }, // 203 + { NULL, 0 }, // 204 + { NULL, 0 }, // 205 + { NULL, 0 }, // 206 + { NULL, 0 }, // 207 + { NULL, 0 }, // 208 + { NULL, 0 }, // 209 + { NULL, 0 }, // 20a + { NULL, 0 }, // 20b + { NULL, 0 }, // 20c + { NULL, 0 }, // 20d + { NULL, 0 }, // 20e + { NULL, 0 }, // 20f + { NULL, 0 }, // 210 + { NULL, 0 }, // 211 + { NULL, 0 }, // 212 + { NULL, 0 }, // 213 + { NULL, 0 }, // 214 + { NULL, 0 }, // 215 + { NULL, 0 }, // 216 + { NULL, 0 }, // 217 + { NULL, 0 }, // 218 + { NULL, 0 }, // 219 + { NULL, 0 }, // 21a + { NULL, 0 }, // 21b + { NULL, 0 }, // 21c + { NULL, 0 }, // 21d + { NULL, 0 }, // 21e + { NULL, 0 }, // 21f +}; +// *INDENT-ON* + +// Checks for packet flooding +int clif_check_packet_flood(int fd, int cmd) +{ + struct map_session_data *sd = (struct map_session_data *)session[fd]->session_data; + unsigned int rate, tick = gettick(); + + // sd will not be set if the client hasn't requested + // WantToConnection yet. Do not apply flood logic to GMs + // as approved bots (GMlvl1) should not have to work around + // flood logic. + if (!sd || pc_isGM(sd) || clif_parse_func_table[cmd].rate == -1) + return 0; + + // Timer has wrapped + if (tick < sd->flood_rates[cmd]) + { + sd->flood_rates[cmd] = tick; + return 0; + } + + // Default rate is 100ms + if ((rate = clif_parse_func_table[cmd].rate) == 0) + rate = 100; + + // ActionRequest - attacks are allowed a faster rate than sit/stand + if (cmd == 0x89) + { + int action_type = RFIFOB (fd, 6); + if (action_type == 0x00 || action_type == 0x07) + rate = 20; + else + rate = 1000; + } + +// Restore this code when mana1.0 is released +#if 0 + // ChangeDir - only apply limit if not walking + if (cmd == 0x9b) + { + // .29 clients spam this packet when walking into a blocked tile + if (RFIFOB(fd, 4) == sd->dir || sd->walktimer != -1) + return 0; + + rate = 500; + } +#endif + + // They are flooding + if (tick < sd->flood_rates[cmd] + rate) + { + time_t now = time(NULL); + + // If it's a nasty flood we log and possibly kick + if (now > sd->packet_flood_reset_due) + { + sd->packet_flood_reset_due = now + battle_config.packet_spam_threshold; + sd->packet_flood_in = 0; + } + + sd->packet_flood_in++; + + if (sd->packet_flood_in >= battle_config.packet_spam_flood) + { + printf("packet flood detected from %s [0x%x]\n", sd->status.name, cmd); + if (battle_config.packet_spam_kick) + { + session[fd]->eof = 1; // Kick + return 1; + } + sd->packet_flood_in = 0; + } + + return 1; + } + + sd->flood_rates[cmd] = tick; + return 0; +} + +#define WARN_MALFORMED_MSG(sd, msg) \ + printf ("clif_validate_chat(): %s (ID %d) sent a malformed" \ + " message: %s.\n", sd->status.name, sd->status.account_id, msg) +/** + * Validate message integrity (inspired by upstream source (eAthena)). + * + * @param sd active session data + * @param type message type: + * 0 for when the sender's name is not included (party chat) + * 1 for when the target's name is included (whisper chat) + * 2 for when the sender's name is given ("sender : text", public/guild chat) + * @param[out] message the message text (pointing within return value, or NULL) + * @param[out] message_len the length of the actual text, excluding NUL + * @return a dynamically allocated copy of the message, or NULL upon failure + */ +static char *clif_validate_chat (struct map_session_data *sd, int type, + char **message, size_t *message_len) +{ + int fd; + unsigned int buf_len; /* Actual message length. */ + unsigned int msg_len; /* Reported message length. */ + unsigned int min_len; /* Minimum message length. */ + size_t name_len; /* Sender's name length. */ + char *buf = NULL; /* Copy of actual message data. */ + char *p = NULL; /* Temporary pointer to message. */ + + *message = NULL; + *message_len = 0; + + nullpo_retr (NULL, sd); + /* + * Don't send chat in the period between the ban and the connection's + * closure. + */ + if (type < 0 || type > 2 || sd->auto_ban_info.in_progress) + return NULL; + + fd = sd->fd; + msg_len = RFIFOW (fd, 2) - 4; + name_len = strlen (sd->status.name); + /* + * At least one character is required in all instances. + * Notes for length checks: + * + * For all types, header (2) + length (2) is considered empty. + * For type 1, the message must be longer than the maximum name length (24) + * to be valid. + * For type 2, the message must be longer than the sender's name length + * plus the length of the separator (" : "). + */ + min_len = (type == 1) ? 24 : (type == 2) ? name_len + 3 : 0; + + /* The player just sent the header (2) and length (2) words. */ + if (!msg_len) + { + WARN_MALFORMED_MSG (sd, "no message sent"); + return NULL; + } + + /* The client sent (or claims to have sent) an empty message. */ + if (msg_len == min_len) + { + WARN_MALFORMED_MSG (sd, "empty message"); + return NULL; + } + + /* The protocol specifies that the target must be 24 bytes long. */ + if (type == 1 && msg_len < min_len) + { + /* Disallow malformed messages. */ + clif_setwaitclose (fd); + WARN_MALFORMED_MSG (sd, "illegal target name"); + return NULL; + } + + p = (char *) (type != 1) ? RFIFOP (fd, 4) : RFIFOP (fd, 28); + buf_len = (type == 1) ? msg_len - min_len: msg_len; + + /* + * The client attempted to exceed the maximum message length. + * + * The conf suggests up to chat_maxline characters, after which the message + * is truncated. But the previous behavior was to drop the message, so + * we'll do that, too. + */ + if (buf_len >= battle_config.chat_maxline) + { + WARN_MALFORMED_MSG (sd, "exceeded maximum message length"); + return NULL; + } + + /* We're leaving an extra eight bytes for public/global chat, 1 for NUL. */ + buf_len += (type == 2) ? 8 + 1 : 1; + + buf = (char *) malloc (buf_len); + memcpy ((type != 2) ? buf : buf + 8, p, + (type != 2) ? buf_len - 1 : buf_len - 8 - 1); + buf[buf_len - 1] = '\0'; + p = (type != 2) ? buf : buf + 8; + + if (type != 2) + { + *message = buf; + /* Don't count the NUL. */ + *message_len = buf_len - 1; + } + else + { + char *pos = NULL; + if (!(pos = strstr(p, " : ")) + || strncmp (p, sd->status.name, name_len) + || pos - p != name_len) + { + free (buf); + /* Disallow malformed/spoofed messages. */ + clif_setwaitclose (fd); + WARN_MALFORMED_MSG (sd, "spoofed name/invalid format"); + return NULL; + } + /* Step beyond the separator. */ + *message = pos + 3; + /* Don't count the sender's name, the extra eight bytes, or the NUL. */ + *message_len = buf_len - min_len - 8 - 1; + } + + return buf; +} + +/*========================================== + * クライアントからのパケット解析 + * socket.cのdo_parsepacketから呼び出される + *------------------------------------------ + */ +static void clif_parse (int fd) +{ + int packet_len = 0, cmd = 0; + struct map_session_data *sd = (struct map_session_data *)session[fd]->session_data; + + if (!sd || (sd && !sd->state.auth)) + { + if (RFIFOREST (fd) < 2) + { // too small a packet disconnect + session[fd]->eof = 1; + } + if (RFIFOW (fd, 0) != 0x72) + { // first packet not auth, disconnect + session[fd]->eof = 1; + } + } + + // 接続が切れてるので後始末 + if (!chrif_isconnect () || session[fd]->eof) + { // char鯖に繋がってない間は接続禁止 (!chrif_isconnect()) + if (sd && sd->state.auth) + { + pc_logout (sd); + clif_quitsave (fd, sd); + if (sd->status.name != NULL) + printf ("Player [%s] has logged off your server.\n", sd->status.name); // Player logout display [Valaris] + else + printf ("Player with account [%d] has logged off your server.\n", sd->bl.id); // Player logout display [Yor] + } + else if (sd) + { // not authentified! (refused by char-server or disconnect before to be authentified) + printf ("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id); // Player logout display [Yor] + map_deliddb (&sd->bl); // account_id has been included in the DB before auth answer + } + if (fd) + close (fd); + if (fd) + delete_session (fd); + return; + } + + if (RFIFOREST (fd) < 2) + return; // Too small (no packet number) + + cmd = RFIFOW (fd, 0); + + // 管理用パケット処理 + if (cmd >= 30000) + { + switch (cmd) + { + case 0x7530: // Athena情報所得 + WFIFOW (fd, 0) = 0x7531; + WFIFOB (fd, 2) = ATHENA_MAJOR_VERSION; + WFIFOB (fd, 3) = ATHENA_MINOR_VERSION; + WFIFOB (fd, 4) = ATHENA_REVISION; + WFIFOB (fd, 5) = ATHENA_RELEASE_FLAG; + WFIFOB (fd, 6) = ATHENA_OFFICIAL_FLAG; + WFIFOB (fd, 7) = ATHENA_SERVER_MAP; + WFIFOW (fd, 8) = ATHENA_MOD_VERSION; + WFIFOSET (fd, 10); + RFIFOSKIP (fd, 2); + break; + case 0x7532: // 接続の切断 + session[fd]->eof = 1; + break; + } + return; + } + else if (cmd >= 0x200) + return; + + // パケット長を計算 + packet_len = packet_len_table[cmd]; + if (packet_len == -1) + { + if (RFIFOREST (fd) < 4) + { + return; // Runt packet (variable length without a length sent) + } + packet_len = RFIFOW (fd, 2); + if (packet_len < 4 || packet_len > 32768) + { + session[fd]->eof = 1; + return; // Runt packet (variable out of bounds) + } + } + + if (RFIFOREST (fd) < packet_len) + { + return; // Runt packet (sent legnth is too small) + } + + if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) + { // 切断待ちの場合パケットを処理しない + + } + else if (clif_parse_func_table[cmd].func) + { + if (clif_check_packet_flood(fd, cmd)) + { + // Flood triggered. Skip packet. + RFIFOSKIP(sd->fd, packet_len); + return; + } + + clif_parse_func_table[cmd].func (fd, sd); + } + else + { + // 不明なパケット + if (battle_config.error_log) + { + if (fd) + printf ("\nclif_parse: session #%d, packet 0x%x, lenght %d\n", + fd, cmd, packet_len); +#ifdef DUMP_UNKNOWN_PACKET + { + int i; + FILE *fp; + char packet_txt[256] = "save/packet.txt"; + time_t now; + printf + ("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for (i = 0; i < packet_len; i++) + { + if ((i & 15) == 0) + printf ("\n%04X ", i); + printf ("%02X ", RFIFOB (fd, i)); + } + if (sd && sd->state.auth) + { + if (sd->status.name != NULL) + printf + ("\nAccount ID %d, character ID %d, player name %s.\n", + sd->status.account_id, sd->status.char_id, + sd->status.name); + else + printf ("\nAccount ID %d.\n", sd->bl.id); + } + else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + printf ("\nAccount ID %d.\n", sd->bl.id); + + if ((fp = fopen_ (packet_txt, "a")) == NULL) + { + printf ("clif.c: cant write [%s] !!! data is lost !!!\n", + packet_txt); + return; + } + else + { + time (&now); + if (sd && sd->state.auth) + { + if (sd->status.name != NULL) + fprintf (fp, + "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n", + asctime (gmtime (&now)), + sd->status.account_id, + sd->status.char_id, sd->status.name); + else + fprintf (fp, + "%sPlayer with account ID %d sent wrong packet:\n", + asctime (gmtime (&now)), sd->bl.id); + } + else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) + fprintf (fp, + "%sPlayer with account ID %d sent wrong packet:\n", + asctime (gmtime (&now)), sd->bl.id); + + fprintf (fp, + "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); + for (i = 0; i < packet_len; i++) + { + if ((i & 15) == 0) + fprintf (fp, "\n\t%04X ", i); + fprintf (fp, "%02X ", RFIFOB (fd, i)); + } + fprintf (fp, "\n\n"); + fclose_ (fp); + } + } +#endif + } + } + RFIFOSKIP (fd, packet_len); +} + +/*========================================== + * + *------------------------------------------ + */ +int do_init_clif (void) +{ + int i; + + set_defaultparse (clif_parse); + for (i = 0; i < 10; i++) + { + if (make_listen_port (map_port)) + break; +#ifdef LCCWIN32 + Sleep (20000); +#else + sleep (20); +#endif + } + if (i == 10) + { + printf ("cant bind game port\n"); + exit (1); + } + + return 0; +} |