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authorJared Adams <jaxad0127@gmail.com>2008-11-02 00:19:12 +0000
committerJared Adams <jaxad0127@gmail.com>2008-11-02 00:19:12 +0000
commit8d356dbe3f056474700fcbdd563d8ea437b1464e (patch)
tree682694884b5cae5a9f6ec9136619ac2a90c8f73e /src/map/atcommand.c
parentff4ed0b105b016aa3a7dad07db5fb00456bbe822 (diff)
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* Minor cleanup in login server
* Char server now records client version and reports it to map server * Map server will now report all skills (even ones with dangerous indices) for client version 1 and above * Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts * Item database now also keeps track of the effect that items have on the spower stat * spower is now based on level + int*2 + modifier (see last point) * Minor bugfixes in support functionality for the SLang interpreter - Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly! (patch by fate)
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ca2c38a..31fd0fe 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -7770,7 +7770,7 @@ int atcommand_refreshonline(
static int magic_base = TMW_MAGIC;
#define magic_skills_nr 6
-static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "ether"};
+static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "astral"};
int
atcommand_magic_info(const int fd, struct map_session_data* sd,
@@ -7856,6 +7856,7 @@ atcommand_set_magic(const int fd, struct map_session_data* sd,
else
set_skill(pl_sd, skill_index, value);
+ clif_skillinfoblock(pl_sd);
return 0;
} else
clif_displaymessage(fd, "Character not found.");