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author | Jared Adams <jaxad0127@gmail.com> | 2008-11-02 00:19:12 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2008-11-02 00:19:12 +0000 |
commit | 8d356dbe3f056474700fcbdd563d8ea437b1464e (patch) | |
tree | 682694884b5cae5a9f6ec9136619ac2a90c8f73e /src/map/atcommand.c | |
parent | ff4ed0b105b016aa3a7dad07db5fb00456bbe822 (diff) | |
download | tmwa-8d356dbe3f056474700fcbdd563d8ea437b1464e.tar.gz tmwa-8d356dbe3f056474700fcbdd563d8ea437b1464e.tar.bz2 tmwa-8d356dbe3f056474700fcbdd563d8ea437b1464e.tar.xz tmwa-8d356dbe3f056474700fcbdd563d8ea437b1464e.zip |
* Minor cleanup in login server
* Char server now records client version and reports it to map server
* Map server will now report all skills (even ones with dangerous indices) for client version 1 and above
* Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts
* Item database now also keeps track of the effect that items have on the spower stat
* spower is now based on level + int*2 + modifier (see last point)
* Minor bugfixes in support functionality for the SLang interpreter
- Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly!
(patch by fate)
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ca2c38a..31fd0fe 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -7770,7 +7770,7 @@ int atcommand_refreshonline( static int magic_base = TMW_MAGIC; #define magic_skills_nr 6 -static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "ether"}; +static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "astral"}; int atcommand_magic_info(const int fd, struct map_session_data* sd, @@ -7856,6 +7856,7 @@ atcommand_set_magic(const int fd, struct map_session_data* sd, else set_skill(pl_sd, skill_index, value); + clif_skillinfoblock(pl_sd); return 0; } else clif_displaymessage(fd, "Character not found."); |