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author | Bjテクrn Lindeijer <bjorn@lindeijer.nl> | 2008-11-24 15:15:27 +0100 |
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committer | Bjテクrn Lindeijer <bjorn@lindeijer.nl> | 2008-11-24 15:15:27 +0100 |
commit | ee547337e2a5ae97dc52b3e67b4481247470eaf6 (patch) | |
tree | 38f8d199a30287f0b3afc88b8406095b771aaa6f /src/char | |
parent | 8e6a5d1e2c433741025f855a3621532219e254f3 (diff) | |
download | tmwa-ee547337e2a5ae97dc52b3e67b4481247470eaf6.tar.gz tmwa-ee547337e2a5ae97dc52b3e67b4481247470eaf6.tar.bz2 tmwa-ee547337e2a5ae97dc52b3e67b4481247470eaf6.tar.xz tmwa-ee547337e2a5ae97dc52b3e67b4481247470eaf6.zip |
Converted some DOS newlines to UNIX
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/GNUmakefile | 34 | ||||
-rw-r--r-- | src/char/Makefile | 34 | ||||
-rw-r--r-- | src/char/diff.diff | 3822 |
3 files changed, 1945 insertions, 1945 deletions
diff --git a/src/char/GNUmakefile b/src/char/GNUmakefile index dd21288..1725d51 100644 --- a/src/char/GNUmakefile +++ b/src/char/GNUmakefile @@ -1,17 +1,17 @@ -all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
+all: char-server +txt: char-server + +COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o +COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h +char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) + $(CC) -o ../../$@ $^ + +char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h +inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) +int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) +int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) +int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) +int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) + +clean: + rm -f *.o ../../char-server diff --git a/src/char/Makefile b/src/char/Makefile index 6eaae48..65e2eb4 100644 --- a/src/char/Makefile +++ b/src/char/Makefile @@ -1,17 +1,17 @@ -all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $>
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
+all: char-server +txt: char-server + +COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o +COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h +char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) + $(CC) -o ../../$@ $> + +char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h +inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) +int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) +int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) +int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) +int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) + +clean: + rm -f *.o ../../char-server diff --git a/src/char/diff.diff b/src/char/diff.diff index 61e91c7..d0f5d86 100644 --- a/src/char/diff.diff +++ b/src/char/diff.diff @@ -3,37 +3,37 @@ @@ -1,73 +1,100 @@ -// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ -// original : char2.c 2003/03/14 11:58:35 Rev.1.5 -+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-+// For more information, see LICENCE in the main folder
++// Copyright (c) Athena Dev Teams - Licensed under GNU GPL ++// For more information, see LICENCE in the main folder #include <sys/types.h> -#include <sys/socket.h> #include <stdio.h> #include <stdlib.h> -+
-+#ifdef _WIN32
-+#include <winsock.h>
-+typedef long in_addr_t;
-+#else
-+#include <sys/socket.h>
++ ++#ifdef _WIN32 ++#include <winsock.h> ++typedef long in_addr_t; ++#else ++#include <sys/socket.h> #include <netinet/in.h> -#include <sys/time.h> -#include <time.h> -+#include <arpa/inet.h>
-+#include <netdb.h>
++#include <arpa/inet.h> ++#include <netdb.h> #include <sys/ioctl.h> -+#include <sys/time.h>
++#include <sys/time.h> #include <unistd.h> -+#endif
-+
-+#include <time.h>
++#endif ++ ++#include <time.h> #include <signal.h> #include <fcntl.h> #include <string.h> -#include <arpa/inet.h> -#include <netdb.h> #include <stdarg.h> -+#include <limits.h>
++#include <limits.h> -#include "core.h" -#include "socket.h" @@ -42,18 +42,18 @@ -#include "version.h" -#include "lock.h" -#include "char.h" -+#include "../common/strlib.h"
-+#include "../common/core.h"
-+#include "../common/socket.h"
-+#include "../common/timer.h"
-+#include "../common/mmo.h"
-+#include "../common/db.h"
-+#include "../common/version.h"
-+#include "../common/lock.h"
-+#include "../common/showmsg.h"
-+#include "../common/malloc.h"
- -+#include "char.h"
++#include "../common/strlib.h" ++#include "../common/core.h" ++#include "../common/socket.h" ++#include "../common/timer.h" ++#include "../common/mmo.h" ++#include "../common/db.h" ++#include "../common/version.h" ++#include "../common/lock.h" ++#include "../common/showmsg.h" ++#include "../common/malloc.h" + ++#include "char.h" #include "inter.h" #include "int_pet.h" #include "int_guild.h" @@ -62,8 +62,8 @@ - -#ifdef MEMWATCH -#include "memwatch.h" -+#ifdef ENABLE_SC_SAVING
-+#include "int_status.h"
++#ifdef ENABLE_SC_SAVING ++#include "int_status.h" #endif struct mmo_map_server server[MAX_MAP_SERVERS]; @@ -77,28 +77,28 @@ char passwd[24]; char server_name[20]; -char wisp_server_name[24] = "Server"; -+char wisp_server_name[NAME_LENGTH] = "Server";
-+int login_ip_set_ = 0;
++char wisp_server_name[NAME_LENGTH] = "Server"; ++int login_ip_set_ = 0; char login_ip_str[16]; -int login_ip; -+in_addr_t login_ip;
++in_addr_t login_ip; int login_port = 6900; -+int char_ip_set_ = 0;
++int char_ip_set_ = 0; char char_ip_str[16]; -int char_ip; -+int bind_ip_set_ = 0;
-+char bind_ip_str[16];
-+in_addr_t char_ip;
++int bind_ip_set_ = 0; ++char bind_ip_str[16]; ++in_addr_t char_ip; int char_port = 6121; int char_maintenance; int char_new; -+int char_new_display;
++int char_new_display; int email_creation = 0; // disabled by default -char char_txt[1024]; -char backup_txt[1024]; //By zanetheinsane -+char char_txt[1024]="save/athena.txt";
-+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-+char friends_txt[1024]="save/friends.txt"; // davidsiaw
++char char_txt[1024]="save/athena.txt"; ++char backup_txt[1024]="save/backup.txt"; //By zanetheinsane ++char friends_txt[1024]="save/friends.txt"; // davidsiaw char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] char unknown_char_name[1024] = "Unknown"; char char_log_filename[1024] = "log/char.log"; @@ -106,27 +106,27 @@ -char lan_map_ip[128]; -int subneti[4]; -int subnetmaski[4]; -+char db_path[1024]="db";
-+
-+// Advanced subnet check [LuzZza]
-+struct _subnet {
-+ long subnet;
-+ long mask;
-+ long char_ip;
-+ long map_ip;
-+} subnet[16];
-+
-+int subnet_count = 0;
-+
++char db_path[1024]="db"; ++ ++// Advanced subnet check [LuzZza] ++struct _subnet { ++ long subnet; ++ long mask; ++ long char_ip; ++ long map_ip; ++} subnet[16]; ++ ++int subnet_count = 0; ++ int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-+#define TRIM_CHARS "\032\t\n "
++//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] ++#define TRIM_CHARS "\032\t\n " char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] -+int log_char = 1; // loggin char or not [devil]
-+int log_inter = 1; // loggin inter or not [devil]
-+
++int log_char = 1; // loggin char or not [devil] ++int log_inter = 1; // loggin inter or not [devil] ++ struct char_session_data{ int account_id, login_id1, login_id2, sex; int found_char[9]; @@ -134,35 +134,35 @@ int auth_fifo_pos = 0; int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) -+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-+
-+int char_id_count = START_CHAR_NUM;
-+struct character_data {
-+ struct mmo_charstatus status;
-+ int global_num;
-+ struct global_reg global[GLOBAL_REG_NUM];
-+} *char_dat;
++static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] ++ ++int char_id_count = START_CHAR_NUM; ++struct character_data { ++ struct mmo_charstatus status; ++ int global_num; ++ struct global_reg global[GLOBAL_REG_NUM]; ++} *char_dat; -int char_id_count = 150000; -struct mmo_charstatus *char_dat; int char_num, char_max; int max_connect_user = 0; -+int gm_allow_level = 99;
++int gm_allow_level = 99; int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+int save_log = 1;
++int save_log = 1; int start_zeny = 500; int start_weapon = 1201; -int start_armor = 1202; -+int start_armor = 2301;
-+
-+//Custom limits for the fame lists. [Skotlex]
-+int fame_list_size_chemist = MAX_FAME_LIST;
-+int fame_list_size_smith = MAX_FAME_LIST;
-+int fame_list_size_taekwon = MAX_FAME_LIST;
++int start_armor = 2301; ++ ++//Custom limits for the fame lists. [Skotlex] ++int fame_list_size_chemist = MAX_FAME_LIST; ++int fame_list_size_smith = MAX_FAME_LIST; ++int fame_list_size_taekwon = MAX_FAME_LIST; // Initial position (it's possible to set it in conf file) -struct point start_point = {"new_1-1.gat", 53, 111}; -+struct point start_point = { 0, 53, 111};
++struct point start_point = { 0, 53, 111}; struct gm_account *gm_account = NULL; int GM_num = 0; @@ -171,32 +171,32 @@ int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it -int *online_chars; // same size of char_dat, and id value of current server (or -1) -+//These are used to aid the map server in identifying valid clients. [Skotlex]
-+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
-+
-+struct online_char_data {
-+ int account_id;
-+ int char_id;
-+ short server;
-+ unsigned waiting_disconnect :1;
-+};
-+
-+struct dbt *online_char_db; //Holds all online characters.
-+
++//These are used to aid the map server in identifying valid clients. [Skotlex] ++static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; ++ ++struct online_char_data { ++ int account_id; ++ int char_id; ++ short server; ++ unsigned waiting_disconnect :1; ++}; ++ ++struct dbt *online_char_db; //Holds all online characters. ++ time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) -+int console = 0;
-+
++int console = 0; ++ //------------------------------ // Writing function of logs file //------------------------------ int char_log(char *fmt, ...) { -+ if(log_char)
-+ {
++ if(log_char) ++ { FILE *logfp; va_list ap; - struct timeval tv; -+ time_t raw_time;
++ time_t raw_time; char tmpstr[2048]; va_start(ap, fmt); @@ -207,9 +207,9 @@ - gettimeofday(&tv, NULL); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); - sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); -+ time(&raw_time);
-+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
-+ sprintf(tmpstr + 19, ": %s", fmt);
++ time(&raw_time); ++ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); ++ sprintf(tmpstr + 19, ": %s", fmt); vfprintf(logfp, tmpstr, ap); } fclose(logfp); @@ -234,7 +234,7 @@ } - - return change; -+ return 0;
++ return 0; } //---------------------------------------------------------------------- @@ -243,10 +243,10 @@ for(i = 0; i < char_num; i++) { // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].name, character_name) == 0) { -+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
++ if (stricmp(char_dat[i].status.name, character_name) == 0) { // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].name, character_name) == 0) -+ if (strcmp(char_dat[i].status.name, character_name) == 0)
++ if (strcmp(char_dat[i].status.name, character_name) == 0) return i; quantity++; index = i; @@ -255,148 +255,148 @@ if (index >= 0 && index < char_num) - return char_dat[index].name; -+ return char_dat[index].status.name;
++ return char_dat[index].status.name; return unknown_char_name; } -+static void * create_online_char_data(DBKey key, va_list args) {
-+ struct online_char_data* character;
-+ character = aCalloc(1, sizeof(struct online_char_data));
-+ character->account_id = key.i;
-+ character->char_id = -1;
-+ character->server = -1;
-+ return character;
-+}
-+
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-+
++static void * create_online_char_data(DBKey key, va_list args) { ++ struct online_char_data* character; ++ character = aCalloc(1, sizeof(struct online_char_data)); ++ character->account_id = key.i; ++ character->char_id = -1; ++ character->server = -1; ++ return character; ++} ++ ++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); ++ //------------------------------------------------- -// Function to create the character line (for save) -+// Set Character online/offline [Wizputer]
++// Set Character online/offline [Wizputer] //------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p) { -+
-+void set_char_online(int map_id, int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
-+ { //Notify map-server of the new max IDs [Skotlex]
-+ if (account_id > max_account_id)
-+ max_account_id = account_id;
-+ if (char_id > max_char_id)
-+ max_char_id = char_id;
-+ mapif_send_maxid(max_account_id, max_char_id);
-+ }
-+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
-+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
-+ {
-+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ }
-+ character->waiting_disconnect = 0;
-+ character->char_id = (char_id==99)?-1:char_id;
-+ character->server = (char_id==99)?-1:map_id;
-+
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272b;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set online\n");
-+}
-+void set_char_offline(int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ((character = idb_get(online_char_db, account_id)) != NULL)
-+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ }
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+}
-+
-+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int server = va_arg(ap, int);
-+ if (server == -1) {
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ } else if (character->server == server)
-+ character->server = -2; //In some map server that we aren't connected to.
-+ return 0;
-+}
-+
-+void set_all_offline(void) {
-+ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = 99;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set all offline\n");
-+}
-+
-+/*---------------------------------------------------
-+ Make a data line for friends list
-+ --------------------------------------------------*/
-+
-+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
++ ++void set_char_online(int map_id, int char_id, int account_id) { ++ struct online_char_data* character; ++ ++ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) ++ { //Notify map-server of the new max IDs [Skotlex] ++ if (account_id > max_account_id) ++ max_account_id = account_id; ++ if (char_id > max_char_id) ++ max_char_id = char_id; ++ mapif_send_maxid(max_account_id, max_char_id); ++ } ++ character = idb_ensure(online_char_db, account_id, create_online_char_data); ++ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) ++ { ++ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", ++ character->account_id, character->char_id, character->server, map_id, account_id, char_id); ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ } ++ character->waiting_disconnect = 0; ++ character->char_id = (char_id==99)?-1:char_id; ++ character->server = (char_id==99)?-1:map_id; ++ ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272b; ++ WFIFOL(login_fd,2) = account_id; ++ WFIFOSET(login_fd,6); ++ ++ //printf ("set online\n"); ++} ++void set_char_offline(int char_id, int account_id) { ++ struct online_char_data* character; ++ ++ if ((character = idb_get(online_char_db, account_id)) != NULL) ++ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] ++ character->char_id = -1; ++ character->server = -1; ++ character->waiting_disconnect = 0; ++ } ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272c; ++ WFIFOL(login_fd,2) = account_id; ++ WFIFOSET(login_fd,6); ++ ++} ++ ++static int char_db_setoffline(DBKey key, void* data, va_list ap) { ++ struct online_char_data* character = (struct online_char_data*)data; ++ int server = va_arg(ap, int); ++ if (server == -1) { ++ character->char_id = -1; ++ character->server = -1; ++ character->waiting_disconnect = 0; ++ } else if (character->server == server) ++ character->server = -2; //In some map server that we aren't connected to. ++ return 0; ++} ++ ++void set_all_offline(void) { ++ online_char_db->foreach(online_char_db,char_db_setoffline,-1); ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272c; ++ WFIFOL(login_fd,2) = 99; ++ WFIFOSET(login_fd,6); ++ ++ //printf ("set all offline\n"); ++} ++ ++/*--------------------------------------------------- ++ Make a data line for friends list ++ --------------------------------------------------*/ ++ ++int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { int i; char *str_p = str; -+ str_p += sprintf(str_p, "%d", p->char_id);
-+
-+ for (i=0;i<MAX_FRIENDS;i++){
-+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
-+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
-+ else
-+ str_p += sprintf(str_p,",,,");
-+ }
-+
-+ str_p += '\0';
-+
-+ return 0;
-+}
-+
-+//-------------------------------------------------
-+// Function to create the character line (for save)
-+//-------------------------------------------------
-+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
-+ int i,j;
-+ char *str_p = str;
- -+ /* We shouldn't need this anymore... [Skotlex]
++ str_p += sprintf(str_p, "%d", p->char_id); ++ ++ for (i=0;i<MAX_FRIENDS;i++){ ++ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) ++ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); ++ else ++ str_p += sprintf(str_p,",,,"); ++ } ++ ++ str_p += '\0'; ++ ++ return 0; ++} ++ ++//------------------------------------------------- ++// Function to create the character line (for save) ++//------------------------------------------------- ++int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { ++ int i,j; ++ char *str_p = str; + ++ /* We shouldn't need this anymore... [Skotlex] // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. - if (p->last_point.map[0] == '\0') { - memcpy(p->last_point.map, "prontera.gat", 16); -+ if (!p->last_point.map) {
-+ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
++ if (!p->last_point.map) { ++ p->last_point.map = mapindex_name2id(MAP_PRONTERA); p->last_point.x = 273; p->last_point.y = 354; } - - str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ */
-+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ */ ++ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%s,%d,%d\t%s,%d,%d,%d\t", -+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
++ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t", p->char_id, p->account_id, p->char_num, p->name, // - p->class, p->base_level, p->job_level, -+ p->class_, p->base_level, p->job_level,
++ p->class_, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, @@ -407,44 +407,44 @@ - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id); -+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, //
-+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
-+ p->partner_id,p->father,p->mother,p->child,p->fame);
++ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, // ++ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, ++ p->partner_id,p->father,p->mother,p->child,p->fame); for(i = 0; i < 10; i++) - if (p->memo_point[i].map[0]) { - str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); -+ if (p->memo_point[i].map) {
-+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
++ if (p->memo_point[i].map) { ++ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y); } *(str_p++) = '\t'; for(i = 0; i < MAX_INVENTORY; i++) if (p->inventory[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, - p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, - p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], - p->inventory[i].broken); -+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
-+ str_p += sprintf(str_p," ");
++ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); ++ for(j=0; j<MAX_SLOTS; j++) ++ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]); ++ str_p += sprintf(str_p," "); } *(str_p++) = '\t'; for(i = 0; i < MAX_CART; i++) if (p->cart[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, - p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, - p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], - p->cart[i].broken); -+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
-+ str_p += sprintf(str_p," ");
++ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); ++ for(j=0; j<MAX_SLOTS; j++) ++ str_p += sprintf(str_p,",%d",p->cart[i].card[j]); ++ str_p += sprintf(str_p," "); } *(str_p++) = '\t'; @@ -455,9 +455,9 @@ - for(i = 0; i < p->global_reg_num; i++) - if (p->global_reg[i].str[0]) - str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); -+ for(i = 0; i < reg_num; i++)
-+ if (reg[i].str[0])
-+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
++ for(i = 0; i < reg_num; i++) ++ if (reg[i].str[0]) ++ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); *(str_p++) = '\t'; *str_p = '\0'; @@ -466,68 +466,68 @@ // Function to set the character from the line (at read of characters file) //------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { -+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
-+ char tmp_str[3][128]; //To avoid deleting chars with too long names.
++int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { ++ char tmp_str[3][128]; //To avoid deleting chars with too long names. int tmp_int[256]; - int set, next, len, i; -+ unsigned int tmp_uint[2]; //To read exp....
-+ int set, next, len, i, j;
++ unsigned int tmp_uint[2]; //To read exp.... ++ int set, next, len, i, j; // initilialise character memset(p, '\0', sizeof(struct mmo_charstatus)); - // If it's not char structure of version 1008 and after - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ // If it's not char structure of version 1488 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36],
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
-+ {
-+ tmp_int[43] = 0;
-+ // If it's not char structure of version 1363 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
-+ {
-+ tmp_int[40] = 0; // father
-+ tmp_int[41] = 0; // mother
-+ tmp_int[42] = 0; // child
-+ // If it's not char structure of version 1008 and before 1363
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ // If it's not char structure of version 1488 and after ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], ++ &tmp_int[3], &tmp_int[4], &tmp_int[5], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], ++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], ++ &tmp_int[19], &tmp_int[20], ++ &tmp_int[21], &tmp_int[22], &tmp_int[23], // ++ &tmp_int[24], &tmp_int[25], &tmp_int[26], ++ &tmp_int[27], &tmp_int[28], &tmp_int[29], ++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], ++ tmp_str[1], &tmp_int[35], &tmp_int[36], ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], ++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47) ++ { ++ tmp_int[43] = 0; ++ // If it's not char structure of version 1363 and after ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // ++ &tmp_int[3], &tmp_int[4], &tmp_int[5], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], ++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], ++ &tmp_int[19], &tmp_int[20], ++ &tmp_int[21], &tmp_int[22], &tmp_int[23], // ++ &tmp_int[24], &tmp_int[25], &tmp_int[26], ++ &tmp_int[27], &tmp_int[28], &tmp_int[29], ++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], ++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46) ++ { ++ tmp_int[40] = 0; // father ++ tmp_int[41] = 0; // mother ++ tmp_int[42] = 0; // child ++ // If it's not char structure of version 1008 and before 1363 ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -537,21 +537,21 @@ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
-+ {
++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) ++ { tmp_int[39] = 0; // partner id // If not char structure from version 384 to 1007 - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -561,21 +561,21 @@ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
-+ {
++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42) ++ { // It's char structure of a version before 384 tmp_int[26] = 0; // pet id - set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -585,8 +585,8 @@ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next); -+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next); set += 2; //printf("char: old char data ver.1\n"); // Char structure of version 1007 or older @@ -594,34 +594,34 @@ } // Char structure of version 1008+ } else { -+ set += 3;
++ set += 3; //printf("char: new char data ver.3\n"); } - if (set != 43) -+ // Char structture of version 1363+
-+ } else {
-+ set++;
-+ //printf("char: new char data ver.4\n");
-+ }
-+ // Char structure of version 1488+
-+ } else {
-+ //printf("char: new char data ver.5\n");
-+ }
-+ if (set != 47)
++ // Char structture of version 1363+ ++ } else { ++ set++; ++ //printf("char: new char data ver.4\n"); ++ } ++ // Char structure of version 1488+ ++ } else { ++ //printf("char: new char data ver.5\n"); ++ } ++ if (set != 47) return 0; -+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
++ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] p->char_id = tmp_int[0]; p->account_id = tmp_int[1]; p->char_num = tmp_int[2]; - p->class = tmp_int[3]; -+ p->class_ = tmp_int[3];
++ p->class_ = tmp_int[3]; p->base_level = tmp_int[4]; p->job_level = tmp_int[5]; - p->base_exp = tmp_int[6]; - p->job_exp = tmp_int[7]; -+ p->base_exp = tmp_uint[0];
-+ p->job_exp = tmp_uint[1];
++ p->base_exp = tmp_uint[0]; ++ p->job_exp = tmp_uint[1]; p->zeny = tmp_int[8]; p->hp = tmp_int[9]; p->max_hp = tmp_int[10]; @@ -629,17 +629,17 @@ p->head_top = tmp_int[32]; p->head_mid = tmp_int[33]; p->head_bottom = tmp_int[34]; -+ p->last_point.map = mapindex_name2id(tmp_str[1]);
++ p->last_point.map = mapindex_name2id(tmp_str[1]); p->last_point.x = tmp_int[35]; p->last_point.y = tmp_int[36]; -+ p->save_point.map = mapindex_name2id(tmp_str[2]);
++ p->save_point.map = mapindex_name2id(tmp_str[2]); p->save_point.x = tmp_int[37]; p->save_point.y = tmp_int[38]; p->partner_id = tmp_int[39]; -+ p->father = tmp_int[40];
-+ p->mother = tmp_int[41];
-+ p->child = tmp_int[42];
-+ p->fame = tmp_int[43];
++ p->father = tmp_int[40]; ++ p->mother = tmp_int[41]; ++ p->child = tmp_int[42]; ++ p->fame = tmp_int[43]; // Some checks for(i = 0; i < char_num; i++) { @@ -647,19 +647,19 @@ - printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); - printf(" character id #%d -> new character not readed.\n", p->char_id); - printf(" Character saved in log file.\033[0m\n"); -+ if (char_dat[i].status.char_id == p->char_id) {
-+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
-+ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
++ if (char_dat[i].status.char_id == p->char_id) { ++ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); ++ ShowError(" character id #%d -> new character not readed.\n", p->char_id); ++ ShowError(" Character saved in log file."CL_RESET"\n"); return -1; - } else if (strcmp(char_dat[i].name, p->name) == 0) { - printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); - printf(" character name '%s' -> new character not readed.\n", p->name); - printf(" Character saved in log file.\033[0m\n"); -+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
-+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
-+ ShowError(" character name '%s' -> new character not read.\n", p->name);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
++ } else if (strcmp(char_dat[i].status.name, p->name) == 0) { ++ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); ++ ShowError(" character name '%s' -> new character not read.\n", p->name); ++ ShowError(" Character saved in log file."CL_RESET"\n"); return -2; } } @@ -668,9 +668,9 @@ - printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - printf(" Character readed. Suggestion: change the wisp server name.\n"); -+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
-+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
-+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
++ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); ++ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); ++ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, p->name, wisp_server_name); } @@ -679,9 +679,9 @@ for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) -+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
++ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) return -3; -+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
++ p->memo_point[i].map = mapindex_name2id(tmp_str[0]); p->memo_point[i].x = tmp_int[0]; p->memo_point[i].y = tmp_int[1]; next += len; @@ -690,7 +690,7 @@ for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { @@ -702,8 +702,8 @@ - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -4; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) ++ { p->inventory[i].id = tmp_int[0]; p->inventory[i].nameid = tmp_int[1]; p->inventory[i].amount = tmp_int[2]; @@ -716,15 +716,15 @@ - p->inventory[i].card[2] = tmp_int[9]; - p->inventory[i].card[3] = tmp_int[10]; - p->inventory[i].broken = tmp_int[11]; -+
-+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->inventory[i].card[j] = tmp_int[0];
-+
++ ++ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) ++ p->inventory[i].card[j] = tmp_int[0]; ++ next += len; if (str[next] == ' ') next++; -+ } else // invalid structure
-+ return -4;
++ } else // invalid structure ++ return -4; } - next++; @@ -736,15 +736,15 @@ - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -5; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) ++ { p->cart[i].id = tmp_int[0]; p->cart[i].nameid = tmp_int[1]; p->cart[i].amount = tmp_int[2]; @@ -757,15 +757,15 @@ - p->cart[i].card[2] = tmp_int[9]; - p->cart[i].card[3] = tmp_int[10]; - p->cart[i].broken = tmp_int[11]; -+
-+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->cart[i].card[j] = tmp_int[0];
-+
++ ++ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) ++ p->cart[i].card[j] = tmp_int[0]; ++ next += len; if (str[next] == ' ') next++; -+ } else // invalid structure
-+ return -5;
++ } else // invalid structure ++ return -5; } next++; @@ -774,12 +774,12 @@ for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { -+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
++ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { // because some scripts are not correct, the str can be "". So, we must check that. // If it's, we must not refuse the character, but just this REG value. // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) -+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
++ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) i--; else return -7; @@ -788,106 +788,106 @@ next++; } - p->global_reg_num = i; -+ *reg_num = i;
++ *reg_num = i; return 1; } -+//---------------------------------
-+// Function to read friend list
-+//---------------------------------
-+
-+int parse_friend_txt(struct mmo_charstatus *p)
-+{
-+ char line[1024], temp[1024];
-+ int pos = 0, count = 0, next;
-+ int i,len;
-+ FILE *fp;
-+
-+ // Open the file and look for the ID
-+ fp = fopen(friends_txt, "r");
-+
-+ if(fp == NULL)
-+ return -1;
-+
-+ while(fgets(line, sizeof(line)-1, fp)) {
-+
-+ if(line[0] == '/' && line[1] == '/')
-+ continue;
-+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
-+ continue; //Not this line...
-+ //Read friends
-+ len = strlen(line);
-+ next = pos;
-+ for (count = 0; next < len && count < MAX_FRIENDS; count++)
-+ { //Read friends.
-+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
-+ { //Invalid friend?
-+ memset(&p->friends[count], 0, sizeof(p->friends[count]));
-+ break;
-+ }
-+ next+=pos;
-+ //What IF the name contains a comma? while the next field is not a
-+ //number, we assume it belongs to the current name. [Skotlex]
-+ //NOTE: Of course, this will fail if someone sets their name to something like
-+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
-+ //won't do as quotes are also valid name chars!)
-+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0)
-+ {
-+ if (atoi(temp))
-+ { //We read the next friend, just continue.
-+ break;
-+ } else { //Append the name.
-+ next+=len;
-+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH)
-+ {
-+ strcat(p->friends[count].name, ",");
-+ strcat(p->friends[count].name, temp);
-+ }
-+ }
-+ } //End Guess Block
-+ } //Friend's for.
-+ break; //Finished reading.
-+ }
-+ /*
-+ //Character names must not exceed the 23+\0 limit. [Skotlex]
-+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
-+ &temp[0],p->friend_name[0],
-+ &temp[1],p->friend_name[1],
-+ &temp[2],p->friend_name[2],
-+ &temp[3],p->friend_name[3],
-+ &temp[4],p->friend_name[4],
-+ &temp[5],p->friend_name[5],
-+ &temp[6],p->friend_name[6],
-+ &temp[7],p->friend_name[7],
-+ &temp[8],p->friend_name[8],
-+ &temp[9],p->friend_name[9],
-+ &temp[10],p->friend_name[10],
-+ &temp[11],p->friend_name[11],
-+ &temp[12],p->friend_name[12],
-+ &temp[13],p->friend_name[13],
-+ &temp[14],p->friend_name[14],
-+ &temp[15],p->friend_name[15],
-+ &temp[16],p->friend_name[16],
-+ &temp[17],p->friend_name[17],
-+ &temp[18],p->friend_name[18],
-+ &temp[19],p->friend_name[19]);
-+ if (cid == p->char_id)
-+ break;
-+ }
-+ // No register of friends list
-+ if (cid == 0) {
-+ fclose(fp);
-+ return 0;
-+ }
-+
-+ // Fill in the list
-+
-+ for (i=0; i<MAX_FRIENDS; i++)
-+ p->friend_id[i] = temp[i];
-+*/
-+ fclose(fp);
-+ return count;
-+}
++//--------------------------------- ++// Function to read friend list ++//--------------------------------- ++ ++int parse_friend_txt(struct mmo_charstatus *p) ++{ ++ char line[1024], temp[1024]; ++ int pos = 0, count = 0, next; ++ int i,len; ++ FILE *fp; ++ ++ // Open the file and look for the ID ++ fp = fopen(friends_txt, "r"); ++ ++ if(fp == NULL) ++ return -1; ++ ++ while(fgets(line, sizeof(line)-1, fp)) { ++ ++ if(line[0] == '/' && line[1] == '/') ++ continue; ++ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) ++ continue; //Not this line... ++ //Read friends ++ len = strlen(line); ++ next = pos; ++ for (count = 0; next < len && count < MAX_FRIENDS; count++) ++ { //Read friends. ++ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) ++ { //Invalid friend? ++ memset(&p->friends[count], 0, sizeof(p->friends[count])); ++ break; ++ } ++ next+=pos; ++ //What IF the name contains a comma? while the next field is not a ++ //number, we assume it belongs to the current name. [Skotlex] ++ //NOTE: Of course, this will fail if someone sets their name to something like ++ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " ++ //won't do as quotes are also valid name chars!) ++ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0) ++ { ++ if (atoi(temp)) ++ { //We read the next friend, just continue. ++ break; ++ } else { //Append the name. ++ next+=len; ++ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH) ++ { ++ strcat(p->friends[count].name, ","); ++ strcat(p->friends[count].name, temp); ++ } ++ } ++ } //End Guess Block ++ } //Friend's for. ++ break; //Finished reading. ++ } ++ /* ++ //Character names must not exceed the 23+\0 limit. [Skotlex] ++ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid, ++ &temp[0],p->friend_name[0], ++ &temp[1],p->friend_name[1], ++ &temp[2],p->friend_name[2], ++ &temp[3],p->friend_name[3], ++ &temp[4],p->friend_name[4], ++ &temp[5],p->friend_name[5], ++ &temp[6],p->friend_name[6], ++ &temp[7],p->friend_name[7], ++ &temp[8],p->friend_name[8], ++ &temp[9],p->friend_name[9], ++ &temp[10],p->friend_name[10], ++ &temp[11],p->friend_name[11], ++ &temp[12],p->friend_name[12], ++ &temp[13],p->friend_name[13], ++ &temp[14],p->friend_name[14], ++ &temp[15],p->friend_name[15], ++ &temp[16],p->friend_name[16], ++ &temp[17],p->friend_name[17], ++ &temp[18],p->friend_name[18], ++ &temp[19],p->friend_name[19]); ++ if (cid == p->char_id) ++ break; ++ } ++ // No register of friends list ++ if (cid == 0) { ++ fclose(fp); ++ return 0; ++ } ++ ++ // Fill in the list ++ ++ for (i=0; i<MAX_FRIENDS; i++) ++ p->friend_id[i] = temp[i]; ++*/ ++ fclose(fp); ++ return count; ++} //--------------------------------- // Function to read characters file @@ -900,7 +900,7 @@ char_max = 256; - char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); -+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
++ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); if (!char_dat) { - printf("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); @@ -908,7 +908,7 @@ - online_chars = calloc(sizeof(int) * 256, 1); - if (!online_chars) { - printf("out of memory: mmo_char_init (calloc of online_chars).\n"); -+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
++ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); exit(1); } - for(i = 0; i < char_max; i++) @@ -917,10 +917,10 @@ char_num = 0; fp = fopen(char_txt, "r"); -+
++ if (fp == NULL) { - printf("Characters file not found: %s.\n", char_txt); -+ ShowError("Characters file not found: %s.\n", char_txt);
++ ShowError("Characters file not found: %s.\n", char_txt); char_log("Characters file not found: %s." RETCODE, char_txt); char_log("Id for the next created character: %d." RETCODE, char_id_count); return 0; @@ -929,10 +929,10 @@ if (char_num >= char_max) { char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); if (!char_dat) { - printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
++ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); exit(1); } @@ -947,22 +947,22 @@ } - ret = mmo_char_fromstr(line, &char_dat[char_num]); -+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-+
-+ // Initialize friends list
-+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
-+
++ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); ++ ++ // Initialize friends list ++ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character ++ if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].char_id >= char_id_count) - char_id_count = char_dat[char_num].char_id + 1; -+ if (char_dat[char_num].status.char_id >= char_id_count)
-+ char_id_count = char_dat[char_num].status.char_id + 1;
++ if (char_dat[char_num].status.char_id >= char_id_count) ++ char_id_count = char_dat[char_num].status.char_id + 1; char_num++; } else { - printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - printf(" -> Character saved in log file.\n"); -+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
-+ ShowError(" -> Character saved in log file.\n");
++ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); ++ ShowError(" -> Character saved in log file.\n"); switch (ret) { case -1: char_log("Duplicate character id in the next character line (character not readed):" RETCODE); @@ -971,15 +971,15 @@ if (char_num == 0) { - printf("mmo_char_init: No character found in %s.\n", char_txt); -+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
++ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); } else if (char_num == 1) { - printf("mmo_char_init: 1 character read in %s.\n", char_txt); -+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
++ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); } else { - printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); -+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
++ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); } @@ -988,26 +988,26 @@ //--------------------------------------------------------- void mmo_char_sync(void) { - char line[65536]; -+ char line[65536],f_line[1024];
++ char line[65536],f_line[1024]; int i, j, k; int lock; - FILE *fp; - int id[char_num]; -+ FILE *fp,*f_fp;
-+ //int *id = (int *) aMalloc(sizeof(int) * char_num);
-+ CREATE_BUFFER(id, int, char_num);
++ FILE *fp,*f_fp; ++ //int *id = (int *) aMalloc(sizeof(int) * char_num); ++ CREATE_BUFFER(id, int, char_num); // Sorting before save (by [Yor]) for(i = 0; i < char_num; i++) { id[i] = i; for(j = 0; j < i; j++) { - if ((char_dat[i].account_id < char_dat[id[j]].account_id) || -+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
++ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || // if same account id, we sort by slot. - (char_dat[i].account_id == char_dat[id[j]].account_id && - char_dat[i].char_num < char_dat[id[j]].char_num)) { -+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
-+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
++ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && ++ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { for(k = i; k > j; k--) id[k] = id[k-1]; id[j] = i; // id[i] @@ -1016,13 +1016,13 @@ fp = lock_fopen(char_txt, &lock); if (fp == NULL) { - printf("WARNING: Server can't not save characters.\n"); -+ ShowWarning("Server can't not save characters.\n");
++ ShowWarning("Server can't not save characters.\n"); char_log("WARNING: Server can't not save characters." RETCODE); } else { for(i = 0; i < char_num; i++) { // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
++ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index fprintf(fp, "%s" RETCODE, line); } fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); @@ -1031,34 +1031,34 @@ fp = lock_fopen(backup_txt, &lock); if (fp == NULL) { - printf("WARNING: Server can't not create backup of characters file.\n"); -+ ShowWarning("Server can't not create backup of characters file.\n");
++ ShowWarning("Server can't not create backup of characters file.\n"); char_log("WARNING: Server can't not create backup of characters file." RETCODE); -+ //aFree(id); // free up the memory before leaving -.- [Ajarn]
-+ DELETE_BUFFER(id);
++ //aFree(id); // free up the memory before leaving -.- [Ajarn] ++ DELETE_BUFFER(id); return; } for(i = 0; i < char_num; i++) { // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
++ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index fprintf(fp, "%s" RETCODE, line); } fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); lock_fclose(fp, backup_txt, &lock); } -+ // Friends List data save (davidsiaw)
-+ f_fp = lock_fopen(friends_txt, &lock);
-+ for(i = 0; i < char_num; i++) {
-+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
-+ fprintf(f_fp, "%s" RETCODE, f_line);
-+ }
-+
-+ lock_fclose(f_fp, friends_txt, &lock);
-+
-+ //aFree(id);
-+ DELETE_BUFFER(id);
-+
++ // Friends List data save (davidsiaw) ++ f_fp = lock_fopen(friends_txt, &lock); ++ for(i = 0; i < char_num; i++) { ++ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); ++ fprintf(f_fp, "%s" RETCODE, f_line); ++ } ++ ++ lock_fclose(f_fp, friends_txt, &lock); ++ ++ //aFree(id); ++ DELETE_BUFFER(id); ++ return; } @@ -1066,8 +1066,8 @@ // Function to save (in a periodic way) datas in files //---------------------------------------------------- int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { -+ if (save_log)
-+ ShowInfo("Saving all files...\n");
++ if (save_log) ++ ShowInfo("Saving all files...\n"); mmo_char_sync(); inter_save(); return 0; @@ -1076,29 +1076,29 @@ //----------------------------------- int make_new_char(int fd, unsigned char *dat) { - int i, j; -+ int i;
++ int i; struct char_session_data *sd; -+ char name[NAME_LENGTH];
++ char name[NAME_LENGTH]; - sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data;
++ sd = (struct char_session_data*)session[fd]->session_data; // remove control characters from the name - dat[23] = '\0'; - if (remove_control_chars(dat)) { -+ strncpy(name, dat, NAME_LENGTH);
-+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
-+
-+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
-+
-+ //check name != main chat nick [LuzZza]
-+ if(strcmpi(name, main_chat_nick) == 0) {
-+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
-+ sd->account_id, name);
-+ return -1;
-+ }
-+
-+ if (remove_control_chars((unsigned char *)name)) {
++ strncpy(name, dat, NAME_LENGTH); ++ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) ++ ++ trim(name,TRIM_CHARS); //Trim character name. [Skotlex] ++ ++ //check name != main chat nick [LuzZza] ++ if(strcmpi(name, main_chat_nick) == 0) { ++ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, ++ sd->account_id, name); ++ return -1; ++ } ++ ++ if (remove_control_chars((unsigned char *)name)) { char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, fd, sd->account_id); return -1; @@ -1106,7 +1106,7 @@ // check lenght of character name - if (strlen(dat) < 4) { -+ if (strlen(name) < 4) {
++ if (strlen(name) < 4) { char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, fd, sd->account_id, dat); return -1; @@ -1116,18 +1116,18 @@ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) == NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) == NULL) {
++ for (i = 0; i < NAME_LENGTH && name[i]; i++) ++ if (strchr(char_name_letters, name[i]) == NULL) { char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); -+ fd, sd->account_id, name, name[i]);
++ fd, sd->account_id, name, name[i]); return -1; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) != NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) != NULL) {
++ for (i = 0; i < NAME_LENGTH && name[i]; i++) ++ if (strchr(char_name_letters, name[i]) != NULL) { char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, fd, sd->account_id, dat, dat[i]); return -1; @@ -1137,8 +1137,8 @@ dat[30] >= 9 || // slots (dat[30] can not be negativ) - dat[33] <= 0 || dat[33] >= 20 || // hair style - dat[31] >= 12) { // hair color (dat[31] can not be negativ) -+ dat[33] <= 0 || dat[33] >= 24 || // hair style
-+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
++ dat[33] <= 0 || dat[33] >= 24 || // hair style ++ dat[31] >= 9) { // hair color (dat[31] can not be negativ) char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; @@ -1146,50 +1146,50 @@ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } -+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
-+
-+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
-+ if (log_char) {
-+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
-+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ return -1;
++ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct ++ ++ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { ++ if (log_char) { ++ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, ++ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ return -1; } -+ } // now when we have passed all stat checks
++ } // now when we have passed all stat checks for(i = 0; i < char_num; i++) { - if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || - (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { -+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
-+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
++ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || ++ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } - if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { -+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
++ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } } - if (strcmp(wisp_server_name, dat) == 0) { -+ if (strcmp(wisp_server_name, name) == 0) {
++ if (strcmp(wisp_server_name, name) == 0) { char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } if (char_num >= char_max) { char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); if (!char_dat) { - printf("Out of memory: make_new_char (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
++ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); exit(1); } @@ -1205,10 +1205,10 @@ char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); -+ memset(&char_dat[i], 0, sizeof(struct character_data));
++ memset(&char_dat[i], 0, sizeof(struct character_data)); - char_dat[i].char_id = char_id_count++; - char_dat[i].account_id = sd->account_id; @@ -1257,51 +1257,51 @@ - char_dat[i].head_bottom = 0; - memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); -+ char_dat[i].status.char_id = char_id_count++;
-+ char_dat[i].status.account_id = sd->account_id;
-+ char_dat[i].status.char_num = dat[30];
-+ strcpy(char_dat[i].status.name,name);
-+ char_dat[i].status.class_ = 0;
-+ char_dat[i].status.base_level = 1;
-+ char_dat[i].status.job_level = 1;
-+ char_dat[i].status.base_exp = 0;
-+ char_dat[i].status.job_exp = 0;
-+ char_dat[i].status.zeny = start_zeny;
-+ char_dat[i].status.str = dat[24];
-+ char_dat[i].status.agi = dat[25];
-+ char_dat[i].status.vit = dat[26];
-+ char_dat[i].status.int_ = dat[27];
-+ char_dat[i].status.dex = dat[28];
-+ char_dat[i].status.luk = dat[29];
-+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
-+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
-+ char_dat[i].status.hp = char_dat[i].status.max_hp;
-+ char_dat[i].status.sp = char_dat[i].status.max_sp;
-+ char_dat[i].status.status_point = 0;
-+ char_dat[i].status.skill_point = 0;
-+ char_dat[i].status.option = 0;
-+ char_dat[i].status.karma = 0;
-+ char_dat[i].status.manner = 0;
-+ char_dat[i].status.party_id = 0;
-+ char_dat[i].status.guild_id = 0;
-+ char_dat[i].status.hair = dat[33];
-+ char_dat[i].status.hair_color = dat[31];
-+ char_dat[i].status.clothes_color = 0;
-+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
-+ char_dat[i].status.inventory[0].amount = 1;
-+ char_dat[i].status.inventory[0].equip = 0x02;
-+ char_dat[i].status.inventory[0].identify = 1;
-+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
-+ char_dat[i].status.inventory[1].amount = 1;
-+ char_dat[i].status.inventory[1].equip = 0x10;
-+ char_dat[i].status.inventory[1].identify = 1;
-+ char_dat[i].status.weapon = 1;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
-+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
++ char_dat[i].status.char_id = char_id_count++; ++ char_dat[i].status.account_id = sd->account_id; ++ char_dat[i].status.char_num = dat[30]; ++ strcpy(char_dat[i].status.name,name); ++ char_dat[i].status.class_ = 0; ++ char_dat[i].status.base_level = 1; ++ char_dat[i].status.job_level = 1; ++ char_dat[i].status.base_exp = 0; ++ char_dat[i].status.job_exp = 0; ++ char_dat[i].status.zeny = start_zeny; ++ char_dat[i].status.str = dat[24]; ++ char_dat[i].status.agi = dat[25]; ++ char_dat[i].status.vit = dat[26]; ++ char_dat[i].status.int_ = dat[27]; ++ char_dat[i].status.dex = dat[28]; ++ char_dat[i].status.luk = dat[29]; ++ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; ++ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; ++ char_dat[i].status.hp = char_dat[i].status.max_hp; ++ char_dat[i].status.sp = char_dat[i].status.max_sp; ++ char_dat[i].status.status_point = 0; ++ char_dat[i].status.skill_point = 0; ++ char_dat[i].status.option = 0; ++ char_dat[i].status.karma = 0; ++ char_dat[i].status.manner = 0; ++ char_dat[i].status.party_id = 0; ++ char_dat[i].status.guild_id = 0; ++ char_dat[i].status.hair = dat[33]; ++ char_dat[i].status.hair_color = dat[31]; ++ char_dat[i].status.clothes_color = 0; ++ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife ++ char_dat[i].status.inventory[0].amount = 1; ++ char_dat[i].status.inventory[0].equip = 0x02; ++ char_dat[i].status.inventory[0].identify = 1; ++ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt ++ char_dat[i].status.inventory[1].amount = 1; ++ char_dat[i].status.inventory[1].equip = 0x10; ++ char_dat[i].status.inventory[1].identify = 1; ++ char_dat[i].status.weapon = 1; ++ char_dat[i].status.shield = 0; ++ char_dat[i].status.head_top = 0; ++ char_dat[i].status.head_mid = 0; ++ char_dat[i].status.head_bottom = 0; ++ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); ++ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); char_num++; mmo_char_sync(); @@ -1311,8 +1311,8 @@ //---------------------------------------------------- -char * job_name(int class) { - switch (class) { -+char * job_name(int class_) {
-+ switch (class_) {
++char * job_name(int class_) { ++ switch (class_) { case 0: return "Novice"; case 1: return "Swordsman"; case 2: return "Mage"; @@ -1335,21 +1335,21 @@ - - if (online_display_option == 0) // we display nothing, so return - return; -+static int create_online_files_sub(DBKey key, void* data, va_list va)
-+{
-+ struct online_char_data *character;
-+ int* players;
-+ int *id;
-+ int j,k,l;
-+ character = (struct online_char_data*) data;
-+ players = va_arg(va, int*);
-+ id = va_arg(va, int*);
++static int create_online_files_sub(DBKey key, void* data, va_list va) ++{ ++ struct online_char_data *character; ++ int* players; ++ int *id; ++ int j,k,l; ++ character = (struct online_char_data*) data; ++ players = va_arg(va, int*); ++ id = va_arg(va, int*); - //char_log("Creation of online players files." RETCODE); -+ // check if map-server is online
-+ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
-+ return -1;
-+ }
++ // check if map-server is online ++ if (character->server == -1 || character->char_id == -1) { //Character not currently online. ++ return -1; ++ } - // Get number of online players, id of each online players - players = 0; @@ -1357,21 +1357,21 @@ - for(i = 0; i < char_num; i++) { - if (online_chars[i] != -1) { - id[players] = i; -+ j = character->server;
-+ if (server_fd[j] < 0) {
-+ server[j].users = 0;
-+ if (kick_on_disconnect)
-+ {
-+ character->char_id = -1;
-+ character->server = -1;
-+ }
-+ return -1;
-+ }
-+ // search position of character in char_dat and sort online characters.
-+ for(j = 0; j < char_num; j++) {
-+ if (char_dat[j].status.char_id != character->char_id)
-+ continue;
-+ id[*players] = j;
++ j = character->server; ++ if (server_fd[j] < 0) { ++ server[j].users = 0; ++ if (kick_on_disconnect) ++ { ++ character->char_id = -1; ++ character->server = -1; ++ } ++ return -1; ++ } ++ // search position of character in char_dat and sort online characters. ++ for(j = 0; j < char_num; j++) { ++ if (char_dat[j].status.char_id != character->char_id) ++ continue; ++ id[*players] = j; // use sorting option switch (online_sorting_option) { case 1: // by name (without case sensitive) @@ -1379,19 +1379,19 @@ - char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. - for(j = 0; j < players; j++) - if (stricmp(p_name, char_dat[id[j]].name) < 0 || -+ for(k = 0; k < *players; k++)
-+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
++ for(k = 0; k < *players; k++) ++ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || // if same name, we sort with case sensitive. - (stricmp(p_name, char_dat[id[j]].name) == 0 && - strcmp(p_name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
-+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && ++ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } - } @@ -1399,51 +1399,51 @@ case 2: // by zeny - for(j = 0; j < players; j++) - if (char_dat[i].zeny < char_dat[id[j]].zeny || -+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || // if same number of zenys, we sort by name. - (char_dat[i].zeny == char_dat[id[j]].zeny && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && ++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } break; case 3: // by base level - for(j = 0; j < players; j++) - if (char_dat[i].base_level < char_dat[id[j]].base_level || -+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || // if same base level, we sort by base exp. - (char_dat[i].base_level == char_dat[id[j]].base_level && - char_dat[i].base_exp < char_dat[id[j]].base_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
-+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && ++ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } break; case 4: // by job (and job level) - for(j = 0; j < players; j++) - if (char_dat[i].class < char_dat[id[j]].class || -+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || // if same job, we sort by job level. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level < char_dat[id[j]].job_level) || -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && ++ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || // if same job and job level, we sort by job exp. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level == char_dat[id[j]].job_level && @@ -1451,12 +1451,12 @@ - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
-+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && ++ char_dat[j].status.job_level == char_dat[id[k]].status.job_level && ++ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } break; @@ -1465,58 +1465,58 @@ - int cpm_result; // A lot of player maps are identical. So, test if done often twice. - for(j = 0; j < players; j++) - if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) -+ const char *map1, *map2;
-+ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-+
-+ for(k = 0; k < *players; k++) {
-+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
-+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
-+ stricmp(map1, map2) < 0 ||
++ const char *map1, *map2; ++ map1 = mapindex_id2name(char_dat[j].status.last_point.map); ++ ++ for(k = 0; k < *players; k++) { ++ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); ++ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. ++ stricmp(map1, map2) < 0 || // if same map name, we sort by name. - (cpm_result == 0 && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (stricmp(map1, map2) == 0 &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (stricmp(map1, map2) == 0 && ++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } } -+ }
++ } break; default: // 0 or invalid value: no sorting break; } - players++; -+ (*players)++;
-+ break;
++ (*players)++; ++ break; } -+ return 0;
++ return 0; } -+//-------------------------------------------------------------
-+// Function to create the online files (txt and html). by [Yor]
-+//-------------------------------------------------------------
-+void create_online_files(void) {
-+ unsigned int k, j; // for loop with strlen comparing
-+ int i, l; // for loops
-+ int players; // count the number of players
-+ FILE *fp; // for the txt file
-+ FILE *fp2; // for the html file
-+ char temp[256]; // to prepare what we must display
-+ time_t time_server; // for number of seconds
-+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
-+ int id[4096];
-+
-+ if (online_display_option == 0) // we display nothing, so return
-+ return;
-+
-+ // Get number of online players, id of each online players, and verify if a server is offline
-+ players = 0;
-+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
++//------------------------------------------------------------- ++// Function to create the online files (txt and html). by [Yor] ++//------------------------------------------------------------- ++void create_online_files(void) { ++ unsigned int k, j; // for loop with strlen comparing ++ int i, l; // for loops ++ int players; // count the number of players ++ FILE *fp; // for the txt file ++ FILE *fp2; // for the html file ++ char temp[256]; // to prepare what we must display ++ time_t time_server; // for number of seconds ++ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... ++ int id[4096]; ++ ++ if (online_display_option == 0) // we display nothing, so return ++ return; ++ ++ // Get number of online players, id of each online players, and verify if a server is offline ++ players = 0; ++ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); // write files fp = fopen(online_txt_filename, "w"); @@ -1526,9 +1526,9 @@ - // If we display at least 1 player - if (players > 0) { -+ for (i = 0; i < players; i++) {
-+ // if it's the first player
-+ if (i == 0) {
++ for (i = 0; i < players; i++) { ++ // if it's the first player ++ if (i == 0) { j = 0; // count the number of characters for the txt version and to set the separate line fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); fprintf(fp2, " <tr>\n"); @@ -1539,8 +1539,8 @@ - - // display each player. - for (i = 0; i < players; i++) { -+ }
-+ fprintf(fp2, " <tr>\n");
++ } ++ fprintf(fp2, " <tr>\n"); // get id of the character (more speed) j = id[i]; - fprintf(fp2, " <tr>\n"); @@ -1548,8 +1548,8 @@ if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].name); - l = isGM(char_dat[j].account_id); -+ strcpy(temp, char_dat[j].status.name);
-+ l = isGM(char_dat[j].status.account_id);
++ strcpy(temp, char_dat[j].status.name); ++ l = isGM(char_dat[j].status.account_id); if (online_display_option & 64) { if (l >= online_gm_display_min_level) fprintf(fp, "%-24s (GM) ", temp); @@ -1558,7 +1558,7 @@ if ((online_display_option & 64) && l >= online_gm_display_min_level) fprintf(fp2, "<b>"); - for (k = 0; temp[k]; k++) { -+ for (k = 0; k < strlen(temp); k++) {
++ for (k = 0; k < strlen(temp); k++) { switch(temp[k]) { case '<': // < fprintf(fp2, "<"); @@ -1567,20 +1567,20 @@ // displaying of the job if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].class); -+ char * jobname = job_name(char_dat[j].status.class_);
++ char * jobname = job_name(char_dat[j].status.class_); if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
++ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); } else if (online_display_option & 2) { fprintf(fp2, " <td>%s</td>\n", jobname); fprintf(fp, "%-18s ", jobname); } else if (online_display_option & 4) { - fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
++ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); } } // displaying of the map @@ -1590,43 +1590,43 @@ - strncpy(temp, char_dat[j].last_point.map, 16); - if (strchr(temp, '.') != NULL) - temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' -+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
-+ temp[MAP_NAME_LENGTH] = '\0';
-+ if (strstr(temp, ".gat") != NULL) {
-+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
-+ }
++ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); ++ temp[MAP_NAME_LENGTH] = '\0'; ++ if (strstr(temp, ".gat") != NULL) { ++ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' ++ } // write map name - if (online_display_option & 16) { // map-name AND coordonates - fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); -+ if (online_display_option & 16) { // map-name AND coordinates
-+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
-+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
++ if (online_display_option & 16) { // map-name AND coordinates ++ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); ++ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); } else { fprintf(fp2, " <td>%s</td>\n", temp); fprintf(fp, "%-12s ", temp); } } - // displaying number of zenys -+ // displaying nimber of zenys
++ // displaying nimber of zenys if (online_display_option & 32) { // write number of zenys - if (char_dat[j].zeny == 0) { // if no zeny -+ if (char_dat[j].status.zeny == 0) { // if no zeny
++ if (char_dat[j].status.zeny == 0) { // if no zeny fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); fprintf(fp, " no zeny "); } else { - fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny); - fprintf(fp, "%13d z ", char_dat[j].zeny); -+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
-+ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
++ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny); ++ fprintf(fp, "%13d z ", char_dat[j].status.zeny); } } fprintf(fp, "\n"); fprintf(fp2, " </tr>\n"); } -+ // If we display at least 1 player
-+ if (players > 0) {
++ // If we display at least 1 player ++ if (players > 0) { fprintf(fp2, " </table>\n"); fprintf(fp, "\n"); } @@ -1636,8 +1636,8 @@ fprintf(fp, "No user is online.\n"); - // no display if only 1 player } else if (players == 1) { -+ fprintf(fp2, " <p>%d user is online.</p>\n", players);
-+ fprintf(fp, "%d user is online.\n", players);
++ fprintf(fp2, " <p>%d user is online.</p>\n", players); ++ fprintf(fp, "%d user is online.\n", players); } else { fprintf(fp2, " <p>%d users are online.</p>\n", players); fprintf(fp, "%d users are online.\n", players); @@ -1646,21 +1646,21 @@ int i, j, found_num; struct mmo_charstatus *p; -#ifdef NEW_006b -+//#ifdef NEW_006b
++//#ifdef NEW_006b const int offset = 24; -#else - const int offset = 4; -#endif -+//#else
-+// const int offset = 4;
-+//#endif
-+
-+ set_char_online(0, 99,sd->account_id);
++//#else ++// const int offset = 4; ++//#endif ++ ++ set_char_online(0, 99,sd->account_id); found_num = 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == sd->account_id) { -+ if (char_dat[i].status.account_id == sd->account_id) {
++ if (char_dat[i].status.account_id == sd->account_id) { sd->found_char[found_num] = i; found_num++; if (found_num == 9) @@ -1668,22 +1668,22 @@ for(i = found_num; i < 9; i++) sd->found_char[i] = -1; -+ WFIFOHEAD(fd, offset + found_num * 106);
++ WFIFOHEAD(fd, offset + found_num * 106); memset(WFIFOP(fd,0), 0, offset + found_num * 106); WFIFOW(fd,0) = 0x6b; WFIFOW(fd,2) = offset + found_num * 106; for(i = 0; i < found_num; i++) { - p = &char_dat[sd->found_char[i]]; -+ p = &char_dat[sd->found_char[i]].status;
++ p = &char_dat[sd->found_char[i]].status; j = offset + (i * 106); // increase speed of code WFIFOL(fd,j) = p->char_id; - WFIFOL(fd,j+4) = p->base_exp; -+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
++ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; WFIFOL(fd,j+8) = p->zeny; - WFIFOL(fd,j+12) = p->job_exp; -+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
++ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; WFIFOL(fd,j+16) = p->job_level; WFIFOL(fd,j+20) = 0; @@ -1692,17 +1692,17 @@ WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; - WFIFOW(fd,j+52) = p->class; -+ WFIFOW(fd,j+52) = p->class_;
++ WFIFOW(fd,j+52) = p->class_; WFIFOW(fd,j+54) = p->hair; - WFIFOW(fd,j+56) = p->weapon; -+
-+ // pecopeco knights/crusaders crash fix
-+ if (p->class_ == 13 || p->class_ == 21 ||
-+ p->class_ == 4014 || p->class_ == 4022 ||
-+ p->class_ == 4036 || p->class_ == 4044)
-+ WFIFOW(fd,j+56) = 0;
-+ else WFIFOW(fd,j+56) = p->weapon;
-+
++ ++ // pecopeco knights/crusaders crash fix ++ if (p->class_ == 13 || p->class_ == 21 || ++ p->class_ == 4014 || p->class_ == 4022 || ++ p->class_ == 4036 || p->class_ == 4044) ++ WFIFOW(fd,j+56) = 0; ++ else WFIFOW(fd,j+56) = p->weapon; ++ WFIFOW(fd,j+58) = p->base_level; WFIFOW(fd,j+60) = p->skill_point; WFIFOW(fd,j+62) = p->head_bottom; @@ -1711,7 +1711,7 @@ WFIFOW(fd,j+72) = p->clothes_color; - memcpy(WFIFOP(fd,j+74), p->name, 24); -+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
++ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; @@ -1721,14 +1721,14 @@ -int set_account_reg2(int acc, int num, struct global_reg *reg) { - int i, c; -+// 離婚(char削除時に使用)
-+int char_divorce(struct mmo_charstatus *cs) {
-+ if (cs == NULL)
-+ return 0;
++// 離婚(char削除時に使用) ++int char_divorce(struct mmo_charstatus *cs) { ++ if (cs == NULL) ++ return 0; - c = 0; -+ if (cs->partner_id > 0){
-+ int i, j;
++ if (cs->partner_id > 0){ ++ int i, j; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); @@ -1748,15 +1748,15 @@ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { -+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
++ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { cs->partner_id = 0; - char_dat[i].partner_id = 0; -+ char_dat[i].status.partner_id = 0;
++ char_dat[i].status.partner_id = 0; for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); -+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
-+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
++ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) ++ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); return 0; @@ -1764,24 +1764,24 @@ return 0; } -+int char_married(int pl1,int pl2) {
-+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-+}
-+
-+int char_child(int parent_id, int child_id) {
-+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
-+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
-+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-+}
-+
++int char_married(int pl1,int pl2) { ++ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); ++} ++ ++int char_child(int parent_id, int child_id) { ++ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && ++ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || ++ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); ++} ++ //------------------------------------------------------------ // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] //------------------------------------------------------------ -int e_mail_check(unsigned char *email) { -+int e_mail_check(char *email) {
++int e_mail_check(char *email) { char ch; - unsigned char* last_arobas; -+ char* last_arobas;
++ char* last_arobas; // athena limits if (strlen(email) < 3 || strlen(email) > 39) @@ -1790,7 +1790,7 @@ // disconnect player if online on char-server for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { if (sd->account_id == accound_id) { session[i]->eof = 1; return 1; @@ -1799,23 +1799,23 @@ for (j = 0; j < MAX_INVENTORY; j++) if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); -+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
++ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); for (j = 0; j < MAX_CART; j++) if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); -+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
++ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); // ギルド脱退 if (cs->guild_id) inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); // パーティー脱退 if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id); -+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
++ inter_party_leave(cs->party_id, cs->account_id, cs->char_id); // 離婚 if (cs->partner_id){ // 離婚情報をmapに通知 - char buf[10]; -+ unsigned char buf[10];
++ unsigned char buf[10]; WBUFW(buf,0) = 0x2b12; WBUFL(buf,2) = cs->char_id; WBUFL(buf,6) = cs->partner_id; @@ -1823,30 +1823,30 @@ int parse_tologin(int fd) { int i; struct char_session_data *sd; -+ RFIFOHEAD(fd);
++ RFIFOHEAD(fd); // only login-server can have an access to here. // so, if it isn't the login-server, we disconnect the session (fd != login_fd). - if (fd != login_fd || session[fd]->eof) { -+ if (fd != login_fd)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) {
++ if (fd != login_fd) ++ session[fd]->eof = 1; ++ if(session[fd]->eof) { if (fd == login_fd) { - printf("Char-server can't connect to login-server (connection #%d).\n", fd); -+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
++ ShowWarning("Connection to login-server lost (connection #%d).\n", fd); login_fd = -1; } - close(fd); - delete_session(fd); -+ do_close(fd);
++ do_close(fd); return 0; } - sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data;
++ sd = (struct char_session_data*)session[fd]->session_data; - while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch(RFIFOW(fd,0)) { @@ -1858,24 +1858,24 @@ - printf("The server communication passwords (default s1/p1) is probably invalid.\n"); - printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); -+ ShowError("Can not connect to the login-server.\n");
-+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
-+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
-+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
++ ShowError("Can not connect to the login-server.\n"); ++ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); ++ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); ++ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); exit(1); } else { - printf("Connected to login-server (connection #%d).\n", fd); -+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
-+ if (kick_on_disconnect)
-+ set_all_offline();
++ ShowStatus("Connected to login-server (connection #%d).\n", fd); ++ if (kick_on_disconnect) ++ set_all_offline(); // if no map-server already connected, display a message... for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map -+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
++ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map break; if (i == MAX_MAP_SERVERS) - printf("Awaiting maps from map-server.\n"); -+ ShowStatus("Awaiting maps from map-server.\n");
++ ShowStatus("Awaiting maps from map-server.\n"); } RFIFOSKIP(fd,3); break; @@ -1884,9 +1884,9 @@ // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { if (RFIFOB(fd,6) != 0) { -+ WFIFOHEAD(i, 3);
++ WFIFOHEAD(i, 3); WFIFOW(i,0) = 0x6c; WFIFOB(i,2) = 0x42; WFIFOSET(i,3); @@ -1894,14 +1894,14 @@ sd->connect_until_time = (time_t)RFIFOL(fd,47); // send characters to player mmo_char_send006b(i, sd); -+ } else if(isGM(sd->account_id) >= gm_allow_level) {
-+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
-+ // send characters to player
-+ mmo_char_send006b(i, sd);
++ } else if(isGM(sd->account_id) >= gm_allow_level) { ++ sd->connect_until_time = (time_t)RFIFOL(fd,47); ++ // send characters to player ++ mmo_char_send006b(i, sd); } else { // refuse connection: too much online players // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); -+ WFIFOHEAD(fd, 3);
++ WFIFOHEAD(fd, 3); WFIFOW(i,0) = 0x6c; WFIFOW(i,2) = 0; WFIFOSET(i,3); @@ -1910,7 +1910,7 @@ return 0; for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { if (sd->account_id == RFIFOL(fd,2)) { memcpy(sd->email, RFIFOP(fd,6), 40); if (e_mail_check(sd->email) == 0) @@ -1918,40 +1918,40 @@ RFIFOSKIP(fd,50); break; -+ // login-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
-+ case 0x2719:
-+ if (RFIFOREST(fd) < 18)
-+ return 0;
-+ // to conserv a maximum of authentification, search if account is already authentified and replace it
-+ // that will reduce multiple connection too
-+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
-+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
-+ break;
-+ // if not found, use next value
-+ if (i == AUTH_FIFO_SIZE) {
-+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
-+ auth_fifo_pos = 0;
-+ i = auth_fifo_pos;
-+ auth_fifo_pos++;
-+ }
-+ auth_fifo[i].account_id = RFIFOL(fd,2);
-+ auth_fifo[i].char_id = 0;
-+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
-+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
-+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
-+ auth_fifo[i].char_pos = 0;
-+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
-+ auth_fifo[i].ip = RFIFOL(fd,14);
-+ RFIFOSKIP(fd,18);
-+ break;
-+
++ // login-server alive packet ++ case 0x2718: ++ if (RFIFOREST(fd) < 2) ++ return 0; ++ RFIFOSKIP(fd,2); ++ break; ++ ++ // Receiving authentification from Freya-type login server (to avoid char->login->char) ++ case 0x2719: ++ if (RFIFOREST(fd) < 18) ++ return 0; ++ // to conserv a maximum of authentification, search if account is already authentified and replace it ++ // that will reduce multiple connection too ++ for(i = 0; i < AUTH_FIFO_SIZE; i++) ++ if (auth_fifo[i].account_id == RFIFOL(fd,2)) ++ break; ++ // if not found, use next value ++ if (i == AUTH_FIFO_SIZE) { ++ if (auth_fifo_pos >= AUTH_FIFO_SIZE) ++ auth_fifo_pos = 0; ++ i = auth_fifo_pos; ++ auth_fifo_pos++; ++ } ++ auth_fifo[i].account_id = RFIFOL(fd,2); ++ auth_fifo[i].char_id = 0; ++ auth_fifo[i].login_id1 = RFIFOL(fd,6); ++ auth_fifo[i].login_id2 = RFIFOL(fd,10); ++ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified ++ auth_fifo[i].char_pos = 0; ++ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) ++ auth_fifo[i].ip = RFIFOL(fd,14); ++ RFIFOSKIP(fd,18); ++ break; ++ case 0x2721: // gm reply if (RFIFOREST(fd) < 10) return 0; @@ -1963,27 +1963,27 @@ - if (char_dat[i].account_id == acc) { - int jobclass = char_dat[i].class; - char_dat[i].sex = sex; -+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
-+ if (auth_fifo[i].account_id == acc)
++ for(i = 0; i < AUTH_FIFO_SIZE; i++) { ++ if (auth_fifo[i].account_id == acc) auth_fifo[i].sex = sex; -+ }
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == acc) {
-+ int jobclass = char_dat[i].status.class_;
-+ char_dat[i].status.sex = sex;
++ } ++ for (i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == acc) { ++ int jobclass = char_dat[i].status.class_; ++ char_dat[i].status.sex = sex; if (jobclass == 19 || jobclass == 20 || jobclass == 4020 || jobclass == 4021 || jobclass == 4042 || jobclass == 4043) { // job modification if (jobclass == 19 || jobclass == 20) { - char_dat[i].class = (sex) ? 19 : 20; -+ char_dat[i].status.class_ = (sex) ? 19 : 20;
++ char_dat[i].status.class_ = (sex) ? 19 : 20; } else if (jobclass == 4020 || jobclass == 4021) { - char_dat[i].class = (sex) ? 4020 : 4021; -+ char_dat[i].status.class_ = (sex) ? 4020 : 4021;
++ char_dat[i].status.class_ = (sex) ? 4020 : 4021; } else if (jobclass == 4042 || jobclass == 4043) { - char_dat[i].class = (sex) ? 4042 : 4043; -+ char_dat[i].status.class_ = (sex) ? 4042 : 4043;
++ char_dat[i].status.class_ = (sex) ? 4042 : 4043; } // remove specifical skills of classes 19, 4020 and 4042 for(j = 315; j <= 322; j++) { @@ -1991,10 +1991,10 @@ - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { ++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; ++ char_dat[i].status.skill[j].id = 0; ++ char_dat[i].status.skill[j].lv = 0; } } // remove specifical skills of classes 20, 4021 and 4043 @@ -2003,10 +2003,10 @@ - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { ++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; ++ char_dat[i].status.skill[j].id = 0; ++ char_dat[i].status.skill[j].lv = 0; } } } @@ -2014,22 +2014,22 @@ for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) - char_dat[i].inventory[j].equip = 0; -+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
-+ char_dat[i].status.inventory[j].equip = 0;
++ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) ++ char_dat[i].status.inventory[j].equip = 0; } - char_dat[i].weapon = 0; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; -+ char_dat[i].status.weapon = 0;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+
-+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
-+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
++ char_dat[i].status.weapon = 0; ++ char_dat[i].status.shield = 0; ++ char_dat[i].status.head_top = 0; ++ char_dat[i].status.head_mid = 0; ++ char_dat[i].status.head_bottom = 0; ++ ++ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] ++ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); } } // disconnect player if online on char-server @@ -2039,15 +2039,15 @@ else { - char buf[128]; - char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet -+ unsigned char buf[128];
-+ char message[4096]; // +1 to add a null terminated if not exist in the packet
++ unsigned char buf[128]; ++ char message[4096]; // +1 to add a null terminated if not exist in the packet int lp; char *p; memset(message, '\0', sizeof(message)); memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); message[sizeof(message)-1] = '\0'; - remove_control_chars(message); -+ remove_control_chars((unsigned char *)message);
++ remove_control_chars((unsigned char *)message); // remove all first spaces p = message; while(p[0] == ' ') @@ -2066,12 +2066,12 @@ - } - set_account_reg2(acc, j, reg); - // 同垢ログインを禁止していれば送る必要は無い -+ { //Receive account_reg2 registry, forward to map servers.
-+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
++ { //Receive account_reg2 registry, forward to map servers. ++ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b11; -+// WBUFW(buf,0) = 0x2b11;
-+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
++// WBUFW(buf,0) = 0x2b11; ++ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] mapif_sendall(buf, WBUFW(buf,2)); RFIFOSKIP(fd,RFIFOW(fd,2)); -// printf("char: save_account_reg_reply\n"); @@ -2084,14 +2084,14 @@ for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i]); -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
-+ char_delete(&char_dat[i].status);
++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { ++ char_delete(&char_dat[i].status); if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
++ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); // if moved character owns to deleted account, check again it's character - if (char_dat[i].account_id == RFIFOL(fd,2)) { -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { i--; // Correct moved character reference in the character's owner by [Yor] } else { @@ -2100,8 +2100,8 @@ for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && ++ sd2->account_id == char_dat[char_num-1].status.account_id) { for (k = 0; k < 9; k++) { if (sd2->found_char[k] == char_num-1) { sd2->found_char[k] = i; @@ -2110,12 +2110,12 @@ return 0; { - char buf[32000]; -+ unsigned char buf[32000];
++ unsigned char buf[32000]; if (gm_account != NULL) - free(gm_account); - gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); -+ aFree(gm_account);
-+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
++ aFree(gm_account); ++ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); GM_num = 0; for (i = 4; i < RFIFOW(fd,2); i = i + 5) { gm_account[GM_num].account_id = RFIFOL(fd,i); @@ -2125,8 +2125,8 @@ } - printf("From login-server: receiving of %d GM accounts information.\n", GM_num); - char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); -+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
-+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
++ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); ++ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); create_online_files(); // update online players files (perhaps some online players change of GM level) // send new gm acccounts level to map-servers memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); @@ -2134,101 +2134,101 @@ RFIFOSKIP(fd,RFIFOW(fd,2)); break; -+ // Receive GM accounts [Freya login server packet by Yor]
-+ case 0x2733:
-+ // add test here to remember that the login-server is Freya-type
-+ // sprintf (login_server_type, "Freya");
-+ if (RFIFOREST(fd) < 7)
-+ return 0;
-+ {
-+ unsigned char buf[32000];
-+ int new_level = 0;
-+ for(i = 0; i < GM_num; i++)
-+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
-+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
-+ gm_account[i].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ }
-+ break;
-+ }
-+ // if not found, add it
-+ if (i == GM_num) {
-+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
-+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
-+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
-+ if (GM_num == 0) {
-+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
-+ } else {
-+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
-+ }
-+ gm_account[GM_num].account_id = RFIFOL(fd,2);
-+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ GM_num++;
-+ if (GM_num >= 4000) {
-+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
-+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
-+ }
-+ }
-+ }
-+ if (new_level == 1) {
-+ int len;
-+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
-+ // send gm acccounts level to map-servers
-+ len = 4;
-+ WBUFW(buf,0) = 0x2b15;
-+
-+ for(i = 0; i < GM_num; i++) {
-+ WBUFL(buf, len) = gm_account[i].account_id;
-+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
-+ len += 5;
-+ }
-+ WBUFW(buf, 2) = len;
-+ mapif_sendall(buf, len);
-+ }
-+ }
-+ RFIFOSKIP(fd,7);
-+ break;
-+
-+ //Login server request to kick a character out. [Skotlex]
-+ case 0x2734:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ {
-+ struct online_char_data* character;
-+ int aid = RFIFOL(fd,2);
-+ if ((character = idb_get(online_char_db, aid)) != NULL)
-+ { //Kick out this player.
-+ if (character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
-+ {
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, aid);
-+ }
-+ }
-+ RFIFOSKIP(fd,6);
-+ }
-+ break;
++ // Receive GM accounts [Freya login server packet by Yor] ++ case 0x2733: ++ // add test here to remember that the login-server is Freya-type ++ // sprintf (login_server_type, "Freya"); ++ if (RFIFOREST(fd) < 7) ++ return 0; ++ { ++ unsigned char buf[32000]; ++ int new_level = 0; ++ for(i = 0; i < GM_num; i++) ++ if (gm_account[i].account_id == RFIFOL(fd,2)) { ++ if (gm_account[i].level != (int)RFIFOB(fd,6)) { ++ gm_account[i].level = (int)RFIFOB(fd,6); ++ new_level = 1; ++ } ++ break; ++ } ++ // if not found, add it ++ if (i == GM_num) { ++ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) ++ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) ++ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { ++ if (GM_num == 0) { ++ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); ++ } else { ++ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); ++ } ++ gm_account[GM_num].account_id = RFIFOL(fd,2); ++ gm_account[GM_num].level = (int)RFIFOB(fd,6); ++ new_level = 1; ++ GM_num++; ++ if (GM_num >= 4000) { ++ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); ++ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); ++ } ++ } ++ } ++ if (new_level == 1) { ++ int len; ++ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); ++ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); ++ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done ++ // send gm acccounts level to map-servers ++ len = 4; ++ WBUFW(buf,0) = 0x2b15; ++ ++ for(i = 0; i < GM_num; i++) { ++ WBUFL(buf, len) = gm_account[i].account_id; ++ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; ++ len += 5; ++ } ++ WBUFW(buf, 2) = len; ++ mapif_sendall(buf, len); ++ } ++ } ++ RFIFOSKIP(fd,7); ++ break; ++ ++ //Login server request to kick a character out. [Skotlex] ++ case 0x2734: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ { ++ struct online_char_data* character; ++ int aid = RFIFOL(fd,2); ++ if ((character = idb_get(online_char_db, aid)) != NULL) ++ { //Kick out this player. ++ if (character->server > -1) ++ { //Kick it from the map server it is on. ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ if (!character->waiting_disconnect) ++ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); ++ character->waiting_disconnect = 1; ++ } else { //Manual kick from char server. ++ struct char_session_data *tsd; ++ int i; ++ for(i = 0; i < fd_max; i++) { ++ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) ++ { ++ WFIFOHEAD(fd, 3); ++ WFIFOW(i,0) = 0x81; ++ WFIFOB(i,2) = 2; ++ WFIFOSET(i,3); ++ break; ++ } ++ } ++ if (i == fd_max) //Shouldn't happen, but just in case. ++ set_char_offline(99, aid); ++ } ++ } ++ RFIFOSKIP(fd,6); ++ } ++ break; default: -+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
++ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); session[fd]->eof = 1; return 0; } @@ -2241,16 +2241,16 @@ -//-------------------------------- -int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { - int i; -+int request_accreg2(int account_id, int char_id) {
-+ if (login_fd > 0) {
-+ WFIFOW(login_fd, 0) = 0x272e;
-+ WFIFOL(login_fd, 2) = account_id;
-+ WFIFOL(login_fd, 6) = char_id;
-+ WFIFOSET(login_fd, 10);
-+ return 1;
-+ }
-+ return 0;
-+}
++int request_accreg2(int account_id, int char_id) { ++ if (login_fd > 0) { ++ WFIFOW(login_fd, 0) = 0x272e; ++ WFIFOL(login_fd, 2) = account_id; ++ WFIFOL(login_fd, 6) = char_id; ++ WFIFOSET(login_fd, 10); ++ return 1; ++ } ++ return 0; ++} - //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); - for(i = 0; i < MAX_MAP_SERVERS; i++) { @@ -2261,129 +2261,129 @@ - char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, - i); - session[server_fd[i]]->eof = 1; -+//Send packet forward to login-server for account saving
-+int save_accreg2(unsigned char* buf, int len) {
-+ if (login_fd > 0) {
-+ WFIFOHEAD(login_fd, len+4);
-+ memcpy(WFIFOP(login_fd,4), buf, len);
-+ WFIFOW(login_fd,0) = 0x2728;
-+ WFIFOW(login_fd,2) = len+4;
-+ WFIFOSET(login_fd,len+4);
-+ return 1;
++//Send packet forward to login-server for account saving ++int save_accreg2(unsigned char* buf, int len) { ++ if (login_fd > 0) { ++ WFIFOHEAD(login_fd, len+4); ++ memcpy(WFIFOP(login_fd,4), buf, len); ++ WFIFOW(login_fd,0) = 0x2728; ++ WFIFOW(login_fd,2) = len+4; ++ WFIFOSET(login_fd,len+4); ++ return 1; } -+ return 0;
++ return 0; } -+
-+//Receive Registry information for a character.
-+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
-+ int i,j,p,len;
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num) //Character not found?
-+ return 1;
-+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
-+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
-+ char_dat[i].global[j].str[len]='\0';
-+ p +=len+1; //+1 to skip the '\0' between strings.
-+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
-+ char_dat[i].global[j].value[len]='\0';
-+ p +=len+1;
-+ }
-+ char_dat[i].global_num = j;
-+ return 0;
++ ++//Receive Registry information for a character. ++int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { ++ int i,j,p,len; ++ for (i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) ++ break; ++ } ++ if(i >= char_num) //Character not found? ++ return 1; ++ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){ ++ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len); ++ char_dat[i].global[j].str[len]='\0'; ++ p +=len+1; //+1 to skip the '\0' between strings. ++ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len); ++ char_dat[i].global[j].value[len]='\0'; ++ p +=len+1; ++ } ++ char_dat[i].global_num = j; ++ return 0; } -+//Reply to map server with acc reg values.
-+int char_account_reg_reply(int fd,int account_id,int char_id) {
-+ int i,j,p;
-+ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13);
-+ WFIFOW(fd,0)=0x3804;
-+ WFIFOL(fd,4)=account_id;
-+ WFIFOL(fd,8)=char_id;
-+ WFIFOB(fd,12)=3; //Type 3: char acc reg.
-+ for (i = 0;i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num){ //Character not found? Sent empty packet.
-+ WFIFOW(fd,2)=13;
-+ }else{
-+ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
-+ if (char_dat[i].global[j].str[0]) {
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
-+ }
-+ }
-+ WFIFOW(fd,2)=p;
-+ }
-+ WFIFOSET(fd,WFIFOW(fd,2));
++//Reply to map server with acc reg values. ++int char_account_reg_reply(int fd,int account_id,int char_id) { ++ int i,j,p; ++ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13); ++ WFIFOW(fd,0)=0x3804; ++ WFIFOL(fd,4)=account_id; ++ WFIFOL(fd,8)=char_id; ++ WFIFOB(fd,12)=3; //Type 3: char acc reg. ++ for (i = 0;i < char_num; i++) { ++ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) ++ break; ++ } ++ if(i >= char_num){ //Character not found? Sent empty packet. ++ WFIFOW(fd,2)=13; ++ }else{ ++ for (p=13,j = 0; j < char_dat[i].global_num; j++) { ++ if (char_dat[i].global[j].str[0]) { ++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. ++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; ++ } ++ } ++ WFIFOW(fd,2)=p; ++ } ++ WFIFOSET(fd,WFIFOW(fd,2)); return 0; } -+int search_mapserver(unsigned short map, long ip, short port);
-+
++int search_mapserver(unsigned short map, long ip, short port); ++ int parse_frommap(int fd) { int i, j; int id; -+ RFIFOHEAD(fd);
++ RFIFOHEAD(fd); for(id = 0; id < MAX_MAP_SERVERS; id++) if (server_fd[id] == fd) break; - if (id == MAX_MAP_SERVERS || session[fd]->eof) { -+ if(id==MAX_MAP_SERVERS)
-+ session[fd]->eof=1;
-+ if(session[fd]->eof){
++ if(id==MAX_MAP_SERVERS) ++ session[fd]->eof=1; ++ if(session[fd]->eof){ if (id < MAX_MAP_SERVERS) { - printf("Map-server %d (session #%d) has disconnected.\n", id, fd); - memset(&server[id], 0, sizeof(struct mmo_map_server)); -+ unsigned char buf[16384];
-+ ShowStatus("Map-server %d has disconnected.\n", id);
-+ //Notify other map servers that this one is gone. [Skotlex]
-+ WBUFW(buf,0) = 0x2b20;
-+ WBUFL(buf,4) = server[id].ip;
-+ WBUFW(buf,8) = server[id].port;
-+ j = 0;
-+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
-+ if (server[id].map[i])
-+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
-+ if (j > 0) {
-+ WBUFW(buf,2) = j * 4 + 10;
-+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
-+ }
++ unsigned char buf[16384]; ++ ShowStatus("Map-server %d has disconnected.\n", id); ++ //Notify other map servers that this one is gone. [Skotlex] ++ WBUFW(buf,0) = 0x2b20; ++ WBUFL(buf,4) = server[id].ip; ++ WBUFW(buf,8) = server[id].port; ++ j = 0; ++ for(i = 0; i < MAX_MAP_PER_SERVER; i++) ++ if (server[id].map[i]) ++ WBUFW(buf,10+(j++)*4) = server[id].map[i]; ++ if (j > 0) { ++ WBUFW(buf,2) = j * 4 + 10; ++ mapif_sendallwos(fd, buf, WBUFW(buf,2)); ++ } server_fd[id] = -1; - for(j = 0; j < char_num; j++) - if (online_chars[j] == fd) - online_chars[j] = -1; - create_online_files(); // update online players files (to remove all online players of this server) -+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
++ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. } - close(fd); - delete_session(fd); -+ do_close(fd);
-+ create_online_files();
++ do_close(fd); ++ create_online_files(); return 0; } - while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch(RFIFOW(fd,0)) { -+
-+ // map-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
++ ++ // map-server alive packet ++ case 0x2718: ++ if (RFIFOREST(fd) < 2) ++ return 0; ++ RFIFOSKIP(fd,2); ++ break; ++ // request from map-server to reload GM accounts. Transmission to login-server (by Yor) case 0x2af7: if (login_fd > 0) { // don't send request if no login-server -+ WFIFOHEAD(login_fd, 2);
++ WFIFOHEAD(login_fd, 2); WFIFOW(login_fd,0) = 0x2709; WFIFOSET(login_fd, 2); // printf("char : request from map-server to reload GM accounts -> login-server.\n"); @@ -2394,48 +2394,48 @@ - for(i = 4; i < RFIFOW(fd,2); i += 16) { - memcpy(server[id].map[j], RFIFOP(fd,i), 16); -// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); -+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
-+ server[id].map[j] = RFIFOW(fd,i);
++ for(i = 4; i < RFIFOW(fd,2); i += 4) { ++ server[id].map[j] = RFIFOW(fd,i); j++; } { unsigned char *p = (unsigned char *)&server[id].ip; - printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", -+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
++ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", id, j, p[0], p[1], p[2], p[3], server[id].port); - printf("Map-server %d loading complete.\n", id); -+ ShowStatus("Map-server %d loading complete.\n", id);
++ ShowStatus("Map-server %d loading complete.\n", id); char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, id, j, p[0], p[1], p[2], p[3], server[id].port, id); -+ if (kick_on_disconnect)
-+ set_all_offline();
-+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
-+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
++ if (kick_on_disconnect) ++ set_all_offline(); ++ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) ++ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] } -+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
++ WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player - WFIFOSET(fd,27); -+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
-+ WFIFOSET(fd,3+NAME_LENGTH);
-+ //WFIFOSET(fd,27);
++ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player ++ WFIFOSET(fd,3+NAME_LENGTH); ++ //WFIFOSET(fd,27); { unsigned char buf[16384]; int x; if (j == 0) { - printf("WARNING: Map-Server %d have NO map.\n", id); -+ ShowWarning("Map-Server %d have NO map.\n", id);
++ ShowWarning("Map-Server %d have NO map.\n", id); char_log("WARNING: Map-Server %d have NO map." RETCODE, id); // Transmitting maps information to the other map-servers } else { WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 16 + 10; -+ WBUFW(buf,2) = j * 4 + 10;
++ WBUFW(buf,2) = j * 4 + 10; WBUFL(buf,4) = server[id].ip; WBUFW(buf,8) = server[id].port; - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); -+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
++ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); mapif_sendallwos(fd, buf, WBUFW(buf,2)); } // Transmitting the maps of the other map-servers to the new map-server @@ -2445,11 +2445,11 @@ for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i][0]) - memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); -+ if (server[x].map[i])
-+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
++ if (server[x].map[i]) ++ WFIFOW(fd,10+(j++)*4) = server[x].map[i]; if (j > 0) { - WFIFOW(fd,2) = j * 16 + 10; -+ WFIFOW(fd,2) = j * 4 + 10;
++ WFIFOW(fd,2) = j * 4 + 10; WFIFOSET(fd,WFIFOW(fd,2)); } } @@ -2458,10 +2458,10 @@ break; - // 認証要求 -+ //Packet command is now used for sc_data request. [Skotlex]
++ //Packet command is now used for sc_data request. [Skotlex] case 0x2afc: - if (RFIFOREST(fd) < 22) -+ if (RFIFOREST(fd) < 10)
++ if (RFIFOREST(fd) < 10) return 0; - //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); - for(i = 0; i < AUTH_FIFO_SIZE; i++) { @@ -2471,12 +2471,12 @@ -#if CMP_AUTHFIFO_LOGIN2 != 0 - // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) - (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 -+ {
-+#ifdef ENABLE_SC_SAVING
-+ int aid, cid;
-+ struct scdata *data;
-+ aid = RFIFOL(fd,2);
-+ cid = RFIFOL(fd,6);
++ { ++#ifdef ENABLE_SC_SAVING ++ int aid, cid; ++ struct scdata *data; ++ aid = RFIFOL(fd,2); ++ cid = RFIFOL(fd,6); #endif - (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && - !auth_fifo[i].delflag) { @@ -2488,48 +2488,48 @@ - WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; - char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; - memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); -+ RFIFOSKIP(fd, 10);
-+#ifdef ENABLE_SC_SAVING
-+ data = status_search_scdata(aid, cid);
-+ if (data->count > 0)
-+ { //Deliver status change data.
-+ int i;
-+
-+ WFIFOW(fd,0) = 0x2b1d;
-+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
-+ WFIFOL(fd,4) = aid;
-+ WFIFOL(fd,8) = cid;
-+ WFIFOW(fd,12) = data->count;
-+ for (i = 0; i < data->count; i++)
-+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
++ RFIFOSKIP(fd, 10); ++#ifdef ENABLE_SC_SAVING ++ data = status_search_scdata(aid, cid); ++ if (data->count > 0) ++ { //Deliver status change data. ++ int i; ++ ++ WFIFOW(fd,0) = 0x2b1d; ++ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); ++ WFIFOL(fd,4) = aid; ++ WFIFOL(fd,8) = cid; ++ WFIFOW(fd,12) = data->count; ++ for (i = 0; i < data->count; i++) ++ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); WFIFOSET(fd, WFIFOW(fd,2)); - //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); - break; -+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
++ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. } -+#endif
-+ break;
++#endif ++ break; } - if (i == AUTH_FIFO_SIZE) { - WFIFOW(fd,0) = 0x2afe; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOSET(fd,6); - printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); -+
-+ //set MAP user count
-+ case 0x2afe:
-+ if (RFIFOREST(fd) < 4)
-+ return 0;
-+ if (RFIFOW(fd,2) != server[id].users) {
-+ server[id].users = RFIFOW(fd,2);
-+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
++ ++ //set MAP user count ++ case 0x2afe: ++ if (RFIFOREST(fd) < 4) ++ return 0; ++ if (RFIFOW(fd,2) != server[id].users) { ++ server[id].users = RFIFOW(fd,2); ++ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); } - RFIFOSKIP(fd,22); -+ RFIFOSKIP(fd, 4);
++ RFIFOSKIP(fd, 4); break; - - // MAPサーバー上のユーザー数受信 -+ //set MAP users
++ //set MAP users case 0x2aff: if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; @@ -2541,9 +2541,9 @@ - if (online_chars[i] == id) - online_chars[i] = -1; - // add online players in the list by [Yor] -+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
-+ j = 0;
-+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
++ // add online players in the list by [Yor], adapted to use dbs by [Skotlex] ++ j = 0; ++ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' for(i = 0; i < server[id].users; i++) { - int char_id = RFIFOL(fd,6+i*4); - for(j = 0; j < char_num; j++) @@ -2551,19 +2551,19 @@ - online_chars[j] = id; - //printf("%d\n", char_id); - break; -+ int aid, cid;
-+ struct online_char_data* character;
-+ aid = RFIFOL(fd,6+i*8);
-+ cid = RFIFOL(fd,6+i*8+4);
-+ character = idb_ensure(online_char_db, aid, create_online_char_data);
-+ if (online_check && character->server > -1 && character->server != id)
-+ {
-+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, id, aid, cid);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
++ int aid, cid; ++ struct online_char_data* character; ++ aid = RFIFOL(fd,6+i*8); ++ cid = RFIFOL(fd,6+i*8+4); ++ character = idb_ensure(online_char_db, aid, create_online_char_data); ++ if (online_check && character->server > -1 && character->server != id) ++ { ++ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", ++ character->account_id, character->char_id, character->server, id, aid, cid); ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); } -+ character->char_id = cid;
-+ character->server = id;
++ character->char_id = cid; ++ character->server = id; } if (update_online < time(NULL)) { // Time is done update_online = time(NULL) + 8; @@ -2571,28 +2571,28 @@ // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. } - RFIFOSKIP(fd,6+i*4); -+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
-+ RFIFOSKIP(fd,6+i*8);
++ //If any chars remain in -2, they will be cleaned in the cleanup timer. ++ RFIFOSKIP(fd,6+i*8); break; // キャラデータ保存 -+ // Recieve character data from map-server
++ // Recieve character data from map-server case 0x2b01: if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,4) && - char_dat[i].char_id == RFIFOL(fd,8)) -+ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,8))
++ if (char_dat[i].status.account_id == RFIFOL(fd,4) && ++ char_dat[i].status.char_id == RFIFOL(fd,8)) break; } if (i != char_num) - memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
-+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
-+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
-+ }
++ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); ++ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex] ++ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); ++ } RFIFOSKIP(fd,RFIFOW(fd,2)); break; @@ -2609,10 +2609,10 @@ break; - // マップサーバー間移動要求 -+ // request "change map server"
++ // request "change map server" case 0x2b05: - if (RFIFOREST(fd) < 49) -+ if (RFIFOREST(fd) < 35)
++ if (RFIFOREST(fd) < 35) return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; @@ -2633,58 +2633,58 @@ - auth_fifo[auth_fifo_pos].char_pos = i; - auth_fifo_pos++; - WFIFOL(fd,6) = 0; -+ {
-+ unsigned short name;
-+ int map_id, map_fd = -1, i;
-+ struct online_char_data* data;
-+ struct mmo_charstatus* char_data;
-+
-+ name = RFIFOW(fd,18);
-+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
-+ if (map_id >= 0)
-+ map_fd = server_fd[map_id];
-+ for(i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,14))
++ { ++ unsigned short name; ++ int map_id, map_fd = -1, i; ++ struct online_char_data* data; ++ struct mmo_charstatus* char_data; ++ ++ name = RFIFOW(fd,18); ++ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. ++ if (map_id >= 0) ++ map_fd = server_fd[map_id]; ++ for(i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == RFIFOL(fd,2) && ++ char_dat[i].status.char_id == RFIFOL(fd,14)) break; } - if (i == char_num) - WFIFOW(fd,6) = 1; - WFIFOSET(fd,44); - RFIFOSKIP(fd,49); -+ char_data = i< char_num? &char_dat[i].status:NULL;
-+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
-+ if (map_fd>=0 && session[map_fd] && char_data)
-+ { //Send the map server the auth of this player.
-+ //Update the "last map" as this is where the player must be spawned on the new map server.
-+ char_data->last_point.map = RFIFOW(fd,18);
-+ char_data->last_point.x = RFIFOW(fd,20);
-+ char_data->last_point.y = RFIFOW(fd,22);
-+
-+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
-+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
-+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
-+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
-+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
-+ data->char_id = char_data->char_id;
-+ data->server = map_id; //Update server where char is.
-+
-+ //Reply with an ack.
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOSET(fd, 30);
-+ } else { //Reply with nak
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
-+ WFIFOSET(fd, 30);
-+ }
-+ RFIFOSKIP(fd, 35);
-+ }
++ char_data = i< char_num? &char_dat[i].status:NULL; ++ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] ++ if (map_fd>=0 && session[map_fd] && char_data) ++ { //Send the map server the auth of this player. ++ //Update the "last map" as this is where the player must be spawned on the new map server. ++ char_data->last_point.map = RFIFOW(fd,18); ++ char_data->last_point.x = RFIFOW(fd,20); ++ char_data->last_point.y = RFIFOW(fd,22); ++ ++ WFIFOW(map_fd,0) = 0x2afd; ++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); ++ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID ++ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 ++ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 ++ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? ++ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); ++ WFIFOSET(map_fd, WFIFOW(map_fd,2)); ++ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); ++ data->char_id = char_data->char_id; ++ data->server = map_id; //Update server where char is. ++ ++ //Reply with an ack. ++ WFIFOW(fd, 0) = 0x2b06; ++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); ++ WFIFOSET(fd, 30); ++ } else { //Reply with nak ++ WFIFOW(fd, 0) = 0x2b06; ++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); ++ WFIFOL(fd, 6) = 0; //Set login1 to 0. ++ WFIFOSET(fd, 30); ++ } ++ RFIFOSKIP(fd, 35); ++ } break; // キャラ名検索 @@ -2693,20 +2693,20 @@ return 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == RFIFOL(fd,2)) -+ if (char_dat[i].status.char_id == RFIFOL(fd,2))
++ if (char_dat[i].status.char_id == RFIFOL(fd,2)) break; } WFIFOW(fd,0) = 0x2b09; WFIFOL(fd,2) = RFIFOL(fd,2); if (i != char_num) - memcpy(WFIFOP(fd,6), char_dat[i].name, 24); -+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
++ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); else - memcpy(WFIFOP(fd,6), unknown_char_name, 24); - WFIFOSET(fd,30); -+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
-+ WFIFOSET(fd,6+NAME_LENGTH);
-+ //WFIFOSET(fd,30);
++ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); ++ WFIFOSET(fd,6+NAME_LENGTH); ++ //WFIFOSET(fd,30); RFIFOSKIP(fd,6); break; @@ -2715,12 +2715,12 @@ return 0; { - char character_name[24]; -+ char character_name[NAME_LENGTH];
++ char character_name[NAME_LENGTH]; int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) - memcpy(character_name, RFIFOP(fd,6), 24); - character_name[sizeof(character_name) -1] = '\0'; -+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
-+ character_name[NAME_LENGTH -1] = '\0';
++ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); ++ character_name[NAME_LENGTH -1] = '\0'; // prepare answer WFIFOW(fd,0) = 0x2b0f; // answer WFIFOL(fd,2) = acc; // who want do operation @@ -2730,17 +2730,17 @@ if (i >= 0) { - memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found - WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
-+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
++ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found ++ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline switch(RFIFOW(fd, 30)) { case 1: // block - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value WFIFOL(login_fd,6) = 5; // status of the account WFIFOSET(login_fd, 10); // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); @@ -2749,11 +2749,11 @@ break; case 2: // ban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month WFIFOW(login_fd,10) = RFIFOW(fd,36); // day @@ -2762,11 +2762,11 @@ break; case 3: // unblock - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value WFIFOL(login_fd,6) = 0; // status of the account WFIFOSET(login_fd, 10); // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); @@ -2775,11 +2775,11 @@ break; case 4: // unban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x272a; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOSET(login_fd, 6); // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); } else @@ -2788,11 +2788,11 @@ break; case 5: // changesex - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x2727; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOSET(login_fd, 6); // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); } else @@ -2802,15 +2802,15 @@ // character name not found - memcpy(WFIFOP(fd,6), character_name, 24); - WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
-+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
++ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); ++ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } // send answer if a player ask, not if the server ask if (acc != -1) { - WFIFOSET(fd, 34); -+ //WFIFOSET(fd, 34);
-+ WFIFOSET(fd, 10+NAME_LENGTH);
++ //WFIFOSET(fd, 34); ++ WFIFOSET(fd, 10+NAME_LENGTH); } RFIFOSKIP(fd, 44); break; @@ -2821,45 +2821,45 @@ - // account_reg保存要求 - case 0x2b10: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) -+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
-+ //case 0x2b10:
-+
-+ // Recieve rates [Wizputer]
-+ case 0x2b16:
-+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
-+ return 0;
-+ // Txt doesn't need this packet, so just skip it
-+ RFIFOSKIP(fd,RFIFOW(fd,8));
-+ break;
-+
-+ // Character disconnected set online 0 [Wizputer]
-+ case 0x2b17:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char offline\n",RFIFOL(fd,2));
-+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Reset all chars to offline [Wizputer]
-+ case 0x2b18:
-+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
-+ set_all_offline();
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Character set online [Wizputer]
-+ case 0x2b19:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char online\n",RFIFOL(fd,2));
-+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Request sending of fame list
-+ case 0x2b1a:
-+ if (RFIFOREST(fd) < 2)
++ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex] ++ //case 0x2b10: ++ ++ // Recieve rates [Wizputer] ++ case 0x2b16: ++ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) ++ return 0; ++ // Txt doesn't need this packet, so just skip it ++ RFIFOSKIP(fd,RFIFOW(fd,8)); ++ break; ++ ++ // Character disconnected set online 0 [Wizputer] ++ case 0x2b17: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ //printf("Setting %d char offline\n",RFIFOL(fd,2)); ++ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); ++ RFIFOSKIP(fd,10); ++ break; ++ ++ // Reset all chars to offline [Wizputer] ++ case 0x2b18: ++ ShowNotice("Map server [%d] requested to set all characters offline.\n", id); ++ set_all_offline(); ++ RFIFOSKIP(fd,2); ++ break; ++ ++ // Character set online [Wizputer] ++ case 0x2b19: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ //printf("Setting %d char online\n",RFIFOL(fd,2)); ++ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); ++ RFIFOSKIP(fd,10); ++ break; ++ ++ // Request sending of fame list ++ case 0x2b1a: ++ if (RFIFOREST(fd) < 2) return 0; { - struct global_reg reg[ACCOUNT_REG2_NUM]; @@ -2868,27 +2868,27 @@ - for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd, p+32); -+ int i, j, k, len = 8;
-+ unsigned char buf[32000];
-+ struct fame_list fame_item;
-+ //struct mmo_charstatus *dat;
-+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *));
-+ CREATE_BUFFER(id, int, char_num);
-+
-+ // copy character list into buffer
-+ //for (i = 0; i < char_num; i++)
-+ // dat[i] = char_dat[i];
-+ // sort according to fame
-+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame);
-+
-+ for(i = 0; i < char_num; i++) {
-+ id[i] = i;
-+ for(j = 0; j < i; j++) {
-+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
-+ for(k = i; k > j; k--)
-+ id[k] = id[k-1];
-+ id[j] = i; // id[i]
-+ break;
++ int i, j, k, len = 8; ++ unsigned char buf[32000]; ++ struct fame_list fame_item; ++ //struct mmo_charstatus *dat; ++ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *)); ++ CREATE_BUFFER(id, int, char_num); ++ ++ // copy character list into buffer ++ //for (i = 0; i < char_num; i++) ++ // dat[i] = char_dat[i]; ++ // sort according to fame ++ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame); ++ ++ for(i = 0; i < char_num; i++) { ++ id[i] = i; ++ for(j = 0; j < i; j++) { ++ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { ++ for(k = i; k > j; k--) ++ id[k] = id[k-1]; ++ id[j] = i; // id[i] ++ break; } - set_account_reg2(acc, j, reg); - // loginサーバーへ送る @@ -2901,90 +2901,90 @@ - //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - //WBUFW(buf,0) = 0x2b11; - //mapif_sendall(buf, WBUFW(buf,2)); -+ }
-+
-+ // starting to send to map
-+ WBUFW(buf,0) = 0x2b1b;
-+ // add list for blacksmiths
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 ||
-+ char_dat[id[i]].status.class_ == 4011 ||
-+ char_dat[id[i]].status.class_ == 4033))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add blacksmith's block length
-+ WBUFW(buf, 6) = len;
-+
-+ // add list for alchemists
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 ||
-+ char_dat[id[i]].status.class_ == 4019 ||
-+ char_dat[id[i]].status.class_ == 4041))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add alchemist's block length
-+ WBUFW(buf, 4) = len;
-+
-+ // adding list for taekwons
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
-+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046)
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add total packet length
-+ WBUFW(buf, 2) = len;
-+
-+ // sending to all maps
-+ mapif_sendall(buf, len);
-+ // done!
-+ //aFree(dat);
-+ DELETE_BUFFER(id);
-+ RFIFOSKIP(fd,2);
-+ break;
-+ }
-+ //Request to save status change data. [Skotlex]
-+ case 0x2b1c:
-+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
-+ return 0;
-+ {
-+#ifdef ENABLE_SC_SAVING
-+ int count, aid, cid, i;
-+ struct scdata *data;
-+ aid = RFIFOL(fd, 4);
-+ cid = RFIFOL(fd, 8);
-+ count = RFIFOW(fd, 12);
-+ data = status_search_scdata(aid, cid);
-+ if (data->count != count)
-+ {
-+ data->count = count;
-+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
-+ }
-+ for (i = 0; i < count; i++)
-+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-+#endif
++ } ++ ++ // starting to send to map ++ WBUFW(buf,0) = 0x2b1b; ++ // add list for blacksmiths ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { ++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 || ++ char_dat[id[i]].status.class_ == 4011 || ++ char_dat[id[i]].status.class_ == 4033)) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add blacksmith's block length ++ WBUFW(buf, 6) = len; ++ ++ // add list for alchemists ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { ++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 || ++ char_dat[id[i]].status.class_ == 4019 || ++ char_dat[id[i]].status.class_ == 4041)) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add alchemist's block length ++ WBUFW(buf, 4) = len; ++ ++ // adding list for taekwons ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { ++ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add total packet length ++ WBUFW(buf, 2) = len; ++ ++ // sending to all maps ++ mapif_sendall(buf, len); ++ // done! ++ //aFree(dat); ++ DELETE_BUFFER(id); ++ RFIFOSKIP(fd,2); ++ break; ++ } ++ //Request to save status change data. [Skotlex] ++ case 0x2b1c: ++ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) ++ return 0; ++ { ++#ifdef ENABLE_SC_SAVING ++ int count, aid, cid, i; ++ struct scdata *data; ++ aid = RFIFOL(fd, 4); ++ cid = RFIFOL(fd, 8); ++ count = RFIFOW(fd, 12); ++ data = status_search_scdata(aid, cid); ++ if (data->count != count) ++ { ++ data->count = count; ++ data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); ++ } ++ for (i = 0; i < count; i++) ++ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); ++#endif RFIFOSKIP(fd, RFIFOW(fd,2)); -// printf("char: save_account_reg (from map)\n"); break; @@ -2998,7 +2998,7 @@ } // inter server処理でもない場合は切断 - printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); -+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
++ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); session[fd]->eof = 1; return 0; } @@ -3007,7 +3007,7 @@ } -int search_mapserver(char *map) { -+int search_mapserver(unsigned short map, long ip, short port) {
++int search_mapserver(unsigned short map, long ip, short port) { int i, j; - char temp_map[16]; - int temp_map_len; @@ -3025,12 +3025,12 @@ - //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); - if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { -// printf("found -> server #%d.\n", i); -+ for (j = 0; server[i].map[j]; j++)
-+ if (server[i].map[j] == map) {
-+ if (ip > 0 && server[i].ip != ip)
-+ continue;
-+ if (port > 0 && server[i].port != port)
-+ continue;
++ for (j = 0; server[i].map[j]; j++) ++ if (server[i].map[j] == map) { ++ if (ip > 0 && server[i].ip != ip) ++ continue; ++ if (port > 0 && server[i].port != port) ++ continue; return i; } @@ -3046,15 +3046,15 @@ -// Test to know if an IP come from LAN or WAN. by [Yor] -//----------------------------------------------------- -int lan_ip_check(unsigned char *p){ -+//--------------------------------------------
-+// Test to know if an IP come from LAN or WAN.
-+// Rewrote: Adnvanced subnet check [LuzZza]
-+//--------------------------------------------
-+int lan_subnetcheck(long *p) {
-+
++//-------------------------------------------- ++// Test to know if an IP come from LAN or WAN. ++// Rewrote: Adnvanced subnet check [LuzZza] ++//-------------------------------------------- ++int lan_subnetcheck(long *p) { ++ int i; - int lancheck = 1; -+ unsigned char *sbn, *msk, *src = (unsigned char *)p;
++ unsigned char *sbn, *msk, *src = (unsigned char *)p; -// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", -// p[0], p[1], p[2], p[3], @@ -3064,82 +3064,82 @@ - if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { - lancheck = 0; - break; -+ for(i=0; i<subnet_count; i++) {
-+
-+ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) {
-+
-+ sbn = (unsigned char *)&subnet[i].subnet;
-+ msk = (unsigned char *)&subnet[i].mask;
-+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
-+ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
-+
-+ return subnet[i].map_ip;
++ for(i=0; i<subnet_count; i++) { ++ ++ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) { ++ ++ sbn = (unsigned char *)&subnet[i].subnet; ++ msk = (unsigned char *)&subnet[i].mask; ++ ++ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", ++ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]); ++ ++ return subnet[i].map_ip; } } - printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN"); - return lancheck; -+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
-+ return 0;
++ ++ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]); ++ return 0; } int parse_char(int fd) { -+
++ int i, ch; -+ unsigned short cmd;
++ unsigned short cmd; char email[40]; -+ int map_fd;
++ int map_fd; struct char_session_data *sd; unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr; -+ long subnet_map_ip;
-+
-+ RFIFOHEAD(fd);
-+
-+ sd = (struct char_session_data*)session[fd]->session_data;
++ long subnet_map_ip; ++ ++ RFIFOHEAD(fd); ++ ++ sd = (struct char_session_data*)session[fd]->session_data; - if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. -+ if (login_fd < 0)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
++ if (login_fd < 0) ++ session[fd]->eof = 1; ++ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. if (fd == login_fd) login_fd = -1; - close(fd); - delete_session(fd); -+ if (sd != NULL)
-+ {
-+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
-+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
-+ set_char_offline(99,sd->account_id);
-+ }
-+ do_close(fd);
++ if (sd != NULL) ++ { ++ struct online_char_data* data = idb_get(online_char_db, sd->account_id); ++ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] ++ set_char_offline(99,sd->account_id); ++ } ++ do_close(fd); return 0; } - sd = session[fd]->session_data; -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
-+ cmd = RFIFOW(fd,0);
-+ // crc32のスキップ用
-+ if( sd==NULL && // 未ログインor管理パケット
-+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
-+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
-+ cmd!=0x20b && // md5通知パケット除去
-+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
-+ RFIFOSKIP(fd,4);
-+ cmd = RFIFOW(fd,0);
-+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
-+ if(RFIFOREST(fd)==0)
-+ return 0;
-+ }
++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { ++ cmd = RFIFOW(fd,0); ++ // crc32のスキップ用 ++ if( sd==NULL && // 未ログインor管理パケット ++ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 ++ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 ++ cmd!=0x20b && // md5通知パケット除去 ++ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ ++ RFIFOSKIP(fd,4); ++ cmd = RFIFOW(fd,0); ++ ShowDebug("parse_char : %d crc32 skipped\n",fd); ++ if(RFIFOREST(fd)==0) ++ return 0; ++ } - while (RFIFOREST(fd) >= 2) { -// if (RFIFOW(fd,0) < 30000) -// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); -+//For use in packets that depend on an sd being present [Skotlex]
-+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
++//For use in packets that depend on an sd being present [Skotlex] ++#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } - switch(RFIFOW(fd,0)) { -+ switch(cmd){
++ switch(cmd){ case 0x20b: //20040622暗号化ragexe対応 if (RFIFOREST(fd) < 19) return 0; @@ -3148,19 +3148,19 @@ int GM_value; if ((GM_value = isGM(RFIFOL(fd,2)))) - printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); -+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
++ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); else - printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); -+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
++ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); if (sd == NULL) { - sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); - memset(sd, 0, sizeof(struct char_session_data)); - memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail -+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
-+ session[fd]->session_data = sd;
-+
-+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex]
-+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
++ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); ++ session[fd]->session_data = sd; ++ ++// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex] ++ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) } sd->account_id = RFIFOL(fd,2); @@ -3168,7 +3168,7 @@ sd->login_id2 = RFIFOL(fd,10); sd->sex = RFIFOB(fd,16); // send back account_id -+ WFIFOHEAD(fd, 4);
++ WFIFOHEAD(fd, 4); WFIFOL(fd,0) = RFIFOL(fd,2); WFIFOSET(fd,4); // search authentification @@ -3176,44 +3176,44 @@ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && auth_fifo[i].delflag == 2) { auth_fifo[i].delflag = 1; -+
-+ if (online_check)
-+ { // check if character is not online already. [Skotlex]
-+ struct online_char_data* character;
-+ character = idb_get(online_char_db, sd->account_id);
-+
-+ if (character)
-+ {
-+ if(character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
-+ {
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, sd->account_id);
-+ */
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 8;
-+ WFIFOSET(fd,3);
-+ break;
-+ }
-+ }
-+ }
-+
++ ++ if (online_check) ++ { // check if character is not online already. [Skotlex] ++ struct online_char_data* character; ++ character = idb_get(online_char_db, sd->account_id); ++ ++ if (character) ++ { ++ if(character->server > -1) ++ { //Kick it from the map server it is on. ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ if (!character->waiting_disconnect) ++ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); ++ character->waiting_disconnect = 1; ++ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] ++ } else { //Manual kick from char server. ++ struct char_session_data *tsd; ++ int i; ++ for(i = 0; i < fd_max; i++) { ++ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) ++ { ++ WFIFOW(i,0) = 0x81; ++ WFIFOB(i,2) = 2; ++ WFIFOSET(i,3); ++ break; ++ } ++ } ++ if (i == fd_max) //Shouldn't happen, but just in case. ++ set_char_offline(99, sd->account_id); ++ */ ++ WFIFOW(fd,0) = 0x81; ++ WFIFOB(fd,2) = 8; ++ WFIFOSET(fd,3); ++ break; ++ } ++ } ++ } ++ if (max_connect_user == 0 || count_users() < max_connect_user) { if (login_fd > 0) { // don't send request if no login-server // request to login-server to obtain e-mail/time limit @@ -3223,42 +3223,42 @@ case 0x66: // キャラ選択 - if (RFIFOREST(fd) < 3) - return 0; -+ FIFOSD_CHECK(3);
-+ {
-+ int char_num = RFIFOB(fd,2);
-+ struct mmo_charstatus *cd;
-+ RFIFOSKIP(fd,3);
++ FIFOSD_CHECK(3); ++ { ++ int char_num = RFIFOB(fd,2); ++ struct mmo_charstatus *cd; ++ RFIFOSKIP(fd,3); // if we activated email creation and email is default email if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online -+ WFIFOHEAD(fd, 3);
++ WFIFOHEAD(fd, 3); WFIFOW(fd, 0) = 0x70; WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address WFIFOSET(fd, 3); - -+ break;
-+ }
++ break; ++ } // otherwise, load the character - } else { for (ch = 0; ch < 9; ch++) - if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) -+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
++ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) break; - if (ch != 9) { -+ if (ch == 9)
-+ { //Not found?? May be forged packet.
-+ break;
-+ }
-+ cd = &char_dat[sd->found_char[ch]].status;
++ if (ch == 9) ++ { //Not found?? May be forged packet. ++ break; ++ } ++ cd = &char_dat[sd->found_char[ch]].status; char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, - sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); -+ sd->account_id, char_num, cd->name);
-+
-+ cd->sex = sd->sex;
-+
++ sd->account_id, char_num, cd->name); ++ ++ cd->sex = sd->sex; ++ // searching map server - i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); -+ i = search_mapserver(cd->last_point.map,-1,-1);
++ i = search_mapserver(cd->last_point.map,-1,-1); // if map is not found, we check major cities if (i < 0) { - if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. @@ -3285,61 +3285,61 @@ - memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 103; -+ unsigned short j;
-+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map));
-+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 273; // savepoint coordinates
-+ cd->last_point.y = 354;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 120; // savepoint coordinates
-+ cd->last_point.y = 100;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 160; // savepoint coordinates
-+ cd->last_point.y = 94;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 116; // savepoint coordinates
-+ cd->last_point.y = 57;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 87; // savepoint coordinates
-+ cd->last_point.y = 117;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 94; // savepoint coordinates
-+ cd->last_point.y = 103;
++ unsigned short j; ++ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map)); ++ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 273; // savepoint coordinates ++ cd->last_point.y = 354; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 120; // savepoint coordinates ++ cd->last_point.y = 100; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 160; // savepoint coordinates ++ cd->last_point.y = 94; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 116; // savepoint coordinates ++ cd->last_point.y = 57; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 87; // savepoint coordinates ++ cd->last_point.y = 117; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 94; // savepoint coordinates ++ cd->last_point.y = 103; } else { - int j; // get first online server (with a map) i = 0; for(j = 0; j < MAX_MAP_SERVERS; j++) - if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) -+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first)
++ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first) i = j; - memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); - printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); - // coordonates are unknown -+ cd->last_point.map = server[j].map[0];
-+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0]));
-+ // coordinates are unknown
++ cd->last_point.map = server[j].map[0]; ++ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0])); ++ // coordinates are unknown break; } // if no map-server is connected, we send: server closed if (j == MAX_MAP_SERVERS) { -+ WFIFOHEAD(fd, 3);
++ WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0x81; - WFIFOL(fd,2) = 1; // 01 = Server closed -+ WFIFOB(fd,2) = 1; // 01 = Server closed
++ WFIFOB(fd,2) = 1; // 01 = Server closed WFIFOSET(fd,3); - RFIFOSKIP(fd,3); break; } } } -+ WFIFOHEAD(fd, 28);
++ WFIFOHEAD(fd, 28); WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; - memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); @@ -3347,16 +3347,16 @@ - printf("--Send IP of map-server. "); - if (lan_ip_check(p)) - WFIFOL(fd, 22) = inet_addr(lan_map_ip); -+ WFIFOL(fd,2) = cd->char_id;
-+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
-+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-+
-+ // Andvanced subnet check [LuzZza]
-+ if((subnet_map_ip = lan_subnetcheck((long *)p)))
-+ WFIFOL(fd,22) = subnet_map_ip;
++ WFIFOL(fd,2) = cd->char_id; ++ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); ++ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); ++ ++ // Andvanced subnet check [LuzZza] ++ if((subnet_map_ip = lan_subnetcheck((long *)p))) ++ WFIFOL(fd,22) = subnet_map_ip; else WFIFOL(fd, 22) = server[i].ip; -+
++ WFIFOW(fd,26) = server[i].port; WFIFOSET(fd,28); if (auth_fifo_pos >= AUTH_FIFO_SIZE) @@ -3364,7 +3364,7 @@ - //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); auth_fifo[auth_fifo_pos].account_id = sd->account_id; - auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; -+ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
++ auth_fifo[auth_fifo_pos].char_id = cd->char_id; auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; auth_fifo[auth_fifo_pos].delflag = 0; @@ -3373,33 +3373,33 @@ auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; - auth_fifo_pos++; -+
-+ //Send NEW auth packet [Kevin]
-+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
-+ { //0 Should not be a valid server_fd [Skotlex]
-+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ //Send server closed.
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 1; // 01 = Server closed
-+ WFIFOSET(fd,3);
-+ break;
++ ++ //Send NEW auth packet [Kevin] ++ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) ++ { //0 Should not be a valid server_fd [Skotlex] ++ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); ++ server_fd[i] = -1; ++ memset(&server[i], 0, sizeof(struct mmo_map_server)); ++ //Send server closed. ++ WFIFOW(fd,0) = 0x81; ++ WFIFOB(fd,2) = 1; // 01 = Server closed ++ WFIFOSET(fd,3); ++ break; } -+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
-+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
-+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
-+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
-+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+
-+ set_char_online(i, cd->char_id, cd->account_id);
-+ //Sets char online in the party and breaks even share if needed.
-+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
-+
-+ auth_fifo_pos++;
++ WFIFOW(map_fd,0) = 0x2afd; ++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); ++ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; ++ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; ++ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; ++ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; ++ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); ++ WFIFOSET(map_fd, WFIFOW(map_fd,2)); ++ ++ set_char_online(i, cd->char_id, cd->account_id); ++ //Sets char online in the party and breaks even share if needed. ++ inter_party_logged(cd->party_id, cd->account_id, cd->char_id); ++ ++ auth_fifo_pos++; } - RFIFOSKIP(fd,3); break; @@ -3407,41 +3407,41 @@ case 0x67: // 作成 - if (RFIFOREST(fd) < 37) - return 0; -+ FIFOSD_CHECK(37);
-+
-+ if(char_new == 0) //turn character creation on/off [Kevin]
-+ i = -2;
-+ else
++ FIFOSD_CHECK(37); ++ ++ if(char_new == 0) //turn character creation on/off [Kevin] ++ i = -2; ++ else i = make_new_char(fd, RFIFOP(fd,2)); - if (i < 0) { -+
-+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin]
-+ //already exists
-+ WFIFOHEAD(fd, 3);
++ ++ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin] ++ //already exists ++ WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0x6e; WFIFOB(fd,2) = 0x00; WFIFOSET(fd,3); RFIFOSKIP(fd,37); break; -+ }else if(i == -2){
-+ //denied
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x02;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
-+ }else if(i == -3){
-+ //underaged XD
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x01;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
++ }else if(i == -2){ ++ //denied ++ WFIFOHEAD(fd, 3); ++ WFIFOW(fd, 0) = 0x6e; ++ WFIFOB(fd, 2) = 0x02; ++ WFIFOSET(fd, 3); ++ RFIFOSKIP(fd, 37); ++ break; ++ }else if(i == -3){ ++ //underaged XD ++ WFIFOHEAD(fd, 3); ++ WFIFOW(fd, 0) = 0x6e; ++ WFIFOB(fd, 2) = 0x01; ++ WFIFOSET(fd, 3); ++ RFIFOSKIP(fd, 37); ++ break; } -+ WFIFOHEAD(fd, 108);
++ WFIFOHEAD(fd, 108); WFIFOW(fd,0) = 0x6d; memset(WFIFOP(fd,2), 0, 106); @@ -3450,16 +3450,16 @@ - WFIFOL(fd,2+8) = char_dat[i].zeny; - WFIFOL(fd,2+12) = char_dat[i].job_exp; - WFIFOL(fd,2+16) = char_dat[i].job_level; -+ WFIFOL(fd,2) = char_dat[i].status.char_id;
-+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
-+ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
-+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
-+ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
++ WFIFOL(fd,2) = char_dat[i].status.char_id; ++ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; ++ WFIFOL(fd,2+8) = char_dat[i].status.zeny; ++ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; ++ WFIFOL(fd,2+16) = char_dat[i].status.job_level; - WFIFOL(fd,2+28) = char_dat[i].karma; - WFIFOL(fd,2+32) = char_dat[i].manner; -+ WFIFOL(fd,2+28) = char_dat[i].status.karma;
-+ WFIFOL(fd,2+32) = char_dat[i].status.manner;
++ WFIFOL(fd,2+28) = char_dat[i].status.karma; ++ WFIFOL(fd,2+32) = char_dat[i].status.manner; WFIFOW(fd,2+40) = 0x30; - WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; @@ -3487,31 +3487,31 @@ - WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; - WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; - WFIFOB(fd,2+104) = char_dat[i].char_num; -+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
-+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
-+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
-+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
-+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
-+ WFIFOW(fd,2+52) = char_dat[i].status.class_;
-+ WFIFOW(fd,2+54) = char_dat[i].status.hair;
-+
-+ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
-+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
-+
-+ WFIFOW(fd,2+64) = char_dat[i].status.shield;
-+ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
-+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
-+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-+
-+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-+
-+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
-+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
-+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
-+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
-+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
-+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
-+ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
++ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp; ++ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp; ++ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp; ++ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp; ++ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; ++ WFIFOW(fd,2+52) = char_dat[i].status.class_; ++ WFIFOW(fd,2+54) = char_dat[i].status.hair; ++ ++ WFIFOW(fd,2+58) = char_dat[i].status.base_level; ++ WFIFOW(fd,2+60) = char_dat[i].status.skill_point; ++ ++ WFIFOW(fd,2+64) = char_dat[i].status.shield; ++ WFIFOW(fd,2+66) = char_dat[i].status.head_top; ++ WFIFOW(fd,2+68) = char_dat[i].status.head_mid; ++ WFIFOW(fd,2+70) = char_dat[i].status.hair_color; ++ ++ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); ++ ++ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str; ++ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi; ++ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit; ++ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_; ++ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex; ++ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk; ++ WFIFOB(fd,2+104) = char_dat[i].status.char_num; WFIFOSET(fd,108); RFIFOSKIP(fd,37); @@ -3521,8 +3521,8 @@ case 0x68: // delete char //Yor's Fix - if (RFIFOREST(fd) < 46) - return 0; -+ FIFOSD_CHECK(46);
-+
++ FIFOSD_CHECK(46); ++ memcpy(email, RFIFOP(fd,6), 40); if (e_mail_check(email) == 0) strncpy(email, "a@a.com", 40); // default e-mail @@ -3531,7 +3531,7 @@ // we change the packet to set it like selection. for (i = 0; i < 9; i++) - if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { -+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
++ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { // we save new e-mail memcpy(sd->email, email, 40); // we send new e-mail to login-server ('online' login-server is checked before) @@ -3540,7 +3540,7 @@ // change value to put new packet (char selection) RFIFOW(fd, 0) = 0x66; - RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; -+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
++ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; // not send packet, it's modify of actual packet break; } @@ -3549,7 +3549,7 @@ for (i = 0; i < 9; i++) { struct mmo_charstatus *cs = NULL; - if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { -+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
++ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { char_delete(cs); // deletion process if (sd->found_char[i] != char_num - 1) { @@ -3559,8 +3559,8 @@ for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && ++ sd2->account_id == char_dat[char_num-1].status.account_id) { for (k = 0; k < 9; k++) { if (sd2->found_char[k] == char_num-1) { sd2->found_char[k] = sd->found_char[i]; @@ -3569,7 +3569,7 @@ break; } - if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ -+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){
++ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){ WFIFOB(fd,2) = 3; WFIFOSET(fd,3); RFIFOSKIP(fd,60); @@ -3596,30 +3596,30 @@ return 0; } -+// Console Command Parser [Wizputer]
-+int parse_console(char *buf) {
-+ char *type,*command;
-+
-+ type = (char *)aCalloc(64,1);
-+ command = (char *)aCalloc(64,1);
-+
-+// memset(type,0,64);
-+// memset(command,0,64);
-+
-+ ShowStatus("Console: %s\n",buf);
-+
-+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
-+ sscanf(buf,"%[^\n]",type);
-+
-+ ShowDebug("Type of command: %s || Command: %s \n",type,command);
-+
-+ if(buf) aFree(buf);
-+ if(type) aFree(type);
-+ if(command) aFree(command);
-+
-+ return 0;
-+}
-+
++// Console Command Parser [Wizputer] ++int parse_console(char *buf) { ++ char *type,*command; ++ ++ type = (char *)aCalloc(64,1); ++ command = (char *)aCalloc(64,1); ++ ++// memset(type,0,64); ++// memset(command,0,64); ++ ++ ShowStatus("Console: %s\n",buf); ++ ++ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) ++ sscanf(buf,"%[^\n]",type); ++ ++ ShowDebug("Type of command: %s || Command: %s \n",type,command); ++ ++ if(buf) aFree(buf); ++ if(type) aFree(type); ++ if(command) aFree(command); ++ ++ return 0; ++} ++ // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) int mapif_sendall(unsigned char *buf, unsigned int len) { int i, c; @@ -3627,16 +3627,16 @@ for(i = 0; i < MAX_MAP_SERVERS; i++) { int fd; if ((fd = server_fd[i]) >= 0) { -+ if (session[fd] == NULL)
-+ { //Could this be the crash's source? [Skotlex]
-+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ continue;
-+ }
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
++ if (session[fd] == NULL) ++ { //Could this be the crash's source? [Skotlex] ++ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); ++ server_fd[i] = -1; ++ memset(&server[i], 0, sizeof(struct mmo_map_server)); ++ continue; ++ } ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); c++; @@ -3644,9 +3644,9 @@ for(i = 0; i < MAX_MAP_SERVERS; i++) { int fd; if ((fd = server_fd[i]) >= 0 && fd != sfd) { -+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd, len); c++; @@ -3654,9 +3654,9 @@ if (fd >= 0) { for(i = 0; i < MAX_MAP_SERVERS; i++) { if (fd == server_fd[i]) { -+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); return 1; @@ -3665,11 +3665,11 @@ int send_users_tologin(int tid, unsigned int tick, int id, int data) { int users = count_users(); - char buf[16]; -+ unsigned char buf[16];
++ unsigned char buf[16]; if (login_fd > 0 && session[login_fd]) { // send number of user to login server -+ WFIFOHEAD(login_fd, 6);
++ WFIFOHEAD(login_fd, 6); WFIFOW(login_fd,0) = 0x2714; WFIFOL(login_fd,2) = users; WFIFOSET(login_fd,6); @@ -3677,57 +3677,57 @@ return 0; } -+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int *i = va_arg(ap, int*);
-+ int count = va_arg(ap, int);
-+ if ((*i) >= count)
-+ return 0; //This is an error that shouldn't happen....
-+ if(character->server > -1) {
-+ WFIFOHEAD(login_fd, 8+count*4);
-+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
-+ (*i)++;
-+ return 1;
-+ }
-+ return 0;
-+}
-+
-+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
-+ int users = count_users(), i=0;
-+
-+ if (login_fd > 0 && session[login_fd]) {
-+ // send account list to login server
-+ WFIFOHEAD(login_fd, 8+users*4);
-+ WFIFOW(login_fd,0) = 0x272d;
-+ WFIFOL(login_fd,4) = users;
-+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
-+ WFIFOW(login_fd,2) = 8+ i*4;
-+ if (i > 0)
-+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
-+ }
-+ return 0;
-+}
-+
++static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { ++ struct online_char_data* character = (struct online_char_data*)data; ++ int *i = va_arg(ap, int*); ++ int count = va_arg(ap, int); ++ if ((*i) >= count) ++ return 0; //This is an error that shouldn't happen.... ++ if(character->server > -1) { ++ WFIFOHEAD(login_fd, 8+count*4); ++ WFIFOL(login_fd, 8+(*i)*4) =character->account_id; ++ (*i)++; ++ return 1; ++ } ++ return 0; ++} ++ ++int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { ++ int users = count_users(), i=0; ++ ++ if (login_fd > 0 && session[login_fd]) { ++ // send account list to login server ++ WFIFOHEAD(login_fd, 8+users*4); ++ WFIFOW(login_fd,0) = 0x272d; ++ WFIFOL(login_fd,4) = users; ++ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); ++ WFIFOW(login_fd,2) = 8+ i*4; ++ if (i > 0) ++ WFIFOSET(login_fd,WFIFOW(login_fd,2)); ++ } ++ return 0; ++} ++ int check_connect_login_server(int tid, unsigned int tick, int id, int data) { if (login_fd <= 0 || session[login_fd] == NULL) { - printf("Attempt to connect to login-server...\n"); -+ ShowInfo("Attempt to connect to login-server...\n");
++ ShowInfo("Attempt to connect to login-server...\n"); login_fd = make_connection(login_ip, login_port); -+ if (login_fd == -1)
-+ { //Try again later... [Skotlex]
-+ login_fd = 0;
-+ return 0;
-+ }
++ if (login_fd == -1) ++ { //Try again later... [Skotlex] ++ login_fd = 0; ++ return 0; ++ } session[login_fd]->func_parse = parse_tologin; realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); -+ WFIFOHEAD(login_fd, 86);
++ WFIFOHEAD(login_fd, 86); WFIFOW(login_fd,0) = 0x2710; - memset(WFIFOP(login_fd,2), 0, 24); - memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); - memset(WFIFOP(login_fd,26), 0, 24); - memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); -+ memcpy(WFIFOP(login_fd,2), userid, 24);
-+ memcpy(WFIFOP(login_fd,26), passwd, 24);
++ memcpy(WFIFOP(login_fd,2), userid, 24); ++ memcpy(WFIFOP(login_fd,26), passwd, 24); WFIFOL(login_fd,50) = 0; WFIFOL(login_fd,54) = char_ip; WFIFOL(login_fd,58) = char_port; @@ -3736,28 +3736,28 @@ WFIFOW(login_fd,80) = 0; WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new; -+
-+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
-+
++ ++ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] ++ WFIFOSET(login_fd,86); } return 0; } -+//------------------------------------------------
-+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-+//replies/disconnect the player we tried to kick. [Skotlex]
-+//------------------------------------------------
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-+{
-+ struct online_char_data* character;
-+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
-+ { //Mark it offline due to timeout.
-+ set_char_offline(character->char_id, character->account_id);
-+ }
-+ return 0;
-+}
-+
++//------------------------------------------------ ++//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't ++//replies/disconnect the player we tried to kick. [Skotlex] ++//------------------------------------------------ ++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) ++{ ++ struct online_char_data* character; ++ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) ++ { //Mark it offline due to timeout. ++ set_char_offline(character->char_id, character->account_id); ++ } ++ return 0; ++} ++ //---------------------------------------------------------- // Return numerical value of a switch configuration by [Yor] // on/off, english, fran軋is, deutsch, espaol @@ -3773,11 +3773,11 @@ - struct hostent * h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp; -+//----------------------------------
-+// Reading Lan Support configuration
-+// Rewrote: Anvanced subnet check [LuzZza]
-+//----------------------------------
-+int char_lan_config_read(const char *lancfgName) {
++//---------------------------------- ++// Reading Lan Support configuration ++// Rewrote: Anvanced subnet check [LuzZza] ++//---------------------------------- ++int char_lan_config_read(const char *lancfgName) { - // set default configuration - strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); @@ -3789,31 +3789,31 @@ - subnetmaski[j] = 255; - - fp = fopen(lancfgName, "r"); -+ FILE *fp;
-+ int line_num = 0;
-+ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64];
++ FILE *fp; ++ int line_num = 0; ++ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64]; - if (fp == NULL) { - printf("LAN support configuration file not found: %s\n", lancfgName); -+ if((fp = fopen(lancfgName, "r")) == NULL) {
-+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
++ if((fp = fopen(lancfgName, "r")) == NULL) { ++ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); return 1; } - printf ("---start reading of Lan Support configuration...\n"); -+ ShowInfo("Reading the configuration file %s...\n", lancfgName);
++ ShowInfo("Reading the configuration file %s...\n", lancfgName); while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') -+
-+ line_num++;
-+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
++ ++ line_num++; ++ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') continue; line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; -+ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) {
++ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) { - remove_control_chars(w1); - remove_control_chars(w2); @@ -3849,8 +3849,8 @@ - } - printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - } -+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
-+ continue;
++ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); ++ continue; } - fclose(fp); @@ -3864,27 +3864,27 @@ - if (lan_ip_check(p) == 0) { - printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); - } -+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ remove_control_chars((unsigned char *)w3);
-+ remove_control_chars((unsigned char *)w4);
-+ remove_control_chars((unsigned char *)w5);
-+
-+ if(strcmpi(w1, "subnet") == 0) {
-+
-+ subnet[subnet_count].subnet = inet_addr(w2);
-+ subnet[subnet_count].mask = inet_addr(w3);
-+ subnet[subnet_count].char_ip = inet_addr(w4);
-+ subnet[subnet_count].map_ip = inet_addr(w5);
-+
-+ subnet_count++;
++ remove_control_chars((unsigned char *)w1); ++ remove_control_chars((unsigned char *)w2); ++ remove_control_chars((unsigned char *)w3); ++ remove_control_chars((unsigned char *)w4); ++ remove_control_chars((unsigned char *)w5); ++ ++ if(strcmpi(w1, "subnet") == 0) { ++ ++ subnet[subnet_count].subnet = inet_addr(w2); ++ subnet[subnet_count].mask = inet_addr(w3); ++ subnet[subnet_count].char_ip = inet_addr(w4); ++ subnet[subnet_count].map_ip = inet_addr(w5); ++ ++ subnet_count++; } - printf("---End reading of Lan Support configuration...\n"); -+ ShowStatus("Information about %d subnetworks readen.\n", subnet_count);
-+ }
++ ShowStatus("Information about %d subnetworks readen.\n", subnet_count); ++ } -+ fclose(fp);
++ fclose(fp); return 0; } @@ -3893,11 +3893,11 @@ if (fp == NULL) { - printf("Configuration file not found: %s.\n", cfgName); -+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
++ ShowFatalError("Configuration file not found: %s.\n", cfgName); exit(1); } -+ ShowInfo("Reading configuration file %s...\n", cfgName);
++ ShowInfo("Reading configuration file %s...\n", cfgName); while(fgets(line, sizeof(line)-1, fp)) { if (line[0] == '/' && line[1] == '/') continue; @@ -3909,95 +3909,95 @@ - remove_control_chars(w2); - if (strcmpi(w1, "userid") == 0) { - memcpy(userid, w2, 24); -+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ if(strcmpi(w1,"timestamp_format") == 0) {
-+ strncpy(timestamp_format, w2, 20);
-+ } else if(strcmpi(w1,"console_silent")==0){
-+ msg_silent = 0; //To always allow the next line to show up.
-+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
-+ msg_silent = atoi(w2);
-+ } else if (strcmpi(w1, "userid") == 0) {
-+ strncpy(userid, w2, 24);
++ remove_control_chars((unsigned char *)w1); ++ remove_control_chars((unsigned char *)w2); ++ if(strcmpi(w1,"timestamp_format") == 0) { ++ strncpy(timestamp_format, w2, 20); ++ } else if(strcmpi(w1,"console_silent")==0){ ++ msg_silent = 0; //To always allow the next line to show up. ++ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); ++ msg_silent = atoi(w2); ++ } else if (strcmpi(w1, "userid") == 0) { ++ strncpy(userid, w2, 24); } else if (strcmpi(w1, "passwd") == 0) { - memcpy(passwd, w2, 24); -+ strncpy(passwd, w2, 24);
++ strncpy(passwd, w2, 24); } else if (strcmpi(w1, "server_name") == 0) { memcpy(server_name, w2, sizeof(server_name)); server_name[sizeof(server_name) - 1] = '\0'; - printf("%s server has been intialized\n", w2); -+ ShowStatus("%s server has been initialized\n", w2);
++ ShowStatus("%s server has been initialized\n", w2); } else if (strcmpi(w1, "wisp_server_name") == 0) { if (strlen(w2) >= 4) { memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; } } else if (strcmpi(w1, "login_ip") == 0) { -+ login_ip_set_ = 1;
++ login_ip_set_ = 1; h = gethostbyname(w2); if (h != NULL) { - printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
++ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); } else memcpy(login_ip_str, w2, 16); } else if (strcmpi(w1, "login_port") == 0) { login_port = atoi(w2); } else if (strcmpi(w1, "char_ip") == 0) { -+ char_ip_set_ = 1;
++ char_ip_set_ = 1; h = gethostbyname(w2); if (h != NULL) { - printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
++ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); } else memcpy(char_ip_str, w2, 16); -+ } else if (strcmpi(w1, "bind_ip") == 0) {
-+ bind_ip_set_ = 1;
-+ h = gethostbyname(w2);
-+ if (h != NULL) {
-+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ } else
-+ memcpy(bind_ip_str, w2, 16);
++ } else if (strcmpi(w1, "bind_ip") == 0) { ++ bind_ip_set_ = 1; ++ h = gethostbyname(w2); ++ if (h != NULL) { ++ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ } else ++ memcpy(bind_ip_str, w2, 16); } else if (strcmpi(w1, "char_port") == 0) { char_port = atoi(w2); } else if (strcmpi(w1, "char_maintenance") == 0) { char_maintenance = atoi(w2); } else if (strcmpi(w1, "char_new") == 0) { char_new = atoi(w2); -+ } else if (strcmpi(w1, "char_new_display") == 0) {
-+ char_new_display = atoi(w2);
++ } else if (strcmpi(w1, "char_new_display") == 0) { ++ char_new_display = atoi(w2); } else if (strcmpi(w1, "email_creation") == 0) { email_creation = config_switch(w2); } else if (strcmpi(w1, "char_txt") == 0) { strcpy(char_txt, w2); -+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
-+ strcpy(scdata_txt, w2);
++ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex ++ strcpy(scdata_txt, w2); } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane strcpy(backup_txt, w2); -+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
-+ strcpy(friends_txt, w2);
++ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw ++ strcpy(friends_txt, w2); } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] backup_txt_flag = config_switch(w2); } else if (strcmpi(w1, "max_connect_user") == 0) { max_connect_user = atoi(w2); if (max_connect_user < 0) max_connect_user = 0; // unlimited online players -+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
-+ gm_allow_level = atoi(w2);
-+ if(gm_allow_level < 0)
-+ gm_allow_level = 99;
++ } else if(strcmpi(w1, "gm_allow_level") == 0) { ++ gm_allow_level = atoi(w2); ++ if(gm_allow_level < 0) ++ gm_allow_level = 99; } else if (strcmpi(w1, "check_ip_flag") == 0) { check_ip_flag = config_switch(w2); -+ } else if (strcmpi(w1, "online_check") == 0) {
-+ online_check = config_switch(w2);
++ } else if (strcmpi(w1, "online_check") == 0) { ++ online_check = config_switch(w2); } else if (strcmpi(w1, "autosave_time") == 0) { autosave_interval = atoi(w2)*1000; if (autosave_interval <= 0) autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+ } else if (strcmpi(w1, "save_log") == 0) {
-+ save_log = config_switch(w2);
++ } else if (strcmpi(w1, "save_log") == 0) { ++ save_log = config_switch(w2); } else if (strcmpi(w1, "start_point") == 0) { char map[32]; int x, y; @@ -4005,34 +4005,34 @@ continue; if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name - memcpy(start_point.map, map, 16); -+ start_point.map = mapindex_name2id(map);
-+ if (!start_point.map) {
-+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
-+ start_point.map = 0;
-+ }
++ start_point.map = mapindex_name2id(map); ++ if (!start_point.map) { ++ ShowError("Specified start_point %s not found in map-index cache.\n", map); ++ start_point.map = 0; ++ } start_point.x = x; start_point.y = y; } -+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
-+ log_char = atoi(w2);
++ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] ++ log_char = atoi(w2); } else if (strcmpi(w1, "start_zeny") == 0) { start_zeny = atoi(w2); if (start_zeny < 0) start_zeny = 0; } else if (strcmpi(w1, "start_weapon") == 0) { - start_zeny = atoi(w2); -+ start_weapon = atoi(w2);
++ start_weapon = atoi(w2); if (start_weapon < 0) start_weapon = 0; } else if (strcmpi(w1, "start_armor") == 0) { - start_zeny = atoi(w2); -+ start_armor = atoi(w2);
++ start_armor = atoi(w2); if (start_armor < 0) start_armor = 0; } else if (strcmpi(w1, "unknown_char_name") == 0) { strcpy(unknown_char_name, w2); - unknown_char_name[24] = 0; -+ unknown_char_name[NAME_LENGTH-1] = '\0';
++ unknown_char_name[NAME_LENGTH-1] = '\0'; } else if (strcmpi(w1, "char_log_filename") == 0) { strcpy(char_log_filename, w2); } else if (strcmpi(w1, "name_ignoring_case") == 0) { @@ -4046,140 +4046,140 @@ - ANTI_FREEZE_INTERVAL = atoi(w2); - if (ANTI_FREEZE_INTERVAL < 5) - ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds -+ } else if(strcmpi(w1,"db_path")==0) {
-+ strcpy(db_path,w2);
-+ } else if (strcmpi(w1, "console") == 0) {
-+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
-+ console = 1;
-+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
-+ fame_list_size_chemist = atoi(w2);
-+ if (fame_list_size_chemist > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
-+ fame_list_size_chemist = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
-+ fame_list_size_smith = atoi(w2);
-+ if (fame_list_size_smith > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
-+ fame_list_size_smith = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
-+ fame_list_size_taekwon = atoi(w2);
-+ if (fame_list_size_taekwon > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
-+ fame_list_size_taekwon = MAX_FAME_LIST;
-+ }
++ } else if(strcmpi(w1,"db_path")==0) { ++ strcpy(db_path,w2); ++ } else if (strcmpi(w1, "console") == 0) { ++ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) ++ console = 1; ++ } else if (strcmpi(w1, "fame_list_alchemist") == 0) { ++ fame_list_size_chemist = atoi(w2); ++ if (fame_list_size_chemist > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); ++ fame_list_size_chemist = MAX_FAME_LIST; ++ } ++ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { ++ fame_list_size_smith = atoi(w2); ++ if (fame_list_size_smith > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); ++ fame_list_size_smith = MAX_FAME_LIST; ++ } ++ } else if (strcmpi(w1, "fame_list_taekwon") == 0) { ++ fame_list_size_taekwon = atoi(w2); ++ if (fame_list_size_taekwon > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); ++ fame_list_size_taekwon = MAX_FAME_LIST; ++ } } else if (strcmpi(w1, "import") == 0) { char_config_read(w2); } } fclose(fp); -+ ShowInfo("done reading %s.\n", cfgName);
++ ShowInfo("done reading %s.\n", cfgName); return 0; } -+int chardb_final(int key, void* data, va_list va)
-+{
-+ aFree(data);
-+ return 0;
-+}
++int chardb_final(int key, void* data, va_list va) ++{ ++ aFree(data); ++ return 0; ++} void do_final(void) { - int i; - -+ ShowStatus("Terminating server.\n");
++ ShowStatus("Terminating server.\n"); // write online players files with no player - for(i = 0; i < char_num; i++) - online_chars[i] = -1; -+ online_char_db->clear(online_char_db, NULL); //clean the db...
++ online_char_db->clear(online_char_db, NULL); //clean the db... create_online_files(); - free(online_chars); -+ online_char_db->destroy(online_char_db, NULL); //dispose the db...
++ online_char_db->destroy(online_char_db, NULL); //dispose the db... mmo_char_sync(); inter_save(); -+ set_all_offline();
++ set_all_offline(); - if (gm_account != NULL) - free(gm_account); -+ if(gm_account) aFree(gm_account);
-+ if(char_dat) aFree(char_dat);
++ if(gm_account) aFree(gm_account); ++ if(char_dat) aFree(char_dat); - free(char_dat); delete_session(login_fd); delete_session(char_fd); -+#ifdef ENABLE_SC_SAVING
-+ status_final();
-+#endif
-+ inter_final();
-+ mapindex_final();
-+
++#ifdef ENABLE_SC_SAVING ++ status_final(); ++#endif ++ inter_final(); ++ mapindex_final(); ++ char_log("----End of char-server (normal end with closing of all files)." RETCODE); } -+void set_server_type(void)
-+{
-+ SERVER_TYPE = ATHENA_SERVER_CHAR;
-+}
-+
-+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-+{
-+ struct online_char_data *character= (struct online_char_data*)data;
-+ if (character->server == -2) //Unknown server.. set them offline
-+ set_char_offline(character->char_id, character->account_id);
-+ if (character->server < 0)
-+ //Free data from players that have not been online for a while.
-+ db_remove(online_char_db, key);
-+ return 0;
-+}
-+
-+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-+{
-+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
-+ return 0;
-+}
-+
++void set_server_type(void) ++{ ++ SERVER_TYPE = ATHENA_SERVER_CHAR; ++} ++ ++static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) ++{ ++ struct online_char_data *character= (struct online_char_data*)data; ++ if (character->server == -2) //Unknown server.. set them offline ++ set_char_offline(character->char_id, character->account_id); ++ if (character->server < 0) ++ //Free data from players that have not been online for a while. ++ db_remove(online_char_db, key); ++ return 0; ++} ++ ++static int online_data_cleanup(int tid, unsigned int tick, int id, int data) ++{ ++ online_char_db->foreach(online_char_db, online_data_cleanup_sub); ++ return 0; ++} ++ int do_init(int argc, char **argv) { int i; -+ mapindex_init(); //Needed here for the start-point reading.
-+ start_point.map = mapindex_name2id("new_1-1.gat");
-+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
-+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
-+
-+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
-+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
-+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
-+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
-+ }
-+
++ mapindex_init(); //Needed here for the start-point reading. ++ start_point.map = mapindex_name2id("new_1-1.gat"); ++ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); ++ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); ++ ++ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { ++ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); ++ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); ++ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); ++ } ++ // a newline in the log... char_log(""); -+ // moved behind char_config_read in case we changed the filename [celest]
++ // moved behind char_config_read in case we changed the filename [celest] char_log("The char-server starting..." RETCODE); - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); -+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
-+ // The char server should know what IP address it is running on
-+ // - MouseJstr
-+ int localaddr = ntohl(addr_[0]);
-+ unsigned char *ptr = (unsigned char *) &localaddr;
-+ char buf[16];
-+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
-+ if (naddr_ != 1)
-+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
-+ else
-+ ShowStatus("Defaulting to %s as our IP address\n", buf);
-+ if (login_ip_set_ == 0)
-+ strcpy(login_ip_str, buf);
-+ if (char_ip_set_ == 0)
-+ strcpy(char_ip_str, buf);
-+
-+ if (ptr[0] == 192 && ptr[1] == 168)
-+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
-+ }
++ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { ++ // The char server should know what IP address it is running on ++ // - MouseJstr ++ int localaddr = ntohl(addr_[0]); ++ unsigned char *ptr = (unsigned char *) &localaddr; ++ char buf[16]; ++ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; ++ if (naddr_ != 1) ++ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); ++ else ++ ShowStatus("Defaulting to %s as our IP address\n", buf); ++ if (login_ip_set_ == 0) ++ strcpy(login_ip_str, buf); ++ if (char_ip_set_ == 0) ++ strcpy(char_ip_str, buf); ++ ++ if (ptr[0] == 192 && ptr[1] == 168) ++ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n"); ++ } login_ip = inet_addr(login_ip_str); char_ip = inet_addr(char_ip_str); @@ -4188,12 +4188,12 @@ } - mmo_char_init(); -+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
++ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); -+ mmo_char_init();
-+#ifdef ENABLE_SC_SAVING
-+ status_init();
-+#endif
++ mmo_char_init(); ++#ifdef ENABLE_SC_SAVING ++ status_init(); ++#endif update_online = time(NULL); create_online_files(); // update online players files at start of the server @@ -4203,17 +4203,17 @@ set_defaultparse(parse_char); - char_fd = make_listen_port(char_port); -+ if (bind_ip_set_)
-+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
-+ else
-+ char_fd = make_listen_bind(INADDR_ANY,char_port);
++ if (bind_ip_set_) ++ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port); ++ else ++ char_fd = make_listen_bind(INADDR_ANY,char_port); add_timer_func_list(check_connect_login_server, "check_connect_login_server"); add_timer_func_list(send_users_tologin, "send_users_tologin"); -+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
++ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); -+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
-+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
++ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); ++ add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); @@ -4222,21 +4222,21 @@ - if(anti_freeze_enable > 0) { - add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); - i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies -+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
-+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
-+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
-+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-+
-+ if(console) {
-+ set_defaultconsoleparse(parse_console);
-+ start_console();
++ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); ++ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); ++ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); ++ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour ++ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); ++ ++ if(console) { ++ set_defaultconsoleparse(parse_console); ++ start_console(); } char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); -+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
++ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); return 0; } |