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author | Dennis Friis <peavey@placid.dk> | 2008-04-02 15:09:18 +0000 |
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committer | Dennis Friis <peavey@placid.dk> | 2008-04-02 15:09:18 +0000 |
commit | 97bb21a79949779df76269b087f3bce7ef8179ee (patch) | |
tree | 08b3bdee2f3596581dd8d8f051afd37ee648cee7 /misc/src/char_sql/int_guild.c | |
parent | dafdbbe9f1db3e6943003a79a6e23c00da2f2fe1 (diff) | |
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initial checkin
Diffstat (limited to 'misc/src/char_sql/int_guild.c')
-rw-r--r-- | misc/src/char_sql/int_guild.c | 1604 |
1 files changed, 1604 insertions, 0 deletions
diff --git a/misc/src/char_sql/int_guild.c b/misc/src/char_sql/int_guild.c new file mode 100644 index 0000000..1983896 --- /dev/null +++ b/misc/src/char_sql/int_guild.c @@ -0,0 +1,1604 @@ +// +// original code from athena +// SQL conversion by hack +// + +#include "char.h" +#include "strlib.h" +#include "int_storage.h" +#include "inter.h" +#include "int_guild.h" +#include "int_storage.h" +#include "mmo.h" +#include "socket.h" + +#include <string.h> +#include <stdio.h> +#include <stdlib.h> + +static struct guild *guild_pt; +static struct guild *guild_pt2; +static struct guild_castle * guildcastle_pt; +static int guild_newid=10000; + +static int guild_exp[100]; + +int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); +int mapif_guild_broken(int guild_id,int flag); +int guild_check_empty(struct guild *g); +int guild_calcinfo(struct guild *g); +int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); +int mapif_guild_info(int fd,struct guild *g); +int guild_break_sub(void *key,void *data,va_list ap); + + +// Save guild into sql +int inter_guild_tosql(struct guild *g,int flag) +{ + // 1 `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) + // 2 `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) + // 4 `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) + // 8 `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) + // 16 `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) + // 32 `guild_skill` (`guild_id`,`id`,`lv`) + + char t_name[100],t_master[24],t_mes1[60],t_mes2[120],t_member[24],t_position[24],t_alliance[24]; // temporay storage for str convertion; + char t_ename[24],t_emes[40]; + char emblem_data[4096]; + int i=0; + int guild_exist=0,guild_member=0,guild_online_member=0; + + if (g->guild_id<=0) return -1; + + printf("(\033[1;35m%d\033[0m) Request save guild - ",g->guild_id); + + jstrescapecpy(t_name, g->name); + + //printf("- Check if guild %d exists\n",g->guild_id); + sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db,g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + sql_row = mysql_fetch_row(sql_res); + guild_exist = atoi (sql_row[0]); + //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes")); + } + mysql_free_result(sql_res) ; //resource free + + if (guild_exist >0){ + // Check members in party + sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + return -1; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + sql_row = mysql_fetch_row(sql_res); + + guild_member = atoi (sql_row[0]); + // printf("- Check members in guild %d : %d \n",g->guild_id,guild_member); + + } + mysql_free_result(sql_res) ; //resource free + + // Delete old guild from sql + if (flag&1||guild_member==0){ + // printf("- Delete guild %d from guild\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (flag&2||guild_member==0){ + // printf("- Delete guild %d from guild_member\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) ); + } + sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (flag&32||guild_member==0){ + // printf("- Delete guild %d from guild_skill\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (flag&4||guild_member==0){ + // printf("- Delete guild %d from guild_position\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (flag&16||guild_member==0){ + // printf("- Delete guild %d from guild_expulsion\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (flag&8||guild_member==0){ + // printf("- Delete guild %d from guild_alliance\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, g->guild_id,g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (flag&2||guild_member==0){ + // printf("- Delete guild %d from char\n",g->guild_id); + sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); + } + } + if (guild_member==0){ + // printf("- Delete guild %d from guild_castle\n",g->guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, g->guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_castle`)- %s\n", mysql_error(&mysql_handle) ); + } + } + } + + guild_online_member = 0; + i=0; + while (i<g->max_member) { + if (g->member[i].account_id>0) guild_online_member++; + i++; + } + + // No member in guild , no need to create it in sql + if (guild_member <= 0 && guild_online_member <=0) { + inter_guild_storage_delete(g->guild_id); + printf("No member in guild %d , break it! \n",g->guild_id); + return -2; + } + + // Insert new guild to sqlserver + if (flag&1||guild_member==0){ + int len=0; + //printf("- Insert guild %d to guild\n",g->guild_id); + for(i=0;i<g->emblem_len;i++){ + len+=sprintf(emblem_data+len,"%02x",(unsigned char)(g->emblem_data[i])); + //printf("%02x",(unsigned char)(g->emblem_data[i])); + } + emblem_data[len] = '\0'; + //printf("- emblem_len = %d \n",g->emblem_len); + sprintf(tmp_sql,"INSERT INTO `%s` " + "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) " + "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s')", + guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master), + g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,g->castle_id, + jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild`)- %s\n", mysql_error(&mysql_handle) ); + } + } + + if (flag&2||guild_member==0){ + //printf("- Insert guild %d to guild_member\n",g->guild_id); + for(i=0;i<g->max_member;i++){ + if (g->member[i].account_id>0){ + struct guild_member *m = &g->member[i]; + sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, m->char_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) ); + } + sprintf(tmp_sql,"INSERT INTO `%s` " + "(`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) " + "VALUES ('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')", + guild_member_db, g->guild_id, + m->account_id,m->char_id, + m->hair,m->hair_color,m->gender, + m->class,m->lv,m->exp,m->exp_payper,m->online,m->position, + 0,0, + jstrescapecpy(t_member,m->name)); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild_member`)- %s\n", mysql_error(&mysql_handle) ); + } + sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, g->guild_id,m->account_id,m->char_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) ); + } + } + } + } + + if (flag&4||guild_member==0){ + //printf("- Insert guild %d to guild_position\n",g->guild_id); + for(i=0;i<MAX_GUILDPOSITION;i++){ + struct guild_position *p = &g->position[i]; + sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')", + guild_position_db, g->guild_id, i, jstrescapecpy(t_position,p->name),p->mode,p->exp_mode); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + } + } + } + + if (flag&8||guild_member==0){ + //printf("- Insert guild %d to guild_alliance\n",g->guild_id); + for(i=0;i<MAX_GUILDALLIANCE;i++){ + struct guild_alliance *a=&g->alliance[i]; + if(a->guild_id>0){ + sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " + "VALUES ('%d','%d','%d','%s')", + guild_alliance_db, g->guild_id,a->opposition,a->guild_id,jstrescapecpy(t_alliance,a->name)); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); + } + sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " + "VALUES ('%d','%d','%d','%s')", + guild_alliance_db, a->guild_id,a->opposition,g->guild_id,t_name); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); + } + } + } + } + + if (flag&16||guild_member==0){ + //printf("- Insert guild %d to guild_expulsion\n",g->guild_id); + for(i=0;i<MAX_GUILDEXPLUSION;i++){ + struct guild_explusion *e=&g->explusion[i]; + if(e->account_id>0){ + sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) " + "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')", + guild_expulsion_db, g->guild_id, + jstrescapecpy(t_ename,e->name),jstrescapecpy(t_emes,e->mes),e->acc,e->account_id,e->rsv1,e->rsv2,e->rsv3 ); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); + } + } + } + } + + if (flag&32||guild_member==0){ + //printf("- Insert guild %d to guild_skill\n",g->guild_id); + for(i=0;i<MAX_GUILDSKILL;i++){ + if (g->skill[i].id>0){ + sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", + guild_skill_db, g->guild_id,g->skill[i].id,g->skill[i].lv); + //printf("%s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (insert `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); + } + } + } + } + + printf("Save guild done\n"); + return 0; +} + +// Read guild from sql +int inter_guild_fromsql(int guild_id,struct guild *g) +{ + int i; + char emblem_data[4096]; + char *pstr; + + if (g==NULL) return 0; + memset(g,0,sizeof(struct guild)); + if (guild_id==0) return 0; + +// printf("Retrieve guild information from sql ......\n"); +// printf("- Read guild %d from sql \n",guild_id); + + sprintf(tmp_sql,"SELECT `guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` " + "FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) ); + return 0; + } + + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + sql_row = mysql_fetch_row(sql_res); + if (sql_row==NULL) { + mysql_free_result(sql_res); + return 0; + } + + g->guild_id=atoi(sql_row[0]); + strncpy(g->name,sql_row[1],24); + strncpy(g->master,sql_row[2],24); + g->guild_lv=atoi(sql_row[3]); + g->connect_member=atoi(sql_row[4]); + g->max_member=atoi(sql_row[5]); + g->average_lv=atoi(sql_row[6]); + g->exp=atoi(sql_row[7]); + g->next_exp=atoi(sql_row[8]); + g->skill_point=atoi(sql_row[9]); + g->castle_id=atoi(sql_row[10]); + strncpy(g->mes1,sql_row[11],60); + strncpy(g->mes2,sql_row[12],120); + g->emblem_len=atoi(sql_row[13]); + g->emblem_id=atoi(sql_row[14]); + strncpy(emblem_data,sql_row[15],4096); + for(i=0,pstr=emblem_data;i<g->emblem_len;i++,pstr+=2){ + int c1=pstr[0],c2=pstr[1],x1=0,x2=0; + if(c1>='0' && c1<='9')x1=c1-'0'; + if(c1>='a' && c1<='f')x1=c1-'a'+10; + if(c1>='A' && c1<='F')x1=c1-'A'+10; + if(c2>='0' && c2<='9')x2=c2-'0'; + if(c2>='a' && c2<='f')x2=c2-'a'+10; + if(c2>='A' && c2<='F')x2=c2-'A'+10; + g->emblem_data[i]=(x1<<4)|x2; + } + } + mysql_free_result(sql_res); + + //printf("- Read guild_member %d from sql \n",guild_id); + sprintf(tmp_sql,"SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` " + "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) ); + return 0; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + int i; + for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<g->max_member);i++){ + struct guild_member *m = &g->member[i]; + m->account_id=atoi(sql_row[1]); + m->char_id=atoi(sql_row[2]); + m->hair=atoi(sql_row[3]); + m->hair_color=atoi(sql_row[4]); + m->gender=atoi(sql_row[5]); + m->class=atoi(sql_row[6]); + m->lv=atoi(sql_row[7]); + m->exp=atoi(sql_row[8]); + m->exp_payper=atoi(sql_row[9]); + m->online=atoi(sql_row[10]); + m->position=atoi(sql_row[11]); + strncpy(m->name,sql_row[14],24); + } + } + mysql_free_result(sql_res); + + //printf("- Read guild_position %d from sql \n",guild_id); + sprintf(tmp_sql,"SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + return 0; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + int i; + for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDPOSITION);i++){ + int position = atoi(sql_row[1]); + struct guild_position *p = &g->position[position]; + strncpy(p->name,sql_row[2],24); + p->mode=atoi(sql_row[3]); + p->exp_mode=atoi(sql_row[4]); + } + } + mysql_free_result(sql_res); + + //printf("- Read guild_alliance %d from sql \n",guild_id); + sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); + return 0; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + int i; + for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDALLIANCE);i++){ + struct guild_alliance *a = &g->alliance[i]; + a->opposition=atoi(sql_row[1]); + a->guild_id=atoi(sql_row[2]); + strncpy(a->name,sql_row[3],24); + } + } + mysql_free_result(sql_res); + + //printf("- Read guild_expulsion %d from sql \n",guild_id); + sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); + return 0; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + int i; + for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDEXPLUSION);i++){ + struct guild_explusion *e = &g->explusion[i]; + + strncpy(e->name,sql_row[1],24); + strncpy(e->mes,sql_row[2],40); + strncpy(e->acc,sql_row[3],24); + e->account_id=atoi(sql_row[4]); + e->rsv1=atoi(sql_row[5]); + e->rsv2=atoi(sql_row[6]); + e->rsv3=atoi(sql_row[7]); + + } + } + mysql_free_result(sql_res); + + //printf("- Read guild_skill %d from sql \n",guild_id); + sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); + return 0; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + int i; + for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDSKILL);i++){ + g->skill[i].id=atoi(sql_row[1]); + g->skill[i].lv=atoi(sql_row[2]); + } + } + mysql_free_result(sql_res); + +// printf("Successfully retrieve guild information from sql!\n"); + + return 0; + +} + +// Save guild_castle to sql +int inter_guildcastle_tosql(struct guild_castle *gc) +{ + // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) + + if (gc==NULL) return 0; + //printf("Save to guild_castle\n"); + sprintf(tmp_sql,"DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + return 0; + } + + sprintf(tmp_sql,"INSERT INTO `%s` " + "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," + "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`," + "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)" + "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')", + guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, + gc->createTime, gc->visibleC, gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4, gc->visibleG5, + gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2, gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + return 0; + } + + sprintf(tmp_sql,"UPDATE `%s` SET `castle_id`='-1' WHERE `castle_id`='%d'",guild_db, gc->castle_id); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + return 0; + } + + sprintf(tmp_sql,"UPDATE `%s` SET `castle_id`='%d' WHERE `guild_id`='%d'",guild_db, gc->castle_id,gc->guild_id); + //printf(" %s\n",tmp_sql); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + return 0; + } + + return 0; +} +// Read guild_castle from sql +int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc) +{ + + if (gc==NULL) return 0; + //printf("Read from guild_castle\n"); + memset(gc,0,sizeof(struct guild_castle)); + gc->castle_id=castle_id; + if (castle_id==-1) return 0; + sprintf(tmp_sql,"SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, " + "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`," + "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`" + " FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, castle_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + return 0; + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + sql_row = mysql_fetch_row(sql_res); + if (sql_row==NULL){ + mysql_free_result(sql_res); + return 0; + } + + gc->guild_id = atoi (sql_row[1]); + gc->economy = atoi (sql_row[2]); + gc->defense = atoi (sql_row[3]); + gc->triggerE = atoi (sql_row[4]); + gc->triggerD = atoi (sql_row[5]); + gc->nextTime = atoi (sql_row[6]); + gc->payTime = atoi (sql_row[7]); + gc->createTime = atoi (sql_row[8]); + gc->visibleC = atoi (sql_row[9]); + gc->visibleG0 = atoi (sql_row[10]); + gc->visibleG1 = atoi (sql_row[11]); + gc->visibleG2 = atoi (sql_row[12]); + gc->visibleG3 = atoi (sql_row[13]); + gc->visibleG4 = atoi (sql_row[14]); + gc->visibleG5 = atoi (sql_row[15]); + gc->visibleG6 = atoi (sql_row[16]); + gc->visibleG7 = atoi (sql_row[17]); + gc->Ghp0 = atoi (sql_row[18]); + gc->Ghp1 = atoi (sql_row[19]); + gc->Ghp2 = atoi (sql_row[20]); + gc->Ghp3 = atoi (sql_row[21]); + gc->Ghp4 = atoi (sql_row[22]); + gc->Ghp5 = atoi (sql_row[23]); + gc->Ghp6 = atoi (sql_row[24]); + gc->Ghp7 = atoi (sql_row[25]); + + //printf("Read Castle %d of guild %d from sql \n",castle_id,gc->guild_id); + + } + mysql_free_result(sql_res) ; //resource free + return 0; +} + +// Read exp_guild.txt +int inter_guild_readdb() +{ + int i; + FILE *fp; + char line[1024]; + for (i=0;i<100;i++) guild_exp[i]=0; + + fp=fopen("db/exp_guild.txt","r"); + if(fp==NULL){ + printf("can't read db/exp_guild.txt\n"); + return 1; + } + i=0; + while(fgets(line,256,fp) && i<100){ + if(line[0]=='/' && line[1]=='/') + continue; + guild_exp[i]=atoi(line); + i++; + } + fclose(fp); + + return 0; +} + + +// Initialize guild sql +int inter_guild_sql_init() +{ + int i; + + printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild)); + guild_pt = calloc(sizeof(struct guild), 1); + guild_pt2= calloc(sizeof(struct guild), 1); + guildcastle_pt=calloc(sizeof(struct guild_castle), 1); + + inter_guild_readdb(); // Read exp + + sprintf(tmp_sql,"UPDATE `%s` SET `online`='0'",guild_member_db); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) ); + exit(0); + } + + sprintf (tmp_sql , "SELECT count(*) FROM `%s`",guild_db); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + exit(0); + } + sql_res = mysql_store_result(&mysql_handle) ; + sql_row = mysql_fetch_row(sql_res); + printf("total guild data -> '%s'.......\n",sql_row[0]); + i = atoi (sql_row[0]); + mysql_free_result(sql_res); + + if (i > 0) { + //set party_newid + sprintf (tmp_sql , "SELECT max(`guild_id`) FROM `%s`",guild_db); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + exit(0); + } + + sql_res = mysql_store_result(&mysql_handle) ; + sql_row = mysql_fetch_row(sql_res); + guild_newid = atoi(sql_row[0])+1; + mysql_free_result(sql_res); + } + + printf("set guild_newid: %d.......\n",guild_newid); + + return 0; +} + + +// Get guild by its name +struct guild* search_guildname(char *str) +{ + struct guild *g=guild_pt; + char t_name[24]; + int guild_id=0; + printf("search_guildname\n"); + sprintf (tmp_sql , "SELECT `guild_id` FROM `%s` WHERE `name`='%s'",guild_db, jstrescapecpy(t_name,str)); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + } + sql_res = mysql_store_result(&mysql_handle) ; + if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { + sql_row = mysql_fetch_row(sql_res); + guild_id = atoi (sql_row[0]); + } + mysql_free_result(sql_res); + inter_guild_fromsql(guild_id,g); + return g; +} + +// Check if guild is empty +int guild_check_empty(struct guild *g) +{ + int i; + for(i=0;i<g->max_member;i++){ + if(g->member[i].account_id>0){ + return 0; + } + } + + // 誰もいないので解散 + mapif_guild_broken(g->guild_id,0); + inter_guild_storage_delete(g->guild_id); + inter_guild_tosql(g,255); + memset(g,0,sizeof(struct guild)); + return 1; +} + +int guild_nextexp(int level) +{ + if(level < 100 && level >0) // Change by hack + return guild_exp[level-1]; + + return 0; +} + +// ギルドスキルがあるか確認 +int guild_checkskill(struct guild *g,int id){ return g->skill[id-10000].lv; } + +// ギルドの情報の再計算 +int guild_calcinfo(struct guild *g) +{ + int i,c,nextexp; + struct guild before=*g; + + // スキルIDの設定 + for(i=0;i<5;i++) + g->skill[i].id=i+10000; + + // ギルドレベル + if(g->guild_lv<=0) g->guild_lv=1; + nextexp = guild_nextexp(g->guild_lv); + if(nextexp > 0) { + while(g->exp >= nextexp && nextexp>0){ // Change by hack + g->exp-=nextexp; + g->guild_lv++; + g->skill_point++; + nextexp = guild_nextexp(g->guild_lv); + } + } + + // ギルドの次の経験値 + g->next_exp = guild_nextexp(g->guild_lv); + + // メンバ上限(ギルド拡張適用) + g->max_member=16+guild_checkskill(g,10004)*2; // Updated max_members [PoW] + + // 平均レベルとオンライン人数 + g->average_lv=0; + g->connect_member=0; + for(i=c=0;i<g->max_member;i++){ + if(g->member[i].account_id>0){ + g->average_lv+=g->member[i].lv; + c++; + + if(g->member[i].online>0) + g->connect_member++; + } + } + g->average_lv/=c; + + // 全データを送る必要がありそう + if( g->max_member!=before.max_member || + g->guild_lv!=before.guild_lv || + g->skill_point!=before.skill_point ){ + mapif_guild_info(-1,g); + return 1; + } + + return 0; +} + +//------------------------------------------------------------------- +// map serverへの通信 + +// ギルド作成可否 +int mapif_guild_created(int fd,int account_id,struct guild *g) +{ + WFIFOW(fd,0)=0x3830; + WFIFOL(fd,2)=account_id; + if(g!=NULL){ + WFIFOL(fd,6)=g->guild_id; + printf("int_guild: created! %d %s\n",g->guild_id,g->name); + }else{ + WFIFOL(fd,6)=0; + } + WFIFOSET(fd,10); + return 0; +} +// ギルド情報見つからず +int mapif_guild_noinfo(int fd,int guild_id) +{ + WFIFOW(fd,0)=0x3831; + WFIFOW(fd,2)=8; + WFIFOL(fd,4)=guild_id; + WFIFOSET(fd,8); + printf("int_guild: info not found %d\n",guild_id); + return 0; +} +// ギルド情報まとめ送り +int mapif_guild_info(int fd,struct guild *g) +{ + unsigned char buf[16384]; + WBUFW(buf,0)=0x3831; + memcpy(buf+4,g,sizeof(struct guild)); + WBUFW(buf,2)=4+sizeof(struct guild); +// printf("int_guild: sizeof(guild)=%d\n",sizeof(struct guild)); + if(fd<0) + mapif_sendall(buf,WBUFW(buf,2)); + else + mapif_send(fd,buf,WBUFW(buf,2)); +// printf("int_guild: info %d %s\n",p->guild_id,p->name); + return 0; +} + +// メンバ追加可否 +int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) +{ + WFIFOW(fd,0)=0x3832; + WFIFOL(fd,2)=guild_id; + WFIFOL(fd,6)=account_id; + WFIFOL(fd,10)=char_id; + WFIFOB(fd,14)=flag; + WFIFOSET(fd,15); + return 0; +} +// 脱退/追放通知 +int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag, + const char *name,const char *mes) +{ + unsigned char buf[128]; + WBUFW(buf, 0)=0x3834; + WBUFL(buf, 2)=guild_id; + WBUFL(buf, 6)=account_id; + WBUFL(buf,10)=char_id; + WBUFB(buf,14)=flag; + memcpy(WBUFP(buf,15),mes,40); + memcpy(WBUFP(buf,55),name,24); + mapif_sendall(buf,79); + printf("int_guild: guild leaved %d %d %s %s\n",guild_id,account_id,name,mes); + return 0; +} + +// オンライン状態とLv更新通知 +int mapif_guild_memberinfoshort(struct guild *g,int idx) +{ + unsigned char buf[32]; + WBUFW(buf, 0)=0x3835; + WBUFL(buf, 2)=g->guild_id; + WBUFL(buf, 6)=g->member[idx].account_id; + WBUFL(buf,10)=g->member[idx].char_id; + WBUFB(buf,14)=g->member[idx].online; + WBUFW(buf,15)=g->member[idx].lv; + WBUFW(buf,17)=g->member[idx].class; + mapif_sendall(buf,19); + return 0; +} + +// 解散通知 +int mapif_guild_broken(int guild_id,int flag) +{ + unsigned char buf[16]; + WBUFW(buf,0)=0x3836; + WBUFL(buf,2)=guild_id; + WBUFB(buf,6)=flag; + mapif_sendall(buf,7); + printf("int_guild: broken %d\n",guild_id); + return 0; +} + +// ギルド内発言 +int mapif_guild_message(int guild_id,int account_id,char *mes,int len) +{ + unsigned char buf[512]; + WBUFW(buf,0)=0x3837; + WBUFW(buf,2)=len+12; + WBUFL(buf,4)=guild_id; + WBUFL(buf,8)=account_id; + memcpy(WBUFP(buf,12),mes,len); + mapif_sendall(buf,len+12); + return 0; +} + +// ギルド基本情報変更通知 +int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) +{ + unsigned char buf[2048]; + WBUFW(buf, 0)=0x3839; + WBUFW(buf, 2)=len+10; + WBUFL(buf, 4)=guild_id; + WBUFW(buf, 8)=type; + memcpy(WBUFP(buf,10),data,len); + mapif_sendall(buf,len+10); + return 0; +} +// ギルドメンバ情報変更通知 +int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, + int type,const void *data,int len) +{ + unsigned char buf[2048]; + WBUFW(buf, 0)=0x383a; + WBUFW(buf, 2)=len+18; + WBUFL(buf, 4)=guild_id; + WBUFL(buf, 8)=account_id; + WBUFL(buf,12)=char_id; + WBUFW(buf,16)=type; + memcpy(WBUFP(buf,18),data,len); + mapif_sendall(buf,len+18); + return 0; +} +// ギルドスキルアップ通知 +int mapif_guild_skillupack(int guild_id,int skill_num,int account_id) +{ + unsigned char buf[16]; + WBUFW(buf, 0)=0x383c; + WBUFL(buf, 2)=guild_id; + WBUFL(buf, 6)=skill_num; + WBUFL(buf,10)=account_id; + mapif_sendall(buf,14); + return 0; +} +// ギルド同盟/敵対通知 +int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2, + int flag,const char *name1,const char *name2) +{ + unsigned char buf[128]; + WBUFW(buf, 0)=0x383d; + WBUFL(buf, 2)=guild_id1; + WBUFL(buf, 6)=guild_id2; + WBUFL(buf,10)=account_id1; + WBUFL(buf,14)=account_id2; + WBUFB(buf,18)=flag; + memcpy(WBUFP(buf,19),name1,24); + memcpy(WBUFP(buf,43),name2,24); + mapif_sendall(buf,67); + return 0; +} + +// ギルド役職変更通知 +int mapif_guild_position(struct guild *g,int idx) +{ + unsigned char buf[128]; + WBUFW(buf,0)=0x383b; + WBUFW(buf,2)=sizeof(struct guild_position)+12; + WBUFL(buf,4)=g->guild_id; + WBUFL(buf,8)=idx; + memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); + mapif_sendall(buf,WBUFW(buf,2)); + return 0; +} + +// ギルド告知変更通知 +int mapif_guild_notice(struct guild *g) +{ + unsigned char buf[256]; + WBUFW(buf,0)=0x383e; + WBUFL(buf,2)=g->guild_id; + memcpy(WBUFP(buf,6),g->mes1,60); + memcpy(WBUFP(buf,66),g->mes2,120); + mapif_sendall(buf,186); + return 0; +} +// ギルドエンブレム変更通知 +int mapif_guild_emblem(struct guild *g) +{ + unsigned char buf[2048]; + WBUFW(buf,0)=0x383f; + WBUFW(buf,2)=g->emblem_len+12; + WBUFL(buf,4)=g->guild_id; + WBUFL(buf,8)=g->emblem_id; + memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); + mapif_sendall(buf,WBUFW(buf,2)); + return 0; +} + +int mapif_guild_castle_dataload(int castle_id,int index,int value) // <Agit> +{ + unsigned char buf[16]; + WBUFW(buf, 0)=0x3840; + WBUFW(buf, 2)=castle_id; + WBUFB(buf, 4)=index; + WBUFL(buf, 5)=value; + mapif_sendall(buf,9); + return 0; +} + +int mapif_guild_castle_datasave(int castle_id,int index,int value) // <Agit> +{ + unsigned char buf[16]; + WBUFW(buf, 0)=0x3841; + WBUFW(buf, 2)=castle_id; + WBUFB(buf, 4)=index; + WBUFL(buf, 5)=value; + mapif_sendall(buf,9); + return 0; +} + +int mapif_guild_castle_alldataload(int fd) { + struct guild_castle* gc = guildcastle_pt; + int i, len = 4; + + WFIFOW(fd,0) = 0x3842; + sprintf(tmp_sql, "SELECT * FROM `%s` ORDER BY `castle_id`", guild_castle_db); + if (mysql_query(&mysql_handle, tmp_sql)) { + printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); + } + sql_res = mysql_store_result(&mysql_handle); + if (sql_res != NULL && mysql_num_rows(sql_res) > 0) { + for(i = 0; ((sql_row = mysql_fetch_row(sql_res)) && i < MAX_GUILDCASTLE); i++) { + memset(gc, 0, sizeof(struct guild_castle)); + gc->castle_id = atoi(sql_row[0]); + gc->guild_id = atoi(sql_row[1]); + gc->economy = atoi(sql_row[2]); + gc->defense = atoi(sql_row[3]); + gc->triggerE = atoi(sql_row[4]); + gc->triggerD = atoi(sql_row[5]); + gc->nextTime = atoi(sql_row[6]); + gc->payTime = atoi(sql_row[7]); + gc->createTime = atoi(sql_row[8]); + gc->visibleC = atoi(sql_row[9]); + gc->visibleG0 = atoi(sql_row[10]); + gc->visibleG1 = atoi(sql_row[11]); + gc->visibleG2 = atoi(sql_row[12]); + gc->visibleG3 = atoi(sql_row[13]); + gc->visibleG4 = atoi(sql_row[14]); + gc->visibleG5 = atoi(sql_row[15]); + gc->visibleG6 = atoi(sql_row[16]); + gc->visibleG7 = atoi(sql_row[17]); + gc->Ghp0 = atoi(sql_row[18]); + gc->Ghp1 = atoi(sql_row[19]); + gc->Ghp2 = atoi(sql_row[20]); + gc->Ghp3 = atoi(sql_row[21]); + gc->Ghp4 = atoi(sql_row[22]); + gc->Ghp5 = atoi(sql_row[23]); + gc->Ghp6 = atoi(sql_row[24]); + gc->Ghp7 = atoi(sql_row[25]); + memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle)); + len += sizeof(struct guild_castle); + } + } + mysql_free_result(sql_res); + WFIFOW(fd,2) = len; + WFIFOSET(fd,len); + + return 0; +} + + +//------------------------------------------------------------------- +// map serverからの通信 + + +// ギルド作成要求 +int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master) +{ + struct guild *g; + int i; + + printf("CreateGuild\n"); + g=search_guildname(name); + if(g!=NULL&&g->guild_id>0){ + printf("int_guild: same name guild exists [%s]\n",name); + mapif_guild_created(fd,account_id,NULL); + return 0; + } + g=guild_pt; + memset(g,0,sizeof(struct guild)); + g->guild_id=guild_newid++; + memcpy(g->name,name,24); + memcpy(g->master,master->name,24); + memcpy(&g->member[0],master,sizeof(struct guild_member)); + + g->position[0].mode=0x11; + strcpy(g->position[ 0].name,"GuildMaster"); + strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie"); + for(i=1;i<MAX_GUILDPOSITION-1;i++) + sprintf(g->position[i].name,"Position %d",i+1); + + // Initialize guild property + g->max_member=16; + g->average_lv=master->lv; + g->castle_id=-1; + for(i=0;i<5;i++) + g->skill[i].id=i+10000; + + // Save to sql + printf("Create initialize OK!\n"); + i=inter_guild_tosql(g,255); + + if (i<0) { + mapif_guild_created(fd,account_id,NULL); + return 0; + } + + // Report to client + mapif_guild_created(fd,account_id,g); + mapif_guild_info(fd,g); + + inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE, + name, g->guild_id, master->name, master->account_id ); + + + return 0; +} +// Return guild info to client +int mapif_parse_GuildInfo(int fd,int guild_id) +{ + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + if(g!=NULL&&g->guild_id>0){ + guild_calcinfo(g); + mapif_guild_info(fd,g); + //inter_guild_tosql(g,1); // Change guild + }else + mapif_guild_noinfo(fd,guild_id); + return 0; +} +// Add member to guild +int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) +{ + struct guild *g; + int i; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g==NULL||g->guild_id<=0){ + mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); + return 0; + } + + for(i=0;i<g->max_member;i++){ + if(g->member[i].account_id==0){ + + memcpy(&g->member[i],m,sizeof(struct guild_member)); + mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); + guild_calcinfo(g); + mapif_guild_info(-1,g); + inter_guild_tosql(g,3); // Change guild & guild_member + return 0; + } + } + mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); + //inter_guild_tosql(g,3); // Change guild & guild_member + return 0; +} +// Delete member from guild +int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes) +{ + struct guild *g=NULL; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g!=NULL&&g->guild_id>0){ + int i; + for(i=0;i<g->max_member;i++){ + if( g->member[i].account_id==account_id && + g->member[i].char_id==char_id){ + printf("%d %d\n",i, (int)(&g->member[i])); + printf("%d %s\n",i, g->member[i].name); + + if(flag){ // 追放の場合追放リストに入れる + int j; + for(j=0;j<MAX_GUILDEXPLUSION;j++){ + if(g->explusion[j].account_id==0) + break; + } + if(j==MAX_GUILDEXPLUSION){ // 一杯なので古いのを消す + for(j=0;j<MAX_GUILDEXPLUSION-1;j++) + g->explusion[j]=g->explusion[j+1]; + j=MAX_GUILDEXPLUSION-1; + } + g->explusion[j].account_id=account_id; + memcpy(g->explusion[j].acc,"dummy",24); + memcpy(g->explusion[j].name,g->member[i].name,24); + memcpy(g->explusion[j].mes,mes,40); + } + + mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); + printf("%d %d\n",i, (int)(&g->member[i])); + printf("%d %s\n",i, (&g->member[i])->name); + memset(&g->member[i],0,sizeof(struct guild_member)); + + if( guild_check_empty(g)==0 ) + mapif_guild_info(-1,g);// まだ人がいるのでデータ送信 + /* + else + inter_guild_save(); // 解散したので一応セーブ + return 0;*/ + } + } + guild_calcinfo(g); + inter_guild_tosql(g,19); // Change guild & guild_member & guild_expulsion + }else{ + sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, account_id,char_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) ); + } + /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */ + } + + + return 0; +} +// Change member info +int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id, + int account_id,int char_id,int online,int lv,int class) +{ + // Could speed up by manipulating only guild_member + struct guild *g; + int i,alv,c; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g==NULL||g->guild_id<=0){ + return 0; + } + + g->connect_member=0; + + for(i=0,alv=0,c=0;i<g->max_member;i++){ + if( g->member[i].account_id==account_id && + g->member[i].char_id==char_id){ + + g->member[i].online=online; + g->member[i].lv=lv; + g->member[i].class=class; + mapif_guild_memberinfoshort(g,i); + } + if( g->member[i].account_id>0 ){ + alv+=g->member[i].lv; + c++; + } + if( g->member[i].online ) + g->connect_member++; + } + // 平均レベル + g->average_lv=alv/c; + + inter_guild_tosql(g,3); // Change guild & guild_member + + return 0; +} + +// BreakGuild +int mapif_parse_BreakGuild(int fd,int guild_id) +{ + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + if(g==NULL){ + return 0; + } + + // Delete guild from sql + //printf("- Delete guild %d from guild\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); + } + //printf("- Delete guild %d from guild_member\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) ); + } + //printf("- Delete guild %d from guild_skill\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); + } + //printf("- Delete guild %d from guild_position\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + } + //printf("- Delete guild %d from guild_expulsion\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); + } + //printf("- Delete guild %d from guild_alliance\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, guild_id,guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + } + + //printf("- Delete guild %d from guild_castle\n",guild_id); + sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + } + + //printf("- Update guild %d of char\n",guild_id); + sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, guild_id); + if(mysql_query(&mysql_handle, tmp_sql) ) { + printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); + } + + inter_guild_storage_delete(guild_id); + mapif_guild_broken(guild_id,0); + + inter_log("guild %s (id=%d) broken" RETCODE,g->name,guild_id); + + return 0; +} + +// ギルドメッセージ送信 +int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) +{ + return mapif_guild_message(guild_id,account_id,mes,len); +} +// ギルド基本データ変更要求 +int mapif_parse_GuildBasicInfoChange(int fd,int guild_id, + int type,const char *data,int len) +{ + struct guild *g; +// int dd=*((int *)data); + short dw=*((short *)data); + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g==NULL||g->guild_id<=0){ + return 0; + } + switch(type){ + case GBI_GUILDLV: { + printf("GBI_GUILDLV\n"); + if(dw>0 && g->guild_lv+dw<=50){ + g->guild_lv+=dw; + g->skill_point+=dw; + }else if(dw<0 && g->guild_lv+dw>=1) + g->guild_lv+=dw; + mapif_guild_info(-1,g); + inter_guild_tosql(g,1); + } return 0; + default: + printf("int_guild: GuildBasicInfoChange: Unknown type %d\n",type); + break; + } + mapif_guild_basicinfochanged(guild_id,type,data,len); + //inter_guild_tosql(g,1); // Change guild + return 0; +} + +// ギルドメンバデータ変更要求 +int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id, + int type,const char *data,int len) +{ + // Could make some improvement in speed, because only change guild_member + int i; + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER"); + + if(g==NULL){ + return 0; + } + for(i=0;i<g->max_member;i++) + if( g->member[i].account_id==account_id && + g->member[i].char_id==char_id ) + break; + if(i==g->max_member){ + printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", + account_id,char_id,guild_id,g->name); + return 0; + } + switch(type){ + case GMI_POSITION: // 役職 + g->member[i].position=*((int *)data); + break; + case GMI_EXP: { // EXP + int exp,oldexp=g->member[i].exp; + exp=g->member[i].exp=*((unsigned int *)data); + g->exp+=(exp-oldexp); + guild_calcinfo(g); // Lvアップ判断 + mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4); + }break; + default: + printf("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); + break; + } + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + inter_guild_tosql(g,3); // Change guild & guild_member + return 0; +} + +// ギルド役職名変更要求 +int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) +{ + // Could make some improvement in speed, because only change guild_position + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){ + return 0; + } + memcpy(&g->position[idx],p,sizeof(struct guild_position)); + mapif_guild_position(g,idx); + printf("int_guild: position changed %d\n",idx); + inter_guild_tosql(g,4); // Change guild_position + return 0; +} +// ギルドスキルアップ要求 +int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id) +{ + // Could make some improvement in speed, because only change guild_position + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + int idx=skill_num-10000; + if(g==NULL || skill_num<10000) + return 0; + //printf("GuildSkillUp\n"); + + if( g->skill_point>0 && g->skill[idx].id>0 && + g->skill[idx].lv<10 ){ + g->skill[idx].lv++; + g->skill_point--; + if(guild_calcinfo(g)==0) + mapif_guild_info(-1,g); + mapif_guild_skillupack(guild_id,skill_num,account_id); + printf("int_guild: skill %d up\n",skill_num); + inter_guild_tosql(g,33); // Change guild & guild_skill + } + + return 0; +} +// ギルド同盟要求 +int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2, + int account_id1,int account_id2,int flag) +{ + // Could speed up + struct guild *g[2]; + int j,i; + g[0]=guild_pt; + g[1]=guild_pt2; + inter_guild_fromsql(guild_id1,g[0]); + inter_guild_fromsql(guild_id2,g[1]); + + if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0) + return 0; + + if(!(flag&0x8)){ + for(i=0;i<2-(flag&1);i++){ + for(j=0;j<MAX_GUILDALLIANCE;j++) + if(g[i]->alliance[j].guild_id==0){ + g[i]->alliance[j].guild_id=g[1-i]->guild_id; + memcpy(g[i]->alliance[j].name,g[1-i]->name,24); + g[i]->alliance[j].opposition=flag&1; + break; + } + } + }else{ // 関係解消 + for(i=0;i<2-(flag&1);i++){ + for(j=0;j<MAX_GUILDALLIANCE;j++) + if( g[i]->alliance[j].guild_id==g[1-i]->guild_id && + g[i]->alliance[j].opposition==(flag&1)){ + g[i]->alliance[j].guild_id=0; + break; + } + } + } + mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag, + g[0]->name,g[1]->name); + inter_guild_tosql(g[0],8); // Change guild_alliance + inter_guild_tosql(g[1],8); // Change guild_alliance + return 0; +} +// ギルド告知変更要求 +int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) +{ + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g==NULL||g->guild_id<=0) + return 0; + memcpy(g->mes1,mes1,60); + memcpy(g->mes2,mes2,120); + inter_guild_tosql(g,1); // Change mes of guild + return mapif_guild_notice(g); +} +// ギルドエンブレム変更要求 +int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) +{ + struct guild *g; + g=guild_pt; + inter_guild_fromsql(guild_id,g); + + if(g==NULL||g->guild_id<=0) + return 0; + memcpy(g->emblem_data,data,len); + g->emblem_len=len; + g->emblem_id++; + inter_guild_tosql(g,1); // Change guild + return mapif_guild_emblem(g); +} + +int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit> +{ + struct guild_castle *gc=guildcastle_pt; + inter_guildcastle_fromsql(castle_id, gc); + if(gc==NULL||gc->castle_id==-1){ + return mapif_guild_castle_dataload(castle_id,0,0); + } + switch(index){ + case 1: return mapif_guild_castle_dataload(gc->castle_id,index,gc->guild_id); break; + case 2: return mapif_guild_castle_dataload(gc->castle_id,index,gc->economy); break; + case 3: return mapif_guild_castle_dataload(gc->castle_id,index,gc->defense); break; + case 4: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerE); break; + case 5: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerD); break; + case 6: return mapif_guild_castle_dataload(gc->castle_id,index,gc->nextTime); break; + case 7: return mapif_guild_castle_dataload(gc->castle_id,index,gc->payTime); break; + case 8: return mapif_guild_castle_dataload(gc->castle_id,index,gc->createTime); break; + case 9: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleC); break; + case 10: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG0); break; + case 11: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG1); break; + case 12: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG2); break; + case 13: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG3); break; + case 14: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG4); break; + case 15: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG5); break; + case 16: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG6); break; + case 17: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG7); break; + case 18: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp0); break; // guardian HP [Valaris] + case 19: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp1); break; + case 20: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp2); break; + case 21: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp3); break; + case 22: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp4); break; + case 23: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp5); break; + case 24: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp6); break; + case 25: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp7); break; // end additions [Valaris] + default: + printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); + return 0; + } +} + +int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit> +{ + struct guild_castle *gc=guildcastle_pt; + inter_guildcastle_fromsql(castle_id, gc); + if(gc==NULL||gc->castle_id==-1){ + return mapif_guild_castle_datasave(castle_id,index,value); + } + switch(index){ + case 1: + if( gc->guild_id!=value ){ + int gid=(value)?value:gc->guild_id; + struct guild *g=guild_pt; + inter_guild_fromsql(gid, g); + inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, + (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index); + } + gc->guild_id = value; + break; + case 2: gc->economy = value; break; + case 3: gc->defense = value; break; + case 4: gc->triggerE = value; break; + case 5: gc->triggerD = value; break; + case 6: gc->nextTime = value; break; + case 7: gc->payTime = value; break; + case 8: gc->createTime = value; break; + case 9: gc->visibleC = value; break; + case 10: gc->visibleG0 = value; break; + case 11: gc->visibleG1 = value; break; + case 12: gc->visibleG2 = value; break; + case 13: gc->visibleG3 = value; break; + case 14: gc->visibleG4 = value; break; + case 15: gc->visibleG5 = value; break; + case 16: gc->visibleG6 = value; break; + case 17: gc->visibleG7 = value; break; + case 18: gc->Ghp0 = value; break; // guardian HP [Valaris] + case 19: gc->Ghp1 = value; break; + case 20: gc->Ghp2 = value; break; + case 21: gc->Ghp3 = value; break; + case 22: gc->Ghp4 = value; break; + case 23: gc->Ghp5 = value; break; + case 24: gc->Ghp6 = value; break; + case 25: gc->Ghp7 = value; break; // end additions [Valaris] + default: + printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); + return 0; + } + inter_guildcastle_tosql(gc); + return mapif_guild_castle_datasave(gc->castle_id,index,value); +} + +// ギルドチェック要求 +int mapif_parse_GuildCheck(int fd,int guild_id,int account_id,int char_id) +{ + // What does this mean? Check if belong to another guild? + return 0; +} + +// map server からの通信 +// ・1パケットのみ解析すること +// ・パケット長データはinter.cにセットしておくこと +// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない +// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない +int inter_guild_parse_frommap(int fd) +{ + switch(RFIFOW(fd,0)){ + case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; + case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; + case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; + case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOP(fd,15)); break; + case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; + case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; + case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12); break; + case 0x3038: mapif_parse_GuildCheck(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break; + case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),RFIFOP(fd,10),RFIFOW(fd,2)-10); break; + case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),RFIFOP(fd,18),RFIFOW(fd,2)-18); break; + case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; + case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break; + case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; + case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,66)); break; + case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12)); break; + case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break; + case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; + + default: + return 0; + } + return 1; +} + +int inter_guild_mapif_init(int fd) +{ + return mapif_guild_castle_alldataload(fd); +} + +// サーバーから脱退要求(キャラ削除用) +int inter_guild_leave(int guild_id,int account_id,int char_id) +{ + return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"**サーバー命令**"); +} |