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authorStefan Beller <stefanbeller@googlemail.com>2011-01-10 13:53:42 +0100
committerStefan Beller <stefanbeller@googlemail.com>2011-01-19 21:55:22 +0100
commit0c8c451913ff0a7ea055a720c49723226164b1f3 (patch)
treeec6fdab5694382e398902a4526280f2cac2e2fdc
parentcaf3727fe15e92cb8d66b1f4e48e45f0a38d2508 (diff)
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adding the TMW_RAGING skill
reviewed by:
-rw-r--r--src/map/pc.c9
-rw-r--r--src/map/skill.h3
2 files changed, 11 insertions, 1 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 2c423e2..f85dfd7 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1812,6 +1812,15 @@ int pc_calcstatus (struct map_session_data *sd, int first)
sd->flee2 += sd->paramc[5] + 10;
sd->critical += (sd->paramc[5] * 3) + 10;
+ // 200 is the maximum of the skill
+ // so critical chance can get multiplied by ~1.5 and setting def2 to a third when skill maxed out
+ // def2 is the defence gained by vit, whereas "def", which is gained by armor, stays as is
+ int spbsk = skill_power (sd, TMW_RAGING);
+ if (spbsk!=0) {
+ sd->critical *= (128 + spbsk)/256;
+ sd->def2 /= (128 + spbsk)/128;
+ }
+
if (sd->base_atk < 1)
sd->base_atk = 1;
if (sd->critical_rate != 100)
diff --git a/src/map/skill.h b/src/map/skill.h
index 686269a..2361f87 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -734,8 +734,9 @@ enum
TMW_SPEED = 352,
TMW_RESIST_POISON = 353,
TMW_ASTRAL_SOUL = 354,
+ TMW_RAGING = 355,
- LK_AURABLADE = 355,
+ LK_AURABLADE = 356,
LK_PARRYING,
LK_CONCENTRATION,
LK_TENSIONRELAX,