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authorDennis Friis <peavey@placid.dk>2008-11-03 07:00:17 +0000
committerDennis Friis <peavey@placid.dk>2008-11-03 07:00:17 +0000
commita7f3726a0a7f16bccb664871fe35e8d2f2572f00 (patch)
tree52d1d2d53186ea4a8bbeb0c879f7494a9771fde7
parentd569cd100a2f60ec99104a83c1e54306f94dd06f (diff)
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Do a bit of cleanup I never got around to do, before moving from my repo to sf.net
-rw-r--r--data/new_1-1.wlkbin40004 -> 0 bytes
-rw-r--r--data/new_10-1.wlkbin16388 -> 0 bytes
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-rw-r--r--data/new_5-1.wlkbin16388 -> 0 bytes
-rw-r--r--data/new_6-1.wlkbin16388 -> 0 bytes
-rw-r--r--data/new_7-1.wlkbin40004 -> 0 bytes
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-rw-r--r--data/new_9-1.wlkbin19100 -> 0 bytes
-rw-r--r--data/resnametable.txt607
-rw-r--r--misc/src/Makefile126
-rw-r--r--misc/src/Makefile-optimized49
-rw-r--r--misc/src/char/GNUmakefile17
-rw-r--r--misc/src/char/Makefile17
-rw-r--r--misc/src/char/char.c3149
-rw-r--r--misc/src/char/char.h31
-rw-r--r--misc/src/char/diff.diff4242
-rw-r--r--misc/src/char/int_guild.c1441
-rw-r--r--misc/src/char/int_guild.h16
-rw-r--r--misc/src/char/int_party.c595
-rw-r--r--misc/src/char/int_party.h14
-rw-r--r--misc/src/char/int_pet.c364
-rw-r--r--misc/src/char/int_pet.h13
-rw-r--r--misc/src/char/int_storage.c504
-rw-r--r--misc/src/char/int_storage.h16
-rw-r--r--misc/src/char/inter.c561
-rw-r--r--misc/src/char/inter.h19
-rw-r--r--misc/src/char_sql/GNUmakefile20
-rw-r--r--misc/src/char_sql/Makefile20
-rw-r--r--misc/src/char_sql/char.c2917
-rw-r--r--misc/src/char_sql/char.h82
-rw-r--r--misc/src/char_sql/int_guild.c1604
-rw-r--r--misc/src/char_sql/int_guild.h10
-rw-r--r--misc/src/char_sql/int_party.c755
-rw-r--r--misc/src/char_sql/int_party.h8
-rw-r--r--misc/src/char_sql/int_pet.c324
-rw-r--r--misc/src/char_sql/int_pet.h12
-rw-r--r--misc/src/char_sql/int_storage.c366
-rw-r--r--misc/src/char_sql/int_storage.h13
-rw-r--r--misc/src/char_sql/inter.c573
-rw-r--r--misc/src/char_sql/inter.h44
-rw-r--r--misc/src/char_sql/itemdb.c247
-rw-r--r--misc/src/char_sql/itemdb.h34
-rw-r--r--misc/src/char_sql/make.sh11
-rw-r--r--misc/src/char_sql/readme.txt250
-rw-r--r--misc/src/char_sql/strlib.c79
-rw-r--r--misc/src/char_sql/strlib.h10
-rw-r--r--misc/src/common/GNUmakefile13
-rw-r--r--misc/src/common/Makefile13
-rw-r--r--misc/src/common/core.c152
-rw-r--r--misc/src/common/core.h12
-rw-r--r--misc/src/common/db.c500
-rw-r--r--misc/src/common/db.h47
-rw-r--r--misc/src/common/grfio.c948
-rw-r--r--misc/src/common/grfio.h16
-rw-r--r--misc/src/common/lock.c37
-rw-r--r--misc/src/common/lock.h8
-rw-r--r--misc/src/common/malloc.c44
-rw-r--r--misc/src/common/malloc.h25
-rw-r--r--misc/src/common/mmo.h304
-rw-r--r--misc/src/common/nullpo.c90
-rw-r--r--misc/src/common/nullpo.h222
-rw-r--r--misc/src/common/socket.c439
-rw-r--r--misc/src/common/socket.h96
-rw-r--r--misc/src/common/timer.c312
-rw-r--r--misc/src/common/timer.h45
-rw-r--r--misc/src/common/utils.c108
-rw-r--r--misc/src/common/utils.h33
-rw-r--r--misc/src/common/version.h27
-rw-r--r--misc/src/ladmin/GNUmakefile14
-rw-r--r--misc/src/ladmin/Makefile14
-rw-r--r--misc/src/ladmin/ladmin.c4385
-rw-r--r--misc/src/ladmin/ladmin.h11
-rw-r--r--misc/src/ladmin/md5calc.c237
-rw-r--r--misc/src/ladmin/md5calc.h8
-rw-r--r--misc/src/login/GNUmakefile13
-rw-r--r--misc/src/login/Makefile13
-rw-r--r--misc/src/login/login.c3698
-rw-r--r--misc/src/login/login.h38
-rw-r--r--misc/src/login/md5calc.c237
-rw-r--r--misc/src/login/md5calc.h8
-rw-r--r--misc/src/login_sql/GNUmakefile17
-rw-r--r--misc/src/login_sql/Makefile17
-rw-r--r--misc/src/login_sql/login.c1682
-rw-r--r--misc/src/login_sql/login.h41
-rw-r--r--misc/src/login_sql/make.sh6
-rw-r--r--misc/src/login_sql/md5calc.c236
-rw-r--r--misc/src/login_sql/md5calc.h7
-rw-r--r--misc/src/login_sql/readme.txt120
-rw-r--r--misc/src/login_sql/strlib.c58
-rw-r--r--misc/src/login_sql/strlib.h9
-rw-r--r--misc/src/login_sql/timer.h43
-rw-r--r--misc/src/map/GNUmakefile72
-rw-r--r--misc/src/map/Makefile72
-rw-r--r--misc/src/map/atcommand.c7753
-rw-r--r--misc/src/map/atcommand.h245
-rw-r--r--misc/src/map/battle.c5374
-rw-r--r--misc/src/map/battle.h342
-rw-r--r--misc/src/map/chat.c373
-rw-r--r--misc/src/map/chat.h22
-rw-r--r--misc/src/map/chrif.c1016
-rw-r--r--misc/src/map/chrif.h29
-rw-r--r--misc/src/map/clif.c9826
-rw-r--r--misc/src/map/clif.h280
-rw-r--r--misc/src/map/guild.c1543
-rw-r--r--misc/src/map/guild.h87
-rw-r--r--misc/src/map/intif.c1042
-rw-r--r--misc/src/map/intif.h56
-rw-r--r--misc/src/map/itemdb.c882
-rw-r--r--misc/src/map/itemdb.h84
-rw-r--r--misc/src/map/mail.c324
-rw-r--r--misc/src/map/mail.h9
-rw-r--r--misc/src/map/map.c2009
-rw-r--r--misc/src/map/map.h705
-rw-r--r--misc/src/map/mob.c4216
-rw-r--r--misc/src/map/mob.h137
-rw-r--r--misc/src/map/npc.c2035
-rw-r--r--misc/src/map/npc.h48
-rw-r--r--misc/src/map/party.c644
-rw-r--r--misc/src/map/party.h47
-rw-r--r--misc/src/map/path.c404
-rw-r--r--misc/src/map/pc.c7485
-rw-r--r--misc/src/map/pc.h186
-rw-r--r--misc/src/map/pet.c1651
-rw-r--r--misc/src/map/pet.h69
-rw-r--r--misc/src/map/script.c6700
-rw-r--r--misc/src/map/script.h39
-rw-r--r--misc/src/map/skill.c10637
-rw-r--r--misc/src/map/skill.h842
-rw-r--r--misc/src/map/storage.c576
-rw-r--r--misc/src/map/storage.h38
-rw-r--r--misc/src/map/trade.c255
-rw-r--r--misc/src/map/trade.h13
-rw-r--r--misc/src/map/vending.c163
-rw-r--r--misc/src/map/vending.h12
-rw-r--r--misc/src/mra.patch69
-rw-r--r--misc/src/tmw-server.dev169
-rw-r--r--misc/src/tmw-server.layout43
-rw-r--r--misc/src/tool/Makefile6
-rw-r--r--misc/src/tool/adduser.c96
-rw-r--r--misc/src/tool/backup100
-rw-r--r--misc/src/tool/cgi/addaccount.cgi204
-rw-r--r--misc/src/tool/checkversion85
-rw-r--r--misc/src/tool/convert.c296
-rw-r--r--misc/src/tool/getlogincount122
-rw-r--r--misc/src/tool/ladmin3793
-rw-r--r--misc/src/tool/mapcheck.sh34
-rw-r--r--misc/src/tool/mapchecker.sh56
-rw-r--r--misc/src/txt-converter/char/GNUmakefile13
-rw-r--r--misc/src/txt-converter/char/Makefile13
-rw-r--r--misc/src/txt-converter/char/char-converter.c842
-rw-r--r--misc/src/txt-converter/char/char.h38
-rw-r--r--misc/src/txt-converter/char/int_guild.h10
-rw-r--r--misc/src/txt-converter/char/int_party.h11
-rw-r--r--misc/src/txt-converter/char/int_pet.h12
-rw-r--r--misc/src/txt-converter/char/int_storage.h11
-rw-r--r--misc/src/txt-converter/char/inter.h28
-rw-r--r--misc/src/txt-converter/char/strlib.c66
-rw-r--r--misc/src/txt-converter/char/strlib.h9
-rw-r--r--misc/src/txt-converter/common/mmo.h280
-rw-r--r--misc/src/txt-converter/login/GNUmakefile11
-rw-r--r--misc/src/txt-converter/login/Makefile11
-rw-r--r--misc/src/txt-converter/login/login-converter.c252
-rw-r--r--misc/src/webserver/Makefile26
-rw-r--r--misc/src/webserver/doc/API.txt50
-rw-r--r--misc/src/webserver/doc/README11
-rw-r--r--misc/src/webserver/generate.c38
-rw-r--r--misc/src/webserver/htmlstyle.c51
-rw-r--r--misc/src/webserver/logs.c8
-rw-r--r--misc/src/webserver/main.c142
-rw-r--r--misc/src/webserver/pages/about.c6
-rw-r--r--misc/src/webserver/pages/notdone.c5
-rw-r--r--misc/src/webserver/pages/sample.c24
-rw-r--r--misc/src/webserver/parse.c135
-rw-r--r--misc/src/xand1_1.patch132
176 files changed, 0 insertions, 109213 deletions
diff --git a/data/new_1-1.wlk b/data/new_1-1.wlk
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diff --git a/data/resnametable.txt b/data/resnametable.txt
deleted file mode 100644
index 25dbeef..0000000
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+++ /dev/null
@@ -1,607 +0,0 @@
-new_1-1.gnd#new_zone01.gnd#
-new_2-1.gnd#new_zone01.gnd#
-new_3-1.gnd#new_zone01.gnd#
-new_4-1.gnd#new_zone01.gnd#
-new_5-1.gnd#new_zone01.gnd#
-new_1-2.gnd#new_zone02.gnd#
-new_2-2.gnd#new_zone02.gnd#
-new_3-2.gnd#new_zone02.gnd#
-new_4-2.gnd#new_zone02.gnd#
-new_5-2.gnd#new_zone02.gnd#
-new_1-3.gnd#new_zone03.gnd#
-new_2-3.gnd#new_zone03.gnd#
-new_3-3.gnd#new_zone03.gnd#
-new_4-3.gnd#new_zone03.gnd#
-new_5-3.gnd#new_zone03.gnd#
-new_1-4.gnd#new_zone04.gnd#
-new_2-4.gnd#new_zone04.gnd#
-new_3-4.gnd#new_zone04.gnd#
-new_4-4.gnd#new_zone04.gnd#
-new_5-4.gnd#new_zone04.gnd#
-force_1-1.gnd#force_map1.gnd#
-force_2-1.gnd#force_map1.gnd#
-force_3-1.gnd#force_map1.gnd#
-force_1-2.gnd#force_map2.gnd#
-force_2-2.gnd#force_map2.gnd#
-force_3-2.gnd#force_map2.gnd#
-force_1-3.gnd#force_map3.gnd#
-force_2-3.gnd#force_map3.gnd#
-force_3-3.gnd#force_map3.gnd#
-hunter_1-1.gnd#job_hunter.gnd#
-hunter_2-1.gnd#job_hunter.gnd#
-hunter_3-1.gnd#job_hunter.gnd#
-knight_1-1.gnd#job_knight.gnd#
-knight_2-1.gnd#job_knight.gnd#
-knight_3-1.gnd#job_knight.gnd#
-priest_1-1.gnd#job_priest.gnd#
-priest_2-1.gnd#job_priest.gnd#
-priest_3-1.gnd#job_priest.gnd#
-sword_1-1.gnd#job_sword1.gnd#
-sword_2-1.gnd#job_sword1.gnd#
-sword_3-1.gnd#job_sword1.gnd#
-wizard_1-1.gnd#job_wizard.gnd#
-wizard_2-1.gnd#job_wizard.gnd#
-wizard_3-1.gnd#job_wizard.gnd#
-ordeal_1-1.gnd#ordeal_a00.gnd#
-ordeal_2-1.gnd#ordeal_a00.gnd#
-ordeal_3-1.gnd#ordeal_a00.gnd#
-ordeal_1-2.gnd#ordeal_a02.gnd#
-ordeal_2-2.gnd#ordeal_a02.gnd#
-ordeal_3-2.gnd#ordeal_a02.gnd#
-ordeal_1-3.gnd#ordeal_a00.gnd#
-ordeal_2-3.gnd#ordeal_a00.gnd#
-ordeal_3-3.gnd#ordeal_a00.gnd#
-ordeal_1-4.gnd#ordeal_a02.gnd#
-ordeal_2-4.gnd#ordeal_a02.gnd#
-ordeal_3-4.gnd#ordeal_a02.gnd#
-new_1-1.gat#new_1-1.wlk#
-new_2-1.gat#new_2-1.wlk#
-new_3-1.gat#new_3-1.wlk#
-new_4-1.gat#new_4-1.wlk#
-new_5-1.gat#new_5-1.wlk#
-new_6-1.gat#new_6-1.wlk#
-new_7-1.gat#new_7-1.wlk#
-new_8-1.gat#new_8-1.wlk#
-new_9-1.gat#new_9-1.wlk#
-new_10-1.gat#new_10-1.wlk#
-new_1-2.gat#new_zone02.gat#
-new_2-2.gat#new_zone02.gat#
-new_3-2.gat#new_zone02.gat#
-new_4-2.gat#new_zone02.gat#
-new_5-2.gat#new_zone02.gat#
-new_1-3.gat#new_zone03.gat#
-new_2-3.gat#new_zone03.gat#
-new_3-3.gat#new_zone03.gat#
-new_4-3.gat#new_zone03.gat#
-new_5-3.gat#new_zone03.gat#
-new_1-4.gat#new_zone04.gat#
-new_2-4.gat#new_zone04.gat#
-new_3-4.gat#new_zone04.gat#
-new_4-4.gat#new_zone04.gat#
-new_5-4.gat#new_zone04.gat#
-force_1-1.gat#force_map1.gat#
-force_2-1.gat#force_map1.gat#
-force_3-1.gat#force_map1.gat#
-force_1-2.gat#force_map2.gat#
-force_2-2.gat#force_map2.gat#
-force_3-2.gat#force_map2.gat#
-force_1-3.gat#force_map3.gat#
-force_2-3.gat#force_map3.gat#
-force_3-3.gat#force_map3.gat#
-hunter_1-1.gat#job_hunter.gat#
-hunter_2-1.gat#job_hunter.gat#
-hunter_3-1.gat#job_hunter.gat#
-knight_1-1.gat#job_knight.gat#
-knight_2-1.gat#job_knight.gat#
-knight_3-1.gat#job_knight.gat#
-priest_1-1.gat#job_priest.gat#
-priest_2-1.gat#job_priest.gat#
-priest_3-1.gat#job_priest.gat#
-sword_1-1.gat#job_sword1.gat#
-sword_2-1.gat#job_sword1.gat#
-sword_3-1.gat#job_sword1.gat#
-wizard_1-1.gat#job_wizard.gat#
-wizard_2-1.gat#job_wizard.gat#
-wizard_3-1.gat#job_wizard.gat#
-ordeal_1-1.gat#ordeal_a00.gat#
-ordeal_2-1.gat#ordeal_a00.gat#
-ordeal_3-1.gat#ordeal_a00.gat#
-ordeal_1-2.gat#ordeal_a02.gat#
-ordeal_2-2.gat#ordeal_a02.gat#
-ordeal_3-2.gat#ordeal_a02.gat#
-ordeal_1-3.gat#ordeal_a03.gat#
-ordeal_2-3.gat#ordeal_a03.gat#
-ordeal_3-3.gat#ordeal_a03.gat#
-ordeal_1-4.gat#ordeal_a04.gat#
-ordeal_2-4.gat#ordeal_a04.gat#
-ordeal_3-4.gat#ordeal_a04.gat#
-new_1-1.rsw#new_zone01.rsw#
-new_2-1.rsw#new_zone01.rsw#
-new_3-1.rsw#new_zone01.rsw#
-new_4-1.rsw#new_zone01.rsw#
-new_5-1.rsw#new_zone01.rsw#
-new_1-2.rsw#new_zone02.rsw#
-new_2-2.rsw#new_zone02.rsw#
-new_3-2.rsw#new_zone02.rsw#
-new_4-2.rsw#new_zone02.rsw#
-new_5-2.rsw#new_zone02.rsw#
-new_1-3.rsw#new_zone03.rsw#
-new_2-3.rsw#new_zone03.rsw#
-new_3-3.rsw#new_zone03.rsw#
-new_4-3.rsw#new_zone03.rsw#
-new_5-3.rsw#new_zone03.rsw#
-new_1-4.rsw#new_zone04.rsw#
-new_2-4.rsw#new_zone04.rsw#
-new_3-4.rsw#new_zone04.rsw#
-new_4-4.rsw#new_zone04.rsw#
-new_5-4.rsw#new_zone04.rsw#
-force_1-1.rsw#force_map1.rsw#
-force_2-1.rsw#force_map1.rsw#
-force_3-1.rsw#force_map1.rsw#
-force_1-2.rsw#force_map2.rsw#
-force_2-2.rsw#force_map2.rsw#
-force_3-2.rsw#force_map2.rsw#
-force_1-3.rsw#force_map3.rsw#
-force_2-3.rsw#force_map3.rsw#
-force_3-3.rsw#force_map3.rsw#
-hunter_1-1.rsw#job_hunter.rsw#
-hunter_2-1.rsw#job_hunter.rsw#
-hunter_3-1.rsw#job_hunter.rsw#
-knight_1-1.rsw#job_knight.rsw#
-knight_2-1.rsw#job_knight.rsw#
-knight_3-1.rsw#job_knight.rsw#
-priest_1-1.rsw#job_priest.rsw#
-priest_2-1.rsw#job_priest.rsw#
-priest_3-1.rsw#job_priest.rsw#
-sword_1-1.rsw#job_sword1.rsw#
-sword_2-1.rsw#job_sword1.rsw#
-sword_3-1.rsw#job_sword1.rsw#
-thief_1-1.rsw#job_thief1.rsw#
-thief_2-1.rsw#job_thief1.rsw#
-thief_3-1.rsw#job_thief1.rsw#
-wizard_1-1.rsw#job_wizard.rsw#
-wizard_2-1.rsw#job_wizard.rsw#
-wizard_3-1.rsw#job_wizard.rsw#
-ordeal_1-1.rsw#ordeal_a00.rsw#
-ordeal_2-1.rsw#ordeal_a00.rsw#
-ordeal_3-1.rsw#ordeal_a00.rsw#
-ordeal_1-2.rsw#ordeal_a02.rsw#
-ordeal_2-2.rsw#ordeal_a02.rsw#
-ordeal_3-2.rsw#ordeal_a02.rsw#
-ordeal_1-3.rsw#ordeal_a03.rsw#
-ordeal_2-3.rsw#ordeal_a03.rsw#
-ordeal_3-3.rsw#ordeal_a03.rsw#
-ordeal_1-4.rsw#ordeal_a04.rsw#
-ordeal_2-4.rsw#ordeal_a04.rsw#
-ordeal_3-4.rsw#ordeal_a04.rsw#
-pvp_y_1-1.gat#prontera.gat#
-pvp_y_2-1.gat#prontera.gat#
-pvp_y_3-1.gat#prontera.gat#
-pvp_y_4-1.gat#prontera.gat#
-pvp_y_5-1.gat#prontera.gat#
-pvp_y_6-1.gat#prontera.gat#
-pvp_y_7-1.gat#prontera.gat#
-pvp_y_8-1.gat#prontera.gat#
-pvp_y_1-2.gat#izlude.gat#
-pvp_y_2-2.gat#izlude.gat#
-pvp_y_3-2.gat#izlude.gat#
-pvp_y_4-2.gat#izlude.gat#
-pvp_y_5-2.gat#izlude.gat#
-pvp_y_6-2.gat#izlude.gat#
-pvp_y_7-2.gat#izlude.gat#
-pvp_y_8-2.gat#izlude.gat#
-pvp_y_1-3.gat#payon.gat#
-pvp_y_2-3.gat#payon.gat#
-pvp_y_3-3.gat#payon.gat#
-pvp_y_4-3.gat#payon.gat#
-pvp_y_5-3.gat#payon.gat#
-pvp_y_6-3.gat#payon.gat#
-pvp_y_7-3.gat#payon.gat#
-pvp_y_8-3.gat#payon.gat#
-pvp_y_1-4.gat#alberta.gat#
-pvp_y_2-4.gat#alberta.gat#
-pvp_y_3-4.gat#alberta.gat#
-pvp_y_4-4.gat#alberta.gat#
-pvp_y_5-4.gat#alberta.gat#
-pvp_y_6-4.gat#alberta.gat#
-pvp_y_7-4.gat#alberta.gat#
-pvp_y_8-4.gat#alberta.gat#
-pvp_y_1-5.gat#morocc.gat#
-pvp_y_2-5.gat#morocc.gat#
-pvp_y_3-5.gat#morocc.gat#
-pvp_y_4-5.gat#morocc.gat#
-pvp_y_5-5.gat#morocc.gat#
-pvp_y_6-5.gat#morocc.gat#
-pvp_y_7-5.gat#morocc.gat#
-pvp_y_8-5.gat#morocc.gat#
-pvp_y_1-1.gnd#prontera.gnd#
-pvp_y_2-1.gnd#prontera.gnd#
-pvp_y_3-1.gnd#prontera.gnd#
-pvp_y_4-1.gnd#prontera.gnd#
-pvp_y_5-1.gnd#prontera.gnd#
-pvp_y_6-1.gnd#prontera.gnd#
-pvp_y_7-1.gnd#prontera.gnd#
-pvp_y_8-1.gnd#prontera.gnd#
-pvp_y_1-2.gnd#izlude.gnd#
-pvp_y_2-2.gnd#izlude.gnd#
-pvp_y_3-2.gnd#izlude.gnd#
-pvp_y_4-2.gnd#izlude.gnd#
-pvp_y_5-2.gnd#izlude.gnd#
-pvp_y_6-2.gnd#izlude.gnd#
-pvp_y_7-2.gnd#izlude.gnd#
-pvp_y_8-2.gnd#izlude.gnd#
-pvp_y_1-3.gnd#payon.gnd#
-pvp_y_2-3.gnd#payon.gnd#
-pvp_y_3-3.gnd#payon.gnd#
-pvp_y_4-3.gnd#payon.gnd#
-pvp_y_5-3.gnd#payon.gnd#
-pvp_y_6-3.gnd#payon.gnd#
-pvp_y_7-3.gnd#payon.gnd#
-pvp_y_8-3.gnd#payon.gnd#
-pvp_y_1-4.gnd#alberta.gnd#
-pvp_y_2-4.gnd#alberta.gnd#
-pvp_y_3-4.gnd#alberta.gnd#
-pvp_y_4-4.gnd#alberta.gnd#
-pvp_y_5-4.gnd#alberta.gnd#
-pvp_y_6-4.gnd#alberta.gnd#
-pvp_y_7-4.gnd#alberta.gnd#
-pvp_y_8-4.gnd#alberta.gnd#
-pvp_y_1-5.gnd#morocc.gnd#
-pvp_y_2-5.gnd#morocc.gnd#
-pvp_y_3-5.gnd#morocc.gnd#
-pvp_y_4-5.gnd#morocc.gnd#
-pvp_y_5-5.gnd#morocc.gnd#
-pvp_y_6-5.gnd#morocc.gnd#
-pvp_y_7-5.gnd#morocc.gnd#
-pvp_y_8-5.gnd#morocc.gnd#
-pvp_y_1-1.rsw#prontera.rsw#
-pvp_y_2-1.rsw#prontera.rsw#
-pvp_y_3-1.rsw#prontera.rsw#
-pvp_y_4-1.rsw#prontera.rsw#
-pvp_y_5-1.rsw#prontera.rsw#
-pvp_y_6-1.rsw#prontera.rsw#
-pvp_y_7-1.rsw#prontera.rsw#
-pvp_y_8-1.rsw#prontera.rsw#
-pvp_y_1-2.rsw#izlude.rsw#
-pvp_y_2-2.rsw#izlude.rsw#
-pvp_y_3-2.rsw#izlude.rsw#
-pvp_y_4-2.rsw#izlude.rsw#
-pvp_y_5-2.rsw#izlude.rsw#
-pvp_y_6-2.rsw#izlude.rsw#
-pvp_y_7-2.rsw#izlude.rsw#
-pvp_y_8-2.rsw#izlude.rsw#
-pvp_y_1-3.rsw#payon.rsw#
-pvp_y_2-3.rsw#payon.rsw#
-pvp_y_3-3.rsw#payon.rsw#
-pvp_y_4-3.rsw#payon.rsw#
-pvp_y_5-3.rsw#payon.rsw#
-pvp_y_6-3.rsw#payon.rsw#
-pvp_y_7-3.rsw#payon.rsw#
-pvp_y_8-3.rsw#payon.rsw#
-pvp_y_1-4.rsw#alberta.rsw#
-pvp_y_2-4.rsw#alberta.rsw#
-pvp_y_3-4.rsw#alberta.rsw#
-pvp_y_4-4.rsw#alberta.rsw#
-pvp_y_5-4.rsw#alberta.rsw#
-pvp_y_6-4.rsw#alberta.rsw#
-pvp_y_7-4.rsw#alberta.rsw#
-pvp_y_8-4.rsw#alberta.rsw#
-pvp_y_1-5.rsw#morocc.rsw#
-pvp_y_2-5.rsw#morocc.rsw#
-pvp_y_3-5.rsw#morocc.rsw#
-pvp_y_4-5.rsw#morocc.rsw#
-pvp_y_5-5.rsw#morocc.rsw#
-pvp_y_6-5.rsw#morocc.rsw#
-pvp_y_7-5.rsw#morocc.rsw#
-pvp_y_8-5.rsw#morocc.rsw#
-pvp_n_1-1.gnd#prt_maze02.gnd#
-pvp_n_2-1.gnd#prt_maze02.gnd#
-pvp_n_3-1.gnd#prt_maze02.gnd#
-pvp_n_4-1.gnd#prt_maze02.gnd#
-pvp_n_5-1.gnd#prt_maze02.gnd#
-pvp_n_6-1.gnd#prt_maze02.gnd#
-pvp_n_7-1.gnd#prt_maze02.gnd#
-pvp_n_8-1.gnd#prt_maze02.gnd#
-pvp_n_1-2.gnd#job_hunter.gnd#
-pvp_n_2-2.gnd#job_hunter.gnd#
-pvp_n_3-2.gnd#job_hunter.gnd#
-pvp_n_4-2.gnd#job_hunter.gnd#
-pvp_n_5-2.gnd#job_hunter.gnd#
-pvp_n_6-2.gnd#job_hunter.gnd#
-pvp_n_7-2.gnd#job_hunter.gnd#
-pvp_n_8-2.gnd#job_hunter.gnd#
-pvp_n_1-3.gnd#job_wizard.gnd#
-pvp_n_2-3.gnd#job_wizard.gnd#
-pvp_n_3-3.gnd#job_wizard.gnd#
-pvp_n_4-3.gnd#job_wizard.gnd#
-pvp_n_5-3.gnd#job_wizard.gnd#
-pvp_n_6-3.gnd#job_wizard.gnd#
-pvp_n_7-3.gnd#job_wizard.gnd#
-pvp_n_8-3.gnd#job_wizard.gnd#
-pvp_n_1-4.gnd#job_priest.gnd#
-pvp_n_2-4.gnd#job_priest.gnd#
-pvp_n_3-4.gnd#job_priest.gnd#
-pvp_n_4-4.gnd#job_priest.gnd#
-pvp_n_5-4.gnd#job_priest.gnd#
-pvp_n_6-4.gnd#job_priest.gnd#
-pvp_n_7-4.gnd#job_priest.gnd#
-pvp_n_8-4.gnd#job_priest.gnd#
-pvp_n_1-5.gnd#job_knight.gnd#
-pvp_n_2-5.gnd#job_knight.gnd#
-pvp_n_3-5.gnd#job_knight.gnd#
-pvp_n_4-5.gnd#job_knight.gnd#
-pvp_n_5-5.gnd#job_knight.gnd#
-pvp_n_6-5.gnd#job_knight.gnd#
-pvp_n_7-5.gnd#job_knight.gnd#
-pvp_n_8-5.gnd#job_knight.gnd#
-pvp_n_1-1.gat#prt_maze02.gat#
-pvp_n_2-1.gat#prt_maze02.gat#
-pvp_n_3-1.gat#prt_maze02.gat#
-pvp_n_4-1.gat#prt_maze02.gat#
-pvp_n_5-1.gat#prt_maze02.gat#
-pvp_n_6-1.gat#prt_maze02.gat#
-pvp_n_7-1.gat#prt_maze02.gat#
-pvp_n_8-1.gat#prt_maze02.gat#
-pvp_n_1-2.gat#job_hunter.gat#
-pvp_n_2-2.gat#job_hunter.gat#
-pvp_n_3-2.gat#job_hunter.gat#
-pvp_n_4-2.gat#job_hunter.gat#
-pvp_n_5-2.gat#job_hunter.gat#
-pvp_n_6-2.gat#job_hunter.gat#
-pvp_n_7-2.gat#job_hunter.gat#
-pvp_n_8-2.gat#job_hunter.gat#
-pvp_n_1-3.gat#job_wizard.gat#
-pvp_n_2-3.gat#job_wizard.gat#
-pvp_n_3-3.gat#job_wizard.gat#
-pvp_n_4-3.gat#job_wizard.gat#
-pvp_n_5-3.gat#job_wizard.gat#
-pvp_n_6-3.gat#job_wizard.gat#
-pvp_n_7-3.gat#job_wizard.gat#
-pvp_n_8-3.gat#job_wizard.gat#
-pvp_n_1-4.gat#job_priest.gat#
-pvp_n_2-4.gat#job_priest.gat#
-pvp_n_3-4.gat#job_priest.gat#
-pvp_n_4-4.gat#job_priest.gat#
-pvp_n_5-4.gat#job_priest.gat#
-pvp_n_6-4.gat#job_priest.gat#
-pvp_n_7-4.gat#job_priest.gat#
-pvp_n_8-4.gat#job_priest.gat#
-pvp_n_1-5.gat#job_knight.gat#
-pvp_n_2-5.gat#job_knight.gat#
-pvp_n_3-5.gat#job_knight.gat#
-pvp_n_4-5.gat#job_knight.gat#
-pvp_n_5-5.gat#job_knight.gat#
-pvp_n_6-5.gat#job_knight.gat#
-pvp_n_7-5.gat#job_knight.gat#
-pvp_n_8-5.gat#job_knight.gat#
-pvp_n_1-1.rsw#prt_maze02.rsw#
-pvp_n_2-1.rsw#prt_maze02.rsw#
-pvp_n_3-1.rsw#prt_maze02.rsw#
-pvp_n_4-1.rsw#prt_maze02.rsw#
-pvp_n_5-1.rsw#prt_maze02.rsw#
-pvp_n_6-1.rsw#prt_maze02.rsw#
-pvp_n_7-1.rsw#prt_maze02.rsw#
-pvp_n_8-1.rsw#prt_maze02.rsw#
-pvp_n_1-2.rsw#job_hunter.rsw#
-pvp_n_2-2.rsw#job_hunter.rsw#
-pvp_n_3-2.rsw#job_hunter.rsw#
-pvp_n_4-2.rsw#job_hunter.rsw#
-pvp_n_5-2.rsw#job_hunter.rsw#
-pvp_n_6-2.rsw#job_hunter.rsw#
-pvp_n_7-2.rsw#job_hunter.rsw#
-pvp_n_8-2.rsw#job_hunter.rsw#
-pvp_n_1-3.rsw#job_wizard.rsw#
-pvp_n_2-3.rsw#job_wizard.rsw#
-pvp_n_3-3.rsw#job_wizard.rsw#
-pvp_n_4-3.rsw#job_wizard.rsw#
-pvp_n_5-3.rsw#job_wizard.rsw#
-pvp_n_6-3.rsw#job_wizard.rsw#
-pvp_n_7-3.rsw#job_wizard.rsw#
-pvp_n_8-3.rsw#job_wizard.rsw#
-pvp_n_1-4.rsw#job_priest.rsw#
-pvp_n_2-4.rsw#job_priest.rsw#
-pvp_n_3-4.rsw#job_priest.rsw#
-pvp_n_4-4.rsw#job_priest.rsw#
-pvp_n_5-4.rsw#job_priest.rsw#
-pvp_n_6-4.rsw#job_priest.rsw#
-pvp_n_7-4.rsw#job_priest.rsw#
-pvp_n_8-4.rsw#job_priest.rsw#
-pvp_n_1-5.rsw#job_knight.rsw#
-pvp_n_2-5.rsw#job_knight.rsw#
-pvp_n_3-5.rsw#job_knight.rsw#
-pvp_n_4-5.rsw#job_knight.rsw#
-pvp_n_5-5.rsw#job_knight.rsw#
-pvp_n_6-5.rsw#job_knight.rsw#
-pvp_n_7-5.rsw#job_knight.rsw#
-pvp_n_8-5.rsw#job_knight.rsw#
-pvp_n_room.gnd#pvp_room.gnd#
-pvp_n_room.gat#pvp_room.gat#
-pvp_n_room.rsw#pvp_room.rsw#
-タッタタホナヘニ菎フスコ\map\pvp_n_room.bmp#タッタタホナヘニ菎フスコ\map\pvp_room.bmp#
-pvp_y_room.gnd#pvp_room.gnd#
-pvp_y_room.gat#pvp_room.gat#
-pvp_y_room.rsw#pvp_room.rsw#
-タッタタホナヘニ菎フスコ\map\pvp_y_room.bmp#タッタタホナヘニ菎フスコ\map\pvp_room.bmp#
-pvp_c_room.gnd#pvp_room.gnd#
-pvp_c_room.gat#pvp_room.gat#
-pvp_c_room.rsw#pvp_room.rsw#
-
-
-guild_room.gnd#quiz_01.gnd#
-guild_room.gat#quiz_01.gat#
-guild_room.rsw#quiz_01.rsw#
-タッタタホナヘニ菎フスコ\map\guild_room.bmp#タッタタホナヘニ菎フスコ\map\quiz_01.bmp#
-
-nguild_prt.rsw#prtg_cas01.rsw#
-nguild_prt.gat#prtg_cas01.gat#
-nguild_prt.gnd#prtg_cas01.gnd#
-タッタタホナヘニ菎フスコ\map\nguild_prt.bmp#タッタタホナヘニ菎フスコ\map\prtg_cas01.bmp#
-
-nguild_pay.rsw#payg_cas01.rsw#
-nguild_pay.gat#payg_cas01.gat#
-nguild_pay.gnd#payg_cas01.gnd#
-タッタタホナヘニ菎フスコ\map\nguild_pay.bmp#タッタタホナヘニ菎フスコ\map\payg_cas01.bmp#
-
-nguild_alde.rsw#aldeg_cas01.rsw#
-nguild_alde.gat#aldeg_cas01.gat#
-nguild_alde.gnd#aldeg_cas01.gnd#
-タッタタホナヘニ菎フスコ\map\nguild_alde.bmp#タッタタホナヘニ菎フスコ\map\aldeg_cas01.bmp#
-
-nguild_gef.rsw#gefg_cas01.rsw#
-nguild_gef.gat#gefg_cas01.gat#
-nguild_gef.gnd#gefg_cas01.gnd#
-タッタタホナヘニ菎フスコ\map\nguild_gef.bmp#タッタタホナヘニ菎フスコ\map\gefg_cas01.bmp#
-
-タッタタホナヘニ菎フスコ\map\n_castle.bmp#タッタタホナヘニ菎フスコ\map\gefg_cas01.bmp#
-
-
-タッタタホナヘニ菎フスコ\map\pvp_c_room.bmp#タッタタホナヘニ菎フスコ\map\pvp_room.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_1-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_2-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_3-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_4-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_5-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_6-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_7-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_8-1.bmp#タッタタホナヘニ菎フスコ\map\prt_maze02.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_1-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_2-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_3-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_4-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_5-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_6-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_7-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_8-2.bmp#タッタタホナヘニ菎フスコ\map\job_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_1-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_2-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_3-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_4-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_5-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_6-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_7-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_8-3.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_1-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_2-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_3-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_4-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_5-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_6-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_7-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_8-4.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_1-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_2-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_3-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_4-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_5-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_6-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_7-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_n_8-5.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_1-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_2-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_3-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_4-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_5-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_6-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_7-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_8-1.bmp#タッタタホナヘニ菎フスコ\map\prontera.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_1-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_2-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_3-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_4-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_5-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_6-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_7-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_8-2.bmp#タッタタホナヘニ菎フスコ\map\izlude.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_1-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_2-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_3-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_4-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_5-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_6-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_7-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_8-3.bmp#タッタタホナヘニ菎フスコ\map\payon.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_1-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_2-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_3-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_4-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_5-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_6-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_7-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_8-4.bmp#タッタタホナヘニ菎フスコ\map\alberta.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_1-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_2-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_3-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_4-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_5-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_6-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_7-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\pvp_y_8-5.bmp#タッタタホナヘニ菎フスコ\map\morocc.bmp#
-タッタタホナヘニ菎フスコ\map\new_1-1.bmp#タッタタホナヘニ菎フスコ\map\new_zone01.bmp#
-タッタタホナヘニ菎フスコ\map\new_2-1.bmp#タッタタホナヘニ菎フスコ\map\new_zone01.bmp#
-タッタタホナヘニ菎フスコ\map\new_3-1.bmp#タッタタホナヘニ菎フスコ\map\new_zone01.bmp#
-タッタタホナヘニ菎フスコ\map\new_4-1.bmp#タッタタホナヘニ菎フスコ\map\new_zone01.bmp#
-タッタタホナヘニ菎フスコ\map\new_5-1.bmp#タッタタホナヘニ菎フスコ\map\new_zone01.bmp#
-タッタタホナヘニ菎フスコ\map\new_1-2.bmp#タッタタホナヘニ菎フスコ\map\new_zone02.bmp#
-タッタタホナヘニ菎フスコ\map\new_2-2.bmp#タッタタホナヘニ菎フスコ\map\new_zone02.bmp#
-タッタタホナヘニ菎フスコ\map\new_3-2.bmp#タッタタホナヘニ菎フスコ\map\new_zone02.bmp#
-タッタタホナヘニ菎フスコ\map\new_4-2.bmp#タッタタホナヘニ菎フスコ\map\new_zone02.bmp#
-タッタタホナヘニ菎フスコ\map\new_5-2.bmp#タッタタホナヘニ菎フスコ\map\new_zone02.bmp#
-タッタタホナヘニ菎フスコ\map\new_1-3.bmp#タッタタホナヘニ菎フスコ\map\new_zone03.bmp#
-タッタタホナヘニ菎フスコ\map\new_2-3.bmp#タッタタホナヘニ菎フスコ\map\new_zone03.bmp#
-タッタタホナヘニ菎フスコ\map\new_3-3.bmp#タッタタホナヘニ菎フスコ\map\new_zone03.bmp#
-タッタタホナヘニ菎フスコ\map\new_4-3.bmp#タッタタホナヘニ菎フスコ\map\new_zone03.bmp#
-タッタタホナヘニ菎フスコ\map\new_5-3.bmp#タッタタホナヘニ菎フスコ\map\new_zone03.bmp#
-タッタタホナヘニ菎フスコ\map\new_1-4.bmp#タッタタホナヘニ菎フスコ\map\new_zone04.bmp#
-タッタタホナヘニ菎フスコ\map\new_2-4.bmp#タッタタホナヘニ菎フスコ\map\new_zone04.bmp#
-タッタタホナヘニ菎フスコ\map\new_3-4.bmp#タッタタホナヘニ菎フスコ\map\new_zone04.bmp#
-タッタタホナヘニ菎フスコ\map\new_4-4.bmp#タッタタホナヘニ菎フスコ\map\new_zone04.bmp#
-タッタタホナヘニ菎フスコ\map\new_5-4.bmp#タッタタホナヘニ菎フスコ\map\new_zone04.bmp#
-タッタタホナヘニ菎フスコ\map\force_1-1.bmp#タッタタホナヘニ菎フスコ\map\force_map1.bmp#
-タッタタホナヘニ菎フスコ\map\force_2-1.bmp#タッタタホナヘニ菎フスコ\map\force_map1.bmp#
-タッタタホナヘニ菎フスコ\map\force_3-1.bmp#タッタタホナヘニ菎フスコ\map\force_map1.bmp#
-タッタタホナヘニ菎フスコ\map\force_1-2.bmp#タッタタホナヘニ菎フスコ\map\force_map2.bmp#
-タッタタホナヘニ菎フスコ\map\force_2-2.bmp#タッタタホナヘニ菎フスコ\map\force_map2.bmp#
-タッタタホナヘニ菎フスコ\map\force_3-2.bmp#タッタタホナヘニ菎フスコ\map\force_map2.bmp#
-タッタタホナヘニ菎フスコ\map\force_1-3.bmp#タッタタホナヘニ菎フスコ\map\force_map3.bmp#
-タッタタホナヘニ菎フスコ\map\force_2-3.bmp#タッタタホナヘニ菎フスコ\map\force_map3.bmp#
-タッタタホナヘニ菎フスコ\map\force_3-3.bmp#タッタタホナヘニ菎フスコ\map\force_map3.bmp#
-タッタタホナヘニ菎フスコ\map\hunter_1-1.bmp#タッタタホナヘニ菎フスコ\map\in_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\hunter_2-1.bmp#タッタタホナヘニ菎フスコ\map\in_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\hunter_3-1.bmp#タッタタホナヘニ菎フスコ\map\in_hunter.bmp#
-タッタタホナヘニ菎フスコ\map\knight_1-1.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\knight_2-1.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\knight_3-1.bmp#タッタタホナヘニ菎フスコ\map\job_knight.bmp#
-タッタタホナヘニ菎フスコ\map\priest_1-1.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\priest_2-1.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\priest_3-1.bmp#タッタタホナヘニ菎フスコ\map\job_priest.bmp#
-タッタタホナヘニ菎フスコ\map\sword_1-1.bmp#タッタタホナヘニ菎フスコ\map\job_sword1.bmp#
-タッタタホナヘニ菎フスコ\map\sword_2-1.bmp#タッタタホナヘニ菎フスコ\map\job_sword1.bmp#
-タッタタホナヘニ菎フスコ\map\sword_3-1.bmp#タッタタホナヘニ菎フスコ\map\job_sword1.bmp#
-タッタタホナヘニ菎フスコ\map\thief_1-1.bmp#タッタタホナヘニ菎フスコ\map\job_thief1.bmp#
-タッタタホナヘニ菎フスコ\map\thief_2-1.bmp#タッタタホナヘニ菎フスコ\map\job_thief1.bmp#
-タッタタホナヘニ菎フスコ\map\thief_3-1.bmp#タッタタホナヘニ菎フスコ\map\job_thief1.bmp#
-タッタタホナヘニ菎フスコ\map\wizard_1-1.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\wizard_2-1.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\wizard_3-1.bmp#タッタタホナヘニ菎フスコ\map\job_wizard.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_1-1.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a00.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_2-1.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a00.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_3-1.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a00.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_1-2.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a02.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_2-2.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a02.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_3-2.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a02.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_1-3.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a03.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_2-3.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a03.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_3-3.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a03.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_1-4.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a04.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_2-4.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a04.bmp#
-タッタタホナヘニ菎フスコ\map\ordeal_3-4.bmp#タッタタホナヘニ菎フスコ\map\ordeal_a04.bmp#
-
-job_sage.rsw#job_wiz.rsw#
-job_sage.gat#job_wiz.gat#
-job_sage.gnd#job_wiz.gnd#
-タッタタホナヘニ菎フスコ\map\job_sage.bmp#タッタタホナヘニ菎フスコ\map\job_wiz.bmp#
-job_cru.rsw#job_prist.rsw#
-job_cru.gat#job_prist.gat#
-job_cru.gnd#job_prist.gnd#
-タッタタホナヘニ菎フスコ\map\job_cru.bmp#タッタタホナヘニ菎フスコ\map\job_prist.bmp#
-
diff --git a/misc/src/Makefile b/misc/src/Makefile
deleted file mode 100644
index 00ec3b9..0000000
--- a/misc/src/Makefile
+++ /dev/null
@@ -1,126 +0,0 @@
-# $Id: Makefile 158 2004-10-01 03:45:15Z PoW $
-
-CC = gcc -pipe
-PACKETDEF = -DPACKETVER=5 -DNEW_006b
-#PACKETDEF = -DPACKETVER=4 -DNEW_006b
-#PACKETDEF = -DPACKETVER=3 -DNEW_006b
-#PACKETDEF = -DPACKETVER=2 -DNEW_006b
-#PACKETDEF = -DPACKETVER=1 -DNEW_006b
-
-PLATFORM = $(shell uname)
-
-ifeq ($(findstring FreeBSD,$(PLATFORM)), FreeBSD)
-MAKE = gmake
-else
-MAKE = make
-endif
-
-OPT = -g -O2
-
-ifeq ($(findstring CYGWIN,$(PLATFORM)), CYGWIN)
-OS_TYPE = -DCYGWIN
-CFLAGS = $(OPT) -Wall -DFD_SETSIZE=4096 -I../common $(PACKETDEF) $(OS_TYPE)
-else
-OS_TYPE =
-CFLAGS = $(OPT) -Wall -I../common $(PACKETDEF) $(OS_TYPE)
-endif
-
-MYSQLFLAG_INCLUDE_DEFAULT = /usr/local/include/mysql
-
-ifdef SQLFLAG
-MYSQLFLAG_CONFIG = $(shell which mysql_config)
-ifeq ($(findstring /,$(MYSQLFLAG_CONFIG)), /)
-MYSQLFLAG_VERSION = $(shell $(MYSQLFLAG_CONFIG) --version | sed s:\\..*::)
-endif
-
-ifeq ($(findstring 5,$(MYSQLFLAG_VERSION)), 5)
-MYSQLFLAG_CONFIG_ARGUMENT = --include
-endif
-ifeq ($(findstring 4,$(MYSQLFLAG_VERSION)), 4)
-MYSQLFLAG_CONFIG_ARGUMENT = --include
-endif
-ifndef MYSQLFLAG_CONFIG_ARGUMENT
-MYSQLFLAG_CONFIG_ARGUMENT = --cflags
-endif
-
-ifeq ($(findstring /,$(MYSQLFLAG_CONFIG)), /)
-MYSQLFLAG_INCLUDE = $(shell $(MYSQLFLAG_CONFIG) $(MYSQLFLAG_CONFIG_ARGUMENT))
-else
-MYSQLFLAG_INCLUDE = -I$(MYSQLFLAG_INCLUDE_DEFAULT)
-endif
-
-LIB_S_DEFAULT = -L/usr/local/lib/mysql -lmysqlclient -lz
-MYSQLFLAG_CONFIG = $(shell which mysql_config)
-ifeq ($(findstring /,$(MYSQLFLAG_CONFIG)), /)
-LIB_S = $(shell $(MYSQLFLAG_CONFIG) --libs)
-else
-LIB_S = $(LIB_S_DEFAULT)
-endif
-
-MYLIB = CC="$(CC)" CFLAGS="$(CFLAGS) $(MYSQLFLAG_INCLUDE)" LIB_S="$(LIB_S)"
-
-endif
-
-MKDEF = CC="$(CC)" CFLAGS="$(CFLAGS)"
-
-all: conf txt
-
-conf:
- cp -r conf-tmpl conf
- rm -rf conf/.svn conf/*/.svn
-
-txt : src/common/GNUmakefile src/login/GNUmakefile src/char/GNUmakefile src/map/GNUmakefile src/ladmin/GNUmakefile conf
- cd src ; cd common ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd login ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd char ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd map ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd ladmin ; $(MAKE) $(MKDEF) $@ ; cd ..
-
-
-ifdef SQLFLAG
-sql: src/common/GNUmakefile src/login_sql/GNUmakefile src/char_sql/GNUmakefile src/map/GNUmakefile src/ladmin/GNUmakefile src/txt-converter/login/GNUmakefile src/txt-converter/char/GNUmakefile conf
- cd src ; cd common ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd login_sql ; $(MAKE) $(MYLIB) $@ ; cd ..
- cd src ; cd char_sql ; $(MAKE) $(MYLIB) $@ ; cd ..
- cd src ; cd map ; $(MAKE) $(MYLIB) $@ ; cd ..
- cd src ; cd ladmin ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd txt-converter ; cd login ; $(MAKE) $(MYLIB) $@ ; cd ..
- cd src ; cd txt-converter ; cd char ; $(MAKE) $(MYLIB) $@ ; cd ..
-else
-sql:
- $(MAKE) CC="$(CC)" OPT="$(OPT)" SQLFLAG=1 $@
-endif
-
-clean: src/common/GNUmakefile src/login/GNUmakefile src/char/GNUmakefile src/map/GNUmakefile src/ladmin/GNUmakefile src/txt-converter/login/GNUmakefile src/txt-converter/char/GNUmakefile
- cd src ; cd common ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd login ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd login_sql ; $(MAKE) $(MKLIB) $@ ; cd ..
- cd src ; cd char ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd char_sql ; $(MAKE) $(MKLIB) $@ ; cd ..
- cd src ; cd map ; $(MAKE) $(MKLIB) $@ ; cd ..
- cd src ; cd ladmin ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd txt-converter ; cd login ; $(MAKE) $(MKLIB) $@ ; cd ..
- cd src ; cd txt-converter ; cd char ; $(MAKE) $(MKLIB) $@ ; cd ..
-
-tools:
- cd tool && $(MAKE) $(MKDEF) && cd ..
- $(CC) -o setupwizard setupwizard.c
-
-src/common/GNUmakefile: src/common/Makefile
- sed -e 's/$$>/$$^/' src/common/Makefile > src/common/GNUmakefile
-src/login/GNUmakefile: src/login/Makefile
- sed -e 's/$$>/$$^/' src/login/Makefile > src/login/GNUmakefile
-src/login_sql/GNUmakefile: src/login_sql/Makefile
- sed -e 's/$$>/$$^/' src/login_sql/Makefile > src/login_sql/GNUmakefile
-src/char/GNUmakefile: src/char/Makefile
- sed -e 's/$$>/$$^/' src/char/Makefile > src/char/GNUmakefile
-src/char_sql/GNUmakefile: src/char_sql/Makefile
- sed -e 's/$$>/$$^/' src/char_sql/Makefile > src/char_sql/GNUmakefile
-src/map/GNUmakefile: src/map/Makefile
- sed -e 's/$$>/$$^/' src/map/Makefile > src/map/GNUmakefile
-src/ladmin/GNUmakefile: src/ladmin/Makefile
- sed -e 's/$$>/$$^/' src/ladmin/Makefile > src/ladmin/GNUmakefile
-src/txt-converter/login/GNUmakefile: src/txt-converter/login/Makefile
- sed -e 's/$$>/$$^/' src/txt-converter/login/Makefile > src/txt-converter/login/GNUmakefile
-src/txt-converter/char/GNUmakefile: src/txt-converter/char/Makefile
- sed -e 's/$$>/$$^/' src/txt-converter/char/Makefile > src/txt-converter/char/GNUmakefile
diff --git a/misc/src/Makefile-optimized b/misc/src/Makefile-optimized
deleted file mode 100644
index 63dc5ff..0000000
--- a/misc/src/Makefile-optimized
+++ /dev/null
@@ -1,49 +0,0 @@
-# $Id: Makefile-optimized,v 1.7 2004/07/29 09:35:21 Yor Exp $
-
-CC = gcc -pipe
-PACKETDEF = -DPACKETVER=5 -DNEW_006b
-#PACKETDEF = -DPACKETVER=4 -DNEW_006b
-#PACKETDEF = -DPACKETVER=3 -DNEW_006b
-#PACKETDEF = -DPACKETVER=2 -DNEW_006b
-#PACKETDEF = -DPACKETVER=1 -DNEW_006b
-
-PLATFORM = $(shell uname)
-
-ifeq ($(findstring FreeBSD,$(PLATFORM)), FreeBSD)
-MAKE = gmake
-else
-MAKE = make
-endif
-
-ifeq ($(findstring CYGWIN,$(PLATFORM)), CYGWIN)
-OS_TYPE = -DCYGWIN
-CFLAGS = -O2 -Wall -DFD_SETSIZE=4096 -I../common $(PACKETDEF) $(OS_TYPE)
-else
-OS_TYPE =
-CFLAGS = -O2 -Wall -I../common $(PACKETDEF) $(OS_TYPE)
-endif
-
-MKDEF = CC="$(CC)" CFLAGS="$(CFLAGS)"
-
-
-all clean: src/common/GNUmakefile src/login/GNUmakefile src/char_unblocked/GNUmakefile src/map/GNUmakefile src/ladmin/GNUmakefile
- cd src ; cd common ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd login ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd char_unblocked ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd map ; $(MAKE) $(MKDEF) $@ ; cd ..
- cd src ; cd ladmin ; $(MAKE) $(MKDEF) $@ ; cd ..
-
-tools:
- cd tool && $(MAKE) $(MKDEF) && cd ..
- $(CC) -o setupwizard setupwizard.c
-
-src/common/GNUmakefile: src/common/Makefile
- sed -e 's/$$>/$$^/' src/common/Makefile > src/common/GNUmakefile
-src/login/GNUmakefile: src/login/Makefile
- sed -e 's/$$>/$$^/' src/login/Makefile > src/login/GNUmakefile
-src/char_unblocked/GNUmakefile: src/char_unblocked/Makefile
- sed -e 's/$$>/$$^/' src/char_unblocked/Makefile > src/char_unblocked/GNUmakefile
-src/map/GNUmakefile: src/map/Makefile
- sed -e 's/$$>/$$^/' src/map/Makefile > src/map/GNUmakefile
-src/ladmin/GNUmakefile: src/ladmin/Makefile
- sed -e 's/$$>/$$^/' src/ladmin/Makefile > src/ladmin/GNUmakefile
diff --git a/misc/src/char/GNUmakefile b/misc/src/char/GNUmakefile
deleted file mode 100644
index dd21288..0000000
--- a/misc/src/char/GNUmakefile
+++ /dev/null
@@ -1,17 +0,0 @@
-all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
diff --git a/misc/src/char/Makefile b/misc/src/char/Makefile
deleted file mode 100644
index 6eaae48..0000000
--- a/misc/src/char/Makefile
+++ /dev/null
@@ -1,17 +0,0 @@
-all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $>
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
diff --git a/misc/src/char/char.c b/misc/src/char/char.c
deleted file mode 100644
index c279102..0000000
--- a/misc/src/char/char.c
+++ /dev/null
@@ -1,3149 +0,0 @@
-// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
-// original : char2.c 2003/03/14 11:58:35 Rev.1.5
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#include <stdarg.h>
-
-#include "core.h"
-#include "socket.h"
-#include "timer.h"
-#include "mmo.h"
-#include "version.h"
-#include "lock.h"
-#include "char.h"
-
-#include "inter.h"
-#include "int_pet.h"
-#include "int_guild.h"
-#include "int_party.h"
-#include "int_storage.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-struct mmo_map_server server[MAX_MAP_SERVERS];
-int server_fd[MAX_MAP_SERVERS];
-int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
-int anti_freeze_enable = 0;
-int ANTI_FREEZE_INTERVAL = 6;
-
-int login_fd, char_fd;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char wisp_server_name[24] = "Server";
-char login_ip_str[16];
-int login_ip;
-int login_port = 6900;
-char char_ip_str[16];
-int char_ip;
-int char_port = 6121;
-int char_maintenance;
-int char_new;
-int email_creation = 0; // disabled by default
-char char_txt[1024];
-char backup_txt[1024]; //By zanetheinsane
-char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
-char unknown_char_name[1024] = "Unknown";
-char char_log_filename[1024] = "log/char.log";
-//Added for lan support
-char lan_map_ip[128];
-int subneti[4];
-int subnetmaski[4];
-int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-
-struct char_session_data{
- int account_id, login_id1, login_id2, sex;
- int found_char[9];
- char email[40]; // e-mail (default: a@a.com) by [Yor]
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
-
-int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-
-int char_id_count = 150000;
-struct mmo_charstatus *char_dat;
-int char_num, char_max;
-int max_connect_user = 0;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int start_zeny = 500;
-int start_weapon = 1201;
-int start_armor = 1202;
-
-// Initial position (it's possible to set it in conf file)
-struct point start_point = {"new_1-1.gat", 53, 111};
-
-struct gm_account *gm_account = NULL;
-int GM_num = 0;
-
-// online players by [Yor]
-char online_txt_filename[1024] = "online.txt";
-char online_html_filename[1024] = "online.html";
-int online_sorting_option = 0; // sorting option to display online players in online files
-int online_display_option = 1; // display options: to know which columns must be displayed
-int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
-int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
-int *online_chars; // same size of char_dat, and id value of current server (or -1)
-time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...) {
- FILE *logfp;
- va_list ap;
- struct timeval tv;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, RETCODE);
- else {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec)));
- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
-
- va_end(ap);
- return 0;
-}
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; str[i]; i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id) {
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name) {
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
-
-//-------------------------------------
-// Return character name with the index
-//-------------------------------------
-char * search_character_name(int index) {
-
- if (index >= 0 && index < char_num)
- return char_dat[index].name;
-
- return unknown_char_name;
-}
-
-//-------------------------------------------------
-// Function to create the character line (for save)
-//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p) {
- int i;
- char *str_p = str;
-
- // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
- if (p->last_point.map[0] == '\0') {
- memcpy(p->last_point.map, "prontera.gat", 16);
- p->last_point.x = 273;
- p->last_point.y = 354;
- }
-
- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%s,%d,%d\t%s,%d,%d,%d\t",
- p->char_id, p->account_id, p->char_num, p->name, //
- p->class, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->status_point, p->skill_point,
- p->option, p->karma, p->manner, //
- p->party_id, p->guild_id, p->pet_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id);
- for(i = 0; i < 10; i++)
- if (p->memo_point[i].map[0]) {
- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip,
- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute,
- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3],
- p->inventory[i].broken);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip,
- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute,
- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3],
- p->cart[i].broken);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_SKILL; i++)
- if (p->skill[i].id && p->skill[i].flag != 1) {
- str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < p->global_reg_num; i++)
- if (p->global_reg[i].str[0])
- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value);
- *(str_p++) = '\t';
-
- *str_p = '\0';
- return 0;
-}
-
-//-------------------------------------------------------------------------
-// Function to set the character from the line (at read of characters file)
-//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p) {
- int tmp_int[256];
- int set, next, len, i;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
- // If it's not char structure of version 1008 and after
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) {
- tmp_int[39] = 0; // partner id
- // If not char structure from version 384 to 1007
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) {
- // It's char structure of a version before 384
- tmp_int[26] = 0; // pet id
- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next);
- set += 2;
- //printf("char: old char data ver.1\n");
- // Char structure of version 1007 or older
- } else {
- set++;
- //printf("char: old char data ver.2\n");
- }
- // Char structure of version 1008+
- } else {
- //printf("char: new char data ver.3\n");
- }
- if (set != 43)
- return 0;
-
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->char_num = tmp_int[2];
- p->class = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_int[6];
- p->job_exp = tmp_int[7];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = tmp_int[19];
- p->skill_point = tmp_int[20];
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
-
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == p->char_id) {
- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
- printf(" character id #%d -> new character not readed.\n", p->char_id);
- printf(" Character saved in log file.\033[0m\n");
- return -1;
- } else if (strcmp(char_dat[i].name, p->name) == 0) {
- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
- printf(" character name '%s' -> new character not readed.\n", p->name);
- printf(" Character saved in log file.\033[0m\n");
- return -2;
- }
- }
-
- if (strcmpi(wisp_server_name, p->name) == 0) {
- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- printf(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
- p->name, wisp_server_name);
- }
-
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
- } else // invalid structure
- return -4;
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
- p->inventory[i].card[0] = tmp_int[7];
- p->inventory[i].card[1] = tmp_int[8];
- p->inventory[i].card[2] = tmp_int[9];
- p->inventory[i].card[3] = tmp_int[10];
- p->inventory[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
- } else // invalid structure
- return -5;
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
- p->cart[i].card[0] = tmp_int[7];
- p->cart[i].card[1] = tmp_int[8];
- p->cart[i].card[2] = tmp_int[9];
- p->cart[i].card[3] = tmp_int[10];
- p->cart[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1)
- i--;
- else
- return -7;
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
- p->global_reg_num = i;
-
- return 1;
-}
-
-//---------------------------------
-// Function to read characters file
-//---------------------------------
-int mmo_char_init(void) {
- char line[65536];
- int i;
- int ret, line_count;
- FILE *fp;
-
- char_max = 256;
- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1);
- if (!char_dat) {
- printf("out of memory: mmo_char_init (calloc of char_dat).\n");
- exit(1);
- }
- online_chars = calloc(sizeof(int) * 256, 1);
- if (!online_chars) {
- printf("out of memory: mmo_char_init (calloc of online_chars).\n");
- exit(1);
- }
- for(i = 0; i < char_max; i++)
- online_chars[i] = -1;
-
- char_num = 0;
-
- fp = fopen(char_txt, "r");
- if (fp == NULL) {
- printf("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s." RETCODE, char_txt);
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
- return 0;
- }
-
- line_count = 0;
- while(fgets(line, sizeof(line)-1, fp)) {
- int i, j;
- line_count++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
- line[sizeof(line)-1] = '\0';
-
- j = 0;
- if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
- if (char_id_count < i)
- char_id_count = i;
- continue;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
- if (!char_dat) {
- printf("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
- exit(1);
- }
- online_chars = realloc(online_chars, sizeof(int) * char_max);
- if (!online_chars) {
- printf("Out of memory: mmo_char_init (realloc of online_chars).\n");
- char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE);
- exit(1);
- }
- for(i = char_max - 256; i < char_max; i++)
- online_chars[i] = -1;
- }
-
- ret = mmo_char_fromstr(line, &char_dat[char_num]);
- if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].char_id >= char_id_count)
- char_id_count = char_dat[char_num].char_id + 1;
- char_num++;
- } else {
- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- printf(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
- break;
- case -2:
- char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
- break;
- case -3:
- char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
- break;
- case -4:
- char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
- break;
- case -5:
- char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
- break;
- case -6:
- char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
- break;
- case -7:
- char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
- break;
- default: // 0
- char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
- break;
- }
- char_log("%s", line);
- }
- }
- fclose(fp);
-
- if (char_num == 0) {
- printf("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
- } else if (char_num == 1) {
- printf("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
- } else {
- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
- }
-
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
-
- return 0;
-}
-
-//---------------------------------------------------------
-// Function to save characters in files (speed up by [Yor])
-//---------------------------------------------------------
-void mmo_char_sync(void) {
- char line[65536];
- int i, j, k;
- int lock;
- FILE *fp;
- int id[char_num];
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
- // if same account id, we sort by slot.
- (char_dat[i].account_id == char_dat[id[j]].account_id &&
- char_dat[i].char_num < char_dat[id[j]].char_num)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
- printf("WARNING: Server can't not save characters.\n");
- char_log("WARNING: Server can't not save characters." RETCODE);
- } else {
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, char_txt, &lock);
- }
-
- // Data save (backup)
- if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
- fp = lock_fopen(backup_txt, &lock);
- if (fp == NULL) {
- printf("WARNING: Server can't not create backup of characters file.\n");
- char_log("WARNING: Server can't not create backup of characters file." RETCODE);
- return;
- }
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, backup_txt, &lock);
- }
-
- return;
-}
-
-//----------------------------------------------------
-// Function to save (in a periodic way) datas in files
-//----------------------------------------------------
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
- mmo_char_sync();
- inter_save();
- return 0;
-}
-
-//-----------------------------------
-// Function to create a new character
-//-----------------------------------
-int make_new_char(int fd, unsigned char *dat) {
- int i, j;
- struct char_session_data *sd;
-
- sd = session[fd]->session_data;
-
- // remove control characters from the name
- dat[23] = '\0';
- if (remove_control_chars(dat)) {
- char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
- fd, sd->account_id);
- return -1;
- }
-
- // check lenght of character name
- if (strlen(dat) < 4) {
- char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
- fd, sd->account_id, dat);
- return -1;
- }
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; dat[i]; i++)
- if (strchr(char_name_letters, dat[i]) == NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
- return -1;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; dat[i]; i++)
- if (strchr(char_name_letters, dat[i]) != NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
- return -1;
- }
- } // else, all letters/symbols are authorised (except control char removed before)
-
- if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
- dat[30] >= 9 || // slots (dat[30] can not be negativ)
- dat[33] <= 0 || dat[33] >= 20 || // hair style
- dat[31] >= 12) { // hair color (dat[31] can not be negativ)
- char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- // check individual stat value
- for(i = 24; i <= 29; i++) {
- if (dat[i] < 1 || dat[i] > 9) {
- char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- }
-
- for(i = 0; i < char_num; i++) {
- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) ||
- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) {
- char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) {
- char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- }
-
- if (strcmp(wisp_server_name, dat) == 0) {
- char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
- if (!char_dat) {
- printf("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
- exit(1);
- }
- online_chars = realloc(online_chars, sizeof(int) * char_max);
- if (!online_chars) {
- printf("Out of memory: make_new_char (realloc of online_chars).\n");
- char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE);
- exit(1);
- }
- for(j = char_max - 256; j < char_max; j++)
- online_chars[j] = -1;
- }
-
- char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-
- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus));
-
- char_dat[i].char_id = char_id_count++;
- char_dat[i].account_id = sd->account_id;
- char_dat[i].char_num = dat[30];
- strcpy(char_dat[i].name, dat);
- char_dat[i].class = 0;
- char_dat[i].base_level = 1;
- char_dat[i].job_level = 1;
- char_dat[i].base_exp = 0;
- char_dat[i].job_exp = 0;
- char_dat[i].zeny = start_zeny;
- char_dat[i].str = dat[24];
- char_dat[i].agi = dat[25];
- char_dat[i].vit = dat[26];
- char_dat[i].int_ = dat[27];
- char_dat[i].dex = dat[28];
- char_dat[i].luk = dat[29];
- char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100;
- char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100;
- char_dat[i].hp = char_dat[i].max_hp;
- char_dat[i].sp = char_dat[i].max_sp;
- char_dat[i].status_point = 0;
- char_dat[i].skill_point = 0;
- char_dat[i].option = 0;
- char_dat[i].karma = 0;
- char_dat[i].manner = 0;
- char_dat[i].party_id = 0;
- char_dat[i].guild_id = 0;
- char_dat[i].hair = dat[33];
- char_dat[i].hair_color = dat[31];
- char_dat[i].clothes_color = 0;
- char_dat[i].inventory[0].nameid = start_weapon; // Knife
- char_dat[i].inventory[0].amount = 1;
- char_dat[i].inventory[0].equip = 0x02;
- char_dat[i].inventory[0].identify = 1;
- char_dat[i].inventory[0].broken = 0;
- char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
- char_dat[i].inventory[1].amount = 1;
- char_dat[i].inventory[1].equip = 0x10;
- char_dat[i].inventory[1].identify = 1;
- char_dat[i].inventory[1].broken = 0;
- char_dat[i].weapon = 1;
- char_dat[i].shield = 0;
- char_dat[i].head_top = 0;
- char_dat[i].head_mid = 0;
- char_dat[i].head_bottom = 0;
- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point));
- char_num++;
-
- mmo_char_sync();
- return i;
-}
-
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-char * job_name(int class) {
- switch (class) {
- case 0: return "Novice";
- case 1: return "Swordsman";
- case 2: return "Mage";
- case 3: return "Archer";
- case 4: return "Acolyte";
- case 5: return "Merchant";
- case 6: return "Thief";
- case 7: return "Knight";
- case 8: return "Priest";
- case 9: return "Wizard";
- case 10: return "Blacksmith";
- case 11: return "Hunter";
- case 12: return "Assassin";
- case 13: return "Knight 2";
- case 14: return "Crusader";
- case 15: return "Monk";
- case 16: return "Sage";
- case 17: return "Rogue";
- case 18: return "Alchemist";
- case 19: return "Bard";
- case 20: return "Dancer";
- case 21: return "Crusader 2";
- case 22: return "Wedding";
- case 23: return "Super Novice";
- case 4001: return "Novice High";
- case 4002: return "Swordsman High";
- case 4003: return "Mage High";
- case 4004: return "Archer High";
- case 4005: return "Acolyte High";
- case 4006: return "Merchant High";
- case 4007: return "Thief High";
- case 4008: return "Lord Knight";
- case 4009: return "High Priest";
- case 4010: return "High Wizard";
- case 4011: return "Whitesmith";
- case 4012: return "Sniper";
- case 4013: return "Assassin Cross";
- case 4014: return "Peko Knight";
- case 4015: return "Paladin";
- case 4016: return "Champion";
- case 4017: return "Professor";
- case 4018: return "Stalker";
- case 4019: return "Creator";
- case 4020: return "Clown";
- case 4021: return "Gypsy";
- case 4022: return "Peko Paladin";
- case 4023: return "Baby Novice";
- case 4024: return "Baby Swordsman";
- case 4025: return "Baby Mage";
- case 4026: return "Baby Archer";
- case 4027: return "Baby Acolyte";
- case 4028: return "Baby Merchant";
- case 4029: return "Baby Thief";
- case 4030: return "Baby Knight";
- case 4031: return "Baby Priest";
- case 4032: return "Baby Wizard";
- case 4033: return "Baby Blacksmith";
- case 4034: return "Baby Hunter";
- case 4035: return "Baby Assassin";
- case 4036: return "Baby Peco Knight";
- case 4037: return "Baby Crusader";
- case 4038: return "Baby Monk";
- case 4039: return "Baby Sage";
- case 4040: return "Baby Rogue";
- case 4041: return "Baby Alchemist";
- case 4042: return "Baby Bard";
- case 4043: return "Baby Dancer";
- case 4044: return "Baby Peco Crusader";
- case 4045: return "Super Baby";
- }
- return "Unknown Job";
-}
-
-//-------------------------------------------------------------
-// Function to create the online files (txt and html). by [Yor]
-//-------------------------------------------------------------
-void create_online_files(void) {
- int i, j, k, l; // for loops
- int players; // count the number of players
- FILE *fp; // for the txt file
- FILE *fp2; // for the html file
- char temp[256]; // to prepare what we must display
- time_t time_server; // for number of seconds
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- int id[char_num];
-
- if (online_display_option == 0) // we display nothing, so return
- return;
-
- //char_log("Creation of online players files." RETCODE);
-
- // Get number of online players, id of each online players
- players = 0;
- // sort online characters.
- for(i = 0; i < char_num; i++) {
- if (online_chars[i] != -1) {
- id[players] = i;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
- {
- char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name.
- for(j = 0; j < players; j++)
- if (stricmp(p_name, char_dat[id[j]].name) < 0 ||
- // if same name, we sort with case sensitive.
- (stricmp(p_name, char_dat[id[j]].name) == 0 &&
- strcmp(p_name, char_dat[id[j]].name) < 0)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
- break;
- }
- }
- break;
- case 2: // by zeny
- for(j = 0; j < players; j++)
- if (char_dat[i].zeny < char_dat[id[j]].zeny ||
- // if same number of zenys, we sort by name.
- (char_dat[i].zeny == char_dat[id[j]].zeny &&
- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
- break;
- }
- break;
- case 3: // by base level
- for(j = 0; j < players; j++)
- if (char_dat[i].base_level < char_dat[id[j]].base_level ||
- // if same base level, we sort by base exp.
- (char_dat[i].base_level == char_dat[id[j]].base_level &&
- char_dat[i].base_exp < char_dat[id[j]].base_exp)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
- break;
- }
- break;
- case 4: // by job (and job level)
- for(j = 0; j < players; j++)
- if (char_dat[i].class < char_dat[id[j]].class ||
- // if same job, we sort by job level.
- (char_dat[i].class == char_dat[id[j]].class &&
- char_dat[i].job_level < char_dat[id[j]].job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[i].class == char_dat[id[j]].class &&
- char_dat[i].job_level == char_dat[id[j]].job_level &&
- char_dat[i].job_exp < char_dat[id[j]].job_exp)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
- break;
- }
- break;
- case 5: // by location map name
- {
- int cpm_result; // A lot of player maps are identical. So, test if done often twice.
- for(j = 0; j < players; j++)
- if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp)
- // if same map name, we sort by name.
- (cpm_result == 0 &&
- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
- break;
- }
- }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
- players++;
- }
- }
-
- // write files
- fp = fopen(online_txt_filename, "w");
- if (fp != NULL) {
- fp2 = fopen(online_html_filename, "w");
- if (fp2 != NULL) {
- // get time
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
- // write heading
- fprintf(fp2, "<HTML>\n");
- fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
- fprintf(fp2, " <HEAD>\n");
- fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
- fprintf(fp2, " </HEAD>\n");
- fprintf(fp2, " <BODY>\n");
- fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
- // If we display at least 1 player
- if (players > 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
- if ((online_display_option & 1) || (online_display_option & 64)) {
- fprintf(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64) {
- fprintf(fp, "Name "); // 30
- j += 30;
- } else {
- fprintf(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
- fprintf(fp, "Job Levels "); // 27
- j += 27;
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td><b>Job</b></td>\n");
- fprintf(fp, "Job "); // 19
- j += 19;
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td><b>Levels</b></td>\n");
- fprintf(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24) { // 8 or 16
- fprintf(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16) {
- fprintf(fp, "Location ( x , y ) "); // 23
- j += 23;
- } else {
- fprintf(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32) {
- fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
- fprintf(fp, " Zenys "); // 16
- j += 16;
- }
- fprintf(fp2, " </tr>\n");
- fprintf(fp, "\n");
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
-
- // display each player.
- for (i = 0; i < players; i++) {
- // get id of the character (more speed)
- j = id[i];
- fprintf(fp2, " <tr>\n");
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- strcpy(temp, char_dat[j].name);
- l = isGM(char_dat[j].account_id);
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
- else
- fprintf(fp, "%-24s ", temp);
- } else
- fprintf(fp, "%-24s ", temp);
- // name of the character in the html (no < >, because that create problem in html code)
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
- for (k = 0; temp[k]; k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "&lt;");
- break;
- case '>': // >
- fprintf(fp2, "&gt;");
- break;
- default:
- fprintf(fp2, "%c", temp[k]);
- break;
- };
- }
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "</b> (GM)");
- fprintf(fp2, "</td>\n");
- }
- // displaying of the job
- if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].class);
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
- memset(temp, 0, sizeof(temp));
- strncpy(temp, char_dat[j].last_point.map, 16);
- if (strchr(temp, '.') != NULL)
- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat'
- // write map name
- if (online_display_option & 16) { // map-name AND coordonates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
- // displaying number of zenys
- if (online_display_option & 32) {
- // write number of zenys
- if (char_dat[j].zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny);
- fprintf(fp, "%13d z ", char_dat[j].zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
-
- // Displaying number of online players
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
- // no display if only 1 player
- } else if (players == 1) {
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
- }
- fprintf(fp2, " </BODY>\n");
- fprintf(fp2, "</HTML>\n");
- fclose(fp2);
- }
- fclose(fp);
- }
-
- return;
-}
-
-//---------------------------------------------------------------------
-// This function return the number of online players in all map-servers
-//---------------------------------------------------------------------
-int count_users(void) {
- int i, users;
-
- users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- users += server[i].users;
-
- return users;
-}
-
-//----------------------------------------
-// Function to send characters to a player
-//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data *sd) {
- int i, j, found_num;
- struct mmo_charstatus *p;
-#ifdef NEW_006b
- const int offset = 24;
-#else
- const int offset = 4;
-#endif
-
- found_num = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == sd->account_id) {
- sd->found_char[found_num] = i;
- found_num++;
- if (found_num == 9)
- break;
- }
- }
- for(i = found_num; i < 9; i++)
- sd->found_char[i] = -1;
-
- memset(WFIFOP(fd,0), 0, offset + found_num * 106);
- WFIFOW(fd,0) = 0x6b;
- WFIFOW(fd,2) = offset + found_num * 106;
-
- for(i = 0; i < found_num; i++) {
- p = &char_dat[sd->found_char[i]];
- j = offset + (i * 106); // increase speed of code
-
- WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
- WFIFOL(fd,j+24) = 0;
- WFIFOL(fd,j+28) = p->option;
-
- WFIFOL(fd,j+32) = p->karma;
- WFIFOL(fd,j+36) = p->manner;
-
- WFIFOW(fd,j+40) = p->status_point;
- WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
- WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
- WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class;
- WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->weapon;
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
- WFIFOW(fd,j+64) = p->shield;
- WFIFOW(fd,j+66) = p->head_top;
- WFIFOW(fd,j+68) = p->head_mid;
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
- memcpy(WFIFOP(fd,j+74), p->name, 24);
-
- WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
- WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
- WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
- WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
- WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
- WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
- WFIFOB(fd,j+104) = p->char_num;
- }
-
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int set_account_reg2(int acc, int num, struct global_reg *reg) {
- int i, c;
-
- c = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == acc) {
- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2));
- char_dat[i].account_reg2_num = num;
- c++;
- }
- }
- return c;
-}
-
-// 離婚(char削除時に使用)
-int char_divorce(struct mmo_charstatus *cs) {
- if (cs == NULL)
- return 0;
-
- if (cs->partner_id > 0){
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) {
- cs->partner_id = 0;
- char_dat[i].partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- return 0;
- }
- }
- }
- return 0;
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-//----------------------------------------------------------------------
-// Force disconnection of an online player (with account value) by [Yor]
-//----------------------------------------------------------------------
-int disconnect_player(int accound_id) {
- int i;
- struct char_session_data *sd;
-
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == accound_id) {
- session[i]->eof = 1;
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-// キャラ削除に伴うデータ削除
-static int char_delete(struct mmo_charstatus *cs) {
- int j;
-
- // ペット削除
- if (cs->pet_id)
- inter_pet_delete(cs->pet_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&cs->inventory[j].card[2])));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&cs->cart[j].card[2])));
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
- char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
- mapif_sendall(buf,10);
- // 離婚
- char_divorce(cs);
- }
- return 0;
-}
-
-int parse_tologin(int fd) {
- int i;
- struct char_session_data *sd;
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
- if (fd != login_fd || session[fd]->eof) {
- if (fd == login_fd) {
- printf("Char-server can't connect to login-server (connection #%d).\n", fd);
- login_fd = -1;
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- sd = session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2) {
-// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- case 0x2711:
- if (RFIFOREST(fd) < 3)
- return 0;
- if (RFIFOB(fd,2)) {
-// printf("connect login server error : %d\n", RFIFOB(fd,2));
- printf("Can not connect to login-server.\n");
- printf("The server communication passwords (default s1/p1) is probably invalid.\n");
- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
- exit(1);
- } else {
- printf("Connected to login-server (connection #%d).\n", fd);
- // if no map-server already connected, display a message...
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
- break;
- if (i == MAX_MAP_SERVERS)
- printf("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd,3);
- break;
-
- case 0x2713:
- if (RFIFOREST(fd) < 51)
- return 0;
-// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
- if (RFIFOB(fd,6) != 0) {
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
- } else if (max_connect_user == 0 || count_users() < max_connect_user) {
-// if (max_connect_user == 0)
-// printf("max_connect_user (unlimited) -> accepted.\n");
-// else
-// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
- memcpy(sd->email, RFIFOP(fd, 7), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->connect_until_time = (time_t)RFIFOL(fd,47);
- // send characters to player
- mmo_char_send006b(i, sd);
- } else {
- // refuse connection: too much online players
-// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
- WFIFOW(i,0) = 0x6c;
- WFIFOW(i,2) = 0;
- WFIFOSET(i,3);
- }
- break;
- }
- }
- RFIFOSKIP(fd,51);
- break;
-
- // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
- case 0x2717:
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- memcpy(sd->email, RFIFOP(fd,6), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->connect_until_time = (time_t)RFIFOL(fd,46);
- break;
- }
- }
- }
- RFIFOSKIP(fd,50);
- break;
-
- case 0x2721: // gm reply
- if (RFIFOREST(fd) < 10)
- return 0;
- {
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b0b;
- WBUFL(buf,2) = RFIFOL(fd,2); // account
- WBUFL(buf,6) = RFIFOL(fd,6); // GM level
- mapif_sendall(buf,10);
-// printf("parse_tologin: To become GM answer: char -> map.\n");
- }
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2723: // changesex reply (modified by [Yor])
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- int acc, sex, i, j;
- unsigned char buf[7];
- acc = RFIFOL(fd,2);
- sex = RFIFOB(fd,6);
- RFIFOSKIP(fd, 7);
- if (acc > 0) {
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == acc) {
- int jobclass = char_dat[i].class;
- char_dat[i].sex = sex;
- auth_fifo[i].sex = sex;
- if (jobclass == 19 || jobclass == 20 ||
- jobclass == 4020 || jobclass == 4021 ||
- jobclass == 4042 || jobclass == 4043) {
- // job modification
- if (jobclass == 19 || jobclass == 20) {
- char_dat[i].class = (sex) ? 19 : 20;
- } else if (jobclass == 4020 || jobclass == 4021) {
- char_dat[i].class = (sex) ? 4020 : 4021;
- } else if (jobclass == 4042 || jobclass == 4043) {
- char_dat[i].class = (sex) ? 4042 : 4043;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
- char_dat[i].skill_point += char_dat[i].skill[j].lv;
- char_dat[i].skill[j].id = 0;
- char_dat[i].skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
- char_dat[i].skill_point += char_dat[i].skill[j].lv;
- char_dat[i].skill[j].id = 0;
- char_dat[i].skill[j].lv = 0;
- }
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip)
- char_dat[i].inventory[j].equip = 0;
- }
- char_dat[i].weapon = 0;
- char_dat[i].shield = 0;
- char_dat[i].head_top = 0;
- char_dat[i].head_mid = 0;
- char_dat[i].head_bottom = 0;
- }
- }
- // disconnect player if online on char-server
- disconnect_player(acc);
- }
- WBUFW(buf,0) = 0x2b0d;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- mapif_sendall(buf, 7);
- }
- break;
-
- case 0x2726: // Request to send a broadcast message (no answer)
- if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
- return 0;
- if (RFIFOL(fd,4) < 1)
- char_log("Receiving a message for broadcast, but message is void." RETCODE);
- else {
- // at least 1 map-server
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- break;
- if (i == MAX_MAP_SERVERS)
- char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
- else {
- char buf[128];
- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet
- int lp;
- char *p;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
- remove_control_chars(message);
- // remove all first spaces
- p = message;
- while(p[0] == ' ')
- p++;
- // if message is only composed of spaces
- if (p[0] == '\0')
- char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
- // else send message to all map-servers
- else {
- if (RFIFOW(fd,2) == 0) {
- char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
- message);
- lp = 4;
- } else {
- char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
- message);
- lp = 8;
- }
- // split message to max 80 char
- while(p[0] != '\0') { // if not finish
- if (p[0] == ' ') // jump if first char is a space
- p++;
- else {
- char split[80];
- char* last_space;
- sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
- split[sizeof(split)-1] = '\0'; // last char always \0
- if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
- last_space[0] = '\0'; // replace it by NULL to have correct length of split
- p++; // to jump the new NULL
- }
- p += strlen(split);
- // send broadcast to all map-servers
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = lp + strlen(split) + 1;
- WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
- memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
- mapif_sendall(buf, WBUFW(buf,2));
- }
- }
- }
- }
- }
- RFIFOSKIP(fd,8 + RFIFOL(fd,4));
- break;
-
- // account_reg2変更通知
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- struct global_reg reg[ACCOUNT_REG2_NUM];
- unsigned char buf[4096];
- int j, p, acc;
- acc = RFIFOL(fd,4);
- for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(reg[j].str, RFIFOP(fd,p), 32);
- reg[j].value = RFIFOL(fd,p+32);
- }
- set_account_reg2(acc, j, reg);
- // 同垢ログインを禁止していれば送る必要は無い
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b11;
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd,RFIFOW(fd,2));
-// printf("char: save_account_reg_reply\n");
- }
- break;
-
- // Account deletion notification (from login-server)
- case 0x2730:
- if (RFIFOREST(fd) < 6)
- return 0;
- // Deletion of all characters of the account
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == RFIFOL(fd,2)) {
- char_delete(&char_dat[i]);
- if (i < char_num - 1) {
- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // if moved character owns to deleted account, check again it's character
- if (char_dat[i].account_id == RFIFOL(fd,2)) {
- i--;
- // Correct moved character reference in the character's owner by [Yor]
- } else {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = i;
- break;
- }
- }
- break;
- }
- }
- }
- }
- char_num--;
- }
- }
- // Deletion of the storage
- inter_storage_delete(RFIFOL(fd,2));
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[6];
- WBUFW(buf,0) = 0x2b13;
- WBUFL(buf,2) = RFIFOL(fd,2);
- mapif_sendall(buf, 6);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,6);
- break;
-
- // State change of account/ban notification (from login-server) by [Yor]
- case 0x2731:
- if (RFIFOREST(fd) < 11)
- return 0;
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[11];
- WBUFW(buf,0) = 0x2b14;
- WBUFL(buf,2) = RFIFOL(fd,2);
- WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
- WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
- mapif_sendall(buf, 11);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,11);
- break;
-
- // Receiving GM acounts info from login-server (by [Yor])
- case 0x2732:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- char buf[32000];
- if (gm_account != NULL)
- free(gm_account);
- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
- GM_num = 0;
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
- gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
- printf("From login-server: receiving of %d GM accounts information.\n", GM_num);
- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num);
- create_online_files(); // update online players files (perhaps some online players change of GM level)
- // send new gm acccounts level to map-servers
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b15;
- mapif_sendall(buf, RFIFOW(fd,2));
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- default:
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
-
- return 0;
-}
-
-//--------------------------------
-// Map-server anti-freeze system
-//--------------------------------
-int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
- int i;
-
- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] >= 0) {// if map-server is online
- //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
- if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i);
- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE,
- i);
- session[server_fd[i]]->eof = 1;
- }
- }
- }
-
- return 0;
-}
-
-int parse_frommap(int fd) {
- int i, j;
- int id;
-
- for(id = 0; id < MAX_MAP_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
- if (id == MAX_MAP_SERVERS || session[fd]->eof) {
- if (id < MAX_MAP_SERVERS) {
- printf("Map-server %d (session #%d) has disconnected.\n", id, fd);
- memset(&server[id], 0, sizeof(struct mmo_map_server));
- server_fd[id] = -1;
- for(j = 0; j < char_num; j++)
- if (online_chars[j] == fd)
- online_chars[j] = -1;
- create_online_files(); // update online players files (to remove all online players of this server)
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2) {
-// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
- case 0x2af7:
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2709;
- WFIFOSET(login_fd, 2);
-// printf("char : request from map-server to reload GM accounts -> login-server.\n");
- }
- RFIFOSKIP(fd,2);
- break;
-
- // Receiving map names list from the map-server
- case 0x2afa:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
- for(i = 4; i < RFIFOW(fd,2); i += 16) {
- memcpy(server[id].map[j], RFIFOP(fd,i), 16);
-// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
- j++;
- }
- {
- unsigned char *p = (unsigned char *)&server[id].ip;
- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, p[0], p[1], p[2], p[3], server[id].port);
- printf("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
- id, j, p[0], p[1], p[2], p[3], server[id].port, id);
- }
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player
- WFIFOSET(fd,27);
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
- printf("WARNING: Map-Server %d have NO map.\n", id);
- char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
- // Transmitting maps information to the other map-servers
- } else {
- WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 16 + 10;
- WBUFL(buf,4) = server[id].ip;
- WBUFW(buf,8) = server[id].port;
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
- for(x = 0; x < MAX_MAP_SERVERS; x++) {
- if (server_fd[x] >= 0 && x != id) {
- WFIFOW(fd,0) = 0x2b04;
- WFIFOL(fd,4) = server[x].ip;
- WFIFOW(fd,8) = server[x].port;
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i][0])
- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16);
- if (j > 0) {
- WFIFOW(fd,2) = j * 16 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // 認証要求
- case 0x2afc:
- if (RFIFOREST(fd) < 22)
- return 0;
- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == RFIFOL(fd,2) &&
- auth_fifo[i].char_id == RFIFOL(fd,6) &&
- auth_fifo[i].login_id1 == RFIFOL(fd,10) &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) &&
- !auth_fifo[i].delflag) {
- auth_fifo[i].delflag = 1;
- WFIFOW(fd,0) = 0x2afd;
- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus);
- WFIFOL(fd,4) = RFIFOL(fd,2);
- WFIFOL(fd,8) = auth_fifo[i].login_id2;
- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time;
- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex;
- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus));
- WFIFOSET(fd, WFIFOW(fd,2));
- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
- break;
- }
- }
- if (i == AUTH_FIFO_SIZE) {
- WFIFOW(fd,0) = 0x2afe;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOSET(fd,6);
- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2));
- }
- RFIFOSKIP(fd,22);
- break;
-
- // MAPサーバー上のユーザー数受信
- case 0x2aff:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- server[id].users = RFIFOW(fd,4);
- if(anti_freeze_enable)
- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- // remove all previously online players of the server
- for(i = 0; i < char_num; i++)
- if (online_chars[i] == id)
- online_chars[i] = -1;
- // add online players in the list by [Yor]
- for(i = 0; i < server[id].users; i++) {
- int char_id = RFIFOL(fd,6+i*4);
- for(j = 0; j < char_num; j++)
- if (char_dat[j].char_id == char_id) {
- online_chars[j] = id;
- //printf("%d\n", char_id);
- break;
- }
- }
- if (update_online < time(NULL)) { // Time is done
- update_online = time(NULL) + 8;
- create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
- // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
- }
- RFIFOSKIP(fd,6+i*4);
- break;
-
- // キャラデータ保存
- case 0x2b01:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == RFIFOL(fd,4) &&
- char_dat[i].char_id == RFIFOL(fd,8))
- break;
- }
- if (i != char_num)
- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus));
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // キャラセレ要求
- case 0x2b02:
- if (RFIFOREST(fd) < 18)
- return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = 0;
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 2;
- auth_fifo[auth_fifo_pos].char_pos = 0;
- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
- auth_fifo_pos++;
- WFIFOW(fd,0) = 0x2b03;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOB(fd,6) = 0;
- WFIFOSET(fd,7);
- RFIFOSKIP(fd,18);
- break;
-
- // マップサーバー間移動要求
- case 0x2b05:
- if (RFIFOREST(fd) < 49)
- return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- WFIFOW(fd,0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42);
- //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14);
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44);
- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45);
- for(i = 0; i < char_num; i++)
- if (char_dat[i].account_id == RFIFOL(fd,2) &&
- char_dat[i].char_id == RFIFOL(fd,14)) {
- auth_fifo[auth_fifo_pos].char_pos = i;
- auth_fifo_pos++;
- WFIFOL(fd,6) = 0;
- break;
- }
- if (i == char_num)
- WFIFOW(fd,6) = 1;
- WFIFOSET(fd,44);
- RFIFOSKIP(fd,49);
- break;
-
- // キャラ名検索
- case 0x2b08:
- if (RFIFOREST(fd) < 6)
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == RFIFOL(fd,2))
- break;
- }
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- if (i != char_num)
- memcpy(WFIFOP(fd,6), char_dat[i].name, 24);
- else
- memcpy(WFIFOP(fd,6), unknown_char_name, 24);
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,6);
- break;
-
- // it is a request to become GM
- case 0x2b0a:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
-// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2720;
- memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
- WFIFOSET(login_fd, RFIFOW(fd,2));
- } else {
- WFIFOW(fd,0) = 0x2b0b;
- WFIFOL(fd,2) = RFIFOL(fd,4);
- WFIFOL(fd,6) = 0;
- WFIFOSET(fd, 10);
- }
- RFIFOSKIP(fd, RFIFOW(fd,2));
- break;
-
- // Map server send information to change an email of an account -> login-server
- case 0x2b0c:
- if (RFIFOREST(fd) < 86)
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- WFIFOW(login_fd,0) = 0x2722;
- WFIFOSET(login_fd, 86);
- }
- RFIFOSKIP(fd, 86);
- break;
-
- // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
- case 0x2b0e:
- if (RFIFOREST(fd) < 44)
- return 0;
- {
- char character_name[24];
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
- memcpy(character_name, RFIFOP(fd,6), 24);
- character_name[sizeof(character_name) -1] = '\0';
- // prepare answer
- WFIFOW(fd,0) = 0x2b0f; // answer
- WFIFOL(fd,2) = acc; // who want do operation
- WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
- // search character
- i = search_character_index(character_name);
- if (i >= 0) {
- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found
- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- switch(RFIFOW(fd, 30)) {
- case 1: // block
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
- WFIFOL(login_fd,6) = 5; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 2: // ban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
- WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
- WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
- WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
- WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
- WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
- WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
- WFIFOSET(login_fd,18);
-// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
-// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 3: // unblock
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
- WFIFOL(login_fd,6) = 0; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 4: // unban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x272a;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 5: // changesex
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2727;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- }
- } else {
- // character name not found
- memcpy(WFIFOP(fd,6), character_name, 24);
- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- }
- // send answer if a player ask, not if the server ask
- if (acc != -1) {
- WFIFOSET(fd, 34);
- }
- RFIFOSKIP(fd, 44);
- break;
- }
-
-// case 0x2b0f: not more used (available for futur usage)
-
- // account_reg保存要求
- case 0x2b10:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- struct global_reg reg[ACCOUNT_REG2_NUM];
- int p, acc;
- acc = RFIFOL(fd,4);
- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(reg[j].str, RFIFOP(fd,p), 32);
- reg[j].value = RFIFOL(fd, p+32);
- }
- set_account_reg2(acc, j, reg);
- // loginサーバーへ送る
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2728;
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WFIFOSET(login_fd, WFIFOW(login_fd,2));
- }
- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない
- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- //WBUFW(buf,0) = 0x2b11;
- //mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd, RFIFOW(fd,2));
-// printf("char: save_account_reg (from map)\n");
- break;
- }
-
- default:
- // inter server処理に渡す
- {
- int r = inter_parse_frommap(fd);
- if (r == 1) // 処理できた
- break;
- if (r == 2) // パケット長が足りない
- return 0;
- }
- // inter server処理でもない場合は切断
- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd));
- session[fd]->eof = 1;
- return 0;
- }
- }
- return 0;
-}
-
-int search_mapserver(char *map) {
- int i, j;
- char temp_map[16];
- int temp_map_len;
-
-// printf("Searching the map-server for map '%s'... ", map);
- strncpy(temp_map, map, sizeof(temp_map));
- temp_map[sizeof(temp_map)-1] = '\0';
- if (strchr(temp_map, '.') != NULL)
- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
-
- temp_map_len = strlen(temp_map);
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- for (j = 0; server[i].map[j][0]; j++)
- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) {
-// printf("found -> server #%d.\n", i);
- return i;
- }
-
-// printf("not found.\n");
- return -1;
-}
-
-// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
-static int char_mapif_init(int fd) {
- return inter_mapif_init(fd);
-}
-
-//-----------------------------------------------------
-// Test to know if an IP come from LAN or WAN. by [Yor]
-//-----------------------------------------------------
-int lan_ip_check(unsigned char *p){
- int i;
- int lancheck = 1;
-
-// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
-// p[0], p[1], p[2], p[3],
-// subneti[0], subneti[1], subneti[2], subneti[3],
-// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- for(i = 0; i < 4; i++) {
- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
- lancheck = 0;
- break;
- }
- }
- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
- return lancheck;
-}
-
-int parse_char(int fd) {
- int i, ch;
- char email[40];
- struct char_session_data *sd;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
-
- if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
- if (fd == login_fd)
- login_fd = -1;
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- sd = session[fd]->session_data;
-
- while (RFIFOREST(fd) >= 2) {
-// if (RFIFOW(fd,0) < 30000)
-// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- case 0x20b: //20040622暗号化ragexe対応
- if (RFIFOREST(fd) < 19)
- return 0;
- RFIFOSKIP(fd,19);
- break;
-
- case 0x65: // 接続要求
- if (RFIFOREST(fd) < 17)
- return 0;
- {
- int GM_value;
- if ((GM_value = isGM(RFIFOL(fd,2))))
- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
- else
- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
- if (sd == NULL) {
- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1);
- memset(sd, 0, sizeof(struct char_session_data));
- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
- }
- sd->account_id = RFIFOL(fd,2);
- sd->login_id1 = RFIFOL(fd,6);
- sd->login_id2 = RFIFOL(fd,10);
- sd->sex = RFIFOB(fd,16);
- // send back account_id
- WFIFOL(fd,0) = RFIFOL(fd,2);
- WFIFOSET(fd,4);
- // search authentification
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == sd->account_id &&
- auth_fifo[i].login_id1 == sd->login_id1 &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
- auth_fifo[i].delflag == 2) {
- auth_fifo[i].delflag = 1;
- if (max_connect_user == 0 || count_users() < max_connect_user) {
- if (login_fd > 0) { // don't send request if no login-server
- // request to login-server to obtain e-mail/time limit
- WFIFOW(login_fd,0) = 0x2716;
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOSET(login_fd,6);
- }
- // send characters to player
- mmo_char_send006b(fd, sd);
- } else {
- // refuse connection (over populated)
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- break;
- }
- }
- // authentification not found
- if (i == AUTH_FIFO_SIZE) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOL(login_fd,6) = sd->login_id1;
- WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
- WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
- WFIFOSET(login_fd,19);
- } else { // if no login-server, we must refuse connection
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- }
- RFIFOSKIP(fd,17);
- break;
-
- case 0x66: // キャラ選択
- if (RFIFOREST(fd) < 3)
- return 0;
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
-
- // otherwise, load the character
- } else {
- for (ch = 0; ch < 9; ch++)
- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2))
- break;
- if (ch != 9) {
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name);
- // searching map server
- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map);
- // if map is not found, we check major cities
- if (i < 0) {
- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 354;
- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 100;
- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 94;
- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 57;
- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 117;
- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 103;
- } else {
- int j;
- // get first online server (with a map)
- i = 0;
- for(j = 0; j < MAX_MAP_SERVERS; j++)
- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first)
- i = j;
- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16);
- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
- // coordonates are unknown
- break;
- }
- // if no map-server is connected, we send: server closed
- if (j == MAX_MAP_SERVERS) {
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,3);
- break;
- }
- }
- }
- WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id;
- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16);
- printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch);
- printf("--Send IP of map-server. ");
- if (lan_ip_check(p))
- WFIFOL(fd, 22) = inet_addr(lan_map_ip);
- else
- WFIFOL(fd, 22) = server[i].ip;
- WFIFOW(fd,26) = server[i].port;
- WFIFOSET(fd,28);
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
- auth_fifo[auth_fifo_pos].account_id = sd->account_id;
- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
- auth_fifo[auth_fifo_pos].sex = sd->sex;
- auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
- auth_fifo_pos++;
- }
- }
- RFIFOSKIP(fd,3);
- break;
-
- case 0x67: // 作成
- if (RFIFOREST(fd) < 37)
- return 0;
- i = make_new_char(fd, RFIFOP(fd,2));
- if (i < 0) {
- WFIFOW(fd,0) = 0x6e;
- WFIFOB(fd,2) = 0x00;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,37);
- break;
- }
-
- WFIFOW(fd,0) = 0x6d;
- memset(WFIFOP(fd,2), 0, 106);
-
- WFIFOL(fd,2) = char_dat[i].char_id;
- WFIFOL(fd,2+4) = char_dat[i].base_exp;
- WFIFOL(fd,2+8) = char_dat[i].zeny;
- WFIFOL(fd,2+12) = char_dat[i].job_exp;
- WFIFOL(fd,2+16) = char_dat[i].job_level;
-
- WFIFOL(fd,2+28) = char_dat[i].karma;
- WFIFOL(fd,2+32) = char_dat[i].manner;
-
- WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
- WFIFOW(fd,2+52) = char_dat[i].class;
- WFIFOW(fd,2+54) = char_dat[i].hair;
-
- WFIFOW(fd,2+58) = char_dat[i].base_level;
- WFIFOW(fd,2+60) = char_dat[i].skill_point;
-
- WFIFOW(fd,2+64) = char_dat[i].shield;
- WFIFOW(fd,2+66) = char_dat[i].head_top;
- WFIFOW(fd,2+68) = char_dat[i].head_mid;
- WFIFOW(fd,2+70) = char_dat[i].hair_color;
-
- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24);
-
- WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str;
- WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi;
- WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit;
- WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_;
- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
- WFIFOB(fd,2+104) = char_dat[i].char_num;
-
- WFIFOSET(fd,108);
- RFIFOSKIP(fd,37);
- for(ch = 0; ch < 9; ch++) {
- if (sd->found_char[ch] == -1) {
- sd->found_char[ch] = i;
- break;
- }
- }
-
- case 0x68: // delete char //Yor's Fix
- if (RFIFOREST(fd) < 46)
- return 0;
- memcpy(email, RFIFOP(fd,6), 40);
- if (e_mail_check(email) == 0)
- strncpy(email, "a@a.com", 40); // default e-mail
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- // if sended email is incorrect e-mail
- if (strcmp(email, "a@a.com") == 0) {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd,46);
- // we act like we have selected a character
- } else {
- // we change the packet to set it like selection.
- for (i = 0; i < 9; i++)
- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
- WFIFOW(login_fd,0) = 0x2715;
- WFIFOL(login_fd,2) = sd->account_id;
- memcpy(WFIFOP(login_fd, 6), email, 40);
- WFIFOSET(login_fd,46);
- // skip part of the packet! (46, but leave the size of select packet: 3)
- RFIFOSKIP(fd,43);
- // change value to put new packet (char selection)
- RFIFOW(fd, 0) = 0x66;
- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num;
- // not send packet, it's modify of actual packet
- break;
- }
- if (i == 9) {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd,46);
- }
- }
-
- // otherwise, we delete the character
- } else {
- if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- // if mail is correct
- } else {
- for (i = 0; i < 9; i++) {
- struct mmo_charstatus *cs = NULL;
- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) {
- char_delete(cs); // deletion process
-
- if (sd->found_char[i] != char_num - 1) {
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // Correct moved character reference in the character's owner
- {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
- }
- }
-
- char_num--;
- for(ch = i; ch < 9-1; ch++)
- sd->found_char[ch] = sd->found_char[ch+1];
- sd->found_char[8] = -1;
- WFIFOW(fd,0) = 0x6f;
- WFIFOSET(fd,2);
- break;
- }
- }
-
- if (i == 9) {
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- RFIFOSKIP(fd,46);
- }
- break;
-
- case 0x2af8: // マップサーバーログイン
- if (RFIFOREST(fd) < 60)
- return 0;
- WFIFOW(fd,0) = 0x2af9;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] < 0)
- break;
- }
- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
- } else {
- int len;
- WFIFOB(fd,2) = 0;
- session[fd]->func_parse = parse_frommap;
- server_fd[i] = fd;
- if(anti_freeze_enable)
- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- server[i].ip = RFIFOL(fd,54);
- server[i].port = RFIFOW(fd,58);
- server[i].users = 0;
- memset(server[i].map, 0, sizeof(server[i].map));
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- char_mapif_init(fd);
- // send gm acccounts level to map-servers
- len = 4;
- WFIFOW(fd,0) = 0x2b15;
- for(i = 0; i < GM_num; i++) {
- WFIFOL(fd,len) = gm_account[i].account_id;
- WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
- len += 5;
- }
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
- return 0;
- }
- break;
-
- case 0x187: // Alive信号?
- if (RFIFOREST(fd) < 6)
- return 0;
- RFIFOSKIP(fd, 6);
- break;
-
- case 0x7530: // Athena情報所得
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- return 0;
-
- case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
- session[fd]->eof = 1;
- return 0;
-
- default:
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
- return 0;
-}
-
-// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendall(unsigned char *buf, unsigned int len) {
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
- return c;
-}
-
-// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0 && fd != sfd) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd, len);
- c++;
- }
- }
- return c;
-}
-// MAPサーバーにデータ送信(map鯖生存確認有り)
-int mapif_send(int fd, unsigned char *buf, unsigned int len) {
- int i;
-
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server_fd[i]) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
- }
- }
- return 0;
-}
-
-int send_users_tologin(int tid, unsigned int tick, int id, int data) {
- int users = count_users();
- char buf[16];
-
- if (login_fd > 0 && session[login_fd]) {
- // send number of user to login server
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
- }
- // send number of players to all map-servers
- WBUFW(buf,0) = 0x2b00;
- WBUFL(buf,2) = users;
- mapif_sendall(buf, 6);
-
- return 0;
-}
-
-int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
- if (login_fd <= 0 || session[login_fd] == NULL) {
- printf("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
- session[login_fd]->func_parse = parse_tologin;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- WFIFOW(login_fd,0) = 0x2710;
- memset(WFIFOP(login_fd,2), 0, 24);
- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
- memset(WFIFOP(login_fd,26), 0, 24);
- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = char_ip;
- WFIFOL(login_fd,58) = char_port;
- memset(WFIFOP(login_fd,60), 0, 20);
- memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
- WFIFOW(login_fd,84) = char_new;
- WFIFOSET(login_fd,86);
- }
- return 0;
-}
-
-//----------------------------------------------------------
-// Return numerical value of a switch configuration by [Yor]
-// on/off, english, fran軋is, deutsch, espaol
-//----------------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-//-------------------------------------------
-// Reading Lan Support configuration by [Yor]
-//-------------------------------------------
-int lan_config_read(const char *lancfgName) {
- int j;
- struct hostent * h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- // set default configuration
- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
- subneti[0] = 127;
- subneti[1] = 0;
- subneti[2] = 0;
- subneti[3] = 1;
- for(j = 0; j < 4; j++)
- subnetmaski[j] = 255;
-
- fp = fopen(lancfgName, "r");
-
- if (fp == NULL) {
- printf("LAN support configuration file not found: %s\n", lancfgName);
- return 1;
- }
-
- printf ("---start reading of Lan Support configuration...\n");
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address
- h = gethostbyname(w2);
- if (h != NULL) {
- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else {
- strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
- lan_map_ip[sizeof(lan_map_ip)-1] = 0;
- }
- printf("LAN IP of map-server: %s.\n", lan_map_ip);
- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork
- for(j = 0; j < 4; j++)
- subneti[j] = 0;
- h = gethostbyname(w2);
- if (h != NULL) {
- for(j = 0; j < 4; j++)
- subneti[j] = (unsigned char)h->h_addr[j];
- } else {
- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]);
- }
- printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]);
- } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask
- for(j = 0; j < 4; j++)
- subnetmaski[j] = 255;
- h = gethostbyname(w2);
- if (h != NULL) {
- for(j = 0; j < 4; j++)
- subnetmaski[j] = (unsigned char)h->h_addr[j];
- } else {
- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]);
- }
- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- }
- }
- fclose(fp);
-
- // sub-network check of the map-server
- {
- unsigned int a0, a1, a2, a3;
- unsigned char p[4];
- sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
- printf("LAN test of LAN IP of the map-server: ");
- if (lan_ip_check(p) == 0) {
- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
- }
- }
-
- printf("---End reading of Lan Support configuration...\n");
-
- return 0;
-}
-
-int char_config_read(const char *cfgName) {
- struct hostent *h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp = fopen(cfgName, "r");
-
- if (fp == NULL) {
- printf("Configuration file not found: %s.\n", cfgName);
- exit(1);
- }
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if (strcmpi(w1, "userid") == 0) {
- memcpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
- memcpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- memcpy(server_name, w2, sizeof(server_name));
- server_name[sizeof(server_name) - 1] = '\0';
- printf("%s server has been intialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
- h = gethostbyname(w2);
- if (h != NULL) {
- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(login_ip_str, w2, 16);
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- h = gethostbyname(w2);
- if (h != NULL) {
- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(char_ip_str, w2, 16);
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new") == 0) {
- char_new = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "char_txt") == 0) {
- strcpy(char_txt, w2);
- } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
- strcpy(backup_txt, w2);
- } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
- backup_txt_flag = config_switch(w2);
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[32];
- int x, y;
- if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
- continue;
- if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
- memcpy(start_point.map, map, 16);
- start_point.x = x;
- start_point.y = y;
- }
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
- start_zeny = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
- start_zeny = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
- unknown_char_name[24] = 0;
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- strcpy(char_log_filename, w2);
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
- name_ignoring_case = config_switch(w2);
- } else if (strcmpi(w1, "char_name_option") == 0) {
- char_name_option = atoi(w2);
- } else if (strcmpi(w1, "char_name_letters") == 0) {
- strcpy(char_name_letters, w2);
-// online files options
- } else if (strcmpi(w1, "online_txt_filename") == 0) {
- strcpy(online_txt_filename, w2);
- } else if (strcmpi(w1, "online_html_filename") == 0) {
- strcpy(online_html_filename, w2);
- } else if (strcmpi(w1, "online_sorting_option") == 0) {
- online_sorting_option = atoi(w2);
- } else if (strcmpi(w1, "online_display_option") == 0) {
- online_display_option = atoi(w2);
- } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
- online_gm_display_min_level = atoi(w2);
- if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
- online_gm_display_min_level = 5;
- } else if (strcmpi(w1, "online_refresh_html") == 0) {
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
- } else if(strcmpi(w1,"anti_freeze_enable")==0){
- anti_freeze_enable = config_switch(w2);
- } else if (strcmpi(w1, "anti_freeze_interval") == 0) {
- ANTI_FREEZE_INTERVAL = atoi(w2);
- if (ANTI_FREEZE_INTERVAL < 5)
- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-void do_final(void) {
- int i;
-
- // write online players files with no player
- for(i = 0; i < char_num; i++)
- online_chars[i] = -1;
- create_online_files();
- free(online_chars);
-
- mmo_char_sync();
- inter_save();
-
- if (gm_account != NULL)
- free(gm_account);
-
- free(char_dat);
- delete_session(login_fd);
- delete_session(char_fd);
-
- char_log("----End of char-server (normal end with closing of all files)." RETCODE);
-}
-
-int do_init(int argc, char **argv) {
- int i;
-
- // a newline in the log...
- char_log("");
- char_log("The char-server starting..." RETCODE);
-
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
-
- login_ip = inet_addr(login_ip_str);
- char_ip = inet_addr(char_ip_str);
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- server_fd[i] = -1;
- }
-
- mmo_char_init();
-
- update_online = time(NULL);
- create_online_files(); // update online players files at start of the server
-
- inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
-
- set_termfunc(do_final);
- set_defaultparse(parse_char);
-
- char_fd = make_listen_port(char_port);
-
- add_timer_func_list(check_connect_login_server, "check_connect_login_server");
- add_timer_func_list(send_users_tologin, "send_users_tologin");
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
-
- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
- i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-
- if(anti_freeze_enable > 0) {
- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system");
- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
- }
-
- char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
-
- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port);
-
- return 0;
-}
diff --git a/misc/src/char/char.h b/misc/src/char/char.h
deleted file mode 100644
index 989ca2f..0000000
--- a/misc/src/char/char.h
+++ /dev/null
@@ -1,31 +0,0 @@
-// $Id: char.h,v 1.1.1.1 2004/09/10 17:26:50 MagicalTux Exp $
-#ifndef _CHAR_H_
-#define _CHAR_H_
-
-#define MAX_MAP_SERVERS 30
-
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-
-#define LOGIN_LAN_CONF_NAME "conf/lan_support.conf"
-
-#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
-
-struct mmo_map_server{
- long ip;
- short port;
- int users;
- char map[MAX_MAP_PER_SERVER][16];
-};
-
-int search_character_index(char* character_name);
-char * search_character_name(int index);
-
-int mapif_sendall(unsigned char *buf, unsigned int len);
-int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len);
-int mapif_send(int fd,unsigned char *buf, unsigned int len);
-
-int char_log(char *fmt, ...);
-
-extern int autosave_interval;
-
-#endif
diff --git a/misc/src/char/diff.diff b/misc/src/char/diff.diff
deleted file mode 100644
index 61e91c7..0000000
--- a/misc/src/char/diff.diff
+++ /dev/null
@@ -1,4242 +0,0 @@
---- char.c 2006-02-17 04:15:48.000000000 +0100
-+++ newchar/char.c 2006-03-15 19:55:35.000000000 +0100
-@@ -1,73 +1,100 @@
--// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
--// original : char2.c 2003/03/14 11:58:35 Rev.1.5
-+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-+// For more information, see LICENCE in the main folder
-
- #include <sys/types.h>
--#include <sys/socket.h>
- #include <stdio.h>
- #include <stdlib.h>
-+
-+#ifdef _WIN32
-+#include <winsock.h>
-+typedef long in_addr_t;
-+#else
-+#include <sys/socket.h>
- #include <netinet/in.h>
--#include <sys/time.h>
--#include <time.h>
-+#include <arpa/inet.h>
-+#include <netdb.h>
- #include <sys/ioctl.h>
-+#include <sys/time.h>
- #include <unistd.h>
-+#endif
-+
-+#include <time.h>
- #include <signal.h>
- #include <fcntl.h>
- #include <string.h>
--#include <arpa/inet.h>
--#include <netdb.h>
- #include <stdarg.h>
-+#include <limits.h>
-
--#include "core.h"
--#include "socket.h"
--#include "timer.h"
--#include "mmo.h"
--#include "version.h"
--#include "lock.h"
--#include "char.h"
-+#include "../common/strlib.h"
-+#include "../common/core.h"
-+#include "../common/socket.h"
-+#include "../common/timer.h"
-+#include "../common/mmo.h"
-+#include "../common/db.h"
-+#include "../common/version.h"
-+#include "../common/lock.h"
-+#include "../common/showmsg.h"
-+#include "../common/malloc.h"
-
-+#include "char.h"
- #include "inter.h"
- #include "int_pet.h"
- #include "int_guild.h"
- #include "int_party.h"
- #include "int_storage.h"
--
--#ifdef MEMWATCH
--#include "memwatch.h"
-+#ifdef ENABLE_SC_SAVING
-+#include "int_status.h"
- #endif
-
- struct mmo_map_server server[MAX_MAP_SERVERS];
- int server_fd[MAX_MAP_SERVERS];
--int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
--int anti_freeze_enable = 0;
--int ANTI_FREEZE_INTERVAL = 6;
-
- int login_fd, char_fd;
- char userid[24];
- char passwd[24];
- char server_name[20];
--char wisp_server_name[24] = "Server";
-+char wisp_server_name[NAME_LENGTH] = "Server";
-+int login_ip_set_ = 0;
- char login_ip_str[16];
--int login_ip;
-+in_addr_t login_ip;
- int login_port = 6900;
-+int char_ip_set_ = 0;
- char char_ip_str[16];
--int char_ip;
-+int bind_ip_set_ = 0;
-+char bind_ip_str[16];
-+in_addr_t char_ip;
- int char_port = 6121;
- int char_maintenance;
- int char_new;
-+int char_new_display;
- int email_creation = 0; // disabled by default
--char char_txt[1024];
--char backup_txt[1024]; //By zanetheinsane
-+char char_txt[1024]="save/athena.txt";
-+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-+char friends_txt[1024]="save/friends.txt"; // davidsiaw
- char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
- char unknown_char_name[1024] = "Unknown";
- char char_log_filename[1024] = "log/char.log";
--//Added for lan support
--char lan_map_ip[128];
--int subneti[4];
--int subnetmaski[4];
-+char db_path[1024]="db";
-+
-+// Advanced subnet check [LuzZza]
-+struct _subnet {
-+ long subnet;
-+ long mask;
-+ long char_ip;
-+ long map_ip;
-+} subnet[16];
-+
-+int subnet_count = 0;
-+
- int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
- int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-+#define TRIM_CHARS "\032\t\n "
- char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-
-+int log_char = 1; // loggin char or not [devil]
-+int log_inter = 1; // loggin inter or not [devil]
-+
- struct char_session_data{
- int account_id, login_id1, login_id2, sex;
- int found_char[9];
-@@ -83,18 +110,31 @@
- int auth_fifo_pos = 0;
-
- int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-+
-+int char_id_count = START_CHAR_NUM;
-+struct character_data {
-+ struct mmo_charstatus status;
-+ int global_num;
-+ struct global_reg global[GLOBAL_REG_NUM];
-+} *char_dat;
-
--int char_id_count = 150000;
--struct mmo_charstatus *char_dat;
- int char_num, char_max;
- int max_connect_user = 0;
-+int gm_allow_level = 99;
- int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-+int save_log = 1;
- int start_zeny = 500;
- int start_weapon = 1201;
--int start_armor = 1202;
-+int start_armor = 2301;
-+
-+//Custom limits for the fame lists. [Skotlex]
-+int fame_list_size_chemist = MAX_FAME_LIST;
-+int fame_list_size_smith = MAX_FAME_LIST;
-+int fame_list_size_taekwon = MAX_FAME_LIST;
-
- // Initial position (it's possible to set it in conf file)
--struct point start_point = {"new_1-1.gat", 53, 111};
-+struct point start_point = { 0, 53, 111};
-
- struct gm_account *gm_account = NULL;
- int GM_num = 0;
-@@ -107,16 +147,31 @@
- int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
- int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
--int *online_chars; // same size of char_dat, and id value of current server (or -1)
-+//These are used to aid the map server in identifying valid clients. [Skotlex]
-+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
-+
-+struct online_char_data {
-+ int account_id;
-+ int char_id;
-+ short server;
-+ unsigned waiting_disconnect :1;
-+};
-+
-+struct dbt *online_char_db; //Holds all online characters.
-+
- time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
-
-+int console = 0;
-+
- //------------------------------
- // Writing function of logs file
- //------------------------------
- int char_log(char *fmt, ...) {
-+ if(log_char)
-+ {
- FILE *logfp;
- va_list ap;
-- struct timeval tv;
-+ time_t raw_time;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-@@ -126,33 +181,16 @@
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, RETCODE);
- else {
-- gettimeofday(&tv, NULL);
-- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec)));
-- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
-+ time(&raw_time);
-+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
-+ sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
--
- va_end(ap);
-- return 0;
--}
--
--//-----------------------------------------------------
--// Function to suppress control characters in a string.
--//-----------------------------------------------------
--int remove_control_chars(unsigned char *str) {
-- int i;
-- int change = 0;
--
-- for(i = 0; str[i]; i++) {
-- if (str[i] < 32) {
-- str[i] = '_';
-- change = 1;
-- }
- }
--
-- return change;
-+ return 0;
- }
-
- //----------------------------------------------------------------------
-@@ -183,9 +221,9 @@
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
-- if (stricmp(char_dat[i].name, character_name) == 0) {
-+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
-- if (strcmp(char_dat[i].name, character_name) == 0)
-+ if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i;
- quantity++;
- index = i;
-@@ -206,30 +244,140 @@
- char * search_character_name(int index) {
-
- if (index >= 0 && index < char_num)
-- return char_dat[index].name;
-+ return char_dat[index].status.name;
-
- return unknown_char_name;
- }
-
-+static void * create_online_char_data(DBKey key, va_list args) {
-+ struct online_char_data* character;
-+ character = aCalloc(1, sizeof(struct online_char_data));
-+ character->account_id = key.i;
-+ character->char_id = -1;
-+ character->server = -1;
-+ return character;
-+}
-+
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-+
- //-------------------------------------------------
--// Function to create the character line (for save)
-+// Set Character online/offline [Wizputer]
- //-------------------------------------------------
--int mmo_char_tostr(char *str, struct mmo_charstatus *p) {
-+
-+void set_char_online(int map_id, int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
-+ { //Notify map-server of the new max IDs [Skotlex]
-+ if (account_id > max_account_id)
-+ max_account_id = account_id;
-+ if (char_id > max_char_id)
-+ max_char_id = char_id;
-+ mapif_send_maxid(max_account_id, max_char_id);
-+ }
-+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
-+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
-+ {
-+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ }
-+ character->waiting_disconnect = 0;
-+ character->char_id = (char_id==99)?-1:char_id;
-+ character->server = (char_id==99)?-1:map_id;
-+
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272b;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set online\n");
-+}
-+void set_char_offline(int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ((character = idb_get(online_char_db, account_id)) != NULL)
-+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ }
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+}
-+
-+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int server = va_arg(ap, int);
-+ if (server == -1) {
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ } else if (character->server == server)
-+ character->server = -2; //In some map server that we aren't connected to.
-+ return 0;
-+}
-+
-+void set_all_offline(void) {
-+ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = 99;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set all offline\n");
-+}
-+
-+/*---------------------------------------------------
-+ Make a data line for friends list
-+ --------------------------------------------------*/
-+
-+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
- int i;
- char *str_p = str;
-+ str_p += sprintf(str_p, "%d", p->char_id);
-+
-+ for (i=0;i<MAX_FRIENDS;i++){
-+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
-+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
-+ else
-+ str_p += sprintf(str_p,",,,");
-+ }
-+
-+ str_p += '\0';
-+
-+ return 0;
-+}
-+
-+//-------------------------------------------------
-+// Function to create the character line (for save)
-+//-------------------------------------------------
-+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
-+ int i,j;
-+ char *str_p = str;
-
-+ /* We shouldn't need this anymore... [Skotlex]
- // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
-- if (p->last_point.map[0] == '\0') {
-- memcpy(p->last_point.map, "prontera.gat", 16);
-+ if (!p->last_point.map) {
-+ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
- p->last_point.x = 273;
- p->last_point.y = 354;
- }
--
-- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ */
-+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-- "\t%s,%d,%d\t%s,%d,%d,%d\t",
-+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
- p->char_id, p->account_id, p->char_num, p->name, //
-- p->class, p->base_level, p->job_level,
-+ p->class_, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
-@@ -238,32 +386,34 @@
- p->party_id, p->guild_id, p->pet_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
-- p->last_point.map, p->last_point.x, p->last_point.y, //
-- p->save_point.map, p->save_point.x, p->save_point.y,
-- p->partner_id);
-+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, //
-+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
-+ p->partner_id,p->father,p->mother,p->child,p->fame);
- for(i = 0; i < 10; i++)
-- if (p->memo_point[i].map[0]) {
-- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
-+ if (p->memo_point[i].map) {
-+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
-- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
-+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip,
-- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute,
-- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3],
-- p->inventory[i].broken);
-+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
-+ str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
-- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
-+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip,
-- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute,
-- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3],
-- p->cart[i].broken);
-+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
-+ str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
-@@ -273,9 +423,9 @@
- }
- *(str_p++) = '\t';
-
-- for(i = 0; i < p->global_reg_num; i++)
-- if (p->global_reg[i].str[0])
-- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value);
-+ for(i = 0; i < reg_num; i++)
-+ if (reg[i].str[0])
-+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
- *(str_p++) = '\t';
-
- *str_p = '\0';
-@@ -285,20 +435,62 @@
- //-------------------------------------------------------------------------
- // Function to set the character from the line (at read of characters file)
- //-------------------------------------------------------------------------
--int mmo_char_fromstr(char *str, struct mmo_charstatus *p) {
-+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
-+ char tmp_str[3][128]; //To avoid deleting chars with too long names.
- int tmp_int[256];
-- int set, next, len, i;
-+ unsigned int tmp_uint[2]; //To read exp....
-+ int set, next, len, i, j;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
-- // If it's not char structure of version 1008 and after
-- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ // If it's not char structure of version 1488 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36],
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
-+ {
-+ tmp_int[43] = 0;
-+ // If it's not char structure of version 1363 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
-+ {
-+ tmp_int[40] = 0; // father
-+ tmp_int[41] = 0; // mother
-+ tmp_int[42] = 0; // child
-+ // If it's not char structure of version 1008 and before 1363
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n",
-- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
-- &tmp_int[6], &tmp_int[7], &tmp_int[8],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
-@@ -306,16 +498,17 @@
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-- p->last_point.map, &tmp_int[35], &tmp_int[36], //
-- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) {
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
-+ {
- tmp_int[39] = 0; // partner id
- // If not char structure from version 384 to 1007
-- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
-- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
-- &tmp_int[6], &tmp_int[7], &tmp_int[8],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
-@@ -323,16 +516,17 @@
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-- p->last_point.map, &tmp_int[35], &tmp_int[36], //
-- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) {
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
-+ {
- // It's char structure of a version before 384
- tmp_int[26] = 0; // pet id
-- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
-- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
-- &tmp_int[6], &tmp_int[7], &tmp_int[8],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
-@@ -340,8 +534,8 @@
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-- p->last_point.map, &tmp_int[35], &tmp_int[36], //
-- p->save_point.map, &tmp_int[37], &tmp_int[38], &next);
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
- set += 2;
- //printf("char: old char data ver.1\n");
- // Char structure of version 1007 or older
-@@ -351,19 +545,30 @@
- }
- // Char structure of version 1008+
- } else {
-+ set += 3;
- //printf("char: new char data ver.3\n");
- }
-- if (set != 43)
-+ // Char structture of version 1363+
-+ } else {
-+ set++;
-+ //printf("char: new char data ver.4\n");
-+ }
-+ // Char structure of version 1488+
-+ } else {
-+ //printf("char: new char data ver.5\n");
-+ }
-+ if (set != 47)
- return 0;
-
-+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->char_num = tmp_int[2];
-- p->class = tmp_int[3];
-+ p->class_ = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
-- p->base_exp = tmp_int[6];
-- p->job_exp = tmp_int[7];
-+ p->base_exp = tmp_uint[0];
-+ p->job_exp = tmp_uint[1];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
-@@ -391,31 +596,37 @@
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
-+ p->last_point.map = mapindex_name2id(tmp_str[1]);
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
-+ p->save_point.map = mapindex_name2id(tmp_str[2]);
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
-+ p->father = tmp_int[40];
-+ p->mother = tmp_int[41];
-+ p->child = tmp_int[42];
-+ p->fame = tmp_int[43];
-
- // Some checks
- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].char_id == p->char_id) {
-- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
-- printf(" character id #%d -> new character not readed.\n", p->char_id);
-- printf(" Character saved in log file.\033[0m\n");
-+ if (char_dat[i].status.char_id == p->char_id) {
-+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
-+ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
- return -1;
-- } else if (strcmp(char_dat[i].name, p->name) == 0) {
-- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
-- printf(" character name '%s' -> new character not readed.\n", p->name);
-- printf(" Character saved in log file.\033[0m\n");
-+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
-+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
-+ ShowError(" character name '%s' -> new character not read.\n", p->name);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
- return -2;
- }
- }
-
- if (strcmpi(wisp_server_name, p->name) == 0) {
-- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
-- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
-- printf(" Character readed. Suggestion: change the wisp server name.\n");
-+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
-+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
-+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
- p->name, wisp_server_name);
- }
-@@ -426,8 +637,9 @@
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
-- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3)
-+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
-+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- next += len;
-@@ -438,18 +650,10 @@
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
-- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
-+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
-- &tmp_int[4], &tmp_int[5], &tmp_int[6],
-- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
-- // do nothing, it's ok
-- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
-- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
-- &tmp_int[4], &tmp_int[5], &tmp_int[6],
-- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
-- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
-- } else // invalid structure
-- return -4;
-+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
-@@ -457,31 +661,23 @@
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
-- p->inventory[i].card[0] = tmp_int[7];
-- p->inventory[i].card[1] = tmp_int[8];
-- p->inventory[i].card[2] = tmp_int[9];
-- p->inventory[i].card[3] = tmp_int[10];
-- p->inventory[i].broken = tmp_int[11];
-+
-+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->inventory[i].card[j] = tmp_int[0];
-+
- next += len;
- if (str[next] == ' ')
- next++;
-+ } else // invalid structure
-+ return -4;
- }
--
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
-- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
-- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
-- &tmp_int[4], &tmp_int[5], &tmp_int[6],
-- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
-- // do nothing, it's ok
-- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
-+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
-- &tmp_int[4], &tmp_int[5], &tmp_int[6],
-- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
-- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
-- } else // invalid structure
-- return -5;
-+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
-@@ -489,14 +685,15 @@
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
-- p->cart[i].card[0] = tmp_int[7];
-- p->cart[i].card[1] = tmp_int[8];
-- p->cart[i].card[2] = tmp_int[9];
-- p->cart[i].card[3] = tmp_int[10];
-- p->cart[i].broken = tmp_int[11];
-+
-+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->cart[i].card[j] = tmp_int[0];
-+
- next += len;
- if (str[next] == ' ')
- next++;
-+ } else // invalid structure
-+ return -5;
- }
-
- next++;
-@@ -514,11 +711,11 @@
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
-- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) {
-+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
-- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1)
-+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
- i--;
- else
- return -7;
-@@ -527,39 +724,127 @@
- if (str[next] == ' ')
- next++;
- }
-- p->global_reg_num = i;
-+ *reg_num = i;
-
- return 1;
- }
-+//---------------------------------
-+// Function to read friend list
-+//---------------------------------
-+
-+int parse_friend_txt(struct mmo_charstatus *p)
-+{
-+ char line[1024], temp[1024];
-+ int pos = 0, count = 0, next;
-+ int i,len;
-+ FILE *fp;
-+
-+ // Open the file and look for the ID
-+ fp = fopen(friends_txt, "r");
-+
-+ if(fp == NULL)
-+ return -1;
-+
-+ while(fgets(line, sizeof(line)-1, fp)) {
-+
-+ if(line[0] == '/' && line[1] == '/')
-+ continue;
-+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
-+ continue; //Not this line...
-+ //Read friends
-+ len = strlen(line);
-+ next = pos;
-+ for (count = 0; next < len && count < MAX_FRIENDS; count++)
-+ { //Read friends.
-+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
-+ { //Invalid friend?
-+ memset(&p->friends[count], 0, sizeof(p->friends[count]));
-+ break;
-+ }
-+ next+=pos;
-+ //What IF the name contains a comma? while the next field is not a
-+ //number, we assume it belongs to the current name. [Skotlex]
-+ //NOTE: Of course, this will fail if someone sets their name to something like
-+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
-+ //won't do as quotes are also valid name chars!)
-+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0)
-+ {
-+ if (atoi(temp))
-+ { //We read the next friend, just continue.
-+ break;
-+ } else { //Append the name.
-+ next+=len;
-+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH)
-+ {
-+ strcat(p->friends[count].name, ",");
-+ strcat(p->friends[count].name, temp);
-+ }
-+ }
-+ } //End Guess Block
-+ } //Friend's for.
-+ break; //Finished reading.
-+ }
-+ /*
-+ //Character names must not exceed the 23+\0 limit. [Skotlex]
-+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
-+ &temp[0],p->friend_name[0],
-+ &temp[1],p->friend_name[1],
-+ &temp[2],p->friend_name[2],
-+ &temp[3],p->friend_name[3],
-+ &temp[4],p->friend_name[4],
-+ &temp[5],p->friend_name[5],
-+ &temp[6],p->friend_name[6],
-+ &temp[7],p->friend_name[7],
-+ &temp[8],p->friend_name[8],
-+ &temp[9],p->friend_name[9],
-+ &temp[10],p->friend_name[10],
-+ &temp[11],p->friend_name[11],
-+ &temp[12],p->friend_name[12],
-+ &temp[13],p->friend_name[13],
-+ &temp[14],p->friend_name[14],
-+ &temp[15],p->friend_name[15],
-+ &temp[16],p->friend_name[16],
-+ &temp[17],p->friend_name[17],
-+ &temp[18],p->friend_name[18],
-+ &temp[19],p->friend_name[19]);
-+ if (cid == p->char_id)
-+ break;
-+ }
-+ // No register of friends list
-+ if (cid == 0) {
-+ fclose(fp);
-+ return 0;
-+ }
-+
-+ // Fill in the list
-+
-+ for (i=0; i<MAX_FRIENDS; i++)
-+ p->friend_id[i] = temp[i];
-+*/
-+ fclose(fp);
-+ return count;
-+}
-
- //---------------------------------
- // Function to read characters file
- //---------------------------------
- int mmo_char_init(void) {
- char line[65536];
-- int i;
- int ret, line_count;
- FILE *fp;
-
- char_max = 256;
-- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1);
-+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
- if (!char_dat) {
-- printf("out of memory: mmo_char_init (calloc of char_dat).\n");
-- exit(1);
-- }
-- online_chars = calloc(sizeof(int) * 256, 1);
-- if (!online_chars) {
-- printf("out of memory: mmo_char_init (calloc of online_chars).\n");
-+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
- exit(1);
- }
-- for(i = 0; i < char_max; i++)
-- online_chars[i] = -1;
--
- char_num = 0;
-
- fp = fopen(char_txt, "r");
-+
- if (fp == NULL) {
-- printf("Characters file not found: %s.\n", char_txt);
-+ ShowError("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s." RETCODE, char_txt);
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
- return 0;
-@@ -583,30 +868,26 @@
-
- if (char_num >= char_max) {
- char_max += 256;
-- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
-+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
-- printf("Out of memory: mmo_char_init (realloc of char_dat).\n");
-+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
- exit(1);
- }
-- online_chars = realloc(online_chars, sizeof(int) * char_max);
-- if (!online_chars) {
-- printf("Out of memory: mmo_char_init (realloc of online_chars).\n");
-- char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE);
-- exit(1);
-- }
-- for(i = char_max - 256; i < char_max; i++)
-- online_chars[i] = -1;
- }
-
-- ret = mmo_char_fromstr(line, &char_dat[char_num]);
-+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-+
-+ // Initialize friends list
-+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
-+
- if (ret > 0) { // negative value or zero for errors
-- if (char_dat[char_num].char_id >= char_id_count)
-- char_id_count = char_dat[char_num].char_id + 1;
-+ if (char_dat[char_num].status.char_id >= char_id_count)
-+ char_id_count = char_dat[char_num].status.char_id + 1;
- char_num++;
- } else {
-- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
-- printf(" -> Character saved in log file.\n");
-+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
-+ ShowError(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
-@@ -639,13 +920,13 @@
- fclose(fp);
-
- if (char_num == 0) {
-- printf("mmo_char_init: No character found in %s.\n", char_txt);
-+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
- } else if (char_num == 1) {
-- printf("mmo_char_init: 1 character read in %s.\n", char_txt);
-+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
- } else {
-- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
-+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
- }
-
-@@ -658,20 +939,21 @@
- // Function to save characters in files (speed up by [Yor])
- //---------------------------------------------------------
- void mmo_char_sync(void) {
-- char line[65536];
-+ char line[65536],f_line[1024];
- int i, j, k;
- int lock;
-- FILE *fp;
-- int id[char_num];
-+ FILE *fp,*f_fp;
-+ //int *id = (int *) aMalloc(sizeof(int) * char_num);
-+ CREATE_BUFFER(id, int, char_num);
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
-- if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
-+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
- // if same account id, we sort by slot.
-- (char_dat[i].account_id == char_dat[id[j]].account_id &&
-- char_dat[i].char_num < char_dat[id[j]].char_num)) {
-+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
-+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
-@@ -683,12 +965,12 @@
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
-- printf("WARNING: Server can't not save characters.\n");
-+ ShowWarning("Server can't not save characters.\n");
- char_log("WARNING: Server can't not save characters." RETCODE);
- } else {
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
-- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
-+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
-@@ -699,19 +981,33 @@
- if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
- fp = lock_fopen(backup_txt, &lock);
- if (fp == NULL) {
-- printf("WARNING: Server can't not create backup of characters file.\n");
-+ ShowWarning("Server can't not create backup of characters file.\n");
- char_log("WARNING: Server can't not create backup of characters file." RETCODE);
-+ //aFree(id); // free up the memory before leaving -.- [Ajarn]
-+ DELETE_BUFFER(id);
- return;
- }
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
-- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
-+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, backup_txt, &lock);
- }
-
-+ // Friends List data save (davidsiaw)
-+ f_fp = lock_fopen(friends_txt, &lock);
-+ for(i = 0; i < char_num; i++) {
-+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
-+ fprintf(f_fp, "%s" RETCODE, f_line);
-+ }
-+
-+ lock_fclose(f_fp, friends_txt, &lock);
-+
-+ //aFree(id);
-+ DELETE_BUFFER(id);
-+
- return;
- }
-
-@@ -719,6 +1015,8 @@
- // Function to save (in a periodic way) datas in files
- //----------------------------------------------------
- int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
-+ if (save_log)
-+ ShowInfo("Saving all files...\n");
- mmo_char_sync();
- inter_save();
- return 0;
-@@ -728,21 +1026,33 @@
- // Function to create a new character
- //-----------------------------------
- int make_new_char(int fd, unsigned char *dat) {
-- int i, j;
-+ int i;
- struct char_session_data *sd;
-+ char name[NAME_LENGTH];
-
-- sd = session[fd]->session_data;
-+ sd = (struct char_session_data*)session[fd]->session_data;
-
- // remove control characters from the name
-- dat[23] = '\0';
-- if (remove_control_chars(dat)) {
-+ strncpy(name, dat, NAME_LENGTH);
-+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
-+
-+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
-+
-+ //check name != main chat nick [LuzZza]
-+ if(strcmpi(name, main_chat_nick) == 0) {
-+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
-+ sd->account_id, name);
-+ return -1;
-+ }
-+
-+ if (remove_control_chars((unsigned char *)name)) {
- char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
- fd, sd->account_id);
- return -1;
- }
-
- // check lenght of character name
-- if (strlen(dat) < 4) {
-+ if (strlen(name) < 4) {
- char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
- fd, sd->account_id, dat);
- return -1;
-@@ -750,15 +1060,15 @@
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
-- for (i = 0; dat[i]; i++)
-- if (strchr(char_name_letters, dat[i]) == NULL) {
-+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) == NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
-- fd, sd->account_id, dat, dat[i]);
-+ fd, sd->account_id, name, name[i]);
- return -1;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
-- for (i = 0; dat[i]; i++)
-- if (strchr(char_name_letters, dat[i]) != NULL) {
-+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) != NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
- return -1;
-@@ -767,8 +1077,8 @@
-
- if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
- dat[30] >= 9 || // slots (dat[30] can not be negativ)
-- dat[33] <= 0 || dat[33] >= 20 || // hair style
-- dat[31] >= 12) { // hair color (dat[31] can not be negativ)
-+ dat[33] <= 0 || dat[33] >= 24 || // hair style
-+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
- char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
-@@ -781,98 +1091,96 @@
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
-+
-+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
-+ if (log_char) {
-+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
-+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ return -1;
- }
-+ } // now when we have passed all stat checks
-
- for(i = 0; i < char_num; i++) {
-- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) ||
-- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) {
-+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
-+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
- char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
-- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) {
-+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
- char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
-- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- }
-
-- if (strcmp(wisp_server_name, dat) == 0) {
-+ if (strcmp(wisp_server_name, name) == 0) {
- char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
-- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
-- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
-+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
-- printf("Out of memory: make_new_char (realloc of char_dat).\n");
-+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
- exit(1);
- }
-- online_chars = realloc(online_chars, sizeof(int) * char_max);
-- if (!online_chars) {
-- printf("Out of memory: make_new_char (realloc of online_chars).\n");
-- char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE);
-- exit(1);
-- }
-- for(j = char_max - 256; j < char_max; j++)
-- online_chars[j] = -1;
- }
-
- char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
-- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-
-- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus));
-+ memset(&char_dat[i], 0, sizeof(struct character_data));
-
-- char_dat[i].char_id = char_id_count++;
-- char_dat[i].account_id = sd->account_id;
-- char_dat[i].char_num = dat[30];
-- strcpy(char_dat[i].name, dat);
-- char_dat[i].class = 0;
-- char_dat[i].base_level = 1;
-- char_dat[i].job_level = 1;
-- char_dat[i].base_exp = 0;
-- char_dat[i].job_exp = 0;
-- char_dat[i].zeny = start_zeny;
-- char_dat[i].str = dat[24];
-- char_dat[i].agi = dat[25];
-- char_dat[i].vit = dat[26];
-- char_dat[i].int_ = dat[27];
-- char_dat[i].dex = dat[28];
-- char_dat[i].luk = dat[29];
-- char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100;
-- char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100;
-- char_dat[i].hp = char_dat[i].max_hp;
-- char_dat[i].sp = char_dat[i].max_sp;
-- char_dat[i].status_point = 0;
-- char_dat[i].skill_point = 0;
-- char_dat[i].option = 0;
-- char_dat[i].karma = 0;
-- char_dat[i].manner = 0;
-- char_dat[i].party_id = 0;
-- char_dat[i].guild_id = 0;
-- char_dat[i].hair = dat[33];
-- char_dat[i].hair_color = dat[31];
-- char_dat[i].clothes_color = 0;
-- char_dat[i].inventory[0].nameid = start_weapon; // Knife
-- char_dat[i].inventory[0].amount = 1;
-- char_dat[i].inventory[0].equip = 0x02;
-- char_dat[i].inventory[0].identify = 1;
-- char_dat[i].inventory[0].broken = 0;
-- char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
-- char_dat[i].inventory[1].amount = 1;
-- char_dat[i].inventory[1].equip = 0x10;
-- char_dat[i].inventory[1].identify = 1;
-- char_dat[i].inventory[1].broken = 0;
-- char_dat[i].weapon = 1;
-- char_dat[i].shield = 0;
-- char_dat[i].head_top = 0;
-- char_dat[i].head_mid = 0;
-- char_dat[i].head_bottom = 0;
-- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point));
-- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point));
-+ char_dat[i].status.char_id = char_id_count++;
-+ char_dat[i].status.account_id = sd->account_id;
-+ char_dat[i].status.char_num = dat[30];
-+ strcpy(char_dat[i].status.name,name);
-+ char_dat[i].status.class_ = 0;
-+ char_dat[i].status.base_level = 1;
-+ char_dat[i].status.job_level = 1;
-+ char_dat[i].status.base_exp = 0;
-+ char_dat[i].status.job_exp = 0;
-+ char_dat[i].status.zeny = start_zeny;
-+ char_dat[i].status.str = dat[24];
-+ char_dat[i].status.agi = dat[25];
-+ char_dat[i].status.vit = dat[26];
-+ char_dat[i].status.int_ = dat[27];
-+ char_dat[i].status.dex = dat[28];
-+ char_dat[i].status.luk = dat[29];
-+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
-+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
-+ char_dat[i].status.hp = char_dat[i].status.max_hp;
-+ char_dat[i].status.sp = char_dat[i].status.max_sp;
-+ char_dat[i].status.status_point = 0;
-+ char_dat[i].status.skill_point = 0;
-+ char_dat[i].status.option = 0;
-+ char_dat[i].status.karma = 0;
-+ char_dat[i].status.manner = 0;
-+ char_dat[i].status.party_id = 0;
-+ char_dat[i].status.guild_id = 0;
-+ char_dat[i].status.hair = dat[33];
-+ char_dat[i].status.hair_color = dat[31];
-+ char_dat[i].status.clothes_color = 0;
-+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
-+ char_dat[i].status.inventory[0].amount = 1;
-+ char_dat[i].status.inventory[0].equip = 0x02;
-+ char_dat[i].status.inventory[0].identify = 1;
-+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
-+ char_dat[i].status.inventory[1].amount = 1;
-+ char_dat[i].status.inventory[1].equip = 0x10;
-+ char_dat[i].status.inventory[1].identify = 1;
-+ char_dat[i].status.weapon = 1;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
-+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
- char_num++;
-
- mmo_char_sync();
-@@ -882,8 +1190,8 @@
- //----------------------------------------------------
- // This function return the name of the job (by [Yor])
- //----------------------------------------------------
--char * job_name(int class) {
-- switch (class) {
-+char * job_name(int class_) {
-+ switch (class_) {
- case 0: return "Novice";
- case 1: return "Swordsman";
- case 2: return "Mage";
-@@ -957,108 +1265,138 @@
- return "Unknown Job";
- }
-
--//-------------------------------------------------------------
--// Function to create the online files (txt and html). by [Yor]
--//-------------------------------------------------------------
--void create_online_files(void) {
-- int i, j, k, l; // for loops
-- int players; // count the number of players
-- FILE *fp; // for the txt file
-- FILE *fp2; // for the html file
-- char temp[256]; // to prepare what we must display
-- time_t time_server; // for number of seconds
-- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
-- int id[char_num];
--
-- if (online_display_option == 0) // we display nothing, so return
-- return;
-+static int create_online_files_sub(DBKey key, void* data, va_list va)
-+{
-+ struct online_char_data *character;
-+ int* players;
-+ int *id;
-+ int j,k,l;
-+ character = (struct online_char_data*) data;
-+ players = va_arg(va, int*);
-+ id = va_arg(va, int*);
-
-- //char_log("Creation of online players files." RETCODE);
-+ // check if map-server is online
-+ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
-+ return -1;
-+ }
-
-- // Get number of online players, id of each online players
-- players = 0;
-- // sort online characters.
-- for(i = 0; i < char_num; i++) {
-- if (online_chars[i] != -1) {
-- id[players] = i;
-+ j = character->server;
-+ if (server_fd[j] < 0) {
-+ server[j].users = 0;
-+ if (kick_on_disconnect)
-+ {
-+ character->char_id = -1;
-+ character->server = -1;
-+ }
-+ return -1;
-+ }
-+ // search position of character in char_dat and sort online characters.
-+ for(j = 0; j < char_num; j++) {
-+ if (char_dat[j].status.char_id != character->char_id)
-+ continue;
-+ id[*players] = j;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
-- {
-- char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name.
-- for(j = 0; j < players; j++)
-- if (stricmp(p_name, char_dat[id[j]].name) < 0 ||
-+ for(k = 0; k < *players; k++)
-+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
- // if same name, we sort with case sensitive.
-- (stricmp(p_name, char_dat[id[j]].name) == 0 &&
-- strcmp(p_name, char_dat[id[j]].name) < 0)) {
-- for(k = players; k > j; k--)
-- id[k] = id[k-1];
-- id[j] = i; // id[players]
-+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
-+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break;
- }
-- }
- break;
- case 2: // by zeny
-- for(j = 0; j < players; j++)
-- if (char_dat[i].zeny < char_dat[id[j]].zeny ||
-+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
- // if same number of zenys, we sort by name.
-- (char_dat[i].zeny == char_dat[id[j]].zeny &&
-- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) {
-- for(k = players; k > j; k--)
-- id[k] = id[k-1];
-- id[j] = i; // id[players]
-+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break;
- }
- break;
- case 3: // by base level
-- for(j = 0; j < players; j++)
-- if (char_dat[i].base_level < char_dat[id[j]].base_level ||
-+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
- // if same base level, we sort by base exp.
-- (char_dat[i].base_level == char_dat[id[j]].base_level &&
-- char_dat[i].base_exp < char_dat[id[j]].base_exp)) {
-- for(k = players; k > j; k--)
-- id[k] = id[k-1];
-- id[j] = i; // id[players]
-+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
-+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break;
- }
- break;
- case 4: // by job (and job level)
-- for(j = 0; j < players; j++)
-- if (char_dat[i].class < char_dat[id[j]].class ||
-+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
- // if same job, we sort by job level.
-- (char_dat[i].class == char_dat[id[j]].class &&
-- char_dat[i].job_level < char_dat[id[j]].job_level) ||
-+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
- // if same job and job level, we sort by job exp.
-- (char_dat[i].class == char_dat[id[j]].class &&
-- char_dat[i].job_level == char_dat[id[j]].job_level &&
-- char_dat[i].job_exp < char_dat[id[j]].job_exp)) {
-- for(k = players; k > j; k--)
-- id[k] = id[k-1];
-- id[j] = i; // id[players]
-+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
-+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break;
- }
- break;
- case 5: // by location map name
- {
-- int cpm_result; // A lot of player maps are identical. So, test if done often twice.
-- for(j = 0; j < players; j++)
-- if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp)
-+ const char *map1, *map2;
-+ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-+
-+ for(k = 0; k < *players; k++) {
-+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
-+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
-+ stricmp(map1, map2) < 0 ||
- // if same map name, we sort by name.
-- (cpm_result == 0 &&
-- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) {
-- for(k = players; k > j; k--)
-- id[k] = id[k-1];
-- id[j] = i; // id[players]
-+ (stricmp(map1, map2) == 0 &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break;
- }
- }
-+ }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
-- players++;
-+ (*players)++;
-+ break;
- }
-+ return 0;
- }
-+//-------------------------------------------------------------
-+// Function to create the online files (txt and html). by [Yor]
-+//-------------------------------------------------------------
-+void create_online_files(void) {
-+ unsigned int k, j; // for loop with strlen comparing
-+ int i, l; // for loops
-+ int players; // count the number of players
-+ FILE *fp; // for the txt file
-+ FILE *fp2; // for the html file
-+ char temp[256]; // to prepare what we must display
-+ time_t time_server; // for number of seconds
-+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
-+ int id[4096];
-+
-+ if (online_display_option == 0) // we display nothing, so return
-+ return;
-+
-+ // Get number of online players, id of each online players, and verify if a server is offline
-+ players = 0;
-+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
-
- // write files
- fp = fopen(online_txt_filename, "w");
-@@ -1080,8 +1418,9 @@
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
-- // If we display at least 1 player
-- if (players > 0) {
-+ for (i = 0; i < players; i++) {
-+ // if it's the first player
-+ if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
-@@ -1128,16 +1467,14 @@
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
--
-- // display each player.
-- for (i = 0; i < players; i++) {
-+ }
-+ fprintf(fp2, " <tr>\n");
- // get id of the character (more speed)
- j = id[i];
-- fprintf(fp2, " <tr>\n");
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
-- strcpy(temp, char_dat[j].name);
-- l = isGM(char_dat[j].account_id);
-+ strcpy(temp, char_dat[j].status.name);
-+ l = isGM(char_dat[j].status.account_id);
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
-@@ -1149,7 +1486,7 @@
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
-- for (k = 0; temp[k]; k++) {
-+ for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "&lt;");
-@@ -1168,48 +1505,51 @@
- }
- // displaying of the job
- if (online_display_option & 6) {
-- char * jobname = job_name(char_dat[j].class);
-+ char * jobname = job_name(char_dat[j].status.class_);
- if ((online_display_option & 6) == 6) {
-- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level);
-- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level);
-+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
-- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level);
-- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level);
-+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
-- memset(temp, 0, sizeof(temp));
-- strncpy(temp, char_dat[j].last_point.map, 16);
-- if (strchr(temp, '.') != NULL)
-- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat'
-+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
-+ temp[MAP_NAME_LENGTH] = '\0';
-+ if (strstr(temp, ".gat") != NULL) {
-+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
-+ }
- // write map name
-- if (online_display_option & 16) { // map-name AND coordonates
-- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
-- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
-+ if (online_display_option & 16) { // map-name AND coordinates
-+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
-+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
-- // displaying number of zenys
-+ // displaying nimber of zenys
- if (online_display_option & 32) {
- // write number of zenys
-- if (char_dat[j].zeny == 0) { // if no zeny
-+ if (char_dat[j].status.zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
-- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny);
-- fprintf(fp, "%13d z ", char_dat[j].zeny);
-+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
-+ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
-+ // If we display at least 1 player
-+ if (players > 0) {
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
-@@ -1218,8 +1558,9 @@
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
-- // no display if only 1 player
- } else if (players == 1) {
-+ fprintf(fp2, " <p>%d user is online.</p>\n", players);
-+ fprintf(fp, "%d user is online.\n", players);
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
-@@ -1254,15 +1595,17 @@
- int mmo_char_send006b(int fd, struct char_session_data *sd) {
- int i, j, found_num;
- struct mmo_charstatus *p;
--#ifdef NEW_006b
-+//#ifdef NEW_006b
- const int offset = 24;
--#else
-- const int offset = 4;
--#endif
-+//#else
-+// const int offset = 4;
-+//#endif
-+
-+ set_char_online(0, 99,sd->account_id);
-
- found_num = 0;
- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].account_id == sd->account_id) {
-+ if (char_dat[i].status.account_id == sd->account_id) {
- sd->found_char[found_num] = i;
- found_num++;
- if (found_num == 9)
-@@ -1272,18 +1615,19 @@
- for(i = found_num; i < 9; i++)
- sd->found_char[i] = -1;
-
-+ WFIFOHEAD(fd, offset + found_num * 106);
- memset(WFIFOP(fd,0), 0, offset + found_num * 106);
- WFIFOW(fd,0) = 0x6b;
- WFIFOW(fd,2) = offset + found_num * 106;
-
- for(i = 0; i < found_num; i++) {
-- p = &char_dat[sd->found_char[i]];
-+ p = &char_dat[sd->found_char[i]].status;
- j = offset + (i * 106); // increase speed of code
-
- WFIFOL(fd,j) = p->char_id;
-- WFIFOL(fd,j+4) = p->base_exp;
-+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
-- WFIFOL(fd,j+12) = p->job_exp;
-+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
-@@ -1299,9 +1643,16 @@
- WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
-- WFIFOW(fd,j+52) = p->class;
-+ WFIFOW(fd,j+52) = p->class_;
- WFIFOW(fd,j+54) = p->hair;
-- WFIFOW(fd,j+56) = p->weapon;
-+
-+ // pecopeco knights/crusaders crash fix
-+ if (p->class_ == 13 || p->class_ == 21 ||
-+ p->class_ == 4014 || p->class_ == 4022 ||
-+ p->class_ == 4036 || p->class_ == 4044)
-+ WFIFOW(fd,j+56) = 0;
-+ else WFIFOW(fd,j+56) = p->weapon;
-+
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
-@@ -1311,7 +1662,7 @@
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
-- memcpy(WFIFOP(fd,j+74), p->name, 24);
-+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
-
- WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
- WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
-@@ -1327,34 +1678,20 @@
- return 0;
- }
-
--int set_account_reg2(int acc, int num, struct global_reg *reg) {
-- int i, c;
-+// 離婚(char削除時に使用)
-+int char_divorce(struct mmo_charstatus *cs) {
-+ if (cs == NULL)
-+ return 0;
-
-- c = 0;
-+ if (cs->partner_id > 0){
-+ int i, j;
- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].account_id == acc) {
-- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2));
-- char_dat[i].account_reg2_num = num;
-- c++;
-- }
-- }
-- return c;
--}
--
--// 離婚(char削除時に使用)
--int char_divorce(struct mmo_charstatus *cs) {
-- if (cs == NULL)
-- return 0;
--
-- if (cs->partner_id > 0){
-- int i, j;
-- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) {
-+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
- cs->partner_id = 0;
-- char_dat[i].partner_id = 0;
-+ char_dat[i].status.partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
-- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F)
-- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0]));
-+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
-+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- return 0;
-@@ -1364,12 +1701,22 @@
- return 0;
- }
-
-+int char_married(int pl1,int pl2) {
-+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-+}
-+
-+int char_child(int parent_id, int child_id) {
-+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
-+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
-+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-+}
-+
- //------------------------------------------------------------
- // E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
- //------------------------------------------------------------
--int e_mail_check(unsigned char *email) {
-+int e_mail_check(char *email) {
- char ch;
-- unsigned char* last_arobas;
-+ char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
-@@ -1412,7 +1759,7 @@
-
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
-- if (session[i] && (sd = session[i]->session_data)) {
-+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == accound_id) {
- session[i]->eof = 1;
- return 1;
-@@ -1432,20 +1779,20 @@
- inter_pet_delete(cs->pet_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
-- inter_pet_delete(*((long *)(&cs->inventory[j].card[2])));
-+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
-- inter_pet_delete(*((long *)(&cs->cart[j].card[2])));
-+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
-- inter_party_leave(cs->party_id, cs->account_id);
-+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
-- char buf[10];
-+ unsigned char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
-@@ -1459,22 +1806,24 @@
- int parse_tologin(int fd) {
- int i;
- struct char_session_data *sd;
-+ RFIFOHEAD(fd);
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
-- if (fd != login_fd || session[fd]->eof) {
-+ if (fd != login_fd)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) {
- if (fd == login_fd) {
-- printf("Char-server can't connect to login-server (connection #%d).\n", fd);
-+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
- login_fd = -1;
- }
-- close(fd);
-- delete_session(fd);
-+ do_close(fd);
- return 0;
- }
-
-- sd = session[fd]->session_data;
-+ sd = (struct char_session_data*)session[fd]->session_data;
-
-- while(RFIFOREST(fd) >= 2) {
-+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
- // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
-@@ -1483,19 +1832,21 @@
- return 0;
- if (RFIFOB(fd,2)) {
- // printf("connect login server error : %d\n", RFIFOB(fd,2));
-- printf("Can not connect to login-server.\n");
-- printf("The server communication passwords (default s1/p1) is probably invalid.\n");
-- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
-- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
-+ ShowError("Can not connect to the login-server.\n");
-+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
-+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
-+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
- exit(1);
- } else {
-- printf("Connected to login-server (connection #%d).\n", fd);
-+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
-+ if (kick_on_disconnect)
-+ set_all_offline();
- // if no map-server already connected, display a message...
- for(i = 0; i < MAX_MAP_SERVERS; i++)
-- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
-+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
- break;
- if (i == MAX_MAP_SERVERS)
-- printf("Awaiting maps from map-server.\n");
-+ ShowStatus("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd,3);
- break;
-@@ -1505,8 +1856,9 @@
- return 0;
- // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
- for(i = 0; i < fd_max; i++) {
-- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
-+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
- if (RFIFOB(fd,6) != 0) {
-+ WFIFOHEAD(i, 3);
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
-@@ -1521,9 +1873,14 @@
- sd->connect_until_time = (time_t)RFIFOL(fd,47);
- // send characters to player
- mmo_char_send006b(i, sd);
-+ } else if(isGM(sd->account_id) >= gm_allow_level) {
-+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
-+ // send characters to player
-+ mmo_char_send006b(i, sd);
- } else {
- // refuse connection: too much online players
- // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
-+ WFIFOHEAD(fd, 3);
- WFIFOW(i,0) = 0x6c;
- WFIFOW(i,2) = 0;
- WFIFOSET(i,3);
-@@ -1539,7 +1896,7 @@
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
-- if (session[i] && (sd = session[i]->session_data)) {
-+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- memcpy(sd->email, RFIFOP(fd,6), 40);
- if (e_mail_check(sd->email) == 0)
-@@ -1552,6 +1909,40 @@
- RFIFOSKIP(fd,50);
- break;
-
-+ // login-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
-+ case 0x2719:
-+ if (RFIFOREST(fd) < 18)
-+ return 0;
-+ // to conserv a maximum of authentification, search if account is already authentified and replace it
-+ // that will reduce multiple connection too
-+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
-+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
-+ break;
-+ // if not found, use next value
-+ if (i == AUTH_FIFO_SIZE) {
-+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
-+ auth_fifo_pos = 0;
-+ i = auth_fifo_pos;
-+ auth_fifo_pos++;
-+ }
-+ auth_fifo[i].account_id = RFIFOL(fd,2);
-+ auth_fifo[i].char_id = 0;
-+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
-+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
-+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
-+ auth_fifo[i].char_pos = 0;
-+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
-+ auth_fifo[i].ip = RFIFOL(fd,14);
-+ RFIFOSKIP(fd,18);
-+ break;
-+
- case 0x2721: // gm reply
- if (RFIFOREST(fd) < 10)
- return 0;
-@@ -1576,49 +1967,55 @@
- sex = RFIFOB(fd,6);
- RFIFOSKIP(fd, 7);
- if (acc > 0) {
-- for (i = 0; i < char_num; i++) {
-- if (char_dat[i].account_id == acc) {
-- int jobclass = char_dat[i].class;
-- char_dat[i].sex = sex;
-+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
-+ if (auth_fifo[i].account_id == acc)
- auth_fifo[i].sex = sex;
-+ }
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == acc) {
-+ int jobclass = char_dat[i].status.class_;
-+ char_dat[i].status.sex = sex;
- if (jobclass == 19 || jobclass == 20 ||
- jobclass == 4020 || jobclass == 4021 ||
- jobclass == 4042 || jobclass == 4043) {
- // job modification
- if (jobclass == 19 || jobclass == 20) {
-- char_dat[i].class = (sex) ? 19 : 20;
-+ char_dat[i].status.class_ = (sex) ? 19 : 20;
- } else if (jobclass == 4020 || jobclass == 4021) {
-- char_dat[i].class = (sex) ? 4020 : 4021;
-+ char_dat[i].status.class_ = (sex) ? 4020 : 4021;
- } else if (jobclass == 4042 || jobclass == 4043) {
-- char_dat[i].class = (sex) ? 4042 : 4043;
-+ char_dat[i].status.class_ = (sex) ? 4042 : 4043;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
-- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
-- char_dat[i].skill_point += char_dat[i].skill[j].lv;
-- char_dat[i].skill[j].id = 0;
-- char_dat[i].skill[j].lv = 0;
-+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
-- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
-- char_dat[i].skill_point += char_dat[i].skill[j].lv;
-- char_dat[i].skill[j].id = 0;
-- char_dat[i].skill[j].lv = 0;
-+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
- }
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
-- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip)
-- char_dat[i].inventory[j].equip = 0;
-+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
-+ char_dat[i].status.inventory[j].equip = 0;
- }
-- char_dat[i].weapon = 0;
-- char_dat[i].shield = 0;
-- char_dat[i].head_top = 0;
-- char_dat[i].head_mid = 0;
-- char_dat[i].head_bottom = 0;
-+ char_dat[i].status.weapon = 0;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+
-+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
-+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
- }
- }
- // disconnect player if online on char-server
-@@ -1644,14 +2041,14 @@
- if (i == MAX_MAP_SERVERS)
- char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
- else {
-- char buf[128];
-- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet
-+ unsigned char buf[128];
-+ char message[4096]; // +1 to add a null terminated if not exist in the packet
- int lp;
- char *p;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
-- remove_control_chars(message);
-+ remove_control_chars((unsigned char *)message);
- // remove all first spaces
- p = message;
- while(p[0] == ' ')
-@@ -1702,22 +2099,13 @@
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
-- {
-- struct global_reg reg[ACCOUNT_REG2_NUM];
-- unsigned char buf[4096];
-- int j, p, acc;
-- acc = RFIFOL(fd,4);
-- for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
-- memcpy(reg[j].str, RFIFOP(fd,p), 32);
-- reg[j].value = RFIFOL(fd,p+32);
-- }
-- set_account_reg2(acc, j, reg);
-- // 同垢ログインを禁止していれば送る必要は無い
-+ { //Receive account_reg2 registry, forward to map servers.
-+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
-- WBUFW(buf,0) = 0x2b11;
-+// WBUFW(buf,0) = 0x2b11;
-+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd,RFIFOW(fd,2));
--// printf("char: save_account_reg_reply\n");
- }
- break;
-
-@@ -1727,20 +2115,20 @@
- return 0;
- // Deletion of all characters of the account
- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].account_id == RFIFOL(fd,2)) {
-- char_delete(&char_dat[i]);
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
-+ char_delete(&char_dat[i].status);
- if (i < char_num - 1) {
-- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
-+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
- // if moved character owns to deleted account, check again it's character
-- if (char_dat[i].account_id == RFIFOL(fd,2)) {
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- i--;
- // Correct moved character reference in the character's owner by [Yor]
- } else {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
-- if (session[j] && (sd2 = session[j]->session_data) &&
-- sd2->account_id == char_dat[char_num-1].account_id) {
-+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = i;
-@@ -1792,10 +2180,10 @@
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
-- char buf[32000];
-+ unsigned char buf[32000];
- if (gm_account != NULL)
-- free(gm_account);
-- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
-+ aFree(gm_account);
-+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
- GM_num = 0;
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
-@@ -1803,8 +2191,8 @@
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
-- printf("From login-server: receiving of %d GM accounts information.\n", GM_num);
-- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num);
-+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
-+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
- create_online_files(); // update online players files (perhaps some online players change of GM level)
- // send new gm acccounts level to map-servers
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
-@@ -1814,7 +2202,101 @@
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
-+ // Receive GM accounts [Freya login server packet by Yor]
-+ case 0x2733:
-+ // add test here to remember that the login-server is Freya-type
-+ // sprintf (login_server_type, "Freya");
-+ if (RFIFOREST(fd) < 7)
-+ return 0;
-+ {
-+ unsigned char buf[32000];
-+ int new_level = 0;
-+ for(i = 0; i < GM_num; i++)
-+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
-+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
-+ gm_account[i].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ }
-+ break;
-+ }
-+ // if not found, add it
-+ if (i == GM_num) {
-+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
-+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
-+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
-+ if (GM_num == 0) {
-+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
-+ } else {
-+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
-+ }
-+ gm_account[GM_num].account_id = RFIFOL(fd,2);
-+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ GM_num++;
-+ if (GM_num >= 4000) {
-+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
-+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
-+ }
-+ }
-+ }
-+ if (new_level == 1) {
-+ int len;
-+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
-+ // send gm acccounts level to map-servers
-+ len = 4;
-+ WBUFW(buf,0) = 0x2b15;
-+
-+ for(i = 0; i < GM_num; i++) {
-+ WBUFL(buf, len) = gm_account[i].account_id;
-+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
-+ len += 5;
-+ }
-+ WBUFW(buf, 2) = len;
-+ mapif_sendall(buf, len);
-+ }
-+ }
-+ RFIFOSKIP(fd,7);
-+ break;
-+
-+ //Login server request to kick a character out. [Skotlex]
-+ case 0x2734:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ {
-+ struct online_char_data* character;
-+ int aid = RFIFOL(fd,2);
-+ if ((character = idb_get(online_char_db, aid)) != NULL)
-+ { //Kick out this player.
-+ if (character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
-+ {
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, aid);
-+ }
-+ }
-+ RFIFOSKIP(fd,6);
-+ }
-+ break;
- default:
-+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
-@@ -1824,57 +2306,130 @@
- return 0;
- }
-
--//--------------------------------
--// Map-server anti-freeze system
--//--------------------------------
--int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
-- int i;
-+int request_accreg2(int account_id, int char_id) {
-+ if (login_fd > 0) {
-+ WFIFOW(login_fd, 0) = 0x272e;
-+ WFIFOL(login_fd, 2) = account_id;
-+ WFIFOL(login_fd, 6) = char_id;
-+ WFIFOSET(login_fd, 10);
-+ return 1;
-+ }
-+ return 0;
-+}
-
-- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
-- for(i = 0; i < MAX_MAP_SERVERS; i++) {
-- if (server_fd[i] >= 0) {// if map-server is online
-- //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
-- if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
-- printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i);
-- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE,
-- i);
-- session[server_fd[i]]->eof = 1;
-+//Send packet forward to login-server for account saving
-+int save_accreg2(unsigned char* buf, int len) {
-+ if (login_fd > 0) {
-+ WFIFOHEAD(login_fd, len+4);
-+ memcpy(WFIFOP(login_fd,4), buf, len);
-+ WFIFOW(login_fd,0) = 0x2728;
-+ WFIFOW(login_fd,2) = len+4;
-+ WFIFOSET(login_fd,len+4);
-+ return 1;
- }
-+ return 0;
- }
-+
-+//Receive Registry information for a character.
-+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
-+ int i,j,p,len;
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num) //Character not found?
-+ return 1;
-+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
-+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
-+ char_dat[i].global[j].str[len]='\0';
-+ p +=len+1; //+1 to skip the '\0' between strings.
-+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
-+ char_dat[i].global[j].value[len]='\0';
-+ p +=len+1;
-+ }
-+ char_dat[i].global_num = j;
-+ return 0;
- }
-
-+//Reply to map server with acc reg values.
-+int char_account_reg_reply(int fd,int account_id,int char_id) {
-+ int i,j,p;
-+ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13);
-+ WFIFOW(fd,0)=0x3804;
-+ WFIFOL(fd,4)=account_id;
-+ WFIFOL(fd,8)=char_id;
-+ WFIFOB(fd,12)=3; //Type 3: char acc reg.
-+ for (i = 0;i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num){ //Character not found? Sent empty packet.
-+ WFIFOW(fd,2)=13;
-+ }else{
-+ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
-+ if (char_dat[i].global[j].str[0]) {
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
-+ }
-+ }
-+ WFIFOW(fd,2)=p;
-+ }
-+ WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
- }
-
-+int search_mapserver(unsigned short map, long ip, short port);
-+
- int parse_frommap(int fd) {
- int i, j;
- int id;
-+ RFIFOHEAD(fd);
-
- for(id = 0; id < MAX_MAP_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
-- if (id == MAX_MAP_SERVERS || session[fd]->eof) {
-+ if(id==MAX_MAP_SERVERS)
-+ session[fd]->eof=1;
-+ if(session[fd]->eof){
- if (id < MAX_MAP_SERVERS) {
-- printf("Map-server %d (session #%d) has disconnected.\n", id, fd);
-- memset(&server[id], 0, sizeof(struct mmo_map_server));
-+ unsigned char buf[16384];
-+ ShowStatus("Map-server %d has disconnected.\n", id);
-+ //Notify other map servers that this one is gone. [Skotlex]
-+ WBUFW(buf,0) = 0x2b20;
-+ WBUFL(buf,4) = server[id].ip;
-+ WBUFW(buf,8) = server[id].port;
-+ j = 0;
-+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
-+ if (server[id].map[i])
-+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
-+ if (j > 0) {
-+ WBUFW(buf,2) = j * 4 + 10;
-+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
-+ }
- server_fd[id] = -1;
-- for(j = 0; j < char_num; j++)
-- if (online_chars[j] == fd)
-- online_chars[j] = -1;
-- create_online_files(); // update online players files (to remove all online players of this server)
-+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
- }
-- close(fd);
-- delete_session(fd);
-+ do_close(fd);
-+ create_online_files();
- return 0;
- }
-
-- while(RFIFOREST(fd) >= 2) {
-+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
- // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
-+
-+ // map-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
- // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
- case 0x2af7:
- if (login_fd > 0) { // don't send request if no login-server
-+ WFIFOHEAD(login_fd, 2);
- WFIFOW(login_fd,0) = 0x2709;
- WFIFOSET(login_fd, 2);
- // printf("char : request from map-server to reload GM accounts -> login-server.\n");
-@@ -1888,36 +2443,41 @@
- return 0;
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
-- for(i = 4; i < RFIFOW(fd,2); i += 16) {
-- memcpy(server[id].map[j], RFIFOP(fd,i), 16);
--// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
-+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
-+ server[id].map[j] = RFIFOW(fd,i);
- j++;
- }
- {
- unsigned char *p = (unsigned char *)&server[id].ip;
-- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
-+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, p[0], p[1], p[2], p[3], server[id].port);
-- printf("Map-server %d loading complete.\n", id);
-+ ShowStatus("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
- id, j, p[0], p[1], p[2], p[3], server[id].port, id);
-+ if (kick_on_disconnect)
-+ set_all_offline();
-+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
-+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
- }
-+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
-- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player
-- WFIFOSET(fd,27);
-+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
-+ WFIFOSET(fd,3+NAME_LENGTH);
-+ //WFIFOSET(fd,27);
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
-- printf("WARNING: Map-Server %d have NO map.\n", id);
-+ ShowWarning("Map-Server %d have NO map.\n", id);
- char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
- // Transmitting maps information to the other map-servers
- } else {
- WBUFW(buf,0) = 0x2b04;
-- WBUFW(buf,2) = j * 16 + 10;
-+ WBUFW(buf,2) = j * 4 + 10;
- WBUFL(buf,4) = server[id].ip;
- WBUFW(buf,8) = server[id].port;
-- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16);
-+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
-@@ -1928,10 +2488,10 @@
- WFIFOW(fd,8) = server[x].port;
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
-- if (server[x].map[i][0])
-- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16);
-+ if (server[x].map[i])
-+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
- if (j > 0) {
-- WFIFOW(fd,2) = j * 16 + 10;
-+ WFIFOW(fd,2) = j * 4 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
-@@ -1940,83 +2500,95 @@
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
-- // 認証要求
-+ //Packet command is now used for sc_data request. [Skotlex]
- case 0x2afc:
-- if (RFIFOREST(fd) < 22)
-+ if (RFIFOREST(fd) < 10)
- return 0;
-- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
-- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
-- if (auth_fifo[i].account_id == RFIFOL(fd,2) &&
-- auth_fifo[i].char_id == RFIFOL(fd,6) &&
-- auth_fifo[i].login_id1 == RFIFOL(fd,10) &&
--#if CMP_AUTHFIFO_LOGIN2 != 0
-- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
-- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18
-+ {
-+#ifdef ENABLE_SC_SAVING
-+ int aid, cid;
-+ struct scdata *data;
-+ aid = RFIFOL(fd,2);
-+ cid = RFIFOL(fd,6);
- #endif
-- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) &&
-- !auth_fifo[i].delflag) {
-- auth_fifo[i].delflag = 1;
-- WFIFOW(fd,0) = 0x2afd;
-- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus);
-- WFIFOL(fd,4) = RFIFOL(fd,2);
-- WFIFOL(fd,8) = auth_fifo[i].login_id2;
-- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time;
-- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex;
-- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus));
-+ RFIFOSKIP(fd, 10);
-+#ifdef ENABLE_SC_SAVING
-+ data = status_search_scdata(aid, cid);
-+ if (data->count > 0)
-+ { //Deliver status change data.
-+ int i;
-+
-+ WFIFOW(fd,0) = 0x2b1d;
-+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
-+ WFIFOL(fd,4) = aid;
-+ WFIFOL(fd,8) = cid;
-+ WFIFOW(fd,12) = data->count;
-+ for (i = 0; i < data->count; i++)
-+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
- WFIFOSET(fd, WFIFOW(fd,2));
-- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
-- break;
-+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
- }
-+#endif
-+ break;
- }
-- if (i == AUTH_FIFO_SIZE) {
-- WFIFOW(fd,0) = 0x2afe;
-- WFIFOL(fd,2) = RFIFOL(fd,2);
-- WFIFOSET(fd,6);
-- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2));
-+
-+ //set MAP user count
-+ case 0x2afe:
-+ if (RFIFOREST(fd) < 4)
-+ return 0;
-+ if (RFIFOW(fd,2) != server[id].users) {
-+ server[id].users = RFIFOW(fd,2);
-+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
- }
-- RFIFOSKIP(fd,22);
-+ RFIFOSKIP(fd, 4);
- break;
--
-- // MAPサーバー上のユーザー数受信
-+ //set MAP users
- case 0x2aff:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- server[id].users = RFIFOW(fd,4);
-- if(anti_freeze_enable)
-- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
-- // remove all previously online players of the server
-- for(i = 0; i < char_num; i++)
-- if (online_chars[i] == id)
-- online_chars[i] = -1;
-- // add online players in the list by [Yor]
-+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
-+ j = 0;
-+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
- for(i = 0; i < server[id].users; i++) {
-- int char_id = RFIFOL(fd,6+i*4);
-- for(j = 0; j < char_num; j++)
-- if (char_dat[j].char_id == char_id) {
-- online_chars[j] = id;
-- //printf("%d\n", char_id);
-- break;
-+ int aid, cid;
-+ struct online_char_data* character;
-+ aid = RFIFOL(fd,6+i*8);
-+ cid = RFIFOL(fd,6+i*8+4);
-+ character = idb_ensure(online_char_db, aid, create_online_char_data);
-+ if (online_check && character->server > -1 && character->server != id)
-+ {
-+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, id, aid, cid);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
- }
-+ character->char_id = cid;
-+ character->server = id;
- }
- if (update_online < time(NULL)) { // Time is done
- update_online = time(NULL) + 8;
- create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
- // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
- }
-- RFIFOSKIP(fd,6+i*4);
-+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
-+ RFIFOSKIP(fd,6+i*8);
- break;
-
- // キャラデータ保存
-+ // Recieve character data from map-server
- case 0x2b01:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].account_id == RFIFOL(fd,4) &&
-- char_dat[i].char_id == RFIFOL(fd,8))
-+ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,8))
- break;
- }
- if (i != char_num)
-- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus));
-+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
-+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
-+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
-+ }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
-@@ -2026,7 +2598,6 @@
- return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
-- //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = 0;
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
-@@ -2043,35 +2614,58 @@
- RFIFOSKIP(fd,18);
- break;
-
-- // マップサーバー間移動要求
-+ // request "change map server"
- case 0x2b05:
-- if (RFIFOREST(fd) < 49)
-+ if (RFIFOREST(fd) < 35)
- return 0;
-- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
-- auth_fifo_pos = 0;
-- WFIFOW(fd,0) = 0x2b06;
-- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42);
-- //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
-- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
-- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14);
-- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
-- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
-- auth_fifo[auth_fifo_pos].delflag = 0;
-- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44);
-- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
-- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45);
-- for(i = 0; i < char_num; i++)
-- if (char_dat[i].account_id == RFIFOL(fd,2) &&
-- char_dat[i].char_id == RFIFOL(fd,14)) {
-- auth_fifo[auth_fifo_pos].char_pos = i;
-- auth_fifo_pos++;
-- WFIFOL(fd,6) = 0;
-+ {
-+ unsigned short name;
-+ int map_id, map_fd = -1, i;
-+ struct online_char_data* data;
-+ struct mmo_charstatus* char_data;
-+
-+ name = RFIFOW(fd,18);
-+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
-+ if (map_id >= 0)
-+ map_fd = server_fd[map_id];
-+ for(i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,14))
- break;
- }
-- if (i == char_num)
-- WFIFOW(fd,6) = 1;
-- WFIFOSET(fd,44);
-- RFIFOSKIP(fd,49);
-+ char_data = i< char_num? &char_dat[i].status:NULL;
-+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
-+ if (map_fd>=0 && session[map_fd] && char_data)
-+ { //Send the map server the auth of this player.
-+ //Update the "last map" as this is where the player must be spawned on the new map server.
-+ char_data->last_point.map = RFIFOW(fd,18);
-+ char_data->last_point.x = RFIFOW(fd,20);
-+ char_data->last_point.y = RFIFOW(fd,22);
-+
-+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
-+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
-+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
-+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
-+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
-+ data->char_id = char_data->char_id;
-+ data->server = map_id; //Update server where char is.
-+
-+ //Reply with an ack.
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOSET(fd, 30);
-+ } else { //Reply with nak
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
-+ WFIFOSET(fd, 30);
-+ }
-+ RFIFOSKIP(fd, 35);
-+ }
- break;
-
- // キャラ名検索
-@@ -2079,16 +2673,17 @@
- if (RFIFOREST(fd) < 6)
- return 0;
- for(i = 0; i < char_num; i++) {
-- if (char_dat[i].char_id == RFIFOL(fd,2))
-+ if (char_dat[i].status.char_id == RFIFOL(fd,2))
- break;
- }
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- if (i != char_num)
-- memcpy(WFIFOP(fd,6), char_dat[i].name, 24);
-+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
- else
-- memcpy(WFIFOP(fd,6), unknown_char_name, 24);
-- WFIFOSET(fd,30);
-+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
-+ WFIFOSET(fd,6+NAME_LENGTH);
-+ //WFIFOSET(fd,30);
- RFIFOSKIP(fd,6);
- break;
-
-@@ -2127,10 +2722,10 @@
- if (RFIFOREST(fd) < 44)
- return 0;
- {
-- char character_name[24];
-+ char character_name[NAME_LENGTH];
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
-- memcpy(character_name, RFIFOP(fd,6), 24);
-- character_name[sizeof(character_name) -1] = '\0';
-+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
-+ character_name[NAME_LENGTH -1] = '\0';
- // prepare answer
- WFIFOW(fd,0) = 0x2b0f; // answer
- WFIFOL(fd,2) = acc; // who want do operation
-@@ -2138,14 +2733,15 @@
- // search character
- i = search_character_index(character_name);
- if (i >= 0) {
-- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found
-- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
-+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- switch(RFIFOW(fd, 30)) {
- case 1: // block
-- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
-- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
- WFIFOL(login_fd,6) = 5; // status of the account
- WFIFOSET(login_fd, 10);
- // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
-@@ -2155,10 +2751,10 @@
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 2: // ban
-- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2725;
-- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
- WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
- WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
-@@ -2174,10 +2770,10 @@
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 3: // unblock
-- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
-- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
- WFIFOL(login_fd,6) = 0; // status of the account
- WFIFOSET(login_fd, 10);
- // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
-@@ -2187,10 +2783,10 @@
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 4: // unban
-- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x272a;
-- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOSET(login_fd, 6);
- // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
- } else
-@@ -2199,10 +2795,10 @@
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 5: // changesex
-- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2727;
-- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOSET(login_fd, 6);
- // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
- } else
-@@ -2213,12 +2809,14 @@
- }
- } else {
- // character name not found
-- memcpy(WFIFOP(fd,6), character_name, 24);
-- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
-+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- }
- // send answer if a player ask, not if the server ask
- if (acc != -1) {
-- WFIFOSET(fd, 34);
-+ //WFIFOSET(fd, 34);
-+ WFIFOSET(fd, 10+NAME_LENGTH);
- }
- RFIFOSKIP(fd, 44);
- break;
-@@ -2226,34 +2824,157 @@
-
- // case 0x2b0f: not more used (available for futur usage)
-
-- // account_reg保存要求
-- case 0x2b10:
-- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
-+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
-+ //case 0x2b10:
-+
-+ // Recieve rates [Wizputer]
-+ case 0x2b16:
-+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
-+ return 0;
-+ // Txt doesn't need this packet, so just skip it
-+ RFIFOSKIP(fd,RFIFOW(fd,8));
-+ break;
-+
-+ // Character disconnected set online 0 [Wizputer]
-+ case 0x2b17:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char offline\n",RFIFOL(fd,2));
-+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Reset all chars to offline [Wizputer]
-+ case 0x2b18:
-+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
-+ set_all_offline();
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Character set online [Wizputer]
-+ case 0x2b19:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char online\n",RFIFOL(fd,2));
-+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Request sending of fame list
-+ case 0x2b1a:
-+ if (RFIFOREST(fd) < 2)
- return 0;
- {
-- struct global_reg reg[ACCOUNT_REG2_NUM];
-- int p, acc;
-- acc = RFIFOL(fd,4);
-- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
-- memcpy(reg[j].str, RFIFOP(fd,p), 32);
-- reg[j].value = RFIFOL(fd, p+32);
-+ int i, j, k, len = 8;
-+ unsigned char buf[32000];
-+ struct fame_list fame_item;
-+ //struct mmo_charstatus *dat;
-+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *));
-+ CREATE_BUFFER(id, int, char_num);
-+
-+ // copy character list into buffer
-+ //for (i = 0; i < char_num; i++)
-+ // dat[i] = char_dat[i];
-+ // sort according to fame
-+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame);
-+
-+ for(i = 0; i < char_num; i++) {
-+ id[i] = i;
-+ for(j = 0; j < i; j++) {
-+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
-+ for(k = i; k > j; k--)
-+ id[k] = id[k-1];
-+ id[j] = i; // id[i]
-+ break;
- }
-- set_account_reg2(acc, j, reg);
-- // loginサーバーへ送る
-- if (login_fd > 0) { // don't send request if no login-server
-- WFIFOW(login_fd, 0) = 0x2728;
-- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
-- WFIFOSET(login_fd, WFIFOW(login_fd,2));
- }
-- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない
-- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
-- //WBUFW(buf,0) = 0x2b11;
-- //mapif_sendall(buf, WBUFW(buf,2));
-+ }
-+
-+ // starting to send to map
-+ WBUFW(buf,0) = 0x2b1b;
-+ // add list for blacksmiths
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 ||
-+ char_dat[id[i]].status.class_ == 4011 ||
-+ char_dat[id[i]].status.class_ == 4033))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add blacksmith's block length
-+ WBUFW(buf, 6) = len;
-+
-+ // add list for alchemists
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 ||
-+ char_dat[id[i]].status.class_ == 4019 ||
-+ char_dat[id[i]].status.class_ == 4041))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add alchemist's block length
-+ WBUFW(buf, 4) = len;
-+
-+ // adding list for taekwons
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
-+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046)
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add total packet length
-+ WBUFW(buf, 2) = len;
-+
-+ // sending to all maps
-+ mapif_sendall(buf, len);
-+ // done!
-+ //aFree(dat);
-+ DELETE_BUFFER(id);
-+ RFIFOSKIP(fd,2);
-+ break;
-+ }
-+ //Request to save status change data. [Skotlex]
-+ case 0x2b1c:
-+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
-+ return 0;
-+ {
-+#ifdef ENABLE_SC_SAVING
-+ int count, aid, cid, i;
-+ struct scdata *data;
-+ aid = RFIFOL(fd, 4);
-+ cid = RFIFOL(fd, 8);
-+ count = RFIFOW(fd, 12);
-+ data = status_search_scdata(aid, cid);
-+ if (data->count != count)
-+ {
-+ data->count = count;
-+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
-+ }
-+ for (i = 0; i < count; i++)
-+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-+#endif
- RFIFOSKIP(fd, RFIFOW(fd,2));
--// printf("char: save_account_reg (from map)\n");
- break;
- }
--
- default:
- // inter server処理に渡す
- {
-@@ -2264,7 +2985,7 @@
- return 0;
- }
- // inter server処理でもない場合は切断
-- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd));
-+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
-@@ -2272,28 +2993,20 @@
- return 0;
- }
-
--int search_mapserver(char *map) {
-+int search_mapserver(unsigned short map, long ip, short port) {
- int i, j;
-- char temp_map[16];
-- int temp_map_len;
--
--// printf("Searching the map-server for map '%s'... ", map);
-- strncpy(temp_map, map, sizeof(temp_map));
-- temp_map[sizeof(temp_map)-1] = '\0';
-- if (strchr(temp_map, '.') != NULL)
-- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
-
-- temp_map_len = strlen(temp_map);
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
-- for (j = 0; server[i].map[j][0]; j++)
-- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
-- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) {
--// printf("found -> server #%d.\n", i);
-+ for (j = 0; server[i].map[j]; j++)
-+ if (server[i].map[j] == map) {
-+ if (ip > 0 && server[i].ip != ip)
-+ continue;
-+ if (port > 0 && server[i].port != port)
-+ continue;
- return i;
- }
-
--// printf("not found.\n");
- return -1;
- }
-
-@@ -2302,48 +3015,81 @@
- return inter_mapif_init(fd);
- }
-
--//-----------------------------------------------------
--// Test to know if an IP come from LAN or WAN. by [Yor]
--//-----------------------------------------------------
--int lan_ip_check(unsigned char *p){
-+//--------------------------------------------
-+// Test to know if an IP come from LAN or WAN.
-+// Rewrote: Adnvanced subnet check [LuzZza]
-+//--------------------------------------------
-+int lan_subnetcheck(long *p) {
-+
- int i;
-- int lancheck = 1;
-+ unsigned char *sbn, *msk, *src = (unsigned char *)p;
-
--// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
--// p[0], p[1], p[2], p[3],
--// subneti[0], subneti[1], subneti[2], subneti[3],
--// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
-- for(i = 0; i < 4; i++) {
-- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
-- lancheck = 0;
-- break;
-+ for(i=0; i<subnet_count; i++) {
-+
-+ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) {
-+
-+ sbn = (unsigned char *)&subnet[i].subnet;
-+ msk = (unsigned char *)&subnet[i].mask;
-+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
-+ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
-+
-+ return subnet[i].map_ip;
- }
- }
-- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
-- return lancheck;
-+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
-+ return 0;
- }
-
- int parse_char(int fd) {
-+
- int i, ch;
-+ unsigned short cmd;
- char email[40];
-+ int map_fd;
- struct char_session_data *sd;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
-+ long subnet_map_ip;
-+
-+ RFIFOHEAD(fd);
-+
-+ sd = (struct char_session_data*)session[fd]->session_data;
-
-- if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
-+ if (login_fd < 0)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
- if (fd == login_fd)
- login_fd = -1;
-- close(fd);
-- delete_session(fd);
-+ if (sd != NULL)
-+ {
-+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
-+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
-+ set_char_offline(99,sd->account_id);
-+ }
-+ do_close(fd);
- return 0;
- }
-
-- sd = session[fd]->session_data;
-+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
-+ cmd = RFIFOW(fd,0);
-+ // crc32のスキップ用
-+ if( sd==NULL && // 未ログインor管理パケット
-+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
-+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
-+ cmd!=0x20b && // md5通知パケット除去
-+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
-+ RFIFOSKIP(fd,4);
-+ cmd = RFIFOW(fd,0);
-+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
-+ if(RFIFOREST(fd)==0)
-+ return 0;
-+ }
-
-- while (RFIFOREST(fd) >= 2) {
--// if (RFIFOW(fd,0) < 30000)
--// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-+//For use in packets that depend on an sd being present [Skotlex]
-+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
-
-- switch(RFIFOW(fd,0)) {
-+ switch(cmd){
- case 0x20b: //20040622暗号化ragexe対応
- if (RFIFOREST(fd) < 19)
- return 0;
-@@ -2356,13 +3102,15 @@
- {
- int GM_value;
- if ((GM_value = isGM(RFIFOL(fd,2))))
-- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
-+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
- else
-- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
-+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
- if (sd == NULL) {
-- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1);
-- memset(sd, 0, sizeof(struct char_session_data));
-- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
-+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
-+ session[fd]->session_data = sd;
-+
-+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex]
-+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
- }
- sd->account_id = RFIFOL(fd,2);
-@@ -2370,6 +3118,7 @@
- sd->login_id2 = RFIFOL(fd,10);
- sd->sex = RFIFOB(fd,16);
- // send back account_id
-+ WFIFOHEAD(fd, 4);
- WFIFOL(fd,0) = RFIFOL(fd,2);
- WFIFOSET(fd,4);
- // search authentification
-@@ -2382,6 +3131,44 @@
- (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
- auth_fifo[i].delflag == 2) {
- auth_fifo[i].delflag = 1;
-+
-+ if (online_check)
-+ { // check if character is not online already. [Skotlex]
-+ struct online_char_data* character;
-+ character = idb_get(online_char_db, sd->account_id);
-+
-+ if (character)
-+ {
-+ if(character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
-+ {
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, sd->account_id);
-+ */
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 8;
-+ WFIFOSET(fd,3);
-+ break;
-+ }
-+ }
-+ }
-+
- if (max_connect_user == 0 || count_users() < max_connect_user) {
- if (login_fd > 0) { // don't send request if no login-server
- // request to login-server to obtain e-mail/time limit
-@@ -2421,89 +3208,103 @@
- break;
-
- case 0x66: // キャラ選択
-- if (RFIFOREST(fd) < 3)
-- return 0;
-+ FIFOSD_CHECK(3);
-+ {
-+ int char_num = RFIFOB(fd,2);
-+ struct mmo_charstatus *cd;
-+ RFIFOSKIP(fd,3);
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
-+ WFIFOHEAD(fd, 3);
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
--
-+ break;
-+ }
- // otherwise, load the character
-- } else {
- for (ch = 0; ch < 9; ch++)
-- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2))
-+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
- break;
-- if (ch != 9) {
-+ if (ch == 9)
-+ { //Not found?? May be forged packet.
-+ break;
-+ }
-+ cd = &char_dat[sd->found_char[ch]].status;
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
-- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name);
-+ sd->account_id, char_num, cd->name);
-+
-+ cd->sex = sd->sex;
-+
- // searching map server
-- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map);
-+ i = search_mapserver(cd->last_point.map,-1,-1);
- // if map is not found, we check major cities
- if (i < 0) {
-- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'.
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16);
-- char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates
-- char_dat[sd->found_char[ch]].last_point.y = 354;
-- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'.
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16);
-- char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates
-- char_dat[sd->found_char[ch]].last_point.y = 100;
-- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'.
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16);
-- char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates
-- char_dat[sd->found_char[ch]].last_point.y = 94;
-- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'.
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16);
-- char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates
-- char_dat[sd->found_char[ch]].last_point.y = 57;
-- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'.
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16);
-- char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates
-- char_dat[sd->found_char[ch]].last_point.y = 117;
-- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'.
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16);
-- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
-- char_dat[sd->found_char[ch]].last_point.y = 103;
-+ unsigned short j;
-+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map));
-+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 273; // savepoint coordinates
-+ cd->last_point.y = 354;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 120; // savepoint coordinates
-+ cd->last_point.y = 100;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 160; // savepoint coordinates
-+ cd->last_point.y = 94;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 116; // savepoint coordinates
-+ cd->last_point.y = 57;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 87; // savepoint coordinates
-+ cd->last_point.y = 117;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 94; // savepoint coordinates
-+ cd->last_point.y = 103;
- } else {
-- int j;
- // get first online server (with a map)
- i = 0;
- for(j = 0; j < MAX_MAP_SERVERS; j++)
-- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first)
-+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first)
- i = j;
-- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16);
-- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
-- // coordonates are unknown
-+ cd->last_point.map = server[j].map[0];
-+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0]));
-+ // coordinates are unknown
- break;
- }
- // if no map-server is connected, we send: server closed
- if (j == MAX_MAP_SERVERS) {
-+ WFIFOHEAD(fd, 3);
- WFIFOW(fd,0) = 0x81;
-- WFIFOL(fd,2) = 1; // 01 = Server closed
-+ WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
-- RFIFOSKIP(fd,3);
- break;
- }
- }
- }
-+ WFIFOHEAD(fd, 28);
- WFIFOW(fd,0) = 0x71;
-- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id;
-- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16);
-- printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch);
-- printf("--Send IP of map-server. ");
-- if (lan_ip_check(p))
-- WFIFOL(fd, 22) = inet_addr(lan_map_ip);
-+ WFIFOL(fd,2) = cd->char_id;
-+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
-+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-+
-+ // Andvanced subnet check [LuzZza]
-+ if((subnet_map_ip = lan_subnetcheck((long *)p)))
-+ WFIFOL(fd,22) = subnet_map_ip;
- else
- WFIFOL(fd, 22) = server[i].ip;
-+
- WFIFOW(fd,26) = server[i].port;
- WFIFOSET(fd,28);
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
-- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
- auth_fifo[auth_fifo_pos].account_id = sd->account_id;
-- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id;
-+ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
- auth_fifo[auth_fifo_pos].delflag = 0;
-@@ -2511,62 +3312,109 @@
- auth_fifo[auth_fifo_pos].sex = sd->sex;
- auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
-- auth_fifo_pos++;
-+
-+ //Send NEW auth packet [Kevin]
-+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
-+ { //0 Should not be a valid server_fd [Skotlex]
-+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ //Send server closed.
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 1; // 01 = Server closed
-+ WFIFOSET(fd,3);
-+ break;
- }
-+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
-+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
-+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
-+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
-+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+
-+ set_char_online(i, cd->char_id, cd->account_id);
-+ //Sets char online in the party and breaks even share if needed.
-+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
-+
-+ auth_fifo_pos++;
- }
-- RFIFOSKIP(fd,3);
- break;
-
- case 0x67: // 作成
-- if (RFIFOREST(fd) < 37)
-- return 0;
-+ FIFOSD_CHECK(37);
-+
-+ if(char_new == 0) //turn character creation on/off [Kevin]
-+ i = -2;
-+ else
- i = make_new_char(fd, RFIFOP(fd,2));
-- if (i < 0) {
-+
-+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin]
-+ //already exists
-+ WFIFOHEAD(fd, 3);
- WFIFOW(fd,0) = 0x6e;
- WFIFOB(fd,2) = 0x00;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,37);
- break;
-+ }else if(i == -2){
-+ //denied
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x02;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
-+ }else if(i == -3){
-+ //underaged XD
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x01;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
- }
-
-+ WFIFOHEAD(fd, 108);
- WFIFOW(fd,0) = 0x6d;
- memset(WFIFOP(fd,2), 0, 106);
-
-- WFIFOL(fd,2) = char_dat[i].char_id;
-- WFIFOL(fd,2+4) = char_dat[i].base_exp;
-- WFIFOL(fd,2+8) = char_dat[i].zeny;
-- WFIFOL(fd,2+12) = char_dat[i].job_exp;
-- WFIFOL(fd,2+16) = char_dat[i].job_level;
-+ WFIFOL(fd,2) = char_dat[i].status.char_id;
-+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
-+ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
-+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
-+ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
-
-- WFIFOL(fd,2+28) = char_dat[i].karma;
-- WFIFOL(fd,2+32) = char_dat[i].manner;
-+ WFIFOL(fd,2+28) = char_dat[i].status.karma;
-+ WFIFOL(fd,2+32) = char_dat[i].status.manner;
-
- WFIFOW(fd,2+40) = 0x30;
-- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
-- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
-- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
-- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
-- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
-- WFIFOW(fd,2+52) = char_dat[i].class;
-- WFIFOW(fd,2+54) = char_dat[i].hair;
--
-- WFIFOW(fd,2+58) = char_dat[i].base_level;
-- WFIFOW(fd,2+60) = char_dat[i].skill_point;
--
-- WFIFOW(fd,2+64) = char_dat[i].shield;
-- WFIFOW(fd,2+66) = char_dat[i].head_top;
-- WFIFOW(fd,2+68) = char_dat[i].head_mid;
-- WFIFOW(fd,2+70) = char_dat[i].hair_color;
--
-- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24);
--
-- WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str;
-- WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi;
-- WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit;
-- WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_;
-- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
-- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
-- WFIFOB(fd,2+104) = char_dat[i].char_num;
-+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
-+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
-+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
-+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
-+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
-+ WFIFOW(fd,2+52) = char_dat[i].status.class_;
-+ WFIFOW(fd,2+54) = char_dat[i].status.hair;
-+
-+ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
-+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
-+
-+ WFIFOW(fd,2+64) = char_dat[i].status.shield;
-+ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
-+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
-+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-+
-+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-+
-+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
-+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
-+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
-+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
-+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
-+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
-+ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
-
- WFIFOSET(fd,108);
- RFIFOSKIP(fd,37);
-@@ -2578,8 +3426,8 @@
- }
-
- case 0x68: // delete char //Yor's Fix
-- if (RFIFOREST(fd) < 46)
-- return 0;
-+ FIFOSD_CHECK(46);
-+
- memcpy(email, RFIFOP(fd,6), 40);
- if (e_mail_check(email) == 0)
- strncpy(email, "a@a.com", 40); // default e-mail
-@@ -2596,7 +3444,7 @@
- } else {
- // we change the packet to set it like selection.
- for (i = 0; i < 9; i++)
-- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) {
-+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
-@@ -2608,7 +3456,7 @@
- RFIFOSKIP(fd,43);
- // change value to put new packet (char selection)
- RFIFOW(fd, 0) = 0x66;
-- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num;
-+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
- // not send packet, it's modify of actual packet
- break;
- }
-@@ -2630,7 +3478,7 @@
- } else {
- for (i = 0; i < 9; i++) {
- struct mmo_charstatus *cs = NULL;
-- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) {
-+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
- char_delete(cs); // deletion process
-
- if (sd->found_char[i] != char_num - 1) {
-@@ -2640,8 +3488,8 @@
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
-- if (session[j] && (sd2 = session[j]->session_data) &&
-- sd2->account_id == char_dat[char_num-1].account_id) {
-+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
-@@ -2682,7 +3530,7 @@
- if (server_fd[i] < 0)
- break;
- }
-- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){
-+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
-@@ -2691,8 +3539,6 @@
- WFIFOB(fd,2) = 0;
- session[fd]->func_parse = parse_frommap;
- server_fd[i] = fd;
-- if(anti_freeze_enable)
-- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- server[i].ip = RFIFOL(fd,54);
- server[i].port = RFIFOW(fd,58);
- server[i].users = 0;
-@@ -2735,9 +3581,6 @@
- return 0;
-
- case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
-- session[fd]->eof = 1;
-- return 0;
--
- default:
- session[fd]->eof = 1;
- return 0;
-@@ -2747,6 +3590,30 @@
- return 0;
- }
-
-+// Console Command Parser [Wizputer]
-+int parse_console(char *buf) {
-+ char *type,*command;
-+
-+ type = (char *)aCalloc(64,1);
-+ command = (char *)aCalloc(64,1);
-+
-+// memset(type,0,64);
-+// memset(command,0,64);
-+
-+ ShowStatus("Console: %s\n",buf);
-+
-+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
-+ sscanf(buf,"%[^\n]",type);
-+
-+ ShowDebug("Type of command: %s || Command: %s \n",type,command);
-+
-+ if(buf) aFree(buf);
-+ if(type) aFree(type);
-+ if(command) aFree(command);
-+
-+ return 0;
-+}
-+
- // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
- int mapif_sendall(unsigned char *buf, unsigned int len) {
- int i, c;
-@@ -2755,6 +3622,16 @@
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0) {
-+ if (session[fd] == NULL)
-+ { //Could this be the crash's source? [Skotlex]
-+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ continue;
-+ }
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
-@@ -2771,6 +3648,9 @@
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0 && fd != sfd) {
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd, len);
- c++;
-@@ -2785,6 +3665,9 @@
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server_fd[i]) {
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
-@@ -2796,10 +3679,11 @@
-
- int send_users_tologin(int tid, unsigned int tick, int id, int data) {
- int users = count_users();
-- char buf[16];
-+ unsigned char buf[16];
-
- if (login_fd > 0 && session[login_fd]) {
- // send number of user to login server
-+ WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
-@@ -2812,17 +3696,52 @@
- return 0;
- }
-
-+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int *i = va_arg(ap, int*);
-+ int count = va_arg(ap, int);
-+ if ((*i) >= count)
-+ return 0; //This is an error that shouldn't happen....
-+ if(character->server > -1) {
-+ WFIFOHEAD(login_fd, 8+count*4);
-+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
-+ (*i)++;
-+ return 1;
-+ }
-+ return 0;
-+}
-+
-+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
-+ int users = count_users(), i=0;
-+
-+ if (login_fd > 0 && session[login_fd]) {
-+ // send account list to login server
-+ WFIFOHEAD(login_fd, 8+users*4);
-+ WFIFOW(login_fd,0) = 0x272d;
-+ WFIFOL(login_fd,4) = users;
-+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
-+ WFIFOW(login_fd,2) = 8+ i*4;
-+ if (i > 0)
-+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
-+ }
-+ return 0;
-+}
-+
- int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
- if (login_fd <= 0 || session[login_fd] == NULL) {
-- printf("Attempt to connect to login-server...\n");
-+ ShowInfo("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
-+ if (login_fd == -1)
-+ { //Try again later... [Skotlex]
-+ login_fd = 0;
-+ return 0;
-+ }
- session[login_fd]->func_parse = parse_tologin;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
-+ WFIFOHEAD(login_fd, 86);
- WFIFOW(login_fd,0) = 0x2710;
-- memset(WFIFOP(login_fd,2), 0, 24);
-- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
-- memset(WFIFOP(login_fd,26), 0, 24);
-- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
-+ memcpy(WFIFOP(login_fd,2), userid, 24);
-+ memcpy(WFIFOP(login_fd,26), passwd, 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = char_ip;
- WFIFOL(login_fd,58) = char_port;
-@@ -2830,12 +3749,28 @@
- memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
-- WFIFOW(login_fd,84) = char_new;
-+
-+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
-+
- WFIFOSET(login_fd,86);
- }
- return 0;
- }
-
-+//------------------------------------------------
-+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-+//replies/disconnect the player we tried to kick. [Skotlex]
-+//------------------------------------------------
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-+{
-+ struct online_char_data* character;
-+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
-+ { //Mark it offline due to timeout.
-+ set_char_offline(character->char_id, character->account_id);
-+ }
-+ return 0;
-+}
-+
- //----------------------------------------------------------
- // Return numerical value of a switch configuration by [Yor]
- // on/off, english, fran軋is, deutsch, espaol
-@@ -2849,92 +3784,56 @@
- return atoi(str);
- }
-
--//-------------------------------------------
--// Reading Lan Support configuration by [Yor]
--//-------------------------------------------
--int lan_config_read(const char *lancfgName) {
-- int j;
-- struct hostent * h = NULL;
-- char line[1024], w1[1024], w2[1024];
-- FILE *fp;
-+//----------------------------------
-+// Reading Lan Support configuration
-+// Rewrote: Anvanced subnet check [LuzZza]
-+//----------------------------------
-+int char_lan_config_read(const char *lancfgName) {
-
-- // set default configuration
-- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
-- subneti[0] = 127;
-- subneti[1] = 0;
-- subneti[2] = 0;
-- subneti[3] = 1;
-- for(j = 0; j < 4; j++)
-- subnetmaski[j] = 255;
--
-- fp = fopen(lancfgName, "r");
-+ FILE *fp;
-+ int line_num = 0;
-+ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64];
-
-- if (fp == NULL) {
-- printf("LAN support configuration file not found: %s\n", lancfgName);
-+ if((fp = fopen(lancfgName, "r")) == NULL) {
-+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
- return 1;
- }
-
-- printf ("---start reading of Lan Support configuration...\n");
-+ ShowInfo("Reading the configuration file %s...\n", lancfgName);
-
- while(fgets(line, sizeof(line)-1, fp)) {
-- if (line[0] == '/' && line[1] == '/')
-+
-+ line_num++;
-+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
- continue;
-
- line[sizeof(line)-1] = '\0';
-- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
-- continue;
-+ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) {
-
-- remove_control_chars(w1);
-- remove_control_chars(w2);
-- if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address
-- h = gethostbyname(w2);
-- if (h != NULL) {
-- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-- } else {
-- strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
-- lan_map_ip[sizeof(lan_map_ip)-1] = 0;
-- }
-- printf("LAN IP of map-server: %s.\n", lan_map_ip);
-- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork
-- for(j = 0; j < 4; j++)
-- subneti[j] = 0;
-- h = gethostbyname(w2);
-- if (h != NULL) {
-- for(j = 0; j < 4; j++)
-- subneti[j] = (unsigned char)h->h_addr[j];
-- } else {
-- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]);
-- }
-- printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]);
-- } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask
-- for(j = 0; j < 4; j++)
-- subnetmaski[j] = 255;
-- h = gethostbyname(w2);
-- if (h != NULL) {
-- for(j = 0; j < 4; j++)
-- subnetmaski[j] = (unsigned char)h->h_addr[j];
-- } else {
-- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]);
-- }
-- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
-- }
-+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
-+ continue;
- }
-- fclose(fp);
-
-- // sub-network check of the map-server
-- {
-- unsigned int a0, a1, a2, a3;
-- unsigned char p[4];
-- sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
-- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
-- printf("LAN test of LAN IP of the map-server: ");
-- if (lan_ip_check(p) == 0) {
-- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
-- }
-+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ remove_control_chars((unsigned char *)w3);
-+ remove_control_chars((unsigned char *)w4);
-+ remove_control_chars((unsigned char *)w5);
-+
-+ if(strcmpi(w1, "subnet") == 0) {
-+
-+ subnet[subnet_count].subnet = inet_addr(w2);
-+ subnet[subnet_count].mask = inet_addr(w3);
-+ subnet[subnet_count].char_ip = inet_addr(w4);
-+ subnet[subnet_count].map_ip = inet_addr(w5);
-+
-+ subnet_count++;
- }
-
-- printf("---End reading of Lan Support configuration...\n");
-+ ShowStatus("Information about %d subnetworks readen.\n", subnet_count);
-+ }
-
-+ fclose(fp);
- return 0;
- }
-
-@@ -2944,10 +3843,11 @@
- FILE *fp = fopen(cfgName, "r");
-
- if (fp == NULL) {
-- printf("Configuration file not found: %s.\n", cfgName);
-+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
- exit(1);
- }
-
-+ ShowInfo("Reading configuration file %s...\n", cfgName);
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-@@ -2956,86 +3856,122 @@
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
-- remove_control_chars(w1);
-- remove_control_chars(w2);
-- if (strcmpi(w1, "userid") == 0) {
-- memcpy(userid, w2, 24);
-+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ if(strcmpi(w1,"timestamp_format") == 0) {
-+ strncpy(timestamp_format, w2, 20);
-+ } else if(strcmpi(w1,"console_silent")==0){
-+ msg_silent = 0; //To always allow the next line to show up.
-+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
-+ msg_silent = atoi(w2);
-+ } else if (strcmpi(w1, "userid") == 0) {
-+ strncpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
-- memcpy(passwd, w2, 24);
-+ strncpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- memcpy(server_name, w2, sizeof(server_name));
- server_name[sizeof(server_name) - 1] = '\0';
-- printf("%s server has been intialized\n", w2);
-+ ShowStatus("%s server has been initialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
-+ login_ip_set_ = 1;
- h = gethostbyname(w2);
- if (h != NULL) {
-- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(login_ip_str, w2, 16);
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
-+ char_ip_set_ = 1;
- h = gethostbyname(w2);
- if (h != NULL) {
-- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(char_ip_str, w2, 16);
-+ } else if (strcmpi(w1, "bind_ip") == 0) {
-+ bind_ip_set_ = 1;
-+ h = gethostbyname(w2);
-+ if (h != NULL) {
-+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ } else
-+ memcpy(bind_ip_str, w2, 16);
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new") == 0) {
- char_new = atoi(w2);
-+ } else if (strcmpi(w1, "char_new_display") == 0) {
-+ char_new_display = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "char_txt") == 0) {
- strcpy(char_txt, w2);
-+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
-+ strcpy(scdata_txt, w2);
- } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
- strcpy(backup_txt, w2);
-+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
-+ strcpy(friends_txt, w2);
- } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
- backup_txt_flag = config_switch(w2);
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
-+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
-+ gm_allow_level = atoi(w2);
-+ if(gm_allow_level < 0)
-+ gm_allow_level = 99;
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
-+ } else if (strcmpi(w1, "online_check") == 0) {
-+ online_check = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-+ } else if (strcmpi(w1, "save_log") == 0) {
-+ save_log = config_switch(w2);
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[32];
- int x, y;
- if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
- continue;
- if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
-- memcpy(start_point.map, map, 16);
-+ start_point.map = mapindex_name2id(map);
-+ if (!start_point.map) {
-+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
-+ start_point.map = 0;
-+ }
- start_point.x = x;
- start_point.y = y;
- }
-+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
-+ log_char = atoi(w2);
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
-- start_zeny = atoi(w2);
-+ start_weapon = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
-- start_zeny = atoi(w2);
-+ start_armor = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
-- unknown_char_name[24] = 0;
-+ unknown_char_name[NAME_LENGTH-1] = '\0';
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- strcpy(char_log_filename, w2);
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
-@@ -3061,52 +3997,130 @@
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
-- } else if(strcmpi(w1,"anti_freeze_enable")==0){
-- anti_freeze_enable = config_switch(w2);
-- } else if (strcmpi(w1, "anti_freeze_interval") == 0) {
-- ANTI_FREEZE_INTERVAL = atoi(w2);
-- if (ANTI_FREEZE_INTERVAL < 5)
-- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
-+ } else if(strcmpi(w1,"db_path")==0) {
-+ strcpy(db_path,w2);
-+ } else if (strcmpi(w1, "console") == 0) {
-+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
-+ console = 1;
-+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
-+ fame_list_size_chemist = atoi(w2);
-+ if (fame_list_size_chemist > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
-+ fame_list_size_chemist = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
-+ fame_list_size_smith = atoi(w2);
-+ if (fame_list_size_smith > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
-+ fame_list_size_smith = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
-+ fame_list_size_taekwon = atoi(w2);
-+ if (fame_list_size_taekwon > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
-+ fame_list_size_taekwon = MAX_FAME_LIST;
-+ }
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- }
- }
- fclose(fp);
-
-+ ShowInfo("done reading %s.\n", cfgName);
- return 0;
- }
-
-+int chardb_final(int key, void* data, va_list va)
-+{
-+ aFree(data);
-+ return 0;
-+}
- void do_final(void) {
-- int i;
--
-+ ShowStatus("Terminating server.\n");
- // write online players files with no player
-- for(i = 0; i < char_num; i++)
-- online_chars[i] = -1;
-+ online_char_db->clear(online_char_db, NULL); //clean the db...
- create_online_files();
-- free(online_chars);
-+ online_char_db->destroy(online_char_db, NULL); //dispose the db...
-
- mmo_char_sync();
- inter_save();
-+ set_all_offline();
-
-- if (gm_account != NULL)
-- free(gm_account);
-+ if(gm_account) aFree(gm_account);
-+ if(char_dat) aFree(char_dat);
-
-- free(char_dat);
- delete_session(login_fd);
- delete_session(char_fd);
-
-+#ifdef ENABLE_SC_SAVING
-+ status_final();
-+#endif
-+ inter_final();
-+ mapindex_final();
-+
- char_log("----End of char-server (normal end with closing of all files)." RETCODE);
- }
-
-+void set_server_type(void)
-+{
-+ SERVER_TYPE = ATHENA_SERVER_CHAR;
-+}
-+
-+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-+{
-+ struct online_char_data *character= (struct online_char_data*)data;
-+ if (character->server == -2) //Unknown server.. set them offline
-+ set_char_offline(character->char_id, character->account_id);
-+ if (character->server < 0)
-+ //Free data from players that have not been online for a while.
-+ db_remove(online_char_db, key);
-+ return 0;
-+}
-+
-+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-+{
-+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
-+ return 0;
-+}
-+
- int do_init(int argc, char **argv) {
- int i;
-
-+ mapindex_init(); //Needed here for the start-point reading.
-+ start_point.map = mapindex_name2id("new_1-1.gat");
-+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
-+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
-+
-+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
-+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
-+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
-+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
-+ }
-+
- // a newline in the log...
- char_log("");
-+ // moved behind char_config_read in case we changed the filename [celest]
- char_log("The char-server starting..." RETCODE);
-
-- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
-- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
-+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
-+ // The char server should know what IP address it is running on
-+ // - MouseJstr
-+ int localaddr = ntohl(addr_[0]);
-+ unsigned char *ptr = (unsigned char *) &localaddr;
-+ char buf[16];
-+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
-+ if (naddr_ != 1)
-+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
-+ else
-+ ShowStatus("Defaulting to %s as our IP address\n", buf);
-+ if (login_ip_set_ == 0)
-+ strcpy(login_ip_str, buf);
-+ if (char_ip_set_ == 0)
-+ strcpy(char_ip_str, buf);
-+
-+ if (ptr[0] == 192 && ptr[1] == 168)
-+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
-+ }
-
- login_ip = inet_addr(login_ip_str);
- char_ip = inet_addr(char_ip_str);
-@@ -3116,34 +4130,45 @@
- server_fd[i] = -1;
- }
-
-- mmo_char_init();
-+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
-
-+ mmo_char_init();
-+#ifdef ENABLE_SC_SAVING
-+ status_init();
-+#endif
- update_online = time(NULL);
- create_online_files(); // update online players files at start of the server
-
- inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
-
-- set_termfunc(do_final);
- set_defaultparse(parse_char);
-
-- char_fd = make_listen_port(char_port);
-+ if (bind_ip_set_)
-+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
-+ else
-+ char_fd = make_listen_bind(INADDR_ANY,char_port);
-
- add_timer_func_list(check_connect_login_server, "check_connect_login_server");
- add_timer_func_list(send_users_tologin, "send_users_tologin");
-+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
-+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
-+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
-
-- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
-- i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
--
-- if(anti_freeze_enable > 0) {
-- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system");
-- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
-+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
-+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
-+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
-+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-+
-+ if(console) {
-+ set_defaultconsoleparse(parse_console);
-+ start_console();
- }
-
- char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
-
-- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port);
-+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
-
- return 0;
- }
diff --git a/misc/src/char/int_guild.c b/misc/src/char/int_guild.c
deleted file mode 100644
index 665e017..0000000
--- a/misc/src/char/int_guild.c
+++ /dev/null
@@ -1,1441 +0,0 @@
-// $Id: int_guild.c,v 1.2 2004/09/25 19:36:53 Akitasha Exp $
-#include "inter.h"
-#include "int_guild.h"
-#include "int_storage.h"
-#include "mmo.h"
-#include "char.h"
-#include "socket.h"
-#include "db.h"
-#include "lock.h"
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-char guild_txt[1024] = "save/guild.txt";
-char castle_txt[1024] = "save/castle.txt";
-
-static struct dbt *guild_db;
-static struct dbt *castle_db;
-
-static int guild_newid = 10000;
-
-static int guild_exp[100];
-
-int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes);
-int mapif_guild_broken(int guild_id, int flag);
-int guild_check_empty(struct guild *g);
-int guild_calcinfo(struct guild *g);
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
-int mapif_guild_info(int fd, struct guild *g);
-int guild_break_sub(void *key, void *data, va_list ap);
-
-// ギルドデータの文字列への変換
-int inter_guild_tostr(char *str, struct guild *g) {
- int i, c, len;
-
- // 基本データ
- len = sprintf(str, "%d\t%s\t%s\t%d,%d,%d,%d,%d\t%s#\t%s#\t",
- g->guild_id, g->name, g->master,
- g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id,
- g->mes1, g->mes2);
- // メンバー
- for(i = 0; i < g->max_member; i++) {
- struct guild_member *m = &g->member[i];
- len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%s\t",
- m->account_id, m->char_id,
- m->hair, m->hair_color, m->gender,
- m->class, m->lv, m->exp, m->exp_payper, m->position,
- ((m->account_id > 0) ? m->name : "-"));
- }
- // 役職
- for(i = 0; i < MAX_GUILDPOSITION; i++) {
- struct guild_position *p = &g->position[i];
- len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name);
- }
- // エンブレム
- len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id);
- for(i = 0; i < g->emblem_len; i++) {
- len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i]));
- }
- len += sprintf(str + len, "$\t");
- // 同盟リスト
- c = 0;
- for(i = 0; i < MAX_GUILDALLIANCE; i++)
- if (g->alliance[i].guild_id > 0)
- c++;
- len += sprintf(str + len, "%d\t", c);
- for(i = 0; i < MAX_GUILDALLIANCE; i++) {
- struct guild_alliance *a = &g->alliance[i];
- if (a->guild_id > 0)
- len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name);
- }
- // 追放リスト
- c = 0;
- for(i = 0; i < MAX_GUILDEXPLUSION; i++)
- if (g->explusion[i].account_id > 0)
- c++;
- len += sprintf(str + len, "%d\t", c);
- for(i = 0; i < MAX_GUILDEXPLUSION; i++) {
- struct guild_explusion *e = &g->explusion[i];
- if (e->account_id > 0)
- len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t",
- e->account_id, e->rsv1, e->rsv2, e->rsv3,
- e->name, e->acc, e->mes );
- }
- // ギルドスキル
- for(i = 0; i < MAX_GUILDSKILL; i++) {
- len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv);
- }
- len += sprintf(str + len, "\t");
-
- return 0;
-}
-
-// ギルドデータの文字列からの変換
-int inter_guild_fromstr(char *str, struct guild *g) {
- int i, j, c;
- int tmp_int[16];
- char tmp_str[4][256];
- char tmp_str2[4096];
- char *pstr;
-
- // 基本データ
- memset(g, 0, sizeof(struct guild));
- if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%d,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0],
- tmp_str[0], tmp_str[1],
- &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5],
- tmp_str[2], tmp_str[3]) < 8)
- return 1;
-
- g->guild_id = tmp_int[0];
- g->guild_lv = tmp_int[1];
- g->max_member = tmp_int[2];
- g->exp = tmp_int[3];
- g->skill_point = tmp_int[4];
- g->castle_id = tmp_int[5];
- memcpy(g->name, tmp_str[0], 24);
- memcpy(g->master, tmp_str[1], 24);
- memcpy(g->mes1, tmp_str[2], 60);
- memcpy(g->mes2, tmp_str[3], 120);
- g->mes1[strlen(g->mes1)-1] = 0;
- g->mes2[strlen(g->mes2)-1] = 0;
-
- for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ
- str = strchr(str + 1, '\t');
-// printf("GuildBaseInfo OK\n");
-
- // メンバー
- for(i = 0; i < g->max_member; i++) {
- struct guild_member *m = &g->member[i];
- if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%[^\t]\t",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4],
- &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9],
- tmp_str[0]) < 11)
- return 1;
- m->account_id = tmp_int[0];
- m->char_id = tmp_int[1];
- m->hair = tmp_int[2];
- m->hair_color = tmp_int[3];
- m->gender = tmp_int[4];
- m->class = tmp_int[5];
- m->lv = tmp_int[6];
- m->exp = tmp_int[7];
- m->exp_payper = tmp_int[8];
- m->position = tmp_int[9];
- memcpy(m->name, tmp_str[0], 24);
-
- for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
- str = strchr(str + 1, '\t');
- }
-// printf("GuildMemberInfo OK\n");
- // 役職
- i = 0;
- while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') {
- struct guild_position *p = &g->position[i];
- if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
- return 1;
- p->mode = tmp_int[0];
- p->exp_mode = tmp_int[1];
- tmp_str[0][strlen(tmp_str[0])-1] = 0;
- memcpy(p->name, tmp_str[0], 24);
-
- for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
- str = strchr(str+1, '\t');
- i++;
- }
-// printf("GuildPositionInfo OK\n");
- // エンブレム
- tmp_int[1] = 0;
- if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 &&
- sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2)
- return 1;
- g->emblem_len = tmp_int[0];
- g->emblem_id = tmp_int[1];
- for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) {
- int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
- if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
- if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
- if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
- if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
- if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
- if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
- g->emblem_data[i] = (x1<<4) | x2;
- }
-// printf("GuildEmblemInfo OK\n");
- str=strchr(str + 1, '\t'); // 位置スキップ
-
- // 同盟リスト
- if (sscanf(str + 1, "%d\t", &c) < 1)
- return 1;
- str = strchr(str + 1, '\t'); // 位置スキップ
- for(i = 0; i < c; i++) {
- struct guild_alliance *a = &g->alliance[i];
- if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
- return 1;
- a->guild_id = tmp_int[0];
- a->opposition = tmp_int[1];
- memcpy(a->name, tmp_str[0], 24);
-
- for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
- str = strchr(str + 1, '\t');
- }
-// printf("GuildAllianceInfo OK\n");
- // 追放リスト
- if (sscanf(str+1, "%d\t", &c) < 1)
- return 1;
- str = strchr(str + 1, '\t'); // 位置スキップ
- for(i = 0; i < c; i++) {
- struct guild_explusion *e = &g->explusion[i];
- if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- tmp_str[0], tmp_str[1], tmp_str[2]) < 6)
- return 1;
- e->account_id = tmp_int[0];
- e->rsv1 = tmp_int[1];
- e->rsv2 = tmp_int[2];
- e->rsv3 = tmp_int[3];
- memcpy(e->name, tmp_str[0], 24);
- memcpy(e->acc, tmp_str[1], 24);
- tmp_str[2][strlen(tmp_str[2])-1] = 0;
- memcpy(e->mes, tmp_str[2], 40);
-
- for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ
- str = strchr(str + 1, '\t');
- }
-// printf("GuildExplusionInfo OK\n");
- // ギルドスキル
- for(i = 0; i < MAX_GUILDSKILL; i++) {
- if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2)
- break;
- g->skill[i].id = tmp_int[0];
- g->skill[i].lv = tmp_int[1];
- str = strchr(str + 1, ' ');
- }
- str = strchr(str + 1, '\t');
-// printf("GuildSkillInfo OK\n");
-
- return 0;
-}
-
-// ギルド城データの文字列への変換
-int inter_guildcastle_tostr(char *str, struct guild_castle *gc) {
- int len;
-
- len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris]
- gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE,
- gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
- gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4,
- gc->visibleG5, gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2,
- gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7);
-
- return 0;
-}
-
-// ギルド城データの文字列からの変換
-int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) {
- int tmp_int[26];
-
- memset(gc, 0, sizeof(struct guild_castle));
- // new structure of guild castle
- if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13],
- &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], &tmp_int[24], &tmp_int[25]) == 26) {
- gc->castle_id = tmp_int[0];
- gc->guild_id = tmp_int[1];
- gc->economy = tmp_int[2];
- gc->defense = tmp_int[3];
- gc->triggerE = tmp_int[4];
- gc->triggerD = tmp_int[5];
- gc->nextTime = tmp_int[6];
- gc->payTime = tmp_int[7];
- gc->createTime = tmp_int[8];
- gc->visibleC = tmp_int[9];
- gc->visibleG0 = tmp_int[10];
- gc->visibleG1 = tmp_int[11];
- gc->visibleG2 = tmp_int[12];
- gc->visibleG3 = tmp_int[13];
- gc->visibleG4 = tmp_int[14];
- gc->visibleG5 = tmp_int[15];
- gc->visibleG6 = tmp_int[16];
- gc->visibleG7 = tmp_int[17];
- gc->Ghp0 = tmp_int[18];
- gc->Ghp1 = tmp_int[19];
- gc->Ghp2 = tmp_int[20];
- gc->Ghp3 = tmp_int[21];
- gc->Ghp4 = tmp_int[22];
- gc->Ghp5 = tmp_int[23];
- gc->Ghp6 = tmp_int[24];
- gc->Ghp7 = tmp_int[25]; // end additions [Valaris]
- // old structure of guild castle
- } else if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13],
- &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17]) == 18) {
- gc->castle_id = tmp_int[0];
- gc->guild_id = tmp_int[1];
- gc->economy = tmp_int[2];
- gc->defense = tmp_int[3];
- gc->triggerE = tmp_int[4];
- gc->triggerD = tmp_int[5];
- gc->nextTime = tmp_int[6];
- gc->payTime = tmp_int[7];
- gc->createTime = tmp_int[8];
- gc->visibleC = tmp_int[9];
- gc->visibleG0 = tmp_int[10];
- gc->visibleG1 = tmp_int[11];
- gc->visibleG2 = tmp_int[12];
- gc->visibleG3 = tmp_int[13];
- gc->visibleG4 = tmp_int[14];
- gc->visibleG5 = tmp_int[15];
- gc->visibleG6 = tmp_int[16];
- gc->visibleG7 = tmp_int[17];
- if (gc->visibleG0 == 1)
- gc->Ghp0 = 15670 + 2000 * gc->defense;
- else
- gc->Ghp0 = 0;
- if (gc->visibleG1 == 1)
- gc->Ghp1 = 15670 + 2000 * gc->defense;
- else
- gc->Ghp1 = 0;
- if (gc->visibleG2 == 1)
- gc->Ghp2 = 15670 + 2000 * gc->defense;
- else
- gc->Ghp2 = 0;
- if (gc->visibleG3 == 1)
- gc->Ghp3 = 30214 + 2000 * gc->defense;
- else
- gc->Ghp3 = 0;
- if (gc->visibleG4 == 1)
- gc->Ghp4 = 30214 + 2000 * gc->defense;
- else
- gc->Ghp4 = 0;
- if (gc->visibleG5 == 1)
- gc->Ghp5 = 28634 + 2000 * gc->defense;
- else
- gc->Ghp5 = 0;
- if (gc->visibleG6 == 1)
- gc->Ghp6 = 28634 + 2000 * gc->defense;
- else
- gc->Ghp6 = 0;
- if (gc->visibleG7 == 1)
- gc->Ghp7 = 28634 + 2000 * gc->defense;
- else
- gc->Ghp7 = 0;
- } else {
- return 1;
- }
-
- return 0;
-}
-
-// ギルド関連データベース読み込み
-int inter_guild_readdb() {
- int i;
- FILE *fp;
- char line[1024];
-
- fp = fopen("db/exp_guild.txt", "r");
- if (fp == NULL) {
- printf("can't read db/exp_guild.txt\n");
- return 1;
- }
- i = 0;
- while(fgets(line, sizeof(line)-1, fp) && i < 100){
- if (line[0] == '/' && line[1] == '/')
- continue;
- guild_exp[i] = atoi(line);
- i++;
- }
- fclose(fp);
-
- return 0;
-}
-
-// ギルドデータの読み込み
-int inter_guild_init() {
- char line[16384];
- struct guild *g;
- struct guild_castle *gc;
- FILE *fp;
- int i, j, c = 0;
-
- inter_guild_readdb();
-
- guild_db = numdb_init();
- castle_db = numdb_init();
-
- if ((fp = fopen(guild_txt,"r")) == NULL)
- return 1;
- while(fgets(line, sizeof(line)-1, fp)) {
- j = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) {
- guild_newid = i;
- continue;
- }
-
- g = calloc(sizeof(struct guild), 1);
- if(g == NULL){
- printf("int_guild: out of memory!\n");
- exit(0);
- }
- memset(g, 0, sizeof(struct guild));
- if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) {
- if (g->guild_id >= guild_newid)
- guild_newid = g->guild_id + 1;
- numdb_insert(guild_db, g->guild_id, g);
- guild_check_empty(g);
- guild_calcinfo(g);
- } else {
- printf("int_guild: broken data [%s] line %d\n", guild_txt, c);
- free(g);
- }
- c++;
- }
- fclose(fp);
-// printf("int_guild: %s read done (%d guilds)\n", guild_txt, c);
-
- c = 0;//カウンタ初期化
-
- if ((fp = fopen(castle_txt, "r")) == NULL) {
- return 1;
- }
-
- while(fgets(line, sizeof(line)-1, fp)) {
- gc = calloc(sizeof(struct guild_castle), 1);
- if(gc == NULL){
- printf("int_guild: out of memory!\n");
- exit(0);
- }
- memset(gc, 0, sizeof(struct guild_castle));
- if (inter_guildcastle_fromstr(line, gc) == 0) {
- numdb_insert(castle_db, gc->castle_id, gc);
- } else {
- printf("int_guild: broken data [%s] line %d\n", castle_txt, c);
- free(gc);
- }
- c++;
- }
-
- if (!c) {
- printf(" %s - making Default Data...\n", castle_txt);
- //デフォルトデータを作成
- for(i = 0; i < MAX_GUILDCASTLE; i++) {
- gc = calloc(sizeof(struct guild_castle), 1);
- if (gc == NULL) {
- printf("int_guild: out of memory!\n");
- exit(0);
- }
- memset(gc, 0, sizeof(struct guild_castle));
- gc->castle_id = i;
- gc->guild_id = 0;
- gc->economy = 0;
- gc->defense = 0;
- gc->triggerE = 0;
- gc->triggerD = 0;
- gc->nextTime = 0;
- gc->payTime = 0;
- gc->createTime = 0;
- gc->visibleC = 0;
- gc->visibleG0 = 0;
- gc->visibleG1 = 0;
- gc->visibleG2 = 0;
- gc->visibleG3 = 0;
- gc->visibleG4 = 0;
- gc->visibleG5 = 0;
- gc->visibleG6 = 0;
- gc->visibleG7 = 0;
- gc->Ghp0 = 0; // guardian HP [Valaris]
- gc->Ghp1 = 0;
- gc->Ghp2 = 0;
- gc->Ghp3 = 0;
- gc->Ghp4 = 0;
- gc->Ghp5 = 0;
- gc->Ghp6 = 0;
- gc->Ghp7 = 0; // end additions [Valaris]
- numdb_insert(castle_db, gc->castle_id, gc);
- }
- printf(" %s - making done\n",castle_txt);
- return 0;
- }
-
- fclose(fp);
-
- return 0;
-}
-
-struct guild *inter_guild_search(int guild_id) {
- struct guild *g;
-
- g=numdb_search(guild_db, guild_id);
-
- return g;
-}
-
-// ギルドデータのセーブ用
-int inter_guild_save_sub(void *key,void *data,va_list ap) {
- char line[16384];
- FILE *fp;
-
- inter_guild_tostr(line,(struct guild *)data);
- fp=va_arg(ap,FILE *);
- fprintf(fp,"%s" RETCODE,line);
-
- return 0;
-}
-
-// ギルド城データのセーブ用
-int inter_castle_save_sub(void *key, void *data, va_list ap) {
- char line[16384];
- FILE *fp;
-
- inter_guildcastle_tostr(line, (struct guild_castle *)data);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s" RETCODE, line);
-
- return 0;
-}
-
-// ギルドデータのセーブ
-int inter_guild_save() {
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(guild_txt, &lock)) == NULL) {
- printf("int_guild: cant write [%s] !!! data is lost !!!\n", guild_txt);
- return 1;
- }
- numdb_foreach(guild_db, inter_guild_save_sub, fp);
-// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
- lock_fclose(fp, guild_txt, &lock);
-// printf("int_guild: %s saved.\n", guild_txt);
-
- if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
- printf("int_guild: cant write [%s] !!! data is lost !!!\n", castle_txt);
- return 1;
- }
- numdb_foreach(castle_db, inter_castle_save_sub, fp);
- lock_fclose(fp, castle_txt, &lock);
-
- return 0;
-}
-
-// ギルド名検索用
-int search_guildname_sub(void *key, void *data, va_list ap) {
- struct guild *g = (struct guild *)data, **dst;
- char *str;
-
- str = va_arg(ap, char *);
- dst = va_arg(ap, struct guild **);
- if (strcmpi(g->name, str) == 0)
- *dst = g;
- return 0;
-}
-
-// ギルド名検索
-struct guild* search_guildname(char *str) {
- struct guild *g = NULL;
- numdb_foreach(guild_db, search_guildname_sub, str, &g);
- return g;
-}
-
-// ギルドが空かどうかチェック
-int guild_check_empty(struct guild *g) {
- int i;
-
- for(i = 0; i < g->max_member; i++) {
- if (g->member[i].account_id > 0) {
- return 0;
- }
- }
- // 誰もいないので解散
- numdb_foreach(guild_db, guild_break_sub, g->guild_id);
- numdb_erase(guild_db, g->guild_id);
- inter_guild_storage_delete(g->guild_id);
- mapif_guild_broken(g->guild_id, 0);
- free(g);
-
- return 1;
-}
-
-// キャラの競合がないかチェック用
-int guild_check_conflict_sub(void *key, void *data, va_list ap) {
- struct guild *g = (struct guild *)data;
- int guild_id, account_id, char_id, i;
-
- guild_id = va_arg(ap, int);
- account_id = va_arg(ap, int);
- char_id = va_arg(ap, int);
-
- if (g->guild_id == guild_id) // 本来の所属なので問題なし
- return 0;
-
- for(i = 0; i < MAX_GUILD; i++) {
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
- // 別のギルドに偽の所属データがあるので脱退
- printf("int_guild: guild conflict! %d,%d %d!=%d\n", account_id, char_id, guild_id, g->guild_id);
- mapif_parse_GuildLeave(-1, g->guild_id, account_id, char_id, 0, "**データ競合**");
- }
- }
-
- return 0;
-}
-// キャラの競合がないかチェック
-int guild_check_conflict(int guild_id, int account_id, int char_id) {
- numdb_foreach(guild_db, guild_check_conflict_sub, guild_id, account_id, char_id);
-
- return 0;
-}
-
-int guild_nextexp(int level) {
- if (level < 100)
- return guild_exp[level-1];
-
- return 0;
-}
-
-// ギルドスキルがあるか確認
-int guild_checkskill(struct guild *g, int id){
- return g->skill[id-10000].lv;
-}
-
-// ギルドの情報の再計算
-int guild_calcinfo(struct guild *g) {
- int i, c, nextexp;
- struct guild before = *g;
-
- // スキルIDの設定
- for(i = 0; i < 5; i++)
- g->skill[i].id = i + 10000;
-
- // ギルドレベル
- if (g->guild_lv <= 0)
- g->guild_lv = 1;
- nextexp = guild_nextexp(g->guild_lv);
- if (nextexp > 0) {
- while(g->exp >= nextexp) { // レベルアップ処理
- g->exp -= nextexp;
- g->guild_lv++;
- g->skill_point++;
- nextexp = guild_nextexp(g->guild_lv);
- }
- }
-
- // ギルドの次の経験値
- g->next_exp = guild_nextexp(g->guild_lv);
-
- // メンバ上限(ギルド拡張適用)
- g->max_member = 16 + guild_checkskill(g, 10004) * 2;
-
- // 平均レベルとオンライン人数
- g->average_lv = 0;
- g->connect_member = 0;
- c = 0;
- for(i = 0; i < g->max_member; i++) {
- if (g->member[i].account_id > 0) {
- g->average_lv += g->member[i].lv;
- c++;
- if (g->member[i].online > 0)
- g->connect_member++;
- }
- }
- g->average_lv /= c;
-
- // 全データを送る必要がありそう
- if (g->max_member != before.max_member ||
- g->guild_lv != before.guild_lv ||
- g->skill_point != before.skill_point) {
- mapif_guild_info(-1, g);
- return 1;
- }
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// ギルド作成可否
-int mapif_guild_created(int fd, int account_id, struct guild *g) {
- WFIFOW(fd,0) = 0x3830;
- WFIFOL(fd,2) = account_id;
- if (g != NULL) {
- WFIFOL(fd,6) = g->guild_id;
- printf("int_guild: created! %d %s\n", g->guild_id, g->name);
- }else{
- WFIFOL(fd,6) = 0;
- }
- WFIFOSET(fd,10);
- return 0;
-}
-
-// ギルド情報見つからず
-int mapif_guild_noinfo(int fd, int guild_id) {
- WFIFOW(fd,0) = 0x3831;
- WFIFOW(fd,2) = 8;
- WFIFOL(fd,4) = guild_id;
- WFIFOSET(fd,8);
- printf("int_guild: info not found %d\n", guild_id);
-
- return 0;
-}
-
-// ギルド情報まとめ送り
-int mapif_guild_info(int fd, struct guild *g) {
- unsigned char buf[4 + sizeof(struct guild)];
-
- WBUFW(buf,0) = 0x3831;
- memcpy(buf + 4, g, sizeof(struct guild));
- WBUFW(buf,2) = 4 + sizeof(struct guild);
-// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild));
- if (fd < 0)
- mapif_sendall(buf, WBUFW(buf,2));
- else
- mapif_send(fd, buf, WBUFW(buf,2));
-// printf("int_guild: info %d %s\n", p->guild_id, p->name);
-
- return 0;
-}
-
-// メンバ追加可否
-int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) {
- WFIFOW(fd,0) = 0x3832;
- WFIFOL(fd,2) = guild_id;
- WFIFOL(fd,6) = account_id;
- WFIFOL(fd,10) = char_id;
- WFIFOB(fd,14) = flag;
- WFIFOSET(fd, 15);
-
- return 0;
-}
-
-// 脱退/追放通知
-int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) {
- unsigned char buf[79];
-
- WBUFW(buf, 0) = 0x3834;
- WBUFL(buf, 2) = guild_id;
- WBUFL(buf, 6) = account_id;
- WBUFL(buf,10) = char_id;
- WBUFB(buf,14) = flag;
- memcpy(WBUFP(buf,15), mes, 40);
- memcpy(WBUFP(buf,55), name, 24);
- mapif_sendall(buf, 79);
- printf("int_guild: guild leaved %d %d %s %s\n", guild_id, account_id, name, mes);
-
- return 0;
-}
-
-// オンライン状態とLv更新通知
-int mapif_guild_memberinfoshort(struct guild *g, int idx) {
- unsigned char buf[19];
-
- WBUFW(buf, 0) = 0x3835;
- WBUFL(buf, 2) = g->guild_id;
- WBUFL(buf, 6) = g->member[idx].account_id;
- WBUFL(buf,10) = g->member[idx].char_id;
- WBUFB(buf,14) = g->member[idx].online;
- WBUFW(buf,15) = g->member[idx].lv;
- WBUFW(buf,17) = g->member[idx].class;
- mapif_sendall(buf, 19);
- return 0;
-}
-
-// 解散通知
-int mapif_guild_broken(int guild_id, int flag) {
- unsigned char buf[7];
-
- WBUFW(buf,0) = 0x3836;
- WBUFL(buf,2) = guild_id;
- WBUFB(buf,6) = flag;
- mapif_sendall(buf, 7);
- printf("int_guild: broken %d\n", guild_id);
-
- return 0;
-}
-
-// ギルド内発言
-int mapif_guild_message(int guild_id, int account_id, char *mes, int len) {
- unsigned char buf[len+12];
-
- WBUFW(buf,0) = 0x3837;
- WBUFW(buf,2) = len + 12;
- WBUFL(buf,4) = guild_id;
- WBUFL(buf,8) = account_id;
- memcpy(WBUFP(buf,12), mes, len);
- mapif_sendall(buf, len + 12);
-
- return 0;
-}
-
-// ギルド基本情報変更通知
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) {
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3839;
- WBUFW(buf,2) = len+10;
- WBUFL(buf,4) = guild_id;
- WBUFW(buf,8) = type;
- memcpy(WBUFP(buf,10),data,len);
- mapif_sendall(buf,len+10);
- return 0;
-}
-
-// ギルドメンバ情報変更通知
-int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) {
- unsigned char buf[len + 18];
-
- WBUFW(buf, 0) = 0x383a;
- WBUFW(buf, 2) = len + 18;
- WBUFL(buf, 4) = guild_id;
- WBUFL(buf, 8) = account_id;
- WBUFL(buf,12) = char_id;
- WBUFW(buf,16) = type;
- memcpy(WBUFP(buf,18), data, len);
- mapif_sendall(buf,len+18);
-
- return 0;
-}
-
-// ギルドスキルアップ通知
-int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) {
- unsigned char buf[14];
-
- WBUFW(buf, 0) = 0x383c;
- WBUFL(buf, 2) = guild_id;
- WBUFL(buf, 6) = skill_num;
- WBUFL(buf,10) = account_id;
- mapif_sendall(buf, 14);
-
- return 0;
-}
-
-// ギルド同盟/敵対通知
-int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) {
- unsigned char buf[67];
-
- WBUFW(buf, 0) = 0x383d;
- WBUFL(buf, 2) = guild_id1;
- WBUFL(buf, 6) = guild_id2;
- WBUFL(buf,10) = account_id1;
- WBUFL(buf,14) = account_id2;
- WBUFB(buf,18) = flag;
- memcpy(WBUFP(buf,19), name1, 24);
- memcpy(WBUFP(buf,43), name2, 24);
- mapif_sendall(buf, 67);
-
- return 0;
-}
-
-// ギルド役職変更通知
-int mapif_guild_position(struct guild *g, int idx) {
- unsigned char buf[sizeof(struct guild_position) + 12];
-
- WBUFW(buf,0) = 0x383b;
- WBUFW(buf,2) = sizeof(struct guild_position) + 12;
- WBUFL(buf,4) = g->guild_id;
- WBUFL(buf,8) = idx;
- memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position));
- mapif_sendall(buf, WBUFW(buf,2));
-
- return 0;
-}
-
-// ギルド告知変更通知
-int mapif_guild_notice(struct guild *g) {
- unsigned char buf[186];
-
- WBUFW(buf,0) = 0x383e;
- WBUFL(buf,2) = g->guild_id;
- memcpy(WBUFP(buf,6), g->mes1, 60);
- memcpy(WBUFP(buf,66), g->mes2, 120);
- mapif_sendall(buf, 186);
-
- return 0;
-}
-
-// ギルドエンブレム変更通知
-int mapif_guild_emblem(struct guild *g) {
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x383f;
- WBUFW(buf,2) = g->emblem_len + 12;
- WBUFL(buf,4) = g->guild_id;
- WBUFL(buf,8) = g->emblem_id;
- memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len);
- mapif_sendall(buf, WBUFW(buf,2));
-
- return 0;
-}
-
-int mapif_guild_castle_dataload(int castle_id, int index, int value) {
- unsigned char buf[9];
-
- WBUFW(buf,0) = 0x3840;
- WBUFW(buf,2) = castle_id;
- WBUFB(buf,4) = index;
- WBUFL(buf,5) = value;
- mapif_sendall(buf,9);
-
- return 0;
-}
-
-int mapif_guild_castle_datasave(int castle_id, int index, int value) {
- unsigned char buf[9];
-
- WBUFW(buf,0) = 0x3841;
- WBUFW(buf,2) = castle_id;
- WBUFB(buf,4) = index;
- WBUFL(buf,5) = value;
- mapif_sendall(buf,9);
-
- return 0;
-}
-
-int mapif_guild_castle_alldataload_sub(void *key, void *data, va_list ap) {
- int fd = va_arg(ap, int);
- int *p = va_arg(ap, int*);
-
- memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle));
- (*p) += sizeof(struct guild_castle);
-
- return 0;
-}
-
-int mapif_guild_castle_alldataload(int fd) {
- int len = 4;
-
- WFIFOW(fd,0) = 0x3842;
- numdb_foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len);
- WFIFOW(fd,2) = len;
- WFIFOSET(fd, len);
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-// ギルド作成要求
-int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) {
- struct guild *g;
- int i;
-
- for(i = 0; i < 24 && name[i]; i++) {
- if (!(name[i] & 0xe0) || name[i] == 0x7f) {
- printf("int_guild: illeagal guild name [%s]\n", name);
- mapif_guild_created(fd, account_id, NULL);
- return 0;
- }
- }
-
- if ((g = search_guildname(name)) != NULL) {
- printf("int_guild: same name guild exists [%s]\n", name);
- mapif_guild_created(fd, account_id, NULL);
- return 0;
- }
- g = calloc(sizeof(struct guild), 1);
- if (g == NULL) {
- printf("int_guild: CreateGuild: out of memory !\n");
- mapif_guild_created(fd, account_id, NULL);
- exit(0);
- }
- memset(g, 0, sizeof(struct guild));
- g->guild_id = guild_newid++;
- memcpy(g->name, name, 24);
- memcpy(g->master, master->name, 24);
- memcpy(&g->member[0], master, sizeof(struct guild_member));
-
- g->position[0].mode = 0x11;
- strcpy(g->position[ 0].name, "GuildMaster");
- strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie");
- for(i = 1; i < MAX_GUILDPOSITION-1; i++)
- sprintf(g->position[i].name, "Position %d", i + 1);
-
- // ここでギルド情報計算が必要と思われる
- g->max_member = 16;
- g->average_lv = master->lv;
- for(i = 0; i < 5; i++)
- g->skill[i].id = i + 10000;
-
- numdb_insert(guild_db, g->guild_id, g);
-
- mapif_guild_created(fd, account_id, g);
- mapif_guild_info(fd, g);
-
- inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
- name, g->guild_id, master->name, master->account_id);
-
- return 0;
-}
-
-// ギルド情報要求
-int mapif_parse_GuildInfo(int fd, int guild_id) {
- struct guild *g;
-
- g = numdb_search(guild_db, guild_id);
- if (g != NULL){
- guild_calcinfo(g);
- mapif_guild_info(fd, g);
- } else
- mapif_guild_noinfo(fd, guild_id);
-
- return 0;
-}
-
-// ギルドメンバ追加要求
-int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
- struct guild *g;
- int i;
-
- g = numdb_search(guild_db, guild_id);
- if (g == NULL) {
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
- return 0;
- }
-
- for(i = 0; i < g->max_member; i++) {
- if (g->member[i].account_id == 0) {
- memcpy(&g->member[i], m, sizeof(struct guild_member));
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
- guild_calcinfo(g);
- mapif_guild_info(-1, g);
-
- return 0;
- }
- }
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
-
- return 0;
-}
-
-// ギルド脱退/追放要求
-int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) {
- struct guild *g = NULL;
- int i, j;
-
- g = numdb_search(guild_db, guild_id);
- if (g != NULL) {
- for(i = 0; i < MAX_GUILD; i++) {
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
-// printf("%d %d\n", i, (int)(&g->member[i]));
-// printf("%d %s\n", i, g->member[i].name);
-
- if (flag) { // 追放の場合追放リストに入れる
- for(j = 0; j < MAX_GUILDEXPLUSION; j++) {
- if (g->explusion[j].account_id == 0)
- break;
- }
- if (j == MAX_GUILDEXPLUSION) { // 一杯なので古いのを消す
- for(j = 0; j < MAX_GUILDEXPLUSION - 1; j++)
- g->explusion[j] = g->explusion[j+1];
- j = MAX_GUILDEXPLUSION - 1;
- }
- g->explusion[j].account_id = account_id;
- memcpy(g->explusion[j].acc, "dummy", 24);
- memcpy(g->explusion[j].name, g->member[i].name, 24);
- memcpy(g->explusion[j].mes, mes, 40);
- }
-
- mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes);
-// printf("%d %d\n", i, (int)(&g->member[i]));
-// printf("%d %s\n", i, (&g->member[i])->name);
- memset(&g->member[i], 0, sizeof(struct guild_member));
-
- if (guild_check_empty(g) == 0)
- mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
-
- return 0;
- }
- }
- }
- return 0;
-}
-
-// オンライン/Lv更新
-int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class) {
- struct guild *g;
- int i, alv, c;
-
- g = numdb_search(guild_db, guild_id);
- if (g == NULL)
- return 0;
-
- g->connect_member = 0;
-
- alv = 0;
- c = 0;
- for(i = 0; i < MAX_GUILD; i++) {
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
- g->member[i].online = online;
- g->member[i].lv = lv;
- g->member[i].class = class;
- mapif_guild_memberinfoshort(g, i);
- }
- if (g->member[i].account_id > 0) {
- alv += g->member[i].lv;
- c++;
- }
- if (g->member[i].online)
- g->connect_member++;
- }
- // 平均レベル
- g->average_lv = alv / c;
-
- return 0;
-}
-
-// ギルド解散処理用(同盟/敵対を解除)
-int guild_break_sub(void *key, void *data, va_list ap) {
- struct guild *g = (struct guild *)data;
- int guild_id = va_arg(ap, int);
- int i;
-
- for(i = 0; i < MAX_GUILDALLIANCE; i++) {
- if (g->alliance[i].guild_id == guild_id)
- g->alliance[i].guild_id = 0;
- }
- return 0;
-}
-
-// ギルド解散要求
-int mapif_parse_BreakGuild(int fd, int guild_id) {
- struct guild *g;
-
- g = numdb_search(guild_db, guild_id);
- if(g == NULL)
- return 0;
-
- numdb_foreach(guild_db, guild_break_sub, guild_id);
- numdb_erase(guild_db, guild_id);
- inter_guild_storage_delete(guild_id);
- mapif_guild_broken(guild_id, 0);
-
- inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id);
- free(g);
-
- return 0;
-}
-
-// ギルドメッセージ送信
-int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) {
- return mapif_guild_message(guild_id, account_id, mes, len);
-}
-
-// ギルド基本データ変更要求
-int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) {
- struct guild *g;
- short dw = *((short *)data);
-
- g = numdb_search(guild_db, guild_id);
- if (g == NULL)
- return 0;
-
- switch(type) {
- case GBI_GUILDLV:
- if (dw > 0 && g->guild_lv + dw <= 50) {
- g->guild_lv+=dw;
- g->skill_point+=dw;
- } else if (dw < 0 && g->guild_lv + dw >= 1)
- g->guild_lv += dw;
- mapif_guild_info(-1, g);
- return 0;
- default:
- printf("int_guild: GuildBasicInfoChange: Unknown type %d\n", type);
- break;
- }
- mapif_guild_basicinfochanged(guild_id, type, data, len);
-
- return 0;
-}
-
-// ギルドメンバデータ変更要求
-int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) {
- int i;
- struct guild *g;
-
- g = numdb_search(guild_db, guild_id);
- if(g == NULL)
- return 0;
-
- for(i = 0; i < g->max_member; i++)
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id)
- break;
- if (i == g->max_member) {
- printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name);
- return 0;
- }
- switch(type) {
- case GMI_POSITION: // 役職
- g->member[i].position = *((int *)data);
- break;
- case GMI_EXP: // EXP
- {
- int exp, oldexp = g->member[i].exp;
- exp = g->member[i].exp = *((unsigned int *)data);
- g->exp += (exp - oldexp);
- guild_calcinfo(g); // Lvアップ判断
- mapif_guild_basicinfochanged(guild_id, GBI_EXP, &g->exp, 4);
- }
- break;
- default:
- printf("int_guild: GuildMemberInfoChange: Unknown type %d\n", type);
- break;
- }
- mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len);
-
- return 0;
-}
-
-// ギルド役職名変更要求
-int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
- struct guild *g = numdb_search(guild_db, guild_id);
-
- if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
- return 0;
- }
- memcpy(&g->position[idx], p, sizeof(struct guild_position));
- mapif_guild_position(g, idx);
- printf("int_guild: position changed %d\n", idx);
-
- return 0;
-}
-
-// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
- struct guild *g = numdb_search(guild_db, guild_id);
- int idx = skill_num - 10000;
-
- if (g == NULL || skill_num < 10000)
- return 0;
-
- if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) {
- g->skill[idx].lv++;
- g->skill_point--;
- if (guild_calcinfo(g) == 0)
- mapif_guild_info(-1, g);
- mapif_guild_skillupack(guild_id, skill_num, account_id);
- printf("int_guild: skill %d up\n", skill_num);
- }
-
- return 0;
-}
-
-// ギルド同盟要求
-int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) {
- struct guild *g[2];
- int j, i;
-
- g[0] = numdb_search(guild_db, guild_id1);
- g[1] = numdb_search(guild_db, guild_id2);
- if (g[0] == NULL || g[1] == NULL)
- return 0;
-
- if (!(flag & 0x8)) {
- for(i = 0; i < 2 - (flag & 1); i++) {
- for(j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == 0) {
- g[i]->alliance[j].guild_id = g[1-i]->guild_id;
- memcpy(g[i]->alliance[j].name, g[1-i]->name, 24);
- g[i]->alliance[j].opposition = flag & 1;
- break;
- }
- }
- } else { // 関係解消
- for(i = 0; i < 2 - (flag & 1); i++) {
- for(j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) {
- g[i]->alliance[j].guild_id = 0;
- break;
- }
- }
- }
- mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name);
-
- return 0;
-}
-
-// ギルド告知変更要求
-int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
- struct guild *g;
-
- g = numdb_search(guild_db, guild_id);
- if (g == NULL)
- return 0;
- memcpy(g->mes1, mes1, 60);
- memcpy(g->mes2, mes2, 120);
-
- return mapif_guild_notice(g);
-}
-
-// ギルドエンブレム変更要求
-int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
- struct guild *g;
-
- g = numdb_search(guild_db, guild_id);
- if (g == NULL)
- return 0;
- memcpy(g->emblem_data, data, len);
- g->emblem_len = len;
- g->emblem_id++;
-
- return mapif_guild_emblem(g);
-}
-
-int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
- struct guild_castle *gc = numdb_search(castle_db, castle_id);
-
- if (gc == NULL) {
- return mapif_guild_castle_dataload(castle_id, 0, 0);
- }
- switch(index) {
- case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id);
- case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy);
- case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense);
- case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE);
- case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD);
- case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime);
- case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime);
- case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime);
- case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC);
- case 10: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG0);
- case 11: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG1);
- case 12: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG2);
- case 13: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG3);
- case 14: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG4);
- case 15: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG5);
- case 16: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG6);
- case 17: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG7);
- case 18: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp0); // guardian HP [Valaris]
- case 19: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp1);
- case 20: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp2);
- case 21: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp3);
- case 22: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp4);
- case 23: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp5);
- case 24: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp6);
- case 25: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp7); // end additions [Valaris]
-
- default:
- printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
-
- return 0;
-}
-
-int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
- struct guild_castle *gc=numdb_search(castle_db, castle_id);
-
- if (gc == NULL) {
- return mapif_guild_castle_datasave(castle_id, index, value);
- }
- switch(index) {
- case 1:
- if (gc->guild_id != value) {
- int gid = (value) ? value : gc->guild_id;
- struct guild *g = numdb_search(guild_db, gid);
- inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
- (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", index);
- }
- gc->guild_id = value;
- break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10: gc->visibleG0 = value; break;
- case 11: gc->visibleG1 = value; break;
- case 12: gc->visibleG2 = value; break;
- case 13: gc->visibleG3 = value; break;
- case 14: gc->visibleG4 = value; break;
- case 15: gc->visibleG5 = value; break;
- case 16: gc->visibleG6 = value; break;
- case 17: gc->visibleG7 = value; break;
- case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
- case 19: gc->Ghp1 = value; break;
- case 20: gc->Ghp2 = value; break;
- case 21: gc->Ghp3 = value; break;
- case 22: gc->Ghp4 = value; break;
- case 23: gc->Ghp5 = value; break;
- case 24: gc->Ghp6 = value; break;
- case 25: gc->Ghp7 = value; break; // end additions [Valaris]
- default:
- printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
-
- return mapif_guild_castle_datasave(gc->castle_id, index, value);
-}
-
-// ギルドチェック要求
-int mapif_parse_GuildCheck(int fd, int guild_id, int account_id, int char_id) {
- return guild_check_conflict(guild_id, account_id, char_id);
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_guild_parse_frommap(int fd) {
- switch(RFIFOW(fd,0)) {
- case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break;
- case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break;
- case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break;
- case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOP(fd,15)); break;
- case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break;
- case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break;
- case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
- case 0x3038: mapif_parse_GuildCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
- case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
- case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break;
- case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,66)); break;
- case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break;
- case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break;
-
- default:
- return 0;
- }
-
- return 1;
-}
-
-// マップサーバーの接続時処理
-int inter_guild_mapif_init(int fd) {
- return mapif_guild_castle_alldataload(fd);
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_guild_leave(int guild_id, int account_id, int char_id) {
- return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "**サーバー命令**");
-}
diff --git a/misc/src/char/int_guild.h b/misc/src/char/int_guild.h
deleted file mode 100644
index 555f5e1..0000000
--- a/misc/src/char/int_guild.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// $Id: int_guild.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#ifndef _INT_GUILD_H_
-#define _INT_GUILD_H_
-
-int inter_guild_init();
-int inter_guild_save();
-int inter_guild_parse_frommap(int fd);
-struct guild *inter_guild_search(int guild_id);
-int inter_guild_mapif_init(int fd);
-
-int inter_guild_leave(int guild_id,int account_id,int char_id);
-
-extern char guild_txt[1024];
-extern char castle_txt[1024];
-
-#endif
diff --git a/misc/src/char/int_party.c b/misc/src/char/int_party.c
deleted file mode 100644
index 0fd58fa..0000000
--- a/misc/src/char/int_party.c
+++ /dev/null
@@ -1,595 +0,0 @@
-// $Id: int_party.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#include "inter.h"
-#include "int_party.h"
-#include "mmo.h"
-#include "char.h"
-#include "socket.h"
-#include "db.h"
-#include "lock.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-char party_txt[1024] = "save/party.txt";
-
-static struct dbt *party_db;
-static int party_newid = 100;
-
-int mapif_party_broken(int party_id, int flag);
-int party_check_empty(struct party *p);
-int mapif_parse_PartyLeave(int fd, int party_id, int account_id);
-
-// パーティデータの文字列への変換
-int inter_party_tostr(char *str, struct party *p) {
- int i, len;
-
- len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item);
- for(i = 0; i < MAX_PARTY; i++) {
- struct party_member *m = &p->member[i];
- len += sprintf(str + len, "%d,%d\t%s\t", m->account_id, m->leader, ((m->account_id > 0) ? m->name : "NoMember"));
- }
-
- return 0;
-}
-
-// パーティデータの文字列からの変換
-int inter_party_fromstr(char *str, struct party *p) {
- int i, j;
- int tmp_int[16];
- char tmp_str[256];
-
- memset(p, 0, sizeof(struct party));
-
-// printf("sscanf party main info\n");
- if (sscanf(str, "%d\t%[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4)
- return 1;
-
- p->party_id = tmp_int[0];
- strcpy(p->name, tmp_str);
- p->exp = tmp_int[1];
- p->item = tmp_int[2];
-// printf("%d [%s] %d %d\n", tmp_int[0], tmp_str[0], tmp_int[1], tmp_int[2]);
-
- for(j = 0; j < 3 && str != NULL; j++)
- str = strchr(str + 1, '\t');
-
- for(i = 0; i < MAX_PARTY; i++) {
- struct party_member *m = &p->member[i];
- if (str == NULL)
- return 1;
-// printf("sscanf party member info %d\n", i);
-
- if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str) != 3)
- return 1;
-
- m->account_id = tmp_int[0];
- m->leader = tmp_int[1];
- strncpy(m->name, tmp_str, sizeof(m->name));
-// printf(" %d %d [%s]\n", tmp_int[0], tmp_int[1], tmp_str);
-
- for(j = 0; j < 2 && str != NULL; j++)
- str = strchr(str + 1, '\t');
- }
-
- return 0;
-}
-
-// パーティデータのロード
-int inter_party_init() {
- char line[8192];
- struct party *p;
- FILE *fp;
- int c = 0;
- int i, j;
-
- party_db = numdb_init();
-
- if ((fp = fopen(party_txt, "r")) == NULL)
- return 1;
-
- while(fgets(line, sizeof(line) - 1, fp)) {
- j = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) {
- party_newid = i;
- continue;
- }
-
- p = calloc(sizeof(struct party), 1);
- if (p == NULL){
- printf("int_party: out of memory!\n");
- exit(0);
- }
- memset(p, 0, sizeof(struct party));
- if (inter_party_fromstr(line, p) == 0 && p->party_id > 0) {
- if (p->party_id >= party_newid)
- party_newid = p->party_id + 1;
- numdb_insert(party_db, p->party_id, p);
- party_check_empty(p);
- } else {
- printf("int_party: broken data [%s] line %d\n", party_txt, c + 1);
- free(p);
- }
- c++;
- }
- fclose(fp);
-// printf("int_party: %s read done (%d parties)\n", party_txt, c);
-
- return 0;
-}
-
-// パーティーデータのセーブ用
-int inter_party_save_sub(void *key, void *data, va_list ap) {
- char line[8192];
- FILE *fp;
-
- inter_party_tostr(line, (struct party *)data);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s" RETCODE, line);
-
- return 0;
-}
-
-// パーティーデータのセーブ
-int inter_party_save() {
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(party_txt, &lock)) == NULL) {
- printf("int_party: cant write [%s] !!! data is lost !!!\n", party_txt);
- return 1;
- }
- numdb_foreach(party_db, inter_party_save_sub, fp);
-// fprintf(fp, "%d\t%%newid%%\n", party_newid);
- lock_fclose(fp,party_txt, &lock);
-// printf("int_party: %s saved.\n", party_txt);
-
- return 0;
-}
-
-// パーティ名検索用
-int search_partyname_sub(void *key,void *data,va_list ap) {
- struct party *p = (struct party *)data,**dst;
- char *str;
-
- str = va_arg(ap, char *);
- dst = va_arg(ap, struct party **);
- if (strcmpi(p->name, str) == 0)
- *dst = p;
-
- return 0;
-}
-
-// パーティ名検索
-struct party* search_partyname(char *str) {
- struct party *p = NULL;
- numdb_foreach(party_db, search_partyname_sub, str, &p);
-
- return p;
-}
-
-// EXP公平分配できるかチェック
-int party_check_exp_share(struct party *p) {
- int i;
- int maxlv = 0, minlv = 0x7fffffff;
-
- for(i = 0; i < MAX_PARTY; i++) {
- int lv = p->member[i].lv;
- if (p->member[i].online) {
- if (lv < minlv)
- minlv = lv;
- if (maxlv < lv)
- maxlv = lv;
- }
- }
-
- return (maxlv == 0 || maxlv-minlv <= party_share_level);
-}
-
-// パーティが空かどうかチェック
-int party_check_empty(struct party *p) {
- int i;
-
-// printf("party check empty %08X\n", (int)p);
- for(i = 0; i < MAX_PARTY; i++) {
-// printf("%d acc=%d\n", i, p->member[i].account_id);
- if (p->member[i].account_id > 0) {
- return 0;
- }
- }
- // 誰もいないので解散
- mapif_party_broken(p->party_id, 0);
- numdb_erase(party_db, p->party_id);
- free(p);
-
- return 1;
-}
-
-// キャラの競合がないかチェック用
-int party_check_conflict_sub(void *key, void *data, va_list ap) {
- struct party *p = (struct party *)data;
- int party_id, account_id, i;
- char *nick;
-
- party_id=va_arg(ap, int);
- account_id=va_arg(ap, int);
- nick=va_arg(ap, char *);
-
- if (p->party_id == party_id) // 本来の所属なので問題なし
- return 0;
-
- for(i = 0; i < MAX_PARTY; i++) {
- if (p->member[i].account_id == account_id && strcmp(p->member[i].name, nick) == 0) {
- // 別のパーティに偽の所属データがあるので脱退
- printf("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party_id);
- mapif_parse_PartyLeave(-1, p->party_id, account_id);
- }
- }
-
- return 0;
-}
-
-// キャラの競合がないかチェック
-int party_check_conflict(int party_id, int account_id, char *nick) {
- numdb_foreach(party_db, party_check_conflict_sub, party_id, account_id, nick);
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// パーティ作成可否
-int mapif_party_created(int fd,int account_id, struct party *p) {
- WFIFOW(fd,0) = 0x3820;
- WFIFOL(fd,2) = account_id;
- if (p != NULL) {
- WFIFOB(fd,6) = 0;
- WFIFOL(fd,7) = p->party_id;
- memcpy(WFIFOP(fd,11), p->name, 24);
- printf("int_party: created! %d %s\n", p->party_id, p->name);
- } else {
- WFIFOB(fd,6) = 1;
- WFIFOL(fd,7) = 0;
- memcpy(WFIFOP(fd,11), "error", 24);
- }
- WFIFOSET(fd,35);
-
- return 0;
-}
-
-// パーティ情報見つからず
-int mapif_party_noinfo(int fd, int party_id) {
- WFIFOW(fd,0) = 0x3821;
- WFIFOW(fd,2) = 8;
- WFIFOL(fd,4) = party_id;
- WFIFOSET(fd,8);
- printf("int_party: info not found %d\n", party_id);
-
- return 0;
-}
-
-// パーティ情報まとめ送り
-int mapif_party_info(int fd, struct party *p) {
- unsigned char buf[4 + sizeof(struct party)];
-
- WBUFW(buf,0) = 0x3821;
- memcpy(buf + 4, p, sizeof(struct party));
- WBUFW(buf,2) = 4 + sizeof(struct party);
- if (fd < 0)
- mapif_sendall(buf, WBUFW(buf,2));
- else
- mapif_send(fd, buf, WBUFW(buf,2));
-// printf("int_party: info %d %s\n", p->party_id, p->name);
-
- return 0;
-}
-
-// パーティメンバ追加可否
-int mapif_party_memberadded(int fd, int party_id, int account_id, int flag) {
- WFIFOW(fd,0) = 0x3822;
- WFIFOL(fd,2) = party_id;
- WFIFOL(fd,6) = account_id;
- WFIFOB(fd,10) = flag;
- WFIFOSET(fd,11);
-
- return 0;
-}
-
-// パーティ設定変更通知
-int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) {
- unsigned char buf[15];
-
- WBUFW(buf,0) = 0x3823;
- WBUFL(buf,2) = p->party_id;
- WBUFL(buf,6) = account_id;
- WBUFW(buf,10) = p->exp;
- WBUFW(buf,12) = p->item;
- WBUFB(buf,14) = flag;
- if (flag == 0)
- mapif_sendall(buf, 15);
- else
- mapif_send(fd, buf, 15);
- printf("int_party: option changed %d %d %d %d %d\n", p->party_id, account_id, p->exp, p->item, flag);
-
- return 0;
-}
-
-// パーティ脱退通知
-int mapif_party_leaved(int party_id,int account_id, char *name) {
- unsigned char buf[34];
-
- WBUFW(buf,0) = 0x3824;
- WBUFL(buf,2) = party_id;
- WBUFL(buf,6) = account_id;
- memcpy(WBUFP(buf,10), name, 24);
- mapif_sendall(buf, 34);
- printf("int_party: party leaved %d %d %s\n", party_id, account_id, name);
-
- return 0;
-}
-
-// パーティマップ更新通知
-int mapif_party_membermoved(struct party *p, int idx) {
- unsigned char buf[29];
-
- WBUFW(buf,0) = 0x3825;
- WBUFL(buf,2) = p->party_id;
- WBUFL(buf,6) = p->member[idx].account_id;
- memcpy(WBUFP(buf,10), p->member[idx].map, 16);
- WBUFB(buf,26) = p->member[idx].online;
- WBUFW(buf,27) = p->member[idx].lv;
- mapif_sendall(buf, 29);
-
- return 0;
-}
-
-// パーティ解散通知
-int mapif_party_broken(int party_id, int flag) {
- unsigned char buf[7];
- WBUFW(buf,0) = 0x3826;
- WBUFL(buf,2) = party_id;
- WBUFB(buf,6) = flag;
- mapif_sendall(buf, 7);
- printf("int_party: broken %d\n", party_id);
-
- return 0;
-}
-
-// パーティ内発言
-int mapif_party_message(int party_id, int account_id, char *mes, int len) {
- unsigned char buf[len+12];
-
- WBUFW(buf,0) = 0x3827;
- WBUFW(buf,2) = len + 12;
- WBUFL(buf,4) = party_id;
- WBUFL(buf,8) = account_id;
- memcpy(WBUFP(buf,12), mes, len);
- mapif_sendall(buf,len + 12);
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-
-// パーティ
-int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char *map, int lv) {
- struct party *p;
- int i;
-
- for(i = 0; i < 24 && name[i]; i++) {
- if (!(name[i] & 0xe0) || name[i] == 0x7f) {
- printf("int_party: illegal party name [%s]\n", name);
- mapif_party_created(fd, account_id, NULL);
- return 0;
- }
- }
-
- if ((p = search_partyname(name)) != NULL) {
- printf("int_party: same name party exists [%s]\n", name);
- mapif_party_created(fd, account_id, NULL);
- return 0;
- }
- p = calloc(sizeof(struct party), 1);
- if (p == NULL) {
- printf("int_party: out of memory !\n");
- mapif_party_created(fd,account_id,NULL);
- return 0;
- }
- memset(p, 0, sizeof(struct party));
- p->party_id = party_newid++;
- memcpy(p->name, name, 24);
- p->exp = 0;
- p->item = 0;
- p->member[0].account_id = account_id;
- memcpy(p->member[0].name, nick, 24);
- memcpy(p->member[0].map, map, 16);
- p->member[0].leader = 1;
- p->member[0].online = 1;
- p->member[0].lv = lv;
-
- numdb_insert(party_db, p->party_id, p);
-
- mapif_party_created(fd, account_id, p);
- mapif_party_info(fd, p);
-
- return 0;
-}
-
-// パーティ情報要求
-int mapif_parse_PartyInfo(int fd, int party_id) {
- struct party *p;
-
- p = numdb_search(party_db, party_id);
- if (p != NULL)
- mapif_party_info(fd, p);
- else
- mapif_party_noinfo(fd, party_id);
-
- return 0;
-}
-
-// パーティ追加要求
-int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick, char *map, int lv) {
- struct party *p;
- int i;
-
- p = numdb_search(party_db, party_id);
- if (p == NULL) {
- mapif_party_memberadded(fd, party_id, account_id, 1);
- return 0;
- }
-
- for(i = 0; i < MAX_PARTY; i++) {
- if (p->member[i].account_id == 0) {
- int flag = 0;
-
- p->member[i].account_id = account_id;
- memcpy(p->member[i].name, nick, 24);
- memcpy(p->member[i].map, map, 16);
- p->member[i].leader = 0;
- p->member[i].online = 1;
- p->member[i].lv = lv;
- mapif_party_memberadded(fd, party_id, account_id, 0);
- mapif_party_info(-1, p);
-
- if (p->exp > 0 && !party_check_exp_share(p)) {
- p->exp = 0;
- flag = 0x01;
- }
- if (flag)
- mapif_party_optionchanged(fd, p, 0, 0);
- return 0;
- }
- }
- mapif_party_memberadded(fd, party_id, account_id, 1);
-
- return 0;
-}
-
-// パーティー設定変更要求
-int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) {
- struct party *p;
- int flag = 0;
-
- p = numdb_search(party_db, party_id);
- if (p == NULL)
- return 0;
-
- p->exp = exp;
- if (exp>0 && !party_check_exp_share(p)) {
- flag |= 0x01;
- p->exp = 0;
- }
-
- p->item = item;
-
- mapif_party_optionchanged(fd, p, account_id, flag);
- return 0;
-}
-
-// パーティ脱退要求
-int mapif_parse_PartyLeave(int fd, int party_id, int account_id) {
- struct party *p;
- int i;
-
- p = numdb_search(party_db, party_id);
- if (p != NULL) {
- for(i = 0; i < MAX_PARTY; i++) {
- if (p->member[i].account_id == account_id) {
- mapif_party_leaved(party_id, account_id, p->member[i].name);
-
- memset(&p->member[i], 0, sizeof(struct party_member));
- if (party_check_empty(p) == 0)
- mapif_party_info(-1, p);// まだ人がいるのでデータ送信
- return 0;
- }
- }
- }
-
- return 0;
-}
-
-// パーティマップ更新要求
-int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, int online, int lv) {
- struct party *p;
- int i;
-
- p = numdb_search(party_db, party_id);
- if (p == NULL)
- return 0;
-
- for(i = 0; i < MAX_PARTY; i++) {
- if (p->member[i].account_id == account_id) {
- int flag = 0;
-
- memcpy(p->member[i].map, map, 16);
- p->member[i].online = online;
- p->member[i].lv = lv;
- mapif_party_membermoved(p, i);
-
- if (p->exp > 0 && !party_check_exp_share(p)) {
- p->exp = 0;
- flag = 1;
- }
- if (flag)
- mapif_party_optionchanged(fd, p, 0, 0);
- break;
- }
- }
-
- return 0;
-}
-
-// パーティ解散要求
-int mapif_parse_BreakParty(int fd, int party_id) {
- struct party *p;
-
- p = numdb_search(party_db, party_id);
- if (p == NULL)
- return 0;
-
- numdb_erase(party_db, party_id);
- mapif_party_broken(fd, party_id);
-
- return 0;
-}
-
-// パーティメッセージ送信
-int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) {
- return mapif_party_message(party_id, account_id, mes, len);
-}
-// パーティチェック要求
-int mapif_parse_PartyCheck(int fd, int party_id, int account_id, char *nick) {
- return party_check_conflict(party_id, account_id, nick);
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_party_parse_frommap(int fd) {
- switch(RFIFOW(fd,0)) {
- case 0x3020: mapif_parse_CreateParty(fd, RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,30), RFIFOP(fd,54), RFIFOW(fd,70)); break;
- case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break;
- case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10), RFIFOP(fd,34), RFIFOW(fd,50)); break;
- case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
- case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break;
- case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10), RFIFOB(fd,26), RFIFOW(fd,27)); break;
- case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
- case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
- case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10)); break;
- default:
- return 0;
- }
-
- return 1;
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_party_leave(int party_id, int account_id) {
- return mapif_parse_PartyLeave(-1, party_id, account_id);
-}
-
diff --git a/misc/src/char/int_party.h b/misc/src/char/int_party.h
deleted file mode 100644
index b265b4c..0000000
--- a/misc/src/char/int_party.h
+++ /dev/null
@@ -1,14 +0,0 @@
-// $Id: int_party.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#ifndef _INT_PARTY_H_
-#define _INT_PARTY_H_
-
-int inter_party_init();
-int inter_party_save();
-
-int inter_party_parse_frommap(int fd);
-
-int inter_party_leave(int party_id,int account_id);
-
-extern char party_txt[1024];
-
-#endif
diff --git a/misc/src/char/int_pet.c b/misc/src/char/int_pet.c
deleted file mode 100644
index cff1e43..0000000
--- a/misc/src/char/int_pet.c
+++ /dev/null
@@ -1,364 +0,0 @@
-// $Id: int_pet.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#include "inter.h"
-#include "int_pet.h"
-#include "mmo.h"
-#include "char.h"
-#include "socket.h"
-#include "db.h"
-#include "lock.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-
-char pet_txt[1024]="save/pet.txt";
-
-static struct dbt *pet_db;
-static int pet_newid = 100;
-
-int inter_pet_tostr(char *str,struct s_pet *p)
-{
- int len;
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d",
- p->pet_id,p->class,p->name,p->account_id,p->char_id,p->level,p->egg_id,
- p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate);
-
- return 0;
-}
-
-int inter_pet_fromstr(char *str,struct s_pet *p)
-{
- int s;
- int tmp_int[16];
- char tmp_str[256];
-
- memset(p,0,sizeof(struct s_pet));
-
-// printf("sscanf pet main info\n");
- s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2],
- &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]);
-
- if(s!=12)
- return 1;
-
- p->pet_id = tmp_int[0];
- p->class = tmp_int[1];
- memcpy(p->name,tmp_str,24);
- p->account_id = tmp_int[2];
- p->char_id = tmp_int[3];
- p->level = tmp_int[4];
- p->egg_id = tmp_int[5];
- p->equip = tmp_int[6];
- p->intimate = tmp_int[7];
- p->hungry = tmp_int[8];
- p->rename_flag = tmp_int[9];
- p->incuvate = tmp_int[10];
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- return 0;
-}
-
-int inter_pet_init()
-{
- char line[8192];
- struct s_pet *p;
- FILE *fp;
- int c=0;
-
- pet_db=numdb_init();
-
- if( (fp=fopen(pet_txt,"r"))==NULL )
- return 1;
- while(fgets(line,sizeof(line),fp)){
- p=calloc(sizeof(struct s_pet), 1);
- if(p==NULL){
- printf("int_pet: out of memory!\n");
- exit(0);
- }
- memset(p,0,sizeof(struct s_pet));
- if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){
- if( p->pet_id >= pet_newid)
- pet_newid=p->pet_id+1;
- numdb_insert(pet_db,p->pet_id,p);
- }else{
- printf("int_pet: broken data [%s] line %d\n",pet_txt,c);
- free(p);
- }
- c++;
- }
- fclose(fp);
-// printf("int_pet: %s read done (%d pets)\n",pet_txt,c);
- return 0;
-}
-
-int inter_pet_save_sub(void *key,void *data,va_list ap)
-{
- char line[8192];
- FILE *fp;
- inter_pet_tostr(line,(struct s_pet *)data);
- fp=va_arg(ap,FILE *);
- fprintf(fp,"%s" RETCODE,line);
- return 0;
-}
-
-int inter_pet_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(pet_txt,&lock))==NULL ){
- printf("int_pet: cant write [%s] !!! data is lost !!!\n",pet_txt);
- return 1;
- }
- numdb_foreach(pet_db,inter_pet_save_sub,fp);
- lock_fclose(fp,pet_txt,&lock);
-// printf("int_pet: %s saved.\n",pet_txt);
- return 0;
-}
-
-int inter_pet_delete(int pet_id)
-{
- struct s_pet *p;
- p = numdb_search(pet_db,pet_id);
- if( p == NULL)
- return 1;
- else {
- numdb_erase(pet_db,pet_id);
- printf("pet_id: %d deleted\n",pet_id);
- }
- return 0;
-}
-
-int mapif_pet_created(int fd,int account_id,struct s_pet *p)
-{
- WFIFOW(fd,0)=0x3880;
- WFIFOL(fd,2)=account_id;
- if(p!=NULL){
- WFIFOB(fd,6)=0;
- WFIFOL(fd,7)=p->pet_id;
- printf("int_pet: created! %d %s\n",p->pet_id,p->name);
- }else{
- WFIFOB(fd,6)=1;
- WFIFOL(fd,7)=0;
- }
- WFIFOSET(fd,11);
-
- return 0;
-}
-
-int mapif_pet_info(int fd,int account_id,struct s_pet *p)
-{
- WFIFOW(fd,0)=0x3881;
- WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=0;
- memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet));
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int mapif_pet_noinfo(int fd,int account_id)
-{
- WFIFOW(fd,0)=0x3881;
- WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=1;
- memset(WFIFOP(fd,9),0,sizeof(struct s_pet));
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int mapif_save_pet_ack(int fd,int account_id,int flag)
-{
- WFIFOW(fd,0)=0x3882;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=flag;
- WFIFOSET(fd,7);
-
- return 0;
-}
-
-int mapif_delete_pet_ack(int fd,int flag)
-{
- WFIFOW(fd,0)=0x3883;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,3);
-
- return 0;
-}
-
-int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
- short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
-{
- struct s_pet *p;
- p=malloc(sizeof(struct s_pet));
- if(p==NULL){
- printf("int_pet: out of memory !\n");
- mapif_pet_created(fd,account_id,NULL);
- return 0;
- }
- memset(p,0,sizeof(struct s_pet));
- p->pet_id = pet_newid++;
- memcpy(p->name,pet_name,24);
- if(incuvate == 1)
- p->account_id = p->char_id = 0;
- else {
- p->account_id = account_id;
- p->char_id = char_id;
- }
- p->class = pet_class;
- p->level = pet_lv;
- p->egg_id = pet_egg_id;
- p->equip = pet_equip;
- p->intimate = intimate;
- p->hungry = hungry;
- p->rename_flag = rename_flag;
- p->incuvate = incuvate;
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- numdb_insert(pet_db,p->pet_id,p);
-
- mapif_pet_created(fd,account_id,p);
-
- return 0;
-}
-
-int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
-{
- struct s_pet *p;
- p=numdb_search(pet_db,pet_id);
- if(p!=NULL) {
- if(p->incuvate == 1) {
- p->account_id = p->char_id = 0;
- mapif_pet_info(fd,account_id,p);
- }
- else if(account_id == p->account_id && char_id == p->char_id)
- mapif_pet_info(fd,account_id,p);
- else
- mapif_pet_noinfo(fd,account_id);
- }
- else
- mapif_pet_noinfo(fd,account_id);
-
- return 0;
-}
-
-int mapif_save_pet(int fd,int account_id,struct s_pet *data)
-{
- struct s_pet *p;
- int pet_id;
- int len=RFIFOW(fd,2);
- if(sizeof(struct s_pet)!=len-8) {
- printf("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8);
- }
- else{
- pet_id = data->pet_id;
- p=numdb_search(pet_db,pet_id);
- if(p == NULL) {
- p=malloc(sizeof(struct s_pet));
- if(p==NULL){
- printf("int_pet: out of memory !\n");
- mapif_save_pet_ack(fd,account_id,1);
- return 0;
- }
- memset(p,0,sizeof(struct s_pet));
- p->pet_id = data->pet_id;
- if(p->pet_id == 0)
- data->pet_id = p->pet_id = pet_newid++;
- numdb_insert(pet_db,p->pet_id,p);
- }
- if(data->hungry < 0)
- data->hungry = 0;
- else if(data->hungry > 100)
- data->hungry = 100;
- if(data->intimate < 0)
- data->intimate = 0;
- else if(data->intimate > 1000)
- data->intimate = 1000;
- memcpy(p,data,sizeof(struct s_pet));
- if(p->incuvate == 1)
- p->account_id = p->char_id = 0;
-
- mapif_save_pet_ack(fd,account_id,0);
- }
-
- return 0;
-}
-
-int mapif_delete_pet(int fd,int pet_id)
-{
- mapif_delete_pet_ack(fd,inter_pet_delete(pet_id));
-
- return 0;
-}
-
-int mapif_parse_CreatePet(int fd)
-{
- mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOL(fd,18),
- RFIFOL(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),RFIFOP(fd,24));
- return 0;
-}
-
-int mapif_parse_LoadPet(int fd)
-{
- mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
- return 0;
-}
-
-int mapif_parse_SavePet(int fd)
-{
- mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8));
- return 0;
-}
-
-int mapif_parse_DeletePet(int fd)
-{
- mapif_delete_pet(fd,RFIFOL(fd,2));
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_pet_parse_frommap(int fd)
-{
- switch(RFIFOW(fd,0)){
- case 0x3080: mapif_parse_CreatePet(fd); break;
- case 0x3081: mapif_parse_LoadPet(fd); break;
- case 0x3082: mapif_parse_SavePet(fd); break;
- case 0x3083: mapif_parse_DeletePet(fd); break;
- default:
- return 0;
- }
- return 1;
-}
-
diff --git a/misc/src/char/int_pet.h b/misc/src/char/int_pet.h
deleted file mode 100644
index 993f913..0000000
--- a/misc/src/char/int_pet.h
+++ /dev/null
@@ -1,13 +0,0 @@
-// $Id: int_pet.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#ifndef _INT_PET_H_
-#define _INT_PET_H_
-
-int inter_pet_init();
-int inter_pet_save();
-int inter_pet_delete(int pet_id);
-
-int inter_pet_parse_frommap(int fd);
-
-extern char pet_txt[1024];
-
-#endif
diff --git a/misc/src/char/int_storage.c b/misc/src/char/int_storage.c
deleted file mode 100644
index 8b656fc..0000000
--- a/misc/src/char/int_storage.c
+++ /dev/null
@@ -1,504 +0,0 @@
-// $Id: int_storage.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#include "inter.h"
-#include "int_storage.h"
-#include "int_pet.h"
-#include "int_guild.h"
-#include "mmo.h"
-#include "char.h"
-#include "socket.h"
-#include "db.h"
-#include "lock.h"
-
-#include <string.h>
-#include <stdlib.h>
-
-// ファイル名のデフォルト
-// inter_config_read()で再設定される
-char storage_txt[1024]="save/storage.txt";
-char guild_storage_txt[1024]="save/g_storage.txt";
-
-static struct dbt *storage_db;
-static struct dbt *guild_storage_db;
-
-// 倉庫データを文字列に変換
-int storage_tostr(char *str,struct storage *p)
-{
- int i,f=0;
- char *str_p = str;
- str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount);
-
- for(i=0;i<MAX_STORAGE;i++)
- if( (p->storage[i].nameid) && (p->storage[i].amount) ){
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->storage[i].id,p->storage[i].nameid,p->storage[i].amount,p->storage[i].equip,
- p->storage[i].identify,p->storage[i].refine,p->storage[i].attribute,
- p->storage[i].card[0],p->storage[i].card[1],p->storage[i].card[2],p->storage[i].card[3],p->storage[i].broken);
- f++;
- }
-
- *(str_p++)='\t';
-
- *str_p='\0';
- if(!f)
- str[0]=0;
- return 0;
-}
-
-// 文字列を倉庫データに変換
-int storage_fromstr(char *str,struct storage *p)
-{
- int tmp_int[256];
- int set,next,len,i;
-
- set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
- p->storage_amount=tmp_int[1];
-
- if(set!=2)
- return 1;
- if(str[next]=='\n' || str[next]=='\r')
- return 0;
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- p->storage[i].id = tmp_int[0];
- p->storage[i].nameid = tmp_int[1];
- p->storage[i].amount = tmp_int[2];
- p->storage[i].equip = tmp_int[3];
- p->storage[i].identify = tmp_int[4];
- p->storage[i].refine = tmp_int[5];
- p->storage[i].attribute = tmp_int[6];
- p->storage[i].card[0] = tmp_int[7];
- p->storage[i].card[1] = tmp_int[8];
- p->storage[i].card[2] = tmp_int[9];
- p->storage[i].card[3] = tmp_int[10];
- p->storage[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- p->storage[i].id = tmp_int[0];
- p->storage[i].nameid = tmp_int[1];
- p->storage[i].amount = tmp_int[2];
- p->storage[i].equip = tmp_int[3];
- p->storage[i].identify = tmp_int[4];
- p->storage[i].refine = tmp_int[5];
- p->storage[i].attribute = tmp_int[6];
- p->storage[i].card[0] = tmp_int[7];
- p->storage[i].card[1] = tmp_int[8];
- p->storage[i].card[2] = tmp_int[9];
- p->storage[i].card[3] = tmp_int[10];
- p->storage[i].broken = 0;
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- else return 1;
- }
- return 0;
-}
-
-int guild_storage_tostr(char *str,struct guild_storage *p)
-{
- int i,f=0;
- char *str_p = str;
- str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount);
-
- for(i=0;i<MAX_GUILD_STORAGE;i++)
- if( (p->storage[i].nameid) && (p->storage[i].amount) ){
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->storage[i].id,p->storage[i].nameid,p->storage[i].amount,p->storage[i].equip,
- p->storage[i].identify,p->storage[i].refine,p->storage[i].attribute,
- p->storage[i].card[0],p->storage[i].card[1],p->storage[i].card[2],p->storage[i].card[3],p->storage[i].broken);
- f++;
- }
-
- *(str_p++)='\t';
-
- *str_p='\0';
- if(!f)
- str[0]=0;
- return 0;
-}
-
-int guild_storage_fromstr(char *str,struct guild_storage *p)
-{
- int tmp_int[256];
- int set,next,len,i;
-
- set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
- p->storage_amount=tmp_int[1];
-
- if(set!=2)
- return 1;
- if(str[next]=='\n' || str[next]=='\r')
- return 0;
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- p->storage[i].id = tmp_int[0];
- p->storage[i].nameid = tmp_int[1];
- p->storage[i].amount = tmp_int[2];
- p->storage[i].equip = tmp_int[3];
- p->storage[i].identify = tmp_int[4];
- p->storage[i].refine = tmp_int[5];
- p->storage[i].attribute = tmp_int[6];
- p->storage[i].card[0] = tmp_int[7];
- p->storage[i].card[1] = tmp_int[8];
- p->storage[i].card[2] = tmp_int[9];
- p->storage[i].card[3] = tmp_int[10];
- p->storage[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- p->storage[i].id = tmp_int[0];
- p->storage[i].nameid = tmp_int[1];
- p->storage[i].amount = tmp_int[2];
- p->storage[i].equip = tmp_int[3];
- p->storage[i].identify = tmp_int[4];
- p->storage[i].refine = tmp_int[5];
- p->storage[i].attribute = tmp_int[6];
- p->storage[i].card[0] = tmp_int[7];
- p->storage[i].card[1] = tmp_int[8];
- p->storage[i].card[2] = tmp_int[9];
- p->storage[i].card[3] = tmp_int[10];
- p->storage[i].broken = 0;
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- else return 1;
- }
- return 0;
-}
-
-// アカウントから倉庫データインデックスを得る(新規倉庫追加可能)
-struct storage *account2storage(int account_id)
-{
- struct storage *s;
- s=numdb_search(storage_db,account_id);
- if(s == NULL) {
- s = calloc(sizeof(struct storage), 1);
- if(s==NULL){
- printf("int_storage: out of memory!\n");
- exit(0);
- }
- memset(s,0,sizeof(struct storage));
- s->account_id=account_id;
- numdb_insert(storage_db,s->account_id,s);
- }
- return s;
-}
-
-struct guild_storage *guild2storage(int guild_id)
-{
- struct guild_storage *gs = NULL;
- if(inter_guild_search(guild_id) != NULL) {
- gs=numdb_search(guild_storage_db,guild_id);
- if(gs == NULL) {
- gs = calloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- printf("int_storage: out of memory!\n");
- exit(0);
- }
- memset(gs,0,sizeof(struct guild_storage));
- gs->guild_id=guild_id;
- numdb_insert(guild_storage_db,gs->guild_id,gs);
- }
- }
- return gs;
-}
-
-//---------------------------------------------------------
-// 倉庫データを読み込む
-int inter_storage_init()
-{
- char line[65536];
- int c=0,tmp_int;
- struct storage *s;
- struct guild_storage *gs;
- FILE *fp;
-
- storage_db = numdb_init();
-
- fp=fopen(storage_txt,"r");
- if(fp==NULL){
- printf("cant't read : %s\n",storage_txt);
- return 1;
- }
- while(fgets(line,65535,fp)){
- sscanf(line,"%d",&tmp_int);
- s=calloc(sizeof(struct storage), 1);
- if(s==NULL){
- printf("int_storage: out of memory!\n");
- exit(0);
- }
- memset(s,0,sizeof(struct storage));
- s->account_id=tmp_int;
- if(s->account_id > 0 && storage_fromstr(line,s) == 0) {
- numdb_insert(storage_db,s->account_id,s);
- }
- else{
- printf("int_storage: broken data [%s] line %d\n",storage_txt,c);
- free(s);
- }
- c++;
- }
- fclose(fp);
-
- c = 0;
- guild_storage_db = numdb_init();
-
- fp=fopen(guild_storage_txt,"r");
- if(fp==NULL){
- printf("cant't read : %s\n",guild_storage_txt);
- return 1;
- }
- while(fgets(line,65535,fp)){
- sscanf(line,"%d",&tmp_int);
- gs=calloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- printf("int_storage: out of memory!\n");
- exit(0);
- }
- memset(gs,0,sizeof(struct guild_storage));
- gs->guild_id=tmp_int;
- if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) {
- numdb_insert(guild_storage_db,gs->guild_id,gs);
- }
- else{
- printf("int_storage: broken data [%s] line %d\n",guild_storage_txt,c);
- free(gs);
- }
- c++;
- }
- fclose(fp);
-
- return 0;
-}
-
-int inter_storage_save_sub(void *key,void *data,va_list ap)
-{
- char line[65536];
- FILE *fp;
- storage_tostr(line,(struct storage *)data);
- fp=va_arg(ap,FILE *);
- if(*line)
- fprintf(fp,"%s" RETCODE,line);
- return 0;
-}
-//---------------------------------------------------------
-// 倉庫データを書き込む
-int inter_storage_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(storage_txt,&lock))==NULL ){
- printf("int_storage: cant write [%s] !!! data is lost !!!\n",storage_txt);
- return 1;
- }
- numdb_foreach(storage_db,inter_storage_save_sub,fp);
- lock_fclose(fp,storage_txt,&lock);
-// printf("int_storage: %s saved.\n",storage_txt);
- return 0;
-}
-
-int inter_guild_storage_save_sub(void *key,void *data,va_list ap)
-{
- char line[65536];
- FILE *fp;
- if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) {
- guild_storage_tostr(line,(struct guild_storage *)data);
- fp=va_arg(ap,FILE *);
- if(*line)
- fprintf(fp,"%s" RETCODE,line);
- }
- return 0;
-}
-//---------------------------------------------------------
-// 倉庫データを書き込む
-int inter_guild_storage_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){
- printf("int_storage: cant write [%s] !!! data is lost !!!\n",guild_storage_txt);
- return 1;
- }
- numdb_foreach(guild_storage_db,inter_guild_storage_save_sub,fp);
- lock_fclose(fp,guild_storage_txt,&lock);
-// printf("int_storage: %s saved.\n",guild_storage_txt);
- return 0;
-}
-
-// 倉庫データ削除
-int inter_storage_delete(int account_id)
-{
- struct storage *s = numdb_search(storage_db,account_id);
- if(s) {
- int i;
- for(i=0;i<s->storage_amount;i++){
- if(s->storage[i].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&s->storage[i].card[2])));
- }
- numdb_erase(storage_db,account_id);
- free(s);
- }
- return 0;
-}
-
-// ギルド倉庫データ削除
-int inter_guild_storage_delete(int guild_id)
-{
- struct guild_storage *gs = numdb_search(guild_storage_db,guild_id);
- if(gs) {
- int i;
- for(i=0;i<gs->storage_amount;i++){
- if(gs->storage[i].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&gs->storage[i].card[2])));
- }
- numdb_erase(guild_storage_db,guild_id);
- free(gs);
- }
- return 0;
-}
-
-//---------------------------------------------------------
-// map serverへの通信
-
-// 倉庫データの送信
-int mapif_load_storage(int fd,int account_id)
-{
- struct storage *s=account2storage(account_id);
- WFIFOW(fd,0)=0x3810;
- WFIFOW(fd,2)=sizeof(struct storage)+8;
- WFIFOL(fd,4)=account_id;
- memcpy(WFIFOP(fd,8),s,sizeof(struct storage));
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-// 倉庫データ保存完了送信
-int mapif_save_storage_ack(int fd,int account_id)
-{
- WFIFOW(fd,0)=0x3811;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=0;
- WFIFOSET(fd,7);
- return 0;
-}
-
-int mapif_load_guild_storage(int fd,int account_id,int guild_id)
-{
- struct guild_storage *gs=guild2storage(guild_id);
- WFIFOW(fd,0)=0x3818;
- if(gs) {
- WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=guild_id;
- memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage));
- }
- else {
- WFIFOW(fd,2)=12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=0;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
-{
- WFIFOW(fd,0)=0x3819;
- WFIFOL(fd,2)=account_id;
- WFIFOL(fd,6)=guild_id;
- WFIFOB(fd,10)=fail;
- WFIFOSET(fd,11);
- return 0;
-}
-
-//---------------------------------------------------------
-// map serverからの通信
-
-// 倉庫データ要求受信
-int mapif_parse_LoadStorage(int fd)
-{
- mapif_load_storage(fd,RFIFOL(fd,2));
- return 0;
-}
-// 倉庫データ受信&保存
-int mapif_parse_SaveStorage(int fd)
-{
- struct storage *s;
- int account_id=RFIFOL(fd,4);
- int len=RFIFOW(fd,2);
- if(sizeof(struct storage)!=len-8){
- printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
- }
- else {
- s=account2storage(account_id);
- memcpy(s,RFIFOP(fd,8),sizeof(struct storage));
- mapif_save_storage_ack(fd,account_id);
- }
- return 0;
-}
-
-int mapif_parse_LoadGuildStorage(int fd)
-{
- mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
- return 0;
-}
-int mapif_parse_SaveGuildStorage(int fd)
-{
- struct guild_storage *gs;
- int guild_id=RFIFOL(fd,8);
- int len=RFIFOW(fd,2);
- if(sizeof(struct guild_storage)!=len-12){
- printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
- }
- else {
- gs=guild2storage(guild_id);
- if(gs) {
- memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage));
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
- }
- else
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
- }
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_storage_parse_frommap(int fd)
-{
- switch(RFIFOW(fd,0)){
- case 0x3010: mapif_parse_LoadStorage(fd); break;
- case 0x3011: mapif_parse_SaveStorage(fd); break;
- case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
- case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
- default:
- return 0;
- }
- return 1;
-}
diff --git a/misc/src/char/int_storage.h b/misc/src/char/int_storage.h
deleted file mode 100644
index d918f5f..0000000
--- a/misc/src/char/int_storage.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// $Id: int_storage.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#ifndef _INT_STORAGE_H_
-#define _INT_STORAGE_H_
-
-int inter_storage_init();
-int inter_storage_save();
-int inter_guild_storage_save();
-int inter_storage_delete(int account_id);
-int inter_guild_storage_delete(int guild_id);
-
-int inter_storage_parse_frommap(int fd);
-
-extern char storage_txt[1024];
-extern char guild_storage_txt[1024];
-
-#endif
diff --git a/misc/src/char/inter.c b/misc/src/char/inter.c
deleted file mode 100644
index 29ec57b..0000000
--- a/misc/src/char/inter.c
+++ /dev/null
@@ -1,561 +0,0 @@
-// $Id: inter.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#include "mmo.h"
-#include "char.h"
-#include "socket.h"
-#include "timer.h"
-#include "db.h"
-#include <string.h>
-#include <stdlib.h>
-
-#include "inter.h"
-#include "int_party.h"
-#include "int_guild.h"
-#include "int_storage.h"
-#include "int_pet.h"
-#include "lock.h"
-
-#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds)
- // that is the waiting time of answers of all map-servers
-#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list
-
-char inter_log_filename[1024] = "log/inter.log";
-
-char accreg_txt[1024] = "save/accreg.txt";
-static struct dbt *accreg_db = NULL;
-
-struct accreg {
- int account_id, reg_num;
- struct global_reg reg[ACCOUNT_REG_NUM];
-};
-
-int party_share_level = 10;
-
-
-// 送信パケット長リスト
-int inter_send_packet_length[] = {
- -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
- 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
- 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
- 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-// 受信パケット長リスト
-int inter_recv_packet_length[] = {
- -1,-1, 7,-1, -1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0,
- 72, 6,52,14, 10,29, 6,-1, 34, 0, 0, 0, 0, 0, 0, 0,
- -1, 6,-1, 0, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1,
- 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-struct WisData {
- int id, fd, count, len;
- unsigned long tick;
- unsigned char src[24], dst[24], msg[1024];
-};
-static struct dbt * wis_db = NULL;
-static int wis_dellist[WISDELLIST_MAX], wis_delnum;
-
-
-//--------------------------------------------------------
-
-// アカウント変数を文字列へ変換
-int inter_accreg_tostr(char *str, struct accreg *reg) {
- int j;
- char *p = str;
-
- p += sprintf(p, "%d\t", reg->account_id);
- for(j = 0; j < reg->reg_num; j++) {
- p += sprintf(p,"%s,%d ", reg->reg[j].str, reg->reg[j].value);
- }
-
- return 0;
-}
-
-// アカウント変数を文字列から変換
-int inter_accreg_fromstr(const char *str, struct accreg *reg) {
- int j, v, n;
- char buf[128];
- const char *p = str;
-
- if (sscanf(p, "%d\t%n", &reg->account_id, &n ) != 1 || reg->account_id <= 0)
- return 1;
-
- for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) {
- if (sscanf(p, "%[^,],%d %n", buf, &v, &n) != 2)
- break;
- memcpy(reg->reg[j].str, buf, 32);
- reg->reg[j].value = v;
- }
- reg->reg_num = j;
-
- return 0;
-}
-
-// アカウント変数の読み込み
-int inter_accreg_init() {
- char line[8192];
- FILE *fp;
- int c = 0;
- struct accreg *reg;
-
- accreg_db = numdb_init();
-
- if( (fp = fopen(accreg_txt, "r")) == NULL)
- return 1;
- while(fgets(line, sizeof(line)-1, fp)){
- line[sizeof(line)-1] = '\0';
-
- reg = calloc(sizeof(struct accreg), 1);
- if (reg == NULL) {
- printf("inter: accreg: out of memory!\n");
- exit(0);
- }
- if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) {
- numdb_insert(accreg_db, reg->account_id, reg);
- } else {
- printf("inter: accreg: broken data [%s] line %d\n", accreg_txt, c);
- free(reg);
- }
- c++;
- }
- fclose(fp);
-// printf("inter: %s read done (%d)\n", accreg_txt, c);
-
- return 0;
-}
-
-// アカウント変数のセーブ用
-int inter_accreg_save_sub(void *key, void *data, va_list ap) {
- char line[8192];
- FILE *fp;
- struct accreg *reg = (struct accreg *)data;
-
- if (reg->reg_num > 0) {
- inter_accreg_tostr(line,reg);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s" RETCODE, line);
- }
-
- return 0;
-}
-
-// アカウント変数のセーブ
-int inter_accreg_save() {
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) {
- printf("int_accreg: cant write [%s] !!! data is lost !!!\n", accreg_txt);
- return 1;
- }
- numdb_foreach(accreg_db, inter_accreg_save_sub,fp);
- lock_fclose(fp, accreg_txt, &lock);
-// printf("inter: %s saved.\n", accreg_txt);
-
- return 0;
-}
-
-//--------------------------------------------------------
-
-/*==========================================
- * 設定ファイルを読み込む
- *------------------------------------------
- */
-int inter_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp = fopen(cfgName, "r");
- if (fp == NULL) {
- printf("file not found: %s\n", cfgName);
- return 1;
- }
- while(fgets(line, sizeof(line) - 1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- line[sizeof(line)-1] = '\0';
-
- if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- if (strcmpi(w1, "storage_txt") == 0) {
- strncpy(storage_txt, w2, sizeof(storage_txt));
- } else if (strcmpi(w1, "party_txt") == 0) {
- strncpy(party_txt, w2, sizeof(party_txt));
- } else if (strcmpi(w1, "guild_txt") == 0) {
- strncpy(guild_txt, w2, sizeof(guild_txt));
- } else if (strcmpi(w1, "pet_txt") == 0) {
- strncpy(pet_txt, w2, sizeof(pet_txt));
- } else if (strcmpi(w1, "castle_txt") == 0) {
- strncpy(castle_txt, w2, sizeof(castle_txt));
- } else if (strcmpi(w1, "accreg_txt") == 0) {
- strncpy(accreg_txt, w2, sizeof(accreg_txt));
- } else if (strcmpi(w1, "guild_storage_txt") == 0) {
- strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt));
- } else if (strcmpi(w1, "party_share_level") == 0) {
- party_share_level = atoi(w2);
- if (party_share_level < 0)
- party_share_level = 0;
- } else if (strcmpi(w1, "inter_log_filename") == 0) {
- strncpy(inter_log_filename, w2, sizeof(inter_log_filename));
- } else if (strcmpi(w1, "import") == 0) {
- inter_config_read(w2);
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-// ログ書き出し
-int inter_log(char *fmt,...) {
- FILE *logfp;
- va_list ap;
-
- va_start(ap,fmt);
- logfp = fopen(inter_log_filename, "a");
- if (logfp) {
- vfprintf(logfp, fmt, ap);
- fclose(logfp);
- }
- va_end(ap);
-
- return 0;
-}
-
-// セーブ
-int inter_save() {
- inter_party_save();
- inter_guild_save();
- inter_storage_save();
- inter_guild_storage_save();
- inter_pet_save();
- inter_accreg_save();
-
- return 0;
-}
-
-// 初期化
-int inter_init(const char *file) {
- inter_config_read(file);
-
- wis_db = numdb_init();
-
- inter_party_init();
- inter_guild_init();
- inter_storage_init();
- inter_pet_init();
- inter_accreg_init();
-
- return 0;
-}
-
-// マップサーバー接続
-int inter_mapif_init(int fd) {
- inter_guild_mapif_init(fd);
-
- return 0;
-}
-
-//--------------------------------------------------------
-// sended packets to map-server
-
-// GMメッセージ送信
-int mapif_GMmessage(unsigned char *mes, int len) {
- unsigned char buf[len];
-
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = len;
- memcpy(WBUFP(buf,4), mes, len - 4);
- mapif_sendall(buf, len);
-// printf("inter server: GM:%d %s\n", len, mes);
-
- return 0;
-}
-
-// Wisp/page transmission to all map-server
-int mapif_wis_message(struct WisData *wd) {
- unsigned char buf[56 + wd->len];
-
- WBUFW(buf, 0) = 0x3801;
- WBUFW(buf, 2) = 56 + wd->len;
- WBUFL(buf, 4) = wd->id;
- memcpy(WBUFP(buf, 8), wd->src, 24);
- memcpy(WBUFP(buf,32), wd->dst, 24);
- memcpy(WBUFP(buf,56), wd->msg, wd->len);
- wd->count = mapif_sendall(buf, WBUFW(buf,2));
-
- return 0;
-}
-
-// Wisp/page transmission result to map-server
-int mapif_wis_end(struct WisData *wd, int flag) {
- unsigned char buf[27];
-
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), wd->src, 24);
- WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(wd->fd, buf, 27);
-// printf("inter server wis_end: flag: %d\n", flag);
-
- return 0;
-}
-
-// アカウント変数送信
-int mapif_account_reg(int fd, unsigned char *src) {
- unsigned char buf[WBUFW(src,2)];
-
- memcpy(WBUFP(buf,0),src,WBUFW(src,2));
- WBUFW(buf, 0) = 0x3804;
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
-
- return 0;
-}
-
-// アカウント変数要求返信
-int mapif_account_reg_reply(int fd,int account_id) {
- struct accreg *reg = numdb_search(accreg_db,account_id);
-
- WFIFOW(fd,0) = 0x3804;
- WFIFOL(fd,4) = account_id;
- if (reg == NULL) {
- WFIFOW(fd,2) = 8;
- } else {
- int j, p;
- for(j = 0, p = 8; j < reg->reg_num; j++, p += 36) {
- memcpy(WFIFOP(fd,p), reg->reg[j].str, 32);
- WFIFOL(fd,p+32) = reg->reg[j].value;
- }
- WFIFOW(fd,2) = p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-//--------------------------------------------------------
-
-// Existence check of WISP data
-int check_ttl_wisdata_sub(void *key, void *data, va_list ap) {
- unsigned long tick;
- struct WisData *wd = (struct WisData *)data;
- tick = va_arg(ap, unsigned long);
-
- if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
- wis_dellist[wis_delnum++] = wd->id;
-
- return 0;
-}
-
-int check_ttl_wisdata() {
- unsigned long tick = gettick();
- int i;
-
- do {
- wis_delnum = 0;
- numdb_foreach(wis_db, check_ttl_wisdata_sub, tick);
- for(i = 0; i < wis_delnum; i++) {
- struct WisData *wd = numdb_search(wis_db, wis_dellist[i]);
- printf("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
- // removed. not send information after a timeout. Just no answer for the player
- //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- numdb_erase(wis_db, wd->id);
- free(wd);
- }
- } while(wis_delnum >= WISDELLIST_MAX);
-
- return 0;
-}
-
-//--------------------------------------------------------
-// received packets from map-server
-
-// GMメッセージ送信
-int mapif_parse_GMmessage(int fd) {
- mapif_GMmessage(RFIFOP(fd,4), RFIFOW(fd,2));
-
- return 0;
-}
-
-// Wisp/page request to send
-int mapif_parse_WisRequest(int fd) {
- struct WisData* wd;
- static int wisid = 0;
- int index;
-
- if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
- printf("inter: Wis message size too long.\n");
- return 0;
- } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
- printf("inter: Wis message doesn't exist.\n");
- return 0;
- }
-
- // search if character exists before to ask all map-servers
- if ((index = search_character_index(RFIFOP(fd,28))) == -1) {
- unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24);
- WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(fd, buf, 27);
- // Character exists. So, ask all map-servers
- } else {
- // to be sure of the correct name, rewrite it
- memset(RFIFOP(fd,28), 0, 24);
- strncpy(RFIFOP(fd,28), search_character_name(index), 24);
- // if source is destination, don't ask other servers.
- if (strcmp(RFIFOP(fd,4),RFIFOP(fd,28)) == 0) {
- unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24);
- WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(fd, buf, 27);
- } else {
-
- wd = (struct WisData *)calloc(sizeof(struct WisData), 1);
- if (wd == NULL){
- printf("inter: WisRequest: out of memory !\n");
- return 0;
- }
-
- // Whether the failure of previous wisp/page transmission (timeout)
- check_ttl_wisdata();
-
- wd->id = ++wisid;
- wd->fd = fd;
- wd->len= RFIFOW(fd,2)-52;
- memcpy(wd->src, RFIFOP(fd, 4), 24);
- memcpy(wd->dst, RFIFOP(fd,28), 24);
- memcpy(wd->msg, RFIFOP(fd,52), wd->len);
- wd->tick = gettick();
- numdb_insert(wis_db, wd->id, wd);
- mapif_wis_message(wd);
- }
- }
-
- return 0;
-}
-
-// Wisp/page transmission result
-int mapif_parse_WisReply(int fd) {
- int id = RFIFOL(fd,2), flag = RFIFOB(fd,6);
- struct WisData *wd = numdb_search(wis_db, id);
-
- if (wd == NULL)
- return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
-
- if ((--wd->count) <= 0 || flag != 1) {
- mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- numdb_erase(wis_db, id);
- free(wd);
- }
-
- return 0;
-}
-
-// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
-int mapif_parse_WisToGM(int fd) {
- unsigned char buf[RFIFOW(fd,2)]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
-
- memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf, 0) = 0x3803;
- mapif_sendall(buf, RFIFOW(fd,2));
-
- return 0;
-}
-
-// アカウント変数保存要求
-int mapif_parse_AccReg(int fd) {
- int j, p;
- struct accreg *reg = numdb_search(accreg_db, RFIFOL(fd,4));
-
- if (reg == NULL) {
- if ((reg = calloc(sizeof(struct accreg), 1)) == NULL) {
- printf("inter: accreg: out of memory !\n");
- exit(0);
- }
- reg->account_id = RFIFOL(fd,4);
- numdb_insert(accreg_db, RFIFOL(fd,4), reg);
- }
-
- for(j = 0, p = 8; j < ACCOUNT_REG_NUM && p < RFIFOW(fd,2); j++, p += 36) {
- memcpy(reg->reg[j].str, RFIFOP(fd,p), 32);
- reg->reg[j].value = RFIFOL(fd, p + 32);
- }
- reg->reg_num = j;
-
- mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信
-
- return 0;
-}
-
-// アカウント変数送信要求
-int mapif_parse_AccRegRequest(int fd) {
-// printf("mapif: accreg request\n");
- return mapif_account_reg_reply(fd, RFIFOL(fd,2));
-}
-
-//--------------------------------------------------------
-
-// map server からの通信(1パケットのみ解析すること)
-// エラーなら0(false)、処理できたなら1、
-// パケット長が足りなければ2をかえさなければならない
-int inter_parse_frommap(int fd) {
- int cmd = RFIFOW(fd,0);
- int len = 0;
-
- // inter鯖管轄かを調べる
- if (cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length) / sizeof(inter_recv_packet_length[0])))
- return 0;
-
- // パケット長を調べる
- if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
- return 2;
-
- switch(cmd) {
- case 0x3000: mapif_parse_GMmessage(fd); break;
- case 0x3001: mapif_parse_WisRequest(fd); break;
- case 0x3002: mapif_parse_WisReply(fd); break;
- case 0x3003: mapif_parse_WisToGM(fd); break;
- case 0x3004: mapif_parse_AccReg(fd); break;
- case 0x3005: mapif_parse_AccRegRequest(fd); break;
- default:
- if (inter_party_parse_frommap(fd))
- break;
- if (inter_guild_parse_frommap(fd))
- break;
- if (inter_storage_parse_frommap(fd))
- break;
- if (inter_pet_parse_frommap(fd))
- break;
- return 0;
- }
- RFIFOSKIP(fd, len);
-
- return 1;
-}
-
-// RFIFOのパケット長確認
-// 必要パケット長があればパケット長、まだ足りなければ0
-int inter_check_length(int fd, int length) {
- if (length == -1) { // 可変パケット長
- if (RFIFOREST(fd) < 4) // パケット長が未着
- return 0;
- length = RFIFOW(fd,2);
- }
-
- if (RFIFOREST(fd) < length) // パケットが未着
- return 0;
-
- return length;
-}
-
diff --git a/misc/src/char/inter.h b/misc/src/char/inter.h
deleted file mode 100644
index b004c9b..0000000
--- a/misc/src/char/inter.h
+++ /dev/null
@@ -1,19 +0,0 @@
-// $Id: inter.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
-#ifndef _INTER_H_
-#define _INTER_H_
-
-int inter_init(const char *file);
-int inter_save();
-int inter_parse_frommap(int fd);
-int inter_mapif_init(int fd);
-
-int inter_check_length(int fd,int length);
-
-int inter_log(char *fmt,...);
-
-#define inter_cfgName "conf/inter_athena.conf"
-
-extern int party_share_level;
-extern char inter_log_filename[1024];
-
-#endif
diff --git a/misc/src/char_sql/GNUmakefile b/misc/src/char_sql/GNUmakefile
deleted file mode 100644
index 9c7b5e5..0000000
--- a/misc/src/char_sql/GNUmakefile
+++ /dev/null
@@ -1,20 +0,0 @@
-all: char-server_sql
-sql: char-server_sql
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/db.h ../common/malloc.h
-
-char-server_sql: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o strlib.o itemdb.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^ $(LIB_S)
-
-char.o: char.c char.h strlib.h itemdb.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h ../common/mmo.h char.h ../common/socket.h
-int_party.o: int_party.c int_party.h inter.h ../common/mmo.h char.h ../common/socket.h ../common/timer.h ../common/db.h
-int_guild.o: int_guild.c int_guild.h inter.h ../common/mmo.h char.h ../common/socket.h ../common/db.h
-int_storage.o: int_storage.c int_storage.h char.h itemdb.h
-int_pet.o: int_pet.c int_pet.h inter.h char.h ../common/mmo.h ../common/socket.h ../common/db.h
-strlib.o: strlib.c strlib.h
-itemdb.o: itemdb.c itemdb.h ../common/db.h ../common/mmo.h
-
-clean:
- rm -f *.o ../../char-server_sql
diff --git a/misc/src/char_sql/Makefile b/misc/src/char_sql/Makefile
deleted file mode 100644
index cefe36e..0000000
--- a/misc/src/char_sql/Makefile
+++ /dev/null
@@ -1,20 +0,0 @@
-all: char-server_sql
-sql: char-server_sql
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/db.h ../common/malloc.h
-
-char-server_sql: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o strlib.o itemdb.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^ $(LIB_S)
-
-char.o: char.c char.h strlib.h itemdb.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h ../common/mmo.h char.h ../common/socket.h
-int_party.o: int_party.c int_party.h inter.h ../common/mmo.h char.h ../common/socket.h ../common/timer.h ../common/db.h
-int_guild.o: int_guild.c int_guild.h inter.h ../common/mmo.h char.h ../common/socket.h ../common/db.h
-int_storage.o: int_storage.c int_storage.h char.h itemdb.h
-int_pet.o: int_pet.c int_pet.h inter.h char.h ../common/mmo.h ../common/socket.h ../common/db.h
-strlib.o: strlib.c strlib.h
-itemdb.o: itemdb.c itemdb.h ../common/db.h ../common/mmo.h
-
-clean:
- rm -f *.o ../../char-server_sql
diff --git a/misc/src/char_sql/char.c b/misc/src/char_sql/char.c
deleted file mode 100644
index 11b6a49..0000000
--- a/misc/src/char_sql/char.c
+++ /dev/null
@@ -1,2917 +0,0 @@
-// $Id: char.c,v 1.16 2004/09/23 18:31:16 MouseJstr Exp $
-// original : char2.c 2003/03/14 11:58:35 Rev.1.5
-//
-// original code from athena
-// SQL conversion by Jioh L. Jung
-// TXT 1.105
-#include <sys/types.h>
-
-#ifdef LCCWIN32
-#include <winsock.h>
-#pragma lib <libmysql.lib>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <sys/ioctl.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#endif
-
-#include "utils.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#include <stdarg.h>
-
-#include "char.h"
-#include "strlib.h"
-#include "itemdb.h"
-#include "inter.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-char char_db[256] = "char";
-char cart_db[256] = "cart_inventory";
-char inventory_db[256] = "inventory";
-char charlog_db[256] = "charlog";
-char storage_db[256] = "storage";
-char interlog_db[256] = "interlog";
-char reg_db[256] = "global_reg_value";
-char skill_db[256] = "skill";
-char memo_db[256] = "memo";
-char guild_db[256] = "guild";
-char guild_alliance_db[256] = "guild_alliance";
-char guild_castle_db[256] = "guild_castle";
-char guild_expulsion_db[256] = "guild_expulsion";
-char guild_member_db[256] = "guild_member";
-char guild_position_db[256] = "guild_position";
-char guild_skill_db[256] = "guild_skill";
-char guild_storage_db[256] = "guild_storage";
-char party_db[256] = "party";
-char pet_db[256] = "pet";
-char login_db[256] = "login";
-
-char login_db_account_id[32] = "account_id";
-char login_db_level[32] = "level";
-
-int lowest_gm_level = 1;
-
-unsigned char *SQL_CONF_NAME = "conf/inter_athena.conf";
-
-struct mmo_map_server server[MAX_MAP_SERVERS];
-int server_fd[MAX_MAP_SERVERS];
-int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
-
-int anti_freeze_enable = 0;
-int ANTI_FREEZE_INTERVAL = 6;
-
-int login_fd, char_fd;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char wisp_server_name[24] = "Server";
-char login_ip_str[128];
-int login_ip;
-int login_port = 6900;
-char char_ip_str[128];
-int char_ip;
-int char_port = 6121;
-int char_maintenance;
-int char_new;
-int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-char char_name_letters[1024] = ""; // list of letters/symbols used to authorise or not a name of a character. by [Yor]
-
-char lan_map_ip[128]; // Lan map ip added by kashy
-int subnetmaski[4]; // Subnetmask added by kashy
-char unknown_char_name[1024] = "Unknown";
-
-struct char_session_data{
- int account_id,login_id1,login_id2,sex;
- int found_char[9];
- char email[40]; // e-mail (default: a@a.com) by [Yor]
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id,char_id,login_id1,login_id2,ip,char_pos,delflag,sex;
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
-
-int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-
-int char_id_count = 150000;
-struct mmo_charstatus *char_dat;
-int char_num,char_max;
-int max_connect_user = 0;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int start_zeny = 500;
-int start_weapon = 1201;
-int start_armor = 2301;
-
-// check for exit signal
-// 0 is saving complete
-// other is char_id
-unsigned int save_flag = 0;
-
-// start point (you can reset point on conf file)
-struct point start_point = {"new_1-1.gat", 53, 111};
-
-struct gm_account *gm_account = NULL;
-int GM_num = 0;
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; i < strlen(str); i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-// Removed since nothing GM related goes on in the char server [CLOWNISIUS]
-int isGM(int account_id) {
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-void read_gm_account(void) {
- if (gm_account != NULL)
- free(gm_account);
- GM_num = 0;
-
- sprintf(tmp_lsql, "SELECT `%s`,`%s` FROM `%s` WHERE `%s`>='%d'",login_db_account_id,login_db_level,login_db,login_db_level,lowest_gm_level);
- if (mysql_query(&lmysql_handle, tmp_lsql)) {
- printf("DB server Error (select %s to Memory)- %s\n",login_db,mysql_error(&lmysql_handle));
- }
- lsql_res = mysql_store_result(&lmysql_handle);
- if (lsql_res) {
- gm_account = calloc(sizeof(struct gm_account) * mysql_num_rows(lsql_res), 1);
- while ((lsql_row = mysql_fetch_row(lsql_res))) {
- gm_account[GM_num].account_id = atoi(lsql_row[0]);
- gm_account[GM_num].level = atoi(lsql_row[1]);
- GM_num++;
- }
- }
-
- mysql_free_result(lsql_res);
-}
-
-//=====================================================================================================
-int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
- int i=0,party_exist,guild_exist;
- int eqcount=1;
- int noteqcount=1;
- char temp_str[32];
-
- struct itemtemp mapitem;
- if (char_id!=p->char_id) return 0;
-
- save_flag = p->char_id;
- printf("(\033[1;32m%d\033[0m) %s \trequest save char data - ",char_id,char_dat[0].name);
-
-
-
-//for(testcount=1;testcount<50;testcount++){//---------------------------test count--------------------
-// printf("test count : %d\n", testcount);
-// eqcount=1;
-// noteqcount=1;
-// dbeqcount=1;
-// dbnoteqcount=1;
-//-----------------------------------------------------------------------------------------------------
-
-//=========================================map inventory data > memory ===============================
- //map inventory data
- for(i=0;i<MAX_INVENTORY;i++){
- if(p->inventory[i].nameid>0){
- if(itemdb_isequip(p->inventory[i].nameid)==1){
- mapitem.equip[eqcount].flag=0;
- mapitem.equip[eqcount].id = p->inventory[i].id;
- mapitem.equip[eqcount].nameid=p->inventory[i].nameid;
- mapitem.equip[eqcount].amount = p->inventory[i].amount;
- mapitem.equip[eqcount].equip = p->inventory[i].equip;
- mapitem.equip[eqcount].identify = p->inventory[i].identify;
- mapitem.equip[eqcount].refine = p->inventory[i].refine;
- mapitem.equip[eqcount].attribute = p->inventory[i].attribute;
- mapitem.equip[eqcount].card[0] = p->inventory[i].card[0];
- mapitem.equip[eqcount].card[1] = p->inventory[i].card[1];
- mapitem.equip[eqcount].card[2] = p->inventory[i].card[2];
- mapitem.equip[eqcount].card[3] = p->inventory[i].card[3];
- mapitem.equip[eqcount].broken = p->inventory[i].broken;
- eqcount++;
- }
- else if(itemdb_isequip(p->inventory[i].nameid)==0){
- mapitem.notequip[noteqcount].flag=0;
- mapitem.notequip[noteqcount].id = p->inventory[i].id;
- mapitem.notequip[noteqcount].nameid=p->inventory[i].nameid;
- mapitem.notequip[noteqcount].amount = p->inventory[i].amount;
- mapitem.notequip[noteqcount].equip = p->inventory[i].equip;
- mapitem.notequip[noteqcount].identify = p->inventory[i].identify;
- mapitem.notequip[noteqcount].refine = p->inventory[i].refine;
- mapitem.notequip[noteqcount].attribute = p->inventory[i].attribute;
- mapitem.notequip[noteqcount].card[0] = p->inventory[i].card[0];
- mapitem.notequip[noteqcount].card[1] = p->inventory[i].card[1];
- mapitem.notequip[noteqcount].card[2] = p->inventory[i].card[2];
- mapitem.notequip[noteqcount].card[3] = p->inventory[i].card[3];
- mapitem.notequip[noteqcount].broken = p->inventory[i].broken;
- noteqcount++;
- }
- }
- }
- //printf("- Save item data to MySQL!\n");
- memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY);
-
-//=========================================map cart data > memory ====================================
- eqcount=1;
- noteqcount=1;
-
- //map cart data
- for(i=0;i<MAX_CART;i++){
- if(p->cart[i].nameid>0){
- if(itemdb_isequip(p->cart[i].nameid)==1){
- mapitem.equip[eqcount].flag=0;
- mapitem.equip[eqcount].id = p->cart[i].id;
- mapitem.equip[eqcount].nameid=p->cart[i].nameid;
- mapitem.equip[eqcount].amount = p->cart[i].amount;
- mapitem.equip[eqcount].equip = p->cart[i].equip;
- mapitem.equip[eqcount].identify = p->cart[i].identify;
- mapitem.equip[eqcount].refine = p->cart[i].refine;
- mapitem.equip[eqcount].attribute = p->cart[i].attribute;
- mapitem.equip[eqcount].card[0] = p->cart[i].card[0];
- mapitem.equip[eqcount].card[1] = p->cart[i].card[1];
- mapitem.equip[eqcount].card[2] = p->cart[i].card[2];
- mapitem.equip[eqcount].card[3] = p->cart[i].card[3];
- mapitem.equip[eqcount].broken = p->cart[i].broken;
- eqcount++;
- }
- else if(itemdb_isequip(p->cart[i].nameid)==0){
- mapitem.notequip[noteqcount].flag=0;
- mapitem.notequip[noteqcount].id = p->cart[i].id;
- mapitem.notequip[noteqcount].nameid=p->cart[i].nameid;
- mapitem.notequip[noteqcount].amount = p->cart[i].amount;
- mapitem.notequip[noteqcount].equip = p->cart[i].equip;
- mapitem.notequip[noteqcount].identify = p->cart[i].identify;
- mapitem.notequip[noteqcount].refine = p->cart[i].refine;
- mapitem.notequip[noteqcount].attribute = p->cart[i].attribute;
- mapitem.notequip[noteqcount].card[0] = p->cart[i].card[0];
- mapitem.notequip[noteqcount].card[1] = p->cart[i].card[1];
- mapitem.notequip[noteqcount].card[2] = p->cart[i].card[2];
- mapitem.notequip[noteqcount].card[3] = p->cart[i].card[3];
- mapitem.notequip[noteqcount].broken = p->cart[i].broken;
- noteqcount++;
- }
- }
- }
-
- //printf("- Save cart data to MySQL!\n");
- memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART);
-
-//=====================================================================================================
-
-//}//---------------------------test count------------------------------
- //check party_exist
- party_exist=0;
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `party_id` = '%d'",party_db, p->party_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row) party_exist = atoi(sql_row[0]);
- mysql_free_result(sql_res);
-
- //check guild_exist
- guild_exist=0;
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id` = '%d'",guild_db, p->guild_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row) guild_exist = atoi(sql_row[0]);
- mysql_free_result(sql_res);
-
- if (guild_exist==0) p->guild_id=0;
- if (party_exist==0) p->party_id=0;
-
- //sql query
- //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
- //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
- //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
- //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
- //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
- //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
- //printf("- Save char data to MySQL!\n");
- sprintf(tmp_sql ,"UPDATE `%s` SET `class`='%d', `base_level`='%d', `job_level`='%d',"
- "`base_exp`='%d', `job_exp`='%d', `zeny`='%d',"
- "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
- "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
- "`option`='%d',`karma`='%d',`manner`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',"
- "`hair`='%d',`hair_color`='%d',`clothes_color`='%d',`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
- "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d',`partner_id`='%d' WHERE `account_id`='%d' AND `char_id` = '%d'",
- char_db, p->class, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->option, p->karma, p->manner, p->party_id, p->guild_id, p->pet_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y,
- p->save_point.map, p->save_point.x, p->save_point.y, p->partner_id, p->account_id, p->char_id
- );
-
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle));
- }
-
- //printf("- Save memo data to MySQL!\n");
- //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (delete `memo`)- %s\n", mysql_error(&mysql_handle));
- }
-
- //insert here.
- for(i=0;i<10;i++){
- if(p->memo_point[i].map[0]){
- sprintf(tmp_sql,"INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ('%d', '%s', '%d', '%d')",
- memo_db, char_id, p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (insert `memo`)- %s\n", mysql_error(&mysql_handle));
- }
- }
-
- //printf("- Save skill data to MySQL!\n");
- //`skill` (`char_id`, `id`, `lv`)
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (delete `skill`)- %s\n", mysql_error(&mysql_handle));
- }
- //printf("- Insert skill \n");
- //insert here.
- for(i=0;i<MAX_SKILL;i++){
- if(p->skill[i].id){
- if (p->skill[i].id && p->skill[i].flag!=1) {
- sprintf(tmp_sql,"INSERT delayed INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')",
- skill_db, char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `skill`)- %s\n", mysql_error(&mysql_handle));
- }
- }
- }
- }
-
-
- //printf("- Save global_reg_value data to MySQL!\n");
- //`global_reg_value` (`char_id`, `str`, `value`)
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (delete `global_reg_value`)- %s\n", mysql_error(&mysql_handle));
- }
-
- //insert here.
- for(i=0;i<p->global_reg_num;i++){
- if (p->global_reg[i].str) {
- if(p->global_reg[i].value !=0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`, `str`, `value`) VALUES ('%d', '%s','%d')",
- reg_db, char_id, jstrescapecpy(temp_str,(unsigned char*)p->global_reg[i].str), p->global_reg[i].value);
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `global_reg_value`)- %s\n", mysql_error(&mysql_handle));
- }
- }
- }
- }
- printf("saving char is done.\n");
- save_flag = 0;
-
- return 0;
-}
-
-int memitemdata_to_sql(struct itemtemp mapitem, int eqcount, int noteqcount, int char_id, int tableswitch){
- //equ
- int i, j;
- int dbeqcount = 1;
- int dbnoteqcount = 1;
- struct itemtemp dbitem;
- char tablename[16];
- char selectoption[16];
-
- switch (tableswitch){
- case TABLE_INVENTORY:
- sprintf(tablename,"%s",inventory_db);
- sprintf(selectoption,"char_id");
- break;
- case TABLE_CART:
- sprintf(tablename,"%s",cart_db);
- sprintf(selectoption,"char_id");
- break;
- case TABLE_STORAGE:
- sprintf(tablename,"%s",storage_db);
- sprintf(selectoption,"account_id");
- break;
- case TABLE_GUILD_STORAGE:
- sprintf(tablename,"%s",guild_storage_db);
- sprintf(selectoption,"guild_id");
- break;
- }
- //printf("Working Table : %s \n",tablename);
-
- //=======================================mysql database data > memory===============================================
-
- sprintf(tmp_sql, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3` , `broken` "
- "FROM `%s` WHERE `%s`='%d'",tablename ,selectoption ,char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `%s` to Memory)- %s\n",tablename ,mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- if (itemdb_isequip(atoi(sql_row[1]))==1){
- dbitem.equip[dbeqcount].flag=0;
- dbitem.equip[dbeqcount].id = atoi(sql_row[0]);
- dbitem.equip[dbeqcount].nameid = atoi(sql_row[1]);
- dbitem.equip[dbeqcount].amount = atoi(sql_row[2]);
- dbitem.equip[dbeqcount].equip = atoi(sql_row[3]);
- dbitem.equip[dbeqcount].identify = atoi(sql_row[4]);
- dbitem.equip[dbeqcount].refine = atoi(sql_row[5]);
- dbitem.equip[dbeqcount].attribute = atoi(sql_row[6]);
- dbitem.equip[dbeqcount].card[0] = atoi(sql_row[7]);
- dbitem.equip[dbeqcount].card[1] = atoi(sql_row[8]);
- dbitem.equip[dbeqcount].card[2] = atoi(sql_row[9]);
- dbitem.equip[dbeqcount].card[3] = atoi(sql_row[10]);
- dbitem.equip[dbeqcount].broken = atoi(sql_row[11]);
- dbeqcount++;
- }else {
- dbitem.notequip[dbnoteqcount].flag=0;
- dbitem.notequip[dbnoteqcount].id = atoi(sql_row[0]);
- dbitem.notequip[dbnoteqcount].nameid = atoi(sql_row[1]);
- dbitem.notequip[dbnoteqcount].amount = atoi(sql_row[2]);
- dbitem.notequip[dbnoteqcount].equip = atoi(sql_row[3]);
- dbitem.notequip[dbnoteqcount].identify = atoi(sql_row[4]);
- dbitem.notequip[dbnoteqcount].refine = atoi(sql_row[5]);
- dbitem.notequip[dbnoteqcount].attribute = atoi(sql_row[6]);
- dbitem.notequip[dbnoteqcount].card[0] = atoi(sql_row[7]);
- dbitem.notequip[dbnoteqcount].card[1] = atoi(sql_row[8]);
- dbitem.notequip[dbnoteqcount].card[2] = atoi(sql_row[9]);
- dbitem.notequip[dbnoteqcount].card[3] = atoi(sql_row[10]);
- dbitem.notequip[dbnoteqcount].broken = atoi(sql_row[11]);
- dbnoteqcount++;
- }
- }
- mysql_free_result(sql_res);
- }
-
- //==============================================Memory data > SQL ===============================
- //======================================Equip ITEM=======================================
- if((eqcount==1) && (dbeqcount==1)){//printf("%s Equip Empty\n",tablename);
- //item empty
- } else {
-
- for(i=1;i<eqcount;i++){
- for(j=1;j<dbeqcount;j++){
- if(mapitem.equip[i].flag==1) break;
- if(!(dbitem.equip[j].flag==1)){
- if(mapitem.equip[i].nameid==dbitem.equip[j].nameid){
- if ((mapitem.equip[i].equip==dbitem.equip[j].equip) && (mapitem.equip[i].identify==dbitem.equip[j].identify) && (mapitem.equip[i].amount==dbitem.equip[j].amount) &&
-
- (mapitem.equip[i].refine==dbitem.equip[j].refine) && (mapitem.equip[i].attribute==dbitem.equip[j].attribute) && (mapitem.equip[i].card[0]==dbitem.equip[j].card[0]) &&
- (mapitem.equip[i].card[1]==dbitem.equip[j].card[1]) && (mapitem.equip[i].card[2]==dbitem.equip[j].card[2]) && (mapitem.equip[i].card[3]==dbitem.equip[j].card[3]) &&
- (mapitem.equip[i].broken == dbitem.equip[j].broken)) {
- mapitem.equip[i].flag = 1;
- dbitem.equip[j].flag = 1;
- //printf("the same item : %d , equip : %d , i : %d , flag : %d\n", mapitem.equip[i].nameid,mapitem.equip[i].equip , i, mapitem.equip[i].flag); //DEBUG-STRING
- } else {
- sprintf(tmp_sql,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `refine`='%d',"
- "`attribute`='%d', `card0`='%d', `card1`='%d', `card2`='%d', `card3`='%d', `broken`='%d', `amount`='%d' WHERE `id`='%d' LIMIT 1",
- tablename, mapitem.equip[i].equip, mapitem.equip[i].identify, mapitem.equip[i].refine,mapitem.equip[i].attribute, mapitem.equip[i].card[0],
- mapitem.equip[i].card[1], mapitem.equip[i].card[2], mapitem.equip[i].card[3], mapitem.equip[i].broken, mapitem.equip[i].amount, dbitem.equip[j].id);
- //printf("%s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (UPdate `equ %s`)- %s\n", tablename, mysql_error(&mysql_handle));
- mapitem.equip[i].flag=1;
- dbitem.equip[j].flag=1;
- //printf("not the same item : %d ; i : %d ; flag : %d\n", mapitem.equip[i].nameid, i, mapitem.equip[i].flag);
- }
- }
- }
- }
- }
-
- //printf("dbeqcount = %d\n",dbeqcount);
-
- for(i=1;i<dbeqcount;i++){
- //printf("dbitem.equip[i].flag = %d , dbitem.equip[i].id = %d\n",dbitem.equip[i].flag,dbitem.equip[i].id);
- if (!(dbitem.equip[i].flag == 1)) {
- sprintf(tmp_sql,"DELETE from `%s` where `id`='%d'",tablename , dbitem.equip[i].id);
- //printf("%s", tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (DELETE `equ %s`)- %s\n", tablename ,mysql_error(&mysql_handle));
- }
- }
- for(i=1;i<eqcount;i++){
- if(!(mapitem.equip[i].flag==1)){
- sprintf(tmp_sql,"INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken`)"
- " VALUES ( '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- tablename, selectoption, char_id, mapitem.equip[i].nameid, mapitem.equip[i].amount, mapitem.equip[i].equip, mapitem.equip[i].identify, mapitem.equip[i].refine,
- mapitem.equip[i].attribute, mapitem.equip[i].card[0], mapitem.equip[i].card[1], mapitem.equip[i].card[2], mapitem.equip[i].card[3], mapitem.equip[i].broken);
- //printf("%s", tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (INSERT `equ %s`)- %s\n",tablename ,mysql_error(&mysql_handle));
- }
- }
-
- //======================================DEBUG=================================================
-
-// gettimeofday(&tv,NULL);
-// strftime(tmpstr,24,"%Y-%m-%d %H:%M:%S",localtime(&(tv.tv_sec)));
-// printf("\n\n");
-// printf("Working Table Name : EQU %s, Count : map %3d | db %3d \n",tablename ,eqcount ,dbeqcount);
-// printf("*********************************************************************************\n");
-// printf("======================================MAP===================Char ID %10d===\n",char_id);
-// printf("==flag ===name ===equip===ident===amoun===attri===card0===card1===card2===card3==\n");
-// for(j=1;j<eqcount;j++)
-// printf("| %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d |\n", mapitem.equip[j].flag,mapitem.equip[j].nameid, mapitem.equip[j].equip, mapitem.equip[j].identify, mapitem.equip[j].refine,mapitem.equip[j].attribute, mapitem.equip[j].card[0], mapitem.equip[j].card[1], mapitem.equip[j].card[2], mapitem.equip[j].card[3]);
-// printf("======================================DB=========================================\n");
-// printf("==flag ===name ===equip===ident===refin===attri===card0===card1===card2===card3==\n");
-// for(j=1;j<dbeqcount;j++)
-// printf("| %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d |\n", dbitem.equip[j].flag ,dbitem.equip[j].nameid, dbitem.equip[j].equip, dbitem.equip[j].identify, dbitem.equip[j].amount,dbitem.equip[j].attribute, dbitem.equip[j].card[0], dbitem.equip[j].card[1], dbitem.equip[j].card[2], dbitem.equip[j].card[3]);
-// printf("=================================================================================\n");
-// printf("=================================================Data Time %s===\n", tmpstr);
-// printf("=================================================================================\n");
-
- }
-
- //======================================DEBUG==================================================
-
- //=============================Not Equip ITEM==========================================
- if((noteqcount==1) && (dbnoteqcount==1)){
- //printf("%s Not Equip Empty\n",tablename);
- //item empty
- } else {
-
- for(i=1;i<noteqcount;i++){
- for(j=1;j<dbnoteqcount;j++){
- if(mapitem.notequip[i].flag==1) break;
- if(!(dbitem.notequip[j].flag==1)){
- if(mapitem.notequip[i].nameid==dbitem.notequip[j].nameid){
- if ((mapitem.notequip[i].amount==dbitem.notequip[j].amount) && (mapitem.notequip[i].equip==dbitem.notequip[j].equip) && (mapitem.notequip[i].identify==dbitem.notequip[j].identify)
- && (mapitem.notequip[i].attribute==dbitem.notequip[j].attribute))
- { mapitem.notequip[i].flag=1;
- dbitem.notequip[j].flag=1;
- //printf("the same item : %d ; i : %d ; flag : %d\n", mapitem.notequip[i].nameid, i, mapitem.notequip[i].flag); //DEBUG-STRING
- }
- else{
- sprintf(tmp_sql,"UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d',"
- "`attribute`='%d' WHERE `%s`='%d' AND `nameid`='%d'",
- tablename, mapitem.notequip[i].amount, mapitem.notequip[i].equip, mapitem.notequip[i].identify, mapitem.notequip[i].attribute,
- selectoption, char_id, mapitem.notequip[i].nameid);
- //printf("%s",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (UPdate `notequ %s`)- %s\n",tablename ,mysql_error(&mysql_handle));
-
- mapitem.notequip[i].flag=1;
- dbitem.notequip[j].flag=1;
- }
- }
- }
- }
- }
-
- //printf("dbnoteqcount = %d\n",dbnoteqcount);
-
- for(i=1;i<dbnoteqcount;i++){
- //printf("dbitem.notequip[i].flag = %d , dbitem.notequip[i].id = %d\n",dbitem.notequip[i].flag,dbitem.notequip[i].id);
- if(!(dbitem.notequip[i].flag==1)){
- sprintf(tmp_sql,"DELETE from `%s` where `id`='%d'", tablename, dbitem.notequip[i].id);
- //printf("%s", tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (DELETE `notequ %s`)- %s\n", tablename ,mysql_error(&mysql_handle));
- }
- }
- for(i=1;i<noteqcount;i++){
- if(!(mapitem.notequip[i].flag==1)){
- sprintf(tmp_sql,"INSERT INTO `%s`( `%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken`)"
- " VALUES ('%d','%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- tablename ,selectoption , char_id, mapitem.notequip[i].nameid, mapitem.notequip[i].amount, mapitem.notequip[i].equip, mapitem.notequip[i].identify, mapitem.notequip[i].refine,
- mapitem.notequip[i].attribute, mapitem.notequip[i].card[0], mapitem.notequip[i].card[1], mapitem.notequip[i].card[2], mapitem.notequip[i].card[3], mapitem.equip[i].broken);
- //printf("%s", tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (INSERT `notequ %s`)- %s\n", tablename, mysql_error(&mysql_handle));
- }
- }
-
- //======================================DEBUG=================================================
-
-// gettimeofday(&tv,NULL);
-// strftime(tmpstr,24,"%Y-%m-%d %H:%M:%S",localtime(&(tv.tv_sec)));
-// printf("\n\n");
-// printf("Working Table Name : Not EQU %s, Count : map %3d | db %3d \n",tablename ,noteqcount ,dbnoteqcount);
-// printf("*********************************************************************************\n");
-// printf("======================================MAP===================Char ID %10d===\n",char_id);
-// printf("==flag ===name ===equip===ident===refin===attri===card0===card1===card2===card3==\n");
-// for(j=1;j<noteqcount;j++)
-// printf("| %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d |\n", mapitem.notequip[j].flag,mapitem.notequip[j].nameid, mapitem.notequip[j].equip, mapitem.notequip[j].identify, mapitem.notequip[j].refine,mapitem.notequip[j].attribute, mapitem.notequip[j].card[0], mapitem.notequip[j].card[1], mapitem.notequip[j].card[2], mapitem.notequip[j].card[3]);
-// printf("======================================DB=========================================\n");
-// printf("==flag ===name ===equip===ident===refin===attri===card0===card1===card2===card3==\n");
-// for(j=1;j<dbnoteqcount;j++)
-// printf("| %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d | %5d |\n", dbitem.notequip[j].flag ,dbitem.notequip[j].nameid, dbitem.notequip[j].equip, dbitem.notequip[j].identify, dbitem.notequip[j].refine,dbitem.notequip[j].attribute, dbitem.notequip[j].card[0], dbitem.notequip[j].card[1], dbitem.notequip[j].card[2], dbitem.notequip[j].card[3]);
-// printf("=================================================================================\n");
-// printf("=================================================Data Time %s===\n", tmpstr);
-// printf("=================================================================================\n");
-//
- }
- return 0;
-}
-//=====================================================================================================
-int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
- int i, n;
-
- memset(p, 0, sizeof(struct mmo_charstatus));
-
- p->char_id = char_id;
- printf("Loaded: ");
- //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
- //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
- //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
- //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
- //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
- //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
- //splite 2 parts. cause veeeery long SQL syntax
-
- sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
- "`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id);
-
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
-
- sql_res = mysql_store_result(&mysql_handle);
-
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
-
- p->char_id = char_id;
- p->account_id = atoi(sql_row[1]);
- p->char_num = atoi(sql_row[2]);
- strcpy(p->name, sql_row[3]);
- p->class = atoi(sql_row[4]);
- p->base_level = atoi(sql_row[5]);
- p->job_level = atoi(sql_row[6]);
- p->base_exp = atoi(sql_row[7]);
- p->job_exp = atoi(sql_row[8]);
- p->zeny = atoi(sql_row[9]);
- p->str = atoi(sql_row[10]);
- p->agi = atoi(sql_row[11]);
- p->vit = atoi(sql_row[12]);
- p->int_ = atoi(sql_row[13]);
- p->dex = atoi(sql_row[14]);
- p->luk = atoi(sql_row[15]);
- p->max_hp = atoi(sql_row[16]);
- p->hp = atoi(sql_row[17]);
- p->max_sp = atoi(sql_row[18]);
- p->sp = atoi(sql_row[19]);
- p->status_point = atoi(sql_row[20]);
- p->skill_point = atoi(sql_row[21]);
- //free mysql result.
- mysql_free_result(sql_res);
- } else
- printf("char1 - failed\n"); //Error?! ERRRRRR WHAT THAT SAY!?
- printf("(\033[1;32m%d\033[0m)\033[1;32m%s\033[0m\t[",p->char_id,p->name);
- printf("char1 ");
-
- sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`hair`,`hair_color`,"
- "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,"
- "`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`, `partner_id` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char2`)- %s\n", mysql_error(&mysql_handle));
- }
-
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
-
-
- p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]);
- p->party_id = atoi(sql_row[3]); p->guild_id = atoi(sql_row[4]); p->pet_id = atoi(sql_row[5]);
-
- p->hair = atoi(sql_row[6]); p->hair_color = atoi(sql_row[7]); p->clothes_color = atoi(sql_row[8]);
- p->weapon = atoi(sql_row[9]); p->shield = atoi(sql_row[10]);
- p->head_top = atoi(sql_row[11]); p->head_mid = atoi(sql_row[12]); p->head_bottom = atoi(sql_row[13]);
- strcpy(p->last_point.map,sql_row[14]); p->last_point.x = atoi(sql_row[15]); p->last_point.y = atoi(sql_row[16]);
- strcpy(p->save_point.map,sql_row[17]); p->save_point.x = atoi(sql_row[18]); p->save_point.y = atoi(sql_row[19]);
- p->partner_id = atoi(sql_row[20]);
-
- //free mysql result.
- mysql_free_result(sql_res);
- } else
- printf("char2 - failed\n"); //Error?! ERRRRRR WHAT THAT SAY!?
-
- printf("char2 ");
-
- //read memo data
- //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
- sprintf(tmp_sql, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`='%d'",memo_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `memo`)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- if (sql_res) {
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- strcpy (p->memo_point[i].map,sql_row[0]);
- p->memo_point[i].x=atoi(sql_row[1]);
- p->memo_point[i].y=atoi(sql_row[2]);
- //i ++;
- }
- mysql_free_result(sql_res);
- }
- printf("memo ");
-
- //read inventory
- //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
- sprintf(tmp_sql, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken` "
- "FROM `%s` WHERE `char_id`='%d'",inventory_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `inventory`)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- p->inventory[i].id = atoi(sql_row[0]);
- p->inventory[i].nameid = atoi(sql_row[1]);
- p->inventory[i].amount = atoi(sql_row[2]);
- p->inventory[i].equip = atoi(sql_row[3]);
- p->inventory[i].identify = atoi(sql_row[4]);
- p->inventory[i].refine = atoi(sql_row[5]);
- p->inventory[i].attribute = atoi(sql_row[6]);
- p->inventory[i].card[0] = atoi(sql_row[7]);
- p->inventory[i].card[1] = atoi(sql_row[8]);
- p->inventory[i].card[2] = atoi(sql_row[9]);
- p->inventory[i].card[3] = atoi(sql_row[10]);
- p->inventory[i].broken = atoi(sql_row[11]);
- }
- mysql_free_result(sql_res);
- }
- printf("inventory ");
-
-
- //read cart.
- //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
- sprintf(tmp_sql, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken` "
- "FROM `%s` WHERE `char_id`='%d'",cart_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `cart_inventory`)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- p->cart[i].id = atoi(sql_row[0]);
- p->cart[i].nameid = atoi(sql_row[1]);
- p->cart[i].amount = atoi(sql_row[2]);
- p->cart[i].equip = atoi(sql_row[3]);
- p->cart[i].identify = atoi(sql_row[4]);
- p->cart[i].refine = atoi(sql_row[5]);
- p->cart[i].attribute = atoi(sql_row[6]);
- p->cart[i].card[0] = atoi(sql_row[7]);
- p->cart[i].card[1] = atoi(sql_row[8]);
- p->cart[i].card[2] = atoi(sql_row[9]);
- p->cart[i].card[3] = atoi(sql_row[10]);
- p->cart[i].broken = atoi(sql_row[11]);
- }
- mysql_free_result(sql_res);
- }
- printf("cart ");
-
- //read skill
- //`skill` (`char_id`, `id`, `lv`)
- sprintf(tmp_sql, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`='%d'",skill_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `skill`)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- n = atoi(sql_row[0]);
- p->skill[n].id = n; //memory!? shit!.
- p->skill[n].lv = atoi(sql_row[1]);
- }
- mysql_free_result(sql_res);
- }
- printf("skill ");
-
- //global_reg
- //`global_reg_value` (`char_id`, `str`, `value`)
- sprintf(tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `global_reg_value`)- %s\n", mysql_error(&mysql_handle));
- }
- i = 0;
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- strcpy (p->global_reg[i].str, sql_row[0]);
- p->global_reg[i].value = atoi (sql_row[1]);
- }
- mysql_free_result(sql_res);
- }
- p->global_reg_num=i;
-
- if (online) {
- sprintf(tmp_sql, "UPDATE `%s` SET `online`='%d' WHERE `char_id`='%d'",char_db,online,char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (set char online)- %s\n", mysql_error(&mysql_handle));
- }
- }
-
- printf("global_reg]\n"); //ok. all data load successfuly!
-
- //printf("char cloade");
-
- return 1;
-}
-//==========================================================================================================
-int mmo_char_sql_init(void) {
- int i;
-
- printf("init start.......\n");
- // memory initialize
- // no need to set twice size in this routine. but some cause segmentation error. :P
- printf("initializing char memory...(%d byte)\n",sizeof(struct mmo_charstatus)*2);
- CREATE(char_dat, struct mmo_charstatus, 2);
-
- memset(char_dat, 0, sizeof(struct mmo_charstatus)*2);
-/* Initialized in inter.c already [Wizputer]
- // DB connection initialized
- // for char-server session only
- mysql_init(&mysql_handle);
- printf("Connect DB server....(char server)\n");
- if(!mysql_real_connect(&mysql_handle, char_server_ip, char_server_id, char_server_pw, char_server_db ,char_server_port, (char *)NULL, 0)) {
- // SQL connection pointer check
- printf("%s\n",mysql_error(&mysql_handle));
- exit(1);
- } else {
- printf("connect success! (char server)\n");
- }
-*/
- sprintf(tmp_sql , "SELECT count(*) FROM `%s`", char_db);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- printf("total char data -> '%s'.......\n",sql_row[0]);
- i = atoi (sql_row[0]);
- mysql_free_result(sql_res);
-
- if (i !=0) {
- sprintf(tmp_sql , "SELECT max(`char_id`) FROM `%s`", char_db);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- char_id_count = atoi (sql_row[0]);
-
- mysql_free_result(sql_res);
- } else
- printf("set char_id_count: %d.......\n",char_id_count);
-
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `online`='1'", char_db);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (reset_online `%s`)- %s\n", char_db, mysql_error(&mysql_handle));
- }
- printf("init end.......\n");
-
- return 0;
-}
-
-//==========================================================================================================
-
-int make_new_char_sql(int fd, unsigned char *dat) {
- struct char_session_data *sd;
- char t_name[100];
- int i;
- //aphostropy error check! - fixed!
- jstrescapecpy(t_name, dat);
- printf("making new char -");
-
- sd = session[fd]->session_data;
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < strlen(dat); i++)
- if (strchr(char_name_letters, dat[i]) == NULL)
- return -1;
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < strlen(dat); i++)
- if (strchr(char_name_letters, dat[i]) != NULL)
- return -1;
- } // else, all letters/symbols are authorised (except control char removed before)
-
- //check stat error
- if ((dat[24]+dat[25]+dat[26]+dat[27]+dat[28]+dat[29]!=5*6 ) ||
- (dat[30] >= 9) ||
- (dat[33] <= 0) || (dat[33] >= 20) ||
- (dat[31] >= 9)) {
-
- // check individual stat value
- for(i = 24; i <= 29; i++) {
- if (dat[i] < 1 || dat[i] > 9) {
- return -1;
- }
- }
-
- // char.log to charlog
- sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
- "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- charlog_db,"make new char error", sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
- //query
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- printf("make new char error %d-%d %s %d, %d, %d, %d, %d, %d %d, %d" RETCODE,
- fd, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
- return -1;
- }
-
- // char.log to charlog
- sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
- "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- charlog_db,"make new char", sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
- //query
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- printf("make new char %d-%d %s %d, %d, %d, %d, %d, %d - %d, %d" RETCODE,
- fd, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
-
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `name` = '%s'",char_db, t_name);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- return -1;
- }
- sql_res = mysql_store_result(&mysql_handle);
- sql_row = mysql_fetch_row(sql_res);
- printf("\033[1;32m name check result : %s -\033[0m ",sql_row[0]);
- if (atoi(sql_row[0]) > 0) {
- mysql_free_result(sql_res);
- return -1;
- } else
- mysql_free_result(sql_res);
-
- // check char slot.
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'",char_db, sd->account_id, dat[30]);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- sql_row = mysql_fetch_row(sql_res);
-
- //printf("slot check result : %s\n",sql_row[0]);
- if (atoi(sql_row[0]) > 0) {
- mysql_free_result(sql_res);
- return -1;
- } else
- mysql_free_result(sql_res);
-
- char_id_count++;
-
- // make new char.
- sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`account_id`,`char_num`,`name`,`zeny`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,`hair`,`hair_color`)"
- " VALUES ('%d', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d')",
- char_db, char_id_count, sd->account_id , dat[30] , t_name, start_zeny, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
- (40 * (100 + dat[26])/100) , (40 * (100 + dat[26])/100 ), (11 * (100 + dat[27])/100), (11 * (100 + dat[27])/100), dat[33], dat[31]);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `char`)- %s\n", mysql_error(&mysql_handle));
- }
-
- //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
- sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')",
- inventory_db, char_id_count, 1201,1,0x02,1); //add Knife
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `inventory`)- %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')",
- inventory_db, char_id_count, 2301,1,0x10,1); //add Cotton Shirt
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `inventory`)- %s\n", mysql_error(&mysql_handle));
- }
- // respawn map and start point set
- sprintf(tmp_sql,"UPDATE `%s` SET `last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d' WHERE `char_id` = '%d'",
- char_db, start_point.map,start_point.x,start_point.y, start_point.map,start_point.x,start_point.y, char_id_count);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle));
- }
- printf("making new char success - id:(\033[1;32m%d\033[0m\tname:\033[1;32%s\033[0m\n", char_id_count, t_name);
- return char_id_count;
-}
-
-//==========================================================================================================
-
-void mmo_char_sync(void){
- printf("mmo_char_sync() - nothing to do\n");
-}
-
-// to do
-///////////////////////////
-
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
- printf("mmo_char_sync_timer() tic - no works to do\n");
- return 0;
-}
-
-int count_users(void) {
- int i, users;
-
- if (login_fd > 0 && session[login_fd]){
- users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] >= 0) {
- users += server[i].users;
- }
- }
- return users;
- }
- return 0;
-}
-
-int mmo_char_send006b(int fd, struct char_session_data *sd) {
- int i, j, found_num = 0;
- struct mmo_charstatus *p = NULL;
-// hehe. commented other. anyway there's no need to use older version.
-// if use older packet version just uncomment that!
-//#ifdef NEW_006b
- const int offset = 24;
-//#else
-// int offset = 4;
-//#endif
-
- printf("mmo_char_send006b start.. (account:%d)\n",sd->account_id);
-// printf("offset -> %d...\n",offset);
-
- //search char.
- sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d'",char_db, sd->account_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- found_num = mysql_num_rows(sql_res);
- printf("number of chars: %d\n", found_num);
- i = 0;
- while((sql_row = mysql_fetch_row(sql_res))) {
- sd->found_char[i] = atoi(sql_row[0]);
- i++;
- }
- mysql_free_result(sql_res);
- }
-
-// printf("char fetching end (total: %d)....\n", found_num);
-
- for(i = found_num; i < 9; i++)
- sd->found_char[i] = -1;
-
- memset(WFIFOP(fd, 0), 0, offset + found_num * 106);
- WFIFOW(fd, 0) = 0x6b;
- WFIFOW(fd, 2) = offset + found_num * 106;
-
- printf("(\033[1;13m%d\033[0m) Request Char Data:\n",sd->account_id);
-
- for(i = 0; i < found_num; i++) {
- mmo_char_fromsql(sd->found_char[i], char_dat, 0);
-
- p = &char_dat[0];
-
- j = offset + (i * 106); // increase speed of code
-
- WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
- WFIFOL(fd,j+24) = 0;
- WFIFOL(fd,j+28) = p->option;
-
- WFIFOL(fd,j+32) = p->karma;
- WFIFOL(fd,j+36) = p->manner;
-
- WFIFOW(fd,j+40) = p->status_point;
- WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
- WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
- WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class;
- WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->weapon;
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
- WFIFOW(fd,j+64) = p->shield;
- WFIFOW(fd,j+66) = p->head_top;
- WFIFOW(fd,j+68) = p->head_mid;
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
- memcpy(WFIFOP(fd,j+74), p->name, 24);
-
- WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
- WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
- WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
- WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
- WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
- WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
- WFIFOB(fd,j+104) = p->char_num;
- }
-
- WFIFOSET(fd,WFIFOW(fd,2));
-// printf("mmo_char_send006b end..\n");
- return 0;
-}
-
-int parse_tologin(int fd) {
- int i;
- struct char_session_data *sd;
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session.
- //session eof check!
- if (fd != login_fd || session[fd]->eof) {
- if (fd == login_fd) {
- printf("Char-server can't connect to login-server (connection #%d).\n", fd);
- login_fd = -1;
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- sd = session[fd]->session_data;
-
- // hehe. no need to set user limite on SQL version. :P
- // but char limitation is good way to maintain server. :D
- while(RFIFOREST(fd) >= 2) {
-// printf("parse_tologin : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd, 0));
-
- switch(RFIFOW(fd, 0)){
- case 0x2711:
- if (RFIFOREST(fd) < 3)
- return 0;
- if (RFIFOB(fd, 2)) {
- //printf("connect login server error : %d\n", RFIFOB(fd, 2));
- printf("Can not connect to login-server.\n");
- printf("The server communication passwords (default s1/p1) is probably invalid.\n");
- printf("Also, please make sure your login db has the username/password present and the sex of the account is S.\n");
- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
- return 0;
- //exit(1); //fixed for server shutdown.
- }else {
- printf("Connected to login-server (connection #%d).\n", fd);
- // if no map-server already connected, display a message...
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
- break;
- if (i == MAX_MAP_SERVERS)
- printf("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd, 3);
- break;
-
- case 0x2713:
- if(RFIFOREST(fd)<51)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
- if (RFIFOB(fd,6) != 0) {
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
- } else if (max_connect_user == 0 || count_users() < max_connect_user) {
-// if (max_connect_user == 0)
-// printf("max_connect_user (unlimited) -> accepted.\n");
-// else
-// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
- sd->connect_until_time = (time_t)RFIFOL(fd,47);
- // send characters to player
- mmo_char_send006b(i, sd);
- } else {
- // refuse connection: too much online players
-// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
- WFIFOW(i,0) = 0x6c;
- WFIFOW(i,2) = 0;
- WFIFOSET(i,3);
- }
- }
- }
- RFIFOSKIP(fd,51);
- break;
-
- case 0x2717:
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- sd->connect_until_time = (time_t)RFIFOL(fd,46);
- break;
- }
- }
- }
- RFIFOSKIP(fd,50);
- break;
-
-/* case 0x2721: // gm reply. I don't want to support this function.
- printf("0x2721:GM reply\n");
- {
- int oldacc, newacc;
- unsigned char buf[64];
- if (RFIFOREST(fd) < 10)
- return 0;
- oldacc = RFIFOL(fd, 2);
- newacc = RFIFOL(fd, 6);
- RFIFOSKIP(fd, 10);
- if (newacc > 0) {
- for(i=0;i<char_num;i++){
- if(char_dat[i].account_id==oldacc)
- char_dat[i].account_id=newacc;
- }
- }
- WBUFW(buf,0)=0x2b0b;
- WBUFL(buf,2)=oldacc;
- WBUFL(buf,6)=newacc;
- mapif_sendall(buf,10);
-// printf("char -> map\n");
- }
- break;
-*/
- case 0x2723: // changesex reply (modified by [Yor])
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- int acc, sex;
- unsigned char buf[16];
-
- acc = RFIFOL(fd,2);
- sex = RFIFOB(fd,6);
- RFIFOSKIP(fd, 7);
- if (acc > 0) {
- sprintf(tmp_sql, "SELECT `char_id`,`class`,`skill_point` FROM `%s` WHERE `account_id` = '%d'",char_db, acc);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
- int char_id = atoi(sql_row[0]);
- int jobclass = atoi(sql_row[1]);
- int skill_point = atoi(sql_row[2]);
- int class = jobclass;
- if (jobclass == 19 || jobclass == 20 ||
- jobclass == 4020 || jobclass == 4021 ||
- jobclass == 4042 || jobclass == 4043) {
- // job modification
- if (jobclass == 19 || jobclass == 20) {
- class = (sex) ? 19 : 20;
- } else if (jobclass == 4020 || jobclass == 4021) {
- class = (sex) ? 4020 : 4021;
- } else if (jobclass == 4042 || jobclass == 4043) {
- class = (sex) ? 4042 : 4043;
- }
- // remove specifical skills of classes 19,20 4020,4021 and 4042,4043
- sprintf(tmp_sql, "SELECT `lv` FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- while(( sql_row = mysql_fetch_row(sql_res))) {
- skill_point += atoi(sql_row[0]);
- }
- }
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- sprintf(tmp_sql, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'",inventory_db, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
- sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d' , `skill_point`='%d' , `weapon`='0' , `shield='0' , `head_top`='0' , `head_mid`='0' , `head_bottom`='0' WHERE `char_id` = '%d'",char_db, class, skill_point, char_id);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
- }
- }
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == acc) {
- session[i]->eof = 1;
- break;
- }
- }
- }
-
- WBUFW(buf,0) = 0x2b0d;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
-
- mapif_sendall(buf, 7);
- }
- break;
-
- // account_reg2変更通知
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- struct global_reg reg[ACCOUNT_REG2_NUM];
- unsigned char buf[4096];
- int j, p, acc;
- acc = RFIFOL(fd,4);
- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(reg[j].str, RFIFOP(fd,p), 32);
- reg[j].value = RFIFOL(fd,p+32);
- }
- // set_account_reg2(acc,j,reg);
- // 同垢ログインを禁止していれば送る必要は無い
- memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b11;
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd, RFIFOW(fd,2));
-// printf("char: save_account_reg_reply\n");
- }
- break;
-
- // State change of account/ban notification (from login-server) by [Yor]
- case 0x2731:
- if (RFIFOREST(fd) < 11)
- return 0;
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2b14;
- WBUFL(buf,2) = RFIFOL(fd,2);
- WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
- WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
- mapif_sendall(buf, 11);
- }
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- session[i]->eof = 1;
- break;
- }
- }
- }
- RFIFOSKIP(fd,11);
- break;
-
- default:
- printf("set eof.\n");
- session[fd]->eof = 1;
- return 0;
- }
- }
-
- RFIFOFLUSH(fd);
-
- return 0;
-}
-
-//--------------------------------
-// Map-server anti-freeze system
-//--------------------------------
-int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
- int i;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] >= 0) {// if map-server is online
- printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
- if (server_freezeflag[i]-- < 1) {// Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- printf("Map-server anti-freeze system: char-server #%d is frozen -> disconnection.\n", i);
- session[server_fd[i]]->eof = 1;
- sprintf(tmp_sql, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server_fd[i]);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
- }
- }
-
- return 0;
-}
-
-int parse_frommap(int fd) {
- int i = 0, j = 0;
- int id;
-
- // Sometimes fd=0, and it will cause server crash. Don't know why. :(
- if (fd <= 0) {
- printf("parse_frommap error fd=0\n");
- return 0;
- }
-
- for(id = 0; id < MAX_MAP_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
- if(id == MAX_MAP_SERVERS || session[fd]->eof) {
- if (id < MAX_MAP_SERVERS) {
- memset(&server[id], 0, sizeof(struct mmo_map_server));
- printf("Map-server %d (session #%d) has disconnected.\n", id, fd);
- sprintf(tmp_sql, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server_fd[id]);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- server_fd[id] = -1;
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2) {
-// printf("parse_frommap : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd,0));
-
- switch(RFIFOW(fd, 0)) {
- case 0x2af7:
- RFIFOSKIP(fd,2);
- read_gm_account();
- break;
-
- // mapserver -> map names recv.
- case 0x2afa:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
- for(i = 4; i < RFIFOW(fd,2); i += 16) {
- memcpy(server[id].map[j], RFIFOP(fd,i), 16);
-// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
- j++;
- }
- i = server[id].ip;
- {
- unsigned char *p = (unsigned char *)&server[id].ip;
- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, p[0], p[1], p[2], p[3], server[id].port);
- printf("Map-server %d loading complete.\n", id);
- }
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player
- WFIFOSET(fd,27);
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
- printf("WARNING: Map-Server %d have NO maps.\n", id);
- // Transmitting maps information to the other map-servers
- } else {
- WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 16 + 10;
- WBUFL(buf,4) = server[id].ip;
- WBUFW(buf,8) = server[id].port;
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
- for(x = 0; x < MAX_MAP_SERVERS; x++) {
- if (server_fd[x] >= 0 && x != id) {
- WFIFOW(fd,0) = 0x2b04;
- WFIFOL(fd,4) = server[x].ip;
- WFIFOW(fd,8) = server[x].port;
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i][0])
- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16);
- if (j > 0) {
- WFIFOW(fd,2) = j * 16 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // auth request
- case 0x2afc:
- if (RFIFOREST(fd) < 22)
- return 0;
-// printf("(AUTH request) auth_fifo search %d %d %d\n", RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == RFIFOL(fd,2) &&
- auth_fifo[i].char_id == RFIFOL(fd,6) &&
- auth_fifo[i].login_id1 == RFIFOL(fd,10) &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) &&
- !auth_fifo[i].delflag) {
- auth_fifo[i].delflag = 1;
- WFIFOW(fd,0) = 0x2afd;
- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus);
- WFIFOL(fd,4) = RFIFOL(fd,2);
- WFIFOL(fd,8) = auth_fifo[i].login_id2;
- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time;
- mmo_char_fromsql(auth_fifo[i].char_id, char_dat, 1);
- char_dat[0].sex = auth_fifo[i].sex;
- memcpy(WFIFOP(fd,16), &char_dat[0], sizeof(struct mmo_charstatus));
- WFIFOSET(fd, WFIFOW(fd,2));
- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
- break;
- }
- }
- if (i == AUTH_FIFO_SIZE) {
- WFIFOW(fd,0) = 0x2afe;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOSET(fd,6);
-// printf("(AUTH request) auth_fifo search error!\n");
- }
- RFIFOSKIP(fd,22);
- break;
-
- // set MAP user
- case 0x2aff:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- if (RFIFOW(fd,4) != server[id].users)
- printf("map user: %d\n", RFIFOW(fd,4));
- server[id].users = RFIFOW(fd,4);
- if(anti_freeze_enable)
- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // char saving
- case 0x2b01:
- i = 0;
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- //check account
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",char_db, RFIFOL(fd,4),RFIFOL(fd,8));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row)
- i = atoi(sql_row[0]);
- }
- mysql_free_result(sql_res);
-
- if (i == 1) {
- memcpy(&char_dat[0], RFIFOP(fd,12), sizeof(struct mmo_charstatus));
- mmo_char_tosql(RFIFOL(fd,8), char_dat);
- //save to DB
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // req char selection
- case 0x2b02:
- if (RFIFOREST(fd) < 18)
- return 0;
-
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
-
-// printf("(charselect) auth_fifo set %d - account_id:%08x login_id1:%08x\n", auth_fifo_pos, RFIFOL(fd, 2), RFIFOL(fd, 6));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd, 2);
- auth_fifo[auth_fifo_pos].char_id = 0;
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd, 6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 2;
- auth_fifo[auth_fifo_pos].char_pos = 0;
- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
- auth_fifo_pos++;
-
- WFIFOW(fd, 0) = 0x2b03;
- WFIFOL(fd, 2) = RFIFOL(fd, 2);
- WFIFOB(fd, 6) = 0;
- WFIFOSET(fd, 7);
-
- RFIFOSKIP(fd, 18);
- break;
-
- // request "change map server"
- case 0x2b05:
- if (RFIFOREST(fd) < 49)
- return 0;
-
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
-
- WFIFOW(fd, 0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42);
-// printf("(map change) auth_fifo set %d - account_id:%08x login_id1:%08x\n", auth_fifo_pos, RFIFOL(fd, 2), RFIFOL(fd, 6));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd, 2);
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd, 6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14);
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44);
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45);
-
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", char_db, RFIFOL(fd,2), RFIFOL(fd,14));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- if (( sql_row = mysql_fetch_row(sql_res))) {
- i = atoi(sql_row[0]);
- mysql_free_result(sql_res);
-
- auth_fifo[auth_fifo_pos].char_pos = auth_fifo[auth_fifo_pos].char_id;
- auth_fifo_pos++;
-
- WFIFOL(fd,6) = 0;
- break;
- }
- if (i == 0)
- WFIFOW(fd,6) = 1;
-
- WFIFOSET(fd,44);
- RFIFOSKIP(fd,49);
- break;
-
- // char name check
- case 0x2b08:
- if (RFIFOREST(fd) < 6)
- return 0;
-
- sprintf(tmp_sql, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, RFIFOL(fd,2));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- sql_row = mysql_fetch_row(sql_res);
-
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
-
- if (sql_row)
- memcpy(WFIFOP(fd,6), sql_row[0], 24);
- else
- memcpy(WFIFOP(fd,6), unknown_char_name, 24);
- mysql_free_result(sql_res);
-
- WFIFOSET(fd,30);
-
- RFIFOSKIP(fd,6);
- break;
-
-/* // I want become GM - fuck!
- case 0x2b0a:
- if(RFIFOREST(fd)<4)
- return 0;
- if(RFIFOREST(fd)<RFIFOW(fd,2))
- return 0;
- memcpy(WFIFOP(login_fd,2),RFIFOP(fd,2),RFIFOW(fd,2)-2);
- WFIFOW(login_fd,0)=0x2720;
- WFIFOSET(login_fd,RFIFOW(fd,2));
-// printf("char : change gm -> login %d %s %d\n", RFIFOL(fd, 4), RFIFOP(fd, 8), RFIFOW(fd, 2));
- RFIFOSKIP(fd, RFIFOW(fd, 2));
- break;
- */
-
- // account_reg保存要求
- case 0x2b10:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- struct global_reg reg[ACCOUNT_REG2_NUM];
- int j,p,acc;
- acc=RFIFOL(fd,4);
- for(p=8,j=0;p<RFIFOW(fd,2) && j<ACCOUNT_REG2_NUM;p+=36,j++){
- memcpy(reg[j].str,RFIFOP(fd,p),32);
- reg[j].value=RFIFOL(fd,p+32);
- }
- // set_account_reg2(acc,j,reg);
- // loginサーバーへ送る
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2728;
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WFIFOSET(login_fd, WFIFOW(login_fd,2));
- }
- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない
- //memcpy(buf,RFIFOP(fd,0),RFIFOW(fd,2));
- //WBUFW(buf,0)=0x2b11;
- //mapif_sendall(buf,WBUFW(buf,2));
- RFIFOSKIP(fd,RFIFOW(fd,2));
-// printf("char: save_account_reg (from map)\n");
- }
- break;
-
- // Map server send information to change an email of an account -> login-server
- case 0x2b0c:
- if (RFIFOREST(fd) < 86)
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- WFIFOW(login_fd,0) = 0x2722;
- WFIFOSET(login_fd, 86);
- }
- RFIFOSKIP(fd, 86);
- break;
-
- // Receiving from map-server a status change resquest. Transmission to login-server (by Yor)
- case 0x2b0e:
- if (RFIFOREST(fd) < 44)
- return 0;
- {
- char character_name[24];
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
- memcpy(character_name, RFIFOP(fd,6), 24);
- character_name[sizeof(character_name) -1] = '\0';
- // prepare answer
- WFIFOW(fd,0) = 0x2b0f; // answer
- WFIFOL(fd,2) = acc; // who want do operation
- WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
- sprintf(tmp_sql, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'",char_db, character_name);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (select `char`)- %s\n", mysql_error(&mysql_handle));
- }
-
- sql_res = mysql_store_result(&mysql_handle);
-
- if (sql_res) {
- if (mysql_num_rows(sql_res)) {
- sql_row = mysql_fetch_row(sql_res);
- memcpy(WFIFOP(fd,6), sql_row[1], 24); // put correct name if found
- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- switch(RFIFOW(fd, 30)) {
- case 1: // block
- if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
- WFIFOL(login_fd,6) = 5; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 2: // ban
- if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
- WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
- WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
- WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
- WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
- WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
- WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
- WFIFOSET(login_fd,18);
-// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
-// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 3: // unblock
- if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
- WFIFOL(login_fd,6) = 0; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 4: // unban
- if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x272a;
- WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 5: // changesex
- if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2727;
- WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- }
- } else {
- // character name not found
- memcpy(WFIFOP(fd,6), character_name, 24);
- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- }
- // send answer if a player ask, not if the server ask
- if (acc != -1) {
- WFIFOSET(fd, 34);
- }
- }
- }
- RFIFOSKIP(fd, 44);
- break;
-
- // Recieve rates [Wizputer]
- case 0x2b16:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
- return 0;
- sprintf(tmp_sql, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d',`motd`='%s'",
- fd, server_name, RFIFOW(fd,2), RFIFOW(fd,4), RFIFOW(fd,6), RFIFOP(fd,10));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- RFIFOSKIP(fd,RFIFOW(fd,8));
- break;
-
- // Character disconnected set online 0 [Wizputer]
- case 0x2b17:
- if (RFIFOREST(fd) < 6 )
- return 0;
- //printf("Setting %d char offline\n",RFIFOL(fd,2));
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, RFIFOL(fd,2));
- if (mysql_query(&mysql_handle, tmp_sql))
- printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mysql_handle));
- RFIFOSKIP(fd,6);
- break;
-
- default:
- // inter server - packet
- {
- int r = inter_parse_frommap(fd);
- if (r == 1) break; // processed
- if (r == 2) return 0; // need more packet
- }
-
- // no inter server packet. no char server packet -> disconnect
- printf("parse_frommap: unknown packet %x! \n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
- }
- return 0;
-}
-
-int search_mapserver(char *map) {
- int i, j;
- char temp_map[16];
- int temp_map_len;
-
-// printf("Searching the map-server for map '%s'... ", map);
- strncpy(temp_map, map, sizeof(temp_map));
- temp_map[sizeof(temp_map)-1] = '\0';
- if (strchr(temp_map, '.') != NULL)
- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
-
- temp_map_len = strlen(temp_map);
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- for (j = 0; server[i].map[j][0]; j++)
- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) {
-// printf("found -> server #%d.\n", i);
- return i;
- }
-
-// printf("not found.\n");
- return -1;
-}
-
-int char_mapif_init(int fd) {
- return inter_mapif_init(fd);
-}
-
-//-----------------------------------------------------
-// Test to know if an IP come from LAN or WAN. by [Yor]
-//-----------------------------------------------------
-int lan_ip_check(unsigned char *p){
- int i;
- int lancheck = 1;
- int subneti[4];
- unsigned int k0, k1, k2, k3;
-
- sscanf(lan_map_ip, "%d.%d.%d.%d", &k0, &k1, &k2, &k3);
- subneti[0] = k0; subneti[1] = k1; subneti[2] = k2; subneti[3] = k3;
-
-// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
-// p[0], p[1], p[2], p[3],
-// subneti[0], subneti[1], subneti[2], subneti[3],
-// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- for(i = 0; i < 4; i++) {
- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
- lancheck = 0;
- break;
- }
- }
-// printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
- return lancheck;
-}
-
-int parse_char(int fd) {
- int i, ch = 0;
- char email[40];
- struct char_session_data *sd;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
-
- if(login_fd < 0 || session[fd]->eof) {
- if (fd == login_fd)
- login_fd = -1;
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- sd = session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2) {
-// if (RFIFOW(fd, 0) < 30000)
-// printf("parse_char : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd, 0));
-
- switch(RFIFOW(fd, 0)) {
- case 0x20b: //20040622 encryption ragexe correspondence
- if (RFIFOREST(fd) < 19)
- return 0;
- RFIFOSKIP(fd,19);
- break;
-
- case 0x65: // request to connect
- printf("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
- if (RFIFOREST(fd) < 17)
- return 0;
- {
-/*removed from isGM setup
- if (isGM(RFIFOL(fd,2)))
- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), isGM(RFIFOL(fd,2)));
- else
- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
-*/
- if (sd == NULL) {
- CREATE(session[fd]->session_data, struct char_session_data, 1);
- sd = session[fd]->session_data;
- sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
- }
- sd->account_id = RFIFOL(fd, 2);
- sd->login_id1 = RFIFOL(fd, 6);
- sd->login_id2 = RFIFOL(fd, 10);
- sd->sex = RFIFOB(fd, 16);
-
- WFIFOL(fd, 0) = RFIFOL(fd, 2);
- WFIFOSET(fd, 4);
-
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == sd->account_id &&
- auth_fifo[i].login_id1 == sd->login_id1 &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
- auth_fifo[i].delflag == 2) {
- auth_fifo[i].delflag = 1;
-
- if (max_connect_user == 0 || count_users() < max_connect_user) {
- if (login_fd > 0) { // don't send request if no login-server
- // request to login-server to obtain e-mail/time limit
- WFIFOW(login_fd,0) = 0x2716;
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOSET(login_fd,6);
- }
- // send characters to player
- mmo_char_send006b(fd, sd);
- } else {
- // refuse connection (over populated)
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
-// printf("connection request> set delflag 1(o:2)- account_id:%d/login_id1:%d(fifo_id:%d)\n", sd->account_id, sd->login_id1, i);
- break;
- }
- }
- if (i == AUTH_FIFO_SIZE) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOL(login_fd,6) = sd->login_id1;
- WFIFOL(login_fd,10) = sd->login_id2;
- WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
- WFIFOSET(login_fd,19);
- } else { // if no login-server, we must refuse connection
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- }
- RFIFOSKIP(fd, 17);
- break;
-
- case 0x66: // char select
-// printf("0x66> request connect - account_id:%d/char_num:%d\n",sd->account_id,RFIFOB(fd, 2));
- if (RFIFOREST(fd) < 3)
- return 0;
-
- sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'",char_db, sd->account_id, RFIFOB(fd, 2));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- sql_row = mysql_fetch_row(sql_res);
-
- if (sql_row)
- mmo_char_fromsql(atoi(sql_row[0]), char_dat, 0);
- else {
- mysql_free_result(sql_res);
- RFIFOSKIP(fd, 3);
- break;
- }
-
- sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
- charlog_db, sd->account_id, RFIFOB(fd, 2), char_dat[0].name);
- //query
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- printf("(\033[1;64m%d\033[0m) char selected (\033[1;32m%d\033[0m) \033[1;32m%s\033[0m" RETCODE, sd->account_id, RFIFOB(fd, 2), char_dat[0].name);
-
- i = search_mapserver(char_dat[0].last_point.map);
-
- // if map is not found, we check major cities
- if (i < 0) {
- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[0].last_point.map, "prontera.gat", 16);
- char_dat[0].last_point.x = 273; // savepoint coordonates
- char_dat[0].last_point.y = 354;
- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[0].last_point.map, "geffen.gat", 16);
- char_dat[0].last_point.x = 120; // savepoint coordonates
- char_dat[0].last_point.y = 100;
- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[0].last_point.map, "morocc.gat", 16);
- char_dat[0].last_point.x = 160; // savepoint coordonates
- char_dat[0].last_point.y = 94;
- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[0].last_point.map, "alberta.gat", 16);
- char_dat[0].last_point.x = 116; // savepoint coordonates
- char_dat[0].last_point.y = 57;
- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[0].last_point.map, "payon.gat", 16);
- char_dat[0].last_point.x = 87; // savepoint coordonates
- char_dat[0].last_point.y = 117;
- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[0].last_point.map, "izlude.gat", 16);
- char_dat[0].last_point.x = 94; // savepoint coordonates
- char_dat[0].last_point.y = 103;
- } else {
- int j;
- // get first online server
- i = 0;
- for(j = 0; j < MAX_MAP_SERVERS; j++)
- if (server_fd[j] >= 0 && server[j].map[0][0]) {
- i = j;
- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
- break;
- }
- // if no map-servers are connected, we send: server closed
- if (j == MAX_MAP_SERVERS) {
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,3);
- break;
- }
- }
- }
- WFIFOW(fd, 0) =0x71;
- WFIFOL(fd, 2) =char_dat[0].char_id;
- memcpy(WFIFOP(fd, 6), char_dat[0].last_point.map, 16);
- //Lan check added by Kashy
- if (lan_ip_check(p))
- WFIFOL(fd, 22) = inet_addr(lan_map_ip);
- else
- WFIFOL(fd, 22) = server[i].ip;
- WFIFOW(fd, 26) = server[i].port;
- WFIFOSET(fd, 28);
-
- if (auth_fifo_pos >= AUTH_FIFO_SIZE) {
- auth_fifo_pos = 0;
- }
-// printf("auth_fifo set (auth_fifo_pos:%d) - account_id:%d char_id:%d login_id1:%d\n", auth_fifo_pos, sd->account_id, char_dat[0].char_id, sd->login_id1);
- auth_fifo[auth_fifo_pos].account_id = sd->account_id;
- auth_fifo[auth_fifo_pos].char_id = char_dat[0].char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
- auth_fifo[auth_fifo_pos].delflag = 0;
- //auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
- auth_fifo[auth_fifo_pos].char_pos = 0;
- auth_fifo[auth_fifo_pos].sex = sd->sex;
- auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
- auth_fifo_pos++;
-// printf("0x66> end\n");
- RFIFOSKIP(fd, 3);
- break;
-
- case 0x67: // make new
-// printf("0x67>request make new char\n");
- if (RFIFOREST(fd) < 37)
- return 0;
- i = make_new_char_sql(fd, RFIFOP(fd, 2));
- if (i < 0) {
- WFIFOW(fd, 0) = 0x6e;
- WFIFOB(fd, 2) = 0x00;
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd, 37);
- break;
- }
-
- WFIFOW(fd, 0) = 0x6d;
- memset(WFIFOP(fd, 2), 0x00, 106);
-
- mmo_char_fromsql(i, char_dat, 0);
- i = 0;
- WFIFOL(fd, 2) = char_dat[i].char_id;
- WFIFOL(fd,2+4) = char_dat[i].base_exp;
- WFIFOL(fd,2+8) = char_dat[i].zeny;
- WFIFOL(fd,2+12) = char_dat[i].job_exp;
- WFIFOL(fd,2+16) = char_dat[i].job_level;
-
- WFIFOL(fd,2+28) = char_dat[i].karma;
- WFIFOL(fd,2+32) = char_dat[i].manner;
-
- WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
- WFIFOW(fd,2+52) = char_dat[i].class;
- WFIFOW(fd,2+54) = char_dat[i].hair;
-
- WFIFOW(fd,2+58) = char_dat[i].base_level;
- WFIFOW(fd,2+60) = char_dat[i].skill_point;
-
- WFIFOW(fd,2+64) = char_dat[i].shield;
- WFIFOW(fd,2+66) = char_dat[i].head_top;
- WFIFOW(fd,2+68) = char_dat[i].head_mid;
- WFIFOW(fd,2+70) = char_dat[i].hair_color;
-
- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24);
-
- WFIFOB(fd,2+98) = char_dat[i].str;
- WFIFOB(fd,2+99) = char_dat[i].agi;
- WFIFOB(fd,2+100) = char_dat[i].vit;
- WFIFOB(fd,2+101) = char_dat[i].int_;
- WFIFOB(fd,2+102) = char_dat[i].dex;
- WFIFOB(fd,2+103) = char_dat[i].luk;
- WFIFOB(fd,2+104) = char_dat[i].char_num;
-
- WFIFOSET(fd, 108);
- RFIFOSKIP(fd, 37);
- //to do
- for(ch = 0; ch < 9; ch++) {
- if (sd->found_char[ch] == -1) {
- sd->found_char[ch] = char_dat[i].char_id;
- break;
- }
- }
-
- case 0x68: // delete
- if (RFIFOREST(fd) < 46)
- return 0;
- printf("\033[1;31m Request Char Del:\033[0m \033[1;32m%d\033[0m(\033[1;32m%d\033[0m)\n", sd->account_id, RFIFOL(fd, 2));
- memcpy(email, RFIFOP(fd,6), 40);
- sprintf(tmp_sql, "SELECT `email` FROM `%s` WHERE `%s`='%d'",login_db, login_db_account_id, sd->account_id);
- if (mysql_query(&lmysql_handle, tmp_sql)) {
- printf("\033[1;31m DB server Error Delete Char data - %s \033[0m \n", mysql_error(&lmysql_handle));
- }
- sql_res = mysql_store_result(&lmysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
- if (strcmp(email,sql_row[0]) == 0) {
- mysql_free_result(sql_res);
- } else {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0;
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd, 46);
- mysql_free_result(sql_res);
- break;
- }
- } else {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0;
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd, 46);
- mysql_free_result(sql_res);
- break;
- }
- sprintf(tmp_sql, "SELECT `name`,`partner_id` FROM `%s` WHERE `char_id`='%d'",char_db, RFIFOL(fd,2));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if(sql_res)
- sql_row = mysql_fetch_row(sql_res);
-
- if (sql_res && sql_row[0]) {
- //delete char from SQL
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",pet_db, RFIFOL(fd, 2));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",inventory_db, RFIFOL(fd, 2));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",cart_db, RFIFOL(fd, 2));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, RFIFOL(fd, 2));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, RFIFOL(fd, 2));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",char_db, RFIFOL(fd, 2));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- //Divorce [Wizputer]
- if (sql_row[1] != 0) {
- char buf[64];
- sprintf(tmp_sql,"UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d'",char_db,atoi(sql_row[1]));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND `char_id`='%d'",inventory_db,WEDDING_RING_M,WEDDING_RING_F,atoi(sql_row[1]));
- if(mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = atoi(sql_row[0]);
- WBUFL(buf,6) = atoi(sql_row[1]);
- mapif_sendall(buf,10);
- }
- // Also delete info from guildtables.
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, RFIFOL(fd,2));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql, "SELECT `guild_id` FROM `%s` WHERE `master` = '%s'", guild_db, sql_row[0]);
-
- if (mysql_query(&mysql_handle, tmp_sql) == 0) {
- sql_res = mysql_store_result(&mysql_handle);
-
- if (sql_res != NULL) {
- if (mysql_num_rows(sql_res) != 0) {
- sql_row = mysql_fetch_row(sql_res);
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, atoi(sql_row[0]), atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, atoi(sql_row[0]));
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- mysql_free_result(sql_res);
- }
- } else {
- if (mysql_errno(&mysql_handle) != 0) {
- printf("Database server error: %s\n", mysql_error(&mysql_handle));
- }
- }
- } else {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
-
- for(i = 0; i < 9; i++) {
- printf("char comp: %d - %d (%d)\n", sd->found_char[i], RFIFOL(fd, 2), sd->account_id);
- if (sd->found_char[i] == RFIFOL(fd, 2)) {
- for(ch = i; ch < 9-1; ch++)
- sd->found_char[ch] = sd->found_char[ch+1];
- sd->found_char[8] = -1;
- break;
- }
- }
- if (i == 9) { // reject
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0;
- WFIFOSET(fd, 3);
- } else { // deleted!
- WFIFOW(fd, 0) = 0x6f;
- WFIFOSET(fd, 2);
- }
- RFIFOSKIP(fd, 46);
- break;
-
- case 0x2af8: // login as map-server
- if (RFIFOREST(fd) < 60)
- return 0;
- WFIFOW(fd, 0) = 0x2af9;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] < 0)
- break;
- }
- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)) {
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd, 3);
- } else {
-// int len;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd, 3);
- session[fd]->func_parse = parse_frommap;
- server_fd[i] = fd;
- if(anti_freeze_enable)
- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- server[i].ip = RFIFOL(fd, 54);
- server[i].port = RFIFOW(fd, 58);
- server[i].users = 0;
- memset(server[i].map, 0, sizeof(server[i].map));
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- char_mapif_init(fd);
- // send gm acccounts level to map-servers
-/* removed by CLOWNISIUS due to isGM
- len = 4;
- WFIFOW(fd,0) = 0x2b15;
- for(i = 0; i < GM_num; i++) {
- WFIFOL(fd,len) = gm_account[i].account_id;
- WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
- len += 5;
- }
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);*/
- }
- RFIFOSKIP(fd,60);
- break;
-
- case 0x187: // Alive?
- if (RFIFOREST(fd) < 6) {
- return 0;
- }
- RFIFOSKIP(fd, 6);
- break;
-
- case 0x7530: // Athena info get
- WFIFOW(fd, 0) = 0x7531;
- WFIFOB(fd, 2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd, 3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd, 4) = ATHENA_REVISION;
- WFIFOB(fd, 5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd, 6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd, 7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
- WFIFOW(fd, 8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd, 10);
- RFIFOSKIP(fd, 2);
- return 0;
-
- case 0x7532: // disconnect(default also disconnect)
- default:
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
-
- return 0;
-}
-
-// MAP send all
-int mapif_sendall(unsigned char *buf, unsigned int len) {
- int i, c;
- int fd;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if ((fd = server_fd[i]) >= 0) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
-
- return c;
-}
-
-int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
- int i, c;
- int fd;
-
- c = 0;
- for(i=0, c=0;i<MAX_MAP_SERVERS;i++){
- if ((fd = server_fd[i]) >= 0 && fd != sfd) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd, len);
- c++;
- }
- }
-
- return c;
-}
-
-int mapif_send(int fd, unsigned char *buf, unsigned int len) {
- int i;
-
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server_fd[i]) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
- }
- }
- return 0;
-}
-
-int send_users_tologin(int tid, unsigned int tick, int id, int data) {
- int users = count_users();
- char buf[16];
-
- if (login_fd > 0 && session[login_fd]) {
- // send number of user to login server
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
- }
- // send number of players to all map-servers
- WBUFW(buf,0) = 0x2b00;
- WBUFL(buf,2) = users;
- mapif_sendall(buf, 6);
-
- return 0;
-}
-
-int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
- if (login_fd <= 0 || session[login_fd] == NULL) {
- printf("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
- session[login_fd]->func_parse = parse_tologin;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- WFIFOW(login_fd,0) = 0x2710;
- memset(WFIFOP(login_fd,2), 0, 24);
- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
- memset(WFIFOP(login_fd,26), 0, 24);
- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = char_ip;
- WFIFOL(login_fd,58) = char_port;
- memset(WFIFOP(login_fd,60), 0, 20);
- memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
- WFIFOW(login_fd,84) = char_new;
- WFIFOSET(login_fd,86);
- }
- return 0;
-}
-
-//----------------------------------------------------------
-// Return numerical value of a switch configuration by [Yor]
-// on/off, english, fran軋is, deutsch, espaol
-//----------------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-// Lan Support conf reading added by Kashy
-int char_lan_config_read(const char *lancfgName){
- char subnetmask[128];
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- struct hostent * h = NULL;
-
- if ((fp = fopen(lancfgName, "r")) == NULL) {
- printf("file not found: %s\n", lancfgName);
- return 1;
- }
-
- printf("Start reading of Lan Support configuration file\n");
-
- while(fgets(line, sizeof(line)-1, fp)){
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- else if (strcmpi(w1, "lan_map_ip") == 0) {
- h = gethostbyname(w2);
- if (h != NULL) {
- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else {
- strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
- lan_map_ip[sizeof(lan_map_ip)-1] = 0;
- }
- printf("set Lan_map_IP : %s\n", lan_map_ip);
- }
-
- else if (strcmpi(w1, "subnetmask") == 0) {
- unsigned int k0, k1, k2, k3;
- strcpy(subnetmask, w2);
- sscanf(subnetmask, "%d.%d.%d.%d", &k0, &k1, &k2, &k3);
- subnetmaski[0] = k0; subnetmaski[1] = k1; subnetmaski[2] = k2; subnetmaski[3] = k3;
- printf("set subnetmask : %s\n", w2);
- }
- }
- fclose(fp);
-
- printf("End reading of Lan Support configuration file\n");
- return 0;
-}
-
-void do_final(void) {
- printf("Doing final stage...\n");
- //mmo_char_sync();
- //inter_save();
- do_final_itemdb();
- //check SQL save progress.
- //wait until save char complete
- printf("waiting until char saving complete...\n");
- do {
- sleep (0);
- }while (save_flag != 0);
-
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `online`='1'", char_db);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `char`)- %s\n", mysql_error(&mysql_handle));
- }
-
- sprintf(tmp_sql,"DELETE FROM `ragsrvinfo");
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error (insert `char`)- %s\n", mysql_error(&mysql_handle));
- }
-
- if (gm_account != NULL)
- free(gm_account);
-
- free(char_dat);
- free(gm_account);
- delete_session(login_fd);
- delete_session(char_fd);
-
- mysql_close(&mysql_handle);
- mysql_close(&lmysql_handle);
-
- printf("ok! all done...\n");
-}
-
-void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- printf("reading configure: %s\n", cfgName);
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- printf("file not found: %s\n", cfgName);
- exit(1);
- }
-
- while(fgets(line, sizeof(line)-1, fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- if(strcmpi(w1, "login_db") == 0) {
- strcpy(login_db, w2);
- }else if(strcmpi(w1,"char_db")==0){
- strcpy(char_db,w2);
- }else if(strcmpi(w1,"cart_db")==0){
- strcpy(cart_db,w2);
- }else if(strcmpi(w1,"inventory_db")==0){
- strcpy(inventory_db,w2);
- }else if(strcmpi(w1,"charlog_db")==0){
- strcpy(charlog_db,w2);
- }else if(strcmpi(w1,"storage_db")==0){
- strcpy(storage_db,w2);
- }else if(strcmpi(w1,"reg_db")==0){
- strcpy(reg_db,w2);
- }else if(strcmpi(w1,"skill_db")==0){
- strcpy(skill_db,w2);
- }else if(strcmpi(w1,"interlog_db")==0){
- strcpy(interlog_db,w2);
- }else if(strcmpi(w1,"memo_db")==0){
- strcpy(memo_db,w2);
- }else if(strcmpi(w1,"guild_db")==0){
- strcpy(guild_db,w2);
- }else if(strcmpi(w1,"guild_alliance_db")==0){
- strcpy(guild_alliance_db,w2);
- }else if(strcmpi(w1,"guild_castle_db")==0){
- strcpy(guild_castle_db,w2);
- }else if(strcmpi(w1,"guild_expulsion_db")==0){
- strcpy(guild_expulsion_db,w2);
- }else if(strcmpi(w1,"guild_member_db")==0){
- strcpy(guild_member_db,w2);
- }else if(strcmpi(w1,"guild_skill_db")==0){
- strcpy(guild_skill_db,w2);
- }else if(strcmpi(w1,"guild_position_db")==0){
- strcpy(guild_position_db,w2);
- }else if(strcmpi(w1,"guild_storage_db")==0){
- strcpy(guild_storage_db,w2);
- }else if(strcmpi(w1,"party_db")==0){
- strcpy(party_db,w2);
- }else if(strcmpi(w1,"pet_db")==0){
- strcpy(pet_db,w2);
- //Map server option to use SQL db or not
- }else if(strcmpi(w1,"use_sql_db")==0){ // added for sql item_db read for char server [Valaris]
- if (strcmpi(w2, "yes")) {
- db_use_sqldbs = 1;
- } else if (strcmpi(w2, "no")) {
- db_use_sqldbs = 0;
- }
- printf("Using SQL dbs: %s\n",w2);
- //custom columns for login database
- }else if(strcmpi(w1,"login_db_level")==0){
- strcpy(login_db_level,w2);
- }else if(strcmpi(w1,"login_db_account_id")==0){
- strcpy(login_db_account_id,w2);
- }else if(strcmpi(w1,"lowest_gm_level")==0){
- lowest_gm_level = atoi(w2);
- printf("set lowest_gm_level : %s\n",w2);
- }
- }
- fclose(fp);
- printf("reading configure done.....\n");
-}
-
-int char_config_read(const char *cfgName) {
- struct hostent *h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- printf("Configuration file not found: %s.\n", cfgName);
- exit(1);
- }
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if (strcmpi(w1, "userid") == 0) {
- memcpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
- memcpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- memcpy(server_name, w2, 16);
- printf("%s server has been intialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
- h = gethostbyname (w2);
- if (h != NULL) {
- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(login_ip_str,w2,16);
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port=atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- h = gethostbyname (w2);
- if(h != NULL) {
- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(char_ip_str, w2, 16);
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new")==0){
- char_new = atoi(w2);
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[32];
- int x, y;
- if (sscanf(w2,"%[^,],%d,%d", map, &x, &y) < 3)
- continue;
- if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
- memcpy(start_point.map, map, 16);
- start_point.x = x;
- start_point.y = y;
- }
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
- start_zeny = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
- start_zeny = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
- unknown_char_name[24] = 0;
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
- name_ignoring_case = config_switch(w2);
- } else if (strcmpi(w1, "char_name_option") == 0) {
- char_name_option = atoi(w2);
- } else if (strcmpi(w1, "char_name_letters") == 0) {
- strcpy(char_name_letters, w2);
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- // anti-freeze options [Valaris]
- } else if(strcmpi(w1,"anti_freeze_enable")==0){
- anti_freeze_enable = config_switch(w2);
- } else if (strcmpi(w1, "anti_freeze_interval") == 0) {
- ANTI_FREEZE_INTERVAL = atoi(w2);
- if (ANTI_FREEZE_INTERVAL < 5)
- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- }
- }
- fclose(fp);
-
-//Read ItemDB
- do_init_itemdb();
-
- return 0;
-}
-
-int do_init(int argc, char **argv){
- int i;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- server_fd[i] = -1;
- }
-
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- char_lan_config_read((argc > 1) ? argv[1] : LAN_CONF_NAME);
- sql_config_read(SQL_CONF_NAME);
-
- printf("charserver configuration reading done.....\n");
-
- inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server テハア篳ュ
- printf("interserver configuration reading done.....\n");
-
- printf("start char server initializing.....\n");
- mmo_char_sql_init();
- printf("char server initializing done.....\n");
-
- printf("set parser -> parse_char().....\n");
- set_defaultparse(parse_char);
-
- printf("set terminate function -> do_final().....\n");
- set_termfunc(do_final);
-
- printf("open port %d.....\n",char_port);
- char_fd = make_listen_port(char_port);
-
- login_ip = inet_addr(login_ip_str);
- char_ip = inet_addr(char_ip_str);
-
- // send ALIVE PING to login server.
- printf("add interval tic (check_connect_login_server)....\n");
- i = add_timer_interval(gettick() + 10, check_connect_login_server, 0, 0, 10 * 1000);
-
- // send USER COUNT PING to login server.
- printf("add interval tic (send_users_tologin)....\n");
- i = add_timer_interval(gettick() + 10, send_users_tologin, 0, 0, 5 * 1000);
-
- //no need to set sync timer on SQL version.
- //printf("add interval tic (mmo_char_sync_timer)....\n");
- //i = add_timer_interval(gettick() + 10, mmo_char_sync_timer, 0, 0, autosave_interval);
-
- if(anti_freeze_enable > 0) {
- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system");
- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
- }
-
- read_gm_account();
-
- printf("char server init func end (now unlimited loop start!)....\n");
- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port);
- return 0;
-}
-
-
diff --git a/misc/src/char_sql/char.h b/misc/src/char_sql/char.h
deleted file mode 100644
index 116a301..0000000
--- a/misc/src/char_sql/char.h
+++ /dev/null
@@ -1,82 +0,0 @@
-#include "../common/core.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/mmo.h"
-#include "../common/version.h"
-#include "../common/db.h"
-
-#ifndef _CHAR_H_
-#define _CHAR_H_
-
-#define MAX_MAP_SERVERS 30
-
-#define LAN_CONF_NAME "conf/lan_support.conf"
-
-#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
-
-struct mmo_map_server{
- long ip;
- short port;
- int users;
- char map[MAX_MAP_PER_SERVER][16];
-};
-struct itemtmp {
- int flag;//checked = 1 else 0
- int id;
- short nameid;
- short amount;
- unsigned short equip;
- char identify;
- char refine;
- char attribute;
- short card[4];
- short broken;
-};
-enum {
- TABLE_INVENTORY,
- TABLE_CART,
- TABLE_STORAGE,
- TABLE_GUILD_STORAGE,
-};
-struct itemtemp{
- struct itemtmp equip[MAX_GUILD_STORAGE],notequip[MAX_GUILD_STORAGE];
-};
-int memitemdata_to_sql(struct itemtemp mapitem, int eqcount, int noteqcount, int char_id,int tableswitch);
-int mapif_sendall(unsigned char *buf,unsigned int len);
-int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
-int mapif_send(int fd,unsigned char *buf,unsigned int len);
-
-extern int autosave_interval;
-extern char char_db[256];
-extern char cart_db[256];
-extern char inventory_db[256];
-extern char charlog_db[256];
-extern char storage_db[256];
-extern char interlog_db[256];
-extern char reg_db[256];
-extern char skill_db[256];
-extern char memo_db[256];
-extern char guild_db[256];
-extern char guild_alliance_db[256];
-extern char guild_castle_db[256];
-extern char guild_expulsion_db[256];
-extern char guild_member_db[256];
-extern char guild_position_db[256];
-extern char guild_skill_db[256];
-extern char guild_storage_db[256];
-extern char party_db[256];
-extern char pet_db[256];
-
-int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
-extern char login_db_level[32];
-extern char login_db_account_id[32];
-
-extern int lowest_gm_level;
-
-#endif
-
-#include "inter.h"
-#include "int_pet.h"
-#include "int_guild.h"
-#include "int_party.h"
-#include "int_storage.h"
diff --git a/misc/src/char_sql/int_guild.c b/misc/src/char_sql/int_guild.c
deleted file mode 100644
index 1983896..0000000
--- a/misc/src/char_sql/int_guild.c
+++ /dev/null
@@ -1,1604 +0,0 @@
-//
-// original code from athena
-// SQL conversion by hack
-//
-
-#include "char.h"
-#include "strlib.h"
-#include "int_storage.h"
-#include "inter.h"
-#include "int_guild.h"
-#include "int_storage.h"
-#include "mmo.h"
-#include "socket.h"
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-static struct guild *guild_pt;
-static struct guild *guild_pt2;
-static struct guild_castle * guildcastle_pt;
-static int guild_newid=10000;
-
-static int guild_exp[100];
-
-int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
-int mapif_guild_broken(int guild_id,int flag);
-int guild_check_empty(struct guild *g);
-int guild_calcinfo(struct guild *g);
-int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
-int mapif_guild_info(int fd,struct guild *g);
-int guild_break_sub(void *key,void *data,va_list ap);
-
-
-// Save guild into sql
-int inter_guild_tosql(struct guild *g,int flag)
-{
- // 1 `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`)
- // 2 `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`)
- // 4 `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
- // 8 `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
- // 16 `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`)
- // 32 `guild_skill` (`guild_id`,`id`,`lv`)
-
- char t_name[100],t_master[24],t_mes1[60],t_mes2[120],t_member[24],t_position[24],t_alliance[24]; // temporay storage for str convertion;
- char t_ename[24],t_emes[40];
- char emblem_data[4096];
- int i=0;
- int guild_exist=0,guild_member=0,guild_online_member=0;
-
- if (g->guild_id<=0) return -1;
-
- printf("(\033[1;35m%d\033[0m) Request save guild - ",g->guild_id);
-
- jstrescapecpy(t_name, g->name);
-
- //printf("- Check if guild %d exists\n",g->guild_id);
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db,g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- guild_exist = atoi (sql_row[0]);
- //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
- }
- mysql_free_result(sql_res) ; //resource free
-
- if (guild_exist >0){
- // Check members in party
- sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return -1;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
-
- guild_member = atoi (sql_row[0]);
- // printf("- Check members in guild %d : %d \n",g->guild_id,guild_member);
-
- }
- mysql_free_result(sql_res) ; //resource free
-
- // Delete old guild from sql
- if (flag&1||guild_member==0){
- // printf("- Delete guild %d from guild\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&2||guild_member==0){
- // printf("- Delete guild %d from guild_member\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- }
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&32||guild_member==0){
- // printf("- Delete guild %d from guild_skill\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&4||guild_member==0){
- // printf("- Delete guild %d from guild_position\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&16||guild_member==0){
- // printf("- Delete guild %d from guild_expulsion\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&8||guild_member==0){
- // printf("- Delete guild %d from guild_alliance\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, g->guild_id,g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (flag&2||guild_member==0){
- // printf("- Delete guild %d from char\n",g->guild_id);
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- if (guild_member==0){
- // printf("- Delete guild %d from guild_castle\n",g->guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, g->guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_castle`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
-
- guild_online_member = 0;
- i=0;
- while (i<g->max_member) {
- if (g->member[i].account_id>0) guild_online_member++;
- i++;
- }
-
- // No member in guild , no need to create it in sql
- if (guild_member <= 0 && guild_online_member <=0) {
- inter_guild_storage_delete(g->guild_id);
- printf("No member in guild %d , break it! \n",g->guild_id);
- return -2;
- }
-
- // Insert new guild to sqlserver
- if (flag&1||guild_member==0){
- int len=0;
- //printf("- Insert guild %d to guild\n",g->guild_id);
- for(i=0;i<g->emblem_len;i++){
- len+=sprintf(emblem_data+len,"%02x",(unsigned char)(g->emblem_data[i]));
- //printf("%02x",(unsigned char)(g->emblem_data[i]));
- }
- emblem_data[len] = '\0';
- //printf("- emblem_len = %d \n",g->emblem_len);
- sprintf(tmp_sql,"INSERT INTO `%s` "
- "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) "
- "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s')",
- guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master),
- g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,g->castle_id,
- jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
-
- if (flag&2||guild_member==0){
- //printf("- Insert guild %d to guild_member\n",g->guild_id);
- for(i=0;i<g->max_member;i++){
- if (g->member[i].account_id>0){
- struct guild_member *m = &g->member[i];
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, m->char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- }
- sprintf(tmp_sql,"INSERT INTO `%s` "
- "(`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) "
- "VALUES ('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')",
- guild_member_db, g->guild_id,
- m->account_id,m->char_id,
- m->hair,m->hair_color,m->gender,
- m->class,m->lv,m->exp,m->exp_payper,m->online,m->position,
- 0,0,
- jstrescapecpy(t_member,m->name));
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- }
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, g->guild_id,m->account_id,m->char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- if (flag&4||guild_member==0){
- //printf("- Insert guild %d to guild_position\n",g->guild_id);
- for(i=0;i<MAX_GUILDPOSITION;i++){
- struct guild_position *p = &g->position[i];
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')",
- guild_position_db, g->guild_id, i, jstrescapecpy(t_position,p->name),p->mode,p->exp_mode);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
-
- if (flag&8||guild_member==0){
- //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
- for(i=0;i<MAX_GUILDALLIANCE;i++){
- struct guild_alliance *a=&g->alliance[i];
- if(a->guild_id>0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
- "VALUES ('%d','%d','%d','%s')",
- guild_alliance_db, g->guild_id,a->opposition,a->guild_id,jstrescapecpy(t_alliance,a->name));
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
- "VALUES ('%d','%d','%d','%s')",
- guild_alliance_db, a->guild_id,a->opposition,g->guild_id,t_name);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- if (flag&16||guild_member==0){
- //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
- for(i=0;i<MAX_GUILDEXPLUSION;i++){
- struct guild_explusion *e=&g->explusion[i];
- if(e->account_id>0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) "
- "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')",
- guild_expulsion_db, g->guild_id,
- jstrescapecpy(t_ename,e->name),jstrescapecpy(t_emes,e->mes),e->acc,e->account_id,e->rsv1,e->rsv2,e->rsv3 );
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- if (flag&32||guild_member==0){
- //printf("- Insert guild %d to guild_skill\n",g->guild_id);
- for(i=0;i<MAX_GUILDSKILL;i++){
- if (g->skill[i].id>0){
- sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
- guild_skill_db, g->guild_id,g->skill[i].id,g->skill[i].lv);
- //printf("%s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
-
- printf("Save guild done\n");
- return 0;
-}
-
-// Read guild from sql
-int inter_guild_fromsql(int guild_id,struct guild *g)
-{
- int i;
- char emblem_data[4096];
- char *pstr;
-
- if (g==NULL) return 0;
- memset(g,0,sizeof(struct guild));
- if (guild_id==0) return 0;
-
-// printf("Retrieve guild information from sql ......\n");
-// printf("- Read guild %d from sql \n",guild_id);
-
- sprintf(tmp_sql,"SELECT `guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` "
- "FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row==NULL) {
- mysql_free_result(sql_res);
- return 0;
- }
-
- g->guild_id=atoi(sql_row[0]);
- strncpy(g->name,sql_row[1],24);
- strncpy(g->master,sql_row[2],24);
- g->guild_lv=atoi(sql_row[3]);
- g->connect_member=atoi(sql_row[4]);
- g->max_member=atoi(sql_row[5]);
- g->average_lv=atoi(sql_row[6]);
- g->exp=atoi(sql_row[7]);
- g->next_exp=atoi(sql_row[8]);
- g->skill_point=atoi(sql_row[9]);
- g->castle_id=atoi(sql_row[10]);
- strncpy(g->mes1,sql_row[11],60);
- strncpy(g->mes2,sql_row[12],120);
- g->emblem_len=atoi(sql_row[13]);
- g->emblem_id=atoi(sql_row[14]);
- strncpy(emblem_data,sql_row[15],4096);
- for(i=0,pstr=emblem_data;i<g->emblem_len;i++,pstr+=2){
- int c1=pstr[0],c2=pstr[1],x1=0,x2=0;
- if(c1>='0' && c1<='9')x1=c1-'0';
- if(c1>='a' && c1<='f')x1=c1-'a'+10;
- if(c1>='A' && c1<='F')x1=c1-'A'+10;
- if(c2>='0' && c2<='9')x2=c2-'0';
- if(c2>='a' && c2<='f')x2=c2-'a'+10;
- if(c2>='A' && c2<='F')x2=c2-'A'+10;
- g->emblem_data[i]=(x1<<4)|x2;
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_member %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` "
- "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<g->max_member);i++){
- struct guild_member *m = &g->member[i];
- m->account_id=atoi(sql_row[1]);
- m->char_id=atoi(sql_row[2]);
- m->hair=atoi(sql_row[3]);
- m->hair_color=atoi(sql_row[4]);
- m->gender=atoi(sql_row[5]);
- m->class=atoi(sql_row[6]);
- m->lv=atoi(sql_row[7]);
- m->exp=atoi(sql_row[8]);
- m->exp_payper=atoi(sql_row[9]);
- m->online=atoi(sql_row[10]);
- m->position=atoi(sql_row[11]);
- strncpy(m->name,sql_row[14],24);
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_position %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDPOSITION);i++){
- int position = atoi(sql_row[1]);
- struct guild_position *p = &g->position[position];
- strncpy(p->name,sql_row[2],24);
- p->mode=atoi(sql_row[3]);
- p->exp_mode=atoi(sql_row[4]);
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_alliance %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDALLIANCE);i++){
- struct guild_alliance *a = &g->alliance[i];
- a->opposition=atoi(sql_row[1]);
- a->guild_id=atoi(sql_row[2]);
- strncpy(a->name,sql_row[3],24);
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_expulsion %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDEXPLUSION);i++){
- struct guild_explusion *e = &g->explusion[i];
-
- strncpy(e->name,sql_row[1],24);
- strncpy(e->mes,sql_row[2],40);
- strncpy(e->acc,sql_row[3],24);
- e->account_id=atoi(sql_row[4]);
- e->rsv1=atoi(sql_row[5]);
- e->rsv2=atoi(sql_row[6]);
- e->rsv3=atoi(sql_row[7]);
-
- }
- }
- mysql_free_result(sql_res);
-
- //printf("- Read guild_skill %d from sql \n",guild_id);
- sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDSKILL);i++){
- g->skill[i].id=atoi(sql_row[1]);
- g->skill[i].lv=atoi(sql_row[2]);
- }
- }
- mysql_free_result(sql_res);
-
-// printf("Successfully retrieve guild information from sql!\n");
-
- return 0;
-
-}
-
-// Save guild_castle to sql
-int inter_guildcastle_tosql(struct guild_castle *gc)
-{
- // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
-
- if (gc==NULL) return 0;
- //printf("Save to guild_castle\n");
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- sprintf(tmp_sql,"INSERT INTO `%s` "
- "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
- "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)"
- "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
- guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime,
- gc->createTime, gc->visibleC, gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4, gc->visibleG5,
- gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2, gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- sprintf(tmp_sql,"UPDATE `%s` SET `castle_id`='-1' WHERE `castle_id`='%d'",guild_db, gc->castle_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- sprintf(tmp_sql,"UPDATE `%s` SET `castle_id`='%d' WHERE `guild_id`='%d'",guild_db, gc->castle_id,gc->guild_id);
- //printf(" %s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- return 0;
-}
-// Read guild_castle from sql
-int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
-{
-
- if (gc==NULL) return 0;
- //printf("Read from guild_castle\n");
- memset(gc,0,sizeof(struct guild_castle));
- gc->castle_id=castle_id;
- if (castle_id==-1) return 0;
- sprintf(tmp_sql,"SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
- "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`"
- " FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, castle_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- if (sql_row==NULL){
- mysql_free_result(sql_res);
- return 0;
- }
-
- gc->guild_id = atoi (sql_row[1]);
- gc->economy = atoi (sql_row[2]);
- gc->defense = atoi (sql_row[3]);
- gc->triggerE = atoi (sql_row[4]);
- gc->triggerD = atoi (sql_row[5]);
- gc->nextTime = atoi (sql_row[6]);
- gc->payTime = atoi (sql_row[7]);
- gc->createTime = atoi (sql_row[8]);
- gc->visibleC = atoi (sql_row[9]);
- gc->visibleG0 = atoi (sql_row[10]);
- gc->visibleG1 = atoi (sql_row[11]);
- gc->visibleG2 = atoi (sql_row[12]);
- gc->visibleG3 = atoi (sql_row[13]);
- gc->visibleG4 = atoi (sql_row[14]);
- gc->visibleG5 = atoi (sql_row[15]);
- gc->visibleG6 = atoi (sql_row[16]);
- gc->visibleG7 = atoi (sql_row[17]);
- gc->Ghp0 = atoi (sql_row[18]);
- gc->Ghp1 = atoi (sql_row[19]);
- gc->Ghp2 = atoi (sql_row[20]);
- gc->Ghp3 = atoi (sql_row[21]);
- gc->Ghp4 = atoi (sql_row[22]);
- gc->Ghp5 = atoi (sql_row[23]);
- gc->Ghp6 = atoi (sql_row[24]);
- gc->Ghp7 = atoi (sql_row[25]);
-
- //printf("Read Castle %d of guild %d from sql \n",castle_id,gc->guild_id);
-
- }
- mysql_free_result(sql_res) ; //resource free
- return 0;
-}
-
-// Read exp_guild.txt
-int inter_guild_readdb()
-{
- int i;
- FILE *fp;
- char line[1024];
- for (i=0;i<100;i++) guild_exp[i]=0;
-
- fp=fopen("db/exp_guild.txt","r");
- if(fp==NULL){
- printf("can't read db/exp_guild.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line,256,fp) && i<100){
- if(line[0]=='/' && line[1]=='/')
- continue;
- guild_exp[i]=atoi(line);
- i++;
- }
- fclose(fp);
-
- return 0;
-}
-
-
-// Initialize guild sql
-int inter_guild_sql_init()
-{
- int i;
-
- printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild));
- guild_pt = calloc(sizeof(struct guild), 1);
- guild_pt2= calloc(sizeof(struct guild), 1);
- guildcastle_pt=calloc(sizeof(struct guild_castle), 1);
-
- inter_guild_readdb(); // Read exp
-
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0'",guild_member_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- exit(0);
- }
-
- sprintf (tmp_sql , "SELECT count(*) FROM `%s`",guild_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- exit(0);
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- printf("total guild data -> '%s'.......\n",sql_row[0]);
- i = atoi (sql_row[0]);
- mysql_free_result(sql_res);
-
- if (i > 0) {
- //set party_newid
- sprintf (tmp_sql , "SELECT max(`guild_id`) FROM `%s`",guild_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- exit(0);
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- guild_newid = atoi(sql_row[0])+1;
- mysql_free_result(sql_res);
- }
-
- printf("set guild_newid: %d.......\n",guild_newid);
-
- return 0;
-}
-
-
-// Get guild by its name
-struct guild* search_guildname(char *str)
-{
- struct guild *g=guild_pt;
- char t_name[24];
- int guild_id=0;
- printf("search_guildname\n");
- sprintf (tmp_sql , "SELECT `guild_id` FROM `%s` WHERE `name`='%s'",guild_db, jstrescapecpy(t_name,str));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- guild_id = atoi (sql_row[0]);
- }
- mysql_free_result(sql_res);
- inter_guild_fromsql(guild_id,g);
- return g;
-}
-
-// Check if guild is empty
-int guild_check_empty(struct guild *g)
-{
- int i;
- for(i=0;i<g->max_member;i++){
- if(g->member[i].account_id>0){
- return 0;
- }
- }
-
- // 誰もいないので解散
- mapif_guild_broken(g->guild_id,0);
- inter_guild_storage_delete(g->guild_id);
- inter_guild_tosql(g,255);
- memset(g,0,sizeof(struct guild));
- return 1;
-}
-
-int guild_nextexp(int level)
-{
- if(level < 100 && level >0) // Change by hack
- return guild_exp[level-1];
-
- return 0;
-}
-
-// ギルドスキルがあるか確認
-int guild_checkskill(struct guild *g,int id){ return g->skill[id-10000].lv; }
-
-// ギルドの情報の再計算
-int guild_calcinfo(struct guild *g)
-{
- int i,c,nextexp;
- struct guild before=*g;
-
- // スキルIDの設定
- for(i=0;i<5;i++)
- g->skill[i].id=i+10000;
-
- // ギルドレベル
- if(g->guild_lv<=0) g->guild_lv=1;
- nextexp = guild_nextexp(g->guild_lv);
- if(nextexp > 0) {
- while(g->exp >= nextexp && nextexp>0){ // Change by hack
- g->exp-=nextexp;
- g->guild_lv++;
- g->skill_point++;
- nextexp = guild_nextexp(g->guild_lv);
- }
- }
-
- // ギルドの次の経験値
- g->next_exp = guild_nextexp(g->guild_lv);
-
- // メンバ上限(ギルド拡張適用)
- g->max_member=16+guild_checkskill(g,10004)*2; // Updated max_members [PoW]
-
- // 平均レベルとオンライン人数
- g->average_lv=0;
- g->connect_member=0;
- for(i=c=0;i<g->max_member;i++){
- if(g->member[i].account_id>0){
- g->average_lv+=g->member[i].lv;
- c++;
-
- if(g->member[i].online>0)
- g->connect_member++;
- }
- }
- g->average_lv/=c;
-
- // 全データを送る必要がありそう
- if( g->max_member!=before.max_member ||
- g->guild_lv!=before.guild_lv ||
- g->skill_point!=before.skill_point ){
- mapif_guild_info(-1,g);
- return 1;
- }
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// ギルド作成可否
-int mapif_guild_created(int fd,int account_id,struct guild *g)
-{
- WFIFOW(fd,0)=0x3830;
- WFIFOL(fd,2)=account_id;
- if(g!=NULL){
- WFIFOL(fd,6)=g->guild_id;
- printf("int_guild: created! %d %s\n",g->guild_id,g->name);
- }else{
- WFIFOL(fd,6)=0;
- }
- WFIFOSET(fd,10);
- return 0;
-}
-// ギルド情報見つからず
-int mapif_guild_noinfo(int fd,int guild_id)
-{
- WFIFOW(fd,0)=0x3831;
- WFIFOW(fd,2)=8;
- WFIFOL(fd,4)=guild_id;
- WFIFOSET(fd,8);
- printf("int_guild: info not found %d\n",guild_id);
- return 0;
-}
-// ギルド情報まとめ送り
-int mapif_guild_info(int fd,struct guild *g)
-{
- unsigned char buf[16384];
- WBUFW(buf,0)=0x3831;
- memcpy(buf+4,g,sizeof(struct guild));
- WBUFW(buf,2)=4+sizeof(struct guild);
-// printf("int_guild: sizeof(guild)=%d\n",sizeof(struct guild));
- if(fd<0)
- mapif_sendall(buf,WBUFW(buf,2));
- else
- mapif_send(fd,buf,WBUFW(buf,2));
-// printf("int_guild: info %d %s\n",p->guild_id,p->name);
- return 0;
-}
-
-// メンバ追加可否
-int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
-{
- WFIFOW(fd,0)=0x3832;
- WFIFOL(fd,2)=guild_id;
- WFIFOL(fd,6)=account_id;
- WFIFOL(fd,10)=char_id;
- WFIFOB(fd,14)=flag;
- WFIFOSET(fd,15);
- return 0;
-}
-// 脱退/追放通知
-int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag,
- const char *name,const char *mes)
-{
- unsigned char buf[128];
- WBUFW(buf, 0)=0x3834;
- WBUFL(buf, 2)=guild_id;
- WBUFL(buf, 6)=account_id;
- WBUFL(buf,10)=char_id;
- WBUFB(buf,14)=flag;
- memcpy(WBUFP(buf,15),mes,40);
- memcpy(WBUFP(buf,55),name,24);
- mapif_sendall(buf,79);
- printf("int_guild: guild leaved %d %d %s %s\n",guild_id,account_id,name,mes);
- return 0;
-}
-
-// オンライン状態とLv更新通知
-int mapif_guild_memberinfoshort(struct guild *g,int idx)
-{
- unsigned char buf[32];
- WBUFW(buf, 0)=0x3835;
- WBUFL(buf, 2)=g->guild_id;
- WBUFL(buf, 6)=g->member[idx].account_id;
- WBUFL(buf,10)=g->member[idx].char_id;
- WBUFB(buf,14)=g->member[idx].online;
- WBUFW(buf,15)=g->member[idx].lv;
- WBUFW(buf,17)=g->member[idx].class;
- mapif_sendall(buf,19);
- return 0;
-}
-
-// 解散通知
-int mapif_guild_broken(int guild_id,int flag)
-{
- unsigned char buf[16];
- WBUFW(buf,0)=0x3836;
- WBUFL(buf,2)=guild_id;
- WBUFB(buf,6)=flag;
- mapif_sendall(buf,7);
- printf("int_guild: broken %d\n",guild_id);
- return 0;
-}
-
-// ギルド内発言
-int mapif_guild_message(int guild_id,int account_id,char *mes,int len)
-{
- unsigned char buf[512];
- WBUFW(buf,0)=0x3837;
- WBUFW(buf,2)=len+12;
- WBUFL(buf,4)=guild_id;
- WBUFL(buf,8)=account_id;
- memcpy(WBUFP(buf,12),mes,len);
- mapif_sendall(buf,len+12);
- return 0;
-}
-
-// ギルド基本情報変更通知
-int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
-{
- unsigned char buf[2048];
- WBUFW(buf, 0)=0x3839;
- WBUFW(buf, 2)=len+10;
- WBUFL(buf, 4)=guild_id;
- WBUFW(buf, 8)=type;
- memcpy(WBUFP(buf,10),data,len);
- mapif_sendall(buf,len+10);
- return 0;
-}
-// ギルドメンバ情報変更通知
-int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id,
- int type,const void *data,int len)
-{
- unsigned char buf[2048];
- WBUFW(buf, 0)=0x383a;
- WBUFW(buf, 2)=len+18;
- WBUFL(buf, 4)=guild_id;
- WBUFL(buf, 8)=account_id;
- WBUFL(buf,12)=char_id;
- WBUFW(buf,16)=type;
- memcpy(WBUFP(buf,18),data,len);
- mapif_sendall(buf,len+18);
- return 0;
-}
-// ギルドスキルアップ通知
-int mapif_guild_skillupack(int guild_id,int skill_num,int account_id)
-{
- unsigned char buf[16];
- WBUFW(buf, 0)=0x383c;
- WBUFL(buf, 2)=guild_id;
- WBUFL(buf, 6)=skill_num;
- WBUFL(buf,10)=account_id;
- mapif_sendall(buf,14);
- return 0;
-}
-// ギルド同盟/敵対通知
-int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,
- int flag,const char *name1,const char *name2)
-{
- unsigned char buf[128];
- WBUFW(buf, 0)=0x383d;
- WBUFL(buf, 2)=guild_id1;
- WBUFL(buf, 6)=guild_id2;
- WBUFL(buf,10)=account_id1;
- WBUFL(buf,14)=account_id2;
- WBUFB(buf,18)=flag;
- memcpy(WBUFP(buf,19),name1,24);
- memcpy(WBUFP(buf,43),name2,24);
- mapif_sendall(buf,67);
- return 0;
-}
-
-// ギルド役職変更通知
-int mapif_guild_position(struct guild *g,int idx)
-{
- unsigned char buf[128];
- WBUFW(buf,0)=0x383b;
- WBUFW(buf,2)=sizeof(struct guild_position)+12;
- WBUFL(buf,4)=g->guild_id;
- WBUFL(buf,8)=idx;
- memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
- mapif_sendall(buf,WBUFW(buf,2));
- return 0;
-}
-
-// ギルド告知変更通知
-int mapif_guild_notice(struct guild *g)
-{
- unsigned char buf[256];
- WBUFW(buf,0)=0x383e;
- WBUFL(buf,2)=g->guild_id;
- memcpy(WBUFP(buf,6),g->mes1,60);
- memcpy(WBUFP(buf,66),g->mes2,120);
- mapif_sendall(buf,186);
- return 0;
-}
-// ギルドエンブレム変更通知
-int mapif_guild_emblem(struct guild *g)
-{
- unsigned char buf[2048];
- WBUFW(buf,0)=0x383f;
- WBUFW(buf,2)=g->emblem_len+12;
- WBUFL(buf,4)=g->guild_id;
- WBUFL(buf,8)=g->emblem_id;
- memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
- mapif_sendall(buf,WBUFW(buf,2));
- return 0;
-}
-
-int mapif_guild_castle_dataload(int castle_id,int index,int value) // <Agit>
-{
- unsigned char buf[16];
- WBUFW(buf, 0)=0x3840;
- WBUFW(buf, 2)=castle_id;
- WBUFB(buf, 4)=index;
- WBUFL(buf, 5)=value;
- mapif_sendall(buf,9);
- return 0;
-}
-
-int mapif_guild_castle_datasave(int castle_id,int index,int value) // <Agit>
-{
- unsigned char buf[16];
- WBUFW(buf, 0)=0x3841;
- WBUFW(buf, 2)=castle_id;
- WBUFB(buf, 4)=index;
- WBUFL(buf, 5)=value;
- mapif_sendall(buf,9);
- return 0;
-}
-
-int mapif_guild_castle_alldataload(int fd) {
- struct guild_castle* gc = guildcastle_pt;
- int i, len = 4;
-
- WFIFOW(fd,0) = 0x3842;
- sprintf(tmp_sql, "SELECT * FROM `%s` ORDER BY `castle_id`", guild_castle_db);
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res != NULL && mysql_num_rows(sql_res) > 0) {
- for(i = 0; ((sql_row = mysql_fetch_row(sql_res)) && i < MAX_GUILDCASTLE); i++) {
- memset(gc, 0, sizeof(struct guild_castle));
- gc->castle_id = atoi(sql_row[0]);
- gc->guild_id = atoi(sql_row[1]);
- gc->economy = atoi(sql_row[2]);
- gc->defense = atoi(sql_row[3]);
- gc->triggerE = atoi(sql_row[4]);
- gc->triggerD = atoi(sql_row[5]);
- gc->nextTime = atoi(sql_row[6]);
- gc->payTime = atoi(sql_row[7]);
- gc->createTime = atoi(sql_row[8]);
- gc->visibleC = atoi(sql_row[9]);
- gc->visibleG0 = atoi(sql_row[10]);
- gc->visibleG1 = atoi(sql_row[11]);
- gc->visibleG2 = atoi(sql_row[12]);
- gc->visibleG3 = atoi(sql_row[13]);
- gc->visibleG4 = atoi(sql_row[14]);
- gc->visibleG5 = atoi(sql_row[15]);
- gc->visibleG6 = atoi(sql_row[16]);
- gc->visibleG7 = atoi(sql_row[17]);
- gc->Ghp0 = atoi(sql_row[18]);
- gc->Ghp1 = atoi(sql_row[19]);
- gc->Ghp2 = atoi(sql_row[20]);
- gc->Ghp3 = atoi(sql_row[21]);
- gc->Ghp4 = atoi(sql_row[22]);
- gc->Ghp5 = atoi(sql_row[23]);
- gc->Ghp6 = atoi(sql_row[24]);
- gc->Ghp7 = atoi(sql_row[25]);
- memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
- len += sizeof(struct guild_castle);
- }
- }
- mysql_free_result(sql_res);
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
-
- return 0;
-}
-
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-
-// ギルド作成要求
-int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master)
-{
- struct guild *g;
- int i;
-
- printf("CreateGuild\n");
- g=search_guildname(name);
- if(g!=NULL&&g->guild_id>0){
- printf("int_guild: same name guild exists [%s]\n",name);
- mapif_guild_created(fd,account_id,NULL);
- return 0;
- }
- g=guild_pt;
- memset(g,0,sizeof(struct guild));
- g->guild_id=guild_newid++;
- memcpy(g->name,name,24);
- memcpy(g->master,master->name,24);
- memcpy(&g->member[0],master,sizeof(struct guild_member));
-
- g->position[0].mode=0x11;
- strcpy(g->position[ 0].name,"GuildMaster");
- strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
- for(i=1;i<MAX_GUILDPOSITION-1;i++)
- sprintf(g->position[i].name,"Position %d",i+1);
-
- // Initialize guild property
- g->max_member=16;
- g->average_lv=master->lv;
- g->castle_id=-1;
- for(i=0;i<5;i++)
- g->skill[i].id=i+10000;
-
- // Save to sql
- printf("Create initialize OK!\n");
- i=inter_guild_tosql(g,255);
-
- if (i<0) {
- mapif_guild_created(fd,account_id,NULL);
- return 0;
- }
-
- // Report to client
- mapif_guild_created(fd,account_id,g);
- mapif_guild_info(fd,g);
-
- inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
- name, g->guild_id, master->name, master->account_id );
-
-
- return 0;
-}
-// Return guild info to client
-int mapif_parse_GuildInfo(int fd,int guild_id)
-{
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
- if(g!=NULL&&g->guild_id>0){
- guild_calcinfo(g);
- mapif_guild_info(fd,g);
- //inter_guild_tosql(g,1); // Change guild
- }else
- mapif_guild_noinfo(fd,guild_id);
- return 0;
-}
-// Add member to guild
-int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
-{
- struct guild *g;
- int i;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g==NULL||g->guild_id<=0){
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
- return 0;
- }
-
- for(i=0;i<g->max_member;i++){
- if(g->member[i].account_id==0){
-
- memcpy(&g->member[i],m,sizeof(struct guild_member));
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
- guild_calcinfo(g);
- mapif_guild_info(-1,g);
- inter_guild_tosql(g,3); // Change guild & guild_member
- return 0;
- }
- }
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
- //inter_guild_tosql(g,3); // Change guild & guild_member
- return 0;
-}
-// Delete member from guild
-int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
-{
- struct guild *g=NULL;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g!=NULL&&g->guild_id>0){
- int i;
- for(i=0;i<g->max_member;i++){
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id){
- printf("%d %d\n",i, (int)(&g->member[i]));
- printf("%d %s\n",i, g->member[i].name);
-
- if(flag){ // 追放の場合追放リストに入れる
- int j;
- for(j=0;j<MAX_GUILDEXPLUSION;j++){
- if(g->explusion[j].account_id==0)
- break;
- }
- if(j==MAX_GUILDEXPLUSION){ // 一杯なので古いのを消す
- for(j=0;j<MAX_GUILDEXPLUSION-1;j++)
- g->explusion[j]=g->explusion[j+1];
- j=MAX_GUILDEXPLUSION-1;
- }
- g->explusion[j].account_id=account_id;
- memcpy(g->explusion[j].acc,"dummy",24);
- memcpy(g->explusion[j].name,g->member[i].name,24);
- memcpy(g->explusion[j].mes,mes,40);
- }
-
- mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
- printf("%d %d\n",i, (int)(&g->member[i]));
- printf("%d %s\n",i, (&g->member[i])->name);
- memset(&g->member[i],0,sizeof(struct guild_member));
-
- if( guild_check_empty(g)==0 )
- mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
- /*
- else
- inter_guild_save(); // 解散したので一応セーブ
- return 0;*/
- }
- }
- guild_calcinfo(g);
- inter_guild_tosql(g,19); // Change guild & guild_member & guild_expulsion
- }else{
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, account_id,char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
- }
-
-
- return 0;
-}
-// Change member info
-int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
- int account_id,int char_id,int online,int lv,int class)
-{
- // Could speed up by manipulating only guild_member
- struct guild *g;
- int i,alv,c;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g==NULL||g->guild_id<=0){
- return 0;
- }
-
- g->connect_member=0;
-
- for(i=0,alv=0,c=0;i<g->max_member;i++){
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id){
-
- g->member[i].online=online;
- g->member[i].lv=lv;
- g->member[i].class=class;
- mapif_guild_memberinfoshort(g,i);
- }
- if( g->member[i].account_id>0 ){
- alv+=g->member[i].lv;
- c++;
- }
- if( g->member[i].online )
- g->connect_member++;
- }
- // 平均レベル
- g->average_lv=alv/c;
-
- inter_guild_tosql(g,3); // Change guild & guild_member
-
- return 0;
-}
-
-// BreakGuild
-int mapif_parse_BreakGuild(int fd,int guild_id)
-{
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
- if(g==NULL){
- return 0;
- }
-
- // Delete guild from sql
- //printf("- Delete guild %d from guild\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_member\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_skill\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_position\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_expulsion\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
- }
- //printf("- Delete guild %d from guild_alliance\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, guild_id,guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //printf("- Delete guild %d from guild_castle\n",guild_id);
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //printf("- Update guild %d of char\n",guild_id);
- sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- inter_guild_storage_delete(guild_id);
- mapif_guild_broken(guild_id,0);
-
- inter_log("guild %s (id=%d) broken" RETCODE,g->name,guild_id);
-
- return 0;
-}
-
-// ギルドメッセージ送信
-int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
-{
- return mapif_guild_message(guild_id,account_id,mes,len);
-}
-// ギルド基本データ変更要求
-int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
- int type,const char *data,int len)
-{
- struct guild *g;
-// int dd=*((int *)data);
- short dw=*((short *)data);
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g==NULL||g->guild_id<=0){
- return 0;
- }
- switch(type){
- case GBI_GUILDLV: {
- printf("GBI_GUILDLV\n");
- if(dw>0 && g->guild_lv+dw<=50){
- g->guild_lv+=dw;
- g->skill_point+=dw;
- }else if(dw<0 && g->guild_lv+dw>=1)
- g->guild_lv+=dw;
- mapif_guild_info(-1,g);
- inter_guild_tosql(g,1);
- } return 0;
- default:
- printf("int_guild: GuildBasicInfoChange: Unknown type %d\n",type);
- break;
- }
- mapif_guild_basicinfochanged(guild_id,type,data,len);
- //inter_guild_tosql(g,1); // Change guild
- return 0;
-}
-
-// ギルドメンバデータ変更要求
-int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,
- int type,const char *data,int len)
-{
- // Could make some improvement in speed, because only change guild_member
- int i;
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
- //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
-
- if(g==NULL){
- return 0;
- }
- for(i=0;i<g->max_member;i++)
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id )
- break;
- if(i==g->max_member){
- printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n",
- account_id,char_id,guild_id,g->name);
- return 0;
- }
- switch(type){
- case GMI_POSITION: // 役職
- g->member[i].position=*((int *)data);
- break;
- case GMI_EXP: { // EXP
- int exp,oldexp=g->member[i].exp;
- exp=g->member[i].exp=*((unsigned int *)data);
- g->exp+=(exp-oldexp);
- guild_calcinfo(g); // Lvアップ判断
- mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4);
- }break;
- default:
- printf("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
- break;
- }
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- inter_guild_tosql(g,3); // Change guild & guild_member
- return 0;
-}
-
-// ギルド役職名変更要求
-int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
-{
- // Could make some improvement in speed, because only change guild_position
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){
- return 0;
- }
- memcpy(&g->position[idx],p,sizeof(struct guild_position));
- mapif_guild_position(g,idx);
- printf("int_guild: position changed %d\n",idx);
- inter_guild_tosql(g,4); // Change guild_position
- return 0;
-}
-// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
-{
- // Could make some improvement in speed, because only change guild_position
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
- int idx=skill_num-10000;
- if(g==NULL || skill_num<10000)
- return 0;
- //printf("GuildSkillUp\n");
-
- if( g->skill_point>0 && g->skill[idx].id>0 &&
- g->skill[idx].lv<10 ){
- g->skill[idx].lv++;
- g->skill_point--;
- if(guild_calcinfo(g)==0)
- mapif_guild_info(-1,g);
- mapif_guild_skillupack(guild_id,skill_num,account_id);
- printf("int_guild: skill %d up\n",skill_num);
- inter_guild_tosql(g,33); // Change guild & guild_skill
- }
-
- return 0;
-}
-// ギルド同盟要求
-int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
- int account_id1,int account_id2,int flag)
-{
- // Could speed up
- struct guild *g[2];
- int j,i;
- g[0]=guild_pt;
- g[1]=guild_pt2;
- inter_guild_fromsql(guild_id1,g[0]);
- inter_guild_fromsql(guild_id2,g[1]);
-
- if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0)
- return 0;
-
- if(!(flag&0x8)){
- for(i=0;i<2-(flag&1);i++){
- for(j=0;j<MAX_GUILDALLIANCE;j++)
- if(g[i]->alliance[j].guild_id==0){
- g[i]->alliance[j].guild_id=g[1-i]->guild_id;
- memcpy(g[i]->alliance[j].name,g[1-i]->name,24);
- g[i]->alliance[j].opposition=flag&1;
- break;
- }
- }
- }else{ // 関係解消
- for(i=0;i<2-(flag&1);i++){
- for(j=0;j<MAX_GUILDALLIANCE;j++)
- if( g[i]->alliance[j].guild_id==g[1-i]->guild_id &&
- g[i]->alliance[j].opposition==(flag&1)){
- g[i]->alliance[j].guild_id=0;
- break;
- }
- }
- }
- mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,
- g[0]->name,g[1]->name);
- inter_guild_tosql(g[0],8); // Change guild_alliance
- inter_guild_tosql(g[1],8); // Change guild_alliance
- return 0;
-}
-// ギルド告知変更要求
-int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
-{
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g==NULL||g->guild_id<=0)
- return 0;
- memcpy(g->mes1,mes1,60);
- memcpy(g->mes2,mes2,120);
- inter_guild_tosql(g,1); // Change mes of guild
- return mapif_guild_notice(g);
-}
-// ギルドエンブレム変更要求
-int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
-{
- struct guild *g;
- g=guild_pt;
- inter_guild_fromsql(guild_id,g);
-
- if(g==NULL||g->guild_id<=0)
- return 0;
- memcpy(g->emblem_data,data,len);
- g->emblem_len=len;
- g->emblem_id++;
- inter_guild_tosql(g,1); // Change guild
- return mapif_guild_emblem(g);
-}
-
-int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit>
-{
- struct guild_castle *gc=guildcastle_pt;
- inter_guildcastle_fromsql(castle_id, gc);
- if(gc==NULL||gc->castle_id==-1){
- return mapif_guild_castle_dataload(castle_id,0,0);
- }
- switch(index){
- case 1: return mapif_guild_castle_dataload(gc->castle_id,index,gc->guild_id); break;
- case 2: return mapif_guild_castle_dataload(gc->castle_id,index,gc->economy); break;
- case 3: return mapif_guild_castle_dataload(gc->castle_id,index,gc->defense); break;
- case 4: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerE); break;
- case 5: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerD); break;
- case 6: return mapif_guild_castle_dataload(gc->castle_id,index,gc->nextTime); break;
- case 7: return mapif_guild_castle_dataload(gc->castle_id,index,gc->payTime); break;
- case 8: return mapif_guild_castle_dataload(gc->castle_id,index,gc->createTime); break;
- case 9: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleC); break;
- case 10: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG0); break;
- case 11: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG1); break;
- case 12: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG2); break;
- case 13: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG3); break;
- case 14: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG4); break;
- case 15: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG5); break;
- case 16: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG6); break;
- case 17: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG7); break;
- case 18: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp0); break; // guardian HP [Valaris]
- case 19: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp1); break;
- case 20: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp2); break;
- case 21: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp3); break;
- case 22: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp4); break;
- case 23: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp5); break;
- case 24: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp6); break;
- case 25: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp7); break; // end additions [Valaris]
- default:
- printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
-}
-
-int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit>
-{
- struct guild_castle *gc=guildcastle_pt;
- inter_guildcastle_fromsql(castle_id, gc);
- if(gc==NULL||gc->castle_id==-1){
- return mapif_guild_castle_datasave(castle_id,index,value);
- }
- switch(index){
- case 1:
- if( gc->guild_id!=value ){
- int gid=(value)?value:gc->guild_id;
- struct guild *g=guild_pt;
- inter_guild_fromsql(gid, g);
- inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
- (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index);
- }
- gc->guild_id = value;
- break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10: gc->visibleG0 = value; break;
- case 11: gc->visibleG1 = value; break;
- case 12: gc->visibleG2 = value; break;
- case 13: gc->visibleG3 = value; break;
- case 14: gc->visibleG4 = value; break;
- case 15: gc->visibleG5 = value; break;
- case 16: gc->visibleG6 = value; break;
- case 17: gc->visibleG7 = value; break;
- case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
- case 19: gc->Ghp1 = value; break;
- case 20: gc->Ghp2 = value; break;
- case 21: gc->Ghp3 = value; break;
- case 22: gc->Ghp4 = value; break;
- case 23: gc->Ghp5 = value; break;
- case 24: gc->Ghp6 = value; break;
- case 25: gc->Ghp7 = value; break; // end additions [Valaris]
- default:
- printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
- inter_guildcastle_tosql(gc);
- return mapif_guild_castle_datasave(gc->castle_id,index,value);
-}
-
-// ギルドチェック要求
-int mapif_parse_GuildCheck(int fd,int guild_id,int account_id,int char_id)
-{
- // What does this mean? Check if belong to another guild?
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_guild_parse_frommap(int fd)
-{
- switch(RFIFOW(fd,0)){
- case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
- case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
- case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
- case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOP(fd,15)); break;
- case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
- case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
- case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
- case 0x3038: mapif_parse_GuildCheck(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
- case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
- case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
- case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
- case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
- case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,66)); break;
- case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break;
- case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
-
- default:
- return 0;
- }
- return 1;
-}
-
-int inter_guild_mapif_init(int fd)
-{
- return mapif_guild_castle_alldataload(fd);
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_guild_leave(int guild_id,int account_id,int char_id)
-{
- return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"**サーバー命令**");
-}
diff --git a/misc/src/char_sql/int_guild.h b/misc/src/char_sql/int_guild.h
deleted file mode 100644
index 8f4203d..0000000
--- a/misc/src/char_sql/int_guild.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef _INT_GUILD_H_
-#define _INT_GUILD_H_
-
-int inter_guild_parse_frommap(int fd);
-int inter_guild_sql_init();
-int inter_guild_mapif_init(int fd);
-
-int inter_guild_leave(int guild_id,int account_id,int char_id);
-
-#endif
diff --git a/misc/src/char_sql/int_party.c b/misc/src/char_sql/int_party.c
deleted file mode 100644
index 84de078..0000000
--- a/misc/src/char_sql/int_party.c
+++ /dev/null
@@ -1,755 +0,0 @@
-//
-// original code from athena
-// SQL conversion by hack
-//
-
-#include "char.h"
-#include "strlib.h"
-#include "socket.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-static struct party *party_pt;
-static int party_newid=100;
-
-int mapif_party_broken(int party_id,int flag);
-int party_check_empty(struct party *p);
-int mapif_parse_PartyLeave(int fd,int party_id,int account_id);
-
-// Save party to mysql
-int inter_party_tosql(int party_id,struct party *p)
-{
- // 'party' ('party_id','name','exp','item','leader')
-
- char t_name[100];
- char t_member[24];
- int party_member = 0, party_online_member = 0;
- int party_exist = 0;
- int leader_id = 0;
- int i = 0;
-
- printf("(\033[1;64m%d\033[0m) Request save party - ",party_id);
-
- jstrescapecpy(t_name, p->name);
-
- if (p==NULL || party_id==0 || p->party_id ==0 || party_id!=p->party_id) {
- printf("- Party pointer or party_id error \n");
- return 0;
- }
-
- // Check if party exists
- sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `party_id`='%d'",party_db, party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- party_exist = atoi (sql_row[0]);
- //printf("- Check if party %d exists : %s\n",party_id,party_exist==0?"No":"Yes");
- }
- mysql_free_result(sql_res) ; //resource free
-
- if (party_exist >0){
- // Check members in party
- sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `party_id`='%d'",char_db, party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
-
- party_member = atoi (sql_row[0]);
- // printf("- Check members in party %d : %d \n",party_id,party_member);
-
- }
- mysql_free_result(sql_res) ; //resource free
-
- party_online_member = 0;
- i=0;
- while (i<MAX_PARTY){
- if (p->member[i].account_id>0) party_online_member++;
- i++;
- }
-
- //if (party_online_member==0) printf("- No member online \n"); else printf("- Some member %d online \n", party_online_member);
-
- if (party_member <= 0 && party_online_member == 0) {
-
- // Delete the party, if has no member.
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `party_id`='%d'",party_db, party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- // printf("No member in party %d, break it \n",party_id);
- memset(p, 0, sizeof(struct party));
- return 0;
- } else {
- // Update party information, if exists
-
- int i=0;
-
- for (i=0;i<MAX_PARTY;i++){
-
- if (p->member[i].account_id>0){
- sprintf(tmp_sql,"UPDATE `%s` SET `party_id`='%d', `online`='%d' WHERE `account_id`='%d' AND `name`='%s'",
- char_db, party_id, p->member[i].online, p->member[i].account_id,jstrescapecpy(t_member,p->member[i].name));
- //printf("%s",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
-
-
- sprintf(tmp_sql,"UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d', `leader_id`=`leader_id` WHERE `party_id`='%d'",
- party_db, t_name,p->exp,p->item,party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (inset/update `party`)- %s\n", mysql_error(&mysql_handle) );
- }
-
-
- // printf("- Update party %d information \n",party_id);
- }
- } else {
- // Add new party, if not exist
- int i = 0;
- while (i<MAX_PARTY&&((p->member[i].account_id>0&&p->member[i].leader==0)||(p->member[i].account_id<0))) i++;
- if (i<MAX_PARTY) leader_id = p->member[i].account_id;
- sprintf(tmp_sql,"INSERT INTO `%s` (`party_id`, `name`, `exp`, `item`, `leader_id`) VALUES ('%d', '%s', '%d', '%d', '%d')",
- party_db, party_id, t_name, p->exp, p->item,leader_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (inset/update `party`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- sprintf(tmp_sql,"UPDATE `%s` SET `party_id`='%d', `online`='1' WHERE `account_id`='%d' AND `name`='%s'",
- char_db, party_id,leader_id, jstrescapecpy(t_member,p->member[i].name));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (inset/update `party`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //printf("- Insert new party %d \n",party_id);
- }
-
- printf("Party save success\n");
- return 0;
-
-}
-
-// Read party from mysql
-int inter_party_fromsql(int party_id,struct party *p)
-{
- int leader_id=0;
- printf("(\033[1;64m%d\033[0m) Request load party - ",party_id);
-
- memset(p, 0, sizeof(struct party));
-
- sprintf(tmp_sql,"SELECT `party_id`, `name`,`exp`,`item`, `leader_id` FROM `%s` WHERE `party_id`='%d'",party_db, party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `party`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- // printf("- Read party %d from MySQL\n",party_id);
- p->party_id = party_id;
- strcpy(p->name, sql_row[1]);
- p->exp = atoi(sql_row[2]);
- p->item = atoi(sql_row[3]);
- leader_id = atoi(sql_row[4]);
- } else {
- mysql_free_result(sql_res);
- // printf("- Cannot find party %d \n",party_id);
- return 0;
- }
-
- mysql_free_result(sql_res);
-
- // Load members
- sprintf(tmp_sql,"SELECT `account_id`, `name`,`base_level`,`last_map`,`online` FROM `%s` WHERE `party_id`='%d'",char_db, party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `party`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- struct party_member *m = &p->member[i];
- m->account_id = atoi(sql_row[0]);
- if (m->account_id == leader_id) m->leader = 1; else m->leader = 0;
- strncpy(m->name,sql_row[1],sizeof(m->name));
- m->lv = atoi(sql_row[2]);
- strncpy(m->map,sql_row[3],sizeof(m->map));
- m->online = atoi(sql_row[4]);
- }
- // printf("- %d members found in party %d \n",i,party_id);
- }
- mysql_free_result(sql_res);
-
-
- printf("Party load success\n");
- return 0;
-
-}
-
-int inter_party_sql_init(){
- int i;
-
- //memory alloc
- printf("interserver party memory initialize.... (%d byte)\n",sizeof(struct party));
- party_pt = calloc(sizeof(struct party), 1);
-
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0'", char_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- sprintf (tmp_sql , "SELECT count(*) FROM `%s`",party_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- printf("total party data -> '%s'.......\n",sql_row[0]);
- i = atoi (sql_row[0]);
- mysql_free_result(sql_res);
-
- if (i > 0) {
- //set party_newid
- sprintf (tmp_sql , "SELECT max(`party_id`) FROM `%s`", party_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
-
- sql_row = mysql_fetch_row(sql_res);
- party_newid = atoi (sql_row[0])+1;
- mysql_free_result(sql_res);
- }
-
- printf("set party_newid: %d.......\n",party_newid);
-
- return 0;
-}
-
-
-// Search for the party according to its name
-struct party* search_partyname(char *str)
-{
- struct party *p=NULL;
- int leader_id = 0;
- char t_name[24];
-
- sprintf(tmp_sql,"SELECT `party_id`, `name`,`exp`,`item`,`leader_id` FROM `%s` WHERE `name`='%s'",party_db, jstrescapecpy(t_name,str));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `party`)- %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res==NULL || mysql_num_rows(sql_res)<=0) { mysql_free_result(sql_res); return p; }
- sql_row = mysql_fetch_row(sql_res);
- p = party_pt;
- p->party_id = atoi(sql_row[0]);
- strcpy(p->name, sql_row[1]);
- p->exp = atoi(sql_row[2]);
- p->item = atoi(sql_row[3]);
- leader_id = atoi(sql_row[4]);
- mysql_free_result(sql_res);
-
- // Load members
- sprintf(tmp_sql,"SELECT `account_id`, `name`,`base_level`,`last_map`,`online` FROM `%s` WHERE `party_id`='%d'",char_db, p->party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `party`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- int i;
- for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
- struct party_member *m = &p->member[i];
- m->account_id = atoi(sql_row[0]);
- if (m->account_id == leader_id) m->leader = 1; else m->leader = 0;
- strncpy(m->name,sql_row[1],sizeof(m->name));
- m->lv = atoi(sql_row[2]);
- strncpy(m->map,sql_row[3],sizeof(m->map));
- m->online = atoi(sql_row[4]);
- }
- printf("- %d members found in party %d \n",i,p->party_id);
- }
- mysql_free_result(sql_res);
-
- return p;
-}
-
-// EXP公平分配できるかチェック
-int party_check_exp_share(struct party *p)
-{
- int i;
- int maxlv=0,minlv=0x7fffffff;
- for(i=0;i<MAX_PARTY;i++){
- int lv=p->member[i].lv;
- if( p->member[i].online ){
- if( lv < minlv ) minlv=lv;
- if( maxlv < lv ) maxlv=lv;
- }
- }
- return (maxlv==0 || maxlv-minlv<=party_share_level);
-}
-// Is there any member in the party?
-int party_check_empty(struct party *p)
-{
- int i;
- if (p==NULL||p->party_id==0) return 1;
-// printf("party check empty %08X\n",(int)p);
- for(i=0;i<MAX_PARTY;i++){
-// printf("%d acc=%d\n",i,p->member[i].account_id);
- if(p->member[i].account_id>0){
- return 0;
- }
- }
- // If there is no member, then break the party
- mapif_party_broken(p->party_id,0);
- inter_party_tosql(p->party_id,p);
- return 1;
-}
-
-
-// Check if a member is in two party, not necessary :)
-int party_check_conflict(int party_id,int account_id,char *nick)
-{
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// パーティ作成可否
-int mapif_party_created(int fd,int account_id,struct party *p)
-{
- WFIFOW(fd,0)=0x3820;
- WFIFOL(fd,2)=account_id;
- if(p!=NULL){
- WFIFOB(fd,6)=0;
- WFIFOL(fd,7)=p->party_id;
- memcpy(WFIFOP(fd,11),p->name,24);
- printf("int_party: created! %d %s\n",p->party_id,p->name);
- }else{
- WFIFOB(fd,6)=1;
- WFIFOL(fd,7)=0;
- memcpy(WFIFOP(fd,11),"error",24);
- }
- WFIFOSET(fd,35);
- return 0;
-}
-
-// パーティ情報見つからず
-int mapif_party_noinfo(int fd,int party_id)
-{
- WFIFOW(fd,0)=0x3821;
- WFIFOW(fd,2)=8;
- WFIFOL(fd,4)=party_id;
- WFIFOSET(fd,8);
- printf("int_party: info not found %d\n",party_id);
- return 0;
-}
-// パーティ情報まとめ送り
-int mapif_party_info(int fd,struct party *p)
-{
- unsigned char buf[1024];
- WBUFW(buf,0)=0x3821;
- memcpy(buf+4,p,sizeof(struct party));
- WBUFW(buf,2)=4+sizeof(struct party);
- if(fd<0)
- mapif_sendall(buf,WBUFW(buf,2));
- else
- mapif_send(fd,buf,WBUFW(buf,2));
-// printf("int_party: info %d %s\n",p->party_id,p->name);
- return 0;
-}
-// パーティメンバ追加可否
-int mapif_party_memberadded(int fd,int party_id,int account_id,int flag)
-{
- WFIFOW(fd,0)=0x3822;
- WFIFOL(fd,2)=party_id;
- WFIFOL(fd,6)=account_id;
- WFIFOB(fd,10)=flag;
- WFIFOSET(fd,11);
- return 0;
-}
-// パーティ設定変更通知
-int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag)
-{
- unsigned char buf[16];
- WBUFW(buf,0)=0x3823;
- WBUFL(buf,2)=p->party_id;
- WBUFL(buf,6)=account_id;
- WBUFW(buf,10)=p->exp;
- WBUFW(buf,12)=p->item;
- WBUFB(buf,14)=flag;
- if(flag==0)
- mapif_sendall(buf,15);
- else
- mapif_send(fd,buf,15);
- //printf("int_party: option changed %d %d %d %d %d\n",p->party_id,account_id,p->exp,p->item,flag);
- return 0;
-}
-// パーティ脱退通知
-int mapif_party_leaved(int party_id,int account_id,char *name)
-{
- unsigned char buf[64];
- WBUFW(buf,0)=0x3824;
- WBUFL(buf,2)=party_id;
- WBUFL(buf,6)=account_id;
- memcpy(WBUFP(buf,10),name,24);
- mapif_sendall(buf,34);
- //printf("int_party: party leaved %d %d %s\n",party_id,account_id,name);
- return 0;
-}
-// パーティマップ更新通知
-int mapif_party_membermoved(struct party *p,int idx)
-{
- unsigned char buf[32];
- WBUFW(buf,0)=0x3825;
- WBUFL(buf,2)=p->party_id;
- WBUFL(buf,6)=p->member[idx].account_id;
- memcpy(WBUFP(buf,10),p->member[idx].map,16);
- WBUFB(buf,26)=p->member[idx].online;
- WBUFW(buf,27)=p->member[idx].lv;
- mapif_sendall(buf,29);
- return 0;
-}
-// パーティ解散通知
-int mapif_party_broken(int party_id,int flag)
-{
- unsigned char buf[16];
- WBUFW(buf,0)=0x3826;
- WBUFL(buf,2)=party_id;
- WBUFB(buf,6)=flag;
- mapif_sendall(buf,7);
- //printf("int_party: broken %d\n",party_id);
- return 0;
-}
-// パーティ内発言
-int mapif_party_message(int party_id,int account_id,char *mes,int len)
-{
- unsigned char buf[512];
- WBUFW(buf,0)=0x3827;
- WBUFW(buf,2)=len+12;
- WBUFL(buf,4)=party_id;
- WBUFL(buf,8)=account_id;
- memcpy(WBUFP(buf,12),mes,len);
- mapif_sendall(buf,len+12);
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-
-// Create Party
-int mapif_parse_CreateParty(int fd,int account_id,char *name,char *nick,char *map,int lv)
-{
- struct party *p;
- if( (p=search_partyname(name))!=NULL){
-// printf("int_party: same name party exists [%s]\n",name);
- mapif_party_created(fd,account_id,NULL);
- return 0;
- }
- p=party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- mapif_party_created(fd,account_id,NULL);
- return 0;
- }
- memset(p,0,sizeof(struct party));
- p->party_id=party_newid++;
- memcpy(p->name,name,24);
- p->exp=0;
- p->item=0;
- p->member[0].account_id=account_id;
- memcpy(p->member[0].name,nick,24);
- memcpy(p->member[0].map,map,16);
- p->member[0].leader=1;
- p->member[0].online=1;
- p->member[0].lv=lv;
-
- inter_party_tosql(p->party_id,p);
-
- mapif_party_created(fd,account_id,p);
- mapif_party_info(fd,p);
-
- return 0;
-}
-// パーティ情報要求
-int mapif_parse_PartyInfo(int fd,int party_id)
-{
- struct party *p = party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- return 0;
- }
- inter_party_fromsql(party_id, p);
-
- if(p->party_id >= 0)
- mapif_party_info(fd,p);
- else
- mapif_party_noinfo(fd,party_id);
- return 0;
-}
-// パーティ追加要求
-int mapif_parse_PartyAddMember(int fd,int party_id,int account_id,char *nick,char *map,int lv)
-{
- struct party *p;
- int i;
-
- p = party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- return 0;
- }
- inter_party_fromsql(party_id, p);
-
- if(p->party_id <= 0){
- mapif_party_memberadded(fd,party_id,account_id,1);
- return 0;
- }
-
- for(i=0;i<MAX_PARTY;i++){
- if(p->member[i].account_id==0){
- int flag=0;
-
- p->member[i].account_id=account_id;
- memcpy(p->member[i].name,nick,24);
- memcpy(p->member[i].map,map,16);
- p->member[i].leader=0;
- p->member[i].online=1;
- p->member[i].lv=lv;
- mapif_party_memberadded(fd,party_id,account_id,0);
- mapif_party_info(-1,p);
-
- if( p->exp>0 && !party_check_exp_share(p) ){
- p->exp=0;
- flag=0x01;
- }
- if(flag)
- mapif_party_optionchanged(fd,p,0,0);
-
- inter_party_tosql(party_id, p);
- return 0;
- }
- }
- mapif_party_memberadded(fd,party_id,account_id,1);
- //inter_party_tosql(party_id, p);
- return 0;
-}
-// パーティー設定変更要求
-int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
-{
- struct party *p;
- int flag=0;
-
- p = party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- return 0;
- }
-
- inter_party_fromsql(party_id, p);
-
- if(p->party_id <= 0){
- return 0;
- }
-
- p->exp=exp;
- if( exp>0 && !party_check_exp_share(p) ){
- flag|=0x01;
- p->exp=0;
- }
-
- p->item=item;
-
- mapif_party_optionchanged(fd,p,account_id,flag);
- inter_party_tosql(party_id, p);
- return 0;
-}
-// パーティ脱退要求
-int mapif_parse_PartyLeave(int fd,int party_id,int account_id)
-{
- char t_member[24];
- struct party *p = party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- return 0;
- }
-
- inter_party_fromsql(party_id, p);
-
- if(p->party_id >= 0){
- int i,j;
- for(i=0;i<MAX_PARTY;i++){
-
- if(p->member[i].account_id==account_id){
- //printf("p->member[i].account_id = %d , account_id = %d \n",p->member[i].account_id,account_id);
- mapif_party_leaved(party_id,account_id,p->member[i].name);
-
-
-
- // Update char information, does the name need encoding?
- sprintf(tmp_sql,"UPDATE `%s` SET `party_id`='0', `online`='1' WHERE `party_id`='%d' AND `name`='%s'",
- char_db, party_id, jstrescapecpy(t_member,p->member[i].name));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
-// printf("Delete member %s from MySQL \n", p->member[i].name);
-
- if (p->member[i].leader==1){
- for(j=0;j<MAX_PARTY;j++)
- {
- //printf("j = %d , p->member[j].account_id = %d , p->member[j].account_id = %d \n",j,p->member[j].account_id,p->member[j].account_id);
- if(p->member[j].account_id>0&&j!=i){
- mapif_party_leaved(party_id,p->member[j].account_id,p->member[j].name);
- // Update char information, does the name need encoding?
- sprintf(tmp_sql,"UPDATE `%s` SET `party_id`='0', `online`='1' WHERE `party_id`='%d' AND `name`='%s'",
- char_db, party_id, jstrescapecpy(t_member,p->member[i].name));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
-// printf("Delete member %s from MySQL \n", p->member[j].name);
- }
- }
- // Delete the party, if has no member.
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `party_id`='%d'",party_db, party_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
-// printf("Leader breaks party %d \n",party_id);
- memset(p, 0, sizeof(struct party));
- }else memset(&p->member[i],0,sizeof(struct party_member));
-
- break;
-
- }
- }
- if( party_check_empty(p)==0 )
- mapif_party_info(-1,p);// まだ人がいるのでデータ送信
- /*
- else
- inter_party_tosql(party_id,p); // Break the party if no member
- */
- }else{
- sprintf(tmp_sql,"UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `online`='1'",
- char_db, party_id, account_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- return 0;
-}
-// When member goes to other map
-int mapif_parse_PartyChangeMap(int fd,int party_id,int account_id,char *map,int online,int lv)
-{
- struct party *p;
- int i;
-
- p = party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- return 0;
- }
- inter_party_fromsql(party_id, p);
-
- if(p->party_id <= 0){
- return 0;
- }
- for(i=0;i<MAX_PARTY;i++){
- if(p->member[i].account_id==account_id){
- int flag=0;
-
- memcpy(p->member[i].map,map,16);
- p->member[i].online=online;
- p->member[i].lv=lv;
- mapif_party_membermoved(p,i);
-
- if( p->exp>0 && !party_check_exp_share(p) ){
- p->exp=0;
- flag=1;
- }
- if(flag)
- mapif_party_optionchanged(fd,p,0,0);
- break;
- }
- }
- inter_party_tosql(party_id, p);
- return 0;
-}
-// パーティ解散要求
-int mapif_parse_BreakParty(int fd,int party_id)
-{
- struct party *p;
-
- p = party_pt;
- if(p==NULL){
- printf("int_party: out of memory !\n");
- return 0;
- }
-
- inter_party_fromsql(party_id, p);
-
- if(p->party_id <= 0){
- return 0;
- }
- inter_party_tosql(party_id,p);
-
- mapif_party_broken(fd,party_id);
- return 0;
-}
-// パーティメッセージ送信
-int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len)
-{
- return mapif_party_message(party_id,account_id,mes,len);
-}
-// パーティチェック要求
-int mapif_parse_PartyCheck(int fd,int party_id,int account_id,char *nick)
-{
- return party_check_conflict(party_id,account_id,nick);
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_party_parse_frommap(int fd)
-{
- switch(RFIFOW(fd,0)){
- case 0x3020: mapif_parse_CreateParty(fd,RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,30),RFIFOP(fd,54),RFIFOW(fd,70)); break;
- case 0x3021: mapif_parse_PartyInfo(fd,RFIFOL(fd,2)); break;
- case 0x3022: mapif_parse_PartyAddMember(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOP(fd,34),RFIFOW(fd,50)); break;
- case 0x3023: mapif_parse_PartyChangeOption(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12)); break;
- case 0x3024: mapif_parse_PartyLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6)); break;
- case 0x3025: mapif_parse_PartyChangeMap(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27)); break;
- case 0x3026: mapif_parse_BreakParty(fd,RFIFOL(fd,2)); break;
- case 0x3027: mapif_parse_PartyMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
- case 0x3028: mapif_parse_PartyCheck(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10)); break;
- default:
- return 0;
- }
- return 1;
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_party_leave(int party_id,int account_id)
-{
- return mapif_parse_PartyLeave(-1,party_id,account_id);
-}
-
-
-
diff --git a/misc/src/char_sql/int_party.h b/misc/src/char_sql/int_party.h
deleted file mode 100644
index 04f71c8..0000000
--- a/misc/src/char_sql/int_party.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef _INT_PARTY_H_
-#define _INT_PARTY_H_
-
-int inter_party_parse_frommap(int fd);
-int inter_party_sql_init();
-int inter_party_leave(int party_id,int account_id);
-
-#endif
diff --git a/misc/src/char_sql/int_pet.c b/misc/src/char_sql/int_pet.c
deleted file mode 100644
index 9b5566d..0000000
--- a/misc/src/char_sql/int_pet.c
+++ /dev/null
@@ -1,324 +0,0 @@
-//
-// original code from athena
-// SQL conversion by Jioh L. Jung
-//
-#include "char.h"
-#include "strlib.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-struct s_pet *pet_pt;
-static int pet_newid = 100;
-
-
-//---------------------------------------------------------
-int inter_pet_tosql(int pet_id, struct s_pet *p) {
- //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
- char t_name[100];
-
- printf("request save pet: %d.......\n",pet_id);
-
- jstrescapecpy(t_name, p->name);
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
- sprintf(tmp_sql,"SELECT * FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0)
- //row reside -> updating
- sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'",
- pet_db, p->class, t_name, p->account_id, p->char_id, p->level, p->egg_id,
- p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id);
- else //no row -> insert
- sprintf(tmp_sql,"INSERT INTO `%s` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) VALUES ('%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- pet_db, pet_id, p->class, t_name, p->account_id, p->char_id, p->level, p->egg_id,
- p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate);
- mysql_free_result(sql_res) ; //resource free
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (inset/update `pet`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- printf("pet save success.......\n");
- return 0;
-}
-
-int inter_pet_fromsql(int pet_id, struct s_pet *p){
-
- printf("request load pet: %d.......\n",pet_id);
-
- memset(p, 0, sizeof(struct s_pet));
-
- //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
-
- sprintf(tmp_sql,"SELECT `pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate` FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `pet`)- %s\n", mysql_error(&mysql_handle) );
- return 0;
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
-
- p->pet_id = pet_id;
- p->class = atoi(sql_row[1]);
- memcpy(p->name, sql_row[2],24);
- p->account_id = atoi(sql_row[3]);
- p->char_id = atoi(sql_row[4]);
- p->level = atoi(sql_row[5]);
- p->egg_id = atoi(sql_row[6]);
- p->equip = atoi(sql_row[7]);
- p->intimate = atoi(sql_row[8]);
- p->hungry = atoi(sql_row[9]);
- p->rename_flag = atoi(sql_row[10]);
- p->incuvate = atoi(sql_row[11]);
- }
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- mysql_free_result(sql_res);
-
- printf("pet load success.......\n");
- return 0;
-}
-//----------------------------------------------
-
-int inter_pet_sql_init(){
- int i;
-
- //memory alloc
- printf("interserver pet memory initialize.... (%d byte)\n",sizeof(struct s_pet));
- pet_pt = calloc(sizeof(struct s_pet), 1);
-
- sprintf (tmp_sql , "SELECT count(*) FROM `%s`", pet_db);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- exit(0);
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res);
- printf("total pet data -> '%s'.......\n",sql_row[0]);
- i = atoi (sql_row[0]);
- mysql_free_result(sql_res);
-
- if (i > 0) {
- //set pet_newid
- sprintf (tmp_sql , "SELECT max(`pet_id`) FROM `%s`",pet_db );
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
-
- sql_row = mysql_fetch_row(sql_res);
- pet_newid = atoi (sql_row[0]);
- mysql_free_result(sql_res);
- }
-
- printf("set pet_newid: %d.......\n",pet_newid);
-
- return 0;
-}
-//----------------------------------
-int inter_pet_delete(int pet_id){
- printf("request delete pet: %d.......\n",pet_id);
-
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- return 0;
-}
-//------------------------------------------------------
-int mapif_pet_created(int fd, int account_id, struct s_pet *p)
-{
- WFIFOW(fd, 0) =0x3880;
- WFIFOL(fd, 2) =account_id;
- if(p!=NULL){
- WFIFOB(fd, 6)=0;
- WFIFOL(fd, 7) =p->pet_id;
- printf("int_pet: created! %d %s\n", p->pet_id, p->name);
- }else{
- WFIFOB(fd, 6)=1;
- WFIFOL(fd, 7)=0;
- }
- WFIFOSET(fd, 11);
-
- return 0;
-}
-
-int mapif_pet_info(int fd, int account_id, struct s_pet *p){
- WFIFOW(fd, 0) =0x3881;
- WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
- WFIFOL(fd, 4) =account_id;
- WFIFOB(fd, 8)=0;
- memcpy(WFIFOP(fd, 9), p, sizeof(struct s_pet));
- WFIFOSET(fd, WFIFOW(fd, 2));
-
- return 0;
-}
-
-int mapif_pet_noinfo(int fd, int account_id){
- WFIFOW(fd, 0) =0x3881;
- WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
- WFIFOL(fd, 4) =account_id;
- WFIFOB(fd, 8)=1;
- memset(WFIFOP(fd, 9), 0, sizeof(struct s_pet));
- WFIFOSET(fd, WFIFOW(fd, 2));
-
- return 0;
-}
-
-int mapif_save_pet_ack(int fd, int account_id, int flag){
- WFIFOW(fd, 0) =0x3882;
- WFIFOL(fd, 2) =account_id;
- WFIFOB(fd, 6) =flag;
- WFIFOSET(fd, 7);
-
- return 0;
-}
-
-int mapif_delete_pet_ack(int fd, int flag){
- WFIFOW(fd, 0) =0x3883;
- WFIFOB(fd, 2) =flag;
- WFIFOSET(fd, 3);
-
- return 0;
-}
-
-int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id,
- short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name){
-
- memset(pet_pt, 0, sizeof(struct s_pet));
- pet_pt->pet_id = pet_newid++;
- memcpy(pet_pt->name, pet_name, 24);
- if(incuvate == 1)
- pet_pt->account_id = pet_pt->char_id = 0;
- else {
- pet_pt->account_id = account_id;
- pet_pt->char_id = char_id;
- }
- pet_pt->class = pet_class;
- pet_pt->level = pet_lv;
- pet_pt->egg_id = pet_egg_id;
- pet_pt->equip = pet_equip;
- pet_pt->intimate = intimate;
- pet_pt->hungry = hungry;
- pet_pt->rename_flag = rename_flag;
- pet_pt->incuvate = incuvate;
-
- if(pet_pt->hungry < 0)
- pet_pt->hungry = 0;
- else if(pet_pt->hungry > 100)
- pet_pt->hungry = 100;
- if(pet_pt->intimate < 0)
- pet_pt->intimate = 0;
- else if(pet_pt->intimate > 1000)
- pet_pt->intimate = 1000;
-
- inter_pet_tosql(pet_pt->pet_id,pet_pt);
-
- mapif_pet_created(fd, account_id, pet_pt);
-
- return 0;
-}
-
-int mapif_load_pet(int fd, int account_id, int char_id, int pet_id){
- memset(pet_pt, 0, sizeof(struct s_pet));
-
- inter_pet_fromsql(pet_id, pet_pt);
-
- if(pet_pt!=NULL) {
- if(pet_pt->incuvate == 1) {
- pet_pt->account_id = pet_pt->char_id = 0;
- mapif_pet_info(fd, account_id, pet_pt);
- }
- else if(account_id == pet_pt->account_id && char_id == pet_pt->char_id)
- mapif_pet_info(fd, account_id, pet_pt);
- else
- mapif_pet_noinfo(fd, account_id);
- }
- else
- mapif_pet_noinfo(fd, account_id);
-
- return 0;
-}
-
-int mapif_save_pet(int fd, int account_id, struct s_pet *data) {
- //here process pet save request.
- int len=RFIFOW(fd, 2);
- if(sizeof(struct s_pet)!=len-8) {
- printf("inter pet: data size error %d %d\n", sizeof(struct s_pet), len-8);
- }
-
- else{
- if(data->hungry < 0)
- data->hungry = 0;
- else if(data->hungry > 100)
- data->hungry = 100;
- if(data->intimate < 0)
- data->intimate = 0;
- else if(data->intimate > 1000)
- data->intimate = 1000;
- inter_pet_tosql(data->pet_id,data);
- mapif_save_pet_ack(fd, account_id, 0);
- }
-
- return 0;
-}
-
-int mapif_delete_pet(int fd, int pet_id){
- mapif_delete_pet_ack(fd, inter_pet_delete(pet_id));
-
- return 0;
-}
-
-int mapif_parse_CreatePet(int fd){
- mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOL(fd, 18),
- RFIFOL(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), RFIFOP(fd, 24));
- return 0;
-}
-
-int mapif_parse_LoadPet(int fd){
- mapif_load_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
- return 0;
-}
-
-int mapif_parse_SavePet(int fd){
- mapif_save_pet(fd, RFIFOL(fd, 4), (struct s_pet *) RFIFOP(fd, 8));
- return 0;
-}
-
-int mapif_parse_DeletePet(int fd){
- mapif_delete_pet(fd, RFIFOL(fd, 2));
- return 0;
-}
-
-int inter_pet_parse_frommap(int fd){
- switch(RFIFOW(fd, 0)){
- case 0x3080: mapif_parse_CreatePet(fd); break;
- case 0x3081: mapif_parse_LoadPet(fd); break;
- case 0x3082: mapif_parse_SavePet(fd); break;
- case 0x3083: mapif_parse_DeletePet(fd); break;
- default:
- return 0;
- }
- return 1;
-}
-
diff --git a/misc/src/char_sql/int_pet.h b/misc/src/char_sql/int_pet.h
deleted file mode 100644
index b6e3f1b..0000000
--- a/misc/src/char_sql/int_pet.h
+++ /dev/null
@@ -1,12 +0,0 @@
-#ifndef _INT_PET_H_
-#define _INT_PET_H_
-
-int inter_pet_init();
-int inter_pet_save();
-int inter_pet_delete(int pet_id);
-
-int inter_pet_parse_frommap(int fd);
-int inter_pet_sql_init();
-//extern char pet_txt[256];
-
-#endif
diff --git a/misc/src/char_sql/int_storage.c b/misc/src/char_sql/int_storage.c
deleted file mode 100644
index fdf85ae..0000000
--- a/misc/src/char_sql/int_storage.c
+++ /dev/null
@@ -1,366 +0,0 @@
-//
-// original code from athena
-// SQL conversion by Jioh L. Jung
-//
-#include "char.h"
-#include "itemdb.h"
-#include <string.h>
-#include <stdlib.h>
-
-#define STORAGE_MEMINC 16
-
-// reset by inter_config_read()
-struct storage *storage_pt=NULL;
-struct guild_storage *guild_storage_pt=NULL;
-
-
-// storage data -> DB conversion
-int storage_tosql(int account_id,struct storage *p){
- int i;
- int eqcount=1;
- int noteqcount=1;
- struct itemtemp mapitem;
- for(i=0;i<MAX_STORAGE;i++){
- if(p->storage[i].nameid>0){
- if(itemdb_isequip(p->storage[i].nameid)==1){
- mapitem.equip[eqcount].flag=0;
- mapitem.equip[eqcount].id = p->storage[i].id;
- mapitem.equip[eqcount].nameid=p->storage[i].nameid;
- mapitem.equip[eqcount].amount = p->storage[i].amount;
- mapitem.equip[eqcount].equip = p->storage[i].equip;
- mapitem.equip[eqcount].identify = p->storage[i].identify;
- mapitem.equip[eqcount].refine = p->storage[i].refine;
- mapitem.equip[eqcount].attribute = p->storage[i].attribute;
- mapitem.equip[eqcount].card[0] = p->storage[i].card[0];
- mapitem.equip[eqcount].card[1] = p->storage[i].card[1];
- mapitem.equip[eqcount].card[2] = p->storage[i].card[2];
- mapitem.equip[eqcount].card[3] = p->storage[i].card[3];
- mapitem.equip[eqcount].broken = p->storage[i].broken;
- eqcount++;
- }
- else if(itemdb_isequip(p->storage[i].nameid)==0){
- mapitem.notequip[noteqcount].flag=0;
- mapitem.notequip[noteqcount].id = p->storage[i].id;
- mapitem.notequip[noteqcount].nameid=p->storage[i].nameid;
- mapitem.notequip[noteqcount].amount = p->storage[i].amount;
- mapitem.notequip[noteqcount].equip = p->storage[i].equip;
- mapitem.notequip[noteqcount].identify = p->storage[i].identify;
- mapitem.notequip[noteqcount].refine = p->storage[i].refine;
- mapitem.notequip[noteqcount].attribute = p->storage[i].attribute;
- mapitem.notequip[noteqcount].card[0] = p->storage[i].card[0];
- mapitem.notequip[noteqcount].card[1] = p->storage[i].card[1];
- mapitem.notequip[noteqcount].card[2] = p->storage[i].card[2];
- mapitem.notequip[noteqcount].card[3] = p->storage[i].card[3];
- mapitem.notequip[noteqcount].broken = p->storage[i].broken;
- noteqcount++;
- }
- }
- }
-
- memitemdata_to_sql(mapitem, eqcount, noteqcount, account_id,TABLE_STORAGE);
-
- //printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j);
- return 0;
-}
-
-// DB -> storage data conversion
-int storage_fromsql(int account_id, struct storage *p){
- int i=0;
-
- memset(p,0,sizeof(struct storage)); //clean up memory
- p->storage_amount = 0;
- p->account_id = account_id;
-
- // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
- sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3`,`broken` FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
-
- if (sql_res) {
- while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
- p->storage[i].id= atoi(sql_row[0]);
- p->storage[i].nameid= atoi(sql_row[1]);
- p->storage[i].amount= atoi(sql_row[2]);
- p->storage[i].equip= atoi(sql_row[3]);
- p->storage[i].identify= atoi(sql_row[4]);
- p->storage[i].refine= atoi(sql_row[5]);
- p->storage[i].attribute= atoi(sql_row[6]);
- p->storage[i].card[0]= atoi(sql_row[7]);
- p->storage[i].card[1]= atoi(sql_row[8]);
- p->storage[i].card[2]= atoi(sql_row[9]);
- p->storage[i].card[3]= atoi(sql_row[10]);
- p->storage[i].broken = atoi(sql_row[11]);
- p->storage_amount = ++i;
- }
- mysql_free_result(sql_res);
- }
-
- printf ("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
- return 1;
-}
-
-// Save guild_storage data to sql
-int guild_storage_tosql(int guild_id, struct guild_storage *p){
- int i;
- int eqcount=1;
- int noteqcount=1;
- struct itemtemp mapitem;
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(p->storage[i].nameid>0){
- if(itemdb_isequip(p->storage[i].nameid)==1){
- mapitem.equip[eqcount].flag=0;
- mapitem.equip[eqcount].id = p->storage[i].id;
- mapitem.equip[eqcount].nameid=p->storage[i].nameid;
- mapitem.equip[eqcount].amount = p->storage[i].amount;
- mapitem.equip[eqcount].equip = p->storage[i].equip;
- mapitem.equip[eqcount].identify = p->storage[i].identify;
- mapitem.equip[eqcount].refine = p->storage[i].refine;
- mapitem.equip[eqcount].attribute = p->storage[i].attribute;
- mapitem.equip[eqcount].card[0] = p->storage[i].card[0];
- mapitem.equip[eqcount].card[1] = p->storage[i].card[1];
- mapitem.equip[eqcount].card[2] = p->storage[i].card[2];
- mapitem.equip[eqcount].card[3] = p->storage[i].card[3];
- mapitem.equip[eqcount].broken = p->storage[i].broken;
- eqcount++;
- }
- else if(itemdb_isequip(p->storage[i].nameid)==0){
- mapitem.notequip[noteqcount].flag=0;
- mapitem.notequip[noteqcount].id = p->storage[i].id;
- mapitem.notequip[noteqcount].nameid=p->storage[i].nameid;
- mapitem.notequip[noteqcount].amount = p->storage[i].amount;
- mapitem.notequip[noteqcount].equip = p->storage[i].equip;
- mapitem.notequip[noteqcount].identify = p->storage[i].identify;
- mapitem.notequip[noteqcount].refine = p->storage[i].refine;
- mapitem.notequip[noteqcount].attribute = p->storage[i].attribute;
- mapitem.notequip[noteqcount].card[0] = p->storage[i].card[0];
- mapitem.notequip[noteqcount].card[1] = p->storage[i].card[1];
- mapitem.notequip[noteqcount].card[2] = p->storage[i].card[2];
- mapitem.notequip[noteqcount].card[3] = p->storage[i].card[3];
- mapitem.notequip[noteqcount].broken = p->storage[i].broken;
- noteqcount++;
- }
- }
- }
-
- memitemdata_to_sql(mapitem, eqcount, noteqcount, guild_id,TABLE_GUILD_STORAGE);
-
- printf ("guild storage save to DB - id: %d (total: %d)\n", guild_id,i);
- return 0;
-}
-
-// Load guild_storage data to mem
-int guild_storage_fromsql(int guild_id, struct guild_storage *p){
- int i=0;
- struct guild_storage *gs=guild_storage_pt;
- p=gs;
-
- memset(p,0,sizeof(struct guild_storage)); //clean up memory
- p->storage_amount = 0;
- p->guild_id = guild_id;
-
- // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
- sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3`,`broken` FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
-
- if (sql_res) {
- while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
- p->storage[i].id= atoi(sql_row[0]);
- p->storage[i].nameid= atoi(sql_row[1]);
- p->storage[i].amount= atoi(sql_row[2]);
- p->storage[i].equip= atoi(sql_row[3]);
- p->storage[i].identify= atoi(sql_row[4]);
- p->storage[i].refine= atoi(sql_row[5]);
- p->storage[i].attribute= atoi(sql_row[6]);
- p->storage[i].card[0]= atoi(sql_row[7]);
- p->storage[i].card[1]= atoi(sql_row[8]);
- p->storage[i].card[2]= atoi(sql_row[9]);
- p->storage[i].card[3]= atoi(sql_row[10]);
- p->storage[i].broken = atoi(sql_row[11]);
- p->storage_amount = ++i;
- }
- mysql_free_result(sql_res);
- }
- printf ("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
- return 0;
-}
-
-//---------------------------------------------------------
-// storage data initialize
-int inter_storage_sql_init(){
-
- //memory alloc
- printf("interserver storage memory initialize....(%d byte)\n",sizeof(struct storage));
- storage_pt=calloc(sizeof(struct storage), 1);
- guild_storage_pt=calloc(sizeof(struct guild_storage), 1);
- memset(storage_pt,0,sizeof(struct storage));
- memset(guild_storage_pt,0,sizeof(struct guild_storage));
-
- return 1;
-}
-// 倉庫データ削除
-int inter_storage_delete(int account_id)
-{
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `storage`)- %s\n", mysql_error(&mysql_handle) );
- }
- return 0;
-}
-int inter_guild_storage_delete(int guild_id)
-{
- sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild_storage`)- %s\n", mysql_error(&mysql_handle) );
- }
- return 0;
-}
-
-//---------------------------------------------------------
-// packet from map server
-
-// recive packet about storage data
-int mapif_load_storage(int fd,int account_id){
- //load from DB
- storage_fromsql(account_id, storage_pt);
- WFIFOW(fd,0)=0x3810;
- WFIFOW(fd,2)=sizeof(struct storage)+8;
- WFIFOL(fd,4)=account_id;
- memcpy(WFIFOP(fd,8),storage_pt,sizeof(struct storage));
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-// send ack to map server which is "storage data save ok."
-int mapif_save_storage_ack(int fd,int account_id){
- WFIFOW(fd,0)=0x3811;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=0;
- WFIFOSET(fd,7);
- return 0;
-}
-
-int mapif_load_guild_storage(int fd,int account_id,int guild_id)
-{
- int guild_exist=0;
- WFIFOW(fd,0)=0x3818;
-
- // Check if guild exists, I may write a function for this later, coz I use it several times.
- //printf("- Check if guild %d exists\n",g->guild_id);
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- guild_exist = atoi (sql_row[0]);
- //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
- }
- mysql_free_result(sql_res) ; //resource free
-
- if(guild_exist==1) {
- guild_storage_fromsql(guild_id,guild_storage_pt);
- WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=guild_id;
- memcpy(WFIFOP(fd,12),guild_storage_pt,sizeof(struct guild_storage));
- }
- else {
- WFIFOW(fd,2)=12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=0;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
-{
- WFIFOW(fd,0)=0x3819;
- WFIFOL(fd,2)=account_id;
- WFIFOL(fd,6)=guild_id;
- WFIFOB(fd,10)=fail;
- WFIFOSET(fd,11);
- return 0;
-}
-
-//---------------------------------------------------------
-// packet from map server
-
-// recive request about storage data
-int mapif_parse_LoadStorage(int fd){
- mapif_load_storage(fd,RFIFOL(fd,2));
- return 0;
-}
-// storage data recive and save
-int mapif_parse_SaveStorage(int fd){
- int account_id=RFIFOL(fd,4);
- int len=RFIFOW(fd,2);
-
- if(sizeof(struct storage)!=len-8){
- printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
- }else{
- memcpy(&storage_pt[0],RFIFOP(fd,8),sizeof(struct storage));
- storage_tosql(account_id, storage_pt);
- mapif_save_storage_ack(fd,account_id);
- }
- return 0;
-}
-
-int mapif_parse_LoadGuildStorage(int fd)
-{
- mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
- return 0;
-}
-
-int mapif_parse_SaveGuildStorage(int fd)
-{
- int guild_exist=0;
- int guild_id=RFIFOL(fd,8);
- int len=RFIFOW(fd,2);
- if(sizeof(struct guild_storage)!=len-12){
- printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
- }
- else {
- // Check if guild exists, I may write a function for this later, coz I use it several times.
- //printf("- Check if guild %d exists\n",g->guild_id);
- sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
- sql_row = mysql_fetch_row(sql_res);
- guild_exist = atoi (sql_row[0]);
- //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
- }
- mysql_free_result(sql_res) ; //resource free
-
- if(guild_exist==1) {
- memcpy(guild_storage_pt,RFIFOP(fd,12),sizeof(struct guild_storage));
- guild_storage_tosql(guild_id,guild_storage_pt);
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
- }
- else
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
- }
- return 0;
-}
-
-
-int inter_storage_parse_frommap(int fd){
- switch(RFIFOW(fd,0)){
- case 0x3010: mapif_parse_LoadStorage(fd); break;
- case 0x3011: mapif_parse_SaveStorage(fd); break;
- case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
- case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
- default:
- return 0;
- }
- return 1;
-}
-
diff --git a/misc/src/char_sql/int_storage.h b/misc/src/char_sql/int_storage.h
deleted file mode 100644
index f9f37db..0000000
--- a/misc/src/char_sql/int_storage.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#ifndef _INT_STORAGE_H_
-#define _INT_STORAGE_H_
-
-int inter_storage_sql_init();
-int inter_storage_delete(int account_id);
-int inter_guild_storage_delete(int guild_id);
-
-int inter_storage_parse_frommap(int fd);
-
-
-//extern char storage_txt[256];
-
-#endif
diff --git a/misc/src/char_sql/inter.c b/misc/src/char_sql/inter.c
deleted file mode 100644
index c8fa9b4..0000000
--- a/misc/src/char_sql/inter.c
+++ /dev/null
@@ -1,573 +0,0 @@
-//
-// original code from athena
-// SQL conversion by Jioh L. Jung
-//
-
-#include <string.h>
-#include <stdlib.h>
-
-#include "char.h"
-#include "strlib.h"
-#include "inter.h"
-#include "int_party.h"
-#include "int_guild.h"
-#include "int_storage.h"
-#include "int_pet.h"
-#include "lock.h"
-
-#define WISDATA_TTL (60*1000) // Wisデータの生存時間(60秒)
-#define WISDELLIST_MAX 256 // Wisデータ削除リストの要素数
-
-
-struct accreg {
- int account_id,reg_num;
- struct global_reg reg[ACCOUNT_REG_NUM];
-};
-
-static struct accreg *accreg_pt;
-
-
-int party_share_level = 10;
-MYSQL mysql_handle;
-MYSQL_RES* sql_res ;
-MYSQL_ROW sql_row ;
-int sql_fields, sql_cnt;
-char tmp_sql[65535];
-
-MYSQL lmysql_handle;
-char tmp_lsql[65535];
-MYSQL_RES* lsql_res ;
-MYSQL_ROW lsql_row ;
-
-int char_server_port = 3306;
-char char_server_ip[32] = "127.0.0.1";
-char char_server_id[32] = "ragnarok";
-char char_server_pw[32] = "ragnarok";
-char char_server_db[32] = "ragnarok";
-
-int login_server_port = 3306;
-char login_server_ip[32] = "127.0.0.1";
-char login_server_id[32] = "ragnarok";
-char login_server_pw[32] = "ragnarok";
-char login_server_db[32] = "ragnarok";
-
-// sending packet list
-int inter_send_packet_length[]={
- -1,-1,27, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
- 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
- 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
- 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-// recv. packet list
-int inter_recv_packet_length[]={
- -1,-1, 7, 0, -1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0,
- 72, 6,52,14, 10,29, 6,-1, 34, 0, 0, 0, 0, 0, 0, 0,
- -1, 6,-1, 0, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1,
- 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-struct WisData {
- int id,fd,count,len;
- unsigned long tick;
- unsigned char src[24],dst[24],msg[512];
-};
-static struct dbt * wis_db = NULL;
-static int wis_dellist[WISDELLIST_MAX], wis_delnum;
-
-//--------------------------------------------------------
-// Save account_reg to sql (type=2)
-int inter_accreg_tosql(int account_id,struct accreg *reg){
-
- int j;
- char temp_str[32];
- if (account_id<=0) return 0;
- reg->account_id=account_id;
-
- //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
- sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'",reg_db, account_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `global_reg_value`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- if (reg->reg_num<=0) return 0;
-
- for(j=0;j<reg->reg_num;j++){
- if(reg->reg[j].str != NULL){
- sprintf(tmp_sql,"INSERT INTO `%s` (`type`, `account_id`, `str`, `value`) VALUES (2,'%d', '%s','%d')",
- reg_db, reg->account_id, jstrescapecpy(temp_str,reg->reg[j].str), reg->reg[j].value);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `global_reg_value`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- return 0;
-}
-
-// Load account_reg from sql (type=2)
-int inter_accreg_fromsql(int account_id,struct accreg *reg)
-{
- int j=0;
- if (reg==NULL) return 0;
- memset(reg, 0, sizeof(struct accreg));
- reg->account_id=account_id;
-
- //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
- sprintf (tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=2 AND `account_id`='%d'",reg_db, reg->account_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (select `global_reg_value`)- %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- if (sql_res) {
- for(j=0;(sql_row = mysql_fetch_row(sql_res));j++){
- memcpy(reg->reg[j].str, sql_row[0],32);
- reg->reg[j].value = atoi(sql_row[1]);
- }
- mysql_free_result(sql_res);
- }
- reg->reg_num=j;
- return 0;
-}
-
-// Initialize
-int inter_accreg_sql_init()
-{
- CREATE(accreg_pt, struct accreg, 1);
- return 0;
-
-}
-
-/*==========================================
- * read config file
- *------------------------------------------
- */
-int inter_config_read(const char *cfgName) {
- printf ("start reading interserver configuration: %s\n",cfgName);
- int i;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp=fopen(cfgName,"r");
- if(fp==NULL){
- printf("file not found: %s\n", cfgName);
- return 1;
- }
- while(fgets(line, 1020, fp)){
- i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
-
- if(strcmpi(w1,"char_server_ip")==0){
- strcpy(char_server_ip, w2);
- printf ("set char_server_ip : %s\n",w2);
- }
- else if(strcmpi(w1,"char_server_port")==0){
- char_server_port=atoi(w2);
- printf ("set char_server_port : %s\n",w2);
- }
- else if(strcmpi(w1,"char_server_id")==0){
- strcpy(char_server_id, w2);
- printf ("set char_server_id : %s\n",w2);
- }
- else if(strcmpi(w1,"char_server_pw")==0){
- strcpy(char_server_pw, w2);
- printf ("set char_server_pw : %s\n",w2);
- }
- else if(strcmpi(w1,"char_server_db")==0){
- strcpy(char_server_db, w2);
- printf ("set char_server_db : %s\n",w2);
- }
- //Logins information to be read from the inter_athena.conf
- //for character deletion (checks email in the loginDB)
-
- else if(strcmpi(w1,"login_server_ip")==0){
- strcpy(login_server_ip, w2);
- printf ("set login_server_ip : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_port")==0){
- login_server_port=atoi(w2);
- printf ("set login_server_port : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_id")==0){
- strcpy(login_server_id, w2);
- printf ("set login_server_id : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_pw")==0){
- strcpy(login_server_pw, w2);
- printf ("set login_server_pw : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_db")==0){
- strcpy(login_server_db, w2);
- printf ("set login_server_db : %s\n",w2);
- }
- else if(strcmpi(w1,"party_share_level")==0){
- party_share_level=atoi(w2);
- if(party_share_level < 0) party_share_level = 0;
- }else if(strcmpi(w1,"import")==0){
- inter_config_read(w2);
- }
- else if(strcmpi(w1,"login_server_db")==0){
- strcpy(login_server_db, w2);
- printf ("set login_server_db : %s\n",w2);
- }
- }
- fclose(fp);
-
- printf ("success reading interserver configuration\n");
-
- return 0;
-}
-
-// Save interlog into sql
-int inter_log(char *fmt,...)
-{
- char str[255];
- char temp_str[255];
- va_list ap;
- va_start(ap,fmt);
-
- vsprintf(str,fmt,ap);
- sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `log`) VALUES (NOW(), '%s')",interlog_db, jstrescapecpy(temp_str,str));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `interlog`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- va_end(ap);
- return 0;
-}
-
-
-// initialize
-int inter_init(const char *file)
-{
- //int i;
-
- printf ("interserver initialize...\n");
- inter_config_read(file);
-
- //DB connection initialized
- mysql_init(&mysql_handle);
- printf("Connect Character DB server.... (Character Server)\n");
- if(!mysql_real_connect(&mysql_handle, char_server_ip, char_server_id, char_server_pw,
- char_server_db ,char_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&mysql_handle));
- exit(1);
- }
- else {
- printf ("Connect Success! (Character Server)\n");
- }
-
- mysql_init(&lmysql_handle);
- printf("Connect Character DB server.... (login server)\n");
- if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
- login_server_db ,login_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&lmysql_handle));
- exit(1);
- }else {
- printf ("Connect Success! (Login Server)");
- }
- wis_db = numdb_init();
- inter_guild_sql_init();
- inter_storage_sql_init();
- inter_party_sql_init();
-
- inter_pet_sql_init();
- inter_accreg_sql_init();
-
- //printf ("interserver timer initializing : %d sec...\n",autosave_interval);
- //i=add_timer_interval(gettick()+autosave_interval,inter_save_timer,0,0,autosave_interval);
-
- return 0;
-}
-
-int inter_mapif_init(int fd) {
- inter_guild_mapif_init(fd);
-
- return 0;
-}
-
-
-//--------------------------------------------------------
-
-// GM message sending
-int mapif_GMmessage(unsigned char *mes, int len) {
- unsigned char buf[len];
-
- WBUFW(buf, 0) = 0x3800;
- WBUFW(buf, 2) = len;
- memcpy(WBUFP(buf, 4), mes, len-4);
- mapif_sendall(buf, len);
- printf("\033[1;34m inter server: GM[len:%d] - '%s' \033[0m\n", len, mes);
- return 0;
-}
-
-// Wis sending
-int mapif_wis_message(struct WisData *wd) {
- unsigned char buf[56 + wd->len];
-
- WBUFW(buf, 0) = 0x3801;
- WBUFW(buf, 2) = 56 +wd->len;
- WBUFL(buf, 4) = wd->id;
- memcpy(WBUFP(buf, 8), wd->src, 24);
- memcpy(WBUFP(buf,32), wd->dst, 24);
- memcpy(WBUFP(buf,56), wd->msg, wd->len);
- wd->count = mapif_sendall(buf,WBUFW(buf,2));
-
- return 0;
-}
-// Wis sending result
-int mapif_wis_end(struct WisData *wd,int flag)
-{
- unsigned char buf[27];
-
- WBUFW(buf, 0)=0x3802;
- memcpy(WBUFP(buf, 2),wd->src,24);
- WBUFB(buf,26)=flag;
- mapif_send(wd->fd,buf,27);
-// printf("inter server wis_end %d\n",flag);
- return 0;
-}
-
-int mapif_account_reg(int fd,unsigned char *src)
-{
- unsigned char buf[WBUFW(src,2)];
- memcpy(WBUFP(buf,0),src,WBUFW(src,2));
- WBUFW(buf, 0)=0x3804;
- mapif_sendallwos(fd,buf,WBUFW(buf,2));
- return 0;
-}
-
-// Send the requested account_reg
-int mapif_account_reg_reply(int fd,int account_id)
-{
- struct accreg *reg=accreg_pt;
- inter_accreg_fromsql(account_id,reg);
-
- WFIFOW(fd,0)=0x3804;
- WFIFOL(fd,4)=account_id;
- if(reg->reg_num==0){
- WFIFOW(fd,2)=8;
- }else{
- int j,p;
- for(j=0,p=8;j<reg->reg_num;j++,p+=36){
- memcpy(WFIFOP(fd,p),reg->reg[j].str,32);
- WFIFOL(fd,p+32)=reg->reg[j].value;
- }
- WFIFOW(fd,2)=p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-//--------------------------------------------------------
-
-// Existence check of WISP data
-int check_ttl_wisdata_sub(void *key, void *data, va_list ap) {
- unsigned long tick;
- struct WisData *wd = (struct WisData *)data;
- tick = va_arg(ap, unsigned long);
-
- if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
- wis_dellist[wis_delnum++] = wd->id;
-
- return 0;
-}
-
-int check_ttl_wisdata() {
- unsigned long tick = gettick();
- int i;
-
- do {
- wis_delnum = 0;
- numdb_foreach(wis_db, check_ttl_wisdata_sub, tick);
- for(i = 0; i < wis_delnum; i++) {
- struct WisData *wd = numdb_search(wis_db, wis_dellist[i]);
- printf("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
- // removed. not send information after a timeout. Just no answer for the player
- //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- numdb_erase(wis_db, wd->id);
- free(wd);
- }
- } while(wis_delnum >= WISDELLIST_MAX);
-
- return 0;
-}
-
-//--------------------------------------------------------
-
-// GM message sending
-int mapif_parse_GMmessage(int fd)
-{
- mapif_GMmessage(RFIFOP(fd, 4), RFIFOW(fd, 2));
- return 0;
-}
-
-
-// Wisp/page request to send
-int mapif_parse_WisRequest(int fd) {
- struct WisData* wd;
- static int wisid = 0;
-
- if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
- printf("inter: Wis message size too long.\n");
- return 0;
- } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
- printf("inter: Wis message doesn't exist.\n");
- return 0;
- }
- sprintf (tmp_sql, "SELECT `name` FROM `%s` WHERE `char_id`='%d'",char_db, (int) RFIFOP(fd,28));
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle);
-
- // search if character exists before to ask all map-servers
- if (!(sql_row = mysql_fetch_row(sql_res))) {
- unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24);
- WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(fd, buf, 27);
- // Character exists. So, ask all map-servers
- } else {
- // to be sure of the correct name, rewrite it
- memset(RFIFOP(fd,28), 0, 24);
- strncpy(RFIFOP(fd,28), sql_row[0], 24);
- // if source is destination, don't ask other servers.
- if (strcmp(RFIFOP(fd,4),RFIFOP(fd,28)) == 0) {
- unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24);
- WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(fd, buf, 27);
- } else {
-
- CREATE(wd, struct WisData, 1);
-
- // Whether the failure of previous wisp/page transmission (timeout)
- check_ttl_wisdata();
-
- wd->id = ++wisid;
- wd->fd = fd;
- wd->len= RFIFOW(fd,2)-52;
- memcpy(wd->src, RFIFOP(fd, 4), 24);
- memcpy(wd->dst, RFIFOP(fd,28), 24);
- memcpy(wd->msg, RFIFOP(fd,52), wd->len);
- wd->tick = gettick();
- numdb_insert(wis_db, wd->id, wd);
- mapif_wis_message(wd);
- }
- }
-
- return 0;
-}
-
-
-// Wisp/page transmission result
-int mapif_parse_WisReply(int fd) {
- int id = RFIFOL(fd,2), flag = RFIFOB(fd,6);
- struct WisData *wd = numdb_search(wis_db, id);
-
- if (wd == NULL)
- return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
-
- if ((--wd->count) <= 0 || flag != 1) {
- mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- numdb_erase(wis_db, id);
- free(wd);
- }
-
- return 0;
-}
-
-
-// Save account_reg into sql (type=2)
-int mapif_parse_AccReg(int fd)
-{
- int j,p;
- struct accreg *reg=accreg_pt;
- int account_id = RFIFOL(fd,4);
- memset(accreg_pt,0,sizeof(struct accreg));
-
- for(j=0,p=8;j<ACCOUNT_REG_NUM && p<RFIFOW(fd,2);j++,p+=36){
- memcpy(reg->reg[j].str,RFIFOP(fd,p),32);
- reg->reg[j].value=RFIFOL(fd,p+32);
- }
- reg->reg_num=j;
-
- inter_accreg_tosql(account_id,reg);
- mapif_account_reg(fd,RFIFOP(fd,0)); // Send confirm message to map
- return 0;
-}
-
-// Request the value of account_reg
-int mapif_parse_AccRegRequest(int fd)
-{
-// printf("mapif: accreg request\n");
- return mapif_account_reg_reply(fd,RFIFOL(fd,2));
-}
-
-
-
-//--------------------------------------------------------
-int inter_parse_frommap(int fd)
-{
- int cmd=RFIFOW(fd,0);
- int len=0;
-
- // inter鯖管轄かを調べる
- if(cmd<0x3000 || cmd>=0x3000+( sizeof(inter_recv_packet_length)/
- sizeof(inter_recv_packet_length[0]) ) )
- return 0;
-
- // パケット長を調べる
- if( (len=inter_check_length(fd,inter_recv_packet_length[cmd-0x3000]))==0 )
- return 2;
-
- switch(cmd){
- case 0x3000: mapif_parse_GMmessage(fd); break;
- case 0x3001: mapif_parse_WisRequest(fd); break;
- case 0x3002: mapif_parse_WisReply(fd); break;
- case 0x3004: mapif_parse_AccReg(fd); break;
- case 0x3005: mapif_parse_AccRegRequest(fd); break;
- default:
- if( inter_party_parse_frommap(fd) )
- break;
- if( inter_guild_parse_frommap(fd) )
- break;
- if( inter_storage_parse_frommap(fd) )
- break;
- if( inter_pet_parse_frommap(fd) )
- break;
- return 0;
- }
- RFIFOSKIP(fd, len );
- return 1;
-}
-
-// RFIFO check
-int inter_check_length(int fd, int length)
-{
- if(length==-1){ // v-len packet
- if(RFIFOREST(fd)<4) // packet not yet
- return 0;
- length = RFIFOW(fd, 2);
- }
-
- if(RFIFOREST(fd)<length) // packet not yet
- return 0;
-
- return length;
-}
diff --git a/misc/src/char_sql/inter.h b/misc/src/char_sql/inter.h
deleted file mode 100644
index 841d534..0000000
--- a/misc/src/char_sql/inter.h
+++ /dev/null
@@ -1,44 +0,0 @@
-#ifndef _INTER_H_
-#define _INTER_H_
-
-int inter_init(const char *file);
-int inter_parse_frommap(int fd);
-int inter_mapif_init(int fd);
-
-
-int inter_check_length(int fd,int length);
-
-int inter_log(char *fmt,...);
-
-#define inter_cfgName "conf/inter_athena.conf"
-
-extern int party_share_level;
-extern char inter_log_filename[1024];
-
-//add include for DBMS(mysql)
-#include <mysql.h>
-
-extern MYSQL mysql_handle;
-extern char tmp_sql[65535];
-extern MYSQL_RES* sql_res ;
-extern MYSQL_ROW sql_row ;
-extern int sql_cnt;
-
-extern MYSQL lmysql_handle;
-extern char tmp_lsql[65535];
-extern MYSQL_RES* lsql_res ;
-extern MYSQL_ROW lsql_row ;
-
-extern int char_server_port;
-extern char char_server_ip[32];
-extern char char_server_id[32];
-extern char char_server_pw[32];
-extern char char_server_db[32];
-
-extern int login_db_server_port;
-extern char login_db_server_ip[32];
-extern char login_db_server_id[32];
-extern char login_db_server_pw[32];
-extern char login_db_server_db[32];
-
-#endif
diff --git a/misc/src/char_sql/itemdb.c b/misc/src/char_sql/itemdb.c
deleted file mode 100644
index 0bed07c..0000000
--- a/misc/src/char_sql/itemdb.c
+++ /dev/null
@@ -1,247 +0,0 @@
-// $Id: itemdb.c,v 1.1.1.1 2004/09/10 17:44:48 MagicalTux Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "itemdb.h"
-#include "db.h"
-#include "inter.h"
-#include "char.h"
-#include "utils.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define MAX_RANDITEM 2000
-
-// ** ITEMDB_OVERRIDE_NAME_VERBOSE **
-// 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します.
-//#define ITEMDB_OVERRIDE_NAME_VERBOSE 1
-
-char item_db_db[256]="item_db"; // added to specify item_db sql table [Valaris]
-
-static struct dbt* item_db;
-
-/*==========================================
- * DBの検索
- *------------------------------------------
- */
-struct item_data* itemdb_search(int nameid)
-{
- struct item_data *id;
-
- id=numdb_search(item_db,nameid);
- if(id) return id;
-
- CREATE(id, struct item_data, 1);
-
- numdb_insert(item_db,nameid,id);
-
-
- if(nameid>500 && nameid<600)
- id->type=0; //heal item
- else if(nameid>600 && nameid<700)
- id->type=2; //use item
- else if((nameid>700 && nameid<1100) ||
- (nameid>7000 && nameid<8000))
- id->type=3; //correction
- else if(nameid>=1750 && nameid<1771)
- id->type=10; //arrow
- else if(nameid>1100 && nameid<2000)
- id->type=4; //weapon
- else if((nameid>2100 && nameid<3000) ||
- (nameid>5000 && nameid<6000))
- id->type=5; //armor
- else if(nameid>4000 && nameid<5000)
- id->type=6; //card
- else if(nameid>9000 && nameid<10000)
- id->type=7; //egg
- else if(nameid>10000)
- id->type=8; //petequip
-
- return id;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip(int nameid)
-{
- int type=itemdb_type(nameid);
- if(type==0 || type==2 || type==3 || type==6 || type==10)
- return 0;
- return 1;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip2(struct item_data *data)
-{
- if(data) {
- int type=data->type;
- if(type==0 || type==2 || type==3 || type==6 || type==10)
- return 0;
- else
- return 1;
- }
- return 0;
-}
-
-
-
-/*==========================================
- * アイテムデータベースの読み込み
- *------------------------------------------
- */
-static int itemdb_readdb(void)
-{
- FILE *fp;
- char line[1024];
- int ln=0;
- int nameid,j;
- char *str[32],*p,*np;
- struct item_data *id;
-
- fp=fopen("db/item_db.txt","r");
- if(fp==NULL){
- printf("can't read db/item_db.txt\n");
- exit(1);
- }
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,np=p=line;j<17 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p){ *p++=0; np=p; }
- }
- if(str[0]==NULL)
- continue;
-
- nameid=atoi(str[0]);
- if(nameid<=0 || nameid>=20000)
- continue;
- ln++;
-
- //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Gender,Loc,wLV,eLV,View
- id=itemdb_search(nameid);
- memcpy(id->name,str[1],24);
- memcpy(id->jname,str[2],24);
- id->type=atoi(str[3]);
-
- }
- fclose(fp);
- printf("read db/item_db.txt done (count=%d)\n",ln);
- return 0;
-}
-
-static int itemdb_read_sqldb(void) // sql item_db read, shortened version of map-server item_db read [Valaris]
-{
- unsigned int nameid; // Type should be "unsigned short int", but currently isn't for compatibility with numdb_insert()
- struct item_data *id;
-
- // ----------
-
- // Output query to retrieve all rows from the item database table
- sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_db);
-
- // Execute the query; if the query execution fails, output an error
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("Database server error (executing query for %s): %s\n", item_db_db, mysql_error(&mysql_handle));
- }
-
- // Store the query result
- sql_res = mysql_store_result(&mysql_handle);
-
- // If the storage of the query result succeeded
- if (sql_res) {
- // Parse each row in the query result into sql_row
- while ((sql_row = mysql_fetch_row(sql_res))) {
- nameid = atoi(sql_row[0]);
-
- // If the identifier is not within the valid range, process the next row
- if (nameid == 0 || nameid >= 20000) { // Should ">= 20000" be "> 20000"?
- continue;
- }
-
- // ----------
-
- // Insert a new row into the item database
-/*
- id = calloc(sizeof(struct item_data), 1);
-
- if (id == NULL) {
- printf("out of memory : itemdb_read_sqldb\n");
- exit(1);
- }
-
- memset(id, 0, sizeof(struct item_data));
- numdb_insert(item_db, nameid, id);
-
- // ----------
-*/
- id=itemdb_search(nameid);
-
- memcpy(id->name, sql_row[1], 24);
- memcpy(id->jname, sql_row[2], 24);
-
- id->type = atoi(sql_row[3]);
- }
-
- // If the retrieval failed, output an error
- if (mysql_errno(&mysql_handle)) {
- printf("Database server error (retrieving rows from %s): %s\n", item_db_db, mysql_error(&mysql_handle));
- }
-
- printf("read %s done (count = %lu)\n", item_db_db, (unsigned long) mysql_num_rows(sql_res));
-
- // Free the query result
- mysql_free_result(sql_res);
- } else {
- printf("MySQL error (storing query result for %s): %s\n", item_db_db, mysql_error(&mysql_handle));
- }
-
- return 0;
-}
-
-static int itemdb_final(void *key,void *data,va_list ap)
-{
- struct item_data *id;
-
- id=data;
- if(id->use_script)
- free(id->use_script);
- if(id->equip_script)
- free(id->equip_script);
- free(id);
-
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-void do_final_itemdb(void)
-{
- if(item_db){
- numdb_final(item_db,itemdb_final);
- item_db=NULL;
- }
-}
-int do_init_itemdb(void)
-{
- item_db = numdb_init();
-
- if (db_use_sqldbs) // it db_use_sqldbs in inter config are yes, will read from item_db for char server display [Valaris]
- itemdb_read_sqldb();
- else
- itemdb_readdb();
- return 0;
-}
-
diff --git a/misc/src/char_sql/itemdb.h b/misc/src/char_sql/itemdb.h
deleted file mode 100644
index dea835e..0000000
--- a/misc/src/char_sql/itemdb.h
+++ /dev/null
@@ -1,34 +0,0 @@
-#ifndef _ITEMDB_H_
-#define _ITEMDB_H_
-
-struct item_data {
- int nameid;
- char name[24],jname[24];
- int value_buy,value_sell,value_notdc,value_notoc;
- int type;
- int class;
- int sex;
- int equip;
- int weight;
- int atk;
- int def;
- int range;
- int slot;
- int look;
- int elv;
- int wlv;
- char *use_script; // 回復とかも全部この中でやろうかなと
- char *equip_script; // 攻撃,防御の属性設定もこの中で可能かな?
- char available;
-};
-
-struct item_data* itemdb_search(int nameid);
-#define itemdb_type(n) itemdb_search(n)->type
-
-int itemdb_isequip(int);
-int itemdb_isequip2(struct item_data *);
-
-void do_final_itemdb(void);
-int do_init_itemdb(void);
-
-#endif
diff --git a/misc/src/char_sql/make.sh b/misc/src/char_sql/make.sh
deleted file mode 100644
index a4ca8b5..0000000
--- a/misc/src/char_sql/make.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-#!/bin/sh
- rsqlt=`rm -rf *.o`
- gcc -c char.c -I/usr/local/include/mysql/
- gcc -c int_guild.c -I/usr/local/include/mysql/
- gcc -c int_party.c -I/usr/local/include/mysql/
- gcc -c int_pet.c -I/usr/local/include/mysql/
- gcc -c int_storage.c -I/usr/local/include/mysql/
- gcc -c inter.c -I/usr/local/include/mysql/
- gcc -c strlib.c
- gcc -c itemdb.c -I../common/
- gcc -o ../char-server inter.o char.o int_pet.o int_storage.o int_guild.o int_party.o strlib.o itemdb.o ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o -L/usr/local/lib/mysql -lmysqlclient -lz
diff --git a/misc/src/char_sql/readme.txt b/misc/src/char_sql/readme.txt
deleted file mode 100644
index 41b1144..0000000
--- a/misc/src/char_sql/readme.txt
+++ /dev/null
@@ -1,250 +0,0 @@
-サソ//Encoded with UTF-8 (UNICODE)
-//---------------------------------------------
-// V.018 - Aarlex
-1. ADD Makefile & GNUmakefile
-2. fix guild_leave.
-3. fix char select windows HP & SP value error.
-
-// V.017 - Aarlex
-1. fix guild member view job update.(For mod-0728)
- inter.c
- int_guild.c
-
-// V.016 - by Aarlex
-1. Add e-mail check when you Delete char data.
-2. modify storage save func like 014.
-2. remove Lan_support func.
-
-// v.014 - by Aarlex
-I rewrite save function.
-besause myfriend find that Mysql will use more than 40% CPU.
-And log file is too big (4 days 22G ..= =+)
-(maybe he sets autosave_time less then 1 min.)
-but. i still rewrite save func.
-char server will delete all of user item(inventory & Cart) data then insert them again before.
-so i use two struct to save item data from map & database.
-then compare two struct to get different .
-AND add some debug message.but message maybe too much XD.
-
-
-1. ADDED itemdb.c itemdb.h
-2. modify mmo_char_tosql().
-3. ADDED memitemdata_to_sql().
-4. ADDED some debug message in memitemdata_to_sql().
-5. modify make.sh
-
-// v.013 - by Aarlex
-1. some SQL sentance fix in old version Mysql .
-
-2. in_guild.c mapif_guild_leaved()
- unsigned char buf[64] -> unsigned char buf[128]
-
-3. in_pet.c inter_pet_tosql()
- if (sql_res) - > if (mysql_num_rows(sql_res)!=0)
-
-4. in_char.c mmo_char_send006b()
-
- WFIFOW(fd, offset+(i*106)+42) = char_dat[0].hp -> WFIFOW(fd,offset+(i*106)+42) = (char_dat[j].hp > 0x7fff)? 0x7fff:char_dat[j].hp;
- WFIFOW(fd, offset+(i*106)+44) = char_dat[0].max_hp -> WFIFOW(fd,offset+(i*106)+44) = (char_dat[j].max_hp > 0x7fff)? 0x7fff:char_dat[j].max_hp;
- WFIFOW(fd, offset+(i*106)+46) = char_dat[0].sp -> WFIFOW(fd,offset+(i*106)+46) = (char_dat[j].sp > 0x7fff)? 0x7fff:char_dat[j].sp
- WFIFOW(fd, offset+(i*106)+48) = char_dat[0].max_sp -> WFIFOW(fd,offset+(i*106)+48) = (char_dat[j].max_sp > 0x7fff)? 0x7fff:char_dat[j].max_sp;
-
- in_char.c parse_char()
-
- WFIFOW(fd, offset+(i*106)+42) = char_dat[0].hp -> WFIFOW(fd,offset+(i*106)+42) = (char_dat[j].hp > 0x7fff)? 0x7fff:char_dat[j].hp;
- WFIFOW(fd, offset+(i*106)+44) = char_dat[0].max_hp -> WFIFOW(fd,offset+(i*106)+44) = (char_dat[j].max_hp > 0x7fff)? 0x7fff:char_dat[j].max_hp;
- WFIFOW(fd, offset+(i*106)+46) = char_dat[0].sp -> WFIFOW(fd,offset+(i*106)+46) = (char_dat[j].sp > 0x7fff)? 0x7fff:char_dat[j].sp
- WFIFOW(fd, offset+(i*106)+48) = char_dat[0].max_sp -> WFIFOW(fd,offset+(i*106)+48) = (char_dat[j].max_sp > 0x7fff)? 0x7fff:char_dat[j].max_sp;
-
-// v.012 - by Jazz
-1. 0627 official version縺ォ蜷医o縺帙※菫ョ豁」縺励∪縺励◆.
-2. no more binary files are supplied.
-
-//---------------------------------------------
-// v.011 - by Mark
-1. Fixed a couple bugs which would cause segfaults under linux :)
-
-//---------------------------------------------
-// v.010 - by Jazz
-1. added some debug info - for reporting.
-
-//---------------------------------------------
-// v.009 - by Jazz
-1. code added for debug.
-2. some SQL sentance fix.
-
-//---------------------------------------------
-// v.009 - by Jazz
-1. fix crash bug. - pet db.
-
-//---------------------------------------------
-// v.008 - by Jazz
-1. DB table fix. - char.fix-from.007.to.008.sql
-
-譌「蟄倥ョ table 讒矩縺ォ縺ッ遏「縺瑚」逹隗」髯、縺輔l繧句エ蜷医′縺ゅj縺セ縺.
-
-item.equip縺ッ 'unsigned short' 蠖「蠑上〒縺.
-縺薙ョ縺溘a縺ォ SQL table繧剃ソョ豁」縺励↑縺代l縺ー縺ェ繧翫∪縺帙s.
-
-菫ョ豁」繧ウ繝シ繝峨ッ char.fix-from.007.to.008.sql 縺ァ縺.
-MySQL縺ァ荳蠎ヲ陦後▲縺ヲ縺上l繧後ー驕ゥ逕ィ縺輔l縺セ縺. 譌「蟄倥ョ繝繝シ繧ソ縺ッ螳牙ィ縺ァ縺.
-
-//---------------------------------------------
-// v.007 - by Jazz
-1. domain 隗」驥医↓蟇セ縺吶k蝠城。後r菫ョ豁」縺励∪縺励◆.
-
-//---------------------------------------------
-// v.006 - by Jazz
-1. crash bug fix. - when your pet DB is empty
-
-//---------------------------------------------
-// v.005 - by Jazz
-1. 0590 official version縺ォ蜷医o縺帙※菫ョ豁」縺励∪縺励◆.
-
-//---------------------------------------------
-// v.004 - by Jazz
-1. 0586 official version縺ォ蜷医o縺帙※菫ョ豁」縺励∪縺励◆.
-
-//---------------------------------------------
-// v.003 - by Jazz
-1. official縺ョ guild.c 縺ィ party.c 繝輔ぃ繧、繝ォ縺ァ縺セ縺溷堺ソョ豁」縺励∪縺励◆.
-
-//---------------------------------------------
-// v.002 - by Jazz
-1. aphostropy 蝠城。後r隗」豎コ縺励∪縺励◆. 縺薙l縺ッ菫晏ョ峨→騾」髢「縺後≠繧句撫鬘後〒縺.
-2. SQL縺ョ讒矩繧剃ソョ豁」縺励∪縺励◆.
-
-//---------------------------------------------
-// v.001 - by Jazz
-1. 荳逡ェ逶ョ螳牙ョ version縺ァ縺. alpha version縺ォ蝠城。檎せ繧貞、壽焚菫ョ豁」縺励∪縺励◆.
-
-//------------------------------------------------------------------------
-//For JAPANESE USER
-Athena Char-Server for MySQL. 005
-
-荳蠢 guild縺ィ party縺ッ繧医¥蜻シ縺ウ蜃コ縺励&繧後k驛ィ蛻縺ェ縺ョ縺ァ譌「蟄倥ョ athena char-server縺御スソ縺」縺ヲ縺繧 file 蝓コ逶、縺ョ讒矩繧呈戟縺」縺ヲ陦後″縺セ縺.
-縺薙l縺ッ, 荳蠎ヲ縺ォ繝。繝「繝ェ繝シ縺ァ逧隱ュ繧薙〒, 繧ゅ≧荳蠎ヲ縺ォ逧 file縺ァ菴ソ縺譁ケ縺碁Κ荳九′蟆代↑縺上°縺九k縺ィ諤昴>縺セ縺.
-縺昴@縺ヲ char 繝繝シ繧ソ縺ォ豈斐∋縺ヲ, lost縺ォ縺ェ縺」縺ヲ繧ょ撫鬘後′繧ゅ▲縺ィ蟆代↑縺縺ィ蛻、譁ュ縺励※縺昴≧縺励∪縺励◆.
-
-MySQL繝舌シ繧ク繝ァ繝ウ縺ョ compile縺ッ MySQL Clients Library縺悟ソ隕√〒縺. windows(cygwin) 繝舌シ繧ク繝ァ繝ウ縺ォ繧ウ繝ウ繝代う繝ォ縺輔l縺 binary繧呈キサ莉倥@縺セ縺励◆.
-
-險ュ鄂ョ:
-縺セ縺 text->DB縺ョ converter縺ッ縺セ縺ィ繧ゅ↓謾ッ謠エ縺励↑縺縺ァ縺. 蜀驛ィ逧縺ォ縺。繧縺」縺ィ繝舌げ縺檎匱隕九&繧後※繝舌げ繧剃ソョ豁」荳ュ縺ァ縺.
-縺ァ縺阪k縺縺第掠縺 upload繧偵@縺セ縺.
-
-1. char.sql繧 MySQL縺ォ dump縺励∪縺.
-
-2. inter_athena.conf縺ォ谺。繧定ソス蜉縺励∪縺. 縺昴@縺ヲ閾ェ蛻縺ョ DB繧オ繝シ繝舌シ縺ョ諠蝣ア縺ォ蜷医o縺帙※縺上l縺セ縺.
-縺薙%縺ァ windows(cygwin)縺ョ蝣エ蜷医↓縺ッ localhost繧剃スソ縺」縺ヲ縺ッ縺縺代↑縺縺ァ縺. ip縺ァ譖ク縺縺ヲ縺上l縺ェ縺代l縺ー縺ェ繧翫∪縺帙s.
-localhost縺ァ菴ソ縺蝣エ蜷 UNIX domain socket縺御ス懷虚縺吶k縺九i騾」邨舌′荳榊庄閭ス縺ォ縺ェ繧翫∪縺.
-
-//3306 is default
-db_server_port: 3306
-//DB ip
-db_server_ip: 127.0.0.1
-//DB id
-db_server_id: ragnarok
-//DB pass
-db_server_pw: ragnarok
-//DB name
-db_server_logindb: ragnarok
-
-3. MySQL 繝舌シ繧ク繝ァ繝ウ縺ッ 2蛟九ョ MySQL connect session繧呈戟縺。縺セ縺.
-荳縺、縺ッ繧ュ繝」繝ゥ繧ッ繧ソ繝シ繝繝シ繧ソ繧定ェュ繧薙〒譖ク縺上ョ縺ォ菴ソ繧上l縺ヲ, 莠檎分逶ョ縺ッ inter server縺ョ縺溘a縺ォ騾」邨舌@縺セ縺.
-
-髢狗匱縺ィ繝繧ケ繝育腸蠅縺ッ P4 2.4a/1024MB/WinXP pro(MediaCenter Edition 2K4 KR)/Cygwin GCC 縺ァ縺.
-譛ャ莠コ縺碁沒蝗ス莠コ縺縺九i髻灘嵜隱樣幕逋コ閠縺ョ騾」邨。繧よュ楢ソ弱@縺セ縺.
-髻灘嵜隱槭→譌・譛ャ隱槭ョ荳頑焔縺ェ譁ケ縺ッ騾」邨。繧偵¥縺縺輔>. 譌・譛ャ隱槭ョ菴ソ逕ィ縺ォ髮」縺励&繧呈─縺倥※縺縺セ縺.
-
-迴セ蝨ィ DarkWeiss縺 login server縺ォ MySQL繧呈髪謠エ縺怜ァ九a縺セ縺励◆.
-縺励°縺 athena縺ョ縺昴l縺ッ DarkWeiss 繧医j繧ゅ▲縺ィ繧医¥菴懷虚縺吶k縺ィ諤昴>縺セ縺.
-
-contact : jazz@creper.com
-
-//------------------------------------------------------------------------
-//For KOREAN USER
-Athena Char-Server for MySQL. 005
-
-攵卿 guild凰 party株 梵」シ 从カ罹据株 カカ擽攵 クー。エ攪 athena char-serverー ぎ圸葺ウ 梭株 file クーー們攪 オャ。ー・シ ーァウ ー瀧笈共.
-擽 イ捩, 復イ溢乱 ゥ罷ェィヲャ。 ェィ草 攷ウ, 共亨 復イ溢乱 ェィ草 file。 堂株 ェス擽 カ葺ー イ アクヲー共ウ 晝ー鮒笈共.
-キクヲャウ char 魂擽┣乱 ケ紛, lostー 据鵠攵巡 ャク懋ー 鵠 共ウ 倹卿紛 キクイ 葺慣笈共.
-
-MySQLイ攪 compile捩 MySQL Clients Libraryー 符囈鮒笈共. windows(cygwin) イ愍。 サエ血攵頗 binary・シ イィカ葺慣笈共.
-
-└ケ:
-符ァ text->DB攪 converter株 罹劇。 ァ寳葺ァ 賦慣笈共. ざカ愍。 平ー イキクー ー懋イャ据牟 イキク・シ 們菩、卓桿笈共.
-据巡。 ケィヲャ upload・シ 葺イ慣笈共.
-
-1. char.sql揆 MySQL乱 dump鮒笈共.
-
-2. inter_athena.conf乱 共搆揆 カ緋ー 鮒笈共. キクヲャウ 梵侠攪 DB罹イ攪 簿ウエ乱 ァ樌カ肥牟 、鷺笈共.
-流クー乱 windows(cygwin)攪 イス垈乱株 localhost・シ 堂ゥエ 譜姓笈共. ip。 牟」シ牟幣 鮒笈共.
-localhost。 ぎ圸葺株 イス垈 UNIX domain socket擽 梠徐 葺クー 阜ャク乱 硫イー擽 カ一ー冠紛 ァ瀧笈共.
-
-//3306 is default
-db_server_port: 3306
-//DB ip
-db_server_ip: 127.0.0.1
-//DB id
-db_server_id: ragnarok
-//DB pass
-db_server_pw: ragnarok
-//DB name
-db_server_logindb: ragnarok
-
-3. MySQL イ捩 2ー懍攪 MySQL connect session揆 ーァ瀧笈共.
-葺x株 コ尖ヲュ┣ 魂擽┣・シ 攷ウ 堂株魂 ぎ圸据ゥー, 草イ溢ァク株 inter server・シ 怱紛 硫イー鮒笈共.
-
-ー罹ー懋ウシ 護侃敢 劍イス捩 P4 2.4a/1024MB/WinXP pro(MediaCenter Edition 2K4 KR)/Cygwin GCC 桿笈共.
-ウク攤擽 復オュ攤擽クー 阜ャク乱 復オュ牟 ー罹ー懍梵攪 硫攷巡 劍鮒笈共.
-復オュ牟凰 攵ウク牟ー 冠呰復 カ捩 硫攷揆 」シ┷囈. 攵ウク牟攪 ぎ圸乱 牟、它揆 叶⊂ウ 梭慣笈共.
-
-椪 DarkWeissー login server乱 MySQL揆 ァ寳葺クー 亨梠毎慣笈共.
-葺ァァ athena攪 キクイ捩 DarkWeiss ウエ共 鵠 椈 梠徐復共ウ 晝ー鮒笈共.
-
-contact : jazz@creper.com
-
-//------------------------------------------------------------------------
-//For ENGLISH USER
-Athena Char-Server for MySQL. alpha 005
-
-= hehe. My English is poor. and I have no time to write. :)
-
-anyway this version use guild and party data on text file base system.
-It accesses many times, so memory dumping is useful for less cpu consume.
-
-MySQL version need MySQL Clients Library to compile. This include Win32-binary compiled by cygwin-gcc.
-
-Install:
-not yet text->DB converter. I found some bug on it, so It's under debug progress.
-
-1. dump char.sql to MySQL.
-
-2. add below on inter_athena.conf. and set your own information.
-do not use 'localhost' as domain on cygwin. you must set as ip.
-if you use localhost on cygwin, cygwin tries to connect MySQL as UNIX domain socket.
-but, MySQL does not support UNIX domain socket on windows.
-
-//3306 is default
-db_server_port: 3306
-//DB ip
-db_server_ip: 127.0.0.1
-//DB id
-db_server_id: ragnarok
-//DB pass
-db_server_pw: ragnarok
-//DB name
-db_server_logindb: ragnarok
-
-3. MySQL version has 2 MySQL connect session.
-one is for char-server and the other one is for inter-server.
-
-developement enviroment)
- P4 2.4a/1024MB/WinXP pro(MediaCenter Edition 2K4 KR)/Cygwin GCC
-
-I'm korean, so contect if U're Korean developer.
-Please contact me, If U can use Korean & Japanese well.
-
-DarkWeiss starts to support MySQL version of login server, but Athena's one works better, I thnik.
-
-contact : jazz@creper.com
diff --git a/misc/src/char_sql/strlib.c b/misc/src/char_sql/strlib.c
deleted file mode 100644
index b113d96..0000000
--- a/misc/src/char_sql/strlib.c
+++ /dev/null
@@ -1,79 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "strlib.h"
-#include "utils.h"
-
-//-----------------------------------------------
-// string lib.
-unsigned char* jstrescape (unsigned char* pt) {
- //copy from here
- unsigned char * ptr;
- int i =0, j=0;
-
- //copy string to temporary
- CREATE(ptr, char, J_MAX_MALLOC_SIZE);
- strcpy (ptr,pt);
-
- while (ptr[i] != '\0') {
- switch (ptr[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = ptr[i++];
- break;
- case '\\':
- pt[j++] = '\\';
- pt[j++] = ptr[i++];
- break;
- default:
- pt[j++] = ptr[i++];
- }
- }
- pt[j++] = '\0';
- free (ptr);
- return (unsigned char*) &pt[0];
-}
-
-unsigned char* jstrescapecpy (unsigned char* pt,unsigned char* spt) {
- //copy from here
- int i =0, j=0;
-
- while (spt[i] != '\0') {
- switch (spt[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- case '\\':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- default:
- pt[j++] = spt[i++];
- }
- }
- pt[j++] = '\0';
- return (unsigned char*) &pt[0];
-}
-int jmemescapecpy (unsigned char* pt,unsigned char* spt, int size) {
- //copy from here
- int i =0, j=0;
-
- while (i < size) {
- switch (spt[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- case '\\':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- default:
- pt[j++] = spt[i++];
- }
- }
- // copy size is 0 ~ (j-1)
- return j;
-}
diff --git a/misc/src/char_sql/strlib.h b/misc/src/char_sql/strlib.h
deleted file mode 100644
index 6b61690..0000000
--- a/misc/src/char_sql/strlib.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef _J_STR_LIB_H_
-#define _J_STR_LIB_H_
-#define J_MAX_MALLOC_SIZE 65535
-// String function library.
-// code by Jioh L. Jung (ziozzang@4wish.net)
-// This code is under license "BSD"
-unsigned char* jstrescape (unsigned char* pt);
-unsigned char* jstrescapecpy (unsigned char* pt,unsigned char* spt);
-int jmemescapecpy (unsigned char* pt,unsigned char* spt, int size);
-#endif
diff --git a/misc/src/common/GNUmakefile b/misc/src/common/GNUmakefile
deleted file mode 100644
index 689ac3b..0000000
--- a/misc/src/common/GNUmakefile
+++ /dev/null
@@ -1,13 +0,0 @@
-txt sql all: core.o socket.o timer.o grfio.o db.o lock.o nullpo.o malloc.o
-
-core.o: core.c core.h
-socket.o: socket.c socket.h mmo.h
-timer.o: timer.c timer.h
-grfio.o: grfio.c grfio.h
-db.o: db.c db.h
-lock.o: lock.h
-nullpo.o: nullpo.c nullpo.h
-malloc.o: malloc.c malloc.h
-
-clean:
- rm -f *.o
diff --git a/misc/src/common/Makefile b/misc/src/common/Makefile
deleted file mode 100644
index 689ac3b..0000000
--- a/misc/src/common/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-txt sql all: core.o socket.o timer.o grfio.o db.o lock.o nullpo.o malloc.o
-
-core.o: core.c core.h
-socket.o: socket.c socket.h mmo.h
-timer.o: timer.c timer.h
-grfio.o: grfio.c grfio.h
-db.o: db.c db.h
-lock.o: lock.h
-nullpo.o: nullpo.c nullpo.h
-malloc.o: malloc.c malloc.h
-
-clean:
- rm -f *.o
diff --git a/misc/src/common/core.c b/misc/src/common/core.c
deleted file mode 100644
index 62af254..0000000
--- a/misc/src/common/core.c
+++ /dev/null
@@ -1,152 +0,0 @@
-// $Id: core.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $
-// original : core.c 2003/02/26 18:03:12 Rev 1.7
-
-#include <stdio.h>
-#include <stdlib.h>
-#ifndef LCCWIN32
-#include <unistd.h>
-#endif
-#include <signal.h>
-
-#include "core.h"
-#include "socket.h"
-#include "timer.h"
-#include "version.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static void (*term_func)(void)=NULL;
-
-/*======================================
- * CORE : Set function
- *--------------------------------------
- */
-void set_termfunc(void (*termfunc)(void))
-{
- term_func = termfunc;
-}
-
-/*======================================
- * CORE : Signal Sub Function
- *--------------------------------------
- */
-
-static void sig_proc(int sn)
-{
- int i;
- switch(sn){
- case SIGINT:
- case SIGTERM:
- if(term_func)
- term_func();
- for(i=0;i<fd_max;i++){
- if(!session[i])
- continue;
- close(i);
- }
- exit(0);
- break;
- }
-}
-
-/*======================================
- * CORE : Display title
- *--------------------------------------
- */
-
-static void display_title(void)
-{
- // for help with the console colors look here:
- // http://www.edoceo.com/liberum/?doc=printf-with-color
- // some code explanation (used here):
- // \033[2J : clear screen and go up/left (0, 0 position)
- // \033[K : clear line from actual position to end of the line
- // \033[0m : reset color parameter
- // \033[1m : use bold for font
- printf("\033[2J"); // clear screen and go up/left (0, 0 position in text)
- printf("\033[37;44m (=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=)\033[K\033[0m\n"); // white writing (37) on blue background (44), \033[K clean until end of file
- printf("\033[0;44m (\033[1;33m (c)2004 eAthena Development Team presents \033[0;44m)\033[K\033[0m\n"); // yellow writing (33)
- printf("\033[0;44m (\033[1m ______ __ __ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m /\\ _ \\/\\ \\__/\\ \\ v%2d.%02d.%02d \033[0;44m)\033[K\033[0m\n", ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m __\\ \\ \\_\\ \\ \\ ,_\\ \\ \\___ __ ___ __ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m /'__`\\ \\ __ \\ \\ \\/\\ \\ _ `\\ /'__`\\/' _ `\\ /'__`\\ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m /\\ __/\\ \\ \\/\\ \\ \\ \\_\\ \\ \\ \\ \\/\\ __//\\ \\/\\ \\/\\ \\_\\.\\_ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m \\ \\____\\\\ \\_\\ \\_\\ \\__\\\\ \\_\\ \\_\\ \\____\\ \\_\\ \\_\\ \\__/.\\_\\ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m \\/____/ \\/_/\\/_/\\/__/ \\/_/\\/_/\\/____/\\/_/\\/_/\\/__/\\/_/ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m _ _ _ _ _ _ _ _ _ _ _ _ _ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m / \\ / \\ / \\ / \\ / \\ / \\ / \\ / \\ / \\ / \\ / \\ / \\ / \\ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m ( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[0;44m (\033[1m \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \\_/ \033[0;44m)\033[K\033[0m\n"); // 1: bold char, 0: normal char
- printf("\033[37;44m (=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=)\033[K\033[0m\n\n"); // reset color
-}
-
-// Added by Gabuzomeu
-//
-// This is an implementation of signal() using sigaction() for portability.
-// (sigaction() is POSIX; signal() is not.) Taken from Stevens' _Advanced
-// Programming in the UNIX Environment_.
-//
-#ifndef SIGPIPE
-#define SIGPIPE SIGINT
-#endif
-
-#ifndef POSIX
-#define compat_signal(signo, func) signal(signo, func)
-#else
-sigfunc *compat_signal(int signo, sigfunc *func)
-{
- struct sigaction sact, oact;
-
- sact.sa_handler = func;
- sigemptyset(&sact.sa_mask);
- sact.sa_flags = 0;
-#ifdef SA_INTERRUPT
- sact.sa_flags |= SA_INTERRUPT; /* SunOS */
-#endif
-
- if (sigaction(signo, &sact, &oact) < 0)
- return (SIG_ERR);
-
- return (oact.sa_handler);
-}
-#endif
-
-
-/*======================================
- * CORE : MAINROUTINE
- *--------------------------------------
- */
-
-int runflag = 1;
-
-int main(int argc,char **argv)
-{
- int next;
-
- Net_Init();
- do_socket();
-
- compat_signal(SIGPIPE,SIG_IGN);
- compat_signal(SIGTERM,sig_proc);
- compat_signal(SIGINT,sig_proc);
-
- // Signal to create coredumps by system when necessary (crash)
- compat_signal(SIGSEGV, SIG_DFL);
-#ifndef LCCWIN32
- compat_signal(SIGBUS, SIG_DFL);
- compat_signal(SIGTRAP, SIG_DFL);
-#endif
- compat_signal(SIGILL, SIG_DFL);
-
- display_title();
-
- do_init(argc,argv);
- while(runflag){
- next=do_timer(gettick_nocache());
- do_sendrecv(next);
- do_parsepacket();
- }
- return 0;
-}
diff --git a/misc/src/common/core.h b/misc/src/common/core.h
deleted file mode 100644
index bc2be02..0000000
--- a/misc/src/common/core.h
+++ /dev/null
@@ -1,12 +0,0 @@
-// original : core.h 2003/03/14 11:55:25 Rev 1.4
-
-#ifndef _CORE_H_
-#define _CORE_H_
-
-extern int runflag;
-
-int do_init(int,char**);
-
-void set_termfunc(void (*termfunc)(void));
-
-#endif // _CORE_H_
diff --git a/misc/src/common/db.c b/misc/src/common/db.c
deleted file mode 100644
index a2dc695..0000000
--- a/misc/src/common/db.c
+++ /dev/null
@@ -1,500 +0,0 @@
-// $Id: db.c,v 1.2 2004/09/23 14:43:06 MouseJstr Exp $
-// #define MALLOC_DBN
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "db.h"
-#include "utils.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define ROOT_SIZE 4096
-#ifdef MALLOC_DBN
-static struct dbn *dbn_root[512], *dbn_free;
-static int dbn_root_rest=0,dbn_root_num=0;
-
-static void * malloc_dbn(void)
-{
- struct dbn* ret;
-
- if(dbn_free==NULL){
- if(dbn_root_rest<=0){
- CREATE(dbn_root[dbn_root_num], struct dbn, ROOT_SIZE);
-
- dbn_root_rest=ROOT_SIZE;
- dbn_root_num++;
- }
- return &(dbn_root[dbn_root_num-1][--dbn_root_rest]);
- }
- ret=dbn_free;
- dbn_free = dbn_free->parent;
- return ret;
-}
-
-static void free_dbn(struct dbn* add_dbn)
-{
- add_dbn->parent = dbn_free;
- dbn_free = add_dbn;
-}
-#endif
-
-static int strdb_cmp(struct dbt* table,void* a,void* b)
-{
- if(table->maxlen)
- return strncmp(a,b,table->maxlen);
- return strcmp(a,b);
-}
-
-static unsigned int strdb_hash(struct dbt* table,void* a)
-{
- int i;
- unsigned int h;
- unsigned char *p=a;
-
- i=table->maxlen;
- if(i==0) i=0x7fffffff;
- for(h=0;*p && --i>=0;){
- h=(h*33 + *p++) ^ (h>>24);
- }
- return h;
-}
-
-struct dbt* strdb_init(int maxlen)
-{
- int i;
- struct dbt* table;
-
- CREATE(table, struct dbt, 1);
-
- table->cmp=strdb_cmp;
- table->hash=strdb_hash;
- table->maxlen=maxlen;
- for(i=0;i<HASH_SIZE;i++)
- table->ht[i]=NULL;
- return table;
-}
-
-static int numdb_cmp(struct dbt* table,void* a,void* b)
-{
- int ia,ib;
-
- ia=(int)a;
- ib=(int)b;
-
- if((ia^ib) & 0x80000000)
- return ia<0 ? -1 : 1;
-
- return ia-ib;
-}
-
-static unsigned int numdb_hash(struct dbt* table,void* a)
-{
- return (unsigned int)a;
-}
-
-struct dbt* numdb_init(void)
-{
- int i;
- struct dbt* table;
-
- CREATE(table, struct dbt, 1);
-
- table->cmp=numdb_cmp;
- table->hash=numdb_hash;
- table->maxlen=sizeof(int);
- for(i=0;i<HASH_SIZE;i++)
- table->ht[i]=NULL;
- return table;
-}
-
-void* db_search(struct dbt *table,void* key)
-{
- struct dbn *p;
-
- for(p=table->ht[table->hash(table,key) % HASH_SIZE];p;){
- int c=table->cmp(table,key,p->key);
- if(c==0)
- return p->data;
- if(c<0)
- p=p->left;
- else
- p=p->right;
- }
- return NULL;
-}
-
-void * db_search2(struct dbt *table, const char *key)
-{
- int i,sp;
- struct dbn *p,*pn,*stack[64];
- int slen = strlen(key);
-
- for(i=0;i<HASH_SIZE;i++){
- if((p=table->ht[i])==NULL)
- continue;
- sp=0;
- while(1){
- if (strncasecmp(key, p->key, slen) == 0)
- return p->data;
- if((pn=p->left)!=NULL){
- if(p->right){
- stack[sp++]=p->right;
- }
- p=pn;
- } else {
- if(p->right){
- p=p->right;
- } else {
- if(sp==0)
- break;
- p=stack[--sp];
- }
- }
- }
- }
- return 0;
-}
-
-static void db_rotate_left(struct dbn *p,struct dbn **root)
-{
- struct dbn * y = p->right;
- p->right = y->left;
- if (y->left !=0)
- y->left->parent = p;
- y->parent = p->parent;
-
- if (p == *root)
- *root = y;
- else if (p == p->parent->left)
- p->parent->left = y;
- else
- p->parent->right = y;
- y->left = p;
- p->parent = y;
-}
-
-static void db_rotate_right(struct dbn *p,struct dbn **root)
-{
- struct dbn * y = p->left;
- p->left = y->right;
- if (y->right != 0)
- y->right->parent = p;
- y->parent = p->parent;
-
- if (p == *root)
- *root = y;
- else if (p == p->parent->right)
- p->parent->right = y;
- else
- p->parent->left = y;
- y->right = p;
- p->parent = y;
-}
-
-static void db_rebalance(struct dbn *p,struct dbn **root)
-{
- p->color = RED;
- while(p!=*root && p->parent->color==RED){ // rootは必ず黒で親は赤いので親の親は必ず存在する
- if (p->parent == p->parent->parent->left) {
- struct dbn *y = p->parent->parent->right;
- if (y && y->color == RED) {
- p->parent->color = BLACK;
- y->color = BLACK;
- p->parent->parent->color = RED;
- p = p->parent->parent;
- } else {
- if (p == p->parent->right) {
- p = p->parent;
- db_rotate_left(p, root);
- }
- p->parent->color = BLACK;
- p->parent->parent->color = RED;
- db_rotate_right(p->parent->parent, root);
- }
- } else {
- struct dbn* y = p->parent->parent->left;
- if (y && y->color == RED) {
- p->parent->color = BLACK;
- y->color = BLACK;
- p->parent->parent->color = RED;
- p = p->parent->parent;
- } else {
- if (p == p->parent->left) {
- p = p->parent;
- db_rotate_right(p, root);
- }
- p->parent->color = BLACK;
- p->parent->parent->color = RED;
- db_rotate_left(p->parent->parent, root);
- }
- }
- }
- (*root)->color=BLACK;
-}
-
-static void db_rebalance_erase(struct dbn *z,struct dbn **root)
-{
- struct dbn *y = z, *x = NULL, *x_parent = NULL;
-
- if (y->left == NULL)
- x = y->right;
- else if (y->right == NULL)
- x = y->left;
- else {
- y = y->right;
- while (y->left != NULL)
- y = y->left;
- x = y->right;
- }
- if (y != z) { // 左右が両方埋まっていた時 yをzの位置に持ってきてzを浮かせる
- z->left->parent = y;
- y->left = z->left;
- if (y != z->right) {
- x_parent = y->parent;
- if (x) x->parent = y->parent;
- y->parent->left = x;
- y->right = z->right;
- z->right->parent = y;
- } else
- x_parent = y;
- if (*root == z)
- *root = y;
- else if (z->parent->left == z)
- z->parent->left = y;
- else
- z->parent->right = y;
- y->parent = z->parent;
- { int tmp=y->color; y->color=z->color; z->color=tmp; }
- y = z;
- } else { // どちらか空いていた場合 xをzの位置に持ってきてzを浮かせる
- x_parent = y->parent;
- if (x) x->parent = y->parent;
- if (*root == z)
- *root = x;
- else if (z->parent->left == z)
- z->parent->left = x;
- else
- z->parent->right = x;
- }
- // ここまで色の移動の除いて通常の2分木と同じ
- if (y->color != RED) { // 赤が消える分には影響無し
- while (x != *root && (x == NULL || x->color == BLACK))
- if (x == x_parent->left) {
- struct dbn* w = x_parent->right;
- if (w->color == RED) {
- w->color = BLACK;
- x_parent->color = RED;
- db_rotate_left(x_parent, root);
- w = x_parent->right;
- }
- if ((w->left == NULL ||
- w->left->color == BLACK) &&
- (w->right == NULL ||
- w->right->color == BLACK)) {
- w->color = RED;
- x = x_parent;
- x_parent = x_parent->parent;
- } else {
- if (w->right == NULL ||
- w->right->color == BLACK) {
- if (w->left) w->left->color = BLACK;
- w->color = RED;
- db_rotate_right(w, root);
- w = x_parent->right;
- }
- w->color = x_parent->color;
- x_parent->color = BLACK;
- if (w->right) w->right->color = BLACK;
- db_rotate_left(x_parent, root);
- break;
- }
- } else { // same as above, with right <-> left.
- struct dbn* w = x_parent->left;
- if (w->color == RED) {
- w->color = BLACK;
- x_parent->color = RED;
- db_rotate_right(x_parent, root);
- w = x_parent->left;
- }
- if ((w->right == NULL ||
- w->right->color == BLACK) &&
- (w->left == NULL ||
- w->left->color == BLACK)) {
- w->color = RED;
- x = x_parent;
- x_parent = x_parent->parent;
- } else {
- if (w->left == NULL ||
- w->left->color == BLACK) {
- if (w->right) w->right->color = BLACK;
- w->color = RED;
- db_rotate_left(w, root);
- w = x_parent->left;
- }
- w->color = x_parent->color;
- x_parent->color = BLACK;
- if (w->left) w->left->color = BLACK;
- db_rotate_right(x_parent, root);
- break;
- }
- }
- if (x) x->color = BLACK;
- }
-}
-
-struct dbn* db_insert(struct dbt *table,void* key,void* data)
-{
- struct dbn *p,*priv;
- int c,hash;
-
- hash = table->hash(table,key) % HASH_SIZE;
- for(c=0,priv=NULL ,p = table->ht[hash];p;){
- c=table->cmp(table,key,p->key);
- if(c==0){ // replace
- if (table->release)
- table->release(p, 3);
- p->data=data;
- p->key=key;
- return p;
- }
- priv=p;
- if(c<0){
- p=p->left;
- } else {
- p=p->right;
- }
- }
-#ifdef MALLOC_DBN
- p=malloc_dbn();
-#else
- CREATE(p, struct dbn, 1);
-#endif
- if(p==NULL){
- printf("out of memory : db_insert\n");
- return NULL;
- }
- p->parent= NULL;
- p->left = NULL;
- p->right = NULL;
- p->key = key;
- p->data = data;
- p->color = RED;
- if(c==0){ // hash entry is empty
- table->ht[hash] = p;
- p->color = BLACK;
- } else {
- if(c<0){ // left node
- priv->left = p;
- p->parent=priv;
- } else { // right node
- priv->right = p;
- p->parent=priv;
- }
- if(priv->color==RED){ // must rebalance
- db_rebalance(p,&table->ht[hash]);
- }
- }
- return p;
-}
-
-void* db_erase(struct dbt *table,void* key)
-{
- void *data;
- struct dbn *p;
- int c,hash;
-
- hash = table->hash(table,key) % HASH_SIZE;
- for(c=0,p = table->ht[hash];p;){
- c=table->cmp(table,key,p->key);
- if(c==0)
- break;
- if(c<0)
- p=p->left;
- else
- p=p->right;
- }
- if(!p)
- return NULL;
- data=p->data;
- db_rebalance_erase(p,&table->ht[hash]);
-#ifdef MALLOC_DBN
- free_dbn(p);
-#else
- free(p);
-#endif
- return data;
-}
-
-void db_foreach(struct dbt *table,int (*func)(void*,void*,va_list),...)
-{
- int i,sp;
- // red-black treeなので64個stackがあれば2^32個ノードまで大丈夫
- struct dbn *p,*pn,*stack[64];
- va_list ap;
-
- va_start(ap,func);
- for(i=0;i<HASH_SIZE;i++){
- if((p=table->ht[i])==NULL)
- continue;
- sp=0;
- while(1){
- func(p->key,p->data,ap);
- if((pn=p->left)!=NULL){
- if(p->right){
- stack[sp++]=p->right;
- }
- p=pn;
- } else {
- if(p->right){
- p=p->right;
- } else {
- if(sp==0)
- break;
- p=stack[--sp];
- }
- }
- }
- }
- va_end(ap);
-}
-
-void db_final(struct dbt *table,int (*func)(void*,void*,va_list),...)
-{
- int i,sp;
- struct dbn *p,*pn,*stack[64];
- va_list ap;
-
- va_start(ap,func);
- for(i=0;i<HASH_SIZE;i++){
- if((p=table->ht[i])==NULL)
- continue;
- sp=0;
- while(1){
- if(func)
- func(p->key,p->data,ap);
- if((pn=p->left)!=NULL){
- if(p->right){
- stack[sp++]=p->right;
- }
- } else {
- if(p->right){
- pn=p->right;
- } else {
- if(sp==0)
- break;
- pn=stack[--sp];
- }
- }
-#ifdef MALLOC_DBN
- free_dbn(p);
-#else
- free(p);
-#endif
- p=pn;
- }
- }
- free(table);
- va_end(ap);
-}
diff --git a/misc/src/common/db.h b/misc/src/common/db.h
deleted file mode 100644
index ea9acea..0000000
--- a/misc/src/common/db.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifndef _DB_H_
-#define _DB_H_
-
-#include <stdarg.h>
-
-#define HASH_SIZE (256+27)
-
-#define RED 0
-#define BLACK 1
-
-struct dbn {
- struct dbn *parent,*left,*right;
- int color;
- void *key;
- void *data;
-};
-
-struct dbt {
- int (*cmp)(struct dbt*,void*,void*);
- unsigned int (*hash)(struct dbt*,void*);
- // which 1 - key, 2 - data, 3 - both
- void (*release)(struct dbn*,int which);
- int maxlen;
- struct dbn *ht[HASH_SIZE];
-};
-
-#define strdb_search(t,k) db_search((t),(void*)(k))
-#define strdb_insert(t,k,d) db_insert((t),(void*)(k),(void*)(d))
-#define strdb_erase(t,k) db_erase ((t),(void*)(k))
-#define strdb_foreach db_foreach
-#define strdb_final db_final
-#define numdb_search(t,k) db_search((t),(void*)(k))
-#define numdb_insert(t,k,d) db_insert((t),(void*)(k),(void*)(d))
-#define numdb_erase(t,k) db_erase ((t),(void*)(k))
-#define numdb_foreach db_foreach
-#define numdb_final db_final
-
-struct dbt* strdb_init(int maxlen);
-struct dbt* numdb_init(void);
-void* db_search(struct dbt *table,void* key);
-void* db_search2(struct dbt *table, const char *key); // [MouseJstr]
-struct dbn* db_insert(struct dbt *table,void* key,void* data);
-void* db_erase(struct dbt *table,void* key);
-void db_foreach(struct dbt*,int(*)(void*,void*,va_list),...);
-void db_final(struct dbt*,int(*)(void*,void*,va_list),...);
-
-#endif
diff --git a/misc/src/common/grfio.c b/misc/src/common/grfio.c
deleted file mode 100644
index 08a8b2a..0000000
--- a/misc/src/common/grfio.c
+++ /dev/null
@@ -1,948 +0,0 @@
-/*********************************************************************
- *
- * Ragnarok Online Emulator : grfio.c -- grf file I/O Module
- *--------------------------------------------------------------------
- * special need library : zlib
- *********************************************************************
- * $Id: grfio.c,v 1.2 2004/09/29 17:31:49 kalaspuff Exp $
- *
- * 2002/12/18... the original edition
- * 2003/01/23 ... Code correction
- * 2003/02/01 ... An addition and decryption processing are improved for LocalFile and two or more GRF(s) check processing.
- * 2003/02/02 ... Even if there is no grf it does not stop -- as -- correction
- * 2003/02/02... grf reading specification can be added later -- as -- correction (grfio_add function addition)
- * 2003/02 / 03... at the time of grfio_resourcecheck processing the entry addition processing method -- correction
- * 2003/02/05... change of the processing in grfio_init
- * 2003/02/23... a local file check -- GRFIO_LOCAL -- switch (Defoe -- Function Off)
- * 2003/10/21 ... The data of alpha client was read.
- * 2003/11/10 ... Ready new grf format.
- * 2003/11/11 ... version check fix & bug fix
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <sys/stat.h>
-
-#include <zlib.h>
-
-#include "utils.h"
-#include "grfio.h"
-#include "mmo.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-typedef unsigned char BYTE;
-typedef unsigned short WORD;
-typedef unsigned long DWORD;
-
-static char data_file[1024] = ""; // "data.grf";
-static char sdata_file[1024] = ""; // "sdata.grf";
-static char adata_file[1024] = ""; // "adata.grf";
-static char data_dir[1024] = ""; // "../";
-
-// accessor to data_file,adata_file,sdata_file
-char *grfio_setdatafile(const char *str){ strcpy(data_file,str); return data_file; }
-char *grfio_setadatafile(const char *str){ strcpy(adata_file,str); return adata_file; }
-char *grfio_setsdatafile(const char *str){ strcpy(sdata_file,str); return sdata_file; }
-
-//----------------------------
-// file entry table struct
-//----------------------------
-typedef struct {
- int srclen; // compressed size
- int srclen_aligned; //
- int declen; // original size
- int srcpos;
- short next;
- char cycle;
- char type;
- char fn[128-4*5]; // file name
- char gentry; // read grf file select
-} FILELIST;
-//gentry ... 0 : It acquires from a local file.
-// It acquires from the resource file of 1>=:gentry_table[gentry-1].
-// 1<=: Check a local file.
-// If it is, after re-setting to 0, it acquires from a local file.
-// If there is nothing, mark reversal will be carried out, and it will re-set, and will acquire from a resource file as well as 1>=.
-
-//Since char defines *FILELIST.gentry, the maximum which can be added by grfio_add becomes by 127 pieces.
-
-#define GENTRY_LIMIT 127
-#define FILELIST_LIMIT 32768 // temporary maximum, and a theory top maximum are 2G.
-
-static FILELIST *filelist;
-static int filelist_entrys;
-static int filelist_maxentry;
-
-static char **gentry_table;
-static int gentry_entrys;
-static int gentry_maxentry;
-
-//----------------------------
-// file list hash table
-//----------------------------
-static int filelist_hash[256];
-
-//----------------------------
-// grf decode data table
-//----------------------------
-static unsigned char BitMaskTable[8] = {
- 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01
-};
-
-static char BitSwapTable1[64] = {
- 58, 50, 42, 34, 26, 18, 10, 2, 60, 52, 44, 36, 28, 20, 12, 4,
- 62, 54, 46, 38, 30, 22, 14, 6, 64, 56, 48, 40, 32, 24, 16, 8,
- 57, 49, 41, 33, 25, 17, 9, 1, 59, 51, 43, 35, 27, 19, 11, 3,
- 61, 53, 45, 37, 29, 21, 13, 5, 63, 55, 47, 39, 31, 23, 15, 7
-};
-static char BitSwapTable2[64] = {
- 40, 8, 48, 16, 56, 24, 64, 32, 39, 7, 47, 15, 55, 23, 63, 31,
- 38, 6, 46, 14, 54, 22, 62, 30, 37, 5, 45, 13, 53, 21, 61, 29,
- 36, 4, 44, 12, 52, 20, 60, 28, 35, 3, 43, 11, 51, 19, 59, 27,
- 34, 2, 42, 10, 50, 18, 58, 26, 33, 1, 41, 9, 49, 17, 57, 25
-};
-static char BitSwapTable3[32] = {
- 16, 7, 20, 21, 29, 12, 28, 17, 1, 15, 23, 26, 5, 18, 31, 10,
- 2, 8, 24, 14, 32, 27, 3, 9, 19, 13, 30, 6, 22, 11, 4, 25
-};
-
-static unsigned char NibbleData[4][64]={
- {
- 0xef, 0x03, 0x41, 0xfd, 0xd8, 0x74, 0x1e, 0x47, 0x26, 0xef, 0xfb, 0x22, 0xb3, 0xd8, 0x84, 0x1e,
- 0x39, 0xac, 0xa7, 0x60, 0x62, 0xc1, 0xcd, 0xba, 0x5c, 0x96, 0x90, 0x59, 0x05, 0x3b, 0x7a, 0x85,
- 0x40, 0xfd, 0x1e, 0xc8, 0xe7, 0x8a, 0x8b, 0x21, 0xda, 0x43, 0x64, 0x9f, 0x2d, 0x14, 0xb1, 0x72,
- 0xf5, 0x5b, 0xc8, 0xb6, 0x9c, 0x37, 0x76, 0xec, 0x39, 0xa0, 0xa3, 0x05, 0x52, 0x6e, 0x0f, 0xd9,
- }, {
- 0xa7, 0xdd, 0x0d, 0x78, 0x9e, 0x0b, 0xe3, 0x95, 0x60, 0x36, 0x36, 0x4f, 0xf9, 0x60, 0x5a, 0xa3,
- 0x11, 0x24, 0xd2, 0x87, 0xc8, 0x52, 0x75, 0xec, 0xbb, 0xc1, 0x4c, 0xba, 0x24, 0xfe, 0x8f, 0x19,
- 0xda, 0x13, 0x66, 0xaf, 0x49, 0xd0, 0x90, 0x06, 0x8c, 0x6a, 0xfb, 0x91, 0x37, 0x8d, 0x0d, 0x78,
- 0xbf, 0x49, 0x11, 0xf4, 0x23, 0xe5, 0xce, 0x3b, 0x55, 0xbc, 0xa2, 0x57, 0xe8, 0x22, 0x74, 0xce,
- }, {
- 0x2c, 0xea, 0xc1, 0xbf, 0x4a, 0x24, 0x1f, 0xc2, 0x79, 0x47, 0xa2, 0x7c, 0xb6, 0xd9, 0x68, 0x15,
- 0x80, 0x56, 0x5d, 0x01, 0x33, 0xfd, 0xf4, 0xae, 0xde, 0x30, 0x07, 0x9b, 0xe5, 0x83, 0x9b, 0x68,
- 0x49, 0xb4, 0x2e, 0x83, 0x1f, 0xc2, 0xb5, 0x7c, 0xa2, 0x19, 0xd8, 0xe5, 0x7c, 0x2f, 0x83, 0xda,
- 0xf7, 0x6b, 0x90, 0xfe, 0xc4, 0x01, 0x5a, 0x97, 0x61, 0xa6, 0x3d, 0x40, 0x0b, 0x58, 0xe6, 0x3d,
- }, {
- 0x4d, 0xd1, 0xb2, 0x0f, 0x28, 0xbd, 0xe4, 0x78, 0xf6, 0x4a, 0x0f, 0x93, 0x8b, 0x17, 0xd1, 0xa4,
- 0x3a, 0xec, 0xc9, 0x35, 0x93, 0x56, 0x7e, 0xcb, 0x55, 0x20, 0xa0, 0xfe, 0x6c, 0x89, 0x17, 0x62,
- 0x17, 0x62, 0x4b, 0xb1, 0xb4, 0xde, 0xd1, 0x87, 0xc9, 0x14, 0x3c, 0x4a, 0x7e, 0xa8, 0xe2, 0x7d,
- 0xa0, 0x9f, 0xf6, 0x5c, 0x6a, 0x09, 0x8d, 0xf0, 0x0f, 0xe3, 0x53, 0x25, 0x95, 0x36, 0x28, 0xcb,
- }
-};
-/*-----------------
- * long data get
- */
-static unsigned int getlong(unsigned char *p)
-{
- return *p+p[1]*256+(p[2]+p[3]*256)*65536;
-}
-
-/*==========================================
- * Grf data decode : Subs
- *------------------------------------------
- */
-static void NibbleSwap(BYTE *Src, int len)
-{
- for(;0<len;len--,Src++) {
- *Src = (*Src>>4) | (*Src<<4);
- }
-}
-
-static void BitConvert(BYTE *Src,char *BitSwapTable)
-{
- int lop,prm;
- BYTE tmp[8];
- *(DWORD*)tmp=*(DWORD*)(tmp+4)=0;
- for(lop=0;lop!=64;lop++) {
- prm = BitSwapTable[lop]-1;
- if (Src[(prm >> 3) & 7] & BitMaskTable[prm & 7]) {
- tmp[(lop >> 3) & 7] |= BitMaskTable[lop & 7];
- }
- }
- *(DWORD*)Src = *(DWORD*)tmp;
- *(DWORD*)(Src+4) = *(DWORD*)(tmp+4);
-}
-
-static void BitConvert4(BYTE *Src)
-{
- int lop,prm;
- BYTE tmp[8];
- tmp[0] = ((Src[7]<<5) | (Src[4]>>3)) & 0x3f; // ..0 vutsr
- tmp[1] = ((Src[4]<<1) | (Src[5]>>7)) & 0x3f; // ..srqpo n
- tmp[2] = ((Src[4]<<5) | (Src[5]>>3)) & 0x3f; // ..o nmlkj
- tmp[3] = ((Src[5]<<1) | (Src[6]>>7)) & 0x3f; // ..kjihg f
- tmp[4] = ((Src[5]<<5) | (Src[6]>>3)) & 0x3f; // ..g fedcb
- tmp[5] = ((Src[6]<<1) | (Src[7]>>7)) & 0x3f; // ..cba98 7
- tmp[6] = ((Src[6]<<5) | (Src[7]>>3)) & 0x3f; // ..8 76543
- tmp[7] = ((Src[7]<<1) | (Src[4]>>7)) & 0x3f; // ..43210 v
-
- for(lop=0;lop!=4;lop++) {
- tmp[lop] = (NibbleData[lop][tmp[lop*2]] & 0xf0)
- | (NibbleData[lop][tmp[lop*2+1]] & 0x0f);
- }
-
- *(DWORD*)(tmp+4)=0;
- for(lop=0;lop!=32;lop++) {
- prm = BitSwapTable3[lop]-1;
- if (tmp[prm >> 3] & BitMaskTable[prm & 7]) {
- tmp[(lop >> 3) + 4] |= BitMaskTable[lop & 7];
- }
- }
- *(DWORD*)Src ^= *(DWORD*)(tmp+4);
-}
-
-static void decode_des_etc(BYTE *buf,int len,int type,int cycle)
-{
- int lop,cnt=0;
- if(cycle<3) cycle=3;
- else if(cycle<5) cycle++;
- else if(cycle<7) cycle+=9;
- else cycle+=15;
-
- for(lop=0;lop*8<len;lop++,buf+=8) {
- if(lop<20 || (type==0 && lop%cycle==0)){ // des
- BitConvert(buf,BitSwapTable1);
- BitConvert4(buf);
- BitConvert(buf,BitSwapTable2);
- } else {
- if(cnt==7 && type==0){
- int a;
- BYTE tmp[8];
- *(DWORD*)tmp = *(DWORD*)buf;
- *(DWORD*)(tmp+4) = *(DWORD*)(buf+4);
- cnt=0;
- buf[0]=tmp[3];
- buf[1]=tmp[4];
- buf[2]=tmp[6];
- buf[3]=tmp[0];
- buf[4]=tmp[1];
- buf[5]=tmp[2];
- buf[6]=tmp[5];
- a=tmp[7];
- if(a==0x00) a=0x2b;
- else if(a==0x2b) a=0x00;
- else if(a==0x01) a=0x68;
- else if(a==0x68) a=0x01;
- else if(a==0x48) a=0x77;
- else if(a==0x77) a=0x48;
- else if(a==0x60) a=0xff;
- else if(a==0xff) a=0x60;
- else if(a==0x6c) a=0x80;
- else if(a==0x80) a=0x6c;
- else if(a==0xb9) a=0xc0;
- else if(a==0xc0) a=0xb9;
- else if(a==0xeb) a=0xfe;
- else if(a==0xfe) a=0xeb;
- buf[7]=a;
- }
- cnt++;
- }
- }
-}
-/*==========================================
- * Grf data decode sub : zip
- *------------------------------------------
- */
-static int decode_zip(Bytef* dest, uLongf* destLen, const Bytef* source, uLong sourceLen)
-{
- z_stream stream;
- int err;
-
- stream.next_in = (Bytef*)source;
- stream.avail_in = (uInt)sourceLen;
- /* Check for source > 64K on 16-bit machine: */
- if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
-
- stream.next_out = dest;
- stream.avail_out = (uInt)*destLen;
- if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
-
- stream.zalloc = (alloc_func)0;
- stream.zfree = (free_func)0;
-
- err = inflateInit(&stream);
- if (err != Z_OK) return err;
-
- err = inflate(&stream, Z_FINISH);
- if (err != Z_STREAM_END) {
- inflateEnd(&stream);
- return err == Z_OK ? Z_BUF_ERROR : err;
- }
- *destLen = stream.total_out;
-
- err = inflateEnd(&stream);
- return err;
-}
-/***********************************************************
- *** File List Sobroutines ***
- ***********************************************************/
-
-/*==========================================
- * File List : Hash make
- *------------------------------------------
- */
-static int filehash(unsigned char *fname)
-{
- unsigned int hash=0;
- while(*fname) {
- hash = ((hash<<1)+(hash>>7)*9+tolower(*fname));
- fname++;
- }
- return hash & 255;
-}
-
-/*==========================================
- * File List : Hash initalize
- *------------------------------------------
- */
-static void hashinit(void)
-{
- int lop;
- for(lop=0;lop<256;lop++)
- filelist_hash[lop]=-1;
-}
-
-/*==========================================
- * File List : File find
- *------------------------------------------
- */
-FILELIST *filelist_find(char *fname)
-{
- int hash;
-
- for(hash=filelist_hash[filehash(fname)];hash>=0;hash=filelist[hash].next) {
- if(strcasecmp(filelist[hash].fn,fname)==0)
- break;
- }
-
- return (hash>=0)? &filelist[hash] : NULL;
-}
-
-/*==========================================
- * File List : Filelist add
- *------------------------------------------
- */
-#define FILELIST_ADDS 1024 // number increment of file lists `
-
-static FILELIST* filelist_add(FILELIST *entry)
-{
- int hash;
-
- if (filelist_entrys>=FILELIST_LIMIT) {
- printf("filelist limit : filelist_add\n");
- exit(1);
- }
-
- if (filelist_entrys>=filelist_maxentry) {
- FILELIST *new_filelist = (FILELIST*)realloc(
- (void*)filelist, (filelist_maxentry+FILELIST_ADDS)*sizeof(FILELIST) );
- if (new_filelist != NULL) {
- filelist = new_filelist;
- memset(filelist + filelist_maxentry, '\0',
- FILELIST_ADDS * sizeof(FILELIST));
- filelist_maxentry += FILELIST_ADDS;
- } else {
- printf("out of memory : filelist_add\n");
- exit(1);
- }
- }
-
- memcpy( &filelist[filelist_entrys], entry, sizeof(FILELIST) );
-
- hash = filehash(entry->fn);
- filelist[filelist_entrys].next = filelist_hash[hash];
- filelist_hash[hash] = filelist_entrys;
-
- filelist_entrys++;
-
- return &filelist[filelist_entrys-1];
-}
-
-static FILELIST* filelist_modify(FILELIST *entry)
-{
- FILELIST *fentry;
- if ((fentry=filelist_find(entry->fn))!=NULL) {
- int tmp = fentry->next;
- memcpy( fentry, entry, sizeof(FILELIST) );
- fentry->next = tmp;
- } else {
- fentry = filelist_add(entry);
- }
- return fentry;
-}
-
-/*==========================================
- * File List : filelist size adjust
- *------------------------------------------
- */
-static void filelist_adjust(void)
-{
- if (filelist!=NULL) {
- if (filelist_maxentry>filelist_entrys) {
- FILELIST *new_filelist = (FILELIST*)realloc(
- (void*)filelist,filelist_entrys*sizeof(FILELIST) );
- if (new_filelist != NULL) {
- filelist = new_filelist;
- filelist_maxentry = filelist_entrys;
- } else {
- printf("out of memory : filelist\n");
- exit(1);
- }
- }
- }
-}
-
-/***********************************************************
- *** Grfio Sobroutines ***
- ***********************************************************/
-/*==========================================
- * Grfio : Resnametable replace
- *------------------------------------------
- */
-char* grfio_resnametable(char* fname, char *lfname)
-{
- FILE *fp;
- char *p;
- char w1[256],w2[256],restable[256],line[512];
-
- sprintf(restable,"%sdata\\resnametable.txt",data_dir);
-
- for(p=&restable[0];*p!=0;p++) if (*p=='\\') *p = '/';
-
- fp = fopen(restable,"rb");
- if(fp==NULL) {
- printf("%s not found\n",restable);
- exit(1); // 1:not found error
- }
-
- while(fgets(line,508,fp)){
- if((sscanf(line,"%[^#]#%[^#]#",w1,w2)==2) && (sscanf(fname,"%*5s%s",lfname)==1) && (!strcmpi(w1,lfname))){
- sprintf(lfname,"data\\%s",w2);
- fclose(fp);
- return lfname;
- }
- }
- fclose(fp);
- return fname;
-
-}
-
-/*==========================================
- * Grfio : Resource file size get
- *------------------------------------------
- */
-int grfio_size(char *fname)
-{
- FILELIST *entry;
-
- entry = filelist_find(fname);
-
- if (entry==NULL || entry->gentry<0) { // LocalFileCheck
- char lfname[256],rname[256],*p;
- FILELIST lentry;
- struct stat st;
-
- //printf("%s\t",fname);
- sprintf(rname,"%s",grfio_resnametable(fname,lfname));
- //printf("%s\n",rname);
- sprintf(lfname,"%s%s",data_dir,rname);
- //printf("%s\n",lfname);
-
- for(p=&lfname[0];*p!=0;p++) if (*p=='\\') *p = '/'; // * At the time of Unix
-
- if (stat(lfname,&st)==0) {
- strncpy(lentry.fn, fname, sizeof(lentry.fn)-1 );
- lentry.declen = st.st_size;
- lentry.gentry = 0; // 0:LocalFile
- entry = filelist_modify(&lentry);
- } else if (entry==NULL) {
- printf("%s not found\n", fname);
- //exit(1);
- return -1;
- }
- }
- return entry->declen;
-}
-
-/*==========================================
- * Grfio : Resource file read & size get
- *------------------------------------------
- */
-void* grfio_reads(char *fname, int *size)
-{
- FILE *in = NULL;
- unsigned char *buf=NULL,*buf2=NULL;
- char *gfname;
- FILELIST *entry;
-
- entry = filelist_find(fname);
-
- if (entry==NULL || entry->gentry<=0) { // LocalFileCheck
- char lfname[256],rname[256],*p;
- FILELIST lentry;
-
- strncpy(lfname,fname,255);
- sprintf(rname,"%s",grfio_resnametable(fname,lfname));
- sprintf(lfname,"%s%s",data_dir,rname);
- //printf("%s\n",lfname);
-
- for(p=&lfname[0];*p!=0;p++) if (*p=='\\') *p = '/'; // * At the time of Unix
-
- in = fopen(lfname,"rb");
- if(in!=NULL) {
- if (entry!=NULL && entry->gentry==0) {
- lentry.declen=entry->declen;
- } else {
- fseek(in,0,2); // SEEK_END
- lentry.declen = ftell(in);
- }
- fseek(in,0,0); // SEEK_SET
- buf2 = calloc(lentry.declen+1024, 1);
- if (buf2==NULL) {
- printf("file read memory allocate error : declen\n");
- goto errret;
- }
- fread(buf2,1,lentry.declen,in);
- fclose(in); in = NULL;
- strncpy( lentry.fn, fname, sizeof(lentry.fn)-1 );
- lentry.gentry = 0; // 0:LocalFile
- entry = filelist_modify(&lentry);
- } else {
- if (entry!=NULL && entry->gentry<0) {
- entry->gentry = -entry->gentry; // local file checked
- } else {
- printf("%s not found\n", fname);
- //goto errret;
- free(buf2);
- return NULL;
- }
- }
- }
- if (entry!=NULL && entry->gentry>0) { // Archive[GRF] File Read
- buf = calloc(entry->srclen_aligned+1024, 1);
- if (buf==NULL) {
- printf("file read memory allocate error : srclen_aligned\n");
- goto errret;
- }
- gfname = gentry_table[entry->gentry-1];
- in = fopen(gfname,"rb");
- if(in==NULL) {
- printf("%s not found\n",gfname);
- //goto errret;
- free(buf);
- return NULL;
- }
- fseek(in,entry->srcpos,0);
- fread(buf,1,entry->srclen_aligned,in);
- fclose(in);
- buf2=calloc(entry->declen+1024, 1);
- if (buf2==NULL) {
- printf("file decode memory allocate error\n");
- goto errret;
- }
- if(entry->type==1 || entry->type==3 || entry->type==5) {
- uLongf len;
- if (entry->cycle>=0) {
- decode_des_etc(buf,entry->srclen_aligned,entry->cycle==0,entry->cycle);
- }
- len=entry->declen;
- decode_zip(buf2,&len,buf,entry->srclen);
- if(len!=entry->declen) {
- printf("decode_zip size miss match err: %d != %d\n",(int)len,entry->declen);
- goto errret;
- }
- } else {
- memcpy(buf2,buf,entry->declen);
- }
- free(buf);
- }
- if (size!=NULL && entry!=NULL)
- *size = entry->declen;
- return buf2;
-errret:
- if (buf!=NULL) free(buf);
- if (buf2!=NULL) free(buf2);
- if (in!=NULL) fclose(in);
- exit(1); //return NULL;
-}
-
-/*==========================================
- * Grfio : Resource file read
- *------------------------------------------
- */
-void* grfio_read(char *fname)
-{
- return grfio_reads(fname,NULL);
-}
-
-/*==========================================
- * Resource filename decode
- *------------------------------------------
- */
-static unsigned char * decode_filename(unsigned char *buf,int len)
-{
- int lop;
- for(lop=0;lop<len;lop+=8) {
- NibbleSwap(&buf[lop],8);
- BitConvert(&buf[lop],BitSwapTable1);
- BitConvert4(&buf[lop]);
- BitConvert(&buf[lop],BitSwapTable2);
- }
- return buf;
-}
-
-/*==========================================
- * Grfio : Entry table read
- *------------------------------------------
- */
-static int grfio_entryread(char *gfname,int gentry)
-{
- FILE *fp;
- int grf_size,list_size;
- unsigned char grf_header[0x2e];
- int lop,entry,entrys,ofs,grf_version;
- unsigned char *fname;
- unsigned char *grf_filelist;
-
- fp = fopen(gfname,"rb");
- if(fp==NULL) {
- printf("%s not found\n",gfname);
- return 1; // 1:not found error
- }
-
- fseek(fp,0,2); // SEEK_END
- grf_size = ftell(fp);
- fseek(fp,0,0); // SEEK_SET
- fread(grf_header,1,0x2e,fp);
- if(strcmp(grf_header,"Master of Magic") || fseek(fp,getlong(grf_header+0x1e),1)){ // SEEK_CUR
- fclose(fp);
- printf("%s read error\n",gfname);
- return 2; // 2:file format error
- }
-
- grf_version = getlong(grf_header+0x2a) >> 8;
-
- if (grf_version==0x01) { //****** Grf version 01xx ******
- list_size = grf_size-ftell(fp);
- grf_filelist = calloc(list_size, 1);
- if(grf_filelist==NULL){
- fclose(fp);
- printf("out of memory : grf_filelist\n");
- return 3; // 3:memory alloc error
- }
- fread(grf_filelist,1,list_size,fp);
- fclose(fp);
-
- entrys = getlong(grf_header+0x26) - getlong(grf_header+0x22) - 7;
-
- // Get an entry
- for(entry=0,ofs=0;entry<entrys;entry++){
- int ofs2,srclen,srccount,type;
- char *period_ptr;
- FILELIST aentry;
-
- ofs2 = ofs+getlong(grf_filelist+ofs)+4;
- type = grf_filelist[ofs2+12];
- if( type!=0 ){ // Directory Index ... skip
- fname = decode_filename(grf_filelist+ofs+6,grf_filelist[ofs]-6);
- if(strlen(fname)>sizeof(aentry.fn)-1){
- printf("file name too long : %s\n",fname);
- free(grf_filelist);
- exit(1);
- }
- srclen=0;
- if((period_ptr=rindex(fname,'.'))!=NULL){
- for(lop=0;lop<4;lop++) {
- if(strcasecmp(period_ptr,".gnd\0.gat\0.act\0.str"+lop*5)==0)
- break;
- }
- srclen=getlong(grf_filelist+ofs2)-getlong(grf_filelist+ofs2+8)-715;
- if(lop==4) {
- for(lop=10,srccount=1;srclen>=lop;lop=lop*10,srccount++);
- } else {
- srccount=0;
- }
- } else {
- srccount=0;
- }
-
- aentry.srclen = srclen;
- aentry.srclen_aligned = getlong(grf_filelist+ofs2+4)-37579;
- aentry.declen = getlong(grf_filelist+ofs2+8);
- aentry.srcpos = getlong(grf_filelist+ofs2+13)+0x2e;
- aentry.cycle = srccount;
- aentry.type = type;
- strncpy(aentry.fn,fname,sizeof(aentry.fn)-1);
-#ifdef GRFIO_LOCAL
- aentry.gentry = -(gentry+1); // As Flag for making it a negative number carrying out the first time LocalFileCheck
-#else
- aentry.gentry = gentry+1; // With no first time LocalFileCheck
-#endif
- filelist_modify(&aentry);
- }
- ofs = ofs2 + 17;
- }
- free(grf_filelist);
-
- } else if (grf_version==0x02) { //****** Grf version 02xx ******
- unsigned char eheader[8];
- unsigned char *rBuf;
- uLongf rSize,eSize;
-
- fread(eheader,1,8,fp);
- rSize = getlong(eheader); // Read Size
- eSize = getlong(eheader+4); // Extend Size
-
- if (rSize > grf_size-ftell(fp)) {
- fclose(fp);
- printf("Illegal data format : grf compress entry size\n");
- return 4;
- }
-
- rBuf = calloc( rSize , 1); // Get a Read Size
- if (rBuf==NULL) {
- fclose(fp);
- printf("out of memory : grf compress entry table buffer\n");
- return 3;
- }
- grf_filelist = calloc( eSize , 1); // Get a Extend Size
- if (grf_filelist==NULL) {
- free(rBuf);
- fclose(fp);
- printf("out of memory : grf extract entry table buffer\n");
- return 3;
- }
- fread(rBuf,1,rSize,fp);
- fclose(fp);
- decode_zip(grf_filelist,&eSize,rBuf,rSize); // Decode function
- list_size = eSize;
- free(rBuf);
-
- entrys = getlong(grf_header+0x26) - 7;
-
- // Get an entry
- for(entry=0,ofs=0;entry<entrys;entry++){
- int ofs2,srclen,srccount,type;
- FILELIST aentry;
-
- fname = grf_filelist+ofs;
- if (strlen(fname)>sizeof(aentry.fn)-1) {
- printf("grf : file name too long : %s\n",fname);
- free(grf_filelist);
- exit(1);
- }
- ofs2 = ofs+strlen(grf_filelist+ofs)+1;
- type = grf_filelist[ofs2+12];
- if(type==1 || type==3 || type==5) {
- srclen=getlong(grf_filelist+ofs2);
- if (grf_filelist[ofs2+12]==3) {
- for(lop=10,srccount=1;srclen>=lop;lop=lop*10,srccount++);
- } else if (grf_filelist[ofs2+12]==5) {
- srccount = 0;
- } else { // if (grf_filelist[ofs2+12]==1) {
- srccount = -1;
- }
-
- aentry.srclen = srclen;
- aentry.srclen_aligned = getlong(grf_filelist+ofs2+4);
- aentry.declen = getlong(grf_filelist+ofs2+8);
- aentry.srcpos = getlong(grf_filelist+ofs2+13)+0x2e;
- aentry.cycle = srccount;
- aentry.type = type;
- strncpy(aentry.fn,fname,sizeof(aentry.fn)-1);
-#ifdef GRFIO_LOCAL
- aentry.gentry = -(gentry+1); // As Flag for making it a negative number carrying out the first time LocalFileCheck
-#else
- aentry.gentry = gentry+1; // With no first time LocalFileCheck
-#endif
- filelist_modify(&aentry);
- }
- ofs = ofs2 + 17;
- }
- free(grf_filelist);
-
- } else { //****** Grf Other version ******
- fclose(fp);
- printf("not support grf versions : %04x\n",getlong(grf_header+0x2a));
- return 4;
- }
-
- filelist_adjust(); // Unnecessary area release of filelist
-
- return 0; // 0:no error
-}
-
-/*==========================================
- * Grfio : Resource file check
- *------------------------------------------
- */
-static void grfio_resourcecheck()
-{
- int size;
- unsigned char *buf,*ptr;
- char w1[256],w2[256],src[256],dst[256];
- FILELIST *entry;
-
- buf=grfio_reads("data\\resnametable.txt",&size);
- buf[size] = 0;
-
- for(ptr=buf;ptr-buf<size;) {
- if(sscanf(ptr,"%[^#]#%[^#]#",w1,w2)==2){
- if(strstr(w2,"bmp")){
- sprintf(src,"data\\texture\\%s",w1);
- sprintf(dst,"data\\texture\\%s",w2);
- } else {
- sprintf(src,"data\\%s",w1);
- sprintf(dst,"data\\%s",w2);
- }
- entry = filelist_find(dst);
- if (entry!=NULL) {
- FILELIST fentry;
- memcpy( &fentry, entry, sizeof(FILELIST) );
- strncpy( fentry.fn ,src, sizeof(fentry.fn)-1 );
- filelist_modify(&fentry);
- } else {
- //printf("file not found in data.grf : %s < %s\n",dst,src);
- }
- }
- ptr = strchr(ptr,'\n'); // Next line
- if (!ptr) break;
- ptr++;
- }
- free(buf);
- filelist_adjust(); // Unnecessary area release of filelist
-}
-
-/*==========================================
- * Grfio : Resource add
- *------------------------------------------
- */
-#define GENTRY_ADDS 16 // The number increment of gentry_table entries
-
-int grfio_add(char *fname)
-{
- int len,result;
- char *buf;
-
- if (gentry_entrys>=GENTRY_LIMIT) {
- printf("gentrys limit : grfio_add\n");
- exit(1);
- }
-
- printf("%s file reading...\n",fname);
-
- if (gentry_entrys>=gentry_maxentry) {
- char **new_gentry = (char**)realloc(
- (void*)gentry_table,(gentry_maxentry+GENTRY_ADDS)*sizeof(char*) );
- if (new_gentry!=NULL) {
- int lop;
- gentry_table = new_gentry;
- gentry_maxentry += GENTRY_ADDS;
- for(lop=gentry_entrys;lop<gentry_maxentry;lop++)
- gentry_table[lop] = NULL;
- } else {
- printf("out of memory : grfio_add\n");
- exit(1);
- }
- }
- len = strlen( fname );
- buf = calloc(len+1, 1);
- if (buf==NULL) {
- printf("out of memory : gentry\n");
- exit(1);
- }
- strcpy( buf, fname );
- gentry_table[gentry_entrys++] = buf;
-
- result = grfio_entryread(fname,gentry_entrys-1);
-
- if (result==0) {
- // Resource check
- grfio_resourcecheck();
- }
-
- return result;
-}
-
-/*==========================================
- * Grfio : Finalize
- *------------------------------------------
- */
-void grfio_final(void)
-{
- int lop;
-
- if (filelist!=NULL) free(filelist);
- filelist = NULL;
- filelist_entrys = filelist_maxentry = 0;
-
- if (gentry_table!=NULL) {
- for(lop=0;lop<gentry_entrys;lop++) {
- if (gentry_table[lop]!=NULL) {
- free(gentry_table[lop]);
- }
- }
- free(gentry_table);
- }
- gentry_table = NULL;
- gentry_entrys = gentry_maxentry = 0;
-}
-
-/*==========================================
- * Grfio : Initialize
- *------------------------------------------
- */
-void grfio_init(char *fname)
-{
- FILE *data_conf;
- char line[1024], w1[1024], w2[1024];
- int result = 0, result2 = 0, result3 = 0;
-
- data_conf = fopen(fname, "r");
-
- // It will read, if there is grf-files.txt.
- if (data_conf) {
- while(fgets(line, 1020, data_conf)) {
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if(strcmp(w1, "data") == 0)
- strcpy(data_file, w2);
- else if(strcmp(w1, "sdata") == 0)
- strcpy(sdata_file, w2);
- else if(strcmp(w1, "adata") == 0)
- strcpy(adata_file, w2);
- else if(strcmp(w1,"data_dir") == 0)
- strcpy(data_dir, w2);
- }
- }
-
- fclose(data_conf);
- printf("read %s done\n",fname);
- } // end of reading grf-files.txt
-
- hashinit(); // hash table initialization
-
- filelist = NULL; filelist_entrys = filelist_maxentry = 0;
- gentry_table = NULL; gentry_entrys = gentry_maxentry = 0;
- atexit(grfio_final); // End processing definition
-
- // Entry table reading
-
- if (strcmp(data_file, "") != 0) // If data directive exists in grf-files.txt (i.e. data_file is not equal to "")
- result = grfio_add(data_file); // Primary data file
-
- if (strcmp(sdata_file, "") != 0) // If sdata directive exists in grf-files.txt (i.e. sdata_file is not equal to "")
- result2 = grfio_add(sdata_file); // Sakray data file
-
- if (strcmp(adata_file, "") != 0) // If data directive exists in grf-files.txt (i.e. adata_file is not equal to "")
- result3 = grfio_add(adata_file); // Alpha version data file
-
- if (result != 0 && result2 != 0 && result3 != 0) {
- printf("not grf file readed exit!!\n");
- exit(1); // It ends, if a resource cannot read one.
- }
-}
diff --git a/misc/src/common/grfio.h b/misc/src/common/grfio.h
deleted file mode 100644
index 53b9da8..0000000
--- a/misc/src/common/grfio.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// $Id: grfio.h,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $
-#ifndef _GRFIO_H_
-#define _GRFIO_H_
-
-void grfio_init(char*); // GRFIO Initialize
-int grfio_add(char*); // GRFIO Resource file add
-void* grfio_read(char*); // GRFIO data file read
-void* grfio_reads(char*,int*); // GRFIO data file read & size get
-int grfio_size(char*); // GRFIO data file size get
-
-// Accessor to GRF filenames
-char *grfio_setdatafile(const char *str);
-char *grfio_setadatafile(const char *str);
-char *grfio_setsdatafile(const char *str);
-
-#endif // _GRFIO_H_
diff --git a/misc/src/common/lock.c b/misc/src/common/lock.c
deleted file mode 100644
index 9a2205b..0000000
--- a/misc/src/common/lock.c
+++ /dev/null
@@ -1,37 +0,0 @@
-
-#include <stdio.h>
-#include "lock.h"
-
-// 書き込みファイルの保護処理
-// (書き込みが終わるまで、旧ファイルを保管しておく)
-
-// 新しいファイルの書き込み開始
-FILE* lock_fopen(const char* filename,int *info) {
- char newfile[512];
- FILE *fp;
- int no = 0;
-
- // 安全なファイル名を得る(手抜き)
- do {
- sprintf(newfile,"%s_%04d.tmp",filename,++no);
- } while((fp = fopen(newfile,"r")) && (fclose(fp), no<9999) );
- *info = no;
- return fopen(newfile,"w");
-}
-
-// 旧ファイルを削除&新ファイルをリネーム
-int lock_fclose(FILE *fp,const char* filename,int *info) {
- int ret = 0;
- char newfile[512];
- if(fp != NULL) {
- ret = fclose(fp);
- sprintf(newfile,"%s_%04d.tmp",filename,*info);
- remove(filename);
- // このタイミングで落ちると最悪。
- rename(newfile,filename);
- return ret;
- } else {
- return 1;
- }
-}
-
diff --git a/misc/src/common/lock.h b/misc/src/common/lock.h
deleted file mode 100644
index 795bf88..0000000
--- a/misc/src/common/lock.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef _LOCK_H_
-#define _LOCK_H_
-
-FILE* lock_fopen(const char* filename,int *info);
-int lock_fclose(FILE *fp,const char* filename,int *info);
-
-#endif
-
diff --git a/misc/src/common/malloc.c b/misc/src/common/malloc.c
deleted file mode 100644
index eda9bc2..0000000
--- a/misc/src/common/malloc.c
+++ /dev/null
@@ -1,44 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include "malloc.h"
-
-void* aMalloc_( size_t size, const char *file, int line, const char *func )
-{
- void *ret;
-
-// printf("%s:%d: in func %s: malloc %d\n",file,line,func,size);
- ret=malloc(size);
- if(ret==NULL){
- printf("%s:%d: in func %s: malloc error out of memory!\n",file,line,func);
- exit(1);
-
- }
- return ret;
-}
-void* aCalloc_( size_t num, size_t size, const char *file, int line, const char *func )
-{
- void *ret;
-
-// printf("%s:%d: in func %s: calloc %d %d\n",file,line,func,num,size);
- ret=calloc(num,size);
- if(ret==NULL){
- printf("%s:%d: in func %s: calloc error out of memory!\n",file,line,func);
- exit(1);
-
- }
- return ret;
-}
-
-void* aRealloc_( void *p, size_t size, const char *file, int line, const char *func )
-{
- void *ret;
-
-// printf("%s:%d: in func %s: realloc %p %d\n",file,line,func,p,size);
- ret=realloc(p,size);
- if(ret==NULL){
- printf("%s:%d: in func %s: realloc error out of memory!\n",file,line,func);
- exit(1);
-
- }
- return ret;
-}
diff --git a/misc/src/common/malloc.h b/misc/src/common/malloc.h
deleted file mode 100644
index 3733a5e..0000000
--- a/misc/src/common/malloc.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef _MALLOC_H_
-#define _MALLOC_H_
-
-#include <stdlib.h>
-
-#if __STDC_VERSION__ < 199901L
-# if __GNUC__ >= 2
-# define __func__ __FUNCTION__
-# else
-# define __func__ ""
-# endif
-#endif
-
-#define ALC_MARK __FILE__, __LINE__, __func__
-
-void* aMalloc_( size_t size, const char *file, int line, const char *func );
-void* aCalloc_( size_t num, size_t size, const char *file, int line, const char *func );
-void* aRealloc_( void *p, size_t size, const char *file, int line, const char *func );
-
-#define aMalloc(n) aMalloc_(n,ALC_MARK)
-#define aCalloc(m,n) aCalloc_(m,n,ALC_MARK)
-#define aRealloc(p,n) aRealloc_(p,n,ALC_MARK)
-
-
-#endif
diff --git a/misc/src/common/mmo.h b/misc/src/common/mmo.h
deleted file mode 100644
index 4105135..0000000
--- a/misc/src/common/mmo.h
+++ /dev/null
@@ -1,304 +0,0 @@
-// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $
-// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7
-
-#ifndef _MMO_H_
-#define _MMO_H_
-
-#include <time.h>
-#include "utils.h" // LCCWIN32
-
-#ifdef CYGWIN
-// txtやlogなどの書き出すファイルの改行コード
-#define RETCODE "\r\n" // (CR/LF:Windows系)
-#else
-#define RETCODE "\n" // (LF:Unix系)
-#endif
-
-#define FIFOSIZE_SERVERLINK 128*1024
-
-// set to 0 to not check IP of player between each server.
-// set to another value if you want to check (1)
-#define CMP_AUTHFIFO_IP 1
-
-#define CMP_AUTHFIFO_LOGIN2 1
-
-#define MAX_MAP_PER_SERVER 512
-#define MAX_INVENTORY 100
-#define MAX_AMOUNT 30000
-#define MAX_ZENY 1000000000 // 1G zeny
-#define MAX_CART 100
-#define MAX_SKILL 450
-#define GLOBAL_REG_NUM 96
-#define ACCOUNT_REG_NUM 16
-#define ACCOUNT_REG2_NUM 16
-#define DEFAULT_WALK_SPEED 150
-#define MIN_WALK_SPEED 0
-#define MAX_WALK_SPEED 1000
-#define MAX_STORAGE 300
-#define MAX_GUILD_STORAGE 1000
-#define MAX_PARTY 12
-#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW]
-#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
-#define MAX_GUILDEXPLUSION 32
-#define MAX_GUILDALLIANCE 16
-#define MAX_GUILDSKILL 8
-#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris]
-#define MAX_GUILDLEVEL 50
-
-#define MIN_HAIR_STYLE battle_config.min_hair_style
-#define MAX_HAIR_STYLE battle_config.max_hair_style
-#define MIN_HAIR_COLOR battle_config.min_hair_color
-#define MAX_HAIR_COLOR battle_config.max_hair_color
-#define MIN_CLOTH_COLOR battle_config.min_cloth_color
-#define MAX_CLOTH_COLOR battle_config.max_cloth_color
-
-// for produce
-#define MIN_ATTRIBUTE 0
-#define MAX_ATTRIBUTE 4
-#define ATTRIBUTE_NORMAL 0
-#define MIN_STAR 0
-#define MAX_STAR 3
-
-#define MIN_PORTAL_MEMO 0
-#define MAX_PORTAL_MEMO 2
-
-#define MAX_STATUS_TYPE 5
-
-#define WEDDING_RING_M 2634
-#define WEDDING_RING_F 2635
-
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-
-struct item {
- int id;
- short nameid;
- short amount;
- unsigned short equip;
- char identify;
- char refine;
- char attribute;
- short card[4];
- short broken;
-};
-
-struct point{
- char map[24];
- short x,y;
-};
-
-struct skill {
- unsigned short id,lv,flag;
-};
-
-struct global_reg {
- char str[32];
- int value;
-};
-
-struct s_pet {
- int account_id;
- int char_id;
- int pet_id;
- short class;
- short level;
- short egg_id;//pet egg id
- short equip;//pet equip name_id
- short intimate;//pet friendly
- short hungry;//pet hungry
- char name[24];
- char rename_flag;
- char incuvate;
-};
-
-struct mmo_charstatus {
- int char_id;
- int account_id;
- int partner_id;
-
- int base_exp,job_exp,zeny;
-
- short class;
- short status_point,skill_point;
- int hp,max_hp,sp,max_sp;
- short option,karma,manner;
- short hair,hair_color,clothes_color;
- int party_id,guild_id,pet_id;
-
- short weapon,shield;
- short head_top,head_mid,head_bottom;
-
- char name[24];
- unsigned char base_level,job_level;
- short str,agi,vit,int_,dex,luk;
- unsigned char char_num,sex;
-
- unsigned long mapip;
- unsigned int mapport;
-
- struct point last_point,save_point,memo_point[10];
- struct item inventory[MAX_INVENTORY],cart[MAX_CART];
- struct skill skill[MAX_SKILL];
- int global_reg_num;
- struct global_reg global_reg[GLOBAL_REG_NUM];
- int account_reg_num;
- struct global_reg account_reg[ACCOUNT_REG_NUM];
- int account_reg2_num;
- struct global_reg account_reg2[ACCOUNT_REG2_NUM];
-};
-
-struct storage {
- int account_id;
- short storage_status;
- short storage_amount;
- struct item storage[MAX_STORAGE];
-};
-
-struct guild_storage {
- int guild_id;
- short storage_status;
- short storage_amount;
- struct item storage[MAX_GUILD_STORAGE];
-};
-
-struct map_session_data;
-
-struct gm_account {
- int account_id;
- int level;
-};
-
-struct party_member {
- int account_id;
- char name[24],map[24];
- int leader,online,lv;
- struct map_session_data *sd;
-};
-
-struct party {
- int party_id;
- char name[24];
- int exp;
- int item;
- struct party_member member[MAX_PARTY];
-};
-
-struct guild_member {
- int account_id, char_id;
- short hair,hair_color,gender,class,lv;
- int exp,exp_payper;
- short online,position;
- int rsv1,rsv2;
- char name[24];
- struct map_session_data *sd;
-};
-
-struct guild_position {
- char name[24];
- int mode;
- int exp_mode;
-};
-
-struct guild_alliance {
- int opposition;
- int guild_id;
- char name[24];
-};
-
-struct guild_explusion {
- char name[24];
- char mes[40];
- char acc[40];
- int account_id;
- int rsv1,rsv2,rsv3;
-};
-
-struct guild_skill {
- int id,lv;
-};
-
-struct guild {
- int guild_id;
- short guild_lv, connect_member, max_member, average_lv;
- int exp,next_exp,skill_point,castle_id;
- char name[24],master[24];
- struct guild_member member[MAX_GUILD];
- struct guild_position position[MAX_GUILDPOSITION];
- char mes1[60],mes2[120];
- int emblem_len,emblem_id;
- char emblem_data[2048];
- struct guild_alliance alliance[MAX_GUILDALLIANCE];
- struct guild_explusion explusion[MAX_GUILDEXPLUSION];
- struct guild_skill skill[MAX_GUILDSKILL];
-};
-
-struct guild_castle {
- int castle_id;
- char map_name[24];
- char castle_name[24];
- char castle_event[24];
- int guild_id;
- int economy;
- int defense;
- int triggerE;
- int triggerD;
- int nextTime;
- int payTime;
- int createTime;
- int visibleC;
- int visibleG0;
- int visibleG1;
- int visibleG2;
- int visibleG3;
- int visibleG4;
- int visibleG5;
- int visibleG6;
- int visibleG7;
- int Ghp0; // added Guardian HP [Valaris]
- int Ghp1;
- int Ghp2;
- int Ghp3;
- int Ghp4;
- int Ghp5;
- int Ghp6;
- int Ghp7;
- int GID0;
- int GID1;
- int GID2;
- int GID3;
- int GID4;
- int GID5;
- int GID6;
- int GID7; // end addition [Valaris]
-};
-struct square {
- int val1[5];
- int val2[5];
-};
-
-enum {
- GBI_EXP =1, // ギルドのEXP
- GBI_GUILDLV =2, // ギルドのLv
- GBI_SKILLPOINT =3, // ギルドのスキルポイント
- GBI_SKILLLV =4, // ギルドスキルLv
-
- GMI_POSITION =0, // メンバーの役職変更
- GMI_EXP =1, // メンバーのEXP
-
-};
-
-#ifndef LCCWIN32
-#ifndef strcmpi
-#define strcmpi strcasecmp
-#endif
-#ifndef stricmp
-#define stricmp strcasecmp
-#endif
-#ifndef strncmpi
-#define strncmpi strncasecmp
-#endif
-#ifndef strnicmp
-#define strnicmp strncasecmp
-#endif
-#endif
-
-#endif // _MMO_H_
diff --git a/misc/src/common/nullpo.c b/misc/src/common/nullpo.c
deleted file mode 100644
index 5fbf5fc..0000000
--- a/misc/src/common/nullpo.c
+++ /dev/null
@@ -1,90 +0,0 @@
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
-#include "nullpo.h"
-// #include "logs.h" // 布石してみる
-
-static void nullpo_info_core(const char *file, int line, const char *func,
- const char *fmt, va_list ap);
-
-/*======================================
- * Nullチェック 及び 情報出力
- *--------------------------------------
- */
-int nullpo_chk_f(const char *file, int line, const char *func, const void *target,
- const char *fmt, ...)
-{
- va_list ap;
-
- if (target != NULL)
- return 0;
-
- va_start(ap, fmt);
- nullpo_info_core(file, line, func, fmt, ap);
- va_end(ap);
- return 1;
-}
-
-int nullpo_chk(const char *file, int line, const char *func, const void *target)
-{
- if (target != NULL)
- return 0;
-
- nullpo_info_core(file, line, func, NULL, NULL);
- return 1;
-}
-
-
-/*======================================
- * nullpo情報出力(外部呼出し向けラッパ)
- *--------------------------------------
- */
-void nullpo_info_f(const char *file, int line, const char *func,
- const char *fmt, ...)
-{
- va_list ap;
-
- va_start(ap, fmt);
- nullpo_info_core(file, line, func, fmt, ap);
- va_end(ap);
-}
-
-void nullpo_info(const char *file, int line, const char *func)
-{
- nullpo_info_core(file, line, func, NULL, NULL);
-}
-
-
-/*======================================
- * nullpo情報出力(Main)
- *--------------------------------------
- */
-static void nullpo_info_core(const char *file, int line, const char *func,
- const char *fmt, va_list ap)
-{
- if (file == NULL)
- file = "??";
-
- func =
- func == NULL ? "unknown":
- func[0] == '\0' ? "unknown":
- func;
-
- printf("--- nullpo info --------------------------------------------\n");
- printf("%s:%d: in func `%s'\n", file, line, func);
- if (fmt != NULL)
- {
- if (fmt[0] != '\0')
- {
- vprintf(fmt, ap);
-
- // 最後に改行したか確認
- if (fmt[strlen(fmt)-1] != '\n')
- printf("\n");
- }
- }
- printf("--- end nullpo info ----------------------------------------\n");
-
- // ここらでnullpoログをファイルに書き出せたら
- // まとめて提出できるなと思っていたり。
-}
diff --git a/misc/src/common/nullpo.h b/misc/src/common/nullpo.h
deleted file mode 100644
index 2d33500..0000000
--- a/misc/src/common/nullpo.h
+++ /dev/null
@@ -1,222 +0,0 @@
-#ifndef _NULLPO_H_
-#define _NULLPO_H_
-
-
-#define NULLPO_CHECK 1
- // 全体のスイッチを宣言しているヘッダがあれば
- // そこに移動していただけると
-
-
-#if __STDC_VERSION__ < 199901L
-# if __GNUC__ >= 2
-# define __func__ __FUNCTION__
-# else
-# define __func__ ""
-# endif
-#endif
-
-#ifdef LCCWIN32
-#define __attribute__(x) /* nothing */
-#endif
-
-
-#define NLP_MARK __FILE__, __LINE__, __func__
-
-/*----------------------------------------------------------------------------
- * Macros
- *----------------------------------------------------------------------------
- */
-/*======================================
- * Nullチェック 及び 情報出力後 return
- *・展開するとifとかreturn等が出るので
- * 一行単体で使ってください。
- *・nullpo_ret(x = func());
- * のような使用法も想定しています。
- *--------------------------------------
- * nullpo_ret(t)
- * 戻り値 0固定
- * [引数]
- * t チェック対象
- *--------------------------------------
- * nullpo_retv(t)
- * 戻り値 なし
- * [引数]
- * t チェック対象
- *--------------------------------------
- * nullpo_retr(ret, t)
- * 戻り値 指定
- * [引数]
- * ret return(ret);
- * t チェック対象
- *--------------------------------------
- * nullpo_ret_f(t, fmt, ...)
- * 詳細情報出力用
- * 戻り値 0
- * [引数]
- * t チェック対象
- * fmt ... vprintfに渡される
- * 備考や関係変数の書き出しなどに
- *--------------------------------------
- * nullpo_retv_f(t, fmt, ...)
- * 詳細情報出力用
- * 戻り値 なし
- * [引数]
- * t チェック対象
- * fmt ... vprintfに渡される
- * 備考や関係変数の書き出しなどに
- *--------------------------------------
- * nullpo_retr_f(ret, t, fmt, ...)
- * 詳細情報出力用
- * 戻り値 指定
- * [引数]
- * ret return(ret);
- * t チェック対象
- * fmt ... vprintfに渡される
- * 備考や関係変数の書き出しなどに
- *--------------------------------------
- */
-
-#if NULLPO_CHECK
-
-#define nullpo_ret(t) \
- if (nullpo_chk(NLP_MARK, (void *)(t))) {return(0);}
-
-#define nullpo_retv(t) \
- if (nullpo_chk(NLP_MARK, (void *)(t))) {return;}
-
-#define nullpo_retr(ret, t) \
- if (nullpo_chk(NLP_MARK, (void *)(t))) {return(ret);}
-
-
-// 可変引数マクロに関する条件コンパイル
-#if __STDC_VERSION__ >= 199901L
-/* C99に対応 */
-#define nullpo_ret_f(t, fmt, ...) \
- if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {return(0);}
-
-#define nullpo_retv_f(t, fmt, ...) \
- if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {return;}
-
-#define nullpo_retr_f(ret, t, fmt, ...) \
- if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {return(ret);}
-
-#elif __GNUC__ >= 2
-/* GCC用 */
-#define nullpo_ret_f(t, fmt, args...) \
- if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {return(0);}
-
-#define nullpo_retv_f(t, fmt, args...) \
- if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {return;}
-
-#define nullpo_retr_f(ret, t, fmt, args...) \
- if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {return(ret);}
-
-#else
-
-/* その他の場合・・・ orz */
-
-#endif
-
-#else /* NULLPO_CHECK */
-/* No Nullpo check */
-
-// if((t)){;}
-// 良い方法が思いつかなかったので・・・苦肉の策です。
-// 一応ワーニングは出ないはず
-
-#define nullpo_ret(t) if((t)){;}
-#define nullpo_retv(t) if((t)){;}
-#define nullpo_retr(ret, t) if((t)){;}
-
-// 可変引数マクロに関する条件コンパイル
-#if __STDC_VERSION__ >= 199901L
-/* C99に対応 */
-#define nullpo_ret_f(t, fmt, ...) if((t)){;}
-#define nullpo_retv_f(t, fmt, ...) if((t)){;}
-#define nullpo_retr_f(ret, t, fmt, ...) if((t)){;}
-
-#elif __GNUC__ >= 2
-/* GCC用 */
-#define nullpo_ret_f(t, fmt, args...) if((t)){;}
-#define nullpo_retv_f(t, fmt, args...) if((t)){;}
-#define nullpo_retr_f(ret, t, fmt, args...) if((t)){;}
-
-#else
-/* その他の場合・・・ orz */
-#endif
-
-#endif /* NULLPO_CHECK */
-
-/*----------------------------------------------------------------------------
- * Functions
- *----------------------------------------------------------------------------
- */
-/*======================================
- * nullpo_chk
- * Nullチェック 及び 情報出力
- * [引数]
- * file __FILE__
- * line __LINE__
- * func __func__ (関数名)
- * これらには NLP_MARK を使うとよい
- * target チェック対象
- * [返り値]
- * 0 OK
- * 1 NULL
- *--------------------------------------
- */
-int nullpo_chk(const char *file, int line, const char *func, const void *target);
-
-
-/*======================================
- * nullpo_chk_f
- * Nullチェック 及び 詳細な情報出力
- * [引数]
- * file __FILE__
- * line __LINE__
- * func __func__ (関数名)
- * これらには NLP_MARK を使うとよい
- * target チェック対象
- * fmt ... vprintfに渡される
- * 備考や関係変数の書き出しなどに
- * [返り値]
- * 0 OK
- * 1 NULL
- *--------------------------------------
- */
-int nullpo_chk_f(const char *file, int line, const char *func, const void *target,
- const char *fmt, ...)
- __attribute__((format(printf,5,6)));
-
-
-/*======================================
- * nullpo_info
- * nullpo情報出力
- * [引数]
- * file __FILE__
- * line __LINE__
- * func __func__ (関数名)
- * これらには NLP_MARK を使うとよい
- *--------------------------------------
- */
-void nullpo_info(const char *file, int line, const char *func);
-
-
-/*======================================
- * nullpo_info_f
- * nullpo詳細情報出力
- * [引数]
- * file __FILE__
- * line __LINE__
- * func __func__ (関数名)
- * これらには NLP_MARK を使うとよい
- * fmt ... vprintfに渡される
- * 備考や関係変数の書き出しなどに
- *--------------------------------------
- */
-void nullpo_info_f(const char *file, int line, const char *func,
- const char *fmt, ...)
- __attribute__((format(printf,4,5)));
-
-
-#endif
diff --git a/misc/src/common/socket.c b/misc/src/common/socket.c
deleted file mode 100644
index 1711286..0000000
--- a/misc/src/common/socket.c
+++ /dev/null
@@ -1,439 +0,0 @@
-// $Id: socket.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $
-// original : core.c 2003/02/26 18:03:12 Rev 1.7
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <sys/types.h>
-
-#ifdef LCCWIN32
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#include <winsock2.h>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <netinet/tcp.h>
-#include <sys/time.h>
-#include <unistd.h>
-#endif
-
-#include <fcntl.h>
-#include <string.h>
-
-#include "mmo.h" // [Valaris] thanks to fov
-#include "socket.h"
-#include "utils.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-fd_set readfds;
-int fd_max;
-
-int rfifo_size = 65536;
-int wfifo_size = 65536;
-
-struct socket_data *session[FD_SETSIZE];
-
-static int null_parse(int fd);
-static int (*default_func_parse)(int) = null_parse;
-
-/*======================================
- * CORE : Set function
- *--------------------------------------
- */
-void set_defaultparse(int (*defaultparse)(int))
-{
- default_func_parse = defaultparse;
-}
-
-/*======================================
- * CORE : Socket Sub Function
- *--------------------------------------
- */
-
-static int recv_to_fifo(int fd)
-{
- int len;
-
- //printf("recv_to_fifo : %d %d\n",fd,session[fd]->eof);
- if(session[fd]->eof)
- return -1;
-
-
-#ifdef LCCWIN32
- len = recv(fd,session[fd]->rdata+session[fd]->rdata_size, RFIFOSPACE(fd), 0);
-#else
- len=read(fd,session[fd]->rdata+session[fd]->rdata_size,RFIFOSPACE(fd));
-#endif
-
-// printf (":::RECEIVE:::\n");
-// dump(session[fd]->rdata, len); printf ("\n");
-
- //{ int i; printf("recv %d : ",fd); for(i=0;i<len;i++){ printf("%02x ",RFIFOB(fd,session[fd]->rdata_size+i)); } printf("\n");}
- if(len>0){
- session[fd]->rdata_size+=len;
- } else if(len<=0){
- // value of connection is not necessary the same
-// if (fd == 4) // Removed [Yor]
-// printf("Char-Server Has Disconnected.\n");
-// else if (fd == 5) // Removed [Yor]
-// printf("Attempt To Log In Successful.\n");
-// else if (fd == 7) // Removed [Yor]
-// printf("Char-Server Has Disconnected.\n");
-// else if (fd == 8) // Removed [Valaris]
-// printf("%s has logged off your server.\n",RFIFOP(fd,6)); // Removed [Valaris]
-
-// else if (fd != 8) // [Valaris]
- printf("set eof : connection #%d\n", fd);
- session[fd]->eof=1;
- }
- return 0;
-}
-
-static int send_from_fifo(int fd)
-{
- int len;
-
- //printf("send_from_fifo : %d\n",fd);
- if(session[fd]->eof)
- return -1;
-
-#ifdef LCCWIN32
- len = send(fd, session[fd]->wdata,session[fd]->wdata_size, 0);
-#else
- len=write(fd,session[fd]->wdata,session[fd]->wdata_size);
-#endif
-
-// printf (":::SEND:::\n");
-// dump(session[fd]->wdata, len); printf ("\n");
-
- //{ int i; printf("send %d : ",fd); for(i=0;i<len;i++){ printf("%02x ",session[fd]->wdata[i]); } printf("\n");}
- if(len>0){
- if(len<session[fd]->wdata_size){
- memmove(session[fd]->wdata,session[fd]->wdata+len,session[fd]->wdata_size-len);
- session[fd]->wdata_size-=len;
- } else {
- session[fd]->wdata_size=0;
- }
- } else {
- printf("set eof :%d\n",fd);
- session[fd]->eof=1;
- }
- return 0;
-}
-
-static int null_parse(int fd)
-{
- printf("null_parse : %d\n",fd);
- RFIFOSKIP(fd,RFIFOREST(fd));
- return 0;
-}
-
-/*======================================
- * CORE : Socket Function
- *--------------------------------------
- */
-
-static int connect_client(int listen_fd)
-{
- int fd;
- struct sockaddr_in client_address;
- int len;
- int result;
- int yes = 1; // reuse fix
-
- //printf("connect_client : %d\n",listen_fd);
-
- len=sizeof(client_address);
-
- fd=accept(listen_fd,(struct sockaddr*)&client_address,&len);
- if(fd_max<=fd) fd_max=fd+1;
-
-// setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,NULL,0);
- setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(char *)&yes,sizeof yes); // reuse fix
-#ifdef SO_REUSEPORT
-// setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,NULL,0);
- setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,(char *)&yes,sizeof yes); //reuse fix
-#endif
-// setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,NULL,0);
- setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,(char *)&yes,sizeof yes); // reuse fix
-
- if(fd==-1){
- perror("accept");
- } else {
- FD_SET(fd,&readfds);
- }
-
-#ifdef LCCWIN32
- {
- unsigned long val = 1;
- ioctlsocket(fd, FIONBIO, &val);
- }
-#else
- result = fcntl(fd, F_SETFL, O_NONBLOCK);
-#endif
-
- CREATE(session[fd], struct socket_data, 1);
- CREATE(session[fd]->rdata, char, rfifo_size);
- CREATE(session[fd]->wdata, char, wfifo_size);
-
- session[fd]->max_rdata = rfifo_size;
- session[fd]->max_wdata = wfifo_size;
- session[fd]->func_recv = recv_to_fifo;
- session[fd]->func_send = send_from_fifo;
- session[fd]->func_parse = default_func_parse;
- session[fd]->client_addr = client_address;
-
- //printf("new_session : %d %d\n",fd,session[fd]->eof);
- return fd;
-}
-
-int make_listen_port(int port)
-{
- struct sockaddr_in server_address;
- int fd;
- int result;
- int yes = 1; // reuse fix
-
- fd = socket( AF_INET, SOCK_STREAM, 0 );
- if(fd_max<=fd) fd_max=fd+1;
-
-#ifdef LCCWIN32
- {
- unsigned long val = 1;
- ioctlsocket(fd, FIONBIO, &val);
- }
-#else
- result = fcntl(fd, F_SETFL, O_NONBLOCK);
-#endif
-
-// setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,NULL,0);
- setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(char *)&yes,sizeof yes); // reuse fix
-#ifdef SO_REUSEPORT
-// setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,NULL,0);
- setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,(char *)&yes,sizeof yes); //reuse fix
-#endif
-// setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,NULL,0);
- setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,(char *)&yes,sizeof yes); // reuse fix
-
- server_address.sin_family = AF_INET;
- server_address.sin_addr.s_addr = htonl( INADDR_ANY );
- server_address.sin_port = htons(port);
-
- result = bind(fd, (struct sockaddr*)&server_address, sizeof(server_address));
- if( result == -1 ) {
- perror("bind");
- exit(1);
- }
- result = listen( fd, 5 );
- if( result == -1 ) { /* error */
- perror("listen");
- exit(1);
- }
-
- FD_SET(fd, &readfds );
-
- CREATE(session[fd], struct socket_data, 1);
-
- if(session[fd]==NULL){
- printf("out of memory : make_listen_port\n");
- exit(1);
- }
- memset(session[fd],0,sizeof(*session[fd]));
- session[fd]->func_recv = connect_client;
-
- return fd;
-}
-
-int make_connection(long ip,int port)
-{
- struct sockaddr_in server_address;
- int fd;
- int result;
- int yes = 1; // reuse fix
-
- fd = socket( AF_INET, SOCK_STREAM, 0 );
- if(fd_max<=fd) fd_max=fd+1;
-// setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,NULL,0);
- setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(char *)&yes,sizeof yes); // reuse fix
-#ifdef SO_REUSEPORT
-// setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,NULL,0);
- setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,(char *)&yes,sizeof yes); //reuse fix
-#endif
-// setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,NULL,0);
- setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,(char *)&yes,sizeof yes); // reuse fix
-
- server_address.sin_family = AF_INET;
- server_address.sin_addr.s_addr = ip;
- server_address.sin_port = htons(port);
-
-#ifdef LCCWIN32
- {
- unsigned long val = 1;
- ioctlsocket(fd, FIONBIO, &val);
- }
-#else
- result = fcntl(fd, F_SETFL, O_NONBLOCK);
-#endif
-
- result = connect(fd, (struct sockaddr *)(&server_address),sizeof(struct sockaddr_in));
-
- FD_SET(fd,&readfds);
-
- CREATE(session[fd], struct socket_data, 1);
- CREATE(session[fd]->rdata, char, rfifo_size);
- CREATE(session[fd]->wdata, char, wfifo_size);
-
- session[fd]->max_rdata = rfifo_size;
- session[fd]->max_wdata = wfifo_size;
- session[fd]->func_recv = recv_to_fifo;
- session[fd]->func_send = send_from_fifo;
- session[fd]->func_parse = default_func_parse;
-
- return fd;
-}
-
-int delete_session(int fd)
-{
- if(fd<0 || fd>=FD_SETSIZE)
- return -1;
- FD_CLR(fd,&readfds);
- if(session[fd]){
- if(session[fd]->rdata)
- free(session[fd]->rdata);
- if(session[fd]->wdata)
- free(session[fd]->wdata);
- if(session[fd]->session_data)
- free(session[fd]->session_data);
- free(session[fd]);
- }
- session[fd]=NULL;
- //printf("delete_session:%d\n",fd);
- return 0;
-}
-
-int realloc_fifo(int fd,int rfifo_size,int wfifo_size)
-{
- struct socket_data *s=session[fd];
- if( s->max_rdata != rfifo_size && s->rdata_size < rfifo_size){
- RECREATE(s->rdata, char, rfifo_size);
- s->max_rdata = rfifo_size;
- }
- if( s->max_wdata != wfifo_size && s->wdata_size < wfifo_size){
- RECREATE(s->wdata, char, wfifo_size);
- s->max_wdata = wfifo_size;
- }
- return 0;
-}
-
-int WFIFOSET(int fd,int len)
-{
- struct socket_data *s=session[fd];
- if( s->wdata_size+len+16384 > s->max_wdata ){
- realloc_fifo(fd,s->max_rdata, s->max_wdata <<1 );
- printf("socket: %d wdata expanded to %d bytes.\n",fd, s->max_wdata);
- }
- s->wdata_size=(s->wdata_size+(len)+2048 < s->max_wdata) ?
- s->wdata_size+len : (printf("socket: %d wdata lost !!\n",fd),s->wdata_size);
- return 0;
-}
-
-int do_sendrecv(int next)
-{
- fd_set rfd,wfd;
- struct timeval timeout;
- int ret,i;
-
- rfd=readfds;
- FD_ZERO(&wfd);
- for(i=0;i<fd_max;i++){
- if(!session[i] && FD_ISSET(i,&readfds)){
- printf("force clr fds %d\n",i);
- FD_CLR(i,&readfds);
- continue;
- }
- if(!session[i])
- continue;
- if(session[i]->wdata_size)
- FD_SET(i,&wfd);
- }
- timeout.tv_sec = next/1000;
- timeout.tv_usec = next%1000*1000;
- ret = select(fd_max,&rfd,&wfd,NULL,&timeout);
- if(ret<=0)
- return 0;
- for(i=0;i<fd_max;i++){
- if(!session[i])
- continue;
- if(FD_ISSET(i,&wfd)){
- //printf("write:%d\n",i);
- if(session[i]->func_send)
- //send_from_fifo(i);
- session[i]->func_send(i);
- }
- if(FD_ISSET(i,&rfd)){
- //printf("read:%d\n",i);
- if(session[i]->func_recv)
- //recv_to_fifo(i);
- session[i]->func_recv(i);
- }
- }
- return 0;
-}
-
-int do_parsepacket(void)
-{
- int i;
- for(i=0;i<fd_max;i++){
- if(!session[i])
- continue;
- if(session[i]->rdata_size==0 && session[i]->eof==0)
- continue;
- if(session[i]->func_parse){
- session[i]->func_parse(i);
- if(!session[i])
- continue;
- }
- RFIFOFLUSH(i);
- }
- return 0;
-}
-
-void do_socket(void)
-{
- FD_ZERO(&readfds);
-}
-
-int RFIFOSKIP(int fd,int len)
-{
- struct socket_data *s=session[fd];
-
- if (s->rdata_size-s->rdata_pos-len<0) {
- fprintf(stderr,"too many skip\n");
- exit(1);
- }
-
- s->rdata_pos = s->rdata_pos+len;
-
- return 0;
-}
-
-
-int Net_Init(void)
-{
- #ifdef LCCWIN32
- /* Start up the windows networking */
- WORD version_wanted = MAKEWORD(1,1);
- WSADATA wsaData;
-
- if ( WSAStartup(version_wanted, &wsaData) != 0 ) {
- printf("SYSERR: WinSock not available!\n");
- exit(1);
- }
- #endif
-
- return(0);
-}
-
diff --git a/misc/src/common/socket.h b/misc/src/common/socket.h
deleted file mode 100644
index fe06e40..0000000
--- a/misc/src/common/socket.h
+++ /dev/null
@@ -1,96 +0,0 @@
-// original : core.h 2003/03/14 11:55:25 Rev 1.4
-
-#ifndef _SOCKET_H_
-#define _SOCKET_H_
-
-#include <stdio.h>
-
-#ifdef LCCWIN32
-#include <winsock.h>
-#else
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#endif
-
-// define declaration
-
-#define RFIFOP(fd,pos) (session[fd]->rdata+session[fd]->rdata_pos+(pos))
-#define RFIFOB(fd,pos) (*(unsigned char*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
-#define RFIFOW(fd,pos) (*(unsigned short*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
-#define RFIFOL(fd,pos) (*(unsigned int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
-//#define RFIFOSKIP(fd,len) ((session[fd]->rdata_size-session[fd]->rdata_pos-(len)<0) ? (fprintf(stderr,"too many skip\n"),exit(1)) : (session[fd]->rdata_pos+=(len)))
-#define RFIFOREST(fd) (session[fd]->rdata_size-session[fd]->rdata_pos)
-#define RFIFOFLUSH(fd) (memmove(session[fd]->rdata,RFIFOP(fd,0),RFIFOREST(fd)),session[fd]->rdata_size=RFIFOREST(fd),session[fd]->rdata_pos=0)
-#define RFIFOSPACE(fd) (session[fd]->max_rdata-session[fd]->rdata_size)
-#define RBUFP(p,pos) (((unsigned char*)(p))+(pos))
-#define RBUFB(p,pos) (*(unsigned char*)RBUFP((p),(pos)))
-#define RBUFW(p,pos) (*(unsigned short*)RBUFP((p),(pos)))
-#define RBUFL(p,pos) (*(unsigned int*)RBUFP((p),(pos)))
-
-#define WFIFOSPACE(fd) (session[fd]->max_wdata-session[fd]->wdata_size)
-#define WFIFOP(fd,pos) (session[fd]->wdata+session[fd]->wdata_size+(pos))
-#define WFIFOB(fd,pos) (*(unsigned char*)(session[fd]->wdata+session[fd]->wdata_size+(pos)))
-#define WFIFOW(fd,pos) (*(unsigned short*)(session[fd]->wdata+session[fd]->wdata_size+(pos)))
-#define WFIFOL(fd,pos) (*(unsigned int*)(session[fd]->wdata+session[fd]->wdata_size+(pos)))
-// use function instead of macro.
-//#define WFIFOSET(fd,len) (session[fd]->wdata_size = (session[fd]->wdata_size+(len)+2048 < session[fd]->max_wdata) ? session[fd]->wdata_size+len : session[fd]->wdata_size)
-#define WBUFP(p,pos) (((unsigned char*)(p))+(pos))
-#define WBUFB(p,pos) (*(unsigned char*)WBUFP((p),(pos)))
-#define WBUFW(p,pos) (*(unsigned short*)WBUFP((p),(pos)))
-#define WBUFL(p,pos) (*(unsigned int*)WBUFP((p),(pos)))
-
-#ifdef __INTERIX
-#define FD_SETSIZE 4096
-#endif // __INTERIX
-
-
-/* Removed Cygwin FD_SETSIZE declarations, now are directly passed on to the compiler through Makefile [Valaris] */
-
-// Struct declaration
-
-struct socket_data{
- int eof;
- unsigned char *rdata,*wdata;
- int max_rdata,max_wdata;
- int rdata_size,wdata_size;
- int rdata_pos;
- struct sockaddr_in client_addr;
- int (*func_recv)(int);
- int (*func_send)(int);
- int (*func_parse)(int);
- void* session_data;
-};
-
-// Data prototype declaration
-
-#ifdef LCCWIN32
-
- #undef FD_SETSIZE
- #define FD_SETSIZE 4096
-
-#endif
-
-extern struct socket_data *session[FD_SETSIZE];
-
-extern int rfifo_size,wfifo_size;
-extern int fd_max;
-
-// Function prototype declaration
-
-int make_listen_port(int);
-int make_connection(long,int);
-int delete_session(int);
-int realloc_fifo(int fd,int rfifo_size,int wfifo_size);
-int WFIFOSET(int fd,int len);
-int RFIFOSKIP(int fd,int len);
-
-int do_sendrecv(int next);
-int do_parsepacket(void);
-void do_socket(void);
-
-void set_defaultparse(int (*defaultparse)(int));
-
-int Net_Init(void);
-
-#endif // _SOCKET_H_
diff --git a/misc/src/common/timer.c b/misc/src/common/timer.c
deleted file mode 100644
index 8193ff9..0000000
--- a/misc/src/common/timer.c
+++ /dev/null
@@ -1,312 +0,0 @@
-// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $
-// original : core.c 2003/02/26 18:03:12 Rev 1.7
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-
-#ifdef LCCWIN32
-#include <winsock.h>
-#else
-#include <sys/socket.h>
-#include <sys/time.h>
-#endif
-
-#include "timer.h"
-#include "utils.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static struct TimerData* timer_data;
-static int timer_data_max,timer_data_num;
-static int* free_timer_list;
-static int free_timer_list_max, free_timer_list_pos;
-
-static int timer_heap_max;
-static int* timer_heap = NULL;
-
-// for debug
-struct timer_func_list {
- int (*func)(int,unsigned int,int,int);
- struct timer_func_list* next;
- char* name;
-};
-static struct timer_func_list* tfl_root;
-
-#if defined(LCCWIN32)
-void gettimeofday(struct timeval *t, struct timezone *dummy)
-{
- DWORD millisec = GetTickCount();
-
- t->tv_sec = (int) (millisec / 1000);
- t->tv_usec = (millisec % 1000) * 1000;
-}
-
-#endif
-
-
-//
-int add_timer_func_list(int (*func)(int,unsigned int,int,int),char* name)
-{
- struct timer_func_list* tfl;
-
- CREATE(tfl, struct timer_func_list, 1);
- CREATE(tfl->name, char, strlen(name) + 1);
-
- tfl->next = tfl_root;
- tfl->func = func;
- strcpy(tfl->name,name);
- tfl_root = tfl;
-
- return 0;
-}
-
-char* search_timer_func_list(int (*func)(int,unsigned int,int,int))
-{
- struct timer_func_list* tfl;
- for(tfl = tfl_root;tfl;tfl = tfl->next) {
- if (func == tfl->func)
- return tfl->name;
- }
- return "???";
-}
-
-/*----------------------------
- * Get tick time
- *----------------------------*/
-static unsigned int gettick_cache;
-static int gettick_count;
-unsigned int gettick_nocache(void)
-{
- struct timeval tval;
- gettimeofday(&tval,NULL);
- gettick_count = 256;
- return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec/1000;
-}
-
-unsigned int gettick(void)
-{
- gettick_count--;
- if (gettick_count<0)
- return gettick_nocache();
- return gettick_cache;
-}
-
-/*======================================
- * CORE : Timer Heap
- *--------------------------------------
- */
-static void push_timer_heap(int index)
-{
- int i, h;
-
- if (timer_heap == NULL || timer_heap[0] + 1 >= timer_heap_max) {
- int first = timer_heap == NULL;
-
- timer_heap_max += 256;
- RECREATE(timer_heap, int, timer_heap_max);
- memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256);
- if (first)
- timer_heap[0] = 0;
- }
-
- timer_heap[0]++;
-
- for (h = timer_heap[0]-1, i = (h - 1) / 2;
- h > 0 && DIFF_TICK(timer_data[index].tick,
- timer_data[timer_heap[i + 1]].tick) < 0;
- i = (h - 1) / 2) {
- timer_heap[h + 1] = timer_heap[i + 1];
- h = i;
- }
- timer_heap[h + 1] = index;
-}
-
-static int top_timer_heap()
-{
- if (timer_heap == NULL || timer_heap[0] <= 0)
- return -1;
-
- return timer_heap[1];
-}
-
-static int pop_timer_heap()
-{
- int i,h,k;
- int ret,last;
-
- if (timer_heap == NULL || timer_heap[0] <= 0)
- return -1;
- ret = timer_heap[1];
- last = timer_heap[timer_heap[0]];
- timer_heap[0]--;
-
- for(h = 0,k = 2;k<timer_heap[0];k = k * 2 + 2) {
- if (DIFF_TICK(timer_data[timer_heap[k + 1]].tick , timer_data[timer_heap[k]].tick)>0)
- k--;
- timer_heap[h + 1] = timer_heap[k + 1], h = k;
- }
- if (k == timer_heap[0])
- timer_heap[h + 1] = timer_heap[k], h = k-1;
-
- for(i = (h-1)/2;
- h>0 && DIFF_TICK(timer_data[timer_heap[i + 1]].tick , timer_data[last].tick)>0;
- i = (h-1)/2) {
- timer_heap[h + 1] = timer_heap[i + 1],h = i;
- }
- timer_heap[h + 1] = last;
-
- return ret;
-}
-
-int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data)
-{
- struct TimerData* td;
- int i;
-
- if (free_timer_list_pos) {
- do {
- i = free_timer_list[--free_timer_list_pos];
- } while(i >= timer_data_num && free_timer_list_pos > 0);
- } else
- i = timer_data_num;
- if (i >= timer_data_num)
- for (i = timer_data_num;i<timer_data_max && timer_data[i].type; i++);
- if (i >= timer_data_num && i >= timer_data_max) {
- int j;
- if (timer_data_max == 0) {
- timer_data_max = 256;
- CREATE(timer_data, struct TimerData, timer_data_max);
- } else {
- timer_data_max += 256;
- RECREATE(timer_data, struct TimerData, timer_data_max);
- if (timer_data == NULL) {
- printf("out of memory : add_timer timer_data\n");
- exit(1);
- }
- memset(timer_data + (timer_data_max - 256), 0,
- sizeof(struct TimerData) * 256);
- }
- for(j = timer_data_max-256;j<timer_data_max; j++)
- timer_data[j].type = 0;
- }
- td = &timer_data[i];
- td->tick = tick;
- td->func = func;
- td->id = id;
- td->data = data;
- td->type = TIMER_ONCE_AUTODEL;
- td->interval = 1000;
- push_timer_heap(i);
- if (i >= timer_data_num)
- timer_data_num = i + 1;
- return i;
-}
-
-int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval)
-{
- int tid;
- tid = add_timer(tick,func,id,data);
- timer_data[tid].type = TIMER_INTERVAL;
- timer_data[tid].interval = interval;
- return tid;
-}
-
-int delete_timer(int id,int (*func)(int,unsigned int,int,int))
-{
- if (id <= 0 || id >= timer_data_num) {
- printf("delete_timer error : no such timer %d\n", id);
- return -1;
- }
- if (timer_data[id].func != func) {
- printf("delete_timer error : function dismatch %08x(%s) != %08x(%s)\n",
- (int)timer_data[id].func,
- search_timer_func_list(timer_data[id].func),
- (int)func,
- search_timer_func_list(func));
- return -2;
- }
- // そのうち消えるにまかせる
- timer_data[id].func = NULL;
- timer_data[id].type = TIMER_ONCE_AUTODEL;
- timer_data[id].tick -= 60 * 60 * 1000;
- return 0;
-}
-
-int addtick_timer(int tid,unsigned int tick)
-{
- return timer_data[tid].tick += tick;
-}
-struct TimerData* get_timer(int tid)
-{
- return &timer_data[tid];
-}
-
-
-int do_timer(unsigned int tick)
-{
- int i,nextmin = 1000;
-
-#if 0
- static int disp_tick = 0;
- if (DIFF_TICK(disp_tick,tick)<-5000 || DIFF_TICK(disp_tick,tick)>5000) {
- printf("timer %d(%d + %d)\n",timer_data_num,timer_heap[0],free_timer_list_pos);
- disp_tick = tick;
- }
-#endif
-
- while((i = top_timer_heap()) >= 0) {
- if (DIFF_TICK(timer_data[i].tick , tick)>0) {
- nextmin = DIFF_TICK(timer_data[i].tick , tick);
- break;
- }
- pop_timer_heap();
- timer_data[i].type |= TIMER_REMOVE_HEAP;
- if (timer_data[i].func) {
- if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
- // 1秒以上の大幅な遅延が発生しているので、
- // timer処理タイミングを現在値とする事で
- // 呼び出し時タイミング(引数のtick)相対で処理してる
- // timer関数の次回処理タイミングを遅らせる
- timer_data[i].func(i,tick,timer_data[i].id,timer_data[i].data);
- } else {
- timer_data[i].func(i,timer_data[i].tick,timer_data[i].id,timer_data[i].data);
- }
- }
- if (timer_data[i].type&TIMER_REMOVE_HEAP) {
- switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) {
- case TIMER_ONCE_AUTODEL:
- timer_data[i].type = 0;
- if (free_timer_list_pos >= free_timer_list_max) {
- free_timer_list_max += 256;
- RECREATE(free_timer_list, int, free_timer_list_max);
- memset(free_timer_list + (free_timer_list_max - 256), 0,
- 256 * sizeof(free_timer_list[0]));
- }
- free_timer_list[free_timer_list_pos++] = i;
- break;
- case TIMER_INTERVAL:
- if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
- timer_data[i].tick = tick + timer_data[i].interval;
- } else {
- timer_data[i].tick += timer_data[i].interval;
- }
- timer_data[i].type &= ~TIMER_REMOVE_HEAP;
- push_timer_heap(i);
- break;
- }
- }
- }
-
- if (nextmin<10)
- nextmin = 10;
- return nextmin;
-}
-
-void timer_final()
-{
- free(timer_data);
-}
diff --git a/misc/src/common/timer.h b/misc/src/common/timer.h
deleted file mode 100644
index f6fc5c8..0000000
--- a/misc/src/common/timer.h
+++ /dev/null
@@ -1,45 +0,0 @@
-// original : core.h 2003/03/14 11:55:25 Rev 1.4
-
-#ifndef _TIMER_H_
-#define _TIMER_H_
-
-#define BASE_TICK 5
-
-#define TIMER_ONCE_AUTODEL 1
-#define TIMER_INTERVAL 2
-#define TIMER_REMOVE_HEAP 16
-
-#define DIFF_TICK(a,b) ((int)((a)-(b)))
-
-// Struct declaration
-
-struct TimerData {
- unsigned int tick;
- int (*func)(int,unsigned int,int,int);
- int id;
- int data;
- int type;
- int interval;
- int heap_pos;
-};
-
-// Function prototype declaration
-
-unsigned int gettick_nocache(void);
-unsigned int gettick(void);
-
-int add_timer(unsigned int,int (*)(int,unsigned int,int,int),int,int);
-int add_timer_interval(unsigned int,int (*)(int,unsigned int,int,int),int,int,int);
-int delete_timer(int,int (*)(int,unsigned int,int,int));
-
-int addtick_timer(int tid,unsigned int tick);
-struct TimerData *get_timer(int tid);
-
-int do_timer(unsigned int tick);
-
-int add_timer_func_list(int (*)(int,unsigned int,int,int),char*);
-char* search_timer_func_list(int (*)(int,unsigned int,int,int));
-
-extern void timer_final();
-
-#endif // _TIMER_H_
diff --git a/misc/src/common/utils.c b/misc/src/common/utils.c
deleted file mode 100644
index b0ecd26..0000000
--- a/misc/src/common/utils.c
+++ /dev/null
@@ -1,108 +0,0 @@
-#include <string.h>
-#include "utils.h"
-#include <stdio.h>
-
-void dump(unsigned char *buffer, int num)
-{
- int icnt,jcnt;
-
- printf(" Hex ASCII\n");
- printf(" ----------------------------------------------- ----------------");
-
- for (icnt=0;icnt<num;icnt+=16) {
- printf("\n%p ",&buffer[icnt]);
- for (jcnt=icnt;jcnt<icnt+16;++jcnt) {
- if (jcnt < num) {
- printf("%02hX ",buffer[jcnt]);
- } else
- printf(" ");
- }
-
- printf(" | ");
-
- for (jcnt=icnt;jcnt<icnt+16;++jcnt) {
- if (jcnt < num) {
- if (buffer[jcnt] > 31 && buffer[jcnt] < 127)
- printf("%c",buffer[jcnt]);
- else
- printf(".");
- } else
- printf(" ");
- }
- }
- printf("\n");
-}
-
-
-#ifdef LCCWIN32
-char *rindex(char *str, char c)
-{
- char *sptr;
-
- sptr = str;
- while(*sptr)
- ++sptr;
- if (c == '\0')
- return(sptr);
- while(str != sptr)
- if (*sptr-- == c)
- return(++sptr);
- return(NULL);
-}
-
-int strcasecmp(const char *arg1, const char *arg2)
-{
- int chk, i;
-
- if (arg1 == NULL || arg2 == NULL) {
- printf("SYSERR: str_cmp() passed a NULL pointer, %p or %p.\n", arg1, arg2);
- return (0);
- }
-
- for (i = 0; arg1[i] || arg2[i]; i++)
- if ((chk = LOWER(arg1[i]) - LOWER(arg2[i])) != 0)
- return (chk); /* not equal */
-
- return (0);
-}
-
-int strncasecmp(const char *arg1, const char *arg2, int n)
-{
- int chk, i;
-
- if (arg1 == NULL || arg2 == NULL) {
- printf("SYSERR: strn_cmp() passed a NULL pointer, %p or %p.\n", arg1, arg2);
- return (0);
- }
-
- for (i = 0; (arg1[i] || arg2[i]) && (n > 0); i++, n--)
- if ((chk = LOWER(arg1[i]) - LOWER(arg2[i])) != 0)
- return (chk); /* not equal */
-
- return (0);
-}
-
-void str_upper(char *name)
-{
-
- int len = strlen(name);
- while (len--) {
- if (*name >= 'a' && *name <= 'z')
- *name -= ('a' - 'A');
- name++;
- }
-}
-
-void str_lower(char *name)
-{
- int len = strlen(name);
-
- while (len--) {
- if (*name >= 'A' && *name <= 'Z')
- *name += ('a' - 'A');
- name++;
- }
-}
-
-#endif
-
diff --git a/misc/src/common/utils.h b/misc/src/common/utils.h
deleted file mode 100644
index 29463cf..0000000
--- a/misc/src/common/utils.h
+++ /dev/null
@@ -1,33 +0,0 @@
-
-#ifndef NULL
-#define NULL (void *)0
-#endif
-
-#define LOWER(c) (((c)>='A' && (c) <= 'Z') ? ((c)+('a'-'A')) : (c))
-#define UPPER(c) (((c)>='a' && (c) <= 'z') ? ((c)+('A'-'a')) : (c) )
-
-/* strcasecmp -> stricmp -> str_cmp */
-
-
-#ifdef LCCWIN32
- int strcasecmp(const char *arg1, const char *arg2);
- int strncasecmp(const char *arg1, const char *arg2, int n);
- void str_upper(char *name);
- void str_lower(char *name);
- char *rindex(char *str, char c);
-#endif
-
-
- void dump(unsigned char *buffer, int num);
-
-
-#define CREATE(result, type, number) do {\
- if ((number) * sizeof(type) <= 0) \
- printf("SYSERR: Zero bytes or less requested at %s:%d.\n", __FILE__, __LINE__); \
- if (!((result) = (type *) calloc ((number), sizeof(type)))) \
- { perror("SYSERR: malloc failure"); abort(); } } while(0)
-
-#define RECREATE(result,type,number) do {\
- if (!((result) = (type *) realloc ((result), sizeof(type) * (number))))\
- { printf("SYSERR: realloc failure"); abort(); } } while(0)
-
diff --git a/misc/src/common/version.h b/misc/src/common/version.h
deleted file mode 100644
index e33e2b3..0000000
--- a/misc/src/common/version.h
+++ /dev/null
@@ -1,27 +0,0 @@
-// $Id: version.h,v 1.2 2004/09/22 09:49:06 PoW Exp $
-#ifndef _VERSION_H_
-#define _VERSION_H_
-
-#define ATHENA_MAJOR_VERSION 1 // Major Version
-#define ATHENA_MINOR_VERSION 0 // Minor Version
-#define ATHENA_REVISION 0 // Revision
-
-#define ATHENA_RELEASE_FLAG 1 // 1=Develop,0=Stable
-#define ATHENA_OFFICIAL_FLAG 1 // 1=Mod,0=Official
-
-#define ATHENA_SERVER_LOGIN 1 // login server
-#define ATHENA_SERVER_CHAR 2 // char server
-#define ATHENA_SERVER_INTER 4 // inter server
-#define ATHENA_SERVER_MAP 8 // map server
-
-// ATHENA_MOD_VERSIONはパッチ番号です。
-// これは無理に変えなくても気が向いたら変える程度の扱いで。
-// (毎回アップロードの度に変更するのも面倒と思われるし、そもそも
-//  この項目を参照する人がいるかどうかで疑問だから。)
-// その程度の扱いなので、サーバーに問い合わせる側も、あくまで目安程度の扱いで
-// あんまり信用しないこと。
-// 鯖snapshotの時や、大きな変更があった場合は設定してほしいです。
-// C言語の仕様上、最初に0を付けると8進数になるので間違えないで下さい。
-#define ATHENA_MOD_VERSION 1052 // mod version (patch No.)
-
-#endif
diff --git a/misc/src/ladmin/GNUmakefile b/misc/src/ladmin/GNUmakefile
deleted file mode 100644
index ce19d9d..0000000
--- a/misc/src/ladmin/GNUmakefile
+++ /dev/null
@@ -1,14 +0,0 @@
-all: ladmin
-txt: ladmin
-sql: ladmin
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/malloc.h
-
-ladmin: ladmin.o md5calc.o $(COMMON_OBJ)
- $(CC) -o ../../$@ ladmin.o md5calc.o $(COMMON_OBJ)
-ladmin.o: ladmin.c ladmin.h md5calc.h $(COMMON_H)
-md5calc.o: md5calc.c md5calc.h
-
-clean:
- rm -f *.o ../../ladmin
diff --git a/misc/src/ladmin/Makefile b/misc/src/ladmin/Makefile
deleted file mode 100644
index ce19d9d..0000000
--- a/misc/src/ladmin/Makefile
+++ /dev/null
@@ -1,14 +0,0 @@
-all: ladmin
-txt: ladmin
-sql: ladmin
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/malloc.h
-
-ladmin: ladmin.o md5calc.o $(COMMON_OBJ)
- $(CC) -o ../../$@ ladmin.o md5calc.o $(COMMON_OBJ)
-ladmin.o: ladmin.c ladmin.h md5calc.h $(COMMON_H)
-md5calc.o: md5calc.c md5calc.h
-
-clean:
- rm -f *.o ../../ladmin
diff --git a/misc/src/ladmin/ladmin.c b/misc/src/ladmin/ladmin.c
deleted file mode 100644
index 497f3bd..0000000
--- a/misc/src/ladmin/ladmin.c
+++ /dev/null
@@ -1,4385 +0,0 @@
-// $Id: ladmin.c,v 1.1.1.1 2004/09/10 17:26:52 MagicalTux Exp $
-///////////////////////////////////////////////////////////////////////////
-// EAthena login-server remote administration tool
-// Ladamin in C by [Yor]
-// if you modify this software, modify ladmin in tool too.
-///////////////////////////////////////////////////////////////////////////
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h> // gettimeofday
-#include <time.h>
-#include <sys/ioctl.h>
-#include <unistd.h> // close
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h> // str*
-#include <arpa/inet.h> // inet_addr
-#include <netdb.h> // gethostbyname
-#include <stdarg.h> // valist
-#include <ctype.h> // tolower
-
-#include "core.h"
-#include "socket.h"
-#include "ladmin.h"
-#include "version.h"
-#include "mmo.h"
-
-#ifdef PASSWORDENC
-#include "md5calc.h"
-#endif
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-//-------------------------------INSTRUCTIONS------------------------------
-// Set the variables below:
-// IP of the login server.
-// Port where the login-server listens incoming packets.
-// Password of administration (same of config_athena.conf).
-// Displayed language of the sofware (if not correct, english is used).
-// IMPORTANT:
-// Be sure that you authorize remote administration in login-server
-// (see login_athena.conf, 'admin_state' parameter)
-//-------------------------------------------------------------------------
-char loginserverip[16] = "127.0.0.1"; // IP of login-server
-int loginserverport = 6900; // Port of login-server
-char loginserveradminpassword[24] = "admin"; // Administration password
-#ifdef PASSWORDENC
-int passenc = 2; // Encoding type of the password
-#else
-int passenc = 0; // Encoding type of the password
-#endif
-char defaultlanguage = 'E'; // Default language (F: Fran軋is/E: English)
- // (if it's not 'F', default is English)
-char ladmin_log_filename[1024] = "log/ladmin.log";
-char date_format[32] = "%Y-%m-%d %H:%M:%S";
-//-------------------------------------------------------------------------
-// LIST of COMMANDs that you can type at the prompt:
-// To use these commands you can only type only the first letters.
-// You must type a minimum of letters (you can not type 'a',
-// because ladmin doesn't know if it's for 'aide' or for 'add')
-// <Example> q <= quit, li <= list, pass <= passwd, etc.
-//
-// Note: every time you must give a account_name, you can use "" or '' (spaces can be included)
-//
-// aide/help/?
-// Display the description of the commands
-// aide/help/? [command]
-// Display the description of the specified command
-//
-// add <account_name> <sex> <password>
-// Create an account with the default email (a@a.com).
-// Concerning the sex, only the first letter is used (F or M).
-// The e-mail is set to a@a.com (default e-mail). It's like to have no e-mail.
-// When the password is omitted, the input is done without displaying of the pressed keys.
-// <example> add testname Male testpass
-//
-// ban/banish yyyy/mm/dd hh:mm:ss <account name>
-// Changes the final date of a banishment of an account.
-// Like banset, but <account name> is at end.
-//
-// banadd <account_name> <modifier>
-// Adds or substracts time from the final date of a banishment of an account.
-// Modifier is done as follows:
-// Adjustment value (-1, 1, +1, etc...)
-// Modified element:
-// a or y: year
-// m: month
-// j or d: day
-// h: hour
-// mn: minute
-// s: second
-// <example> banadd testname +1m-2mn1s-6y
-// this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
-// NOTE: If you modify the final date of a non-banished account,
-// you fix the final date to (actual time +- adjustments)
-//
-// banset <account_name> yyyy/mm/dd [hh:mm:ss]
-// Changes the final date of a banishment of an account.
-// Default time [hh:mm:ss]: 23:59:59.
-// banset <account_name> 0
-// Set a non-banished account (0 = unbanished).
-//
-// block <account name>
-// Set state 5 (You have been blocked by the GM Team) to an account.
-// Like state <account name> 5.
-//
-// check <account_name> <password>
-// Check the validity of a password for an account
-// NOTE: Server will never sends back a password.
-// It's the only method you have to know if a password is correct.
-// The other method is to have a ('physical') access to the accounts file.
-//
-// create <account_name> <sex> <email> <password>
-// Like the 'add' command, but with e-mail moreover.
-// <example> create testname Male my@mail.com testpass
-//
-// del <account name>
-// Remove an account.
-// This order requires confirmation. After confirmation, the account is deleted.
-//
-// email <account_name> <email>
-// Modify the e-mail of an account.
-//
-// getcount
-// Give the number of players online on all char-servers.
-//
-// gm <account_name> [GM_level]
-// Modify the GM level of an account.
-// Default value remove GM level (GM level = 0).
-// <example> gm testname 80
-//
-// id <account name>
-// Give the id of an account.
-//
-// info <account_id>
-// Display complete information of an account.
-//
-// kami <message>
-// Sends a broadcast message on all map-server (in yellow).
-// kamib <message>
-// Sends a broadcast message on all map-server (in blue).
-//
-// language <language>
-// Change the language of displaying.
-//
-// list/ls [start_id [end_id]]
-// Display a list of accounts.
-// 'start_id', 'end_id': indicate end and start identifiers.
-// Research by name is not possible with this command.
-// <example> list 10 9999999
-//
-// listBan/lsBan [start_id [end_id]]
-// Like list/ls, but only for accounts with state or banished
-//
-// listGM/lsGM [start_id [end_id]]
-// Like list/ls, but only for GM accounts
-//
-// listOK/lsOK [start_id [end_id]]
-// Like list/ls, but only for accounts without state and not banished
-//
-// memo <account_name> <memo>
-// Modify the memo of an account.
-// 'memo': it can have until 253 characters (with spaces or not).
-//
-// name <account_id>
-// Give the name of an account.
-//
-// passwd <account_name> <new_password>
-// Change the password of an account.
-// When new password is omitted, the input is done without displaying of the pressed keys.
-//
-// quit/end/exit
-// End of the program of administration
-//
-// reloadGM
-// Reload GM configuration file
-//
-// search <expression>
-// Seek accounts.
-// Displays the accounts whose names correspond.
-// search -r/-e/--expr/--regex <expression>
-// Seek accounts by regular expression.
-// Displays the accounts whose names correspond.
-//
-// sex <account_name> <sex>
-// Modify the sex of an account.
-// <example> sex testname Male
-//
-// state <account_name> <new_state> <error_message_#7>
-// Change the state of an account.
-// 'new_state': state is the state of the packet 0x006a + 1. The possibilities are:
-// 0 = Account ok 6 = Your Game's EXE file is not the latest version
-// 1 = Unregistered ID 7 = You are Prohibited to log in until %s
-// 2 = Incorrect Password 8 = Server is jammed due to over populated
-// 3 = This ID is expired 9 = No MSG
-// 4 = Rejected from Server 100 = This ID has been totally erased
-// 5 = You have been blocked by the GM Team
-// all other values are 'No MSG', then use state 9 please.
-// 'error_message_#7': message of the code error 6 = Your are Prohibited to log in until %s (packet 0x006a)
-//
-// timeadd <account_name> <modifier>
-// Adds or substracts time from the validity limit of an account.
-// Modifier is done as follows:
-// Adjustment value (-1, 1, +1, etc...)
-// Modified element:
-// a or y: year
-// m: month
-// j or d: day
-// h: hour
-// mn: minute
-// s: second
-// <example> timeadd testname +1m-2mn1s-6y
-// this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
-// NOTE: You can not modify a unlimited validity limit.
-// If you want modify it, you want probably create a limited validity limit.
-// So, at first, you must set the validity limit to a date/time.
-//
-// timeset <account_name> yyyy/mm/dd [hh:mm:ss]
-// Changes the validity limit of an account.
-// Default time [hh:mm:ss]: 23:59:59.
-// timeset <account_name> 0
-// Gives an unlimited validity limit (0 = unlimited).
-//
-// unban/unbanish <account name>
-// Unban an account.
-// Like banset <account name> 0.
-//
-// unblock <account name>
-// Set state 0 (Account ok) to an account.
-// Like state <account name> 0.
-//
-// version
-// Display the version of the login-server.
-//
-// who <account name>
-// Displays complete information of an account.
-//
-//-------------------------------------------------------------------------
-int login_fd;
-int login_ip;
-int bytes_to_read = 0; // flag to know if we waiting bytes from login-server
-char command[1024];
-char parameters[1024];
-int list_first, list_last, list_type, list_count; // parameter to display a list of accounts
-int already_exit_function = 0; // sometimes, the exit function is called twice... so, don't log twice the message
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int ladmin_log(char *fmt, ...) {
- FILE *logfp;
- va_list ap;
- struct timeval tv;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(ladmin_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, RETCODE);
- else {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, date_format, localtime(&(tv.tv_sec)));
- sprintf(tmpstr + strlen(tmpstr), ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
-
- va_end(ap);
- return 0;
-}
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; str[i]; i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-//---------------------------------------------
-// Function to return ordonal text of a number.
-//---------------------------------------------
-char* makeordinal(int number) {
- if (defaultlanguage == 'F') {
- if (number == 0)
- return "";
- else if (number == 1)
- return "er";
- else
- return "鑪e";
- } else {
- if ((number % 10) < 4 && (number % 10) != 0 && (number < 10 || number > 20)) {
- if ((number % 10) == 1)
- return "st";
- else if ((number % 10) == 2)
- return "nd";
- else
- return "rd";
- } else {
- return "th";
- }
- }
- return "";
-}
-
-//-----------------------------------------------------------------------------------------
-// Function to test of the validity of an account name (return 0 if incorrect, and 1 if ok)
-//-----------------------------------------------------------------------------------------
-int verify_accountname(char* account_name) {
- int i;
-
- for(i = 0; account_name[i]; i++) {
- if (account_name[i] < 32) {
- if (defaultlanguage == 'F') {
- printf("Caract鑽e interdit trouv dans le nom du compte (%d%s caract鑽e).\n", i+1, makeordinal(i+1));
- ladmin_log("Caract鑽e interdit trouv dans le nom du compte (%d%s caract鑽e)." RETCODE, i+1, makeordinal(i+1));
- } else {
- printf("Illegal character found in the account name (%d%s character).\n", i+1, makeordinal(i+1));
- ladmin_log("Illegal character found in the account name (%d%s character)." RETCODE, i+1, makeordinal(i+1));
- }
- return 0;
- }
- }
-
- if (strlen(account_name) < 4) {
- if (defaultlanguage == 'F') {
- printf("Nom du compte trop court. Entrez un nom de compte de 4-23 caract鑽es.\n");
- ladmin_log("Nom du compte trop court. Entrez un nom de compte de 4-23 caract鑽es." RETCODE);
- } else {
- printf("Account name is too short. Please input an account name of 4-23 bytes.\n");
- ladmin_log("Account name is too short. Please input an account name of 4-23 bytes." RETCODE);
- }
- return 0;
- }
-
- if (strlen(account_name) > 23) {
- if (defaultlanguage == 'F') {
- printf("Nom du compte trop long. Entrez un nom de compte de 4-23 caract鑽es.\n");
- ladmin_log("Nom du compte trop long. Entrez un nom de compte de 4-23 caract鑽es." RETCODE);
- } else {
- printf("Account name is too long. Please input an account name of 4-23 bytes.\n");
- ladmin_log("Account name is too long. Please input an account name of 4-23 bytes." RETCODE);
- }
- return 0;
- }
-
- return 1;
-}
-
-//---------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid).
-//---------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-//----------------------------------
-// Sub-function: Input of a password
-//----------------------------------
-int typepasswd(char * password) {
- char password1[1023], password2[1023];
- int letter;
- int i;
-
- if (defaultlanguage == 'F') {
- ladmin_log("Aucun mot de passe n'a 騁 donn. Demande d'un mot de passe." RETCODE);
- } else {
- ladmin_log("No password was given. Request to obtain a password." RETCODE);
- }
-
- memset(password1, '\0', sizeof(password1));
- memset(password2, '\0', sizeof(password2));
- if (defaultlanguage == 'F')
- printf("\033[1;36m Entrez le mot de passe > \033[0;32;42m");
- else
- printf("\033[1;36m Type the password > \033[0;32;42m");
- i = 0;
- while ((letter = getchar()) != '\n')
- password1[i++] = letter;
- if (defaultlanguage == 'F')
- printf("\033[0m\033[1;36m R-entrez le mot de passe > \033[0;32;42m");
- else
- printf("\033[0m\033[1;36m Verify the password > \033[0;32;42m");
- i = 0;
- while ((letter = getchar()) != '\n')
- password2[i++] = letter;
-
- printf("\033[0m");
- fflush(stdout);
- fflush(stdin);
-
- if (strcmp(password1, password2) != 0) {
- if (defaultlanguage == 'F') {
- printf("Erreur de v駻ification du mot de passe: Saisissez le m麥e mot de passe svp.\n");
- ladmin_log("Erreur de v駻ification du mot de passe: Saisissez le m麥e mot de passe svp." RETCODE);
- ladmin_log(" Premier mot de passe: %s, second mot de passe: %s." RETCODE, password1, password2);
- } else {
- printf("Password verification failed. Please input same password.\n");
- ladmin_log("Password verification failed. Please input same password." RETCODE);
- ladmin_log(" First password: %s, second password: %s." RETCODE, password1, password2);
- }
- return 0;
- }
- if (defaultlanguage == 'F') {
- ladmin_log("Mot de passe saisi: %s." RETCODE, password1);
- } else {
- ladmin_log("Typed password: %s." RETCODE, password1);
- }
- strcpy(password, password1);
- return 1;
-}
-
-//------------------------------------------------------------------------------------
-// Sub-function: Test of the validity of password (return 0 if incorrect, and 1 if ok)
-//------------------------------------------------------------------------------------
-int verify_password(char * password) {
- int i;
-
- for(i = 0; password[i]; i++) {
- if (password[i] < 32) {
- if (defaultlanguage == 'F') {
- printf("Caract鑽e interdit trouv dans le mot de passe (%d%s caract鑽e).\n", i+1, makeordinal(i+1));
- ladmin_log("Caract鑽e interdit trouv dans le nom du compte (%d%s caract鑽e)." RETCODE, i+1, makeordinal(i+1));
- } else {
- printf("Illegal character found in the password (%d%s character).\n", i+1, makeordinal(i+1));
- ladmin_log("Illegal character found in the password (%d%s character)." RETCODE, i+1, makeordinal(i+1));
- }
- return 0;
- }
- }
-
- if (strlen(password) < 4) {
- if (defaultlanguage == 'F') {
- printf("Nom du compte trop court. Entrez un nom de compte de 4-23 caract鑽es.\n");
- ladmin_log("Nom du compte trop court. Entrez un nom de compte de 4-23 caract鑽es." RETCODE);
- } else {
- printf("Account name is too short. Please input an account name of 4-23 bytes.\n");
- ladmin_log("Account name is too short. Please input an account name of 4-23 bytes." RETCODE);
- }
- return 0;
- }
-
- if (strlen(password) > 23) {
- if (defaultlanguage == 'F') {
- printf("Mot de passe trop long. Entrez un mot de passe de 4-23 caract鑽es.\n");
- ladmin_log("Mot de passe trop long. Entrez un mot de passe de 4-23 caract鑽es." RETCODE);
- } else {
- printf("Password is too long. Please input a password of 4-23 bytes.\n");
- ladmin_log("Password is too long. Please input a password of 4-23 bytes." RETCODE);
- }
- return 0;
- }
-
- return 1;
-}
-
-//------------------------------------------------------------------
-// Sub-function: Check the name of a command (return complete name)
-//-----------------------------------------------------------------
-int check_command(char * command) {
-// help
- if (strncmp(command, "aide", 2) == 0 && strncmp(command, "aide", strlen(command)) == 0) // not 1 letter command: 'aide' or 'add'?
- strcpy(command, "aide");
- else if (strncmp(command, "help", 1) == 0 && strncmp(command, "help", strlen(command)) == 0)
- strcpy(command, "help");
-// general commands
- else if (strncmp(command, "add", 2) == 0 && strncmp(command, "add", strlen(command)) == 0) // not 1 letter command: 'aide' or 'add'?
- strcpy(command, "add");
- else if ((strncmp(command, "ban", 3) == 0 && strncmp(command, "ban", strlen(command)) == 0) ||
- (strncmp(command, "banish", 4) == 0 && strncmp(command, "banish", strlen(command)) == 0))
- strcpy(command, "ban");
- else if ((strncmp(command, "banadd", 4) == 0 && strncmp(command, "banadd", strlen(command)) == 0) || // not 1 letter command: 'ba' or 'bs'? 'banadd' or 'banset' ?
- strcmp(command, "ba") == 0)
- strcpy(command, "banadd");
- else if ((strncmp(command, "banset", 4) == 0 && strncmp(command, "banset", strlen(command)) == 0) || // not 1 letter command: 'ba' or 'bs'? 'banadd' or 'banset' ?
- strcmp(command, "bs") == 0)
- strcpy(command, "banset");
- else if (strncmp(command, "block", 2) == 0 && strncmp(command, "block", strlen(command)) == 0)
- strcpy(command, "block");
- else if (strncmp(command, "check", 2) == 0 && strncmp(command, "check", strlen(command)) == 0) // not 1 letter command: 'check' or 'create'?
- strcpy(command, "check");
- else if (strncmp(command, "create", 2) == 0 && strncmp(command, "create", strlen(command)) == 0) // not 1 letter command: 'check' or 'create'?
- strcpy(command, "create");
- else if (strncmp(command, "delete", 1) == 0 && strncmp(command, "delete", strlen(command)) == 0)
- strcpy(command, "delete");
- else if ((strncmp(command, "email", 2) == 0 && strncmp(command, "email", strlen(command)) == 0) || // not 1 letter command: 'email', 'end' or 'exit'?
- (strncmp(command, "e-mail", 2) == 0 && strncmp(command, "e-mail", strlen(command)) == 0))
- strcpy(command, "email");
- else if (strncmp(command, "getcount", 2) == 0 && strncmp(command, "getcount", strlen(command)) == 0) // not 1 letter command: 'getcount' or 'gm'?
- strcpy(command, "getcount");
-// else if (strncmp(command, "gm", 2) == 0 && strncmp(command, "gm", strlen(command)) == 0) // not 1 letter command: 'getcount' or 'gm'?
-// strcpy(command, "gm");
-// else if (strncmp(command, "id", 2) == 0 && strncmp(command, "id", strlen(command)) == 0) // not 1 letter command: 'id' or 'info'?
-// strcpy(command, "id");
- else if (strncmp(command, "info", 2) == 0 && strncmp(command, "info", strlen(command)) == 0) // not 1 letter command: 'id' or 'info'?
- strcpy(command, "info");
-// else if (strncmp(command, "kami", 4) == 0 && strncmp(command, "kami", strlen(command)) == 0) // only all letters command: 'kami' or 'kamib'?
-// strcpy(command, "kami");
-// else if (strncmp(command, "kamib", 5) == 0 && strncmp(command, "kamib", strlen(command)) == 0) // only all letters command: 'kami' or 'kamib'?
-// strcpy(command, "kamib");
- else if ((strncmp(command, "language", 2) == 0 && strncmp(command, "language", strlen(command)) == 0)) // not 1 letter command: 'language' or 'list'?
- strcpy(command, "language");
- else if ((strncmp(command, "list", 2) == 0 && strncmp(command, "list", strlen(command)) == 0) || // 'list' is default list command // not 1 letter command: 'language' or 'list'?
- strcmp(command, "ls") == 0)
- strcpy(command, "list");
- else if ((strncmp(command, "listban", 5) == 0 && strncmp(command, "listban", strlen(command)) == 0) ||
- (strncmp(command, "lsban", 3) == 0 && strncmp(command, "lsban", strlen(command)) == 0) ||
- strcmp(command, "lb") == 0)
- strcpy(command, "listban");
- else if ((strncmp(command, "listgm", 5) == 0 && strncmp(command, "listgm", strlen(command)) == 0) ||
- (strncmp(command, "lsgm", 3) == 0 && strncmp(command, "lsgm", strlen(command)) == 0) ||
- strcmp(command, "lg") == 0)
- strcpy(command, "listgm");
- else if ((strncmp(command, "listok", 5) == 0 && strncmp(command, "listok", strlen(command)) == 0) ||
- (strncmp(command, "lsok", 3) == 0 && strncmp(command, "lsok", strlen(command)) == 0) ||
- strcmp(command, "lo") == 0)
- strcpy(command, "listok");
- else if (strncmp(command, "memo", 1) == 0 && strncmp(command, "memo", strlen(command)) == 0)
- strcpy(command, "memo");
- else if (strncmp(command, "name", 1) == 0 && strncmp(command, "name", strlen(command)) == 0)
- strcpy(command, "name");
- else if ((strncmp(command, "password", 1) == 0 && strncmp(command, "password", strlen(command)) == 0) ||
- strcmp(command, "passwd") == 0)
- strcpy(command, "password");
- else if (strncmp(command, "reloadgm", 1) == 0 && strncmp(command, "reloadgm", strlen(command)) == 0)
- strcpy(command, "reloadgm");
- else if (strncmp(command, "search", 3) == 0 && strncmp(command, "search", strlen(command)) == 0) // not 1 letter command: 'search', 'state' or 'sex'?
- strcpy(command, "search"); // not 2 letters command: 'search' or 'sex'?
-// else if (strncmp(command, "sex", 3) == 0 && strncmp(command, "sex", strlen(command)) == 0) // not 1 letter command: 'search', 'state' or 'sex'?
-// strcpy(command, "sex"); // not 2 letters command: 'search' or 'sex'?
- else if (strncmp(command, "state", 2) == 0 && strncmp(command, "state", strlen(command)) == 0) // not 1 letter command: 'search', 'state' or 'sex'?
- strcpy(command, "state");
- else if ((strncmp(command, "timeadd", 5) == 0 && strncmp(command, "timeadd", strlen(command)) == 0) || // not 1 letter command: 'ta' or 'ts'? 'timeadd' or 'timeset'?
- strcmp(command, "ta") == 0)
- strcpy(command, "timeadd");
- else if ((strncmp(command, "timeset", 5) == 0 && strncmp(command, "timeset", strlen(command)) == 0) || // not 1 letter command: 'ta' or 'ts'? 'timeadd' or 'timeset'?
- strcmp(command, "ts") == 0)
- strcpy(command, "timeset");
- else if ((strncmp(command, "unban", 5) == 0 && strncmp(command, "unban", strlen(command)) == 0) ||
- (strncmp(command, "unbanish", 4) == 0 && strncmp(command, "unbanish", strlen(command)) == 0))
- strcpy(command, "unban");
- else if (strncmp(command, "unblock", 4) == 0 && strncmp(command, "unblock", strlen(command)) == 0)
- strcpy(command, "unblock");
- else if (strncmp(command, "version", 1) == 0 && strncmp(command, "version", strlen(command)) == 0)
- strcpy(command, "version");
- else if (strncmp(command, "who", 1) == 0 && strncmp(command, "who", strlen(command)) == 0)
- strcpy(command, "who");
-// quit
- else if (strncmp(command, "quit", 1) == 0 && strncmp(command, "quit", strlen(command)) == 0)
- strcpy(command, "quit");
- else if (strncmp(command, "exit", 2) == 0 && strncmp(command, "exit", strlen(command)) == 0) // not 1 letter command: 'email', 'end' or 'exit'?
- strcpy(command, "exit");
- else if (strncmp(command, "end", 2) == 0 && strncmp(command, "end", strlen(command)) == 0) // not 1 letter command: 'email', 'end' or 'exit'?
- strcpy(command, "end");
-
- return 0;
-}
-
-//-----------------------------------------
-// Sub-function: Display commands of ladmin
-//-----------------------------------------
-void display_help(char* param, int language) {
- char command[1023];
- int i;
-
- memset(command, '\0', sizeof(command));
-
- if (sscanf(param, "%s ", command) < 1 || strlen(command) == 0)
- strcpy(command, ""); // any value that is not a command
-
- if (command[0] == '?') {
- if (defaultlanguage == 'F')
- strcpy(command, "aide");
- else
- strcpy(command, "help");
- }
-
- // lowercase for command
- for (i = 0; command[i]; i++)
- command[i] = tolower(command[i]);
-
- // Analyse of the command
- check_command(command); // give complete name to the command
-
- if (defaultlanguage == 'F') {
- ladmin_log("Affichage des commandes ou d'une commande." RETCODE);
- } else {
- ladmin_log("Displaying of the commands or a command." RETCODE);
- }
-
- if (language == 1) {
- if (strcmp(command, "aide") == 0) {
- printf("aide/help/?\n");
- printf(" Affiche la description des commandes\n");
- printf("aide/help/? [commande]\n");
- printf(" Affiche la description de la commande specifi馥\n");
- } else if (strcmp(command, "help") == 0 ) {
- printf("aide/help/?\n");
- printf(" Display the description of the commands\n");
- printf("aide/help/? [command]\n");
- printf(" Display the description of the specified command\n");
-// general commands
- } else if (strcmp(command, "add") == 0) {
- printf("add <nomcompte> <sexe> <motdepasse>\n");
- printf(" Cr馥 un compte avec l'email par d馭aut (a@a.com).\n");
- printf(" Concernant le sexe, seule la premi鑽e lettre compte (F ou M).\n");
- printf(" L'e-mail est a@a.com (e-mail par d馭aut). C'est comme n'avoir aucun e-mail.\n");
- printf(" Lorsque motdepasse est omis, la saisie se fait sans que la frappe se voit.\n");
- printf(" <exemple> add testname Male testpass\n");
- } else if (strcmp(command, "ban") == 0) {
- printf("ban/banish aaaa/mm/jj hh:mm:ss <nom compte>\n");
- printf(" Change la date de fin de bannissement d'un compte.\n");
- printf(" Comme banset, mais <nom compte> est la fin.\n");
- } else if (strcmp(command, "banadd") == 0) {
- printf("banadd <nomcompte> <Modificateur>\n");
- printf(" Ajoute ou soustrait du temps la date de banissement d'un compte.\n");
- printf(" Les modificateurs sont construits comme suit:\n");
- printf(" Valeur d'ajustement (-1, 1, +1, etc...)\n");
- printf(" El駑ent modifi:\n");
- printf(" a ou y: ann馥\n");
- printf(" m: mois\n");
- printf(" j ou d: jour\n");
- printf(" h: heure\n");
- printf(" mn: minute\n");
- printf(" s: seconde\n");
- printf(" <exemple> banadd testname +1m-2mn1s-6a\n");
- printf(" Cette exemple ajoute 1 mois et une seconde, et soustrait 2 minutes\n");
- printf(" et 6 ans dans le m麥e temps.\n");
- printf("NOTE: Si vous modifez la date de banissement d'un compte non bani,\n");
- printf(" vous indiquez comme date (le moment actuel +- les ajustements)\n");
- } else if (strcmp(command, "banset") == 0) {
- printf("banset <nomcompte> aaaa/mm/jj [hh:mm:ss]\n");
- printf(" Change la date de fin de bannissement d'un compte.\n");
- printf(" Heure par d馭aut [hh:mm:ss]: 23:59:59.\n");
- printf("banset <nomcompte> 0\n");
- printf(" D饕anni un compte (0 = de-banni).\n");
- } else if (strcmp(command, "block") == 0) {
- printf("block <nom compte>\n");
- printf(" Place le status d'un compte 5 (You have been blocked by the GM Team).\n");
- printf(" La commande est l'駲uivalent de state <nom_compte> 5.\n");
- } else if (strcmp(command, "check") == 0) {
- printf("check <nomcompte> <motdepasse>\n");
- printf(" V駻ifie la validit d'un mot de passe pour un compte\n");
- printf(" NOTE: Le serveur n'enverra jamais un mot de passe.\n");
- printf(" C'est la seule m騁hode que vous poss馘ez pour savoir\n");
- printf(" si un mot de passe est le bon. L'autre m騁hode est\n");
- printf(" d'avoir un acc鑚 ('physique') au fichier des comptes.\n");
- } else if (strcmp(command, "create") == 0) {
- printf("create <nomcompte> <sexe> <email> <motdepasse>\n");
- printf(" Comme la commande add, mais avec l'e-mail en plus.\n");
- printf(" <exemple> create testname Male mon@mail.com testpass\n");
- } else if (strcmp(command, "delete") == 0) {
- printf("del <nom compte>\n");
- printf(" Supprime un compte.\n");
- printf(" La commande demande confirmation. Apr鑚 confirmation, le compte est d騁ruit.\n");
- } else if (strcmp(command, "email") == 0) {
- printf("email <nomcompte> <email>\n");
- printf(" Modifie l'e-mail d'un compte.\n");
- } else if (strcmp(command, "getcount") == 0) {
- printf("getcount\n");
- printf(" Donne le nombre de joueurs en ligne par serveur de char.\n");
- } else if (strcmp(command, "gm") == 0) {
- printf("gm <nomcompte> [Niveau_GM]\n");
- printf(" Modifie le niveau de GM d'un compte.\n");
- printf(" Valeur par d馭aut: 0 (suppression du niveau de GM).\n");
- printf(" <exemple> gm nomtest 80\n");
- } else if (strcmp(command, "id") == 0) {
- printf("id <nom compte>\n");
- printf(" Donne l'id d'un compte.\n");
- } else if (strcmp(command, "info") == 0) {
- printf("info <idcompte>\n");
- printf(" Affiche les informations sur un compte.\n");
- } else if (strcmp(command, "kami") == 0) {
- printf("kami <message>\n");
- printf(" Envoi un message g駭駻al sur tous les serveurs de map (en jaune).\n");
- } else if (strcmp(command, "kamib") == 0) {
- printf("kamib <message>\n");
- printf(" Envoi un message g駭駻al sur tous les serveurs de map (en bleu).\n");
- } else if (strcmp(command, "language") == 0) {
- printf("language <langue>\n");
- printf(" Change la langue d'affichage.\n");
- printf(" Langues possibles: 'Fran軋is' ou 'English'.\n");
- } else if (strcmp(command, "list") == 0) {
- printf("list/ls [Premier_id [Dernier_id]]\n");
- printf(" Affiche une liste de comptes.\n");
- printf(" 'Premier_id', 'Dernier_id': indique les identifiants de d駱art et de fin.\n");
- printf(" La recherche par nom n'est pas possible avec cette commande.\n");
- printf(" <example> list 10 9999999\n");
- } else if (strcmp(command, "listban") == 0) {
- printf("listBan/lsBan [Premier_id [Dernier_id]]\n");
- printf(" Comme list/ls, mais seulement pour les comptes avec statut ou bannis.\n");
- } else if (strcmp(command, "listgm") == 0) {
- printf("listGM/lsGM [Premier_id [Dernier_id]]\n");
- printf(" Comme list/ls, mais seulement pour les comptes GM.\n");
- } else if (strcmp(command, "listok") == 0) {
- printf("listOK/lsOK [Premier_id [Dernier_id]]\n");
- printf(" Comme list/ls, mais seulement pour les comptes sans statut et non bannis.\n");
- } else if (strcmp(command, "memo") == 0) {
- printf("memo <nomcompte> <memo>\n");
- printf(" Modifie le m駑o d'un compte.\n");
- printf(" 'memo': Il peut avoir jusqu' 253 caract鑽es (avec des espaces ou non).\n");
- } else if (strcmp(command, "name") == 0) {
- printf("name <idcompte>\n");
- printf(" Donne le nom d'un compte.\n");
- } else if (strcmp(command, "password") == 0) {
- printf("passwd <nomcompte> <nouveaumotdepasse>\n");
- printf(" Change le mot de passe d'un compte.\n");
- printf(" Lorsque nouveaumotdepasse est omis,\n");
- printf(" la saisie se fait sans que la frappe ne se voit.\n");
- } else if (strcmp(command, "reloadgm") == 0) {
- printf("reloadGM\n");
- printf(" Reload GM configuration file\n");
- } else if (strcmp(command, "search") == 0) {
- printf("search <expression>\n");
- printf(" Cherche des comptes.\n");
- printf(" Affiche les comptes dont les noms correspondent.\n");
-// printf("search -r/-e/--expr/--regex <expression>\n");
-// printf(" Cherche des comptes par expression reguli鑽e.\n");
-// printf(" Affiche les comptes dont les noms correspondent.\n");
- } else if (strcmp(command, "sex") == 0) {
- printf("sex <nomcompte> <sexe>\n");
- printf(" Modifie le sexe d'un compte.\n");
- printf(" <exemple> sex testname Male\n");
- } else if (strcmp(command, "state") == 0) {
- printf("state <nomcompte> <nouveaustatut> <message_erreur_7>\n");
- printf(" Change le statut d'un compte.\n");
- printf(" 'nouveaustatut': Le statut est le m麥e que celui du packet 0x006a + 1.\n");
- printf(" les possibilit駸 sont:\n");
- printf(" 0 = Compte ok\n");
- printf(" 1 = Unregistered ID\n");
- printf(" 2 = Incorrect Password\n");
- printf(" 3 = This ID is expired\n");
- printf(" 4 = Rejected from Server\n");
- printf(" 5 = You have been blocked by the GM Team\n");
- printf(" 6 = Your Game's EXE file is not the latest version\n");
- printf(" 7 = You are Prohibited to log in until...\n");
- printf(" 8 = Server is jammed due to over populated\n");
- printf(" 9 = No MSG\n");
- printf(" 100 = This ID has been totally erased\n");
- printf(" all other values are 'No MSG', then use state 9 please.\n");
- printf(" 'message_erreur_7': message du code erreur 6 =\n");
- printf(" = Your are Prohibited to log in until... (packet 0x006a)\n");
- } else if (strcmp(command, "timeadd") == 0) {
- printf("timeadd <nomcompte> <modificateur>\n");
- printf(" Ajoute/soustrait du temps la limite de validit d'un compte.\n");
- printf(" Le modificateur est compos comme suit:\n");
- printf(" Valeur modificatrice (-1, 1, +1, etc...)\n");
- printf(" El駑ent modifi:\n");
- printf(" a ou y: ann馥\n");
- printf(" m: mois\n");
- printf(" j ou d: jour\n");
- printf(" h: heure\n");
- printf(" mn: minute\n");
- printf(" s: seconde\n");
- printf(" <exemple> timeadd testname +1m-2mn1s-6a\n");
- printf(" Cette exemple ajoute 1 mois et une seconde, et soustrait 2 minutes\n");
- printf(" et 6 ans dans le m麥e temps.\n");
- printf("NOTE: Vous ne pouvez pas modifier une limite de validit illimit馥. Si vous\n");
- printf(" d駸irez le faire, c'est que vous voulez probablement cr馥r un limite de\n");
- printf(" validit limit馥. Donc, en premier, fix une limite de valitid.\n");
- } else if (strcmp(command, "timeadd") == 0) {
- printf("timeset <nomcompte> aaaa/mm/jj [hh:mm:ss]\n");
- printf(" Change la limite de validit d'un compte.\n");
- printf(" Heure par d馭aut [hh:mm:ss]: 23:59:59.\n");
- printf("timeset <nomcompte> 0\n");
- printf(" Donne une limite de validit illimit馥 (0 = illimit馥).\n");
- } else if (strcmp(command, "unban") == 0) {
- printf("unban/unbanish <nom compte>\n");
- printf(" Ote le banissement d'un compte.\n");
- printf(" La commande est l'駲uivalent de banset <nom_compte> 0.\n");
- } else if (strcmp(command, "unblock") == 0) {
- printf("unblock <nom compte>\n");
- printf(" Place le status d'un compte 0 (Compte ok).\n");
- printf(" La commande est l'駲uivalent de state <nom_compte> 0.\n");
- } else if (strcmp(command, "version") == 0) {
- printf("version\n");
- printf(" Affiche la version du login-serveur.\n");
- } else if (strcmp(command, "who") == 0) {
- printf("who <nom compte>\n");
- printf(" Affiche les informations sur un compte.\n");
-// quit
- } else if (strcmp(command, "quit") == 0 ||
- strcmp(command, "exit") == 0 ||
- strcmp(command, "end") == 0) {
- printf("quit/end/exit\n");
- printf(" Fin du programme d'administration.\n");
-// unknown command
- } else {
- if (strlen(command) > 0)
- printf("Commande inconnue [%s] pour l'aide. Affichage de toutes les commandes.\n", command);
- printf(" aide/help/? -- Affiche cet aide\n");
- printf(" aide/help/? [commande] -- Affiche l'aide de la commande\n");
- printf(" add <nomcompte> <sexe> <motdepasse> -- Cr馥 un compte (sans email)\n");
- printf(" ban/banish aaaa/mm/jj hh:mm:ss <nom compte> -- Fixe la date finale de banismnt\n");
- printf(" banadd/ba <nomcompte> <modificateur> -- Ajout/soustrait du temps la\n");
- printf(" exemple: ba moncompte +1m-2mn1s-2y date finale de banissement\n");
- printf(" banset/bs <nomcompte> aaaa/mm/jj [hh:mm:ss] -- Change la date fin de banisemnt\n");
- printf(" banset/bs <nomcompte> 0 -- D-banis un compte.\n");
- printf(" block <nom compte> -- Mets le status d'un compte 5 (blocked by the GM Team)\n");
- printf(" check <nomcompte> <motdepasse> -- V駻ifie un mot de passe d'un compte\n");
- printf(" create <nomcompte> <sexe> <email> <motdepasse> -- Cr馥 un compte (avec email)\n");
- printf(" del <nom compte> -- Supprime un compte\n");
- printf(" email <nomcompte> <email> -- Modifie l'e-mail d'un compte\n");
- printf(" getcount -- Donne le nb de joueurs en ligne\n");
- printf(" gm <nomcompte> [Niveau_GM] -- Modifie le niveau de GM d'un compte\n");
- printf(" id <nom compte> -- Donne l'id d'un compte\n");
- printf(" info <idcompte> -- Affiche les infos sur un compte\n");
- printf(" kami <message> -- Envoi un message g駭駻al (en jaune)\n");
- printf(" kamib <message> -- Envoi un message g駭駻al (en bleu)\n");
- printf(" language <langue> -- Change la langue d'affichage.\n");
- printf(" list/ls [Premier_id [Dernier_id] ] -- Affiche une liste de comptes\n");
- printf(" listBan/lsBan [Premier_id [Dernier_id] ] -- Affiche une liste de comptes\n");
- printf(" avec un statut ou bannis\n");
- printf(" listGM/lsGM [Premier_id [Dernier_id] ] -- Affiche une liste de comptes GM\n");
- printf(" listOK/lsOK [Premier_id [Dernier_id] ] -- Affiche une liste de comptes\n");
- printf(" sans status et non bannis\n");
- printf(" memo <nomcompte> <memo> -- Modifie le memo d'un compte\n");
- printf(" name <idcompte> -- Donne le nom d'un compte\n");
- printf(" passwd <nomcompte> <nouveaumotdepasse> -- Change le mot de passe d'un compte\n");
- printf(" quit/end/exit -- Fin du programme d'administation\n");
- printf(" reloadGM -- Recharger le fichier de config des GM\n");
- printf(" search <expression> -- Cherche des comptes\n");
-// printf(" search -e/-r/--expr/--regex <expression> -- Cherche des comptes par REGEX\n");
- printf(" sex <nomcompte> <sexe> -- Modifie le sexe d'un compte\n");
- printf(" state <nomcompte> <nouveaustatut> <messageerr7> -- Change le statut d'1 compte\n");
- printf(" timeadd/ta <nomcompte> <modificateur> -- Ajout/soustrait du temps la\n");
- printf(" exemple: ta moncompte +1m-2mn1s-2y limite de validit饅n");
- printf(" timeset/ts <nomcompte> aaaa/mm/jj [hh:mm:ss] -- Change la limite de validit饅n");
- printf(" timeset/ts <nomcompte> 0 -- limite de validit = illimit馥\n");
- printf(" unban/unbanish <nom compte> -- Ote le banissement d'un compte\n");
- printf(" unblock <nom compte> -- Mets le status d'un compte 0 (Compte ok)\n");
- printf(" version -- Donne la version du login-serveur\n");
- printf(" who <nom compte> -- Affiche les infos sur un compte\n");
- printf(" Note: Pour les noms de compte avec des espaces, tapez \"<nom compte>\" (ou ').\n");
- }
- } else {
- if (strcmp(command, "aide") == 0) {
- printf("aide/help/?\n");
- printf(" Display the description of the commands\n");
- printf("aide/help/? [command]\n");
- printf(" Display the description of the specified command\n");
- } else if (strcmp(command, "help") == 0 ) {
- printf("aide/help/?\n");
- printf(" Display the description of the commands\n");
- printf("aide/help/? [command]\n");
- printf(" Display the description of the specified command\n");
-// general commands
- } else if (strcmp(command, "add") == 0) {
- printf("add <account_name> <sex> <password>\n");
- printf(" Create an account with the default email (a@a.com).\n");
- printf(" Concerning the sex, only the first letter is used (F or M).\n");
- printf(" The e-mail is set to a@a.com (default e-mail). It's like to have no e-mail.\n");
- printf(" When the password is omitted,\n");
- printf(" the input is done without displaying of the pressed keys.\n");
- printf(" <example> add testname Male testpass\n");
- } else if (strcmp(command, "ban") == 0) {
- printf("ban/banish yyyy/mm/dd hh:mm:ss <account name>\n");
- printf(" Changes the final date of a banishment of an account.\n");
- printf(" Like banset, but <account name> is at end.\n");
- } else if (strcmp(command, "banadd") == 0) {
- printf("banadd <account_name> <modifier>\n");
- printf(" Adds or substracts time from the final date of a banishment of an account.\n");
- printf(" Modifier is done as follows:\n");
- printf(" Adjustment value (-1, 1, +1, etc...)\n");
- printf(" Modified element:\n");
- printf(" a or y: year\n");
- printf(" m: month\n");
- printf(" j or d: day\n");
- printf(" h: hour\n");
- printf(" mn: minute\n");
- printf(" s: second\n");
- printf(" <example> banadd testname +1m-2mn1s-6y\n");
- printf(" this example adds 1 month and 1 second, and substracts 2 minutes\n");
- printf(" and 6 years at the same time.\n");
- printf("NOTE: If you modify the final date of a non-banished account,\n");
- printf(" you fix the final date to (actual time +- adjustments)\n");
- } else if (strcmp(command, "banset") == 0) {
- printf("banset <account_name> yyyy/mm/dd [hh:mm:ss]\n");
- printf(" Changes the final date of a banishment of an account.\n");
- printf(" Default time [hh:mm:ss]: 23:59:59.\n");
- printf("banset <account_name> 0\n");
- printf(" Set a non-banished account (0 = unbanished).\n");
- } else if (strcmp(command, "block") == 0) {
- printf("block <account name>\n");
- printf(" Set state 5 (You have been blocked by the GM Team) to an account.\n");
- printf(" This command works like state <account_name> 5.\n");
- } else if (strcmp(command, "check") == 0) {
- printf("check <account_name> <password>\n");
- printf(" Check the validity of a password for an account.\n");
- printf(" NOTE: Server will never sends back a password.\n");
- printf(" It's the only method you have to know if a password is correct.\n");
- printf(" The other method is to have a ('physical') access to the accounts file.\n");
- } else if (strcmp(command, "create") == 0) {
- printf("create <account_name> <sex> <email> <password>\n");
- printf(" Like the 'add' command, but with e-mail moreover.\n");
- printf(" <example> create testname Male my@mail.com testpass\n");
- } else if (strcmp(command, "delete") == 0) {
- printf("del <account name>\n");
- printf(" Remove an account.\n");
- printf(" This order requires confirmation. After confirmation, the account is deleted.\n");
- } else if (strcmp(command, "email") == 0) {
- printf("email <account_name> <email>\n");
- printf(" Modify the e-mail of an account.\n");
- } else if (strcmp(command, "getcount") == 0) {
- printf("getcount\n");
- printf(" Give the number of players online on all char-servers.\n");
- } else if (strcmp(command, "gm") == 0) {
- printf("gm <account_name> [GM_level]\n");
- printf(" Modify the GM level of an account.\n");
- printf(" Default value remove GM level (GM level = 0).\n");
- printf(" <example> gm testname 80\n");
- } else if (strcmp(command, "id") == 0) {
- printf("id <account name>\n");
- printf(" Give the id of an account.\n");
- } else if (strcmp(command, "info") == 0) {
- printf("info <account_id>\n");
- printf(" Display complete information of an account.\n");
- } else if (strcmp(command, "kami") == 0) {
- printf("kami <message>\n");
- printf(" Sends a broadcast message on all map-server (in yellow).\n");
- } else if (strcmp(command, "kamib") == 0) {
- printf("kamib <message>\n");
- printf(" Sends a broadcast message on all map-server (in blue).\n");
- } else if (strcmp(command, "language") == 0) {
- printf("language <language>\n");
- printf(" Change the language of displaying.\n");
- printf(" Possible languages: Fran軋is or English.\n");
- } else if (strcmp(command, "list") == 0) {
- printf("list/ls [start_id [end_id]]\n");
- printf(" Display a list of accounts.\n");
- printf(" 'start_id', 'end_id': indicate end and start identifiers.\n");
- printf(" Research by name is not possible with this command.\n");
- printf(" <example> list 10 9999999\n");
- } else if (strcmp(command, "listban") == 0) {
- printf("listBan/lsBan [start_id [end_id]]\n");
- printf(" Like list/ls, but only for accounts with state or banished.\n");
- } else if (strcmp(command, "listgm") == 0) {
- printf("listGM/lsGM [start_id [end_id]]\n");
- printf(" Like list/ls, but only for GM accounts.\n");
- } else if (strcmp(command, "listok") == 0) {
- printf("listOK/lsOK [start_id [end_id]]\n");
- printf(" Like list/ls, but only for accounts without state and not banished.\n");
- } else if (strcmp(command, "memo") == 0) {
- printf("memo <account_name> <memo>\n");
- printf(" Modify the memo of an account.\n");
- printf(" 'memo': it can have until 253 characters (with spaces or not).\n");
- } else if (strcmp(command, "name") == 0) {
- printf("name <account_id>\n");
- printf(" Give the name of an account.\n");
- } else if (strcmp(command, "password") == 0) {
- printf("passwd <account_name> <new_password>\n");
- printf(" Change the password of an account.\n");
- printf(" When new password is omitted,\n");
- printf(" the input is done without displaying of the pressed keys.\n");
- } else if (strcmp(command, "reloadgm") == 0) {
- printf("reloadGM\n");
- printf(" Reload GM configuration file\n");
- } else if (strcmp(command, "search") == 0) {
- printf("search <expression>\n");
- printf(" Seek accounts.\n");
- printf(" Displays the accounts whose names correspond.\n");
-// printf("search -r/-e/--expr/--regex <expression>\n");
-// printf(" Seek accounts by regular expression.\n");
-// printf(" Displays the accounts whose names correspond.\n");
- } else if (strcmp(command, "sex") == 0) {
- printf("sex <account_name> <sex>\n");
- printf(" Modify the sex of an account.\n");
- printf(" <example> sex testname Male\n");
- } else if (strcmp(command, "state") == 0) {
- printf("state <account_name> <new_state> <error_message_#7>\n");
- printf(" Change the state of an account.\n");
- printf(" 'new_state': state is the state of the packet 0x006a + 1.\n");
- printf(" The possibilities are:\n");
- printf(" 0 = Account ok\n");
- printf(" 1 = Unregistered ID\n");
- printf(" 2 = Incorrect Password\n");
- printf(" 3 = This ID is expired\n");
- printf(" 4 = Rejected from Server\n");
- printf(" 5 = You have been blocked by the GM Team\n");
- printf(" 6 = Your Game's EXE file is not the latest version\n");
- printf(" 7 = You are Prohibited to log in until...\n");
- printf(" 8 = Server is jammed due to over populated\n");
- printf(" 9 = No MSG\n");
- printf(" 100 = This ID has been totally erased\n");
- printf(" all other values are 'No MSG', then use state 9 please.\n");
- printf(" 'error_message_#7': message of the code error 6\n");
- printf(" = Your are Prohibited to log in until... (packet 0x006a)\n");
- } else if (strcmp(command, "timeadd") == 0) {
- printf("timeadd <account_name> <modifier>\n");
- printf(" Adds or substracts time from the validity limit of an account.\n");
- printf(" Modifier is done as follows:\n");
- printf(" Adjustment value (-1, 1, +1, etc...)\n");
- printf(" Modified element:\n");
- printf(" a or y: year\n");
- printf(" m: month\n");
- printf(" j or d: day\n");
- printf(" h: hour\n");
- printf(" mn: minute\n");
- printf(" s: second\n");
- printf(" <example> timeadd testname +1m-2mn1s-6y\n");
- printf(" this example adds 1 month and 1 second, and substracts 2 minutes\n");
- printf(" and 6 years at the same time.\n");
- printf("NOTE: You can not modify a unlimited validity limit.\n");
- printf(" If you want modify it, you want probably create a limited validity limit.\n");
- printf(" So, at first, you must set the validity limit to a date/time.\n");
- } else if (strcmp(command, "timeadd") == 0) {
- printf("timeset <account_name> yyyy/mm/dd [hh:mm:ss]\n");
- printf(" Changes the validity limit of an account.\n");
- printf(" Default time [hh:mm:ss]: 23:59:59.\n");
- printf("timeset <account_name> 0\n");
- printf(" Gives an unlimited validity limit (0 = unlimited).\n");
- } else if (strcmp(command, "unban") == 0) {
- printf("unban/unbanish <account name>\n");
- printf(" Remove the banishment of an account.\n");
- printf(" This command works like banset <account_name> 0.\n");
- } else if (strcmp(command, "unblock") == 0) {
- printf("unblock <account name>\n");
- printf(" Set state 0 (Account ok) to an account.\n");
- printf(" This command works like state <account_name> 0.\n");
- } else if (strcmp(command, "version") == 0) {
- printf("version\n");
- printf(" Display the version of the login-server.\n");
- } else if (strcmp(command, "who") == 0) {
- printf("who <account name>\n");
- printf(" Displays complete information of an account.\n");
-// quit
- } else if (strcmp(command, "quit") == 0 ||
- strcmp(command, "exit") == 0 ||
- strcmp(command, "end") == 0) {
- printf("quit/end/exit\n");
- printf(" End of the program of administration.\n");
-// unknown command
- } else {
- if (strlen(command) > 0)
- printf("Unknown command [%s] for help. Displaying of all commands.\n", command);
- printf(" aide/help/? -- Display this help\n");
- printf(" aide/help/? [command] -- Display the help of the command\n");
- printf(" add <account_name> <sex> <password> -- Create an account with default email\n");
- printf(" ban/banish yyyy/mm/dd hh:mm:ss <account name> -- Change final date of a ban\n");
- printf(" banadd/ba <account_name> <modifier> -- Add or substract time from the final\n");
- printf(" example: ba apple +1m-2mn1s-2y date of a banishment of an account\n");
- printf(" banset/bs <account_name> yyyy/mm/dd [hh:mm:ss] -- Change final date of a ban\n");
- printf(" banset/bs <account_name> 0 -- Un-banish an account\n");
- printf(" block <account name> -- Set state 5 (blocked by the GM Team) to an account\n");
- printf(" check <account_name> <password> -- Check the validity of a password\n");
- printf(" create <account_name> <sex> <email> <passwrd> -- Create an account with email\n");
- printf(" del <account name> -- Remove an account\n");
- printf(" email <account_name> <email> -- Modify an email of an account\n");
- printf(" getcount -- Give the number of players online\n");
- printf(" gm <account_name> [GM_level] -- Modify the GM level of an account\n");
- printf(" id <account name> -- Give the id of an account\n");
- printf(" info <account_id> -- Display all information of an account\n");
- printf(" kami <message> -- Sends a broadcast message (in yellow)\n");
- printf(" kamib <message> -- Sends a broadcast message (in blue)\n");
- printf(" language <language> -- Change the language of displaying.\n");
- printf(" list/ls [First_id [Last_id]] -- Display a list of accounts\n");
- printf(" listBan/lsBan [First_id [Last_id] ] -- Display a list of accounts\n");
- printf(" with state or banished\n");
- printf(" listGM/lsGM [First_id [Last_id]] -- Display a list of GM accounts\n");
- printf(" listOK/lsOK [First_id [Last_id] ] -- Display a list of accounts\n");
- printf(" without state and not banished\n");
- printf(" memo <account_name> <memo> -- Modify the memo of an account\n");
- printf(" name <account_id> -- Give the name of an account\n");
- printf(" passwd <account_name> <new_password> -- Change the password of an account\n");
- printf(" quit/end/exit -- End of the program of administation\n");
- printf(" reloadGM -- Reload GM configuration file\n");
- printf(" search <expression> -- Seek accounts\n");
-// printf(" search -e/-r/--expr/--regex <expressn> -- Seek accounts by regular-expression\n");
- printf(" sex <nomcompte> <sexe> -- Modify the sex of an account\n");
- printf(" state <account_name> <new_state> <error_message_#7> -- Change the state\n");
- printf(" timeadd/ta <account_name> <modifier> -- Add or substract time from the\n");
- printf(" example: ta apple +1m-2mn1s-2y validity limit of an account\n");
- printf(" timeset/ts <account_name> yyyy/mm/dd [hh:mm:ss] -- Change the validify limit\n");
- printf(" timeset/ts <account_name> 0 -- Give a unlimited validity limit\n");
- printf(" unban/unbanish <account name> -- Remove the banishment of an account\n");
- printf(" unblock <account name> -- Set state 0 (Account ok) to an account\n");
- printf(" version -- Gives the version of the login-server\n");
- printf(" who <account name> -- Display all information of an account\n");
- printf(" who <account name> -- Display all information of an account\n");
- printf(" Note: To use spaces in an account name, type \"<account name>\" (or ').\n");
- }
- }
-}
-
-//-----------------------------
-// Sub-function: add an account
-//-----------------------------
-int addaccount(char* param, int emailflag) {
- char name[1023], sex[1023], email[1023], password[1023];
-// int i;
-
- memset(name, '\0', sizeof(name));
- memset(sex, '\0', sizeof(sex));
- memset(email, '\0', sizeof(email));
- memset(password, '\0', sizeof(password));
-
- if (emailflag == 0) { // add command
- if (sscanf(param, "\"%[^\"]\" %s %[^\r\n]", name, sex, password) < 2 && // password can be void
- sscanf(param, "'%[^']' %s %[^\r\n]", name, sex, password) < 2 && // password can be void
- sscanf(param, "%s %s %[^\r\n]", name, sex, password) < 2) { // password can be void
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte, un sexe et un mot de passe svp.\n");
- printf("<exemple> add nomtest Male motdepassetest\n");
- ladmin_log("Nombre incorrect de param鑼res pour cr馥r un compte (commande 'add')." RETCODE);
- } else {
- printf("Please input an account name, a sex and a password.\n");
- printf("<example> add testname Male testpass\n");
- ladmin_log("Incomplete parameters to create an account ('add' command)." RETCODE);
- }
- return 136;
- }
- strcpy(email, "a@a.com"); // default email
- } else { // 1: create command
- if (sscanf(param, "\"%[^\"]\" %s %s %[^\r\n]", name, sex, email, password) < 3 && // password can be void
- sscanf(param, "'%[^']' %s %s %[^\r\n]", name, sex, email, password) < 3 && // password can be void
- sscanf(param, "%s %s %s %[^\r\n]", name, sex, email, password) < 3) { // password can be void
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte, un sexe et un mot de passe svp.\n");
- printf("<exemple> create nomtest Male mo@mail.com motdepassetest\n");
- ladmin_log("Nombre incorrect de param鑼res pour cr馥r un compte (commande 'create')." RETCODE);
- } else {
- printf("Please input an account name, a sex and a password.\n");
- printf("<example> create testname Male my@mail.com testpass\n");
- ladmin_log("Incomplete parameters to create an account ('create' command)." RETCODE);
- }
- return 136;
- }
- }
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
-/* for(i = 0; name[i]; i++) {
- if (strchr("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-_", name[i]) == NULL) {
- if (defaultlanguage == 'F') {
- printf("Caract鑽e interdit (%c) trouv dans le nom du compte (%d%s caract鑽e).\n", name[i], i+1, makeordinal(i+1));
- ladmin_log("Caract鑽e interdit (%c) trouv dans le nom du compte (%d%s caract鑽e)." RETCODE, name[i], i+1, makeordinal(i+1));
- } else {
- printf("Illegal character (%c) found in the account name (%d%s character).\n", name[i], i+1, makeordinal(i+1));
- ladmin_log("Illegal character (%c) found in the account name (%d%s character)." RETCODE, name[i], i+1, makeordinal(i+1));
- }
- return 101;
- }
- }*/
-
- sex[0] = toupper(sex[0]);
- if (strchr("MF", sex[0]) == NULL) {
- if (defaultlanguage == 'F') {
- printf("Sexe incorrect [%s]. Entrez M ou F svp.\n", sex);
- ladmin_log("Sexe incorrect [%s]. Entrez M ou F svp." RETCODE, sex);
- } else {
- printf("Illegal gender [%s]. Please input M or F.\n", sex);
- ladmin_log("Illegal gender [%s]. Please input M or F." RETCODE, sex);
- }
- return 103;
- }
-
- if (strlen(email) < 3) {
- if (defaultlanguage == 'F') {
- printf("Email trop courte [%s]. Entrez une e-mail valide svp.\n", email);
- ladmin_log("Email trop courte [%s]. Entrez une e-mail valide svp." RETCODE, email);
- } else {
- printf("Email is too short [%s]. Please input a valid e-mail.\n", email);
- ladmin_log("Email is too short [%s]. Please input a valid e-mail." RETCODE, email);
- }
- return 109;
- }
- if (strlen(email) > 39) {
- if (defaultlanguage == 'F') {
- printf("Email trop longue [%s]. Entrez une e-mail de 39 caract鑽es maximum svp.\n", email);
- ladmin_log("Email trop longue [%s]. Entrez une e-mail de 39 caract鑽es maximum svp." RETCODE, email);
- } else {
- printf("Email is too long [%s]. Please input an e-mail with 39 bytes at the most.\n", email);
- ladmin_log("Email is too long [%s]. Please input an e-mail with 39 bytes at the most." RETCODE, email);
- }
- return 109;
- }
- if (e_mail_check(email) == 0) {
- if (defaultlanguage == 'F') {
- printf("Email incorrecte [%s]. Entrez une e-mail valide svp.\n", email);
- ladmin_log("Email incorrecte [%s]. Entrez une e-mail valide svp." RETCODE, email);
- } else {
- printf("Invalid email [%s]. Please input a valid e-mail.\n", email);
- ladmin_log("Invalid email [%s]. Please input a valid e-mail." RETCODE, email);
- }
- return 109;
- }
-
- if (strlen(password) == 0) {
- if (typepasswd(password) == 0)
- return 108;
- }
- if (verify_password(password) == 0)
- return 104;
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour cr馥r un compte." RETCODE);
- } else {
- ladmin_log("Request to login-server to create an account." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7930;
- memcpy(WFIFOP(login_fd,2), name, 24);
- memcpy(WFIFOP(login_fd,26), password, 24);
- WFIFOB(login_fd,50) = sex[0];
- memcpy(WFIFOP(login_fd,51), email, 40);
- WFIFOSET(login_fd,91);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//---------------------------------------------------------------------------------
-// Sub-function: Add/substract time to the final date of a banishment of an account
-//---------------------------------------------------------------------------------
-int banaddaccount(char* param) {
- char name[1023], modif[1023];
- int year, month, day, hour, minute, second;
- char * p_modif;
- int value, i;
-
- memset(name, '\0', sizeof(name));
- memset(modif, '\0', sizeof(modif));
- year = month = day = hour = minute = second = 0;
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, modif) < 2 &&
- sscanf(param, "'%[^']' %[^\r\n]", name, modif) < 2 &&
- sscanf(param, "%s %[^\r\n]", name, modif) < 2) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et un modificateur svp.\n");
- printf(" <exemple> banadd nomtest +1m-2mn1s-6y\n");
- printf(" Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n");
- printf(" et 6 ans dans le m麥e temps.\n");
- ladmin_log("Nombre incorrect de param鑼res pour modifier la fin de ban d'un compte (commande 'banadd')." RETCODE);
- } else {
- printf("Please input an account name and a modifier.\n");
- printf(" <example>: banadd testname +1m-2mn1s-6y\n");
- printf(" this example adds 1 month and 1 second, and substracts 2 minutes\n");
- printf(" and 6 years at the same time.\n");
- ladmin_log("Incomplete parameters to modify the ban date/time of an account ('banadd' command)." RETCODE);
- }
- return 136;
- }
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- // lowercase for modif
- for (i = 0; modif[i]; i++)
- modif[i] = tolower(modif[i]);
- p_modif = modif;
- while (strlen(p_modif) > 0) {
- value = atoi(p_modif);
- if (value == 0) {
- p_modif++;
- } else {
- if (p_modif[0] == '-' || p_modif[0] == '+')
- p_modif++;
- while (strlen(p_modif) > 0 && p_modif[0] >= '0' && p_modif[0] <= '9') {
- p_modif++;
- }
- if (p_modif[0] == 's') {
- second = value;
- p_modif++;
- } else if (p_modif[0] == 'm' && p_modif[1] == 'n') {
- minute = value;
- p_modif += 2;
- } else if (p_modif[0] == 'h') {
- hour = value;
- p_modif++;
- } else if (p_modif[0] == 'd' || p_modif[0] == 'j') {
- day = value;
- p_modif += 2;
- } else if (p_modif[0] == 'm') {
- month = value;
- p_modif++;
- } else if (p_modif[0] == 'y' || p_modif[0] == 'a') {
- year = value;
- p_modif++;
- } else {
- p_modif++;
- }
- }
- }
-
- if (defaultlanguage == 'F') {
- printf(" ann馥: %d\n", year);
- printf(" mois: %d\n", month);
- printf(" jour: %d\n", day);
- printf(" heure: %d\n", hour);
- printf(" minute: %d\n", minute);
- printf(" seconde: %d\n", second);
- } else {
- printf(" year: %d\n", year);
- printf(" month: %d\n", month);
- printf(" day: %d\n", day);
- printf(" hour: %d\n", hour);
- printf(" minute: %d\n", minute);
- printf(" second: %d\n", second);
- }
-
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- if (defaultlanguage == 'F') {
- printf("Vous devez entrer un ajustement avec cette commande, svp:\n");
- printf(" Valeur d'ajustement (-1, 1, +1, etc...)\n");
- printf(" Element modifi:\n");
- printf(" a ou y: ann馥\n");
- printf(" m: mois\n");
- printf(" j ou d: jour\n");
- printf(" h: heure\n");
- printf(" mn: minute\n");
- printf(" s: seconde\n");
- printf(" <exemple> banadd nomtest +1m-2mn1s-6y\n");
- printf(" Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n");
- printf(" et 6 ans dans le m麥e temps.\n");
- ladmin_log("Aucun ajustement n'est pas un ajustement (commande 'banadd')." RETCODE);
- } else {
- printf("Please give an adjustment with this command:\n");
- printf(" Adjustment value (-1, 1, +1, etc...)\n");
- printf(" Modified element:\n");
- printf(" a or y: year\n");
- printf(" m: month\n");
- printf(" j or d: day\n");
- printf(" h: hour\n");
- printf(" mn: minute\n");
- printf(" s: second\n");
- printf(" <example> banadd testname +1m-2mn1s-6y\n");
- printf(" this example adds 1 month and 1 second, and substracts 2 minutes\n");
- printf(" and 6 years at the same time.\n");
- ladmin_log("No adjustment isn't an adjustment ('banadd' command)." RETCODE);
- }
- return 137;
- }
- if (year > 127 || year < -127) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement d'ann馥s correct (de -127 127), svp.\n");
- ladmin_log("Ajustement de l'ann馥 hors norme (commande 'banadd')." RETCODE);
- } else {
- printf("Please give a correct adjustment for the years (from -127 to 127).\n");
- ladmin_log("Abnormal adjustement for the year ('banadd' command)." RETCODE);
- }
- return 137;
- }
- if (month > 255 || month < -255) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de mois correct (de -255 255), svp.\n");
- ladmin_log("Ajustement du mois hors norme (commande 'banadd')." RETCODE);
- } else {
- printf("Please give a correct adjustment for the months (from -255 to 255).\n");
- ladmin_log("Abnormal adjustement for the month ('banadd' command)." RETCODE);
- }
- return 137;
- }
- if (day > 32767 || day < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de jours correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des jours hors norme (commande 'banadd')." RETCODE);
- } else {
- printf("Please give a correct adjustment for the days (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the days ('banadd' command)." RETCODE);
- }
- return 137;
- }
- if (hour > 32767 || hour < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement d'heures correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des heures hors norme (commande 'banadd')." RETCODE);
- } else {
- printf("Please give a correct adjustment for the hours (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the hours ('banadd' command)." RETCODE);
- }
- return 137;
- }
- if (minute > 32767 || minute < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de minutes correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des minutes hors norme (commande 'banadd')." RETCODE);
- } else {
- printf("Please give a correct adjustment for the minutes (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the minutes ('banadd' command)." RETCODE);
- }
- return 137;
- }
- if (second > 32767 || second < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de secondes correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des secondes hors norme (commande 'banadd')." RETCODE);
- } else {
- printf("Please give a correct adjustment for the seconds (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the seconds ('banadd' command)." RETCODE);
- }
- return 137;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour modifier la date d'un bannissement." RETCODE);
- } else {
- ladmin_log("Request to login-server to modify a ban date/time." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x794c;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOW(login_fd,26) = (short)year;
- WFIFOW(login_fd,28) = (short)month;
- WFIFOW(login_fd,30) = (short)day;
- WFIFOW(login_fd,32) = (short)hour;
- WFIFOW(login_fd,34) = (short)minute;
- WFIFOW(login_fd,36) = (short)second;
- WFIFOSET(login_fd,38);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//-----------------------------------------------------------------------
-// Sub-function of sub-function banaccount, unbanaccount or bansetaccount
-// Set the final date of a banishment of an account
-//-----------------------------------------------------------------------
-int bansetaccountsub(char* name, char* date, char* time) {
- int year, month, day, hour, minute, second;
- time_t ban_until_time; // # of seconds 1/1/1970 (timestamp): ban time limit of the account (0 = no ban)
- struct tm *tmtime;
-
- year = month = day = hour = minute = second = 0;
- ban_until_time = 0;
- tmtime = localtime(&ban_until_time); // initialize
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (atoi(date) != 0 &&
- ((sscanf(date, "%d/%d/%d", &year, &month, &day) < 3 &&
- sscanf(date, "%d-%d-%d", &year, &month, &day) < 3 &&
- sscanf(date, "%d.%d.%d", &year, &month, &day) < 3) ||
- sscanf(time, "%d:%d:%d", &hour, &minute, &second) < 3)) {
- if (defaultlanguage == 'F') {
- printf("Entrez une date et une heure svp (format: aaaa/mm/jj hh:mm:ss).\n");
- printf("Vous pouvez aussi mettre 0 la place si vous utilisez la commande 'banset'.\n");
- ladmin_log("Format incorrect pour la date/heure (commande'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please input a date and a time (format: yyyy/mm/dd hh:mm:ss).\n");
- printf("You can imput 0 instead of if you use 'banset' command.\n");
- ladmin_log("Invalid format for the date/time ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
-
- if (atoi(date) == 0) {
- ban_until_time = 0;
- } else {
- if (year < 70) {
- year = year + 100;
- }
- if (year >= 1900) {
- year = year - 1900;
- }
- if (month < 1 || month > 12) {
- if (defaultlanguage == 'F') {
- printf("Entrez un mois correct svp (entre 1 et 12).\n");
- ladmin_log("Mois incorrect pour la date (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please give a correct value for the month (from 1 to 12).\n");
- ladmin_log("Invalid month for the date ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- month = month - 1;
- if (day < 1 || day > 31) {
- if (defaultlanguage == 'F') {
- printf("Entrez un jour correct svp (entre 1 et 31).\n");
- ladmin_log("Jour incorrect pour la date (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please give a correct value for the day (from 1 to 31).\n");
- ladmin_log("Invalid day for the date ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- if (((month == 3 || month == 5 || month == 8 || month == 10) && day > 30) ||
- (month == 1 && day > 29)) {
- if (defaultlanguage == 'F') {
- printf("Entrez un jour correct en fonction du mois (%d) svp.\n", month);
- ladmin_log("Jour incorrect pour ce mois correspondant (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please give a correct value for a day of this month (%d).\n", month);
- ladmin_log("Invalid day for this month ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- if (hour < 0 || hour > 23) {
- if (defaultlanguage == 'F') {
- printf("Entrez une heure correcte svp (entre 0 et 23).\n");
- ladmin_log("Heure incorrecte pour l'heure (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please give a correct value for the hour (from 0 to 23).\n");
- ladmin_log("Invalid hour for the time ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- if (minute < 0 || minute > 59) {
- if (defaultlanguage == 'F') {
- printf("Entrez des minutes correctes svp (entre 0 et 59).\n");
- ladmin_log("Minute incorrecte pour l'heure (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please give a correct value for the minutes (from 0 to 59).\n");
- ladmin_log("Invalid minute for the time ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- if (second < 0 || second > 59) {
- if (defaultlanguage == 'F') {
- printf("Entrez des secondes correctes svp (entre 0 et 59).\n");
- ladmin_log("Seconde incorrecte pour l'heure (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please give a correct value for the seconds (from 0 to 59).\n");
- ladmin_log("Invalid second for the time ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- tmtime->tm_year = year;
- tmtime->tm_mon = month;
- tmtime->tm_mday = day;
- tmtime->tm_hour = hour;
- tmtime->tm_min = minute;
- tmtime->tm_sec = second;
- tmtime->tm_isdst = -1; // -1: no winter/summer time modification
- ban_until_time = mktime(tmtime);
- if (ban_until_time == -1) {
- if (defaultlanguage == 'F') {
- printf("Date incorrecte.\n");
- printf("Entrez une date et une heure svp (format: aaaa/mm/jj hh:mm:ss).\n");
- printf("Vous pouvez aussi mettre 0 la place si vous utilisez la commande 'banset'.\n");
- ladmin_log("Date incorrecte. (command 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Invalid date.\n");
- printf("Please input a date and a time (format: yyyy/mm/dd hh:mm:ss).\n");
- printf("You can imput 0 instead of if you use 'banset' command.\n");
- ladmin_log("Invalid date. ('banset' or 'ban' command)." RETCODE);
- }
- return 102;
- }
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour fixer un ban." RETCODE);
- } else {
- ladmin_log("Request to login-server to set a ban." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x794a;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOL(login_fd,26) = (int)ban_until_time;
- WFIFOSET(login_fd,30);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//---------------------------------------------------------------------
-// Sub-function: Set the final date of a banishment of an account (ban)
-//---------------------------------------------------------------------
-int banaccount(char* param) {
- char name[1023], date[1023], time[1023];
-
- memset(name, '\0', sizeof(name));
- memset(date, '\0', sizeof(date));
- memset(time, '\0', sizeof(time));
-
- if (sscanf(param, "%s %s \"%[^\"]\"", date, time, name) < 3 &&
- sscanf(param, "%s %s '%[^']'", date, time, name) < 3 &&
- sscanf(param, "%s %s %[^\r\n]", date, time, name) < 3) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte, une date et une heure svp.\n");
- printf("<exemple>: banset <nom_du_compte> aaaa/mm/jj [hh:mm:ss]\n");
- printf(" banset <nom_du_compte> 0 (0 = d-bani)\n");
- printf(" ban/banish aaaa/mm/jj hh:mm:ss <nom du compte>\n");
- printf(" unban/unbanish <nom du compte>\n");
- printf(" Heure par d馭aut [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Nombre incorrect de param鑼res pour fixer un ban (commande 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please input an account name, a date and a hour.\n");
- printf("<example>: banset <account_name> yyyy/mm/dd [hh:mm:ss]\n");
- printf(" banset <account_name> 0 (0 = un-banished)\n");
- printf(" ban/banish yyyy/mm/dd hh:mm:ss <account name>\n");
- printf(" unban/unbanish <account name>\n");
- printf(" Default time [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Incomplete parameters to set a ban ('banset' or 'ban' command)." RETCODE);
- }
- return 136;
- }
-
- return bansetaccountsub(name, date, time);
-}
-
-//------------------------------------------------------------------------
-// Sub-function: Set the final date of a banishment of an account (banset)
-//------------------------------------------------------------------------
-int bansetaccount(char* param) {
- char name[1023], date[1023], time[1023];
-
- memset(name, '\0', sizeof(name));
- memset(date, '\0', sizeof(date));
- memset(time, '\0', sizeof(time));
-
- if (sscanf(param, "\"%[^\"]\" %s %[^\r\n]", name, date, time) < 2 && // if date = 0, time can be void
- sscanf(param, "'%[^']' %s %[^\r\n]", name, date, time) < 2 && // if date = 0, time can be void
- sscanf(param, "%s %s %[^\r\n]", name, date, time) < 2) { // if date = 0, time can be void
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte, une date et une heure svp.\n");
- printf("<exemple>: banset <nom_du_compte> aaaa/mm/jj [hh:mm:ss]\n");
- printf(" banset <nom_du_compte> 0 (0 = d-bani)\n");
- printf(" ban/banish aaaa/mm/jj hh:mm:ss <nom du compte>\n");
- printf(" unban/unbanish <nom du compte>\n");
- printf(" Heure par d馭aut [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Nombre incorrect de param鑼res pour fixer un ban (commande 'banset' ou 'ban')." RETCODE);
- } else {
- printf("Please input an account name, a date and a hour.\n");
- printf("<example>: banset <account_name> yyyy/mm/dd [hh:mm:ss]\n");
- printf(" banset <account_name> 0 (0 = un-banished)\n");
- printf(" ban/banish yyyy/mm/dd hh:mm:ss <account name>\n");
- printf(" unban/unbanish <account name>\n");
- printf(" Default time [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Incomplete parameters to set a ban ('banset' or 'ban' command)." RETCODE);
- }
- return 136;
- }
-
- if (time[0] == '\0')
- strcpy(time, "23:59:59");
-
- return bansetaccountsub(name, date, time);
-}
-
-//-------------------------------------------------
-// Sub-function: unbanishment of an account (unban)
-//-------------------------------------------------
-int unbanaccount(char* param) {
- char name[1023];
-
- memset(name, '\0', sizeof(name));
-
- if (strlen(param) == 0 ||
- (sscanf(param, "\"%[^\"]\"", name) < 1 &&
- sscanf(param, "'%[^']'", name) < 1 &&
- sscanf(param, "%[^\r\n]", name) < 1) ||
- strlen(name) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemple>: banset <nom_du_compte> aaaa/mm/jj [hh:mm:ss]\n");
- printf(" banset <nom_du_compte> 0 (0 = d-bani)\n");
- printf(" ban/banish aaaa/mm/jj hh:mm:ss <nom du compte>\n");
- printf(" unban/unbanish <nom du compte>\n");
- printf(" Heure par d馭aut [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Nombre incorrect de param鑼res pour fixer un ban (commande 'unban')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<example>: banset <account_name> yyyy/mm/dd [hh:mm:ss]\n");
- printf(" banset <account_name> 0 (0 = un-banished)\n");
- printf(" ban/banish yyyy/mm/dd hh:mm:ss <account name>\n");
- printf(" unban/unbanish <account name>\n");
- printf(" Default time [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Incomplete parameters to set a ban ('unban' command)." RETCODE);
- }
- return 136;
- }
-
- return bansetaccountsub(name, "0", "");
-}
-
-//---------------------------------------------------------
-// Sub-function: Asking to check the validity of a password
-// (Note: never send back a password with login-server!! security of passwords)
-//---------------------------------------------------------
-int checkaccount(char* param) {
- char name[1023], password[1023];
-
- memset(name, '\0', sizeof(name));
- memset(password, '\0', sizeof(password));
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, password) < 1 && // password can be void
- sscanf(param, "'%[^']' %[^\r\n]", name, password) < 1 && // password can be void
- sscanf(param, "%s %[^\r\n]", name, password) < 1) { // password can be void
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemple> check testname motdepasse\n");
- ladmin_log("Nombre incorrect de param鑼res pour tester le mot d'un passe d'un compte (commande 'check')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<example> check testname password\n");
- ladmin_log("Incomplete parameters to check the password of an account ('check' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (strlen(password) == 0) {
- if (typepasswd(password) == 0)
- return 134;
- }
- if (verify_password(password) == 0)
- return 131;
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour test un mot de passe." RETCODE);
- } else {
- ladmin_log("Request to login-server to check a password." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x793a;
- memcpy(WFIFOP(login_fd,2), name, 24);
- memcpy(WFIFOP(login_fd,26), password, 24);
- WFIFOSET(login_fd,50);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//------------------------------------------------
-// Sub-function: Asking for deletion of an account
-//------------------------------------------------
-int delaccount(char* param) {
- char name[1023];
- char letter;
- char confirm[1023];
- int i;
-
- memset(name, '\0', sizeof(name));
-
- if (strlen(param) == 0 ||
- (sscanf(param, "\"%[^\"]\"", name) < 1 &&
- sscanf(param, "'%[^']'", name) < 1 &&
- sscanf(param, "%[^\r\n]", name) < 1) ||
- strlen(name) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemple> del nomtestasupprimer\n");
- ladmin_log("Aucun nom donn pour supprimer un compte (commande 'delete')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<example> del testnametodelete\n");
- ladmin_log("No name given to delete an account ('delete' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- memset(confirm, '\0', sizeof(confirm));
- while ((confirm[0] != 'o' || defaultlanguage != 'F') && confirm[0] != 'n' && (confirm[0] != 'y' || defaultlanguage == 'F')) {
- if (defaultlanguage == 'F')
- printf("\033[1;36m ** Etes-vous vraiment sr de vouloir SUPPRIMER le compte [$userid]? (o/n) > \033[0m");
- else
- printf("\033[1;36m ** Are you really sure to DELETE account [$userid]? (y/n) > \033[0m");
- fflush(stdout);
- memset(confirm, '\0', sizeof(confirm));
- i = 0;
- while ((letter = getchar()) != '\n')
- confirm[i++] = letter;
- }
-
- if (confirm[0] == 'n') {
- if (defaultlanguage == 'F') {
- printf("Suppression annul馥.\n");
- ladmin_log("Suppression annul馥 par l'utilisateur (commande 'delete')." RETCODE);
- } else {
- printf("Deletion canceled.\n");
- ladmin_log("Deletion canceled by user ('delete' command)." RETCODE);
- }
- return 121;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour d騁ruire un compte." RETCODE);
- } else {
- ladmin_log("Request to login-server to delete an acount." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7932;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOSET(login_fd,26);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//----------------------------------------------------------
-// Sub-function: Asking to modification of an account e-mail
-//----------------------------------------------------------
-int changeemail(char* param) {
- char name[1023], email[1023];
-
- memset(name, '\0', sizeof(name));
- memset(email, '\0', sizeof(email));
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, email) < 2 &&
- sscanf(param, "'%[^']' %[^\r\n]", name, email) < 2 &&
- sscanf(param, "%s %[^\r\n]", name, email) < 2) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et une email svp.\n");
- printf("<exemple> email testname nouveauemail\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer l'email d'un compte (commande 'email')." RETCODE);
- } else {
- printf("Please input an account name and an email.\n");
- printf("<example> email testname newemail\n");
- ladmin_log("Incomplete parameters to change the email of an account ('email' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (strlen(email) < 3) {
- if (defaultlanguage == 'F') {
- printf("Email trop courte [%s]. Entrez une e-mail valide svp.\n", email);
- ladmin_log("Email trop courte [%s]. Entrez une e-mail valide svp." RETCODE, email);
- } else {
- printf("Email is too short [%s]. Please input a valid e-mail.\n", email);
- ladmin_log("Email is too short [%s]. Please input a valid e-mail." RETCODE, email);
- }
- return 109;
- }
- if (strlen(email) > 39) {
- if (defaultlanguage == 'F') {
- printf("Email trop longue [%s]. Entrez une e-mail de 39 caract鑽es maximum svp.\n", email);
- ladmin_log("Email trop longue [%s]. Entrez une e-mail de 39 caract鑽es maximum svp." RETCODE, email);
- } else {
- printf("Email is too long [%s]. Please input an e-mail with 39 bytes at the most.\n", email);
- ladmin_log("Email is too long [%s]. Please input an e-mail with 39 bytes at the most." RETCODE, email);
- }
- return 109;
- }
- if (e_mail_check(email) == 0) {
- if (defaultlanguage == 'F') {
- printf("Email incorrecte [%s]. Entrez une e-mail valide svp.\n", email);
- ladmin_log("Email incorrecte [%s]. Entrez une e-mail valide svp." RETCODE, email);
- } else {
- printf("Invalid email [%s]. Please input a valid e-mail.\n", email);
- ladmin_log("Invalid email [%s]. Please input a valid e-mail." RETCODE, email);
- }
- return 109;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour changer une email." RETCODE);
- } else {
- ladmin_log("Request to login-server to change an email." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7940;
- memcpy(WFIFOP(login_fd,2), name, 24);
- memcpy(WFIFOP(login_fd,26), email, 40);
- WFIFOSET(login_fd,66);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//-----------------------------------------------------
-// Sub-function: Asking of the number of online players
-//-----------------------------------------------------
-int getlogincount() {
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour obtenir le nombre de joueurs en jeu." RETCODE);
- } else {
- ladmin_log("Request to login-server to obtain the # of online players." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7938;
- WFIFOSET(login_fd,2);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//----------------------------------------------------------
-// Sub-function: Asking to modify the GM level of an account
-//----------------------------------------------------------
-int changegmlevel(char* param) {
- char name[1023];
- int GM_level;
-
- memset(name, '\0', sizeof(name));
- GM_level = 0;
-
- if (sscanf(param, "\"%[^\"]\" %d", name, &GM_level) < 1 &&
- sscanf(param, "'%[^']' %d", name, &GM_level) < 1 &&
- sscanf(param, "%s %d", name, &GM_level) < 1) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et un niveau de GM svp.\n");
- printf("<exemple> gm nomtest 80\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le Niveau de GM d'un compte (commande 'gm')." RETCODE);
- } else {
- printf("Please input an account name and a GM level.\n");
- printf("<example> gm testname 80\n");
- ladmin_log("Incomplete parameters to change the GM level of an account ('gm' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (GM_level < 0 || GM_level > 99) {
- if (defaultlanguage == 'F') {
- printf("Niveau de GM incorrect [%d]. Entrez une valeur de 0 99 svp.\n", GM_level);
- ladmin_log("Niveau de GM incorrect [%d]. La valeur peut 黎re de 0 99." RETCODE, GM_level);
- } else {
- printf("Illegal GM level [%d]. Please input a value from 0 to 99.\n", GM_level);
- ladmin_log("Illegal GM level [%d]. The value can be from 0 to 99." RETCODE, GM_level);
- }
- return 103;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour changer un niveau de GM." RETCODE);
- } else {
- ladmin_log("Request to login-server to change a GM level." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x793e;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOB(login_fd,26) = GM_level;
- WFIFOSET(login_fd,27);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//---------------------------------------------
-// Sub-function: Asking to obtain an account id
-//---------------------------------------------
-int idaccount(char* param) {
- char name[1023];
-
- memset(name, '\0', sizeof(name));
-
- if (strlen(param) == 0 ||
- (sscanf(param, "\"%[^\"]\"", name) < 1 &&
- sscanf(param, "'%[^']'", name) < 1 &&
- sscanf(param, "%[^\r\n]", name) < 1) ||
- strlen(name) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemple> id nomtest\n");
- ladmin_log("Aucun nom donn pour rechecher l'id d'un compte (commande 'id')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<example> id testname\n");
- ladmin_log("No name given to search an account id ('id' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour connatre l'id d'un compte." RETCODE);
- } else {
- ladmin_log("Request to login-server to know an account id." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7944;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOSET(login_fd,26);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//----------------------------------------------------------------------------
-// Sub-function: Asking to displaying information about an account (by its id)
-//----------------------------------------------------------------------------
-int infoaccount(int account_id) {
- if (account_id < 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un id ayant une valeur positive svp.\n");
- ladmin_log("Une valeur n馮ative a 騁 donn pour trouver le compte." RETCODE);
- } else {
- printf("Please input a positive value for the id.\n");
- ladmin_log("Negative value was given to found the account." RETCODE);
- }
- return 136;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour obtenir le information d'un compte (par l'id)." RETCODE);
- } else {
- ladmin_log("Request to login-server to obtain information about an account (by its id)." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7954;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//---------------------------------------
-// Sub-function: Send a broadcast message
-//---------------------------------------
-int sendbroadcast(short type, char* message) {
- if (strlen(message) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un message svp.\n");
- if (type == 0) {
- printf("<exemple> kami un message\n");
- } else {
- printf("<exemple> kamib un message\n");
- }
- ladmin_log("Le message est vide (commande 'kami(b)')." RETCODE);
- } else {
- printf("Please input a message.\n");
- if (type == 0) {
- printf("<example> kami a message\n");
- } else {
- printf("<example> kamib a message\n");
- }
- ladmin_log("The message is void ('kami(b)' command)." RETCODE);
- }
- return 136;
- }
-
- WFIFOW(login_fd,0) = 0x794e;
- WFIFOW(login_fd,2) = type;
- WFIFOL(login_fd,4) = strlen(message)+1;
- memcpy(WFIFOP(login_fd,8), message, strlen(message)+1);
- WFIFOSET(login_fd,8+strlen(message)+1);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//--------------------------------------------
-// Sub-function: Change language of displaying
-//--------------------------------------------
-int changelanguage(char* language) {
- if (strlen(language) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez une langue svp.\n");
- printf("<exemple> language english\n");
- printf(" language fran軋is\n");
- ladmin_log("La langue est vide (commande 'language')." RETCODE);
- } else {
- printf("Please input a language.\n");
- printf("<example> language english\n");
- printf(" language fran軋is\n");
- ladmin_log("The language is void ('language' command)." RETCODE);
- }
- return 136;
- }
-
- language[0] = toupper(language[0]);
- if (language[0] == 'F' || language[0] == 'E') {
- defaultlanguage = language[0];
- if (defaultlanguage == 'F') {
- printf("Changement de la langue d'affichage en Fran軋is.\n");
- ladmin_log("Changement de la langue d'affichage en Fran軋is." RETCODE);
- } else {
- printf("Displaying language changed to English.\n");
- ladmin_log("Displaying language changed to English." RETCODE);
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Langue non param騁r馥 (langues possibles: 'Fran軋is' ou 'English').\n");
- ladmin_log("Langue non param騁r馥 (Fran軋is ou English n馗essaire)." RETCODE);
- } else {
- printf("Undefined language (possible languages: Fran軋is or English).\n");
- ladmin_log("Undefined language (must be Fran軋is or English)." RETCODE);
- }
- }
-
- return 0;
-}
-
-//--------------------------------------------------------
-// Sub-function: Asking to Displaying of the accounts list
-//--------------------------------------------------------
-int listaccount(char* param, int type) {
-//int list_first, list_last, list_type; // parameter to display a list of accounts
- int i;
-
- list_type = type;
-
- // set default values
- list_first = 0;
- list_last = 0;
-
- if (list_type == 1) { // if listgm
- // get all accounts = use default
- } else if (list_type == 2) { // if search
- for (i = 0; param[i]; i++)
- param[i] = tolower(param[i]);
- // get all accounts = use default
- } else if (list_type == 3) { // if listban
- // get all accounts = use default
- } else if (list_type == 4) { // if listok
- // get all accounts = use default
- } else { // if list (list_type == 0)
- switch(sscanf(param, "%d %d", &list_first, &list_last)) {
- case 0:
- // get all accounts = use default
- break;
- case 1:
- list_last = 0;
- // use tests of the following value
- default:
- if (list_first < 0)
- list_first = 0;
- if (list_last < list_first || list_last < 0)
- list_last = 0;
- break;
- }
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour obtenir la liste des comptes de %d %d." RETCODE, list_first, list_last);
- } else {
- ladmin_log("Request to login-server to obtain the list of accounts from %d to %d." RETCODE, list_first, list_last);
- }
-
- WFIFOW(login_fd,0) = 0x7920;
- WFIFOL(login_fd,2) = list_first;
- WFIFOL(login_fd,6) = list_last;
- WFIFOSET(login_fd,10);
- bytes_to_read = 1;
-
- // 0123456789 01 01234567890123456789012301234 012345 0123456789012345678901234567
- if (defaultlanguage == 'F') {
- printf(" id_compte GM nom_utilisateur sexe count statut\n");
- } else {
- printf("account_id GM user_name sex count state\n");
- }
- printf("-------------------------------------------------------------------------------\n");
- list_count = 0;
-
- return 0;
-}
-
-//--------------------------------------------
-// Sub-function: Asking to modify a memo field
-//--------------------------------------------
-int changememo(char* param) {
- char name[1023], memo[1023];
-
- memset(name, '\0', sizeof(name));
- memset(memo, '\0', sizeof(memo));
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, memo) < 1 && // memo can be void
- sscanf(param, "'%[^']' %[^\r\n]", name, memo) < 1 && // memo can be void
- sscanf(param, "%s %[^\r\n]", name, memo) < 1) { // memo can be void
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et un m駑o svp.\n");
- printf("<exemple> memo nomtest nouveau memo\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le m駑o d'un compte (commande 'email')." RETCODE);
- } else {
- printf("Please input an account name and a memo.\n");
- printf("<example> memo testname new memo\n");
- ladmin_log("Incomplete parameters to change the memo of an account ('email' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (strlen(memo) > 254) {
- if (defaultlanguage == 'F') {
- printf("M駑o trop long (%d caract鑽es).\n", strlen(memo));
- printf("Entrez un m駑o de 254 caract鑽es maximum svp.\n");
- ladmin_log("M駑o trop long (%d caract鑽es). Entrez un m駑o de 254 caract鑽es maximum svp." RETCODE, strlen(memo));
- } else {
- printf("Memo is too long (%d characters).\n", strlen(memo));
- printf("Please input a memo of 254 bytes at the maximum.\n");
- ladmin_log("Email is too long (%d characters). Please input a memo of 254 bytes at the maximum." RETCODE, strlen(memo));
- }
- return 102;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour changer un m駑o." RETCODE);
- } else {
- ladmin_log("Request to login-server to change a memo." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7942;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOW(login_fd,26) = strlen(memo);
- if (strlen(memo) > 0)
- memcpy(WFIFOP(login_fd,28), memo, strlen(memo));
- WFIFOSET(login_fd,28+strlen(memo));
- bytes_to_read = 1;
-
- return 0;
-}
-
-//-----------------------------------------------
-// Sub-function: Asking to obtain an account name
-//-----------------------------------------------
-int nameaccount(int id) {
- if (id < 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un id ayant une valeur positive svp.\n");
- ladmin_log("Id n馮atif donn pour rechecher le nom d'un compte (commande 'name')." RETCODE);
- } else {
- printf("Please input a positive value for the id.\n");
- ladmin_log("Negativ id given to search an account name ('name' command)." RETCODE);
- }
- return 136;
- }
-
- if (defaultlanguage == 'F')
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour connatre le nom d'un compte." RETCODE);
- else
- ladmin_log("Request to login-server to know an account name." RETCODE);
-
- WFIFOW(login_fd,0) = 0x7946;
- WFIFOL(login_fd,2) = id;
- WFIFOSET(login_fd,6);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//------------------------------------------
-// Sub-function: Asking to modify a password
-// (Note: never send back a password with login-server!! security of passwords)
-//------------------------------------------
-int changepasswd(char* param) {
- char name[1023], password[1023];
-
- memset(name, '\0', sizeof(name));
- memset(password, '\0', sizeof(password));
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, password) < 1 &&
- sscanf(param, "'%[^']' %[^\r\n]", name, password) < 1 &&
- sscanf(param, "%s %[^\r\n]", name, password) < 1) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemple> passwd nomtest nouveaumotdepasse\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le mot d'un passe d'un compte (commande 'password')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<example> passwd testname newpassword\n");
- ladmin_log("Incomplete parameters to change the password of an account ('password' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (strlen(password) == 0) {
- if (typepasswd(password) == 0)
- return 134;
- }
- if (verify_password(password) == 0)
- return 131;
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour changer un mot de passe." RETCODE);
- } else {
- ladmin_log("Request to login-server to change a password." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7934;
- memcpy(WFIFOP(login_fd,2), name, 24);
- memcpy(WFIFOP(login_fd,26), password, 24);
- WFIFOSET(login_fd,50);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Sub-function: Request to login-server to reload GM configuration file
-// this function have no answer
-//----------------------------------------------------------------------
-int reloadGM() {
- WFIFOW(login_fd,0) = 0x7955;
- WFIFOSET(login_fd,2);
- bytes_to_read = 0;
-
- if (defaultlanguage == 'F') {
- ladmin_log("Demande de recharger le fichier de configuration des GM envoy馥." RETCODE);
- printf("Demande de recharger le fichier de configuration des GM envoy馥.\n");
- printf("V駻ifiez les comptes GM actuels (apr鑚 rechargement):\n");
- } else {
- ladmin_log("Request to reload the GM configuration file sended." RETCODE);
- printf("Request to reload the GM configuration file sended.\n");
- printf("Check the actual GM accounts (after reloading):\n");
- }
- listaccount(parameters, 1); // 1: to list only GM
-
- return 180;
-}
-
-//-----------------------------------------------------
-// Sub-function: Asking to modify the sex of an account
-//-----------------------------------------------------
-int changesex(char* param) {
- char name[1023], sex[1023];
-
- memset(name, '\0', sizeof(name));
- memset(sex, '\0', sizeof(sex));
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, sex) < 2 &&
- sscanf(param, "'%[^']' %[^\r\n]", name, sex) < 2 &&
- sscanf(param, "%s %[^\r\n]", name, sex) < 2) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et un sexe svp.\n");
- printf("<exemple> sex nomtest Male\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le sexe d'un compte (commande 'sex')." RETCODE);
- } else {
- printf("Please input an account name and a sex.\n");
- printf("<example> sex testname Male\n");
- ladmin_log("Incomplete parameters to change the sex of an account ('sex' command)." RETCODE);
- }
- return 136;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- sex[0] = toupper(sex[0]);
- if (strchr("MF", sex[0]) == NULL) {
- if (defaultlanguage == 'F') {
- printf("Sexe incorrect [%s]. Entrez M ou F svp.\n", sex);
- ladmin_log("Sexe incorrect [%s]. Entrez M ou F svp." RETCODE, sex);
- } else {
- printf("Illegal gender [%s]. Please input M or F.\n", sex);
- ladmin_log("Illegal gender [%s]. Please input M or F." RETCODE, sex);
- }
- return 103;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour changer un sexe." RETCODE);
- } else {
- ladmin_log("Request to login-server to change a sex." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x793c;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOB(login_fd,26) = sex[0];
- WFIFOSET(login_fd,27);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//-------------------------------------------------------------------------
-// Sub-function of sub-function changestate, blockaccount or unblockaccount
-// Asking to modify the state of an account
-//-------------------------------------------------------------------------
-int changestatesub(char* name, int state, char* error_message7) {
- char error_message[1023]; // need to use, because we can modify error_message7
-
- memset(error_message, '\0', sizeof(error_message));
- strncpy(error_message, error_message7, sizeof(error_message)-1);
-
- if ((state < 0 || state > 9) && state != 100) { // Valid values: 0: ok, or value of the 0x006a packet + 1
- if (defaultlanguage == 'F') {
- printf("Entrez une des statuts suivantes svp:\n");
- printf(" 0 = Compte ok 6 = Your Game's EXE file is not the latest version\n");
- } else {
- printf("Please input one of these states:\n");
- printf(" 0 = Account ok 6 = Your Game's EXE file is not the latest version\n");
- }
- printf(" 1 = Unregistered ID 7 = You are Prohibited to log in until + message\n");
- printf(" 2 = Incorrect Password 8 = Server is jammed due to over populated\n");
- printf(" 3 = This ID is expired 9 = No MSG\n");
- printf(" 4 = Rejected from Server 100 = This ID has been totally erased\n");
- printf(" 5 = You have been blocked by the GM Team\n");
- if (defaultlanguage == 'F') {
- printf("<exemples> state nomtest 5\n");
- printf(" state nomtest 7 fin de votre ban\n");
- printf(" block <nom compte>\n");
- printf(" unblock <nom compte>\n");
- ladmin_log("Valeur incorrecte pour le statut d'un compte (commande 'state', 'block' ou 'unblock')." RETCODE);
- } else {
- printf("<examples> state testname 5\n");
- printf(" state testname 7 end of your ban\n");
- printf(" block <account name>\n");
- printf(" unblock <account name>\n");
- ladmin_log("Invalid value for the state of an account ('state', 'block' or 'unblock' command)." RETCODE);
- }
- return 151;
- }
-
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (state != 7) {
- strcpy(error_message, "-");
- } else {
- if (strlen(error_message) < 1) {
- if (defaultlanguage == 'F') {
- printf("Message d'erreur trop court. Entrez un message de 1-19 caract鑽es.\n");
- ladmin_log("Message d'erreur trop court. Entrez un message de 1-19 caract鑽es." RETCODE);
- } else {
- printf("Error message is too short. Please input a message of 1-19 bytes.\n");
- ladmin_log("Error message is too short. Please input a message of 1-19 bytes." RETCODE);
- }
- return 102;
- }
- if (strlen(error_message) > 19) {
- if (defaultlanguage == 'F') {
- printf("Message d'erreur trop long. Entrez un message de 1-19 caract鑽es.\n");
- ladmin_log("Message d'erreur trop long. Entrez un message de 1-19 caract鑽es." RETCODE);
- } else {
- printf("Error message is too long. Please input a message of 1-19 bytes.\n");
- ladmin_log("Error message is too long. Please input a message of 1-19 bytes." RETCODE);
- }
- return 102;
- }
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour changer un statut." RETCODE);
- } else {
- ladmin_log("Request to login-server to change a state." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7936;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOL(login_fd,26) = state;
- memcpy(WFIFOP(login_fd,30), error_message, 20);
- WFIFOSET(login_fd,50);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//-------------------------------------------------------
-// Sub-function: Asking to modify the state of an account
-//-------------------------------------------------------
-int changestate(char* param) {
- char name[1023], error_message[1023];
- int state;
-
- memset(name, '\0', sizeof(name));
- memset(error_message, '\0', sizeof(error_message));
-
- if (sscanf(param, "\"%[^\"]\" %d %[^\r\n]", name, &state, error_message) < 2 &&
- sscanf(param, "'%[^']' %d %[^\r\n]", name, &state, error_message) < 2 &&
- sscanf(param, "%s %d %[^\r\n]", name, &state, error_message) < 2) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et un statut svp.\n");
- printf("<exemples> state nomtest 5\n");
- printf(" state nomtest 7 fin de votre ban\n");
- printf(" block <nom compte>\n");
- printf(" unblock <nom compte>\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le statut d'un compte (commande 'state')." RETCODE);
- } else {
- printf("Please input an account name and a state.\n");
- printf("<examples> state testname 5\n");
- printf(" state testname 7 end of your ban\n");
- printf(" block <account name>\n");
- printf(" unblock <account name>\n");
- ladmin_log("Incomplete parameters to change the state of an account ('state' command)." RETCODE);
- }
- return 136;
- }
-
- return changestatesub(name, state, error_message);
-}
-
-//-------------------------------------------
-// Sub-function: Asking to unblock an account
-//-------------------------------------------
-int unblockaccount(char* param) {
- char name[1023];
-
- memset(name, '\0', sizeof(name));
-
- if (strlen(param) == 0 ||
- (sscanf(param, "\"%[^\"]\"", name) < 1 &&
- sscanf(param, "'%[^']'", name) < 1 &&
- sscanf(param, "%[^\r\n]", name) < 1) ||
- strlen(name) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemples> state nomtest 5\n");
- printf(" state nomtest 7 fin de votre ban\n");
- printf(" block <nom compte>\n");
- printf(" unblock <nom compte>\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le statut d'un compte (commande 'unblock')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<examples> state testname 5\n");
- printf(" state testname 7 end of your ban\n");
- printf(" block <account name>\n");
- printf(" unblock <account name>\n");
- ladmin_log("Incomplete parameters to change the state of an account ('unblock' command)." RETCODE);
- }
- return 136;
- }
-
- return changestatesub(name, 0, "-"); // state 0, no error message
-}
-
-//-------------------------------------------
-// Sub-function: Asking to unblock an account
-//-------------------------------------------
-int blockaccount(char* param) {
- char name[1023];
-
- memset(name, '\0', sizeof(name));
-
- if (strlen(param) == 0 ||
- (sscanf(param, "\"%[^\"]\"", name) < 1 &&
- sscanf(param, "'%[^']'", name) < 1 &&
- sscanf(param, "%[^\r\n]", name) < 1) ||
- strlen(name) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemples> state nomtest 5\n");
- printf(" state nomtest 7 fin de votre ban\n");
- printf(" block <nom compte>\n");
- printf(" unblock <nom compte>\n");
- ladmin_log("Nombre incorrect de param鑼res pour changer le statut d'un compte (commande 'block')." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<examples> state testname 5\n");
- printf(" state testname 7 end of your ban\n");
- printf(" block <account name>\n");
- printf(" unblock <account name>\n");
- ladmin_log("Incomplete parameters to change the state of an account ('block' command)." RETCODE);
- }
- return 136;
- }
-
- return changestatesub(name, 5, "-"); // state 5, no error message
-}
-
-//---------------------------------------------------------------------
-// Sub-function: Add/substract time to the validity limit of an account
-//---------------------------------------------------------------------
-int timeaddaccount(char* param) {
- char name[1023], modif[1023];
- int year, month, day, hour, minute, second;
- char * p_modif;
- int value, i;
-
- memset(name, '\0', sizeof(name));
- memset(modif, '\0', sizeof(modif));
- year = month = day = hour = minute = second = 0;
-
- if (sscanf(param, "\"%[^\"]\" %[^\r\n]", name, modif) < 2 &&
- sscanf(param, "'%[^']' %[^\r\n]", name, modif) < 2 &&
- sscanf(param, "%s %[^\r\n]", name, modif) < 2) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte et un modificateur svp.\n");
- printf(" <exemple> timeadd nomtest +1m-2mn1s-6y\n");
- printf(" Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n");
- printf(" et 6 ans dans le m麥e temps.\n");
- ladmin_log("Nombre incorrect de param鑼res pour modifier une date limite d'utilisation (commande 'timeadd')." RETCODE);
- } else {
- printf("Please input an account name and a modifier.\n");
- printf(" <example>: timeadd testname +1m-2mn1s-6y\n");
- printf(" this example adds 1 month and 1 second, and substracts 2 minutes\n");
- printf(" and 6 years at the same time.\n");
- ladmin_log("Incomplete parameters to modify a limit time ('timeadd' command)." RETCODE);
- }
- return 136;
- }
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- // lowercase for modif
- for (i = 0; modif[i]; i++)
- modif[i] = tolower(modif[i]);
- p_modif = modif;
- while (strlen(p_modif) > 0) {
- value = atoi(p_modif);
- if (value == 0) {
- p_modif++;
- } else {
- if (p_modif[0] == '-' || p_modif[0] == '+')
- p_modif++;
- while (strlen(p_modif) > 0 && p_modif[0] >= '0' && p_modif[0] <= '9') {
- p_modif++;
- }
- if (p_modif[0] == 's') {
- second = value;
- p_modif++;
- } else if (p_modif[0] == 'm' && p_modif[1] == 'n') {
- minute = value;
- p_modif += 2;
- } else if (p_modif[0] == 'h') {
- hour = value;
- p_modif++;
- } else if (p_modif[0] == 'd' || p_modif[0] == 'j') {
- day = value;
- p_modif += 2;
- } else if (p_modif[0] == 'm') {
- month = value;
- p_modif++;
- } else if (p_modif[0] == 'y' || p_modif[0] == 'a') {
- year = value;
- p_modif++;
- } else {
- p_modif++;
- }
- }
- }
-
- if (defaultlanguage == 'F') {
- printf(" ann馥: %d\n", year);
- printf(" mois: %d\n", month);
- printf(" jour: %d\n", day);
- printf(" heure: %d\n", hour);
- printf(" minute: %d\n", minute);
- printf(" seconde: %d\n", second);
- } else {
- printf(" year: %d\n", year);
- printf(" month: %d\n", month);
- printf(" day: %d\n", day);
- printf(" hour: %d\n", hour);
- printf(" minute: %d\n", minute);
- printf(" second: %d\n", second);
- }
-
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- if (defaultlanguage == 'F') {
- printf("Vous devez entrer un ajustement avec cette commande, svp:\n");
- printf(" Valeur d'ajustement (-1, 1, +1, etc...)\n");
- printf(" El駑ent modifi:\n");
- printf(" a ou y: ann馥\n");
- printf(" m: mois\n");
- printf(" j ou d: jour\n");
- printf(" h: heure\n");
- printf(" mn: minute\n");
- printf(" s: seconde\n");
- printf(" <exemple> timeadd nomtest +1m-2mn1s-6y\n");
- printf(" Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n");
- printf(" et 6 ans dans le m麥e temps.\n");
- ladmin_log("Aucun ajustement n'est pas un ajustement (commande 'timeadd')." RETCODE);
- } else {
- printf("Please give an adjustment with this command:\n");
- printf(" Adjustment value (-1, 1, +1, etc...)\n");
- printf(" Modified element:\n");
- printf(" a or y: year\n");
- printf(" m: month\n");
- printf(" j or d: day\n");
- printf(" h: hour\n");
- printf(" mn: minute\n");
- printf(" s: second\n");
- printf(" <example> timeadd testname +1m-2mn1s-6y\n");
- printf(" this example adds 1 month and 1 second, and substracts 2 minutes\n");
- printf(" and 6 years at the same time.\n");
- ladmin_log("No adjustment isn't an adjustment ('timeadd' command)." RETCODE);
- }
- return 137;
- }
- if (year > 127 || year < -127) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement d'ann馥s correct (de -127 127), svp.\n");
- ladmin_log("Ajustement de l'ann馥 hors norme ('timeadd' command)." RETCODE);
- } else {
- printf("Please give a correct adjustment for the years (from -127 to 127).\n");
- ladmin_log("Abnormal adjustement for the year ('timeadd' command)." RETCODE);
- }
- return 137;
- }
- if (month > 255 || month < -255) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de mois correct (de -255 255), svp.\n");
- ladmin_log("Ajustement du mois hors norme ('timeadd' command)." RETCODE);
- } else {
- printf("Please give a correct adjustment for the months (from -255 to 255).\n");
- ladmin_log("Abnormal adjustement for the month ('timeadd' command)." RETCODE);
- }
- return 137;
- }
- if (day > 32767 || day < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de jours correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des jours hors norme ('timeadd' command)." RETCODE);
- } else {
- printf("Please give a correct adjustment for the days (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the days ('timeadd' command)." RETCODE);
- }
- return 137;
- }
- if (hour > 32767 || hour < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement d'heures correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des heures hors norme ('timeadd' command)." RETCODE);
- } else {
- printf("Please give a correct adjustment for the hours (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the hours ('timeadd' command)." RETCODE);
- }
- return 137;
- }
- if (minute > 32767 || minute < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de minutes correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des minutes hors norme ('timeadd' command)." RETCODE);
- } else {
- printf("Please give a correct adjustment for the minutes (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the minutes ('timeadd' command)." RETCODE);
- }
- return 137;
- }
- if (second > 32767 || second < -32767) {
- if (defaultlanguage == 'F') {
- printf("Entrez un ajustement de secondes correct (de -32767 32767), svp.\n");
- ladmin_log("Ajustement des secondes hors norme ('timeadd' command)." RETCODE);
- } else {
- printf("Please give a correct adjustment for the seconds (from -32767 to 32767).\n");
- ladmin_log("Abnormal adjustement for the seconds ('timeadd' command)." RETCODE);
- }
- return 137;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour modifier une date limite d'utilisation." RETCODE);
- } else {
- ladmin_log("Request to login-server to modify a time limit." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7950;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOW(login_fd,26) = (short)year;
- WFIFOW(login_fd,28) = (short)month;
- WFIFOW(login_fd,30) = (short)day;
- WFIFOW(login_fd,32) = (short)hour;
- WFIFOW(login_fd,34) = (short)minute;
- WFIFOW(login_fd,36) = (short)second;
- WFIFOSET(login_fd,38);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//-------------------------------------------------
-// Sub-function: Set a validity limit of an account
-//-------------------------------------------------
-int timesetaccount(char* param) {
- char name[1023], date[1023], time[1023];
- int year, month, day, hour, minute, second;
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
- struct tm *tmtime;
-
- memset(name, '\0', sizeof(name));
- memset(date, '\0', sizeof(date));
- memset(time, '\0', sizeof(time));
- year = month = day = hour = minute = second = 0;
- connect_until_time = 0;
- tmtime = localtime(&connect_until_time); // initialize
-
- if (sscanf(param, "\"%[^\"]\" %s %[^\r\n]", name, date, time) < 2 && // if date = 0, time can be void
- sscanf(param, "'%[^']' %s %[^\r\n]", name, date, time) < 2 && // if date = 0, time can be void
- sscanf(param, "%s %s %[^\r\n]", name, date, time) < 2) { // if date = 0, time can be void
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte, une date et une heure svp.\n");
- printf("<exemple>: timeset <nom_du_compte> aaaa/mm/jj [hh:mm:ss]\n");
- printf(" timeset <nom_du_compte> 0 (0 = illimit)\n");
- printf(" Heure par d馭aut [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Nombre incorrect de param鑼res pour fixer une date limite d'utilisation (commande 'timeset')." RETCODE);
- } else {
- printf("Please input an account name, a date and a hour.\n");
- printf("<example>: timeset <account_name> yyyy/mm/dd [hh:mm:ss]\n");
- printf(" timeset <account_name> 0 (0 = unlimited)\n");
- printf(" Default time [hh:mm:ss]: 23:59:59.\n");
- ladmin_log("Incomplete parameters to set a limit time ('timeset' command)." RETCODE);
- }
- return 136;
- }
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (time[0] == '\0')
- strcpy(time, "23:59:59");
-
- if (atoi(date) != 0 &&
- ((sscanf(date, "%d/%d/%d", &year, &month, &day) < 3 &&
- sscanf(date, "%d-%d-%d", &year, &month, &day) < 3 &&
- sscanf(date, "%d.%d.%d", &year, &month, &day) < 3 &&
- sscanf(date, "%d'%d'%d", &year, &month, &day) < 3) ||
- sscanf(time, "%d:%d:%d", &hour, &minute, &second) < 3)) {
- if (defaultlanguage == 'F') {
- printf("Entrez 0 ou une date et une heure svp (format: 0 ou aaaa/mm/jj hh:mm:ss).\n");
- ladmin_log("Format incorrect pour la date/heure ('timeset' command)." RETCODE);
- } else {
- printf("Please input 0 or a date and a time (format: 0 or yyyy/mm/dd hh:mm:ss).\n");
- ladmin_log("Invalid format for the date/time ('timeset' command)." RETCODE);
- }
- return 102;
- }
-
- if (atoi(date) == 0) {
- connect_until_time = 0;
- } else {
- if (year < 70) {
- year = year + 100;
- }
- if (year >= 1900) {
- year = year - 1900;
- }
- if (month < 1 || month > 12) {
- if (defaultlanguage == 'F') {
- printf("Entrez un mois correct svp (entre 1 et 12).\n");
- ladmin_log("Mois incorrect pour la date ('timeset' command)." RETCODE);
- } else {
- printf("Please give a correct value for the month (from 1 to 12).\n");
- ladmin_log("Invalid month for the date ('timeset' command)." RETCODE);
- }
- return 102;
- }
- month = month - 1;
- if (day < 1 || day > 31) {
- if (defaultlanguage == 'F') {
- printf("Entrez un jour correct svp (entre 1 et 31).\n");
- ladmin_log("Jour incorrect pour la date ('timeset' command)." RETCODE);
- } else {
- printf("Please give a correct value for the day (from 1 to 31).\n");
- ladmin_log("Invalid day for the date ('timeset' command)." RETCODE);
- }
- return 102;
- }
- if (((month == 3 || month == 5 || month == 8 || month == 10) && day > 30) ||
- (month == 1 && day > 29)) {
- if (defaultlanguage == 'F') {
- printf("Entrez un jour correct en fonction du mois (%d) svp.\n", month);
- ladmin_log("Jour incorrect pour ce mois correspondant ('timeset' command)." RETCODE);
- } else {
- printf("Please give a correct value for a day of this month (%d).\n", month);
- ladmin_log("Invalid day for this month ('timeset' command)." RETCODE);
- }
- return 102;
- }
- if (hour < 0 || hour > 23) {
- if (defaultlanguage == 'F') {
- printf("Entrez une heure correcte svp (entre 0 et 23).\n");
- ladmin_log("Heure incorrecte pour l'heure ('timeset' command)." RETCODE);
- } else {
- printf("Please give a correct value for the hour (from 0 to 23).\n");
- ladmin_log("Invalid hour for the time ('timeset' command)." RETCODE);
- }
- return 102;
- }
- if (minute < 0 || minute > 59) {
- if (defaultlanguage == 'F') {
- printf("Entrez des minutes correctes svp (entre 0 et 59).\n");
- ladmin_log("Minute incorrecte pour l'heure ('timeset' command)." RETCODE);
- } else {
- printf("Please give a correct value for the minutes (from 0 to 59).\n");
- ladmin_log("Invalid minute for the time ('timeset' command)." RETCODE);
- }
- return 102;
- }
- if (second < 0 || second > 59) {
- if (defaultlanguage == 'F') {
- printf("Entrez des secondes correctes svp (entre 0 et 59).\n");
- ladmin_log("Seconde incorrecte pour l'heure ('timeset' command)." RETCODE);
- } else {
- printf("Please give a correct value for the seconds (from 0 to 59).\n");
- ladmin_log("Invalid second for the time ('timeset' command)." RETCODE);
- }
- return 102;
- }
- tmtime->tm_year = year;
- tmtime->tm_mon = month;
- tmtime->tm_mday = day;
- tmtime->tm_hour = hour;
- tmtime->tm_min = minute;
- tmtime->tm_sec = second;
- tmtime->tm_isdst = -1; // -1: no winter/summer time modification
- connect_until_time = mktime(tmtime);
- if (connect_until_time == -1) {
- if (defaultlanguage == 'F') {
- printf("Date incorrecte.\n");
- printf("Ajoutez 0 ou une date et une heure svp (format: 0 ou aaaa/mm/jj hh:mm:ss).\n");
- ladmin_log("Date incorrecte. ('timeset' command)." RETCODE);
- } else {
- printf("Invalid date.\n");
- printf("Please add 0 or a date and a time (format: 0 or yyyy/mm/dd hh:mm:ss).\n");
- ladmin_log("Invalid date. ('timeset' command)." RETCODE);
- }
- return 102;
- }
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour fixer une date limite d'utilisation." RETCODE);
- } else {
- ladmin_log("Request to login-server to set a time limit." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7948;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOL(login_fd,26) = (int)connect_until_time;
- WFIFOSET(login_fd,30);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//------------------------------------------------------------------------------
-// Sub-function: Asking to displaying information about an account (by its name)
-//------------------------------------------------------------------------------
-int whoaccount(char* param) {
- char name[1023];
-
- memset(name, '\0', sizeof(name));
-
- if (strlen(param) == 0 ||
- (sscanf(param, "\"%[^\"]\"", name) < 1 &&
- sscanf(param, "'%[^']'", name) < 1 &&
- sscanf(param, "%[^\r\n]", name) < 1) ||
- strlen(name) == 0) {
- if (defaultlanguage == 'F') {
- printf("Entrez un nom de compte svp.\n");
- printf("<exemple> who nomtest\n");
- ladmin_log("Aucun nom n'a 騁 donn pour trouver le compte." RETCODE);
- } else {
- printf("Please input an account name.\n");
- printf("<example> who testname\n");
- ladmin_log("No name was given to found the account." RETCODE);
- }
- return 136;
- }
- if (verify_accountname(name) == 0) {
- return 102;
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour obtenir le information d'un compte (par le nom)." RETCODE);
- } else {
- ladmin_log("Request to login-server to obtain information about an account (by its name)." RETCODE);
- }
-
- WFIFOW(login_fd,0) = 0x7952;
- memcpy(WFIFOP(login_fd,2), name, 24);
- WFIFOSET(login_fd,26);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//--------------------------------------------------------
-// Sub-function: Asking of the version of the login-server
-//--------------------------------------------------------
-int checkloginversion() {
- if (defaultlanguage == 'F')
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour obtenir sa version." RETCODE);
- else
- ladmin_log("Request to login-server to obtain its version." RETCODE);
-
- WFIFOW(login_fd,0) = 0x7530;
- WFIFOSET(login_fd,2);
- bytes_to_read = 1;
-
- return 0;
-}
-
-//---------------------------------------------
-// Prompt function
-// this function wait until user type a command
-// and analyse the command.
-//---------------------------------------------
-int prompt() {
- int i, j;
- char buf[1024];
- char *p;
-
- // while we don't wait new packets
- while (bytes_to_read == 0) {
- // for help with the console colors look here:
- // http://www.edoceo.com/liberum/?doc=printf-with-color
- // some code explanation (used here):
- // \033[2J : clear screen and go up/left (0, 0 position)
- // \033[K : clear line from actual position to end of the line
- // \033[0m : reset color parameter
- // \033[1m : use bold for font
- printf("\n");
- if (defaultlanguage == 'F')
- printf("\033[32mPour afficher les commandes, tapez 'Entr馥'.\033[0m\n");
- else
- printf("\033[32mTo list the commands, type 'enter'.\033[0m\n");
- printf("\033[0;36mLadmin-> \033[0m");
- printf("\033[1m");
- fflush(stdout);
-
- // get command and parameter
- memset(buf, '\0', sizeof(buf));
- fflush(stdin);
- fgets(buf, 1023, stdin);
- buf[1023] = '\0';
-
- printf("\033[0m");
- fflush(stdout);
-
- // remove final \n
- if((p = strrchr(buf, '\n')) != NULL)
- p[0] = '\0';
- // remove all control char
- for (i = 0; buf[i]; i++)
- if (buf[i] < 32) {
- // remove cursor control.
- if (buf[i] == 27 && buf[i+1] == '[' &&
- (buf[i+2] == 'H' || // home position (cursor)
- buf[i+2] == 'J' || // clear screen
- buf[i+2] == 'A' || // up 1 line
- buf[i+2] == 'B' || // down 1 line
- buf[i+2] == 'C' || // right 1 position
- buf[i+2] == 'D' || // left 1 position
- buf[i+2] == 'G')) { // center cursor (windows)
- for (j = i; buf[j]; j++)
- buf[j] = buf[j+3];
- } else if (buf[i] == 27 && buf[i+1] == '[' && buf[i+2] == '2' && buf[i+3] == 'J') { // clear screen
- for (j = i; buf[j]; j++)
- buf[j] = buf[j+4];
- } else if (buf[i] == 27 && buf[i+1] == '[' && buf[i+3] == '~' &&
- (buf[i+2] == '1' || // home (windows)
- buf[i+2] == '2' || // insert (windows)
- buf[i+2] == '3' || // del (windows)
- buf[i+2] == '4' || // end (windows)
- buf[i+2] == '5' || // pgup (windows)
- buf[i+2] == '6')) { // pgdown (windows)
- for (j = i; buf[j]; j++)
- buf[j] = buf[j+4];
- } else {
- // remove other control char.
- for (j = i; buf[j]; j++)
- buf[j] = buf[j+1];
- }
- i--;
- }
-
- // extract command name and parameters
- memset(command, '\0', sizeof(command));
- memset(parameters, '\0', sizeof(parameters));
- sscanf(buf, "%1023s %[^\n]", command, parameters);
- command[1023] = '\0';
- parameters[1023] = '\0';
-
- // lowercase for command line
- for (i = 0; command[i]; i++)
- command[i] = tolower(command[i]);
-
- if (command[0] == '?' || strlen(command) == 0) {
- if (defaultlanguage == 'F') {
- strcpy(buf, "aide");
- strcpy(command, "aide");
- } else {
- strcpy(buf, "help");
- strcpy(command, "help");
- }
- }
-
- // Analyse of the command
- check_command(command); // give complete name to the command
-
- if (strlen(parameters) == 0) {
- if (defaultlanguage == 'F') {
- ladmin_log("Commande: '%s' (sans param鑼re)" RETCODE, command, parameters);
- } else {
- ladmin_log("Command: '%s' (without parameters)" RETCODE, command, parameters);
- }
- } else {
- if (defaultlanguage == 'F') {
- ladmin_log("Commande: '%s', param鑼res: '%s'" RETCODE, command, parameters);
- } else {
- ladmin_log("Command: '%s', parameters: '%s'" RETCODE, command, parameters);
- }
- }
-
- // Analyse of the command
-// help
- if (strcmp(command, "aide") == 0) {
- display_help(parameters, 1); // 1: french
- } else if (strcmp(command, "help") == 0 ) {
- display_help(parameters, 0); // 0: english
-// general commands
- } else if (strcmp(command, "add") == 0) {
- addaccount(parameters, 0); // 0: no email
- } else if (strcmp(command, "ban") == 0) {
- banaccount(parameters);
- } else if (strcmp(command, "banadd") == 0) {
- banaddaccount(parameters);
- } else if (strcmp(command, "banset") == 0) {
- bansetaccount(parameters);
- } else if (strcmp(command, "block") == 0) {
- blockaccount(parameters);
- } else if (strcmp(command, "check") == 0) {
- checkaccount(parameters);
- } else if (strcmp(command, "create") == 0) {
- addaccount(parameters, 1); // 1: with email
- } else if (strcmp(command, "delete") == 0) {
- delaccount(parameters);
- } else if (strcmp(command, "email") == 0) {
- changeemail(parameters);
- } else if (strcmp(command, "getcount") == 0) {
- getlogincount();
- } else if (strcmp(command, "gm") == 0) {
- changegmlevel(parameters);
- } else if (strcmp(command, "id") == 0) {
- idaccount(parameters);
- } else if (strcmp(command, "info") == 0) {
- infoaccount(atoi(parameters));
- } else if (strcmp(command, "kami") == 0) {
- sendbroadcast(0, parameters); // flag for normal
- } else if (strcmp(command, "kamib") == 0) {
- sendbroadcast(0x10, parameters); // flag for blue
- } else if (strcmp(command, "language") == 0) {
- changelanguage(parameters);
- } else if (strcmp(command, "list") == 0) {
- listaccount(parameters, 0); // 0: to list all
- } else if (strcmp(command, "listban") == 0) {
- listaccount(parameters, 3); // 3: to list only accounts with state or bannished
- } else if (strcmp(command, "listgm") == 0) {
- listaccount(parameters, 1); // 1: to list only GM
- } else if (strcmp(command, "listok") == 0) {
- listaccount(parameters, 4); // 4: to list only accounts without state and not bannished
- } else if (strcmp(command, "memo") == 0) {
- changememo(parameters);
- } else if (strcmp(command, "name") == 0) {
- nameaccount(atoi(parameters));
- } else if (strcmp(command, "password") == 0) {
- changepasswd(parameters);
- } else if (strcmp(command, "reloadgm") == 0) {
- reloadGM();
- } else if (strcmp(command, "search") == 0) { // no regex in C version
- listaccount(parameters, 2); // 2: to list with pattern
- } else if (strcmp(command, "sex") == 0) {
- changesex(parameters);
- } else if (strcmp(command, "state") == 0) {
- changestate(parameters);
- } else if (strcmp(command, "timeadd") == 0) {
- timeaddaccount(parameters);
- } else if (strcmp(command, "timeset") == 0) {
- timesetaccount(parameters);
- } else if (strcmp(command, "unban") == 0) {
- unbanaccount(parameters);
- } else if (strcmp(command, "unblock") == 0) {
- unblockaccount(parameters);
- } else if (strcmp(command, "version") == 0) {
- checkloginversion();
- } else if (strcmp(command, "who") == 0) {
- whoaccount(parameters);
-// quit
- } else if (strcmp(command, "quit") == 0 ||
- strcmp(command, "exit") == 0 ||
- strcmp(command, "end") == 0) {
- if (defaultlanguage == 'F') {
- printf("Au revoir.\n");
- } else {
- printf("Bye.\n");
- }
- exit(0);
-// unknown command
- } else {
- if (defaultlanguage == 'F') {
- printf("Commande inconnue [%s].\n", buf);
- ladmin_log("Commande inconnue [%s]." RETCODE, buf);
- } else {
- printf("Unknown command [%s].\n", buf);
- ladmin_log("Unknown command [%s]." RETCODE, buf);
- }
- }
- }
-
- return 0;
-}
-
-//-------------------------------------------------------------
-// Function: Parse receiving informations from the login-server
-//-------------------------------------------------------------
-int parse_fromlogin(int fd) {
- struct char_session_data *sd;
-
- if (session[fd]->eof) {
- if (defaultlanguage == 'F') {
- printf("Impossible de se connecter au serveur de login [%s:%d] !\n", loginserverip, loginserverport);
- ladmin_log("Impossible de se connecter au serveur de login [%s:%d] !" RETCODE, loginserverip, loginserverport);
- } else {
- printf("Impossible to have a connection with the login-server [%s:%d] !\n", loginserverip, loginserverport);
- ladmin_log("Impossible to have a connection with the login-server [%s:%d] !" RETCODE, loginserverip, loginserverport);
- }
- close(fd);
- delete_session(fd);
- exit (0);
- }
-
-// printf("parse_fromlogin : %d %d %d\n", fd, RFIFOREST(fd), RFIFOW(fd,0));
- sd = session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2) {
- switch(RFIFOW(fd,0)) {
- case 0x7919: // answer of a connection request
- if (RFIFOREST(fd) < 3)
- return 0;
- if (RFIFOB(fd,2) != 0) {
- if (defaultlanguage == 'F') {
- printf("Erreur de login:\n");
- printf(" - mot de passe incorrect,\n");
- printf(" - syst鑪e d'administration non activ, ou\n");
- printf(" - IP non autoris馥.\n");
- ladmin_log("Erreur de login: mot de passe incorrect, syst鑪e d'administration non activ, ou IP non autoris馥." RETCODE);
- } else {
- printf("Error at login:\n");
- printf(" - incorrect password,\n");
- printf(" - administration system not activated, or\n");
- printf(" - unauthorised IP.\n");
- ladmin_log("Error at login: incorrect password, administration system not activated, or unauthorised IP." RETCODE);
- }
- session[fd]->eof = 1;
- //bytes_to_read = 1; // not stop at prompt
- } else {
- if (defaultlanguage == 'F') {
- printf("Connexion 騁ablie.\n");
- ladmin_log("Connexion 騁ablie." RETCODE);
- printf("Lecture de la version du serveur de login...\n");
- ladmin_log("Lecture de la version du serveur de login..." RETCODE);
- } else {
- printf("Established connection.\n");
- ladmin_log("Established connection." RETCODE);
- printf("Reading of the version of the login-server...\n");
- ladmin_log("Reading of the version of the login-server..." RETCODE);
- }
- //bytes_to_read = 1; // unchanged
- checkloginversion();
- }
- RFIFOSKIP(fd,3);
- break;
-
-#ifdef PASSWORDENC
- case 0x01dc: // answer of a coding key request
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- char md5str[64] = "", md5bin[32], md5key[RFIFOW(fd,2) - 4 + 1];
- memcpy(md5key, RFIFOP(fd,4), RFIFOW(fd,2) - 4);
- md5key[sizeof(md5key)-1] = '0';
- if (passenc == 1) {
- strncpy(md5str, RFIFOP(fd,4), RFIFOW(fd,2) - 4);
- strcat(md5str, loginserveradminpassword);
- } else if (passenc == 2) {
- strncpy(md5str, loginserveradminpassword, sizeof(loginserveradminpassword));
- strcat(md5str, RFIFOP(fd,4));
- }
- MD5_String2binary(md5str, md5bin);
- WFIFOW(login_fd,0) = 0x7918; // Request for administation login (encrypted password)
- WFIFOW(login_fd,2) = passenc; // Encrypted type
- memcpy(WFIFOP(login_fd,4), md5bin, 16);
- WFIFOSET(login_fd,20);
- if (defaultlanguage == 'F') {
- printf("R馗eption de la clef MD5.\n");
- ladmin_log("R馗eption de la clef MD5." RETCODE);
- printf("Envoi du mot de passe crypt...\n");
- ladmin_log("Envoi du mot de passe crypt..." RETCODE);
- } else {
- printf("Receiving of the MD5 key.\n");
- ladmin_log("Receiving of the MD5 key." RETCODE);
- printf("Sending of the encrypted password...\n");
- ladmin_log("Sending of the encrypted password..." RETCODE);
- }
- }
- bytes_to_read = 1;
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-#endif
-
- case 0x7531: // Displaying of the version of the login-server
- if (RFIFOREST(fd) < 10)
- return 0;
- printf(" Login-Server [%s:%d]\n", loginserverip, loginserverport);
- if (((int)RFIFOB(login_fd,5)) == 0) {
- printf(" eAthena version stable-%d.%d", (int)RFIFOB(login_fd,2), (int)RFIFOB(login_fd,3));
- } else {
- printf(" eAthena version dev-%d.%d", (int)RFIFOB(login_fd,2), (int)RFIFOB(login_fd,3));
- }
- if (((int)RFIFOB(login_fd,4)) == 0)
- printf(" revision %d", (int)RFIFOB(login_fd,4));
- if (((int)RFIFOB(login_fd,6)) == 0)
- printf("%d.\n", RFIFOW(login_fd,8));
- else
- printf("-mod%d.\n", RFIFOW(login_fd,8));
- bytes_to_read = 0;
- RFIFOSKIP(fd,10);
- break;
-
- case 0x7921: // Displaying of the list of accounts
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- if (RFIFOW(fd,2) < 5) {
- if (defaultlanguage == 'F') {
- ladmin_log(" R馗eption d'une liste des comptes vide." RETCODE);
- if (list_count == 0)
- printf("Aucun compte trouv.\n");
- else if (list_count == 1)
- printf("1 compte trouv.\n");
- else
- printf("%d comptes trouv駸.\n", list_count);
- } else {
- ladmin_log(" Receiving of a void accounts list." RETCODE);
- if (list_count == 0)
- printf("No account found.\n");
- else if (list_count == 1)
- printf("1 account found.\n");
- else
- printf("%d accounts found.\n", list_count);
- }
- bytes_to_read = 0;
- } else {
- int i;
- if (defaultlanguage == 'F')
- ladmin_log(" R馗eption d'une liste des comptes." RETCODE);
- else
- ladmin_log(" Receiving of a accounts list." RETCODE);
- for(i = 4; i < RFIFOW(fd,2); i += 38) {
- int j;
- char userid[24];
- char lower_userid[24];
- memcpy(userid, RFIFOP(fd,i + 5), sizeof(userid));
- userid[sizeof(userid)-1] = '\0';
- memset(lower_userid, '\0', sizeof(lower_userid));
- for (j = 0; userid[j]; j++)
- lower_userid[j] = tolower(userid[j]);
- list_first = RFIFOL(fd,i) + 1;
- // here are checks...
- if (list_type == 0 ||
- (list_type == 1 && RFIFOB(fd,i+4) > 0) ||
- (list_type == 2 && strstr(lower_userid, parameters) != NULL) ||
- (list_type == 3 && RFIFOL(fd,i+34) != 0) ||
- (list_type == 4 && RFIFOL(fd,i+34) == 0)) {
- printf("%10d ", RFIFOL(fd,i));
- if (RFIFOB(fd,i+4) == 0)
- printf(" ");
- else
- printf("%2d ", (int)RFIFOB(fd,i+4));
- printf("%-24s", userid);
- if (defaultlanguage == 'F') {
- if (RFIFOB(fd,i+29) == 0)
- printf("%-5s ", "Femme");
- else if (RFIFOB(fd,i+29) == 1)
- printf("%-5s ", "Male");
- else
- printf("%-5s ", "Servr");
- } else {
- if (RFIFOB(fd,i+29) == 0)
- printf("%-5s ", "Femal");
- else if (RFIFOB(fd,i+29) == 1)
- printf("%-5s ", "Male");
- else
- printf("%-5s ", "Servr");
- }
- printf("%6d ", RFIFOL(fd,i+30));
- switch(RFIFOL(fd,i+34)) {
- case 0:
- if (defaultlanguage == 'F')
- printf("%-27s\n", "Compte Ok");
- else
- printf("%-27s\n", "Account OK");
- break;
- case 1:
- printf("%-27s\n", "Unregistered ID");
- break;
- case 2:
- printf("%-27s\n", "Incorrect Password");
- break;
- case 3:
- printf("%-27s\n", "This ID is expired");
- break;
- case 4:
- printf("%-27s\n", "Rejected from Server");
- break;
- case 5:
- printf("%-27s\n", "Blocked by the GM Team"); // You have been blocked by the GM Team
- break;
- case 6:
- printf("%-27s\n", "Your EXE file is too old"); // Your Game's EXE file is not the latest version
- break;
- case 7:
- printf("%-27s\n", "Banishement or");
- printf(" Prohibited to login until...\n"); // You are Prohibited to log in until %s
- break;
- case 8:
- printf("%-27s\n", "Server is over populated");
- break;
- case 9:
- printf("%-27s\n", "No MSG");
- break;
- default: // 100
- printf("%-27s\n", "This ID is totally erased"); // This ID has been totally erased
- break;
- }
- list_count++;
- }
- }
- // asking of the following acounts
- if (defaultlanguage == 'F')
- ladmin_log("Envoi d'un requ黎e au serveur de logins pour obtenir la liste des comptes de %d %d (compl駑ent)." RETCODE, list_first, list_last);
- else
- ladmin_log("Request to login-server to obtain the list of accounts from %d to %d (complement)." RETCODE, list_first, list_last);
- WFIFOW(login_fd,0) = 0x7920;
- WFIFOL(login_fd,2) = list_first;
- WFIFOL(login_fd,6) = list_last;
- WFIFOSET(login_fd,10);
- bytes_to_read = 1;
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x7931: // Answer of login-server about an account creation
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec la cr饌tion du compte [%s]. Un compte identique existe d駛.\n", RFIFOP(fd,6));
- ladmin_log("Echec la cr饌tion du compte [%s]. Un compte identique existe d駛." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] creation failed. Same account already exists.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] creation failed. Same account already exists." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Compte [%s] cr鳬 avec succ鑚 [id: %d].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Compte [%s] cr鳬 avec succ鑚 [id: %d]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s] is successfully created [id: %d].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s] is successfully created [id: %d]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7933: // Answer of login-server about an account deletion
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec de la suppression du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec de la suppression du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] deletion failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] deletion failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Compte [%s][id: %d] SUPPRIME avec succ鑚.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Compte [%s][id: %d] SUPPRIME avec succ鑚." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s][id: %d] is successfully DELETED.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s][id: %d] is successfully DELETED." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7935: // answer of the change of an account password
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec de la modification du mot de passe du compte [%s].\n", RFIFOP(fd,6));
- printf("Le compte [%s] n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec de la modification du mot de passe du compte. Le compte [%s] n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] password changing failed.\n", RFIFOP(fd,6));
- printf("Account [%s] doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account password changing failed. The compte [%s] doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Modification du mot de passe du compte [%s][id: %d] r騏ssie.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Modification du mot de passe du compte [%s][id: %d] r騏ssie." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s][id: %d] password successfully changed.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s][id: %d] password successfully changed." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7937: // answer of the change of an account state
- if (RFIFOREST(fd) < 34)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec du changement du statut du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec du changement du statut du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] state changing failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] state changing failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- char tmpstr[256];
- if (defaultlanguage == 'F') {
- sprintf(tmpstr, "Statut du compte [%s] chang avec succ鑚 en [", RFIFOP(fd,6));
- } else {
- sprintf(tmpstr, "Account [%s] state successfully changed in [", RFIFOP(fd,6));
- }
- switch(RFIFOL(fd,30)) {
- case 0:
- if (defaultlanguage == 'F')
- strcat(tmpstr, "0: Compte Ok");
- else
- strcat(tmpstr, "0: Account OK");
- break;
- case 1:
- strcat(tmpstr, "1: Unregistered ID");
- break;
- case 2:
- strcat(tmpstr, "2: Incorrect Password");
- break;
- case 3:
- strcat(tmpstr, "3: This ID is expired");
- break;
- case 4:
- strcat(tmpstr, "4: Rejected from Server");
- break;
- case 5:
- strcat(tmpstr, "5: You have been blocked by the GM Team");
- break;
- case 6:
- strcat(tmpstr, "6: [Your Game's EXE file is not the latest version");
- break;
- case 7:
- strcat(tmpstr, "7: You are Prohibited to log in until...");
- break;
- case 8:
- strcat(tmpstr, "8: Server is jammed due to over populated");
- break;
- case 9:
- strcat(tmpstr, "9: No MSG");
- break;
- default: // 100
- strcat(tmpstr, "100: This ID is totally erased");
- break;
- }
- strcat(tmpstr, "]");
- printf("%s\n", tmpstr);
- ladmin_log("%s%s", tmpstr, RETCODE);
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,34);
- break;
-
- case 0x7939: // answer of the number of online players
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- // Get length of the received packet
- int i;
- char name[20];
- if (defaultlanguage == 'F') {
- ladmin_log(" R馗eption du nombre de joueurs en ligne." RETCODE);
- } else {
- ladmin_log(" Receiving of the number of online players." RETCODE);
- }
- // Read information of the servers
- if (RFIFOW(fd,2) < 5) {
- if (defaultlanguage == 'F') {
- printf(" Aucun serveur n'est connect au login serveur.\n");
- } else {
- printf(" No server is connected to the login-server.\n");
- }
- } else {
- if (defaultlanguage == 'F') {
- printf(" Nombre de joueurs en ligne (serveur: nb):\n");
- } else {
- printf(" Number of online players (server: number).\n");
- }
- // Displaying of result
- for(i = 4; i < RFIFOW(fd,2); i += 32) {
- memcpy(name, RFIFOP(fd,i+6), sizeof(name));
- name[sizeof(name) - 1] = '\0';
- printf(" %-20s : %5d\n", name, RFIFOW(fd,i+26));
- }
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x793b: // answer of the check of a password
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Le compte [%s] n'existe pas ou le mot de passe est incorrect.\n", RFIFOP(fd,6));
- ladmin_log("Le compte [%s] n'existe pas ou le mot de passe est incorrect." RETCODE, RFIFOP(fd,6));
- } else {
- printf("The account [%s] doesn't exist or the password is incorrect.\n", RFIFOP(fd,6));
- ladmin_log("The account [%s] doesn't exist or the password is incorrect." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Le mot de passe donn correspond bien au compte [%s][id: %d].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Le mot de passe donn correspond bien au compte [%s][id: %d]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("The proposed password is correct for the account [%s][id: %d].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("The proposed password is correct for the account [%s][id: %d]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x793d: // answer of the change of an account sex
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec de la modification du sexe du compte [%s].\n", RFIFOP(fd,6));
- printf("Le compte [%s] n'existe pas ou le sexe est d駛 celui demand.\n", RFIFOP(fd,6));
- ladmin_log("Echec de la modification du sexe du compte. Le compte [%s] n'existe pas ou le sexe est d駛 celui demand." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] sex changing failed.\n", RFIFOP(fd,6));
- printf("Account [%s] doesn't exist or the sex is already the good sex.\n", RFIFOP(fd,6));
- ladmin_log("Account sex changing failed. The compte [%s] doesn't exist or the sex is already the good sex." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Sexe du compte [%s][id: %d] chang avec succ鑚.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Sexe du compte [%s][id: %d] chang avec succ鑚." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s][id: %d] sex successfully changed.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s][id: %d] sex successfully changed." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x793f: // answer of the change of an account GM level
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec de la modification du niveau de GM du compte [%s].\n", RFIFOP(fd,6));
- printf("Le compte [%s] n'existe pas, le niveau de GM est d駛 celui demand饅n", RFIFOP(fd,6));
- printf("ou il est impossible de modifier le fichier des comptes GM.\n");
- ladmin_log("Echec de la modification du niveau de GM du compte. Le compte [%s] n'existe pas, le niveau de GM est d駛 celui demand ou il est impossible de modifier le fichier des comptes GM." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] GM level changing failed.\n", RFIFOP(fd,6));
- printf("Account [%s] doesn't exist, the GM level is already the good GM level\n", RFIFOP(fd,6));
- printf("or it's impossible to modify the GM accounts file.\n");
- ladmin_log("Account GM level changing failed. The compte [%s] doesn't exist, the GM level is already the good sex or it's impossible to modify the GM accounts file." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Niveau de GM du compte [%s][id: %d] chang avec succ鑚.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Niveau de GM du compte [%s][id: %d] chang avec succ鑚." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s][id: %d] GM level successfully changed.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s][id: %d] GM level successfully changed." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7941: // answer of the change of an account email
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec de la modification de l'e-mail du compte [%s].\n", RFIFOP(fd,6));
- printf("Le compte [%s] n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec de la modification de l'e-mail du compte. Le compte [%s] n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] e-mail changing failed.\n", RFIFOP(fd,6));
- printf("Account [%s] doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account e-mail changing failed. The compte [%s] doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Modification de l'e-mail du compte [%s][id: %d] r騏ssie.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Modification de l'e-mail du compte [%s][id: %d] r騏ssie." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s][id: %d] e-mail successfully changed.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s][id: %d] e-mail successfully changed." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7943: // answer of the change of an account memo
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec du changement du m駑o du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec du changement du m駑o du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] memo changing failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] memo changing failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("M駑o du compte [%s][id: %d] chang avec succ鑚.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("M駑o du compte [%s][id: %d] chang avec succ鑚." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Account [%s][id: %d] memo successfully changed.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Account [%s][id: %d] memo successfully changed." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7945: // answer of an account id search
- if (RFIFOREST(fd) < 30)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Impossible de trouver l'id du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Impossible de trouver l'id du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Unable to find the account [%s] id. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Unable to find the account [%s] id. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Le compte [%s] a pour id: %d.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Le compte [%s] a pour id: %d." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("The account [%s] have the id: %d.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("The account [%s] have the id: %d." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7947: // answer of an account name search
- if (RFIFOREST(fd) < 30)
- return 0;
- if (strcmp(RFIFOP(fd,6), "") == 0) {
- if (defaultlanguage == 'F') {
- printf("Impossible de trouver le nom du compte [%d]. Le compte n'existe pas.\n", RFIFOL(fd,2));
- ladmin_log("Impossible de trouver le nom du compte [%d]. Le compte n'existe pas." RETCODE, RFIFOL(fd,2));
- } else {
- printf("Unable to find the account [%d] name. Account doesn't exist.\n", RFIFOL(fd,2));
- ladmin_log("Unable to find the account [%d] name. Account doesn't exist." RETCODE, RFIFOL(fd,2));
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Le compte [id: %d] a pour nom: %s.\n", RFIFOL(fd,2), RFIFOP(fd,6));
- ladmin_log("Le compte [id: %d] a pour nom: %s." RETCODE, RFIFOL(fd,2), RFIFOP(fd,6));
- } else {
- printf("The account [id: %d] have the name: %s.\n", RFIFOL(fd,2), RFIFOP(fd,6));
- ladmin_log("The account [id: %d] have the name: %s." RETCODE, RFIFOL(fd,2), RFIFOP(fd,6));
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,30);
- break;
-
- case 0x7949: // answer of an account validity limit set
- if (RFIFOREST(fd) < 34)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec du changement de la validit du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec du changement de la validit du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] validity limit changing failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] validity limit changing failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- time_t timestamp = RFIFOL(fd,30);
- if (timestamp == 0) {
- if (defaultlanguage == 'F') {
- printf("Limite de validit du compte [%s][id: %d] chang馥 avec succ鑚 en [illimit饐.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Limite de validit du compte [%s][id: %d] chang馥 avec succ鑚 en [illimit饐." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Validity Limit of the account [%s][id: %d] successfully changed to [unlimited].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Validity Limit of the account [%s][id: %d] successfully changed to [unlimited]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- if (defaultlanguage == 'F') {
- printf("Limite de validit du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Limite de validit du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- } else {
- printf("Validity Limit of the account [%s][id: %d] successfully changed to be until %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Validity Limit of the account [%s][id: %d] successfully changed to be until %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- }
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,34);
- break;
-
- case 0x794b: // answer of an account ban set
- if (RFIFOREST(fd) < 34)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec du changement de la date finale de banissement du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec du changement de la date finale de banissement du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] final date of banishment changing failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] final date of banishment changing failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- time_t timestamp = RFIFOL(fd,30);
- if (timestamp == 0) {
- if (defaultlanguage == 'F') {
- printf("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 en [d-bannie].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 en [d-bannie]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Final date of banishment of the account [%s][id: %d] successfully changed to [unbanished].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Final date of banishment of the account [%s][id: %d] successfully changed to [unbanished]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- if (defaultlanguage == 'F') {
- printf("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- } else {
- printf("Final date of banishment of the account [%s][id: %d] successfully changed to be until %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Final date of banishment of the account [%s][id: %d] successfully changed to be until %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- }
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,34);
- break;
-
- case 0x794d: // answer of an account ban date/time changing
- if (RFIFOREST(fd) < 34)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec du changement de la date finale de banissement du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec du changement de la date finale de banissement du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] final date of banishment changing failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] final date of banishment changing failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- time_t timestamp = RFIFOL(fd,30);
- if (timestamp == 0) {
- if (defaultlanguage == 'F') {
- printf("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 en [d-bannie].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 en [d-bannie]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Final date of banishment of the account [%s][id: %d] successfully changed to [unbanished].\n", RFIFOP(fd,6), RFIFOL(fd,2));
- ladmin_log("Final date of banishment of the account [%s][id: %d] successfully changed to [unbanished]." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- if (defaultlanguage == 'F') {
- printf("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Date finale de banissement du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- } else {
- printf("Final date of banishment of the account [%s][id: %d] successfully changed to be until %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Final date of banishment of the account [%s][id: %d] successfully changed to be until %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- }
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,34);
- break;
-
- case 0x794f: // answer of a broadcast
- if (RFIFOREST(fd) < 4)
- return 0;
- if (RFIFOW(fd,2) == (unsigned short)-1) {
- if (defaultlanguage == 'F') {
- printf("Echec de l'envoi du message. Aucun server de char en ligne.\n");
- ladmin_log("Echec de l'envoi du message. Aucun server de char en ligne." RETCODE);
- } else {
- printf("Message sending failed. No online char-server.\n");
- ladmin_log("Message sending failed. No online char-server." RETCODE);
- }
- } else {
- if (defaultlanguage == 'F') {
- printf("Message transmis au server de logins avec succ鑚.\n");
- ladmin_log("Message transmis au server de logins avec succ鑚." RETCODE);
- } else {
- printf("Message successfully sended to login-server.\n");
- ladmin_log("Message successfully sended to login-server." RETCODE);
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,4);
- break;
-
- case 0x7951: // answer of an account validity limit changing
- if (RFIFOREST(fd) < 34)
- return 0;
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Echec du changement de la validit du compte [%s]. Le compte n'existe pas.\n", RFIFOP(fd,6));
- ladmin_log("Echec du changement de la validit du compte [%s]. Le compte n'existe pas." RETCODE, RFIFOP(fd,6));
- } else {
- printf("Account [%s] validity limit changing failed. Account doesn't exist.\n", RFIFOP(fd,6));
- ladmin_log("Account [%s] validity limit changing failed. Account doesn't exist." RETCODE, RFIFOP(fd,6));
- }
- } else {
- time_t timestamp = RFIFOL(fd,30);
- if (timestamp == 0) {
- if (defaultlanguage == 'F') {
- printf("Limite de validit du compte [%s][id: %d] inchang馥.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- printf("Le compte a une validit illimit馥 ou\n");
- printf("la modification est impossible avec les ajustements demand駸.\n");
- ladmin_log("Limite de validit du compte [%s][id: %d] inchang馥. Le compte a une validit illimit馥 ou la modification est impossible avec les ajustements demand駸." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- } else {
- printf("Validity limit of the account [%s][id: %d] unchanged.\n", RFIFOP(fd,6), RFIFOL(fd,2));
- printf("The account have an unlimited validity limit or\n");
- printf("the changing is impossible with the proposed adjustments.\n");
- ladmin_log("Validity limit of the account [%s][id: %d] unchanged. The account have an unlimited validity limit or the changing is impossible with the proposed adjustments." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2));
- }
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- if (defaultlanguage == 'F') {
- printf("Limite de validit du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Limite de validit du compte [%s][id: %d] chang馥 avec succ鑚 pour 黎re jusqu'au %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- } else {
- printf("Validity limit of the account [%s][id: %d] successfully changed to be until %s.\n", RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- ladmin_log("Validity limit of the account [%s][id: %d] successfully changed to be until %s." RETCODE, RFIFOP(fd,6), RFIFOL(fd,2), tmpstr);
- }
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,34);
- break;
-
- case 0x7953: // answer of a request about informations of an account (by account name/id)
- if (RFIFOREST(fd) < 150 || RFIFOREST(fd) < (150 + RFIFOW(fd,148)))
- return 0;
- {
- char userid[24], error_message[20], lastlogin[24], last_ip[16], email[40], memo[255];
- time_t ban_until_time; // # of seconds 1/1/1970 (timestamp): ban time limit of the account (0 = no ban)
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
- memcpy(userid, RFIFOP(fd,7), sizeof(userid));
- userid[sizeof(userid)-1] = '\0';
- memcpy(error_message, RFIFOP(fd,40), sizeof(error_message));
- error_message[sizeof(error_message)-1] = '\0';
- memcpy(lastlogin, RFIFOP(fd,60), sizeof(lastlogin));
- lastlogin[sizeof(lastlogin)-1] = '\0';
- memcpy(last_ip, RFIFOP(fd,84), sizeof(last_ip));
- last_ip[sizeof(last_ip)-1] = '\0';
- memcpy(email, RFIFOP(fd,100), sizeof(email));
- email[sizeof(email)-1] = '\0';
- connect_until_time = (time_t)RFIFOL(fd,140);
- ban_until_time = (time_t)RFIFOL(fd,144);
- memset(memo, '\0', sizeof(memo));
- strncpy(memo, RFIFOP(fd,150), RFIFOW(fd,148));
- if (RFIFOL(fd,2) == -1) {
- if (defaultlanguage == 'F') {
- printf("Impossible de trouver le compte [%s]. Le compte n'existe pas.\n", parameters);
- ladmin_log("Impossible de trouver le compte [%s]. Le compte n'existe pas." RETCODE, parameters);
- } else {
- printf("Unabled to find the account [%s]. Account doesn't exist.\n", parameters);
- ladmin_log("Unabled to find the account [%s]. Account doesn't exist." RETCODE, parameters);
- }
- } else if (strlen(userid) == 0) {
- if (defaultlanguage == 'F') {
- printf("Impossible de trouver le compte [id: %s]. Le compte n'existe pas.\n", parameters);
- ladmin_log("Impossible de trouver le compte [id: %s]. Le compte n'existe pas." RETCODE, parameters);
- } else {
- printf("Unabled to find the account [id: %s]. Account doesn't exist.\n", parameters);
- ladmin_log("Unabled to find the account [id: %s]. Account doesn't exist." RETCODE, parameters);
- }
- } else {
- if (defaultlanguage == 'F') {
- ladmin_log("R馗eption d'information concernant un compte." RETCODE);
- printf("Le compte a les caract駻istiques suivantes:\n");
- } else {
- ladmin_log("Receiving information about an account." RETCODE);
- printf("The account is set with:\n");
- }
- if (RFIFOB(fd,6) == 0) {
- printf(" Id: %d (non-GM)\n", RFIFOL(fd,2));
- } else {
- if (defaultlanguage == 'F') {
- printf(" Id: %d (GM niveau %d)\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
- } else {
- printf(" Id: %d (GM level %d)\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
- }
- }
- if (defaultlanguage == 'F') {
- printf(" Nom: '%s'\n", userid);
- if (RFIFOB(fd,31) == 0)
- printf(" Sexe: Femme\n");
- else if (RFIFOB(fd,31) == 1)
- printf(" Sexe: Male\n");
- else
- printf(" Sexe: Serveur\n");
- } else {
- printf(" Name: '%s'\n", userid);
- if (RFIFOB(fd,31) == 0)
- printf(" Sex: Female\n");
- else if (RFIFOB(fd,31) == 1)
- printf(" Sex: Male\n");
- else
- printf(" Sex: Server\n");
- }
- printf(" E-mail: %s\n", email);
- switch(RFIFOL(fd,36)) {
- case 0:
- if (defaultlanguage == 'F')
- printf(" Statut: 0 [Compte Ok]\n");
- else
- printf(" Statut: 0 [Account OK]\n");
- break;
- case 1:
- printf(" Statut: 1 [Unregistered ID]\n");
- break;
- case 2:
- printf(" Statut: 2 [Incorrect Password]\n");
- break;
- case 3:
- printf(" Statut: 3 [This ID is expired]\n");
- break;
- case 4:
- printf(" Statut: 4 [Rejected from Server]\n");
- break;
- case 5:
- printf(" Statut: 5 [You have been blocked by the GM Team]\n");
- break;
- case 6:
- printf(" Statut: 6 [Your Game's EXE file is not the latest version]\n");
- break;
- case 7:
- printf(" Statut: 7 [You are Prohibited to log in until %s]\n", error_message);
- break;
- case 8:
- printf(" Statut: 8 [Server is jammed due to over populated]\n");
- break;
- case 9:
- printf(" Statut: 9 [No MSG]\n");
- break;
- default: // 100
- printf(" Statut: %d [This ID is totally erased]\n", RFIFOL(fd,36));
- break;
- }
- if (defaultlanguage == 'F') {
- if (ban_until_time == 0) {
- printf(" Banissement: non banni.\n");
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&ban_until_time));
- printf(" Banissement: jusqu'au %s.\n", tmpstr);
- }
- if (RFIFOL(fd,32) > 1)
- printf(" Compteur: %d connexions.\n", RFIFOL(fd,32));
- else
- printf(" Compteur: %d connexion.\n", RFIFOL(fd,32));
- printf(" Derni鑽e connexion le: %s (ip: %s)\n", lastlogin, last_ip);
- if (connect_until_time == 0) {
- printf(" Limite de validit: illimit.\n");
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&connect_until_time));
- printf(" Limite de validit: jusqu'au %s.\n", tmpstr);
- }
- } else {
- if (ban_until_time == 0) {
- printf(" Banishment: not banished.\n");
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&ban_until_time));
- printf(" Banishment: until %s.\n", tmpstr);
- }
- if (RFIFOL(fd,32) > 1)
- printf(" Count: %d connections.\n", RFIFOL(fd,32));
- else
- printf(" Count: %d connection.\n", RFIFOL(fd,32));
- printf(" Last connection at: %s (ip: %s)\n", lastlogin, last_ip);
- if (connect_until_time == 0) {
- printf(" Validity limit: unlimited.\n");
- } else {
- char tmpstr[128];
- strftime(tmpstr, 24, date_format, localtime(&connect_until_time));
- printf(" Validity limit: until %s.\n", tmpstr);
- }
- }
- printf(" Memo: '%s'\n", memo);
- }
- }
- bytes_to_read = 0;
- RFIFOSKIP(fd,150 + RFIFOW(fd,148));
- break;
-
- default:
- printf("Remote administration has been disconnected (unknown packet).\n");
- ladmin_log("'End of connection, unknown packet." RETCODE);
- session[fd]->eof = 1;
- return 0;
- }
- }
-
- // if we don't wait new packets, do the prompt
- prompt();
-
- return 0;
-}
-
-//------------------------------------
-// Function to connect to login-server
-//------------------------------------
-int Connect_login_server() {
- if (defaultlanguage == 'F') {
- printf("Essai de connection au server de logins...\n");
- ladmin_log("Essai de connection au server de logins..." RETCODE);
- } else {
- printf("Attempt to connect to login-server...\n");
- ladmin_log("Attempt to connect to login-server..." RETCODE);
- }
-
- login_fd = make_connection(login_ip, loginserverport);
-
-#ifdef PASSWORDENC
- if (passenc == 0) {
-#endif
- WFIFOW(login_fd,0) = 0x7918; // Request for administation login
- WFIFOW(login_fd,2) = 0; // no encrypted
- memcpy(WFIFOP(login_fd,4), loginserveradminpassword, 24);
- WFIFOSET(login_fd,28);
- bytes_to_read = 1;
- if (defaultlanguage == 'F') {
- printf("Envoi du mot de passe...\n");
- ladmin_log("Envoi du mot de passe..." RETCODE);
- } else {
- printf("Sending of the password...\n");
- ladmin_log("Sending of the password..." RETCODE);
- }
-#ifdef PASSWORDENC
- } else {
- WFIFOW(login_fd,0) = 0x791a; // Sending request about the coding key
- WFIFOSET(login_fd,2);
- bytes_to_read = 1;
- if (defaultlanguage == 'F') {
- printf("Demande de la clef MD5...\n");
- ladmin_log("Demande de la clef MD5..." RETCODE);
- } else {
- printf("Request about the MD5 key...\n");
- ladmin_log("Request about the MD5 key..." RETCODE);
- }
- }
-#endif
-
- return 0;
-}
-
-//-------------------------------------------------
-// Return numerical value of a switch configuration
-// on/off, english, fran軋is, deutsch, espaol
-//-------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-//-----------------------------------
-// Reading general configuration file
-//-----------------------------------
-int ladmin_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp = fopen(cfgName, "r");
- if (fp == NULL) {
- if (defaultlanguage == 'F') {
- printf("\033[0mFichier de configuration (%s) non trouv.\n", cfgName);
- } else {
- printf("\033[0mConfiguration file (%s) not found.\n", cfgName);
- }
- return 1;
- }
-
- if (defaultlanguage == 'F') {
- printf("\033[0m---D饕ut de lecture du fichier de configuration Ladmin (%s)\n", cfgName);
- } else {
- printf("\033[0m---Start reading of Ladmin configuration file (%s)\n", cfgName);
- }
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- remove_control_chars(w1);
- remove_control_chars(w2);
-
- if(strcmpi(w1,"login_ip")==0){
- struct hostent *h = gethostbyname (w2);
- if (h != NULL) {
- if (defaultlanguage == 'F') {
- printf("Adresse du serveur de logins: %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else {
- printf("Login server IP address: %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- }
- sprintf(loginserverip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(loginserverip, w2, 16);
- } else if (strcmpi(w1, "login_port") == 0) {
- loginserverport = atoi(w2);
- } else if (strcmpi(w1, "admin_pass") == 0) {
- strncpy(loginserveradminpassword, w2, sizeof(loginserveradminpassword));
- loginserveradminpassword[sizeof(loginserveradminpassword)-1] = '\0';
-#ifdef PASSWORDENC
- } else if (strcmpi(w1, "passenc") == 0) {
- passenc = atoi(w2);
- if (passenc < 0 || passenc > 2)
- passenc = 0;
-#endif
- } else if (strcmpi(w1, "defaultlanguage") == 0) {
- if (w2[0] == 'F' || w2[0] == 'E')
- defaultlanguage = w2[0];
- } else if (strcmpi(w1, "ladmin_log_filename") == 0) {
- strncpy(ladmin_log_filename, w2, sizeof(ladmin_log_filename));
- ladmin_log_filename[sizeof(ladmin_log_filename)-1] = '\0';
- } else if (strcmpi(w1, "date_format") == 0) { // note: never have more than 19 char for the date!
- switch (atoi(w2)) {
- case 0:
- strcpy(date_format, "%d-%m-%Y %H:%M:%S"); // 31-12-2004 23:59:59
- break;
- case 1:
- strcpy(date_format, "%m-%d-%Y %H:%M:%S"); // 12-31-2004 23:59:59
- break;
- case 2:
- strcpy(date_format, "%Y-%d-%m %H:%M:%S"); // 2004-31-12 23:59:59
- break;
- case 3:
- strcpy(date_format, "%Y-%m-%d %H:%M:%S"); // 2004-12-31 23:59:59
- break;
- }
- } else if (strcmpi(w1, "import") == 0) {
- ladmin_config_read(w2);
- }
- }
- }
- fclose(fp);
-
- login_ip = inet_addr(loginserverip);
-
- if (defaultlanguage == 'F') {
- printf("---Lecture du fichier de configuration Ladmin termin馥.\n");
- } else {
- printf("---End reading of Ladmin configuration file.\n");
- }
-
- return 0;
-}
-
-//--------------------------------------
-// Function called at exit of the server
-//--------------------------------------
-void do_final(void) {
-
- if (already_exit_function == 0) {
- delete_session(login_fd);
-
- if (defaultlanguage == 'F') {
- printf("\033[0m----Fin de Ladmin (fin normale avec fermeture de tous les fichiers).\n");
- ladmin_log("----Fin de Ladmin (fin normale avec fermeture de tous les fichiers)." RETCODE);
- } else {
- printf("\033[0m----End of Ladmin (normal end with closing of all files).\n");
- ladmin_log("----End of Ladmin (normal end with closing of all files)." RETCODE);
- }
-
- already_exit_function = 1;
- }
-}
-
-//------------------------
-// Main function of ladmin
-//------------------------
-int do_init(int argc, char **argv) {
- // read ladmin configuration
- ladmin_config_read((argc > 1) ? argv[1] : LADMIN_CONF_NAME);
-
- ladmin_log("");
- if (defaultlanguage == 'F') {
- ladmin_log("Fichier de configuration lu." RETCODE);
- } else {
- ladmin_log("Configuration file readed." RETCODE);
- }
-
- srand(time(NULL));
-
- set_termfunc(do_final);
- set_defaultparse(parse_fromlogin);
-
- if (defaultlanguage == 'F') {
- printf("Outil d'administration distance de eAthena.\n");
- printf("(pour eAthena version %d.%d.%d.)\n", ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION);
- } else {
- printf("EAthena login-server administration tool.\n");
- printf("(for eAthena version %d.%d.%d.)\n", ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION);
- }
-
- if (defaultlanguage == 'F') {
- ladmin_log("Ladmin est pr黎." RETCODE);
- printf("Ladmin est \033[1;32mpr黎\033[0m.\n\n");
- } else {
- ladmin_log("Ladmin is ready." RETCODE);
- printf("Ladmin is \033[1;32mready\033[0m.\n\n");
- }
-
- Connect_login_server();
-
- atexit(do_final);
-
- return 0;
-}
diff --git a/misc/src/ladmin/ladmin.h b/misc/src/ladmin/ladmin.h
deleted file mode 100644
index f76bfc2..0000000
--- a/misc/src/ladmin/ladmin.h
+++ /dev/null
@@ -1,11 +0,0 @@
-// $Id: ladmin.h,v 1.1.1.1 2004/09/10 17:26:52 MagicalTux Exp $
-#ifndef _LADMIN_H_
-#define _LADMIN_H_
-
-#define LADMIN_CONF_NAME "conf/ladmin_athena.conf"
-#define PASSWORDENC 3 // A definition is given when making an encryption password correspond.
- // It is 1 at the time of passwordencrypt.
- // It is made into 2 at the time of passwordencrypt2.
- // When it is made 3, it corresponds to both.
-
-#endif
diff --git a/misc/src/ladmin/md5calc.c b/misc/src/ladmin/md5calc.c
deleted file mode 100644
index 7b9a9a2..0000000
--- a/misc/src/ladmin/md5calc.c
+++ /dev/null
@@ -1,237 +0,0 @@
-// $Id: md5calc.c,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $
-/***********************************************************
- * md5 calculation algorithm
- *
- * The source code referred to the following URL.
- * http://www.geocities.co.jp/SiliconValley-Oakland/8878/lab17/lab17.html
- *
- ***********************************************************/
-
-#include "md5calc.h"
-#include <string.h>
-#include <stdio.h>
-
-#ifndef UINT_MAX
-#define UINT_MAX 4294967295U
-#endif
-
-// Global variable
-static unsigned int *pX;
-
-// Stirng Table
-static const unsigned int T[] = {
- 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, //0
- 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, //4
- 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, //8
- 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821, //12
- 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, //16
- 0xd62f105d, 0x2441453, 0xd8a1e681, 0xe7d3fbc8, //20
- 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, //24
- 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a, //28
- 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, //32
- 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, //36
- 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x4881d05, //40
- 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665, //44
- 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, //48
- 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, //52
- 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, //56
- 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 //60
-};
-
-// ROTATE_LEFT The left is made to rotate x [ n-bit ]. This is diverted as it is from RFC.
-#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
-
-// The function used for other calculation
-static unsigned int F(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return (X & Y) | (~X & Z);
-}
-static unsigned int G(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return (X & Z) | (Y & ~Z);
-}
-static unsigned int H(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return X ^ Y ^ Z;
-}
-static unsigned int I(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return Y ^ (X | ~Z);
-}
-
-static unsigned int Round(unsigned int a, unsigned int b, unsigned int FGHI,
- unsigned int k, unsigned int s, unsigned int i)
-{
- return b + ROTATE_LEFT(a + FGHI + pX[k] + T[i], s);
-}
-
-static void Round1(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, F(b,c,d), k, s, i);
-}
-static void Round2(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, G(b,c,d), k, s, i);
-}
-static void Round3(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, H(b,c,d), k, s, i);
-}
-static void Round4(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, I(b,c,d), k, s, i);
-}
-
-static void MD5_Round_Calculate(const unsigned char *block,
- unsigned int *A2, unsigned int *B2, unsigned int *C2, unsigned int *D2)
-{
- //create X It is since it is required.
- unsigned int X[16]; //512bit 64byte
- int j,k;
-
- //Save A as AA, B as BB, C as CC, and and D as DD (saving of A, B, C, and D)
- unsigned int A=*A2, B=*B2, C=*C2, D=*D2;
- unsigned int AA = A,BB = B,CC = C,DD = D;
-
- //It is a large region variable reluctantly because of calculation of a round. . . for Round1...4
- pX = X;
-
- //Copy block(padding_message) i into X
- for (j=0,k=0; j<64; j+=4,k++)
- X[k] = ( (unsigned int )block[j] ) // 8byte*4 -> 32byte conversion
- | ( ((unsigned int )block[j+1]) << 8 ) // A function called Decode as used in the field of RFC
- | ( ((unsigned int )block[j+2]) << 16 )
- | ( ((unsigned int )block[j+3]) << 24 );
-
-
- //Round 1
- Round1(&A,B,C,D, 0, 7, 0); Round1(&D,A,B,C, 1, 12, 1); Round1(&C,D,A,B, 2, 17, 2); Round1(&B,C,D,A, 3, 22, 3);
- Round1(&A,B,C,D, 4, 7, 4); Round1(&D,A,B,C, 5, 12, 5); Round1(&C,D,A,B, 6, 17, 6); Round1(&B,C,D,A, 7, 22, 7);
- Round1(&A,B,C,D, 8, 7, 8); Round1(&D,A,B,C, 9, 12, 9); Round1(&C,D,A,B, 10, 17, 10); Round1(&B,C,D,A, 11, 22, 11);
- Round1(&A,B,C,D, 12, 7, 12); Round1(&D,A,B,C, 13, 12, 13); Round1(&C,D,A,B, 14, 17, 14); Round1(&B,C,D,A, 15, 22, 15);
-
- //Round 2
- Round2(&A,B,C,D, 1, 5, 16); Round2(&D,A,B,C, 6, 9, 17); Round2(&C,D,A,B, 11, 14, 18); Round2(&B,C,D,A, 0, 20, 19);
- Round2(&A,B,C,D, 5, 5, 20); Round2(&D,A,B,C, 10, 9, 21); Round2(&C,D,A,B, 15, 14, 22); Round2(&B,C,D,A, 4, 20, 23);
- Round2(&A,B,C,D, 9, 5, 24); Round2(&D,A,B,C, 14, 9, 25); Round2(&C,D,A,B, 3, 14, 26); Round2(&B,C,D,A, 8, 20, 27);
- Round2(&A,B,C,D, 13, 5, 28); Round2(&D,A,B,C, 2, 9, 29); Round2(&C,D,A,B, 7, 14, 30); Round2(&B,C,D,A, 12, 20, 31);
-
- //Round 3
- Round3(&A,B,C,D, 5, 4, 32); Round3(&D,A,B,C, 8, 11, 33); Round3(&C,D,A,B, 11, 16, 34); Round3(&B,C,D,A, 14, 23, 35);
- Round3(&A,B,C,D, 1, 4, 36); Round3(&D,A,B,C, 4, 11, 37); Round3(&C,D,A,B, 7, 16, 38); Round3(&B,C,D,A, 10, 23, 39);
- Round3(&A,B,C,D, 13, 4, 40); Round3(&D,A,B,C, 0, 11, 41); Round3(&C,D,A,B, 3, 16, 42); Round3(&B,C,D,A, 6, 23, 43);
- Round3(&A,B,C,D, 9, 4, 44); Round3(&D,A,B,C, 12, 11, 45); Round3(&C,D,A,B, 15, 16, 46); Round3(&B,C,D,A, 2, 23, 47);
-
- //Round 4
- Round4(&A,B,C,D, 0, 6, 48); Round4(&D,A,B,C, 7, 10, 49); Round4(&C,D,A,B, 14, 15, 50); Round4(&B,C,D,A, 5, 21, 51);
- Round4(&A,B,C,D, 12, 6, 52); Round4(&D,A,B,C, 3, 10, 53); Round4(&C,D,A,B, 10, 15, 54); Round4(&B,C,D,A, 1, 21, 55);
- Round4(&A,B,C,D, 8, 6, 56); Round4(&D,A,B,C, 15, 10, 57); Round4(&C,D,A,B, 6, 15, 58); Round4(&B,C,D,A, 13, 21, 59);
- Round4(&A,B,C,D, 4, 6, 60); Round4(&D,A,B,C, 11, 10, 61); Round4(&C,D,A,B, 2, 15, 62); Round4(&B,C,D,A, 9, 21, 63);
-
- // Then perform the following additions. (let's add)
- *A2 = A + AA;
- *B2 = B + BB;
- *C2 = C + CC;
- *D2 = D + DD;
-
- //The clearance of confidential information
- memset(pX, 0, sizeof(X));
-}
-
-//-------------------------------------------------------------------
-// The function for the exteriors
-
-/** output is the coded binary in the character sequence which wants to code string. */
-void MD5_String2binary(const char * string, char * output)
-{
-//var
- /*8bit*/
- unsigned char padding_message[64]; //Extended message 512bit 64byte
- unsigned char *pstring; //The position of string in the present scanning notes is held.
-
-// unsigned char digest[16];
- /*32bit*/
- unsigned int string_byte_len, //The byte chief of string is held.
- string_bit_len, //The bit length of string is held.
- copy_len, //The number of bytes which is used by 1-3 and which remained
- msg_digest[4]; //Message digest 128bit 4byte
- unsigned int *A = &msg_digest[0], //The message digest in accordance with RFC (reference)
- *B = &msg_digest[1],
- *C = &msg_digest[2],
- *D = &msg_digest[3];
- int i;
-
-//prog
- //Step 3.Initialize MD Buffer (although it is the initialization; step 3 of A, B, C, and D -- unavoidable -- a head)
- *A = 0x67452301;
- *B = 0xefcdab89;
- *C = 0x98badcfe;
- *D = 0x10325476;
-
- //Step 1.Append Padding Bits (extension of a mark bit)
- //1-1
- string_byte_len = strlen(string); //The byte chief of a character sequence is acquired.
- pstring = (unsigned char *)string; //The position of the present character sequence is set.
-
- //1-2 Repeat calculation until length becomes less than 64 bytes.
- for (i=string_byte_len; 64<=i; i-=64,pstring+=64)
- MD5_Round_Calculate(pstring, A,B,C,D);
-
- //1-3
- copy_len = string_byte_len % 64; //The number of bytes which remained is computed.
- strncpy((char *)padding_message, (char *)pstring, copy_len); //A message is copied to an extended bit sequence.
- memset(padding_message+copy_len, 0, 64 - copy_len); //It buries by 0 until it becomes extended bit length.
- padding_message[copy_len] |= 0x80; //The next of a message is 1.
-
- //1-4
- //If 56 bytes or more (less than 64 bytes) of remainder becomes, it will calculate by extending to 64 bytes.
- if (56 <= copy_len) {
- MD5_Round_Calculate(padding_message, A,B,C,D);
- memset(padding_message, 0, 56); //56 bytes is newly fill uped with 0.
- }
-
-
- //Step 2.Append Length (the information on length is added)
- string_bit_len = string_byte_len * 8; //From the byte chief to bit length (32 bytes of low rank)
- memcpy(&padding_message[56], &string_bit_len, 4); //32 bytes of low rank is set.
-
- //When bit length cannot be expressed in 32 bytes of low rank, it is a beam raising to a higher rank.
- if (UINT_MAX / 8 < string_byte_len) {
- unsigned int high = (string_byte_len - UINT_MAX / 8) * 8;
- memcpy(&padding_message[60], &high, 4);
- } else
- memset(&padding_message[60], 0, 4); //In this case, it is good for a higher rank at 0.
-
- //Step 4.Process Message in 16-Word Blocks (calculation of MD5)
- MD5_Round_Calculate(padding_message, A,B,C,D);
-
-
- //Step 5.Output (output)
- memcpy(output,msg_digest,16);
-// memcpy (digest, msg_digest, and 16); //8 byte*4 < - 32byte conversion A function called Encode as used in the field of RFC
-/* sprintf(output,
- "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
- digest[ 0], digest[ 1], digest[ 2], digest[ 3],
- digest[ 4], digest[ 5], digest[ 6], digest[ 7],
- digest[ 8], digest[ 9], digest[10], digest[11],
- digest[12], digest[13], digest[14], digest[15]);*/
-}
-
-/** output is the coded character sequence in the character sequence which wants to code string. */
-void MD5_String(const char * string, char * output)
-{
- unsigned char digest[16];
-
- MD5_String2binary(string,digest);
- sprintf(output,
- "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
- digest[ 0], digest[ 1], digest[ 2], digest[ 3],
- digest[ 4], digest[ 5], digest[ 6], digest[ 7],
- digest[ 8], digest[ 9], digest[10], digest[11],
- digest[12], digest[13], digest[14], digest[15]);
-}
-
diff --git a/misc/src/ladmin/md5calc.h b/misc/src/ladmin/md5calc.h
deleted file mode 100644
index b4dd614..0000000
--- a/misc/src/ladmin/md5calc.h
+++ /dev/null
@@ -1,8 +0,0 @@
-// $Id: md5calc.h,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $
-#ifndef _MD5CALC_H_
-#define _MD5CALC_H_
-
-void MD5_String(const char * string, char * output);
-void MD5_String2binary(const char * string, char * output);
-
-#endif
diff --git a/misc/src/login/GNUmakefile b/misc/src/login/GNUmakefile
deleted file mode 100644
index df6cb21..0000000
--- a/misc/src/login/GNUmakefile
+++ /dev/null
@@ -1,13 +0,0 @@
-all: login-server
-txt: login-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/lock.h ../common/malloc.h
-
-login-server: login.o md5calc.o $(COMMON_OBJ)
- $(CC) -o ../../$@ login.o md5calc.o $(COMMON_OBJ)
-login.o: login.c login.h md5calc.h $(COMMON_H)
-md5calc.o: md5calc.c md5calc.h
-
-clean:
- rm -f *.o ../../login-server
diff --git a/misc/src/login/Makefile b/misc/src/login/Makefile
deleted file mode 100644
index df6cb21..0000000
--- a/misc/src/login/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-all: login-server
-txt: login-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/lock.h ../common/malloc.h
-
-login-server: login.o md5calc.o $(COMMON_OBJ)
- $(CC) -o ../../$@ login.o md5calc.o $(COMMON_OBJ)
-login.o: login.c login.h md5calc.h $(COMMON_H)
-md5calc.o: md5calc.c md5calc.h
-
-clean:
- rm -f *.o ../../login-server
diff --git a/misc/src/login/login.c b/misc/src/login/login.c
deleted file mode 100644
index 8d9818d..0000000
--- a/misc/src/login/login.c
+++ /dev/null
@@ -1,3698 +0,0 @@
-// $Id: login.c,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $
-// new version of the login-server by [Yor]
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-#include <sys/ioctl.h>
-#include <sys/stat.h> // for stat/lstat/fstat
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-
-#include "core.h"
-#include "socket.h"
-#include "timer.h"
-#include "login.h"
-#include "mmo.h"
-#include "version.h"
-#include "db.h"
-#include "lock.h"
-
-#ifdef PASSWORDENC
-#include "md5calc.h"
-#endif
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-int account_id_count = START_ACCOUNT_NUM;
-int server_num;
-int new_account_flag = 0;
-int login_port = 6900;
-char lan_char_ip[16];
-int subneti[4];
-int subnetmaski[4];
-
-char account_filename[1024] = "save/account.txt";
-char GM_account_filename[1024] = "conf/GM_account.txt";
-char login_log_filename[1024] = "log/login.log";
-char login_log_unknown_packets_filename[1024] = "log/login_unknown_packets.log";
-char date_format[32] = "%Y-%m-%d %H:%M:%S";
-int save_unknown_packets = 0;
-long creation_time_GM_account_file;
-int gm_account_filename_check_timer = 15; // Timer to check if GM_account file has been changed and reload GM account automaticaly (in seconds; default: 15)
-
-int display_parse_login = 0; // 0: no, 1: yes
-int display_parse_admin = 0; // 0: no, 1: yes
-int display_parse_fromchar = 0; // 0: no, 1: yes (without packet 0x2714), 2: all packets
-
-struct mmo_char_server server[MAX_SERVERS];
-int server_fd[MAX_SERVERS];
-int server_freezeflag[MAX_SERVERS]; // Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed
-int anti_freeze_enable = 0;
-int ANTI_FREEZE_INTERVAL = 15;
-
-int login_fd;
-
-enum {
- ACO_DENY_ALLOW = 0,
- ACO_ALLOW_DENY,
- ACO_MUTUAL_FAILTURE,
- ACO_STRSIZE = 128,
-};
-
-int access_order = ACO_DENY_ALLOW;
-int access_allownum = 0;
-int access_denynum = 0;
-char *access_allow = NULL;
-char *access_deny = NULL;
-
-int access_ladmin_allownum = 0;
-char *access_ladmin_allow = NULL;
-
-int min_level_to_connect = 0; // minimum level of player/GM (0: player, 1-99: gm) to connect on the server
-int add_to_unlimited_account = 0; // Give possibility or not to adjust (ladmin command: timeadd) the time of an unlimited account.
-int start_limited_time = -1; // Starting additional sec from now for the limited time at creation of accounts (-1: unlimited time, 0 or more: additional sec from now)
-int check_ip_flag = 1; // It's to check IP of a player between login-server and char-server (part of anti-hacking system)
-
-struct login_session_data {
- int md5keylen;
- char md5key[20];
-};
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id, login_id1, login_id2;
- int ip, sex, delflag;
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
-
-struct auth_dat {
- int account_id, sex;
- char userid[24], pass[24], lastlogin[24];
- int logincount;
- int state; // packet 0x006a value + 1 (0: compte OK)
- char email[40]; // e-mail (by default: a@a.com)
- char error_message[20]; // Message of error code #6 = Your are Prohibited to log in until %s (packet 0x006a)
- time_t ban_until_time; // # of seconds 1/1/1970 (timestamp): ban time limit of the account (0 = no ban)
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
- char last_ip[16]; // save of last IP of connection
- char memo[255]; // a memo field
- int account_reg2_num;
- struct global_reg account_reg2[ACCOUNT_REG2_NUM];
-} *auth_dat;
-
-int auth_num = 0, auth_max = 0;
-
-// define the number of times that some players must authentify them before to save account file.
-// it's just about normal authentification. If an account is created or modified, save is immediatly done.
-// An authentification just change last connected IP and date. It already save in log file.
-// set minimum auth change before save:
-#define AUTH_BEFORE_SAVE_FILE 10
-// set divider of auth_num to found number of change before save
-#define AUTH_SAVE_FILE_DIVIDER 50
-int auth_before_save_file = 0; // Counter. First save when 1st char-server do connection.
-
-int admin_state = 0;
-char admin_pass[24] = "";
-char gm_pass[64] = "";
-int level_new_gm = 60;
-
-static struct dbt *gm_account_db;
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int login_log(char *fmt, ...) {
- FILE *logfp;
- va_list ap;
- struct timeval tv;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(login_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, RETCODE);
- else {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, date_format, localtime(&(tv.tv_sec)));
- sprintf(tmpstr + strlen(tmpstr), ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
-
- va_end(ap);
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id) {
- struct gm_account *p;
-
- p = numdb_search(gm_account_db, account_id);
- if (p == NULL)
- return 0;
- return p->level;
-}
-
-//-------------------------------------------------------
-// Reading function of GM accounts file (and their level)
-//-------------------------------------------------------
-int read_gm_account() {
- char line[512];
- struct gm_account *p;
- FILE *fp;
- int c = 0;
- int GM_level;
- struct stat file_stat;
-
- free(gm_account_db);
- gm_account_db = numdb_init();
-
- // get last modify time/date
- if (stat(GM_account_filename, &file_stat))
- creation_time_GM_account_file = 0; // error
- else
- creation_time_GM_account_file = file_stat.st_mtime;
-
- if ((fp = fopen(GM_account_filename, "r")) == NULL) {
- printf("read_gm_account: GM accounts file [%s] not found.\n", GM_account_filename);
- printf(" Actually, there is no GM accounts on the server.\n");
- login_log("read_gm_account: GM accounts file [%s] not found." RETCODE, GM_account_filename);
- login_log(" Actually, there is no GM accounts on the server." RETCODE);
- return 1;
- }
- // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
- // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
- while(fgets(line, sizeof(line)-1, fp) && c < 4000) {
- if ((line[0] == '/' && line[1] == '/') || line[0] == '\0' || line[0] == '\n' || line[0] == '\r')
- continue;
- p = calloc(sizeof(struct gm_account), 1);
- if (p == NULL) {
- printf("read_gm_account: memory allocation failure (malloc)!\n");
- exit(0);
- }
- if (sscanf(line, "%d %d", &p->account_id, &p->level) != 2 && sscanf(line, "%d: %d", &p->account_id, &p->level) != 2)
- printf("read_gm_account: file [%s], invalid 'id_acount level' format.\n", GM_account_filename);
- else if (p->level <= 0)
- printf("read_gm_account: file [%s] %dth account (invalid level [0 or negative]: %d).\n", GM_account_filename, c+1, p->level);
- else {
- if (p->level > 99) {
- printf("read_gm_account: file [%s] %dth account (invalid level, but corrected: %d->99).\n", GM_account_filename, c+1, p->level);
- p->level = 99;
- }
- if ((GM_level = isGM(p->account_id)) > 0) { // if it's not a new account
- if (GM_level == p->level)
- printf("read_gm_account: GM account %d defined twice (same level: %d).\n", p->account_id, p->level);
- else
- printf("read_gm_account: GM account %d defined twice (levels: %d and %d).\n", p->account_id, GM_level, p->level);
- }
- if (GM_level != p->level) { // if new account or new level
- numdb_insert(gm_account_db, p->account_id, p);
- //printf("GM account:%d, level: %d->%d\n", p->account_id, GM_level, p->level);
- if (GM_level == 0) { // if new account
- c++;
- if (c >= 4000) {
- printf("***WARNING: 4000 GM accounts found. Next GM accounts are not readed.\n");
- login_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
- }
- }
- }
- }
- }
- fclose(fp);
-
- printf("read_gm_account: file '%s' readed (%d GM accounts found).\n", GM_account_filename, c);
- login_log("read_gm_account: file '%s' readed (%d GM accounts found)." RETCODE, GM_account_filename, c);
-
- return 0;
-}
-
-//--------------------------------------------------------------
-// Test of the IP mask
-// (ip: IP to be tested, str: mask x.x.x.x/# or x.x.x.x/y.y.y.y)
-//--------------------------------------------------------------
-int check_ipmask(unsigned int ip, const unsigned char *str) {
- unsigned int mask = 0, i = 0, m, ip2, a0, a1, a2, a3;
- unsigned char *p = (unsigned char *)&ip2, *p2 = (unsigned char *)&mask;
-
- if (sscanf(str, "%d.%d.%d.%d/%n", &a0, &a1, &a2, &a3, &i) != 4 || i == 0)
- return 0;
- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
-
- if (sscanf(str+i, "%d.%d.%d.%d", &a0, &a1, &a2, &a3) == 4) {
- p2[0] = a0; p2[1] = a1; p2[2] = a2; p2[3] = a3;
- mask = ntohl(mask);
- } else if (sscanf(str+i, "%d", &m) == 1 && m >= 0 && m <= 32) {
- for(i = 0; i < m && i < 32; i++)
- mask = (mask >> 1) | 0x80000000;
- } else {
- printf("check_ipmask: invalid mask [%s].\n", str);
- return 0;
- }
-
-// printf("Tested IP: %08x, network: %08x, network mask: %08x\n",
-// (unsigned int)ntohl(ip), (unsigned int)ntohl(ip2), (unsigned int)mask);
- return ((ntohl(ip) & mask) == (ntohl(ip2) & mask));
-}
-
-//---------------------
-// Access control by IP
-//---------------------
-int check_ip(unsigned int ip) {
- int i;
- unsigned char *p = (unsigned char *)&ip;
- char buf[32];
- enum { ACF_DEF, ACF_ALLOW, ACF_DENY } flag = ACF_DEF;
-
- if (access_allownum == 0 && access_denynum == 0)
- return 1; // When there is no restriction, all IP are authorised.
-
-// + 012.345.: front match form, or
-// all: all IP are matched, or
-// 012.345.678.901/24: network form (mask with # of bits), or
-// 012.345.678.901/255.255.255.0: network form (mask with ip mask)
-// + Note about the DNS resolution (like www.ne.jp, etc.):
-// There is no guarantee to have an answer.
-// If we have an answer, there is no guarantee to have a 100% correct value.
-// And, the waiting time (to check) can be long (over 1 minute to a timeout). That can block the software.
-// So, DNS notation isn't authorised for ip checking.
- sprintf(buf, "%d.%d.%d.%d.", p[0], p[1], p[2], p[3]);
-
- for(i = 0; i < access_allownum; i++) {
- const char *p = access_allow + i * ACO_STRSIZE;
- if (memcmp(p, buf, strlen(p)) == 0 || check_ipmask(ip, p)) {
- flag = ACF_ALLOW;
- if (access_order == ACO_ALLOW_DENY)
- return 1; // With 'allow, deny' (deny if not allow), allow has priority
- break;
- }
- }
-
- for(i = 0; i < access_denynum; i++) {
- const char *p = access_deny + i * ACO_STRSIZE;
- if (memcmp(p, buf, strlen(p)) == 0 || check_ipmask(ip, p)) {
- flag = ACF_DENY;
- return 0; // At this point, if it's 'deny', we refuse connection.
- break;
- }
- }
-
- return (flag == ACF_ALLOW || access_order == ACO_DENY_ALLOW) ? 1:0;
- // With 'mutual-failture', only 'allow' and non 'deny' IP are authorised.
- // A non 'allow' (even non 'deny') IP is not authorised. It's like: if allowed and not denied, it's authorised.
- // So, it's disapproval if you have no description at the time of 'mutual-failture'.
- // With 'deny,allow' (allow if not deny), because here it's not deny, we authorise.
-}
-
-//--------------------------------
-// Access control by IP for ladmin
-//--------------------------------
-int check_ladminip(unsigned int ip) {
- int i;
- unsigned char *p = (unsigned char *)&ip;
- char buf[32];
-
- if (access_ladmin_allownum == 0)
- return 1; // When there is no restriction, all IP are authorised.
-
-// + 012.345.: front match form, or
-// all: all IP are matched, or
-// 012.345.678.901/24: network form (mask with # of bits), or
-// 012.345.678.901/255.255.255.0: network form (mask with ip mask)
-// + Note about the DNS resolution (like www.ne.jp, etc.):
-// There is no guarantee to have an answer.
-// If we have an answer, there is no guarantee to have a 100% correct value.
-// And, the waiting time (to check) can be long (over 1 minute to a timeout). That can block the software.
-// So, DNS notation isn't authorised for ip checking.
- sprintf(buf, "%d.%d.%d.%d.", p[0], p[1], p[2], p[3]);
-
- for(i = 0; i < access_ladmin_allownum; i++) {
- const char *p = access_ladmin_allow + i * ACO_STRSIZE;
- if (memcmp(p, buf, strlen(p)) == 0 || check_ipmask(ip, p)) {
- return 1;
- }
- }
-
- return 0;
-}
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; str[i]; i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-//---------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid).
-//---------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-//-----------------------------------------------
-// Search an account id
-// (return account index or -1 (if not found))
-// If exact account name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 account is found
-// and similar to the searched name.
-//-----------------------------------------------
-int search_account_index(char* account_name) {
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < auth_num; i++) {
- // Without case sensitive check (increase the number of similar account names found)
- if (stricmp(auth_dat[i].userid, account_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(auth_dat[i].userid, account_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact account name is not found
- // We return the found index of a similar account ONLY if there is 1 similar account
- if (quantity == 1)
- return index;
-
- // Exact account name is not found and 0 or more than 1 similar accounts have been found ==> we say not found
- return -1;
-}
-
-//--------------------------------------------------------
-// Create a string to save the account in the account file
-//--------------------------------------------------------
-int mmo_auth_tostr(char *str, struct auth_dat *p) {
- int i;
- char *str_p = str;
-
- str_p += sprintf(str_p, "%d\t%s\t%s\t%s\t%c\t%d\t%d\t"
- "%s\t%s\t%ld\t%s\t%s\t%ld\t",
- p->account_id, p->userid, p->pass, p->lastlogin,
- (p->sex == 2) ? 'S' : (p->sex ? 'M' : 'F'),
- p->logincount, p->state,
- p->email, p->error_message,
- p->connect_until_time, p->last_ip, p->memo, p->ban_until_time);
-
- for(i = 0; i < p->account_reg2_num; i++)
- if (p->account_reg2[i].str[0])
- str_p += sprintf(str_p, "%s,%d ", p->account_reg2[i].str, p->account_reg2[i].value);
-
- return 0;
-}
-
-//---------------------------------
-// Reading of the accounts database
-//---------------------------------
-int mmo_auth_init(void) {
- FILE *fp;
- int account_id, logincount, state, n, i, j, v;
- char line[2048], *p, userid[2048], pass[2048], lastlogin[2048], sex, email[2048], error_message[2048], last_ip[2048], memo[2048];
- time_t ban_until_time;
- time_t connect_until_time;
- char str[2048];
- int GM_count = 0;
- int server_count = 0;
-
- auth_dat = calloc(sizeof(struct auth_dat) * 256, 1);
- auth_max = 256;
-
- fp = fopen(account_filename, "r");
- if (fp == NULL) {
- // no account file -> no account -> no login, including char-server (ERROR)
- printf("\033[1;31mmmo_auth_init: Accounts file [%s] not found.\033[0m\n", account_filename);
- return 0;
- }
-
- while(fgets(line, sizeof(line)-1, fp) != NULL) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- line[sizeof(line)-1] = '\0';
- p = line;
-
- // database version reading (v2)
- if (((i = sscanf(line, "%d\t%[^\t]\t%[^\t]\t%[^\t]\t%c\t%d\t%d\t"
- "%[^\t]\t%[^\t]\t%ld\t%[^\t]\t%[^\t]\t%ld%n",
- &account_id, userid, pass, lastlogin, &sex, &logincount, &state,
- email, error_message, &connect_until_time, last_ip, memo, &ban_until_time, &n)) == 13 && line[n] == '\t') ||
- ((i = sscanf(line, "%d\t%[^\t]\t%[^\t]\t%[^\t]\t%c\t%d\t%d\t"
- "%[^\t]\t%[^\t]\t%ld\t%[^\t]\t%[^\t]%n",
- &account_id, userid, pass, lastlogin, &sex, &logincount, &state,
- email, error_message, &connect_until_time, last_ip, memo, &n)) == 12 && line[n] == '\t')) {
- n = n + 1;
-
- // Some checks
- if (account_id > END_ACCOUNT_NUM) {
- printf("\033[1;31mmmo_auth_init: ******Error: an account has an id higher than %d\n", END_ACCOUNT_NUM);
- printf(" account id #%d -> account not read (saved in log file).\033[0m\n", account_id);
- login_log("mmmo_auth_init: ******Error: an account has an id higher than %d." RETCODE, END_ACCOUNT_NUM);
- login_log(" account id #%d -> account not read (saved in next line):" RETCODE, account_id);
- login_log("%s", line);
- continue;
- }
- userid[23] = '\0';
- remove_control_chars(userid);
- for(j = 0; j < auth_num; j++) {
- if (auth_dat[j].account_id == account_id) {
- printf("\033[1;31mmmo_auth_init: ******Error: an account has an identical id to another.\n");
- printf(" account id #%d -> new account not read (saved in log file).\033[0m\n", account_id);
- login_log("mmmo_auth_init: ******Error: an account has an identical id to another." RETCODE);
- login_log(" account id #%d -> new account not read (saved in next line):" RETCODE, account_id);
- login_log("%s", line);
- break;
- } else if (strcmp(auth_dat[j].userid, userid) == 0) {
- printf("\033[1;31mmmo_auth_init: ******Error: account name already exists.\n");
- printf(" account name '%s' -> new account not read.\n", userid); // 2 lines, account name can be long.
- printf(" Account saved in log file.\033[0m\n");
- login_log("mmmo_auth_init: ******Error: an account has an identical id to another." RETCODE);
- login_log(" account id #%d -> new account not read (saved in next line):" RETCODE, account_id);
- login_log("%s", line);
- break;
- }
- }
- if (j != auth_num)
- continue;
-
- if (auth_num >= auth_max) {
- auth_max += 256;
- auth_dat = realloc(auth_dat, sizeof(struct auth_dat) * auth_max);
- }
-
- memset(&auth_dat[auth_num], '\0', sizeof(struct auth_dat));
-
- auth_dat[auth_num].account_id = account_id;
-
- strncpy(auth_dat[auth_num].userid, userid, 24);
-
- pass[23] = '\0';
- remove_control_chars(pass);
- strncpy(auth_dat[auth_num].pass, pass, 24);
-
- lastlogin[23] = '\0';
- remove_control_chars(lastlogin);
- strncpy(auth_dat[auth_num].lastlogin, lastlogin, 24);
-
- auth_dat[auth_num].sex = (sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm');
-
- if (logincount >= 0)
- auth_dat[auth_num].logincount = logincount;
- else
- auth_dat[auth_num].logincount = 0;
-
- if (state > 255)
- auth_dat[auth_num].state = 100;
- else if (state < 0)
- auth_dat[auth_num].state = 0;
- else
- auth_dat[auth_num].state = state;
-
- if (e_mail_check(email) == 0) {
- printf("Account %s (%d): invalid e-mail (replaced par a@a.com).\n", auth_dat[auth_num].userid, auth_dat[auth_num].account_id);
- strncpy(auth_dat[auth_num].email, "a@a.com", 40);
- } else {
- remove_control_chars(email);
- strncpy(auth_dat[auth_num].email, email, 40);
- }
-
- error_message[19] = '\0';
- remove_control_chars(error_message);
- if (error_message[0] == '\0' || state != 7) { // 7, because state is packet 0x006a value + 1
- strncpy(auth_dat[auth_num].error_message, "-", 20);
- } else {
- strncpy(auth_dat[auth_num].error_message, error_message, 20);
- }
-
- if (i == 13)
- auth_dat[auth_num].ban_until_time = ban_until_time;
- else
- auth_dat[auth_num].ban_until_time = 0;
-
- auth_dat[auth_num].connect_until_time = connect_until_time;
-
- last_ip[15] = '\0';
- remove_control_chars(last_ip);
- strncpy(auth_dat[auth_num].last_ip, last_ip, 16);
-
- memo[254] = '\0';
- remove_control_chars(memo);
- strncpy(auth_dat[auth_num].memo, memo, 255);
-
- for(j = 0; j < ACCOUNT_REG2_NUM; j++) {
- p += n;
- if (sscanf(p, "%[^\t,],%d %n", str, &v, &n) != 2) {
- // We must check if a str is void. If it's, we can continue to read other REG2.
- // Account line will have something like: str2,9 ,9 str3,1 (here, ,9 is not good)
- if (p[0] == ',' && sscanf(p, ",%d %n", &v, &n) == 1) {
- j--;
- continue;
- } else
- break;
- }
- str[31] = '\0';
- remove_control_chars(str);
- strncpy(auth_dat[auth_num].account_reg2[j].str, str, 32);
- auth_dat[auth_num].account_reg2[j].value = v;
- }
- auth_dat[auth_num].account_reg2_num = j;
-
- if (isGM(account_id) > 0)
- GM_count++;
- if (auth_dat[auth_num].sex == 2)
- server_count++;
-
- auth_num++;
- if (account_id >= account_id_count)
- account_id_count = account_id + 1;
-
- // Old athena database version reading (v1)
- } else if ((i = sscanf(line, "%d\t%[^\t]\t%[^\t]\t%[^\t]\t%c\t%d\t%d\t%n",
- &account_id, userid, pass, lastlogin, &sex, &logincount, &state, &n)) >= 5) {
- if (account_id > END_ACCOUNT_NUM) {
- printf("\033[1;31mmmo_auth_init: ******Error: an account has an id higher than %d\n", END_ACCOUNT_NUM);
- printf(" account id #%d -> account not read (saved in log file).\033[0m\n", account_id);
- login_log("mmmo_auth_init: ******Error: an account has an id higher than %d." RETCODE, END_ACCOUNT_NUM);
- login_log(" account id #%d -> account not read (saved in next line):" RETCODE, account_id);
- login_log("%s", line);
- continue;
- }
- userid[23] = '\0';
- remove_control_chars(userid);
- for(j = 0; j < auth_num; j++) {
- if (auth_dat[j].account_id == account_id) {
- printf("\033[1;31mmmo_auth_init: ******Error: an account has an identical id to another.\n");
- printf(" account id #%d -> new account not read (saved in log file).\033[0m\n", account_id);
- login_log("mmmo_auth_init: ******Error: an account has an identical id to another." RETCODE);
- login_log(" account id #%d -> new account not read (saved in next line):" RETCODE, account_id);
- login_log("%s", line);
- break;
- } else if (strcmp(auth_dat[j].userid, userid) == 0) {
- printf("\033[1;31mmmo_auth_init: ******Error: account name already exists.\n");
- printf(" account name '%s' -> new account not read.\n", userid); // 2 lines, account name can be long.
- printf(" Account saved in log file.\033[0m\n");
- login_log("mmmo_auth_init: ******Error: an account has an identical id to another." RETCODE);
- login_log(" account id #%d -> new account not read (saved in next line):" RETCODE, account_id);
- login_log("%s", line);
- break;
- }
- }
- if (j != auth_num)
- continue;
-
- if (auth_num >= auth_max) {
- auth_max += 256;
- auth_dat = realloc(auth_dat, sizeof(struct auth_dat) * auth_max);
- }
-
- memset(&auth_dat[auth_num], '\0', sizeof(struct auth_dat));
-
- auth_dat[auth_num].account_id = account_id;
-
- strncpy(auth_dat[auth_num].userid, userid, 24);
-
- pass[23] = '\0';
- remove_control_chars(pass);
- strncpy(auth_dat[auth_num].pass, pass, 24);
-
- lastlogin[23] = '\0';
- remove_control_chars(lastlogin);
- strncpy(auth_dat[auth_num].lastlogin, lastlogin, 24);
-
- auth_dat[auth_num].sex = (sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm');
-
- if (i >= 6) {
- if (logincount >= 0)
- auth_dat[auth_num].logincount = logincount;
- else
- auth_dat[auth_num].logincount = 0;
- } else
- auth_dat[auth_num].logincount = 0;
-
- if (i >= 7) {
- if (state > 255)
- auth_dat[auth_num].state = 100;
- else if (state < 0)
- auth_dat[auth_num].state = 0;
- else
- auth_dat[auth_num].state = state;
- } else
- auth_dat[auth_num].state = 0;
-
- // Initialization of new data
- strncpy(auth_dat[auth_num].email, "a@a.com", 40);
- strncpy(auth_dat[auth_num].error_message, "-", 20);
- auth_dat[auth_num].ban_until_time = 0;
- auth_dat[auth_num].connect_until_time = 0;
- strncpy(auth_dat[auth_num].last_ip, "-", 16);
- strncpy(auth_dat[auth_num].memo, "-", 255);
-
- for(j = 0; j < ACCOUNT_REG2_NUM; j++) {
- p += n;
- if (sscanf(p, "%[^\t,],%d %n", str, &v, &n) != 2) {
- // We must check if a str is void. If it's, we can continue to read other REG2.
- // Account line will have something like: str2,9 ,9 str3,1 (here, ,9 is not good)
- if (p[0] == ',' && sscanf(p, ",%d %n", &v, &n) == 1) {
- j--;
- continue;
- } else
- break;
- }
- str[31] = '\0';
- remove_control_chars(str);
- strncpy(auth_dat[auth_num].account_reg2[j].str, str, 32);
- auth_dat[auth_num].account_reg2[j].value = v;
- }
- auth_dat[auth_num].account_reg2_num = j;
-
- if (isGM(account_id) > 0)
- GM_count++;
- if (auth_dat[auth_num].sex == 2)
- server_count++;
-
- auth_num++;
- if (account_id >= account_id_count)
- account_id_count = account_id + 1;
-
- } else {
- i = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &account_id, &i) == 1 &&
- i > 0 && account_id > account_id_count)
- account_id_count = account_id;
- }
- }
- fclose(fp);
-
- if (auth_num == 0) {
- printf("mmo_auth_init: No account found in %s.\n", account_filename);
- sprintf(line, "No account found in %s.", account_filename);
- } else {
- if (auth_num == 1) {
- printf("mmo_auth_init: 1 account read in %s,\n", account_filename);
- sprintf(line, "1 account read in %s,", account_filename);
- } else {
- printf("mmo_auth_init: %d accounts read in %s,\n", auth_num, account_filename);
- sprintf(line, "%d accounts read in %s,", auth_num, account_filename);
- }
- if (GM_count == 0) {
- printf(" of which is no GM account, and ");
- sprintf(str, "%s of which is no GM account and", line);
- } else if (GM_count == 1) {
- printf(" of which is 1 GM account, and ");
- sprintf(str, "%s of which is 1 GM account and", line);
- } else {
- printf(" of which is %d GM accounts, and ", GM_count);
- sprintf(str, "%s of which is %d GM accounts and", line, GM_count);
- }
- if (server_count == 0) {
- printf("no server account ('S').\n");
- sprintf(line, "%s no server account ('S').", str);
- } else if (server_count == 1) {
- printf("1 server account ('S').\n");
- sprintf(line, "%s 1 server account ('S').", str);
- } else {
- printf("%d server accounts ('S').\n", server_count);
- sprintf(line, "%s %d server accounts ('S').", str, server_count);
- }
- }
- login_log("%s" RETCODE, line);
-
- return 0;
-}
-
-//------------------------------------------
-// Writing of the accounts database file
-// (accounts are sorted by id before save)
-//------------------------------------------
-void mmo_auth_sync(void) {
- FILE *fp;
- int i, j, k, lock;
- int id[auth_num];
- char line[65536];
-
- // Sorting before save
- for(i = 0; i < auth_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if (auth_dat[i].account_id < auth_dat[id[j]].account_id) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Data save
- fp = lock_fopen(account_filename, &lock);
- if (fp == NULL)
- return;
- fprintf(fp, "// Accounts file: here are saved all information about the accounts.\n");
- fprintf(fp, "// Structure: ID, account name, password, last login time, sex, # of logins, state, email, error message for state 7, validity time, last (accepted) login ip, memo field, ban timestamp, repeated(register text, register value)\n");
- fprintf(fp, "// Some explanations:\n");
- fprintf(fp, "// account name : between 4 to 23 char for a normal account (standard client can't send less than 4 char).\n");
- fprintf(fp, "// account password: between 4 to 23 char\n");
- fprintf(fp, "// sex : M or F for normal accounts, S for server accounts\n");
- fprintf(fp, "// state : 0: account is ok, 1 to 256: error code of packet 0x006a + 1\n");
- fprintf(fp, "// email : between 3 to 39 char (a@a.com is like no email)\n");
- fprintf(fp, "// error message : text for the state 7: 'Your are Prohibited to login until <text>'. Max 19 char\n");
- fprintf(fp, "// valitidy time : 0: unlimited account, <other value>: date calculated by addition of 1/1/1970 + value (number of seconds since the 1/1/1970)\n");
- fprintf(fp, "// memo field : max 254 char\n");
- fprintf(fp, "// ban time : 0: no ban, <other value>: banned until the date: date calculated by addition of 1/1/1970 + value (number of seconds since the 1/1/1970)\n");
- for(i = 0; i < auth_num; i++) {
- k = id[i]; // use of sorted index
- if (auth_dat[k].account_id < 0)
- continue;
-
- mmo_auth_tostr(line, &auth_dat[k]);
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%\n", account_id_count);
-
- lock_fclose(fp, account_filename, &lock);
-
- // set new counter to minimum number of auth before save
- auth_before_save_file = auth_num / AUTH_SAVE_FILE_DIVIDER; // Re-initialise counter. We have save.
- if (auth_before_save_file < AUTH_BEFORE_SAVE_FILE)
- auth_before_save_file = AUTH_BEFORE_SAVE_FILE;
-
- return;
-}
-
-//-----------------------------------------------------
-// Check if we must save accounts file or not
-// every minute, we check if we must save because we
-// have do some authentifications without arrive to
-// the minimum of authentifications for the save.
-// Note: all other modification of accounts (deletion,
-// change of some informations excepted lastip/
-// lastlogintime, creation) are always save
-// immediatly and set the minimum of
-// authentifications to its initialization value.
-//-----------------------------------------------------
-int check_auth_sync(int tid, unsigned int tick, int id, int data) {
- // we only save if necessary:
- // we have do some authentifications without do saving
- if (auth_before_save_file < AUTH_BEFORE_SAVE_FILE ||
- auth_before_save_file < (int)(auth_num / AUTH_SAVE_FILE_DIVIDER))
- mmo_auth_sync();
-
- return 0;
-}
-
-//--------------------------------------------------------------------
-// Packet send to all char-servers, except one (wos: without our self)
-//--------------------------------------------------------------------
-int charif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
- int i, c;
-
- for(i = 0, c = 0; i < MAX_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0 && fd != sfd) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd, len);
- c++;
- }
- }
- return c;
-}
-
-//-----------------------------------------------------
-// Send GM accounts to all char-server
-//-----------------------------------------------------
-void send_GM_accounts() {
- int i;
- char buf[32000];
- int GM_value;
- int len;
-
- len = 4;
- WBUFW(buf,0) = 0x2732;
- for(i = 0; i < auth_num; i++)
- // send only existing accounts. We can not create a GM account when server is online.
- if ((GM_value = isGM(auth_dat[i].account_id)) > 0) {
- WBUFL(buf,len) = auth_dat[i].account_id;
- WBUFB(buf,len+4) = (unsigned char)GM_value;
- len += 5;
- }
- WBUFW(buf,2) = len;
- charif_sendallwos(-1, buf, len);
-
- return;
-}
-
-//-----------------------------------------------------
-// Check if GM file account have been changed
-//-----------------------------------------------------
-int check_GM_file(int tid, unsigned int tick, int id, int data) {
- struct stat file_stat;
- long new_time;
-
- // if we would not check
- if (gm_account_filename_check_timer < 1)
- return 0;
-
- // get last modify time/date
- if (stat(GM_account_filename, &file_stat))
- new_time = 0; // error
- else
- new_time = file_stat.st_mtime;
-
- if (new_time != creation_time_GM_account_file) {
- read_gm_account();
- send_GM_accounts();
- }
-
- return 0;
-}
-
-//-------------------------------------
-// Account creation (with e-mail check)
-//-------------------------------------
-int mmo_auth_new(struct mmo_account* account, char sex, char* email) {
- time_t timestamp, timestamp_temp;
- struct tm *tmtime;
- int i = auth_num;
-
- if (auth_num >= auth_max) {
- auth_max += 256;
- auth_dat = realloc(auth_dat, sizeof(struct auth_dat) * auth_max);
- }
-
- memset(&auth_dat[i], '\0', sizeof(struct auth_dat));
-
- while (isGM(account_id_count) > 0)
- account_id_count++;
-
- auth_dat[i].account_id = account_id_count++;
-
- strncpy(auth_dat[i].userid, account->userid, 24);
- auth_dat[i].userid[23] = '\0';
-
- strncpy(auth_dat[i].pass, account->passwd, 24);
- auth_dat[i].pass[23] = '\0';
-
- memcpy(auth_dat[i].lastlogin, "-", 2);
-
- auth_dat[i].sex = (sex == 'M');
-
- auth_dat[i].logincount = 0;
-
- auth_dat[i].state = 0;
-
- if (e_mail_check(email) == 0)
- strncpy(auth_dat[i].email, "a@a.com", 40);
- else
- strncpy(auth_dat[i].email, email, 40);
-
- strncpy(auth_dat[i].error_message, "-", 20);
-
- auth_dat[i].ban_until_time = 0;
-
- if (start_limited_time < 0)
- auth_dat[i].connect_until_time = 0; // unlimited
- else { // limited time
- timestamp = time(NULL) + start_limited_time;
- // double conversion to be sure that it is possible
- tmtime = localtime(&timestamp);
- timestamp_temp = mktime(tmtime);
- if (timestamp_temp != -1 && (timestamp_temp + 3600) >= timestamp) // check possible value and overflow (and avoid summer/winter hour)
- auth_dat[i].connect_until_time = timestamp_temp;
- else
- auth_dat[i].connect_until_time = 0; // unlimited
- }
-
- strncpy(auth_dat[i].last_ip, "-", 16);
-
- strncpy(auth_dat[i].memo, "-", 255);
-
- auth_dat[i].account_reg2_num = 0;
-
- auth_num++;
-
- return (account_id_count - 1);
-}
-
-//---------------------------------------
-// Check/authentification of a connection
-//---------------------------------------
-int mmo_auth(struct mmo_account* account, int fd) {
- int i;
- struct timeval tv;
- char tmpstr[256];
- int len, newaccount = 0;
- char md5str[64], md5bin[32];
- char ip[16];
- unsigned char *sin_addr = (unsigned char *)&session[fd]->client_addr.sin_addr;
-
- sprintf(ip, "%d.%d.%d.%d", sin_addr[0], sin_addr[1], sin_addr[2], sin_addr[3]);
-
- len = strlen(account->userid) - 2;
- // Account creation with _M/_F
- if (account->passwdenc == 0 && account->userid[len] == '_' &&
- (account->userid[len+1] == 'F' || account->userid[len+1] == 'M') && new_account_flag == 1 &&
- account_id_count <= END_ACCOUNT_NUM && len >= 4 && strlen(account->passwd) >= 4) {
- if (new_account_flag == 1)
- newaccount = 1;
- account->userid[len] = '\0';
- }
-
- // Strict account search
- for(i = 0; i < auth_num; i++) {
- if (strcmp(account->userid, auth_dat[i].userid) == 0)
- break;
- }
- // if there is no creation request and strict account search fails, we do a no sensitive case research for index
- if (newaccount == 0 && i == auth_num) {
- i = search_account_index(account->userid);
- if (i == -1)
- i = auth_num;
- else
- memcpy(account->userid, auth_dat[i].userid, 24); // for the possible tests/checks afterwards (copy correcte sensitive case).
- }
-
- if (i != auth_num) {
- int encpasswdok = 0;
- struct login_session_data *ld;
- if (newaccount) {
- login_log("Attempt of creation of an already existant account (account: %s_%c, pass: %s, received pass: %s, ip: %s)" RETCODE,
- account->userid, account->userid[len+1], auth_dat[i].pass, account->passwd, ip);
- return 9; // 9 = Account already exists
- }
- ld = session[fd]->session_data;
-#ifdef PASSWORDENC
- if (account->passwdenc > 0) {
- int j = account->passwdenc;
- if (!ld) {
- login_log("Md5 key not created (account: %s, ip: %s)" RETCODE, account->userid, ip);
- return 1; // 1 = Incorrect Password
- }
- if (j > 2)
- j = 1;
- do {
- if (j == 1) {
- strncpy(md5str, ld->md5key, sizeof(ld->md5key)); // 20
- strcat(md5str, auth_dat[i].pass); // 24
- } else if (j == 2) {
- strncpy(md5str, auth_dat[i].pass, sizeof(auth_dat[i].pass)); // 24
- strcat(md5str, ld->md5key); // 20
- } else
- md5str[0] = '\0';
- md5str[sizeof(md5str)-1] = '\0'; // 64
- MD5_String2binary(md5str, md5bin);
- encpasswdok = (memcmp(account->passwd, md5bin, 16) == 0);
- } while (j < 2 && !encpasswdok && (j++) != account->passwdenc);
-// printf("key[%s] md5 [%s] ", md5key, md5);
-// printf("client [%s] accountpass [%s]\n", account->passwd, auth_dat[i].pass);
- }
-#endif
- if ((strcmp(account->passwd, auth_dat[i].pass) && !encpasswdok)) {
- if (account->passwdenc == 0)
- login_log("Invalid password (account: %s, pass: %s, received pass: %s, ip: %s)" RETCODE, account->userid, auth_dat[i].pass, account->passwd, ip);
-#ifdef PASSWORDENC
- else {
- char logbuf[512], *p = logbuf;
- int j;
- p += sprintf(p, "Invalid password (account: %s, received md5[", account->userid);
- for(j = 0; j < 16; j++)
- p += sprintf(p, "%02x", ((unsigned char *)account->passwd)[j]);
- p += sprintf(p,"] calculated md5[");
- for(j = 0; j < 16; j++)
- p += sprintf(p, "%02x", ((unsigned char *)md5bin)[j]);
- p += sprintf(p, "] md5 key[");
- for(j = 0; j < ld->md5keylen; j++)
- p += sprintf(p, "%02x", ((unsigned char *)ld->md5key)[j]);
- p += sprintf(p, "], ip: %s)" RETCODE, ip);
- login_log(logbuf);
- }
-#endif
- return 1; // 1 = Incorrect Password
- }
-
- if (auth_dat[i].state) {
- login_log("Connection refused (account: %s, pass: %s, state: %d, ip: %s)" RETCODE,
- account->userid, account->passwd, auth_dat[i].state, ip);
- switch(auth_dat[i].state) { // packet 0x006a value + 1
- case 1: // 0 = Unregistered ID
- case 2: // 1 = Incorrect Password
- case 3: // 2 = This ID is expired
- case 4: // 3 = Rejected from Server
- case 5: // 4 = You have been blocked by the GM Team
- case 6: // 5 = Your Game's EXE file is not the latest version
- case 7: // 6 = Your are Prohibited to log in until %s
- case 8: // 7 = Server is jammed due to over populated
- case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
- case 100: // 99 = This ID has been totally erased
- return auth_dat[i].state - 1;
- break;
- default:
- return 99; // 99 = ID has been totally erased
- break;
- }
- }
-
- if (auth_dat[i].ban_until_time != 0) { // if account is banned
- strftime(tmpstr, 20, date_format, localtime(&auth_dat[i].ban_until_time));
- tmpstr[19] = '\0';
- if (auth_dat[i].ban_until_time > time(NULL)) { // always banned
- login_log("Connection refused (account: %s, pass: %s, banned until %s, ip: %s)" RETCODE,
- account->userid, account->passwd, tmpstr, ip);
- return 6; // 6 = Your are Prohibited to log in until %s
- } else { // ban is finished
- login_log("End of ban (account: %s, pass: %s, previously banned until %s -> not more banned, ip: %s)" RETCODE,
- account->userid, account->passwd, tmpstr, ip);
- auth_dat[i].ban_until_time = 0; // reset the ban time
- }
- }
-
- if (auth_dat[i].connect_until_time != 0 && auth_dat[i].connect_until_time < time(NULL)) {
- login_log("Connection refused (account: %s, pass: %s, expired ID, ip: %s)" RETCODE,
- account->userid, account->passwd, ip);
- return 2; // 2 = This ID is expired
- }
-
- login_log("Authentification accepted (account: %s (id: %d), ip: %s)" RETCODE, account->userid, auth_dat[i].account_id, ip);
- } else {
- if (newaccount == 0) {
- login_log("Unknown account (account: %s, received pass: %s, ip: %s)" RETCODE,
- account->userid, account->passwd, ip);
- return 0; // 0 = Unregistered ID
- } else {
- int new_id = mmo_auth_new(account, account->userid[len+1], "a@a.com");
- login_log("Account creation and authentification accepted (account %s (id: %d), pass: %s, sex: %c, connection with _F/_M, ip: %s)" RETCODE,
- account->userid, new_id, account->passwd, account->userid[len+1], ip);
- auth_before_save_file = 0; // Creation of an account -> save accounts file immediatly
- }
- }
-
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, date_format, localtime(&(tv.tv_sec)));
- sprintf(tmpstr + strlen(tmpstr), ".%03d", (int)tv.tv_usec / 1000);
-
- account->account_id = auth_dat[i].account_id;
- account->login_id1 = rand();
- account->login_id2 = rand();
- memcpy(account->lastlogin, auth_dat[i].lastlogin, 24);
- memcpy(auth_dat[i].lastlogin, tmpstr, 24);
- account->sex = auth_dat[i].sex;
- strncpy(auth_dat[i].last_ip, ip, 16);
- auth_dat[i].logincount++;
-
- // Save until for change ip/time of auth is not very useful => limited save for that
- // Save there informations isnot necessary, because they are saved in log file.
- if (--auth_before_save_file <= 0) // Reduce counter. 0 or less, we save
- mmo_auth_sync();
-
- return -1; // account OK
-}
-
-//-------------------------------
-// Char-server anti-freeze system
-//-------------------------------
-int char_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
- int i;
-
- //printf("Entering in char_anti_freeze_system function to check freeze of servers.\n");
- for(i = 0; i < MAX_SERVERS; i++) {
- if (server_fd[i] >= 0) {// if char-server is online
- //printf("char_anti_freeze_system: server #%d '%s', flag: %d.\n", i, server[i].name, server_freezeflag[i]);
- if (server_freezeflag[i]-- < 1) { // Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- printf("Char-server anti-freeze system: char-server #%d '%s' is freezed -> disconnection.\n", i, server[i].name);
- login_log("Char-server anti-freeze system: char-server #%d '%s' is freezed -> disconnection." RETCODE,
- i, server[i].name);
- session[server_fd[i]]->eof = 1;
- }
- }
- }
-
- return 0;
-}
-
-//--------------------------------
-// Packet parsing for char-servers
-//--------------------------------
-int parse_fromchar(int fd) {
- int i, j, id;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
- char ip[16];
-
- sprintf(ip, "%d.%d.%d.%d", p[0], p[1], p[2], p[3]);
-
- for(id = 0; id < MAX_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
- if (id == MAX_SERVERS || session[fd]->eof) {
- if (id < MAX_SERVERS) {
- printf("Char-server '%s' has disconnected.\n", server[id].name);
- login_log("Char-server '%s' has disconnected (ip: %s)." RETCODE,
- server[id].name, ip);
- server_fd[id] = -1;
- memset(&server[id], 0, sizeof(struct mmo_char_server));
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while (RFIFOREST(fd) >= 2) {
- if (display_parse_fromchar == 2 || (display_parse_fromchar == 1 && RFIFOW(fd,0) != 0x2714)) // 0x2714 is done very often (number of players)
- printf("parse_fromchar: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch (RFIFOW(fd,0)) {
- // request from map-server via char-server to reload GM accounts (by Yor).
- case 0x2709:
- login_log("Char-server '%s': Request to re-load GM configuration file (ip: %s)." RETCODE, server[id].name, ip);
- read_gm_account();
- // send GM accounts to all char-servers
- send_GM_accounts();
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2712: // request from char-server to authentify an account
- if (RFIFOREST(fd) < 19)
- return 0;
- {
- int acc;
- acc = RFIFOL(fd,2); // speed up
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == acc &&
- auth_fifo[i].login_id1 == RFIFOL(fd,6) &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- auth_fifo[i].login_id2 == RFIFOL(fd,10) && // relate to the versions higher than 18
-#endif
- auth_fifo[i].sex == RFIFOB(fd,14) &&
- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,15)) &&
- !auth_fifo[i].delflag) {
- int p, k;
- auth_fifo[i].delflag = 1;
- login_log("Char-server '%s': authentification of the account %d accepted (ip: %s)." RETCODE,
- server[id].name, acc, ip);
-// printf("%d\n", i);
- for(k = 0; k < auth_num; k++) {
- if (auth_dat[k].account_id == acc) {
- WFIFOW(fd,0) = 0x2729; // Sending of the account_reg2
- WFIFOL(fd,4) = acc;
- for(p = 8, j = 0; j < auth_dat[k].account_reg2_num; p += 36, j++) {
- memcpy(WFIFOP(fd,p), auth_dat[k].account_reg2[j].str, 32);
- WFIFOL(fd,p+32) = auth_dat[k].account_reg2[j].value;
- }
- WFIFOW(fd,2) = p;
- WFIFOSET(fd,p);
-// printf("parse_fromchar: Sending of account_reg2: login->char (auth fifo)\n");
- WFIFOW(fd,0) = 0x2713;
- WFIFOL(fd,2) = acc;
- WFIFOB(fd,6) = 0;
- memcpy(WFIFOP(fd, 7), auth_dat[k].email, 40);
- WFIFOL(fd,47) = (unsigned long)auth_dat[k].connect_until_time;
- WFIFOSET(fd,51);
- break;
- }
- }
- break;
- }
- }
- // authentification not found
- if (i == AUTH_FIFO_SIZE) {
- login_log("Char-server '%s': authentification of the account %d REFUSED (ip: %s)." RETCODE,
- server[id].name, acc, ip);
- WFIFOW(fd,0) = 0x2713;
- WFIFOL(fd,2) = acc;
- WFIFOB(fd,6) = 1;
- // It is unnecessary to send email
- // It is unnecessary to send validity date of the account
- WFIFOSET(fd,51);
- }
- }
- RFIFOSKIP(fd,19);
- break;
-
- case 0x2714:
- if (RFIFOREST(fd) < 6)
- return 0;
- //printf("parse_fromchar: Receiving of the users number of the server '%s': %d\n", server[id].name, RFIFOL(fd,2));
- server[id].users = RFIFOL(fd,2);
- if(anti_freeze_enable)
- server_freezeflag[id] = 5; // Char anti-freeze system. Counter. 5 ok, 4...0 freezed
- RFIFOSKIP(fd,6);
- break;
-
- // we receive a e-mail creation of an account with a default e-mail (no answer)
- case 0x2715: {
- int acc;
- char email[40];
- if (RFIFOREST(fd) < 46)
- return 0;
- acc = RFIFOL(fd,2); // speed up
- memcpy(email, RFIFOP(fd,6), 40);
- email[39] = '\0';
- remove_control_chars(email);
- //printf("parse_fromchar: an e-mail creation of an account with a default e-mail: server '%s', account: %d, e-mail: '%s'.\n", server[id].name, acc, RFIFOP(fd,6));
- if (e_mail_check(email) == 0)
- login_log("Char-server '%s': Attempt to create an e-mail on an account with a default e-mail REFUSED - e-mail is invalid (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else {
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == acc && (strcmp(auth_dat[i].email, "a@a.com") == 0 || auth_dat[i].email[0] == '\0')) {
- memcpy(auth_dat[i].email, email, 40);
- login_log("Char-server '%s': Create an e-mail on an account with a default e-mail (account: %d, new e-mail: %s, ip: %s)." RETCODE,
- server[id].name, acc, email, ip);
- // Save
- mmo_auth_sync();
- break;
- }
- }
- if (i == auth_num)
- login_log("Char-server '%s': Attempt to create an e-mail on an account with a default e-mail REFUSED - account doesn't exist or e-mail of account isn't default e-mail (account: %d, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- RFIFOSKIP(fd,46);
- break;
-
- // We receive an e-mail/limited time request, because a player comes back from a map-server to the char-server
- }
- case 0x2716:
- if (RFIFOREST(fd) < 6)
- return 0;
- //printf("parse_fromchar: E-mail/limited time request from '%s' server (concerned account: %d)\n", server[id].name, RFIFOL(fd,2));
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == RFIFOL(fd,2)) {
- login_log("Char-server '%s': e-mail of the account %d found (ip: %s)." RETCODE,
- server[id].name, RFIFOL(fd,2), ip);
- WFIFOW(fd,0) = 0x2717;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- memcpy(WFIFOP(fd, 6), auth_dat[i].email, 40);
- WFIFOL(fd,46) = (unsigned long)auth_dat[i].connect_until_time;
- WFIFOSET(fd,50);
- break;
- }
- }
- if (i == auth_num) {
- login_log("Char-server '%s': e-mail of the account %d NOT found (ip: %s)." RETCODE,
- server[id].name, RFIFOL(fd,2), ip);
- }
- RFIFOSKIP(fd,6);
- break;
-
- case 0x2720: // To become GM request
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- int acc;
- unsigned char buf[10];
- FILE *fp;
- acc = RFIFOL(fd,4);
- //printf("parse_fromchar: Request to become a GM acount from %d account.\n", acc);
- WBUFW(buf,0) = 0x2721;
- WBUFL(buf,2) = acc;
- WBUFL(buf,6) = 0;
- if (strcmp(RFIFOP(fd,8), gm_pass) == 0) {
- // only non-GM can become GM
- if (isGM(acc) == 0) {
- // if we autorise creation
- if (level_new_gm > 0) {
- // if we can open the file to add the new GM
- if ((fp = fopen(GM_account_filename, "a")) != NULL) {
- char tmpstr[24];
- struct timeval tv;
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 23, date_format, localtime(&(tv.tv_sec)));
- fprintf(fp, RETCODE "// %s: @GM command on account %d" RETCODE "%d %d" RETCODE, tmpstr, acc, acc, level_new_gm);
- fclose(fp);
- WBUFL(buf,6) = level_new_gm;
- read_gm_account();
- send_GM_accounts();
- printf("GM Change of the account %d: level 0 -> %d.\n", acc, level_new_gm);
- login_log("Char-server '%s': GM Change of the account %d: level 0 -> %d (ip: %s)." RETCODE,
- server[id].name, acc, level_new_gm, ip);
- } else {
- printf("Error of GM change (suggested account: %d, correct password, unable to add a GM account in GM accounts file)\n", acc);
- login_log("Char-server '%s': Error of GM change (suggested account: %d, correct password, unable to add a GM account in GM accounts file, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- } else {
- printf("Error of GM change (suggested account: %d, correct password, but GM creation is disable (level_new_gm = 0))\n", acc);
- login_log("Char-server '%s': Error of GM change (suggested account: %d, correct password, but GM creation is disable (level_new_gm = 0), ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- } else {
- printf("Error of GM change (suggested account: %d (already GM), correct password).\n", acc);
- login_log("Char-server '%s': Error of GM change (suggested account: %d (already GM), correct password, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- } else {
- printf("Error of GM change (suggested account: %d, invalid password).\n", acc);
- login_log("Char-server '%s': Error of GM change (suggested account: %d, invalid password, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- charif_sendallwos(-1, buf, 10);
- }
- RFIFOSKIP(fd, RFIFOW(fd,2));
- return 0;
-
- // Map server send information to change an email of an account via char-server
- case 0x2722: // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- if (RFIFOREST(fd) < 86)
- return 0;
- {
- int acc;
- char actual_email[40], new_email[40];
- acc = RFIFOL(fd,2);
- memcpy(actual_email, RFIFOP(fd,6), 40);
- actual_email[39] = '\0';
- remove_control_chars(actual_email);
- memcpy(new_email, RFIFOP(fd,46), 40);
- new_email[39] = '\0';
- remove_control_chars(new_email);
- if (e_mail_check(actual_email) == 0)
- login_log("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command), but actual email is invalid (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else if (e_mail_check(new_email) == 0)
- login_log("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command) with a invalid new e-mail (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else if (strcmpi(new_email, "a@a.com") == 0)
- login_log("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command) with a default e-mail (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else {
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == acc) {
- if (strcmpi(auth_dat[i].email, actual_email) == 0) {
- memcpy(auth_dat[i].email, new_email, 40);
- login_log("Char-server '%s': Modify an e-mail on an account (@email GM command) (account: %d (%s), new e-mail: %s, ip: %s)." RETCODE,
- server[id].name, acc, auth_dat[i].userid, new_email, ip);
- // Save
- mmo_auth_sync();
- } else
- login_log("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command), but actual e-mail is incorrect (account: %d (%s), actual e-mail: %s, proposed e-mail: %s, ip: %s)." RETCODE,
- server[id].name, acc, auth_dat[i].userid, auth_dat[i].email, actual_email, ip);
- break;
- }
- }
- if (i == auth_num)
- login_log("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command), but account doesn't exist (account: %d, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- }
- RFIFOSKIP(fd, 86);
- break;
-
- // Receiving of map-server via char-server a status change resquest (by Yor)
- case 0x2724:
- if (RFIFOREST(fd) < 10)
- return 0;
- {
- int acc, statut;
- acc = RFIFOL(fd,2);
- statut = RFIFOL(fd,6);
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == acc) {
- if (auth_dat[i].state != statut) {
- login_log("Char-server '%s': Status change (account: %d, new status %d, ip: %s)." RETCODE,
- server[id].name, acc, statut, ip);
- if (statut != 0) {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = 0; // 0: change of statut, 1: ban
- WBUFL(buf,7) = statut; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == acc)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- }
- auth_dat[i].state = statut;
- // Save
- mmo_auth_sync();
- } else
- login_log("Char-server '%s': Error of Status change - actual status is already the good status (account: %d, status %d, ip: %s)." RETCODE,
- server[id].name, acc, statut, ip);
- break;
- }
- }
- if (i == auth_num) {
- login_log("Char-server '%s': Error of Status change (account: %d not found, suggested status %d, ip: %s)." RETCODE,
- server[id].name, acc, statut, ip);
- }
- RFIFOSKIP(fd,10);
- }
- return 0;
-
- case 0x2725: // Receiving of map-server via char-server a ban resquest (by Yor)
- if (RFIFOREST(fd) < 18)
- return 0;
- {
- int acc;
- acc = RFIFOL(fd,2);
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == acc) {
- time_t timestamp;
- struct tm *tmtime;
- if (auth_dat[i].ban_until_time == 0 || auth_dat[i].ban_until_time < time(NULL))
- timestamp = time(NULL);
- else
- timestamp = auth_dat[i].ban_until_time;
- tmtime = localtime(&timestamp);
- tmtime->tm_year = tmtime->tm_year + (short)RFIFOW(fd,6);
- tmtime->tm_mon = tmtime->tm_mon + (short)RFIFOW(fd,8);
- tmtime->tm_mday = tmtime->tm_mday + (short)RFIFOW(fd,10);
- tmtime->tm_hour = tmtime->tm_hour + (short)RFIFOW(fd,12);
- tmtime->tm_min = tmtime->tm_min + (short)RFIFOW(fd,14);
- tmtime->tm_sec = tmtime->tm_sec + (short)RFIFOW(fd,16);
- timestamp = mktime(tmtime);
- if (timestamp != -1) {
- if (timestamp <= time(NULL))
- timestamp = 0;
- if (auth_dat[i].ban_until_time != timestamp) {
- if (timestamp != 0) {
- unsigned char buf[16];
- char tmpstr[2048];
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- login_log("Char-server '%s': Ban request (account: %d, new final date of banishment: %d (%s), ip: %s)." RETCODE,
- server[id].name, acc, timestamp, (timestamp == 0 ? "no banishment" : tmpstr), ip);
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = auth_dat[i].account_id;
- WBUFB(buf,6) = 1; // 0: change of statut, 1: ban
- WBUFL(buf,7) = timestamp; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == acc)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- } else {
- login_log("Char-server '%s': Error of ban request (account: %d, new date unbans the account, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- auth_dat[i].ban_until_time = timestamp;
- // Save
- mmo_auth_sync();
- } else {
- login_log("Char-server '%s': Error of ban request (account: %d, no change for ban date, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- } else {
- login_log("Char-server '%s': Error of ban request (account: %d, invalid date, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- break;
- }
- }
- if (i == auth_num) {
- login_log("Char-server '%s': Error of ban request (account: %d not found, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- RFIFOSKIP(fd,18);
- }
- return 0;
-
- case 0x2727: // Change of sex (sex is reversed)
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int acc, sex;
- acc = RFIFOL(fd,2);
- for(i = 0; i < auth_num; i++) {
-// printf("%d,", auth_dat[i].account_id);
- if (auth_dat[i].account_id == acc) {
- if (auth_dat[i].sex == 2)
- login_log("Char-server '%s': Error of sex change - Server account (suggested account: %d, actual sex %d (Server), ip: %s)." RETCODE,
- server[id].name, acc, auth_dat[i].sex, ip);
- else {
- unsigned char buf[16];
- if (auth_dat[i].sex == 0)
- sex = 1;
- else
- sex = 0;
- login_log("Char-server '%s': Sex change (account: %d, new sex %c, ip: %s)." RETCODE,
- server[id].name, acc, (sex == 2) ? 'S' : (sex ? 'M' : 'F'), ip);
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == acc)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- auth_dat[i].sex = sex;
- WBUFW(buf,0) = 0x2723;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- charif_sendallwos(-1, buf, 7);
- // Save
- mmo_auth_sync();
- }
- break;
- }
- }
- if (i == auth_num) {
- login_log("Char-server '%s': Error of sex change (account: %d not found, sex would be reversed, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- RFIFOSKIP(fd,6);
- }
- return 0;
-
- case 0x2728: // We receive account_reg2 from a char-server, and we send them to other char-servers.
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- int acc, p;
- acc = RFIFOL(fd,4);
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == acc) {
- unsigned char buf[RFIFOW(fd,2)+1];
- login_log("Char-server '%s': receiving (from the char-server) of account_reg2 (account: %d, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(auth_dat[i].account_reg2[j].str, RFIFOP(fd,p), 32);
- auth_dat[i].account_reg2[j].str[31] = '\0';
- remove_control_chars(auth_dat[i].account_reg2[j].str);
- auth_dat[i].account_reg2[j].value = RFIFOL(fd,p+32);
- }
- auth_dat[i].account_reg2_num = j;
- // Sending information towards the other char-servers.
- memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2729;
- charif_sendallwos(fd, buf, WBUFW(buf,2));
- // Save
- mmo_auth_sync();
-// printf("parse_fromchar: receiving (from the char-server) of account_reg2 (account id: %d).\n", acc);
- break;
- }
- }
- if (i == auth_num) {
-// printf("parse_fromchar: receiving (from the char-server) of account_reg2 (unknwon account id: %d).\n", acc);
- login_log("Char-server '%s': receiving (from the char-server) of account_reg2 (account: %d not found, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x272a: // Receiving of map-server via char-server a unban resquest (by Yor)
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int acc;
- acc = RFIFOL(fd,2);
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == acc) {
- if (auth_dat[i].ban_until_time != 0) {
- auth_dat[i].ban_until_time = 0;
- login_log("Char-server '%s': UnBan request (account: %d, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- } else {
- login_log("Char-server '%s': Error of UnBan request (account: %d, no change for unban date, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- break;
- }
- }
- if (i == auth_num) {
- login_log("Char-server '%s': Error of UnBan request (account: %d not found, ip: %s)." RETCODE,
- server[id].name, acc, ip);
- }
- RFIFOSKIP(fd,6);
- }
- return 0;
-
- default:
- {
- FILE *logfp;
- char tmpstr[24];
- struct timeval tv;
- logfp = fopen(login_log_unknown_packets_filename, "a");
- if (logfp) {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 23, date_format, localtime(&(tv.tv_sec)));
- fprintf(logfp, "%s.%03d: receiving of an unknown packet -> disconnection" RETCODE, tmpstr, (int)tv.tv_usec / 1000);
- fprintf(logfp, "parse_fromchar: connection #%d (ip: %s), packet: 0x%x (with being read: %d)." RETCODE, fd, ip, RFIFOW(fd,0), RFIFOREST(fd));
- fprintf(logfp, "Detail (in hex):" RETCODE);
- fprintf(logfp, "---- 00-01-02-03-04-05-06-07 08-09-0A-0B-0C-0D-0E-0F" RETCODE);
- memset(tmpstr, '\0', sizeof(tmpstr));
- for(i = 0; i < RFIFOREST(fd); i++) {
- if ((i & 15) == 0)
- fprintf(logfp, "%04X ",i);
- fprintf(logfp, "%02x ", RFIFOB(fd,i));
- if (RFIFOB(fd,i) > 0x1f)
- tmpstr[i % 16] = RFIFOB(fd,i);
- else
- tmpstr[i % 16] = '.';
- if ((i - 7) % 16 == 0) // -8 + 1
- fprintf(logfp, " ");
- else if ((i + 1) % 16 == 0) {
- fprintf(logfp, " %s" RETCODE, tmpstr);
- memset(tmpstr, '\0', sizeof(tmpstr));
- }
- }
- if (i % 16 != 0) {
- for(j = i; j % 16 != 0; j++) {
- fprintf(logfp, " ");
- if ((j - 7) % 16 == 0) // -8 + 1
- fprintf(logfp, " ");
- }
- fprintf(logfp, " %s" RETCODE, tmpstr);
- }
- fprintf(logfp, RETCODE);
- fclose(logfp);
- }
- }
- printf("parse_fromchar: Unknown packet 0x%x (from a char-server)! -> disconnection.\n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- printf("Char-server has been disconnected (unknown packet).\n");
- return 0;
- }
- }
- return 0;
-}
-
-//---------------------------------------
-// Packet parsing for administation login
-//---------------------------------------
-int parse_admin(int fd) {
- int i, j;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
- char* account_name;
- char ip[16];
-
- sprintf(ip, "%d.%d.%d.%d", p[0], p[1], p[2], p[3]);
-
- if (session[fd]->eof) {
- close(fd);
- delete_session(fd);
- printf("Remote administration has disconnected (session #%d).\n", fd);
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2) {
- if (display_parse_admin == 1)
- printf("parse_admin: connection #%d, packet: 0x%x (with being read: %d).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- case 0x7530: // Request of the server version
- login_log("'ladmin': Sending of the server version (ip: %s)" RETCODE, ip);
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_LOGIN;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x7532: // Request of end of connection
- login_log("'ladmin': End of connection (ip: %s)" RETCODE, ip);
- RFIFOSKIP(fd,2);
- session[fd]->eof = 1;
- break;
-
- case 0x7920: // Request of an accounts list
- if (RFIFOREST(fd) < 10)
- return 0;
- {
- int st, ed, len;
- int id[auth_num];
- st = RFIFOL(fd,2);
- ed = RFIFOL(fd,6);
- RFIFOSKIP(fd,10);
- WFIFOW(fd,0) = 0x7921;
- if (st < 0)
- st = 0;
- if (ed > END_ACCOUNT_NUM || ed < st || ed <= 0)
- ed = END_ACCOUNT_NUM;
- login_log("'ladmin': Sending an accounts list (ask: from %d to %d, ip: %s)" RETCODE, st, ed, ip);
- // Sort before send
- for(i = 0; i < auth_num; i++) {
- int k;
- id[i] = i;
- for(j = 0; j < i; j++) {
- if (auth_dat[id[i]].account_id < auth_dat[id[j]].account_id) {
- for(k = i; k > j; k--) {
- id[k] = id[k-1];
- }
- id[j] = i; // id[i]
- break;
- }
- }
- }
- // Sending accounts information
- len = 4;
- for(i = 0; i < auth_num && len < 30000; i++) {
- int account_id = auth_dat[id[i]].account_id; // use sorted index
- if (account_id >= st && account_id <= ed) {
- j = id[i];
- WFIFOL(fd,len) = account_id;
- WFIFOB(fd,len+4) = (unsigned char)isGM(account_id);
- memcpy(WFIFOP(fd,len+5), auth_dat[j].userid, 24);
- WFIFOB(fd,len+29) = auth_dat[j].sex;
- WFIFOL(fd,len+30) = auth_dat[j].logincount;
- if (auth_dat[j].state == 0 && auth_dat[j].ban_until_time != 0) // if no state and banished
- WFIFOL(fd,len+34) = 7; // 6 = Your are Prohibited to log in until %s
- else
- WFIFOL(fd,len+34) = auth_dat[j].state;
- len += 38;
- }
- }
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
- }
- break;
-
- case 0x7930: // Request for an account creation
- if (RFIFOREST(fd) < 91)
- return 0;
- {
- struct mmo_account ma;
- ma.userid = RFIFOP(fd, 2);
- ma.passwd = RFIFOP(fd, 26);
- memcpy(ma.lastlogin, "-", 2);
- ma.sex = RFIFOB(fd,50);
- WFIFOW(fd,0) = 0x7931;
- WFIFOL(fd,2) = -1;
- memcpy(WFIFOP(fd,6), RFIFOP(fd,2), 24);
- if (strlen(ma.userid) > 23 || strlen(ma.passwd) > 23) {
- login_log("'ladmin': Attempt to create an invalid account (account or pass is too long, ip: %s)" RETCODE,
- ip);
- } else if (strlen(ma.userid) < 4 || strlen(ma.passwd) < 4) {
- login_log("'ladmin': Attempt to create an invalid account (account or pass is too short, ip: %s)" RETCODE,
- ip);
- } else if (ma.sex != 'F' && ma.sex != 'M') {
- login_log("'ladmin': Attempt to create an invalid account (account: %s, received pass: %s, invalid sex, ip: %s)" RETCODE,
- ma.userid, ma.passwd, ip);
- } else if (account_id_count > END_ACCOUNT_NUM) {
- login_log("'ladmin': Attempt to create an account, but there is no more available id number (account: %s, pass: %s, sex: %c, ip: %s)" RETCODE,
- ma.userid, ma.passwd, ma.sex, ip);
- } else {
- remove_control_chars(ma.userid);
- remove_control_chars(ma.passwd);
- for(i = 0; i < auth_num; i++) {
- if (strncmp(auth_dat[i].userid, ma.userid, 24) == 0) {
- login_log("'ladmin': Attempt to create an already existing account (account: %s, pass: %s, received pass: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].pass, ma.passwd, ip);
- break;
- }
- }
- if (i == auth_num) {
- int new_id;
- char email[40];
- memcpy(email, RFIFOP(fd,51), 40);
- email[39] = '\0';
- remove_control_chars(email);
- new_id = mmo_auth_new(&ma, ma.sex, email);
- login_log("'ladmin': Account creation (account: %s (id: %d), pass: %s, sex: %c, email: %s, ip: %s)" RETCODE,
- ma.userid, new_id, ma.passwd, ma.sex, auth_dat[i].email, ip);
- WFIFOL(fd,2) = new_id;
- mmo_auth_sync();
- }
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,91);
- }
- break;
-
- case 0x7932: // Request for an account deletion
- if (RFIFOREST(fd) < 26)
- return 0;
- WFIFOW(fd,0) = 0x7933;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- // Char-server is notified of deletion (for characters deletion).
- unsigned char buf[65535];
- WBUFW(buf,0) = 0x2730;
- WBUFL(buf,2) = auth_dat[i].account_id;
- charif_sendallwos(-1, buf, 6);
- // send answer
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- // save deleted account in log file
- login_log("'ladmin': Account deletion (account: %s, id: %d, ip: %s) - saved in next line:" RETCODE,
- auth_dat[i].userid, auth_dat[i].account_id, ip);
- mmo_auth_tostr(buf, &auth_dat[i]);
- login_log("%s" RETCODE, buf);
- // delete account
- memset(auth_dat[i].userid, '\0', sizeof(auth_dat[i].userid));
- auth_dat[i].account_id = -1;
- mmo_auth_sync();
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to delete an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,26);
- break;
-
- case 0x7934: // Request to change a password
- if (RFIFOREST(fd) < 50)
- return 0;
- WFIFOW(fd,0) = 0x7935;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- memcpy(auth_dat[i].pass, RFIFOP(fd,26), 24);
- auth_dat[i].pass[23] = '\0';
- remove_control_chars(auth_dat[i].pass);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- login_log("'ladmin': Modification of a password (account: %s, new password: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].pass, ip);
- mmo_auth_sync();
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to modify the password of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,50);
- break;
-
- case 0x7936: // Request to modify a state
- if (RFIFOREST(fd) < 50)
- return 0;
- {
- char error_message[20];
- int statut;
- WFIFOW(fd,0) = 0x7937;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- statut = RFIFOL(fd,26);
- memcpy(error_message, RFIFOP(fd,30), 20);
- error_message[19] = '\0';
- remove_control_chars(error_message);
- if (statut != 7 || error_message[0] == '\0') { // 7: // 6 = Your are Prohibited to log in until %s
- strcpy(error_message, "-");
- }
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- if (auth_dat[i].state == statut && strcmp(auth_dat[i].error_message, error_message) == 0)
- login_log("'ladmin': Modification of a state, but the state of the account is already the good state (account: %s, received state: %d, ip: %s)" RETCODE,
- account_name, statut, ip);
- else {
- if (statut == 7)
- login_log("'ladmin': Modification of a state (account: %s, new state: %d - prohibited to login until '%s', ip: %s)" RETCODE,
- auth_dat[i].userid, statut, error_message, ip);
- else
- login_log("'ladmin': Modification of a state (account: %s, new state: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, statut, ip);
- if (auth_dat[i].state == 0) {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = auth_dat[i].account_id;
- WBUFB(buf,6) = 0; // 0: change of statut, 1: ban
- WBUFL(buf,7) = statut; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == auth_dat[i].account_id)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- }
- auth_dat[i].state = statut;
- memcpy(auth_dat[i].error_message, error_message, 20);
- mmo_auth_sync();
- }
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to modify the state of an unknown account (account: %s, received state: %d, ip: %s)" RETCODE,
- account_name, statut, ip);
- }
- WFIFOL(fd,30) = statut;
- }
- WFIFOSET(fd,34);
- RFIFOSKIP(fd,50);
- break;
-
- case 0x7938: // Request for servers list and # of online players
- login_log("'ladmin': Sending of servers list (ip: %s)" RETCODE, ip);
- server_num = 0;
- for(i = 0; i < MAX_SERVERS; i++) {
- if (server_fd[i] >= 0) {
- WFIFOL(fd,4+server_num*32) = server[i].ip;
- WFIFOW(fd,4+server_num*32+4) = server[i].port;
- memcpy(WFIFOP(fd,4+server_num*32+6), server[i].name, 20);
- WFIFOW(fd,4+server_num*32+26) = server[i].users;
- WFIFOW(fd,4+server_num*32+28) = server[i].maintenance;
- WFIFOW(fd,4+server_num*32+30) = server[i].new;
- server_num++;
- }
- }
- WFIFOW(fd,0) = 0x7939;
- WFIFOW(fd,2) = 4 + 32 * server_num;
- WFIFOSET(fd,4+32*server_num);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x793a: // Request to password check
- if (RFIFOREST(fd) < 50)
- return 0;
- WFIFOW(fd,0) = 0x793b;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- if (strcmp(auth_dat[i].pass, RFIFOP(fd,26)) == 0) {
- WFIFOL(fd,2) = auth_dat[i].account_id;
- login_log("'ladmin': Check of password OK (account: %s, password: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].pass, ip);
- } else {
- char pass[24];
- memcpy(pass, RFIFOP(fd,26), 24);
- pass[23] = '\0';
- remove_control_chars(pass);
- login_log("'ladmin': Failure of password check (account: %s, proposed pass: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, pass, ip);
- }
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to check the password of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,50);
- break;
-
- case 0x793c: // Request to modify sex
- if (RFIFOREST(fd) < 27)
- return 0;
- WFIFOW(fd,0) = 0x793d;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- memcpy(WFIFOP(fd,6), account_name, 24);
- {
- char sex;
- sex = RFIFOB(fd,26);
- if (sex != 'F' && sex != 'M') {
- if (sex > 31)
- login_log("'ladmin': Attempt to give an invalid sex (account: %s, received sex: %c, ip: %s)" RETCODE,
- account_name, sex, ip);
- else
- login_log("'ladmin': Attempt to give an invalid sex (account: %s, received sex: 'control char', ip: %s)" RETCODE,
- account_name, ip);
- } else {
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- if (auth_dat[i].sex != ((sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm'))) {
- unsigned char buf[16];
- WFIFOL(fd,2) = auth_dat[i].account_id;
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == auth_dat[i].account_id)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- auth_dat[i].sex = (sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm');
- login_log("'ladmin': Modification of a sex (account: %s, new sex: %c, ip: %s)" RETCODE,
- auth_dat[i].userid, sex, ip);
- mmo_auth_sync();
- // send to all char-server the change
- WBUFW(buf,0) = 0x2723;
- WBUFL(buf,2) = auth_dat[i].account_id;
- WBUFB(buf,6) = auth_dat[i].sex;
- charif_sendallwos(-1, buf, 7);
- } else {
- login_log("'ladmin': Modification of a sex, but the sex is already the good sex (account: %s, sex: %c, ip: %s)" RETCODE,
- auth_dat[i].userid, sex, ip);
- }
- } else {
- login_log("'ladmin': Attempt to modify the sex of an unknown account (account: %s, received sex: %c, ip: %s)" RETCODE,
- account_name, sex, ip);
- }
- }
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,27);
- break;
-
- case 0x793e: // Request to modify GM level
- if (RFIFOREST(fd) < 27)
- return 0;
- WFIFOW(fd,0) = 0x793f;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- memcpy(WFIFOP(fd,6), account_name, 24);
- {
- char new_gm_level;
- new_gm_level = RFIFOB(fd,26);
- if (new_gm_level < 0 || new_gm_level > 99) {
- login_log("'ladmin': Attempt to give an invalid GM level (account: %s, received GM level: %d, ip: %s)" RETCODE,
- account_name, (int)new_gm_level, ip);
- } else {
- i = search_account_index(account_name);
- if (i != -1) {
- int acc = auth_dat[i].account_id;
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- if (isGM(acc) != new_gm_level) {
- // modification of the file
- FILE *fp, *fp2;
- int lock;
- char line[512];
- int GM_account, GM_level;
- int modify_flag;
- char tmpstr[24];
- struct timeval tv;
- if ((fp2 = lock_fopen(GM_account_filename, &lock)) != NULL) {
- if ((fp = fopen(GM_account_filename, "r")) != NULL) {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 23, date_format, localtime(&(tv.tv_sec)));
- modify_flag = 0;
- // read/write GM file
- while(fgets(line, sizeof(line)-1, fp)) {
- while(line[0] != '\0' && (line[strlen(line)-1] == '\n' || line[strlen(line)-1] == '\r'))
- line[strlen(line)-1] = '\0';
- if ((line[0] == '/' && line[1] == '/') || line[0] == '\0')
- fprintf(fp2, "%s" RETCODE, line);
- else {
- if (sscanf(line, "%d %d", &GM_account, &GM_level) != 2 && sscanf(line, "%d: %d", &GM_account, &GM_level) != 2)
- fprintf(fp2, "%s" RETCODE, line);
- else if (GM_account != acc)
- fprintf(fp2, "%s" RETCODE, line);
- else if (new_gm_level < 1) {
- fprintf(fp2, "// %s: 'ladmin' GM level removed on account %d '%s' (previous level: %d)" RETCODE "//%d %d" RETCODE, tmpstr, acc, auth_dat[i].userid, GM_level, acc, new_gm_level);
- modify_flag = 1;
- } else {
- fprintf(fp2, "// %s: 'ladmin' GM level on account %d '%s' (previous level: %d)" RETCODE "%d %d" RETCODE, tmpstr, acc, auth_dat[i].userid, GM_level, acc, new_gm_level);
- modify_flag = 1;
- }
- }
- }
- if (modify_flag == 0)
- fprintf(fp2, "// %s: 'ladmin' GM level on account %d '%s' (previous level: 0)" RETCODE "%d %d" RETCODE, tmpstr, acc, auth_dat[i].userid, acc, new_gm_level);
- fclose(fp);
- } else {
- login_log("'ladmin': Attempt to modify of a GM level - impossible to read GM accounts file (account: %s (%d), received GM level: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, acc, (int)new_gm_level, ip);
- }
- if (lock_fclose(fp2, GM_account_filename, &lock) == 0) {
- WFIFOL(fd,2) = acc;
- login_log("'ladmin': Modification of a GM level (account: %s (%d), new GM level: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, acc, (int)new_gm_level, ip);
- // read and send new GM informations
- read_gm_account();
- send_GM_accounts();
- } else {
- login_log("'ladmin': Attempt to modify of a GM level - impossible to write GM accounts file (account: %s (%d), received GM level: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, acc, (int)new_gm_level, ip);
- }
- } else {
- login_log("'ladmin': Attempt to modify of a GM level - impossible to write GM accounts file (account: %s (%d), received GM level: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, acc, (int)new_gm_level, ip);
- }
- } else {
- login_log("'ladmin': Attempt to modify of a GM level, but the GM level is already the good GM level (account: %s (%d), GM level: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, acc, (int)new_gm_level, ip);
- }
- } else {
- login_log("'ladmin': Attempt to modify the GM level of an unknown account (account: %s, received GM level: %d, ip: %s)" RETCODE,
- account_name, (int)new_gm_level, ip);
- }
- }
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,27);
- break;
-
- case 0x7940: // Request to modify e-mail
- if (RFIFOREST(fd) < 66)
- return 0;
- WFIFOW(fd,0) = 0x7941;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- memcpy(WFIFOP(fd,6), account_name, 24);
- {
- char email[40];
- memcpy(email, RFIFOP(fd,26), 40);
- if (e_mail_check(email) == 0) {
- login_log("'ladmin': Attempt to give an invalid e-mail (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- } else {
- remove_control_chars(email);
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- memcpy(auth_dat[i].email, email, 40);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- login_log("'ladmin': Modification of an email (account: %s, new e-mail: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, email, ip);
- mmo_auth_sync();
- } else {
- login_log("'ladmin': Attempt to modify the e-mail of an unknown account (account: %s, received e-mail: %s, ip: %s)" RETCODE,
- account_name, email, ip);
- }
- }
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,66);
- break;
-
- case 0x7942: // Request to modify memo field
- if (RFIFOREST(fd) < 28 || RFIFOREST(fd) < (28 + RFIFOW(fd,26)))
- return 0;
- WFIFOW(fd,0) = 0x7943;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- int size_of_memo = sizeof(auth_dat[i].memo);
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- memset(auth_dat[i].memo, '\0', size_of_memo);
- if (RFIFOW(fd,26) == 0) {
- strncpy(auth_dat[i].memo, "-", size_of_memo);
- } else if (RFIFOW(fd,26) > size_of_memo - 1) {
- memcpy(auth_dat[i].memo, RFIFOP(fd,28), size_of_memo - 1);
- } else {
- memcpy(auth_dat[i].memo, RFIFOP(fd,28), RFIFOW(fd,26));
- }
- auth_dat[i].memo[size_of_memo - 1] = '\0';
- remove_control_chars(auth_dat[i].memo);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- login_log("'ladmin': Modification of a memo field (account: %s, new memo: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].memo, ip);
- mmo_auth_sync();
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to modify the memo field of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,28 + RFIFOW(fd,26));
- break;
-
- case 0x7944: // Request to found an account id
- if (RFIFOREST(fd) < 26)
- return 0;
- WFIFOW(fd,0) = 0x7945;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- login_log("'ladmin': Request (by the name) of an account id (account: %s, id: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].account_id, ip);
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': ID request (by the name) of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,26);
- break;
-
- case 0x7946: // Request to found an account name
- if (RFIFOREST(fd) < 6)
- return 0;
- WFIFOW(fd,0) = 0x7947;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- memset(WFIFOP(fd,6), '\0', 24);
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == RFIFOL(fd,2)) {
- strncpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- login_log("'ladmin': Request (by id) of an account name (account: %s, id: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, RFIFOL(fd,2), ip);
- break;
- }
- }
- if (i == auth_num) {
- login_log("'ladmin': Name request (by id) of an unknown account (id: %d, ip: %s)" RETCODE,
- RFIFOL(fd,2), ip);
- strncpy(WFIFOP(fd,6), "", 24);
- }
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,6);
- break;
-
- case 0x7948: // Request to change the validity limit (timestamp) (absolute value)
- if (RFIFOREST(fd) < 30)
- return 0;
- {
- time_t timestamp;
- char tmpstr[2048];
- WFIFOW(fd,0) = 0x7949;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- timestamp = (time_t)RFIFOL(fd,26);
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- login_log("'ladmin': Change of a validity limit (account: %s, new validity: %d (%s), ip: %s)" RETCODE,
- auth_dat[i].userid, timestamp, (timestamp == 0 ? "unlimited" : tmpstr), ip);
- auth_dat[i].connect_until_time = timestamp;
- WFIFOL(fd,2) = auth_dat[i].account_id;
- mmo_auth_sync();
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to change the validity limit of an unknown account (account: %s, received validity: %d (%s), ip: %s)" RETCODE,
- account_name, timestamp, (timestamp == 0 ? "unlimited" : tmpstr), ip);
- }
- WFIFOL(fd,30) = timestamp;
- }
- WFIFOSET(fd,34);
- RFIFOSKIP(fd,30);
- break;
-
- case 0x794a: // Request to change the final date of a banishment (timestamp) (absolute value)
- if (RFIFOREST(fd) < 30)
- return 0;
- {
- time_t timestamp;
- char tmpstr[2048];
- WFIFOW(fd,0) = 0x794b;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- timestamp = (time_t)RFIFOL(fd,26);
- if (timestamp <= time(NULL))
- timestamp = 0;
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- i = search_account_index(account_name);
- if (i != -1) {
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- WFIFOL(fd,2) = auth_dat[i].account_id;
- login_log("'ladmin': Change of the final date of a banishment (account: %s, new final date of banishment: %d (%s), ip: %s)" RETCODE,
- auth_dat[i].userid, timestamp, (timestamp == 0 ? "no banishment" : tmpstr), ip);
- if (auth_dat[i].ban_until_time != timestamp) {
- if (timestamp != 0) {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = auth_dat[i].account_id;
- WBUFB(buf,6) = 1; // 0: change of statut, 1: ban
- WBUFL(buf,7) = timestamp; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == auth_dat[i].account_id)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- }
- auth_dat[i].ban_until_time = timestamp;
- mmo_auth_sync();
- }
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to change the final date of a banishment of an unknown account (account: %s, received final date of banishment: %d (%s), ip: %s)" RETCODE,
- account_name, timestamp, (timestamp == 0 ? "no banishment" : tmpstr), ip);
- }
- WFIFOL(fd,30) = timestamp;
- }
- WFIFOSET(fd,34);
- RFIFOSKIP(fd,30);
- break;
-
- case 0x794c: // Request to change the final date of a banishment (timestamp) (relative change)
- if (RFIFOREST(fd) < 38)
- return 0;
- {
- time_t timestamp;
- struct tm *tmtime;
- char tmpstr[2048];
- WFIFOW(fd,0) = 0x794d;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- WFIFOL(fd,2) = auth_dat[i].account_id;
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- if (auth_dat[i].ban_until_time == 0 || auth_dat[i].ban_until_time < time(NULL))
- timestamp = time(NULL);
- else
- timestamp = auth_dat[i].ban_until_time;
- tmtime = localtime(&timestamp);
- tmtime->tm_year = tmtime->tm_year + (short)RFIFOW(fd,26);
- tmtime->tm_mon = tmtime->tm_mon + (short)RFIFOW(fd,28);
- tmtime->tm_mday = tmtime->tm_mday + (short)RFIFOW(fd,30);
- tmtime->tm_hour = tmtime->tm_hour + (short)RFIFOW(fd,32);
- tmtime->tm_min = tmtime->tm_min + (short)RFIFOW(fd,34);
- tmtime->tm_sec = tmtime->tm_sec + (short)RFIFOW(fd,36);
- timestamp = mktime(tmtime);
- if (timestamp != -1) {
- if (timestamp <= time(NULL))
- timestamp = 0;
- strftime(tmpstr, 24, date_format, localtime(&timestamp));
- login_log("'ladmin': Adjustment of a final date of a banishment (account: %s, (%+d y %+d m %+d d %+d h %+d mn %+d s) -> new validity: %d (%s), ip: %s)" RETCODE,
- auth_dat[i].userid, (short)RFIFOW(fd,26), (short)RFIFOW(fd,28), (short)RFIFOW(fd,30), (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), timestamp, (timestamp == 0 ? "no banishment" : tmpstr), ip);
- if (auth_dat[i].ban_until_time != timestamp) {
- if (timestamp != 0) {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = auth_dat[i].account_id;
- WBUFB(buf,6) = 1; // 0: change of statut, 1: ban
- WBUFL(buf,7) = timestamp; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- for(j = 0; j < AUTH_FIFO_SIZE; j++)
- if (auth_fifo[j].account_id == auth_dat[i].account_id)
- auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentification)
- }
- auth_dat[i].ban_until_time = timestamp;
- mmo_auth_sync();
- }
- } else {
- strftime(tmpstr, 24, date_format, localtime(&auth_dat[i].ban_until_time));
- login_log("'ladmin': Impossible to adjust the final date of a banishment (account: %s, %d (%s) + (%+d y %+d m %+d d %+d h %+d mn %+d s) -> ???, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].ban_until_time, (auth_dat[i].ban_until_time == 0 ? "no banishment" : tmpstr), (short)RFIFOW(fd,26), (short)RFIFOW(fd,28), (short)RFIFOW(fd,30), (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), ip);
- }
- WFIFOL(fd,30) = (unsigned long)auth_dat[i].ban_until_time;
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to adjust the final date of a banishment of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- WFIFOL(fd,30) = 0;
- }
- }
- WFIFOSET(fd,34);
- RFIFOSKIP(fd,38);
- break;
-
- case 0x794e: // Request to send a broadcast message
- if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
- return 0;
- WFIFOW(fd,0) = 0x794f;
- WFIFOW(fd,2) = -1;
- if (RFIFOL(fd,4) < 1) {
- login_log("'ladmin': Receiving a message for broadcast, but message is void (ip: %s)" RETCODE,
- ip);
- } else {
- // at least 1 char-server
- for(i = 0; i < MAX_SERVERS; i++)
- if (server_fd[i] >= 0)
- break;
- if (i == MAX_SERVERS) {
- login_log("'ladmin': Receiving a message for broadcast, but no char-server is online (ip: %s)" RETCODE,
- ip);
- } else {
- char buf[32000];
- char message[32000];
- WFIFOW(fd,2) = 0;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
- remove_control_chars(message);
- if (RFIFOW(fd,2) == 0)
- login_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s, ip: %s)" RETCODE,
- message, ip);
- else
- login_log("'ladmin': Receiving a message for broadcast (message (in blue): %s, ip: %s)" RETCODE,
- message, ip);
- // send same message to all char-servers (no answer)
- memcpy(WBUFP(buf,0), RFIFOP(fd,0), 8 + RFIFOL(fd,4));
- WBUFW(buf,0) = 0x2726;
- charif_sendallwos(-1, buf, 8 + RFIFOL(fd,4));
- }
- }
- WFIFOSET(fd,4);
- RFIFOSKIP(fd,8 + RFIFOL(fd,4));
- break;
-
- case 0x7950: // Request to change the validity limite (timestamp) (relative change)
- if (RFIFOREST(fd) < 38)
- return 0;
- {
- time_t timestamp;
- struct tm *tmtime;
- char tmpstr[2048];
- char tmpstr2[2048];
- WFIFOW(fd,0) = 0x7951;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- WFIFOL(fd,2) = auth_dat[i].account_id;
- memcpy(WFIFOP(fd,6), auth_dat[i].userid, 24);
- timestamp = auth_dat[i].connect_until_time;
- if (add_to_unlimited_account == 0 && timestamp == 0) {
- login_log("'ladmin': Attempt to adjust the validity limit of an unlimited account (account: %s, ip: %s)" RETCODE,
- auth_dat[i].userid, ip);
- WFIFOL(fd,30) = 0;
- } else {
- if (timestamp == 0 || timestamp < time(NULL))
- timestamp = time(NULL);
- tmtime = localtime(&timestamp);
- tmtime->tm_year = tmtime->tm_year + (short)RFIFOW(fd,26);
- tmtime->tm_mon = tmtime->tm_mon + (short)RFIFOW(fd,28);
- tmtime->tm_mday = tmtime->tm_mday + (short)RFIFOW(fd,30);
- tmtime->tm_hour = tmtime->tm_hour + (short)RFIFOW(fd,32);
- tmtime->tm_min = tmtime->tm_min + (short)RFIFOW(fd,34);
- tmtime->tm_sec = tmtime->tm_sec + (short)RFIFOW(fd,36);
- timestamp = mktime(tmtime);
- if (timestamp != -1) {
- strftime(tmpstr, 24, date_format, localtime(&auth_dat[i].connect_until_time));
- strftime(tmpstr2, 24, date_format, localtime(&timestamp));
- login_log("'ladmin': Adjustment of a validity limit (account: %s, %d (%s) + (%+d y %+d m %+d d %+d h %+d mn %+d s) -> new validity: %d (%s), ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].connect_until_time, (auth_dat[i].connect_until_time == 0 ? "unlimited" : tmpstr), (short)RFIFOW(fd,26), (short)RFIFOW(fd,28), (short)RFIFOW(fd,30), (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), timestamp, (timestamp == 0 ? "unlimited" : tmpstr2), ip);
- auth_dat[i].connect_until_time = timestamp;
- mmo_auth_sync();
- WFIFOL(fd,30) = (unsigned long)auth_dat[i].connect_until_time;
- } else {
- strftime(tmpstr, 24, date_format, localtime(&auth_dat[i].connect_until_time));
- login_log("'ladmin': Impossible to adjust a validity limit (account: %s, %d (%s) + (%+d y %+d m %+d d %+d h %+d mn %+d s) -> ???, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].connect_until_time, (auth_dat[i].connect_until_time == 0 ? "unlimited" : tmpstr), (short)RFIFOW(fd,26), (short)RFIFOW(fd,28), (short)RFIFOW(fd,30), (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), ip);
- WFIFOL(fd,30) = 0;
- }
- }
- } else {
- memcpy(WFIFOP(fd,6), account_name, 24);
- login_log("'ladmin': Attempt to adjust the validity limit of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- WFIFOL(fd,30) = 0;
- }
- }
- WFIFOSET(fd,34);
- RFIFOSKIP(fd,38);
- break;
-
- case 0x7952: // Request about informations of an account (by account name)
- if (RFIFOREST(fd) < 26)
- return 0;
- WFIFOW(fd,0) = 0x7953;
- WFIFOL(fd,2) = -1;
- account_name = RFIFOP(fd,2);
- account_name[23] = '\0';
- remove_control_chars(account_name);
- i = search_account_index(account_name);
- if (i != -1) {
- WFIFOL(fd,2) = auth_dat[i].account_id;
- WFIFOB(fd,6) = (unsigned char)isGM(auth_dat[i].account_id);
- memcpy(WFIFOP(fd,7), auth_dat[i].userid, 24);
- WFIFOB(fd,31) = auth_dat[i].sex;
- WFIFOL(fd,32) = auth_dat[i].logincount;
- WFIFOL(fd,36) = auth_dat[i].state;
- memcpy(WFIFOP(fd,40), auth_dat[i].error_message, 20);
- memcpy(WFIFOP(fd,60), auth_dat[i].lastlogin, 24);
- memcpy(WFIFOP(fd,84), auth_dat[i].last_ip, 16);
- memcpy(WFIFOP(fd,100), auth_dat[i].email, 40);
- WFIFOL(fd,140) = (unsigned long)auth_dat[i].connect_until_time;
- WFIFOL(fd,144) = (unsigned long)auth_dat[i].ban_until_time;
- WFIFOW(fd,148) = strlen(auth_dat[i].memo);
- if (auth_dat[i].memo[0]) {
- memcpy(WFIFOP(fd,150), auth_dat[i].memo, strlen(auth_dat[i].memo));
- }
- login_log("'ladmin': Sending information of an account (request by the name; account: %s, id: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, auth_dat[i].account_id, ip);
- WFIFOSET(fd,150+strlen(auth_dat[i].memo));
- } else {
- memcpy(WFIFOP(fd,7), account_name, 24);
- WFIFOW(fd,148) = 0;
- login_log("'ladmin': Attempt to obtain information (by the name) of an unknown account (account: %s, ip: %s)" RETCODE,
- account_name, ip);
- WFIFOSET(fd,150);
- }
- RFIFOSKIP(fd,26);
- break;
-
- case 0x7954: // Request about information of an account (by account id)
- if (RFIFOREST(fd) < 6)
- return 0;
- WFIFOW(fd,0) = 0x7953;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- memset(WFIFOP(fd,7), '\0', 24);
- for(i = 0; i < auth_num; i++) {
- if (auth_dat[i].account_id == RFIFOL(fd,2)) {
- login_log("'ladmin': Sending information of an account (request by the id; account: %s, id: %d, ip: %s)" RETCODE,
- auth_dat[i].userid, RFIFOL(fd,2), ip);
- WFIFOB(fd,6) = (unsigned char)isGM(auth_dat[i].account_id);
- memcpy(WFIFOP(fd,7), auth_dat[i].userid, 24);
- WFIFOB(fd,31) = auth_dat[i].sex;
- WFIFOL(fd,32) = auth_dat[i].logincount;
- WFIFOL(fd,36) = auth_dat[i].state;
- memcpy(WFIFOP(fd,40), auth_dat[i].error_message, 20);
- memcpy(WFIFOP(fd,60), auth_dat[i].lastlogin, 24);
- memcpy(WFIFOP(fd,84), auth_dat[i].last_ip, 16);
- memcpy(WFIFOP(fd,100), auth_dat[i].email, 40);
- WFIFOL(fd,140) = (unsigned long)auth_dat[i].connect_until_time;
- WFIFOL(fd,144) = (unsigned long)auth_dat[i].ban_until_time;
- WFIFOW(fd,148) = strlen(auth_dat[i].memo);
- if (auth_dat[i].memo[0]) {
- memcpy(WFIFOP(fd,150), auth_dat[i].memo, strlen(auth_dat[i].memo));
- }
- WFIFOSET(fd,150+strlen(auth_dat[i].memo));
- break;
- }
- }
- if (i == auth_num) {
- login_log("'ladmin': Attempt to obtain information (by the id) of an unknown account (id: %d, ip: %s)" RETCODE,
- RFIFOL(fd,2), ip);
- strncpy(WFIFOP(fd,7), "", 24);
- WFIFOW(fd,148) = 0;
- WFIFOSET(fd,150);
- }
- RFIFOSKIP(fd,6);
- break;
-
- case 0x7955: // Request to reload GM file (no answer)
- login_log("'ladmin': Request to re-load GM configuration file (ip: %s)." RETCODE, ip);
- read_gm_account();
- // send GM accounts to all char-servers
- send_GM_accounts();
- RFIFOSKIP(fd,2);
- break;
-
- default:
- {
- FILE *logfp;
- char tmpstr[24];
- struct timeval tv;
- logfp = fopen(login_log_unknown_packets_filename, "a");
- if (logfp) {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 23, date_format, localtime(&(tv.tv_sec)));
- fprintf(logfp, "%s.%03d: receiving of an unknown packet -> disconnection" RETCODE, tmpstr, (int)tv.tv_usec / 1000);
- fprintf(logfp, "parse_admin: connection #%d (ip: %s), packet: 0x%x (with being read: %d)." RETCODE, fd, ip, RFIFOW(fd,0), RFIFOREST(fd));
- fprintf(logfp, "Detail (in hex):" RETCODE);
- fprintf(logfp, "---- 00-01-02-03-04-05-06-07 08-09-0A-0B-0C-0D-0E-0F" RETCODE);
- memset(tmpstr, '\0', sizeof(tmpstr));
- for(i = 0; i < RFIFOREST(fd); i++) {
- if ((i & 15) == 0)
- fprintf(logfp, "%04X ",i);
- fprintf(logfp, "%02x ", RFIFOB(fd,i));
- if (RFIFOB(fd,i) > 0x1f)
- tmpstr[i % 16] = RFIFOB(fd,i);
- else
- tmpstr[i % 16] = '.';
- if ((i - 7) % 16 == 0) // -8 + 1
- fprintf(logfp, " ");
- else if ((i + 1) % 16 == 0) {
- fprintf(logfp, " %s" RETCODE, tmpstr);
- memset(tmpstr, '\0', sizeof(tmpstr));
- }
- }
- if (i % 16 != 0) {
- for(j = i; j % 16 != 0; j++) {
- fprintf(logfp, " ");
- if ((j - 7) % 16 == 0) // -8 + 1
- fprintf(logfp, " ");
- }
- fprintf(logfp, " %s" RETCODE, tmpstr);
- }
- fprintf(logfp, RETCODE);
- fclose(logfp);
- }
- }
- login_log("'ladmin': End of connection, unknown packet (ip: %s)" RETCODE, ip);
- session[fd]->eof = 1;
- printf("Remote administration has been disconnected (unknown packet).\n");
- return 0;
- }
- //WFIFOW(fd,0) = 0x791f;
- //WFIFOSET(fd,2);
- }
- return 0;
-}
-
-//--------------------------------------------
-// Test to know if an IP come from LAN or WAN.
-//--------------------------------------------
-int lan_ip_check(unsigned char *p) {
- int i;
- int lancheck = 1;
-
-// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
-// p[0], p[1], p[2], p[3],
-// subneti[0], subneti[1], subneti[2], subneti[3],
-// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- for(i = 0; i < 4; i++) {
- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
- lancheck = 0;
- break;
- }
- }
- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
- return lancheck;
-}
-
-//----------------------------------------------------------------------------------------
-// Default packet parsing (normal players or administation/char-server connexion requests)
-//----------------------------------------------------------------------------------------
-int parse_login(int fd) {
- struct mmo_account account;
- int result, i, j;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
- char ip[16];
-
- sprintf(ip, "%d.%d.%d.%d", p[0], p[1], p[2], p[3]);
-
- if (session[fd]->eof) {
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2) {
- if (display_parse_login == 1) {
- if (RFIFOW(fd,0) == 0x64 || RFIFOW(fd,0) == 0x01dd) {
- if (RFIFOREST(fd) >= ((RFIFOW(fd,0) == 0x64) ? 55 : 47))
- printf("parse_login: connection #%d, packet: 0x%x (with being read: %d), account: %s.\n", fd, RFIFOW(fd,0), RFIFOREST(fd), RFIFOP(fd,6));
- } else if (RFIFOW(fd,0) == 0x2710) {
- if (RFIFOREST(fd) >= 86)
- printf("parse_login: connection #%d, packet: 0x%x (with being read: %d), server: %s.\n", fd, RFIFOW(fd,0), RFIFOREST(fd), RFIFOP(fd,60));
- } else
- printf("parse_login: connection #%d, packet: 0x%x (with being read: %d).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
- }
-
- switch(RFIFOW(fd,0)) {
- case 0x200: // New alive packet: structure: 0x200 <account.userid>.24B. used to verify if client is always alive.
- if (RFIFOREST(fd) < 26)
- return 0;
- RFIFOSKIP(fd,26);
- break;
-
- case 0x204: // New alive packet: structure: 0x204 <encrypted.account.userid>.16B. (new ragexe from 22 june 2004)
- if (RFIFOREST(fd) < 18)
- return 0;
- RFIFOSKIP(fd,18);
- break;
-
- case 0x64: // Ask connection of a client
- case 0x01dd: // Ask connection of a client (encryption mode)
- if (RFIFOREST(fd) < ((RFIFOW(fd,0) == 0x64) ? 55 : 47))
- return 0;
-
- account.userid = RFIFOP(fd,6);
- account.userid[23] = '\0';
- remove_control_chars(account.userid);
- account.passwd = RFIFOP(fd,30);
- if (RFIFOW(fd,0) == 0x64) {
- account.passwd[23] = '\0';
- remove_control_chars(account.passwd);
- }
-#ifdef PASSWORDENC
- account.passwdenc = (RFIFOW(fd,0) == 0x64) ? 0 : PASSWORDENC;
-#else
- account.passwdenc = 0;
-#endif
-
- if (RFIFOW(fd,0) == 0x64) {
- login_log("Request for connection (non encryption mode) of %s (ip: %s)." RETCODE, account.userid, ip);
- } else {
- login_log("Request for connection (encryption mode) of %s (ip: %s)." RETCODE, account.userid, ip);
- }
-
- if (!check_ip(session[fd]->client_addr.sin_addr.s_addr)) {
- login_log("Connection refused: IP isn't authorised (deny/allow, ip: %s)." RETCODE, ip);
- WFIFOW(fd,0) = 0x6a;
- WFIFOB(fd,2) = 0x03;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,(RFIFOW(fd,0) == 0x64) ? 55 : 47);
- break;
- }
-
- result = mmo_auth(&account, fd);
- if (result == -1) {
- int gm_level = isGM(account.account_id);
- if (min_level_to_connect > gm_level) {
- login_log("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d, ip: %s)." RETCODE,
- min_level_to_connect, account.userid, gm_level, ip);
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- } else {
- if (gm_level)
- printf("Connection of the GM (level:%d) account '%s' accepted.\n", gm_level, account.userid);
- else
- printf("Connection of the account '%s' accepted.\n", account.userid);
- server_num = 0;
- for(i = 0; i < MAX_SERVERS; i++) {
- if (server_fd[i] >= 0) {
- if (lan_ip_check(p))
- WFIFOL(fd,47+server_num*32) = inet_addr(lan_char_ip);
- else
- WFIFOL(fd,47+server_num*32) = server[i].ip;
- WFIFOW(fd,47+server_num*32+4) = server[i].port;
- memcpy(WFIFOP(fd,47+server_num*32+6), server[i].name, 20);
- WFIFOW(fd,47+server_num*32+26) = server[i].users;
- WFIFOW(fd,47+server_num*32+28) = server[i].maintenance;
- WFIFOW(fd,47+server_num*32+30) = server[i].new;
- server_num++;
- }
- }
- // if at least 1 char-server
- if (server_num > 0) {
- WFIFOW(fd,0) = 0x69;
- WFIFOW(fd,2) = 47+32*server_num;
- WFIFOL(fd,4) = account.login_id1;
- WFIFOL(fd,8) = account.account_id;
- WFIFOL(fd,12) = account.login_id2;
- WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
- memcpy(WFIFOP(fd,20), account.lastlogin, 24); // in old version, that was for name (not more used)
- WFIFOB(fd,46) = account.sex;
- WFIFOSET(fd,47+32*server_num);
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- auth_fifo[auth_fifo_pos].account_id = account.account_id;
- auth_fifo[auth_fifo_pos].login_id1 = account.login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = account.login_id2;
- auth_fifo[auth_fifo_pos].sex = account.sex;
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
- auth_fifo_pos++;
- // if no char-server, don't send void list of servers, just disconnect the player with proper message
- } else {
- login_log("Connection refused: there is no char-server online (account: %s, ip: %s)." RETCODE,
- account.userid, ip);
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- }
- }
- } else {
- memset(WFIFOP(fd,0), '\0', 23);
- WFIFOW(fd,0) = 0x6a;
- WFIFOB(fd,2) = result;
- if (result == 6) { // 6 = Your are Prohibited to log in until %s
- i = search_account_index(account.userid);
- if (i != -1) {
- if (auth_dat[i].ban_until_time != 0) { // if account is banned, we send ban timestamp
- char tmpstr[256];
- strftime(tmpstr, 20, date_format, localtime(&auth_dat[i].ban_until_time));
- tmpstr[19] = '\0';
- memcpy(WFIFOP(fd,3), tmpstr, 20);
- } else { // we send error message
- memcpy(WFIFOP(fd,3), auth_dat[i].error_message, 20);
- }
- }
- }
- WFIFOSET(fd,23);
- }
- RFIFOSKIP(fd,(RFIFOW(fd,0) == 0x64) ? 55 : 47);
- break;
-
- case 0x01db: // Sending request of the coding key
- case 0x791a: // Sending request of the coding key (administration packet)
- {
- struct login_session_data *ld;
- if (session[fd]->session_data) {
- printf("login: abnormal request of MD5 key (already opened session).\n");
- session[fd]->eof = 1;
- return 0;
- }
- ld = session[fd]->session_data = calloc(sizeof(*ld), 1);
- if (!ld) {
- printf("login: Request for md5 key: memory allocation failure (malloc)!\n");
- session[fd]->eof = 1;
- return 0;
- }
- if (RFIFOW(fd,0) == 0x01db) {
- login_log("Sending request of the coding key (ip: %s)" RETCODE, ip);
- } else {
- login_log("'ladmin': Sending request of the coding key (ip: %s)" RETCODE, ip);
- }
- // Creation of the coding key
- memset(ld->md5key, '\0', sizeof(ld->md5key));
- ld->md5keylen = rand() % 4 + 12;
- for(i = 0; i < ld->md5keylen; i++)
- ld->md5key[i] = rand() % 255 + 1;
-
- RFIFOSKIP(fd,2);
- WFIFOW(fd,0) = 0x01dc;
- WFIFOW(fd,2) = 4 + ld->md5keylen;
- memcpy(WFIFOP(fd,4), ld->md5key, ld->md5keylen);
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- break;
-
- case 0x2710: // Connection request of a char-server
- if (RFIFOREST(fd) < 86)
- return 0;
- {
- int GM_value, len;
- unsigned char* server_name;
- account.userid = RFIFOP(fd,2);
- account.userid[23] = '\0';
- remove_control_chars(account.userid);
- account.passwd = RFIFOP(fd,26);
- account.passwd[23] = '\0';
- remove_control_chars(account.passwd);
- account.passwdenc = 0;
- server_name = RFIFOP(fd,60);
- server_name[19] = '\0';
- remove_control_chars(server_name);
- login_log("Connection request of the char-server '%s' @ %d.%d.%d.%d:%d (ip: %s)" RETCODE,
- server_name, RFIFOB(fd,54), RFIFOB(fd,55), RFIFOB(fd,56), RFIFOB(fd,57), RFIFOW(fd,58), ip);
- result = mmo_auth(&account, fd);
- if (result == -1 && account.sex == 2 && account.account_id < MAX_SERVERS && server_fd[account.account_id] == -1) {
- login_log("Connection of the char-server '%s' accepted (account: %s, pass: %s, ip: %s)" RETCODE,
- server_name, account.userid, account.passwd, ip);
- printf("Connection of the char-server '%s' accepted.\n", server_name);
- memset(&server[account.account_id], 0, sizeof(struct mmo_char_server));
- server[account.account_id].ip = RFIFOL(fd,54);
- server[account.account_id].port = RFIFOW(fd,58);
- memcpy(server[account.account_id].name, server_name, 20);
- server[account.account_id].users = 0;
- server[account.account_id].maintenance = RFIFOW(fd,82);
- server[account.account_id].new = RFIFOW(fd,84);
- server_fd[account.account_id] = fd;
- if(anti_freeze_enable)
- server_freezeflag[account.account_id] = 5; // Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- WFIFOW(fd,0) = 0x2711;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- session[fd]->func_parse = parse_fromchar;
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- // send GM account to char-server
- len = 4;
- WFIFOW(fd,0) = 0x2732;
- for(i = 0; i < auth_num; i++)
- // send only existing accounts. We can not create a GM account when server is online.
- if ((GM_value = isGM(auth_dat[i].account_id)) > 0) {
- WFIFOL(fd,len) = auth_dat[i].account_id;
- WFIFOB(fd,len+4) = (unsigned char)GM_value;
- len += 5;
- }
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
- } else {
- login_log("Connexion of the char-server '%s' REFUSED (account: %s, pass: %s, ip: %s)" RETCODE,
- server_name, account.userid, account.passwd, ip);
- WFIFOW(fd,0) = 0x2711;
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- }
- }
- RFIFOSKIP(fd,86);
- return 0;
-
- case 0x7530: // Request of the server version
- login_log("Sending of the server version (ip: %s)" RETCODE, ip);
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_LOGIN;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x7532: // Request to end connection
- login_log("End of connection (ip: %s)" RETCODE, ip);
- session[fd]->eof = 1;
- return 0;
-
- case 0x7918: // Request for administation login
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < ((RFIFOW(fd,2) == 0) ? 28 : 20))
- return 0;
- WFIFOW(fd,0) = 0x7919;
- WFIFOB(fd,2) = 1;
- if (!check_ladminip(session[fd]->client_addr.sin_addr.s_addr)) {
- login_log("'ladmin'-login: Connection in administration mode refused: IP isn't authorised (ladmin_allow, ip: %s)." RETCODE, ip);
- } else {
- struct login_session_data *ld = session[fd]->session_data;
- if (RFIFOW(fd,2) == 0) { // non encrypted password
- unsigned char* password;
- password = RFIFOP(fd,4);
- password[23] = '\0';
- remove_control_chars(password);
- // If remote administration is enabled and password sent by client matches password read from login server configuration file
- if ((admin_state == 1) && (strcmp(password, admin_pass) == 0)) {
- login_log("'ladmin'-login: Connection in administration mode accepted (non encrypted password: %s, ip: %s)" RETCODE, password, ip);
- printf("Connection of a remote administration accepted (non encrypted password).\n");
- WFIFOB(fd,2) = 0;
- session[fd]->func_parse = parse_admin;
- } else if (admin_state != 1)
- login_log("'ladmin'-login: Connection in administration mode REFUSED - remote administration is disabled (non encrypted password: %s, ip: %s)" RETCODE, password, ip);
- else
- login_log("'ladmin'-login: Connection in administration mode REFUSED - invalid password (non encrypted password: %s, ip: %s)" RETCODE, password, ip);
- } else { // encrypted password
- if (!ld)
- printf("'ladmin'-login: error! MD5 key not created/requested for an administration login.\n");
- else {
- char md5str[64] = "", md5bin[32];
- if (RFIFOW(fd,2) == 1) {
- strncpy(md5str, ld->md5key, sizeof(ld->md5key)); // 20
- strcat(md5str, admin_pass); // 24
- } else if (RFIFOW(fd,2) == 2) {
- strncpy(md5str, admin_pass, sizeof(admin_pass)); // 24
- strcat(md5str, ld->md5key); // 20
- }
- MD5_String2binary(md5str, md5bin);
- // If remote administration is enabled and password hash sent by client matches hash of password read from login server configuration file
- if ((admin_state == 1) && (memcmp(md5bin, RFIFOP(fd,4), 16) == 0)) {
- login_log("'ladmin'-login: Connection in administration mode accepted (encrypted password, ip: %s)" RETCODE, ip);
- printf("Connection of a remote administration accepted (encrypted password).\n");
- WFIFOB(fd,2) = 0;
- session[fd]->func_parse = parse_admin;
- } else if (admin_state != 1)
- login_log("'ladmin'-login: Connection in administration mode REFUSED - remote administration is disabled (encrypted password, ip: %s)" RETCODE, ip);
- else
- login_log("'ladmin'-login: Connection in administration mode REFUSED - invalid password (encrypted password, ip: %s)" RETCODE, ip);
- }
- }
- }
- WFIFOSET(fd,3);
- RFIFOSKIP(fd, (RFIFOW(fd,2) == 0) ? 28 : 20);
- break;
-
- default:
- if (save_unknown_packets) {
- FILE *logfp;
- char tmpstr[24];
- struct timeval tv;
- logfp = fopen(login_log_unknown_packets_filename, "a");
- if (logfp) {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 23, date_format, localtime(&(tv.tv_sec)));
- fprintf(logfp, "%s.%03d: receiving of an unknown packet -> disconnection" RETCODE, tmpstr, (int)tv.tv_usec / 1000);
- fprintf(logfp, "parse_login: connection #%d (ip: %s), packet: 0x%x (with being read: %d)." RETCODE, fd, ip, RFIFOW(fd,0), RFIFOREST(fd));
- fprintf(logfp, "Detail (in hex):" RETCODE);
- fprintf(logfp, "---- 00-01-02-03-04-05-06-07 08-09-0A-0B-0C-0D-0E-0F" RETCODE);
- memset(tmpstr, '\0', sizeof(tmpstr));
- for(i = 0; i < RFIFOREST(fd); i++) {
- if ((i & 15) == 0)
- fprintf(logfp, "%04X ",i);
- fprintf(logfp, "%02x ", RFIFOB(fd,i));
- if (RFIFOB(fd,i) > 0x1f)
- tmpstr[i % 16] = RFIFOB(fd,i);
- else
- tmpstr[i % 16] = '.';
- if ((i - 7) % 16 == 0) // -8 + 1
- fprintf(logfp, " ");
- else if ((i + 1) % 16 == 0) {
- fprintf(logfp, " %s" RETCODE, tmpstr);
- memset(tmpstr, '\0', sizeof(tmpstr));
- }
- }
- if (i % 16 != 0) {
- for(j = i; j % 16 != 0; j++) {
- fprintf(logfp, " ");
- if ((j - 7) % 16 == 0) // -8 + 1
- fprintf(logfp, " ");
- }
- fprintf(logfp, " %s" RETCODE, tmpstr);
- }
- fprintf(logfp, RETCODE);
- fclose(logfp);
- }
- }
- login_log("End of connection, unknown packet (ip: %s)" RETCODE, ip);
- session[fd]->eof = 1;
- return 0;
- }
- }
- return 0;
-}
-
-
-//-------------------------------------------------
-// Return numerical value of a switch configuration
-// on/off, english, fran軋is, deutsch, espaol
-//-------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-//----------------------------------
-// Reading Lan Support configuration
-//----------------------------------
-int login_lan_config_read(const char *lancfgName) {
- int j;
- struct hostent * h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- // set default configuration
- strncpy(lan_char_ip, "127.0.0.1", sizeof(lan_char_ip));
- subneti[0] = 127;
- subneti[1] = 0;
- subneti[2] = 0;
- subneti[3] = 1;
- for(j = 0; j < 4; j++)
- subnetmaski[j] = 255;
-
- fp = fopen(lancfgName, "r");
-
- if (fp == NULL) {
- printf("***WARNING: LAN Support configuration file is not found: %s\n", lancfgName);
- return 1;
- }
-
- printf("---Start reading Lan Support configuration file\n");
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if (strcmpi(w1, "lan_char_ip") == 0) { // Read Char-Server Lan IP Address
- h = gethostbyname(w2);
- if (h != NULL) {
- sprintf(lan_char_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else {
- strncpy(lan_char_ip, w2, sizeof(lan_char_ip));
- lan_char_ip[sizeof(lan_char_ip)-1] = '\0';
- }
- printf("LAN IP of char-server: %s.\n", lan_char_ip);
- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork
- for(j = 0; j < 4; j++)
- subneti[j] = 0;
- h = gethostbyname(w2);
- if (h != NULL) {
- for(j = 0; j < 4; j++)
- subneti[j] = (unsigned char)h->h_addr[j];
- } else {
- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]);
- }
- printf("Sub-network of the char-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]);
- } else if (strcmpi(w1, "subnetmask") == 0) { // Read Subnetwork Mask
- for(j = 0; j < 4; j++)
- subnetmaski[j] = 255;
- h = gethostbyname(w2);
- if (h != NULL) {
- for(j = 0; j < 4; j++)
- subnetmaski[j] = (unsigned char)h->h_addr[j];
- } else {
- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]);
- }
- printf("Sub-network mask of the char-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- }
- }
- fclose(fp);
-
- // log the LAN configuration
- login_log("The LAN configuration of the server is set:" RETCODE);
- login_log("- with LAN IP of char-server: %s." RETCODE, lan_char_ip);
- login_log("- with the sub-network of the char-server: %d.%d.%d.%d/%d.%d.%d.%d." RETCODE,
- subneti[0], subneti[1], subneti[2], subneti[3], subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
-
- // sub-network check of the char-server
- {
- unsigned int a0, a1, a2, a3;
- unsigned char p[4];
- sscanf(lan_char_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
- printf("LAN test of LAN IP of the char-server: ");
- if (lan_ip_check(p) == 0) {
- printf("\033[1;31m***ERROR: LAN IP of the char-server doesn't belong to the specified Sub-network\033[0m\n");
- login_log("***ERROR: LAN IP of the char-server doesn't belong to the specified Sub-network." RETCODE);
- }
- }
-
- printf("---End reading of Lan Support configuration file\n");
-
- return 0;
-}
-
-//-----------------------------------
-// Reading general configuration file
-//-----------------------------------
-int login_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp = fopen(cfgName, "r");
- if (fp == NULL) {
- printf("Configuration file (%s) not found.\n", cfgName);
- return 1;
- }
-
- printf("---Start reading of Login Server configuration file (%s)\n", cfgName);
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- remove_control_chars(w1);
- remove_control_chars(w2);
-
- if (strcmpi(w1, "admin_state") == 0) {
- admin_state = config_switch(w2);
- } else if (strcmpi(w1, "admin_pass") == 0) {
- strncpy(admin_pass, w2, sizeof(admin_pass));
- admin_pass[sizeof(admin_pass)-1] = '\0';
- } else if (strcmpi(w1, "ladminallowip") == 0) {
- if (strcmpi(w2, "clear") == 0) {
- if (access_ladmin_allow)
- free(access_ladmin_allow);
- access_ladmin_allow = NULL;
- access_ladmin_allownum = 0;
- } else {
- if (strcmpi(w2, "all") == 0) {
- // reset all previous values
- if (access_ladmin_allow)
- free(access_ladmin_allow);
- // set to all
- access_ladmin_allow = calloc(ACO_STRSIZE, 1);
- access_ladmin_allownum = 1;
- access_ladmin_allow[0] = '\0';
- } else if (w2[0] && !(access_ladmin_allownum == 1 && access_ladmin_allow[0] == '\0')) { // don't add IP if already 'all'
- if (access_ladmin_allow)
- access_ladmin_allow = realloc(access_ladmin_allow, (access_ladmin_allownum+1) * ACO_STRSIZE);
- else
- access_ladmin_allow = calloc(ACO_STRSIZE, 1);
- strncpy(access_ladmin_allow + (access_ladmin_allownum++) * ACO_STRSIZE, w2, ACO_STRSIZE);
- access_ladmin_allow[access_ladmin_allownum * ACO_STRSIZE - 1] = '\0';
- }
- }
- } else if (strcmpi(w1, "gm_pass") == 0) {
- strncpy(gm_pass, w2, sizeof(gm_pass));
- gm_pass[sizeof(gm_pass)-1] = '\0';
- } else if (strcmpi(w1, "level_new_gm") == 0) {
- level_new_gm = atoi(w2);
- } else if (strcmpi(w1, "new_account") == 0) {
- new_account_flag = config_switch(w2);
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "account_filename") == 0) {
- strncpy(account_filename, w2, sizeof(account_filename));
- account_filename[sizeof(account_filename)-1] = '\0';
- } else if (strcmpi(w1, "gm_account_filename") == 0) {
- strncpy(GM_account_filename, w2, sizeof(GM_account_filename));
- GM_account_filename[sizeof(GM_account_filename)-1] = '\0';
- } else if (strcmpi(w1, "gm_account_filename_check_timer") == 0) {
- gm_account_filename_check_timer = atoi(w2);
- } else if (strcmpi(w1, "login_log_filename") == 0) {
- strncpy(login_log_filename, w2, sizeof(login_log_filename));
- login_log_filename[sizeof(login_log_filename)-1] = '\0';
- } else if (strcmpi(w1, "login_log_unknown_packets_filename") == 0) {
- strncpy(login_log_unknown_packets_filename, w2, sizeof(login_log_unknown_packets_filename));
- login_log_unknown_packets_filename[sizeof(login_log_unknown_packets_filename)-1] = '\0';
- } else if (strcmpi(w1, "save_unknown_packets") == 0) {
- save_unknown_packets = config_switch(w2);
- } else if (strcmpi(w1, "display_parse_login") == 0) {
- display_parse_login = config_switch(w2); // 0: no, 1: yes
- } else if (strcmpi(w1, "display_parse_admin") == 0) {
- display_parse_admin = config_switch(w2); // 0: no, 1: yes
- } else if (strcmpi(w1, "display_parse_fromchar") == 0) {
- display_parse_fromchar = config_switch(w2); // 0: no, 1: yes (without packet 0x2714), 2: all packets
- } else if (strcmpi(w1, "date_format") == 0) { // note: never have more than 19 char for the date!
- switch (atoi(w2)) {
- case 0:
- strcpy(date_format, "%d-%m-%Y %H:%M:%S"); // 31-12-2004 23:59:59
- break;
- case 1:
- strcpy(date_format, "%m-%d-%Y %H:%M:%S"); // 12-31-2004 23:59:59
- break;
- case 2:
- strcpy(date_format, "%Y-%d-%m %H:%M:%S"); // 2004-31-12 23:59:59
- break;
- case 3:
- strcpy(date_format, "%Y-%m-%d %H:%M:%S"); // 2004-12-31 23:59:59
- break;
- }
- } else if (strcmpi(w1, "min_level_to_connect") == 0) {
- min_level_to_connect = atoi(w2);
- } else if (strcmpi(w1, "add_to_unlimited_account") == 0) {
- add_to_unlimited_account = config_switch(w2);
- } else if (strcmpi(w1, "start_limited_time") == 0) {
- start_limited_time = atoi(w2);
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- } else if (strcmpi(w1, "order") == 0) {
- access_order = atoi(w2);
- if (strcmpi(w2, "deny,allow") == 0 ||
- strcmpi(w2, "deny, allow") == 0) access_order = ACO_DENY_ALLOW;
- if (strcmpi(w2, "allow,deny") == 0 ||
- strcmpi(w2, "allow, deny") == 0) access_order = ACO_ALLOW_DENY;
- if (strcmpi(w2, "mutual-failture") == 0 ||
- strcmpi(w2, "mutual-failure") == 0) access_order = ACO_MUTUAL_FAILTURE;
- } else if (strcmpi(w1, "allow") == 0) {
- if (strcmpi(w2, "clear") == 0) {
- if (access_allow)
- free(access_allow);
- access_allow = NULL;
- access_allownum = 0;
- } else {
- if (strcmpi(w2, "all") == 0) {
- // reset all previous values
- if (access_allow)
- free(access_allow);
- // set to all
- access_allow = calloc(ACO_STRSIZE, 1);
- access_allownum = 1;
- access_allow[0] = '\0';
- } else if (w2[0] && !(access_allownum == 1 && access_allow[0] == '\0')) { // don't add IP if already 'all'
- if (access_allow)
- access_allow = realloc(access_allow, (access_allownum+1) * ACO_STRSIZE);
- else
- access_allow = calloc(ACO_STRSIZE, 1);
- strncpy(access_allow + (access_allownum++) * ACO_STRSIZE, w2, ACO_STRSIZE);
- access_allow[access_allownum * ACO_STRSIZE - 1] = '\0';
- }
- }
- } else if (strcmpi(w1, "deny") == 0) {
- if (strcmpi(w2, "clear") == 0) {
- if (access_deny)
- free(access_deny);
- access_deny = NULL;
- access_denynum = 0;
- } else {
- if (strcmpi(w2, "all") == 0) {
- // reset all previous values
- if (access_deny)
- free(access_deny);
- // set to all
- access_deny = calloc(ACO_STRSIZE, 1);
- access_denynum = 1;
- access_deny[0] = '\0';
- } else if (w2[0] && !(access_denynum == 1 && access_deny[0] == '\0')) { // don't add IP if already 'all'
- if (access_deny)
- access_deny = realloc(access_deny, (access_denynum+1) * ACO_STRSIZE);
- else
- access_deny = calloc(ACO_STRSIZE, 1);
- strncpy(access_deny + (access_denynum++) * ACO_STRSIZE, w2, ACO_STRSIZE);
- access_deny[access_denynum * ACO_STRSIZE - 1] = '\0';
- }
- }
- } else if(strcmpi(w1,"anti_freeze_enable")==0){
- anti_freeze_enable = config_switch(w2);
- } else if (strcmpi(w1, "anti_freeze_interval") == 0) {
- ANTI_FREEZE_INTERVAL = atoi(w2);
- if (ANTI_FREEZE_INTERVAL < 5)
- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
- } else if (strcmpi(w1, "import") == 0) {
- login_config_read(w2);
- }
- }
- }
- fclose(fp);
-
- printf("---End reading of Login Server configuration file.\n");
-
- return 0;
-}
-
-//-------------------------------------
-// Displaying of configuration warnings
-//-------------------------------------
-void display_conf_warnings(void) {
- if (admin_state != 0 && admin_state != 1) {
- printf("***WARNING: Invalid value for admin_state parameter -> set to 0 (no remote admin).\n");
- admin_state = 0;
- }
-
- if (admin_state == 1) {
- if (admin_pass[0] == '\0') {
- printf("***WARNING: Administrator password is void (admin_pass).\n");
- } else if (strcmp(admin_pass, "admin") == 0) {
- printf("***WARNING: You are using the default administrator password (admin_pass).\n");
- printf(" We highly recommend that you change it.\n");
- }
- }
-
- if (gm_pass[0] == '\0') {
- printf("***WARNING: 'To GM become' password is void (gm_pass).\n");
- printf(" We highly recommend that you set one password.\n");
- } else if (strcmp(gm_pass, "gm") == 0) {
- printf("***WARNING: You are using the default GM password (gm_pass).\n");
- printf(" We highly recommend that you change it.\n");
- }
-
- if (level_new_gm < 0 || level_new_gm > 99) {
- printf("***WARNING: Invalid value for level_new_gm parameter -> set to 60 (default).\n");
- level_new_gm = 60;
- }
-
- if (new_account_flag != 0 && new_account_flag != 1) {
- printf("***WARNING: Invalid value for new_account parameter -> set to 0 (no new account).\n");
- new_account_flag = 0;
- }
-
- if (login_port < 1024 || login_port > 65535) {
- printf("***WARNING: Invalid value for login_port parameter -> set to 6900 (default).\n");
- login_port = 6900;
- }
-
- if (gm_account_filename_check_timer < 0) {
- printf("***WARNING: Invalid value for gm_account_filename_check_timer parameter.\n");
- printf(" -> set to 15 sec (default).\n");
- gm_account_filename_check_timer = 15;
- } else if (gm_account_filename_check_timer == 1) {
- printf("***WARNING: Invalid value for gm_account_filename_check_timer parameter.\n");
- printf(" -> set to 2 sec (minimum value).\n");
- gm_account_filename_check_timer = 2;
- }
-
- if (save_unknown_packets != 0 && save_unknown_packets != 1) {
- printf("WARNING: Invalid value for save_unknown_packets parameter -> set to 0-no save.\n");
- save_unknown_packets = 0;
- }
-
- if (display_parse_login != 0 && display_parse_login != 1) { // 0: no, 1: yes
- printf("***WARNING: Invalid value for display_parse_login parameter\n");
- printf(" -> set to 0 (no display).\n");
- display_parse_login = 0;
- }
-
- if (display_parse_admin != 0 && display_parse_admin != 1) { // 0: no, 1: yes
- printf("***WARNING: Invalid value for display_parse_admin parameter\n");
- printf(" -> set to 0 (no display).\n");
- display_parse_admin = 0;
- }
-
- if (display_parse_fromchar < 0 || display_parse_fromchar > 2) { // 0: no, 1: yes (without packet 0x2714), 2: all packets
- printf("***WARNING: Invalid value for display_parse_fromchar parameter\n");
- printf(" -> set to 0 (no display).\n");
- display_parse_fromchar = 0;
- }
-
- if (min_level_to_connect < 0) { // 0: all players, 1-99 at least gm level x
- printf("***WARNING: Invalid value for min_level_to_connect (%d) parameter\n", min_level_to_connect);
- printf(" -> set to 0 (any player).\n");
- min_level_to_connect = 0;
- } else if (min_level_to_connect > 99) { // 0: all players, 1-99 at least gm level x
- printf("***WARNING: Invalid value for min_level_to_connect (%d) parameter\n", min_level_to_connect);
- printf(" -> set to 99 (only GM level 99).\n");
- min_level_to_connect = 99;
- }
-
- if (add_to_unlimited_account != 0 && add_to_unlimited_account != 1) { // 0: no, 1: yes
- printf("***WARNING: Invalid value for add_to_unlimited_account parameter\n");
- printf(" -> set to 0 (impossible to add a time to an unlimited account).\n");
- add_to_unlimited_account = 0;
- }
-
- if (start_limited_time < -1) { // -1: create unlimited account, 0 or more: additionnal sec from now to create limited time
- printf("***WARNING: Invalid value for start_limited_time parameter\n");
- printf(" -> set to -1 (new accounts are created with unlimited time).\n");
- start_limited_time = -1;
- }
-
- if (check_ip_flag != 0 && check_ip_flag != 1) { // 0: no, 1: yes
- printf("***WARNING: Invalid value for check_ip_flag parameter\n");
- printf(" -> set to 1 (check players ip between login-server & char-server).\n");
- check_ip_flag = 1;
- }
-
- if (access_order == ACO_DENY_ALLOW) {
- if (access_denynum == 1 && access_deny[0] == '\0') {
- printf("***WARNING: The IP security order is 'deny,allow' (allow if not deny).\n");
- printf(" And you refuse ALL IP.\n");
- }
- } else if (access_order == ACO_ALLOW_DENY) {
- if (access_allownum == 0) {
- printf("***WARNING: The IP security order is 'allow,deny' (deny if not allow).\n");
- printf(" But, NO IP IS AUTHORISED!\n");
- }
- } else { // ACO_MUTUAL_FAILTURE
- if (access_allownum == 0) {
- printf("***WARNING: The IP security order is 'mutual-failture'\n");
- printf(" (allow if in the allow list and not in the deny list).\n");
- printf(" But, NO IP IS AUTHORISED!\n");
- } else if (access_denynum == 1 && access_deny[0] == '\0') {
- printf("***WARNING: The IP security order is mutual-failture\n");
- printf(" (allow if in the allow list and not in the deny list).\n");
- printf(" But, you refuse ALL IP!\n");
- }
- }
-
- return;
-}
-
-//-------------------------------
-// Save configuration in log file
-//-------------------------------
-void save_config_in_log(void) {
- int i;
-
- // a newline in the log...
- login_log("");
- login_log("The login-server starting..." RETCODE);
-
- // save configuration in log file
- login_log("The configuration of the server is set:" RETCODE);
-
- if (admin_state != 1)
- login_log("- with no remote administration." RETCODE);
- else if (admin_pass[0] == '\0')
- login_log("- with a remote administration with a VOID password." RETCODE);
- else if (strcmp(admin_pass, "admin") == 0)
- login_log("- with a remote administration with the DEFAULT password." RETCODE);
- else
- login_log("- with a remote administration with the password of %d character(s)." RETCODE, strlen(admin_pass));
- if (access_ladmin_allownum == 0 || (access_ladmin_allownum == 1 && access_ladmin_allow[0] == '\0')) {
- login_log("- to accept any IP for remote administration" RETCODE);
- } else {
- login_log("- to accept following IP for remote administration:" RETCODE);
- for(i = 0; i < access_ladmin_allownum; i++)
- login_log(" %s" RETCODE, (char *)(access_ladmin_allow + i * ACO_STRSIZE));
- }
-
- if (gm_pass[0] == '\0')
- login_log("- with a VOID 'To GM become' password (gm_pass)." RETCODE);
- else if (strcmp(gm_pass, "gm") == 0)
- login_log("- with the DEFAULT 'To GM become' password (gm_pass)." RETCODE);
- else
- login_log("- with a 'To GM become' password (gm_pass) of %d character(s)." RETCODE, strlen(gm_pass));
- if (level_new_gm == 0)
- login_log("- to refuse any creation of GM with @gm." RETCODE);
- else
- login_log("- to create GM with level '%d' when @gm is used." RETCODE, level_new_gm);
-
- if (new_account_flag == 1)
- login_log("- to ALLOW new users (with _F/_M)." RETCODE);
- else
- login_log("- to NOT ALLOW new users (with _F/_M)." RETCODE);
- login_log("- with port: %d." RETCODE, login_port);
- login_log("- with the accounts file name: '%s'." RETCODE, account_filename);
- login_log("- with the GM accounts file name: '%s'." RETCODE, GM_account_filename);
- if (gm_account_filename_check_timer == 0)
- login_log("- to NOT check GM accounts file modifications." RETCODE);
- else
- login_log("- to check GM accounts file modifications every %d seconds." RETCODE, gm_account_filename_check_timer);
-
- // not necessary to log the 'login_log_filename', we are inside :)
-
- login_log("- with the unknown packets file name: '%s'." RETCODE, login_log_unknown_packets_filename);
- if (save_unknown_packets)
- login_log("- to SAVE all unkown packets." RETCODE);
- else
- login_log("- to SAVE only unkown packets sending by a char-server or a remote administration." RETCODE);
- if (display_parse_login)
- login_log("- to display normal parse packets on console." RETCODE);
- else
- login_log("- to NOT display normal parse packets on console." RETCODE);
- if (display_parse_admin)
- login_log("- to display administration parse packets on console." RETCODE);
- else
- login_log("- to NOT display administration parse packets on console." RETCODE);
- if (display_parse_fromchar)
- login_log("- to display char-server parse packets on console." RETCODE);
- else
- login_log("- to NOT display char-server parse packets on console." RETCODE);
-
- if (min_level_to_connect == 0) // 0: all players, 1-99 at least gm level x
- login_log("- with no minimum level for connection." RETCODE);
- else if (min_level_to_connect == 99)
- login_log("- to accept only GM with level 99." RETCODE);
- else
- login_log("- to accept only GM with level %d or more." RETCODE, min_level_to_connect);
-
- if (add_to_unlimited_account)
- login_log("- to authorize adjustment (with timeadd ladmin) on an unlimited account." RETCODE);
- else
- login_log("- to refuse adjustment (with timeadd ladmin) on an unlimited account. You must use timeset (ladmin command) before." RETCODE);
-
- if (start_limited_time < 0)
- login_log("- to create new accounts with an unlimited time." RETCODE);
- else if (start_limited_time == 0)
- login_log("- to create new accounts with a limited time: time of creation." RETCODE);
- else
- login_log("- to create new accounts with a limited time: time of creation + %d second(s)." RETCODE, start_limited_time);
-
- if (check_ip_flag)
- login_log("- with control of players IP between login-server and char-server." RETCODE);
- else
- login_log("- to not check players IP between login-server and char-server." RETCODE);
-
- if (access_order == ACO_DENY_ALLOW) {
- if (access_denynum == 0) {
- login_log("- with the IP security order: 'deny,allow' (allow if not deny). You refuse no IP." RETCODE);
- } else if (access_denynum == 1 && access_deny[0] == '\0') {
- login_log("- with the IP security order: 'deny,allow' (allow if not deny). You refuse ALL IP." RETCODE);
- } else {
- login_log("- with the IP security order: 'deny,allow' (allow if not deny). Refused IP are:" RETCODE);
- for(i = 0; i < access_denynum; i++)
- login_log(" %s" RETCODE, (char *)(access_deny + i * ACO_STRSIZE));
- }
- } else if (access_order == ACO_ALLOW_DENY) {
- if (access_allownum == 0) {
- login_log("- with the IP security order: 'allow,deny' (deny if not allow). But, NO IP IS AUTHORISED!" RETCODE);
- } else if (access_allownum == 1 && access_allow[0] == '\0') {
- login_log("- with the IP security order: 'allow,deny' (deny if not allow). You authorise ALL IP." RETCODE);
- } else {
- login_log("- with the IP security order: 'allow,deny' (deny if not allow). Authorised IP are:" RETCODE);
- for(i = 0; i < access_allownum; i++)
- login_log(" %s" RETCODE, (char *)(access_allow + i * ACO_STRSIZE));
- }
- } else { // ACO_MUTUAL_FAILTURE
- login_log("- with the IP security order: 'mutual-failture' (allow if in the allow list and not in the deny list)." RETCODE);
- if (access_allownum == 0) {
- login_log(" But, NO IP IS AUTHORISED!" RETCODE);
- } else if (access_denynum == 1 && access_deny[0] == '\0') {
- login_log(" But, you refuse ALL IP!" RETCODE);
- } else {
- if (access_allownum == 1 && access_allow[0] == '\0') {
- login_log(" You authorise ALL IP." RETCODE);
- } else {
- login_log(" Authorised IP are:" RETCODE);
- for(i = 0; i < access_allownum; i++)
- login_log(" %s" RETCODE, (char *)(access_allow + i * ACO_STRSIZE));
- }
- login_log(" Refused IP are:" RETCODE);
- for(i = 0; i < access_denynum; i++)
- login_log(" %s" RETCODE, (char *)(access_deny + i * ACO_STRSIZE));
- }
- }
-}
-
-//--------------------------------------
-// Function called at exit of the server
-//--------------------------------------
-void do_final(void) {
- int i, fd;
-
- mmo_auth_sync();
-
- free(auth_dat);
- free(gm_account_db);
- for (i = 0; i < MAX_SERVERS; i++) {
- if ((fd = server_fd[i]) >= 0)
- delete_session(fd);
- }
- delete_session(login_fd);
-
- login_log("----End of login-server (normal end with closing of all files)." RETCODE);
-}
-
-//------------------------------
-// Main function of login-server
-//------------------------------
-int do_init(int argc, char **argv) {
- int i, j;
-
- // read login-server configuration
- login_config_read((argc > 1) ? argv[1] : LOGIN_CONF_NAME);
- display_conf_warnings(); // not in login_config_read, because we can use 'import' option, and display same message twice or more
- save_config_in_log(); // not before, because log file name can be changed
- login_lan_config_read((argc > 1) ? argv[1] : LAN_CONF_NAME);
-
- srand(time(NULL));
-
- for(i = 0; i< AUTH_FIFO_SIZE; i++)
- auth_fifo[i].delflag = 1;
- for(i = 0; i < MAX_SERVERS; i++)
- server_fd[i] = -1;
-
- gm_account_db = numdb_init();
-
- read_gm_account();
- mmo_auth_init();
- set_termfunc(mmo_auth_sync);
- set_defaultparse(parse_login);
- login_fd = make_listen_port(login_port);
-
- add_timer_func_list(check_auth_sync, "check_auth_sync");
-
- i = add_timer_interval(gettick() + 60000, check_auth_sync, 0, 0, 60000); // every 60 sec we check if we must save accounts file (only if necessary to save)
-
- if(anti_freeze_enable > 0) {
- add_timer_func_list(char_anti_freeze_system, "char_anti_freeze_system");
- i = add_timer_interval(gettick() + 1000, char_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000);
- }
-
- // add timer to check GM accounts file modification
- j = gm_account_filename_check_timer;
- if (j == 0) // if we would not to check, we check every 60 sec, just to have timer (if we change timer, is was not necessary to check if timer already exists)
- j = 60;
- add_timer_func_list(check_GM_file, "check_GM_file");
- i = add_timer_interval(gettick() + j * 1000, check_GM_file, 0, 0, j * 1000); // every x sec we check if gm file has been changed
-
- login_log("The login-server is ready (Server is listening on the port %d)." RETCODE, login_port);
-
- printf("The login-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", login_port);
-
- atexit(do_final);
- return 0;
-}
-
-
diff --git a/misc/src/login/login.h b/misc/src/login/login.h
deleted file mode 100644
index 3a8a6d5..0000000
--- a/misc/src/login/login.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// $Id: login.h,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $
-#ifndef _LOGIN_H_
-#define _LOGIN_H_
-
-#define MAX_SERVERS 30
-
-#define LOGIN_CONF_NAME "conf/login_athena.conf"
-#define LAN_CONF_NAME "conf/lan_support.conf"
-#define PASSWORDENC 3 // A definition is given when making an encryption password correspond.
- // It is 1 at the time of passwordencrypt.
- // It is made into 2 at the time of passwordencrypt2.
- // When it is made 3, it corresponds to both.
-#define START_ACCOUNT_NUM 2000000
-#define END_ACCOUNT_NUM 100000000
-
-struct mmo_account {
- char* userid;
- char* passwd;
- int passwdenc;
-
- long account_id;
- long login_id1;
- long login_id2;
- long char_id;
- char lastlogin[24];
- int sex;
-};
-
-struct mmo_char_server {
- char name[20];
- long ip;
- short port;
- int users;
- int maintenance;
- int new;
-};
-
-#endif
diff --git a/misc/src/login/md5calc.c b/misc/src/login/md5calc.c
deleted file mode 100644
index 96bfc34..0000000
--- a/misc/src/login/md5calc.c
+++ /dev/null
@@ -1,237 +0,0 @@
-// $Id: md5calc.c,v 1.1.1.1 2004/09/10 17:26:54 MagicalTux Exp $
-/***********************************************************
- * md5 calculation algorithm
- *
- * The source code referred to the following URL.
- * http://www.geocities.co.jp/SiliconValley-Oakland/8878/lab17/lab17.html
- *
- ***********************************************************/
-
-#include "md5calc.h"
-#include <string.h>
-#include <stdio.h>
-
-#ifndef UINT_MAX
-#define UINT_MAX 4294967295U
-#endif
-
-// Global variable
-static unsigned int *pX;
-
-// Stirng Table
-static const unsigned int T[] = {
- 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, //0
- 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, //4
- 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, //8
- 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821, //12
- 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, //16
- 0xd62f105d, 0x2441453, 0xd8a1e681, 0xe7d3fbc8, //20
- 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, //24
- 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a, //28
- 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, //32
- 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, //36
- 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x4881d05, //40
- 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665, //44
- 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, //48
- 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, //52
- 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, //56
- 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 //60
-};
-
-// ROTATE_LEFT The left is made to rotate x [ n-bit ]. This is diverted as it is from RFC.
-#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
-
-// The function used for other calculation
-static unsigned int F(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return (X & Y) | (~X & Z);
-}
-static unsigned int G(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return (X & Z) | (Y & ~Z);
-}
-static unsigned int H(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return X ^ Y ^ Z;
-}
-static unsigned int I(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return Y ^ (X | ~Z);
-}
-
-static unsigned int Round(unsigned int a, unsigned int b, unsigned int FGHI,
- unsigned int k, unsigned int s, unsigned int i)
-{
- return b + ROTATE_LEFT(a + FGHI + pX[k] + T[i], s);
-}
-
-static void Round1(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, F(b,c,d), k, s, i);
-}
-static void Round2(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, G(b,c,d), k, s, i);
-}
-static void Round3(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, H(b,c,d), k, s, i);
-}
-static void Round4(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, I(b,c,d), k, s, i);
-}
-
-static void MD5_Round_Calculate(const unsigned char *block,
- unsigned int *A2, unsigned int *B2, unsigned int *C2, unsigned int *D2)
-{
- //create X It is since it is required.
- unsigned int X[16]; //512bit 64byte
- int j,k;
-
- //Save A as AA, B as BB, C as CC, and and D as DD (saving of A, B, C, and D)
- unsigned int A=*A2, B=*B2, C=*C2, D=*D2;
- unsigned int AA = A,BB = B,CC = C,DD = D;
-
- //It is a large region variable reluctantly because of calculation of a round. . . for Round1...4
- pX = X;
-
- //Copy block(padding_message) i into X
- for (j=0,k=0; j<64; j+=4,k++)
- X[k] = ( (unsigned int )block[j] ) // 8byte*4 -> 32byte conversion
- | ( ((unsigned int )block[j+1]) << 8 ) // A function called Decode as used in the field of RFC
- | ( ((unsigned int )block[j+2]) << 16 )
- | ( ((unsigned int )block[j+3]) << 24 );
-
-
- //Round 1
- Round1(&A,B,C,D, 0, 7, 0); Round1(&D,A,B,C, 1, 12, 1); Round1(&C,D,A,B, 2, 17, 2); Round1(&B,C,D,A, 3, 22, 3);
- Round1(&A,B,C,D, 4, 7, 4); Round1(&D,A,B,C, 5, 12, 5); Round1(&C,D,A,B, 6, 17, 6); Round1(&B,C,D,A, 7, 22, 7);
- Round1(&A,B,C,D, 8, 7, 8); Round1(&D,A,B,C, 9, 12, 9); Round1(&C,D,A,B, 10, 17, 10); Round1(&B,C,D,A, 11, 22, 11);
- Round1(&A,B,C,D, 12, 7, 12); Round1(&D,A,B,C, 13, 12, 13); Round1(&C,D,A,B, 14, 17, 14); Round1(&B,C,D,A, 15, 22, 15);
-
- //Round 2
- Round2(&A,B,C,D, 1, 5, 16); Round2(&D,A,B,C, 6, 9, 17); Round2(&C,D,A,B, 11, 14, 18); Round2(&B,C,D,A, 0, 20, 19);
- Round2(&A,B,C,D, 5, 5, 20); Round2(&D,A,B,C, 10, 9, 21); Round2(&C,D,A,B, 15, 14, 22); Round2(&B,C,D,A, 4, 20, 23);
- Round2(&A,B,C,D, 9, 5, 24); Round2(&D,A,B,C, 14, 9, 25); Round2(&C,D,A,B, 3, 14, 26); Round2(&B,C,D,A, 8, 20, 27);
- Round2(&A,B,C,D, 13, 5, 28); Round2(&D,A,B,C, 2, 9, 29); Round2(&C,D,A,B, 7, 14, 30); Round2(&B,C,D,A, 12, 20, 31);
-
- //Round 3
- Round3(&A,B,C,D, 5, 4, 32); Round3(&D,A,B,C, 8, 11, 33); Round3(&C,D,A,B, 11, 16, 34); Round3(&B,C,D,A, 14, 23, 35);
- Round3(&A,B,C,D, 1, 4, 36); Round3(&D,A,B,C, 4, 11, 37); Round3(&C,D,A,B, 7, 16, 38); Round3(&B,C,D,A, 10, 23, 39);
- Round3(&A,B,C,D, 13, 4, 40); Round3(&D,A,B,C, 0, 11, 41); Round3(&C,D,A,B, 3, 16, 42); Round3(&B,C,D,A, 6, 23, 43);
- Round3(&A,B,C,D, 9, 4, 44); Round3(&D,A,B,C, 12, 11, 45); Round3(&C,D,A,B, 15, 16, 46); Round3(&B,C,D,A, 2, 23, 47);
-
- //Round 4
- Round4(&A,B,C,D, 0, 6, 48); Round4(&D,A,B,C, 7, 10, 49); Round4(&C,D,A,B, 14, 15, 50); Round4(&B,C,D,A, 5, 21, 51);
- Round4(&A,B,C,D, 12, 6, 52); Round4(&D,A,B,C, 3, 10, 53); Round4(&C,D,A,B, 10, 15, 54); Round4(&B,C,D,A, 1, 21, 55);
- Round4(&A,B,C,D, 8, 6, 56); Round4(&D,A,B,C, 15, 10, 57); Round4(&C,D,A,B, 6, 15, 58); Round4(&B,C,D,A, 13, 21, 59);
- Round4(&A,B,C,D, 4, 6, 60); Round4(&D,A,B,C, 11, 10, 61); Round4(&C,D,A,B, 2, 15, 62); Round4(&B,C,D,A, 9, 21, 63);
-
- // Then perform the following additions. (let's add)
- *A2 = A + AA;
- *B2 = B + BB;
- *C2 = C + CC;
- *D2 = D + DD;
-
- //The clearance of confidential information
- memset(pX, 0, sizeof(X));
-}
-
-//-------------------------------------------------------------------
-// The function for the exteriors
-
-/** output is the coded binary in the character sequence which wants to code string. */
-void MD5_String2binary(const char * string, char * output)
-{
-//var
- /*8bit*/
- unsigned char padding_message[64]; //Extended message 512bit 64byte
- unsigned char *pstring; //The position of string in the present scanning notes is held.
-
-// unsigned char digest[16];
- /*32bit*/
- unsigned int string_byte_len, //The byte chief of string is held.
- string_bit_len, //The bit length of string is held.
- copy_len, //The number of bytes which is used by 1-3 and which remained
- msg_digest[4]; //Message digest 128bit 4byte
- unsigned int *A = &msg_digest[0], //The message digest in accordance with RFC (reference)
- *B = &msg_digest[1],
- *C = &msg_digest[2],
- *D = &msg_digest[3];
- int i;
-
-//prog
- //Step 3.Initialize MD Buffer (although it is the initialization; step 3 of A, B, C, and D -- unavoidable -- a head)
- *A = 0x67452301;
- *B = 0xefcdab89;
- *C = 0x98badcfe;
- *D = 0x10325476;
-
- //Step 1.Append Padding Bits (extension of a mark bit)
- //1-1
- string_byte_len = strlen(string); //The byte chief of a character sequence is acquired.
- pstring = (unsigned char *)string; //The position of the present character sequence is set.
-
- //1-2 Repeat calculation until length becomes less than 64 bytes.
- for (i=string_byte_len; 64<=i; i-=64,pstring+=64)
- MD5_Round_Calculate(pstring, A,B,C,D);
-
- //1-3
- copy_len = string_byte_len % 64; //The number of bytes which remained is computed.
- strncpy((char *)padding_message, (char *)pstring, copy_len); //A message is copied to an extended bit sequence.
- memset(padding_message+copy_len, 0, 64 - copy_len); //It buries by 0 until it becomes extended bit length.
- padding_message[copy_len] |= 0x80; //The next of a message is 1.
-
- //1-4
- //If 56 bytes or more (less than 64 bytes) of remainder becomes, it will calculate by extending to 64 bytes.
- if (56 <= copy_len) {
- MD5_Round_Calculate(padding_message, A,B,C,D);
- memset(padding_message, 0, 56); //56 bytes is newly fill uped with 0.
- }
-
-
- //Step 2.Append Length (the information on length is added)
- string_bit_len = string_byte_len * 8; //From the byte chief to bit length (32 bytes of low rank)
- memcpy(&padding_message[56], &string_bit_len, 4); //32 bytes of low rank is set.
-
- //When bit length cannot be expressed in 32 bytes of low rank, it is a beam raising to a higher rank.
- if (UINT_MAX / 8 < string_byte_len) {
- unsigned int high = (string_byte_len - UINT_MAX / 8) * 8;
- memcpy(&padding_message[60], &high, 4);
- } else
- memset(&padding_message[60], 0, 4); //In this case, it is good for a higher rank at 0.
-
- //Step 4.Process Message in 16-Word Blocks (calculation of MD5)
- MD5_Round_Calculate(padding_message, A,B,C,D);
-
-
- //Step 5.Output (output)
- memcpy(output,msg_digest,16);
-// memcpy (digest, msg_digest, and 16); //8 byte*4 < - 32byte conversion A function called Encode as used in the field of RFC
-/* sprintf(output,
- "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
- digest[ 0], digest[ 1], digest[ 2], digest[ 3],
- digest[ 4], digest[ 5], digest[ 6], digest[ 7],
- digest[ 8], digest[ 9], digest[10], digest[11],
- digest[12], digest[13], digest[14], digest[15]);*/
-}
-
-/** output is the coded character sequence in the character sequence which wants to code string. */
-void MD5_String(const char * string, char * output)
-{
- unsigned char digest[16];
-
- MD5_String2binary(string,digest);
- sprintf(output,
- "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
- digest[ 0], digest[ 1], digest[ 2], digest[ 3],
- digest[ 4], digest[ 5], digest[ 6], digest[ 7],
- digest[ 8], digest[ 9], digest[10], digest[11],
- digest[12], digest[13], digest[14], digest[15]);
-}
-
diff --git a/misc/src/login/md5calc.h b/misc/src/login/md5calc.h
deleted file mode 100644
index 9137b5b..0000000
--- a/misc/src/login/md5calc.h
+++ /dev/null
@@ -1,8 +0,0 @@
-// $Id: md5calc.h,v 1.1.1.1 2004/09/10 17:26:54 MagicalTux Exp $
-#ifndef _MD5CALC_H_
-#define _MD5CALC_H_
-
-void MD5_String(const char * string, char * output);
-void MD5_String2binary(const char * string, char * output);
-
-#endif
diff --git a/misc/src/login_sql/GNUmakefile b/misc/src/login_sql/GNUmakefile
deleted file mode 100644
index c245b79..0000000
--- a/misc/src/login_sql/GNUmakefile
+++ /dev/null
@@ -1,17 +0,0 @@
-all: login-server_sql
-sql: login-server_sql
-
-shared_libs=all
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/malloc.h
-
-login-server_sql: login.o md5calc.o strlib.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^ $(LIB_S)
-
-login.o: login.c login.h md5calc.h strlib.h $(COMMON_H)
-md5calc.o: md5calc.c md5calc.h
-strlib.o: strlib.c strlib.h
-
-clean:
- rm -f *.o ../../login-server_sql
-
diff --git a/misc/src/login_sql/Makefile b/misc/src/login_sql/Makefile
deleted file mode 100644
index d1f2734..0000000
--- a/misc/src/login_sql/Makefile
+++ /dev/null
@@ -1,17 +0,0 @@
-all: login-server_sql
-sql: login-server_sql
-
-shared_libs=all
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/malloc.h
-
-login-server_sql: login.o md5calc.o strlib.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^ $(LIB_S)
-
-login.o: login.c login.h md5calc.h strlib.h $(COMMON_H)
-md5calc.o: md5calc.c md5calc.h
-strlib.o: strlib.c strlib.h
-
-clean:
- rm -f *.o ../../login-server_sql
-
diff --git a/misc/src/login_sql/login.c b/misc/src/login_sql/login.c
deleted file mode 100644
index 2fab051..0000000
--- a/misc/src/login_sql/login.c
+++ /dev/null
@@ -1,1682 +0,0 @@
-// $Id: login.c,v 1.6 2004/09/19 21:12:07 Valaris Exp $
-// original : login2.c 2003/01/28 02:29:17 Rev.1.1.1.1
-// txt version 1.100
-
-#include <sys/types.h>
-
-#ifdef LCCWIN32
-#include <winsock.h>
-#pragma lib <libmysql.lib>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <sys/ioctl.h>
-#include <arpa/inet.h>
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-#include <sys/ioctl.h>
-#include <sys/stat.h> // for stat/lstat/fstat
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-
-//add include for DBMS(mysql)
-#include <mysql.h>
-
-#include "strlib.h"
-#include "timer.h"
-/*
-#include "timer.h"
-#include "core.h"
-#include "socket.h"
-#include "login.h"
-#include "mmo.h"
-#include "version.h"
-#include "db.h"
-*/
-
-#include "../common/core.h"
-#include "../common/socket.h"
-#include "login.h"
-#include "../common/mmo.h"
-#include "../common/version.h"
-#include "../common/db.h"
-#include "../common/timer.h"
-
-#ifdef PASSWORDENC
-#include "md5calc.h"
-#endif
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define J_MAX_MALLOC_SIZE 65535
-
-//-----------------------------------------------------
-// global variable
-//-----------------------------------------------------
-int account_id_count = START_ACCOUNT_NUM;
-int server_num;
-int new_account_flag = 0;
-int login_port = 6900;
-char lan_char_ip[128]; // Lan char ip added by kashy
-int subnetmaski[4]; // Subnetmask added by kashy
-
-struct mmo_char_server server[MAX_SERVERS];
-int server_fd[MAX_SERVERS];
-int server_freezeflag[MAX_SERVERS]; // Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed
-int anti_freeze_enable = 0;
-int ANTI_FREEZE_INTERVAL = 15;
-
-int login_fd;
-
-char date_format[32] = "%Y-%m-%d %H:%M:%S";
-int auth_num = 0, auth_max = 0;
-
-int min_level_to_connect = 0; // minimum level of player/GM (0: player, 1-99: gm) to connect on the server
-int check_ip_flag = 1; // It's to check IP of a player between login-server and char-server (part of anti-hacking system)
-
-MYSQL mysql_handle;
-
-int ipban = 1;
-int dynamic_account_ban = 1;
-int dynamic_account_ban_class = 0;
-int dynamic_pass_failure_ban = 1;
-int dynamic_pass_failure_ban_time = 5;
-int dynamic_pass_failure_ban_how_many = 3;
-int dynamic_pass_failure_ban_how_long = 60;
-
-int login_server_port = 3306;
-char login_server_ip[32] = "127.0.0.1";
-char login_server_id[32] = "ragnarok";
-char login_server_pw[32] = "ragnarok";
-char login_server_db[32] = "ragnarok";
-int use_md5_passwds = 0;
-char login_db[256] = "login";
-char loginlog_db[256] = "loginlog";
-
-// added to help out custom login tables, without having to recompile
-// source so options are kept in the login_athena.conf or the inter_athena.conf
-char login_db_account_id[256] = "account_id";
-char login_db_userid[256] = "userid";
-char login_db_user_pass[256] = "user_pass";
-char login_db_level[256] = "level";
-
-char tmpsql[65535], tmp_sql[65535];
-
-//-----------------------------------------------------
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id,login_id1,login_id2;
- int ip,sex,delflag;
-} auth_fifo[AUTH_FIFO_SIZE];
-
-int auth_fifo_pos = 0;
-
-
-//-----------------------------------------------------
-
-static char md5key[20], md5keylen = 16;
-
-//-----------------------------------------------------
-// check user level
-//-----------------------------------------------------
-
-int isGM(int account_id) {
- int level;
-
- MYSQL_RES* sql_res;
- MYSQL_ROW sql_row;
- level = 0;
- sprintf(tmpsql,"SELECT `%s` FROM `%s` WHERE `%s`='%d'", login_db_level, login_db, login_db_account_id, account_id);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error (select GM Level to Memory)- %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
- level = atoi(sql_row[0]);
- if (level > 99)
- level = 99;
- }
-
- if (level == 0) {
- return 0;
- //not GM
- }
-
- mysql_free_result(sql_res);
-
- return level;
-}
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; str[i]; i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-//---------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid).
-//---------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-//-----------------------------------------------------
-// Read Account database - mysql db
-//-----------------------------------------------------
-int mmo_auth_sqldb_init(void) {
-
- printf("Login server init....\n");
-
- // memory initialize
- printf("memory initialize....\n");
-
- mysql_init(&mysql_handle);
-
- // DB connection start
- printf("Connect Login Database Server....\n");
- if (!mysql_real_connect(&mysql_handle, login_server_ip, login_server_id, login_server_pw,
- login_server_db, login_server_port, (char *)NULL, 0)) {
- // pointer check
- printf("%s\n", mysql_error(&mysql_handle));
- exit(1);
- } else {
- printf("connect success!\n");
- }
-
- sprintf(tmpsql, "INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '', 'lserver', '100','login server started')", loginlog_db);
-
- //query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- return 0;
-}
-
-//-----------------------------------------------------
-// DB server connect check
-//-----------------------------------------------------
-void mmo_auth_sqldb_sync(void) {
- // db connect check? or close?
- // ping pong DB server -if losted? then connect try. else crash.
-}
-
-//-----------------------------------------------------
-// close DB
-//-----------------------------------------------------
-void mmo_db_close(void) {
-
- //set log.
- sprintf(tmpsql,"INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '', 'lserver','100', 'login server shutdown')", loginlog_db);
-
- //query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- //delete all server status
- sprintf(tmpsql,"DELETE FROM `sstatus`");
- //query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- mysql_close(&mysql_handle);
- printf("close DB connect....\n");
-
- int i, fd;
-
- for (i = 0; i < MAX_SERVERS; i++) {
- if ((fd = server_fd[i]) >= 0)
- delete_session(fd);
- }
- delete_session(login_fd);
-}
-
-//-----------------------------------------------------
-// Make new account
-//-----------------------------------------------------
-int mmo_auth_sqldb_new(struct mmo_account* account,const char *tmpstr, char sex) {
- //no need on DB version
-
- printf("Request new account.... - not support on this version\n");
-
- return 0;
-}
-
-//-----------------------------------------------------
-// Make new account
-//-----------------------------------------------------
-int mmo_auth_new(struct mmo_account* account, const char *tmpstr, char sex) {
-
- return 0;
-}
-
-#ifdef LCCWIN32
-extern void gettimeofday(struct timeval *t, struct timezone *dummy);
-#endif
-
-//-----------------------------------------------------
-// Auth
-//-----------------------------------------------------
-int mmo_auth( struct mmo_account* account , int fd){
- struct timeval tv;
- time_t ban_until_time;
- char tmpstr[256];
- char t_uid[256], t_pass[256];
- char user_password[256];
-
- MYSQL_RES* sql_res ;
- MYSQL_ROW sql_row ;
- //int sql_fields, sql_cnt;
- char md5str[64], md5bin[32];
-
- char ip[16];
-
- unsigned char *sin_addr = (unsigned char *)&session[fd]->client_addr.sin_addr;
-
- printf ("auth start...\n");
-
- sprintf(ip, "%d.%d.%d.%d", sin_addr[0], sin_addr[1], sin_addr[2], sin_addr[3]);
-
- // auth start : time seed
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, "%Y-%m-%d %H:%M:%S",localtime(&(tv.tv_sec)));
- sprintf(tmpstr+19, ".%03d", (int)tv.tv_usec/1000);
-
- jstrescapecpy(t_uid,account->userid);
- jstrescapecpy(t_pass, account->passwd);
-
- // make query
- sprintf(tmpsql, "SELECT `%s`,`%s`,`%s`,`lastlogin`,`logincount`,`sex`,`connect_until`,`last_ip`,`ban_until`,`state`,`%s`"
- " FROM `%s` WHERE `%s`='%s'", login_db_account_id, login_db_userid, login_db_user_pass, login_db_level, login_db, login_db_userid, t_uid);
- //login {0-account_id/1-userid/2-user_pass/3-lastlogin/4-logincount/5-sex/6-connect_untl/7-last_ip/8-ban_until/9-state}
-
- // query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res); //row fetching
- if (!sql_row) {
- //there's no id.
- printf ("auth failed no account %s %s %s\n", tmpstr, account->userid, account->passwd);
- mysql_free_result(sql_res);
- return 0;
- }
- } else {
- printf("mmo_auth DB result error ! \n");
- return 0;
- }
- // Documented by CLOWNISIUS || LLRO || Gunstar lead this one with me
- // IF changed to diferent returns~ you get diferent responses from your msgstringtable.txt
- //Ireturn 2 == line 9
- //Ireturn 5 == line 311
- //Ireturn 6 == line 450
- //Ireturn 7 == line 440
- //Ireturn 8 == line 682
- //Ireturn 9 == line 704
- //Ireturn 10 == line 705
- //Ireturn 11 == line 706
- //Ireturn 12 == line 707
- //Ireturn 13 == line 708
- //Ireturn 14 == line 709
- //Ireturn 15 == line 710
- //Ireturn -1 == line 010
- // Check status
- {
- if (atoi(sql_row[9]) == -3) {
- //id is banned
- mysql_free_result(sql_res);
- return -3;
- } else if (atoi(sql_row[9]) == -2) { //dynamic ban
- //id is banned
- mysql_free_result(sql_res);
- //add IP list.
- return -2;
- }
-
- if (use_md5_passwds) {
- MD5_String(account->passwd,user_password);
- } else {
- jstrescapecpy(user_password, account->passwd);
- }
- printf("account id ok encval:%d\n",account->passwdenc);
- int encpasswdok = 0;
-#ifdef PASSWORDENC
- if (account->passwdenc > 0) {
- printf ("start md5calc..\n");
- int j = account->passwdenc;
- if (j > 2)
- j = 1;
- do {
- if (j == 1) {
- sprintf(md5str, "%s%s", md5key,sql_row[2]);
- } else if (j == 2) {
- sprintf(md5str, "%s%s", sql_row[2], md5key);
- } else
- md5str[0] = 0;
- printf("j:%d mdstr:%s\n", j, md5str);
- MD5_String2binary(md5str, md5bin);
- encpasswdok = (memcmp(user_password, md5bin, 16) == 0);
- } while (j < 2 && !encpasswdok && (j++) != account->passwdenc);
- //printf("key[%s] md5 [%s] ", md5key, md5);
- printf("client [%s] accountpass [%s]\n", user_password, sql_row[2]);
- printf ("end md5calc..\n");
- }
-#endif
- if ((strcmp(user_password, sql_row[2]) && !encpasswdok)) {
- if (account->passwdenc == 0) {
- printf ("auth failed pass error %s %s %s" RETCODE, tmpstr, account->userid, user_password);
-#ifdef PASSWORDENC
- } else {
- char logbuf[1024], *p = logbuf;
- int j;
- p += sprintf(p, "auth failed pass error %s %s recv-md5[", tmpstr, account->userid);
- for(j = 0; j < 16; j++)
- p += sprintf(p, "%02x", ((unsigned char *)user_password)[j]);
- p += sprintf(p, "] calc-md5[");
- for(j = 0; j < 16; j++)
- p += sprintf(p, "%02x", ((unsigned char *)md5bin)[j]);
- p += sprintf(p, "] md5key[");
- for(j = 0; j < md5keylen; j++)
- p += sprintf(p, "%02x", ((unsigned char *)md5key)[j]);
- p += sprintf(p, "]" RETCODE);
- printf("%s\n", p);
-#endif
- }
- return 1;
- }
- printf("auth ok %s %s" RETCODE, tmpstr, account->userid);
- }
-
- if (atoi(sql_row[9])) {
- switch(atoi(sql_row[9])) { // packet 0x006a value + 1
- case 1: // 0 = Unregistered ID
- case 2: // 1 = Incorrect Password
- case 3: // 2 = This ID is expired
- case 4: // 3 = Rejected from Server
- case 5: // 4 = You have been blocked by the GM Team
- case 6: // 5 = Your Game's EXE file is not the latest version
- case 7: // 6 = Your are Prohibited to log in until %s
- case 8: // 7 = Server is jammed due to over populated
- case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
- case 100: // 99 = This ID has been totally erased
- printf("Auth Error #%d\n", atoi(sql_row[9]));
- return atoi(sql_row[9]) - 1;
- break;
- default:
- return 99; // 99 = ID has been totally erased
- break;
- }
- }
-
-/*
-// do not remove this section. this is meant for future, and current forums usage
-// as a login manager and CP for login server. [CLOWNISIUS]
- if (atoi(sql_row[10]) == 1) {
- return 4;
- }
-
- if (atoi(sql_row[10]) >= 5) {
- switch(atoi(sql_row[10])) {
- case 5:
- return 5;
- break;
- case 6:
- return 7;
- break;
- case 7:
- return 9;
- break;
- case 8:
- return 10;
- break;
- case 9:
- return 11;
- break;
- default:
- return 10;
- break;
- }
- }
-*/
- ban_until_time = atol(sql_row[8]);
-
- //login {0-account_id/1-userid/2-user_pass/3-lastlogin/4-logincount/5-sex/6-connect_untl/7-last_ip/8-ban_until/9-state}
- if (ban_until_time != 0) { // if account is banned
- strftime(tmpstr, 20, date_format, localtime(&ban_until_time));
- tmpstr[19] = '\0';
- if (ban_until_time > time(NULL)) { // always banned
- return 6; // 6 = Your are Prohibited to log in until %s
- } else { // ban is finished
- // reset the ban time
- sprintf(tmpsql, "UPDATE `%s` SET `ban_until`='0' WHERE `%s`='%s'", login_db, login_db_userid, t_uid);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
- }
-
- if (atol(sql_row[6]) != 0 && atol(sql_row[6]) < time(NULL)) {
- return 2; // 2 = This ID is expired
- }
-
- account->account_id = atoi(sql_row[0]);
- account->login_id1 = rand();
- account->login_id2 = rand();
- memcpy(tmpstr, sql_row[3], 19);
- memcpy(account->lastlogin, tmpstr, 24);
- account->sex = sql_row[5][0] == 'S' ? 2 : sql_row[5][0]=='M';
-
- sprintf(tmpsql, "UPDATE `%s` SET `lastlogin` = NOW(), `logincount`=`logincount` +1, `last_ip`='%s' WHERE `%s` = '%s'",
- login_db, ip, login_db_userid, sql_row[1]);
- mysql_free_result(sql_res) ; //resource free
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- return -1;
-}
-
-// Send to char
-int charif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
- int i, c;
- int fd;
-
- c = 0;
- for(i = 0; i < MAX_SERVERS; i++) {
- if ((fd = server_fd[i]) > 0 && fd != sfd) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
-
- return c;
-}
-
-//--------------------------------
-// Char-server anti-freeze system
-//--------------------------------
-int char_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
- int i;
-
- for(i = 0; i < MAX_SERVERS; i++) {
- if (server_fd[i] >= 0) {// if char-server is online
-// printf("char_anti_freeze_system: server #%d '%s', flag: %d.\n", i, server[i].name, server_freezeflag[i]);
- if (server_freezeflag[i]-- < 1) {// Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- session[server_fd[i]]->eof = 1;
- }
- }
- }
-
- return 0;
-}
-
-//-----------------------------------------------------
-// char-server packet parse
-//-----------------------------------------------------
-int parse_fromchar(int fd){
- int i, id;
- MYSQL_RES* sql_res;
- MYSQL_ROW sql_row = NULL;
-
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
- char ip[16];
-
- sprintf(ip, "%d.%d.%d.%d", p[0], p[1], p[2], p[3]);
-
- for(id = 0; id < MAX_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
-
- if (id == MAX_SERVERS || session[fd]->eof) {
- if (id < MAX_SERVERS) {
- printf("Char-server '%s' has disconnected.\n", server[id].name);
- server_fd[id] = -1;
- memset(&server[id], 0, sizeof(struct mmo_char_server));
- // server delete
- sprintf(tmpsql, "DELETE FROM `sstatus` WHERE `index`='%d'", id);
- // query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2) {
-// printf("char_parse: %d %d packet case=%x\n", fd, RFIFOREST(fd), RFIFOW(fd, 0));
-
- switch (RFIFOW(fd,0)) {
- case 0x2712:
- if (RFIFOREST(fd) < 19)
- return 0;
- {
- int account_id;
- account_id = RFIFOL(fd,2); // speed up
- for(i=0;i<AUTH_FIFO_SIZE;i++){
- if (auth_fifo[i].account_id == account_id &&
- auth_fifo[i].login_id1 == RFIFOL(fd,6) &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- auth_fifo[i].login_id2 == RFIFOL(fd,10) && // relate to the versions higher than 18
-#endif
- auth_fifo[i].sex == RFIFOB(fd,14) &&
-#if CMP_AUTHFIFO_IP != 0
- auth_fifo[i].ip == RFIFOL(fd,15) &&
-#endif
- !auth_fifo[i].delflag) {
- auth_fifo[i].delflag = 1;
- printf("auth -> %d\n", i);
- break;
- }
- }
-
- if (i != AUTH_FIFO_SIZE) { // send account_reg
- int p;
- time_t connect_until_time = 0;
- char email[40] = "";
- account_id=RFIFOL(fd,2);
- sprintf(tmpsql, "SELECT `email`,`connect_until` FROM `%s` WHERE `%s`='%d'", login_db, login_db_account_id, account_id);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
- connect_until_time = atol(sql_row[1]);
- strcpy(email, sql_row[0]);
- }
- mysql_free_result(sql_res);
- if (account_id > 0) {
- sprintf(tmpsql, "SELECT `str`,`value` FROM `global_reg_value` WHERE `type`='1' AND `account_id`='%d'",account_id);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res) {
- WFIFOW(fd,0) = 0x2729;
- WFIFOL(fd,4) = account_id;
- for(p = 8; (sql_row = mysql_fetch_row(sql_res));p+=36){
- memcpy(WFIFOP(fd,p), sql_row[0], 32);
- WFIFOL(fd,p+32) = atoi(sql_row[1]);
- }
- WFIFOW(fd,2) = p;
- WFIFOSET(fd,p);
- //printf("account_reg2 send : login->char (auth fifo)\n");
- WFIFOW(fd,0) = 0x2713;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = 0;
- memcpy(WFIFOP(fd, 7), email, 40);
- WFIFOL(fd,47) = (unsigned long) connect_until_time;
- WFIFOSET(fd,51);
- }
- mysql_free_result(sql_res);
- }
- } else {
- WFIFOW(fd,0) = 0x2713;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = 1;
- WFIFOSET(fd,51);
- }
- }
- RFIFOSKIP(fd,19);
- break;
-
- case 0x2714:
- if (RFIFOREST(fd) < 6)
- return 0;
- // how many users on world? (update)
- if (server[id].users != RFIFOL(fd,2))
- printf("set users %s : %d\n", server[id].name, RFIFOL(fd,2));
- server[id].users = RFIFOL(fd,2);
- if(anti_freeze_enable)
- server_freezeflag[id] = 5; // Char anti-freeze system. Counter. 5 ok, 4...0 freezed
-
- sprintf(tmpsql,"UPDATE `sstatus` SET `user` = '%d' WHERE `index` = '%d'", server[id].users, id);
- // query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- RFIFOSKIP(fd,6);
- break;
-
- // We receive an e-mail/limited time request, because a player comes back from a map-server to the char-server
- case 0x2716:
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int account_id;
- time_t connect_until_time = 0;
- char email[40] = "";
- account_id=RFIFOL(fd,2);
- sprintf(tmpsql,"SELECT `email`,`connect_until` FROM `%s` WHERE `%s`='%d'",login_db, login_db_account_id, account_id);
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res);
- connect_until_time = atol(sql_row[1]);
- strcpy(email, sql_row[0]);
- }
- mysql_free_result(sql_res);
- //printf("parse_fromchar: E-mail/limited time request from '%s' server (concerned account: %d)\n", server[id].name, RFIFOL(fd,2));
- WFIFOW(fd,0) = 0x2717;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- memcpy(WFIFOP(fd, 6), email, 40);
- WFIFOL(fd,46) = (unsigned long) connect_until_time;
- WFIFOSET(fd,50);
- }
- RFIFOSKIP(fd,6);
- break;
-
- case 0x2720: // GM
- if (RFIFOREST(fd) < 4)
- return 0;
- if (RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- //oldacc = RFIFOL(fd,4);
- printf("change GM isn't support in this login server version.\n");
- printf("change GM error 0 %s\n", RFIFOP(fd, 8));
-
- RFIFOSKIP(fd, RFIFOW(fd, 2));
- WFIFOW(fd, 0) = 0x2721;
- WFIFOL(fd, 2) = RFIFOL(fd,4); // oldacc;
- WFIFOL(fd, 6) = 0; // newacc;
- WFIFOSET(fd, 10);
- return 0;
-
- // Map server send information to change an email of an account via char-server
- case 0x2722: // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- if (RFIFOREST(fd) < 86)
- return 0;
- {
- int acc;
- char actual_email[40], new_email[40];
- acc = RFIFOL(fd,2);
- memcpy(actual_email, RFIFOP(fd,6), 40);
- memcpy(new_email, RFIFOP(fd,46), 40);
- if (e_mail_check(actual_email) == 0)
- printf("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command), but actual email is invalid (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else if (e_mail_check(new_email) == 0)
- printf("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command) with a invalid new e-mail (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else if (strcmpi(new_email, "a@a.com") == 0)
- printf("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command) with a default e-mail (account: %d, ip: %s)" RETCODE,
- server[id].name, acc, ip);
- else {
- sprintf(tmpsql, "SELECT `%s`,`email` FROM `%s` WHERE `%s` = '%d'", login_db_userid, login_db, login_db_account_id, acc);
- if (mysql_query(&mysql_handle, tmpsql))
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res); //row fetching
-
- if (strcmpi(sql_row[1], actual_email) == 0) {
- sprintf(tmpsql, "UPDATE `%s` SET `email` = '%s' WHERE `%s` = '%d'", login_db, new_email, login_db_account_id, acc);
- // query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- printf("Char-server '%s': Modify an e-mail on an account (@email GM command) (account: %d (%s), new e-mail: %s, ip: %s)." RETCODE,
- server[id].name, acc, sql_row[0], actual_email, ip);
- }
- }
-
- }
- }
- RFIFOSKIP(fd, 86);
- break;
-
- case 0x2724: // Receiving of map-server via char-server a status change resquest (by Yor)
- if (RFIFOREST(fd) < 10)
- return 0;
- {
- int acc, statut;
- acc = RFIFOL(fd,2);
- statut = RFIFOL(fd,6);
- sprintf(tmpsql, "SELECT `state` FROM `%s` WHERE `%s` = '%d'", login_db, login_db_account_id, acc);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res); // row fetching
- }
- if (atoi(sql_row[0]) != statut && statut != 0) {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = 0; // 0: change of statut, 1: ban
- WBUFL(buf,7) = statut; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- }
- sprintf(tmpsql,"UPDATE `%s` SET `state` = '%d' WHERE `%s` = '%d'", login_db, statut,login_db_account_id,acc);
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- RFIFOSKIP(fd,10);
- }
- return 0;
-
- case 0x2725: // Receiving of map-server via char-server a ban resquest (by Yor)
- if (RFIFOREST(fd) < 18)
- return 0;
- {
- int acc;
- struct tm *tmtime;
- time_t timestamp, tmptime;
- acc = RFIFOL(fd,2);
- sprintf(tmpsql, "SELECT `ban_until` FROM `%s` WHERE `%s` = '%d'",login_db,login_db_account_id,acc);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle);
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res); // row fetching
- }
- tmptime = atol(sql_row[0]);
- if (tmptime == 0 || tmptime < time(NULL))
- timestamp = time(NULL);
- else
- timestamp = tmptime;
- tmtime = localtime(&timestamp);
- tmtime->tm_year = tmtime->tm_year + (short)RFIFOW(fd,6);
- tmtime->tm_mon = tmtime->tm_mon + (short)RFIFOW(fd,8);
- tmtime->tm_mday = tmtime->tm_mday + (short)RFIFOW(fd,10);
- tmtime->tm_hour = tmtime->tm_hour + (short)RFIFOW(fd,12);
- tmtime->tm_min = tmtime->tm_min + (short)RFIFOW(fd,14);
- tmtime->tm_sec = tmtime->tm_sec + (short)RFIFOW(fd,16);
- timestamp = mktime(tmtime);
- if (timestamp != -1) {
- if (timestamp <= time(NULL))
- timestamp = 0;
- if (tmptime != timestamp) {
- if (timestamp != 0) {
- unsigned char buf[16];
- WBUFW(buf,0) = 0x2731;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = 1; // 0: change of statut, 1: ban
- WBUFL(buf,7) = timestamp; // status or final date of a banishment
- charif_sendallwos(-1, buf, 11);
- }
- printf("Account: %d Banned until: %ld\n", acc, timestamp);
- sprintf(tmpsql, "UPDATE `%s` SET `ban_until` = '%ld', `state`='7' WHERE `%s` = '%d'", login_db, timestamp, login_db_account_id, acc);
- // query
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
- }
- RFIFOSKIP(fd,18);
- break;
- }
- return 0;
-
- case 0x2727:
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int acc,sex;
- unsigned char buf[16];
- acc=RFIFOL(fd,4);
- sprintf(tmpsql,"SELECT `sex` FROM `%s` WHERE `%s` = '%d'",login_db,login_db_account_id,acc);
-
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- return 0;
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
-
- if (sql_res) {
- if (mysql_num_rows(sql_res) == 0) {
- mysql_free_result(sql_res);
- return 0;
- }
- sql_row = mysql_fetch_row(sql_res); //row fetching
- }
-
- if (strcmpi(sql_row[0], "M") == 0)
- sex = 1;
- else
- sex = 0;
- sprintf(tmpsql,"UPDATE `%s` SET `sex` = '%c' WHERE `%s` = '%d'", login_db, (sex==0?'M':'F'), login_db_account_id, acc);
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- WBUFW(buf,0) = 0x2723;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- charif_sendallwos(-1, buf, 7);
- RFIFOSKIP(fd,6);
- }
- return 0;
-
- case 0x2728: // save account_reg
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- int acc,p,j;
- char str[32];
- char temp_str[32];
- int value;
- acc=RFIFOL(fd,4);
-
- if (acc>0){
- unsigned char buf[RFIFOW(fd,2)+1];
- for(p=8,j=0;p<RFIFOW(fd,2) && j<ACCOUNT_REG2_NUM;p+=36,j++){
- memcpy(str,RFIFOP(fd,p),32);
- value=RFIFOL(fd,p+32);
- sprintf(tmpsql,"DELETE FROM `global_reg_value` WHERE `type`='1' AND `account_id`='%d' AND `str`='%s';",acc,jstrescapecpy(temp_str,str));
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sprintf(tmpsql,"INSERT INTO `global_reg_value` (`type`, `account_id`, `str`, `value`) VALUES ( 1 , '%d' , '%s' , '%d');", acc, jstrescapecpy(temp_str,str), value);
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
-
- // Send to char
- memcpy(WBUFP(buf,0),RFIFOP(fd,0),RFIFOW(fd,2));
- WBUFW(buf,0)=0x2729;
- charif_sendallwos(fd,buf,WBUFW(buf,2));
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- //printf("login: save account_reg (from char)\n");
- break;
-
- case 0x272a: // Receiving of map-server via char-server a unban resquest (by Yor)
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int acc;
- acc = RFIFOL(fd,2);
- sprintf(tmpsql,"SELECT `ban_until` FROM `%s` WHERE `%s` = '%d'",login_db,login_db_account_id,acc);
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res); //row fetching
- }
- if (atol(sql_row[0]) != 0) {
- sprintf(tmpsql,"UPDATE `%s` SET `ban_until` = '0', `state`='0' WHERE `%s` = '%d'", login_db,login_db_account_id,acc);
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- break;
- }
- RFIFOSKIP(fd,6);
- }
- return 0;
-
- default:
- printf("login: unknown packet %x! (from char).\n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
- }
-
- return 0;
-}
-
-//Lan ip check added by Kashy
-int lan_ip_check(unsigned char *p) {
- int y;
- int lancheck = 1;
- int lancharip[4];
-
- unsigned int k0, k1, k2, k3;
- sscanf(lan_char_ip, "%d.%d.%d.%d", &k0, &k1, &k2, &k3);
- lancharip[0] = k0; lancharip[1] = k1; lancharip[2] = k2; lancharip[3] = k3;
-
- for(y = 0; y < 4; y++) {
- if ((lancharip[y] & subnetmaski[y])!= (p[y]))
- lancheck = 0;
- break; }
-
- printf("LAN check: %s.\n", (lancheck) ? "\033[1;32mLAN\033[0m" : "\033[1;31mWAN\033[0m");
- return lancheck;
-}
-
-//----------------------------------------------------------------------------------------
-// Default packet parsing (normal players or administation/char-server connection requests)
-//----------------------------------------------------------------------------------------
-int parse_login(int fd) {
- //int len;
-
- MYSQL_RES* sql_res ;
- MYSQL_ROW sql_row = NULL;
-
- char t_uid[100];
- //int sql_fields, sql_cnt;
- struct mmo_account account;
-
- int result, i;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
- char ip[16];
-
- sprintf(ip, "%d.%d.%d.%d", p[0], p[1], p[2], p[3]);
-
- if (ipban > 0) {
- //ip ban
- //p[0], p[1], p[2], p[3]
- //request DB connection
- //check
- sprintf(tmpsql, "SELECT count(*) FROM `ipbanlist` WHERE `list` = '%d.*.*.*' OR `list` = '%d.%d.*.*' OR `list` = '%d.%d.%d.*' OR `list` = '%d.%d.%d.%d'",
- p[0], p[0], p[1], p[0], p[1], p[2], p[0], p[1], p[2], p[3]);
- if (mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res); //row fetching
-
- if (atoi(sql_row[0]) >0) {
- // ip ban ok.
- printf ("packet from banned ip : %d.%d.%d.%d" RETCODE, p[0], p[1], p[2], p[3]);
- sprintf(tmpsql,"INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%d.%d.%d.%d', 'unknown','-3', 'ip banned')", loginlog_db, p[0], p[1], p[2], p[3]);
-
- // query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- printf ("close session connection...\n");
-
- // close connection
- session[fd]->eof = 1;
-
- } else {
- printf ("packet from ip (ban check ok) : %d.%d.%d.%d" RETCODE, p[0], p[1], p[2], p[3]);
- }
- mysql_free_result(sql_res);
- }
-
- if (session[fd]->eof) {
- for(i = 0; i < MAX_SERVERS; i++)
- if (server_fd[i] == fd)
- server_fd[i] = -1;
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while(RFIFOREST(fd)>=2){
- printf("parse_login : %d %d packet case=%x\n", fd, RFIFOREST(fd), RFIFOW(fd,0));
-
- switch(RFIFOW(fd,0)){
- case 0x200: // New alive packet: structure: 0x200 <account.userid>.24B. used to verify if client is always alive.
- if (RFIFOREST(fd) < 26)
- return 0;
- RFIFOSKIP(fd,26);
- break;
-
- case 0x204: // New alive packet: structure: 0x204 <encrypted.account.userid>.16B. (new ragexe from 22 june 2004)
- if (RFIFOREST(fd) < 18)
- return 0;
- RFIFOSKIP(fd,18);
- break;
-
- case 0x64: // request client login
- case 0x01dd: // request client login with encrypt
- if(RFIFOREST(fd)< ((RFIFOW(fd, 0) ==0x64)?55:47))
- return 0;
-
- printf("client connection request %s from %d.%d.%d.%d\n", RFIFOP(fd, 6), p[0], p[1], p[2], p[3]);
-
- account.userid = RFIFOP(fd, 6);
- account.passwd = RFIFOP(fd, 30);
-#ifdef PASSWORDENC
- account.passwdenc= (RFIFOW(fd,0)==0x64)?0:PASSWORDENC;
-#else
- account.passwdenc=0;
-#endif
- result=mmo_auth(&account, fd);
-
- jstrescapecpy(t_uid,RFIFOP(fd, 6));
- if(result==-1){
- int gm_level = isGM(account.account_id);
- if (min_level_to_connect > gm_level) {
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- } else {
- if (p[0] != 127) {
- sprintf(tmpsql,"INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%d.%d.%d.%d', '%s','100', 'login ok')", loginlog_db, p[0], p[1], p[2], p[3], t_uid);
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
- if (gm_level)
- printf("Connection of the GM (level:%d) account '%s' accepted.\n", gm_level, account.userid);
- else
- printf("Connection of the account '%s' accepted.\n", account.userid);
- server_num=0;
- for(i = 0; i < MAX_SERVERS; i++) {
- if (server_fd[i] >= 0) {
- //Lan check added by Kashy
- if (lan_ip_check(p))
- WFIFOL(fd,47+server_num*32) = inet_addr(lan_char_ip);
- else
- WFIFOL(fd,47+server_num*32) = server[i].ip;
- WFIFOW(fd,47+server_num*32+4) = server[i].port;
- memcpy(WFIFOP(fd,47+server_num*32+6), server[i].name, 20);
- WFIFOW(fd,47+server_num*32+26) = server[i].users;
- WFIFOW(fd,47+server_num*32+28) = server[i].maintenance;
- WFIFOW(fd,47+server_num*32+30) = server[i].new;
- server_num++;
- }
- }
- // if at least 1 char-server
- if (server_num > 0) {
- WFIFOW(fd,0)=0x69;
- WFIFOW(fd,2)=47+32*server_num;
- WFIFOL(fd,4)=account.login_id1;
- WFIFOL(fd,8)=account.account_id;
- WFIFOL(fd,12)=account.login_id2;
- WFIFOL(fd,16)=0;
- memcpy(WFIFOP(fd,20),account.lastlogin,24);
- WFIFOB(fd,46)=account.sex;
- WFIFOSET(fd,47+32*server_num);
- if(auth_fifo_pos>=AUTH_FIFO_SIZE)
- auth_fifo_pos=0;
- auth_fifo[auth_fifo_pos].account_id=account.account_id;
- auth_fifo[auth_fifo_pos].login_id1=account.login_id1;
- auth_fifo[auth_fifo_pos].login_id2=account.login_id2;
- auth_fifo[auth_fifo_pos].sex=account.sex;
- auth_fifo[auth_fifo_pos].delflag=0;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
- auth_fifo_pos++;
- } else {
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- }
- }
- } else {
- char tmp_sql[512];
- char error[64];
- sprintf(tmp_sql,"INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%d.%d.%d.%d', '%s', '%d','login failed : %%s')", loginlog_db, p[0], p[1], p[2], p[3], t_uid, result);
- switch((result + 1)) {
- case -2: //-3 = Account Banned
- sprintf(tmpsql,tmp_sql,"Account banned.");
- sprintf(error,"Account banned.");
- break;
- case -1: //-2 = Dynamic Ban
- sprintf(tmpsql,tmp_sql,"dynamic ban (ip and account).");
- sprintf(error,"dynamic ban (ip and account).");
- break;
- case 1: // 0 = Unregistered ID
- sprintf(tmpsql,tmp_sql,"Unregisterd ID.");
- sprintf(error,"Unregisterd ID.");
- break;
- case 2: // 1 = Incorrect Password
- sprintf(tmpsql,tmp_sql,"Incorrect Password.");
- sprintf(error,"Incorrect Password.");
- break;
- case 3: // 2 = This ID is expired
- sprintf(tmpsql,tmp_sql,"Account Expired.");
- sprintf(error,"Account Expired.");
- break;
- case 4: // 3 = Rejected from Server
- sprintf(tmpsql,tmp_sql,"Rejected from server.");
- sprintf(error,"Rejected from server.");
- break;
- case 5: // 4 = You have been blocked by the GM Team
- sprintf(tmpsql,tmp_sql,"Blocked by GM.");
- sprintf(error,"Blocked by GM.");
- break;
- case 6: // 5 = Your Game's EXE file is not the latest version
- sprintf(tmpsql,tmp_sql,"Not latest game EXE.");
- sprintf(error,"Not latest game EXE.");
- break;
- case 7: // 6 = Your are Prohibited to log in until %s
- sprintf(tmpsql,tmp_sql,"Banned.");
- sprintf(error,"Banned.");
- break;
- case 8: // 7 = Server is jammed due to over populated
- sprintf(tmpsql,tmp_sql,"Server Over-population.");
- sprintf(error,"Server Over-population.");
- break;
- case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
- sprintf(tmpsql,tmp_sql," ");
- sprintf(error," ");
- break;
- case 100: // 99 = This ID has been totally erased
- sprintf(tmpsql,tmp_sql,"Account gone.");
- sprintf(error,"Account gone.");
- break;
- default:
- sprintf(tmpsql,tmp_sql,"Uknown Error.");
- sprintf(error,"Uknown Error.");
- break;
- }
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- if ((result == 1) && (dynamic_pass_failure_ban != 0)){ // failed password
- sprintf(tmpsql,"SELECT count(*) FROM `%s` WHERE `ip` = '%d.%d.%d.%d' AND `rcode` = '1' AND `time` > NOW() - INTERVAL %d MINUTE",
- loginlog_db, p[0], p[1], p[2], p[3], dynamic_pass_failure_ban_time); //how many times filed account? in one ip.
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- //check query result
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res); //row fetching
-
- if (atoi(sql_row[0]) >= dynamic_pass_failure_ban_how_many ) {
- sprintf(tmpsql,"INSERT INTO `ipbanlist`(`list`,`btime`,`rtime`,`reason`) VALUES ('%d.%d.%d.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban: %s')", p[0], p[1], p[2], dynamic_pass_failure_ban_how_long, t_uid);
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- }
- mysql_free_result(sql_res);
- }
- else if (result == -2){ //dynamic banned - add ip to ban list.
- sprintf(tmpsql,"INSERT INTO `ipbanlist`(`list`,`btime`,`rtime`,`reason`) VALUES ('%d.%d.%d.*', NOW() , NOW() + INTERVAL 1 MONTH ,'Dynamic banned user id : %s')", p[0], p[1], p[2], t_uid);
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- result = -3;
- }
-
- sprintf(tmpsql,"SELECT `ban_until` FROM `%s` WHERE `%s` = '%s'",login_db,login_db_userid, t_uid);
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- if (sql_res) {
- sql_row = mysql_fetch_row(sql_res); //row fetching
- }
- //cannot connect login failed
- memset(WFIFOP(fd,0),'\0',23);
- WFIFOW(fd,0)=0x6a;
- WFIFOB(fd,2)=result;
- if (result == 6) { // 6 = Your are Prohibited to log in until %s
- if (atol(sql_row[0]) != 0) { // if account is banned, we send ban timestamp
- char tmpstr[256];
- time_t ban_until_time;
- ban_until_time = atol(sql_row[0]);
- strftime(tmpstr, 20, date_format, localtime(&ban_until_time));
- tmpstr[19] = '\0';
- memcpy(WFIFOP(fd,3), tmpstr, 20);
- } else { // we send error message
- memcpy(WFIFOP(fd,3), error, 20);
- }
- }
- WFIFOSET(fd,23);
- }
- RFIFOSKIP(fd,(RFIFOW(fd,0)==0x64)?55:47);
- break;
-
- case 0x01db: // request password key
- if (session[fd]->session_data) {
- printf("login: abnormal request of MD5 key (already opened session).\n");
- session[fd]->eof = 1;
- return 0;
- }
- printf("Request Password key -%s\n",md5key);
- RFIFOSKIP(fd,2);
- WFIFOW(fd,0)=0x01dc;
- WFIFOW(fd,2)=4+md5keylen;
- memcpy(WFIFOP(fd,4),md5key,md5keylen);
- WFIFOSET(fd,WFIFOW(fd,2));
- break;
-
- case 0x2710: // request Char-server connection
- if(RFIFOREST(fd)<86)
- return 0;
- {
- sprintf(tmpsql,"INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%d.%d.%d.%d', '%s@%s','100', 'charserver - %s@%d.%d.%d.%d:%d')", loginlog_db, p[0], p[1], p[2], p[3], RFIFOP(fd, 2),RFIFOP(fd, 60),RFIFOP(fd, 60), RFIFOB(fd, 54), RFIFOB(fd, 55), RFIFOB(fd, 56), RFIFOB(fd, 57), RFIFOW(fd, 58));
-
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- printf("server connection request %s @ %d.%d.%d.%d:%d (%d.%d.%d.%d)\n",
- RFIFOP(fd, 60), RFIFOB(fd, 54), RFIFOB(fd, 55), RFIFOB(fd, 56), RFIFOB(fd, 57), RFIFOW(fd, 58),
- p[0], p[1], p[2], p[3]);
- unsigned char* server_name;
- account.userid = RFIFOP(fd, 2);
- account.passwd = RFIFOP(fd, 26);
- account.passwdenc = 0;
- server_name = RFIFOP(fd,60);
- result = mmo_auth(&account, fd);
- //printf("Result: %d - Sex: %d - Account ID: %d\n",result,account.sex,(int) account.account_id);
-
- if(result == -1 && account.sex==2 && account.account_id<MAX_SERVERS && server_fd[account.account_id]==-1){
- printf("Connection of the char-server '%s' accepted.\n", server_name);
- memset(&server[account.account_id], 0, sizeof(struct mmo_char_server));
- server[account.account_id].ip=RFIFOL(fd,54);
- server[account.account_id].port=RFIFOW(fd,58);
- memcpy(server[account.account_id].name,RFIFOP(fd,60),20);
- server[account.account_id].users=0;
- server[account.account_id].maintenance=RFIFOW(fd,82);
- server[account.account_id].new=RFIFOW(fd,84);
- server_fd[account.account_id]=fd;
- if(anti_freeze_enable)
- server_freezeflag[account.account_id] = 5; // Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- sprintf(tmpsql,"DELETE FROM `sstatus` WHERE `index`='%ld'", account.account_id);
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- jstrescapecpy(t_uid,server[account.account_id].name);
- sprintf(tmpsql,"INSERT INTO `sstatus`(`index`,`name`,`user`) VALUES ( '%ld', '%s', '%d')",
- account.account_id, server[account.account_id].name,0);
- //query
- if(mysql_query(&mysql_handle, tmpsql)) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
- WFIFOW(fd,0)=0x2711;
- WFIFOB(fd,2)=0;
- WFIFOSET(fd,3);
- session[fd]->func_parse=parse_fromchar;
- realloc_fifo(fd,FIFOSIZE_SERVERLINK,FIFOSIZE_SERVERLINK);
- } else {
- WFIFOW(fd, 0) =0x2711;
- WFIFOB(fd, 2)=3;
- WFIFOSET(fd, 3);
- }
- }
- RFIFOSKIP(fd, 86);
- return 0;
-
- case 0x7530: // request Athena information
- WFIFOW(fd,0)=0x7531;
- WFIFOB(fd,2)=ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3)=ATHENA_MINOR_VERSION;
- WFIFOB(fd,4)=ATHENA_REVISION;
- WFIFOB(fd,5)=ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6)=ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7)=ATHENA_SERVER_LOGIN;
- WFIFOW(fd,8)=ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- printf ("Athena version check...\n");
- break;
-
- case 0x7532:
- default:
- printf ("End of connection (ip: %s)" RETCODE, ip);
- session[fd]->eof = 1;
- return 0;
- }
- }
-
- return 0;
-}
-
-//-------------------------------------------------
-// Return numerical value of a switch configuration
-// on/off, english, fran軋is, deutsch, espaol
-//-------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-
-//Lan Support conf reading added by Kashy
-int login_lan_config_read(const char *lancfgName){
- int i;
- char subnetmask[128];
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp=fopen(lancfgName, "r");
-
- if (fp == NULL) {
- printf("file not found: %s\n", lancfgName);
- return 1;
- }
- printf("Start reading of Lan Support configuration file\n");
- while(fgets(line, sizeof(line)-1, fp)){
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- i = sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
-
- else if(strcmpi(w1,"lan_char_ip")==0){
- strcpy(lan_char_ip, w2);
- printf ("set Lan_Char_IP : %s\n",w2);
- }
-
- else if(strcmpi(w1,"subnetmask")==0){
- strcpy(subnetmask, w2);
- unsigned int k0, k1, k2, k3;
- sscanf(subnetmask, "%d.%d.%d.%d", &k0, &k1, &k2, &k3);
- subnetmaski[0] = k0; subnetmaski[1] = k1; subnetmaski[2] = k2; subnetmaski[3] = k3;
- printf ("set subnetmask : %s\n",w2);
- }
- }
- fclose(fp);
-
- {
- unsigned int a0, a1, a2, a3;
- unsigned char p[4];
- sscanf(lan_char_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
- printf("LAN test of LAN IP of the char-server: ");
- if (lan_ip_check(p) == 0) {
- printf("\033[1;31m***ERROR: LAN IP of the char-server doesn't belong to the specified Sub-network\033[0m\n");
- }
- }
-
- printf("End reading of Lan Support configuration file\n");
-
- return 0;
-}
-
-//-----------------------------------------------------
-//BANNED IP CHECK.
-//-----------------------------------------------------
-int ip_ban_check(int tid, unsigned int tick, int id, int data){
-
- //query
- if(mysql_query(&mysql_handle, "DELETE FROM `ipbanlist` WHERE `rtime` <= NOW()")) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle));
- }
-
- return 0;
-}
-
-//-----------------------------------------------------
-// reading configuration
-//-----------------------------------------------------
-int login_config_read(const char *cfgName){
- int i;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp=fopen(cfgName,"r");
-
- if(fp==NULL){
- printf("Configuration file (%s) not found.\n", cfgName);
- return 1;
- }
- printf ("start reading configuration...\n");
- while(fgets(line, sizeof(line)-1, fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
-
- else if(strcmpi(w1,"login_port")==0){
- login_port=atoi(w2);
- printf ("set login_port : %s\n",w2);
- }
- else if(strcmpi(w1,"ipban")==0){
- ipban=atoi(w2);
- printf ("set ipban : %d\n",ipban);
- }
- //account ban -> ip ban
- else if(strcmpi(w1,"dynamic_account_ban")==0){
- dynamic_account_ban=atoi(w2);
- printf ("set dynamic_account_ban : %d\n",dynamic_account_ban);
- }
- else if(strcmpi(w1,"dynamic_account_ban_class")==0){
- dynamic_account_ban_class=atoi(w2);
- printf ("set dynamic_account_ban_class : %d\n",dynamic_account_ban_class);
- }
- //dynamic password error ban
- else if(strcmpi(w1,"dynamic_pass_failure_ban")==0){
- dynamic_pass_failure_ban=atoi(w2);
- printf ("set dynamic_pass_failure_ban : %d\n",dynamic_pass_failure_ban);
- }
- else if(strcmpi(w1,"dynamic_pass_failure_ban_time")==0){
- dynamic_pass_failure_ban_time=atoi(w2);
- printf ("set dynamic_pass_failure_ban_time : %d\n",dynamic_pass_failure_ban_time);
- }
- else if(strcmpi(w1,"dynamic_pass_failure_ban_how_many")==0){
- dynamic_pass_failure_ban_how_many=atoi(w2);
- printf ("set dynamic_pass_failure_ban_how_many : %d\n",dynamic_pass_failure_ban_how_many);
- }
- else if(strcmpi(w1,"dynamic_pass_failure_ban_how_long")==0){
- dynamic_pass_failure_ban_how_long=atoi(w2);
- printf ("set dynamic_pass_failure_ban_how_long : %d\n",dynamic_pass_failure_ban_how_long);
- }
- else if(strcmpi(w1,"anti_freeze_enable")==0){
- anti_freeze_enable = config_switch(w2);
- }
- else if (strcmpi(w1, "anti_freeze_interval") == 0) {
- ANTI_FREEZE_INTERVAL = atoi(w2);
- if (ANTI_FREEZE_INTERVAL < 5)
- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
- }
- else if (strcmpi(w1, "import") == 0) {
- login_config_read(w2);
- }
- else if(strcmpi(w1,"use_MD5_passwords")==0){
- if (!strcmpi(w2,"yes")) {
- use_md5_passwds=1;
- } else if (!strcmpi(w2,"no")){
- use_md5_passwds=0;
- }
- printf ("Using MD5 Passwords: %s \n",w2);
- }
- else if (strcmpi(w1, "date_format") == 0) { // note: never have more than 19 char for the date!
- switch (atoi(w2)) {
- case 0:
- strcpy(date_format, "%d-%m-%Y %H:%M:%S"); // 31-12-2004 23:59:59
- break;
- case 1:
- strcpy(date_format, "%m-%d-%Y %H:%M:%S"); // 12-31-2004 23:59:59
- break;
- case 2:
- strcpy(date_format, "%Y-%d-%m %H:%M:%S"); // 2004-31-12 23:59:59
- break;
- case 3:
- strcpy(date_format, "%Y-%m-%d %H:%M:%S"); // 2004-12-31 23:59:59
- break;
- }
- }
- else if (strcmpi(w1, "min_level_to_connect") == 0) {
- min_level_to_connect = atoi(w2);
- }
- else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- }
- }
- fclose(fp);
- printf ("End reading configuration...\n");
- return 0;
-}
-
-void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
- int i;
- char line[1024], w1[1024], w2[1024];
- printf("reading configure: %s\n", cfgName);
- FILE *fp=fopen(cfgName,"r");
- if(fp==NULL){
- printf("file not found: %s\n",cfgName);
- exit(1);
- }
- while(fgets(line, sizeof(line)-1, fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
- i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
- if (strcmpi(w1, "login_db") == 0) {
- strcpy(login_db, w2);
- }
- //add for DB connection
- else if(strcmpi(w1,"login_server_ip")==0){
- strcpy(login_server_ip, w2);
- printf ("set login_server_ip : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_port")==0){
- login_server_port=atoi(w2);
- printf ("set login_server_port : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_id")==0){
- strcpy(login_server_id, w2);
- printf ("set login_server_id : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_pw")==0){
- strcpy(login_server_pw, w2);
- printf ("set login_server_pw : %s\n",w2);
- }
- else if(strcmpi(w1,"login_server_db")==0){
- strcpy(login_server_db, w2);
- printf ("set login_server_db : %s\n",w2);
- }
- //added for custom column names for custom login table
- else if(strcmpi(w1,"login_db_account_id")==0){
- strcpy(login_db_account_id, w2);
- }
- else if(strcmpi(w1,"login_db_userid")==0){
- strcpy(login_db_userid, w2);
- }
- else if(strcmpi(w1,"login_db_user_pass")==0){
- strcpy(login_db_user_pass, w2);
- }
- else if(strcmpi(w1,"login_db_level")==0){
- strcpy(login_db_level, w2);
- }
- //end of custom table config
- else if (strcmpi(w1, "loginlog_db") == 0) {
- strcpy(loginlog_db, w2);
- }
- }
- fclose(fp);
- printf("reading configure done.....\n");
-}
-
-int do_init(int argc,char **argv){
- //initialize login server
- int i;
-
- //read login configue
- login_config_read( (argc>1)?argv[1]:LOGIN_CONF_NAME );
- sql_config_read(SQL_CONF_NAME);
- login_lan_config_read((argc > 1) ? argv[1] : LAN_CONF_NAME);
- //Generate Passworded Key.
- printf ("memset md5key \n");
- memset(md5key, 0, sizeof(md5key));
- printf ("memset md5key complete\n");
- printf ("memset keyleng\n");
- md5keylen=rand()%4+12;
- for(i=0;i<md5keylen;i++)
- md5key[i]=rand()%255+1;
- printf ("memset keyleng complete\n");
-
- printf ("set FIFO Size\n");
- for(i=0;i<AUTH_FIFO_SIZE;i++)
- auth_fifo[i].delflag=1;
- printf ("set FIFO Size complete\n");
-
- printf ("set max servers\n");
- for(i=0;i<MAX_SERVERS;i++)
- server_fd[i]=-1;
- printf ("set max servers complete\n");
- //server port open & binding
-
- login_fd=make_listen_port(login_port);
-
- //Auth start
- printf ("Running mmo_auth_sqldb_init()\n");
- mmo_auth_sqldb_init();
- printf ("finished mmo_auth_sqldb_init()\n");
- //sync account when terminating.
- //but no need when you using DBMS (mysql)
- set_termfunc(mmo_db_close);
-
- //set default parser as parse_login function
- set_defaultparse(parse_login);
-
- if(anti_freeze_enable > 0) {
- add_timer_func_list(char_anti_freeze_system, "char_anti_freeze_system");
- i = add_timer_interval(gettick()+1000, char_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000);
- }
-
- // ban deleter timer - 1 minute term
- printf("add interval tic (ip_ban_check)....\n");
- i=add_timer_interval(gettick()+10, ip_ban_check,0,0,60*1000);
-
- printf("The login-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", login_port);
-
- return 0;
-}
-
-
diff --git a/misc/src/login_sql/login.h b/misc/src/login_sql/login.h
deleted file mode 100644
index 6335168..0000000
--- a/misc/src/login_sql/login.h
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef _LOGIN_H_
-#define _LOGIN_H_
-
-#define MAX_SERVERS 30
-
-#define LOGIN_CONF_NAME "conf/login_athena.conf"
-#define SQL_CONF_NAME "conf/inter_athena.conf"
-#define LAN_CONF_NAME "conf/lan_support.conf"
-
-#define PASSWORDENC 3 // A definition is given when making an encryption password correspond.
- // It is 1 at the time of passwordencrypt.
- // It is made into 2 at the time of passwordencrypt2.
- // When it is made 3, it corresponds to both.
-
-#define START_ACCOUNT_NUM 2000000
-#define END_ACCOUNT_NUM 100000000
-
-struct mmo_account {
- char* userid;
- char* passwd;
- int passwdenc;
-
- long account_id;
- long login_id1;
- long login_id2;
- long char_id;
- char lastlogin[24];
- int sex;
-};
-
-struct mmo_char_server {
- char name[20];
- long ip;
- short port;
- int users;
- int maintenance;
- int new;
-};
-
-
-#endif
diff --git a/misc/src/login_sql/make.sh b/misc/src/login_sql/make.sh
deleted file mode 100644
index 198d33b..0000000
--- a/misc/src/login_sql/make.sh
+++ /dev/null
@@ -1,6 +0,0 @@
-#!/bin/sh
- rsqlt=`rm -rf *.o`
- gcc -c login.c -I/usr/local/include/mysql/
- gcc -c md5calc.c -I/usr/local/include/mysql/
- gcc -c strlib.c
- gcc -o login-server login.o strlib.o md5calc.o ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o -L/usr/local/lib/mysql/ -lmysqlclient -lz
diff --git a/misc/src/login_sql/md5calc.c b/misc/src/login_sql/md5calc.c
deleted file mode 100644
index 58cea12..0000000
--- a/misc/src/login_sql/md5calc.c
+++ /dev/null
@@ -1,236 +0,0 @@
-/***********************************************************
- * md5 calculation algorithm
- *
- * The source code referred to the following URL.
- * http://www.geocities.co.jp/SiliconValley-Oakland/8878/lab17/lab17.html
- *
- ***********************************************************/
-
-#include "md5calc.h"
-#include <string.h>
-#include <stdio.h>
-
-#ifndef UINT_MAX
-#define UINT_MAX 4294967295U
-#endif
-
-// Global variable
-static unsigned int *pX;
-
-// Stirng Table
-static const unsigned int T[] = {
- 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, //0
- 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, //4
- 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, //8
- 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821, //12
- 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, //16
- 0xd62f105d, 0x2441453, 0xd8a1e681, 0xe7d3fbc8, //20
- 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, //24
- 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a, //28
- 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, //32
- 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, //36
- 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x4881d05, //40
- 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665, //44
- 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, //48
- 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, //52
- 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, //56
- 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 //60
-};
-
-// ROTATE_LEFT The left is made to rotate x [ n-bit ]. This is diverted as it is from RFC.
-#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
-
-// The function used for other calculation
-static unsigned int F(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return (X & Y) | (~X & Z);
-}
-static unsigned int G(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return (X & Z) | (Y & ~Z);
-}
-static unsigned int H(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return X ^ Y ^ Z;
-}
-static unsigned int I(unsigned int X, unsigned int Y, unsigned int Z)
-{
- return Y ^ (X | ~Z);
-}
-
-static unsigned int Round(unsigned int a, unsigned int b, unsigned int FGHI,
- unsigned int k, unsigned int s, unsigned int i)
-{
- return b + ROTATE_LEFT(a + FGHI + pX[k] + T[i], s);
-}
-
-static void Round1(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, F(b,c,d), k, s, i);
-}
-static void Round2(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, G(b,c,d), k, s, i);
-}
-static void Round3(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, H(b,c,d), k, s, i);
-}
-static void Round4(unsigned int *a, unsigned int b, unsigned int c,
- unsigned int d,unsigned int k, unsigned int s, unsigned int i)
-{
- *a = Round(*a, b, I(b,c,d), k, s, i);
-}
-
-static void MD5_Round_Calculate(const unsigned char *block,
- unsigned int *A2, unsigned int *B2, unsigned int *C2, unsigned int *D2)
-{
- //create X It is since it is required.
- unsigned int X[16]; //512bit 64byte
- int j,k;
-
- //Save A as AA, B as BB, C as CC, and and D as DD (saving of A, B, C, and D)
- unsigned int A=*A2, B=*B2, C=*C2, D=*D2;
- unsigned int AA = A,BB = B,CC = C,DD = D;
-
- //It is a large region variable reluctantly because of calculation of a round. . . for Round1...4
- pX = X;
-
- //Copy block(padding_message) i into X
- for (j=0,k=0; j<64; j+=4,k++)
- X[k] = ( (unsigned int )block[j] ) // 8byte*4 -> 32byte conversion
- | ( ((unsigned int )block[j+1]) << 8 ) // A function called Decode as used in the field of RFC
- | ( ((unsigned int )block[j+2]) << 16 )
- | ( ((unsigned int )block[j+3]) << 24 );
-
-
- //Round 1
- Round1(&A,B,C,D, 0, 7, 0); Round1(&D,A,B,C, 1, 12, 1); Round1(&C,D,A,B, 2, 17, 2); Round1(&B,C,D,A, 3, 22, 3);
- Round1(&A,B,C,D, 4, 7, 4); Round1(&D,A,B,C, 5, 12, 5); Round1(&C,D,A,B, 6, 17, 6); Round1(&B,C,D,A, 7, 22, 7);
- Round1(&A,B,C,D, 8, 7, 8); Round1(&D,A,B,C, 9, 12, 9); Round1(&C,D,A,B, 10, 17, 10); Round1(&B,C,D,A, 11, 22, 11);
- Round1(&A,B,C,D, 12, 7, 12); Round1(&D,A,B,C, 13, 12, 13); Round1(&C,D,A,B, 14, 17, 14); Round1(&B,C,D,A, 15, 22, 15);
-
- //Round 2
- Round2(&A,B,C,D, 1, 5, 16); Round2(&D,A,B,C, 6, 9, 17); Round2(&C,D,A,B, 11, 14, 18); Round2(&B,C,D,A, 0, 20, 19);
- Round2(&A,B,C,D, 5, 5, 20); Round2(&D,A,B,C, 10, 9, 21); Round2(&C,D,A,B, 15, 14, 22); Round2(&B,C,D,A, 4, 20, 23);
- Round2(&A,B,C,D, 9, 5, 24); Round2(&D,A,B,C, 14, 9, 25); Round2(&C,D,A,B, 3, 14, 26); Round2(&B,C,D,A, 8, 20, 27);
- Round2(&A,B,C,D, 13, 5, 28); Round2(&D,A,B,C, 2, 9, 29); Round2(&C,D,A,B, 7, 14, 30); Round2(&B,C,D,A, 12, 20, 31);
-
- //Round 3
- Round3(&A,B,C,D, 5, 4, 32); Round3(&D,A,B,C, 8, 11, 33); Round3(&C,D,A,B, 11, 16, 34); Round3(&B,C,D,A, 14, 23, 35);
- Round3(&A,B,C,D, 1, 4, 36); Round3(&D,A,B,C, 4, 11, 37); Round3(&C,D,A,B, 7, 16, 38); Round3(&B,C,D,A, 10, 23, 39);
- Round3(&A,B,C,D, 13, 4, 40); Round3(&D,A,B,C, 0, 11, 41); Round3(&C,D,A,B, 3, 16, 42); Round3(&B,C,D,A, 6, 23, 43);
- Round3(&A,B,C,D, 9, 4, 44); Round3(&D,A,B,C, 12, 11, 45); Round3(&C,D,A,B, 15, 16, 46); Round3(&B,C,D,A, 2, 23, 47);
-
- //Round 4
- Round4(&A,B,C,D, 0, 6, 48); Round4(&D,A,B,C, 7, 10, 49); Round4(&C,D,A,B, 14, 15, 50); Round4(&B,C,D,A, 5, 21, 51);
- Round4(&A,B,C,D, 12, 6, 52); Round4(&D,A,B,C, 3, 10, 53); Round4(&C,D,A,B, 10, 15, 54); Round4(&B,C,D,A, 1, 21, 55);
- Round4(&A,B,C,D, 8, 6, 56); Round4(&D,A,B,C, 15, 10, 57); Round4(&C,D,A,B, 6, 15, 58); Round4(&B,C,D,A, 13, 21, 59);
- Round4(&A,B,C,D, 4, 6, 60); Round4(&D,A,B,C, 11, 10, 61); Round4(&C,D,A,B, 2, 15, 62); Round4(&B,C,D,A, 9, 21, 63);
-
- // Then perform the following additions. (let's add)
- *A2 = A + AA;
- *B2 = B + BB;
- *C2 = C + CC;
- *D2 = D + DD;
-
- //The clearance of confidential information
- memset(pX, 0, sizeof(X));
-}
-
-//-------------------------------------------------------------------
-// The function for the exteriors
-
-/** output is the coded binary in the character sequence which wants to code string. */
-void MD5_String2binary(const char * string, char * output)
-{
-//var
- /*8bit*/
- unsigned char padding_message[64]; //Extended message 512bit 64byte
- unsigned char *pstring; //The position of string in the present scanning notes is held.
-
-// unsigned char digest[16];
- /*32bit*/
- unsigned int string_byte_len, //The byte chief of string is held.
- string_bit_len, //The bit length of string is held.
- copy_len, //The number of bytes which is used by 1-3 and which remained
- msg_digest[4]; //Message digest 128bit 4byte
- unsigned int *A = &msg_digest[0], //The message digest in accordance with RFC (reference)
- *B = &msg_digest[1],
- *C = &msg_digest[2],
- *D = &msg_digest[3];
- int i;
-
-//prog
- //Step 3.Initialize MD Buffer (although it is the initialization; step 3 of A, B, C, and D -- unavoidable -- a head)
- *A = 0x67452301;
- *B = 0xefcdab89;
- *C = 0x98badcfe;
- *D = 0x10325476;
-
- //Step 1.Append Padding Bits (extension of a mark bit)
- //1-1
- string_byte_len = strlen(string); //The byte chief of a character sequence is acquired.
- pstring = (unsigned char *)string; //The position of the present character sequence is set.
-
- //1-2 Repeat calculation until length becomes less than 64 bytes.
- for (i=string_byte_len; 64<=i; i-=64,pstring+=64)
- MD5_Round_Calculate(pstring, A,B,C,D);
-
- //1-3
- copy_len = string_byte_len % 64; //The number of bytes which remained is computed.
- strncpy((char *)padding_message, (char *)pstring, copy_len); //A message is copied to an extended bit sequence.
- memset(padding_message+copy_len, 0, 64 - copy_len); //It buries by 0 until it becomes extended bit length.
- padding_message[copy_len] |= 0x80; //The next of a message is 1.
-
- //1-4
- //If 56 bytes or more (less than 64 bytes) of remainder becomes, it will calculate by extending to 64 bytes.
- if (56 <= copy_len) {
- MD5_Round_Calculate(padding_message, A,B,C,D);
- memset(padding_message, 0, 56); //56 bytes is newly fill uped with 0.
- }
-
-
- //Step 2.Append Length (the information on length is added)
- string_bit_len = string_byte_len * 8; //From the byte chief to bit length (32 bytes of low rank)
- memcpy(&padding_message[56], &string_bit_len, 4); //32 bytes of low rank is set.
-
- //When bit length cannot be expressed in 32 bytes of low rank, it is a beam raising to a higher rank.
- if (UINT_MAX / 8 < string_byte_len) {
- unsigned int high = (string_byte_len - UINT_MAX / 8) * 8;
- memcpy(&padding_message[60], &high, 4);
- } else
- memset(&padding_message[60], 0, 4); //In this case, it is good for a higher rank at 0.
-
- //Step 4.Process Message in 16-Word Blocks (calculation of MD5)
- MD5_Round_Calculate(padding_message, A,B,C,D);
-
-
- //Step 5.Output (output)
- memcpy(output,msg_digest,16);
-// memcpy (digest, msg_digest, and 16); //8 byte*4 < - 32byte conversion A function called Encode as used in the field of RFC
-/* sprintf(output,
- "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
- digest[ 0], digest[ 1], digest[ 2], digest[ 3],
- digest[ 4], digest[ 5], digest[ 6], digest[ 7],
- digest[ 8], digest[ 9], digest[10], digest[11],
- digest[12], digest[13], digest[14], digest[15]);*/
-}
-
-/** output is the coded character sequence in the character sequence which wants to code string. */
-void MD5_String(const char * string, char * output)
-{
- unsigned char digest[16];
-
- MD5_String2binary(string,digest);
- sprintf(output,
- "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
- digest[ 0], digest[ 1], digest[ 2], digest[ 3],
- digest[ 4], digest[ 5], digest[ 6], digest[ 7],
- digest[ 8], digest[ 9], digest[10], digest[11],
- digest[12], digest[13], digest[14], digest[15]);
-}
-
diff --git a/misc/src/login_sql/md5calc.h b/misc/src/login_sql/md5calc.h
deleted file mode 100644
index 9bc554f..0000000
--- a/misc/src/login_sql/md5calc.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#ifndef _MD5CALC_H_
-#define _MD5CALC_H_
-
-void MD5_String(const char * string, char * output);
-void MD5_String2binary(const char * string, char * output);
-
-#endif
diff --git a/misc/src/login_sql/readme.txt b/misc/src/login_sql/readme.txt
deleted file mode 100644
index b945af7..0000000
--- a/misc/src/login_sql/readme.txt
+++ /dev/null
@@ -1,120 +0,0 @@
-サソ// Encoded UTF-8
-//---------------------------------------------
-// 007 - by Jazz
-1. 0590 official version縺ォ蜷医o縺帙※菫ョ豁」縺励∪縺励◆.
-
-//---------------------------------------------
-// 006 - by Jazz
-1. 繝代せ繝ッ繝シ繝画アコ縺セ縺」縺溷屓謨ー髢馴&縺譎りェ蜍 IP驕ョ譁ュ蜈キ迴セ.
-2. login_athena.conf繧剃ソョ豁」
-
-//---------------------------------------------
-// 005 - by Jazz
-1. 險ア螳ケ縺励↑縺 ID縺梧磁霑代ョ譎りェ蜍輔〒 IP驕ョ譁ュ讖溯ス蜈キ迴セ.
-2. 閾ェ蜍輔〒驕ョ譁ュ隗」髯、讖溯ス蜈キ迴セ.
-
-//---------------------------------------------
-// 004 - by Jazz
-1. aphostropy 蝠城。後r隗」豎コ縺励∪縺励◆. 縺薙l縺ッ菫晏ョ峨→騾」髢「縺後≠繧句撫鬘後〒縺.
-2. SQL縺ョ讒矩繧剃ソョ豁」縺励∪縺励◆.
-3. server 迥カ諷九r SQL縺ァ蜃コ蜉.
-
-//---------------------------------------------
-// 003 - by Jazz
-1. 謗・邯夊ィ倬鹸繧 DB縺ァ蜃コ蜉.
-2. IP蝓コ逶、縺ョ謗・邯夐ョ譁ュ蜈キ迴セ.
-
-//---------------------------------------------
-// 002 - by Jazz
-1. 縺縺上▽縺九ョ隧ウ邏ー蝠城。檎せ菫ョ豁」.
-
-//---------------------------------------------
-// 001 - by Jazz
-1. 荳逡ェ逶ョ螳牙ョ version縺ァ縺.
-
-
-// notice some..
-In this program, new parts are under BSD License.
-and imported parts are under GPL as athena did.
-
-this program is not public license. but modification and editing are
-unlimit permitted. but auther don't have any responsibility on that.
-
-this realase does not gurantee working perfectly. and, I would
-answer neither that question nor technical one.
-
-I use...
-P4 2.4Gh/512MB/WinXP/cygwin
-
-athena is under GPL license.
-Ragnarok is Gravity's trademark.
-login-db for athena is BSD license except code from original athena.
-cygwin is Redhat's trademark.
-
-// About compile.
-You need mysqlclient library to compile this. You can get this by
-compiling mysql source.
-
-"-lmysqlclient" option needed when you did compile.
-
-some patch need on mysql when you did compile under cygwin.
-
-// ェーァ 簿ウエ乱 劇葺流
-
-擽 売。懋キク棹乱 ヨ。 ァ誤豆牟ァ カカ捩 BSD 攵擽┥侃 符椈乱 ーー小 姓笈共.
-キクヲャウ import 頗 カカ捩 寳椈 athena攪 GPL 攵擽┥侃 符椈乱 梭慣笈共.
-
-擽 売。懋キク棹捩 public licenseー 符漁笈共. 葺ァァ ウイス, ー懍。ー, 們菩捩
-ャエ懦復 来圸据ゥー キク乱 劇復 ア桷捩 梵ー ァァ 賦慣笈共.
-
-椪 擽 ヲエヲャヲ壱株 刋イス梭 徐梠物揆 ウエ棗葺ァ 賦慣笈共. キクヲャウ キク乱 劇復
-メ橋 戦復 壱劇 ー幗ァ 賦慣笈共.
-
-クー唖攤 カカ攪 メ橋捩 ー幗ァ 賦慣笈共.
-
-ー罹ー 劍イス
-P4 2.4Gh/512MB/WinXP/cygwin
-
-athena株 GPL 攵擽┥侃・シ 、 鮒笈共.
-Ragnarok株 Gravity攪 trademark桿笈共.
-login-db for athena株 athena乱 ーク乖 カカ揆 懍匣葺ゥエ BSD 攵擽┥侃・シ 伐ヲ笈共.
-cygwin捩 Redhat攪 trademark桿笈共.
-
-// サエ血攵乱 劇葺流.
-
-擽 売。懋キク棹揆 サエ血攵葺クー 怱葺流 mysqlclient乱 劇復 libraryー 符囈鮒笈共.
-擽株 mysql攪 護侃・シ サエ血攵葺ゥエ 冥揆 梭慣笈共.
-
-サエ血攵亨乱 -lmysqlclient 亰們擽 符囈鮒笈共.
-
-cygwin攪 イス垈株 ェーァ 肩ケ俾ー 符囈鮒笈共.
-
-// 縺縺上▽縺九ョ諠蝣ア縺ォ蟇セ縺励※
-
-縺薙ョ繝励Ο繧ー繝ゥ繝縺ァ譁ー縺溘↓菴懊i繧後◆驛ィ蛻縺ッ BSD 繝ゥ繧、繧サ繝ウ繧ケ縺ョ荳九↓驟榊ク縺ォ縺ェ繧翫∪縺.
-縺昴@縺ヲ import 縺ォ縺ェ縺」縺滄Κ蛻縺ッ蜈縲 athena縺ョ GPL 繝ゥ繧、繧サ繝ウ繧ケ縺ョ荳九↓縺ゅj縺セ縺.
-
-縺薙ョ繝励Ο繧ー繝ゥ繝縺ッ public license縺ァ縺ッ縺ェ縺縺ァ縺. 縺励°縺怜、画峩, 謾ケ騾, 菫ョ豁」縺ッ
-辟。蛻カ髯占ィア螳ケ縺輔l縺ヲ縺昴l縺ォ蟇セ縺吶k雋ャ莉サ縺ッ闡苓縺瑚イ縺代↑縺縺ァ縺.
-
-迴セ蝨ィ縺薙ョ繝ェ繝ェ繝シ繧ケ縺ッ螳悟」√↓蜍穂ス懊☆繧九%縺ィ繧剃ソ晞囿縺励↑縺縺ァ縺. 縺昴@縺ヲ蠖シ縺ォ螟ァ髻
-逶ク隲繧らオカ蟇セ蜿励¢縺ェ縺縺ァ縺.
-
-謚陦鍋噪縺ェ驛ィ蛻縺ョ逶ク隲縺ッ蜿励¢縺ェ縺縺ァ縺.
-
-髢狗匱迺ー蠅
-P4 2.4Gh/512MB/WinXP/cygwin
-
-athena縺ッ GPL 繝ゥ繧、繧サ繝ウ繧ケ繧貞ョ医j縺セ縺.
-Ragnarok縺ッ Gravity縺ョ trademark縺ァ縺.
-login-db for athena縺ッ athena縺九i謖√▲縺ヲ譚・縺滄Κ蛻繧帝勁縺代ー BSD 繝ゥ繧、繧サ繝ウ繧ケ縺ォ莉倥″縺セ縺.
-cygwin縺ッ Redhat縺ョ trademark縺ァ縺.
-
-// 繧ウ繝ウ繝代う繝ォ縺ォ蟇セ縺励※.
-
-縺薙ョ繝励Ο繧ー繝ゥ繝繧偵さ繝ウ繝代う繝ォ縺吶k縺溘a縺ォ mysqlclient縺ォ蟇セ縺吶k library縺悟ソ隕√〒縺.
-縺薙l縺ッ mysql縺ョ繧ス繝シ繧ケ繧偵さ繝ウ繝代う繝ォ縺吶l縺ー蠕励k縺薙→縺後〒縺阪∪縺.
-
-繧ウ繝ウ繝代う繝ォ縺ョ譎ゅ↓ -lmysqlclient 繧ェ繝励す繝ァ繝ウ縺悟ソ隕√〒縺.
-
-cygwin縺ョ蝣エ蜷医ッ縺縺上▽縺九ョ繝代ャ繝√′蠢隕√〒縺. \ No newline at end of file
diff --git a/misc/src/login_sql/strlib.c b/misc/src/login_sql/strlib.c
deleted file mode 100644
index 7f6e197..0000000
--- a/misc/src/login_sql/strlib.c
+++ /dev/null
@@ -1,58 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "strlib.h"
-#include "utils.h"
-
-//-----------------------------------------------
-// string lib.
-unsigned char* jstrescape (unsigned char* pt) {
- //copy from here
- unsigned char * ptr;
- int i =0, j=0;
-
- //copy string to temporary
- CREATE(ptr, char, J_MAX_MALLOC_SIZE);
- strcpy (ptr,pt);
-
- while (ptr[i] != '\0') {
- switch (ptr[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = ptr[i++];
- break;
- case '\\':
- pt[j++] = '\\';
- pt[j++] = ptr[i++];
- break;
- default:
- pt[j++] = ptr[i++];
- }
- }
- pt[j++] = '\0';
- free (ptr);
- return (unsigned char*) &pt[0];
-}
-
-unsigned char* jstrescapecpy (unsigned char* pt,unsigned char* spt) {
- //copy from here
- int i =0, j=0;
-
- while (spt[i] != '\0') {
- switch (spt[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- case '\\':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- default:
- pt[j++] = spt[i++];
- }
- }
- pt[j++] = '\0';
- return (unsigned char*) &pt[0];
-}
diff --git a/misc/src/login_sql/strlib.h b/misc/src/login_sql/strlib.h
deleted file mode 100644
index ddf29ab..0000000
--- a/misc/src/login_sql/strlib.h
+++ /dev/null
@@ -1,9 +0,0 @@
-#ifndef _J_STR_LIB_H_
-#define _J_STR_LIB_H_
-#define J_MAX_MALLOC_SIZE 65535
-// String function library.
-// code by Jioh L. Jung (ziozzang@4wish.net)
-// This code is under license "BSD"
-unsigned char* jstrescape (unsigned char* pt);
-unsigned char* jstrescapecpy (unsigned char* pt,unsigned char* spt);
-#endif
diff --git a/misc/src/login_sql/timer.h b/misc/src/login_sql/timer.h
deleted file mode 100644
index be9706a..0000000
--- a/misc/src/login_sql/timer.h
+++ /dev/null
@@ -1,43 +0,0 @@
-// original : core.h 2003/03/14 11:55:25 Rev 1.4
-
-#ifndef _TIMER_H_
-#define _TIMER_H_
-
-#define BASE_TICK 5
-
-#define TIMER_ONCE_AUTODEL 1
-#define TIMER_INTERVAL 2
-#define TIMER_REMOVE_HEAP 16
-
-#define DIFF_TICK(a,b) ((int)((a)-(b)))
-
-// Struct declaration
-
-struct TimerData {
- unsigned int tick;
- int (*func)(int,unsigned int,int,int);
- int id;
- int data;
- int type;
- int interval;
- int heap_pos;
-};
-
-// Function prototype declaration
-
-unsigned int gettick_nocache(void);
-unsigned int gettick(void);
-
-int add_timer(unsigned int,int (*)(int,unsigned int,int,int),int,int);
-int add_timer_interval(unsigned int,int (*)(int,unsigned int,int,int),int,int,int);
-int delete_timer(int,int (*)(int,unsigned int,int,int));
-
-int addtick_timer(int tid,unsigned int tick);
-struct TimerData *get_timer(int tid);
-
-int do_timer(unsigned int tick);
-
-int add_timer_func_list(int (*)(int,unsigned int,int,int),char*);
-char* search_timer_func_list(int (*)(int,unsigned int,int,int));
-
-#endif // _TIMER_H_
diff --git a/misc/src/map/GNUmakefile b/misc/src/map/GNUmakefile
deleted file mode 100644
index 852bbb9..0000000
--- a/misc/src/map/GNUmakefile
+++ /dev/null
@@ -1,72 +0,0 @@
-all: txt sql
-
-txt: txtobj map-server
-
-sql: sqlobj map-server_sql
-
-txtobj:
- mkdir txtobj
-
-sqlobj:
- mkdir sqlobj
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/grfio.o ../common/db.o ../common/lock.o ../common/nullpo.o ../common/malloc.o
-LIBS = -lz -lm
-
-map-server: txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^ $(LIBS)
-
-map-server_sql: sqlobj/map.o sqlobj/chrif.o sqlobj/clif.o sqlobj/pc.o sqlobj/npc.o sqlobj/chat.o sqlobj/path.o sqlobj/itemdb.o sqlobj/mob.o sqlobj/script.o sqlobj/storage.o sqlobj/skill.o sqlobj/atcommand.o sqlobj/battle.o sqlobj/intif.o sqlobj/trade.o sqlobj/party.o sqlobj/vending.o sqlobj/guild.o sqlobj/pet.o sqlobj/mail.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^ $(LIB_S)
-
-txtobj/%.o: %.c
- $(COMPILE.c) -DTXT_ONLY $(OUTPUT_OPTION) $<
-
-sqlobj/%.o: %.c
- $(COMPILE.c) $(OUTPUT_OPTION) $<
-
-txtobj/map.o: map.c map.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h
-txtobj/chrif.o: chrif.c map.h battle.h chrif.h clif.h intif.h pc.h npc.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/clif.o: clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h
-txtobj/pc.o: pc.c map.h clif.h intif.h pc.h npc.h mob.h itemdb.h battle.h skill.h script.h party.h guild.h pet.h trade.h storage.h chat.h vending.h ../common/timer.h ../common/mmo.h ../common/db.h
-txtobj/npc.o: npc.c map.h npc.h clif.h pc.h script.h mob.h itemdb.h battle.h ../common/db.h ../common/timer.h ../common/mmo.h
-txtobj/chat.o: chat.c map.h clif.h pc.h chat.h ../common/db.h ../common/mmo.h
-txtobj/path.o: path.c map.h battle.h ../common/mmo.h
-txtobj/itemdb.o: itemdb.c map.h battle.h itemdb.h ../common/db.h ../common/grfio.h ../common/mmo.h
-txtobj/mob.o: mob.c map.h clif.h intif.h pc.h mob.h skill.h battle.h npc.h itemdb.h ../common/timer.h ../common/socket.h ../common/mmo.h
-txtobj/script.o: script.c itemdb.h map.h pc.h mob.h clif.h intif.h npc.h script.h storage.h skill.h pet.h battle.h ../common/timer.h ../common/socket.h ../common/db.h ../common/mmo.h ../common/lock.h
-txtobj/storage.o: storage.c itemdb.h pc.h clif.h intif.h storage.h guild.h ../common/mmo.h ../common/db.h
-txtobj/skill.o: skill.c skill.h map.h clif.h pc.h mob.h battle.h itemdb.h script.h ../common/timer.h ../common/mmo.h
-txtobj/atcommand.o: atcommand.c atcommand.h itemdb.h pc.h map.h skill.h clif.h mob.h intif.h battle.h storage.h guild.h pet.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/battle.o: battle.c battle.h skill.h map.h mob.h pc.h pet.h guild.h ../common/timer.h ../common/mmo.h
-txtobj/intif.o: intif.c intif.h chrif.h clif.h party.h guild.h storage.h map.h battle.h pet.h ../common/socket.h ../common/mmo.h
-txtobj/trade.o: trade.c trade.h clif.h itemdb.h map.h pc.h npc.h ../common/mmo.h
-txtobj/party.o: party.c party.h clif.h intif.h pc.h map.h battle.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/vending.o: vending.c vending.h clif.h itemdb.h map.h pc.h ../common/mmo.h
-txtobj/guild.o: guild.c guild.h storage.h battle.h clif.h intif.h pc.h npc.h map.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/pet.o: pet.c pet.h map.h clif.h chrif.h intif.h pc.h itemdb.h battle.h mob.h npc.h script.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-
-sqlobj/map.o: map.c map.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h
-sqlobj/chrif.o: chrif.c map.h battle.h chrif.h clif.h intif.h pc.h npc.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/clif.o: clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h
-sqlobj/pc.o: pc.c map.h clif.h intif.h pc.h npc.h mob.h itemdb.h battle.h skill.h script.h party.h guild.h pet.h trade.h storage.h chat.h vending.h ../common/timer.h ../common/mmo.h ../common/db.h
-sqlobj/npc.o: npc.c map.h npc.h clif.h pc.h script.h mob.h itemdb.h battle.h ../common/db.h ../common/timer.h ../common/mmo.h
-sqlobj/chat.o: chat.c map.h clif.h pc.h chat.h ../common/db.h ../common/mmo.h
-sqlobj/path.o: path.c map.h battle.h ../common/mmo.h
-sqlobj/itemdb.o: itemdb.c map.h battle.h itemdb.h ../common/db.h ../common/grfio.h ../common/mmo.h
-sqlobj/mob.o: mob.c map.h clif.h intif.h pc.h mob.h skill.h battle.h npc.h itemdb.h ../common/timer.h ../common/socket.h ../common/mmo.h
-sqlobj/script.o: script.c itemdb.h map.h pc.h mob.h clif.h intif.h npc.h script.h storage.h skill.h pet.h battle.h ../common/timer.h ../common/socket.h ../common/db.h ../common/mmo.h ../common/lock.h
-sqlobj/storage.o: storage.c itemdb.h pc.h clif.h intif.h storage.h guild.h ../common/mmo.h ../common/db.h
-sqlobj/skill.o: skill.c skill.h map.h clif.h pc.h mob.h battle.h itemdb.h script.h ../common/timer.h ../common/mmo.h
-sqlobj/atcommand.o: atcommand.c atcommand.h itemdb.h pc.h map.h skill.h clif.h mob.h intif.h battle.h storage.h guild.h pet.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/battle.o: battle.c battle.h skill.h map.h mob.h pc.h pet.h guild.h ../common/timer.h ../common/mmo.h
-sqlobj/intif.o: intif.c intif.h chrif.h clif.h party.h guild.h storage.h map.h battle.h pet.h ../common/socket.h ../common/mmo.h
-sqlobj/trade.o: trade.c trade.h clif.h itemdb.h map.h pc.h npc.h ../common/mmo.h
-sqlobj/party.o: party.c party.h clif.h intif.h pc.h map.h battle.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/vending.o: vending.c vending.h clif.h itemdb.h map.h pc.h ../common/mmo.h
-sqlobj/guild.o: guild.c guild.h storage.h battle.h clif.h intif.h pc.h npc.h map.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/pet.o: pet.c pet.h map.h clif.h chrif.h intif.h pc.h itemdb.h battle.h mob.h npc.h script.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/mail.o: mail.c mail.h
-
-clean:
- rm -rf *.o ../../map-server ../../map-server_sql sqlobj txtobj
diff --git a/misc/src/map/Makefile b/misc/src/map/Makefile
deleted file mode 100644
index 3f5396e..0000000
--- a/misc/src/map/Makefile
+++ /dev/null
@@ -1,72 +0,0 @@
-all: txt sql
-
-txt: txtobj map-server
-
-sql: sqlobj map-server_sql
-
-txtobj:
- mkdir txtobj
-
-sqlobj:
- mkdir sqlobj
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/grfio.o ../common/db.o ../common/lock.o ../common/nullpo.o ../common/malloc.o
-LIBS = -lz -lm
-
-map-server: txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $> $(LIBS)
-
-map-server_sql: sqlobj/map.o sqlobj/chrif.o sqlobj/clif.o sqlobj/pc.o sqlobj/npc.o sqlobj/chat.o sqlobj/path.o sqlobj/itemdb.o sqlobj/mob.o sqlobj/script.o sqlobj/storage.o sqlobj/skill.o sqlobj/atcommand.o sqlobj/battle.o sqlobj/intif.o sqlobj/trade.o sqlobj/party.o sqlobj/vending.o sqlobj/guild.o sqlobj/pet.o sqlobj/mail.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $> $(LIB_S)
-
-txtobj/%.o: %.c
- $(COMPILE.c) -DTXT_ONLY $(OUTPUT_OPTION) $<
-
-sqlobj/%.o: %.c
- $(COMPILE.c) $(OUTPUT_OPTION) $<
-
-txtobj/map.o: map.c map.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h
-txtobj/chrif.o: chrif.c map.h battle.h chrif.h clif.h intif.h pc.h npc.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/clif.o: clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h
-txtobj/pc.o: pc.c map.h clif.h intif.h pc.h npc.h mob.h itemdb.h battle.h skill.h script.h party.h guild.h pet.h trade.h storage.h chat.h vending.h ../common/timer.h ../common/mmo.h ../common/db.h
-txtobj/npc.o: npc.c map.h npc.h clif.h pc.h script.h mob.h itemdb.h battle.h ../common/db.h ../common/timer.h ../common/mmo.h
-txtobj/chat.o: chat.c map.h clif.h pc.h chat.h ../common/db.h ../common/mmo.h
-txtobj/path.o: path.c map.h battle.h ../common/mmo.h
-txtobj/itemdb.o: itemdb.c map.h battle.h itemdb.h ../common/db.h ../common/grfio.h ../common/mmo.h
-txtobj/mob.o: mob.c map.h clif.h intif.h pc.h mob.h skill.h battle.h npc.h itemdb.h ../common/timer.h ../common/socket.h ../common/mmo.h
-txtobj/script.o: script.c itemdb.h map.h pc.h mob.h clif.h intif.h npc.h script.h storage.h skill.h pet.h battle.h ../common/timer.h ../common/socket.h ../common/db.h ../common/mmo.h ../common/lock.h
-txtobj/storage.o: storage.c itemdb.h pc.h clif.h intif.h storage.h guild.h ../common/mmo.h ../common/db.h
-txtobj/skill.o: skill.c skill.h map.h clif.h pc.h mob.h battle.h itemdb.h script.h ../common/timer.h ../common/mmo.h
-txtobj/atcommand.o: atcommand.c atcommand.h itemdb.h pc.h map.h skill.h clif.h mob.h intif.h battle.h storage.h guild.h pet.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/battle.o: battle.c battle.h skill.h map.h mob.h pc.h pet.h guild.h ../common/timer.h ../common/mmo.h
-txtobj/intif.o: intif.c intif.h chrif.h clif.h party.h guild.h storage.h map.h battle.h pet.h ../common/socket.h ../common/mmo.h
-txtobj/trade.o: trade.c trade.h clif.h itemdb.h map.h pc.h npc.h ../common/mmo.h
-txtobj/party.o: party.c party.h clif.h intif.h pc.h map.h battle.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/vending.o: vending.c vending.h clif.h itemdb.h map.h pc.h ../common/mmo.h
-txtobj/guild.o: guild.c guild.h storage.h battle.h clif.h intif.h pc.h npc.h map.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-txtobj/pet.o: pet.c pet.h map.h clif.h chrif.h intif.h pc.h itemdb.h battle.h mob.h npc.h script.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-
-sqlobj/map.o: map.c map.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h
-sqlobj/chrif.o: chrif.c map.h battle.h chrif.h clif.h intif.h pc.h npc.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/clif.o: clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h
-sqlobj/pc.o: pc.c map.h clif.h intif.h pc.h npc.h mob.h itemdb.h battle.h skill.h script.h party.h guild.h pet.h trade.h storage.h chat.h vending.h ../common/timer.h ../common/mmo.h ../common/db.h
-sqlobj/npc.o: npc.c map.h npc.h clif.h pc.h script.h mob.h itemdb.h battle.h ../common/db.h ../common/timer.h ../common/mmo.h
-sqlobj/chat.o: chat.c map.h clif.h pc.h chat.h ../common/db.h ../common/mmo.h
-sqlobj/path.o: path.c map.h battle.h ../common/mmo.h
-sqlobj/itemdb.o: itemdb.c map.h battle.h itemdb.h ../common/db.h ../common/grfio.h ../common/mmo.h
-sqlobj/mob.o: mob.c map.h clif.h intif.h pc.h mob.h skill.h battle.h npc.h itemdb.h ../common/timer.h ../common/socket.h ../common/mmo.h
-sqlobj/script.o: script.c itemdb.h map.h pc.h mob.h clif.h intif.h npc.h script.h storage.h skill.h pet.h battle.h ../common/timer.h ../common/socket.h ../common/db.h ../common/mmo.h ../common/lock.h
-sqlobj/storage.o: storage.c itemdb.h pc.h clif.h intif.h storage.h guild.h ../common/mmo.h ../common/db.h
-sqlobj/skill.o: skill.c skill.h map.h clif.h pc.h mob.h battle.h itemdb.h script.h ../common/timer.h ../common/mmo.h
-sqlobj/atcommand.o: atcommand.c atcommand.h itemdb.h pc.h map.h skill.h clif.h mob.h intif.h battle.h storage.h guild.h pet.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/battle.o: battle.c battle.h skill.h map.h mob.h pc.h pet.h guild.h ../common/timer.h ../common/mmo.h
-sqlobj/intif.o: intif.c intif.h chrif.h clif.h party.h guild.h storage.h map.h battle.h pet.h ../common/socket.h ../common/mmo.h
-sqlobj/trade.o: trade.c trade.h clif.h itemdb.h map.h pc.h npc.h ../common/mmo.h
-sqlobj/party.o: party.c party.h clif.h intif.h pc.h map.h battle.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/vending.o: vending.c vending.h clif.h itemdb.h map.h pc.h ../common/mmo.h
-sqlobj/guild.o: guild.c guild.h storage.h battle.h clif.h intif.h pc.h npc.h map.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/pet.o: pet.c pet.h map.h clif.h chrif.h intif.h pc.h itemdb.h battle.h mob.h npc.h script.h ../common/db.h ../common/socket.h ../common/timer.h ../common/mmo.h
-sqlobj/mail.o: mail.c mail.h
-
-clean:
- rm -rf *.o ../../map-server ../../map-server_sql sqlobj txtobj
diff --git a/misc/src/map/atcommand.c b/misc/src/map/atcommand.c
deleted file mode 100644
index 8dc39ba..0000000
--- a/misc/src/map/atcommand.c
+++ /dev/null
@@ -1,7753 +0,0 @@
-// $Id: atcommand.c 148 2004-09-30 14:05:37Z MouseJstr $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <math.h>
-
-#include "socket.h"
-#include "timer.h"
-#include "nullpo.h"
-
-#include "clif.h"
-#include "chrif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "pc.h"
-#include "skill.h"
-#include "mob.h"
-#include "pet.h"
-#include "battle.h"
-#include "party.h"
-#include "guild.h"
-#include "atcommand.h"
-#include "script.h"
-#include "npc.h"
-#include "trade.h"
-#include "core.h"
-
-#ifndef TXT_ONLY
-#include "mail.h"
-#endif
-
-#define STATE_BLIND 0x10
-
-static char command_symbol = '@'; // first char of the commands (by [Yor])
-
-static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
-
-#define ATCOMMAND_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-ATCOMMAND_FUNC(broadcast);
-ATCOMMAND_FUNC(localbroadcast);
-ATCOMMAND_FUNC(rurap);
-ATCOMMAND_FUNC(rura);
-ATCOMMAND_FUNC(where);
-ATCOMMAND_FUNC(jumpto);
-ATCOMMAND_FUNC(jump);
-ATCOMMAND_FUNC(who);
-ATCOMMAND_FUNC(who2);
-ATCOMMAND_FUNC(who3);
-ATCOMMAND_FUNC(whomap);
-ATCOMMAND_FUNC(whomap2);
-ATCOMMAND_FUNC(whomap3);
-ATCOMMAND_FUNC(whogm); // by Yor
-ATCOMMAND_FUNC(save);
-ATCOMMAND_FUNC(load);
-ATCOMMAND_FUNC(speed);
-ATCOMMAND_FUNC(storage);
-ATCOMMAND_FUNC(guildstorage);
-ATCOMMAND_FUNC(option);
-ATCOMMAND_FUNC(hide);
-ATCOMMAND_FUNC(jobchange);
-ATCOMMAND_FUNC(die);
-ATCOMMAND_FUNC(kill);
-ATCOMMAND_FUNC(alive);
-ATCOMMAND_FUNC(kami);
-ATCOMMAND_FUNC(heal);
-ATCOMMAND_FUNC(item);
-ATCOMMAND_FUNC(item2);
-ATCOMMAND_FUNC(itemreset);
-ATCOMMAND_FUNC(itemcheck);
-ATCOMMAND_FUNC(baselevelup);
-ATCOMMAND_FUNC(joblevelup);
-ATCOMMAND_FUNC(help);
-ATCOMMAND_FUNC(gm);
-ATCOMMAND_FUNC(pvpoff);
-ATCOMMAND_FUNC(pvpon);
-ATCOMMAND_FUNC(gvgoff);
-ATCOMMAND_FUNC(gvgon);
-ATCOMMAND_FUNC(model);
-ATCOMMAND_FUNC(go);
-ATCOMMAND_FUNC(monster);
-ATCOMMAND_FUNC(spawn);
-ATCOMMAND_FUNC(killmonster);
-ATCOMMAND_FUNC(killmonster2);
-ATCOMMAND_FUNC(refine);
-ATCOMMAND_FUNC(produce);
-ATCOMMAND_FUNC(memo);
-ATCOMMAND_FUNC(gat);
-ATCOMMAND_FUNC(packet);
-ATCOMMAND_FUNC(statuspoint);
-ATCOMMAND_FUNC(skillpoint);
-ATCOMMAND_FUNC(zeny);
-ATCOMMAND_FUNC(param);
-ATCOMMAND_FUNC(guildlevelup);
-ATCOMMAND_FUNC(makeegg);
-ATCOMMAND_FUNC(hatch);
-ATCOMMAND_FUNC(petfriendly);
-ATCOMMAND_FUNC(pethungry);
-ATCOMMAND_FUNC(petrename);
-ATCOMMAND_FUNC(charpetrename); // by Yor
-ATCOMMAND_FUNC(recall);
-ATCOMMAND_FUNC(recallall);
-ATCOMMAND_FUNC(character_job);
-ATCOMMAND_FUNC(revive);
-ATCOMMAND_FUNC(character_stats);
-ATCOMMAND_FUNC(character_stats_all);
-ATCOMMAND_FUNC(character_option);
-ATCOMMAND_FUNC(character_save);
-ATCOMMAND_FUNC(night);
-ATCOMMAND_FUNC(day);
-ATCOMMAND_FUNC(doom);
-ATCOMMAND_FUNC(doommap);
-ATCOMMAND_FUNC(raise);
-ATCOMMAND_FUNC(raisemap);
-ATCOMMAND_FUNC(character_baselevel);
-ATCOMMAND_FUNC(character_joblevel);
-ATCOMMAND_FUNC(kick);
-ATCOMMAND_FUNC(kickall);
-ATCOMMAND_FUNC(allskill);
-ATCOMMAND_FUNC(questskill);
-ATCOMMAND_FUNC(charquestskill);
-ATCOMMAND_FUNC(lostskill);
-ATCOMMAND_FUNC(charlostskill);
-ATCOMMAND_FUNC(spiritball);
-ATCOMMAND_FUNC(party);
-ATCOMMAND_FUNC(guild);
-ATCOMMAND_FUNC(charskreset);
-ATCOMMAND_FUNC(charstreset);
-ATCOMMAND_FUNC(charreset);
-ATCOMMAND_FUNC(charstpoint);
-ATCOMMAND_FUNC(charmodel);
-ATCOMMAND_FUNC(charskpoint);
-ATCOMMAND_FUNC(charzeny);
-ATCOMMAND_FUNC(agitstart);
-ATCOMMAND_FUNC(agitend);
-ATCOMMAND_FUNC(reloaditemdb);
-ATCOMMAND_FUNC(reloadmobdb);
-ATCOMMAND_FUNC(reloadskilldb);
-#ifndef TXT_ONLY
-ATCOMMAND_FUNC(rehash);// by Fr3DBr
-#else /* TXT_ONLY */
-ATCOMMAND_FUNC(reloadscript);
-#endif /* TXT_ONLY */
-ATCOMMAND_FUNC(reloadgmdb); // by Yor
-ATCOMMAND_FUNC(mapexit);
-ATCOMMAND_FUNC(idsearch);
-ATCOMMAND_FUNC(mapinfo);
-ATCOMMAND_FUNC(dye); //** by fritz
-ATCOMMAND_FUNC(hair_style); //** by fritz
-ATCOMMAND_FUNC(hair_color); //** by fritz
-ATCOMMAND_FUNC(stat_all); //** by fritz
-ATCOMMAND_FUNC(char_change_sex); // by Yor
-ATCOMMAND_FUNC(char_block); // by Yor
-ATCOMMAND_FUNC(char_ban); // by Yor
-ATCOMMAND_FUNC(char_unblock); // by Yor
-ATCOMMAND_FUNC(char_unban); // by Yor
-ATCOMMAND_FUNC(mount_peco); // by Valaris
-ATCOMMAND_FUNC(char_mount_peco); // by Yor
-ATCOMMAND_FUNC(guildspy); // [Syrus22]
-ATCOMMAND_FUNC(partyspy); // [Syrus22]
-ATCOMMAND_FUNC(repairall); // [Valaris]
-ATCOMMAND_FUNC(guildrecall); // by Yor
-ATCOMMAND_FUNC(partyrecall); // by Yor
-//ATCOMMAND_FUNC(nuke); // [Valaris]
-ATCOMMAND_FUNC(enablenpc);
-ATCOMMAND_FUNC(disablenpc);
-ATCOMMAND_FUNC(servertime); // by Yor
-ATCOMMAND_FUNC(chardelitem); // by Yor
-ATCOMMAND_FUNC(jail); // by Yor
-ATCOMMAND_FUNC(unjail); // by Yor
-ATCOMMAND_FUNC(disguise); // [Valaris]
-ATCOMMAND_FUNC(undisguise); // by Yor
-ATCOMMAND_FUNC(ignorelist); // by Yor
-ATCOMMAND_FUNC(charignorelist); // by Yor
-ATCOMMAND_FUNC(inall); // by Yor
-ATCOMMAND_FUNC(exall); // by Yor
-ATCOMMAND_FUNC(chardisguise); // Kalaspuff
-ATCOMMAND_FUNC(charundisguise); // Kalaspuff
-ATCOMMAND_FUNC(email); // by Yor
-ATCOMMAND_FUNC(effect);//by Apple
-ATCOMMAND_FUNC(character_item_list); // by Yor
-ATCOMMAND_FUNC(character_storage_list); // by Yor
-ATCOMMAND_FUNC(character_cart_list); // by Yor
-ATCOMMAND_FUNC(addwarp); // by MouseJstr
-ATCOMMAND_FUNC(follow); // by MouseJstr
-ATCOMMAND_FUNC(skillon); // by MouseJstr
-ATCOMMAND_FUNC(skilloff); // by MouseJstr
-ATCOMMAND_FUNC(killer); // by MouseJstr
-ATCOMMAND_FUNC(npcmove); // by MouseJstr
-ATCOMMAND_FUNC(killable); // by MouseJstr
-ATCOMMAND_FUNC(charkillable); // by MouseJstr
-ATCOMMAND_FUNC(chareffect); // by MouseJstr
-ATCOMMAND_FUNC(chardye); // by MouseJstr
-ATCOMMAND_FUNC(charhairstyle); // by MouseJstr
-ATCOMMAND_FUNC(charhaircolor); // by MouseJstr
-ATCOMMAND_FUNC(dropall); // by MouseJstr
-ATCOMMAND_FUNC(chardropall); // by MouseJstr
-ATCOMMAND_FUNC(storeall); // by MouseJstr
-ATCOMMAND_FUNC(charstoreall); // by MouseJstr
-ATCOMMAND_FUNC(skillid); // by MouseJstr
-ATCOMMAND_FUNC(useskill); // by MouseJstr
-ATCOMMAND_FUNC(summon);
-ATCOMMAND_FUNC(rain);
-ATCOMMAND_FUNC(snow);
-ATCOMMAND_FUNC(sakura);
-ATCOMMAND_FUNC(fog);
-ATCOMMAND_FUNC(leaves);
-ATCOMMAND_FUNC(adjgmlvl); // by MouseJstr
-ATCOMMAND_FUNC(adjcmdlvl); // by MouseJstr
-ATCOMMAND_FUNC(trade); // by MouseJstr
-ATCOMMAND_FUNC(unmute); // [Valaris]
-
-#ifndef TXT_ONLY
-ATCOMMAND_FUNC(checkmail); // [Valaris]
-ATCOMMAND_FUNC(listmail); // [Valaris]
-ATCOMMAND_FUNC(listnewmail); // [Valaris]
-ATCOMMAND_FUNC(readmail); // [Valaris]
-ATCOMMAND_FUNC(sendmail); // [Valaris]
-ATCOMMAND_FUNC(sendprioritymail); // [Valaris]
-ATCOMMAND_FUNC(deletemail); // [Valaris]
-ATCOMMAND_FUNC(sound); // [Valaris]
-ATCOMMAND_FUNC(refreshonline); // [Valaris]
-#endif /* TXT_ONLY */
-
-/*==========================================
- *AtCommandInfo atcommand_info[]構造体の定義
- *------------------------------------------
- */
-
-// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
-// to set default level, read atcommand_athena.conf first please.
-static AtCommandInfo atcommand_info[] = {
- { AtCommand_RuraP, "@rura+", 60, atcommand_rurap },
- { AtCommand_RuraP, "@charwarp", 60, atcommand_rurap },
- { AtCommand_Rura, "@rura", 40, atcommand_rura },
- { AtCommand_Warp, "@warp", 40, atcommand_rura },
- { AtCommand_Where, "@where", 1, atcommand_where },
- { AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift
- { AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto },
- { AtCommand_JumpTo, "@goto", 20, atcommand_jumpto },
- { AtCommand_Jump, "@jump", 40, atcommand_jump },
- { AtCommand_Who, "@who", 20, atcommand_who },
- { AtCommand_Who, "@whois", 20, atcommand_who },
- { AtCommand_Who2, "@who2", 20, atcommand_who2 },
- { AtCommand_Who3, "@who3", 20, atcommand_who3 },
- { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap },
- { AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 },
- { AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 },
- { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor
- { AtCommand_Save, "@save", 40, atcommand_save },
- { AtCommand_Load, "@return", 40, atcommand_load },
- { AtCommand_Load, "@load", 40, atcommand_load },
- { AtCommand_Speed, "@speed", 40, atcommand_speed },
- { AtCommand_Storage, "@storage", 1, atcommand_storage },
- { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage },
- { AtCommand_Option, "@option", 40, atcommand_option },
- { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide
- { AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange },
- { AtCommand_JobChange, "@job", 40, atcommand_jobchange },
- { AtCommand_Die, "@die", 1, atcommand_die },
- { AtCommand_Kill, "@kill", 60, atcommand_kill },
- { AtCommand_Alive, "@alive", 60, atcommand_alive },
- { AtCommand_Kami, "@kami", 40, atcommand_kami },
- { AtCommand_KamiB, "@kamib", 40, atcommand_kami },
- { AtCommand_Heal, "@heal", 40, atcommand_heal },
- { AtCommand_Item, "@item", 60, atcommand_item },
- { AtCommand_Item2, "@item2", 60, atcommand_item2 },
- { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset },
- { AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck },
- { AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup },
- { AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup },
- { AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup },
- { AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup },
- { AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup },
- { AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup },
- { AtCommand_H, "@h", 20, atcommand_help },
- { AtCommand_Help, "@help", 20, atcommand_help },
- { AtCommand_GM, "@gm", 100, atcommand_gm },
- { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff },
- { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon },
- { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon },
- { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon },
- { AtCommand_Model, "@model", 20, atcommand_model },
- { AtCommand_Go, "@go", 10, atcommand_go },
- { AtCommand_Spawn, "@monster", 50, atcommand_spawn },
- { AtCommand_Spawn, "@spawn", 50, atcommand_spawn },
- //{ AtCommand_Spawn, "@summon", 50, atcommand_spawn },
- { AtCommand_Monster, "@monster2", 50, atcommand_monster },
- { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
- { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
- { AtCommand_Refine, "@refine", 60, atcommand_refine },
- { AtCommand_Produce, "@produce", 60, atcommand_produce },
- { AtCommand_Memo, "@memo", 40, atcommand_memo },
- { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function
- { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function
- { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint },
- { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint },
- { AtCommand_Zeny, "@zeny", 60, atcommand_zeny },
- { AtCommand_Strength, "@str", 60, atcommand_param },
- { AtCommand_Agility, "@agi", 60, atcommand_param },
- { AtCommand_Vitality, "@vit", 60, atcommand_param },
- { AtCommand_Intelligence, "@int", 60, atcommand_param },
- { AtCommand_Dexterity, "@dex", 60, atcommand_param },
- { AtCommand_Luck, "@luk", 60, atcommand_param },
- { AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup },
- { AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup },
- { AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg },
- { AtCommand_Hatch, "@hatch", 60, atcommand_hatch },
- { AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
- { AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
- { AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
- { AtCommand_CharPetRename, "@charpetrename", 50, atcommand_charpetrename }, // by Yor
- { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
- { AtCommand_CharacterJob, "@charjob", 60, atcommand_character_job },
- { AtCommand_CharacterJob, "@charjobchange", 60, atcommand_character_job },
- { AtCommand_Revive, "@revive", 60, atcommand_revive },
- { AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats },
- { AtCommand_CharacterStatsAll, "@charstatsall", 40, atcommand_character_stats_all },
- { AtCommand_CharacterOption, "@charoption", 60, atcommand_character_option },
- { AtCommand_CharacterSave, "@charsave", 60, atcommand_character_save },
- { AtCommand_Night, "@night", 80, atcommand_night },
- { AtCommand_Day, "@day", 80, atcommand_day },
- { AtCommand_Doom, "@doom", 80, atcommand_doom },
- { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap },
- { AtCommand_Raise, "@raise", 80, atcommand_raise },
- { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap },
- { AtCommand_CharacterBaseLevel, "@charbaselvl", 60, atcommand_character_baselevel },
- { AtCommand_CharacterJobLevel, "@charjlvl", 60, atcommand_character_joblevel },
- { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { AtCommand_KickAll, "@kickall", 99, atcommand_kickall },
- { AtCommand_AllSkill, "@allskill", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@allskills", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@skillall", 60, atcommand_allskill },
- { AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill },
- { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill },
- { AtCommand_CharQuestSkill, "@charquestskill", 60, atcommand_charquestskill },
- { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill },
- { AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill },
- { AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball },
- { AtCommand_Party, "@party", 1, atcommand_party },
- { AtCommand_Guild, "@guild", 50, atcommand_guild },
- { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart },
- { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend },
- { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit },
- { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch },
- { AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command
- { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command
- { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command
- { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall },
- { AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset },
- { AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset },
- { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command
- { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command
- { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command
-#ifndef TXT_ONLY
- { AtCommand_Rehash, "@rehash", 99, atcommand_rehash }, // admin command
-#else /* TXT_ONLY */
- { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command
-#endif /* TXT_ONLY */
- { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command
- { AtCommand_CharReset, "@charreset", 60, atcommand_charreset },
- { AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel },
- { AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint },
- { AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint },
- { AtCommand_CharZeny, "@charzeny", 60, atcommand_charzeny },
- { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo },
- { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz
- { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz
- { AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz
- { AtCommand_StatAll, "@statsall", 60, atcommand_stat_all },
- { AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz
- { AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz
- { AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex }, // by Yor
- { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor
- { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris
- { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor
- { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22]
- { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22]
- { AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris]
- { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor
- { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor
-// { AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris]
- { AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc }, // []
- { AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc }, // []
- { AtCommand_ServerTime, "@time", 0, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@date", 0, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@server_date", 0, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@serverdate", 0, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@server_time", 0, atcommand_servertime }, // by Yor
- { AtCommand_ServerTime, "@servertime", 0, atcommand_servertime }, // by Yor
- { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor
- { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
- { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
- { AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor
- { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
- { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
- { AtCommand_IgnoreList, "@ignorelist", 0, atcommand_ignorelist }, // by Yor
- { AtCommand_CharIgnoreList, "@charignorelist", 20, atcommand_charignorelist }, // by Yor
- { AtCommand_IgnoreList, "@inall", 20, atcommand_inall }, // by Yor
- { AtCommand_ExAll, "@exall", 20, atcommand_exall }, // by Yor
- { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
- { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff
- { AtCommand_EMail, "@email", 0, atcommand_email }, // by Yor
- { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
- { AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list }, // by Yor
- { AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list }, // by Yor
- { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
- { AtCommand_Follow, "@follow", 10, atcommand_follow }, // by MouseJstr
- { AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp }, // by MouseJstr
- { AtCommand_SkillOn, "@skillon", 20, atcommand_skillon }, // by MouseJstr
- { AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff }, // by MouseJstr
- { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr
- { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr
- { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr
- { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr
- { AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect }, // MouseJstr
- //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr
- //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr
- //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr
- { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr
- { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr
- { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr
- { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
- { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
- { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
- { AtCommand_Rain, "@rain", 99, atcommand_rain },
- { AtCommand_Snow, "@snow", 99, atcommand_snow },
- { AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
- { AtCommand_Fog, "@fog", 99, atcommand_fog },
- { AtCommand_Leaves, "@leaves", 99, atcommand_leaves },
- //{ AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle },
- //{ AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance },
- //{ AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect },
- { AtCommand_Summon, "@summon", 60, atcommand_summon },
- { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl },
- { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl },
- { AtCommand_Trade, "@trade", 60, atcommand_trade },
- { AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris]
-
-#ifndef TXT_ONLY // sql-only commands
- { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris]
- { AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris]
- { AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris]
- { AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris]
- { AtCommand_SendPriorityMail, "@sendprioritymail",80, atcommand_sendmail }, // [Valaris]
- { AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris]
-#endif /* TXT_ONLY */
-
-// add new commands before this line
- { AtCommand_Unknown, NULL, 1, NULL }
-};
-
-/*====================================================
- * This function return the name of the job (by [Yor])
- *----------------------------------------------------
- */
-char * job_name(int class) {
- switch (class) {
- case 0: return "Novice";
- case 1: return "Swordsman";
- case 2: return "Mage";
- case 3: return "Archer";
- case 4: return "Acolyte";
- case 5: return "Merchant";
- case 6: return "Thief";
- case 7: return "Knight";
- case 8: return "Priest";
- case 9: return "Wizard";
- case 10: return "Blacksmith";
- case 11: return "Hunter";
- case 12: return "Assassin";
- case 13: return "Knight 2";
- case 14: return "Crusader";
- case 15: return "Monk";
- case 16: return "Sage";
- case 17: return "Rogue";
- case 18: return "Alchemist";
- case 19: return "Bard";
- case 20: return "Dancer";
- case 21: return "Crusader 2";
- case 22: return "Wedding";
- case 23: return "Super Novice";
- case 4001: return "Novice High";
- case 4002: return "Swordsman High";
- case 4003: return "Mage High";
- case 4004: return "Archer High";
- case 4005: return "Acolyte High";
- case 4006: return "Merchant High";
- case 4007: return "Thief High";
- case 4008: return "Lord Knight";
- case 4009: return "High Priest";
- case 4010: return "High Wizard";
- case 4011: return "Whitesmith";
- case 4012: return "Sniper";
- case 4013: return "Assassin Cross";
- case 4014: return "Peko Knight";
- case 4015: return "Paladin";
- case 4016: return "Champion";
- case 4017: return "Professor";
- case 4018: return "Stalker";
- case 4019: return "Creator";
- case 4020: return "Clown";
- case 4021: return "Gypsy";
- case 4022: return "Peko Paladin";
- case 4023: return "Baby Novice";
- case 4024: return "Baby Swordsman";
- case 4025: return "Baby Mage";
- case 4026: return "Baby Archer";
- case 4027: return "Baby Acolyte";
- case 4028: return "Baby Merchant";
- case 4029: return "Baby Thief";
- case 4030: return "Baby Knight";
- case 4031: return "Baby Priest";
- case 4032: return "Baby Wizard";
- case 4033: return "Baby Blacksmith";
- case 4034: return "Baby Hunter";
- case 4035: return "Baby Assassin";
- case 4036: return "Baby Peco Knight";
- case 4037: return "Baby Crusader";
- case 4038: return "Baby Monk";
- case 4039: return "Baby Sage";
- case 4040: return "Baby Rogue";
- case 4041: return "Baby Alchemist";
- case 4042: return "Baby Bard";
- case 4043: return "Baby Dancer";
- case 4044: return "Baby Peco Crusader";
- case 4045: return "Super Baby";
- }
- return "Unknown Job";
-}
-
-//-----------------------------------------------------------
-// Return the message string of the specified number by [Yor]
-//-----------------------------------------------------------
-char * msg_txt(int msg_number) {
- if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])) &&
- msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
- return msg_table[msg_number];
-
- return "??";
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-/*==========================================
- * get_atcommand_level @コマンドの必要レベルを取得
- *------------------------------------------
- */
-int get_atcommand_level(const AtCommandType type) {
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (atcommand_info[i].type == type)
- return atcommand_info[i].level;
-
- return 100; // 100: command can not be used
-}
-
-/*==========================================
- *is_atcommand @コマンドに存在するかどうか確認する
- *------------------------------------------
- */
-AtCommandType
-is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
- const char* str = message;
- int s_flag = 0;
- AtCommandInfo info;
- AtCommandType type;
-
- nullpo_retr(AtCommand_None, sd);
-
- if (!message || !*message)
- return AtCommand_None;
-
- memset(&info, 0, sizeof(info));
- str += strlen(sd->status.name);
- while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
- if (*str == ':')
- s_flag = 1;
- str++;
- }
- if (!*str)
- return AtCommand_None;
-
- type = atcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
- if (type != AtCommand_None) {
- char command[100];
- char output[200];
- const char* p = str;
- memset(command, '\0', sizeof(command));
- memset(output, '\0', sizeof(output));
- while (*p && !isspace(*p))
- p++;
- if (p - str >= sizeof(command)) // too long
- return AtCommand_Unknown;
- strncpy(command, str, p - str);
- while (isspace(*p))
- p++;
-
- if (type == AtCommand_Unknown || info.proc == NULL) {
- sprintf(output, msg_table[153], command); // %s is Unknown Command.
- clif_displaymessage(fd, output);
- } else {
- if (info.proc(fd, sd, command, p) != 0) {
- // Command can not be executed
- sprintf(output, msg_table[154], command); // %s failed.
- clif_displaymessage(fd, output);
- }
- }
-
- return info.type;
- }
-
- return AtCommand_None;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-AtCommandType atcommand(const int level, const char* message, struct AtCommandInfo* info) {
- char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
-
- if (!info)
- return AtCommand_None;
- if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
- return AtCommand_None;
- if (!p || !*p) {
- fprintf(stderr, "at command message is empty\n");
- return AtCommand_None;
- }
-
- if (*p == command_symbol) { // check first char.
- char command[101];
- int i = 0;
- memset(info, 0, sizeof(AtCommandInfo));
- sscanf(p, "%100s", command);
- command[sizeof(command)-1] = '\0';
-
- while (atcommand_info[i].type != AtCommand_Unknown) {
- if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
- p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
- break;
- }
- i++;
- }
-
- if (atcommand_info[i].type == AtCommand_Unknown) {
- // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
- if (level == 0)
- return AtCommand_None;
- else
- return AtCommand_Unknown;
- }
- memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
- } else {
- return AtCommand_None;
- }
-
- return info->type;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int atkillmonster_sub(struct block_list *bl, va_list ap) {
- int flag = va_arg(ap, int);
-
- nullpo_retr(0, bl);
-
- if (flag)
- mob_damage(NULL, (struct mob_data *)bl, ((struct mob_data *)bl)->hp, 2);
- else
- mob_delete((struct mob_data *)bl);
-
- return 0;
-}
-
-#ifndef TXT_ONLY
-static int atkillnpc_sub(struct block_list *bl, va_list ap)
-{
- int flag = va_arg(ap,int);
-
- nullpo_retr(0, bl);
-
- npc_delete((struct npc_data *)bl);
-
- flag = 0;
-
- return 0;
-}
-
-void rehash( const int fd, struct map_session_data* sd )
-{
- int map_id = 0;
-
- int LOADED_MAPS = map_num;
-
- for (map_id = 0; map_id < LOADED_MAPS;map_id++) {
-
- if (map_id > LOADED_MAPS)
- break;
-
- map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, 0);
- map_foreachinarea(atkillnpc_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC, 0);
- }
-}
-
-#endif /* not TXT_ONLY */
-/*==========================================
- * Read Message Data
- *------------------------------------------
- */
-int msg_config_read(const char *cfgName) {
- int msg_number;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- printf("Messages file not found: %s\n", cfgName);
- return 1;
- }
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if (strcmpi(w1, "import") == 0) {
- msg_config_read(w2);
- } else {
- msg_number = atoi(w1);
- if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])))
- strcpy(msg_table[msg_number], w2);
- // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
- }
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
- if (strcmpi(atcommand_info[i].command + 1, name) == 0)
- return &atcommand_info[i];
-
- return NULL;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- AtCommandInfo* p;
- FILE* fp;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- printf("At commands configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while (fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
- continue;
- p = get_atcommandinfo_byname(w1);
- if (p != NULL) {
- p->level = atoi(w2);
- if (p->level > 100)
- p->level = 100;
- else if (p->level < 0)
- p->level = 0;
- }
-
- if (strcmpi(w1, "import") == 0)
- atcommand_config_read(w2);
- else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%') // symbol of party chat speaking
- command_symbol = w2[0];
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
-// @ command processing functions
- *------------------------------------------
- */
-
-/*==========================================
- * @rura+
- *------------------------------------------
- */
-int atcommand_rurap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[100];
- char character[100];
- int x = 0, y = 0;
- struct map_session_data *pl_sd;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4) {
- clif_displaymessage(fd, "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>");
- return -1;
- }
-
- if (x <= 0)
- x = rand() % 399 + 1;
- if (y <= 0)
- y = rand() % 399 + 1;
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level
- if (x > 0 && x < 400 && y > 0 && y < 400) {
- m = map_mapname2mapid(map_name);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp someone to this map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- if (pc_setpos(pl_sd, map_name, x, y, 3) == 0) {
- clif_displaymessage(pl_sd->fd, msg_table[0]); // Warped.
- clif_displaymessage(fd, msg_table[15]); // Player warped (message sends to player too).
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-// @rura
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_rura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[100];
- int x = 0, y = 0;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d", map_name, &x, &y) < 1) {
- clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
- return -1;
- }
-
- if (x <= 0)
- x = rand() % 399 + 1;
- if (y <= 0)
- y = rand() % 399 + 1;
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if (x > 0 && x < 400 && y > 0 && y < 400) {
- m = map_mapname2mapid(map_name);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos(sd, map_name, x, y, 3) == 0)
- clif_displaymessage(fd, msg_table[0]); // Warped.
- else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_where(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (sscanf(message, "%99[^\n]", character) < 1)
- strcpy(character, sd->status.name);
-
- if ((pl_sd = map_nick2sd(character)) != NULL &&
- !((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pc_isGM(pl_sd) > pc_isGM(sd)))) { // you can look only lower or same level
- sprintf(output, "%s: %s (%d,%d)", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jumpto(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(output, msg_table[4], character); // Jump to %s
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jump(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- int x = 0, y = 0;
-
- memset(output, '\0', sizeof(output));
-
- sscanf(message, "%d %d", &x, &y);
-
- if (x <= 0)
- x = rand() % 399 + 1;
- if (y <= 0)
- y = rand() % 399 + 1;
- if (x > 0 && x < 400 && y > 0 && y < 400) {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to your actual map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos(sd, sd->mapname, x, y, 3);
- sprintf(output, msg_table[5], x, y); // Jump to %d %d
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_who(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
-
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_who2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
-
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
- else
- sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_who3(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
- struct guild *g;
- struct party *p;
-
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->name);
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id;
- char map_name[100];
-
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%99s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[100];
-
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%99s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
- else
- sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap3(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[100];
- struct guild *g;
- struct party *p;
-
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%99s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->name);
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whogm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
- struct guild *g;
- struct party *p;
-
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (pl_GM_level > 0) {
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- sprintf(output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
- clif_displaymessage(fd, output);
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->name);
- sprintf(output, " Party: '%s' | Guild: '%s'", temp0, temp1);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[150]); // No GM found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[151]); // 1 GM found.
- else {
- sprintf(output, msg_table[152], count); // %d GMs found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_setsavepoint(sd, sd->mapname, sd->bl.x, sd->bl.y);
- if (sd->status.pet_id > 0 && sd->pd)
- intif_save_petdata(sd->status.account_id, &sd->pet);
- pc_makesavestatus(sd);
- chrif_save(sd);
- storage_storage_save(sd);
- clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_load(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int m;
-
- m = map_mapname2mapid(sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to your save map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
-
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- clif_displaymessage(fd, msg_table[7]); // Warping to respawn point.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_speed(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- int speed;
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message) {
- sprintf(output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- speed = atoi(message);
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
- sd->speed = speed;
- //sd->walktimer = x;
- //この文を追加 by れ
- clif_updatestatus(sd, SP_SPEED);
- clif_displaymessage(fd, msg_table[8]); // Speed changed.
- } else {
- sprintf(output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_storage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- storage_storageopen(sd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildstorage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->status.guild_id > 0)
- storage_guild_storageopen(sd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int param1 = 0, param2 = 0, param3 = 0;
-
- if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
- return -1;
- }
-
- sd->opt1 = param1;
- sd->opt2 = param2;
- if (!(sd->status.option & CART_MASK) && param3 & CART_MASK) {
- clif_cart_itemlist(sd);
- clif_cart_equiplist(sd);
- clif_updatestatus(sd, SP_CARTINFO);
- }
- sd->status.option = param3;
- // fix pecopeco display
- if (sd->status.class == 13 || sd->status.class == 21 || sd->status.class == 4014 || sd->status.class == 4022) {
- if (!pc_isriding(sd)) { // sd have the new value...
- if (sd->status.class == 13)
- sd->status.class = sd->view_class = 7;
- else if (sd->status.class == 21)
- sd->status.class = sd->view_class = 14;
- else if (sd->status.class == 4014)
- sd->status.class = sd->view_class = 4008;
- else if (sd->status.class == 4022)
- sd->status.class = sd->view_class = 4015;
- }
- } else {
- if (pc_isriding(sd)) { // sd have the new value...
- if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- sd->status.option &= ~0x0020;
- } else {
- if (sd->status.class == 7)
- sd->status.class = sd->view_class = 13;
- else if (sd->status.class == 14)
- sd->status.class = sd->view_class = 21;
- else if (sd->status.class == 4008)
- sd->status.class = sd->view_class = 4014;
- else if (sd->status.class == 4015)
- sd->status.class = sd->view_class = 4022;
- else
- sd->status.option &= ~0x0020;
- }
- }
- }
-
- clif_changeoption(&sd->bl);
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[9]); // Options changed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hide(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->status.option & OPTION_HIDE) {
- sd->status.option &= ~OPTION_HIDE;
- clif_displaymessage(fd, msg_table[10]); // Invisible: Off
- } else {
- sd->status.option |= OPTION_HIDE;
- clif_displaymessage(fd, msg_table[11]); // Invisible: On
- }
- clif_changeoption(&sd->bl);
-
- return 0;
-}
-
-/*==========================================
- * 転職する upperを指定すると転生や養子にもなれる
- *------------------------------------------
- */
-int atcommand_jobchange(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int job = 0, upper = -1;
-
- if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
- clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
- return -1;
- }
-
- if (job == 37 ||job == 45)
- return 0;
-
- if ((job >= 0 && job < MAX_PC_CLASS)) {
-
- // fix pecopeco display
- if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
- if (pc_isriding(sd)) {
- if (sd->status.class == 13)
- sd->status.class = sd->view_class = 7;
- if (sd->status.class == 21)
- sd->status.class = sd->view_class = 14;
- if (sd->status.class == 4014)
- sd->status.class = sd->view_class = 4008;
- if (sd->status.class == 4022)
- sd->status.class = sd->view_class = 4015;
- sd->status.option &= ~0x0020;
- clif_changeoption(&sd->bl);
- pc_calcstatus(sd, 0);
- }
- } else {
- if (!pc_isriding(sd)) {
- if (job == 13)
- job = 7;
- if (job == 21)
- job = 14;
- if (job == 4014)
- job = 4008;
- if (job == 4022)
- job = 4015;
- }
- }
-
- if (pc_jobchange(sd, job, upper) == 0)
- clif_displaymessage(fd, msg_table[12]); // Your job has been changed.
- else {
- clif_displaymessage(fd, msg_table[155]); // Impossible to change your job.
- return -1;
- }
- } else {
- clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_die(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_damage(NULL, sd, sd->status.hp + 1);
- clif_displaymessage(fd, msg_table[13]); // A pity! You've died.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage(fd, msg_table[14]); // Character killed.
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_alive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- sd->status.hp = sd->status.max_hp;
- sd->status.sp = sd->status.max_sp;
- pc_setstand(sd);
- if (battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
- clif_updatestatus(sd, SP_HP);
- clif_updatestatus(sd, SP_SP);
- clif_resurrection(&sd->bl, 1);
- clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kami(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
- return -1;
- }
-
- sscanf(message, "%199[^\n]", output);
- intif_GMmessage(output, strlen(output) + 1, (*(command + 5) == 'b') ? 0x10 : 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_heal(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hp = 0, sp = 0; // [Valaris] thanks to fov
-
- sscanf(message, "%d %d", &hp, &sp);
-
- if (hp == 0 && sp == 0) {
- hp = sd->status.max_hp - sd->status.hp;
- sp = sd->status.max_sp - sd->status.sp;
- } else {
- if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow
- hp = sd->status.max_hp - sd->status.hp;
- else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow
- hp = 1 - sd->status.hp;
- if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow
- sp = sd->status.max_sp - sd->status.sp;
- else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow
- sp = 1 - sd->status.sp;
- }
-
- if (hp > 0) // display like heal
- clif_heal(fd, SP_HP, hp);
- else if (hp < 0) // display like damage
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- if (sp > 0) // no display when we lost SP
- clif_heal(fd, SP_SP, sp);
-
- if (hp != 0 || sp != 0) {
- pc_heal(sd, hp, sp);
- if (hp >= 0 && sp >= 0)
- clif_displaymessage(fd, msg_table[17]); // HP, SP recovered.
- else
- clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified.
- } else {
- clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
- *------------------------------------------
- */
-int atcommand_item(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int number = 0, item_id, flag;
- struct item item_tmp;
- struct item_data *item_data;
- int get_count, i, pet_id;
-
- memset(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id >= 500) {
- get_count = number;
- // check pet egg
- pet_id = search_petDB_index(item_id, PET_EGG);
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8) {
- get_count = 1;
- }
- for (i = 0; i < number; i += get_count) {
- // if pet egg
- if (pet_id >= 0) {
- sd->catch_target_class = pet_db[pet_id].class;
- intif_create_pet(sd->status.account_id, sd->status.char_id,
- pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv,
- pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- // if not pet egg
- } else {
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
- if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count)))
- clif_additem((struct map_session_data*)sd, 0, 0, flag);
- }
- }
- clif_displaymessage(fd, msg_table[18]); // Item created.
- } else {
- clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_item2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item item_tmp;
- struct item_data *item_data;
- char item_name[100];
- int item_id, number = 0;
- int identify = 0, refine = 0, attr = 0;
- int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
- int flag;
- int loop, get_count, i;
-
- memset(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
- clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
- clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- loop = 1;
- get_count = number;
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8) {
- loop = number;
- get_count = 1;
- if (item_data->type == 7) {
- identify = 1;
- refine = 0;
- }
- if (item_data->type == 8)
- refine = 0;
- if (refine > 10)
- refine = 10;
- } else {
- identify = 1;
- refine = attr = 0;
- }
- for (i = 0; i < loop; i++) {
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = identify;
- item_tmp.refine = refine;
- item_tmp.attribute = attr;
- item_tmp.card[0] = c1;
- item_tmp.card[1] = c2;
- item_tmp.card[2] = c3;
- item_tmp.card[3] = c4;
- if ((flag = pc_additem(sd, &item_tmp, get_count)))
- clif_additem(sd, 0, 0, flag);
- }
- clif_displaymessage(fd, msg_table[18]); // Item created.
- } else {
- clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_itemreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0)
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
- }
- clif_displaymessage(fd, msg_table[20]); // All of your items have been removed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_itemcheck(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_checkitem(sd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_baselevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level, i;
-
- if (!message || !*message || (level = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
- return -1;
- }
-
- if (level > 0) {
- if (sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris
- clif_displaymessage(fd, msg_table[47]); // Base level can't go any higher.
- return -1;
- } // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
- level = battle_config.maximum_level - sd->status.base_level;
- for (i = 1; i <= level; i++)
- sd->status.status_point += (sd->status.base_level + i + 14) / 5;
- sd->status.base_level += level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- clif_updatestatus(sd, SP_STATUSPOINT);
- pc_calcstatus(sd, 0);
- pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
- clif_misceffect(&sd->bl, 0);
- clif_displaymessage(fd, msg_table[21]); // Base level raised.
- } else {
- if (sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_table[158]); // Base level can't go any lower.
- return -1;
- }
- if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow
- level = 1 - sd->status.base_level;
- if (sd->status.status_point > 0) {
- for (i = 0; i > level; i--)
- sd->status.status_point -= (sd->status.base_level + i + 14) / 5;
- if (sd->status.status_point < 0)
- sd->status.status_point = 0;
- clif_updatestatus(sd, SP_STATUSPOINT);
- } // to add: remove status points from stats
- sd->status.base_level += level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[22]); // Base level lowered.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_joblevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int up_level = 50, level;
-
- if (!message || !*message || (level = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
- return -1;
- }
-
- if (sd->status.class == 0 || sd->status.class == 4001)
- up_level -= 40;
- else if ((sd->status.class > 4007 && sd->status.class < 4024) || sd->status.class == 23)
- up_level += 20;
-
- if (level > 0) {
- if (sd->status.job_level == up_level) {
- clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
- return -1;
- }
- if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow
- level = up_level - sd->status.job_level;
- sd->status.job_level += level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- sd->status.skill_point += level;
- clif_updatestatus(sd, SP_SKILLPOINT);
- pc_calcstatus(sd, 0);
- clif_misceffect(&sd->bl, 1);
- clif_displaymessage(fd, msg_table[24]); // Job level raised.
- } else {
- if (sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower.
- return -1;
- }
- if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow
- level = 1 - sd->status.job_level;
- sd->status.job_level += level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point > 0) {
- sd->status.skill_point += level;
- if (sd->status.skill_point < 0)
- sd->status.skill_point = 0;
- clif_updatestatus(sd, SP_SKILLPOINT);
- } // to add: remove status points from skills
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[25]); // Job level lowered.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_help(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
-
- memset(buf, '\0', sizeof(buf));
-
- if ((fp = fopen(help_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_table[26]); // Help commands:
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_table[27]); // File help.txt not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char password[100];
-
- memset(password, '\0', sizeof(password));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
- clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
- return -1;
- }
-
- if (pc_isGM(sd)) { // a GM can not use this function. only a normal player (become gm is not for gm!)
- clif_displaymessage(fd, msg_table[50]); // You already have some GM powers.
- return -1;
- } else
- chrif_changegm(sd->status.account_id, password, strlen(password) + 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (map[sd->bl.m].flag.pvp) {
- map[sd->bl.m].flag.pvp = 0;
- clif_send0199(sd->bl.m, 0);
- for (i = 0; i < fd_max; i++) { //人数分ループ
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- if (sd->bl.m == pl_sd->bl.m) {
- clif_pvpset(pl_sd, 0, 0, 2);
- if (pl_sd->pvp_timer != -1) {
- delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
- pl_sd->pvp_timer = -1;
- }
- }
- }
- }
- clif_displaymessage(fd, msg_table[31]); // PvP: Off.
- } else {
- clif_displaymessage(fd, msg_table[160]); // PvP is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp) {
- map[sd->bl.m].flag.pvp = 1;
- clif_send0199(sd->bl.m, 1);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
- pl_sd->pvp_timer = add_timer(gettick() + 200,
- pc_calc_pvprank_timer, pl_sd->bl.id, 0);
- pl_sd->pvp_rank = 0;
- pl_sd->pvp_lastusers = 0;
- pl_sd->pvp_point = 5;
- }
- }
- }
- clif_displaymessage(fd, msg_table[32]); // PvP: On.
- } else {
- clif_displaymessage(fd, msg_table[161]); // PvP is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 0;
- clif_send0199(sd->bl.m, 0);
- clif_displaymessage(fd, msg_table[33]); // GvG: Off.
- } else {
- clif_displaymessage(fd, msg_table[162]); // GvG is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (!map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 1;
- clif_send0199(sd->bl.m, 3);
- clif_displaymessage(fd, msg_table[34]); // GvG: On.
- } else {
- clif_displaymessage(fd, msg_table[163]); // GvG is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_model(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
- sprintf(output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- //服の色変更
- if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- //服の色未実装職の判定
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_HAIR, hair_style);
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @dye && @ccolor
- *------------------------------------------
- */
-int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int cloth_color = 0;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
- sprintf(output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardye by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_chardye(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- return 0;
-}
-
-/*==========================================
- * @hairstyle && @hstyle
- *------------------------------------------
- */
-int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_style = 0;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
- sprintf(output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
- if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_HAIR, hair_style);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charhairstyle by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_charhairstyle(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- return 0;
-}
-
-/*==========================================
- * @haircolor && @hcolor
- *------------------------------------------
- */
-int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_color = 0;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
- sprintf(output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
- if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charhaircolor by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_charhaircolor(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- return 0;
-}
-
-/*==========================================
- * @go [city_number/city_name]: improved by [yor] to add city names and help
- *------------------------------------------
- */
-int atcommand_go(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- int town;
- char map_name[100];
- char output[200];
- int m;
-
- struct { char map[16]; int x, y; } data[] = {
- { "prontera.gat", 156, 191 }, // 0=Prontera
- { "morocc.gat", 156, 93 }, // 1=Morroc
- { "geffen.gat", 119, 59 }, // 2=Geffen
- { "payon.gat", 162, 233 }, // 3=Payon
- { "alberta.gat", 192, 147 }, // 4=Alberta
- { "izlude.gat", 128, 114 }, // 5=Izlude
- { "aldebaran.gat",140, 131 }, // 6=Al de Baran
- { "xmas.gat", 147, 134 }, // 7=Lutie
- { "comodo.gat", 209, 143 }, // 8=Comodo
- { "yuno.gat", 157, 51 }, // 9=Yuno
- { "amatsu.gat", 198, 84 }, // 10=Amatsu
- { "gonryun.gat", 160, 120 }, // 11=Gon Ryun
- { "umbala.gat", 89, 157 }, // 12=Umbala
- { "niflheim.gat", 21, 153 }, // 13=Niflheim
- { "louyang.gat", 217, 40 }, // 14=Lou Yang
- { "new_1-1.gat", 53, 111 }, // 15=Start point
- { "sec_pri.gat", 23, 61 }, // 16=Prison
- };
-
- memset(map_name, '\0', sizeof(map_name));
- memset(output, '\0', sizeof(output));
-
- // get the number
- town = atoi(message);
-
- // if no value, display all value
- if (!message || !*message || sscanf(message, "%99s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
- clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
- clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name:
- clif_displaymessage(fd, "-3=(Memo point 2) 4=Alberta 11=Gon Ryun");
- clif_displaymessage(fd, "-2=(Memo point 1) 5=Izlude 12=Umbala");
- clif_displaymessage(fd, "-1=(Memo point 0) 6=Al de Baran 13=Niflheim");
- clif_displaymessage(fd, " 0=Prontera 7=Lutie 14=Lou Yang");
- clif_displaymessage(fd, " 1=Morroc 8=Comodo 15=Start point");
- clif_displaymessage(fd, " 2=Geffen 9=Yuno 16=Prison");
- clif_displaymessage(fd, " 3=Payon 10=Amatsu");
- return -1;
- } else {
- // get possible name of the city and add .gat if not in the name
- map_name[sizeof(map_name)-1] = '\0';
- for (i = 0; map_name[i]; i++)
- map_name[i] = tolower(map_name[i]);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
- if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
- town = 0;
- } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
- town = 1;
- } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
- town = 2;
- } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
- town = 3;
- } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
- town = 4;
- } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
- town = 5;
- } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
- strcmp(map_name, "al.gat") == 0) { // al (de baran)
- town = 6;
- } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
- strcmp(map_name, "christmas.gat") == 0 || // name of the symbol
- strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
- town = 7;
- } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
- town = 8;
- } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
- town = 9;
- } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
- town = 10;
- } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
- town = 11;
- } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
- town = 12;
- } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
- town = 13;
- } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
- town = 14;
- } else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
- strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
- town = 15;
- } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
- town = 16;
- }
-
- if (town >= -3 && town <= -1) {
- if (sd->status.memo_point[-town-1].map[0]) {
- m = map_mapname2mapid(sd->status.memo_point[-town-1].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this memo map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
- clif_displaymessage(fd, msg_table[0]); // Warped.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- sprintf(output, msg_table[164], -town-1); // Your memo point #%d doesn't exist.
- clif_displaymessage(fd, output);
- return -1;
- }
- } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
- m = map_mapname2mapid(data[town].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this destination map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos(sd, data[town].map, data[town].x, data[town].y, 3) == 0) {
- clif_displaymessage(fd, msg_table[0]); // Warped.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else { // if you arrive here, you have an error in town variable when reading of names
- clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_monster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[100];
- char monster[100];
- char output[200];
- int mob_id;
- int number = 0;
- int x = 0, y = 0;
- int count;
- int i, j, k;
- int mx, my, range;
-
- memset(name, '\0', sizeof(name));
- memset(monster, '\0', sizeof(monster));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message ||
- (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%99s %99s %d %d %d", name, monster, &number, &x, &y) < 2)) {
- clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please.
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid(atoi(monster));
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- if (mob_id == 1288) {
- clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- if (battle_config.etc_log)
- printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y);
-
- count = 0;
- range = sqrt(number) / 2;
- range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++) {
- j = 0;
- k = 0;
- while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area)
- if (x <= 0)
- mx = sd->bl.x + (rand() % range - (range / 2));
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rand() % range - (range / 2));
- else
- my = y;
- k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "");
- }
- count += (k != 0) ? 1 : 0;
- }
-
- if (count != 0)
- if (number == count)
- clif_displaymessage(fd, msg_table[39]); // All monster summoned!
- else {
- sprintf(output, msg_table[240], count); // %d monster(s) summoned!
- clif_displaymessage(fd, output);
- }
- else {
- clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_spawn(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message) {
- char name[100];
- char monster[100];
- char output[200];
- int mob_id;
- int number = 0;
- int x = 0, y = 0;
- int count;
- int i, j, k;
- int mx, my, range;
-
- memset(name, '\0', sizeof(name));
- memset(monster, '\0', sizeof(monster));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message ||
- (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1)) {
- clif_displaymessage(fd, msg_table[143]); // Give a monster name/id please.
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid(atoi(monster));
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- if (mob_id == 1288) {
- clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- if (strlen(name) < 1)
- strcpy(name, "--ja--");
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- if (battle_config.etc_log)
- printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y);
-
- count = 0;
- range = sqrt(number) / 2;
- range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++) {
- j = 0;
- k = 0;
- while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area)
- if (x <= 0)
- mx = sd->bl.x + (rand() % range - (range / 2));
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rand() % range - (range / 2));
- else
- my = y;
- k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "");
- }
- count += (k != 0) ? 1 : 0;
- }
-
- if (count != 0)
- if (number == count)
- clif_displaymessage(fd, msg_table[39]); // All monster summoned!
- else {
- sprintf(output, msg_table[240], count); // %d monster(s) summoned!
- clif_displaymessage(fd, output);
- }
- else {
- clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void atcommand_killmonster_sub(
- const int fd, struct map_session_data* sd, const char* message,
- const int drop)
-{
- int map_id;
- char map_name[100];
-
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message || sscanf(message, "%99s", map_name) < 1)
- map_id = sd->bl.m;
- else {
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, drop);
-
- clif_displaymessage(fd, msg_table[165]); // All monsters killed!
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- atcommand_killmonster_sub(fd, sd, message, 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- atcommand_killmonster_sub(fd, sd, message, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_refine(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, position = 0, refine = 0, current_position, final_refine;
- int count;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
- clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
- return -1;
- }
-
- if (refine < -10)
- refine = -10;
- else if (refine > 10)
- refine = 10;
- else if (refine == 0)
- refine = 1;
-
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && // 該当個所の装備を精錬する
- (sd->status.inventory[i].equip & position ||
- (sd->status.inventory[i].equip && !position))) {
- final_refine = sd->status.inventory[i].refine + refine;
- if (final_refine > 10)
- final_refine = 10;
- else if (final_refine < 0)
- final_refine = 0;
- if (sd->status.inventory[i].refine != final_refine) {
- sd->status.inventory[i].refine = final_refine;
- current_position = sd->status.inventory[i].equip;
- pc_unequipitem(sd, i, 0);
- clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
- clif_delitem(sd, i, 1);
- clif_additem(sd, i, 1, 0);
- pc_equipitem(sd, i, current_position);
- clif_misceffect((struct block_list*)&sd->bl, 3);
- count++;
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[166]); // No item has been refined!
- else if (count == 1)
- clif_displaymessage(fd, msg_table[167]); // 1 item has been refined!
- else {
- sprintf(output, msg_table[168], count); // %d items have been refined!
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_produce(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- char output[200];
-
- memset(output, '\0', sizeof(output));
- memset(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
- clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (itemdb_exists(item_id) &&
- (item_id <= 500 || item_id > 1099) &&
- (item_id < 4001 || item_id > 4148) &&
- (item_id < 7001 || item_id > 10019) &&
- itemdb_isequip(item_id)) {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- memset(&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = 0x00ff;
- tmp_item.card[1] = ((star * 5) << 8) + attribute;
- *((unsigned long *)(&tmp_item.card[2])) = sd->char_id;
- clif_produceeffect(sd, 0, item_id); // 製造エフェクトパケット
- clif_misceffect(&sd->bl, 3); // 他人にも成功を通知
- if ((flag = pc_additem(sd, &tmp_item, 1)))
- clif_additem(sd, 0, 0, flag);
- } else {
- if (battle_config.error_log)
- printf("@produce NOT WEAPON [%d]\n", item_id);
- if (item_id != 0 && itemdb_exists(item_id))
- sprintf(output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
- else
- sprintf(output, msg_table[170]); // This item is not an equipment.
- clif_displaymessage(fd, output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Sub-function to display actual memo points
- *------------------------------------------
- */
-void atcommand_memo_sub(struct map_session_data* sd) {
- int i;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):");
- for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
- if (sd->status.memo_point[i].map[0])
- sprintf(output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y);
- else
- sprintf(output, msg_table[171], i); // %d - void
- clif_displaymessage(sd->fd, output);
- }
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_memo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int position = 0;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &position) < 1)
- atcommand_memo_sub(sd);
- else {
- if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to memo this map.");
- return -1;
- }
- if (sd->status.memo_point[position].map[0]) {
- sprintf(output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
- clif_displaymessage(fd, output);
- }
- memcpy(sd->status.memo_point[position].map, map[sd->bl.m].name, 24);
- sd->status.memo_point[position].x = sd->bl.x;
- sd->status.memo_point[position].y = sd->bl.y;
- clif_skill_memo(sd, 0);
- if (pc_checkskill(sd, AL_WARP) <= (position + 1))
- clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
- atcommand_memo_sub(sd);
- } else {
- sprintf(output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
- clif_displaymessage(fd, output);
- atcommand_memo_sub(sd);
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gat(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- int y;
-
- memset(output, '\0', sizeof(output));
-
- for (y = 2; y >= -2; y--) {
- sprintf(output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y));
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_packet(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int x = 0, y = 0;
-
- if (!message || !*message || sscanf(message, "%d %d", &x, &y) < 2) {
- clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
- return -1;
- }
-
- clif_status_change(&sd->bl, x, y);
-
- return 0;
-}
-
-/*==========================================
- * @stpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_statuspoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int point, new_status_point;
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
- return -1;
- }
-
- new_status_point = (int)sd->status.status_point + point;
- if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
- new_status_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
- new_status_point = 0;
-
- if (new_status_point != (int)sd->status.status_point) {
- sd->status.status_point = (short)new_status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_table[174]); // Number of status points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @skpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_skillpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int point, new_skill_point;
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
- return -1;
- }
-
- new_skill_point = (int)sd->status.skill_point + point;
- if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
- new_skill_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
- new_skill_point = 0;
-
- if (new_skill_point != (int)sd->status.skill_point) {
- sd->status.skill_point = (short)new_skill_point;
- clif_updatestatus(sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_table[175]); // Number of skill points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @zeny (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_zeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int zeny, new_zeny;
-
- if (!message || !*message || (zeny = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
- return -1;
- }
-
- new_zeny = sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
-
- if (new_zeny != sd->status.zeny) {
- sd->status.zeny = new_zeny;
- clif_updatestatus(sd, SP_ZENY);
- clif_displaymessage(fd, msg_table[176]); // Number of zenys changed!
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_param(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, index, value = 0, new_value;
- const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
- short* status[] = {
- &sd->status.str, &sd->status.agi, &sd->status.vit,
- &sd->status.int_, &sd->status.dex, &sd->status.luk
- };
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
- sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, output);
- return -1;
- }
-
- index = -1;
- for (i = 0; param[i] != NULL; i++) {
- if (strcmpi(command, param[i]) == 0) {
- index = i;
- break;
- }
- }
- if (index < 0 || index > MAX_STATUS_TYPE) { // normaly impossible...
- sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, output);
- return -1;
- }
-
- new_value = (int)*status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
- new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
- new_value = 1;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[42]); // Stat changed.
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Stat all by fritz (rewritten by [Yor])
-int atcommand_stat_all(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index, count, value = 0, new_value;
- short* status[] = {
- &sd->status.str, &sd->status.agi, &sd->status.vit,
- &sd->status.int_, &sd->status.dex, &sd->status.luk
- };
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
- value = battle_config.max_parameter;
-
- count = 0;
- for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
-
- new_value = (int)*status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
- new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
- new_value = 1;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- pc_calcstatus(sd, 0);
- count++;
- }
- }
-
- if (count > 0) // if at least 1 stat modified
- clif_displaymessage(fd, msg_table[84]); // All stats changed!
- else {
- if (value < 0)
- clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat.
- else
- clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildlevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level = 0;
- short added_level;
- struct guild *guild_info;
-
- if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
- clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
- return -1;
- }
-
- if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
- clif_displaymessage(fd, msg_table[43]); // You're not in a guild.
- return -1;
- }
- if (strcmp(sd->status.name, guild_info->master) != 0) {
- clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild.
- return -1;
- }
-
- added_level = (short)level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
-
- if (added_level != 0) {
- intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
- clif_displaymessage(fd, msg_table[179]); // Guild level changed.
- } else {
- clif_displaymessage(fd, msg_table[45]); // Guild level change failed.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_makeegg(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct item_data *item_data;
- int id, pet_id;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
- return -1;
- }
-
- if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
- id = item_data->nameid;
- else if ((id = mobdb_searchname(message)) == 0) // for monster name
- id = atoi(message);
-
- pet_id = search_petDB_index(id, PET_CLASS);
- if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
- if (pet_id >= 0) {
- sd->catch_target_class = pet_db[pet_id].class;
- intif_create_pet(
- sd->status.account_id, sd->status.char_id,
- pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv,
- pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- } else {
- clif_displaymessage(fd, msg_table[180]); // The monter/egg name/id doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hatch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->status.pet_id <= 0)
- clif_sendegg(sd);
- else {
- clif_displaymessage(fd, msg_table[181]); // You already have a pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_petfriendly(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int friendly;
- int t;
-
- if (!message || !*message || (friendly = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
- return -1;
- }
-
- if (sd->status.pet_id > 0 && sd->pd) {
- if (friendly >= 0 && friendly <= 1000) {
- if (friendly != sd->pet.intimate) {
- t = sd->pet.intimate;
- sd->pet.intimate = friendly;
- clif_send_petstatus(sd);
- if (battle_config.pet_status_support) {
- if ((sd->pet.intimate > 0 && t <= 0) ||
- (sd->pet.intimate <= 0 && t > 0)) {
- if (sd->bl.prev != NULL)
- pc_calcstatus(sd, 0);
- else
- pc_calcstatus(sd, 2);
- }
- }
- clif_displaymessage(fd, msg_table[182]); // Pet friendly value changed!
- } else {
- clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pethungry(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hungry;
-
- if (!message || !*message || (hungry = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
- return -1;
- }
-
- if (sd->status.pet_id > 0 && sd->pd) {
- if (hungry >= 0 && hungry <= 100) {
- if (hungry != sd->pet.hungry) {
- sd->pet.hungry = hungry;
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_table[185]); // Pet hungry value changed!
- } else {
- clif_displaymessage(fd, msg_table[186]); // Pet hungry is already the good value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_petrename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->status.pet_id > 0 && sd->pd) {
- if (sd->pet.rename_flag != 0) {
- sd->pet.rename_flag = 0;
- intif_save_petdata(sd->status.account_id, &sd->pet);
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_table[187]); // You can now rename your pet.
- } else {
- clif_displaymessage(fd, msg_table[188]); // You can already rename your pet.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charpetrename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charpetrename <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
- if (pl_sd->pet.rename_flag != 0) {
- pl_sd->pet.rename_flag = 0;
- intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet);
- clif_send_petstatus(pl_sd);
- clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet.
- } else {
- clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_recall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- sprintf(output, msg_table[46], character); // %s recalled!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * 対象キャラクターを転職させる upper指定で転生や養子も可能
- *------------------------------------------
- */
-int atcommand_character_job(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data* pl_sd;
- int job = 0, upper = -1;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a job and a player name (usage: @charjob/@charjobchange <job ID> <char name>).");
- return -1;
- }
-
- if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper指定してある
- upper = -1;
- if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper指定してない上に何か足りない
- clif_displaymessage(fd, "Please, enter a job and a player name (usage: @charjob/@charjobchange <job ID> <char name>).");
- return -1;
- }
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level
- if ((job >= 0 && job < MAX_PC_CLASS)) {
-
- // fix pecopeco display
- if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
- if (pc_isriding(sd)) {
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- pl_sd->status.option &= ~0x0020;
- clif_changeoption(&pl_sd->bl);
- pc_calcstatus(pl_sd, 0);
- }
- } else {
- if (!pc_isriding(sd)) {
- if (job == 13)
- job = 7;
- if (job == 21)
- job = 14;
- if (job == 4014)
- job = 4008;
- if (job == 4022)
- job = 4015;
- }
- }
-
- if (pc_jobchange(pl_sd, job, upper) == 0)
- clif_displaymessage(fd, msg_table[48]); // Character's job changed.
- else {
- clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[49]); // Invalid job ID.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_revive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- pl_sd->status.hp = pl_sd->status.max_hp;
- pc_setstand(pl_sd);
- if (battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
- clif_updatestatus(pl_sd, SP_HP);
- clif_updatestatus(pl_sd, SP_SP);
- clif_resurrection(&pl_sd->bl, 1);
- clif_displaymessage(fd, msg_table[51]); // Character revived.
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_character_stats(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char job_jobname[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i;
-
- memset(character, '\0', sizeof(character));
- memset(job_jobname, '\0', sizeof(job_jobname));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charstats <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- struct {
- const char* format;
- int value;
- } output_table[] = {
- { "Base Level - %d", pl_sd->status.base_level },
- { job_jobname, pl_sd->status.job_level },
- { "Hp - %d", pl_sd->status.hp },
- { "MaxHp - %d", pl_sd->status.max_hp },
- { "Sp - %d", pl_sd->status.sp },
- { "MaxSp - %d", pl_sd->status.max_sp },
- { "Str - %3d", pl_sd->status.str },
- { "Agi - %3d", pl_sd->status.agi },
- { "Vit - %3d", pl_sd->status.vit },
- { "Int - %3d", pl_sd->status.int_ },
- { "Dex - %3d", pl_sd->status.dex },
- { "Luk - %3d", pl_sd->status.luk },
- { "Zeny - %d", pl_sd->status.zeny },
- { NULL, 0 }
- };
- sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)");
- sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats:
- clif_displaymessage(fd, output);
- for (i = 0; output_table[i].format != NULL; i++) {
- sprintf(output, output_table[i].format, output_table[i].value);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Character Stats All by fritz
-int atcommand_character_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char output[1024], gmlevel[1024];
- int i;
- int count;
- struct map_session_data *pl_sd;
-
- memset(output, '\0', sizeof(output));
- memset(gmlevel, '\0', sizeof(gmlevel));
-
- count = 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
-
- if (pc_isGM(pl_sd) > 0)
- sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd));
- else
- sprintf(gmlevel, " ");
-
- sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp);
- clif_displaymessage(fd, output);
- sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel);
- clif_displaymessage(fd, output);
- clif_displaymessage(fd, "--------");
- count++;
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_character_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- int opt1 = 0, opt2 = 0, opt3 = 0;
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 || opt1 < 0 || opt2 < 0 || opt3 < 0) {
- clif_displaymessage(fd, "Please, enter valid options and a player name (usage: @charoption <param1> <param2> <param3> <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level
- pl_sd->opt1 = opt1;
- pl_sd->opt2 = opt2;
- pl_sd->status.option = opt3;
- // fix pecopeco display
- if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) {
- if (!pc_isriding(pl_sd)) { // pl_sd have the new value...
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- else if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- else if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- else if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- }
- } else {
- if (pc_isriding(pl_sd)) { // pl_sd have the new value...
- if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- pl_sd->status.option &= ~0x0020;
- } else {
- if (pl_sd->status.class == 7)
- pl_sd->status.class = pl_sd->view_class = 13;
- else if (pl_sd->status.class == 14)
- pl_sd->status.class = pl_sd->view_class = 21;
- else if (pl_sd->status.class == 4008)
- pl_sd->status.class = pl_sd->view_class = 4014;
- else if (pl_sd->status.class == 4015)
- pl_sd->status.class = pl_sd->view_class = 4022;
- else
- pl_sd->status.option &= ~0x0020;
- }
- }
- }
- clif_changeoption(&pl_sd->bl);
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[58]); // Character's options changed.
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * charchangesex command (usage: charchangesex <player_name>)
- *------------------------------------------
- */
-int atcommand_char_change_sex(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>).");
- return -1;
- }
-
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charblock command (usage: charblock <player_name>)
- * This command do a definitiv ban on a player
- *------------------------------------------
- */
-int atcommand_char_block(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
- return -1;
- }
-
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charban command (usage: charban <time> <player_name>)
- * This command do a limited ban on a player
- * Time is done as follows:
- * Adjustment value (-1, 1, +1, etc...)
- * Modified element:
- * a or y: year
- * m: month
- * j or d: day
- * h: hour
- * mn: minute
- * s: second
- * <example> @ban +1m-2mn1s-6y test_player
- * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
- *------------------------------------------
- */
-int atcommand_char_ban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char modif[100], character[100];
- char * modif_p;
- int year, month, day, hour, minute, second, value;
-
- memset(modif, '\0', sizeof(modif));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]", modif, character) < 2) {
- clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
- return -1;
- }
-
- modif[sizeof(modif)-1] = '\0';
- character[sizeof(character)-1] = '\0';
-
- modif_p = modif;
- year = month = day = hour = minute = second = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 's') {
- second = value;
- modif_p++;
- } else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command.
- return -1;
- }
-
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunblock command (usage: charunblock <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unblock(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunban command (usage: charunban <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_character_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[100];
- char character[100];
- struct map_session_data* pl_sd;
- int x = 0, y = 0;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) {
- clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: @charsave <map> <x> <y> <charname>).");
- return -1;
- }
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level
- m = map_mapname2mapid(map_name);
- if (m < 0) {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- } else {
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to set this map as a save map.");
- return -1;
- }
- pc_setsavepoint(pl_sd, map_name, x, y);
- clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_night(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (night_flag != 1) {
- night_flag = 1; // 0=day, 1=night [Yor]
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_sd->opt2 |= STATE_BLIND;
- clif_changeoption(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_table[59]); // Night has fallen.
- }
- }
- } else {
- clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_day(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (night_flag != 0) {
- night_flag = 0; // 0=day, 1=night [Yor]
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_sd->opt2 &= ~STATE_BLIND;
- clif_changeoption(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_table[60]); // Day has arrived.
- }
- }
- } else {
- clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doom(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_table[62]); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doommap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_table[62]); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static void atcommand_raise_sub(struct map_session_data* sd)
-{
- if (sd && sd->state.auth && pc_isdead(sd)) {
- sd->status.hp = sd->status.max_hp;
- sd->status.sp = sd->status.max_sp;
- pc_setstand(sd);
- clif_updatestatus(sd, SP_HP);
- clif_updatestatus(sd, SP_SP);
- clif_resurrection(&sd->bl, 1);
- clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown.
- }
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i])
- atcommand_raise_sub(session[i]->session_data);
- }
- clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raisemap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m)
- atcommand_raise_sub(pl_sd);
- }
- clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- * atcommand_character_baselevel @charbaselvlで対象キャラのレベルを上げる
- *------------------------------------------
-*/
-int atcommand_character_baselevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int level = 0, i;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charbaselvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change base level only lower or same gm level
-
- if (level > 0) {
- if (pl_sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris
- clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher.
- return 0;
- } // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
- level = battle_config.maximum_level - pl_sd->status.base_level;
- for (i = 1; i <= level; i++)
- pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 5;
- pl_sd->status.base_level += level;
- clif_updatestatus(pl_sd, SP_BASELEVEL);
- clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- pc_calcstatus(pl_sd, 0);
- pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
- clif_misceffect(&pl_sd->bl, 0);
- clif_displaymessage(fd, msg_table[65]); // Character's base level raised.
- } else {
- if (pl_sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower.
- return -1;
- }
- if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow
- level = 1 - pl_sd->status.base_level;
- if (pl_sd->status.status_point > 0) {
- for (i = 0; i > level; i--)
- pl_sd->status.status_point -= (pl_sd->status.base_level + i + 14) / 5;
- if (pl_sd->status.status_point < 0)
- pl_sd->status.status_point = 0;
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- } // to add: remove status points from stats
- pl_sd->status.base_level += level;
- clif_updatestatus(pl_sd, SP_BASELEVEL);
- clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[66]); // Character's base level lowered.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0; //正常終了
-}
-
-/*==========================================
- * atcommand_character_joblevel @charjoblvlで対象キャラのJobレベルを上げる
- *------------------------------------------
- */
-int atcommand_character_joblevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int max_level = 50, level = 0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job pl_s_class;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- pl_s_class = pc_calc_base_job(pl_sd->status.class);
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level
- if (pl_s_class.job == 0)
- max_level -= 40;
- if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //スパノビと転生職はJobレベルの最高が70
- max_level += 20;
-
- if (level > 0) {
- if (pl_sd->status.job_level == max_level) {
- clif_displaymessage(fd, msg_table[67]); // Character's job level can't go any higher.
- return -1;
- }
- if (pl_sd->status.job_level + level > max_level)
- level = max_level - pl_sd->status.job_level;
- pl_sd->status.job_level += level;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
- pl_sd->status.skill_point += level;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- pc_calcstatus(pl_sd, 0);
- clif_misceffect(&pl_sd->bl, 1);
- clif_displaymessage(fd, msg_table[68]); // character's job level raised.
- } else {
- if (pl_sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_table[194]); // Character's job level can't go any lower.
- return -1;
- }
- if (pl_sd->status.job_level + level < 1)
- level = 1 - pl_sd->status.job_level;
- pl_sd->status.job_level += level;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
- if (pl_sd->status.skill_point > 0) {
- pl_sd->status.skill_point += level;
- if (pl_sd->status.skill_point < 0)
- pl_sd->status.skill_point = 0;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- } // to add: remove status points from skills
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[69]); // Character's job level lowered.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kick(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
- clif_GM_kick(sd, pl_sd, 1);
- else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kickall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- }
-
- clif_displaymessage(fd, msg_table[195]); // All players have been kicked!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_allskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- pc_allskillup(sd); // all skills
- sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus(sd, SP_SKILLPOINT); // update
- clif_displaymessage(fd, msg_table[76]); // You have received all skills.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_questskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skill_id;
-
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if (pc_checkskill(sd, skill_id) == 0) {
- pc_skill(sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_table[70]); // You have learned the skill.
- } else {
- clif_displaymessage(fd, msg_table[196]); // You already have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charquestskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int skill_id = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_checkskill(pl_sd, skill_id) == 0) {
- pc_skill(pl_sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_table[199]); // This player has learned the skill.
- } else {
- clif_displaymessage(fd, msg_table[200]); // This player already has this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_lostskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skill_id;
-
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if (pc_checkskill(sd, skill_id) > 0) {
- sd->status.skill[skill_id].lv = 0;
- sd->status.skill[skill_id].flag = 0;
- clif_skillinfoblock(sd);
- clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charlostskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int skill_id = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_checkskill(pl_sd, skill_id) > 0) {
- pl_sd->status.skill[skill_id].lv = 0;
- pl_sd->status.skill[skill_id].flag = 0;
- clif_skillinfoblock(pl_sd);
- clif_displaymessage(fd, msg_table[202]); // This player has forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_table[203]); // This player doesn't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_spiritball(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int number;
-
- if (!message || !*message || (number = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
- return -1;
- }
-
- // set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
- if (number > 500)
- number = 500;
-
- if (number >= 0 && number <= 0x7FFF) {
- if (sd->spiritball != number || number > 499) {
- if (sd->spiritball > 0)
- pc_delspiritball(sd, sd->spiritball, 1);
- sd->spiritball = number;
- clif_spiritball(sd);
- // no message, player can look the difference
- if (number > 1000)
- clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
- } else {
- clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_party(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char party[100];
-
- memset(party, '\0', sizeof(party));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", party) < 1) {
- clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
- return -1;
- }
-
- party_create(sd, party);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guild(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char guild[100];
- int prev;
-
- memset(guild, '\0', sizeof(guild));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", guild) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
- return -1;
- }
-
- prev = battle_config.guild_emperium_check;
- battle_config.guild_emperium_check = 0;
- guild_create(sd, guild);
- battle_config.guild_emperium_check = prev;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitstart(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (agit_flag == 1) {
- clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare.
- return -1;
- }
-
- agit_flag = 1;
- guild_agit_start();
- clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitend(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (agit_flag == 0) {
- clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet.
- return -1;
- }
-
- agit_flag = 0;
- guild_agit_end();
- clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end!
-
- return 0;
-}
-
-/*==========================================
- * @mapexitでマップサーバーを終了させる
- *------------------------------------------
- */
-int atcommand_mapexit(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- }
- clif_GM_kick(sd, sd, 0);
-
- runflag = 0;
-
- return 0;
-}
-
-/*==========================================
- * idsearch <part_of_name>: revrited by [Yor]
- *------------------------------------------
- */
-int atcommand_idsearch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- char output[200];
- int i, match;
- struct item_data *item;
-
- memset(item_name, '\0', sizeof(item_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
- clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
- return -1;
- }
-
- sprintf(output, msg_table[77], item_name); // The reference result of '%s' (name: id):
- clif_displaymessage(fd, output);
- match = 0;
- for(i = 0; i < 20000; i++) {
- if ((item = itemdb_exists(i)) != NULL && strstr(item->jname, item_name) != NULL) {
- match++;
- sprintf(output, msg_table[78], item->jname, item->nameid); // %s: %d
- clif_displaymessage(fd, output);
- }
- }
- sprintf(output, msg_table[79], match); // It is %d affair above.
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-/*==========================================
- * Character Skill Reset
- *------------------------------------------
- */
-int atcommand_charskreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level
- pc_resetskill(pl_sd);
- sprintf(output, msg_table[206], character); // '%s' skill points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Stat Reset
- *------------------------------------------
- */
-int atcommand_charstreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level
- pc_resetstate(pl_sd);
- sprintf(output, msg_table[207], character); // '%s' stats points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Reset
- *------------------------------------------
- */
-int atcommand_charreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
- pc_resetstate(pl_sd);
- pc_resetskill(pl_sd);
- sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Model by chbrules
- *------------------------------------------
- */
-int atcommand_charmodel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- struct map_session_data *pl_sd;
- char character[100];
- char output[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &hair_style, &hair_color, &cloth_color, character) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) {
- sprintf(output, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
-
- if (cloth_color != 0 &&
- pl_sd->status.sex == 1 &&
- (pl_sd->status.class == 12 || pl_sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(pl_sd, LOOK_HAIR, hair_style);
- pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Skill Point (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_charskpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int new_skill_point;
- int point = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_skill_point = (int)pl_sd->status.skill_point + point;
- if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
- new_skill_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
- new_skill_point = 0;
- if (new_skill_point != (int)pl_sd->status.skill_point) {
- pl_sd->status.skill_point = new_skill_point;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_table[209]); // Character's number of skill points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Status Point (rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_charstpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int new_status_point;
- int point = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_status_point = (int)pl_sd->status.status_point + point;
- if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
- new_status_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
- new_status_point = 0;
- if (new_status_point != (int)pl_sd->status.status_point) {
- pl_sd->status.status_point = new_status_point;
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_table[210]); // Character's number of status points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Zeny Point (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_charzeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int zeny = 0, new_zeny;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charzeny <zeny> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_zeny = pl_sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
- if (new_zeny != pl_sd->status.zeny) {
- pl_sd->status.zeny = new_zeny;
- clif_updatestatus(pl_sd, SP_ZENY);
- clif_displaymessage(fd, msg_table[211]); // Character's number of zenys changed!
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall All Characters Online To Your Location
- *------------------------------------------
- */
-int atcommand_recallall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
- int count;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- count = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->status.account_id != pl_sd->status.account_id &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
-
- clif_displaymessage(fd, msg_table[92]); // All characters recalled!
- if (count) {
- sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a guild to your location
- *------------------------------------------
- */
-int atcommand_guildrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
- char guild_name[100];
- char output[200];
- struct guild *g;
- int count;
-
- memset(guild_name, '\0', sizeof(guild_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- count = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.guild_id == g->guild_id) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(output, msg_table[93], g->name); // All online characters of the %s guild are near you.
- clif_displaymessage(fd, output);
- if (count) {
- sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a party to your location
- *------------------------------------------
- */
-int atcommand_partyrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd;
- char party_name[100];
- char output[200];
- struct party *p;
- int count;
-
- memset(party_name, '\0', sizeof(party_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- count = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.party_id == p->party_id) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(output, msg_table[95], p->name); // All online characters of the %s party are near you.
- clif_displaymessage(fd, output);
- if (count) {
- sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloaditemdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- itemdb_reload();
- clif_displaymessage(fd, msg_table[97]); // Item database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadmobdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- mob_reload();
- clif_displaymessage(fd, msg_table[98]); // Monster database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadskilldb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- skill_reload();
- clif_displaymessage(fd, msg_table[99]); // Skill database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-#ifndef TXT_ONLY
-int atcommand_rehash(
-#else /* TXT_ONLY */
-int atcommand_reloadscript(
-#endif /* TXT_ONLY */
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
-#ifndef TXT_ONLY
- atcommand_broadcast( fd, sd, "@broadcast", "eAthena SQL Server is Rehashing..." );
- atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
-
- rehash( fd, sd );
-
- atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
-#endif /* not TXT_ONLY */
- do_init_npc();
- do_init_script();
-
- npc_event_do_oninit();
-
- clif_displaymessage(fd, msg_table[100]); // Scripts reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadgmdb( // by [Yor]
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- chrif_reloadGMdb();
-
- clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.
-
- return 0;
-}
-
-/*==========================================
- * @mapinfo <map name> [0-3] by MC_Cameri
- * => Shows information about the map [map name]
- * 0 = no additional information
- * 1 = Show users in that map and their location
- * 2 = Shows NPCs in that map
- * 3 = Shows the shops/chats in that map (not implemented)
- *------------------------------------------
- */
-int atcommand_mapinfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct npc_data *nd = NULL;
- struct chat_data *cd = NULL;
- char output[200], map_name[100];
- char direction[12];
- int m_id, i, chat_num, list = 0;
-
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
- memset(direction, '\0', sizeof(direction));
-
- sscanf(message, "%d %99[^\n]", &list, map_name);
-
- if (list < 0 || list > 3) {
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- }
-
- if (map_name[0] == '\0')
- strcpy(map_name, sd->mapname);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((m_id = map_mapname2mapid(map_name)) < 0) {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
-
- clif_displaymessage(fd, "------ Map Info ------");
- sprintf(output, "Map Name: %s", map_name);
- clif_displaymessage(fd, output);
- sprintf(output, "Players In Map: %d", map[m_id].users);
- clif_displaymessage(fd, output);
- sprintf(output, "NPCs In Map: %d", map[m_id].npc_num);
- clif_displaymessage(fd, output);
- chat_num = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
- chat_num++;
- }
- }
- sprintf(output, "Chats In Map: %d", chat_num);
- clif_displaymessage(fd, output);
- clif_displaymessage(fd, "------ Map Flags ------");
- sprintf(output, "Player vs Player: %s | No Guild: %s | No Party: %s",
- (map[m_id].flag.pvp) ? "True" : "False",
- (map[m_id].flag.pvp_noguild) ? "True" : "False",
- (map[m_id].flag.pvp_noparty) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "Guild vs Guild: %s | No Party: %s", (map[m_id].flag.gvg) ? "True" : "False", (map[m_id].flag.gvg_noparty) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Dead Branch: %s", (map[m_id].flag.nobranch) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Memo: %s", (map[m_id].flag.nomemo) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Penalty: %s", (map[m_id].flag.nopenalty) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Return: %s", (map[m_id].flag.noreturn) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Save: %s", (map[m_id].flag.nosave) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Teleport: %s", (map[m_id].flag.noteleport) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Monster Teleport: %s", (map[m_id].flag.monster_noteleport) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Zeny Penalty: %s", (map[m_id].flag.nozenypenalty) ? "True" : "False");
- clif_displaymessage(fd, output);
-
- switch (list) {
- case 0:
- // Do nothing. It's list 0, no additional display.
- break;
- case 1:
- clif_displaymessage(fd, "----- Players in Map -----");
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && strcmp(pl_sd->mapname, map_name) == 0) {
- sprintf(output, "Player '%s' (session #%d) | Location: %d,%d",
- pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- }
- }
- break;
- case 2:
- clif_displaymessage(fd, "----- NPCs in Map -----");
- for (i = 0; i < map[m_id].npc_num;) {
- nd = map[m_id].npc[i];
- switch(nd->dir) {
- case 0: strcpy(direction, "North"); break;
- case 1: strcpy(direction, "North West"); break;
- case 2: strcpy(direction, "West"); break;
- case 3: strcpy(direction, "South West"); break;
- case 4: strcpy(direction, "South"); break;
- case 5: strcpy(direction, "South East"); break;
- case 6: strcpy(direction, "East"); break;
- case 7: strcpy(direction, "North East"); break;
- case 9: strcpy(direction, "North"); break;
- default: strcpy(direction, "Unknown"); break;
- }
- sprintf(output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
- ++i, nd->name, direction, nd->class, nd->bl.x, nd->bl.y);
- clif_displaymessage(fd, output);
- }
- break;
- case 3:
- clif_displaymessage(fd, "----- Chats in Map -----");
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
- strcmp(pl_sd->mapname, map_name) == 0 &&
- cd->usersd[0] == pl_sd) {
- sprintf(output, "Chat %d: %s | Player: %s | Location: %d %d",
- i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
- clif_displaymessage(fd, output);
- sprintf(output, " Users: %d/%d | Password: %s | Public: %s",
- cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
- clif_displaymessage(fd, output);
- }
- }
- break;
- default: // normally impossible to arrive here
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[212]); // Cannot mount a Peco while in disguise.
- return -1;
- }
-
- if (!pc_isriding(sd)) { // if actually no peco
- if (sd->status.class == 7 || sd->status.class == 14 || sd->status.class == 4008 || sd->status.class == 4015) {
- if (sd->status.class == 7)
- sd->status.class = sd->view_class = 13;
- else if (sd->status.class == 14)
- sd->status.class = sd->view_class = 21;
- else if (sd->status.class == 4008)
- sd->status.class = sd->view_class = 4014;
- else if (sd->status.class == 4015)
- sd->status.class = sd->view_class = 4022;
- pc_setoption(sd, sd->status.option | 0x0020);
- clif_displaymessage(fd, msg_table[102]); // Mounted Peco.
- } else {
- clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job.
- return -1;
- }
- } else {
- if (sd->status.class == 13)
- sd->status.class = sd->view_class = 7;
- else if (sd->status.class == 21)
- sd->status.class = sd->view_class = 14;
- else if (sd->status.class == 4014)
- sd->status.class = sd->view_class = 4008;
- else if (sd->status.class == 4022)
- sd->status.class = sd->view_class = 4015;
- pc_setoption(sd, sd->status.option & ~0x0020);
- clif_displaymessage(fd, msg_table[214]); // Unmounted Peco.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_char_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[215]); // This player cannot mount a Peco while in disguise.
- return -1;
- }
-
- if (!pc_isriding(pl_sd)) { // if actually no peco
- if (pl_sd->status.class == 7 || pl_sd->status.class == 14 || pl_sd->status.class == 4008 || pl_sd->status.class == 4015) {
- if (pl_sd->status.class == 7)
- pl_sd->status.class = pl_sd->view_class = 13;
- else if (pl_sd->status.class == 14)
- pl_sd->status.class = pl_sd->view_class = 21;
- else if (pl_sd->status.class == 4008)
- pl_sd->status.class = pl_sd->view_class = 4014;
- else if (pl_sd->status.class == 4015)
- pl_sd->status.class = pl_sd->view_class = 4022;
- pc_setoption(pl_sd, pl_sd->status.option | 0x0020);
- clif_displaymessage(fd, msg_table[216]); // Now, this player mounts a peco.
- } else {
- clif_displaymessage(fd, msg_table[217]); // This player can not mount a peco with his/her job.
- return -1;
- }
- } else {
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- else if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- else if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- else if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- pc_setoption(pl_sd, pl_sd->status.option & ~0x0020);
- clif_displaymessage(fd, msg_table[218]); // Now, this player has not more peco.
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *Spy Commands by Syrus22
- *------------------------------------------
- */
-int atcommand_guildspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char guild_name[100];
- char output[200];
- struct guild *g;
-
- memset(guild_name, '\0', sizeof(guild_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- if (sd->guildspy == g->guild_id) {
- sd->guildspy = 0;
- sprintf(output, msg_table[103], g->name); // No longer spying on the %s guild.
- clif_displaymessage(fd, output);
- } else {
- sd->guildspy = g->guild_id;
- sprintf(output, msg_table[104], g->name); // Spying on the %s guild.
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_partyspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char party_name[100];
- char output[200];
- struct party *p;
-
- memset(party_name, '\0', sizeof(party_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- if (sd->partyspy == p->party_id) {
- sd->partyspy = 0;
- sprintf(output, msg_table[105], p->name); // No longer spying on the %s party.
- clif_displaymessage(fd, output);
- } else {
- sd->partyspy = p->party_id;
- sprintf(output, msg_table[106], p->name); // Spying on the %s party.
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @repairall [Valaris]
- *------------------------------------------
- */
-int atcommand_repairall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int count, i;
-
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && sd->status.inventory[i].broken == 1) {
- sd->status.inventory[i].broken = 0;
- clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
- count++;
- }
- }
-
- if (count > 0) {
- clif_misceffect(&sd->bl, 3);
- clif_equiplist(sd);
- clif_displaymessage(fd, msg_table[107]); // All items have been repaired.
- } else {
- clif_displaymessage(fd, msg_table[108]); // No item need to be repaired.
- return -1;
- }
-
- return 0;
-}
-
-/* Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
-int atcommand_nuke(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
- skill_castend_damage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
- clif_displaymessage(fd, msg_table[109]); // Player has been nuked!
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-*/
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_enablenpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char NPCname[100];
-
- memset(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcon <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 1);
- clif_displaymessage(fd, msg_table[110]); // Npc Enabled.
- } else {
- clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_disablenpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char NPCname[100];
-
- memset(NPCname, '\0', sizeof(NPCname));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 0);
- clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
- } else {
- clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * time in txt for time command (by [Yor])
- *------------------------------------------
- */
-char * txt_time(unsigned int duration) {
- int days, hours, minutes, seconds;
- char temp[256];
- static char temp1[256];
-
- memset(temp, '\0', sizeof(temp));
- memset(temp1, '\0', sizeof(temp1));
-
- if (duration < 0)
- duration = 0;
-
- days = duration / (60 * 60 * 24);
- duration = duration - (60 * 60 * 24 * days);
- hours = duration / (60 * 60);
- duration = duration - (60 * 60 * hours);
- minutes = duration / 60;
- seconds = duration - (60 * minutes);
-
- if (days < 2)
- sprintf(temp, msg_table[219], days); // %d day
- else
- sprintf(temp, msg_table[220], days); // %d days
- if (hours < 2)
- sprintf(temp1, msg_table[221], temp, hours); // %s %d hour
- else
- sprintf(temp1, msg_table[222], temp, hours); // %s %d hours
- if (minutes < 2)
- sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute
- else
- sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes
- if (seconds < 2)
- sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second
- else
- sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds
-
- return temp1;
-}
-
-/*==========================================
- * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
- * Calculation management of GM modification (@day/@night GM commands) is done
- *------------------------------------------
- */
-int atcommand_servertime(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct TimerData * timer_data;
- struct TimerData * timer_data2;
- time_t time_server; // variable for number of seconds (used with time() function)
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- char temp[256];
-
- memset(temp, '\0', sizeof(temp));
-
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
- strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
- clif_displaymessage(fd, temp);
-
- if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
- if (night_flag == 0)
- clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
- else
- clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
- } else if (battle_config.night_duration == 0)
- if (night_flag == 1) { // we start with night
- timer_data = get_timer(day_timer_tid);
- sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
- } else
- clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
- else if (battle_config.day_duration == 0)
- if (night_flag == 0) { // we start with day
- timer_data = get_timer(night_timer_tid);
- sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night.
- } else
- clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
- else {
- if (night_flag == 0) {
- timer_data = get_timer(night_timer_tid);
- timer_data2 = get_timer(day_timer_tid);
- sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- if (timer_data->tick > timer_data2->tick)
- sprintf(temp, msg_table[237], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
- else
- sprintf(temp, msg_table[237], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- } else {
- timer_data = get_timer(day_timer_tid);
- timer_data2 = get_timer(night_timer_tid);
- sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- if (timer_data->tick > timer_data2->tick)
- sprintf(temp, msg_table[239], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
- else
- sprintf(temp, msg_table[239], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
- * removes <quantity> item from a character
- * item can be equiped or not.
- * Inspired from a old command created by RoVeRT
- *------------------------------------------
- */
-int atcommand_chardelitem(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- char item_name[100];
- int i, number = 0, item_id, item_position, count;
- char output[200];
- struct item_data *item_data;
-
- memset(character, '\0', sizeof(character));
- memset(item_name, '\0', sizeof(item_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, character) < 3 || number < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- item_position = pc_search_inventory(pl_sd, item_id);
- if (item_position >= 0) {
- count = 0;
- for(i = 0; i < number && item_position >= 0; i++) {
- pc_delitem(pl_sd, item_position, 1, 0);
- count++;
- item_position = pc_search_inventory(pl_sd, item_id); // for next loop
- }
- sprintf(output, msg_table[113], count); // %d item(s) removed by a GM.
- clif_displaymessage(pl_sd->fd, output);
- if (number == count)
- sprintf(output, msg_table[114], count); // %d item(s) removed from the player.
- else
- sprintf(output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[116]); // Character does not have the item.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @jail <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_jail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int x, y;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
- switch(rand() % 2) {
- case 0:
- x = 24;
- y = 75;
- break;
- default:
- x = 49;
- y = 75;
- break;
- }
- if (pc_setpos(pl_sd, "sec_pri.gat", x, y, 3) == 0) {
- pc_setsavepoint(pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus]
- clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
- clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @unjail/@discharge <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_unjail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
- if (pl_sd->bl.m != map_mapname2mapid("sec_pri.gat")) {
- clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
- return -1;
- } else if (pc_setpos(pl_sd, "prontera.gat", 156, 191, 3) == 0) {
- pc_setsavepoint(pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera
- clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
- clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @disguise <mob_id> by [Valaris] (simplified by [Yor])
- *------------------------------------------
- */
-int atcommand_disguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(message);
-
- if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
- (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
- (mob_id >= 813 && mob_id <= 834) || // NPC
- (mob_id > 1000 && mob_id < 1521)) { // monsters
- if (pc_isriding(sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[227]); // Cannot wear disguise while riding a Peco.
- return -1;
- }
- sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
- sd->disguise = mob_id;
- pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[122]); // Disguise applied.
- } else {
- clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @undisguise by [Yor]
- *------------------------------------------
- */
-int atcommand_undisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->disguise) {
- clif_clearchar(&sd->bl, 9);
- sd->disguise = 0;
- pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[124]); // Undisguise applied.
- } else {
- clif_displaymessage(fd, msg_table[125]); // You're not disguised.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @broadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_broadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
- return -1;
- }
-
- sprintf(output, "%s : %s", sd->status.name, message);
- intif_GMmessage(output, strlen(output) + 1, 0);
-
- return 0;
-}
-
-/*==========================================
- * @localbroadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_localbroadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
- return -1;
- }
-
- sprintf(output, "%s : %s", sd->status.name, message);
-
- clif_GMmessage(&sd->bl, output, strlen(output) + 1, 1); // 1: ALL_SAMEMAP
-
- return 0;
-}
-
-/*==========================================
- * @ignorelist by [Yor]
- *------------------------------------------
- */
-int atcommand_ignorelist(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- int count;
- int i;
-
- memset(output, '\0', sizeof(output));
-
- count = 0;
- for(i = 0; i < (int)(sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++)
- if (sd->ignore[i].name[0])
- count++;
-
- if (sd->ignoreAll == 0)
- if (count == 0)
- clif_displaymessage(fd, msg_table[126]); // You accept any wisp (no wisper is refused).
- else {
- sprintf(output, msg_table[127], count); // You accept any wisp, except thoses from %d player(s):
- clif_displaymessage(fd, output);
- }
- else
- if (count == 0)
- clif_displaymessage(fd, msg_table[128]); // You refuse all wisps (no specifical wisper is refused).
- else {
- sprintf(output, msg_table[129], count); // You refuse all wisps, AND refuse wisps from %d player(s):
- clif_displaymessage(fd, output);
- }
-
- if (count > 0)
- for(i = 0; i < (int)(sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++)
- if (sd->ignore[i].name[0])
- clif_displaymessage(fd, sd->ignore[i].name);
-
- return 0;
-}
-
-/*==========================================
- * @charignorelist <player_name> by [Yor]
- *------------------------------------------
- */
-int atcommand_charignorelist(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- char output[200];
- int count;
- int i;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charignorelist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- count = 0;
- for(i = 0; i < (int)(sizeof(pl_sd->ignore) / sizeof(pl_sd->ignore[0])); i++)
- if (pl_sd->ignore[i].name[0])
- count++;
-
- if (pl_sd->ignoreAll == 0)
- if (count == 0) {
- sprintf(output, msg_table[130], pl_sd->status.name); // '%s' accept any wisp (no wisper is refused).
- clif_displaymessage(fd, output);
- } else {
- sprintf(output, msg_table[131], pl_sd->status.name, count); // '%s' accept any wisp, except thoses from %d player(s):
- clif_displaymessage(fd, output);
- }
- else
- if (count == 0) {
- sprintf(output, msg_table[132], pl_sd->status.name); // '%s' refuse all wisps (no specifical wisper is refused).
- clif_displaymessage(fd, output);
- } else {
- sprintf(output, msg_table[133], pl_sd->status.name, count); // '%s' refuse all wisps, AND refuse wisps from %d player(s):
- clif_displaymessage(fd, output);
- }
-
- if (count > 0)
- for(i = 0; i < (int)(sizeof(pl_sd->ignore) / sizeof(pl_sd->ignore[0])); i++)
- if (pl_sd->ignore[i].name[0])
- clif_displaymessage(fd, pl_sd->ignore[i].name);
-
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @inall <player_name> by [Yor]
- *------------------------------------------
- */
-int atcommand_inall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @inall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change wisp option only to lower or same level
- if (pl_sd->ignoreAll == 0) {
- sprintf(output, msg_table[134], pl_sd->status.name); // '%s' already accepts all wispers.
- clif_displaymessage(fd, output);
- return -1;
- } else {
- pl_sd->ignoreAll = 0;
- sprintf(output, msg_table[135], pl_sd->status.name); // '%s' now accepts all wispers.
- clif_displaymessage(fd, output);
- // message to player
- clif_displaymessage(pl_sd->fd, msg_table[136]); // A GM has authorised all wispers for you.
- WFIFOW(pl_sd->fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(pl_sd->fd,2) = 1;
- WFIFOB(pl_sd->fd,3) = 0; // success
- WFIFOSET(pl_sd->fd, 4); // packet_len_table[0x0d2]
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @exall <player_name> by [Yor]
- *------------------------------------------
- */
-int atcommand_exall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @exall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change wisp option only to lower or same level
- if (pl_sd->ignoreAll == 1) {
- sprintf(output, msg_table[137], pl_sd->status.name); // '%s' already blocks all wispers.
- clif_displaymessage(fd, output);
- return -1;
- } else {
- pl_sd->ignoreAll = 1;
- sprintf(output, msg_table[138], pl_sd->status.name); // '%s' blocks now all wispers.
- clif_displaymessage(fd, output);
- // message to player
- clif_displaymessage(pl_sd->fd, msg_table[139]); // A GM has blocked all wispers for you.
- WFIFOW(pl_sd->fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(pl_sd->fd,2) = 0;
- WFIFOB(pl_sd->fd,3) = 0; // success
- WFIFOSET(pl_sd->fd,4); // packet_len_table[0x0d2]
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
- *------------------------------------------
- */
-int atcommand_chardisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id;
- char character[100];
- char mob_name[100];
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(mob_name, '\0', sizeof(mob_name));
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]", mob_name, character) < 2) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(mob_name)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(mob_name);
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
- if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
- (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
- (mob_id >= 813 && mob_id <= 834) || // NPC
- (mob_id > 1000 && mob_id < 1521)) { // monsters
- if (pc_isriding(pl_sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[228]); // Character cannot wear disguise while riding a Peco.
- return -1;
- }
- pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
- pl_sd->disguise = mob_id;
- pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[140]); // Character's disguise applied.
- } else {
- clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charundisguise <character> by Kalaspuff (based off Yor's work)
- *------------------------------------------
- */
-int atcommand_charundisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
- if (pl_sd->disguise) {
- clif_clearchar(&pl_sd->bl, 9);
- pl_sd->disguise = 0;
- pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[141]); // Character's undisguise applied.
- } else {
- clif_displaymessage(fd, msg_table[142]); // Character is not disguised.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @email <actual@email> <new@email> by [Yor]
- *------------------------------------------
- */
-int atcommand_email(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char actual_email[100];
- char new_email[100];
-
- memset(actual_email, '\0', sizeof(actual_email));
- memset(new_email, '\0', sizeof(new_email));
-
- if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
- clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
- return -1;
- }
-
- if (e_mail_check(actual_email) == 0) {
- clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
- return -1;
- } else if (e_mail_check(new_email) == 0) {
- clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
- return -1;
- } else if (strcmpi(new_email, "a@a.com") == 0) {
- clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail.
- return -1;
- } else if (strcmpi(actual_email, new_email) == 0) {
- clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail.
- return -1;
- } else {
- chrif_changeemail(sd->status.account_id, actual_email, new_email);
- clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server.
- }
-
- return 0;
-}
-
-/*==========================================
- *@effect
- *------------------------------------------
- */
-int atcommand_effect(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int type = 0, flag = 0, i;
-
- if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
- return -1;
- }
- if(flag <=0){
- clif_specialeffect(&sd->bl, type, flag);
- clif_displaymessage(fd, msg_table[229]); // Your effect has changed.
- }
- else{
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- clif_specialeffect(&pl_sd->bl, type, flag);
- clif_displaymessage(pl_sd->fd, msg_table[229]); // Your effect has changed.
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @charitemlist <character>: Displays the list of a player's items.
- *------------------------------------------
- */
-int
-atcommand_character_item_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, equip, count, counter, counter2;
- char character[100], output[200], equipstr[100], outputtmp[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(equipstr, '\0', sizeof(equipstr));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.inventory[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if ((equip = pl_sd->status.inventory[i].equip)) {
- strcpy(equipstr, "| equiped: ");
- if (equip & 4)
- strcat(equipstr, "robe/gargment, ");
- if (equip & 8)
- strcat(equipstr, "left accessory, ");
- if (equip & 16)
- strcat(equipstr, "body/armor, ");
- if ((equip & 34) == 2)
- strcat(equipstr, "right hand, ");
- if ((equip & 34) == 32)
- strcat(equipstr, "left hand, ");
- if ((equip & 34) == 34)
- strcat(equipstr, "both hands, ");
- if (equip & 64)
- strcat(equipstr, "feet, ");
- if (equip & 128)
- strcat(equipstr, "right accessory, ");
- if ((equip & 769) == 1)
- strcat(equipstr, "lower head, ");
- if ((equip & 769) == 256)
- strcat(equipstr, "top head, ");
- if ((equip & 769) == 257)
- strcat(equipstr, "lower/top head, ");
- if ((equip & 769) == 512)
- strcat(equipstr, "mid head, ");
- if ((equip & 769) == 512)
- strcat(equipstr, "lower/mid head, ");
- if ((equip & 769) == 769)
- strcat(equipstr, "lower/mid/top head, ");
- // remove final ', '
- equipstr[strlen(equipstr) - 2] = '\0';
- } else
- memset(equipstr, '\0', sizeof(equipstr));
- if (sd->status.inventory[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr);
- else
- sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.inventory[i].card[j]) {
- if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found on this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charstoragelist <character>: Displays the items list of a player's storage.
- *------------------------------------------
- */
-int
-atcommand_character_storage_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct storage *stor;
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- char character[100], output[200], outputtmp[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- if((stor = account2storage2(pl_sd->status.account_id)) != NULL) {
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_STORAGE; i++) {
- if (stor->storage[i].nameid > 0 && (item_data = itemdb_search(stor->storage[i].nameid)) != NULL) {
- counter = counter + stor->storage[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if (stor->storage[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage[i].amount, item_data->name, stor->storage[i].refine, item_data->jname, stor->storage[i].refine, stor->storage[i].nameid);
- else
- sprintf(output, "%d %s (%s, id: %d)", stor->storage[i].amount, item_data->name, item_data->jname, stor->storage[i].nameid);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (stor->storage[i].card[j]) {
- if ((item_temp = itemdb_search(stor->storage[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the storage of this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, "This player has no storage.");
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charcartlist <character>: Displays the items list of a player's cart.
- *------------------------------------------
- */
-int
-atcommand_character_cart_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- char character[100], output[200], outputtmp[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_CART; i++) {
- if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.cart[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Cart items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if (pl_sd->status.cart[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
- else
- sprintf(output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.cart[i].card[j]) {
- if ((item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the cart of this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @killer by MouseJstr
- * enable killing players even when not in pvp
- *------------------------------------------
- */
-int
-atcommand_killer(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- sd->special_state.killer = !sd->special_state.killer;
-
- if(sd->special_state.killer)
- clif_displaymessage(fd, msg_table[241]);
- else
- clif_displaymessage(fd, msg_table[242]);
-
- return 0;
-}
-
-/*==========================================
- * @killable by MouseJstr
- * enable other people killing you
- *------------------------------------------
- */
-int
-atcommand_killable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- sd->special_state.killable = !sd->special_state.killable;
-
- if(sd->special_state.killable)
- clif_displaymessage(fd, msg_table[242]);
- else
- clif_displaymessage(fd, msg_table[241]);
-
- return 0;
-}
-
-/*==========================================
- * @charkillable by MouseJstr
- * enable another player to be killed
- *------------------------------------------
- */
-int
-atcommand_charkillable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- pl_sd->special_state.killable = !pl_sd->special_state.killable;
-
- if(pl_sd->special_state.killable)
- clif_displaymessage(fd, "The player is now killable");
- else
- clif_displaymessage(fd, "The player is no longer killable");
-
- return 0;
-}
-
-
-/*==========================================
- * @skillon by MouseJstr
- * turn skills on for the map
- *------------------------------------------
- */
-int
-atcommand_skillon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- map[sd->bl.m].flag.noskill = 0;
- clif_displaymessage(fd, msg_table[244]);
- return 0;
-}
-
-/*==========================================
- * @skilloff by MouseJstr
- * Turn skills off on the map
- *------------------------------------------
- */
-int
-atcommand_skilloff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- map[sd->bl.m].flag.noskill = 1;
- clif_displaymessage(fd, msg_table[243]);
- return 0;
-}
-
-/*==========================================
- * @npcmove by MouseJstr
- *
- * move a npc
- *------------------------------------------
- */
-int
-atcommand_npcmove(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- int x = 0, y = 0;
- struct npc_data *nd = 0;
-
- if( sd == NULL )
- return -1;
-
- if (!message || !*message)
- return -1;
-
- memset(character, '\0', sizeof character);
-
- if (sscanf(message, "%d %d %99[^\n]", &x, &y, character) < 4)
- return -1;
-
- nd=npc_name2id(character);
- if (nd==NULL)
- return -1;
-
- npc_enable(character, 0);
- nd->bl.x = x;
- nd->bl.y = y;
- npc_enable(character, 1);
-
- return 0;
-}
-
-/*==========================================
- * @addwarp by MouseJstr
- *
- * Create a new static warp point.
- *------------------------------------------
- */
-int
-atcommand_addwarp(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char w1[64], w3[64], w4[64];
- char map[30], output[200];
- int x,y,ret;
-
- if (!message || !*message)
- return -1;
-
- if (sscanf(message, "%99s %d %d[^\n]", map, &x, &y ) < 3)
- return -1;
-
- sprintf(w1,"%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y);
- sprintf(w3,"%s%d%d%d%d", map,sd->bl.x, sd->bl.y, x, y);
- sprintf(w4,"1,1,%s.gat,%d,%d", map, x, y);
-
- ret = npc_parse_warp(w1, "warp", w3, w4);
-
- sprintf(output, "New warp NPC => %s",w3);
-
- clif_displaymessage(fd, output);
-
- return ret;
-}
-
-/*==========================================
- * @follow by [MouseJstr]
- *
- * Follow a player .. staying no more then 5 spaces away
- *------------------------------------------
- */
-int
-atcommand_follow(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL)
- pc_follow(sd, pl_sd->bl.id);
- else
- return 1;
- return 0;
-}
-
-
-/*==========================================
- * @chareffect by [MouseJstr]
- *
- * Create a effect localized on another character
- *------------------------------------------
- */
-int
-atcommand_chareffect(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- char target[255];
- int type = 0;
-
- if (!message || !*message || sscanf(message, "%d %s", &type, target) != 2) {
- clif_displaymessage(fd, "usage: @chareffect <type+> <target>.");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) target)) == NULL)
- return -1;
-
- clif_specialeffect(&pl_sd->bl, type, 0);
- clif_displaymessage(fd, msg_table[229]); // Your effect has changed.
-
- return 0;
-}
-/*==========================================
- * @dropall by [MouseJstr]
- *
- * Drop all your possession on the ground
- *------------------------------------------
- */
-int
-atcommand_dropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 0);
- pc_dropitem(sd, i, sd->status.inventory[i].amount);
- }
- }
- return 0;
-}
-/*==========================================
- * @chardropall by [MouseJstr]
- *
- * Throw all the characters possessions on the ground. Normally
- * done in response to them being disrespectful of a GM
- *------------------------------------------
- */
-int
-atcommand_chardropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 0);
- pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
- }
- }
-
- clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
- clif_displaymessage(fd, "It is done");
- //clif_displaymessage(fd, "It is offical.. your a jerk");
-
- return 0;
-}
-/*==========================================
- * @storeall by [MouseJstr]
- *
- * Put everything into storage to simplify your inventory to make
- * debugging easie
- *------------------------------------------
- */
-int
-atcommand_storeall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- if (storage_storageopen(sd) == 1) {
- clif_displaymessage(fd, "run this command again..");
- return 0;
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 0);
- storage_storageadd(sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(sd);
-
- clif_displaymessage(fd, "It is done");
- return 0;
-}
-/*==========================================
- * @charstoreall by [MouseJstr]
- *
- * A way to screw with players who piss you off
- *------------------------------------------
- */
-int
-atcommand_charstoreall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- if (storage_storageopen(pl_sd) == 1) {
- clif_displaymessage(fd, "Had to open the characters storage window...");
- clif_displaymessage(fd, "run this command again..");
- return 0;
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 0);
- storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(pl_sd);
-
- clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
- clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
- clif_displaymessage(pl_sd->fd, " -- the management");
-
- clif_displaymessage(fd, "It is done");
-
- return 0;
-}
-/*==========================================
- * @skillid by [MouseJstr]
- *
- * lookup a skill by name
- *------------------------------------------
- */
-int
-atcommand_skillid(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skillen = 0, idx = 0;
- if (!message || !*message)
- return -1;
- skillen = strlen(message);
- while (skill_names[idx].id != 0) {
- if ((strnicmp(skill_names[idx].name, message, skillen) == 0) ||
- (strnicmp(skill_names[idx].desc, message, skillen) == 0)) {
- char output[255];
- sprintf(output, "skill %d: %s", skill_names[idx].id, skill_names[idx].desc);
- clif_displaymessage(fd, output);
- }
- idx++;
- }
- return 0;
-}
-/*==========================================
- * @useskill by [MouseJstr]
- *
- * A way of using skills without having to find them in the skills menu
- *------------------------------------------
- */
-int
-atcommand_useskill(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- int skillnum;
- int skilllv;
- int inf;
- char target[255];
-
- if (!message || !*message)
- return -1;
- if(sscanf(message, "%d %d %s", &skillnum, &skilllv, target) != 3) {
- clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL) {
- return -1;
- }
-
- inf = skill_get_inf(skillnum);
-
- if ((inf == 2) || (inf == 1))
- skill_use_pos(sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
- else
- skill_use_id(sd, pl_sd->bl.id, skillnum, skilllv);
-
- return 0;
-}
-/*==========================================
- * It is made to rain.
- *------------------------------------------
- */
-int
-atcommand_rain(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effno = 0;
- effno = 161;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.rain)
- return -1;
-
- map[sd->bl.m].flag.rain=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
-}
-/*==========================================
- * It is made to snow.
- *------------------------------------------
- */
-int
-atcommand_snow(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effno = 0;
- effno = 162;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.snow)
- return -1;
-
- map[sd->bl.m].flag.snow=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
-}
-
-/*==========================================
- * Cherry tree snowstorm is made to fall. (Sakura)
- *------------------------------------------
- */
-int
-atcommand_sakura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effno = 0;
- effno = 163;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.sakura)
- return -1;
-
- map[sd->bl.m].flag.sakura=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
-}
-
-/*==========================================
- * Fog hangs over.
- *------------------------------------------
- */
-int
-atcommand_fog(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effno = 0;
- effno = 233;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.fog)
- return -1;
-
- map[sd->bl.m].flag.fog=1;
- clif_specialeffect(&sd->bl,effno,2);
-
- return 0;
-}
-
-/*==========================================
- * Fallen leaves fall.
- *------------------------------------------
- */
-int
-atcommand_leaves(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int effno = 0;
- effno = 333;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.leaves)
- return -1;
-
- map[sd->bl.m].flag.leaves=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int
-atcommand_summon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char name[100];
- int mob_id = 0;
- int x = 0;
- int y = 0;
- int id = 0;
- struct mob_data *md;
- unsigned int tick=gettick();
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%99s", name) < 1)
- return -1;
-
- if ((mob_id = atoi(name)) == 0)
- mob_id = mobdb_searchname(name);
- if(mob_id == 0)
- return -1;
-
- x = sd->bl.x + (rand() % 10 - 5);
- y = sd->bl.y + (rand() % 10 - 5);
-
- id = mob_once_spawn(sd,"this", x, y, "--ja--", mob_id, 1, "");
- if((md=(struct mob_data *)map_id2bl(id))){
- md->master_id=sd->bl.id;
- md->state.special_mob_ai=1;
- md->mode=mob_db[md->class].mode|0x04;
- md->deletetimer=add_timer(tick+60000,mob_timer_delete,id,0);
- clif_misceffect2(&md->bl,344);
- }
- clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,x,y,tick);
-
- return 0;
-}
-
-
-/*==========================================
- * @adjcmdlvl by [MouseJstr]
- *
- * Temp adjust the GM level required to use a GM command
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjcmdlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, newlev;
- char cmd[100];
-
- if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
- clif_displaymessage(fd, "usage: @adjcmdlvl <lvl> <command>.");
- return -1;
- }
-
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
- atcommand_info[i].level = newlev;
- clif_displaymessage(fd, "@command level changed.");
- return 0;
- }
-
- clif_displaymessage(fd, "@command not found.");
- return -1;
-}
-
-/*==========================================
- * @adjgmlvl by [MouseJstr]
- *
- * Create a temp GM
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjgmlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int newlev;
- char user[100];
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%d %s", &newlev, user) != 2) {
- clif_displaymessage(fd, "usage: @adjgmlvl <lvl> <user>.");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) user)) == NULL)
- return -1;
-
- pc_set_gm_level(pl_sd->status.account_id, newlev);
-
- return 0;
-}
-
-
-/*==========================================
- * @trade by [MouseJstr]
- *
- * Open a trade window with a remote player
- *
- * If I have to jump to a remote player one more time, I am
- * gonna scream!
- *------------------------------------------
- */
-int
-atcommand_trade(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- trade_traderequest(sd, pl_sd->bl.id);
- return 0;
- }
- return -1;
-}
-
-
-/*===========================
- * @unmute [Valaris]
- *===========================
-*/
-int atcommand_unmute(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- if (!message || !*message)
- return -1;
-
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) {
- skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
- clif_displaymessage(sd->fd,"Player unmuted");
- }
- else
- clif_displaymessage(sd->fd,"Player is not muted");
- }
-
- return 0;
-}
-
-#ifndef TXT_ONLY /* Begin SQL-Only commands */
-
-/*==========================================
- * Mail System commands by [Valaris]
- *------------------------------------------
- */
-int atcommand_listmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(!battle_config.mail_system)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if(strlen(command)==12)
- mail_check(sd,3);
- else if(strlen(command)==9)
- mail_check(sd,2);
- else
- mail_check(sd,1);
- return 0;
-}
-
-int atcommand_readmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(!battle_config.mail_system)
- return 0;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must specify a message number.");
- return 0;
- }
-
- if(strlen(command)==11)
- mail_delete(sd,atoi(message));
- else
- mail_read(sd,atoi(message));
-
- return 0;
-}
-
-int atcommand_sendmail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if(!battle_config.mail_system)
- return 0;
-
- char name[24],text[80];
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
- return 0;
- }
-
- if ((sscanf(message, "\"%[^\"]\" %79[^\n]", name, text) < 2) &&
- (sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
- clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
- return 0;
- }
-
- if(strlen(command)==17)
- mail_send(sd,name,text,1);
- else
- mail_send(sd,name,text,0);
-
- return 0;
-}
-
-/*==========================================
- * Refresh online command for SQL [Valaris]
- * Will refresh and check online column of
- * players and set correctly.
- *------------------------------------------
- */
-int atcommand_refreshonline(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- nullpo_retr(-1, sd);
-
- char_online_check();
-
- return 0;
-}
-
-#endif /* end sql only */
diff --git a/misc/src/map/atcommand.h b/misc/src/map/atcommand.h
deleted file mode 100644
index 06029a5..0000000
--- a/misc/src/map/atcommand.h
+++ /dev/null
@@ -1,245 +0,0 @@
-// $Id: atcommand.h 148 2004-09-30 14:05:37Z MouseJstr $
-#ifndef _ATCOMMAND_H_
-#define _ATCOMMAND_H_
-
-enum AtCommandType {
- AtCommand_None = -1,
- AtCommand_Broadcast = 0,
- AtCommand_LocalBroadcast,
- AtCommand_MapMove,
- AtCommand_ResetState,
- AtCommand_RuraP,
- AtCommand_Rura,
- AtCommand_Warp,
- AtCommand_Where,
- AtCommand_JumpTo,
- AtCommand_Jump,
- AtCommand_Who,
- AtCommand_Who2,
- AtCommand_Who3,
- AtCommand_WhoMap,
- AtCommand_WhoMap2,
- AtCommand_WhoMap3,
- AtCommand_WhoGM,
- AtCommand_Save,
- AtCommand_Load,
- AtCommand_Speed,
- AtCommand_Storage,
- AtCommand_GuildStorage,
- AtCommand_Option,
- AtCommand_Hide,
- AtCommand_JobChange,
- AtCommand_JobChange2,
- AtCommand_JobChange3,
- AtCommand_Die,
- AtCommand_Kill,
- AtCommand_Alive,
- AtCommand_Kami,
- AtCommand_KamiB,
- AtCommand_Heal,
- AtCommand_Item,
- AtCommand_Item2,
- AtCommand_ItemReset,
- AtCommand_ItemCheck,
- AtCommand_BaseLevelUp,
- AtCommand_JobLevelUp,
- AtCommand_H,
- AtCommand_Help,
- AtCommand_GM,
- AtCommand_PvPOff,
- AtCommand_PvPOn,
- AtCommand_GvGOff,
- AtCommand_GvGOn,
- AtCommand_Model,
- AtCommand_Go,
- AtCommand_Spawn,
- AtCommand_Monster,
- AtCommand_KillMonster,
- AtCommand_KillMonster2,
- AtCommand_Refine,
- AtCommand_Produce,
- AtCommand_Memo,
- AtCommand_GAT,
- AtCommand_Packet,
- AtCommand_StatusPoint,
- AtCommand_SkillPoint,
- AtCommand_Zeny,
- AtCommand_Param,
- AtCommand_Strength,
- AtCommand_Agility,
- AtCommand_Vitality,
- AtCommand_Intelligence,
- AtCommand_Dexterity,
- AtCommand_Luck,
- AtCommand_GuildLevelUp,
- AtCommand_MakeEgg,
- AtCommand_PetFriendly,
- AtCommand_PetHungry,
- AtCommand_PetRename,
- AtCommand_CharPetRename, // by Yor
- AtCommand_Recall,
- AtCommand_CharacterJob,
- AtCommand_CharacterJob2,
- AtCommand_CharacterJob3,
- AtCommand_Revive,
- AtCommand_CharacterStats,
- AtCommand_CharacterStatsAll,
- AtCommand_CharacterOption,
- AtCommand_CharacterSave,
- AtCommand_CharacterLoad,
- AtCommand_Night,
- AtCommand_Day,
- AtCommand_Doom,
- AtCommand_DoomMap,
- AtCommand_Raise,
- AtCommand_RaiseMap,
- AtCommand_CharacterBaseLevel,
- AtCommand_CharacterJobLevel,
- AtCommand_Kick,
- AtCommand_KickAll,
- AtCommand_AllSkill,
- AtCommand_QuestSkill,
- AtCommand_CharQuestSkill,
- AtCommand_LostSkill,
- AtCommand_CharLostSkill,
- AtCommand_SpiritBall,
- AtCommand_Party,
- AtCommand_Guild,
- AtCommand_AgitStart,
- AtCommand_AgitEnd,
- AtCommand_MapExit,
- AtCommand_IDSearch,
- AtCommand_CharSkReset,
- AtCommand_CharStReset,
- AtCommand_CharReset,
- //by chbrules
- AtCommand_CharModel,
- AtCommand_CharSKPoint,
- AtCommand_CharSTPoint,
- AtCommand_CharZeny,
- AtCommand_RecallAll,
- AtCommand_ReloadItemDB,
- AtCommand_ReloadMobDB,
- AtCommand_ReloadSkillDB,
-#ifndef TXT_ONLY
- AtCommand_Rehash,
-#else /* TXT_ONLY */
- AtCommand_ReloadScript,
-#endif /* TXT_ONLY */
- AtCommand_ReloadGMDB,
- AtCommand_MapInfo,
- AtCommand_Dye,
- AtCommand_Hstyle,
- AtCommand_Hcolor,
- AtCommand_StatAll,
- AtCommand_CharChangeSex, // by Yor
- AtCommand_CharBlock, // by Yor
- AtCommand_CharBan, // by Yor
- AtCommand_CharUnBlock, // by Yor
- AtCommand_CharUnBan, // by Yor
- AtCommand_MountPeco, // by Valaris
- AtCommand_CharMountPeco, // by Yor
- AtCommand_GuildSpy, // [Syrus22]
- AtCommand_PartySpy, // [Syrus22]
- AtCommand_RepairAll, // [Valaris]
- AtCommand_GuildRecall, // by Yor
- AtCommand_PartyRecall, // by Yor
-// AtCommand_Nuke, // [Valaris]
- AtCommand_Enablenpc,
- AtCommand_Disablenpc,
- AtCommand_ServerTime, // by Yor
- AtCommand_CharDelItem, // by Yor
- AtCommand_Jail, // by Yor
- AtCommand_UnJail, // by Yor
- AtCommand_Disguise, // [Valaris]
- AtCommand_UnDisguise, // by Yor
- AtCommand_IgnoreList, // by Yor
- AtCommand_CharIgnoreList, // by Yor
- AtCommand_InAll, // by Yor
- AtCommand_ExAll, // by Yor
- AtCommand_CharDisguise, // Kalaspuff
- AtCommand_CharUnDisguise, // Kalaspuff
- AtCommand_EMail, // by Yor
- AtCommand_Hatch,
- AtCommand_Effect, // by Apple
- AtCommand_Char_Item_List, // by Yor
- AtCommand_Char_Storage_List, // by Yor
- AtCommand_Char_Cart_List, // by Yor
- AtCommand_AddWarp, // by MouseJstr
- AtCommand_Follow, // by MouseJstr
- AtCommand_SkillOn, // by MouseJstr
- AtCommand_SkillOff, // by MouseJstr
- AtCommand_Killer, // by MouseJstr
- AtCommand_NpcMove, // by MouseJstr
- AtCommand_Killable, // by MouseJstr
- AtCommand_CharKillable, // by MouseJstr
- AtCommand_Chareffect, // by MouseJstr
- AtCommand_Chardye, // by MouseJstr
- AtCommand_Charhairstyle, // by MouseJstr
- AtCommand_Charhaircolor, // by MouseJstr
- AtCommand_Dropall, // by MouseJstr
- AtCommand_Chardropall, // by MouseJstr
- AtCommand_Storeall, // by MouseJstr
- AtCommand_Charstoreall, // by MouseJstr
- AtCommand_Skillid, // by MouseJstr
- AtCommand_Useskill, // by MouseJstr
- AtCommand_Summon,
- AtCommand_Rain,
- AtCommand_Snow,
- AtCommand_Sakura,
- AtCommand_Fog,
- AtCommand_Leaves,
- AtCommand_AdjGmLvl,
- AtCommand_AdjCmdLvl,
- AtCommand_Trade,
- AtCommand_UnMute,
-
- // SQL-only commands start
-#ifndef TXT_ONLY
- AtCommand_CheckMail, // [Valaris]
- AtCommand_ListMail, // [Valaris]
- AtCommand_ListNewMail, // [Valaris]
- AtCommand_ReadMail, // [Valaris]
- AtCommand_SendMail, // [Valaris]
- AtCommand_DeleteMail, // [Valaris]
- AtCommand_SendPriorityMail, // [Valaris]
- AtCommand_Sound, // [Valaris]
- AtCommand_RefreshOnline, // [Valaris]
- // SQL-only commands end
-#endif
-
- // end
- AtCommand_Unknown,
- AtCommand_MAX
-};
-
-typedef enum AtCommandType AtCommandType;
-
-typedef struct AtCommandInfo {
- AtCommandType type;
- const char* command;
- int level;
- int (*proc)(const int, struct map_session_data*,
- const char* command, const char* message);
-} AtCommandInfo;
-
-AtCommandType
-is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl);
-
-AtCommandType atcommand(
- const int level, const char* message, AtCommandInfo* info);
-int get_atcommand_level(const AtCommandType type);
-
-char * msg_txt(int msg_number); // [Yor]
-
-int atcommand_item(const int fd, struct map_session_data* sd,const char* command, const char* message); // [Valaris]
-int atcommand_rura(const int fd, struct map_session_data* sd,const char* command, const char* message); // [Yor]
-int atcommand_spawn(const int fd, struct map_session_data* sd, const char* command, const char* message); // [Valaris]
-int atcommand_jumpto(const int fd, struct map_session_data* sd, const char* command, const char* message); // [Yor]
-int atcommand_recall(const int fd, struct map_session_data* sd, const char* command, const char* message); // [Yor]
-
-int atcommand_config_read(const char *cfgName);
-int msg_config_read(const char *cfgName);
-
-#endif
-
diff --git a/misc/src/map/battle.c b/misc/src/map/battle.c
deleted file mode 100644
index 7a6dd47..0000000
--- a/misc/src/map/battle.c
+++ /dev/null
@@ -1,5374 +0,0 @@
-// $Id: battle.c,v 1.10 2004/09/29 21:08:17 Akitasha Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "battle.h"
-
-#include "timer.h"
-#include "nullpo.h"
-#include "malloc.h"
-
-#include "map.h"
-#include "pc.h"
-#include "skill.h"
-#include "mob.h"
-#include "itemdb.h"
-#include "clif.h"
-#include "pet.h"
-#include "guild.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-int attr_fix_table[4][10][10];
-
-struct Battle_Config battle_config;
-
-/*==========================================
- * 二点間の距離を返す
- * 戻りは整数で0以上
- *------------------------------------------
- */
-static int distance(int x0,int y0,int x1,int y1)
-{
- int dx,dy;
-
- dx=abs(x0-x1);
- dy=abs(y0-y1);
- return dx>dy ? dx : dy;
-}
-
-/*==========================================
- * 自分をロックしている対象の数を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv)
-{
- nullpo_retr(0, bl);
- if(bl->type == BL_PC)
- return pc_counttargeted((struct map_session_data *)bl,src,target_lv);
- else if(bl->type == BL_MOB)
- return mob_counttargeted((struct mob_data *)bl,src,target_lv);
- return 0;
-}
-/*==========================================
- * 対象のClassを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_class(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return ((struct mob_data *)bl)->class;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->status.class;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return ((struct pet_data *)bl)->class;
- else
- return 0;
-}
-/*==========================================
- * 対象の方向を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_dir(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return ((struct mob_data *)bl)->dir;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->dir;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return ((struct pet_data *)bl)->dir;
- else
- return 0;
-}
-/*==========================================
- * 対象のレベルを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_lv(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return mob_db[((struct mob_data *)bl)->class].lv;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->status.base_level;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return ((struct pet_data *)bl)->msd->pet.level;
- else
- return 0;
-}
-/*==========================================
- * 対象の射程を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_range(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return mob_db[((struct mob_data *)bl)->class].range;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->attackrange;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return mob_db[((struct pet_data *)bl)->class].range;
- else
- return 0;
-}
-/*==========================================
- * 対象のHPを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_hp(struct block_list *bl)
-{
- nullpo_retr(1, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return ((struct mob_data *)bl)->hp;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->status.hp;
- else
- return 1;
-}
-/*==========================================
- * 対象のMHPを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_max_hp(struct block_list *bl)
-{
- nullpo_retr(1, bl);
- if(bl->type==BL_PC && ((struct map_session_data *)bl))
- return ((struct map_session_data *)bl)->status.max_hp;
- else {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int max_hp=1;
- if(bl->type==BL_MOB && ((struct mob_data*)bl)) {
- max_hp = mob_db[((struct mob_data*)bl)->class].max_hp;
- if(mob_db[((struct mob_data*)bl)->class].mexp > 0) {
- if(battle_config.mvp_hp_rate != 100)
- max_hp = (max_hp * battle_config.mvp_hp_rate)/100;
- }
- else {
- if(battle_config.monster_hp_rate != 100)
- max_hp = (max_hp * battle_config.monster_hp_rate)/100;
- }
- }
- else if(bl->type==BL_PET && ((struct pet_data*)bl)) {
- max_hp = mob_db[((struct pet_data*)bl)->class].max_hp;
- if(mob_db[((struct pet_data*)bl)->class].mexp > 0) {
- if(battle_config.mvp_hp_rate != 100)
- max_hp = (max_hp * battle_config.mvp_hp_rate)/100;
- }
- else {
- if(battle_config.monster_hp_rate != 100)
- max_hp = (max_hp * battle_config.monster_hp_rate)/100;
- }
- }
- if(sc_data) {
- if(sc_data[SC_APPLEIDUN].timer!=-1)
- max_hp += ((5+sc_data[SC_APPLEIDUN].val1*2+((sc_data[SC_APPLEIDUN].val2+1)>>1)
- +sc_data[SC_APPLEIDUN].val3/10) * max_hp)/100;
- }
- if(max_hp < 1) max_hp = 1;
- return max_hp;
- }
- return 1;
-}
-/*==========================================
- * 対象のStrを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_str(struct block_list *bl)
-{
- int str=0;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB && ((struct mob_data *)bl))
- str = mob_db[((struct mob_data *)bl)->class].str;
- else if(bl->type==BL_PC && ((struct map_session_data *)bl))
- return ((struct map_session_data *)bl)->paramc[0];
- else if(bl->type==BL_PET && ((struct pet_data *)bl))
- str = mob_db[((struct pet_data *)bl)->class].str;
-
- if(sc_data) {
- if(sc_data[SC_LOUD].timer!=-1 && sc_data[SC_QUAGMIRE].timer == -1 && bl->type != BL_PC)
- str += 4;
- if( sc_data[SC_BLESSING].timer != -1 && bl->type != BL_PC){ // ブレッシング
- int race=battle_get_race(bl);
- if(battle_check_undead(race,battle_get_elem_type(bl)) || race==6 ) str >>= 1; // 悪 魔/不死
- else str += sc_data[SC_BLESSING].val1; // その他
- }
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- str += 5;
- }
- if(str < 0) str = 0;
- return str;
-}
-/*==========================================
- * 対象のAgiを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-
-int battle_get_agi(struct block_list *bl)
-{
- int agi=0;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- agi=mob_db[((struct mob_data *)bl)->class].agi;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- agi=((struct map_session_data *)bl)->paramc[1];
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- agi=mob_db[((struct pet_data *)bl)->class].agi;
-
- if(sc_data) {
- if( sc_data[SC_INCREASEAGI].timer!=-1 && sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1 &&
- bl->type != BL_PC) // 速度増加(PCはpc.cで)
- agi += 2+sc_data[SC_INCREASEAGI].val1;
-
- if(sc_data[SC_CONCENTRATE].timer!=-1 && sc_data[SC_QUAGMIRE].timer == -1 && bl->type != BL_PC)
- agi += agi*(2+sc_data[SC_CONCENTRATE].val1)/100;
-
- if(sc_data[SC_DECREASEAGI].timer!=-1) // 速度減少
- agi -= 2+sc_data[SC_DECREASEAGI].val1;
-
- if(sc_data[SC_QUAGMIRE].timer!=-1 ) // クァグマイア
- agi >>= 1;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- agi += 5;
- }
- if(agi < 0) agi = 0;
- return agi;
-}
-/*==========================================
- * 対象のVitを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_vit(struct block_list *bl)
-{
- int vit=0;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- vit=mob_db[((struct mob_data *)bl)->class].vit;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- vit=((struct map_session_data *)bl)->paramc[2];
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- vit=mob_db[((struct pet_data *)bl)->class].vit;
- if(sc_data) {
- if(sc_data[SC_STRIPARMOR].timer != -1 && bl->type!=BL_PC)
- vit = vit*60/100;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- vit += 5;
- }
-
- if(vit < 0) vit = 0;
- return vit;
-}
-/*==========================================
- * 対象のIntを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_int(struct block_list *bl)
-{
- int int_=0;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- int_=mob_db[((struct mob_data *)bl)->class].int_;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- int_=((struct map_session_data *)bl)->paramc[3];
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- int_=mob_db[((struct pet_data *)bl)->class].int_;
-
- if(sc_data) {
- if( sc_data[SC_BLESSING].timer != -1 && bl->type != BL_PC){ // ブレッシング
- int race=battle_get_race(bl);
- if(battle_check_undead(race,battle_get_elem_type(bl)) || race==6 ) int_ >>= 1; // 悪 魔/不死
- else int_ += sc_data[SC_BLESSING].val1; // その他
- }
- if( sc_data[SC_STRIPHELM].timer != -1 && bl->type != BL_PC)
- int_ = int_*60/100;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- int_ += 5;
- }
- if(int_ < 0) int_ = 0;
- return int_;
-}
-/*==========================================
- * 対象のDexを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_dex(struct block_list *bl)
-{
- int dex=0;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- dex=mob_db[((struct mob_data *)bl)->class].dex;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- dex=((struct map_session_data *)bl)->paramc[4];
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- dex=mob_db[((struct pet_data *)bl)->class].dex;
-
- if(sc_data) {
- if(sc_data[SC_CONCENTRATE].timer!=-1 && sc_data[SC_QUAGMIRE].timer == -1 && bl->type != BL_PC)
- dex += dex*(2+sc_data[SC_CONCENTRATE].val1)/100;
-
- if( sc_data[SC_BLESSING].timer != -1 && bl->type != BL_PC){ // ブレッシング
- int race=battle_get_race(bl);
- if(battle_check_undead(race,battle_get_elem_type(bl)) || race==6 ) dex >>= 1; // 悪 魔/不死
- else dex += sc_data[SC_BLESSING].val1; // その他
- }
-
- if(sc_data[SC_QUAGMIRE].timer!=-1 ) // クァグマイア
- dex >>= 1;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- dex += 5;
- }
- if(dex < 0) dex = 0;
- return dex;
-}
-/*==========================================
- * 対象のLukを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_luk(struct block_list *bl)
-{
- int luk=0;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- luk=mob_db[((struct mob_data *)bl)->class].luk;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- luk=((struct map_session_data *)bl)->paramc[5];
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- luk=mob_db[((struct pet_data *)bl)->class].luk;
-
- if(sc_data) {
- if(sc_data[SC_GLORIA].timer!=-1 && bl->type != BL_PC) // グロリア(PCはpc.cで)
- luk += 30;
- if(sc_data[SC_CURSE].timer!=-1 ) // 呪い
- luk=0;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- luk += 5;
- }
- if(luk < 0) luk = 0;
- return luk;
-}
-
-/*==========================================
- * 対象のFleeを返す(汎用)
- * 戻りは整数で1以上
- *------------------------------------------
- */
-int battle_get_flee(struct block_list *bl)
-{
- int flee=1;
- struct status_change *sc_data;
-
- nullpo_retr(1, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- flee=((struct map_session_data *)bl)->flee;
- else
- flee=battle_get_agi(bl) + battle_get_lv(bl);
-
- if(sc_data) {
- if(sc_data[SC_WHISTLE].timer!=-1 && bl->type != BL_PC)
- flee += flee*(sc_data[SC_WHISTLE].val1+sc_data[SC_WHISTLE].val2
- +(sc_data[SC_WHISTLE].val3>>16))/100;
- if(sc_data[SC_BLIND].timer!=-1 && bl->type != BL_PC)
- flee -= flee*25/100;
- if(sc_data[SC_WINDWALK].timer!=-1 && bl->type != BL_PC) // ウィンドウォーク
- flee += flee*(sc_data[SC_WINDWALK].val2)/100;
- if(sc_data[SC_SPIDERWEB].timer!=-1 && bl->type != BL_PC) //スパイダーウェブ
- flee -= flee*50/100;
- }
- if(flee < 1) flee = 1;
- return flee;
-}
-/*==========================================
- * 対象のHitを返す(汎用)
- * 戻りは整数で1以上
- *------------------------------------------
- */
-int battle_get_hit(struct block_list *bl)
-{
- int hit=1;
- struct status_change *sc_data;
-
- nullpo_retr(1, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- hit=((struct map_session_data *)bl)->hit;
- else
- hit=battle_get_dex(bl) + battle_get_lv(bl);
-
- if(sc_data) {
- if(sc_data[SC_HUMMING].timer!=-1 && bl->type != BL_PC) //
- hit += hit*(sc_data[SC_HUMMING].val1*2+sc_data[SC_HUMMING].val2
- +sc_data[SC_HUMMING].val3)/100;
- if(sc_data[SC_BLIND].timer!=-1 && bl->type != BL_PC) // 呪い
- hit -= hit*25/100;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト
- hit += 3*(sc_data[SC_TRUESIGHT].val1);
- if(sc_data[SC_CONCENTRATION].timer!=-1 && bl->type != BL_PC) //コンセントレーション
- hit += (hit*(10*(sc_data[SC_CONCENTRATION].val1)))/100;
- }
- if(hit < 1) hit = 1;
- return hit;
-}
-/*==========================================
- * 対象の完全回避を返す(汎用)
- * 戻りは整数で1以上
- *------------------------------------------
- */
-int battle_get_flee2(struct block_list *bl)
-{
- int flee2=1;
- struct status_change *sc_data;
-
- nullpo_retr(1, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl){
- flee2 = battle_get_luk(bl) + 10;
- flee2 += ((struct map_session_data *)bl)->flee2 - (((struct map_session_data *)bl)->paramc[5] + 10);
- }
- else
- flee2=battle_get_luk(bl)+1;
-
- if(sc_data) {
- if(sc_data[SC_WHISTLE].timer!=-1 && bl->type != BL_PC)
- flee2 += (sc_data[SC_WHISTLE].val1+sc_data[SC_WHISTLE].val2
- +(sc_data[SC_WHISTLE].val3&0xffff))*10;
- }
- if(flee2 < 1) flee2 = 1;
- return flee2;
-}
-/*==========================================
- * 対象のクリティカルを返す(汎用)
- * 戻りは整数で1以上
- *------------------------------------------
- */
-int battle_get_critical(struct block_list *bl)
-{
- int critical=1;
- struct status_change *sc_data;
-
- nullpo_retr(1, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl){
- critical = battle_get_luk(bl)*3 + 10;
- critical += ((struct map_session_data *)bl)->critical - ((((struct map_session_data *)bl)->paramc[5]*3) + 10);
- }
- else
- critical=battle_get_luk(bl)*3 + 1;
-
- if(sc_data) {
- if(sc_data[SC_FORTUNE].timer!=-1 && bl->type != BL_PC)
- critical += (10+sc_data[SC_FORTUNE].val1+sc_data[SC_FORTUNE].val2
- +sc_data[SC_FORTUNE].val3)*10;
- if(sc_data[SC_EXPLOSIONSPIRITS].timer!=-1 && bl->type != BL_PC)
- critical += sc_data[SC_EXPLOSIONSPIRITS].val2;
- if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) //トゥルーサイト
- critical += critical*sc_data[SC_TRUESIGHT].val1/100;
- }
- if(critical < 1) critical = 1;
- return critical;
-}
-/*==========================================
- * base_atkの取得
- * 戻りは整数で1以上
- *------------------------------------------
- */
-int battle_get_baseatk(struct block_list *bl)
-{
- struct status_change *sc_data;
- int batk=1;
-
- nullpo_retr(1, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- batk = ((struct map_session_data *)bl)->base_atk; //設定されているbase_atk
- else { //それ以外なら
- int str,dstr;
- str = battle_get_str(bl); //STR
- dstr = str/10;
- batk = dstr*dstr + str; //base_atkを計算する
- }
- if(sc_data) { //状態異常あり
- if(sc_data[SC_PROVOKE].timer!=-1 && bl->type != BL_PC) //PCでプロボック(SM_PROVOKE)状態
- batk = batk*(100+2*sc_data[SC_PROVOKE].val1)/100; //base_atk増加
- if(sc_data[SC_CURSE].timer!=-1 ) //呪われていたら
- batk -= batk*25/100; //base_atkが25%減少
- if(sc_data[SC_CONCENTRATION].timer!=-1 && bl->type != BL_PC) //コンセントレーション
- batk += batk*(5*sc_data[SC_CONCENTRATION].val1)/100;
- }
- if(batk < 1) batk = 1; //base_atkは最低でも1
- return batk;
-}
-/*==========================================
- * 対象のAtkを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_atk(struct block_list *bl)
-{
- struct status_change *sc_data;
- int atk=0;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- atk = ((struct map_session_data*)bl)->watk;
- else if(bl->type==BL_MOB && (struct mob_data *)bl)
- atk = mob_db[((struct mob_data*)bl)->class].atk1;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- atk = mob_db[((struct pet_data*)bl)->class].atk1;
-
- if(sc_data) {
- if(sc_data[SC_PROVOKE].timer!=-1 && bl->type != BL_PC)
- atk = atk*(100+2*sc_data[SC_PROVOKE].val1)/100;
- if(sc_data[SC_CURSE].timer!=-1 )
- atk -= atk*25/100;
- if(sc_data[SC_CONCENTRATION].timer!=-1 && bl->type != BL_PC) //コンセントレーション
- atk += atk*(5*sc_data[SC_CONCENTRATION].val1)/100;
- }
- if(atk < 0) atk = 0;
- return atk;
-}
-/*==========================================
- * 対象の左手Atkを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_atk_(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl){
- int atk=((struct map_session_data*)bl)->watk_;
-
- if(((struct map_session_data *)bl)->sc_data[SC_CURSE].timer!=-1 )
- atk -= atk*25/100;
- return atk;
- }
- else
- return 0;
-}
-/*==========================================
- * 対象のAtk2を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_atk2(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data*)bl)->watk2;
- else {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int atk2=0;
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- atk2 = mob_db[((struct mob_data*)bl)->class].atk2;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- atk2 = mob_db[((struct pet_data*)bl)->class].atk2;
- if(sc_data) {
- if( sc_data[SC_IMPOSITIO].timer!=-1)
- atk2 += sc_data[SC_IMPOSITIO].val1*5;
- if( sc_data[SC_PROVOKE].timer!=-1 )
- atk2 = atk2*(100+2*sc_data[SC_PROVOKE].val1)/100;
- if( sc_data[SC_CURSE].timer!=-1 )
- atk2 -= atk2*25/100;
- if(sc_data[SC_DRUMBATTLE].timer!=-1)
- atk2 += sc_data[SC_DRUMBATTLE].val2;
- if(sc_data[SC_NIBELUNGEN].timer!=-1 && (battle_get_element(bl)/10) >= 8 )
- atk2 += sc_data[SC_NIBELUNGEN].val2;
- if(sc_data[SC_STRIPWEAPON].timer!=-1)
- atk2 = atk2*90/100;
- if(sc_data[SC_CONCENTRATION].timer!=-1) //コンセントレーション
- atk2 += atk2*(5*sc_data[SC_CONCENTRATION].val1)/100;
- }
- if(atk2 < 0) atk2 = 0;
- return atk2;
- }
- return 0;
-}
-/*==========================================
- * 対象の左手Atk2を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_atk_2(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data*)bl)->watk_2;
- else
- return 0;
-}
-/*==========================================
- * 対象のMAtk1を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_matk1(struct block_list *bl)
-{
- struct status_change *sc_data;
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_MOB){
- int matk,int_=battle_get_int(bl);
- matk = int_+(int_/5)*(int_/5);
-
- if(sc_data)
- if(sc_data[SC_MINDBREAKER].timer!=-1 && bl->type != BL_PC)
- matk = matk*(100+2*sc_data[SC_MINDBREAKER].val1)/100;
- return matk;
- }
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->matk1;
- else if(bl->type==BL_PET){
- int matk,int_=battle_get_int(bl);
- matk = int_+(int_/5)*(int_/5);
-
- if(sc_data)
- if(sc_data[SC_MINDBREAKER].timer!=-1 && bl->type != BL_PC)
- matk = matk*(100+2*sc_data[SC_MINDBREAKER].val1)/100;
- return matk;
- }
- else
- return 0;
-}
-/*==========================================
- * 対象のMAtk2を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_matk2(struct block_list *bl)
-{
- struct status_change *sc_data=battle_get_sc_data(bl);
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB){
- int matk,int_=battle_get_int(bl);
- matk = int_+(int_/7)*(int_/7);
-
- if(sc_data)
- if(sc_data[SC_MINDBREAKER].timer!=-1 && bl->type != BL_PC)
- matk = matk*(100+2*sc_data[SC_MINDBREAKER].val1)/100;
- return matk;
- }
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->matk2;
- else if(bl->type==BL_PET){
- int matk,int_=battle_get_int(bl);
- matk = int_+(int_/7)*(int_/7);
- if(sc_data)
- if(sc_data[SC_MINDBREAKER].timer!=-1 && bl->type != BL_PC)
- matk = matk*(100+2*sc_data[SC_MINDBREAKER].val1)/100;
- return matk;
- }
- else
- return 0;
-}
-/*==========================================
- * 対象のDefを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_def(struct block_list *bl)
-{
- struct status_change *sc_data;
- int def=0,skilltimer=-1,skillid=0;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl){
- def = ((struct map_session_data *)bl)->def;
- skilltimer = ((struct map_session_data *)bl)->skilltimer;
- skillid = ((struct map_session_data *)bl)->skillid;
- }
- else if(bl->type==BL_MOB && (struct mob_data *)bl) {
- def = mob_db[((struct mob_data *)bl)->class].def;
- skilltimer = ((struct mob_data *)bl)->skilltimer;
- skillid = ((struct mob_data *)bl)->skillid;
- }
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- def = mob_db[((struct pet_data *)bl)->class].def;
-
- if(def < 1000000) {
- if(sc_data) {
- //キーピング時はDEF100
- if( sc_data[SC_KEEPING].timer!=-1)
- def = 100;
- //プロボック時は減算
- if( sc_data[SC_PROVOKE].timer!=-1 && bl->type != BL_PC)
- def = (def*(100 - 6*sc_data[SC_PROVOKE].val1)+50)/100;
- //戦太鼓の響き時は加算
- if( sc_data[SC_DRUMBATTLE].timer!=-1 && bl->type != BL_PC)
- def += sc_data[SC_DRUMBATTLE].val3;
- //毒にかかっている時は減算
- if(sc_data[SC_POISON].timer!=-1 && bl->type != BL_PC)
- def = def*75/100;
- //ストリップシールド時は減算
- if(sc_data[SC_STRIPSHIELD].timer!=-1 && bl->type != BL_PC)
- def = def*85/100;
- //シグナムクルシス時は減算
- if(sc_data[SC_SIGNUMCRUCIS].timer!=-1 && bl->type != BL_PC)
- def = def * (100 - sc_data[SC_SIGNUMCRUCIS].val2)/100;
- //永遠の混沌時はDEF0になる
- if(sc_data[SC_ETERNALCHAOS].timer!=-1 && bl->type != BL_PC)
- def = 0;
- //凍結、石化時は右シフト
- if(sc_data[SC_FREEZE].timer != -1 || (sc_data[SC_STONE].timer != -1 && sc_data[SC_STONE].val2 == 0))
- def >>= 1;
- //コンセントレーション時は減算
- if( sc_data[SC_CONCENTRATION].timer!=-1 && bl->type != BL_PC)
- def = (def*(100 - 5*sc_data[SC_CONCENTRATION].val1))/100;
- }
- //詠唱中は詠唱時減算率に基づいて減算
- if(skilltimer != -1) {
- int def_rate = skill_get_castdef(skillid);
- if(def_rate != 0)
- def = (def * (100 - def_rate))/100;
- }
- }
- if(def < 0) def = 0;
- return def;
-}
-/*==========================================
- * 対象のMDefを返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_mdef(struct block_list *bl)
-{
- struct status_change *sc_data;
- int mdef=0;
-
- nullpo_retr(0, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- mdef = ((struct map_session_data *)bl)->mdef;
- else if(bl->type==BL_MOB && (struct mob_data *)bl)
- mdef = mob_db[((struct mob_data *)bl)->class].mdef;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- mdef = mob_db[((struct pet_data *)bl)->class].mdef;
-
- if(mdef < 1000000) {
- if(sc_data) {
- //バリアー状態時はMDEF100
- if(sc_data[SC_BARRIER].timer != -1)
- mdef = 100;
- //凍結、石化時は1.25倍
- if(sc_data[SC_FREEZE].timer != -1 || (sc_data[SC_STONE].timer != -1 && sc_data[SC_STONE].val2 == 0))
- mdef = mdef*125/100;
- if( sc_data[SC_MINDBREAKER].timer!=-1 && bl->type != BL_PC)
- mdef -= (mdef*6*sc_data[SC_MINDBREAKER].val1)/100;
- }
- }
- if(mdef < 0) mdef = 0;
- return mdef;
-}
-/*==========================================
- * 対象のDef2を返す(汎用)
- * 戻りは整数で1以上
- *------------------------------------------
- */
-int battle_get_def2(struct block_list *bl)
-{
- struct status_change *sc_data;
- int def2=1;
-
- nullpo_retr(1, bl);
- sc_data=battle_get_sc_data(bl);
- if(bl->type==BL_PC)
- def2 = ((struct map_session_data *)bl)->def2;
- else if(bl->type==BL_MOB)
- def2 = mob_db[((struct mob_data *)bl)->class].vit;
- else if(bl->type==BL_PET)
- def2 = mob_db[((struct pet_data *)bl)->class].vit;
-
- if(sc_data) {
- if( sc_data[SC_ANGELUS].timer!=-1 && bl->type != BL_PC)
- def2 = def2*(110+5*sc_data[SC_ANGELUS].val1)/100;
- if( sc_data[SC_PROVOKE].timer!=-1 && bl->type != BL_PC)
- def2 = (def2*(100 - 6*sc_data[SC_PROVOKE].val1)+50)/100;
- if(sc_data[SC_POISON].timer!=-1 && bl->type != BL_PC)
- def2 = def2*75/100;
- //コンセントレーション時は減算
- if( sc_data[SC_CONCENTRATION].timer!=-1 && bl->type != BL_PC)
- def2 = def2*(100 - 5*sc_data[SC_CONCENTRATION].val1)/100;
- }
- if(def2 < 1) def2 = 1;
- return def2;
-}
-/*==========================================
- * 対象のMDef2を返す(汎用)
- * 戻りは整数で0以上
- *------------------------------------------
- */
-int battle_get_mdef2(struct block_list *bl)
-{
- int mdef2=0;
- struct status_change *sc_data=battle_get_sc_data(bl);
-
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB)
- mdef2 = mob_db[((struct mob_data *)bl)->class].int_ + (mob_db[((struct mob_data *)bl)->class].vit>>1);
- else if(bl->type==BL_PC)
- mdef2 = ((struct map_session_data *)bl)->mdef2 + (((struct map_session_data *)bl)->paramc[2]>>1);
- else if(bl->type==BL_PET)
- mdef2 = mob_db[((struct pet_data *)bl)->class].int_ + (mob_db[((struct pet_data *)bl)->class].vit>>1);
- if(sc_data) {
- if( sc_data[SC_MINDBREAKER].timer!=-1 && bl->type != BL_PC)
- mdef2 -= (mdef2*6*sc_data[SC_MINDBREAKER].val1)/100;
- }
- if(mdef2 < 0) mdef2 = 0;
- return mdef2;
-}
-/*==========================================
- * 対象のSpeed(移動速度)を返す(汎用)
- * 戻りは整数で1以上
- * Speedは小さいほうが移動速度が速い
- *------------------------------------------
- */
-int battle_get_speed(struct block_list *bl)
-{
- nullpo_retr(1000, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->speed;
- else {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int speed = 1000;
- if(bl->type==BL_MOB && (struct mob_data *)bl)
-// speed = mob_db[((struct mob_data *)bl)->class].speed;
- speed = ((struct mob_data *)bl)->speed;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- speed = ((struct pet_data *)bl)->msd->petDB->speed;
-
- if(sc_data) {
- //速度増加時は25%減算
- if(sc_data[SC_INCREASEAGI].timer!=-1 && sc_data[SC_DONTFORGETME].timer == -1)
- speed -= speed*25/100;
- //速度減少時は25%加算
- if(sc_data[SC_DECREASEAGI].timer!=-1)
- speed = speed*125/100;
- //クァグマイア時は50%加算
- if(sc_data[SC_QUAGMIRE].timer!=-1)
- speed = speed*3/2;
- //私を忘れないで…時は加算
- if(sc_data[SC_DONTFORGETME].timer!=-1)
- speed = speed*(100+sc_data[SC_DONTFORGETME].val1*2 + sc_data[SC_DONTFORGETME].val2 + (sc_data[SC_DONTFORGETME].val3&0xffff))/100;
- //金剛時は25%加算
- if(sc_data[SC_STEELBODY].timer!=-1)
- speed = speed*125/100;
- //ディフェンダー時は加算
- if(sc_data[SC_DEFENDER].timer!=-1)
- speed = (speed * (155 - sc_data[SC_DEFENDER].val1*5)) / 100;
- //踊り状態は4倍遅い
- if(sc_data[SC_DANCING].timer!=-1 )
- speed*=4;
- //呪い時は450加算
- if(sc_data[SC_CURSE].timer!=-1)
- speed = speed + 450;
- //ウィンドウォーク時はLv*2%減算
- if(sc_data[SC_WINDWALK].timer!=-1)
- speed -= (speed*(sc_data[SC_WINDWALK].val1*2))/100;
- }
- if(speed < 1) speed = 1;
- return speed;
- }
-
- return 1000;
-}
-/*==========================================
- * 対象のaDelay(攻撃時ディレイ)を返す(汎用)
- * aDelayは小さいほうが攻撃速度が速い
- *------------------------------------------
- */
-int battle_get_adelay(struct block_list *bl)
-{
- nullpo_retr(4000, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return (((struct map_session_data *)bl)->aspd<<1);
- else {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int adelay=4000,aspd_rate = 100,i;
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- adelay = mob_db[((struct mob_data *)bl)->class].adelay;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- adelay = mob_db[((struct pet_data *)bl)->class].adelay;
-
- if(sc_data) {
- //ツーハンドクイッケン使用時でクァグマイアでも私を忘れないで…でもない時は3割減算
- if(sc_data[SC_TWOHANDQUICKEN].timer != -1 && sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1) // 2HQ
- aspd_rate -= 30;
- //アドレナリンラッシュ使用時でツーハンドクイッケンでもクァグマイアでも私を忘れないで…でもない時は
- if(sc_data[SC_ADRENALINE].timer != -1 && sc_data[SC_TWOHANDQUICKEN].timer == -1 &&
- sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1) { // アドレナリンラッシュ
- //使用者とパーティメンバーで格差が出る設定でなければ3割減算
- if(sc_data[SC_ADRENALINE].val2 || !battle_config.party_skill_penaly)
- aspd_rate -= 30;
- //そうでなければ2.5割減算
- else
- aspd_rate -= 25;
- }
- //スピアクィッケン時は減算
- if(sc_data[SC_SPEARSQUICKEN].timer != -1 && sc_data[SC_ADRENALINE].timer == -1 &&
- sc_data[SC_TWOHANDQUICKEN].timer == -1 && sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1) // スピアクィッケン
- aspd_rate -= sc_data[SC_SPEARSQUICKEN].val2;
- //夕日のアサシンクロス時は減算
- if(sc_data[SC_ASSNCROS].timer!=-1 && // 夕陽のアサシンクロス
- sc_data[SC_TWOHANDQUICKEN].timer==-1 && sc_data[SC_ADRENALINE].timer==-1 && sc_data[SC_SPEARSQUICKEN].timer==-1 &&
- sc_data[SC_DONTFORGETME].timer == -1)
- aspd_rate -= 5+sc_data[SC_ASSNCROS].val1+sc_data[SC_ASSNCROS].val2+sc_data[SC_ASSNCROS].val3;
- //私を忘れないで…時は加算
- if(sc_data[SC_DONTFORGETME].timer!=-1) // 私を忘れないで
- aspd_rate += sc_data[SC_DONTFORGETME].val1*3 + sc_data[SC_DONTFORGETME].val2 + (sc_data[SC_DONTFORGETME].val3>>16);
- //金剛時25%加算
- if(sc_data[SC_STEELBODY].timer!=-1) // 金剛
- aspd_rate += 25;
- //増速ポーション使用時は減算
- if( sc_data[i=SC_SPEEDPOTION2].timer!=-1 || sc_data[i=SC_SPEEDPOTION1].timer!=-1 || sc_data[i=SC_SPEEDPOTION0].timer!=-1)
- aspd_rate -= sc_data[i].val2;
- //ディフェンダー時は加算
- if(sc_data[SC_DEFENDER].timer != -1)
- adelay += (1100 - sc_data[SC_DEFENDER].val1*100);
- }
- if(aspd_rate != 100)
- adelay = adelay*aspd_rate/100;
- if(adelay < battle_config.monster_max_aspd<<1) adelay = battle_config.monster_max_aspd<<1;
- return adelay;
- }
- return 4000;
-}
-int battle_get_amotion(struct block_list *bl)
-{
- nullpo_retr(2000, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->amotion;
- else {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int amotion=2000,aspd_rate = 100,i;
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- amotion = mob_db[((struct mob_data *)bl)->class].amotion;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- amotion = mob_db[((struct pet_data *)bl)->class].amotion;
-
- if(sc_data) {
- if(sc_data[SC_TWOHANDQUICKEN].timer != -1 && sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1) // 2HQ
- aspd_rate -= 30;
- if(sc_data[SC_ADRENALINE].timer != -1 && sc_data[SC_TWOHANDQUICKEN].timer == -1 &&
- sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1) { // アドレナリンラッシュ
- if(sc_data[SC_ADRENALINE].val2 || !battle_config.party_skill_penaly)
- aspd_rate -= 30;
- else
- aspd_rate -= 25;
- }
- if(sc_data[SC_SPEARSQUICKEN].timer != -1 && sc_data[SC_ADRENALINE].timer == -1 &&
- sc_data[SC_TWOHANDQUICKEN].timer == -1 && sc_data[SC_QUAGMIRE].timer == -1 && sc_data[SC_DONTFORGETME].timer == -1) // スピアクィッケン
- aspd_rate -= sc_data[SC_SPEARSQUICKEN].val2;
- if(sc_data[SC_ASSNCROS].timer!=-1 && // 夕陽のアサシンクロス
- sc_data[SC_TWOHANDQUICKEN].timer==-1 && sc_data[SC_ADRENALINE].timer==-1 && sc_data[SC_SPEARSQUICKEN].timer==-1 &&
- sc_data[SC_DONTFORGETME].timer == -1)
- aspd_rate -= 5+sc_data[SC_ASSNCROS].val1+sc_data[SC_ASSNCROS].val2+sc_data[SC_ASSNCROS].val3;
- if(sc_data[SC_DONTFORGETME].timer!=-1) // 私を忘れないで
- aspd_rate += sc_data[SC_DONTFORGETME].val1*3 + sc_data[SC_DONTFORGETME].val2 + (sc_data[SC_DONTFORGETME].val3>>16);
- if(sc_data[SC_STEELBODY].timer!=-1) // 金剛
- aspd_rate += 25;
- if( sc_data[i=SC_SPEEDPOTION2].timer!=-1 || sc_data[i=SC_SPEEDPOTION1].timer!=-1 || sc_data[i=SC_SPEEDPOTION0].timer!=-1)
- aspd_rate -= sc_data[i].val2;
- if(sc_data[SC_DEFENDER].timer != -1)
- amotion += (550 - sc_data[SC_DEFENDER].val1*50);
- }
- if(aspd_rate != 100)
- amotion = amotion*aspd_rate/100;
- if(amotion < battle_config.monster_max_aspd) amotion = battle_config.monster_max_aspd;
- return amotion;
- }
- return 2000;
-}
-int battle_get_dmotion(struct block_list *bl)
-{
- int ret;
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- sc_data = battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl){
- ret=mob_db[((struct mob_data *)bl)->class].dmotion;
- if(battle_config.monster_damage_delay_rate != 100)
- ret = ret*battle_config.monster_damage_delay_rate/400;
- }
- else if(bl->type==BL_PC && (struct map_session_data *)bl){
- ret=((struct map_session_data *)bl)->dmotion;
- if(battle_config.pc_damage_delay_rate != 100)
- ret = ret*battle_config.pc_damage_delay_rate/400;
- }
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- ret=mob_db[((struct pet_data *)bl)->class].dmotion;
- else
- return 2000;
-
- if((sc_data && sc_data[SC_ENDURE].timer!=-1) ||
- (bl->type == BL_PC && ((struct map_session_data *)bl)->special_state.infinite_endure))
- ret=0;
-
- return ret;
-}
-int battle_get_element(struct block_list *bl)
-{
- int ret = 20;
- struct status_change *sc_data;
-
- nullpo_retr(ret, bl);
- sc_data = battle_get_sc_data(bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl) // 10の位=Lv*2、1の位=属性
- ret=((struct mob_data *)bl)->def_ele;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- ret=20+((struct map_session_data *)bl)->def_ele; // 防御属性Lv1
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- ret = mob_db[((struct pet_data *)bl)->class].element;
-
- if(sc_data) {
- if( sc_data[SC_BENEDICTIO].timer!=-1 ) // 聖体降福
- ret=26;
- if( sc_data[SC_FREEZE].timer!=-1 ) // 凍結
- ret=21;
- if( sc_data[SC_STONE].timer!=-1 && sc_data[SC_STONE].val2==0)
- ret=22;
- }
-
- return ret;
-}
-int battle_get_attack_element(struct block_list *bl)
-{
- int ret = 0;
- struct status_change *sc_data=battle_get_sc_data(bl);
-
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- ret=0;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- ret=((struct map_session_data *)bl)->atk_ele;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- ret=0;
-
- if(sc_data) {
- if( sc_data[SC_FROSTWEAPON].timer!=-1) // フロストウェポン
- ret=1;
- if( sc_data[SC_SEISMICWEAPON].timer!=-1) // サイズミックウェポン
- ret=2;
- if( sc_data[SC_FLAMELAUNCHER].timer!=-1) // フレームランチャー
- ret=3;
- if( sc_data[SC_LIGHTNINGLOADER].timer!=-1) // ライトニングローダー
- ret=4;
- if( sc_data[SC_ENCPOISON].timer!=-1) // エンチャントポイズン
- ret=5;
- if( sc_data[SC_ASPERSIO].timer!=-1) // アスペルシオ
- ret=6;
- }
-
- return ret;
-}
-int battle_get_attack_element2(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl) {
- int ret = ((struct map_session_data *)bl)->atk_ele_;
- struct status_change *sc_data = ((struct map_session_data *)bl)->sc_data;
-
- if(sc_data) {
- if( sc_data[SC_FROSTWEAPON].timer!=-1) // フロストウェポン
- ret=1;
- if( sc_data[SC_SEISMICWEAPON].timer!=-1) // サイズミックウェポン
- ret=2;
- if( sc_data[SC_FLAMELAUNCHER].timer!=-1) // フレームランチャー
- ret=3;
- if( sc_data[SC_LIGHTNINGLOADER].timer!=-1) // ライトニングローダー
- ret=4;
- if( sc_data[SC_ENCPOISON].timer!=-1) // エンチャントポイズン
- ret=5;
- if( sc_data[SC_ASPERSIO].timer!=-1) // アスペルシオ
- ret=6;
- }
- return ret;
- }
- return 0;
-}
-int battle_get_party_id(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->status.party_id;
- else if(bl->type==BL_MOB && (struct mob_data *)bl){
- struct mob_data *md=(struct mob_data *)bl;
- if( md->master_id>0 )
- return -md->master_id;
- return -md->bl.id;
- }
- else if(bl->type==BL_SKILL && (struct skill_unit *)bl)
- return ((struct skill_unit *)bl)->group->party_id;
- else
- return 0;
-}
-int battle_get_guild_id(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data *)bl)->status.guild_id;
- else if(bl->type==BL_MOB && (struct mob_data *)bl)
- return ((struct mob_data *)bl)->class;
- else if(bl->type==BL_SKILL && (struct skill_unit *)bl)
- return ((struct skill_unit *)bl)->group->guild_id;
- else
- return 0;
-}
-int battle_get_race(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return mob_db[((struct mob_data *)bl)->class].race;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return 7;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return mob_db[((struct pet_data *)bl)->class].race;
- else
- return 0;
-}
-int battle_get_size(struct block_list *bl)
-{
- nullpo_retr(1, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return mob_db[((struct mob_data *)bl)->class].size;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return 1;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return mob_db[((struct pet_data *)bl)->class].size;
- else
- return 1;
-}
-int battle_get_mode(struct block_list *bl)
-{
- nullpo_retr(0x01, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return mob_db[((struct mob_data *)bl)->class].mode;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return mob_db[((struct pet_data *)bl)->class].mode;
- else
- return 0x01; // とりあえず動くということで1
-}
-
-int battle_get_mexp(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return mob_db[((struct mob_data *)bl)->class].mexp;
- else if(bl->type==BL_PET && (struct pet_data *)bl)
- return mob_db[((struct pet_data *)bl)->class].mexp;
- else
- return 0;
-}
-
-// StatusChange系の所得
-struct status_change *battle_get_sc_data(struct block_list *bl)
-{
- nullpo_retr(NULL, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return ((struct mob_data*)bl)->sc_data;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return ((struct map_session_data*)bl)->sc_data;
- return NULL;
-}
-short *battle_get_sc_count(struct block_list *bl)
-{
- nullpo_retr(NULL, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return &((struct mob_data*)bl)->sc_count;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return &((struct map_session_data*)bl)->sc_count;
- return NULL;
-}
-short *battle_get_opt1(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return &((struct mob_data*)bl)->opt1;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return &((struct map_session_data*)bl)->opt1;
- else if(bl->type==BL_NPC && (struct npc_data *)bl)
- return &((struct npc_data*)bl)->opt1;
- return 0;
-}
-short *battle_get_opt2(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return &((struct mob_data*)bl)->opt2;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return &((struct map_session_data*)bl)->opt2;
- else if(bl->type==BL_NPC && (struct npc_data *)bl)
- return &((struct npc_data*)bl)->opt2;
- return 0;
-}
-short *battle_get_opt3(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return &((struct mob_data*)bl)->opt3;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return &((struct map_session_data*)bl)->opt3;
- else if(bl->type==BL_NPC && (struct npc_data *)bl)
- return &((struct npc_data*)bl)->opt3;
- return 0;
-}
-short *battle_get_option(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB && (struct mob_data *)bl)
- return &((struct mob_data*)bl)->option;
- else if(bl->type==BL_PC && (struct map_session_data *)bl)
- return &((struct map_session_data*)bl)->status.option;
- else if(bl->type==BL_NPC && (struct npc_data *)bl)
- return &((struct npc_data*)bl)->option;
- return 0;
-}
-
-//-------------------------------------------------------------------
-
-// ダメージの遅延
-struct battle_delay_damage_ {
- struct block_list *src,*target;
- int damage;
- int flag;
-};
-int battle_delay_damage_sub(int tid,unsigned int tick,int id,int data)
-{
- struct battle_delay_damage_ *dat=(struct battle_delay_damage_ *)data;
- if( dat && map_id2bl(id)==dat->src && dat->target->prev!=NULL)
- battle_damage(dat->src,dat->target,dat->damage,dat->flag);
- free(dat);
- return 0;
-}
-int battle_delay_damage(unsigned int tick,struct block_list *src,struct block_list *target,int damage,int flag)
-{
- struct battle_delay_damage_ *dat = (struct battle_delay_damage_*)aCalloc(1,sizeof(struct battle_delay_damage_));
-
- nullpo_retr(0, src);
- nullpo_retr(0, target);
-
-
- dat->src=src;
- dat->target=target;
- dat->damage=damage;
- dat->flag=flag;
- add_timer(tick,battle_delay_damage_sub,src->id,(int)dat);
- return 0;
-}
-
-// 実際にHPを操作
-int battle_damage(struct block_list *bl,struct block_list *target,int damage,int flag)
-{
- struct map_session_data *sd=NULL;
- struct status_change *sc_data=battle_get_sc_data(target);
- short *sc_count;
- int i;
-
- nullpo_retr(0, target); //blはNULLで呼ばれることがあるので他でチェック
-
- if(damage==0 || target->type == BL_PET)
- return 0;
-
- if(target->prev == NULL)
- return 0;
-
- if(bl) {
- if(bl->prev==NULL)
- return 0;
-
- if(bl->type==BL_PC)
- sd=(struct map_session_data *)bl;
- }
-
- if(damage<0)
- return battle_heal(bl,target,-damage,0,flag);
-
- if(!flag && (sc_count=battle_get_sc_count(target))!=NULL && *sc_count>0){
- // 凍結、石化、睡眠を消去
- if(sc_data[SC_FREEZE].timer!=-1)
- skill_status_change_end(target,SC_FREEZE,-1);
- if(sc_data[SC_STONE].timer!=-1 && sc_data[SC_STONE].val2==0)
- skill_status_change_end(target,SC_STONE,-1);
- if(sc_data[SC_SLEEP].timer!=-1)
- skill_status_change_end(target,SC_SLEEP,-1);
- }
-
- if(target->type==BL_MOB){ // MOB
- struct mob_data *md=(struct mob_data *)target;
- if(md && md->skilltimer!=-1 && md->state.skillcastcancel) // 詠唱妨害
- skill_castcancel(target,0);
- return mob_damage(bl,md,damage,0);
- }
- else if(target->type==BL_PC){ // PC
-
- struct map_session_data *tsd=(struct map_session_data *)target;
-
- if(tsd && tsd->sc_data && tsd->sc_data[SC_DEVOTION].val1){ // ディボーションをかけられている
- struct map_session_data *md = map_id2sd(tsd->sc_data[SC_DEVOTION].val1);
- if(md && skill_devotion3(&md->bl,target->id)){
- skill_devotion(md,target->id);
- }
- else if(md && bl)
- for(i=0;i<5;i++)
- if(md->dev.val1[i] == target->id){
- clif_damage(bl,&md->bl, gettick(), 0, 0,
- damage, 0 , 0, 0);
- pc_damage(&md->bl,md,damage);
-
- return 0;
- }
- }
-
- if(tsd && tsd->skilltimer!=-1){ // 詠唱妨害
- // フェンカードや妨害されないスキルかの検査
- if( (!tsd->special_state.no_castcancel || map[bl->m].flag.gvg) && tsd->state.skillcastcancel &&
- !tsd->special_state.no_castcancel2)
- skill_castcancel(target,0);
- }
-
- return pc_damage(bl,tsd,damage);
-
- }
- else if(target->type==BL_SKILL)
- return skill_unit_ondamaged((struct skill_unit *)target,bl,damage,gettick());
- return 0;
-}
-int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag)
-{
- nullpo_retr(0, target); //blはNULLで呼ばれることがあるので他でチェック
-
- if(target->type == BL_PET)
- return 0;
- if( target->type ==BL_PC && pc_isdead((struct map_session_data *)target) )
- return 0;
- if(hp==0 && sp==0)
- return 0;
-
- if(hp<0)
- return battle_damage(bl,target,-hp,flag);
-
- if(target->type==BL_MOB)
- return mob_heal((struct mob_data *)target,hp);
- else if(target->type==BL_PC)
- return pc_heal((struct map_session_data *)target,hp,sp);
- return 0;
-}
-
-// 攻撃停止
-int battle_stopattack(struct block_list *bl)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB)
- return mob_stopattack((struct mob_data*)bl);
- else if(bl->type==BL_PC)
- return pc_stopattack((struct map_session_data*)bl);
- else if(bl->type==BL_PET)
- return pet_stopattack((struct pet_data*)bl);
- return 0;
-}
-// 移動停止
-int battle_stopwalking(struct block_list *bl,int type)
-{
- nullpo_retr(0, bl);
- if(bl->type==BL_MOB)
- return mob_stop_walking((struct mob_data*)bl,type);
- else if(bl->type==BL_PC)
- return pc_stop_walking((struct map_session_data*)bl,type);
- else if(bl->type==BL_PET)
- return pet_stop_walking((struct pet_data*)bl,type);
- return 0;
-}
-
-
-/*==========================================
- * ダメージの属性修正
- *------------------------------------------
- */
-int battle_attr_fix(int damage,int atk_elem,int def_elem)
-{
- int def_type= def_elem%10, def_lv=def_elem/10/2;
-
- if( atk_elem<0 || atk_elem>9 || def_type<0 || def_type>9 ||
- def_lv<1 || def_lv>4){ // 属 性値がおかしいのでとりあえずそのまま返す
- if(battle_config.error_log)
- printf("battle_attr_fix: unknown attr type: atk=%d def_type=%d def_lv=%d\n",atk_elem,def_type,def_lv);
- return damage;
- }
-
- return damage*attr_fix_table[def_lv-1][atk_elem][def_type]/100;
-}
-
-
-/*==========================================
- * ダメージ最終計算
- *------------------------------------------
- */
-int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag)
-{
- struct map_session_data *sd=NULL;
- struct mob_data *md=NULL;
- struct status_change *sc_data,*sc;
- short *sc_count;
- int class;
-
- nullpo_retr(0, bl);
-
- class = battle_get_class(bl);
- if(bl->type==BL_MOB) md=(struct mob_data *)bl;
- else sd=(struct map_session_data *)bl;
-
- sc_data=battle_get_sc_data(bl);
- sc_count=battle_get_sc_count(bl);
-
- if(sc_count!=NULL && *sc_count>0){
-
- if(sc_data[SC_SAFETYWALL].timer!=-1 && damage>0 && flag&BF_WEAPON && flag&BF_SHORT && skill_num != NPC_GUIDEDATTACK){
- // セーフティウォール
- struct skill_unit *unit=(struct skill_unit*)sc_data[SC_SAFETYWALL].val2;
- if( unit && unit->alive && (--unit->group->val2)<=0 )
- skill_delunit(unit);
- skill_unit_move(bl,gettick(),1); // 重ね掛けチェック
- damage=0;
- }
- if(sc_data[SC_PNEUMA].timer!=-1 && damage>0 && flag&BF_WEAPON && flag&BF_LONG && skill_num != NPC_GUIDEDATTACK){
- // ニューマ
- damage=0;
- }
-
- if(sc_data[SC_ROKISWEIL].timer!=-1 && damage>0 &&
- flag&BF_MAGIC ){
- // ニューマ
- damage=0;
- }
-
- if(sc_data[SC_AETERNA].timer!=-1 && damage>0){ // レックスエーテルナ
- damage<<=1;
- skill_status_change_end( bl,SC_AETERNA,-1 );
- }
-
- //属性場のダメージ増加
- if(sc_data[SC_VOLCANO].timer!=-1){ // ボルケーノ
- if(flag&BF_SKILL && skill_get_pl(skill_num)==3)
- damage += damage*sc_data[SC_VOLCANO].val4/100;
- else if(!flag&BF_SKILL && battle_get_attack_element(bl)==3)
- damage += damage*sc_data[SC_VOLCANO].val4/100;
- }
-
- if(sc_data[SC_VIOLENTGALE].timer!=-1){ // バイオレントゲイル
- if(flag&BF_SKILL && skill_get_pl(skill_num)==4)
- damage += damage*sc_data[SC_VIOLENTGALE].val4/100;
- else if(!flag&BF_SKILL && battle_get_attack_element(bl)==4)
- damage += damage*sc_data[SC_VIOLENTGALE].val4/100;
- }
-
- if(sc_data[SC_DELUGE].timer!=-1){ // デリュージ
- if(flag&BF_SKILL && skill_get_pl(skill_num)==1)
- damage += damage*sc_data[SC_DELUGE].val4/100;
- else if(!flag&BF_SKILL && battle_get_attack_element(bl)==1)
- damage += damage*sc_data[SC_DELUGE].val4/100;
- }
-
- if(sc_data[SC_ENERGYCOAT].timer!=-1 && damage>0 && flag&BF_WEAPON){ // エナジーコート
- if(sd){
- if(sd->status.sp>0){
- int per = sd->status.sp * 5 / (sd->status.max_sp + 1);
- sd->status.sp -= sd->status.sp * (per * 5 + 10) / 1000;
- if( sd->status.sp < 0 ) sd->status.sp = 0;
- damage -= damage * ((per+1) * 6) / 100;
- clif_updatestatus(sd,SP_SP);
- }
- if(sd->status.sp<=0)
- skill_status_change_end( bl,SC_ENERGYCOAT,-1 );
- }
- else
- damage -= damage * (sc_data[SC_ENERGYCOAT].val1 * 6) / 100;
- }
-
- if(sc_data[SC_KYRIE].timer!=-1 && damage > 0){ // キリエエレイソン
- sc=&sc_data[SC_KYRIE];
- sc->val2-=damage;
- if(flag&BF_WEAPON){
- if(sc->val2>=0) damage=0;
- else damage=-sc->val2;
- }
- if((--sc->val3)<=0 || (sc->val2<=0) || skill_num == AL_HOLYLIGHT)
- skill_status_change_end(bl, SC_KYRIE, -1);
- }
-
- if(sc_data[SC_BASILICA].timer!=-1 && damage > 0){
- // ニューマ
- damage=0;
- }
- if(sc_data[SC_LANDPROTECTOR].timer!=-1 && damage>0 && flag&BF_MAGIC){
- // ニューマ
- damage=0;
- }
-
- if(sc_data[SC_AUTOGUARD].timer != -1 && damage > 0 && flag&BF_WEAPON) {
- if(rand()%100 < sc_data[SC_AUTOGUARD].val2) {
- damage = 0;
- clif_skill_nodamage(bl,bl,CR_AUTOGUARD,sc_data[SC_AUTOGUARD].val1,1);
- if(sd)
- sd->canmove_tick = gettick() + 300;
- else if(md)
- md->canmove_tick = gettick() + 300;
- }
- }
-// -- moonsoul (chance to block attacks with new Lord Knight skill parrying)
-//
- if(sc_data[SC_PARRYING].timer != -1 && damage > 0 && flag&BF_WEAPON) {
- if(rand()%100 < sc_data[SC_PARRYING].val2) {
- damage = 0;
- clif_skill_nodamage(bl,bl,LK_PARRYING,sc_data[SC_PARRYING].val1,1);
- }
- }
- // リジェクトソード
- if(sc_data[SC_REJECTSWORD].timer!=-1 && damage > 0 && flag&BF_WEAPON &&
- ((src->type==BL_PC && ((struct map_session_data *)src)->status.weapon == (1 || 2 || 3)) || src->type==BL_MOB )){
- if(rand()%100 < (10+5*sc_data[SC_REJECTSWORD].val1)){ //反射確率は10+5*Lv
- damage = damage*50/100;
- battle_damage(bl,src,damage,0);
- //ダメージを与えたのは良いんだが、ここからどうして表示するんだかわかんねぇ
- //エフェクトもこれでいいのかわかんねぇ
- clif_skill_nodamage(bl,bl,ST_REJECTSWORD,sc_data[SC_REJECTSWORD].val1,1);
- if((--sc_data[SC_REJECTSWORD].val2)<=0)
- skill_status_change_end(bl, SC_REJECTSWORD, -1);
- }
- }
- }
-
- if(class == 1288 || class == 1287 || class == 1286 || class == 1285) {
-// if(class == 1288) {
- if(class == 1288 && flag&BF_SKILL)
- damage=0;
- if(src->type == BL_PC) {
- struct guild *g=guild_search(((struct map_session_data *)src)->status.guild_id);
- struct guild_castle *gc=guild_mapname2gc(map[bl->m].name);
- if(!((struct map_session_data *)src)->status.guild_id)
- damage=0;
- if(gc && agit_flag==0 && class != 1288) // guardians cannot be damaged during non-woe [Valaris]
- damage=0; // end woe check [Valaris]
- if(g == NULL)
- damage=0;//ギルド未加入ならダメージ無し
- else if((gc != NULL) && guild_isallied(g, gc))
- damage=0;//自占領ギルドのエンペならダメージ無し
- else if(g && guild_checkskill(g,GD_APPROVAL) <= 0)
- damage=0;//正規ギルド承認がないとダメージ無し
- else if (battle_config.guild_max_castles != 0 && guild_checkcastles(g)>=battle_config.guild_max_castles)
- damage = 0; // [MouseJstr]
- }
- else damage = 0;
- }
-
- if(map[bl->m].flag.gvg && damage > 0) { //GvG
- if(flag&BF_WEAPON) {
- if(flag&BF_SHORT)
- damage=damage*battle_config.gvg_short_damage_rate/100;
- if(flag&BF_LONG)
- damage=damage*battle_config.gvg_long_damage_rate/100;
- }
- if(flag&BF_MAGIC)
- damage = damage*battle_config.gvg_magic_damage_rate/100;
- if(flag&BF_MISC)
- damage=damage*battle_config.gvg_misc_damage_rate/100;
- if(damage < 1) damage = 1;
- }
-
- if(battle_config.skill_min_damage || flag&BF_MISC) {
- if(div_ < 255) {
- if(damage > 0 && damage < div_)
- damage = div_;
- }
- else if(damage > 0 && damage < 3)
- damage = 3;
- }
-
- if( md!=NULL && md->hp>0 && damage > 0 ) // 反撃などのMOBスキル判定
- mobskill_event(md,flag);
-
- return damage;
-}
-
-/*==========================================
- * 修練ダメージ
- *------------------------------------------
- */
-int battle_addmastery(struct map_session_data *sd,struct block_list *target,int dmg,int type)
-{
- int damage,skill;
- int race=battle_get_race(target);
- int weapon;
- damage = 0;
-
- nullpo_retr(0, sd);
-
- // デーモンベイン(+3 〜 +30) vs 不死 or 悪魔 (死人は含めない?)
- if((skill = pc_checkskill(sd,AL_DEMONBANE)) > 0 && (battle_check_undead(race,battle_get_elem_type(target)) || race==6) )
- damage += (skill * 3);
-
- // ビーストベイン(+4 〜 +40) vs 動物 or 昆虫
- if((skill = pc_checkskill(sd,HT_BEASTBANE)) > 0 && (race==2 || race==4) )
- damage += (skill * 4);
-
- if(type == 0)
- weapon = sd->weapontype1;
- else
- weapon = sd->weapontype2;
- switch(weapon)
- {
- case 0x01: // 短剣 (Updated By AppleGirl)
- case 0x02: // 1HS
- {
- // 剣修練(+4 〜 +40) 片手剣 短剣含む
- if((skill = pc_checkskill(sd,SM_SWORD)) > 0) {
- damage += (skill * 4);
- }
- break;
- }
- case 0x03: // 2HS
- {
- // 両手剣修練(+4 〜 +40) 両手剣
- if((skill = pc_checkskill(sd,SM_TWOHAND)) > 0) {
- damage += (skill * 4);
- }
- break;
- }
- case 0x04: // 1HL
- {
- // 槍修練(+4 〜 +40,+5 〜 +50) 槍
- if((skill = pc_checkskill(sd,KN_SPEARMASTERY)) > 0) {
- if(!pc_isriding(sd))
- damage += (skill * 4); // ペコに乗ってない
- else
- damage += (skill * 5); // ペコに乗ってる
- }
- break;
- }
- case 0x05: // 2HL
- {
- // 槍修練(+4 〜 +40,+5 〜 +50) 槍
- if((skill = pc_checkskill(sd,KN_SPEARMASTERY)) > 0) {
- if(!pc_isriding(sd))
- damage += (skill * 4); // ペコに乗ってない
- else
- damage += (skill * 5); // ペコに乗ってる
- }
- break;
- }
- case 0x06: // 片手斧
- {
- if((skill = pc_checkskill(sd,AM_AXEMASTERY)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x07: // Axe by Tato
- {
- if((skill = pc_checkskill(sd,AM_AXEMASTERY)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x08: // メイス
- {
- // メイス修練(+3 〜 +30) メイス
- if((skill = pc_checkskill(sd,PR_MACEMASTERY)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x09: // なし?
- break;
- case 0x0a: // 杖
- break;
- case 0x0b: // 弓
- break;
- case 0x00: // 素手
- case 0x0c: // Knuckles
- {
- // 鉄拳(+3 〜 +30) 素手,ナックル
- if((skill = pc_checkskill(sd,MO_IRONHAND)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x0d: // Musical Instrument
- {
- // 楽器の練習(+3 〜 +30) 楽器
- if((skill = pc_checkskill(sd,BA_MUSICALLESSON)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x0e: // Dance Mastery
- {
- // Dance Lesson Skill Effect(+3 damage for every lvl = +30) 鞭
- if((skill = pc_checkskill(sd,DC_DANCINGLESSON)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x0f: // Book
- {
- // Advance Book Skill Effect(+3 damage for every lvl = +30) {
- if((skill = pc_checkskill(sd,SA_ADVANCEDBOOK)) > 0) {
- damage += (skill * 3);
- }
- break;
- }
- case 0x10: // Katars
- {
- // カタール修練(+3 〜 +30) カタール
- if((skill = pc_checkskill(sd,AS_KATAR)) > 0) {
- //ソニックブロー時は別処理(1撃に付き1/8適応)
- damage += (skill * 3);
- }
- break;
- }
- }
- damage = dmg + damage;
- return (damage);
-}
-
-static struct Damage battle_calc_pet_weapon_attack(
- struct block_list *src,struct block_list *target,int skill_num,int skill_lv,int wflag)
-{
- struct pet_data *pd = (struct pet_data *)src;
- struct mob_data *tmd=NULL;
- int hitrate,flee,cri = 0,atkmin,atkmax;
- int luk,target_count = 1;
- int def1 = battle_get_def(target);
- int def2 = battle_get_def2(target);
- int t_vit = battle_get_vit(target);
- struct Damage wd;
- int damage,damage2=0,type,div_,blewcount=skill_get_blewcount(skill_num,skill_lv);
- int flag,dmg_lv=0;
- int t_mode=0,t_race=0,t_size=1,s_race=0,s_ele=0;
- struct status_change *t_sc_data;
-
- //return前の処理があるので情報出力部のみ変更
- if( target == NULL || pd == NULL ){ //srcは内容に直接触れていないのでスルーしてみる
- nullpo_info(NLP_MARK);
- memset(&wd,0,sizeof(wd));
- return wd;
- }
-
- s_race=battle_get_race(src);
- s_ele=battle_get_attack_element(src);
-
- // ターゲット
- if(target->type == BL_MOB)
- tmd=(struct mob_data *)target;
- else {
- memset(&wd,0,sizeof(wd));
- return wd;
- }
- t_race=battle_get_race( target );
- t_size=battle_get_size( target );
- t_mode=battle_get_mode( target );
- t_sc_data=battle_get_sc_data( target );
-
- flag=BF_SHORT|BF_WEAPON|BF_NORMAL; // 攻撃の種類の設定
-
- // 回避率計算、回避判定は後で
- flee = battle_get_flee(target);
- if(battle_config.agi_penaly_type > 0 || battle_config.vit_penaly_type > 0)
- target_count += battle_counttargeted(target,src,battle_config.agi_penaly_count_lv);
- if(battle_config.agi_penaly_type > 0) {
- if(target_count >= battle_config.agi_penaly_count) {
- if(battle_config.agi_penaly_type == 1)
- flee = (flee * (100 - (target_count - (battle_config.agi_penaly_count - 1))*battle_config.agi_penaly_num))/100;
- else if(battle_config.agi_penaly_type == 2)
- flee -= (target_count - (battle_config.agi_penaly_count - 1))*battle_config.agi_penaly_num;
- if(flee < 1) flee = 1;
- }
- }
- hitrate=battle_get_hit(src) - flee + 80;
-
- type=0; // normal
- div_ = 1; // single attack
-
- luk=battle_get_luk(src);
-
- if(battle_config.pet_str)
- damage = battle_get_baseatk(src);
- else
- damage = 0;
-
- if(skill_num==HW_MAGICCRASHER){ /* マジッククラッシャーはMATKで殴る */
- atkmin = battle_get_matk1(src);
- atkmax = battle_get_matk2(src);
- }else{
- atkmin = battle_get_atk(src);
- atkmax = battle_get_atk2(src);
- }
- if(mob_db[pd->class].range>3 )
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
-
- if(atkmin > atkmax) atkmin = atkmax;
-
- cri = battle_get_critical(src);
- cri -= battle_get_luk(target) * 2; // luk/5*10 => target_luk*2 not target_luk*3
- if(battle_config.enemy_critical_rate != 100) {
- cri = cri*battle_config.enemy_critical_rate/100;
- if(cri < 1)
- cri = 1;
- }
- if(t_sc_data != NULL && t_sc_data[SC_SLEEP].timer!=-1 )
- cri <<=1;
-
- if(skill_num == 0 && skill_lv >= 0 && battle_config.enemy_critical && (rand() % 1000) < cri)
- {
- damage += atkmax;
- type = 0x0a;
- }
- else {
- int vitbonusmax;
-
- if(atkmax > atkmin)
- damage += atkmin + rand() % (atkmax-atkmin + 1);
- else
- damage += atkmin ;
- // スキル修正1(攻撃力倍化系)
- // オーバートラスト(+5% 〜 +25%),他攻撃系スキルの場合ここで補正
- // バッシュ,マグナムブレイク,
- // ボーリングバッシュ,スピアブーメラン,ブランディッシュスピア,スピアスタッブ,
- // メマーナイト,カートレボリューション
- // ダブルストレイフィング,アローシャワー,チャージアロー,
- // ソニックブロー
- if(skill_num>0){
- int i;
- if( (i=skill_get_pl(skill_num))>0 )
- s_ele=i;
-
- flag=(flag&~BF_SKILLMASK)|BF_SKILL;
- switch( skill_num ){
- case SM_BASH: // バッシュ
- damage = damage*(100+ 30*skill_lv)/100;
- hitrate = (hitrate*(100+5*skill_lv))/100;
- break;
- case SM_MAGNUM: // マグナムブレイク
- damage = damage*(5*skill_lv +(wflag)?65:115 )/100;
- break;
- case MC_MAMMONITE: // メマーナイト
- damage = damage*(100+ 50*skill_lv)/100;
- break;
- case AC_DOUBLE: // ダブルストレイフィング
- damage = damage*(180+ 20*skill_lv)/100;
- div_=2;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case AC_SHOWER: // アローシャワー
- damage = damage*(75 + 5*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case AC_CHARGEARROW: // チャージアロー
- damage = damage*150/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case KN_PIERCE: // ピアース
- damage = damage*(100+ 10*skill_lv)/100;
- hitrate = hitrate*(100+5*skill_lv)/100;
- div_=t_size+1;
- damage*=div_;
- break;
- case KN_SPEARSTAB: // スピアスタブ
- damage = damage*(100+ 15*skill_lv)/100;
- break;
- case KN_SPEARBOOMERANG: // スピアブーメラン
- damage = damage*(100+ 50*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case KN_BRANDISHSPEAR: // ブランディッシュスピア
- damage = damage*(100+ 20*skill_lv)/100;
- if(skill_lv>3 && wflag==1) damage2+=damage/2;
- if(skill_lv>6 && wflag==1) damage2+=damage/4;
- if(skill_lv>9 && wflag==1) damage2+=damage/8;
- if(skill_lv>6 && wflag==2) damage2+=damage/2;
- if(skill_lv>9 && wflag==2) damage2+=damage/4;
- if(skill_lv>9 && wflag==3) damage2+=damage/2;
- damage +=damage2;
- blewcount=0;
- break;
- case KN_BOWLINGBASH: // ボウリングバッシュ
- damage = damage*(100+ 50*skill_lv)/100;
- blewcount=0;
- break;
- case AS_SONICBLOW: // ソニックブロウ
- damage = damage*(300+ 50*skill_lv)/100;
- div_=8;
- break;
- case TF_SPRINKLESAND: // 砂まき
- damage = damage*125/100;
- break;
- case MC_CARTREVOLUTION: // カートレボリューション
- damage = (damage*150)/100;
- break;
- // 以下MOB
- case NPC_COMBOATTACK: // 多段攻撃
- div_=skill_get_num(skill_num,skill_lv);
- damage *= div_;
- break;
- case NPC_RANDOMATTACK: // ランダムATK攻撃
- damage = damage*(50+rand()%150)/100;
- break;
- // 属性攻撃(適当)
- case NPC_WATERATTACK:
- case NPC_GROUNDATTACK:
- case NPC_FIREATTACK:
- case NPC_WINDATTACK:
- case NPC_POISONATTACK:
- case NPC_HOLYATTACK:
- case NPC_DARKNESSATTACK:
- case NPC_TELEKINESISATTACK:
- div_= pd->skillduration; // [Valaris]
- break;
- case NPC_GUIDEDATTACK:
- hitrate = 1000000;
- break;
- case NPC_RANGEATTACK:
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case NPC_PIERCINGATT:
- flag=(flag&~BF_RANGEMASK)|BF_SHORT;
- break;
- case RG_BACKSTAP: // バックスタブ
- damage = damage*(300+ 40*skill_lv)/100;
- hitrate = 1000000;
- break;
- case RG_RAID: // サプライズアタック
- damage = damage*(100+ 40*skill_lv)/100;
- break;
- case RG_INTIMIDATE: // インティミデイト
- damage = damage*(100+ 30*skill_lv)/100;
- break;
- case CR_SHIELDCHARGE: // シールドチャージ
- damage = damage*(100+ 20*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_SHORT;
- s_ele = 0;
- break;
- case CR_SHIELDBOOMERANG: // シールドブーメラン
- damage = damage*(100+ 30*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- s_ele = 0;
- break;
- case CR_HOLYCROSS: // ホーリークロス
- damage = damage*(100+ 35*skill_lv)/100;
- div_=2;
- break;
- case CR_GRANDCROSS:
- hitrate= 1000000;
- break;
- case AM_DEMONSTRATION: // デモンストレーション
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- break;
- case AM_ACIDTERROR: // アシッドテラー
- damage = damage*(100+ 40*skill_lv)/100;
- damage2 = damage2*(100+ 40*skill_lv)/100;
- break;
- case MO_FINGEROFFENSIVE: //指弾
- damage = damage * (100 + 50 * skill_lv) / 100;
- div_ = 1;
- break;
- case MO_INVESTIGATE: // 発 勁
- if(def1 < 1000000)
- damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
- hitrate = 1000000;
- s_ele = 0;
- break;
- case MO_EXTREMITYFIST: // 阿修羅覇鳳拳
- damage = damage * 8 + 250 + (skill_lv * 150);
- hitrate = 1000000;
- s_ele = 0;
- break;
- case MO_CHAINCOMBO: // 連打掌
- damage = damage*(150+ 50*skill_lv)/100;
- div_=4;
- break;
- case MO_COMBOFINISH: // 猛龍拳
- damage = damage*(240+ 60*skill_lv)/100;
- break;
- case DC_THROWARROW: // 矢撃ち
- damage = damage*(100+ 50 * skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case BA_MUSICALSTRIKE: // ミュージカルストライク
- damage = damage*(100+ 50 * skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case CH_TIGERFIST: // 伏虎拳
- damage = damage*(100+ 20*skill_lv)/100;
- break;
- case CH_CHAINCRUSH: // 連柱崩撃
- damage = damage*(100+ 20*skill_lv)/100;
- div_=skill_get_num(skill_num,skill_lv);
- break;
- case CH_PALMSTRIKE: // 猛虎硬派山
- damage = damage*(50+ 100*skill_lv)/100;
- break;
- case LK_SPIRALPIERCE: /* スパイラルピアース */
- damage = damage*(100+ 50*skill_lv)/100; //増加量が分からないので適当に
- div_=5;
- if(target->type == BL_PC)
- ((struct map_session_data *)target)->canmove_tick = gettick() + 1000;
- else if(target->type == BL_MOB)
- ((struct mob_data *)target)->canmove_tick = gettick() + 1000;
- break;
- case LK_HEADCRUSH: /* ヘッドクラッシュ */
- damage = damage*(100+ 20*skill_lv)/100;
- break;
- case LK_JOINTBEAT: /* ジョイントビート */
- damage = damage*(50+ 10*skill_lv)/100;
- break;
- case ASC_METEORASSAULT: /* メテオアサルト */
- damage = damage*(40+ 40*skill_lv)/100;
- break;
- case SN_SHARPSHOOTING: /* シャープシューティング */
- damage += damage*(30*skill_lv)/100;
- break;
- case CG_ARROWVULCAN: /* アローバルカン */
- damage = damage*(160+40*skill_lv)/100;
- div_=9;
- break;
- case AS_SPLASHER: /* ベナムスプラッシャー */
- damage = damage*(200+20*skill_lv)/100;
- break;
- }
- }
-
- if( skill_num!=NPC_CRITICALSLASH ){
- // 対 象の防御力によるダメージの減少
- // ディバインプロテクション(ここでいいのかな?)
- if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && def1 < 1000000 ) { //DEF, VIT無視
- int t_def;
- target_count = 1 + battle_counttargeted(target,src,battle_config.vit_penaly_count_lv);
- if(battle_config.vit_penaly_type > 0) {
- if(target_count >= battle_config.vit_penaly_count) {
- if(battle_config.vit_penaly_type == 1) {
- def1 = (def1 * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- def2 = (def2 * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- t_vit = (t_vit * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- }
- else if(battle_config.vit_penaly_type == 2) {
- def1 -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- def2 -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- t_vit -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- }
- if(def1 < 0) def1 = 0;
- if(def2 < 1) def2 = 1;
- if(t_vit < 1) t_vit = 1;
- }
- }
- t_def = def2*8/10;
- vitbonusmax = (t_vit/20)*(t_vit/20)-1;
- if(battle_config.pet_defense_type) {
- damage = damage - (def1 * battle_config.pet_defense_type) - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- else{
- damage = damage * (100 - def1) /100 - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- }
- }
- }
-
- // 0未満だった場合1に補正
- if(damage<1) damage=1;
-
- // 回避修正
- if(hitrate < 1000000)
- hitrate = ( (hitrate>95)?95: ((hitrate<5)?5:hitrate) );
- if( hitrate < 1000000 && // 必中攻撃
- (t_sc_data != NULL && (t_sc_data[SC_SLEEP].timer!=-1 || // 睡眠は必中
- t_sc_data[SC_STAN].timer!=-1 || // スタンは必中
- t_sc_data[SC_FREEZE].timer!=-1 || (t_sc_data[SC_STONE].timer!=-1 && t_sc_data[SC_STONE].val2==0) ) ) ) // 凍結は必中
- hitrate = 1000000;
- if(type == 0 && rand()%100 >= hitrate) {
- damage = damage2 = 0;
- dmg_lv = ATK_FLEE;
- } else {
- dmg_lv = ATK_DEF;
- }
-
-
- if(t_sc_data) {
- int cardfix=100;
- if(t_sc_data[SC_DEFENDER].timer != -1 && flag&BF_LONG)
- cardfix=cardfix*(100-t_sc_data[SC_DEFENDER].val2)/100;
- if(cardfix != 100)
- damage=damage*cardfix/100;
- }
- if(damage < 0) damage = 0;
-
- // 属 性の適用
- if(skill_num != 0 || s_ele != 0 || !battle_config.pet_attack_attr_none)
- damage=battle_attr_fix(damage, s_ele, battle_get_element(target) );
-
- if(skill_num==PA_PRESSURE) /* プレッシャー 必中? */
- damage = 700+100*skill_lv;
-
- // インベナム修正
- if(skill_num==TF_POISON){
- damage = battle_attr_fix(damage + 15*skill_lv, s_ele, battle_get_element(target) );
- }
- if(skill_num==MC_CARTREVOLUTION){
- damage = battle_attr_fix(damage, 0, battle_get_element(target) );
- }
-
- // 完全回避の判定
- if(battle_config.enemy_perfect_flee) {
- if(skill_num == 0 && skill_lv >= 0 && tmd!=NULL && rand()%1000 < battle_get_flee2(target) ){
- damage=0;
- type=0x0b;
- dmg_lv = ATK_LUCKY;
- }
- }
-
-// if(def1 >= 1000000 && damage > 0)
- if(t_mode&0x40 && damage > 0)
- damage = 1;
-
- if(skill_num != CR_GRANDCROSS)
- damage=battle_calc_damage(src,target,damage,div_,skill_num,skill_lv,flag);
-
- wd.damage=damage;
- wd.damage2=0;
- wd.type=type;
- wd.div_=div_;
- wd.amotion=battle_get_amotion(src);
- if(skill_num == KN_AUTOCOUNTER)
- wd.amotion >>= 1;
- wd.dmotion=battle_get_dmotion(target);
- wd.blewcount=blewcount;
- wd.flag=flag;
- wd.dmg_lv=dmg_lv;
-
- return wd;
-}
-
-static struct Damage battle_calc_mob_weapon_attack(
- struct block_list *src,struct block_list *target,int skill_num,int skill_lv,int wflag)
-{
- struct map_session_data *tsd=NULL;
- struct mob_data* md=(struct mob_data *)src,*tmd=NULL;
- int hitrate,flee,cri = 0,atkmin,atkmax;
- int luk,target_count = 1;
- int def1 = battle_get_def(target);
- int def2 = battle_get_def2(target);
- int t_vit = battle_get_vit(target);
- struct Damage wd;
- int damage,damage2=0,type,div_,blewcount=skill_get_blewcount(skill_num,skill_lv);
- int flag,skill,ac_flag = 0,dmg_lv = 0;
- int t_mode=0,t_race=0,t_size=1,s_race=0,s_ele=0;
- struct status_change *sc_data,*t_sc_data;
- short *sc_count;
- short *option, *opt1, *opt2;
-
- //return前の処理があるので情報出力部のみ変更
- if( src == NULL || target == NULL || md == NULL ){
- nullpo_info(NLP_MARK);
- memset(&wd,0,sizeof(wd));
- return wd;
- }
-
- s_race=battle_get_race(src);
- s_ele=battle_get_attack_element(src);
- sc_data=battle_get_sc_data(src);
- sc_count=battle_get_sc_count(src);
- option=battle_get_option(src);
- opt1=battle_get_opt1(src);
- opt2=battle_get_opt2(src);
-
- // ターゲット
- if(target->type==BL_PC)
- tsd=(struct map_session_data *)target;
- else if(target->type==BL_MOB)
- tmd=(struct mob_data *)target;
- t_race=battle_get_race( target );
- t_size=battle_get_size( target );
- t_mode=battle_get_mode( target );
- t_sc_data=battle_get_sc_data( target );
-
- if((skill_num == 0 || (target->type == BL_PC && battle_config.pc_auto_counter_type&2) ||
- (target->type == BL_MOB && battle_config.monster_auto_counter_type&2)) && skill_lv >= 0) {
- if(skill_num != CR_GRANDCROSS && t_sc_data && t_sc_data[SC_AUTOCOUNTER].timer != -1) {
- int dir = map_calc_dir(src,target->x,target->y),t_dir = battle_get_dir(target);
- int dist = distance(src->x,src->y,target->x,target->y);
- if(dist <= 0 || map_check_dir(dir,t_dir) ) {
- memset(&wd,0,sizeof(wd));
- t_sc_data[SC_AUTOCOUNTER].val3 = 0;
- t_sc_data[SC_AUTOCOUNTER].val4 = 1;
- if(sc_data && sc_data[SC_AUTOCOUNTER].timer == -1) {
- int range = battle_get_range(target);
- if((target->type == BL_PC && ((struct map_session_data *)target)->status.weapon != 11 && dist <= range+1) ||
- (target->type == BL_MOB && range <= 3 && dist <= range+1) )
- t_sc_data[SC_AUTOCOUNTER].val3 = src->id;
- }
- return wd;
- }
- else ac_flag = 1;
- }
- }
- flag=BF_SHORT|BF_WEAPON|BF_NORMAL; // 攻撃の種類の設定
-
- // 回避率計算、回避判定は後で
- flee = battle_get_flee(target);
- if(battle_config.agi_penaly_type > 0 || battle_config.vit_penaly_type > 0)
- target_count += battle_counttargeted(target,src,battle_config.agi_penaly_count_lv);
- if(battle_config.agi_penaly_type > 0) {
- if(target_count >= battle_config.agi_penaly_count) {
- if(battle_config.agi_penaly_type == 1)
- flee = (flee * (100 - (target_count - (battle_config.agi_penaly_count - 1))*battle_config.agi_penaly_num))/100;
- else if(battle_config.agi_penaly_type == 2)
- flee -= (target_count - (battle_config.agi_penaly_count - 1))*battle_config.agi_penaly_num;
- if(flee < 1) flee = 1;
- }
- }
- hitrate=battle_get_hit(src) - flee + 80;
-
- type=0; // normal
- div_ = 1; // single attack
-
- luk=battle_get_luk(src);
-
- if(battle_config.enemy_str)
- damage = battle_get_baseatk(src);
- else
- damage = 0;
- if(skill_num==HW_MAGICCRASHER){ /* マジッククラッシャーはMATKで殴る */
- atkmin = battle_get_matk1(src);
- atkmax = battle_get_matk2(src);
- }else{
- atkmin = battle_get_atk(src);
- atkmax = battle_get_atk2(src);
- }
- if(mob_db[md->class].range>3 )
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
-
- if(atkmin > atkmax) atkmin = atkmax;
-
- if(sc_data != NULL && sc_data[SC_MAXIMIZEPOWER].timer!=-1 ){ // マキシマイズパワー
- atkmin=atkmax;
- }
-
- cri = battle_get_critical(src);
- cri -= battle_get_luk(target) * 3;
- if(battle_config.enemy_critical_rate != 100) {
- cri = cri*battle_config.enemy_critical_rate/100;
- if(cri < 1)
- cri = 1;
- }
- if(t_sc_data != NULL && t_sc_data[SC_SLEEP].timer!=-1 ) // 睡眠中はクリティカルが倍に
- cri <<=1;
-
- if(ac_flag) cri = 1000;
-
- if(skill_num == KN_AUTOCOUNTER) {
- if(!(battle_config.monster_auto_counter_type&1))
- cri = 1000;
- else
- cri <<= 1;
- }
-
- if(tsd && tsd->critical_def)
- cri = cri * (100 - tsd->critical_def) / 100;
-
- if((skill_num == 0 || skill_num == KN_AUTOCOUNTER) && skill_lv >= 0 && battle_config.enemy_critical && (rand() % 1000) < cri) // 判定(スキルの場合は無視)
- // 敵の判定
- {
- damage += atkmax;
- type = 0x0a;
- }
- else {
- int vitbonusmax;
-
- if(atkmax > atkmin)
- damage += atkmin + rand() % (atkmax-atkmin + 1);
- else
- damage += atkmin ;
- // スキル修正1(攻撃力倍化系)
- // オーバートラスト(+5% 〜 +25%),他攻撃系スキルの場合ここで補正
- // バッシュ,マグナムブレイク,
- // ボーリングバッシュ,スピアブーメラン,ブランディッシュスピア,スピアスタッブ,
- // メマーナイト,カートレボリューション
- // ダブルストレイフィング,アローシャワー,チャージアロー,
- // ソニックブロー
- if(sc_data){ //状態異常中のダメージ追加
- if(sc_data[SC_OVERTHRUST].timer!=-1) // オーバートラスト
- damage += damage*(5*sc_data[SC_OVERTHRUST].val1)/100;
- if(sc_data[SC_TRUESIGHT].timer!=-1) // トゥルーサイト
- damage += damage*(2*sc_data[SC_TRUESIGHT].val1)/100;
- if(sc_data[SC_BERSERK].timer!=-1) // バーサーク
- damage += damage*50/100;
- }
-
- if(skill_num>0){
- int i;
- if( (i=skill_get_pl(skill_num))>0 )
- s_ele=i;
-
- flag=(flag&~BF_SKILLMASK)|BF_SKILL;
- switch( skill_num ){
- case SM_BASH: // バッシュ
- damage = damage*(100+ 30*skill_lv)/100;
- hitrate = (hitrate*(100+5*skill_lv))/100;
- break;
- case SM_MAGNUM: // マグナムブレイク
- damage = damage*(5*skill_lv +(wflag)?65:115 )/100;
- break;
- case MC_MAMMONITE: // メマーナイト
- damage = damage*(100+ 50*skill_lv)/100;
- break;
- case AC_DOUBLE: // ダブルストレイフィング
- damage = damage*(180+ 20*skill_lv)/100;
- div_=2;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case AC_SHOWER: // アローシャワー
- damage = damage*(75 + 5*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case AC_CHARGEARROW: // チャージアロー
- damage = damage*150/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case KN_PIERCE: // ピアース
- damage = damage*(100+ 10*skill_lv)/100;
- hitrate=hitrate*(100+5*skill_lv)/100;
- div_=t_size+1;
- damage*=div_;
- break;
- case KN_SPEARSTAB: // スピアスタブ
- damage = damage*(100+ 15*skill_lv)/100;
- break;
- case KN_SPEARBOOMERANG: // スピアブーメラン
- damage = damage*(100+ 50*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case KN_BRANDISHSPEAR: // ブランディッシュスピア
- damage = damage*(100+ 20*skill_lv)/100;
- if(skill_lv>3 && wflag==1) damage2+=damage/2;
- if(skill_lv>6 && wflag==1) damage2+=damage/4;
- if(skill_lv>9 && wflag==1) damage2+=damage/8;
- if(skill_lv>6 && wflag==2) damage2+=damage/2;
- if(skill_lv>9 && wflag==2) damage2+=damage/4;
- if(skill_lv>9 && wflag==3) damage2+=damage/2;
- damage +=damage2;
- blewcount=0;
- break;
- case KN_BOWLINGBASH: // ボウリングバッシュ
- damage = damage*(100+ 50*skill_lv)/100;
- blewcount=0;
- break;
- case KN_AUTOCOUNTER:
- if(battle_config.monster_auto_counter_type&1)
- hitrate += 20;
- else
- hitrate = 1000000;
- flag=(flag&~BF_SKILLMASK)|BF_NORMAL;
- break;
- case AS_SONICBLOW: // ソニックブロウ
- damage = damage*(300+ 50*skill_lv)/100;
- div_=8;
- break;
- case TF_SPRINKLESAND: // 砂まき
- damage = damage*125/100;
- break;
- case MC_CARTREVOLUTION: // カートレボリューション
- damage = (damage*150)/100;
- break;
- // 以下MOB
- case NPC_COMBOATTACK: // 多段攻撃
- div_=skill_get_num(skill_num,skill_lv);
- damage *= div_;
- break;
- case NPC_RANDOMATTACK: // ランダムATK攻撃
- damage = damage*(50+rand()%150)/100;
- break;
- // 属性攻撃(適当)
- case NPC_WATERATTACK:
- case NPC_GROUNDATTACK:
- case NPC_FIREATTACK:
- case NPC_WINDATTACK:
- case NPC_POISONATTACK:
- case NPC_HOLYATTACK:
- case NPC_DARKNESSATTACK:
- case NPC_TELEKINESISATTACK:
- damage = damage*(100+25*(skill_lv-1))/100;
- break;
- case NPC_GUIDEDATTACK:
- hitrate = 1000000;
- break;
- case NPC_RANGEATTACK:
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case NPC_PIERCINGATT:
- flag=(flag&~BF_RANGEMASK)|BF_SHORT;
- break;
- case RG_BACKSTAP: // バックスタブ
- damage = damage*(300+ 40*skill_lv)/100;
- hitrate = 1000000;
- break;
- case RG_RAID: // サプライズアタック
- damage = damage*(100+ 40*skill_lv)/100;
- break;
- case RG_INTIMIDATE: // インティミデイト
- damage = damage*(100+ 30*skill_lv)/100;
- break;
- case CR_SHIELDCHARGE: // シールドチャージ
- damage = damage*(100+ 20*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_SHORT;
- s_ele = 0;
- break;
- case CR_SHIELDBOOMERANG: // シールドブーメラン
- damage = damage*(100+ 30*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- s_ele = 0;
- break;
- case CR_HOLYCROSS: // ホーリークロス
- damage = damage*(100+ 35*skill_lv)/100;
- div_=2;
- break;
- case CR_GRANDCROSS:
- hitrate= 1000000;
- break;
- case AM_DEMONSTRATION: // デモンストレーション
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- break;
- case AM_ACIDTERROR: // アシッドテラー
- damage = damage*(100+ 40*skill_lv)/100;
- damage2 = damage2*(100+ 40*skill_lv)/100;
- break;
- case MO_FINGEROFFENSIVE: //指弾
- damage = damage * (100 + 50 * skill_lv) / 100;
- div_ = 1;
- break;
- case MO_INVESTIGATE: // 発 勁
- if(def1 < 1000000)
- damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
- hitrate = 1000000;
- s_ele = 0;
- break;
- case MO_EXTREMITYFIST: // 阿修羅覇鳳拳
- damage = damage * 8 + 250 + (skill_lv * 150);
- hitrate = 1000000;
- s_ele = 0;
- break;
- case MO_CHAINCOMBO: // 連打掌
- damage = damage*(150+ 50*skill_lv)/100;
- div_=4;
- break;
- case BA_MUSICALSTRIKE: // ミュージカルストライク
- damage = damage*(100+ 50 * skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case DC_THROWARROW: // 矢撃ち
- damage = damage*(100+ 50 * skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case MO_COMBOFINISH: // 猛龍拳
- damage = damage*(240+ 60*skill_lv)/100;
- break;
- case CH_TIGERFIST: // 伏虎拳
- damage = damage*(100+ 20*skill_lv)/100;
- break;
- case CH_CHAINCRUSH: // 連柱崩撃
- damage = damage*(100+ 20*skill_lv)/100;
- div_=skill_get_num(skill_num,skill_lv);
- break;
- case CH_PALMSTRIKE: // 猛虎硬派山
- damage = damage*(50+ 100*skill_lv)/100;
- break;
- case LK_SPIRALPIERCE: /* スパイラルピアース */
- damage = damage*(100+ 50*skill_lv)/100; //増加量が分からないので適当に
- div_=5;
- if(tsd)
- tsd->canmove_tick = gettick() + 1000;
- else if(tmd)
- tmd->canmove_tick = gettick() + 1000;
- break;
- case LK_HEADCRUSH: /* ヘッドクラッシュ */
- damage = damage*(100+ 20*skill_lv)/100;
- break;
- case LK_JOINTBEAT: /* ジョイントビート */
- damage = damage*(50+ 10*skill_lv)/100;
- break;
- case ASC_METEORASSAULT: /* メテオアサルト */
- damage = damage*(40+ 40*skill_lv)/100;
- break;
- case SN_SHARPSHOOTING: /* シャープシューティング */
- damage += damage*(30*skill_lv)/100;
- break;
- case CG_ARROWVULCAN: /* アローバルカン */
- damage = damage*(160+40*skill_lv)/100;
- div_=9;
- break;
- case AS_SPLASHER: /* ベナムスプラッシャー */
- damage = damage*(200+20*skill_lv)/100;
- break;
- }
- }
-
- if( skill_num!=NPC_CRITICALSLASH ){
- // 対 象の防御力によるダメージの減少
- // ディバインプロテクション(ここでいいのかな?)
- if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && def1 < 1000000) { //DEF, VIT無視
- int t_def;
- target_count = 1 + battle_counttargeted(target,src,battle_config.vit_penaly_count_lv);
- if(battle_config.vit_penaly_type > 0) {
- if(target_count >= battle_config.vit_penaly_count) {
- if(battle_config.vit_penaly_type == 1) {
- def1 = (def1 * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- def2 = (def2 * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- t_vit = (t_vit * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- }
- else if(battle_config.vit_penaly_type == 2) {
- def1 -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- def2 -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- t_vit -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- }
- if(def1 < 0) def1 = 0;
- if(def2 < 1) def2 = 1;
- if(t_vit < 1) t_vit = 1;
- }
- }
- t_def = def2*8/10;
- if(battle_check_undead(s_race,battle_get_elem_type(src)) || s_race==6)
- if(tsd && (skill=pc_checkskill(tsd,AL_DP)) > 0 )
- t_def += skill*3;
-
- vitbonusmax = (t_vit/20)*(t_vit/20)-1;
- if(battle_config.monster_defense_type) {
- damage = damage - (def1 * battle_config.monster_defense_type) - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- else{
- damage = damage * (100 - def1) /100 - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- }
- }
- }
-
- // 0未満だった場合1に補正
- if(damage<1) damage=1;
-
- // 回避修正
- if(hitrate < 1000000)
- hitrate = ( (hitrate>95)?95: ((hitrate<5)?5:hitrate) );
- if( hitrate < 1000000 && // 必中攻撃
- (t_sc_data != NULL && (t_sc_data[SC_SLEEP].timer!=-1 || // 睡眠は必中
- t_sc_data[SC_STAN].timer!=-1 || // スタンは必中
- t_sc_data[SC_FREEZE].timer!=-1 || (t_sc_data[SC_STONE].timer!=-1 && t_sc_data[SC_STONE].val2==0) ) ) ) // 凍結は必中
- hitrate = 1000000;
- if(type == 0 && rand()%100 >= hitrate) {
- damage = damage2 = 0;
- dmg_lv = ATK_FLEE;
- } else {
- dmg_lv = ATK_DEF;
- }
-
- if(tsd){
- int cardfix=100,i;
- cardfix=cardfix*(100-tsd->subele[s_ele])/100; // 属 性によるダメージ耐性
- cardfix=cardfix*(100-tsd->subrace[s_race])/100; // 種族によるダメージ耐性
- if(mob_db[md->class].mode & 0x20)
- cardfix=cardfix*(100-tsd->subrace[10])/100;
- else
- cardfix=cardfix*(100-tsd->subrace[11])/100;
- for(i=0;i<tsd->add_def_class_count;i++) {
- if(tsd->add_def_classid[i] == md->class) {
- cardfix=cardfix*(100-tsd->add_def_classrate[i])/100;
- break;
- }
- }
- if(flag&BF_LONG)
- cardfix=cardfix*(100-tsd->long_attack_def_rate)/100;
- if(flag&BF_SHORT)
- cardfix=cardfix*(100-tsd->near_attack_def_rate)/100;
- damage=damage*cardfix/100;
- }
- if(t_sc_data) {
- int cardfix=100;
- if(t_sc_data[SC_DEFENDER].timer != -1 && flag&BF_LONG)
- cardfix=cardfix*(100-t_sc_data[SC_DEFENDER].val2)/100;
- if(cardfix != 100)
- damage=damage*cardfix/100;
- }
- if(t_sc_data && t_sc_data[SC_ASSUMPTIO].timer != -1){ //アシャンプティオ
- if(!map[target->m].flag.pvp)
- damage=damage/3;
- else
- damage=damage/2;
- }
-
- if(damage < 0) damage = 0;
-
- // 属 性の適用
- if (!((battle_config.mob_ghostring_fix == 1) &&
- (battle_get_element(target) == 8) &&
- (target->type==BL_PC))) // [MouseJstr]
- if(skill_num != 0 || s_ele != 0 || !battle_config.mob_attack_attr_none)
- damage=battle_attr_fix(damage, s_ele, battle_get_element(target) );
-
- if(sc_data && sc_data[SC_AURABLADE].timer!=-1) /* オーラブレード 必中 */
- damage += sc_data[SC_AURABLADE].val1 * 10;
- if(skill_num==PA_PRESSURE) /* プレッシャー 必中? */
- damage = 700+100*skill_lv;
-
- // インベナム修正
- if(skill_num==TF_POISON){
- damage = battle_attr_fix(damage + 15*skill_lv, s_ele, battle_get_element(target) );
- }
- if(skill_num==MC_CARTREVOLUTION){
- damage = battle_attr_fix(damage, 0, battle_get_element(target) );
- }
-
- // 完全回避の判定
- if(skill_num == 0 && skill_lv >= 0 && tsd!=NULL && rand()%1000 < battle_get_flee2(target) ){
- damage=0;
- type=0x0b;
- dmg_lv = ATK_LUCKY;
- }
-
- if(battle_config.enemy_perfect_flee) {
- if(skill_num == 0 && skill_lv >= 0 && tmd!=NULL && rand()%1000 < battle_get_flee2(target) ){
- damage=0;
- type=0x0b;
- dmg_lv = ATK_LUCKY;
- }
- }
-
-// if(def1 >= 1000000 && damage > 0)
- if(t_mode&0x40 && damage > 0)
- damage = 1;
-
- if( tsd && tsd->special_state.no_weapon_damage)
- damage = 0;
-
- if(skill_num != CR_GRANDCROSS)
- damage=battle_calc_damage(src,target,damage,div_,skill_num,skill_lv,flag);
-
- wd.damage=damage;
- wd.damage2=0;
- wd.type=type;
- wd.div_=div_;
- wd.amotion=battle_get_amotion(src);
- if(skill_num == KN_AUTOCOUNTER)
- wd.amotion >>= 1;
- wd.dmotion=battle_get_dmotion(target);
- wd.blewcount=blewcount;
- wd.flag=flag;
- wd.dmg_lv=dmg_lv;
- return wd;
-}
-/*
- * =========================================================================
- * PCの武器による攻撃
- *-------------------------------------------------------------------------
- */
-static struct Damage battle_calc_pc_weapon_attack(
- struct block_list *src,struct block_list *target,int skill_num,int skill_lv,int wflag)
-{
- struct map_session_data *sd=(struct map_session_data *)src,*tsd=NULL;
- struct mob_data *tmd=NULL;
- int hitrate,flee,cri = 0,atkmin,atkmax;
- int dex,luk,target_count = 1;
- int def1 = battle_get_def(target);
- int def2 = battle_get_def2(target);
- int t_vit = battle_get_vit(target);
- struct Damage wd;
- int damage,damage2,damage3=0,damage4=0,type,div_,blewcount=skill_get_blewcount(skill_num,skill_lv);
- int flag,skill,dmg_lv = 0;
- int t_mode=0,t_race=0,t_size=1,s_race=7,s_ele=0;
- struct status_change *sc_data,*t_sc_data;
- short *sc_count;
- short *option, *opt1, *opt2;
- int atkmax_=0, atkmin_=0, s_ele_; //二刀流用
- int watk,watk_,cardfix,t_ele;
- int da=0,i,t_class,ac_flag = 0;
- int idef_flag=0,idef_flag_=0;
-
- //return前の処理があるので情報出力部のみ変更
- if( src == NULL || target == NULL || sd == NULL ){
- nullpo_info(NLP_MARK);
- memset(&wd,0,sizeof(wd));
- return wd;
- }
-
-
- // アタッカー
- s_race=battle_get_race(src); //種族
- s_ele=battle_get_attack_element(src); //属性
- s_ele_=battle_get_attack_element2(src); //左手属性
- sc_data=battle_get_sc_data(src); //ステータス異常
- sc_count=battle_get_sc_count(src); //ステータス異常の数
- option=battle_get_option(src); //鷹とかペコとかカートとか
- opt1=battle_get_opt1(src); //石化、凍結、スタン、睡眠、暗闇
- opt2=battle_get_opt2(src); //毒、呪い、沈黙、暗闇?
-
- if(skill_num != CR_GRANDCROSS) //グランドクロスでないなら
- sd->state.attack_type = BF_WEAPON; //攻撃タイプは武器攻撃
-
- // ターゲット
- if(target->type==BL_PC) //対象がPCなら
- tsd=(struct map_session_data *)target; //tsdに代入(tmdはNULL)
- else if(target->type==BL_MOB) //対象がMobなら
- tmd=(struct mob_data *)target; //tmdに代入(tsdはNULL)
- t_race=battle_get_race( target ); //対象の種族
- t_ele=battle_get_elem_type(target); //対象の属性
- t_size=battle_get_size( target ); //対象のサイズ
- t_mode=battle_get_mode( target ); //対象のMode
- t_sc_data=battle_get_sc_data( target ); //対象のステータス異常
-
-//オートカウンター処理ここから
- if((skill_num == 0 || (target->type == BL_PC && battle_config.pc_auto_counter_type&2) ||
- (target->type == BL_MOB && battle_config.monster_auto_counter_type&2)) && skill_lv >= 0) {
- if(skill_num != CR_GRANDCROSS && t_sc_data && t_sc_data[SC_AUTOCOUNTER].timer != -1) { //グランドクロスでなく、対象がオートカウンター状態の場合
- int dir = map_calc_dir(src,target->x,target->y),t_dir = battle_get_dir(target);
- int dist = distance(src->x,src->y,target->x,target->y);
- if(dist <= 0 || map_check_dir(dir,t_dir) ) { //対象との距離が0以下、または対象の正面?
- memset(&wd,0,sizeof(wd));
- t_sc_data[SC_AUTOCOUNTER].val3 = 0;
- t_sc_data[SC_AUTOCOUNTER].val4 = 1;
- if(sc_data && sc_data[SC_AUTOCOUNTER].timer == -1) { //自分がオートカウンター状態
- int range = battle_get_range(target);
- if((target->type == BL_PC && ((struct map_session_data *)target)->status.weapon != 11 && dist <= range+1) || //対象がPCで武器が弓矢でなく射程内
- (target->type == BL_MOB && range <= 3 && dist <= range+1) ) //または対象がMobで射程が3以下で射程内
- t_sc_data[SC_AUTOCOUNTER].val3 = src->id;
- }
- return wd; //ダメージ構造体を返して終了
- }
- else ac_flag = 1;
- }
- }
-//オートカウンター処理ここまで
-
- flag=BF_SHORT|BF_WEAPON|BF_NORMAL; // 攻撃の種類の設定
-
- // 回避率計算、回避判定は後で
- flee = battle_get_flee(target);
- if(battle_config.agi_penaly_type > 0 || battle_config.vit_penaly_type > 0) //AGI、VITペナルティ設定が有効
- target_count += battle_counttargeted(target,src,battle_config.agi_penaly_count_lv); //対象の数を算出
- if(battle_config.agi_penaly_type > 0) {
- if(target_count >= battle_config.agi_penaly_count) { //ペナルティ設定より対象が多い
- if(battle_config.agi_penaly_type == 1) //回避率がagi_penaly_num%ずつ減少
- flee = (flee * (100 - (target_count - (battle_config.agi_penaly_count - 1))*battle_config.agi_penaly_num))/100;
- else if(battle_config.agi_penaly_type == 2) //回避率がagi_penaly_num分減少
- flee -= (target_count - (battle_config.agi_penaly_count - 1))*battle_config.agi_penaly_num;
- if(flee < 1) flee = 1; //回避率は最低でも1
- }
- }
- hitrate=battle_get_hit(src) - flee + 80; //命中率計算
-
- type=0; // normal
- div_ = 1; // single attack
-
- dex=battle_get_dex(src); //DEX
- luk=battle_get_luk(src); //LUK
- watk = battle_get_atk(src); //ATK
- watk_ = battle_get_atk_(src); //ATK左手
-
- if(skill_num==HW_MAGICCRASHER){ /* マジッククラッシャーはMATKで殴る */
- damage = damage2 = battle_get_matk1(src); //damega,damega2初登場、base_atkの取得
- }else{
- damage = damage2 = battle_get_baseatk(&sd->bl); //damega,damega2初登場、base_atkの取得
- }
- atkmin = atkmin_ = dex; //最低ATKはDEXで初期化?
- sd->state.arrow_atk = 0; //arrow_atk初期化
- if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]])
- atkmin = atkmin*(80 + sd->inventory_data[sd->equip_index[9]]->wlv*20)/100;
- if(sd->equip_index[8] >= 0 && sd->inventory_data[sd->equip_index[8]])
- atkmin_ = atkmin_*(80 + sd->inventory_data[sd->equip_index[8]]->wlv*20)/100;
- if(sd->status.weapon == 11) { //武器が弓矢の場合
- atkmin = watk * ((atkmin<watk)? atkmin:watk)/100; //弓用最低ATK計算
- flag=(flag&~BF_RANGEMASK)|BF_LONG; //遠距離攻撃フラグを有効
- if(sd->arrow_ele > 0) //属性矢なら属性を矢の属性に変更
- s_ele = sd->arrow_ele;
- sd->state.arrow_atk = 1; //arrow_atk有効化
- }
-
- // サイズ修正
- // ペコ騎乗していて、槍で攻撃した場合は中型のサイズ修正を100にする
- // ウェポンパーフェクション,ドレイクC
- if(((sd->special_state.no_sizefix) || (pc_isriding(sd) && (sd->status.weapon==4 || sd->status.weapon==5) && t_size==1) || skill_num == MO_EXTREMITYFIST)){ //ペコ騎乗していて、槍で中型を攻撃
- atkmax = watk;
- atkmax_ = watk_;
- } else {
- atkmax = (watk * sd->atkmods[ t_size ]) / 100;
- atkmin = (atkmin * sd->atkmods[ t_size ]) / 100;
- atkmax_ = (watk_ * sd->atkmods_[ t_size ]) / 100;
- atkmin_ = (atkmin_ * sd->atkmods[ t_size ]) / 100;
- }
- if( (sc_data != NULL && sc_data[SC_WEAPONPERFECTION].timer!=-1) || (sd->special_state.no_sizefix)) { // ウェポンパーフェクション || ドレイクカード
- atkmax = watk;
- atkmax_ = watk_;
- }
-
- if(atkmin > atkmax && !(sd->state.arrow_atk)) atkmin = atkmax; //弓は最低が上回る場合あり
- if(atkmin_ > atkmax_) atkmin_ = atkmax_;
-
- if(sc_data != NULL && sc_data[SC_MAXIMIZEPOWER].timer!=-1 ){ // マキシマイズパワー
- atkmin=atkmax;
- atkmin_=atkmax_;
- }
-
- //ダブルアタック判定
- if(sd->weapontype1 == 0x01) {
- if(skill_num == 0 && skill_lv >= 0 && (skill = pc_checkskill(sd,TF_DOUBLE)) > 0)
- da = (rand()%100 < (skill*5)) ? 1:0;
- }
-
- //三段掌
- if(skill_num == 0 && skill_lv >= 0 && (skill = pc_checkskill(sd,MO_TRIPLEATTACK)) > 0 && sd->status.weapon <= 16 && !sd->state.arrow_atk) {
- da = (rand()%100 < (30 - skill)) ? 2:0;
- }
-
- if(sd->double_rate > 0 && da == 0 && skill_num == 0 && skill_lv >= 0)
- da = (rand()%100 < sd->double_rate) ? 1:0;
-
- // 過剰精錬ボーナス
- if(sd->overrefine>0 )
- damage+=(rand()%sd->overrefine)+1;
- if(sd->overrefine_>0 )
- damage2+=(rand()%sd->overrefine_)+1;
-
- if(da == 0){ //ダブルアタックが発動していない
- // クリティカル計算
- cri = battle_get_critical(src);
-
- if(sd->state.arrow_atk)
- cri += sd->arrow_cri;
- if(sd->status.weapon == 16)
- // カタールの場合、クリティカルを倍に
- cri <<=1;
- cri -= battle_get_luk(target) * 3;
- if(t_sc_data != NULL && t_sc_data[SC_SLEEP].timer!=-1 ) // 睡眠中はクリティカルが倍に
- cri <<=1;
- if(ac_flag) cri = 1000;
-
- if(skill_num == KN_AUTOCOUNTER) {
- if(!(battle_config.pc_auto_counter_type&1))
- cri = 1000;
- else
- cri <<= 1;
- }
-
- if(skill_num == SN_SHARPSHOOTING && rand()%100 < 50)
- cri = 1000;
- }
-
- if(tsd && tsd->critical_def)
- cri = cri * (100-tsd->critical_def) / 100;
-
- if(da == 0 && (skill_num==0 || skill_num == KN_AUTOCOUNTER || skill_num == SN_SHARPSHOOTING) && skill_lv >= 0 && //ダブルアタックが発動していない
- (rand() % 1000) < cri) // 判定(スキルの場合は無視)
- {
- damage += atkmax;
- damage2 += atkmax_;
- if(sd->atk_rate != 100) {
- damage = (damage * sd->atk_rate)/100;
- damage2 = (damage2 * sd->atk_rate)/100;
- }
- if(sd->state.arrow_atk)
- damage += sd->arrow_atk;
- type = 0x0a;
-
-/* if(def1 < 1000000) {
- if(sd->def_ratio_atk_ele & (1<<t_ele) || sd->def_ratio_atk_race & (1<<t_race)) {
- damage = (damage * (def1 + def2))/100;
- idef_flag = 1;
- }
- if(sd->def_ratio_atk_ele_ & (1<<t_ele) || sd->def_ratio_atk_race_ & (1<<t_race)) {
- damage2 = (damage2 * (def1 + def2))/100;
- idef_flag_ = 1;
- }
- if(t_mode & 0x20) {
- if(!idef_flag && sd->def_ratio_atk_race & (1<<10)) {
- damage = (damage * (def1 + def2))/100;
- idef_flag = 1;
- }
- if(!idef_flag_ && sd->def_ratio_atk_race_ & (1<<10)) {
- damage2 = (damage2 * (def1 + def2))/100;
- idef_flag_ = 1;
- }
- }
- else {
- if(!idef_flag && sd->def_ratio_atk_race & (1<<11)) {
- damage = (damage * (def1 + def2))/100;
- idef_flag = 1;
- }
- if(!idef_flag_ && sd->def_ratio_atk_race_ & (1<<11)) {
- damage2 = (damage2 * (def1 + def2))/100;
- idef_flag_ = 1;
- }
- }
- }*/
- }
- else {
- int vitbonusmax;
-
- if(atkmax > atkmin)
- damage += atkmin + rand() % (atkmax-atkmin + 1);
- else
- damage += atkmin ;
- if(atkmax_ > atkmin_)
- damage2 += atkmin_ + rand() % (atkmax_-atkmin_ + 1);
- else
- damage2 += atkmin_ ;
- if(sd->atk_rate != 100) {
- damage = (damage * sd->atk_rate)/100;
- damage2 = (damage2 * sd->atk_rate)/100;
- }
-
- if(sd->state.arrow_atk) {
- if(sd->arrow_atk > 0)
- damage += rand()%(sd->arrow_atk+1);
- hitrate += sd->arrow_hit;
- }
-
- if(skill_num != MO_INVESTIGATE && def1 < 1000000) {
- if(sd->def_ratio_atk_ele & (1<<t_ele) || sd->def_ratio_atk_race & (1<<t_race)) {
- damage = (damage * (def1 + def2))/100;
- idef_flag = 1;
- }
- if(sd->def_ratio_atk_ele_ & (1<<t_ele) || sd->def_ratio_atk_race_ & (1<<t_race)) {
- damage2 = (damage2 * (def1 + def2))/100;
- idef_flag_ = 1;
- }
- if(t_mode & 0x20) {
- if(!idef_flag && sd->def_ratio_atk_race & (1<<10)) {
- damage = (damage * (def1 + def2))/100;
- idef_flag = 1;
- }
- if(!idef_flag_ && sd->def_ratio_atk_race_ & (1<<10)) {
- damage2 = (damage2 * (def1 + def2))/100;
- idef_flag_ = 1;
- }
- }
- else {
- if(!idef_flag && sd->def_ratio_atk_race & (1<<11)) {
- damage = (damage * (def1 + def2))/100;
- idef_flag = 1;
- }
- if(!idef_flag_ && sd->def_ratio_atk_race_ & (1<<11)) {
- damage2 = (damage2 * (def1 + def2))/100;
- idef_flag_ = 1;
- }
- }
- }
-
- // スキル修正1(攻撃力倍化系)
- // オーバートラスト(+5% 〜 +25%),他攻撃系スキルの場合ここで補正
- // バッシュ,マグナムブレイク,
- // ボーリングバッシュ,スピアブーメラン,ブランディッシュスピア,スピアスタッブ,
- // メマーナイト,カートレボリューション
- // ダブルストレイフィング,アローシャワー,チャージアロー,
- // ソニックブロー
- if(sc_data){ //状態異常中のダメージ追加
- if(sc_data[SC_OVERTHRUST].timer!=-1){ // オーバートラスト
- damage += damage*(5*sc_data[SC_OVERTHRUST].val1)/100;
- damage2 += damage2*(5*sc_data[SC_OVERTHRUST].val1)/100;
- }
- if(sc_data[SC_TRUESIGHT].timer!=-1){ // トゥルーサイト
- damage += damage*(2*sc_data[SC_TRUESIGHT].val1)/100;
- damage2 += damage2*(2*sc_data[SC_TRUESIGHT].val1)/100;
- }
- if(sc_data[SC_BERSERK].timer!=-1){ // バーサーク
- damage += damage*50/100;
- damage2 += damage2*50/100;
- }
- }
-
- if(skill_num>0){
- int i;
- if( (i=skill_get_pl(skill_num))>0 )
- s_ele=s_ele_=i;
-
- flag=(flag&~BF_SKILLMASK)|BF_SKILL;
- switch( skill_num ){
- case SM_BASH: // バッシュ
- damage = damage*(100+ 30*skill_lv)/100;
- damage2 = damage2*(100+ 30*skill_lv)/100;
- hitrate = (hitrate*(100+5*skill_lv))/100;
- break;
- case SM_MAGNUM: // マグナムブレイク
- damage = damage*(5*skill_lv +(wflag)?65:115 )/100;
- damage2 = damage2*(5*skill_lv +(wflag)?65:115 )/100;
- break;
- case MC_MAMMONITE: // メマーナイト
- damage = damage*(100+ 50*skill_lv)/100;
- damage2 = damage2*(100+ 50*skill_lv)/100;
- break;
- case AC_DOUBLE: // ダブルストレイフィング
- if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
- int arr = rand()%(sd->arrow_atk+1);
- damage += arr;
- damage2 += arr;
- }
- damage = damage*(180+ 20*skill_lv)/100;
- damage2 = damage2*(180+ 20*skill_lv)/100;
- div_=2;
- if(sd->arrow_ele > 0) {
- s_ele = sd->arrow_ele;
- s_ele_ = sd->arrow_ele;
- }
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- sd->state.arrow_atk = 1;
- break;
- case AC_SHOWER: // アローシャワー
- if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
- int arr = rand()%(sd->arrow_atk+1);
- damage += arr;
- damage2 += arr;
- }
- damage = damage*(75 + 5*skill_lv)/100;
- damage2 = damage2*(75 + 5*skill_lv)/100;
- if(sd->arrow_ele > 0) {
- s_ele = sd->arrow_ele;
- s_ele_ = sd->arrow_ele;
- }
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- sd->state.arrow_atk = 1;
- break;
- case AC_CHARGEARROW: // チャージアロー
- if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
- int arr = rand()%(sd->arrow_atk+1);
- damage += arr;
- damage2 += arr;
- }
- damage = damage*150/100;
- damage2 = damage2*150/100;
- if(sd->arrow_ele > 0) {
- s_ele = sd->arrow_ele;
- s_ele_ = sd->arrow_ele;
- }
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- sd->state.arrow_atk = 1;
- break;
- case KN_PIERCE: // ピアース
- damage = damage*(100+ 10*skill_lv)/100;
- damage2 = damage2*(100+ 10*skill_lv)/100;
- hitrate=hitrate*(100+5*skill_lv)/100;
- div_=t_size+1;
- damage*=div_;
- damage2*=div_;
- break;
- case KN_SPEARSTAB: // スピアスタブ
- damage = damage*(100+ 15*skill_lv)/100;
- damage2 = damage2*(100+ 15*skill_lv)/100;
- break;
- case KN_SPEARBOOMERANG: // スピアブーメラン
- damage = damage*(100+ 50*skill_lv)/100;
- damage2 = damage2*(100+ 50*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case KN_BRANDISHSPEAR: // ブランディッシュスピア
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- if(skill_lv>3 && wflag==1) damage3+=damage/2;
- if(skill_lv>6 && wflag==1) damage3+=damage/4;
- if(skill_lv>9 && wflag==1) damage3+=damage/8;
- if(skill_lv>6 && wflag==2) damage3+=damage/2;
- if(skill_lv>9 && wflag==2) damage3+=damage/4;
- if(skill_lv>9 && wflag==3) damage3+=damage/2;
- damage +=damage3;
- if(skill_lv>3 && wflag==1) damage4+=damage2/2;
- if(skill_lv>6 && wflag==1) damage4+=damage2/4;
- if(skill_lv>9 && wflag==1) damage4+=damage2/8;
- if(skill_lv>6 && wflag==2) damage4+=damage2/2;
- if(skill_lv>9 && wflag==2) damage4+=damage2/4;
- if(skill_lv>9 && wflag==3) damage4+=damage2/2;
- damage2 +=damage4;
- blewcount=0;
- break;
- case KN_BOWLINGBASH: // ボウリングバッシュ
- damage = damage*(100+ 50*skill_lv)/100;
- damage2 = damage2*(100+ 50*skill_lv)/100;
- blewcount=0;
- break;
- case KN_AUTOCOUNTER:
- if(battle_config.pc_auto_counter_type&1)
- hitrate += 20;
- else
- hitrate = 1000000;
- flag=(flag&~BF_SKILLMASK)|BF_NORMAL;
- break;
- case AS_SONICBLOW: // ソニックブロウ
- hitrate+=30; // hitrate +30, thanks to midas
- damage = damage*(300+ 50*skill_lv)/100;
- damage2 = damage2*(300+ 50*skill_lv)/100;
- div_=8;
- break;
- case TF_SPRINKLESAND: // 砂まき
- damage = damage*125/100;
- damage2 = damage2*125/100;
- break;
- case MC_CARTREVOLUTION: // カートレボリューション
- if(sd->cart_max_weight > 0 && sd->cart_weight > 0) {
- damage = (damage*(150 + pc_checkskill(sd,BS_WEAPONRESEARCH) + (sd->cart_weight*100/sd->cart_max_weight) ) )/100;
- damage2 = (damage2*(150 + pc_checkskill(sd,BS_WEAPONRESEARCH) + (sd->cart_weight*100/sd->cart_max_weight) ) )/100;
- }
- else {
- damage = (damage*150)/100;
- damage2 = (damage2*150)/100;
- }
- break;
- // 以下MOB
- case NPC_COMBOATTACK: // 多段攻撃
- div_=skill_get_num(skill_num,skill_lv);
- damage *= div_;
- damage2 *= div_;
- break;
- case NPC_RANDOMATTACK: // ランダムATK攻撃
- damage = damage*(50+rand()%150)/100;
- damage2 = damage2*(50+rand()%150)/100;
- break;
- // 属性攻撃(適当)
- case NPC_WATERATTACK:
- case NPC_GROUNDATTACK:
- case NPC_FIREATTACK:
- case NPC_WINDATTACK:
- case NPC_POISONATTACK:
- case NPC_HOLYATTACK:
- case NPC_DARKNESSATTACK:
- case NPC_TELEKINESISATTACK:
- damage = damage*(100+25*skill_lv)/100;
- damage2 = damage2*(100+25*skill_lv)/100;
- break;
- case NPC_GUIDEDATTACK:
- hitrate = 1000000;
- break;
- case NPC_RANGEATTACK:
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- break;
- case NPC_PIERCINGATT:
- flag=(flag&~BF_RANGEMASK)|BF_SHORT;
- break;
- case RG_BACKSTAP: // バックスタブ
- if(battle_config.backstab_bow_penalty == 1 && sd->status.weapon == 11){
- damage = (damage*(300+ 40*skill_lv)/100)/2;
- damage2 = (damage2*(300+ 40*skill_lv)/100)/2;
- }else{
- damage = damage*(300+ 40*skill_lv)/100;
- damage2 = damage2*(300+ 40*skill_lv)/100;
- }
- hitrate = 1000000;
- break;
- case RG_RAID: // サプライズアタック
- damage = damage*(100+ 40*skill_lv)/100;
- damage2 = damage2*(100+ 40*skill_lv)/100;
- break;
- case RG_INTIMIDATE: // インティミデイト
- damage = damage*(100+ 30*skill_lv)/100;
- damage2 = damage2*(100+ 30*skill_lv)/100;
- break;
- case CR_SHIELDCHARGE: // シールドチャージ
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_SHORT;
- s_ele = 0;
- break;
- case CR_SHIELDBOOMERANG: // シールドブーメラン
- damage = damage*(100+ 30*skill_lv)/100;
- damage2 = damage2*(100+ 30*skill_lv)/100;
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- s_ele = 0;
- break;
- case CR_HOLYCROSS: // ホーリークロス
- damage = damage*(100+ 35*skill_lv)/100;
- damage2 = damage2*(100+ 35*skill_lv)/100;
- div_=2;
- break;
- case CR_GRANDCROSS:
- hitrate= 1000000;
- break;
- case AM_DEMONSTRATION: // デモンストレーション
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- break;
- case AM_ACIDTERROR: // アシッドテラー
- damage = damage*(100+ 40*skill_lv)/100;
- damage2 = damage2*(100+ 40*skill_lv)/100;
- break;
- case MO_FINGEROFFENSIVE: //指弾
- if(battle_config.finger_offensive_type == 0) {
- damage = damage * (100 + 50 * skill_lv) / 100 * sd->spiritball_old;
- damage2 = damage2 * (100 + 50 * skill_lv) / 100 * sd->spiritball_old;
- div_ = sd->spiritball_old;
- }
- else {
- damage = damage * (100 + 50 * skill_lv) / 100;
- damage2 = damage2 * (100 + 50 * skill_lv) / 100;
- div_ = 1;
- }
- break;
- case MO_INVESTIGATE: // 発 勁
- if(def1 < 1000000) {
- damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
- damage2 = damage2*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
- }
- hitrate = 1000000;
- s_ele = 0;
- s_ele_ = 0;
- break;
- case MO_EXTREMITYFIST: // 阿修羅覇鳳拳
- damage = damage * (8 + ((sd->status.sp)/10)) + 250 + (skill_lv * 150);
- damage2 = damage2 * (8 + ((sd->status.sp)/10)) + 250 + (skill_lv * 150);
- sd->status.sp = 0;
- clif_updatestatus(sd,SP_SP);
- hitrate = 1000000;
- s_ele = 0;
- s_ele_ = 0;
- break;
- case MO_CHAINCOMBO: // 連打掌
- damage = damage*(150+ 50*skill_lv)/100;
- damage2 = damage2*(150+ 50*skill_lv)/100;
- div_=4;
- break;
- case MO_COMBOFINISH: // 猛龍拳
- damage = damage*(240+ 60*skill_lv)/100;
- damage2 = damage2*(240+ 60*skill_lv)/100;
- break;
- case BA_MUSICALSTRIKE: // ミュージカルストライク
- if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
- int arr = rand()%(sd->arrow_atk+1);
- damage += arr;
- damage2 += arr;
- }
- damage = damage*(100+ 50 * skill_lv)/100;
- damage2 = damage2*(100+ 50 * skill_lv)/100;
- if(sd->arrow_ele > 0) {
- s_ele = sd->arrow_ele;
- s_ele_ = sd->arrow_ele;
- }
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- sd->state.arrow_atk = 1;
- break;
- case DC_THROWARROW: // 矢撃ち
- if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
- int arr = rand()%(sd->arrow_atk+1);
- damage += arr;
- damage2 += arr;
- }
- damage = damage*(100+ 50 * skill_lv)/100;
- damage2 = damage2*(100+ 50 * skill_lv)/100;
- if(sd->arrow_ele > 0) {
- s_ele = sd->arrow_ele;
- s_ele_ = sd->arrow_ele;
- }
- flag=(flag&~BF_RANGEMASK)|BF_LONG;
- sd->state.arrow_atk = 1;
- break;
- case CH_TIGERFIST: // 伏虎拳
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- break;
- case CH_CHAINCRUSH: // 連柱崩撃
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- div_=skill_get_num(skill_num,skill_lv);
- break;
- case CH_PALMSTRIKE: // 猛虎硬派山
- damage = damage*(50+ 100*skill_lv)/100;
- damage2 = damage2*(50+ 100*skill_lv)/100;
- break;
- case LK_SPIRALPIERCE: /* スパイラルピアース */
- damage = damage*(100+ 50*skill_lv)/100; //増加量が分からないので適当に
- damage2 = damage2*(100+ 50*skill_lv)/100; //増加量が分からないので適当に
- div_=5;
- if(tsd)
- tsd->canmove_tick = gettick() + 1000;
- else if(tmd)
- tmd->canmove_tick = gettick() + 1000;
- break;
- case LK_HEADCRUSH: /* ヘッドクラッシュ */
- damage = damage*(100+ 20*skill_lv)/100;
- damage2 = damage2*(100+ 20*skill_lv)/100;
- break;
- case LK_JOINTBEAT: /* ジョイントビート */
- damage = damage*(50+ 10*skill_lv)/100;
- damage2 = damage2*(50+ 10*skill_lv)/100;
- break;
- case ASC_METEORASSAULT: /* メテオアサルト */
- damage = damage*(40+ 40*skill_lv)/100;
- damage2 = damage2*(40+ 40*skill_lv)/100;
- break;
- case SN_SHARPSHOOTING: /* シャープシューティング */
- damage += damage*(30*skill_lv)/100;
- damage2 += damage2*(30*skill_lv)/100;
- break;
- case CG_ARROWVULCAN: /* アローバルカン */
- damage = damage*(160+40*skill_lv)/100;
- damage2 = damage2*(160+40*skill_lv)/100;
- div_=9;
- break;
- case AS_SPLASHER: /* ベナムスプラッシャー */
- damage = damage*(200+20*skill_lv+20*pc_checkskill(sd,AS_POISONREACT))/100;
- damage2 = damage2*(200+20*skill_lv+20*pc_checkskill(sd,AS_POISONREACT))/100;
- break;
- case PA_SACRIFICE:
- if(sd){
- int hp, mhp, damage3;
- hp = battle_get_hp(src);
- mhp = battle_get_max_hp(src);
- damage3 = mhp*((skill_lv/2)+(50/100))/100;
- damage = (((skill_lv*15)+90)/100)*damage3/100;
- damage2 = (((skill_lv*15)+90)/100)*damage3/100;
- }
- break;
- case ASC_BREAKER: // -- moonsoul (special damage for ASC_BREAKER skill)
- if(sd){
- int damage3;
- int mdef1=battle_get_mdef(target);
- int mdef2=battle_get_mdef2(target);
- int imdef_flag=0;
-
- damage = ((damage * 5) + (skill_lv * battle_get_int(src) * 5) + rand()%500 + 500) /2;
- damage2 = ((damage2 * 5) + (skill_lv * battle_get_int(src) * 5) + rand()%500 + 500) /2;
- damage3 = damage;
- hitrate = 1000000;
-
- if(sd->ignore_mdef_ele & (1<<t_ele) || sd->ignore_mdef_race & (1<<t_race))
- imdef_flag = 1;
- if(t_mode & 0x20) {
- if(sd->ignore_mdef_race & (1<<10))
- imdef_flag = 1;
- }
- else {
- if(sd->ignore_mdef_race & (1<<11))
- imdef_flag = 1;
- }
- if(!imdef_flag){
- if(battle_config.magic_defense_type) {
- damage3 = damage3 - (mdef1 * battle_config.magic_defense_type) - mdef2;
- }
- else{
- damage3 = (damage3*(100-mdef1))/100 - mdef2;
- }
- }
-
- if(damage3<1)
- damage3=1;
-
- damage3=battle_attr_fix(damage2,s_ele_, battle_get_element(target) );
- }
- break;
- }
- }
- if(da == 2) { //三段掌が発動しているか
- type = 0x08;
- div_ = 255; //三段掌用に…
- damage = damage * (100 + 20 * pc_checkskill(sd, MO_TRIPLEATTACK)) / 100;
- }
-
- if( skill_num!=NPC_CRITICALSLASH ){
- // 対 象の防御力によるダメージの減少
- // ディバインプロテクション(ここでいいのかな?)
- if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && def1 < 1000000) { //DEF, VIT無視
- int t_def;
- target_count = 1 + battle_counttargeted(target,src,battle_config.vit_penaly_count_lv);
- if(battle_config.vit_penaly_type > 0) {
- if(target_count >= battle_config.vit_penaly_count) {
- if(battle_config.vit_penaly_type == 1) {
- def1 = (def1 * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- def2 = (def2 * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- t_vit = (t_vit * (100 - (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num))/100;
- }
- else if(battle_config.vit_penaly_type == 2) {
- def1 -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- def2 -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- t_vit -= (target_count - (battle_config.vit_penaly_count - 1))*battle_config.vit_penaly_num;
- }
- if(def1 < 0) def1 = 0;
- if(def2 < 1) def2 = 1;
- if(t_vit < 1) t_vit = 1;
- }
- }
- t_def = def2*8/10;
- vitbonusmax = (t_vit/20)*(t_vit/20)-1;
- if(sd->ignore_def_ele & (1<<t_ele) || sd->ignore_def_race & (1<<t_race))
- idef_flag = 1;
- if(sd->ignore_def_ele_ & (1<<t_ele) || sd->ignore_def_race_ & (1<<t_race))
- idef_flag_ = 1;
- if(t_mode & 0x20) {
- if(sd->ignore_def_race & (1<<10))
- idef_flag = 1;
- if(sd->ignore_def_race_ & (1<<10))
- idef_flag_ = 1;
- }
- else {
- if(sd->ignore_def_race & (1<<11))
- idef_flag = 1;
- if(sd->ignore_def_race_ & (1<<11))
- idef_flag_ = 1;
- }
-
- if(!idef_flag){
- if(battle_config.player_defense_type) {
- damage = damage - (def1 * battle_config.player_defense_type) - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- else{
- damage = damage * (100 - def1) /100 - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- }
- if(!idef_flag_){
- if(battle_config.player_defense_type) {
- damage2 = damage2 - (def1 * battle_config.player_defense_type) - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- else{
- damage2 = damage2 * (100 - def1) /100 - t_def - ((vitbonusmax < 1)?0: rand()%(vitbonusmax+1) );
- }
- }
- }
- }
- }
- // 精錬ダメージの追加
- if( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST) { //DEF, VIT無視
- damage += battle_get_atk2(src);
- damage2 += battle_get_atk_2(src);
- }
- if(skill_num == CR_SHIELDBOOMERANG) {
- if(sd->equip_index[8] >= 0) {
- int index = sd->equip_index[8];
- if(sd->inventory_data[index] && sd->inventory_data[index]->type == 5) {
- damage += sd->inventory_data[index]->weight/10;
- damage += sd->status.inventory[index].refine * pc_getrefinebonus(0,1);
- }
- }
- }
- if(skill_num == LK_SPIRALPIERCE) { /* スパイラルピアース */
- if(sd->equip_index[9] >= 0) { //重量で追加ダメージらしいのでシールドブーメランを参考に追加
- int index = sd->equip_index[9];
- if(sd->inventory_data[index] && sd->inventory_data[index]->type == 4) {
- damage += (int)(double)(sd->inventory_data[index]->weight*(0.8*skill_lv*4/10));
- damage += sd->status.inventory[index].refine * pc_getrefinebonus(0,1);
- }
- }
- }
-
- // 0未満だった場合1に補正
- if(damage<1) damage=1;
- if(damage2<1) damage2=1;
-
- // スキル修正2(修練系)
- // 修練ダメージ(右手のみ) ソニックブロー時は別処理(1撃に付き1/8適応)
- if( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != CR_GRANDCROSS) { //修練ダメージ無視
- damage = battle_addmastery(sd,target,damage,0);
- damage2 = battle_addmastery(sd,target,damage2,1);
- }
-
- if(sd->perfect_hit > 0) {
- if(rand()%100 < sd->perfect_hit)
- hitrate = 1000000;
- }
-
- // 回避修正
- hitrate = (hitrate<5)?5:hitrate;
- if( hitrate < 1000000 && // 必中攻撃
- (t_sc_data != NULL && (t_sc_data[SC_SLEEP].timer!=-1 || // 睡眠は必中
- t_sc_data[SC_STAN].timer!=-1 || // スタンは必中
- t_sc_data[SC_FREEZE].timer!=-1 || (t_sc_data[SC_STONE].timer!=-1 && t_sc_data[SC_STONE].val2==0) ) ) ) // 凍結は必中
- hitrate = 1000000;
- if(type == 0 && rand()%100 >= hitrate) {
- damage = damage2 = 0;
- dmg_lv = ATK_FLEE;
- } else {
- dmg_lv = ATK_DEF;
- }
- // スキル修正3(武器研究)
- if( (skill=pc_checkskill(sd,BS_WEAPONRESEARCH)) > 0) {
- damage+= skill*2;
- damage2+= skill*2;
- }
- //Advanced Katar Research by zanetheinsane
- if(sd->weapontype1 == 0x10 || sd->weapontype2 == 0x10){
- if((skill = pc_checkskill(sd,ASC_KATAR)) > 0) {
- damage += (damage*((skill*2)+10)) / 100 ;
- }
- }
-
-//スキルによるダメージ補正ここまで
-
-//カードによるダメージ追加処理ここから
- cardfix=100;
- if(!sd->state.arrow_atk) { //弓矢以外
- if(!battle_config.left_cardfix_to_right) { //左手カード補正設定無し
- cardfix=cardfix*(100+sd->addrace[t_race])/100; // 種族によるダメージ修正
- cardfix=cardfix*(100+sd->addele[t_ele])/100; // 属性によるダメージ修正
- cardfix=cardfix*(100+sd->addsize[t_size])/100; // サイズによるダメージ修正
- }
- else {
- cardfix=cardfix*(100+sd->addrace[t_race]+sd->addrace_[t_race])/100; // 種族によるダメージ修正(左手による追加あり)
- cardfix=cardfix*(100+sd->addele[t_ele]+sd->addele_[t_ele])/100; // 属性によるダメージ修正(左手による追加あり)
- cardfix=cardfix*(100+sd->addsize[t_size]+sd->addsize_[t_size])/100; // サイズによるダメージ修正(左手による追加あり)
- }
- }
- else { //弓矢
- cardfix=cardfix*(100+sd->addrace[t_race]+sd->arrow_addrace[t_race])/100; // 種族によるダメージ修正(弓矢による追加あり)
- cardfix=cardfix*(100+sd->addele[t_ele]+sd->arrow_addele[t_ele])/100; // 属性によるダメージ修正(弓矢による追加あり)
- cardfix=cardfix*(100+sd->addsize[t_size]+sd->arrow_addsize[t_size])/100; // サイズによるダメージ修正(弓矢による追加あり)
- }
- if(t_mode & 0x20) { //ボス
- if(!sd->state.arrow_atk) { //弓矢攻撃以外なら
- if(!battle_config.left_cardfix_to_right) //左手カード補正設定無し
- cardfix=cardfix*(100+sd->addrace[10])/100; //ボスモンスターに追加ダメージ
- else //左手カード補正設定あり
- cardfix=cardfix*(100+sd->addrace[10]+sd->addrace_[10])/100; //ボスモンスターに追加ダメージ(左手による追加あり)
- }
- else //弓矢攻撃
- cardfix=cardfix*(100+sd->addrace[10]+sd->arrow_addrace[10])/100; //ボスモンスターに追加ダメージ(弓矢による追加あり)
- }
- else { //ボスじゃない
- if(!sd->state.arrow_atk) { //弓矢攻撃以外
- if(!battle_config.left_cardfix_to_right) //左手カード補正設定無し
- cardfix=cardfix*(100+sd->addrace[11])/100; //ボス以外モンスターに追加ダメージ
- else //左手カード補正設定あり
- cardfix=cardfix*(100+sd->addrace[11]+sd->addrace_[11])/100; //ボス以外モンスターに追加ダメージ(左手による追加あり)
- }
- else
- cardfix=cardfix*(100+sd->addrace[11]+sd->arrow_addrace[11])/100; //ボス以外モンスターに追加ダメージ(弓矢による追加あり)
- }
- //特定Class用補正処理(少女の日記→ボンゴン用?)
- t_class = battle_get_class(target);
- for(i=0;i<sd->add_damage_class_count;i++) {
- if(sd->add_damage_classid[i] == t_class) {
- cardfix=cardfix*(100+sd->add_damage_classrate[i])/100;
- break;
- }
- }
- if(skill_num != CR_GRANDCROSS || !battle_config.gx_cardfix)
- damage=damage*cardfix/100; //カード補正によるダメージ増加
-//カードによるダメージ増加処理ここまで
-
-//カードによるダメージ追加処理(左手)ここから
- cardfix=100;
- if(!battle_config.left_cardfix_to_right) { //左手カード補正設定無し
- cardfix=cardfix*(100+sd->addrace_[t_race])/100; // 種族によるダメージ修正左手
- cardfix=cardfix*(100+sd->addele_[t_ele])/100; // 属 性によるダメージ修正左手
- cardfix=cardfix*(100+sd->addsize_[t_size])/100; // サイズによるダメージ修正左手
- if(t_mode & 0x20) //ボス
- cardfix=cardfix*(100+sd->addrace_[10])/100; //ボスモンスターに追加ダメージ左手
- else
- cardfix=cardfix*(100+sd->addrace_[11])/100; //ボス以外モンスターに追加ダメージ左手
- }
- //特定Class用補正処理左手(少女の日記→ボンゴン用?)
- for(i=0;i<sd->add_damage_class_count_;i++) {
- if(sd->add_damage_classid_[i] == t_class) {
- cardfix=cardfix*(100+sd->add_damage_classrate_[i])/100;
- break;
- }
- }
- if(skill_num != CR_GRANDCROSS) damage2=damage2*cardfix/100; //カード補正による左手ダメージ増加
-//カードによるダメージ増加処理(左手)ここまで
-
-// -- moonsoul (cardfix for magic damage portion of ASC_BREAKER)
- if(skill_num == ASC_BREAKER)
- damage3 = damage3 * cardfix / 100;
-
-//カードによるダメージ減衰処理ここから
- if(tsd){ //対象がPCの場合
- cardfix=100;
- cardfix=cardfix*(100-tsd->subrace[s_race])/100; // 種族によるダメージ耐性
- cardfix=cardfix*(100-tsd->subele[s_ele])/100; // 属性によるダメージ耐性
- if(battle_get_mode(src) & 0x20)
- cardfix=cardfix*(100-tsd->subrace[10])/100; //ボスからの攻撃はダメージ減少
- else
- cardfix=cardfix*(100-tsd->subrace[11])/100; //ボス以外からの攻撃はダメージ減少
- //特定Class用補正処理左手(少女の日記→ボンゴン用?)
- for(i=0;i<tsd->add_def_class_count;i++) {
- if(tsd->add_def_classid[i] == sd->status.class) {
- cardfix=cardfix*(100-tsd->add_def_classrate[i])/100;
- break;
- }
- }
- if(flag&BF_LONG)
- cardfix=cardfix*(100-tsd->long_attack_def_rate)/100; //遠距離攻撃はダメージ減少(ホルンCとか)
- if(flag&BF_SHORT)
- cardfix=cardfix*(100-tsd->near_attack_def_rate)/100; //近距離攻撃はダメージ減少(該当無し?)
- damage=damage*cardfix/100; //カード補正によるダメージ減少
- damage2=damage2*cardfix/100; //カード補正による左手ダメージ減少
- }
-//カードによるダメージ減衰処理ここまで
-
-//対象にステータス異常がある場合のダメージ減算処理ここから
- if(t_sc_data) {
- cardfix=100;
- if(t_sc_data[SC_DEFENDER].timer != -1 && flag&BF_LONG) //ディフェンダー状態で遠距離攻撃
- cardfix=cardfix*(100-t_sc_data[SC_DEFENDER].val2)/100; //ディフェンダーによる減衰
- if(cardfix != 100) {
- damage=damage*cardfix/100; //ディフェンダー補正によるダメージ減少
- damage2=damage2*cardfix/100; //ディフェンダー補正による左手ダメージ減少
- }
- if(t_sc_data[SC_ASSUMPTIO].timer != -1){ //アスムプティオ
- if(!map[target->m].flag.pvp){
- damage=damage/3;
- damage2=damage2/3;
- }else{
- damage=damage/2;
- damage2=damage2/2;
- }
- }
- }
-//対象にステータス異常がある場合のダメージ減算処理ここまで
-
- if(damage < 0) damage = 0;
- if(damage2 < 0) damage2 = 0;
-
- // 属 性の適用
- damage=battle_attr_fix(damage,s_ele, battle_get_element(target) );
- damage2=battle_attr_fix(damage2,s_ele_, battle_get_element(target) );
-
- // 星のかけら、気球の適用
- damage += sd->star;
- damage2 += sd->star_;
- damage += sd->spiritball*3;
- damage2 += sd->spiritball*3;
-
- if(sc_data && sc_data[SC_AURABLADE].timer!=-1){ /* オーラブレード 必中 */
- damage += sc_data[SC_AURABLADE].val1 * 10;
- damage2 += sc_data[SC_AURABLADE].val1 * 10;
- }
- if(skill_num==PA_PRESSURE){ /* プレッシャー 必中? */
- damage = 700+100*skill_lv;
- damage2 = 700+100*skill_lv;
- }
-
- // >二刀流の左右ダメージ計算誰かやってくれぇぇぇぇえええ!
- // >map_session_data に左手ダメージ(atk,atk2)追加して
- // >pc_calcstatus()でやるべきかな?
- // map_session_data に左手武器(atk,atk2,ele,star,atkmods)追加して
- // pc_calcstatus()でデータを入力しています
-
- //左手のみ武器装備
- if(sd->weapontype1 == 0 && sd->weapontype2 > 0) {
- damage = damage2;
- damage2 = 0;
- }
- // 右手、左手修練の適用
- if(sd->status.weapon > 16) {// 二刀流か?
- int dmg = damage, dmg2 = damage2;
- // 右手修練(60% 〜 100%) 右手全般
- skill = pc_checkskill(sd,AS_RIGHT);
- damage = damage * (50 + (skill * 10))/100;
- if(dmg > 0 && damage < 1) damage = 1;
- // 左手修練(40% 〜 80%) 左手全般
- skill = pc_checkskill(sd,AS_LEFT);
- damage2 = damage2 * (30 + (skill * 10))/100;
- if(dmg2 > 0 && damage2 < 1) damage2 = 1;
- }
- else //二刀流でなければ左手ダメージは0
- damage2 = 0;
-
- // 右手,短剣のみ
- if(da == 1) { //ダブルアタックが発動しているか
- div_ = 2;
- damage += damage;
- type = 0x08;
- }
-
- if(sd->status.weapon == 16) {
- // カタール追撃ダメージ
- skill = pc_checkskill(sd,TF_DOUBLE);
- damage2 = damage * (1 + (skill * 2))/100;
- if(damage > 0 && damage2 < 1) damage2 = 1;
- }
-
- // インベナム修正
- if(skill_num==TF_POISON){
- damage = battle_attr_fix(damage + 15*skill_lv, s_ele, battle_get_element(target) );
- }
- if(skill_num==MC_CARTREVOLUTION){
- damage = battle_attr_fix(damage, 0, battle_get_element(target) );
- }
-
- // 完全回避の判定
- if(skill_num == 0 && skill_lv >= 0 && tsd!=NULL && div_ < 255 && rand()%1000 < battle_get_flee2(target) ){
- damage=damage2=0;
- type=0x0b;
- dmg_lv = ATK_LUCKY;
- }
-
- // 対象が完全回避をする設定がONなら
- if(battle_config.enemy_perfect_flee) {
- if(skill_num == 0 && skill_lv >= 0 && tmd!=NULL && div_ < 255 && rand()%1000 < battle_get_flee2(target) ) {
- damage=damage2=0;
- type=0x0b;
- dmg_lv = ATK_LUCKY;
- }
- }
-
- //MobのModeに頑強フラグが立っているときの処理
- if(t_mode&0x40){
- if(damage > 0)
- damage = 1;
- if(damage2 > 0)
- damage2 = 1;
- }
-
- //bNoWeaponDamage(設定アイテム無し?)でグランドクロスじゃない場合はダメージが0
- if( tsd && tsd->special_state.no_weapon_damage && skill_num != CR_GRANDCROSS)
- damage = damage2 = 0;
-
- if(skill_num != CR_GRANDCROSS && (damage > 0 || damage2 > 0) ) {
- if(damage2<1) // ダメージ最終修正
- damage=battle_calc_damage(src,target,damage,div_,skill_num,skill_lv,flag);
- else if(damage<1) // 右手がミス?
- damage2=battle_calc_damage(src,target,damage2,div_,skill_num,skill_lv,flag);
- else { // 両 手/カタールの場合はちょっと計算ややこしい
- int d1=damage+damage2,d2=damage2;
- damage=battle_calc_damage(src,target,damage+damage2,div_,skill_num,skill_lv,flag);
- damage2=(d2*100/d1)*damage/100;
- if(damage > 1 && damage2 < 1) damage2=1;
- damage-=damage2;
- }
- }
-
- /* For executioner card [Valaris] */
- if(src->type == BL_PC && sd->random_attack_increase_add > 0 && sd->random_attack_increase_per > 0 && skill_num == 0 ){
- if(rand()%100 < sd->random_attack_increase_per){
- if(damage >0) damage*=sd->random_attack_increase_add/100;
- if(damage2 >0) damage2*=sd->random_attack_increase_add/100;
- }
- }
- /* End addition */
-
-// -- moonsoul (final combination of phys, mag damage for ASC_BREAKER)
- if(skill_num == ASC_BREAKER) {
- damage += damage3;
- damage2 += damage3;
- }
-
- wd.damage=damage;
- wd.damage2=damage2;
- wd.type=type;
- wd.div_=div_;
- wd.amotion=battle_get_amotion(src);
- if(skill_num == KN_AUTOCOUNTER)
- wd.amotion >>= 1;
- wd.dmotion=battle_get_dmotion(target);
- wd.blewcount=blewcount;
- wd.flag=flag;
- wd.dmg_lv=dmg_lv;
-
- return wd;
-}
-
-/*==========================================
- * 武器ダメージ計算
- *------------------------------------------
- */
-struct Damage battle_calc_weapon_attack(
- struct block_list *src,struct block_list *target,int skill_num,int skill_lv,int wflag)
-{
- struct Damage wd;
-
- //return前の処理があるので情報出力部のみ変更
- if (src == NULL || target == NULL) {
- nullpo_info(NLP_MARK);
- memset(&wd,0,sizeof(wd));
- return wd;
- }
-
- if(target->type == BL_PET)
- memset(&wd,0,sizeof(wd));
-
- else if(src->type == BL_PC)
- wd = battle_calc_pc_weapon_attack(src,target,skill_num,skill_lv,wflag); // weapon breaking [Valaris]
- else if(src->type == BL_MOB)
- wd = battle_calc_mob_weapon_attack(src,target,skill_num,skill_lv,wflag);
- else if(src->type == BL_PET)
- wd = battle_calc_pet_weapon_attack(src,target,skill_num,skill_lv,wflag);
- else
- memset(&wd,0,sizeof(wd));
-
- if(battle_config.equipment_breaking && src->type==BL_PC && (wd.damage > 0 || wd.damage2 > 0)) {
- struct map_session_data *sd=(struct map_session_data *)src;
- if(sd->status.weapon && sd->status.weapon!=11) {
- int breakrate=1;
- if(target->type == BL_PC && sd->sc_data[SC_MELTDOWN].timer!=-1){
- breakrate+=100*sd->sc_data[SC_MELTDOWN].val1;
- if(rand()%10000 < breakrate*battle_config.equipment_break_rate/100 || breakrate >= 10000)
- pc_breakweapon((struct map_session_data *)target);
- }
- if(sd->sc_data[SC_OVERTHRUST].timer!=-1)
- breakrate+=20*sd->sc_data[SC_OVERTHRUST].val1;
- if(wd.type==0x0a)
- breakrate*=2;
- if(rand()%10000 < breakrate*battle_config.equipment_break_rate/100 || breakrate >= 10000) {
- pc_breakweapon(sd);
- memset(&wd,0,sizeof(wd));
- }
- }
- }
-
- if (battle_config.equipment_breaking && target->type == BL_PC && (wd.damage > 0 || wd.damage2 > 0)) {
- int breakrate=1;
- if(src->type==BL_PC && ((struct map_session_data *)src)->sc_data[SC_MELTDOWN].timer!=-1) breakrate+=70*((struct map_session_data *)src)->sc_data[SC_MELTDOWN].val1;
- if (wd.type==0x0a)
- breakrate*=2;
- if (rand()%10000 < breakrate*battle_config.equipment_break_rate/100 || breakrate >= 10000) {
- pc_breakarmor((struct map_session_data *)target);
- }
- }
-
- return wd;
-}
-
-/*==========================================
- * 魔法ダメージ計算
- *------------------------------------------
- */
-struct Damage battle_calc_magic_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag)
- {
- int mdef1=battle_get_mdef(target);
- int mdef2=battle_get_mdef2(target);
- int matk1,matk2,damage=0,div_=1,blewcount=skill_get_blewcount(skill_num,skill_lv),rdamage = 0;
- struct Damage md;
- int aflag;
- int normalmagic_flag=1;
- int ele=0,race=7,t_ele=0,t_race=7,t_mode = 0,cardfix,t_class,i;
- struct map_session_data *sd=NULL,*tsd=NULL;
- struct mob_data *tmd = NULL;
-
-
- //return前の処理があるので情報出力部のみ変更
- if( bl == NULL || target == NULL ){
- nullpo_info(NLP_MARK);
- memset(&md,0,sizeof(md));
- return md;
- }
-
- if(target->type == BL_PET) {
- memset(&md,0,sizeof(md));
- return md;
- }
-
- matk1=battle_get_matk1(bl);
- matk2=battle_get_matk2(bl);
- ele = skill_get_pl(skill_num);
- race = battle_get_race(bl);
- t_ele = battle_get_elem_type(target);
- t_race = battle_get_race(target);
- t_mode = battle_get_mode(target);
-
-#define MATK_FIX( a,b ) { matk1=matk1*(a)/(b); matk2=matk2*(a)/(b); }
-
- if( bl->type==BL_PC && (sd=(struct map_session_data *)bl) ){
- sd->state.attack_type = BF_MAGIC;
- if(sd->matk_rate != 100)
- MATK_FIX(sd->matk_rate,100);
- sd->state.arrow_atk = 0;
- }
- if( target->type==BL_PC )
- tsd=(struct map_session_data *)target;
- else if( target->type==BL_MOB )
- tmd=(struct mob_data *)target;
-
- aflag=BF_MAGIC|BF_LONG|BF_SKILL;
-
- if(skill_num > 0){
- switch(skill_num){ // 基本ダメージ計算(スキルごとに処理)
- // ヒールor聖体
- case AL_HEAL:
- case PR_BENEDICTIO:
- damage = skill_calc_heal(bl,skill_lv)/2;
- normalmagic_flag=0;
- break;
- case PR_ASPERSIO: /* アスペルシオ */
- damage = 40; //固定ダメージ
- normalmagic_flag=0;
- break;
- case PR_SANCTUARY: // サンクチュアリ
- damage = (skill_lv>6)?388:skill_lv*50;
- normalmagic_flag=0;
- blewcount|=0x10000;
- break;
- case ALL_RESURRECTION:
- case PR_TURNUNDEAD: // 攻撃リザレクションとターンアンデッド
- if(target->type != BL_PC && battle_check_undead(t_race,t_ele)){
- int hp, mhp, thres;
- hp = battle_get_hp(target);
- mhp = battle_get_max_hp(target);
- thres = (skill_lv * 20) + battle_get_luk(bl)+
- battle_get_int(bl) + battle_get_lv(bl)+
- ((200 - hp * 200 / mhp));
- if(thres > 700) thres = 700;
-// if(battle_config.battle_log)
-// printf("ターンアンデッド! 確率%d ‰(千分率)\n", thres);
- if(rand()%1000 < thres && !(t_mode&0x20)) // 成功
- damage = hp;
- else // 失敗
- damage = battle_get_lv(bl) + battle_get_int(bl) + skill_lv * 10;
- }
- normalmagic_flag=0;
- break;
-
- case MG_NAPALMBEAT: // ナパームビート(分散計算込み)
- MATK_FIX(70+ skill_lv*10,100);
- if(flag>0){
- MATK_FIX(1,flag);
- }else {
- if(battle_config.error_log)
- printf("battle_calc_magic_attack(): napam enemy count=0 !\n");
- }
- break;
- case MG_FIREBALL: // ファイヤーボール
- {
- const int drate[]={100,90,70};
- if(flag>2)
- matk1=matk2=0;
- else
- MATK_FIX( (95+skill_lv*5)*drate[flag] ,10000 );
- }
- break;
- case MG_FIREWALL: // ファイヤーウォール
-/*
- if( (t_ele!=3 && !battle_check_undead(t_race,t_ele)) || target->type==BL_PC ) //PCは火属性でも飛ぶ?そもそもダメージ受ける?
- blewcount |= 0x10000;
- else
- blewcount = 0;
-*/
- if((t_ele==3 || battle_check_undead(t_race,t_ele)) && target->type!=BL_PC)
- blewcount = 0;
- else
- blewcount |= 0x10000;
- MATK_FIX( 1,2 );
- break;
- case MG_THUNDERSTORM: // サンダーストーム
- MATK_FIX( 80,100 );
- break;
- case MG_FROSTDIVER: // フロストダイバ
- MATK_FIX( 100+skill_lv*10, 100);
- break;
- case WZ_FROSTNOVA: // フロストダイバ
- MATK_FIX( ((100+skill_lv*10)*(2/3)), 100);
- break;
- case WZ_FIREPILLAR: // ファイヤーピラー
- if(mdef1 < 1000000)
- mdef1=mdef2=0; // MDEF無視
- MATK_FIX( 1,5 );
- matk1+=50;
- matk2+=50;
- break;
- case WZ_SIGHTRASHER:
- MATK_FIX( 100+skill_lv*20, 100);
- break;
- case WZ_METEOR:
- case WZ_JUPITEL: // ユピテルサンダー
- break;
- case WZ_VERMILION: // ロードオブバーミリオン
- MATK_FIX( skill_lv*20+80, 100 );
- break;
- case WZ_WATERBALL: // ウォーターボール
- matk1+= skill_lv*30;
- matk2+= skill_lv*30;
- break;
- case WZ_STORMGUST: // ストームガスト
- MATK_FIX( skill_lv*40+100 ,100 );
- blewcount|=0x10000;
- break;
- case AL_HOLYLIGHT: // ホーリーライト
- MATK_FIX( 125,100 );
- break;
- case AL_RUWACH:
- MATK_FIX( 145,100 );
- break;
- case HW_NAPALMVULCAN: // ナパームビート(分散計算込み)
- MATK_FIX(70+ skill_lv*10,100);
- if(flag>0){
- MATK_FIX(1,flag);
- }else {
- if(battle_config.error_log)
- printf("battle_calc_magic_attack(): napalmvulcan enemy count=0 !\n");
- }
- break;
- }
- }
-
- if(normalmagic_flag){ // 一般魔法ダメージ計算
- int imdef_flag=0;
- if(matk1>matk2)
- damage= matk2+rand()%(matk1-matk2+1);
- else
- damage= matk2;
- if(sd) {
- if(sd->ignore_mdef_ele & (1<<t_ele) || sd->ignore_mdef_race & (1<<t_race))
- imdef_flag = 1;
- if(t_mode & 0x20) {
- if(sd->ignore_mdef_race & (1<<10))
- imdef_flag = 1;
- }
- else {
- if(sd->ignore_mdef_race & (1<<11))
- imdef_flag = 1;
- }
- }
- if(!imdef_flag){
- if(battle_config.magic_defense_type) {
- damage = damage - (mdef1 * battle_config.magic_defense_type) - mdef2;
- }
- else{
- damage = (damage*(100-mdef1))/100 - mdef2;
- }
- }
-
- if(damage<1)
- damage=1;
- }
-
- if(sd) {
- cardfix=100;
- cardfix=cardfix*(100+sd->magic_addrace[t_race])/100;
- cardfix=cardfix*(100+sd->magic_addele[t_ele])/100;
- if(t_mode & 0x20)
- cardfix=cardfix*(100+sd->magic_addrace[10])/100;
- else
- cardfix=cardfix*(100+sd->magic_addrace[11])/100;
- t_class = battle_get_class(target);
- for(i=0;i<sd->add_magic_damage_class_count;i++) {
- if(sd->add_magic_damage_classid[i] == t_class) {
- cardfix=cardfix*(100+sd->add_magic_damage_classrate[i])/100;
- break;
- }
- }
- damage=damage*cardfix/100;
- }
-
- if( tsd ){
- int s_class = battle_get_class(bl);
- cardfix=100;
- cardfix=cardfix*(100-tsd->subele[ele])/100; // 属 性によるダメージ耐性
- cardfix=cardfix*(100-tsd->subrace[race])/100; // 種族によるダメージ耐性
- cardfix=cardfix*(100-tsd->magic_subrace[race])/100;
- if(battle_get_mode(bl) & 0x20)
- cardfix=cardfix*(100-tsd->magic_subrace[10])/100;
- else
- cardfix=cardfix*(100-tsd->magic_subrace[11])/100;
- for(i=0;i<tsd->add_mdef_class_count;i++) {
- if(tsd->add_mdef_classid[i] == s_class) {
- cardfix=cardfix*(100-tsd->add_mdef_classrate[i])/100;
- break;
- }
- }
- cardfix=cardfix*(100-tsd->magic_def_rate)/100;
- damage=damage*cardfix/100;
- }
- if(damage < 0) damage = 0;
-
- damage=battle_attr_fix(damage, ele, battle_get_element(target) ); // 属 性修正
-
- if(skill_num == CR_GRANDCROSS) { // グランドクロス
- struct Damage wd;
- wd=battle_calc_weapon_attack(bl,target,skill_num,skill_lv,flag);
- damage = (damage + wd.damage) * (100 + 40*skill_lv)/100;
- if(battle_config.gx_dupele) damage=battle_attr_fix(damage, ele, battle_get_element(target) ); //属性2回かかる
- if(bl==target) damage=damage/2; //反動は半分
- }
-
- div_=skill_get_num( skill_num,skill_lv );
-
- if(div_>1 && skill_num != WZ_VERMILION)
- damage*=div_;
-
-// if(mdef1 >= 1000000 && damage > 0)
- if(t_mode&0x40 && damage > 0)
- damage = 1;
-
- if( tsd && tsd->special_state.no_magic_damage) {
- if (battle_config.gtb_pvp_only != 0) { // [MouseJstr]
- if ((map[target->m].flag.pvp || map[target->m].flag.gvg) && target->type==BL_PC)
- damage = (damage * (100 - battle_config.gtb_pvp_only)) / 100;
- } else
- damage=0; // 黄 金蟲カード(魔法ダメージ0)
- }
-
- damage=battle_calc_damage(bl,target,damage,div_,skill_num,skill_lv,aflag); // 最終修正
-
- /* magic_damage_return by [AppleGirl] and [Valaris] */
- if( target->type==BL_PC && tsd && tsd->magic_damage_return > 0 ){
- rdamage += damage * tsd->magic_damage_return / 100;
- if(rdamage < 1) rdamage = 1;
- clif_damage(target,bl,gettick(),0,0,rdamage,0,0,0);
- battle_damage(target,bl,rdamage,0);
- }
- /* end magic_damage_return */
-
- md.damage=damage;
- md.div_=div_;
- md.amotion=battle_get_amotion(bl);
- md.dmotion=battle_get_dmotion(target);
- md.damage2=0;
- md.type=0;
- md.blewcount=blewcount;
- md.flag=aflag;
-
- return md;
-}
-
-/*==========================================
- * その他ダメージ計算
- *------------------------------------------
- */
-struct Damage battle_calc_misc_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag)
-{
- int int_=battle_get_int(bl);
-// int luk=battle_get_luk(bl);
- int dex=battle_get_dex(bl);
- int skill,ele,race,cardfix;
- struct map_session_data *sd=NULL,*tsd=NULL;
- int damage=0,div_=1,blewcount=skill_get_blewcount(skill_num,skill_lv);
- struct Damage md;
- int damagefix=1;
-
- int aflag=BF_MISC|BF_LONG|BF_SKILL;
-
- //return前の処理があるので情報出力部のみ変更
- if( bl == NULL || target == NULL ){
- nullpo_info(NLP_MARK);
- memset(&md,0,sizeof(md));
- return md;
- }
-
- if(target->type == BL_PET) {
- memset(&md,0,sizeof(md));
- return md;
- }
-
- if( bl->type == BL_PC && (sd=(struct map_session_data *)bl) ) {
- sd->state.attack_type = BF_MISC;
- sd->state.arrow_atk = 0;
- }
-
- if( target->type==BL_PC )
- tsd=(struct map_session_data *)target;
-
- switch(skill_num){
-
- case HT_LANDMINE: // ランドマイン
- damage=skill_lv*(dex+75)*(100+int_)/100;
- break;
-
- case HT_BLASTMINE: // ブラストマイン
- damage=skill_lv*(dex/2+50)*(100+int_)/100;
- break;
-
- case HT_CLAYMORETRAP: // クレイモアートラップ
- damage=skill_lv*(dex/2+75)*(100+int_)/100;
- break;
-
- case HT_BLITZBEAT: // ブリッツビート
- if( sd==NULL || (skill = pc_checkskill(sd,HT_STEELCROW)) <= 0)
- skill=0;
- damage=(dex/10+int_/2+skill*3+40)*2;
- if(flag > 1)
- damage /= flag;
- break;
-
- case TF_THROWSTONE: // 石投げ
- damage=30;
- damagefix=0;
- break;
-
- case BA_DISSONANCE: // 不協和音
- damage=(skill_lv)*20+pc_checkskill(sd,BA_MUSICALLESSON)*3;
- break;
-
- case NPC_SELFDESTRUCTION: // 自爆
- damage=battle_get_hp(bl)-(bl==target?1:0);
- damagefix=0;
- break;
-
- case NPC_SMOKING: // タバコを吸う
- damage=3;
- damagefix=0;
- break;
-
- case NPC_DARKBREATH:
- {
- struct status_change *sc_data = battle_get_sc_data(target);
- int hitrate=battle_get_hit(bl) - battle_get_flee(target) + 80;
- hitrate = ( (hitrate>95)?95: ((hitrate<5)?5:hitrate) );
- if(sc_data && (sc_data[SC_SLEEP].timer!=-1 || sc_data[SC_STAN].timer!=-1 ||
- sc_data[SC_FREEZE].timer!=-1 || (sc_data[SC_STONE].timer!=-1 && sc_data[SC_STONE].val2==0) ) )
- hitrate = 1000000;
- if(rand()%100 < hitrate) {
- damage = 500 + (skill_lv-1)*1000 + rand()%1000;
- if(damage > 9999) damage = 9999;
- }
- }
- break;
- case SN_FALCONASSAULT: /* ファルコンアサルト */
- skill = pc_checkskill(sd,HT_BLITZBEAT);
- damage=(100+50*skill_lv+(dex/10+int_/2+skill*3+40)*2);
- break;
- }
-
- ele = skill_get_pl(skill_num);
- race = battle_get_race(bl);
-
- if(damagefix){
- if(damage<1 && skill_num != NPC_DARKBREATH)
- damage=1;
-
- if( tsd ){
- cardfix=100;
- cardfix=cardfix*(100-tsd->subele[ele])/100; // 属性によるダメージ耐性
- cardfix=cardfix*(100-tsd->subrace[race])/100; // 種族によるダメージ耐性
- cardfix=cardfix*(100-tsd->misc_def_rate)/100;
- damage=damage*cardfix/100;
- }
- if(damage < 0) damage = 0;
- damage=battle_attr_fix(damage, ele, battle_get_element(target) ); // 属性修正
- }
-
- div_=skill_get_num( skill_num,skill_lv );
- if(div_>1)
- damage*=div_;
-
- if(damage > 0 && (damage < div_ || (battle_get_def(target) >= 1000000 && battle_get_mdef(target) >= 1000000) ) ) {
- damage = div_;
- }
-
- damage=battle_calc_damage(bl,target,damage,div_,skill_num,skill_lv,aflag); // 最終修正
-
- md.damage=damage;
- md.div_=div_;
- md.amotion=battle_get_amotion(bl);
- md.dmotion=battle_get_dmotion(target);
- md.damage2=0;
- md.type=0;
- md.blewcount=blewcount;
- md.flag=aflag;
- return md;
-
-}
-/*==========================================
- * ダメージ計算一括処理用
- *------------------------------------------
- */
-struct Damage battle_calc_attack( int attack_type,
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag)
-{
- struct Damage d;
- switch(attack_type){
- case BF_WEAPON:
- return battle_calc_weapon_attack(bl,target,skill_num,skill_lv,flag);
- case BF_MAGIC:
- return battle_calc_magic_attack(bl,target,skill_num,skill_lv,flag);
- case BF_MISC:
- return battle_calc_misc_attack(bl,target,skill_num,skill_lv,flag);
- default:
- if(battle_config.error_log)
- printf("battle_calc_attack: unknwon attack type ! %d\n",attack_type);
- break;
- }
- return d;
-}
-/*==========================================
- * 通常攻撃処理まとめ
- *------------------------------------------
- */
-int battle_weapon_attack( struct block_list *src,struct block_list *target,
- unsigned int tick,int flag)
-{
- struct map_session_data *sd=NULL;
- struct status_change *sc_data = battle_get_sc_data(src),*t_sc_data=battle_get_sc_data(target);
- short *opt1;
- int race = 7, ele = 0;
- int damage,rdamage = 0;
- struct Damage wd;
-
- nullpo_retr(0, src);
- nullpo_retr(0, target);
-
- if(src->type == BL_PC)
- sd = (struct map_session_data *)src;
-
- if(src->prev == NULL || target->prev == NULL)
- return 0;
- if(src->type == BL_PC && pc_isdead(sd))
- return 0;
- if(target->type == BL_PC && pc_isdead((struct map_session_data *)target))
- return 0;
-
- opt1=battle_get_opt1(src);
- if(opt1 && *opt1 > 0) {
- battle_stopattack(src);
- return 0;
- }
- if(sc_data && sc_data[SC_BLADESTOP].timer!=-1){
- battle_stopattack(src);
- return 0;
- }
-
- race = battle_get_race(target);
- ele = battle_get_elem_type(target);
- if(battle_check_target(src,target,BCT_ENEMY) > 0 &&
- battle_check_range(src,target,0)){
- // 攻撃対象となりうるので攻撃
- if(sd && sd->status.weapon == 11) {
- if(sd->equip_index[10] >= 0) {
- if(battle_config.arrow_decrement)
- pc_delitem(sd,sd->equip_index[10],1,0);
- }
- else {
- clif_arrow_fail(sd,0);
- return 0;
- }
- }
- if(flag&0x8000) {
- if(sd && battle_config.pc_attack_direction_change)
- sd->dir = sd->head_dir = map_calc_dir(src, target->x,target->y );
- else if(src->type == BL_MOB && battle_config.monster_attack_direction_change)
- ((struct mob_data *)src)->dir = map_calc_dir(src, target->x,target->y );
- wd=battle_calc_weapon_attack(src,target,KN_AUTOCOUNTER,flag&0xff,0);
- }
- else
- wd=battle_calc_weapon_attack(src,target,0,0,0);
- if((damage = wd.damage + wd.damage2) > 0 && src != target) {
- if(wd.flag&BF_SHORT) {
- if(target->type == BL_PC) {
- struct map_session_data *tsd = (struct map_session_data *)target;
- if(tsd && tsd->short_weapon_damage_return > 0) {
- rdamage += damage * tsd->short_weapon_damage_return / 100;
- if(rdamage < 1) rdamage = 1;
- }
- }
- if(t_sc_data && t_sc_data[SC_REFLECTSHIELD].timer != -1) {
- rdamage += damage * t_sc_data[SC_REFLECTSHIELD].val2 / 100;
- if(rdamage < 1) rdamage = 1;
- }
- }
- else if(wd.flag&BF_LONG) {
- if(target->type == BL_PC) {
- struct map_session_data *tsd = (struct map_session_data *)target;
- if(tsd && tsd->long_weapon_damage_return > 0) {
- rdamage += damage * tsd->long_weapon_damage_return / 100;
- if(rdamage < 1) rdamage = 1;
- }
- }
- }
- if(rdamage > 0)
- clif_damage(src,src,tick, wd.amotion,0,rdamage,1,4,0);
- }
-
- if (wd.div_ == 255 && sd) { //三段掌
- int delay = 1000 - 4 * battle_get_agi(src) - 2 * battle_get_dex(src);
- int skilllv;
- if(wd.damage+wd.damage2 < battle_get_hp(target)) {
- if((skilllv = pc_checkskill(sd, MO_CHAINCOMBO)) > 0)
- delay += 300 * battle_config.combo_delay_rate /100; //追加ディレイをconfにより調整
-
- skill_status_change_start(src,SC_COMBO,MO_TRIPLEATTACK,skilllv,0,0,delay,0);
- }
- sd->attackabletime = sd->canmove_tick = tick + delay;
- clif_combo_delay(src,delay);
- clif_skill_damage(src , target , tick , wd.amotion , wd.dmotion ,
- wd.damage , 3 , MO_TRIPLEATTACK, pc_checkskill(sd,MO_TRIPLEATTACK) , -1 );
- }
- else {
- clif_damage(src,target,tick, wd.amotion, wd.dmotion,
- wd.damage, wd.div_ , wd.type, wd.damage2);
- //二刀流左手とカタール追撃のミス表示(無理やり〜)
- if(sd && sd->status.weapon >= 16 && wd.damage2 == 0)
- clif_damage(src,target,tick+10, wd.amotion, wd.dmotion,0, 1, 0, 0);
- }
- if(sd && sd->splash_range > 0 && (wd.damage > 0 || wd.damage2 > 0) )
- skill_castend_damage_id(src,target,0,-1,tick,0);
- map_freeblock_lock();
- battle_damage(src,target,(wd.damage+wd.damage2),0);
- if(target->prev != NULL &&
- (target->type != BL_PC || (target->type == BL_PC && !pc_isdead((struct map_session_data *)target) ) ) ) {
- if(wd.damage > 0 || wd.damage2 > 0) {
- skill_additional_effect(src,target,0,0,BF_WEAPON,tick);
- if(sd) {
- if(sd->weapon_coma_ele[ele] > 0 && rand()%10000 < sd->weapon_coma_ele[ele])
- battle_damage(src,target,battle_get_max_hp(target),1);
- if(sd->weapon_coma_race[race] > 0 && rand()%10000 < sd->weapon_coma_race[race])
- battle_damage(src,target,battle_get_max_hp(target),1);
- if(battle_get_mode(target) & 0x20) {
- if(sd->weapon_coma_race[10] > 0 && rand()%10000 < sd->weapon_coma_race[10])
- battle_damage(src,target,battle_get_max_hp(target),1);
- }
- else {
- if(sd->weapon_coma_race[11] > 0 && rand()%10000 < sd->weapon_coma_race[11])
- battle_damage(src,target,battle_get_max_hp(target),1);
- }
- }
- }
- }
- if(sc_data && sc_data[SC_AUTOSPELL].timer != -1 && rand()%100 < sc_data[SC_AUTOSPELL].val4) {
- int skilllv=sc_data[SC_AUTOSPELL].val3,i,f=0;
- i = rand()%100;
- if(i >= 50) skilllv -= 2;
- else if(i >= 15) skilllv--;
- if(skilllv < 1) skilllv = 1;
- if(sd) {
- int sp = skill_get_sp(sc_data[SC_AUTOSPELL].val2,skilllv)*2/3;
- if(sd->status.sp >= sp) {
- if((i=skill_get_inf(sc_data[SC_AUTOSPELL].val2) == 2) || i == 32)
- f = skill_castend_pos2(src,target->x,target->y,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- else {
- switch( skill_get_nk(sc_data[SC_AUTOSPELL].val2) ) {
- case 0: case 2:
- f = skill_castend_damage_id(src,target,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- break;
- case 1:/* 支援系 */
- if((sc_data[SC_AUTOSPELL].val2==AL_HEAL || (sc_data[SC_AUTOSPELL].val2==ALL_RESURRECTION && target->type != BL_PC)) && battle_check_undead(race,ele))
- f = skill_castend_damage_id(src,target,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- else
- f = skill_castend_nodamage_id(src,target,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- break;
- }
- }
- if(!f) pc_heal(sd,0,-sp);
- }
- }
- else {
- if((i=skill_get_inf(sc_data[SC_AUTOSPELL].val2) == 2) || i == 32)
- skill_castend_pos2(src,target->x,target->y,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- else {
- switch( skill_get_nk(sc_data[SC_AUTOSPELL].val2) ) {
- case 0: case 2:
- skill_castend_damage_id(src,target,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- break;
- case 1:/* 支援系 */
- if((sc_data[SC_AUTOSPELL].val2==AL_HEAL || (sc_data[SC_AUTOSPELL].val2==ALL_RESURRECTION && target->type != BL_PC)) && battle_check_undead(race,ele))
- skill_castend_damage_id(src,target,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- else
- skill_castend_nodamage_id(src,target,sc_data[SC_AUTOSPELL].val2,skilllv,tick,flag);
- break;
- }
- }
- }
- }
- if(sd) {
- if(sd->autospell_id > 0 && sd->autospell_lv > 0 && rand()%100 < sd->autospell_rate) {
- int skilllv=sd->autospell_lv,i,f=0,sp;
- i = rand()%100;
- if(i >= 50) skilllv -= 2;
- else if(i >= 15) skilllv--;
- if(skilllv < 1) skilllv = 1;
- sp = skill_get_sp(sd->autospell_id,skilllv)*2/3;
- if(sd->status.sp >= sp) {
- if((i=skill_get_inf(sd->autospell_id) == 2) || i == 32)
- f = skill_castend_pos2(src,target->x,target->y,sd->autospell_id,skilllv,tick,flag);
- else {
- switch( skill_get_nk(sd->autospell_id) ) {
- case 0: case 2:
- f = skill_castend_damage_id(src,target,sd->autospell_id,skilllv,tick,flag);
- break;
- case 1:/* 支援系 */
- if((sd->autospell_id==AL_HEAL || (sd->autospell_id==ALL_RESURRECTION && target->type != BL_PC)) && battle_check_undead(race,ele))
- f = skill_castend_damage_id(src,target,sd->autospell_id,skilllv,tick,flag);
- else
- f = skill_castend_nodamage_id(src,target,sd->autospell_id,skilllv,tick,flag);
- break;
- }
- }
- if(!f) pc_heal(sd,0,-sp);
- }
- }
- if(wd.flag&BF_WEAPON && src != target && (wd.damage > 0 || wd.damage2 > 0)) {
- int hp = 0,sp = 0;
- if(sd->hp_drain_rate && sd->hp_drain_per > 0 && wd.damage > 0 && rand()%100 < sd->hp_drain_rate) {
- hp += (wd.damage * sd->hp_drain_per)/100;
- if(sd->hp_drain_rate > 0 && hp < 1) hp = 1;
- else if(sd->hp_drain_rate < 0 && hp > -1) hp = -1;
- }
- if(sd->hp_drain_rate_ && sd->hp_drain_per_ > 0 && wd.damage2 > 0 && rand()%100 < sd->hp_drain_rate_) {
- hp += (wd.damage2 * sd->hp_drain_per_)/100;
- if(sd->hp_drain_rate_ > 0 && hp < 1) hp = 1;
- else if(sd->hp_drain_rate_ < 0 && hp > -1) hp = -1;
- }
- if(sd->sp_drain_rate && sd->sp_drain_per > 0 && wd.damage > 0 && rand()%100 < sd->sp_drain_rate) {
- sp += (wd.damage * sd->sp_drain_per)/100;
- if(sd->sp_drain_rate > 0 && sp < 1) sp = 1;
- else if(sd->sp_drain_rate < 0 && sp > -1) sp = -1;
- }
- if(sd->sp_drain_rate_ && sd->sp_drain_per_ > 0 && wd.damage2 > 0 && rand()%100 < sd->sp_drain_rate_) {
- sp += (wd.damage2 * sd->sp_drain_per_)/100;
- if(sd->sp_drain_rate_ > 0 && sp < 1) sp = 1;
- else if(sd->sp_drain_rate_ < 0 && sp > -1) sp = -1;
- }
- if(hp || sp) pc_heal(sd,hp,sp);
- }
- }
-
- if(rdamage > 0)
- battle_damage(target,src,rdamage,0);
- if(t_sc_data && t_sc_data[SC_AUTOCOUNTER].timer != -1 && t_sc_data[SC_AUTOCOUNTER].val4 > 0) {
- if(t_sc_data[SC_AUTOCOUNTER].val3 == src->id)
- battle_weapon_attack(target,src,tick,0x8000|t_sc_data[SC_AUTOCOUNTER].val1);
- skill_status_change_end(target,SC_AUTOCOUNTER,-1);
- }
- if(t_sc_data && t_sc_data[SC_BLADESTOP_WAIT].timer != -1){
- int lv = t_sc_data[SC_BLADESTOP_WAIT].val1;
- skill_status_change_end(target,SC_BLADESTOP_WAIT,-1);
- skill_status_change_start(src,SC_BLADESTOP,lv,1,(int)src,(int)target,skill_get_time2(MO_BLADESTOP,lv),0);
- skill_status_change_start(target,SC_BLADESTOP,lv,2,(int)target,(int)src,skill_get_time2(MO_BLADESTOP,lv),0);
- }
- if(t_sc_data && t_sc_data[SC_SPLASHER].timer!=-1) //殴ったので対象のベナムスプラッシャー状態を解除
- skill_status_change_end(target,SC_SPLASHER,-1);
-
- map_freeblock_unlock();
- }
- return wd.dmg_lv;
-}
-
-int battle_check_undead(int race,int element)
-{
- if(battle_config.undead_detect_type == 0) {
- if(element == 9)
- return 1;
- }
- else if(battle_config.undead_detect_type == 1) {
- if(race == 1)
- return 1;
- }
- else {
- if(element == 9 || race == 1)
- return 1;
- }
- return 0;
-}
-
-/*==========================================
- * 敵味方判定(1=肯定,0=否定,-1=エラー)
- * flag&0xf0000 = 0x00000:敵じゃないか判定(ret:1=敵ではない)
- * = 0x10000:パーティー判定(ret:1=パーティーメンバ)
- * = 0x20000:全て(ret:1=敵味方両方)
- * = 0x40000:敵か判定(ret:1=敵)
- * = 0x50000:パーティーじゃないか判定(ret:1=パーティでない)
- *------------------------------------------
- */
-int battle_check_target( struct block_list *src, struct block_list *target,int flag)
-{
- int s_p,s_g,t_p,t_g;
- struct block_list *ss=src;
-
- nullpo_retr(0, src);
- nullpo_retr(0, target);
-
- if( flag&0x40000 ){ // 反転フラグ
- int ret=battle_check_target(src,target,flag&0x30000);
- if(ret!=-1)
- return !ret;
- return -1;
- }
-
- if( flag&0x20000 ){
- if( target->type==BL_MOB || target->type==BL_PC )
- return 1;
- else
- return -1;
- }
-
- if(src->type == BL_SKILL && target->type == BL_SKILL) // 対象がスキルユニットなら無条件肯定
- return -1;
-
- if(target->type == BL_PC && ((struct map_session_data *)target)->invincible_timer != -1)
- return -1;
-
- if(target->type == BL_SKILL) {
- switch(((struct skill_unit *)target)->group->unit_id){
- case 0x8d:
- case 0x8f:
- case 0x98:
- return 0;
- break;
- }
- }
-
- if(target->type == BL_PET)
- return -1;
-
- // スキルユニットの場合、親を求める
- if( src->type==BL_SKILL) {
- int inf2 = skill_get_inf2(((struct skill_unit *)src)->group->skill_id);
- if( (ss=map_id2bl( ((struct skill_unit *)src)->group->src_id))==NULL )
- return -1;
- if(ss->prev == NULL)
- return -1;
- if(inf2&0x80 &&
- (map[src->m].flag.pvp || pc_iskiller((struct map_session_data *)src, (struct map_session_data *)target)) && // [MouseJstr]
- !(target->type == BL_PC && pc_isinvisible((struct map_session_data *)target)))
- return 0;
- if(ss == target) {
- if(inf2&0x100)
- return 0;
- if(inf2&0x200)
- return -1;
- }
- }
- // Mobでmaster_idがあってspecial_mob_aiなら、召喚主を求める
- if( src->type==BL_MOB ){
- struct mob_data *md=(struct mob_data *)src;
- if(md && md->master_id>0){
- if(md->master_id==target->id) // 主なら肯定
- return 1;
- if(md->state.special_mob_ai){
- if(target->type==BL_MOB){ //special_mob_aiで対象がMob
- struct mob_data *tmd=(struct mob_data *)target;
- if(tmd){
- if(tmd->master_id != md->master_id) //召喚主が一緒でなければ否定
- return 0;
- else{ //召喚主が一緒なので肯定したいけど自爆は否定
- if(md->state.special_mob_ai>2)
- return 0;
- else
- return 1;
- }
- }
- }
- }
- if((ss=map_id2bl(md->master_id))==NULL)
- return -1;
- }
- }
-
- if( src==target || ss==target ) // 同じなら肯定
- return 1;
-
- if(target->type == BL_PC && pc_isinvisible((struct map_session_data *)target))
- return -1;
-
- if( src->prev==NULL || // 死んでるならエラー
- (src->type==BL_PC && pc_isdead((struct map_session_data *)src) ) )
- return -1;
-
- if( (ss->type == BL_PC && target->type==BL_MOB) ||
- (ss->type == BL_MOB && target->type==BL_PC) )
- return 0; // PCvsMOBなら否定
-
- if(ss->type == BL_PET && target->type==BL_MOB)
- return 0;
-
- s_p=battle_get_party_id(ss);
- s_g=battle_get_guild_id(ss);
-
- t_p=battle_get_party_id(target);
- t_g=battle_get_guild_id(target);
-
- if(flag&0x10000) {
- if(s_p && t_p && s_p == t_p) // 同じパーティなら肯定(味方)
- return 1;
- else // パーティ検索なら同じパーティじゃない時点で否定
- return 0;
- }
-
- if(ss->type == BL_MOB && s_g > 0 && t_g > 0 && s_g == t_g ) // 同じギルド/mobクラスなら肯定(味方)
- return 1;
-
-//printf("ss:%d src:%d target:%d flag:0x%x %d %d ",ss->id,src->id,target->id,flag,src->type,target->type);
-//printf("p:%d %d g:%d %d\n",s_p,t_p,s_g,t_g);
-
- if( ss->type==BL_PC && target->type==BL_PC) { // 両方PVPモードなら否定(敵)
- struct skill_unit *su=NULL;
- if(src->type==BL_SKILL)
- su=(struct skill_unit *)src;
- if(map[ss->m].flag.pvp || pc_iskiller((struct map_session_data *)ss, (struct map_session_data*)target)) { // [MouseJstr]
- if(su && su->group->target_flag==BCT_NOENEMY)
- return 1;
- else if(battle_config.pk_mode && (((struct map_session_data*)ss)->status.class==0 || ((struct map_session_data*)target)->status.class==0))
- return 1; // prevent novice engagement in pk_mode [Valaris]
- else if(map[ss->m].flag.pvp_noparty && s_p > 0 && t_p > 0 && s_p == t_p)
- return 1;
- else if(map[ss->m].flag.pvp_noguild && s_g > 0 && t_g > 0 && s_g == t_g)
- return 1;
- return 0;
- }
- if(map[src->m].flag.gvg) {
- struct guild *g=NULL;
- if(su && su->group->target_flag==BCT_NOENEMY)
- return 1;
- if( s_g > 0 && s_g == t_g)
- return 1;
- if(map[src->m].flag.gvg_noparty && s_p > 0 && t_p > 0 && s_p == t_p)
- return 1;
- if((g = guild_search(s_g))) {
- int i;
- for(i=0;i<MAX_GUILDALLIANCE;i++){
- if(g->alliance[i].guild_id > 0 && g->alliance[i].guild_id == t_g) {
- if(g->alliance[i].opposition)
- return 0;//敵対ギルドなら無条件に敵
- else
- return 1;//同盟ギルドなら無条件に味方
- }
- }
- }
- return 0;
- }
- }
-
- return 1; // 該当しないので無関係人物(まあ敵じゃないので味方)
-}
-/*==========================================
- * 射程判定
- *------------------------------------------
- */
-int battle_check_range(struct block_list *src,struct block_list *bl,int range)
-{
-
- int dx,dy;
- struct walkpath_data wpd;
- int arange;
-
- nullpo_retr(0, src);
- nullpo_retr(0, bl);
-
- dx=abs(bl->x-src->x);
- dy=abs(bl->y-src->y);
- arange=((dx>dy)?dx:dy);
-
- if(src->m != bl->m) // 違うマップ
- return 0;
-
- if( range>0 && range < arange ) // 遠すぎる
- return 0;
-
- if( arange<2 ) // 同じマスか隣接
- return 1;
-
-// if(bl->type == BL_SKILL && ((struct skill_unit *)bl)->group->unit_id == 0x8d)
-// return 1;
-
- // 障害物判定
- wpd.path_len=0;
- wpd.path_pos=0;
- wpd.path_half=0;
- if(path_search(&wpd,src->m,src->x,src->y,bl->x,bl->y,0x10001)!=-1)
- return 1;
-
- dx=(dx>0)?1:((dx<0)?-1:0);
- dy=(dy>0)?1:((dy<0)?-1:0);
- return (path_search(&wpd,src->m,src->x+dx,src->y+dy,
- bl->x-dx,bl->y-dy,0x10001)!=-1)?1:0;
-}
-
-/*==========================================
- * Return numerical value of a switch configuration (modified by [Yor])
- * on/off, english, fran軋is, deutsch, espaol
- *------------------------------------------
- */
-int battle_config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
- return atoi(str);
-}
-/*==========================================
- * 設定ファイルを読み込む
- *------------------------------------------
- */
-int battle_config_read(const char *cfgName)
-{
- int i;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- static int count = 0;
-
- if ((count++) == 0) {
- battle_config.warp_point_debug=0;
- battle_config.enemy_critical=0;
- battle_config.enemy_critical_rate=100;
- battle_config.enemy_str=1;
- battle_config.enemy_perfect_flee=0;
- battle_config.cast_rate=100;
- battle_config.delay_rate=100;
- battle_config.delay_dependon_dex=0;
- battle_config.sdelay_attack_enable=0;
- battle_config.left_cardfix_to_right=0;
- battle_config.pc_skill_add_range=0;
- battle_config.skill_out_range_consume=1;
- battle_config.mob_skill_add_range=0;
- battle_config.pc_damage_delay=1;
- battle_config.pc_damage_delay_rate=100;
- battle_config.defnotenemy=1;
- battle_config.random_monster_checklv=1;
- battle_config.attr_recover=1;
- battle_config.flooritem_lifetime=LIFETIME_FLOORITEM*1000;
- battle_config.item_auto_get=0;
- battle_config.item_first_get_time=3000;
- battle_config.item_second_get_time=1000;
- battle_config.item_third_get_time=1000;
- battle_config.mvp_item_first_get_time=10000;
- battle_config.mvp_item_second_get_time=10000;
- battle_config.mvp_item_third_get_time=2000;
-
- battle_config.drop_rate0item=0;
- battle_config.base_exp_rate=100;
- battle_config.job_exp_rate=100;
- battle_config.pvp_exp=1;
- battle_config.gtb_pvp_only=0;
- battle_config.death_penalty_type=0;
- battle_config.death_penalty_base=0;
- battle_config.death_penalty_job=0;
- battle_config.zeny_penalty=0;
- battle_config.restart_hp_rate=0;
- battle_config.restart_sp_rate=0;
- battle_config.mvp_item_rate=100;
- battle_config.mvp_exp_rate=100;
- battle_config.mvp_hp_rate=100;
- battle_config.monster_hp_rate=100;
- battle_config.monster_max_aspd=199;
- battle_config.atc_gmonly=0;
- battle_config.gm_allskill=0;
- battle_config.gm_allequip=0;
- battle_config.gm_skilluncond=0;
- battle_config.guild_max_castles=0;
- battle_config.skillfree = 0;
- battle_config.skillup_limit = 0;
- battle_config.wp_rate=100;
- battle_config.pp_rate=100;
- battle_config.monster_active_enable=1;
- battle_config.monster_damage_delay_rate=100;
- battle_config.monster_loot_type=0;
- battle_config.mob_skill_use=1;
- battle_config.mob_count_rate=100;
- battle_config.quest_skill_learn=0;
- battle_config.quest_skill_reset=1;
- battle_config.basic_skill_check=1;
- battle_config.guild_emperium_check=1;
- battle_config.guild_exp_limit=50;
- battle_config.pc_invincible_time = 5000;
- battle_config.pet_catch_rate=100;
- battle_config.pet_rename=0;
- battle_config.pet_friendly_rate=100;
- battle_config.pet_hungry_delay_rate=100;
- battle_config.pet_hungry_friendly_decrease=5;
- battle_config.pet_str=1;
- battle_config.pet_status_support=0;
- battle_config.pet_attack_support=0;
- battle_config.pet_damage_support=0;
- battle_config.pet_support_rate=100;
- battle_config.pet_attack_exp_to_master=0;
- battle_config.pet_attack_exp_rate=100;
- battle_config.skill_min_damage=0;
- battle_config.finger_offensive_type=0;
- battle_config.heal_exp=0;
- battle_config.resurrection_exp=0;
- battle_config.shop_exp=0;
- battle_config.combo_delay_rate=100;
- battle_config.item_check=1;
- battle_config.wedding_modifydisplay=0;
- battle_config.natural_healhp_interval=6000;
- battle_config.natural_healsp_interval=8000;
- battle_config.natural_heal_skill_interval=10000;
- battle_config.natural_heal_weight_rate=50;
- battle_config.item_name_override_grffile=1;
- battle_config.arrow_decrement=1;
- battle_config.max_aspd = 199;
- battle_config.max_hp = 32500;
- battle_config.max_sp = 32500;
- battle_config.max_lv = 99; // [MouseJstr]
- battle_config.max_parameter = 99;
- battle_config.max_cart_weight = 8000;
- battle_config.pc_skill_log = 0;
- battle_config.mob_skill_log = 0;
- battle_config.battle_log = 0;
- battle_config.save_log = 0;
- battle_config.error_log = 1;
- battle_config.etc_log = 1;
- battle_config.save_clothcolor = 0;
- battle_config.undead_detect_type = 0;
- battle_config.pc_auto_counter_type = 1;
- battle_config.monster_auto_counter_type = 1;
- battle_config.agi_penaly_type = 0;
- battle_config.agi_penaly_count = 3;
- battle_config.agi_penaly_num = 0;
- battle_config.agi_penaly_count_lv = ATK_FLEE;
- battle_config.vit_penaly_type = 0;
- battle_config.vit_penaly_count = 3;
- battle_config.vit_penaly_num = 0;
- battle_config.vit_penaly_count_lv = ATK_DEF;
- battle_config.player_defense_type = 0;
- battle_config.monster_defense_type = 0;
- battle_config.pet_defense_type = 0;
- battle_config.magic_defense_type = 0;
- battle_config.pc_skill_reiteration = 0;
- battle_config.monster_skill_reiteration = 0;
- battle_config.pc_skill_nofootset = 0;
- battle_config.monster_skill_nofootset = 0;
- battle_config.pc_cloak_check_type = 0;
- battle_config.monster_cloak_check_type = 0;
- battle_config.gvg_short_damage_rate = 100;
- battle_config.gvg_long_damage_rate = 100;
- battle_config.gvg_magic_damage_rate = 100;
- battle_config.gvg_misc_damage_rate = 100;
- battle_config.gvg_eliminate_time = 7000;
- battle_config.mob_changetarget_byskill = 0;
- battle_config.pc_attack_direction_change = 1;
- battle_config.monster_attack_direction_change = 1;
- battle_config.pc_undead_nofreeze = 0;
- battle_config.pc_land_skill_limit = 1;
- battle_config.monster_land_skill_limit = 1;
- battle_config.party_skill_penaly = 1;
- battle_config.monster_class_change_full_recover = 0;
- battle_config.produce_item_name_input = 1;
- battle_config.produce_potion_name_input = 1;
- battle_config.making_arrow_name_input = 1;
- battle_config.holywater_name_input = 1;
- battle_config.display_delay_skill_fail = 1;
- battle_config.chat_warpportal = 0;
- battle_config.mob_warpportal = 0;
- battle_config.dead_branch_active = 0;
- battle_config.vending_max_value = 10000000;
- battle_config.show_steal_in_same_party = 0;
- battle_config.enable_upper_class = 0;
- battle_config.pet_attack_attr_none = 0;
- battle_config.pc_attack_attr_none = 0;
- battle_config.mob_attack_attr_none = 1;
- battle_config.mob_ghostring_fix = 0;
- battle_config.gx_allhit = 0;
- battle_config.gx_cardfix = 0;
- battle_config.gx_dupele = 1;
- battle_config.gx_disptype = 1;
- battle_config.player_skill_partner_check = 1;
- battle_config.hide_GM_session = 0;
- battle_config.unit_movement_type = 0;
- battle_config.invite_request_check = 1;
- battle_config.skill_removetrap_type = 0;
- battle_config.disp_experience = 0;
- battle_config.item_rate_common = 100;
- battle_config.item_rate_equip = 100;
- battle_config.item_rate_card = 100;
- battle_config.item_rate_heal = 100; // Added by Valaris
- battle_config.item_rate_use = 100; // End
- battle_config.item_drop_common_min=1; // Added by TyrNemesis^
- battle_config.item_drop_common_max=10000;
- battle_config.item_drop_equip_min=1;
- battle_config.item_drop_equip_max=10000;
- battle_config.item_drop_card_min=1;
- battle_config.item_drop_card_max=10000;
- battle_config.item_drop_mvp_min=1;
- battle_config.item_drop_mvp_max=10000; // End Addition
- battle_config.item_drop_heal_min=1; // Added by Valaris
- battle_config.item_drop_heal_max=10000;
- battle_config.item_drop_use_min=1;
- battle_config.item_drop_use_max=10000; // End
- battle_config.prevent_logout = 1; // Added by RoVeRT
- battle_config.maximum_level = 255; // Added by Valaris
- battle_config.drops_by_luk = 0; // [Valaris]
- battle_config.equipment_breaking = 0; // [Valaris]
- battle_config.equipment_break_rate = 100; // [Valaris]
- battle_config.pk_mode = 0; // [Valaris]
- battle_config.pet_equip_required = 0; // [Valaris]
- battle_config.multi_level_up = 0; // [Valaris]
- battle_config.backstab_bow_penalty = 0; // Akaru
- battle_config.night_at_start = 0; // added by [Yor]
- battle_config.day_duration = 2*60*60*1000; // added by [Yor] (2 hours)
- battle_config.night_duration = 30*60*1000; // added by [Yor] (30 minutes)
- battle_config.show_mob_hp = 0; // [Valaris]
- battle_config.ban_spoof_namer = 5; // added by [Yor] (default: 5 minutes)
- battle_config.hack_info_GM_level = 60; // added by [Yor] (default: 60, GM level)
- battle_config.any_warp_GM_min_level = 20; // added by [Yor]
- battle_config.packet_ver_flag = 63; // added by [Yor]
- battle_config.min_hair_style = 0;
- battle_config.max_hair_style = 20;
- battle_config.min_hair_color = 0;
- battle_config.max_hair_color = 9;
- battle_config.min_cloth_color = 0;
- battle_config.max_cloth_color = 4;
-
- battle_config.castrate_dex_scale = 150;
-
- battle_config.area_size = 14;
-
-//SQL-only options start
-#ifndef TXT_ONLY
- battle_config.mail_system = 0;
-//SQL-only options end
-#endif
-
-}
-
- fp = fopen(cfgName,"r");
- if (fp == NULL) {
- printf("file not found: %s\n", cfgName);
- return 1;
- }
- while(fgets(line,1020,fp)){
- const struct {
- char str[128];
- int *val;
- } data[] = {
- { "warp_point_debug", &battle_config.warp_point_debug },
- { "enemy_critical", &battle_config.enemy_critical },
- { "enemy_critical_rate", &battle_config.enemy_critical_rate },
- { "enemy_str", &battle_config.enemy_str },
- { "enemy_perfect_flee", &battle_config.enemy_perfect_flee },
- { "casting_rate", &battle_config.cast_rate },
- { "delay_rate", &battle_config.delay_rate },
- { "delay_dependon_dex", &battle_config.delay_dependon_dex },
- { "skill_delay_attack_enable", &battle_config.sdelay_attack_enable },
- { "left_cardfix_to_right", &battle_config.left_cardfix_to_right },
- { "player_skill_add_range", &battle_config.pc_skill_add_range },
- { "skill_out_range_consume", &battle_config.skill_out_range_consume },
- { "monster_skill_add_range", &battle_config.mob_skill_add_range },
- { "player_damage_delay", &battle_config.pc_damage_delay },
- { "player_damage_delay_rate", &battle_config.pc_damage_delay_rate },
- { "defunit_not_enemy", &battle_config.defnotenemy },
- { "random_monster_checklv", &battle_config.random_monster_checklv },
- { "attribute_recover", &battle_config.attr_recover },
- { "flooritem_lifetime", &battle_config.flooritem_lifetime },
- { "item_auto_get", &battle_config.item_auto_get },
- { "item_first_get_time", &battle_config.item_first_get_time },
- { "item_second_get_time", &battle_config.item_second_get_time },
- { "item_third_get_time", &battle_config.item_third_get_time },
- { "mvp_item_first_get_time", &battle_config.mvp_item_first_get_time },
- { "mvp_item_second_get_time", &battle_config.mvp_item_second_get_time },
- { "mvp_item_third_get_time", &battle_config.mvp_item_third_get_time },
- { "item_rate", &battle_config.item_rate },
- { "drop_rate0item", &battle_config.drop_rate0item },
- { "base_exp_rate", &battle_config.base_exp_rate },
- { "job_exp_rate", &battle_config.job_exp_rate },
- { "pvp_exp", &battle_config.pvp_exp },
- { "gtb_pvp_only", &battle_config.gtb_pvp_only },
- { "guild_max_castles", &battle_config.guild_max_castles },
- { "death_penalty_type", &battle_config.death_penalty_type },
- { "death_penalty_base", &battle_config.death_penalty_base },
- { "death_penalty_job", &battle_config.death_penalty_job },
- { "zeny_penalty", &battle_config.zeny_penalty },
- { "restart_hp_rate", &battle_config.restart_hp_rate },
- { "restart_sp_rate", &battle_config.restart_sp_rate },
- { "mvp_hp_rate", &battle_config.mvp_hp_rate },
- { "mvp_item_rate", &battle_config.mvp_item_rate },
- { "mvp_exp_rate", &battle_config.mvp_exp_rate },
- { "monster_hp_rate", &battle_config.monster_hp_rate },
- { "monster_max_aspd", &battle_config.monster_max_aspd },
- { "atcommand_gm_only", &battle_config.atc_gmonly },
- { "atcommand_spawn_quantity_limit", &battle_config.atc_spawn_quantity_limit },
- { "gm_all_skill", &battle_config.gm_allskill },
- { "gm_all_skill_add_abra", &battle_config.gm_allskill_addabra },
- { "gm_all_equipment", &battle_config.gm_allequip },
- { "gm_skill_unconditional", &battle_config.gm_skilluncond },
- { "player_skillfree", &battle_config.skillfree },
- { "player_skillup_limit", &battle_config.skillup_limit },
- { "weapon_produce_rate", &battle_config.wp_rate },
- { "potion_produce_rate", &battle_config.pp_rate },
- { "monster_active_enable", &battle_config.monster_active_enable },
- { "monster_damage_delay_rate", &battle_config.monster_damage_delay_rate},
- { "monster_loot_type", &battle_config.monster_loot_type },
- { "mob_skill_use", &battle_config.mob_skill_use },
- { "mob_count_rate", &battle_config.mob_count_rate },
- { "quest_skill_learn", &battle_config.quest_skill_learn },
- { "quest_skill_reset", &battle_config.quest_skill_reset },
- { "basic_skill_check", &battle_config.basic_skill_check },
- { "guild_emperium_check", &battle_config.guild_emperium_check },
- { "guild_exp_limit", &battle_config.guild_exp_limit },
- { "player_invincible_time", &battle_config.pc_invincible_time },
- { "pet_catch_rate", &battle_config.pet_catch_rate },
- { "pet_rename", &battle_config.pet_rename },
- { "pet_friendly_rate", &battle_config.pet_friendly_rate },
- { "pet_hungry_delay_rate", &battle_config.pet_hungry_delay_rate },
- { "pet_hungry_friendly_decrease", &battle_config.pet_hungry_friendly_decrease},
- { "pet_str", &battle_config.pet_str },
- { "pet_status_support", &battle_config.pet_status_support },
- { "pet_attack_support", &battle_config.pet_attack_support },
- { "pet_damage_support", &battle_config.pet_damage_support },
- { "pet_support_rate", &battle_config.pet_support_rate },
- { "pet_attack_exp_to_master", &battle_config.pet_attack_exp_to_master },
- { "pet_attack_exp_rate", &battle_config.pet_attack_exp_rate },
- { "skill_min_damage", &battle_config.skill_min_damage },
- { "finger_offensive_type", &battle_config.finger_offensive_type },
- { "heal_exp", &battle_config.heal_exp },
- { "resurrection_exp", &battle_config.resurrection_exp },
- { "shop_exp", &battle_config.shop_exp },
- { "combo_delay_rate", &battle_config.combo_delay_rate },
- { "item_check", &battle_config.item_check },
- { "wedding_modifydisplay", &battle_config.wedding_modifydisplay },
- { "natural_healhp_interval", &battle_config.natural_healhp_interval },
- { "natural_healsp_interval", &battle_config.natural_healsp_interval },
- { "natural_heal_skill_interval", &battle_config.natural_heal_skill_interval},
- { "natural_heal_weight_rate", &battle_config.natural_heal_weight_rate },
- { "item_name_override_grffile", &battle_config.item_name_override_grffile},
- { "arrow_decrement", &battle_config.arrow_decrement },
- { "max_aspd", &battle_config.max_aspd },
- { "max_hp", &battle_config.max_hp },
- { "max_sp", &battle_config.max_sp },
- { "max_lv", &battle_config.max_lv },
- { "max_parameter", &battle_config.max_parameter },
- { "max_cart_weight", &battle_config.max_cart_weight },
- { "player_skill_log", &battle_config.pc_skill_log },
- { "monster_skill_log", &battle_config.mob_skill_log },
- { "battle_log", &battle_config.battle_log },
- { "save_log", &battle_config.save_log },
- { "error_log", &battle_config.error_log },
- { "etc_log", &battle_config.etc_log },
- { "save_clothcolor", &battle_config.save_clothcolor },
- { "undead_detect_type", &battle_config.undead_detect_type },
- { "player_auto_counter_type", &battle_config.pc_auto_counter_type },
- { "monster_auto_counter_type", &battle_config.monster_auto_counter_type},
- { "agi_penaly_type", &battle_config.agi_penaly_type },
- { "agi_penaly_count", &battle_config.agi_penaly_count },
- { "agi_penaly_num", &battle_config.agi_penaly_num },
- { "agi_penaly_count_lv", &battle_config.agi_penaly_count_lv },
- { "vit_penaly_type", &battle_config.vit_penaly_type },
- { "vit_penaly_count", &battle_config.vit_penaly_count },
- { "vit_penaly_num", &battle_config.vit_penaly_num },
- { "vit_penaly_count_lv", &battle_config.vit_penaly_count_lv },
- { "player_defense_type", &battle_config.player_defense_type },
- { "monster_defense_type", &battle_config.monster_defense_type },
- { "pet_defense_type", &battle_config.pet_defense_type },
- { "magic_defense_type", &battle_config.magic_defense_type },
- { "player_skill_reiteration", &battle_config.pc_skill_reiteration },
- { "monster_skill_reiteration", &battle_config.monster_skill_reiteration},
- { "player_skill_nofootset", &battle_config.pc_skill_nofootset },
- { "monster_skill_nofootset", &battle_config.monster_skill_nofootset },
- { "player_cloak_check_type", &battle_config.pc_cloak_check_type },
- { "monster_cloak_check_type", &battle_config.monster_cloak_check_type },
- { "gvg_short_attack_damage_rate", &battle_config.gvg_short_damage_rate },
- { "gvg_long_attack_damage_rate", &battle_config.gvg_long_damage_rate },
- { "gvg_magic_attack_damage_rate", &battle_config.gvg_magic_damage_rate },
- { "gvg_misc_attack_damage_rate", &battle_config.gvg_misc_damage_rate },
- { "gvg_eliminate_time", &battle_config.gvg_eliminate_time },
- { "mob_changetarget_byskill", &battle_config.mob_changetarget_byskill},
- { "player_attack_direction_change", &battle_config.pc_attack_direction_change },
- { "monster_attack_direction_change", &battle_config.monster_attack_direction_change },
- { "player_land_skill_limit", &battle_config.pc_land_skill_limit },
- { "monster_land_skill_limit", &battle_config.monster_land_skill_limit},
- { "party_skill_penaly", &battle_config.party_skill_penaly },
- { "monster_class_change_full_recover", &battle_config.monster_class_change_full_recover },
- { "produce_item_name_input", &battle_config.produce_item_name_input },
- { "produce_potion_name_input", &battle_config.produce_potion_name_input},
- { "making_arrow_name_input", &battle_config.making_arrow_name_input },
- { "holywater_name_input", &battle_config.holywater_name_input },
- { "display_delay_skill_fail", &battle_config.display_delay_skill_fail },
- { "chat_warpportal", &battle_config.chat_warpportal },
- { "mob_warpportal", &battle_config.mob_warpportal },
- { "dead_branch_active", &battle_config.dead_branch_active },
- { "vending_max_value", &battle_config.vending_max_value },
- { "show_steal_in_same_party", &battle_config.show_steal_in_same_party },
- { "enable_upper_class", &battle_config.enable_upper_class },
- { "pet_attack_attr_none", &battle_config.pet_attack_attr_none },
- { "mob_attack_attr_none", &battle_config.mob_attack_attr_none },
- { "mob_ghostring_fix", &battle_config.mob_ghostring_fix },
- { "pc_attack_attr_none", &battle_config.pc_attack_attr_none },
- { "gx_allhit", &battle_config.gx_allhit },
- { "gx_cardfix", &battle_config.gx_cardfix },
- { "gx_dupele", &battle_config.gx_dupele },
- { "gx_disptype", &battle_config.gx_disptype },
- { "player_skill_partner_check", &battle_config.player_skill_partner_check},
- { "hide_GM_session", &battle_config.hide_GM_session },
- { "unit_movement_type", &battle_config.unit_movement_type },
- { "invite_request_check", &battle_config.invite_request_check },
- { "skill_removetrap_type", &battle_config.skill_removetrap_type },
- { "disp_experience", &battle_config.disp_experience },
- { "castle_defense_rate", &battle_config.castle_defense_rate },
- { "riding_weight", &battle_config.riding_weight },
- { "item_rate_common", &battle_config.item_rate_common }, // Added by RoVeRT
- { "item_rate_equip", &battle_config.item_rate_equip },
- { "item_rate_card", &battle_config.item_rate_card }, // End Addition
- { "item_rate_heal", &battle_config.item_rate_heal }, // Added by Valaris
- { "item_rate_use", &battle_config.item_rate_use }, // End
- { "item_drop_common_min", &battle_config.item_drop_common_min }, // Added by TyrNemesis^
- { "item_drop_common_max", &battle_config.item_drop_common_max },
- { "item_drop_equip_min", &battle_config.item_drop_equip_min },
- { "item_drop_equip_max", &battle_config.item_drop_equip_max },
- { "item_drop_card_min", &battle_config.item_drop_card_min },
- { "item_drop_card_max", &battle_config.item_drop_card_max },
- { "item_drop_mvp_min", &battle_config.item_drop_mvp_min },
- { "item_drop_mvp_max", &battle_config.item_drop_mvp_max }, // End Addition
- { "prevent_logout", &battle_config.prevent_logout }, // Added by RoVeRT
- { "alchemist_summon_reward", &battle_config.alchemist_summon_reward }, // [Valaris]
- { "maximum_level", &battle_config.maximum_level }, // [Valaris]
- { "drops_by_luk", &battle_config.drops_by_luk }, // [Valaris]
- { "monsters_ignore_gm", &battle_config.monsters_ignore_gm }, // [Valaris]
- { "equipment_breaking", &battle_config.equipment_breaking }, // [Valaris]
- { "equipment_break_rate", &battle_config.equipment_break_rate }, // [Valaris]
- { "pk_mode", &battle_config.pk_mode }, // [Valaris]
- { "pet_equip_required", &battle_config.pet_equip_required }, // [Valaris]
- { "multi_level_up", &battle_config.multi_level_up }, // [Valaris]
- { "backstab_bow_penalty", &battle_config.backstab_bow_penalty },
- { "night_at_start", &battle_config.night_at_start }, // added by [Yor]
- { "day_duration", &battle_config.day_duration }, // added by [Yor]
- { "night_duration", &battle_config.night_duration }, // added by [Yor]
- { "show_mob_hp", &battle_config.show_mob_hp }, // [Valaris]
- { "ban_spoof_namer", &battle_config.ban_spoof_namer }, // added by [Yor]
- { "hack_info_GM_level", &battle_config.hack_info_GM_level }, // added by [Yor]
- { "any_warp_GM_min_level", &battle_config.any_warp_GM_min_level }, // added by [Yor]
- { "packet_ver_flag", &battle_config.packet_ver_flag }, // added by [Yor]
- { "min_hair_style", &battle_config.min_hair_style }, // added by [MouseJstr]
- { "max_hair_style", &battle_config.max_hair_style }, // added by [MouseJstr]
- { "min_hair_color", &battle_config.min_hair_color }, // added by [MouseJstr]
- { "max_hair_color", &battle_config.max_hair_color }, // added by [MouseJstr]
- { "min_cloth_color", &battle_config.min_cloth_color }, // added by [MouseJstr]
- { "max_cloth_color", &battle_config.max_cloth_color }, // added by [MouseJstr]
- { "castrate_dex_scale", &battle_config.castrate_dex_scale }, // added by [MouseJstr]
- { "area_size", &battle_config.area_size }, // added by [MouseJstr]
- { "muting_players", &battle_config.muting_players}, // added by [Apple]
-//SQL-only options start
-#ifndef TXT_ONLY
- { "mail_system", &battle_config.mail_system }, // added by [Valaris]
-//SQL-only options end
-#endif
- };
-
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]:%s", w1, w2) != 2)
- continue;
- for(i = 0; i < sizeof(data) / (sizeof(data[0])); i++)
- if (strcmpi(w1, data[i].str) == 0)
- *data[i].val = battle_config_switch(w2);
-
- if (strcmpi(w1, "import") == 0)
- battle_config_read(w2);
- }
- fclose(fp);
-
- if (--count == 0) {
- if(battle_config.flooritem_lifetime < 1000)
- battle_config.flooritem_lifetime = LIFETIME_FLOORITEM*1000;
- if(battle_config.restart_hp_rate < 0)
- battle_config.restart_hp_rate = 0;
- else if(battle_config.restart_hp_rate > 100)
- battle_config.restart_hp_rate = 100;
- if(battle_config.restart_sp_rate < 0)
- battle_config.restart_sp_rate = 0;
- else if(battle_config.restart_sp_rate > 100)
- battle_config.restart_sp_rate = 100;
- if(battle_config.natural_healhp_interval < NATURAL_HEAL_INTERVAL)
- battle_config.natural_healhp_interval=NATURAL_HEAL_INTERVAL;
- if(battle_config.natural_healsp_interval < NATURAL_HEAL_INTERVAL)
- battle_config.natural_healsp_interval=NATURAL_HEAL_INTERVAL;
- if(battle_config.natural_heal_skill_interval < NATURAL_HEAL_INTERVAL)
- battle_config.natural_heal_skill_interval=NATURAL_HEAL_INTERVAL;
- if(battle_config.natural_heal_weight_rate < 50)
- battle_config.natural_heal_weight_rate = 50;
- if(battle_config.natural_heal_weight_rate > 101)
- battle_config.natural_heal_weight_rate = 101;
- battle_config.monster_max_aspd = 2000 - battle_config.monster_max_aspd*10;
- if(battle_config.monster_max_aspd < 10)
- battle_config.monster_max_aspd = 10;
- if(battle_config.monster_max_aspd > 1000)
- battle_config.monster_max_aspd = 1000;
- battle_config.max_aspd = 2000 - battle_config.max_aspd*10;
- if(battle_config.max_aspd < 10)
- battle_config.max_aspd = 10;
- if(battle_config.max_aspd > 1000)
- battle_config.max_aspd = 1000;
- if(battle_config.max_hp > 1000000)
- battle_config.max_hp = 1000000;
- if(battle_config.max_hp < 100)
- battle_config.max_hp = 100;
- if(battle_config.max_sp > 1000000)
- battle_config.max_sp = 1000000;
- if(battle_config.max_sp < 100)
- battle_config.max_sp = 100;
- if(battle_config.max_parameter < 10)
- battle_config.max_parameter = 10;
- if(battle_config.max_parameter > 10000)
- battle_config.max_parameter = 10000;
- if(battle_config.max_cart_weight > 1000000)
- battle_config.max_cart_weight = 1000000;
- if(battle_config.max_cart_weight < 100)
- battle_config.max_cart_weight = 100;
- battle_config.max_cart_weight *= 10;
-
- if(battle_config.agi_penaly_count < 2)
- battle_config.agi_penaly_count = 2;
- if(battle_config.vit_penaly_count < 2)
- battle_config.vit_penaly_count = 2;
-
- if(battle_config.guild_exp_limit > 99)
- battle_config.guild_exp_limit = 99;
- if(battle_config.guild_exp_limit < 0)
- battle_config.guild_exp_limit = 0;
-
- if(battle_config.castle_defense_rate < 0)
- battle_config.castle_defense_rate = 0;
- if(battle_config.castle_defense_rate > 100)
- battle_config.castle_defense_rate = 100;
- if(battle_config.item_drop_common_min < 1) // Added by TyrNemesis^
- battle_config.item_drop_common_min = 1;
- if(battle_config.item_drop_common_max > 10000)
- battle_config.item_drop_common_max = 10000;
- if(battle_config.item_drop_equip_min < 1)
- battle_config.item_drop_equip_min = 1;
- if(battle_config.item_drop_equip_max > 10000)
- battle_config.item_drop_equip_max = 10000;
- if(battle_config.item_drop_card_min < 1)
- battle_config.item_drop_card_min = 1;
- if(battle_config.item_drop_card_max > 10000)
- battle_config.item_drop_card_max = 10000;
- if(battle_config.item_drop_mvp_min < 1)
- battle_config.item_drop_mvp_min = 1;
- if(battle_config.item_drop_mvp_max > 10000)
- battle_config.item_drop_mvp_max = 10000; // End Addition
-
- if (battle_config.night_at_start < 0) // added by [Yor]
- battle_config.night_at_start = 0;
- else if (battle_config.night_at_start > 1) // added by [Yor]
- battle_config.night_at_start = 1;
- if (battle_config.day_duration < 0) // added by [Yor]
- battle_config.day_duration = 0;
- if (battle_config.night_duration < 0) // added by [Yor]
- battle_config.night_duration = 0;
-
- if (battle_config.ban_spoof_namer < 0) // added by [Yor]
- battle_config.ban_spoof_namer = 0;
- else if (battle_config.ban_spoof_namer > 32767)
- battle_config.ban_spoof_namer = 32767;
-
- if (battle_config.hack_info_GM_level < 0) // added by [Yor]
- battle_config.hack_info_GM_level = 0;
- else if (battle_config.hack_info_GM_level > 100)
- battle_config.hack_info_GM_level = 100;
-
- if (battle_config.any_warp_GM_min_level < 0) // added by [Yor]
- battle_config.any_warp_GM_min_level = 0;
- else if (battle_config.any_warp_GM_min_level > 100)
- battle_config.any_warp_GM_min_level = 100;
-
- // at least 1 client must be accepted
- if ((battle_config.packet_ver_flag & 63) == 0) // added by [Yor]
- battle_config.packet_ver_flag = 63; // accept all clients
-
- add_timer_func_list(battle_delay_damage_sub, "battle_delay_damage_sub");
- }
-
- return 0;
-}
diff --git a/misc/src/map/battle.h b/misc/src/map/battle.h
deleted file mode 100644
index 8f09d22..0000000
--- a/misc/src/map/battle.h
+++ /dev/null
@@ -1,342 +0,0 @@
-// $Id: battle.h,v 1.6 2004/09/29 21:08:17 Akitasha Exp $
-#ifndef _BATTLE_H_
-#define _BATTLE_H_
-
-// ダメージ
-struct Damage {
- int damage,damage2;
- int type,div_;
- int amotion,dmotion;
- int blewcount;
- int flag;
- int dmg_lv; //囲まれ減算計算用 0:スキル攻撃 ATK_LUCKY,ATK_FLEE,ATK_DEF
-};
-
-// 属性表(読み込みはpc.c、battle_attr_fixで使用)
-extern int attr_fix_table[4][10][10];
-
-struct map_session_data;
-struct mob_data;
-struct block_list;
-
-// ダメージ計算
-
-struct Damage battle_calc_attack( int attack_type,
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-struct Damage battle_calc_weapon_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-struct Damage battle_calc_magic_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-struct Damage battle_calc_misc_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-
-// 属性修正計算
-int battle_attr_fix(int damage,int atk_elem,int def_elem);
-
-// ダメージ最終計算
-int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag);
-enum { // 最終計算のフラグ
- BF_WEAPON = 0x0001,
- BF_MAGIC = 0x0002,
- BF_MISC = 0x0004,
- BF_SHORT = 0x0010,
- BF_LONG = 0x0040,
- BF_SKILL = 0x0100,
- BF_NORMAL = 0x0200,
- BF_WEAPONMASK=0x000f,
- BF_RANGEMASK= 0x00f0,
- BF_SKILLMASK= 0x0f00,
-};
-
-// 実際にHPを増減
-int battle_delay_damage(unsigned int tick,struct block_list *src,struct block_list *target,int damage,int flag);
-int battle_damage(struct block_list *bl,struct block_list *target,int damage,int flag);
-int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag);
-
-// 攻撃や移動を止める
-int battle_stopattack(struct block_list *bl);
-int battle_stopwalking(struct block_list *bl,int type);
-
-// 通常攻撃処理まとめ
-int battle_weapon_attack( struct block_list *bl,struct block_list *target,
- unsigned int tick,int flag);
-
-// 各種パラメータを得る
-int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv);
-int battle_get_class(struct block_list *bl);
-int battle_get_dir(struct block_list *bl);
-int battle_get_lv(struct block_list *bl);
-int battle_get_range(struct block_list *bl);
-int battle_get_hp(struct block_list *bl);
-int battle_get_max_hp(struct block_list *bl);
-int battle_get_str(struct block_list *bl);
-int battle_get_agi(struct block_list *bl);
-int battle_get_vit(struct block_list *bl);
-int battle_get_int(struct block_list *bl);
-int battle_get_dex(struct block_list *bl);
-int battle_get_luk(struct block_list *bl);
-int battle_get_hit(struct block_list *bl);
-int battle_get_flee(struct block_list *bl);
-int battle_get_def(struct block_list *bl);
-int battle_get_mdef(struct block_list *bl);
-int battle_get_flee2(struct block_list *bl);
-int battle_get_def2(struct block_list *bl);
-int battle_get_mdef2(struct block_list *bl);
-int battle_get_baseatk(struct block_list *bl);
-int battle_get_atk(struct block_list *bl);
-int battle_get_atk2(struct block_list *bl);
-int battle_get_speed(struct block_list *bl);
-int battle_get_adelay(struct block_list *bl);
-int battle_get_amotion(struct block_list *bl);
-int battle_get_dmotion(struct block_list *bl);
-int battle_get_element(struct block_list *bl);
-int battle_get_attack_element(struct block_list *bl);
-int battle_get_attack_element2(struct block_list *bl); //左手武器属性取得
-#define battle_get_elem_type(bl) (battle_get_element(bl)%10)
-#define battle_get_elem_level(bl) (battle_get_element(bl)/10/2)
-int battle_get_party_id(struct block_list *bl);
-int battle_get_guild_id(struct block_list *bl);
-int battle_get_race(struct block_list *bl);
-int battle_get_size(struct block_list *bl);
-int battle_get_mode(struct block_list *bl);
-int battle_get_mexp(struct block_list *bl);
-
-struct status_change *battle_get_sc_data(struct block_list *bl);
-short *battle_get_sc_count(struct block_list *bl);
-short *battle_get_opt1(struct block_list *bl);
-short *battle_get_opt2(struct block_list *bl);
-short *battle_get_opt3(struct block_list *bl);
-short *battle_get_option(struct block_list *bl);
-
-enum {
- BCT_NOENEMY =0x00000,
- BCT_PARTY =0x10000,
- BCT_ENEMY =0x40000,
- BCT_NOPARTY =0x50000,
- BCT_ALL =0x20000,
- BCT_NOONE =0x60000,
-};
-
-int battle_check_undead(int race,int element);
-int battle_check_target( struct block_list *src, struct block_list *target,int flag);
-int battle_check_range(struct block_list *src,struct block_list *bl,int range);
-
-
-// 設定
-
-int battle_config_switch(const char *str); // [Valaris]
-
-extern struct Battle_Config {
- int warp_point_debug;
- int enemy_critical;
- int enemy_critical_rate;
- int enemy_str;
- int enemy_perfect_flee;
- int cast_rate,delay_rate,delay_dependon_dex;
- int sdelay_attack_enable;
- int left_cardfix_to_right;
- int pc_skill_add_range;
- int skill_out_range_consume;
- int mob_skill_add_range;
- int pc_damage_delay;
- int pc_damage_delay_rate;
- int defnotenemy;
- int random_monster_checklv;
- int attr_recover;
- int flooritem_lifetime;
- int item_auto_get;
- int item_first_get_time;
- int item_second_get_time;
- int item_third_get_time;
- int mvp_item_first_get_time;
- int mvp_item_second_get_time;
- int mvp_item_third_get_time;
- int item_rate,base_exp_rate,job_exp_rate; // removed item rate, depreciated
- int drop_rate0item;
- int death_penalty_type;
- int death_penalty_base,death_penalty_job;
- int pvp_exp; // [MouseJstr]
- int gtb_pvp_only; // [MouseJstr]
- int zeny_penalty;
- int restart_hp_rate;
- int restart_sp_rate;
- int mvp_item_rate,mvp_exp_rate;
- int mvp_hp_rate;
- int monster_hp_rate;
- int monster_max_aspd;
- int atc_gmonly;
- int atc_spawn_quantity_limit;
- int gm_allskill;
- int gm_allskill_addabra;
- int gm_allequip;
- int gm_skilluncond;
- int skillfree;
- int skillup_limit;
- int wp_rate;
- int pp_rate;
- int monster_active_enable;
- int monster_damage_delay_rate;
- int monster_loot_type;
- int mob_skill_use;
- int mob_count_rate;
- int quest_skill_learn;
- int quest_skill_reset;
- int basic_skill_check;
- int guild_emperium_check;
- int guild_exp_limit;
- int guild_max_castles;
- int pc_invincible_time;
- int pet_catch_rate;
- int pet_rename;
- int pet_friendly_rate;
- int pet_hungry_delay_rate;
- int pet_hungry_friendly_decrease;
- int pet_str;
- int pet_status_support;
- int pet_attack_support;
- int pet_damage_support;
- int pet_support_rate;
- int pet_attack_exp_to_master;
- int pet_attack_exp_rate;
- int skill_min_damage;
- int finger_offensive_type;
- int heal_exp;
- int resurrection_exp;
- int shop_exp;
- int combo_delay_rate;
- int item_check;
- int wedding_modifydisplay;
- int natural_healhp_interval;
- int natural_healsp_interval;
- int natural_heal_skill_interval;
- int natural_heal_weight_rate;
- int item_name_override_grffile;
- int arrow_decrement;
- int max_aspd;
- int max_hp;
- int max_sp;
- int max_lv;
- int max_parameter;
- int max_cart_weight;
- int pc_skill_log;
- int mob_skill_log;
- int battle_log;
- int save_log;
- int error_log;
- int etc_log;
- int save_clothcolor;
- int undead_detect_type;
- int pc_auto_counter_type;
- int monster_auto_counter_type;
- int agi_penaly_type;
- int agi_penaly_count;
- int agi_penaly_num;
- int vit_penaly_type;
- int vit_penaly_count;
- int vit_penaly_num;
- int player_defense_type;
- int monster_defense_type;
- int pet_defense_type;
- int magic_defense_type;
- int pc_skill_reiteration;
- int monster_skill_reiteration;
- int pc_skill_nofootset;
- int monster_skill_nofootset;
- int pc_cloak_check_type;
- int monster_cloak_check_type;
- int gvg_short_damage_rate;
- int gvg_long_damage_rate;
- int gvg_magic_damage_rate;
- int gvg_misc_damage_rate;
- int gvg_eliminate_time;
- int mob_changetarget_byskill;
- int pc_attack_direction_change;
- int monster_attack_direction_change;
- int pc_undead_nofreeze;
- int pc_land_skill_limit;
- int monster_land_skill_limit;
- int party_skill_penaly;
- int monster_class_change_full_recover;
- int produce_item_name_input;
- int produce_potion_name_input;
- int making_arrow_name_input;
- int holywater_name_input;
- int display_delay_skill_fail;
- int chat_warpportal;
- int mob_warpportal;
- int dead_branch_active;
- int vending_max_value;
-// int pet_lootitem; // removed [Valaris]
-// int pet_weight; // removed [Valaris]
- int show_steal_in_same_party;
- int enable_upper_class;
- int pet_attack_attr_none;
- int mob_attack_attr_none;
- int mob_ghostring_fix;
- int pc_attack_attr_none;
- int item_rate_common,item_rate_card,item_rate_equip,item_rate_heal,item_rate_use; // Added by RoVeRT, Additional Heal and Usable item rate by Val
- int item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^
- int item_drop_card_min,item_drop_card_max;
- int item_drop_equip_min,item_drop_equip_max;
- int item_drop_mvp_min,item_drop_mvp_max; // End Addition
- int item_drop_heal_min,item_drop_heal_max; // Added by Valatris
- int item_drop_use_min,item_drop_use_max; //End
-
- int prevent_logout; // Added by RoVeRT
-
- int alchemist_summon_reward; // [Valaris]
- int maximum_level;
- int drops_by_luk;
- int monsters_ignore_gm;
- int equipment_breaking;
- int equipment_break_rate;
- int pet_equip_required;
- int multi_level_up;
- int pk_mode;
- int show_mob_hp; // end additions [Valaris]
-
- int agi_penaly_count_lv;
- int vit_penaly_count_lv;
-
- int gx_allhit;
- int gx_cardfix;
- int gx_dupele;
- int gx_disptype;
- int player_skill_partner_check;
- int hide_GM_session;
- int unit_movement_type;
- int invite_request_check;
- int skill_removetrap_type;
- int disp_experience;
- int castle_defense_rate;
- int riding_weight;
- int backstab_bow_penalty;
-
- int night_at_start; // added by [Yor]
- int day_duration; // added by [Yor]
- int night_duration; // added by [Yor]
- int ban_spoof_namer; // added by [Yor]
- int hack_info_GM_level; // added by [Yor]
- int any_warp_GM_min_level; // added by [Yor]
- int packet_ver_flag; // added by [Yor]
- int muting_players; // added by [Apple]
-
- int min_hair_style; // added by [MouseJstr]
- int max_hair_style; // added by [MouseJstr]
- int min_hair_color; // added by [MouseJstr]
- int max_hair_color; // added by [MouseJstr]
- int min_cloth_color; // added by [MouseJstr]
- int max_cloth_color; // added by [MouseJstr]
-
- int castrate_dex_scale; // added by [MouseJstr]
- int area_size; // added by [MouseJstr]
-
-#ifndef TXT_ONLY /* SQL-only options */
- int mail_system; // [Valaris]
-#endif
-
-} battle_config;
-
-int battle_config_read(const char *cfgName);
-
-#endif
diff --git a/misc/src/map/chat.c b/misc/src/map/chat.c
deleted file mode 100644
index ade4dcb..0000000
--- a/misc/src/map/chat.c
+++ /dev/null
@@ -1,373 +0,0 @@
-// $Id: chat.c,v 1.2 2004/09/22 02:59:47 Akitasha Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "db.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "map.h"
-#include "clif.h"
-#include "pc.h"
-#include "chat.h"
-#include "npc.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-int chat_triggerevent(struct chat_data *cd);
-
-
-/*==========================================
- * チャットルーム作成
- *------------------------------------------
- */
-int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, sd);
-
- cd = aCalloc(1,sizeof(struct chat_data));
-
- cd->limit = limit;
- cd->pub = pub;
- cd->users = 1;
- memcpy(cd->pass,pass,8);
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- cd->owner = (struct block_list **)(&cd->usersd[0]);
- cd->usersd[0] = sd;
- cd->bl.m = sd->bl.m;
- cd->bl.x = sd->bl.x;
- cd->bl.y = sd->bl.y;
- cd->bl.type = BL_CHAT;
-
- cd->bl.id = map_addobject(&cd->bl);
- if(cd->bl.id==0){
- clif_createchat(sd,1);
- free(cd);
- return 0;
- }
- pc_setchatid(sd,cd->bl.id);
-
- clif_createchat(sd,0);
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * 既存チャットルームに参加
- *------------------------------------------
- */
-int chat_joinchat(struct map_session_data *sd,int chatid,char* pass)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, sd);
-
- cd=(struct chat_data*)map_id2bl(chatid);
- if(cd==NULL)
- return 1;
-
- if(cd->bl.m != sd->bl.m || cd->limit <= cd->users){
- clif_joinchatfail(sd,0);
- return 0;
- }
- if(cd->pub==0 && strncmp(pass,cd->pass,8)){
- clif_joinchatfail(sd,1);
- return 0;
- }
-
- cd->usersd[cd->users] = sd;
- cd->users++;
-
- pc_setchatid(sd,cd->bl.id);
-
-
- clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
- clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
- clif_dispchat(cd,0); // 周囲の人には人数変化報告
-
- chat_triggerevent(cd); // イベント
-
- return 0;
-}
-
-/*==========================================
- * チャットルームから抜ける
- *------------------------------------------
- */
-int chat_leavechat(struct map_session_data *sd)
-{
- struct chat_data *cd;
- int i,leavechar;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL)
- return 1;
-
- for(i = 0,leavechar=-1;i < cd->users;i++){
- if(cd->usersd[i] == sd){
- leavechar=i;
- break;
- }
- }
- if(leavechar<0) // そのchatに所属していないらしい (バグ時のみ)
- return -1;
-
- if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
- // 所有者だった&他に人が居る&PCのチャット
- clif_changechatowner(cd,cd->usersd[1]);
- clif_clearchat(cd,0);
- }
-
- // 抜けるPCにも送るのでusersを減らす前に実行
- clif_leavechat(cd,sd);
-
- cd->users--;
- pc_setchatid(sd,0);
-
- if(cd->users == 0 && (*cd->owner)->type==BL_PC){
- // 全員居なくなった&PCのチャットなので消す
- clif_clearchat(cd,0);
- map_delobject(cd->bl.id); // freeまでしてくれる
- } else {
- for(i=leavechar;i < cd->users;i++)
- cd->usersd[i] = cd->usersd[i+1];
- if(leavechar==0 && (*cd->owner)->type==BL_PC){
- // PCのチャットなので所有者が抜けたので位置変更
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
- }
- clif_dispchat(cd,0);
- }
-
- return 0;
-}
-
-/*==========================================
- * チャットルームの持ち主を譲る
- *------------------------------------------
- */
-int chat_changechatowner(struct map_session_data *sd,char *nextownername)
-{
- struct chat_data *cd;
- struct map_session_data *tmp_sd;
- int i,nextowner;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL || (struct block_list *)sd!=(*cd->owner))
- return 1;
-
- for(i = 1,nextowner=-1;i < cd->users;i++){
- if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
- nextowner=i;
- break;
- }
- }
- if(nextowner<0) // そんな人は居ない
- return -1;
-
- clif_changechatowner(cd,cd->usersd[nextowner]);
- // 一旦消す
- clif_clearchat(cd,0);
-
- // userlistの順番変更 (0が所有者なので)
- if( (tmp_sd = cd->usersd[0]) == NULL )
- return 1; //ありえるのかな?
- cd->usersd[0] = cd->usersd[nextowner];
- cd->usersd[nextowner] = tmp_sd;
-
- // 新しい所有者の位置へ変更
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
-
- // 再度表示
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットの状態(タイトル等)を変更
- *------------------------------------------
- */
-int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
-{
- struct chat_data *cd;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL || (struct block_list *)sd!=(*cd->owner))
- return 1;
-
- cd->limit = limit;
- cd->pub = pub;
- memcpy(cd->pass,pass,8);
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- clif_changechatstatus(cd);
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットルームから蹴り出す
- *------------------------------------------
- */
-int chat_kickchat(struct map_session_data *sd,char *kickusername)
-{
- struct chat_data *cd;
- int i,kickuser;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL || (struct block_list *)sd!=(*cd->owner))
- return 1;
-
- for(i = 0,kickuser=-1;i < cd->users;i++){
- if(strcmp(cd->usersd[i]->status.name,kickusername)==0){
- kickuser=i;
- break;
- }
- }
- if(kickuser<0) // そんな人は居ない
- return -1;
-
- chat_leavechat(cd->usersd[kickuser]);
-
- return 0;
-}
-
-/*==========================================
- * npcチャットルーム作成
- *------------------------------------------
- */
-int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
-{
- struct chat_data *cd;
-
- nullpo_retr(1, nd);
-
- cd = aCalloc(1,sizeof(struct chat_data));
-
- cd->limit = cd->trigger = limit;
- if(trigger>0)
- cd->trigger = trigger;
- cd->pub = pub;
- cd->users = 0;
- memcpy(cd->pass,"",8);
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- cd->bl.m = nd->bl.m;
- cd->bl.x = nd->bl.x;
- cd->bl.y = nd->bl.y;
- cd->bl.type = BL_CHAT;
- cd->owner_ = (struct block_list *)nd;
- cd->owner = &cd->owner_;
- memcpy(cd->npc_event,ev,sizeof(cd->npc_event));
-
- cd->bl.id = map_addobject(&cd->bl);
- if(cd->bl.id==0){
- free(cd);
- return 0;
- }
- nd->chat_id=cd->bl.id;
-
- clif_dispchat(cd,0);
-
- return 0;
-}
-/*==========================================
- * npcチャットルーム削除
- *------------------------------------------
- */
-int chat_deletenpcchat(struct npc_data *nd)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, nd);
- nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
-
- chat_npckickall(cd);
- clif_clearchat(cd,0);
- map_delobject(cd->bl.id); // freeまでしてくれる
- nd->chat_id=0;
-
- return 0;
-}
-
-/*==========================================
- * 規定人数以上でイベントが定義されてるなら実行
- *------------------------------------------
- */
-int chat_triggerevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- if(cd->users>=cd->trigger && cd->npc_event[0])
- npc_event_do(cd->npc_event);
- return 0;
-}
-
-/*==========================================
- * イベントの有効化
- *------------------------------------------
- */
-int chat_enableevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- cd->trigger&=0x7f;
- chat_triggerevent(cd);
- return 0;
-}
-/*==========================================
- * イベントの無効化
- *------------------------------------------
- */
-int chat_disableevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- cd->trigger|=0x80;
- return 0;
-}
-/*==========================================
- * チャットルームから全員蹴り出す
- *------------------------------------------
- */
-int chat_npckickall(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- while(cd->users>0){
- chat_leavechat(cd->usersd[cd->users-1]);
- }
- return 0;
-}
-
-/*==========================================
- * 終了
- *------------------------------------------
- */
-int do_final_chat(void)
-{
- return 0;
-}
diff --git a/misc/src/map/chat.h b/misc/src/map/chat.h
deleted file mode 100644
index 2761602..0000000
--- a/misc/src/map/chat.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// $Id: chat.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _CHAT_H_
-#define _CHAT_H_
-
-#include "map.h"
-
-int chat_createchat(struct map_session_data *,int,int,char*,char*,int);
-int chat_joinchat(struct map_session_data *,int,char*);
-int chat_leavechat(struct map_session_data* );
-int chat_changechatowner(struct map_session_data *,char *);
-int chat_changechatstatus(struct map_session_data *,int,int,char*,char*,int);
-int chat_kickchat(struct map_session_data *,char *);
-
-int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev);
-int chat_deletenpcchat(struct npc_data *nd);
-int chat_enableevent(struct chat_data *cd);
-int chat_disableevent(struct chat_data *cd);
-int chat_npckickall(struct chat_data *cd);
-
-int do_final_chat(void);
-
-#endif
diff --git a/misc/src/map/chrif.c b/misc/src/map/chrif.c
deleted file mode 100644
index dc401b6..0000000
--- a/misc/src/map/chrif.c
+++ /dev/null
@@ -1,1016 +0,0 @@
-// $Id: chrif.c,v 1.6 2004/09/25 11:39:17 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#ifdef LCCWIN32
-#include <winsock.h>
-#else
-#include <unistd.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#endif
-#include <sys/types.h>
-#include <time.h>
-
-#include "socket.h"
-#include "timer.h"
-#include "map.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "intif.h"
-#include "npc.h"
-#include "pc.h"
-#include "nullpo.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static const int packet_len_table[0x20] = {
- 60, 3,-1,27,22,-1, 6,-1, // 2af8-2aff
- 6,-1,18, 7,-1,49,44, 0, // 2b00-2b07
- 6,30,-1,10,86, 7,44,34, // 2b08-2b0f
- -1,-1,10, 6,11,-1, 0, 0, // 2b10-2b17
-};
-
-int char_fd;
-int srvinfo;
-static char char_ip_str[16];
-static int char_ip;
-static int char_port = 6121;
-static char userid[24], passwd[24];
-static int chrif_state;
-
-// 設定ファイル読み込み関係
-/*==========================================
- *
- *------------------------------------------
- */
-void chrif_setuserid(char *id)
-{
- strncpy(userid, id, 24);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void chrif_setpasswd(char *pwd)
-{
- strncpy(passwd, pwd, 24);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void chrif_setip(char *ip)
-{
- strncpy(char_ip_str, ip, 16);
- char_ip = inet_addr(char_ip_str);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void chrif_setport(int port)
-{
- char_port = port;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_isconnect(void)
-{
- return chrif_state == 2;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_save(struct map_session_data *sd)
-{
- nullpo_retr(-1, sd);
-
- if (char_fd < 0)
- return -1;
-
- pc_makesavestatus(sd);
-
- WFIFOW(char_fd,0) = 0x2b01;
- WFIFOW(char_fd,2) = sizeof(sd->status) + 12;
- WFIFOL(char_fd,4) = sd->bl.id;
- WFIFOL(char_fd,8) = sd->char_id;
- memcpy(WFIFOP(char_fd,12), &sd->status, sizeof(sd->status));
- WFIFOSET(char_fd, WFIFOW(char_fd,2));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_connect(int fd)
-{
- WFIFOW(fd,0) = 0x2af8;
- memcpy(WFIFOP(fd,2), userid, 24);
- memcpy(WFIFOP(fd,26), passwd, 24);
- WFIFOL(fd,50) = 0;
- WFIFOL(fd,54) = clif_getip();
- WFIFOW(fd,58) = clif_getport(); // [Valaris] thanks to fov
- WFIFOSET(fd,60);
-
- return 0;
-}
-
-/*==========================================
- * マップ送信
- *------------------------------------------
- */
-int chrif_sendmap(int fd)
-{
- int i;
-
- WFIFOW(fd,0) = 0x2afa;
- for(i = 0; i < map_num; i++)
- if (map[i].alias[0] != '\0') // [MouseJstr] map aliasing
- memcpy(WFIFOP(fd,4+i*16), map[i].alias, 16);
- else
- memcpy(WFIFOP(fd,4+i*16), map[i].name, 16);
- WFIFOW(fd,2) = 4 + i * 16;
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-/*==========================================
- * マップ受信
- *------------------------------------------
- */
-int chrif_recvmap(int fd)
-{
- int i, j, ip, port;
- unsigned char *p = (unsigned char *)&ip;
-
- if (chrif_state < 2) // まだ準備中
- return -1;
-
- ip = RFIFOL(fd,4);
- port = RFIFOW(fd,8);
- for(i = 10, j = 0; i < RFIFOW(fd,2); i += 16, j++) {
- map_setipport(RFIFOP(fd,i), ip, port);
-// if (battle_config.etc_log)
-// printf("recv map %d %s\n", j, RFIFOP(fd,i));
- }
- if (battle_config.etc_log)
- printf("recv map on %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
-
- return 0;
-}
-
-/*==========================================
- * マップ鯖間移動のためのデータ準備要求
- *------------------------------------------
- */
-int chrif_changemapserver(struct map_session_data *sd, char *name, int x, int y, int ip, short port)
-{
- int i, s_ip;
-
- nullpo_retr(-1, sd);
-
- s_ip = 0;
- for(i = 0; i < fd_max; i++)
- if (session[i] && session[i]->session_data == sd) {
- s_ip = session[i]->client_addr.sin_addr.s_addr;
- break;
- }
-
- WFIFOW(char_fd, 0) = 0x2b05;
- WFIFOL(char_fd, 2) = sd->bl.id;
- WFIFOL(char_fd, 6) = sd->login_id1;
- WFIFOL(char_fd,10) = sd->login_id2;
- WFIFOL(char_fd,14) = sd->status.char_id;
- memcpy(WFIFOP(char_fd,18), name, 16);
- WFIFOW(char_fd,34) = x;
- WFIFOW(char_fd,36) = y;
- WFIFOL(char_fd,38) = ip;
- WFIFOL(char_fd,42) = port;
- WFIFOB(char_fd,44) = sd->status.sex;
- WFIFOL(char_fd,45) = s_ip;
- WFIFOSET(char_fd,49);
-
- return 0;
-}
-
-/*==========================================
- * マップ鯖間移動ack
- *------------------------------------------
- */
-int chrif_changemapserverack(int fd)
-{
- struct map_session_data *sd = map_id2sd(RFIFOL(fd,2));
-
- if (sd == NULL || sd->status.char_id != RFIFOL(fd,14))
- return -1;
-
- if (RFIFOL(fd,6) == 1) {
- if (battle_config.error_log)
- printf("map server change failed.\n");
- pc_authfail(sd->fd);
- return 0;
- }
- clif_changemapserver(sd, RFIFOP(fd,18), RFIFOW(fd,34), RFIFOW(fd,36), RFIFOL(fd,38), RFIFOW(fd,42));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_connectack(int fd)
-{
- if (RFIFOB(fd,2)) {
- printf("Connected to char-server failed %d.\n", RFIFOB(fd,2));
- exit(1);
- }
- printf("Connected to char-server (connection #%d).\n", fd);
- chrif_state = 1;
-
- chrif_sendmap(fd);
-
- printf("chrif: OnCharIfInit event done. (%d events)\n", npc_event_doall("OnCharIfInit"));
- printf("chrif: OnInterIfInit event done. (%d events)\n", npc_event_doall("OnInterIfInit"));
-
- // <Agit> Run Event [AgitInit]
-// printf("NPC_Event:[OnAgitInit] do (%d) events (Agit Initialize).\n", npc_event_doall("OnAgitInit"));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_sendmapack(int fd)
-{
- if (RFIFOB(fd,2)) {
- printf("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
- exit(1);
- }
-
- memcpy(wisp_server_name, RFIFOP(fd,3), 24);
-
- chrif_state = 2;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_authreq(struct map_session_data *sd)
-{
- int i;
-
- nullpo_retr(-1, sd);
-
- if (!sd || !char_fd || !sd->bl.id || !sd->login_id1)
- return -1;
-
- for(i = 0; i < fd_max; i++)
- if (session[i] && session[i]->session_data == sd) {
- WFIFOW(char_fd, 0) = 0x2afc;
- WFIFOL(char_fd, 2) = sd->bl.id;
- WFIFOL(char_fd, 6) = sd->char_id;
- WFIFOL(char_fd,10) = sd->login_id1;
- WFIFOL(char_fd,14) = sd->login_id2;
- WFIFOL(char_fd,18) = session[i]->client_addr.sin_addr.s_addr;
- WFIFOSET(char_fd,22);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_charselectreq(struct map_session_data *sd)
-{
- int i, s_ip;
-
- nullpo_retr(-1, sd);
-
- if(!sd || !char_fd || !sd->bl.id || !sd->login_id1)
- return -1;
-
- s_ip = 0;
- for(i = 0; i < fd_max; i++)
- if (session[i] && session[i]->session_data == sd) {
- s_ip = session[i]->client_addr.sin_addr.s_addr;
- break;
- }
-
- WFIFOW(char_fd, 0) = 0x2b02;
- WFIFOL(char_fd, 2) = sd->bl.id;
- WFIFOL(char_fd, 6) = sd->login_id1;
- WFIFOL(char_fd,10) = sd->login_id2;
- WFIFOL(char_fd,14) = s_ip;
- WFIFOSET(char_fd,18);
-
- return 0;
-}
-
-/*==========================================
- * キャラ名問い合わせ
- *------------------------------------------
- */
-int chrif_searchcharid(int char_id)
-{
- if (!char_id)
- return -1;
-
- WFIFOW(char_fd,0) = 0x2b08;
- WFIFOL(char_fd,2) = char_id;
- WFIFOSET(char_fd,6);
-
- return 0;
-}
-
-/*==========================================
- * GMに変化要求
- *------------------------------------------
- */
-int chrif_changegm(int id, const char *pass, int len)
-{
- if (battle_config.etc_log)
- printf("chrif_changegm: account: %d, password: '%s'.\n", id, pass);
-
- WFIFOW(char_fd,0) = 0x2b0a;
- WFIFOW(char_fd,2) = len + 8;
- WFIFOL(char_fd,4) = id;
- memcpy(WFIFOP(char_fd,8), pass, len);
- WFIFOSET(char_fd, len + 8);
-
- return 0;
-}
-
-/*==========================================
- * Change Email
- *------------------------------------------
- */
-int chrif_changeemail(int id, const char *actual_email, const char *new_email)
-{
- if (battle_config.etc_log)
- printf("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
-
- WFIFOW(char_fd,0) = 0x2b0c;
- WFIFOL(char_fd,2) = id;
- memcpy(WFIFOP(char_fd,6), actual_email, 40);
- memcpy(WFIFOP(char_fd,46), new_email, 40);
- WFIFOSET(char_fd,86);
-
- return 0;
-}
-
-/*==========================================
- * Send message to char-server with a character name to do some operations (by Yor)
- * Used to ask Char-server about a character name to have the account number to modify account file in login-server.
- * type of operation:
- * 1: block
- * 2: ban
- * 3: unblock
- * 4: unban
- * 5: changesex
- *------------------------------------------
- */
-int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second)
-{
- WFIFOW(char_fd, 0) = 0x2b0e;
- WFIFOL(char_fd, 2) = id; // account_id of who ask (for answer) -1 if nobody
- memcpy(WFIFOP(char_fd,6), character_name, 24);
- WFIFOW(char_fd, 30) = operation_type; // type of operation
- if (operation_type == 2) {
- WFIFOW(char_fd, 32) = year;
- WFIFOW(char_fd, 34) = month;
- WFIFOW(char_fd, 36) = day;
- WFIFOW(char_fd, 38) = hour;
- WFIFOW(char_fd, 40) = minute;
- WFIFOW(char_fd, 42) = second;
- }
- printf("chrif : sended 0x2b0e\n");
- WFIFOSET(char_fd,44);
-
- return 0;
-}
-
-/*==========================================
- * Answer after a request about a character name to do some operations (by Yor)
- * Used to answer of chrif_char_ask_name.
- * type of operation:
- * 1: block
- * 2: ban
- * 3: unblock
- * 4: unban
- * 5: changesex
- * type of answer:
- * 0: login-server resquest done
- * 1: player not found
- * 2: gm level too low
- * 3: login-server offline
- *------------------------------------------
- */
-int chrif_char_ask_name_answer(int fd)
-{
- int acc;
- struct map_session_data *sd;
- char output[256];
- char player_name[24];
-
- acc = RFIFOL(fd,2); // account_id of who has asked (-1 if nobody)
- memcpy(player_name, RFIFOP(fd,6), sizeof(player_name));
- player_name[sizeof(player_name)-1] = '\0';
-
- sd = map_id2sd(acc);
- if (acc >= 0 && sd != NULL) {
- if (RFIFOW(fd, 32) == 1) // player not found
- sprintf(output, "The player '%s' doesn't exist.", player_name);
- else {
- switch(RFIFOW(fd, 30)) {
- case 1: // block
- switch(RFIFOW(fd, 32)) {
- case 0: // login-server resquest done
- sprintf(output, "Login-server has been asked to block the player '%s'.", player_name);
- break;
- //case 1: // player not found
- case 2: // gm level too low
- sprintf(output, "Your GM level don't authorise you to block the player '%s'.", player_name);
- break;
- case 3: // login-server offline
- sprintf(output, "Login-server is offline. Impossible to block the the player '%s'.", player_name);
- break;
- }
- break;
- case 2: // ban
- switch(RFIFOW(fd, 32)) {
- case 0: // login-server resquest done
- sprintf(output, "Login-server has been asked to ban the player '%s'.", player_name);
- break;
- //case 1: // player not found
- case 2: // gm level too low
- sprintf(output, "Your GM level don't authorise you to ban the player '%s'.", player_name);
- break;
- case 3: // login-server offline
- sprintf(output, "Login-server is offline. Impossible to ban the the player '%s'.", player_name);
- break;
- }
- break;
- case 3: // unblock
- switch(RFIFOW(fd, 32)) {
- case 0: // login-server resquest done
- sprintf(output, "Login-server has been asked to unblock the player '%s'.", player_name);
- break;
- //case 1: // player not found
- case 2: // gm level too low
- sprintf(output, "Your GM level don't authorise you to unblock the player '%s'.", player_name);
- break;
- case 3: // login-server offline
- sprintf(output, "Login-server is offline. Impossible to unblock the the player '%s'.", player_name);
- break;
- }
- break;
- case 4: // unban
- switch(RFIFOW(fd, 32)) {
- case 0: // login-server resquest done
- sprintf(output, "Login-server has been asked to unban the player '%s'.", player_name);
- break;
- //case 1: // player not found
- case 2: // gm level too low
- sprintf(output, "Your GM level don't authorise you to unban the player '%s'.", player_name);
- break;
- case 3: // login-server offline
- sprintf(output, "Login-server is offline. Impossible to unban the the player '%s'.", player_name);
- break;
- }
- break;
- case 5: // changesex
- switch(RFIFOW(fd, 32)) {
- case 0: // login-server resquest done
- sprintf(output, "Login-server has been asked to change the sex of the player '%s'.", player_name);
- break;
- //case 1: // player not found
- case 2: // gm level too low
- sprintf(output, "Your GM level don't authorise you to change the sex of the player '%s'.", player_name);
- break;
- case 3: // login-server offline
- sprintf(output, "Login-server is offline. Impossible to change the sex of the the player '%s'.", player_name);
- break;
- }
- break;
- }
- }
- if (output[0] != '\0') {
- output[sizeof(output)-1] = '\0';
- clif_displaymessage(sd->fd, output);
- }
- } else
- printf("chrif_char_ask_name_answer failed - player not online.\n");
-
- return 0;
-}
-
-/*==========================================
- * End of GM change (@GM) (modified by Yor)
- *------------------------------------------
- */
-int chrif_changedgm(int fd)
-{
- int acc, level;
- struct map_session_data *sd = NULL;
-
- acc = RFIFOL(fd,2);
- level = RFIFOL(fd,6);
-
- sd = map_id2sd(acc);
-
- if (battle_config.etc_log)
- printf("chrif_changedgm: account: %d, GM level 0 -> %d.\n", acc, level);
- if (sd != NULL) {
- if (level > 0)
- clif_displaymessage(sd->fd, "GM modification success.");
- else
- clif_displaymessage(sd->fd, "Failure of GM modification.");
- }
-
- return 0;
-}
-
-/*==========================================
- * 性別変化終了 (modified by Yor)
- *------------------------------------------
- */
-int chrif_changedsex(int fd)
-{
- int acc, sex, i;
- struct map_session_data *sd;
- struct pc_base_job s_class;
-
- acc = RFIFOL(fd,2);
- sex = RFIFOL(fd,6);
- if (battle_config.etc_log)
- printf("chrif_changedsex %d.\n", acc);
- sd = map_id2sd(acc);
- if (acc > 0) {
- if (sd != NULL && sd->status.sex != sex) {
- s_class = pc_calc_base_job(sd->status.class);
- if (sd->status.sex == 0) {
- sd->status.sex = 1;
- sd->sex = 1;
- } else if (sd->status.sex == 1) {
- sd->status.sex = 0;
- sd->sex = 0;
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && sd->status.inventory[i].equip)
- pc_unequipitem((struct map_session_data*)sd, i, 0);
- }
- // reset skill of some job
- if (s_class.job == 19 || s_class.job == 4020 || s_class.job == 4042 ||
- s_class.job == 20 || s_class.job == 4021 || s_class.job == 4043) {
- // remove specifical skills of classes 19, 4020 and 4042
- for(i = 315; i <= 322; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(i = 323; i <= 330; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
- }
- clif_updatestatus(sd, SP_SKILLPOINT);
- // change job if necessary
- if (s_class.job == 20 || s_class.job == 4021 || s_class.job == 4043)
- sd->status.class -= 1;
- else if (s_class.job == 19 || s_class.job == 4020 || s_class.job == 4042)
- sd->status.class += 1;
- }
- // save character
- chrif_save(sd);
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
- clif_displaymessage(sd->fd, "Your sex has been changed (need disconexion by the server)...");
- clif_setwaitclose(sd->fd); // forced to disconnect for the change
- }
- } else {
- if (sd != NULL) {
- printf("chrif_changedsex failed.\n");
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * アカウント変数保存要求
- *------------------------------------------
- */
-int chrif_saveaccountreg2(struct map_session_data *sd)
-{
- int p, j;
- nullpo_retr(-1, sd);
-
- p = 8;
- for(j = 0; j < sd->status.account_reg2_num; j++) {
- struct global_reg *reg = &sd->status.account_reg2[j];
- if (reg->str[0] && reg->value != 0) {
- memcpy(WFIFOP(char_fd,p), reg->str, 32);
- WFIFOL(char_fd,p+32) = reg->value;
- p += 36;
- }
- }
- WFIFOW(char_fd,0) = 0x2b10;
- WFIFOW(char_fd,2) = p;
- WFIFOL(char_fd,4) = sd->bl.id;
- WFIFOSET(char_fd,p);
-
- return 0;
-}
-
-/*==========================================
- * アカウント変数通知
- *------------------------------------------
- */
-int chrif_accountreg2(int fd)
-{
- int j, p;
- struct map_session_data *sd;
-
- if ((sd = map_id2sd(RFIFOL(fd,4))) == NULL)
- return 1;
-
- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(sd->status.account_reg2[j].str, RFIFOP(fd,p), 32);
- sd->status.account_reg2[j].value = RFIFOL(fd, p + 32);
- }
- sd->status.account_reg2_num = j;
-// printf("chrif: accountreg2\n");
-
- return 0;
-}
-
-/*==========================================
- * 離婚情報同期要求
- *------------------------------------------
- */
-int chrif_divorce(int char_id, int partner_id)
-{
- struct map_session_data *sd = NULL;
-
- if (!char_id || !partner_id)
- return 0;
-
- nullpo_retr(0, sd = map_nick2sd(map_charid2nick(partner_id)));
- if (sd->status.partner_id == char_id) {
- int i;
- //離婚(相方は既にキャラが消えている筈なので)
- sd->status.partner_id = 0;
-
- //相方の結婚指輪を剥奪
- for(i = 0; i < MAX_INVENTORY; i++)
- if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc_delitem(sd, i, 1, 0);
- }
-
- return 0;
-}
-
-/*==========================================
- * Disconnection of a player (account has been deleted in login-server) by [Yor]
- *------------------------------------------
- */
-int chrif_accountdeletion(int fd)
-{
- int acc;
- struct map_session_data *sd;
-
- acc = RFIFOL(fd,2);
- if (battle_config.etc_log)
- printf("chrif_accountdeletion %d.\n", acc);
- sd = map_id2sd(acc);
- if (acc > 0) {
- if (sd != NULL) {
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- clif_displaymessage(sd->fd, "Your account has been deleted (disconnexion)...");
- clif_setwaitclose(sd->fd); // forced to disconnect for the change
- }
- } else {
- if (sd != NULL)
- printf("chrif_accountdeletion failed - player not online.\n");
- }
-
- return 0;
-}
-
-/*==========================================
- * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
- *------------------------------------------
- */
-int chrif_accountban(int fd)
-{
- int acc;
- struct map_session_data *sd;
-
- acc = RFIFOL(fd,2);
- if (battle_config.etc_log)
- printf("chrif_accountban %d.\n", acc);
- sd = map_id2sd(acc);
- if (acc > 0) {
- if (sd != NULL) {
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban
- switch (RFIFOL(fd,7)) { // status or final date of a banishment
- case 1: // 0 = Unregistered ID
- clif_displaymessage(sd->fd, "Your account has 'Unregistered'.");
- break;
- case 2: // 1 = Incorrect Password
- clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'...");
- break;
- case 3: // 2 = This ID is expired
- clif_displaymessage(sd->fd, "Your account has expired.");
- break;
- case 4: // 3 = Rejected from Server
- clif_displaymessage(sd->fd, "Your account has been rejected from server.");
- break;
- case 5: // 4 = You have been blocked by the GM Team
- clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team.");
- break;
- case 6: // 5 = Your Game's EXE file is not the latest version
- clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version.");
- break;
- case 7: // 6 = Your are Prohibited to log in until %s
- clif_displaymessage(sd->fd, "Your account has been prohibited to log in.");
- break;
- case 8: // 7 = Server is jammed due to over populated
- clif_displaymessage(sd->fd, "Server is jammed due to over populated.");
- break;
- case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
- clif_displaymessage(sd->fd, "Your account has not more authorised.");
- break;
- case 100: // 99 = This ID has been totally erased
- clif_displaymessage(sd->fd, "Your account has been totally erased.");
- break;
- default:
- clif_displaymessage(sd->fd, "Your account has not more authorised.");
- break;
- }
- } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban
- time_t timestamp;
- char tmpstr[2048];
- timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
- strcpy(tmpstr, "Your account has been banished until ");
- strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
- clif_displaymessage(sd->fd, tmpstr);
- }
- clif_setwaitclose(sd->fd); // forced to disconnect for the change
- }
- } else {
- if (sd != NULL)
- printf("chrif_accountban failed - player not online.\n");
- }
-
- return 0;
-}
-
-/*==========================================
- * Receiving GM accounts and their levels from char-server by [Yor]
- *------------------------------------------
- */
-int chrif_recvgmaccounts(int fd)
-{
- printf("From login-server: receiving of %d GM accounts information.\n", pc_read_gm_account(fd));
-
- return 0;
-}
-
-/*==========================================
- * Request to reload GM accounts and their levels: send to char-server by [Yor]
- *------------------------------------------
- */
-int chrif_reloadGMdb(void)
-{
-
- WFIFOW(char_fd,0) = 0x2af7;
- WFIFOSET(char_fd, 2);
-
- return 0;
-}
-
-/*==========================================
- * Send rates and motd to char server [Wizputer]
- *------------------------------------------
- */
- int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
-{
- char buf[256];
- FILE *fp;
- int i;
-
- WFIFOW(char_fd,0) = 0x2b16;
- WFIFOW(char_fd,2) = base_rate;
- WFIFOW(char_fd,4) = job_rate;
- WFIFOW(char_fd,6) = drop_rate;
-
- if ((fp = fopen(motd_txt, "r")) != NULL) {
- if (fgets(buf, 250, fp) != NULL) {
- for(i = 0; buf[i]; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = 0;
- break;
- }
- }
- WFIFOW(char_fd,8) = sizeof(buf) + 10;
- memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
- }
- fclose(fp);
- } else {
- WFIFOW(char_fd,8) = sizeof(buf) + 10;
- memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
- }
- WFIFOSET(char_fd,WFIFOW(char_fd,8));
-
- return 0;
-}
-
-/*=========================================
- * Tell char-server charcter disconnected [Wizputer]
- *-----------------------------------------
- */
-
-int chrif_char_offline(struct map_session_data *sd)
-{
- if (char_fd < 0)
- return -1;
-
- WFIFOW(char_fd,0) = 0x2b17;
- WFIFOL(char_fd,2) = sd->status.char_id;
- WFIFOSET(char_fd,6);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int chrif_parse(int fd)
-{
- int packet_len, cmd;
-
- // only char-server can have an access to here.
- // so, if it isn't the char-server, we disconnect the session (fd != char_fd).
- if (fd != char_fd || session[fd]->eof) {
- if (fd == char_fd) {
- printf("Map-server can't connect to char-server (connection #%d).\n", fd);
- char_fd = -1;
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- while (RFIFOREST(fd) >= 2) {
- cmd = RFIFOW(fd,0);
- if (cmd < 0x2af8 || cmd >= 0x2af8 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) ||
- packet_len_table[cmd-0x2af8] == 0) {
-
- int r = intif_parse(fd); // intifに渡す
-
- if (r == 1) continue; // intifで処理した
- if (r == 2) return 0; // intifで処理したが、データが足りない
-
- session[fd]->eof = 1;
- return 0;
- }
- packet_len = packet_len_table[cmd-0x2af8];
- if (packet_len == -1) {
- if (RFIFOREST(fd) < 4)
- return 0;
- packet_len = RFIFOW(fd,2);
- }
- if (RFIFOREST(fd) < packet_len)
- return 0;
-
- switch(cmd) {
- case 0x2af9: chrif_connectack(fd); break;
- case 0x2afb: chrif_sendmapack(fd); break;
- case 0x2afd: pc_authok(RFIFOL(fd,4), RFIFOL(fd,8), (time_t)RFIFOL(fd,12), (struct mmo_charstatus*)RFIFOP(fd,16)); break;
- case 0x2afe: pc_authfail(RFIFOL(fd,2)); break;
- case 0x2b00: map_setusers(RFIFOL(fd,2)); break;
- case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
- case 0x2b04: chrif_recvmap(fd); break;
- case 0x2b06: chrif_changemapserverack(fd); break;
- case 0x2b09: map_addchariddb(RFIFOL(fd,2), RFIFOP(fd,6)); break;
- case 0x2b0b: chrif_changedgm(fd); break;
- case 0x2b0d: chrif_changedsex(fd); break;
- case 0x2b0f: chrif_char_ask_name_answer(fd); break;
- case 0x2b11: chrif_accountreg2(fd); break;
- case 0x2b12: chrif_divorce(RFIFOL(fd,2), RFIFOL(fd,6)); break;
- case 0x2b13: chrif_accountdeletion(fd); break;
- case 0x2b14: chrif_accountban(fd); break;
- case 0x2b15: chrif_recvgmaccounts(fd); break;
-
- default:
- if (battle_config.error_log)
- printf("chrif_parse : unknown packet %d %d\n", fd, RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
- RFIFOSKIP(fd, packet_len);
- }
-
- return 0;
-}
-
-/*==========================================
- * timer関数
- * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
- *------------------------------------------
- */
-int send_users_tochar(int tid, unsigned int tick, int id, int data) {
- int users = 0, i;
- struct map_session_data *sd;
-
- if (char_fd <= 0 || session[char_fd] == NULL)
- return 0;
-
- WFIFOW(char_fd,0) = 0x2aff;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd->state.auth &&
- !((battle_config.hide_GM_session || (sd->status.option & OPTION_HIDE)) && pc_isGM(sd))) {
- WFIFOL(char_fd,6+4*users) = sd->status.char_id;
- users++;
- }
- }
- WFIFOW(char_fd,2) = 6 + 4 * users;
- WFIFOW(char_fd,4) = users;
- WFIFOSET(char_fd,6+4*users);
-
- return 0;
-}
-
-/*==========================================
- * timer関数
- * char鯖との接続を確認し、もし切れていたら再度接続する
- *------------------------------------------
- */
-int check_connect_char_server(int tid, unsigned int tick, int id, int data) {
- if (char_fd <= 0 || session[char_fd] == NULL) {
- printf("Attempt to connect to char-server...\n");
- chrif_state = 0;
- char_fd = make_connection(char_ip, char_port);
- session[char_fd]->func_parse = chrif_parse;
- realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
-
- chrif_connect(char_fd);
-#ifndef TXT_ONLY
- srvinfo = 0;
- } else {
- if (srvinfo == 0) {
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
- srvinfo = 1;
- }
-#endif /* not TXT_ONLY */
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int do_init_chrif(void) {
- add_timer_func_list(check_connect_char_server, "check_connect_char_server");
- add_timer_func_list(send_users_tochar, "send_users_tochar");
- add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
- add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, 5 * 1000);
-
- return 0;
-}
diff --git a/misc/src/map/chrif.h b/misc/src/map/chrif.h
deleted file mode 100644
index 19d725d..0000000
--- a/misc/src/map/chrif.h
+++ /dev/null
@@ -1,29 +0,0 @@
-// $Id: chrif.h,v 1.3 2004/09/25 11:39:17 MouseJstr Exp $
-#ifndef _CHRIF_H_
-#define _CHRIF_H_
-
-void chrif_setuserid(char*);
-void chrif_setpasswd(char*);
-void chrif_setip(char*);
-void chrif_setport(int);
-
-int chrif_isconnect(void);
-
-int chrif_authreq(struct map_session_data *);
-int chrif_save(struct map_session_data*);
-int chrif_charselectreq(struct map_session_data *);
-
-int chrif_changemapserver(struct map_session_data *sd,char *name,int x,int y,int ip,short port);
-
-int chrif_searchcharid(int char_id);
-int chrif_changegm(int id,const char *pass,int len);
-int chrif_changeemail(int id, const char *actual_email, const char *new_email);
-int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second);
-int chrif_saveaccountreg2(struct map_session_data *sd);
-int chrif_reloadGMdb(void);
-int chrif_ragsrvinfo(int base_rate,int job_rate, int drop_rate);
-int chrif_char_offline(struct map_session_data *sd);
-
-int do_init_chrif(void);
-
-#endif
diff --git a/misc/src/map/clif.c b/misc/src/map/clif.c
deleted file mode 100644
index 1f320b2..0000000
--- a/misc/src/map/clif.c
+++ /dev/null
@@ -1,9826 +0,0 @@
-// $Id: clif.c 164 2004-10-01 16:46:58Z $
-
-#define DUMP_UNKNOWN_PACKET 1
-
-#include <stdio.h>
-#include <ctype.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdarg.h>
-#include <sys/types.h>
-#ifdef LCCWIN32
-#include <winsock.h>
-#else
-#include <unistd.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#endif
-#include <time.h>
-
-#include "socket.h"
-#include "timer.h"
-#include "malloc.h"
-#include "version.h"
-#include "nullpo.h"
-
-#include "map.h"
-#include "chrif.h"
-#include "clif.h"
-#include "pc.h"
-#include "npc.h"
-#include "itemdb.h"
-#include "chat.h"
-#include "trade.h"
-#include "storage.h"
-#include "script.h"
-#include "skill.h"
-#include "atcommand.h"
-#include "intif.h"
-#include "battle.h"
-#include "mob.h"
-#include "party.h"
-#include "guild.h"
-#include "vending.h"
-#include "pet.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define STATE_BLIND 0x10
-
-static const int packet_len_table[0x220] = {
- 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-//#0x0040
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2,
-#if PACKETVER < 2
- 3, 28, 19, 11, 3, -1, 9, 5, 52, 51, 56, 58, 41, 2, 6, 6,
-#else // 78-7b 亀島以降 lv99エフェクト用
- 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6,
-#endif
-//#0x0080
- 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0, // 0x8b unknown... size 2 or 23?
- 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6,
- 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6,
- 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3,
-//#0x00C0
- 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27,
- 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1,
- 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2,
- 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10,
-
-//#0x0100
- 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1,
- 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16,
- 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1,
- 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26,
-//#0x0140
- 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6,
- 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42,
- -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182,
- 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1,
-//#0x0180
- 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6,
-#if PACKETVER < 1
- 90, 86, 24, 6, 30,102, 8, 4, 8, 4, 14, 10, -1, 6, 2, 6,
-#else // 196 comodo以降 状態表示アイコン用
- 90, 86, 24, 6, 30,102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6,
-#endif
- 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
- 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3,
-//#0x01C0, Set 0x1d5=-1
- 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 30, 6, 28,
- 8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6,
- 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1,
- -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10,
-//#0x200
- 26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 19, 0, -1, 24, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-// size list for each packet version after packet version 4.
-static int packet_size_table[6][0x220];
-
-// local define
-enum {
- ALL_CLIENT,
- ALL_SAMEMAP,
- AREA,
- AREA_WOS,
- AREA_WOC,
- AREA_WOSC,
- AREA_CHAT_WOC,
- CHAT,
- CHAT_WOS,
- PARTY,
- PARTY_WOS,
- PARTY_SAMEMAP,
- PARTY_SAMEMAP_WOS,
- PARTY_AREA,
- PARTY_AREA_WOS,
- GUILD,
- GUILD_WOS,
- GUILD_SAMEMAP, // [Valaris]
- GUILD_SAMEMAP_WOS,
- GUILD_AREA,
- GUILD_AREA_WOS, // end additions [Valaris]
- SELF
-};
-
-#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; }
-#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); }
-
-#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); }
-#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); }
-
-static char map_ip_str[16];
-static in_addr_t map_ip;
-static int map_port = 5121;
-int map_fd;
-char talkie_mes[80];
-
-/*==========================================
- * map鯖のip設定
- *------------------------------------------
- */
-void clif_setip(char *ip)
-{
- memcpy(map_ip_str, ip, 16);
- map_ip = inet_addr(map_ip_str);
-}
-
-/*==========================================
- * map鯖のport設定
- *------------------------------------------
- */
-void clif_setport(int port)
-{
- map_port = port;
-}
-
-/*==========================================
- * map鯖のip読み出し
- *------------------------------------------
- */
-in_addr_t clif_getip(void)
-{
- return map_ip;
-}
-
-/*==========================================
- * map鯖のport読み出し
- *------------------------------------------
- */
-int clif_getport(void)
-{
- return map_port;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_countusers(void)
-{
- int users = 0, i;
- struct map_session_data *sd;
-
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth &&
- !(battle_config.hide_GM_session && pc_isGM(sd)))
- users++;
- }
- return users;
-}
-
-/*==========================================
- * 全てのclientに対してfunc()実行
- *------------------------------------------
- */
-int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...)
-{
- int i;
- va_list ap;
- struct map_session_data *sd;
-
- va_start(ap,func);
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth)
- func(sd, ap);
- }
- va_end(ap);
- return 0;
-}
-
-/*==========================================
- * clif_sendでAREA*指定時用
- *------------------------------------------
- */
-int clif_send_sub(struct block_list *bl, va_list ap)
-{
- unsigned char *buf;
- int len;
- struct block_list *src_bl;
- int type;
- struct map_session_data *sd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd = (struct map_session_data *)bl);
-
- buf = va_arg(ap,unsigned char*);
- len = va_arg(ap,int);
- nullpo_retr(0, src_bl = va_arg(ap,struct block_list*));
- type = va_arg(ap,int);
-
- switch(type) {
- case AREA_WOS:
- if (bl && bl == src_bl)
- return 0;
- break;
- case AREA_WOC:
- if ((sd && sd->chatID) || (bl && bl == src_bl))
- return 0;
- break;
- case AREA_WOSC:
- if ((sd) && sd->chatID && sd->chatID == ((struct map_session_data*)src_bl)->chatID)
- return 0;
- break;
- }
-
- if (sd) {
- if (WFIFOP(sd->fd,0) == buf) {
- printf("WARNING: Invalid use of clif_send function\n");
- printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
- printf(" Please correct your code.\n");
- // don't send to not move the pointer of the packet for next sessions in the loop
- } else {
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_send(unsigned char *buf, int len, struct block_list *bl, int type) {
- int i;
- struct map_session_data *sd;
- struct chat_data *cd;
- struct party *p = NULL;
- struct guild *g = NULL;
- int x0 = 0, x1 = 0, y0 = 0, y1 = 0;
-
- if (type != ALL_CLIENT) {
- nullpo_retr(0, bl);
- }
-
- switch(type) {
- case ALL_CLIENT: // 全クライアントに送信
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) {
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(i,0), buf, len);
- WFIFOSET(i,len);
- }
- }
- }
- break;
- case ALL_SAMEMAP: // 同じマップの全クライアントに送信
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m) {
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(i,0), buf, len);
- WFIFOSET(i,len);
- }
- }
- }
- break;
- case AREA:
- case AREA_WOS:
- case AREA_WOC:
- case AREA_WOSC:
- map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, BL_PC, buf, len, bl, type);
- break;
- case AREA_CHAT_WOC:
- map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
- break;
- case CHAT:
- case CHAT_WOS:
- cd = (struct chat_data*)bl;
- if (bl->type == BL_PC) {
- sd = (struct map_session_data*)bl;
- cd = (struct chat_data*)map_id2bl(sd->chatID);
- } else if (bl->type != BL_CHAT)
- break;
- if (cd == NULL)
- break;
- for(i = 0; i < cd->users; i++) {
- if (type == CHAT_WOS && cd->usersd[i] == (struct map_session_data*)bl)
- continue;
- if (packet_size_table[cd->usersd[i]->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(cd->usersd[i]->fd,0), buf, len);
- WFIFOSET(cd->usersd[i]->fd,len);
- }
- }
- break;
-
- case PARTY_AREA: // 同じ画面内の全パーティーメンバに送信
- case PARTY_AREA_WOS: // 自分以外の同じ画面内の全パーティーメンバに送信
- x0 = bl->x - AREA_SIZE;
- y0 = bl->y - AREA_SIZE;
- x1 = bl->x + AREA_SIZE;
- y1 = bl->y + AREA_SIZE;
- case PARTY: // 全パーティーメンバに送信
- case PARTY_WOS: // 自分以外の全パーティーメンバに送信
- case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信
- case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信
- if (bl->type == BL_PC) {
- sd = (struct map_session_data *)bl;
- if (sd->partyspy > 0) {
- p = party_search(sd->partyspy);
- } else {
- if (sd->status.party_id > 0)
- p = party_search(sd->status.party_id);
- }
- }
- if (p) {
- for(i=0;i<MAX_PARTY;i++){
- if ((sd = p->member[i].sd) != NULL) {
- if (sd->bl.id == bl->id && (type == PARTY_WOS ||
- type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS))
- continue;
- if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // マップチェック
- continue;
- if ((type == PARTY_AREA || type == PARTY_AREA_WOS) &&
- (sd->bl.x < x0 || sd->bl.y < y0 ||
- sd->bl.x > x1 || sd->bl.y > y1))
- continue;
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
-// if(battle_config.etc_log)
-// printf("send party %d %d %d\n",p->party_id,i,flag)
-
- }
- }
- for (i = 0; i < fd_max; i++){
- if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) {
- if (sd->partyspy == p->party_id) {
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
- }
- }
- }
- }
- break;
- case SELF:
- sd = (struct map_session_data *)bl;
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
- break;
-
-/* New definitions for guilds [Valaris] */
-
- case GUILD_AREA:
- case GUILD_AREA_WOS:
- x0 = bl->x - AREA_SIZE;
- y0 = bl->y - AREA_SIZE;
- x1 = bl->x + AREA_SIZE;
- y1 = bl->y + AREA_SIZE;
- case GUILD:
- case GUILD_WOS:
- if (bl && bl->type == BL_PC) { // guildspy [Syrus22]
- sd = (struct map_session_data *)bl;
- if (sd->guildspy > 0) {
- g = guild_search(sd->guildspy);
- } else {
- if (sd->status.guild_id > 0)
- g = guild_search(sd->status.guild_id);
- }
- }
- if (g) {
- for(i = 0; i < g->max_member; i++) {
- if ((sd = g->member[i].sd) != NULL) {
- if (type == GUILD_WOS && sd->bl.id == bl->id)
- continue;
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
- }
- }
- for (i = 0; i < fd_max; i++){
- if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) {
- if (sd->guildspy == g->guild_id) {
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
- }
- }
- }
- }
- break;
- case GUILD_SAMEMAP:
- case GUILD_SAMEMAP_WOS:
- if (bl->type == BL_PC) {
- sd = (struct map_session_data *)bl;
- if (sd->status.guild_id > 0)
- g = guild_search(sd->status.guild_id);
- }
- if (g) {
- for(i = 0; i < g->max_member; i++) {
- if ((sd = g->member[i].sd) != NULL) {
- if (sd->bl.id == bl->id && (type == GUILD_WOS ||
- type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS))
- continue;
- if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m) // マップチェック
- continue;
- if ((type == GUILD_AREA || type == GUILD_AREA_WOS) &&
- (sd->bl.x < x0 || sd->bl.y < y0 ||
- sd->bl.x > x1 || sd->bl.y > y1))
- continue;
- if (packet_size_table[sd->packet_ver-5][RBUFW(buf,0)]) { // packet must exist for the client version
- memcpy(WFIFOP(sd->fd,0), buf, len);
- WFIFOSET(sd->fd,len);
- }
- }
- }
- }
- break;
-/* End [Valaris] */
-
- default:
- if (battle_config.error_log)
- printf("clif_send まだ作ってないよー\n");
- return -1;
- }
-
- return 0;
-}
-
-//
-// パケット作って送信
-//
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_authok(struct map_session_data *sd) {
- int fd;
-
- nullpo_retr(0, sd);
-
- if (!sd)
- return 0;
-
- if (!sd->fd)
- return 0;
-
- fd = sd->fd;
-
- WFIFOW(fd, 0) = 0x73;
- WFIFOL(fd, 2) = gettick();
- WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y);
- WFIFOB(fd, 9) = 5;
- WFIFOB(fd,10) = 5;
- WFIFOSET(fd,packet_len_table[0x73]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_authfail_fd(int fd, int type) {
- if (!fd || !session[fd])
- return 0;
-
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = type;
- WFIFOSET(fd,packet_len_table[0x81]);
-
- clif_setwaitclose(fd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_charselectok(int id) {
- struct map_session_data *sd;
- int fd;
-
- if ((sd = map_id2sd(id)) == NULL)
- return 1;
-
- if (!sd->fd)
- return 1;
-
- fd = sd->fd;
- WFIFOW(fd,0) = 0xb3;
- WFIFOB(fd,2) = 1;
- WFIFOSET(fd,packet_len_table[0xb3]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) {
- int view;
-
- nullpo_retr(0, fitem);
-
- //009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
- WBUFW(buf, 0) = 0x9e;
- WBUFL(buf, 2) = fitem->bl.id;
- if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
- WBUFW(buf, 6) = view;
- else
- WBUFW(buf, 6) = fitem->item_data.nameid;
- WBUFB(buf, 8) = fitem->item_data.identify;
- WBUFW(buf, 9) = fitem->bl.x;
- WBUFW(buf,11) = fitem->bl.y;
- WBUFB(buf,13) = fitem->subx;
- WBUFB(buf,14) = fitem->suby;
- WBUFW(buf,15) = fitem->item_data.amount;
-
- return packet_len_table[0x9e];
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_dropflooritem(struct flooritem_data *fitem) {
- char buf[64];
-
- nullpo_retr(0, fitem);
-
- if (fitem->item_data.nameid <= 0)
- return 0;
- clif_set009e(fitem, buf);
- clif_send(buf, packet_len_table[0x9e], &fitem->bl, AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_clearflooritem(struct flooritem_data *fitem, int fd) {
- unsigned char buf[16];
-
- nullpo_retr(0, fitem);
-
- WBUFW(buf,0) = 0xa1;
- WBUFL(buf,2) = fitem->bl.id;
-
- if (fd == 0) {
- clif_send(buf, packet_len_table[0xa1], &fitem->bl, AREA);
- } else {
- memcpy(WFIFOP(fd,0), buf, 6);
- WFIFOSET(fd,packet_len_table[0xa1]);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_clearchar(struct block_list *bl, int type) {
- unsigned char buf[16];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0) = 0x80;
- WBUFL(buf,2) = bl->id;
- if (type == 9) {
- WBUFB(buf,6) = 0;
- clif_send(buf, packet_len_table[0x80], bl, AREA);
- } else {
- WBUFB(buf,6) = type;
- clif_send(buf, packet_len_table[0x80], bl, type == 1 ? AREA : AREA_WOS);
- }
-
- return 0;
-}
-
-static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) {
- struct block_list *bl = (struct block_list *)id;
-
- clif_clearchar(bl,data);
- map_freeblock(bl);
-
- return 0;
-}
-
-int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) {
- struct block_list *tmpbl = calloc(sizeof(struct block_list), 1);
- if (tmpbl == NULL) {
- printf("clif_clearchar_delay: out of memory !\n");
- exit(1);
- }
- memcpy(tmpbl, bl, sizeof(struct block_list));
- add_timer(tick, clif_clearchar_delay_sub, (int)tmpbl, type);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_clearchar_id(int id, int type, int fd) {
- unsigned char buf[16];
-
- WBUFW(buf,0) = 0x80;
- WBUFL(buf,2) = id;
- WBUFB(buf,6) = type;
- memcpy(WFIFOP(fd,0), buf, 7);
- WFIFOSET(fd, packet_len_table[0x80]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_set0078(struct map_session_data *sd, unsigned char *buf) {
- int level=0;
-
- nullpo_retr(0, sd);
-
- if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris]
- WBUFW(buf,0) = 0x78;
- WBUFL(buf,2) = sd->bl.id;
- WBUFW(buf,6) = battle_get_speed(&sd->bl);
- WBUFW(buf,8) = sd->opt1;
- WBUFW(buf,10) = sd->opt2;
- WBUFW(buf,12) = sd->status.option;
- WBUFW(buf,14) = sd->disguise;
- WBUFW(buf,42) = 0;
- WBUFB(buf,44) = 0;
- WBUFPOS(buf, 46, sd->bl.x, sd->bl.y);
- WBUFB(buf,48) |= sd->dir & 0x0f;
- WBUFB(buf,49) = 5;
- WBUFB(buf,50) = 5;
- WBUFB(buf,51) = 0;
- WBUFW(buf,52) = ((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level;
-
- return packet_len_table[0x78];
- }
-
-#if PACKETVER < 4
- WBUFW(buf,0)= 0x78;
- WBUFL(buf,2)= sd->bl.id;
- WBUFW(buf,6)= sd->speed;
- WBUFW(buf,8)= sd->opt1;
- WBUFW(buf,10)= sd->opt2;
- WBUFW(buf,12)= sd->status.option;
- WBUFW(buf,14)= sd->view_class;
- WBUFW(buf,16)= sd->status.hair;
- if (sd->view_class != 22)
- WBUFW(buf,18) = sd->status.weapon;
- else
- WBUFW(buf,18)=0;
- WBUFW(buf,20)=sd->status.head_bottom;
- WBUFW(buf,22)=sd->status.shield;
- WBUFW(buf,24)=sd->status.head_top;
- WBUFW(buf,26)=sd->status.head_mid;
- WBUFW(buf,28)=sd->status.hair_color;
- WBUFW(buf,30)=sd->status.clothes_color;
- WBUFW(buf,32)=sd->head_dir;
- WBUFL(buf,34)=sd->status.guild_id;
- WBUFL(buf,38)=sd->guild_emblem_id;
- WBUFW(buf,42)=sd->status.manner;
- WBUFB(buf,44)=sd->status.karma;
- WBUFB(buf,45)=sd->sex;
- WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
- WBUFB(buf,48)|=sd->dir&0x0f;
- WBUFB(buf,49)=5;
- WBUFB(buf,50)=5;
- WBUFB(buf,51)=sd->state.dead_sit;
- WBUFW(buf,52)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level;
-
- return packet_len_table[0x78];
-#else
- WBUFW(buf,0) = 0x1d8;
- WBUFL(buf,2) = sd->bl.id;
- WBUFW(buf,6) = sd->speed;
- WBUFW(buf,8) = sd->opt1;
- WBUFW(buf,10) = sd->opt2;
- WBUFW(buf,12) = sd->status.option;
- WBUFW(buf,14) = sd->view_class;
- WBUFW(buf,16) = sd->status.hair;
- if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) {
- if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
- WBUFW(buf,18) = sd->inventory_data[sd->equip_index[9]]->view_id;
- else
- WBUFW(buf,18) = sd->status.inventory[sd->equip_index[9]].nameid;
- } else
- WBUFW(buf,18) = 0;
- if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) {
- if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
- WBUFW(buf,20) = sd->inventory_data[sd->equip_index[8]]->view_id;
- else
- WBUFW(buf,20) = sd->status.inventory[sd->equip_index[8]].nameid;
- } else
- WBUFW(buf,20) = 0;
- WBUFW(buf,22)=sd->status.head_bottom;
- WBUFW(buf,24)=sd->status.head_top;
- WBUFW(buf,26)=sd->status.head_mid;
- WBUFW(buf,28)=sd->status.hair_color;
- WBUFW(buf,30)=sd->status.clothes_color;
- WBUFW(buf,32)=sd->head_dir;
- WBUFL(buf,34)=sd->status.guild_id;
- WBUFW(buf,38)=sd->guild_emblem_id;
- WBUFW(buf,40)=sd->status.manner;
- WBUFW(buf,42)=sd->opt3;
- WBUFB(buf,44)=sd->status.karma;
- WBUFB(buf,45)=sd->sex;
- WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
- WBUFB(buf,48)|=sd->dir&0x0f;
- WBUFB(buf,49)=5;
- WBUFB(buf,50)=5;
- WBUFB(buf,51)=sd->state.dead_sit;
- WBUFW(buf,52)=((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level;
-
- return packet_len_table[0x1d8];
-#endif
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_set007b(struct map_session_data *sd,unsigned char *buf) {
- int level=0;
-
- nullpo_retr(0, sd);
-
- if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris]
- WBUFW(buf,0)=0x7b;
- WBUFL(buf,2)=sd->bl.id;
- WBUFW(buf,6)=battle_get_speed(&sd->bl);
- WBUFW(buf,8)=sd->opt1;
- WBUFW(buf,10)=sd->opt2;
- WBUFW(buf,12)=sd->status.option;
- WBUFW(buf,14)=sd->disguise;
- WBUFL(buf,22)=gettick();
- WBUFW(buf,46)=0;
- WBUFB(buf,48)=0;
- WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
- WBUFB(buf,55)=0;
- WBUFB(buf,56)=5;
- WBUFB(buf,57)=5;
- WBUFW(buf,58)=((level = battle_get_lv(&sd->bl))>battle_config.max_lv)? battle_config.max_lv:level;
-
- return packet_len_table[0x7b];
- }
-
-#if PACKETVER < 4
- WBUFW(buf,0)=0x7b;
- WBUFL(buf,2)=sd->bl.id;
- WBUFW(buf,6)=sd->speed;
- WBUFW(buf,8)=sd->opt1;
- WBUFW(buf,10)=sd->opt2;
- WBUFW(buf,12)=sd->status.option;
- WBUFW(buf,14)=sd->view_class;
- WBUFW(buf,16)=sd->status.hair;
- if(sd->view_class != 22)
- WBUFW(buf,18)=sd->status.weapon;
- else
- WBUFW(buf,18)=0;
- WBUFW(buf,20)=sd->status.head_bottom;
- WBUFL(buf,22)=gettick();
- WBUFW(buf,26)=sd->status.shield;
- WBUFW(buf,28)=sd->status.head_top;
- WBUFW(buf,30)=sd->status.head_mid;
- WBUFW(buf,32)=sd->status.hair_color;
- WBUFW(buf,34)=sd->status.clothes_color;
- WBUFW(buf,36)=sd->head_dir;
- WBUFL(buf,38)=sd->status.guild_id;
- WBUFL(buf,42)=sd->guild_emblem_id;
- WBUFW(buf,46)=sd->status.manner;
- WBUFB(buf,48)=sd->status.karma;
- WBUFB(buf,49)=sd->sex;
- WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
- WBUFB(buf,55)=0;
- WBUFB(buf,56)=5;
- WBUFB(buf,57)=5;
- WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level;
-
- return packet_len_table[0x7b];
-#else
- WBUFW(buf,0)=0x1da;
- WBUFL(buf,2)=sd->bl.id;
- WBUFW(buf,6)=sd->speed;
- WBUFW(buf,8)=sd->opt1;
- WBUFW(buf,10)=sd->opt2;
- WBUFW(buf,12)=sd->status.option;
- WBUFW(buf,14)=sd->view_class;
- WBUFW(buf,16)=sd->status.hair;
- if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) {
- if(sd->inventory_data[sd->equip_index[9]]->view_id > 0)
- WBUFW(buf,18)=sd->inventory_data[sd->equip_index[9]]->view_id;
- else
- WBUFW(buf,18)=sd->status.inventory[sd->equip_index[9]].nameid;
- }
- else
- WBUFW(buf,18)=0;
- if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) {
- if(sd->inventory_data[sd->equip_index[8]]->view_id > 0)
- WBUFW(buf,20)=sd->inventory_data[sd->equip_index[8]]->view_id;
- else
- WBUFW(buf,20)=sd->status.inventory[sd->equip_index[8]].nameid;
- }
- else
- WBUFW(buf,20)=0;
- WBUFW(buf,22)=sd->status.head_bottom;
- WBUFL(buf,24)=gettick();
- WBUFW(buf,28)=sd->status.head_top;
- WBUFW(buf,30)=sd->status.head_mid;
- WBUFW(buf,32)=sd->status.hair_color;
- WBUFW(buf,34)=sd->status.clothes_color;
- WBUFW(buf,36)=sd->head_dir;
- WBUFL(buf,38)=sd->status.guild_id;
- WBUFW(buf,42)=sd->guild_emblem_id;
- WBUFW(buf,44)=sd->status.manner;
- WBUFW(buf,46)=sd->opt3;
- WBUFB(buf,48)=sd->status.karma;
- WBUFB(buf,49)=sd->sex;
- WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
- WBUFB(buf,55)=0;
- WBUFB(buf,56)=5;
- WBUFB(buf,57)=5;
- WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level;
-
- return packet_len_table[0x1da];
-#endif
-}
-
-/*==========================================
- * クラスチェンジ typeはMobの場合は1で他は0?
- *------------------------------------------
- */
-int clif_class_change(struct block_list *bl,int class,int type)
-{
- char buf[16];
-
- nullpo_retr(0, bl);
-
- if(class >= MAX_PC_CLASS) {
- WBUFW(buf,0)=0x1b0;
- WBUFL(buf,2)=bl->id;
- WBUFB(buf,6)=type;
- WBUFL(buf,7)=class;
-
- clif_send(buf,packet_len_table[0x1b0],bl,AREA);
- }
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_mob_class_change(struct mob_data *md, int class) {
- char buf[16];
- int view = mob_get_viewclass(class);
-
- nullpo_retr(0, md);
-
- if(view >= MAX_PC_CLASS) {
- WBUFW(buf,0)=0x1b0;
- WBUFL(buf,2)=md->bl.id;
- WBUFB(buf,6)=1;
- WBUFL(buf,7)=view;
-
- clif_send(buf,packet_len_table[0x1b0],&md->bl,AREA);
- }
- return 0;
-}
-// mob equipment [Valaris]
-
-int clif_mob_equip(struct mob_data *md, int nameid) {
- unsigned char buf[16];
-
- nullpo_retr(0, md);
-
- memset(buf,0,packet_len_table[0x1a4]);
-
- WBUFW(buf,0)=0x1a4;
- WBUFB(buf,2)=3;
- WBUFL(buf,3)=md->bl.id;
- WBUFL(buf,7)=nameid;
-
- clif_send(buf,packet_len_table[0x1a4],&md->bl,AREA);
-
- return 0;
-}
-
-/*==========================================
- * MOB表示1
- *------------------------------------------
- */
-static int clif_mob0078(struct mob_data *md, unsigned char *buf)
-{
- int level;
-
- memset(buf,0,packet_len_table[0x78]);
-
- nullpo_retr(0, md);
-
- WBUFW(buf,0)=0x78;
- WBUFL(buf,2)=md->bl.id;
- WBUFW(buf,6)=battle_get_speed(&md->bl);
- WBUFW(buf,8)=md->opt1;
- WBUFW(buf,10)=md->opt2;
- WBUFW(buf,12)=md->option;
- WBUFW(buf,14)=mob_get_viewclass(md->class);
- if((mob_get_viewclass(md->class) <= 23) || (mob_get_viewclass(md->class) == 812) || (mob_get_viewclass(md->class) >= 4001)) {
- WBUFW(buf,12)|=mob_db[md->class].option;
- WBUFW(buf,16)=mob_get_hair(md->class);
- WBUFW(buf,18)=mob_get_weapon(md->class);
- WBUFW(buf,20)=mob_get_head_buttom(md->class);
- WBUFW(buf,22)=mob_get_shield(md->class);
- WBUFW(buf,24)=mob_get_head_top(md->class);
- WBUFW(buf,26)=mob_get_head_mid(md->class);
- WBUFW(buf,28)=mob_get_hair_color(md->class);
- WBUFW(buf,30)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris
- WBUFB(buf,45)=mob_get_sex(md->class);
- }
-
- if (md->class >= 1285 && md->class <= 1287) { // Added guardian emblems [Valaris]
- struct guild *g;
- struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
- if (gc && gc->guild_id > 0) {
- g=guild_search(gc->guild_id);
- if (g) {
- WBUFL(buf,26)=gc->guild_id;
- WBUFL(buf,22)=g->emblem_id;
- }
- }
- } // End addition
-
- WBUFPOS(buf,46,md->bl.x,md->bl.y);
- WBUFB(buf,48)|=md->dir&0x0f;
- WBUFB(buf,49)=5;
- WBUFB(buf,50)=5;
- WBUFW(buf,52)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level;
-
- return packet_len_table[0x78];
-}
-
-/*==========================================
- * MOB表示2
- *------------------------------------------
- */
-static int clif_mob007b(struct mob_data *md, unsigned char *buf) {
- int level;
-
- memset(buf,0,packet_len_table[0x7b]);
-
- nullpo_retr(0, md);
-
- WBUFW(buf,0)=0x7b;
- WBUFL(buf,2)=md->bl.id;
- WBUFW(buf,6)=battle_get_speed(&md->bl);
- WBUFW(buf,8)=md->opt1;
- WBUFW(buf,10)=md->opt2;
- WBUFW(buf,12)=md->option;
- WBUFW(buf,14)=mob_get_viewclass(md->class);
- if ((mob_get_viewclass(md->class) < 24) || (mob_get_viewclass(md->class) > 4000)) {
- WBUFW(buf,12)|=mob_db[md->class].option;
- WBUFW(buf,16)=mob_get_hair(md->class);
- WBUFW(buf,18)=mob_get_weapon(md->class);
- WBUFW(buf,20)=mob_get_head_buttom(md->class);
- WBUFL(buf,22)=gettick();
- WBUFW(buf,26)=mob_get_shield(md->class);
- WBUFW(buf,28)=mob_get_head_top(md->class);
- WBUFW(buf,30)=mob_get_head_mid(md->class);
- WBUFW(buf,32)=mob_get_hair_color(md->class);
- WBUFW(buf,34)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris
- WBUFB(buf,49)=mob_get_sex(md->class);
- } else
- WBUFL(buf,22)=gettick();
-
- if(md->class >= 1285 && md->class <= 1287) { // Added guardian emblems [Valaris]
- struct guild *g;
- struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
- if(gc && gc->guild_id > 0){
- g=guild_search(gc->guild_id);
- if(g) {
- WBUFL(buf,28)=gc->guild_id;
- WBUFL(buf,24)=g->emblem_id;
- }
- }
- } // End addition
-
- WBUFPOS2(buf,50,md->bl.x,md->bl.y,md->to_x,md->to_y);
- WBUFB(buf,56)=5;
- WBUFB(buf,57)=5;
- WBUFW(buf,58)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level;
-
- return packet_len_table[0x7b];
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_npc0078(struct npc_data *nd, unsigned char *buf) {
- struct guild *g;
-
- nullpo_retr(0, nd);
-
- memset(buf,0,packet_len_table[0x78]);
-
- WBUFW(buf,0)=0x78;
- WBUFL(buf,2)=nd->bl.id;
- WBUFW(buf,6)=nd->speed;
- WBUFW(buf,14)=nd->class;
- if ((nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)) != NULL)) {
- WBUFL(buf,22)=g->emblem_id;
- WBUFL(buf,26)=g->guild_id;
- }
- WBUFPOS(buf,46,nd->bl.x,nd->bl.y);
- WBUFB(buf,48)|=nd->dir&0x0f;
- WBUFB(buf,49)=5;
- WBUFB(buf,50)=5;
-
- return packet_len_table[0x78];
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_pet0078(struct pet_data *pd, unsigned char *buf) {
- int view,level;
-
- nullpo_retr(0, pd);
-
- memset(buf,0,packet_len_table[0x78]);
-
- WBUFW(buf,0)=0x78;
- WBUFL(buf,2)=pd->bl.id;
- WBUFW(buf,6)=pd->speed;
- WBUFW(buf,14)=mob_get_viewclass(pd->class);
- if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) {
- WBUFW(buf,12)=mob_db[pd->class].option;
- WBUFW(buf,16)=mob_get_hair(pd->class);
- WBUFW(buf,18)=mob_get_weapon(pd->class);
- WBUFW(buf,20)=mob_get_head_buttom(pd->class);
- WBUFW(buf,22)=mob_get_shield(pd->class);
- WBUFW(buf,24)=mob_get_head_top(pd->class);
- WBUFW(buf,26)=mob_get_head_mid(pd->class);
- WBUFW(buf,28)=mob_get_hair_color(pd->class);
- WBUFW(buf,30)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris
- WBUFB(buf,45)=mob_get_sex(pd->class);
- } else {
- WBUFW(buf,16)=0x14;
- if((view = itemdb_viewid(pd->equip)) > 0)
- WBUFW(buf,20)=view;
- else
- WBUFW(buf,20)=pd->equip;
- }
- WBUFPOS(buf,46,pd->bl.x,pd->bl.y);
- WBUFB(buf,48)|=pd->dir&0x0f;
- WBUFB(buf,49)=0;
- WBUFB(buf,50)=0;
- WBUFW(buf,52)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level;
-
- return packet_len_table[0x78];
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_pet007b(struct pet_data *pd, unsigned char *buf) {
- int view,level;
-
- nullpo_retr(0, pd);
-
- memset(buf,0,packet_len_table[0x7b]);
-
- WBUFW(buf,0)=0x7b;
- WBUFL(buf,2)=pd->bl.id;
- WBUFW(buf,6)=pd->speed;
- WBUFW(buf,14)=mob_get_viewclass(pd->class);
- if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) {
- WBUFW(buf,12)=mob_db[pd->class].option;
- WBUFW(buf,16)=mob_get_hair(pd->class);
- WBUFW(buf,18)=mob_get_weapon(pd->class);
- WBUFW(buf,20)=mob_get_head_buttom(pd->class);
- WBUFL(buf,22)=gettick();
- WBUFW(buf,26)=mob_get_shield(pd->class);
- WBUFW(buf,28)=mob_get_head_top(pd->class);
- WBUFW(buf,30)=mob_get_head_mid(pd->class);
- WBUFW(buf,32)=mob_get_hair_color(pd->class);
- WBUFW(buf,34)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris
- WBUFB(buf,49)=mob_get_sex(pd->class);
- } else {
- WBUFW(buf,16)=0x14;
- if ((view = itemdb_viewid(pd->equip)) > 0)
- WBUFW(buf,20)=view;
- else
- WBUFW(buf,20)=pd->equip;
- WBUFL(buf,22)=gettick();
- }
- WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->to_x,pd->to_y);
- WBUFB(buf,56)=0;
- WBUFB(buf,57)=0;
- WBUFW(buf,58)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level;
-
- return packet_len_table[0x7b];
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_set01e1(struct map_session_data *sd, unsigned char *buf) {
- nullpo_retr(0, sd);
-
- WBUFW(buf,0)=0x1e1;
- WBUFL(buf,2)=sd->bl.id;
- WBUFW(buf,6)=sd->spiritball;
-
- return packet_len_table[0x1e1];
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_set0192(int fd, int m, int x, int y, int type) {
- WFIFOW(fd,0) = 0x192;
- WFIFOW(fd,2) = x;
- WFIFOW(fd,4) = y;
- WFIFOW(fd,6) = type;
- memcpy(WFIFOP(fd,8),map[m].name,16);
- WFIFOSET(fd,packet_len_table[0x192]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_spawnpc(struct map_session_data *sd) {
- unsigned char buf[128];
-
- nullpo_retr(0, sd);
-
- if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris]
- clif_clearchar(&sd->bl, 9);
-
- memset(buf, 0, packet_len_table[0x119]);
-
- WBUFW(buf, 0) = 0x119;
- WBUFL(buf, 2) = sd->bl.id;
- WBUFW(buf, 6) = 0;
- WBUFW(buf, 8) = 0;
- WBUFW(buf,10) = 0x40;
- WBUFB(buf,12) = 0;
-
- clif_send(buf, packet_len_table[0x119], &sd->bl, SELF);
-
- memset(buf, 0, packet_len_table[0x7c]);
-
- WBUFW(buf, 0) = 0x7c;
- WBUFL(buf, 2) = sd->bl.id;
- WBUFW(buf, 6) = sd->speed;
- WBUFW(buf, 8) = sd->opt1;
- WBUFW(buf,10) = sd->opt2;
- WBUFW(buf,12) = sd->status.option;
- WBUFW(buf,20) = sd->disguise;
- WBUFPOS(buf, 36, sd->bl.x, sd->bl.y);
- clif_send(buf, packet_len_table[0x7c], &sd->bl, AREA);
- }
-
- clif_set0078(sd, buf);
-
-#if PACKETVER < 4
- WBUFW(buf, 0) = 0x79;
- WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level;
- clif_send(buf, packet_len_table[0x79], &sd->bl, AREA_WOS);
-#else
- WBUFW(buf, 0) = 0x1d9;
- WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level;
- clif_send(buf, packet_len_table[0x1d9], &sd->bl, AREA_WOS);
-#endif
-
-
- if (sd->spiritball > 0)
- clif_spiritball(sd);
-
- if (sd->status.guild_id > 0) { // force display of guild emblem [Valaris]
- struct guild *g = guild_search(sd->status.guild_id);
- if (g)
- clif_guild_emblem(sd,g);
- } // end addition [Valaris]
-
- if (sd->status.class==13 || sd->status.class==21 || sd->status.class==4014 || sd->status.class==4022)
- pc_setoption(sd,sd->status.option|0x0020); // [Valaris]
-
- if ((pc_isriding(sd) && pc_checkskill(sd,KN_RIDING)>0) && (sd->status.class==7 ||
- sd->status.class==14 || sd->status.class==4008 || sd->status.class==4015))
- pc_setriding(sd); // update peco riders for people upgrading athena [Valaris]
-
-
- if (map[sd->bl.m].flag.snow)
- clif_specialeffect(&sd->bl, 162, 1);
- if (map[sd->bl.m].flag.fog)
- clif_specialeffect(&sd->bl, 233, 1);
- if (map[sd->bl.m].flag.sakura)
- clif_specialeffect(&sd->bl, 163, 1);
- if (map[sd->bl.m].flag.leaves)
- clif_specialeffect(&sd->bl, 333, 1);
- if (map[sd->bl.m].flag.rain)
- clif_specialeffect(&sd->bl, 161, 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_spawnnpc(struct npc_data *nd)
-{
- unsigned char buf[64];
- int len;
-
- nullpo_retr(0, nd);
-
- if(nd->class < 0 || nd->flag&1 || nd->class == INVISIBLE_CLASS)
- return 0;
-
- memset(buf,0,packet_len_table[0x7c]);
-
- WBUFW(buf,0)=0x7c;
- WBUFL(buf,2)=nd->bl.id;
- WBUFW(buf,6)=nd->speed;
- WBUFW(buf,20)=nd->class;
- WBUFPOS(buf,36,nd->bl.x,nd->bl.y);
-
- clif_send(buf,packet_len_table[0x7c],&nd->bl,AREA);
-
- len = clif_npc0078(nd,buf);
- clif_send(buf,len,&nd->bl,AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_spawnmob(struct mob_data *md)
-{
- unsigned char buf[64];
- int len;
-
- nullpo_retr(0, md);
-
- if (mob_get_viewclass(md->class) > 23 ) {
- memset(buf,0,packet_len_table[0x7c]);
-
- WBUFW(buf,0)=0x7c;
- WBUFL(buf,2)=md->bl.id;
- WBUFW(buf,6)=md->speed;
- WBUFW(buf,8)=md->opt1;
- WBUFW(buf,10)=md->opt2;
- WBUFW(buf,12)=md->option;
- WBUFW(buf,20)=mob_get_viewclass(md->class);
- WBUFPOS(buf,36,md->bl.x,md->bl.y);
- clif_send(buf,packet_len_table[0x7c],&md->bl,AREA);
- }
-
- len = clif_mob0078(md,buf);
- clif_send(buf,len,&md->bl,AREA);
-
- if (mob_get_equip(md->class) > 0) // mob equipment [Valaris]
- clif_mob_equip(md,mob_get_equip(md->class));
-
- return 0;
-}
-
-// pet
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_spawnpet(struct pet_data *pd)
-{
- unsigned char buf[64];
- int len;
-
- nullpo_retr(0, pd);
-
- if (mob_get_viewclass(pd->class) >= MAX_PC_CLASS) {
- memset(buf,0,packet_len_table[0x7c]);
-
- WBUFW(buf,0)=0x7c;
- WBUFL(buf,2)=pd->bl.id;
- WBUFW(buf,6)=pd->speed;
- WBUFW(buf,20)=mob_get_viewclass(pd->class);
- WBUFPOS(buf,36,pd->bl.x,pd->bl.y);
-
- clif_send(buf,packet_len_table[0x7c],&pd->bl,AREA);
- }
-
- len = clif_pet0078(pd,buf);
- clif_send(buf,len,&pd->bl,AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_movepet(struct pet_data *pd) {
- unsigned char buf[256];
- int len;
-
- nullpo_retr(0, pd);
-
- len = clif_pet007b(pd,buf);
- clif_send(buf,len,&pd->bl,AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_servertick(struct map_session_data *sd)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x7f;
- WFIFOL(fd,2)=sd->server_tick;
- WFIFOSET(fd,packet_len_table[0x7f]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_walkok(struct map_session_data *sd)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x87;
- WFIFOL(fd,2)=gettick();;
- WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
- WFIFOB(fd,11)=0;
- WFIFOSET(fd,packet_len_table[0x87]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_movechar(struct map_session_data *sd) {
- int fd;
- int len;
- unsigned char buf[256];
-
- nullpo_retr(0, sd);
-
- fd = sd->fd;
-
- len = clif_set007b(sd, buf);
-
- if (sd->disguise > 23 && sd->disguise < 4001) {
- clif_send(buf, len, &sd->bl, AREA);
- return 0;
- } else
- clif_send(buf, len, &sd->bl, AREA_WOS);
-
- if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
- clif_changelook(&sd->bl, LOOK_CLOTHES_COLOR, sd->status.clothes_color);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_quitsave(int fd,struct map_session_data *sd)
-{
- map_quit(sd);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int clif_waitclose(int tid, unsigned int tick, int id, int data) {
- if (session[id])
- session[id]->eof = 1;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_setwaitclose(int fd) {
- add_timer(gettick() + 5000, clif_waitclose, fd, 0);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_changemap(struct map_session_data *sd, char *mapname, int x, int y) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd = sd->fd;
-
- WFIFOW(fd,0) = 0x91;
- memcpy(WFIFOP(fd,2), mapname, 16);
- WFIFOW(fd,18) = x;
- WFIFOW(fd,20) = y;
- WFIFOSET(fd, packet_len_table[0x91]);
-
- if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
- clif_spawnpc(sd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd = sd->fd;
- WFIFOW(fd,0) = 0x92;
- memcpy(WFIFOP(fd,2), mapname, 16);
- WFIFOW(fd,18) = x;
- WFIFOW(fd,20) = y;
- WFIFOL(fd,22) = ip;
- WFIFOW(fd,26) = port;
- WFIFOSET(fd, packet_len_table[0x92]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_fixpos(struct block_list *bl) {
- char buf[16];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0)=0x88;
- WBUFL(buf,2)=bl->id;
- WBUFW(buf,6)=bl->x;
- WBUFW(buf,8)=bl->y;
-
- clif_send(buf, packet_len_table[0x88], bl, AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_npcbuysell(struct map_session_data* sd, int id) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xc4;
- WFIFOL(fd,2)=id;
- WFIFOSET(fd,packet_len_table[0xc4]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_buylist(struct map_session_data *sd, struct npc_data *nd) {
- struct item_data *id;
- int fd,i,val;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, nd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xc6;
- for(i=0;nd->u.shop_item[i].nameid > 0;i++){
- id = itemdb_search(nd->u.shop_item[i].nameid);
- val=nd->u.shop_item[i].value;
- WFIFOL(fd,4+i*11)=val;
- if (!id->flag.value_notdc)
- val=pc_modifybuyvalue(sd,val);
- WFIFOL(fd,8+i*11)=val;
- WFIFOB(fd,12+i*11)=id->type;
- if (id->view_id > 0)
- WFIFOW(fd,13+i*11)=id->view_id;
- else
- WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid;
- }
- WFIFOW(fd,2)=i*11+4;
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_selllist(struct map_session_data *sd) {
- int fd,i,c=0,val;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xc7;
- for(i=0;i<MAX_INVENTORY;i++) {
- if(sd->status.inventory[i].nameid > 0 && sd->inventory_data[i]) {
- val=sd->inventory_data[i]->value_sell;
- if (val < 0)
- continue;
- WFIFOW(fd,4+c*10)=i+2;
- WFIFOL(fd,6+c*10)=val;
- if (!sd->inventory_data[i]->flag.value_notoc)
- val=pc_modifysellvalue(sd,val);
- WFIFOL(fd,10+c*10)=val;
- c++;
- }
- }
- WFIFOW(fd,2)=c*10+4;
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xb4;
- WFIFOW(fd,2)=strlen(mes)+9;
- WFIFOL(fd,4)=npcid;
- strcpy(WFIFOP(fd,8),mes);
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_scriptnext(struct map_session_data *sd,int npcid) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xb5;
- WFIFOL(fd,2)=npcid;
- WFIFOSET(fd,packet_len_table[0xb5]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_scriptclose(struct map_session_data *sd, int npcid) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xb6;
- WFIFOL(fd,2)=npcid;
- WFIFOSET(fd,packet_len_table[0xb6]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xb7;
- WFIFOW(fd,2)=strlen(mes)+8;
- WFIFOL(fd,4)=npcid;
- strcpy(WFIFOP(fd,8),mes);
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_scriptinput(struct map_session_data *sd, int npcid) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x142;
- WFIFOL(fd,2)=npcid;
- WFIFOSET(fd,packet_len_table[0x142]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_scriptinputstr(struct map_session_data *sd, int npcid) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1d4;
- WFIFOL(fd,2)=npcid;
- WFIFOSET(fd,packet_len_table[0x1d4]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x144;
- WFIFOL(fd,2)=npc_id;
- WFIFOL(fd,6)=type;
- WFIFOL(fd,10)=x;
- WFIFOL(fd,14)=y;
- WFIFOB(fd,18)=id;
- WFIFOL(fd,19)=color;
- WFIFOSET(fd,packet_len_table[0x144]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_cutin(struct map_session_data *sd, char *image, int type) {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1b3;
- memcpy(WFIFOP(fd,2),image,64);
- WFIFOB(fd,66)=type;
- WFIFOSET(fd,packet_len_table[0x1b3]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_additem(struct map_session_data *sd, int n, int amount, int fail) {
- int fd,j;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf=WFIFOP(fd,0);
- if(fail) {
- WBUFW(buf,0)=0xa0;
- WBUFW(buf,2)=n+2;
- WBUFW(buf,4)=amount;
- WBUFW(buf,6)=0;
- WBUFB(buf,8)=0;
- WBUFB(buf,9)=0;
- WBUFB(buf,10)=0;
- WBUFW(buf,11)=0;
- WBUFW(buf,13)=0;
- WBUFW(buf,15)=0;
- WBUFW(buf,17)=0;
- WBUFW(buf,19)=0;
- WBUFB(buf,21)=0;
- WBUFB(buf,22)=fail;
- } else {
- if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL)
- return 1;
-
- WBUFW(buf,0)=0xa0;
- WBUFW(buf,2)=n+2;
- WBUFW(buf,4)=amount;
- if (sd->inventory_data[n]->view_id > 0)
- WBUFW(buf,6)=sd->inventory_data[n]->view_id;
- else
- WBUFW(buf,6)=sd->status.inventory[n].nameid;
- WBUFB(buf,8)=sd->status.inventory[n].identify;
- if (sd->status.inventory[n].broken==1)
- WBUFB(buf,9)=1; // is weapon broken [Valaris]
- else
- WBUFB(buf,9)=sd->status.inventory[n].attribute;
- WBUFB(buf,10)=sd->status.inventory[n].refine;
- if(sd->status.inventory[n].card[0]==0x00ff || sd->status.inventory[n].card[0]==0x00fe || sd->status.inventory[n].card[0]==(short)0xff00) {
- WBUFW(buf,11)=sd->status.inventory[n].card[0];
- WBUFW(buf,13)=sd->status.inventory[n].card[1];
- WBUFW(buf,15)=sd->status.inventory[n].card[2];
- WBUFW(buf,17)=sd->status.inventory[n].card[3];
- } else {
- if (sd->status.inventory[n].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[0])) > 0)
- WBUFW(buf,11)=j;
- else
- WBUFW(buf,11)=sd->status.inventory[n].card[0];
- if (sd->status.inventory[n].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[1])) > 0)
- WBUFW(buf,13)=j;
- else
- WBUFW(buf,13)=sd->status.inventory[n].card[1];
- if (sd->status.inventory[n].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[2])) > 0)
- WBUFW(buf,15)=j;
- else
- WBUFW(buf,15)=sd->status.inventory[n].card[2];
- if (sd->status.inventory[n].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[3])) > 0)
- WBUFW(buf,17)=j;
- else
- WBUFW(buf,17)=sd->status.inventory[n].card[3];
- }
- WBUFW(buf,19)=pc_equippoint(sd,n);
- WBUFB(buf,21)=(sd->inventory_data[n]->type == 7)? 4:sd->inventory_data[n]->type;
- WBUFB(buf,22)=fail;
- }
-
- WFIFOSET(fd,packet_len_table[0xa0]);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_delitem(struct map_session_data *sd,int n,int amount)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xaf;
- WFIFOW(fd,2)=n+2;
- WFIFOW(fd,4)=amount;
-
- WFIFOSET(fd,packet_len_table[0xaf]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_itemlist(struct map_session_data *sd)
-{
- int i,n,fd,arrow=-1;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
-#if PACKETVER < 5
- WBUFW(buf,0)=0xa3;
- for(i=0,n=0;i<MAX_INVENTORY;i++){
- if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i]))
- continue;
- WBUFW(buf,n*10+4)=i+2;
- if (sd->inventory_data[i]->view_id > 0)
- WBUFW(buf,n*10+6)=sd->inventory_data[i]->view_id;
- else
- WBUFW(buf,n*10+6)=sd->status.inventory[i].nameid;
- WBUFB(buf,n*10+8)=sd->inventory_data[i]->type;
- WBUFB(buf,n*10+9)=sd->status.inventory[i].identify;
- WBUFW(buf,n*10+10)=sd->status.inventory[i].amount;
- if (sd->inventory_data[i]->equip == 0x8000) {
- WBUFW(buf,n*10+12)=0x8000;
- if (sd->status.inventory[i].equip)
- arrow=i; // ついでに矢装備チェック
- } else
- WBUFW(buf,n*10+12)=0;
- n++;
- }
- if (n) {
- WBUFW(buf,2)=4+n*10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#else
- WBUFW(buf,0)=0x1ee;
- for(i=0,n=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i]))
- continue;
- WBUFW(buf,n*18+4)=i+2;
- if(sd->inventory_data[i]->view_id > 0)
- WBUFW(buf,n*18+6)=sd->inventory_data[i]->view_id;
- else
- WBUFW(buf,n*18+6)=sd->status.inventory[i].nameid;
- WBUFB(buf,n*18+8)=sd->inventory_data[i]->type;
- WBUFB(buf,n*18+9)=sd->status.inventory[i].identify;
- WBUFW(buf,n*18+10)=sd->status.inventory[i].amount;
- if (sd->inventory_data[i]->equip == 0x8000) {
- WBUFW(buf,n*18+12)=0x8000;
- if(sd->status.inventory[i].equip)
- arrow=i; // ついでに矢装備チェック
- } else
- WBUFW(buf,n*18+12)=0;
- WBUFW(buf,n*18+14)=sd->status.inventory[i].card[0];
- WBUFW(buf,n*18+16)=sd->status.inventory[i].card[1];
- WBUFW(buf,n*18+18)=sd->status.inventory[i].card[2];
- WBUFW(buf,n*18+20)=sd->status.inventory[i].card[3];
- n++;
- }
- if (n) {
- WBUFW(buf,2)=4+n*18;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#endif
- if(arrow >= 0)
- clif_arrowequip(sd,arrow);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_equiplist(struct map_session_data *sd)
-{
- int i,j,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
- WBUFW(buf,0)=0xa4;
- for(i=0,n=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || !itemdb_isequip2(sd->inventory_data[i]))
- continue;
- WBUFW(buf,n*20+4)=i+2;
- if(sd->inventory_data[i]->view_id > 0)
- WBUFW(buf,n*20+6)=sd->inventory_data[i]->view_id;
- else
- WBUFW(buf,n*20+6)=sd->status.inventory[i].nameid;
- WBUFB(buf,n*20+8)=(sd->inventory_data[i]->type == 7)? 4:sd->inventory_data[i]->type;
- WBUFB(buf,n*20+9)=sd->status.inventory[i].identify;
- WBUFW(buf,n*20+10)=pc_equippoint(sd,i);
- WBUFW(buf,n*20+12)=sd->status.inventory[i].equip;
- if(sd->status.inventory[i].broken==1)
- WBUFB(buf,n*20+14)=1; // is weapon broken [Valaris]
- else
- WBUFB(buf,n*20+14)=sd->status.inventory[i].attribute;
- WBUFB(buf,n*20+15)=sd->status.inventory[i].refine;
- if(sd->status.inventory[i].card[0]==0x00ff || sd->status.inventory[i].card[0]==0x00fe || sd->status.inventory[i].card[0]==(short)0xff00) {
- WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0];
- WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1];
- WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2];
- WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3];
- } else {
- if(sd->status.inventory[i].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[0])) > 0)
- WBUFW(buf,n*20+16)=j;
- else
- WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0];
- if(sd->status.inventory[i].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[1])) > 0)
- WBUFW(buf,n*20+18)=j;
- else
- WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1];
- if(sd->status.inventory[i].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[2])) > 0)
- WBUFW(buf,n*20+20)=j;
- else
- WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2];
- if(sd->status.inventory[i].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[3])) > 0)
- WBUFW(buf,n*20+22)=j;
- else
- WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3];
- }
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*20;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- return 0;
-}
-
-/*==========================================
- * カプラさんに預けてある消耗品&収集品リスト
- *------------------------------------------
- */
-int clif_storageitemlist(struct map_session_data *sd,struct storage *stor)
-{
- struct item_data *id;
- int i,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
-#if PACKETVER < 5
- WBUFW(buf,0)=0xa5;
- for(i=0,n=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid<=0)
- continue;
- nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
- if(itemdb_isequip2(id))
- continue;
-
- WBUFW(buf,n*10+4)=i+1;
- if(id->view_id > 0)
- WBUFW(buf,n*10+6)=id->view_id;
- else
- WBUFW(buf,n*10+6)=stor->storage[i].nameid;
- WBUFB(buf,n*10+8)=id->type;;
- WBUFB(buf,n*10+9)=stor->storage[i].identify;
- WBUFW(buf,n*10+10)=stor->storage[i].amount;
- WBUFW(buf,n*10+12)=0;
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#else
- WBUFW(buf,0)=0x1f0;
- for(i=0,n=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid<=0)
- continue;
- nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
- if(itemdb_isequip2(id))
- continue;
-
- WBUFW(buf,n*18+4)=i+1;
- if(id->view_id > 0)
- WBUFW(buf,n*18+6)=id->view_id;
- else
- WBUFW(buf,n*18+6)=stor->storage[i].nameid;
- WBUFB(buf,n*18+8)=id->type;;
- WBUFB(buf,n*18+9)=stor->storage[i].identify;
- WBUFW(buf,n*18+10)=stor->storage[i].amount;
- WBUFW(buf,n*18+12)=0;
- WBUFW(buf,n*18+14)=stor->storage[i].card[0];
- WBUFW(buf,n*18+16)=stor->storage[i].card[1];
- WBUFW(buf,n*18+18)=stor->storage[i].card[2];
- WBUFW(buf,n*18+20)=stor->storage[i].card[3];
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*18;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#endif
- return 0;
-}
-
-/*==========================================
- * カプラさんに預けてある装備リスト
- *------------------------------------------
- */
-int clif_storageequiplist(struct map_session_data *sd,struct storage *stor)
-{
- struct item_data *id;
- int i,j,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
- WBUFW(buf,0)=0xa6;
- for(i=0,n=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid<=0)
- continue;
- nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
- if(!itemdb_isequip2(id))
- continue;
- WBUFW(buf,n*20+4)=i+1;
- if(id->view_id > 0)
- WBUFW(buf,n*20+6)=id->view_id;
- else
- WBUFW(buf,n*20+6)=stor->storage[i].nameid;
- WBUFB(buf,n*20+8)=id->type;
- WBUFB(buf,n*20+9)=stor->storage[i].identify;
- WBUFW(buf,n*20+10)=id->equip;
- WBUFW(buf,n*20+12)=stor->storage[i].equip;
- if(stor->storage[i].broken==1)
- WBUFB(buf,n*20+14)=1; //is weapon broken [Valaris]
- else
- WBUFB(buf,n*20+14)=stor->storage[i].attribute;
- WBUFB(buf,n*20+15)=stor->storage[i].refine;
- if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) {
- WBUFW(buf,n*20+16)=stor->storage[i].card[0];
- WBUFW(buf,n*20+18)=stor->storage[i].card[1];
- WBUFW(buf,n*20+20)=stor->storage[i].card[2];
- WBUFW(buf,n*20+22)=stor->storage[i].card[3];
- } else {
- if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0)
- WBUFW(buf,n*20+16)=j;
- else
- WBUFW(buf,n*20+16)=stor->storage[i].card[0];
- if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0)
- WBUFW(buf,n*20+18)=j;
- else
- WBUFW(buf,n*20+18)=stor->storage[i].card[1];
- if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0)
- WBUFW(buf,n*20+20)=j;
- else
- WBUFW(buf,n*20+20)=stor->storage[i].card[2];
- if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0)
- WBUFW(buf,n*20+22)=j;
- else
- WBUFW(buf,n*20+22)=stor->storage[i].card[3];
- }
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*20;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor)
-{
- struct item_data *id;
- int i,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- buf=WFIFOP(fd,0);
-
-#if PACKETVER < 5
- WBUFW(buf,0)=0xa5;
- for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid<=0)
- continue;
- nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
- if(itemdb_isequip2(id))
- continue;
-
- WBUFW(buf,n*10+4)=i+1;
- if(id->view_id > 0)
- WBUFW(buf,n*10+6)=id->view_id;
- else
- WBUFW(buf,n*10+6)=stor->storage[i].nameid;
- WBUFB(buf,n*10+8)=id->type;;
- WBUFB(buf,n*10+9)=stor->storage[i].identify;
- WBUFW(buf,n*10+10)=stor->storage[i].amount;
- WBUFW(buf,n*10+12)=0;
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#else
- WBUFW(buf,0)=0x1f0;
- for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid<=0)
- continue;
- nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
- if(itemdb_isequip2(id))
- continue;
-
- WBUFW(buf,n*18+4)=i+1;
- if(id->view_id > 0)
- WBUFW(buf,n*18+6)=id->view_id;
- else
- WBUFW(buf,n*18+6)=stor->storage[i].nameid;
- WBUFB(buf,n*18+8)=id->type;;
- WBUFB(buf,n*18+9)=stor->storage[i].identify;
- WBUFW(buf,n*18+10)=stor->storage[i].amount;
- WBUFW(buf,n*18+12)=0;
- WBUFW(buf,n*18+14)=stor->storage[i].card[0];
- WBUFW(buf,n*18+16)=stor->storage[i].card[1];
- WBUFW(buf,n*18+18)=stor->storage[i].card[2];
- WBUFW(buf,n*18+20)=stor->storage[i].card[3];
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*18;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#endif
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor)
-{
- struct item_data *id;
- int i,j,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf=WFIFOP(fd,0);
-
- WBUFW(buf,0)=0xa6;
- for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid<=0)
- continue;
- nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
- if(!itemdb_isequip2(id))
- continue;
- WBUFW(buf,n*20+4)=i+1;
- if(id->view_id > 0)
- WBUFW(buf,n*20+6)=id->view_id;
- else
- WBUFW(buf,n*20+6)=stor->storage[i].nameid;
- WBUFB(buf,n*20+8)=id->type;
- WBUFB(buf,n*20+9)=stor->storage[i].identify;
- WBUFW(buf,n*20+10)=id->equip;
- WBUFW(buf,n*20+12)=stor->storage[i].equip;
- if(stor->storage[i].broken==1)
- WBUFB(buf,n*20+14)=1; // is weapon broken [Valaris]
- else
- WBUFB(buf,n*20+14)=stor->storage[i].attribute;
- WBUFB(buf,n*20+15)=stor->storage[i].refine;
- if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) {
- WBUFW(buf,n*20+16)=stor->storage[i].card[0];
- WBUFW(buf,n*20+18)=stor->storage[i].card[1];
- WBUFW(buf,n*20+20)=stor->storage[i].card[2];
- WBUFW(buf,n*20+22)=stor->storage[i].card[3];
- } else {
- if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0)
- WBUFW(buf,n*20+16)=j;
- else
- WBUFW(buf,n*20+16)=stor->storage[i].card[0];
- if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0)
- WBUFW(buf,n*20+18)=j;
- else
- WBUFW(buf,n*20+18)=stor->storage[i].card[1];
- if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0)
- WBUFW(buf,n*20+20)=j;
- else
- WBUFW(buf,n*20+20)=stor->storage[i].card[2];
- if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0)
- WBUFW(buf,n*20+22)=j;
- else
- WBUFW(buf,n*20+22)=stor->storage[i].card[3];
- }
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*20;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- return 0;
-}
-
-/*==========================================
- * ステータスを送りつける
- * 表示専用数字はこの中で計算して送る
- *------------------------------------------
- */
-int clif_updatestatus(struct map_session_data *sd,int type)
-{
- int fd,len=8;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- WFIFOW(fd,0)=0xb0;
- WFIFOW(fd,2)=type;
- switch(type){
- // 00b0
- case SP_WEIGHT:
- pc_checkweighticon(sd);
- WFIFOW(fd,0)=0xb0;
- WFIFOW(fd,2)=type;
- WFIFOL(fd,4)=sd->weight;
- break;
- case SP_MAXWEIGHT:
- WFIFOL(fd,4)=sd->max_weight;
- break;
- case SP_SPEED:
- WFIFOL(fd,4)=sd->speed;
- break;
- case SP_BASELEVEL:
- WFIFOL(fd,4)=sd->status.base_level;
- break;
- case SP_JOBLEVEL:
- WFIFOL(fd,4)=sd->status.job_level;
- break;
- case SP_MANNER:
- WFIFOL(fd,4)=sd->status.manner;
- clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
- break;
- case SP_STATUSPOINT:
- WFIFOL(fd,4)=sd->status.status_point;
- break;
- case SP_SKILLPOINT:
- WFIFOL(fd,4)=sd->status.skill_point;
- break;
- case SP_HIT:
- WFIFOL(fd,4)=sd->hit;
- break;
- case SP_FLEE1:
- WFIFOL(fd,4)=sd->flee;
- break;
- case SP_FLEE2:
- WFIFOL(fd,4)=sd->flee2/10;
- break;
- case SP_MAXHP:
- WFIFOL(fd,4)=sd->status.max_hp;
- break;
- case SP_MAXSP:
- WFIFOL(fd,4)=sd->status.max_sp;
- break;
- case SP_HP:
- WFIFOL(fd,4)=sd->status.hp;
- break;
- case SP_SP:
- WFIFOL(fd,4)=sd->status.sp;
- break;
- case SP_ASPD:
- WFIFOL(fd,4)=sd->aspd;
- break;
- case SP_ATK1:
- WFIFOL(fd,4)=sd->base_atk+sd->watk;
- break;
- case SP_DEF1:
- WFIFOL(fd,4)=sd->def;
- break;
- case SP_MDEF1:
- WFIFOL(fd,4)=sd->mdef;
- break;
- case SP_ATK2:
- WFIFOL(fd,4)=sd->watk2;
- break;
- case SP_DEF2:
- WFIFOL(fd,4)=sd->def2;
- break;
- case SP_MDEF2:
- WFIFOL(fd,4)=sd->mdef2;
- break;
- case SP_CRITICAL:
- WFIFOL(fd,4)=sd->critical/10;
- break;
- case SP_MATK1:
- WFIFOL(fd,4)=sd->matk1;
- break;
- case SP_MATK2:
- WFIFOL(fd,4)=sd->matk2;
- break;
-
-
- case SP_ZENY:
- WFIFOW(fd,0)=0xb1;
- if(sd->status.zeny < 0)
- sd->status.zeny = 0;
- WFIFOL(fd,4)=sd->status.zeny;
- break;
- case SP_BASEEXP:
- WFIFOW(fd,0)=0xb1;
- WFIFOL(fd,4)=sd->status.base_exp;
- break;
- case SP_JOBEXP:
- WFIFOW(fd,0)=0xb1;
- WFIFOL(fd,4)=sd->status.job_exp;
- break;
- case SP_NEXTBASEEXP:
- WFIFOW(fd,0)=0xb1;
- WFIFOL(fd,4)=pc_nextbaseexp(sd);
- break;
- case SP_NEXTJOBEXP:
- WFIFOW(fd,0)=0xb1;
- WFIFOL(fd,4)=pc_nextjobexp(sd);
- break;
-
- // 00be 終了
- case SP_USTR:
- case SP_UAGI:
- case SP_UVIT:
- case SP_UINT:
- case SP_UDEX:
- case SP_ULUK:
- WFIFOW(fd,0)=0xbe;
- WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR);
- len=5;
- break;
-
- // 013a 終了
- case SP_ATTACKRANGE:
- WFIFOW(fd,0)=0x13a;
- WFIFOW(fd,2)=sd->attackrange;
- len=4;
- break;
-
- // 0141 終了
- case SP_STR:
- WFIFOW(fd,0)=0x141;
- WFIFOL(fd,2)=type;
- WFIFOL(fd,6)=sd->status.str;
- WFIFOL(fd,10)=sd->paramb[0] + sd->parame[0];
- len=14;
- break;
- case SP_AGI:
- WFIFOW(fd,0)=0x141;
- WFIFOL(fd,2)=type;
- WFIFOL(fd,6)=sd->status.agi;
- WFIFOL(fd,10)=sd->paramb[1] + sd->parame[1];
- len=14;
- break;
- case SP_VIT:
- WFIFOW(fd,0)=0x141;
- WFIFOL(fd,2)=type;
- WFIFOL(fd,6)=sd->status.vit;
- WFIFOL(fd,10)=sd->paramb[2] + sd->parame[2];
- len=14;
- break;
- case SP_INT:
- WFIFOW(fd,0)=0x141;
- WFIFOL(fd,2)=type;
- WFIFOL(fd,6)=sd->status.int_;
- WFIFOL(fd,10)=sd->paramb[3] + sd->parame[3];
- len=14;
- break;
- case SP_DEX:
- WFIFOW(fd,0)=0x141;
- WFIFOL(fd,2)=type;
- WFIFOL(fd,6)=sd->status.dex;
- WFIFOL(fd,10)=sd->paramb[4] + sd->parame[4];
- len=14;
- break;
- case SP_LUK:
- WFIFOW(fd,0)=0x141;
- WFIFOL(fd,2)=type;
- WFIFOL(fd,6)=sd->status.luk;
- WFIFOL(fd,10)=sd->paramb[5] + sd->parame[5];
- len=14;
- break;
-
- case SP_CARTINFO:
- WFIFOW(fd,0)=0x121;
- WFIFOW(fd,2)=sd->cart_num;
- WFIFOW(fd,4)=sd->cart_max_num;
- WFIFOL(fd,6)=sd->cart_weight;
- WFIFOL(fd,10)=sd->cart_max_weight;
- len=14;
- break;
-
- default:
- if(battle_config.error_log)
- printf("clif_updatestatus : make %d routine\n",type);
- return 1;
- }
- WFIFOSET(fd,len);
-
- return 0;
-}
-int clif_changestatus(struct block_list *bl,int type,int val)
-{
- unsigned char buf[12];
- struct map_session_data *sd = NULL;
-
- nullpo_retr(0, bl);
-
- if(bl->type == BL_PC)
- sd = (struct map_session_data *)bl;
-
-//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val);
- if(sd){
- WBUFW(buf,0)=0x1ab;
- WBUFL(buf,2)=bl->id;
- WBUFW(buf,6)=type;
- switch(type){
- case SP_MANNER:
- WBUFL(buf,8)=val;
- break;
- default:
- if(battle_config.error_log)
- printf("clif_changestatus : make %d routine\n",type);
- return 1;
- }
- clif_send(buf,packet_len_table[0x1ab],bl,AREA_WOS);
- }
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_changelook(struct block_list *bl,int type,int val)
-{
-
- unsigned char buf[32];
- struct map_session_data *sd = NULL;
-
- nullpo_retr(0, bl);
-
- if(bl->type == BL_PC)
- sd = (struct map_session_data *)bl;
-
- if(sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
- return 0;
-
-#if PACKETVER < 4
- if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD) && sd->view_class == 22)
- val =0;
- WBUFW(buf,0)=0xc3;
- WBUFL(buf,2)=bl->id;
- WBUFB(buf,6)=type;
- WBUFB(buf,7)=val;
- clif_send(buf,packet_len_table[0xc3],bl,AREA);
-#else
- if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD || type == LOOK_SHOES)) {
- WBUFW(buf,0)=0x1d7;
- WBUFL(buf,2)=bl->id;
- if(type == LOOK_SHOES) {
- WBUFB(buf,6)=9;
- if(sd->equip_index[2] >= 0 && sd->inventory_data[sd->equip_index[2]]) {
- if(sd->inventory_data[sd->equip_index[2]]->view_id > 0)
- WBUFW(buf,7)=sd->inventory_data[sd->equip_index[2]]->view_id;
- else
- WBUFW(buf,7)=sd->status.inventory[sd->equip_index[2]].nameid;
- } else
- WBUFW(buf,7)=0;
- WBUFW(buf,9)=0;
- }
- else {
- WBUFB(buf,6)=2;
- if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) {
- if(sd->inventory_data[sd->equip_index[9]]->view_id > 0)
- WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id;
- else
- WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid;
- } else
- WBUFW(buf,7)=0;
- if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] &&
- sd->view_class != 22) {
- if(sd->inventory_data[sd->equip_index[8]]->view_id > 0)
- WBUFW(buf,9)=sd->inventory_data[sd->equip_index[8]]->view_id;
- else
- WBUFW(buf,9)=sd->status.inventory[sd->equip_index[8]].nameid;
- } else
- WBUFW(buf,9)=0;
- }
- clif_send(buf,packet_len_table[0x1d7],bl,AREA);
- }
- else if(sd && (type == LOOK_BASE) && (val > 255))
- {
- WBUFW(buf,0)=0x1d7;
- WBUFL(buf,2)=bl->id;
- WBUFB(buf,6)=type;
- WBUFW(buf,7)=val;
- WBUFW(buf,9)=0;
- clif_send(buf,packet_len_table[0x1d7],bl,AREA);
- } else {
- WBUFW(buf,0)=0xc3;
- WBUFL(buf,2)=bl->id;
- WBUFB(buf,6)=type;
- WBUFB(buf,7)=val;
- clif_send(buf,packet_len_table[0xc3],bl,AREA);
- }
-#endif
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_initialstatus(struct map_session_data *sd)
-{
- int fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf=WFIFOP(fd,0);
-
- WBUFW(buf,0)=0xbd;
- WBUFW(buf,2)=sd->status.status_point;
- WBUFB(buf,4)=(sd->status.str > 255)? 255:sd->status.str;
- WBUFB(buf,5)=pc_need_status_point(sd,SP_STR);
- WBUFB(buf,6)=(sd->status.agi > 255)? 255:sd->status.agi;
- WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI);
- WBUFB(buf,8)=(sd->status.vit > 255)? 255:sd->status.vit;
- WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT);
- WBUFB(buf,10)=(sd->status.int_ > 255)? 255:sd->status.int_;
- WBUFB(buf,11)=pc_need_status_point(sd,SP_INT);
- WBUFB(buf,12)=(sd->status.dex > 255)? 255:sd->status.dex;
- WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX);
- WBUFB(buf,14)=(sd->status.luk > 255)? 255:sd->status.luk;
- WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK);
-
- WBUFW(buf,16) = sd->base_atk + sd->watk;
- WBUFW(buf,18) = sd->watk2; //atk bonus
- WBUFW(buf,20) = sd->matk1;
- WBUFW(buf,22) = sd->matk2;
- WBUFW(buf,24) = sd->def; // def
- WBUFW(buf,26) = sd->def2;
- WBUFW(buf,28) = sd->mdef; // mdef
- WBUFW(buf,30) = sd->mdef2;
- WBUFW(buf,32) = sd->hit;
- WBUFW(buf,34) = sd->flee;
- WBUFW(buf,36) = sd->flee2/10;
- WBUFW(buf,38) = sd->critical/10;
- WBUFW(buf,40) = sd->status.karma;
- WBUFW(buf,42) = sd->status.manner;
-
- WFIFOSET(fd,packet_len_table[0xbd]);
-
- clif_updatestatus(sd,SP_STR);
- clif_updatestatus(sd,SP_AGI);
- clif_updatestatus(sd,SP_VIT);
- clif_updatestatus(sd,SP_INT);
- clif_updatestatus(sd,SP_DEX);
- clif_updatestatus(sd,SP_LUK);
-
- clif_updatestatus(sd,SP_ATTACKRANGE);
- clif_updatestatus(sd,SP_ASPD);
-
- return 0;
-}
-
-/*==========================================
- *矢装備
- *------------------------------------------
- */
-int clif_arrowequip(struct map_session_data *sd,int val)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- if(sd->attacktarget && sd->attacktarget > 0) // [Valaris]
- sd->attacktarget = 0;
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x013c;
- WFIFOW(fd,2)=val+2;//矢のアイテムID
-
- WFIFOSET(fd,packet_len_table[0x013c]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_arrow_fail(struct map_session_data *sd,int type)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x013b;
- WFIFOW(fd,2)=type;
-
- WFIFOSET(fd,packet_len_table[0x013b]);
-
- return 0;
-}
-
-/*==========================================
- * 作成可能 矢リスト送信
- *------------------------------------------
- */
-int clif_arrow_create_list(struct map_session_data *sd)
-{
- int i,c,view;
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1ad;
-
- for(i=0,c=0;i<MAX_SKILL_ARROW_DB;i++){
- if(skill_arrow_db[i].nameid > 0 && pc_search_inventory(sd,skill_arrow_db[i].nameid)>=0){
- if((view = itemdb_viewid(skill_arrow_db[i].nameid)) > 0)
- WFIFOW(fd,c*2+4) = view;
- else
- WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid;
- c++;
- }
- }
- WFIFOW(fd,2)=c*2+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- if(c > 0) sd->state.make_arrow_flag = 1;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xbc;
- WFIFOW(fd,2)=type;
- WFIFOB(fd,4)=ok;
- WFIFOB(fd,5)=val;
- WFIFOSET(fd,packet_len_table[0xbc]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xaa;
- WFIFOW(fd,2)=n+2;
- WFIFOW(fd,4)=pos;
- WFIFOB(fd,6)=ok;
- WFIFOSET(fd,packet_len_table[0xaa]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xac;
- WFIFOW(fd,2)=n+2;
- WFIFOW(fd,4)=pos;
- WFIFOB(fd,6)=ok;
- WFIFOSET(fd,packet_len_table[0xac]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_misceffect(struct block_list* bl,int type)
-{
- char buf[32];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0) = 0x19b;
- WBUFL(buf,2) = bl->id;
- WBUFL(buf,6) = type;
-
- clif_send(buf,packet_len_table[0x19b],bl,AREA);
-
- return 0;
-}
-int clif_misceffect2(struct block_list *bl, int type) {
- unsigned char buf[24];
-
- nullpo_retr(0, bl);
-
- memset(buf, 0, packet_len_table[0x1f3]);
-
- WBUFW(buf,0) = 0x1f3;
- WBUFL(buf,2) = bl->id;
- WBUFL(buf,6) = type;
-
- clif_send(buf, packet_len_table[0x1f3], bl, AREA);
-
- return 0;
-
-}
-/*==========================================
- * 表示オプション変更
- *------------------------------------------
- */
-int clif_changeoption(struct block_list* bl)
-{
- char buf[32];
- short option;
- struct status_change *sc_data;
- static const int omask[]={ 0x10,0x20 };
- static const int scnum[]={ SC_FALCON, SC_RIDING };
- int i;
-
- nullpo_retr(0, bl);
-
- option = *battle_get_option(bl);
- sc_data = battle_get_sc_data(bl);
-
- WBUFW(buf,0) = 0x119;
- WBUFL(buf,2) = bl->id;
- WBUFW(buf,6) = *battle_get_opt1(bl);
- WBUFW(buf,8) = *battle_get_opt2(bl);
- WBUFW(buf,10) = option;
- WBUFB(buf,12) = 0; // ??
-
- if(bl->type==BL_PC) { // disguises [Valaris]
- struct map_session_data *sd=((struct map_session_data *)bl);
- if(sd && sd->disguise > 23 && sd->disguise < 4001) {
- clif_send(buf,packet_len_table[0x119],bl,AREA_WOS);
- clif_spawnpc(sd);
- } else
- clif_send(buf,packet_len_table[0x119],bl,AREA);
- } else
- clif_send(buf,packet_len_table[0x119],bl,AREA);
-
- // アイコンの表示
- for(i=0;i<sizeof(omask)/sizeof(omask[0]);i++){
- if( option&omask[i] ){
- if( sc_data[scnum[i]].timer==-1)
- skill_status_change_start(bl,scnum[i],0,0,0,0,0,0);
- } else {
- skill_status_change_end(bl,scnum[i],-1);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok)
-{
- nullpo_retr(0, sd);
-
- if(!ok) {
- int fd=sd->fd;
- WFIFOW(fd,0)=0xa8;
- WFIFOW(fd,2)=index+2;
- WFIFOW(fd,4)=amount;
- WFIFOB(fd,6)=ok;
- WFIFOSET(fd,packet_len_table[0xa8]);
- }
- else {
-#if PACKETVER < 3
- int fd=sd->fd;
- WFIFOW(fd,0)=0xa8;
- WFIFOW(fd,2)=index+2;
- WFIFOW(fd,4)=amount;
- WFIFOB(fd,6)=ok;
- WFIFOSET(fd,packet_len_table[0xa8]);
-#else
- char buf[32];
-
- WBUFW(buf,0)=0x1c8;
- WBUFW(buf,2)=index+2;
- if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
- WBUFW(buf,4)=sd->inventory_data[index]->view_id;
- else
- WBUFW(buf,4)=sd->status.inventory[index].nameid;
- WBUFL(buf,6)=sd->bl.id;
- WBUFW(buf,10)=amount;
- WBUFB(buf,12)=ok;
- clif_send(buf,packet_len_table[0x1c8],&sd->bl,AREA);
-#endif
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_createchat(struct map_session_data *sd,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xd6;
- WFIFOB(fd,2)=fail;
- WFIFOSET(fd,packet_len_table[0xd6]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_dispchat(struct chat_data *cd,int fd)
-{
- char buf[128]; // 最大title(60バイト)+17
-
- if(cd==NULL || *cd->owner==NULL)
- return 1;
-
- WBUFW(buf,0)=0xd7;
- WBUFW(buf,2)=strlen(cd->title)+17;
- WBUFL(buf,4)=(*cd->owner)->id;
- WBUFL(buf,8)=cd->bl.id;
- WBUFW(buf,12)=cd->limit;
- WBUFW(buf,14)=cd->users;
- WBUFB(buf,16)=cd->pub;
- strcpy(WBUFP(buf,17),cd->title);
- if(fd){
- memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
- WFIFOSET(fd,WBUFW(buf,2));
- } else {
- clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC);
- }
-
- return 0;
-}
-
-/*==========================================
- * chatの状態変更成功
- * 外部の人用と命令コード(d7->df)が違うだけ
- *------------------------------------------
- */
-int clif_changechatstatus(struct chat_data *cd)
-{
- char buf[128]; // 最大title(60バイト)+17
-
- if(cd==NULL || cd->usersd[0]==NULL)
- return 1;
-
- WBUFW(buf,0)=0xdf;
- WBUFW(buf,2)=strlen(cd->title)+17;
- WBUFL(buf,4)=cd->usersd[0]->bl.id;
- WBUFL(buf,8)=cd->bl.id;
- WBUFW(buf,12)=cd->limit;
- WBUFW(buf,14)=cd->users;
- WBUFB(buf,16)=cd->pub;
- strcpy(WBUFP(buf,17),cd->title);
- clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_clearchat(struct chat_data *cd,int fd)
-{
- char buf[32];
-
- nullpo_retr(0, cd);
-
- WBUFW(buf,0)=0xd8;
- WBUFL(buf,2)=cd->bl.id;
- if(fd){
- memcpy(WFIFOP(fd,0),buf,packet_len_table[0xd8]);
- WFIFOSET(fd,packet_len_table[0xd8]);
- } else {
- clif_send(buf,packet_len_table[0xd8],*cd->owner,AREA_WOSC);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_joinchatfail(struct map_session_data *sd,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- WFIFOW(fd,0)=0xda;
- WFIFOB(fd,2)=fail;
- WFIFOSET(fd,packet_len_table[0xda]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
-{
- int fd;
- int i;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, cd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xdb;
- WFIFOW(fd,2)=8+(28*cd->users);
- WFIFOL(fd,4)=cd->bl.id;
- for(i = 0;i < cd->users;i++){
- WFIFOL(fd,8+i*28) = (i!=0)||((*cd->owner)->type==BL_NPC);
- memcpy(WFIFOP(fd,8+i*28+4),cd->usersd[i]->status.name,24);
- }
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_addchat(struct chat_data* cd,struct map_session_data *sd)
-{
- char buf[32];
-
- nullpo_retr(0, sd);
- nullpo_retr(0, cd);
-
- WBUFW(buf, 0) = 0x0dc;
- WBUFW(buf, 2) = cd->users;
- memcpy(WBUFP(buf, 4),sd->status.name,24);
- clif_send(buf,packet_len_table[0xdc],&sd->bl,CHAT_WOS);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd)
-{
- char buf[64];
-
- nullpo_retr(0, sd);
- nullpo_retr(0, cd);
-
- WBUFW(buf, 0) = 0xe1;
- WBUFL(buf, 2) = 1;
- memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,24);
- WBUFW(buf,30) = 0xe1;
- WBUFL(buf,32) = 0;
- memcpy(WBUFP(buf,36),sd->status.name,24);
-
- clif_send(buf,packet_len_table[0xe1]*2,&sd->bl,CHAT);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_leavechat(struct chat_data* cd,struct map_session_data *sd)
-{
- char buf[32];
-
- nullpo_retr(0, sd);
- nullpo_retr(0, cd);
-
- WBUFW(buf, 0) = 0xdd;
- WBUFW(buf, 2) = cd->users-1;
- memcpy(WBUFP(buf,4),sd->status.name,24);
- WBUFB(buf,28) = 0;
-
- clif_send(buf,packet_len_table[0xdd],&sd->bl,CHAT);
-
- return 0;
-}
-
-/*==========================================
- * 取り引き要請受け
- *------------------------------------------
- */
-int clif_traderequest(struct map_session_data *sd,char *name)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xe5;
- strcpy(WFIFOP(fd,2),name);
- WFIFOSET(fd,packet_len_table[0xe5]);
-
- return 0;
-}
-
-/*==========================================
- * 取り引き要求応答
- *------------------------------------------
- */
-int clif_tradestart(struct map_session_data *sd,int type)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xe7;
- WFIFOB(fd,2)=type;
- WFIFOSET(fd,packet_len_table[0xe7]);
-
- return 0;
-}
-
-/*==========================================
- * 相手方からのアイテム追加
- *------------------------------------------
- */
-int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount)
-{
- int fd,j;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, tsd);
-
- fd=tsd->fd;
- WFIFOW(fd,0)=0xe9;
- WFIFOL(fd,2)=amount;
- if(index==0){
- WFIFOW(fd,6) = 0; // type id
- WFIFOB(fd,8) = 0; //identify flag
- WFIFOB(fd,9) = 0; // attribute
- WFIFOB(fd,10)= 0; //refine
- WFIFOW(fd,11)= 0; //card (4w)
- WFIFOW(fd,13)= 0; //card (4w)
- WFIFOW(fd,15)= 0; //card (4w)
- WFIFOW(fd,17)= 0; //card (4w)
- }
- else{
- index -= 2;
- if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
- WFIFOW(fd,6) = sd->inventory_data[index]->view_id;
- else
- WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id
- WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag
- if(sd->status.inventory[index].broken==1)
- WFIFOB(fd,9) = 1; // is broke weapon [Valaris]
- else
- WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute
- WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine
- if(sd->status.inventory[index].card[0]==0x00ff || sd->status.inventory[index].card[0]==0x00fe || sd->status.inventory[index].card[0]==(short)0xff00) {
- WFIFOW(fd,11)= sd->status.inventory[index].card[0]; //card (4w)
- WFIFOW(fd,13)= sd->status.inventory[index].card[1]; //card (4w)
- WFIFOW(fd,15)= sd->status.inventory[index].card[2]; //card (4w)
- WFIFOW(fd,17)= sd->status.inventory[index].card[3]; //card (4w)
- } else {
- if(sd->status.inventory[index].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[0])) > 0)
- WFIFOW(fd,11)= j;
- else
- WFIFOW(fd,11)= sd->status.inventory[index].card[0];
- if(sd->status.inventory[index].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[1])) > 0)
- WFIFOW(fd,13)= j;
- else
- WFIFOW(fd,13)= sd->status.inventory[index].card[1];
- if(sd->status.inventory[index].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[2])) > 0)
- WFIFOW(fd,15)= j;
- else
- WFIFOW(fd,15)= sd->status.inventory[index].card[2];
- if(sd->status.inventory[index].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[3])) > 0)
- WFIFOW(fd,17)= j;
- else
- WFIFOW(fd,17)= sd->status.inventory[index].card[3];
- }
- }
- WFIFOSET(fd,packet_len_table[0xe9]);
-
- return 0;
-}
-
-/*==========================================
- * アイテム追加成功/失敗
- *------------------------------------------
- */
-int clif_tradeitemok(struct map_session_data *sd,int index,int amount,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1b1;
- //WFIFOW(fd,0)=0xea;
- WFIFOW(fd,2)=index;
- WFIFOW(fd,4)=amount;
- WFIFOB(fd,6)=fail;
- WFIFOSET(fd,packet_len_table[0x1b1]);
-
- return 0;
-}
-
-/*==========================================
- * 取り引きok押し
- *------------------------------------------
- */
-int clif_tradedeal_lock(struct map_session_data *sd,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xec;
- WFIFOB(fd,2)=fail; // 0=you 1=the other person
- WFIFOSET(fd,packet_len_table[0xec]);
-
- return 0;
-}
-
-/*==========================================
- * 取り引きがキャンセルされました
- *------------------------------------------
- */
-int clif_tradecancelled(struct map_session_data *sd)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xee;
- WFIFOSET(fd,packet_len_table[0xee]);
-
- return 0;
-}
-
-/*==========================================
- * 取り引き完了
- *------------------------------------------
- */
-int clif_tradecompleted(struct map_session_data *sd,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xf0;
- WFIFOB(fd,2)=fail;
- WFIFOSET(fd,packet_len_table[0xf0]);
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫のアイテム数を更新
- *------------------------------------------
- */
-int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor)
-{
- int fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- WFIFOW(fd,0) = 0xf2; // update storage amount
- WFIFOW(fd,2) = stor->storage_amount; //items
- WFIFOW(fd,4) = MAX_STORAGE; //items max
- WFIFOSET(fd,packet_len_table[0xf2]);
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫にアイテムを追加する
- *------------------------------------------
- */
-int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount)
-{
- int view,fd,j;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- WFIFOW(fd,0) =0xf4; // Storage item added
- WFIFOW(fd,2) =index+1; // index
- WFIFOL(fd,4) =amount; // amount
- if((view = itemdb_viewid(stor->storage[index].nameid)) > 0)
- WFIFOW(fd,8) =view;
- else
- WFIFOW(fd,8) =stor->storage[index].nameid; // id
- WFIFOB(fd,10)=stor->storage[index].identify; //identify flag
- if(stor->storage[index].broken==1)
- WFIFOB(fd,11)=1; // is weapon broken [Valaris]
- else
- WFIFOB(fd,11)=stor->storage[index].attribute; // attribute
- WFIFOB(fd,12)=stor->storage[index].refine; //refine
- if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) {
- WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w)
- WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w)
- WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w)
- WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w)
- } else {
- if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0)
- WFIFOW(fd,13)= j;
- else
- WFIFOW(fd,13)= stor->storage[index].card[0];
- if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0)
- WFIFOW(fd,15)= j;
- else
- WFIFOW(fd,15)= stor->storage[index].card[1];
- if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0)
- WFIFOW(fd,17)= j;
- else
- WFIFOW(fd,17)= stor->storage[index].card[2];
- if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0)
- WFIFOW(fd,19)= j;
- else
- WFIFOW(fd,19)= stor->storage[index].card[3];
- }
- WFIFOSET(fd,packet_len_table[0xf4]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor)
-{
- int fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- WFIFOW(fd,0) = 0xf2; // update storage amount
- WFIFOW(fd,2) = stor->storage_amount; //items
- WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max
- WFIFOSET(fd,packet_len_table[0xf2]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount)
-{
- int view,fd,j;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor);
-
- fd=sd->fd;
- WFIFOW(fd,0) =0xf4; // Storage item added
- WFIFOW(fd,2) =index+1; // index
- WFIFOL(fd,4) =amount; // amount
- if((view = itemdb_viewid(stor->storage[index].nameid)) > 0)
- WFIFOW(fd,8) =view;
- else
- WFIFOW(fd,8) =stor->storage[index].nameid; // id
- WFIFOB(fd,10)=stor->storage[index].identify; //identify flag
- if(stor->storage[index].broken==1)
- WFIFOB(fd,11)=1; // is weapon broken [Valaris]
- else
- WFIFOB(fd,11)=stor->storage[index].attribute; // attribute
- WFIFOB(fd,12)=stor->storage[index].refine; //refine
- if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) {
- WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w)
- WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w)
- WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w)
- WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w)
- } else {
- if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0)
- WFIFOW(fd,13)= j;
- else
- WFIFOW(fd,13)= stor->storage[index].card[0];
- if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0)
- WFIFOW(fd,15)= j;
- else
- WFIFOW(fd,15)= stor->storage[index].card[1];
- if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0)
- WFIFOW(fd,17)= j;
- else
- WFIFOW(fd,17)= stor->storage[index].card[2];
- if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0)
- WFIFOW(fd,19)= j;
- else
- WFIFOW(fd,19)= stor->storage[index].card[3];
- }
- WFIFOSET(fd,packet_len_table[0xf4]);
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫からアイテムを取り去る
- *------------------------------------------
- */
-int clif_storageitemremoved(struct map_session_data *sd,int index,int amount)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xf6; // Storage item removed
- WFIFOW(fd,2)=index+1;
- WFIFOL(fd,4)=amount;
- WFIFOSET(fd,packet_len_table[0xf6]);
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫を閉じる
- *------------------------------------------
- */
-int clif_storageclose(struct map_session_data *sd)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xf8; // Storage Closed
- WFIFOSET(fd,packet_len_table[0xf8]);
-
- return 0;
-}
-
-//
-// callback系 ?
-//
-/*==========================================
- * PC表示
- *------------------------------------------
- */
-void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
-{
- int len;
-
- nullpo_retv(sd);
- nullpo_retv(dstsd);
-
- if(dstsd->walktimer != -1){
- len = clif_set007b(dstsd,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
- } else {
- len = clif_set0078(dstsd,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
- }
-
- if(dstsd->chatID){
- struct chat_data *cd;
- cd=(struct chat_data*)map_id2bl(dstsd->chatID);
- if(cd->usersd[0]==dstsd)
- clif_dispchat(cd,sd->fd);
- }
- if(dstsd->vender_id){
- clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
- }
- if(dstsd->spiritball > 0) {
- clif_set01e1(dstsd,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,packet_len_table[0x1e1]);
- }
- if(battle_config.save_clothcolor==1 && dstsd->status.clothes_color > 0)
- clif_changelook(&dstsd->bl,LOOK_CLOTHES_COLOR,dstsd->status.clothes_color);
-
- if(sd->status.manner < 0)
- clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
-
-}
-
-/*==========================================
- * NPC表示
- *------------------------------------------
- */
-void clif_getareachar_npc(struct map_session_data* sd,struct npc_data* nd)
-{
- int len;
-
- nullpo_retv(sd);
- nullpo_retv(nd);
-
- if(nd->class < 0 || nd->flag&1 || nd->class == INVISIBLE_CLASS)
- return;
-
- len = clif_npc0078(nd,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
-
- if(nd->chat_id){
- clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd);
- }
-
-}
-
-/*==========================================
- * 移動停止
- *------------------------------------------
- */
-int clif_movemob(struct mob_data *md)
-{
- unsigned char buf[256];
- int len;
-
- nullpo_retr(0, md);
-
- len = clif_mob007b(md,buf);
- clif_send(buf,len,&md->bl,AREA);
-
- if(mob_get_equip(md->class) > 0) // mob equipment [Valaris]
- clif_mob_equip(md,mob_get_equip(md->class));
-
- return 0;
-}
-
-/*==========================================
- * モンスターの位置修正
- *------------------------------------------
- */
-int clif_fixmobpos(struct mob_data *md)
-{
- unsigned char buf[256];
- int len;
-
- nullpo_retr(0, md);
-
- if(md->state.state == MS_WALK){
- len = clif_mob007b(md,buf);
- clif_send(buf,len,&md->bl,AREA);
- } else {
- len = clif_mob0078(md,buf);
- clif_send(buf,len,&md->bl,AREA);
- }
-
- return 0;
-}
-
-/*==========================================
- * PCの位置修正
- *------------------------------------------
- */
-int clif_fixpcpos(struct map_session_data *sd)
-{
- unsigned char buf[256];
- int len;
-
- nullpo_retr(0, sd);
-
- if(sd->walktimer != -1){
- len = clif_set007b(sd,buf);
- clif_send(buf,len,&sd->bl,AREA);
- } else {
- len = clif_set0078(sd,buf);
- clif_send(buf,len,&sd->bl,AREA);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_fixpetpos(struct pet_data *pd)
-{
- unsigned char buf[256];
- int len;
-
- nullpo_retr(0, pd);
-
- if(pd->state.state == MS_WALK){
- len = clif_pet007b(pd,buf);
- clif_send(buf,len,&pd->bl,AREA);
- } else {
- len = clif_pet0078(pd,buf);
- clif_send(buf,len,&pd->bl,AREA);
- }
-
- return 0;
-}
-
-/*==========================================
- * 通常攻撃エフェクト&ダメージ
- *------------------------------------------
- */
-int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2)
-{
- unsigned char buf[256];
- struct status_change *sc_data;
-
- nullpo_retr(0, src);
- nullpo_retr(0, dst);
-
- sc_data = battle_get_sc_data(dst);
-
- if(type != 4 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure)
- type = 9;
- if(sc_data) {
- if(type != 4 && sc_data[SC_ENDURE].timer != -1)
- type = 9;
- if(sc_data[SC_HALLUCINATION].timer != -1) {
- if(damage > 0)
- damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
- if(damage2 > 0)
- damage2 = damage2*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
- }
- }
-
- WBUFW(buf,0)=0x8a;
- WBUFL(buf,2)=src->id;
- WBUFL(buf,6)=dst->id;
- WBUFL(buf,10)=tick;
- WBUFL(buf,14)=sdelay;
- WBUFL(buf,18)=ddelay;
- WBUFW(buf,22)=(damage > 0x7fff)? 0x7fff:damage;
- WBUFW(buf,24)=div;
- WBUFB(buf,26)=type;
- WBUFW(buf,27)=damage2;
- clif_send(buf,packet_len_table[0x8a],src,AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md)
-{
- int len;
- nullpo_retv(sd);
- nullpo_retv(md);
-
- if(md->state.state == MS_WALK){
- len = clif_mob007b(md,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
- } else {
- len = clif_mob0078(md,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
- }
-
- if(mob_get_equip(md->class) > 0) // mob equipment [Valaris]
- clif_mob_equip(md,mob_get_equip(md->class));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_getareachar_pet(struct map_session_data* sd,struct pet_data* pd)
-{
- int len;
-
- nullpo_retv(sd);
- nullpo_retv(pd);
-
- if(pd->state.state == MS_WALK){
- len = clif_pet007b(pd,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
- } else {
- len = clif_pet0078(pd,WFIFOP(sd->fd,0));
- WFIFOSET(sd->fd,len);
- }
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem)
-{
- int view,fd;
-
- nullpo_retv(sd);
- nullpo_retv(fitem);
-
- fd=sd->fd;
- //009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
- WFIFOW(fd,0)=0x9d;
- WFIFOL(fd,2)=fitem->bl.id;
- if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
- WFIFOW(fd,6)=view;
- else
- WFIFOW(fd,6)=fitem->item_data.nameid;
- WFIFOB(fd,8)=fitem->item_data.identify;
- WFIFOW(fd,9)=fitem->bl.x;
- WFIFOW(fd,11)=fitem->bl.y;
- WFIFOW(fd,13)=fitem->item_data.amount;
- WFIFOB(fd,15)=fitem->subx;
- WFIFOB(fd,16)=fitem->suby;
-
- WFIFOSET(fd,packet_len_table[0x9d]);
-}
-/*==========================================
- * 場所スキルエフェクトが視界に入る
- *------------------------------------------
- */
-int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit)
-{
- int fd;
- struct block_list *bl;
-
- nullpo_retr(0, unit);
-
- fd=sd->fd;
- bl=map_id2bl(unit->group->src_id);
-#if PACKETVER < 3
- memset(WFIFOP(fd,0),0,packet_len_table[0x11f]);
- WFIFOW(fd, 0)=0x11f;
- WFIFOL(fd, 2)=unit->bl.id;
- WFIFOL(fd, 6)=unit->group->src_id;
- WFIFOW(fd,10)=unit->bl.x;
- WFIFOW(fd,12)=unit->bl.y;
- WFIFOB(fd,14)=unit->group->unit_id;
- WFIFOB(fd,15)=0;
- WFIFOSET(fd,packet_len_table[0x11f]);
-#else
- memset(WFIFOP(fd,0),0,packet_len_table[0x1c9]);
- WFIFOW(fd, 0)=0x1c9;
- WFIFOL(fd, 2)=unit->bl.id;
- WFIFOL(fd, 6)=unit->group->src_id;
- WFIFOW(fd,10)=unit->bl.x;
- WFIFOW(fd,12)=unit->bl.y;
- WFIFOB(fd,14)=unit->group->unit_id;
- WFIFOB(fd,15)=1;
- WFIFOL(fd,15+1)=0; //1-4調べた限り固定
- WFIFOL(fd,15+5)=0; //5-8調べた限り固定
- //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字
- WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF)
- WFIFOL(fd,15+17)=0x004f37dd; //17-20調べた限り固定
- WFIFOL(fd,15+21)=0x0012f674; //21-24調べた限り固定
- WFIFOL(fd,15+25)=0x0012f664; //25-28調べた限り固定
- WFIFOL(fd,15+29)=0x0012f654; //29-32調べた限り固定
- WFIFOL(fd,15+33)=0x77527bbc; //33-36調べた限り固定
- //37-39
- WFIFOB(fd,15+40)=0x2d; //40調べた限り固定
- WFIFOL(fd,15+41)=0; //41-44調べた限り0固定
- WFIFOL(fd,15+45)=0; //45-48調べた限り0固定
- WFIFOL(fd,15+49)=0; //49-52調べた限り0固定
- WFIFOL(fd,15+53)=0x0048d919; //53-56調べた限り固定
- WFIFOL(fd,15+57)=0x0000003e; //57-60調べた限り固定
- WFIFOL(fd,15+61)=0x0012f66c; //61-64調べた限り固定
- //65-68
- //69-72
- if(bl) WFIFOL(fd,15+73)=bl->y; //73-76術者のY座標
- WFIFOL(fd,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字
- WFIFOB(fd,15+81)=0xaa; //81終端文字0xaa
-
- /* Graffiti [Valaris] */
- if(unit->group->unit_id==0xb0) {
- WFIFOL(fd,15)=1;
- WFIFOL(fd,16)=1;
- memcpy(WFIFOP(fd,17),unit->group->valstr,80);
- }
-
- WFIFOSET(fd,packet_len_table[0x1c9]);
-#endif
- if(unit->group->skill_id == WZ_ICEWALL)
- clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5);
-
- return 0;
-}
-/*==========================================
- * 場所スキルエフェクトが視界から消える
- *------------------------------------------
- */
-int clif_clearchar_skillunit(struct skill_unit *unit,int fd)
-{
- nullpo_retr(0, unit);
-
- WFIFOW(fd, 0)=0x120;
- WFIFOL(fd, 2)=unit->bl.id;
- WFIFOSET(fd,packet_len_table[0x120]);
- if(unit->group->skill_id == WZ_ICEWALL)
- clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_01ac(struct block_list *bl)
-{
- char buf[32];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf, 0) = 0x1ac;
- WBUFL(buf, 2) = bl->id;
-
- clif_send(buf,packet_len_table[0x1ac],bl,AREA);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
- int clif_getareachar(struct block_list* bl,va_list ap)
-{
- struct map_session_data *sd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- sd=va_arg(ap,struct map_session_data*);
-
- switch(bl->type){
- case BL_PC:
- if(sd==(struct map_session_data*)bl)
- break;
- clif_getareachar_pc(sd,(struct map_session_data*) bl);
- break;
- case BL_NPC:
- clif_getareachar_npc(sd,(struct npc_data*) bl);
- break;
- case BL_MOB:
- clif_getareachar_mob(sd,(struct mob_data*) bl);
- break;
- case BL_PET:
- clif_getareachar_pet(sd,(struct pet_data*) bl);
- break;
- case BL_ITEM:
- clif_getareachar_item(sd,(struct flooritem_data*) bl);
- break;
- case BL_SKILL:
- clif_getareachar_skillunit(sd,(struct skill_unit *)bl);
- break;
- default:
- if(battle_config.error_log)
- printf("get area char ??? %d\n",bl->type);
- break;
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_pcoutsight(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd,*dstsd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd=va_arg(ap,struct map_session_data*));
-
- switch(bl->type){
- case BL_PC:
- dstsd = (struct map_session_data*) bl;
- if(sd != dstsd) {
- clif_clearchar_id(dstsd->bl.id,0,sd->fd);
- clif_clearchar_id(sd->bl.id,0,dstsd->fd);
- if(dstsd->chatID){
- struct chat_data *cd;
- cd=(struct chat_data*)map_id2bl(dstsd->chatID);
- if(cd->usersd[0]==dstsd)
- clif_dispchat(cd,sd->fd);
- }
- if(dstsd->vender_id){
- clif_closevendingboard(&dstsd->bl,sd->fd);
- }
- }
- break;
- case BL_NPC:
- if( ((struct npc_data *)bl)->class != INVISIBLE_CLASS )
- clif_clearchar_id(bl->id,0,sd->fd);
- break;
- case BL_MOB:
- case BL_PET:
- clif_clearchar_id(bl->id,0,sd->fd);
- break;
- case BL_ITEM:
- clif_clearflooritem((struct flooritem_data*)bl,sd->fd);
- break;
- case BL_SKILL:
- clif_clearchar_skillunit((struct skill_unit *)bl,sd->fd);
- break;
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_pcinsight(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd,*dstsd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd=va_arg(ap,struct map_session_data*));
-
- switch(bl->type){
- case BL_PC:
- dstsd = (struct map_session_data *)bl;
- if(sd != dstsd) {
- clif_getareachar_pc(sd,dstsd);
- clif_getareachar_pc(dstsd,sd);
- }
- break;
- case BL_NPC:
- clif_getareachar_npc(sd,(struct npc_data*)bl);
- break;
- case BL_MOB:
- clif_getareachar_mob(sd,(struct mob_data*)bl);
- break;
- case BL_PET:
- clif_getareachar_pet(sd,(struct pet_data*)bl);
- break;
- case BL_ITEM:
- clif_getareachar_item(sd,(struct flooritem_data*)bl);
- break;
- case BL_SKILL:
- clif_getareachar_skillunit(sd,(struct skill_unit *)bl);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_moboutsight(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
- struct mob_data *md;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md=va_arg(ap,struct mob_data*));
-
- if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){
- clif_clearchar_id(md->bl.id,0,sd->fd);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_mobinsight(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
- struct mob_data *md;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- md=va_arg(ap,struct mob_data*);
- if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){
- clif_getareachar_mob(sd,md);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_petoutsight(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
- struct pet_data *pd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, pd=va_arg(ap,struct pet_data*));
-
- if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){
- clif_clearchar_id(pd->bl.id,0,sd->fd);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_petinsight(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
- struct pet_data *pd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- pd=va_arg(ap,struct pet_data*);
- if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){
- clif_getareachar_pet(sd,pd);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range)
-{
- int fd,id;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- if( (id=sd->status.skill[skillid].id) <= 0 )
- return 0;
- WFIFOW(fd,0)=0x147;
- WFIFOW(fd,2) = id;
- if(type < 0)
- WFIFOW(fd,4) = skill_get_inf(id);
- else
- WFIFOW(fd,4) = type;
- WFIFOW(fd,6) = 0;
- WFIFOW(fd,8) = sd->status.skill[skillid].lv;
- WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv);
- if(range < 0) {
- range = skill_get_range(id,sd->status.skill[skillid].lv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- WFIFOW(fd,12)= range;
- } else
- WFIFOW(fd,12)= range;
- memset(WFIFOP(fd,14),0,24);
- if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) )
- WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0;
- else
- WFIFOB(fd,38) = 0;
- WFIFOSET(fd,packet_len_table[0x147]);
-
- return 0;
-}
-
-/*==========================================
- * スキルリストを送信する
- *------------------------------------------
- */
-int clif_skillinfoblock(struct map_session_data *sd)
-{
- int fd;
- int i,c,len=4,id,range;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x10f;
- for ( i = c = 0; i < MAX_SKILL; i++){
- if( (id=sd->status.skill[i].id)!=0 ){
- WFIFOW(fd,len ) = id;
- WFIFOW(fd,len+2) = skill_get_inf(id);
- WFIFOW(fd,len+4) = 0;
- WFIFOW(fd,len+6) = sd->status.skill[i].lv;
- WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv);
- range = skill_get_range(id,sd->status.skill[i].lv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- WFIFOW(fd,len+10)= range;
- memset(WFIFOP(fd,len+12),0,24);
- if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) )
- WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_get_max(id) && sd->status.skill[i].flag ==0 )? 1:0;
- else
- WFIFOB(fd,len+36) = 0;
- len+=37;
- c++;
- }
- }
- WFIFOW(fd,2)=len;
- WFIFOSET(fd,len);
-
- return 0;
-}
-
-/*==========================================
- * スキル割り振り通知
- *------------------------------------------
- */
-int clif_skillup(struct map_session_data *sd,int skill_num)
-{
- int range,fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0) = 0x10e;
- WFIFOW(fd,2) = skill_num;
- WFIFOW(fd,4) = sd->status.skill[skill_num].lv;
- WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv);
- range = skill_get_range(skill_num,sd->status.skill[skill_num].lv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- WFIFOW(fd,8) = range;
- WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0;
- WFIFOSET(fd,packet_len_table[0x10e]);
-
- return 0;
-}
-
-/*==========================================
- * スキル詠唱エフェクトを送信する
- *------------------------------------------
- */
-int clif_skillcasting(struct block_list* bl,
- int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime)
-{
- unsigned char buf[32];
- WBUFW(buf,0) = 0x13e;
- WBUFL(buf,2) = src_id;
- WBUFL(buf,6) = dst_id;
- WBUFW(buf,10) = dst_x;
- WBUFW(buf,12) = dst_y;
- WBUFW(buf,14) = skill_num;//魔法詠唱スキル
- WBUFL(buf,16) = skill_get_pl(skill_num);//属性
- WBUFL(buf,20) = casttime;//skill詠唱時間
- clif_send(buf,packet_len_table[0x13e], bl, AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_skillcastcancel(struct block_list* bl)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0) = 0x1b9;
- WBUFL(buf,2) = bl->id;
- clif_send(buf,packet_len_table[0x1b9], bl, AREA);
-
- return 0;
-}
-
-/*==========================================
- * スキル詠唱失敗
- *------------------------------------------
- */
-int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- if(type==0x4 && battle_config.display_delay_skill_fail==0){
- return 0;
- }
-
- WFIFOW(fd,0) = 0x110;
- WFIFOW(fd,2) = skill_id;
- WFIFOW(fd,4) = btype;
- WFIFOW(fd,6) = 0;
- WFIFOB(fd,8) = 0;
- WFIFOB(fd,9) = type;
- WFIFOSET(fd,packet_len_table[0x110]);
-
- return 0;
-}
-
-/*==========================================
- * スキル攻撃エフェクト&ダメージ
- *------------------------------------------
- */
-int clif_skill_damage(struct block_list *src,struct block_list *dst,
- unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
-{
- unsigned char buf[64];
- struct status_change *sc_data;
-
- nullpo_retr(0, src);
- nullpo_retr(0, dst);
-
- sc_data = battle_get_sc_data(dst);
-
- if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure)
- type = 9;
- if(sc_data) {
- if(type != 5 && sc_data[SC_ENDURE].timer != -1)
- type = 9;
- if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
- damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
- }
-
-#if PACKETVER < 3
- WBUFW(buf,0)=0x114;
- WBUFW(buf,2)=skill_id;
- WBUFL(buf,4)=src->id;
- WBUFL(buf,8)=dst->id;
- WBUFL(buf,12)=tick;
- WBUFL(buf,16)=sdelay;
- WBUFL(buf,20)=ddelay;
- WBUFW(buf,24)=damage;
- WBUFW(buf,26)=skill_lv;
- WBUFW(buf,28)=div;
- WBUFB(buf,30)=(type>0)?type:skill_get_hit(skill_id);
- clif_send(buf,packet_len_table[0x114],src,AREA);
-#else
- WBUFW(buf,0)=0x1de;
- WBUFW(buf,2)=skill_id;
- WBUFL(buf,4)=src->id;
- WBUFL(buf,8)=dst->id;
- WBUFL(buf,12)=tick;
- WBUFL(buf,16)=sdelay;
- WBUFL(buf,20)=ddelay;
- WBUFL(buf,24)=damage;
- WBUFW(buf,28)=skill_lv;
- WBUFW(buf,30)=div;
- WBUFB(buf,32)=(type>0)?type:skill_get_hit(skill_id);
- clif_send(buf,packet_len_table[0x1de],src,AREA);
-#endif
-
- return 0;
-}
-
-/*==========================================
- * 吹き飛ばしスキル攻撃エフェクト&ダメージ
- *------------------------------------------
- */
-int clif_skill_damage2(struct block_list *src,struct block_list *dst,
- unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
-{
- unsigned char buf[64];
- struct status_change *sc_data;
-
- nullpo_retr(0, src);
- nullpo_retr(0, dst);
-
- sc_data = battle_get_sc_data(dst);
-
- if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure)
- type = 9;
- if(sc_data) {
- if(type != 5 && sc_data[SC_ENDURE].timer != -1)
- type = 9;
- if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
- damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
- }
-
- WBUFW(buf,0)=0x115;
- WBUFW(buf,2)=skill_id;
- WBUFL(buf,4)=src->id;
- WBUFL(buf,8)=dst->id;
- WBUFL(buf,12)=tick;
- WBUFL(buf,16)=sdelay;
- WBUFL(buf,20)=ddelay;
- WBUFW(buf,24)=dst->x;
- WBUFW(buf,26)=dst->y;
- WBUFW(buf,28)=damage;
- WBUFW(buf,30)=skill_lv;
- WBUFW(buf,32)=div;
- WBUFB(buf,34)=(type>0)?type:skill_get_hit(skill_id);
- clif_send(buf,packet_len_table[0x115],src,AREA);
-
- return 0;
-}
-
-/*==========================================
- * 支援/回復スキルエフェクト
- *------------------------------------------
- */
-int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
- int skill_id,int heal,int fail)
-{
- unsigned char buf[32];
-
- nullpo_retr(0, src);
- nullpo_retr(0, dst);
-
- WBUFW(buf,0)=0x11a;
- WBUFW(buf,2)=skill_id;
- WBUFW(buf,4)=(heal > 0x7fff)? 0x7fff:heal;
- WBUFL(buf,6)=dst->id;
- WBUFL(buf,10)=src->id;
- WBUFB(buf,14)=fail;
- clif_send(buf,packet_len_table[0x11a],src,AREA);
-
- return 0;
-}
-
-/*==========================================
- * 場所スキルエフェクト
- *------------------------------------------
- */
-int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick)
-{
- unsigned char buf[32];
-
- nullpo_retr(0, src);
-
- WBUFW(buf,0)=0x117;
- WBUFW(buf,2)=skill_id;
- WBUFL(buf,4)=src->id;
- WBUFW(buf,8)=val;
- WBUFW(buf,10)=x;
- WBUFW(buf,12)=y;
- WBUFL(buf,14)=tick;
- clif_send(buf,packet_len_table[0x117],src,AREA);
-
- return 0;
-}
-
-/*==========================================
- * 場所スキルエフェクト表示
- *------------------------------------------
- */
-int clif_skill_setunit(struct skill_unit *unit)
-{
- unsigned char buf[128];
- struct block_list *bl;
-
- nullpo_retr(0, unit);
-
- bl=map_id2bl(unit->group->src_id);
-
-#if PACKETVER < 3
- memset(WBUFP(buf, 0),0,packet_len_table[0x11f]);
- WBUFW(buf, 0)=0x11f;
- WBUFL(buf, 2)=unit->bl.id;
- WBUFL(buf, 6)=unit->group->src_id;
- WBUFW(buf,10)=unit->bl.x;
- WBUFW(buf,12)=unit->bl.y;
- WBUFB(buf,14)=unit->group->unit_id;
- WBUFB(buf,15)=0;
- clif_send(buf,packet_len_table[0x11f],&unit->bl,AREA);
-#else
- memset(WBUFP(buf, 0),0,packet_len_table[0x1c9]);
- WBUFW(buf, 0)=0x1c9;
- WBUFL(buf, 2)=unit->bl.id;
- WBUFL(buf, 6)=unit->group->src_id;
- WBUFW(buf,10)=unit->bl.x;
- WBUFW(buf,12)=unit->bl.y;
- WBUFB(buf,14)=unit->group->unit_id;
- WBUFB(buf,15)=1;
- WBUFL(buf,15+1)=0; //1-4調べた限り固定
- WBUFL(buf,15+5)=0; //5-8調べた限り固定
- //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字
- WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF)
- WBUFL(buf,15+17)=0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった)
- WBUFL(buf,15+21)=0x0012f674; //21-24調べた限り固定
- WBUFL(buf,15+25)=0x0012f664; //25-28調べた限り固定
- WBUFL(buf,15+29)=0x0012f654; //29-32調べた限り固定
- WBUFL(buf,15+33)=0x77527bbc; //33-36調べた限り固定
- //37-39
- WBUFB(buf,15+40)=0x2d; //40調べた限り固定
- WBUFL(buf,15+41)=0; //41-44調べた限り0固定
- WBUFL(buf,15+45)=0; //45-48調べた限り0固定
- WBUFL(buf,15+49)=0; //49-52調べた限り0固定
- WBUFL(buf,15+53)=0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった)
- WBUFL(buf,15+57)=0x0000003e; //57-60調べた限り固定
- WBUFL(buf,15+61)=0x0012f66c; //61-64調べた限り固定
- //65-68
- //69-72
- if(bl) WBUFL(buf,15+73)=bl->y; //73-76術者のY座標
- WBUFL(buf,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字
- WBUFB(buf,15+81)=0xaa; //81終端文字0xaa
-
- /* Graffiti [Valaris] */
- if(unit->group->unit_id==0xb0) {
- WBUFL(buf,15)=1;
- WBUFL(buf,16)=1;
- memcpy(WBUFP(buf,17),unit->group->valstr,80);
- }
-
- clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA);
-#endif
- return 0;
-}
-/*==========================================
- * 場所スキルエフェクト削除
- *------------------------------------------
- */
-int clif_skill_delunit(struct skill_unit *unit)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, unit);
-
- WBUFW(buf, 0)=0x120;
- WBUFL(buf, 2)=unit->bl.id;
- clif_send(buf,packet_len_table[0x120],&unit->bl,AREA);
- return 0;
-}
-/*==========================================
- * ワープ場所選択
- *------------------------------------------
- */
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num,
- const char *map1,const char *map2,const char *map3,const char *map4)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x11c;
- WFIFOW(fd,2)=skill_num;
- memcpy(WFIFOP(fd, 4),map1,16);
- memcpy(WFIFOP(fd,20),map2,16);
- memcpy(WFIFOP(fd,36),map3,16);
- memcpy(WFIFOP(fd,52),map4,16);
- WFIFOSET(fd,packet_len_table[0x11c]);
- return 0;
-}
-/*==========================================
- * メモ応答
- *------------------------------------------
- */
-int clif_skill_memo(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- WFIFOW(fd,0)=0x11e;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x11e]);
- return 0;
-}
-int clif_skill_teleportmessage(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x189;
- WFIFOW(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x189]);
- return 0;
-}
-
-/*==========================================
- * モンスター情報
- *------------------------------------------
- */
-int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
-{
- struct mob_data *md;
- unsigned char buf[64];
- int i;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, dst);
-
- if(dst->type!=BL_MOB )
- return 0;
- if((md=(struct mob_data *)dst) == NULL)
- return 0;
-
- WBUFW(buf, 0)=0x18c;
- WBUFW(buf, 2)=mob_get_viewclass(md->class);
- WBUFW(buf, 4)=mob_db[md->class].lv;
- WBUFW(buf, 6)=mob_db[md->class].size;
- WBUFL(buf, 8)=md->hp;
- WBUFW(buf,12)=battle_get_def2(&md->bl);
- WBUFW(buf,14)=mob_db[md->class].race;
- WBUFW(buf,16)=battle_get_mdef2(&md->bl) - (mob_db[md->class].vit>>1);
- WBUFW(buf,18)=battle_get_elem_type(&md->bl);
- for(i=0;i<9;i++)
- WBUFB(buf,20+i)= battle_attr_fix(100,i+1,md->def_ele);
-
- if(sd->status.party_id>0)
- clif_send(buf,packet_len_table[0x18c],&sd->bl,PARTY_AREA);
- else{
- memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x18c]);
- WFIFOSET(sd->fd,packet_len_table[0x18c]);
- }
- return 0;
-}
-/*==========================================
- * アイテム合成可能リスト
- *------------------------------------------
- */
-int clif_skill_produce_mix_list(struct map_session_data *sd,int trigger)
-{
- int i,c,view,fd;
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd, 0)=0x18d;
-
- for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
- if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger) ){
- if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0)
- WFIFOW(fd,c*8+ 4)= view;
- else
- WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid;
- WFIFOW(fd,c*8+ 6)= 0x0012;
- WFIFOL(fd,c*8+ 8)= sd->status.char_id;
- c++;
- }
- }
- WFIFOW(fd, 2)=c*8+8;
- WFIFOSET(fd,WFIFOW(fd,2));
- if(c > 0) sd->state.produce_flag = 1;
- return 0;
-}
-
-/*==========================================
- * 状態異常アイコン/メッセージ表示
- *------------------------------------------
- */
-int clif_status_change(struct block_list *bl,int type,int flag)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0)=0x0196;
- WBUFW(buf,2)=type;
- WBUFL(buf,4)=bl->id;
- WBUFB(buf,8)=flag;
- clif_send(buf,packet_len_table[0x196],bl,AREA);
- return 0;
-}
-
-/*==========================================
- * Send message (modified by [Yor])
- *------------------------------------------
- */
-int clif_displaymessage(const int fd, char* mes)
-{
- int len_mes = strlen(mes);
-
- if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
- WFIFOW(fd,0) = 0x8e;
- WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate
- memcpy(WFIFOP(fd,4), mes, len_mes + 1);
- WFIFOSET(fd, 5 + len_mes);
- }
-
- return 0;
-}
-
-/*==========================================
- * 天の声を送信する
- *------------------------------------------
- */
-int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag)
-{
- unsigned char lbuf[255];
- unsigned char *buf = ((len + 16) >= sizeof(lbuf)) ? malloc(len+16) : lbuf;
- int lp = (flag&0x10) ? 8 : 4;
-
- WBUFW(buf,0) = 0x9a;
- WBUFW(buf,2) = len + lp;
- WBUFL(buf,4) = 0x65756c62;
- memcpy(WBUFP(buf,lp), mes, len);
- flag &= 0x07;
- clif_send(buf, WBUFW(buf,2), bl,
- (flag==1) ? ALL_SAMEMAP:
- (flag==2) ? AREA:
- (flag==3) ? SELF:
- ALL_CLIENT);
- if (buf != lbuf)
- free(buf);
- return 0;
-}
-
-/*==========================================
- * HPSP回復エフェクトを送信する
- *------------------------------------------
- */
-int clif_heal(int fd,int type,int val)
-{
- WFIFOW(fd,0)=0x13d;
- WFIFOW(fd,2)=type;
- WFIFOW(fd,4)=val;
- WFIFOSET(fd,packet_len_table[0x13d]);
-
- return 0;
-}
-
-/*==========================================
- * 復活する
- *------------------------------------------
- */
-int clif_resurrection(struct block_list *bl,int type)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, bl);
-
- if(bl->type==BL_PC) { // disguises [Valaris]
- struct map_session_data *sd=((struct map_session_data *)bl);
- if(sd && sd->disguise > 23 && sd->disguise < 4001)
- clif_spawnpc(sd);
- }
-
- WBUFW(buf,0)=0x148;
- WBUFL(buf,2)=bl->id;
- WBUFW(buf,6)=type;
-
- clif_send(buf,packet_len_table[0x148],bl,type==1 ? AREA : AREA_WOS);
-
- return 0;
-}
-
-/*==========================================
- * PVP実装?(仮)
- *------------------------------------------
- */
-int clif_set0199(int fd,int type)
-{
- WFIFOW(fd,0)=0x199;
- WFIFOW(fd,2)=type;
- WFIFOSET(fd,packet_len_table[0x199]);
-
- return 0;
-}
-
-/*==========================================
- * PVP実装?(仮)
- *------------------------------------------
- */
-int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
-{
- nullpo_retr(0, sd);
-
- if(map[sd->bl.m].flag.nopvp)
- return 0;
-
- if(type == 2) {
- WFIFOW(sd->fd,0) = 0x19a;
- WFIFOL(sd->fd,2) = sd->bl.id;
- if(pvprank<=0)
- pc_calc_pvprank(sd);
- WFIFOL(sd->fd,6) = pvprank;
- WFIFOL(sd->fd,10) = pvpnum;
- WFIFOSET(sd->fd,packet_len_table[0x19a]);
- } else {
- char buf[32];
-
- WBUFW(buf,0) = 0x19a;
- WBUFL(buf,2) = sd->bl.id;
- if(sd->status.option&0x46)
- WBUFL(buf,6) = -1;
- else
- if(pvprank<=0)
- pc_calc_pvprank(sd);
- WBUFL(buf,6) = pvprank;
- WBUFL(buf,10) = pvpnum;
- if(!type)
- clif_send(buf,packet_len_table[0x19a],&sd->bl,AREA);
- else
- clif_send(buf,packet_len_table[0x19a],&sd->bl,ALL_SAMEMAP);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_send0199(int map,int type)
-{
- struct block_list bl;
- char buf[16];
-
- bl.m = map;
- WBUFW(buf,0)=0x199;
- WBUFW(buf,2)=type;
- clif_send(buf,packet_len_table[0x199],&bl,ALL_SAMEMAP);
-
- return 0;
-}
-
-/*==========================================
- * 精錬エフェクトを送信する
- *------------------------------------------
- */
-int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val)
-{
- WFIFOW(fd,0)=0x188;
- WFIFOW(fd,2)=fail;
- WFIFOW(fd,4)=index+2;
- WFIFOW(fd,6)=val;
- WFIFOSET(fd,packet_len_table[0x188]);
-
- return 0;
-}
-
-/*==========================================
- * Wisp/page is transmitted to the destination player
- *------------------------------------------
- */
-int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 <len>.w <nick>.24B <message>.?B
-{
- WFIFOW(fd,0) = 0x97;
- WFIFOW(fd,2) = mes_len + 24 + 4;
- memcpy(WFIFOP(fd,4), nick, 24);
- memcpy(WFIFOP(fd,28), mes, mes_len);
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-/*==========================================
- * The transmission result of Wisp/page is transmitted to the source player
- *------------------------------------------
- */
-int clif_wis_end(int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
-{
- WFIFOW(fd,0) = 0x98;
- WFIFOW(fd,2) = flag;
- WFIFOSET(fd,packet_len_table[0x98]);
- return 0;
-}
-
-/*==========================================
- * キャラID名前引き結果を送信する
- *------------------------------------------
- */
-int clif_solved_charname(struct map_session_data *sd,int char_id)
-{
- char *p= map_charid2nick(char_id);
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- if(p!=NULL){
- WFIFOW(fd,0)=0x194;
- WFIFOL(fd,2)=char_id;
- memcpy(WFIFOP(fd,6), p,24 );
- WFIFOSET(fd,packet_len_table[0x194]);
- }else{
- map_reqchariddb(sd,char_id);
- chrif_searchcharid(char_id);
- }
- return 0;
-}
-
-/*==========================================
- * カードの挿入可能リストを返す
- *------------------------------------------
- */
-int clif_use_card(struct map_session_data *sd,int idx)
-{
- nullpo_retr(0, sd);
-
- if(sd->inventory_data[idx]) {
- int i,c;
- int ep=sd->inventory_data[idx]->equip;
- int fd=sd->fd;
- WFIFOW(fd,0)=0x017b;
-
- for(i=c=0;i<MAX_INVENTORY;i++){
- int j;
-
- if(sd->inventory_data[i] == NULL)
- continue;
- if(sd->inventory_data[i]->type!=4 && sd->inventory_data[i]->type!=5) // 武器防具じゃない
- continue;
- if(sd->status.inventory[i].card[0]==0x00ff) // 製造武器
- continue;
- if(sd->status.inventory[i].card[0]==(short)0xff00 || sd->status.inventory[i].card[0]==0x00fe)
- continue;
- if(sd->status.inventory[i].identify==0 ) // 未鑑定
- continue;
-
- if((sd->inventory_data[i]->equip&ep)==0) // 装備個所が違う
- continue;
- if(sd->inventory_data[i]->type==4 && ep==32) // 盾カードと両手武器
- continue;
-
- for(j=0;j<sd->inventory_data[i]->slot;j++){
- if( sd->status.inventory[i].card[j]==0 )
- break;
- }
- if(j==sd->inventory_data[i]->slot) // すでにカードが一杯
- continue;
-
- WFIFOW(fd,4+c*2)=i+2;
- c++;
- }
- WFIFOW(fd,2)=4+c*2;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-
- return 0;
-}
-/*==========================================
- * カードの挿入終了
- *------------------------------------------
- */
-int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x17d;
- WFIFOW(fd,2)=idx_equip+2;
- WFIFOW(fd,4)=idx_card+2;
- WFIFOB(fd,6)=flag;
- WFIFOSET(fd,packet_len_table[0x17d]);
- return 0;
-}
-
-/*==========================================
- * 鑑定可能アイテムリスト送信
- *------------------------------------------
- */
-int clif_item_identify_list(struct map_session_data *sd)
-{
- int i,c;
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- WFIFOW(fd,0)=0x177;
- for(i=c=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
- WFIFOW(fd,c*2+4)=i+2;
- c++;
- }
- }
- if(c > 0) {
- WFIFOW(fd,2)=c*2+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- return 0;
-}
-
-/*==========================================
- * 鑑定結果
- *------------------------------------------
- */
-int clif_item_identified(struct map_session_data *sd,int idx,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd, 0)=0x179;
- WFIFOW(fd, 2)=idx+2;
- WFIFOB(fd, 4)=flag;
- WFIFOSET(fd,packet_len_table[0x179]);
- return 0;
-}
-
-/*==========================================
- * 修理可能アイテムリスト送信
- * ※実際のパケットがわからないので動作しません
- *------------------------------------------
- */
-int clif_item_repair_list(struct map_session_data *sd)
-{
- int i,c;
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- WFIFOW(fd,0)=0x0;
- for(i=c=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].broken!=0){
- WFIFOW(fd,c*2+4)=i+2;
- c++;
- }
- }
- if(c > 0) {
- WFIFOW(fd,2)=c*2+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- return 0;
-}
-
-/*==========================================
- * アイテムによる一時的なスキル効果
- *------------------------------------------
- */
-int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name)
-{
- int range,fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd, 0)=0x147;
- WFIFOW(fd, 2)=skillid;
- WFIFOW(fd, 4)=skill_get_inf(skillid);
- WFIFOW(fd, 6)=0;
- WFIFOW(fd, 8)=skilllv;
- WFIFOW(fd,10)=skill_get_sp(skillid,skilllv);
- range = skill_get_range(skillid,skilllv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- WFIFOW(fd,12)=range;
- memcpy(WFIFOP(fd,14),name,24);
- WFIFOB(fd,38)=0;
- WFIFOSET(fd,packet_len_table[0x147]);
- return 0;
-}
-
-/*==========================================
- * カートにアイテム追加
- *------------------------------------------
- */
-int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
-{
- int view,j,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf=WFIFOP(fd,0);
- if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
- return 1;
-
- WBUFW(buf,0)=0x124;
- WBUFW(buf,2)=n+2;
- WBUFL(buf,4)=amount;
- if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
- WBUFW(buf,8)=view;
- else
- WBUFW(buf,8)=sd->status.cart[n].nameid;
- WBUFB(buf,10)=sd->status.cart[n].identify;
- if(sd->status.cart[n].broken==1) //is weapon broken [Valaris]
- WBUFB(buf,11)=1;
- else
- WBUFB(buf,11)=sd->status.cart[n].attribute;
- WBUFB(buf,12)=sd->status.cart[n].refine;
- if(sd->status.cart[n].card[0]==0x00ff || sd->status.cart[n].card[0]==0x00fe || sd->status.cart[n].card[0]==(short)0xff00) {
- WBUFW(buf,13)=sd->status.cart[n].card[0];
- WBUFW(buf,15)=sd->status.cart[n].card[1];
- WBUFW(buf,17)=sd->status.cart[n].card[2];
- WBUFW(buf,19)=sd->status.cart[n].card[3];
- } else {
- if(sd->status.cart[n].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[0])) > 0)
- WBUFW(buf,13)= j;
- else
- WBUFW(buf,13)= sd->status.cart[n].card[0];
- if(sd->status.cart[n].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[1])) > 0)
- WBUFW(buf,15)= j;
- else
- WBUFW(buf,15)= sd->status.cart[n].card[1];
- if(sd->status.cart[n].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[2])) > 0)
- WBUFW(buf,17)= j;
- else
- WBUFW(buf,17)= sd->status.cart[n].card[2];
- if(sd->status.cart[n].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[3])) > 0)
- WBUFW(buf,19)= j;
- else
- WBUFW(buf,19)= sd->status.cart[n].card[3];
- }
- WFIFOSET(fd,packet_len_table[0x124]);
- return 0;
-}
-
-/*==========================================
- * カートからアイテム削除
- *------------------------------------------
- */
-int clif_cart_delitem(struct map_session_data *sd,int n,int amount)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-
- WFIFOW(fd,0)=0x125;
- WFIFOW(fd,2)=n+2;
- WFIFOL(fd,4)=amount;
-
- WFIFOSET(fd,packet_len_table[0x125]);
-
- return 0;
-}
-
-/*==========================================
- * カートのアイテムリスト
- *------------------------------------------
- */
-int clif_cart_itemlist(struct map_session_data *sd)
-{
- struct item_data *id;
- int i,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
-#if PACKETVER < 5
- WBUFW(buf,0)=0x123;
- for(i=0,n=0;i<MAX_CART;i++){
- if(sd->status.cart[i].nameid<=0)
- continue;
- id = itemdb_search(sd->status.cart[i].nameid);
- if(itemdb_isequip2(id))
- continue;
- WBUFW(buf,n*10+4)=i+2;
- if(id->view_id > 0)
- WBUFW(buf,n*10+6)=id->view_id;
- else
- WBUFW(buf,n*10+6)=sd->status.cart[i].nameid;
- WBUFB(buf,n*10+8)=id->type;
- WBUFB(buf,n*10+9)=sd->status.cart[i].identify;
- WBUFW(buf,n*10+10)=sd->status.cart[i].amount;
- WBUFW(buf,n*10+12)=0;
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#else
- WBUFW(buf,0)=0x1ef;
- for(i=0,n=0;i<MAX_CART;i++){
- if(sd->status.cart[i].nameid<=0)
- continue;
- id = itemdb_search(sd->status.cart[i].nameid);
- if(itemdb_isequip2(id))
- continue;
- WBUFW(buf,n*18+4)=i+2;
- if(id->view_id > 0)
- WBUFW(buf,n*18+6)=id->view_id;
- else
- WBUFW(buf,n*18+6)=sd->status.cart[i].nameid;
- WBUFB(buf,n*18+8)=id->type;
- WBUFB(buf,n*18+9)=sd->status.cart[i].identify;
- WBUFW(buf,n*18+10)=sd->status.cart[i].amount;
- WBUFW(buf,n*18+12)=0;
- WBUFW(buf,n*18+14)=sd->status.cart[i].card[0];
- WBUFW(buf,n*18+16)=sd->status.cart[i].card[1];
- WBUFW(buf,n*18+18)=sd->status.cart[i].card[2];
- WBUFW(buf,n*18+20)=sd->status.cart[i].card[3];
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*18;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-#endif
- return 0;
-}
-
-/*==========================================
- * カートの装備品リスト
- *------------------------------------------
- */
-int clif_cart_equiplist(struct map_session_data *sd)
-{
- struct item_data *id;
- int i,j,n,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
-
- WBUFW(buf,0)=0x122;
- for(i=0,n=0;i<MAX_INVENTORY;i++){
- if(sd->status.cart[i].nameid<=0)
- continue;
- id = itemdb_search(sd->status.cart[i].nameid);
- if(!itemdb_isequip2(id))
- continue;
- WBUFW(buf,n*20+4)=i+2;
- if(id->view_id > 0)
- WBUFW(buf,n*20+6)=id->view_id;
- else
- WBUFW(buf,n*20+6)=sd->status.cart[i].nameid;
- WBUFB(buf,n*20+8)=id->type;
- WBUFB(buf,n*20+9)=sd->status.cart[i].identify;
- WBUFW(buf,n*20+10)=id->equip;
- WBUFW(buf,n*20+12)=sd->status.cart[i].equip;
- if(sd->status.cart[i].broken==1)
- WBUFB(buf,n*20+14)=1; //is weapon broken [Valaris]
- else
- WBUFB(buf,n*20+14)=sd->status.cart[i].attribute;
- WBUFB(buf,n*20+15)=sd->status.cart[i].refine;
- if(sd->status.cart[i].card[0]==0x00ff || sd->status.cart[i].card[0]==0x00fe || sd->status.cart[i].card[0]==(short)0xff00) {
- WBUFW(buf,n*20+16)=sd->status.cart[i].card[0];
- WBUFW(buf,n*20+18)=sd->status.cart[i].card[1];
- WBUFW(buf,n*20+20)=sd->status.cart[i].card[2];
- WBUFW(buf,n*20+22)=sd->status.cart[i].card[3];
- } else {
- if(sd->status.cart[i].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[0])) > 0)
- WBUFW(buf,n*20+16)= j;
- else
- WBUFW(buf,n*20+16)= sd->status.cart[i].card[0];
- if(sd->status.cart[i].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[1])) > 0)
- WBUFW(buf,n*20+18)= j;
- else
- WBUFW(buf,n*20+18)= sd->status.cart[i].card[1];
- if(sd->status.cart[i].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[2])) > 0)
- WBUFW(buf,n*20+20)= j;
- else
- WBUFW(buf,n*20+20)= sd->status.cart[i].card[2];
- if(sd->status.cart[i].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[3])) > 0)
- WBUFW(buf,n*20+22)= j;
- else
- WBUFW(buf,n*20+22)= sd->status.cart[i].card[3];
- }
- n++;
- }
- if(n){
- WBUFW(buf,2)=4+n*20;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- return 0;
-}
-
-/*==========================================
- * 露店開設
- *------------------------------------------
- */
-int clif_openvendingreq(struct map_session_data *sd,int num)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x12d;
- WFIFOW(fd,2)=num;
- WFIFOSET(fd,packet_len_table[0x12d]);
-
- return 0;
-}
-
-/*==========================================
- * 露店看板表示
- *------------------------------------------
- */
-int clif_showvendingboard(struct block_list* bl,char *message,int fd)
-{
- unsigned char buf[128];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0)=0x131;
- WBUFL(buf,2)=bl->id;
- strncpy(WBUFP(buf,6),message,80);
- if(fd){
- memcpy(WFIFOP(fd,0),buf,packet_len_table[0x131]);
- WFIFOSET(fd,packet_len_table[0x131]);
- }else{
- clif_send(buf,packet_len_table[0x131],bl,AREA_WOS);
- }
- return 0;
-}
-
-/*==========================================
- * 露店看板消去
- *------------------------------------------
- */
-int clif_closevendingboard(struct block_list* bl,int fd)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0)=0x132;
- WBUFL(buf,2)=bl->id;
- if(fd){
- memcpy(WFIFOP(fd,0),buf,packet_len_table[0x132]);
- WFIFOSET(fd,packet_len_table[0x132]);
- }else{
- clif_send(buf,packet_len_table[0x132],bl,AREA_WOS);
- }
-
- return 0;
-}
-/*==========================================
- * 露店アイテムリスト
- *------------------------------------------
- */
-int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending)
-{
- struct item_data *data;
- int i,j,n,index,fd;
- struct map_session_data *vsd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, vending);
- nullpo_retr(0, vsd=map_id2sd(id));
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
- WBUFW(buf,0)=0x133;
- WBUFL(buf,4)=id;
- for(i=0,n=0;i<vsd->vend_num;i++){
- if(vending[i].amount<=0)
- continue;
- WBUFL(buf,8+n*22)=vending[i].value;
- WBUFW(buf,12+n*22)=vending[i].amount;
- WBUFW(buf,14+n*22)=(index=vending[i].index)+2;
- if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0)
- continue;
- data = itemdb_search(vsd->status.cart[index].nameid);
- WBUFB(buf,16+n*22)=data->type;
- if(data->view_id > 0)
- WBUFW(buf,17+n*22)=data->view_id;
- else
- WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid;
- WBUFB(buf,19+n*22)=vsd->status.cart[index].identify;
- if(vsd->status.cart[index].broken==1)
- WBUFB(buf,20+n*22)=1; //is weapon broken [Valaris]
- else
- WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute;
- WBUFB(buf,21+n*22)=vsd->status.cart[index].refine;
- if(vsd->status.cart[index].card[0]==0x00ff || vsd->status.cart[index].card[0]==0x00fe || vsd->status.cart[index].card[0]==(short)0xff00) {
- WBUFW(buf,22+n*22)=vsd->status.cart[index].card[0];
- WBUFW(buf,24+n*22)=vsd->status.cart[index].card[1];
- WBUFW(buf,26+n*22)=vsd->status.cart[index].card[2];
- WBUFW(buf,28+n*22)=vsd->status.cart[index].card[3];
- } else {
- if(vsd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[0])) > 0)
- WBUFW(buf,22+n*22)= j;
- else
- WBUFW(buf,22+n*22)= vsd->status.cart[index].card[0];
- if(vsd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[1])) > 0)
- WBUFW(buf,24+n*22)= j;
- else
- WBUFW(buf,24+n*22)= vsd->status.cart[index].card[1];
- if(vsd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[2])) > 0)
- WBUFW(buf,26+n*22)= j;
- else
- WBUFW(buf,26+n*22)= vsd->status.cart[index].card[2];
- if(vsd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[3])) > 0)
- WBUFW(buf,28+n*22)= j;
- else
- WBUFW(buf,28+n*22)= vsd->status.cart[index].card[3];
- }
- n++;
- }
- if(n > 0){
- WBUFW(buf,2)=8+n*22;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-
- return 0;
-}
-
-/*==========================================
- * 露店アイテム購入失敗
- *------------------------------------------
-*/
-int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x135;
- WFIFOW(fd,2)=index+2;
- WFIFOW(fd,4)=amount;
- WFIFOB(fd,6)=fail;
- WFIFOSET(fd,packet_len_table[0x135]);
-
- return 0;
-}
-
-/*==========================================
- * 露店開設成功
- *------------------------------------------
-*/
-int clif_openvending(struct map_session_data *sd,int id,struct vending *vending)
-{
- struct item_data *data;
- int i,j,n,index,fd;
- unsigned char *buf;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- buf = WFIFOP(fd,0);
-
- WBUFW(buf,0)=0x136;
- WBUFL(buf,4)=id;
- for(i=0,n=0;i<sd->vend_num;i++){
- if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0;
- WBUFL(buf,8+n*22)=vending[i].value;
- WBUFW(buf,12+n*22)=(index=vending[i].index)+2;
- WBUFW(buf,14+n*22)=vending[i].amount;
- if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || sd->status.cart[index].identify==0 ||
- sd->status.cart[index].broken==1) // Prevent unidentified and broken items from being sold [Valaris]
- continue;
- data = itemdb_search(sd->status.cart[index].nameid);
- WBUFB(buf,16+n*22)=data->type;
- if(data->view_id > 0)
- WBUFW(buf,17+n*22)=data->view_id;
- else
- WBUFW(buf,17+n*22)=sd->status.cart[index].nameid;
- WBUFB(buf,19+n*22)=sd->status.cart[index].identify;
- if(sd->status.cart[index].broken==1)
- WBUFB(buf,20+n*22)=1; // is weapon broken [Valaris]
- else
- WBUFB(buf,20+n*22)=sd->status.cart[index].attribute;
- WBUFB(buf,21+n*22)=sd->status.cart[index].refine;
- if(sd->status.cart[index].card[0]==0x00ff || sd->status.cart[index].card[0]==0x00fe || sd->status.cart[index].card[0]==(short)0xff00) {
- WBUFW(buf,22+n*22)=sd->status.cart[index].card[0];
- WBUFW(buf,24+n*22)=sd->status.cart[index].card[1];
- WBUFW(buf,26+n*22)=sd->status.cart[index].card[2];
- WBUFW(buf,28+n*22)=sd->status.cart[index].card[3];
- } else {
- if(sd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[0])) > 0)
- WBUFW(buf,22+n*22)= j;
- else
- WBUFW(buf,22+n*22)= sd->status.cart[index].card[0];
- if(sd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[1])) > 0)
- WBUFW(buf,24+n*22)= j;
- else
- WBUFW(buf,24+n*22)= sd->status.cart[index].card[1];
- if(sd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[2])) > 0)
- WBUFW(buf,26+n*22)= j;
- else
- WBUFW(buf,26+n*22)= sd->status.cart[index].card[2];
- if(sd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[3])) > 0)
- WBUFW(buf,28+n*22)= j;
- else
- WBUFW(buf,28+n*22)= sd->status.cart[index].card[3];
- }
- n++;
- }
- if(n > 0){
- WBUFW(buf,2)=8+n*22;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-
- return n;
-}
-
-/*==========================================
- * 露店アイテム販売報告
- *------------------------------------------
-*/
-int clif_vendingreport(struct map_session_data *sd,int index,int amount)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x137;
- WFIFOW(fd,2)=index+2;
- WFIFOW(fd,4)=amount;
- WFIFOSET(fd,packet_len_table[0x137]);
-
- return 0;
-}
-
-/*==========================================
- * パーティ作成完了
- *------------------------------------------
- */
-int clif_party_created(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xfa;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0xfa]);
- return 0;
-}
-/*==========================================
- * パーティ情報送信
- *------------------------------------------
- */
-int clif_party_info(struct party *p,int fd)
-{
- unsigned char buf[1024];
- int i,c;
- struct map_session_data *sd=NULL;
-
- nullpo_retr(0, p);
-
- WBUFW(buf,0)=0xfb;
- memcpy(WBUFP(buf,4),p->name,24);
- for(i=c=0;i<MAX_PARTY;i++){
- struct party_member *m=&p->member[i];
- if(m->account_id>0){
- if(sd==NULL) sd=m->sd;
- WBUFL(buf,28+c*46)=m->account_id;
- memcpy(WBUFP(buf,28+c*46+ 4),m->name,24);
- memcpy(WBUFP(buf,28+c*46+28),m->map,16);
- WBUFB(buf,28+c*46+44)=(m->leader)?0:1;
- WBUFB(buf,28+c*46+45)=(m->online)?0:1;
- c++;
- }
- }
- WBUFW(buf,2)=28+c*46;
- if(fd>=0){ // fdが設定されてるならそれに送る
- memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
- WFIFOSET(fd,WFIFOW(fd,2));
- return 9;
- }
- if(sd!=NULL)
- clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY);
- return 0;
-}
-/*==========================================
- * パーティ勧誘
- *------------------------------------------
- */
-int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
-{
- int fd;
- struct party *p;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, tsd);
-
- fd=tsd->fd;
-
- if( (p=party_search(sd->status.party_id))==NULL )
- return 0;
-
- WFIFOW(fd,0)=0xfe;
- WFIFOL(fd,2)=sd->status.account_id;
- memcpy(WFIFOP(fd,6),p->name,24);
- WFIFOSET(fd,packet_len_table[0xfe]);
- return 0;
-}
-
-/*==========================================
- * パーティ勧誘結果
- *------------------------------------------
- */
-int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xfd;
- memcpy(WFIFOP(fd,2),nick,24);
- WFIFOB(fd,26)=flag;
- WFIFOSET(fd,packet_len_table[0xfd]);
- return 0;
-}
-
-/*==========================================
- * パーティ設定送信
- * flag & 0x001=exp変更ミス
- * 0x010=item変更ミス
- * 0x100=一人にのみ送信
- *------------------------------------------
- */
-int clif_party_option(struct party *p,struct map_session_data *sd,int flag)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, p);
-
-// if(battle_config.etc_log)
-// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag);
- if(sd==NULL && flag==0){
- int i;
- for(i=0;i<MAX_PARTY;i++)
- if((sd=map_id2sd(p->member[i].account_id))!=NULL)
- break;
- }
- if(sd==NULL)
- return 0;
- WBUFW(buf,0)=0x101;
- WBUFW(buf,2)=((flag&0x01)?2:p->exp);
- WBUFW(buf,4)=((flag&0x10)?2:p->item);
- if(flag==0)
- clif_send(buf,packet_len_table[0x101],&sd->bl,PARTY);
- else {
- memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x101]);
- WFIFOSET(sd->fd,packet_len_table[0x101]);
- }
- return 0;
-}
-/*==========================================
- * パーティ脱退(脱退前に呼ぶこと)
- *------------------------------------------
- */
-int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag)
-{
- unsigned char buf[64];
- int i;
-
- nullpo_retr(0, p);
-
- WBUFW(buf,0)=0x105;
- WBUFL(buf,2)=account_id;
- memcpy(WBUFP(buf,6),name,24);
- WBUFB(buf,30)=flag&0x0f;
-
- if((flag&0xf0)==0){
- if(sd==NULL)
- for(i=0;i<MAX_PARTY;i++)
- if((sd=p->member[i].sd)!=NULL)
- break;
- if (sd!=NULL)
- clif_send(buf,packet_len_table[0x105],&sd->bl,PARTY);
- } else if (sd!=NULL) {
- memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x105]);
- WFIFOSET(sd->fd,packet_len_table[0x105]);
- }
- return 0;
-}
-/*==========================================
- * パーティメッセージ送信
- *------------------------------------------
- */
-int clif_party_message(struct party *p,int account_id,char *mes,int len)
-{
- struct map_session_data *sd;
- int i;
-
- nullpo_retr(0, p);
-
- for(i=0;i<MAX_PARTY;i++){
- if((sd=p->member[i].sd)!=NULL)
- break;
- }
- if(sd!=NULL){
- unsigned char buf[1024];
- WBUFW(buf,0)=0x109;
- WBUFW(buf,2)=len+8;
- WBUFL(buf,4)=account_id;
- memcpy(WBUFP(buf,8),mes,len);
- clif_send(buf,len+8,&sd->bl,PARTY);
- }
- return 0;
-}
-/*==========================================
- * パーティ座標通知
- *------------------------------------------
- */
-int clif_party_xy(struct party *p,struct map_session_data *sd)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, sd);
-
- WBUFW(buf,0)=0x107;
- WBUFL(buf,2)=sd->status.account_id;
- WBUFW(buf,6)=sd->bl.x;
- WBUFW(buf,8)=sd->bl.y;
- clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS);
-// if(battle_config.etc_log)
-// printf("clif_party_xy %d\n",sd->status.account_id);
- return 0;
-}
-/*==========================================
- * パーティHP通知
- *------------------------------------------
- */
-int clif_party_hp(struct party *p,struct map_session_data *sd)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, sd);
-
- WBUFW(buf,0)=0x106;
- WBUFL(buf,2)=sd->status.account_id;
- WBUFW(buf,6)=(sd->status.hp > 0x7fff)? 0x7fff:sd->status.hp;
- WBUFW(buf,8)=(sd->status.max_hp > 0x7fff)? 0x7fff:sd->status.max_hp;
- clif_send(buf,packet_len_table[0x106],&sd->bl,PARTY_AREA_WOS);
-// if(battle_config.etc_log)
-// printf("clif_party_hp %d\n",sd->status.account_id);
- return 0;
-}
-/*==========================================
- * パーティ場所移動(未使用)
- *------------------------------------------
- */
-int clif_party_move(struct party *p,struct map_session_data *sd,int online)
-{
- unsigned char buf[128];
-
- nullpo_retr(0, sd);
- nullpo_retr(0, p);
-
- WBUFW(buf, 0)=0x104;
- WBUFL(buf, 2)=sd->status.account_id;
- WBUFL(buf, 6)=0;
- WBUFW(buf,10)=sd->bl.x;
- WBUFW(buf,12)=sd->bl.y;
- WBUFB(buf,14)=!online;
- memcpy(WBUFP(buf,15),p->name,24);
- memcpy(WBUFP(buf,39),sd->status.name,24);
- memcpy(WBUFP(buf,63),map[sd->bl.m].name,16);
- clif_send(buf,packet_len_table[0x104],&sd->bl,PARTY);
- return 0;
-}
-/*==========================================
- * 攻撃するために移動が必要
- *------------------------------------------
- */
-int clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
-{
- int fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, bl);
-
- fd=sd->fd;
- WFIFOW(fd, 0)=0x139;
- WFIFOL(fd, 2)=bl->id;
- WFIFOW(fd, 6)=bl->x;
- WFIFOW(fd, 8)=bl->y;
- WFIFOW(fd,10)=sd->bl.x;
- WFIFOW(fd,12)=sd->bl.y;
- WFIFOW(fd,14)=sd->attackrange;
- WFIFOSET(fd,packet_len_table[0x139]);
- return 0;
-}
-/*==========================================
- * 製造エフェクト
- *------------------------------------------
- */
-int clif_produceeffect(struct map_session_data *sd,int flag,int nameid)
-{
- int view,fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- // 名前の登録と送信を先にしておく
- if( map_charid2nick(sd->status.char_id)==NULL )
- map_addchariddb(sd->status.char_id,sd->status.name);
- clif_solved_charname(sd,sd->status.char_id);
-
- WFIFOW(fd, 0)=0x18f;
- WFIFOW(fd, 2)=flag;
- if((view = itemdb_viewid(nameid)) > 0)
- WFIFOW(fd, 4)=view;
- else
- WFIFOW(fd, 4)=nameid;
- WFIFOSET(fd,packet_len_table[0x18f]);
- return 0;
-}
-
-// pet
-int clif_catch_process(struct map_session_data *sd)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x19e;
- WFIFOSET(fd,packet_len_table[0x19e]);
-
- return 0;
-}
-
-int clif_pet_rulet(struct map_session_data *sd,int data)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1a0;
- WFIFOB(fd,2)=data;
- WFIFOSET(fd,packet_len_table[0x1a0]);
-
- return 0;
-}
-
-/*==========================================
- * pet卵リスト作成
- *------------------------------------------
- */
-int clif_sendegg(struct map_session_data *sd)
-{
- //R 01a6 <len>.w <index>.w*
- int i,n=0,fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1a6;
- if(sd->status.pet_id <= 0) {
- for(i=0,n=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
- sd->inventory_data[i]->type!=7 ||
- sd->status.inventory[i].amount<=0)
- continue;
- WFIFOW(fd,n*2+4)=i+2;
- n++;
- }
- }
- WFIFOW(fd,2)=4+n*2;
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int clif_send_petdata(struct map_session_data *sd,int type,int param)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1a4;
- WFIFOB(fd,2)=type;
- WFIFOL(fd,3)=sd->pd->bl.id;
- WFIFOL(fd,7)=param;
- WFIFOSET(fd,packet_len_table[0x1a4]);
-
- return 0;
-}
-
-int clif_send_petstatus(struct map_session_data *sd)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1a2;
- memcpy(WFIFOP(fd,2),sd->pet.name,24);
- WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:sd->pet.rename_flag;
- WFIFOW(fd,27)=sd->pet.level;
- WFIFOW(fd,29)=sd->pet.hungry;
- WFIFOW(fd,31)=sd->pet.intimate;
- WFIFOW(fd,33)=sd->pet.equip;
- WFIFOSET(fd,packet_len_table[0x1a2]);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_pet_emotion(struct pet_data *pd,int param)
-{
- unsigned char buf[16];
- struct map_session_data *sd;
-
- nullpo_retr(0, pd);
- nullpo_retr(0, sd = pd->msd);
-
- memset(buf,0,packet_len_table[0x1aa]);
-
- WBUFW(buf,0)=0x1aa;
- WBUFL(buf,2)=pd->bl.id;
- if(param >= 100 && sd->petDB->talk_convert_class) {
- if(sd->petDB->talk_convert_class < 0)
- return 0;
- else if(sd->petDB->talk_convert_class > 0) {
- param -= (pd->class - 100)*100;
- param += (sd->petDB->talk_convert_class - 100)*100;
- }
- }
- WBUFL(buf,6)=param;
-
- clif_send(buf,packet_len_table[0x1aa],&pd->bl,AREA);
-
- return 0;
-}
-
-int clif_pet_performance(struct block_list *bl,int param)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, bl);
-
- memset(buf,0,packet_len_table[0x1a4]);
-
- WBUFW(buf,0)=0x1a4;
- WBUFB(buf,2)=4;
- WBUFL(buf,3)=bl->id;
- WBUFL(buf,7)=param;
-
- clif_send(buf,packet_len_table[0x1a4],bl,AREA);
-
- return 0;
-}
-
-int clif_pet_equip(struct pet_data *pd,int nameid)
-{
- unsigned char buf[16];
- int view;
-
- nullpo_retr(0, pd);
-
- memset(buf,0,packet_len_table[0x1a4]);
-
- WBUFW(buf,0)=0x1a4;
- WBUFB(buf,2)=3;
- WBUFL(buf,3)=pd->bl.id;
- if((view = itemdb_viewid(nameid)) > 0)
- WBUFL(buf,7)=view;
- else
- WBUFL(buf,7)=nameid;
-
- clif_send(buf,packet_len_table[0x1a4],&pd->bl,AREA);
-
- return 0;
-}
-
-int clif_pet_food(struct map_session_data *sd,int foodid,int fail)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1a3;
- WFIFOB(fd,2)=fail;
- WFIFOW(fd,3)=foodid;
- WFIFOSET(fd,packet_len_table[0x1a3]);
-
- return 0;
-}
-
-/*==========================================
- * オートスペル リスト送信
- *------------------------------------------
- */
-int clif_autospell(struct map_session_data *sd,int skilllv)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd, 0)=0x1cd;
-
- if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0)
- WFIFOL(fd,2)= MG_NAPALMBEAT;
- else
- WFIFOL(fd,2)= 0x00000000;
- if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0)
- WFIFOL(fd,6)= MG_COLDBOLT;
- else
- WFIFOL(fd,6)= 0x00000000;
- if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0)
- WFIFOL(fd,10)= MG_FIREBOLT;
- else
- WFIFOL(fd,10)= 0x00000000;
- if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0)
- WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
- else
- WFIFOL(fd,14)= 0x00000000;
- if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0)
- WFIFOL(fd,18)= MG_SOULSTRIKE;
- else
- WFIFOL(fd,18)= 0x00000000;
- if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0)
- WFIFOL(fd,22)= MG_FIREBALL;
- else
- WFIFOL(fd,22)= 0x00000000;
- if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0)
- WFIFOL(fd,26)= MG_FROSTDIVER;
- else
- WFIFOL(fd,26)= 0x00000000;
-
- WFIFOSET(fd,packet_len_table[0x1cd]);
- return 0;
-}
-
-/*==========================================
- * ディボーションの青い糸
- *------------------------------------------
- */
-int clif_devotion(struct map_session_data *sd,int target)
-{
- unsigned char buf[56];
- int n;
-
- nullpo_retr(0, sd);
-
- WBUFW(buf,0)=0x1cf;
- WBUFL(buf,2)=sd->bl.id;
-// WBUFL(buf,6)=target;
- for(n=0;n<5;n++)
- WBUFL(buf,6+4*n)=sd->dev.val2[n];
-// WBUFL(buf,10+4*n)=0;
- WBUFB(buf,26)=8;
- WBUFB(buf,27)=0;
-
- clif_send(buf,packet_len_table[0x1cf],&sd->bl,AREA);
- return 0;
-}
-
-/*==========================================
- * 氣球
- *------------------------------------------
- */
-int clif_spiritball(struct map_session_data *sd)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, sd);
-
- WBUFW(buf,0)=0x1d0;
- WBUFL(buf,2)=sd->bl.id;
- WBUFW(buf,6)=sd->spiritball;
- clif_send(buf,packet_len_table[0x1d0],&sd->bl,AREA);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_combo_delay(struct block_list *bl,int wait)
-{
- unsigned char buf[32];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf,0)=0x1d2;
- WBUFL(buf,2)=bl->id;
- WBUFL(buf,6)=wait;
- clif_send(buf,packet_len_table[0x1d2],bl,AREA);
-
- return 0;
-}
-/*==========================================
- *白刃取り
- *------------------------------------------
- */
-int clif_bladestop(struct block_list *src,struct block_list *dst,
- int bool)
-{
- unsigned char buf[32];
-
- nullpo_retr(0, src);
- nullpo_retr(0, dst);
-
- WBUFW(buf,0)=0x1d1;
- WBUFL(buf,2)=src->id;
- WBUFL(buf,6)=dst->id;
- WBUFL(buf,10)=bool;
-
- clif_send(buf,packet_len_table[0x1d1],src,AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_changemapcell(int m,int x,int y,int cell_type,int type)
-{
- struct block_list bl;
- char buf[32];
-
- bl.m = m;
- bl.x = x;
- bl.y = y;
- WBUFW(buf,0) = 0x192;
- WBUFW(buf,2) = x;
- WBUFW(buf,4) = y;
- WBUFW(buf,6) = cell_type;
- memcpy(WBUFP(buf,8),map[m].name,16);
- if(!type)
- clif_send(buf,packet_len_table[0x192],&bl,AREA);
- else
- clif_send(buf,packet_len_table[0x192],&bl,ALL_SAMEMAP);
-
- return 0;
-}
-
-/*==========================================
- * MVPエフェクト
- *------------------------------------------
- */
-int clif_mvp_effect(struct map_session_data *sd)
-{
- unsigned char buf[16];
-
- nullpo_retr(0, sd);
-
- WBUFW(buf,0)=0x10c;
- WBUFL(buf,2)=sd->bl.id;
- clif_send(buf,packet_len_table[0x10c],&sd->bl,AREA);
- return 0;
-}
-/*==========================================
- * MVPアイテム所得
- *------------------------------------------
- */
-int clif_mvp_item(struct map_session_data *sd,int nameid)
-{
- int view,fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x10a;
- if((view = itemdb_viewid(nameid)) > 0)
- WFIFOW(fd,2)=view;
- else
- WFIFOW(fd,2)=nameid;
- WFIFOSET(fd,packet_len_table[0x10a]);
- return 0;
-}
-/*==========================================
- * MVP経験値所得
- *------------------------------------------
- */
-int clif_mvp_exp(struct map_session_data *sd,int exp)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x10b;
- WFIFOL(fd,2)=exp;
- WFIFOSET(fd,packet_len_table[0x10b]);
- return 0;
-}
-
-/*==========================================
- * ギルド作成可否通知
- *------------------------------------------
- */
-int clif_guild_created(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x167;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x167]);
- return 0;
-}
-/*==========================================
- * ギルド所属通知
- *------------------------------------------
- */
-int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g)
-{
- int ps,fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, g);
-
- fd=sd->fd;
- ps=guild_getposition(sd,g);
-
- memset(WFIFOP(fd,0),0,packet_len_table[0x16c]);
- WFIFOW(fd,0)=0x16c;
- WFIFOL(fd,2)=g->guild_id;
- WFIFOL(fd,6)=g->emblem_id;
- WFIFOL(fd,10)=g->position[ps].mode;
- memcpy(WFIFOP(fd,19),g->name,24);
- WFIFOSET(fd,packet_len_table[0x16c]);
- return 0;
-}
-/*==========================================
- * ギルドメンバログイン通知
- *------------------------------------------
- */
-int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
-{
- unsigned char buf[64];
-
- nullpo_retr(0, g);
-
- WBUFW(buf, 0)=0x16d;
- WBUFL(buf, 2)=g->member[idx].account_id;
- WBUFL(buf, 6)=g->member[idx].char_id;
- WBUFL(buf,10)=flag;
- if(g->member[idx].sd==NULL){
- struct map_session_data *sd=guild_getavailablesd(g);
- if(sd!=NULL)
- clif_send(buf,packet_len_table[0x16d],&sd->bl,GUILD);
- }else
- clif_send(buf,packet_len_table[0x16d],&g->member[idx].sd->bl,GUILD_WOS);
- return 0;
-}
-/*==========================================
- * ギルドマスター通知(14dへの応答)
- *------------------------------------------
- */
-int clif_guild_masterormember(struct map_session_data *sd)
-{
- int type=0x57,fd;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g!=NULL && strcmp(g->master,sd->status.name)==0)
- type=0xd7;
- WFIFOW(fd,0)=0x14e;
- WFIFOL(fd,2)=type;
- WFIFOSET(fd,packet_len_table[0x14e]);
- return 0;
-}
-/*==========================================
- * Basic Info (Territories [Valaris])
- *------------------------------------------
- */
-int clif_guild_basicinfo(struct map_session_data *sd)
-{
- int fd,i,t=0;
- struct guild *g;
- struct guild_castle *gc=NULL;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
-
- WFIFOW(fd, 0)=0x1b6;//0x150;
- WFIFOL(fd, 2)=g->guild_id;
- WFIFOL(fd, 6)=g->guild_lv;
- WFIFOL(fd,10)=g->connect_member;
- WFIFOL(fd,14)=g->max_member;
- WFIFOL(fd,18)=g->average_lv;
- WFIFOL(fd,22)=g->exp;
- WFIFOL(fd,26)=g->next_exp;
- WFIFOL(fd,30)=0; // 上納
- WFIFOL(fd,34)=0; // VW(性格の悪さ?:性向グラフ左右)
- WFIFOL(fd,38)=0; // RF(正義の度合い?:性向グラフ上下)
- WFIFOL(fd,42)=0; // 人数?
- memcpy(WFIFOP(fd,46),g->name,24);
- memcpy(WFIFOP(fd,70),g->master,24);
-
- for(i=0;i<MAX_GUILDCASTLE;i++){
- gc=guild_castle_search(i);
- if(!gc) continue;
- if(g->guild_id == gc->guild_id) t++;
- }
-
- if (t==1) memcpy(WFIFOP(fd,94),"One Castle",20);
- else if (t==2) memcpy(WFIFOP(fd,94),"Two Castles",20);
- else if (t==3) memcpy(WFIFOP(fd,94),"Three Castles",20);
- else if (t==4) memcpy(WFIFOP(fd,94),"Four Castles",20);
- else if (t==5) memcpy(WFIFOP(fd,94),"Five Castles",20);
- else if (t==6) memcpy(WFIFOP(fd,94),"Six Castles",20);
- else if (t==7) memcpy(WFIFOP(fd,94),"Seven Castles",20);
- else if (t==8) memcpy(WFIFOP(fd,94),"Eight Castles",20);
- else if (t==9) memcpy(WFIFOP(fd,94),"Nine Castles",20);
- else if (t==10) memcpy(WFIFOP(fd,94),"Ten Castles",20);
- else if (t==11) memcpy(WFIFOP(fd,94),"Eleven Castles",20);
- else if (t==12) memcpy(WFIFOP(fd,94),"Twelve Castles",20);
- else if (t==13) memcpy(WFIFOP(fd,94),"Thirteen Castles",20);
- else if (t==14) memcpy(WFIFOP(fd,94),"Fourteen Castles",20);
- else if (t==15) memcpy(WFIFOP(fd,94),"Fifteen Castles",20);
- else if (t==16) memcpy(WFIFOP(fd,94),"Sixteen Castles",20);
- else if (t==17) memcpy(WFIFOP(fd,94),"Seventeen Castles",20);
- else if (t==18) memcpy(WFIFOP(fd,94),"Eighteen Castles",20);
- else if (t==19) memcpy(WFIFOP(fd,94),"Nineteen Castles",20);
- else if (t==20) memcpy(WFIFOP(fd,94),"Twenty Castles",20);
- else if (t==21) memcpy(WFIFOP(fd,94),"Twenty One Castles",20);
- else if (t==22) memcpy(WFIFOP(fd,94),"Twenty Two Castles",20);
- else if (t==23) memcpy(WFIFOP(fd,94),"Twenty Three Castles",20);
- else if (t==24) memcpy(WFIFOP(fd,94),"Twenty Four Castles",20);
- else if (t==MAX_GUILDCASTLE) memcpy(WFIFOP(fd,94),"Total Domination",20);
- else memcpy(WFIFOP(fd,94),"None Taken",20);
-
- WFIFOSET(fd,packet_len_table[WFIFOW(fd,0)]);
- clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris]
- return 0;
-}
-
-/*==========================================
- * ギルド同盟/敵対情報
- *------------------------------------------
- */
-int clif_guild_allianceinfo(struct map_session_data *sd)
-{
- int fd,i,c;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
- WFIFOW(fd, 0)=0x14c;
- for(i=c=0;i<MAX_GUILDALLIANCE;i++){
- struct guild_alliance *a=&g->alliance[i];
- if(a->guild_id>0){
- WFIFOL(fd,c*32+4)=a->opposition;
- WFIFOL(fd,c*32+8)=a->guild_id;
- memcpy(WFIFOP(fd,c*32+12),a->name,24);
- c++;
- }
- }
- WFIFOW(fd, 2)=c*32+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-/*==========================================
- * ギルドメンバーリスト
- *------------------------------------------
- */
-int clif_guild_memberlist(struct map_session_data *sd)
-{
- int fd;
- int i,c;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
-
- WFIFOW(fd, 0)=0x154;
- for(i=0,c=0;i<g->max_member;i++){
- struct guild_member *m=&g->member[i];
- if(m->account_id==0)
- continue;
- WFIFOL(fd,c*104+ 4)=m->account_id;
- WFIFOL(fd,c*104+ 8)=m->char_id;
- WFIFOW(fd,c*104+12)=m->hair;
- WFIFOW(fd,c*104+14)=m->hair_color;
- WFIFOW(fd,c*104+16)=m->gender;
- WFIFOW(fd,c*104+18)=m->class;
- WFIFOW(fd,c*104+20)=m->lv;
- WFIFOL(fd,c*104+22)=m->exp;
- WFIFOL(fd,c*104+26)=m->online;
- WFIFOL(fd,c*104+30)=m->position;
- memset(WFIFOP(fd,c*104+34),0,50); // メモ?
- memcpy(WFIFOP(fd,c*104+84),m->name,24);
- c++;
- }
- WFIFOW(fd, 2)=c*104+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-/*==========================================
- * ギルド役職名リスト
- *------------------------------------------
- */
-int clif_guild_positionnamelist(struct map_session_data *sd)
-{
- int i,fd;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
- WFIFOW(fd, 0)=0x166;
- for(i=0;i<MAX_GUILDPOSITION;i++){
- WFIFOL(fd,i*28+4)=i;
- memcpy(WFIFOP(fd,i*28+8),g->position[i].name,24);
- }
- WFIFOW(fd,2)=i*28+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-/*==========================================
- * ギルド役職情報リスト
- *------------------------------------------
- */
-int clif_guild_positioninfolist(struct map_session_data *sd)
-{
- int i,fd;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
- WFIFOW(fd, 0)=0x160;
- for(i=0;i<MAX_GUILDPOSITION;i++){
- struct guild_position *p=&g->position[i];
- WFIFOL(fd,i*16+ 4)=i;
- WFIFOL(fd,i*16+ 8)=p->mode;
- WFIFOL(fd,i*16+12)=i;
- WFIFOL(fd,i*16+16)=p->exp_mode;
- }
- WFIFOW(fd, 2)=i*16+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-/*==========================================
- * ギルド役職変更通知
- *------------------------------------------
- */
-int clif_guild_positionchanged(struct guild *g,int idx)
-{
- struct map_session_data *sd;
- unsigned char buf[128];
-
- nullpo_retr(0, g);
-
- WBUFW(buf, 0)=0x174;
- WBUFW(buf, 2)=44;
- WBUFL(buf, 4)=idx;
- WBUFL(buf, 8)=g->position[idx].mode;
- WBUFL(buf,12)=idx;
- WBUFL(buf,16)=g->position[idx].exp_mode;
- memcpy(WBUFP(buf,20),g->position[idx].name,24);
- if( (sd=guild_getavailablesd(g))!=NULL )
- clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
- return 0;
-}
-/*==========================================
- * ギルドメンバ変更通知
- *------------------------------------------
- */
-int clif_guild_memberpositionchanged(struct guild *g,int idx)
-{
- struct map_session_data *sd;
- unsigned char buf[64];
-
- nullpo_retr(0, g);
-
- WBUFW(buf, 0)=0x156;
- WBUFW(buf, 2)=16;
- WBUFL(buf, 4)=g->member[idx].account_id;
- WBUFL(buf, 8)=g->member[idx].char_id;
- WBUFL(buf,12)=g->member[idx].position;
- if( (sd=guild_getavailablesd(g))!=NULL )
- clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
- return 0;
-}
-/*==========================================
- * ギルドエンブレム送信
- *------------------------------------------
- */
-int clif_guild_emblem(struct map_session_data *sd,struct guild *g)
-{
- int fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, g);
-
- fd=sd->fd;
-
- if(g->emblem_len<=0)
- return 0;
- WFIFOW(fd,0)=0x152;
- WFIFOW(fd,2)=g->emblem_len+12;
- WFIFOL(fd,4)=g->guild_id;
- WFIFOL(fd,8)=g->emblem_id;
- memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-/*==========================================
- * ギルドスキル送信
- *------------------------------------------
- */
-int clif_guild_skillinfo(struct map_session_data *sd)
-{
- int fd;
- int i,id,c;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
- WFIFOW(fd,0)=0x0162;
- WFIFOW(fd,4)=g->skill_point;
- for(i=c=0;i<MAX_GUILDSKILL;i++){
- if(g->skill[i].id>0){
- WFIFOW(fd,c*37+ 6) = id = g->skill[i].id;
- WFIFOW(fd,c*37+ 8) = guild_skill_get_inf(id);
- WFIFOW(fd,c*37+10) = 0;
- WFIFOW(fd,c*37+12) = g->skill[i].lv;
- WFIFOW(fd,c*37+14) = guild_skill_get_sp(id,g->skill[i].lv);
- WFIFOW(fd,c*37+16) = guild_skill_get_range(id);
- memset(WFIFOP(fd,c*37+18),0,24);
- WFIFOB(fd,c*37+42)= //up;
- (g->skill[i].lv < guild_skill_get_max(id))? 1:0;
- c++;
- }
- }
- WFIFOW(fd,2)=c*37+6;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-/*==========================================
- * ギルド告知送信
- *------------------------------------------
- */
-int clif_guild_notice(struct map_session_data *sd,struct guild *g)
-{
- int fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, g);
-
- fd=sd->fd;
- if(*g->mes1==0 && *g->mes2==0)
- return 0;
- WFIFOW(fd,0)=0x16f;
- memcpy(WFIFOP(fd,2),g->mes1,60);
- memcpy(WFIFOP(fd,62),g->mes2,120);
- WFIFOSET(fd,packet_len_table[0x16f]);
- return 0;
-}
-
-/*==========================================
- * ギルドメンバ勧誘
- *------------------------------------------
- */
-int clif_guild_invite(struct map_session_data *sd,struct guild *g)
-{
- int fd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, g);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x16a;
- WFIFOL(fd,2)=g->guild_id;
- memcpy(WFIFOP(fd,6),g->name,24);
- WFIFOSET(fd,packet_len_table[0x16a]);
- return 0;
-}
-/*==========================================
- * ギルドメンバ勧誘結果
- *------------------------------------------
- */
-int clif_guild_inviteack(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x169;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x169]);
- return 0;
-}
-/*==========================================
- * ギルドメンバ脱退通知
- *------------------------------------------
- */
-int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
-{
- unsigned char buf[128];
-
- nullpo_retr(0, sd);
-
- WBUFW(buf, 0)=0x15a;
- memcpy(WBUFP(buf, 2),name,24);
- memcpy(WBUFP(buf,26),mes,40);
- clif_send(buf,packet_len_table[0x15a],&sd->bl,GUILD);
- return 0;
-}
-/*==========================================
- * ギルドメンバ追放通知
- *------------------------------------------
- */
-int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes,
- int account_id)
-{
- unsigned char buf[128];
-
- nullpo_retr(0, sd);
-
- WBUFW(buf, 0)=0x15c;
- memcpy(WBUFP(buf, 2),name,24);
- memcpy(WBUFP(buf,26),mes,40);
- memcpy(WBUFP(buf,66),"dummy",24);
- clif_send(buf,packet_len_table[0x15c],&sd->bl,GUILD);
- return 0;
-}
-/*==========================================
- * ギルド追放メンバリスト
- *------------------------------------------
- */
-int clif_guild_explusionlist(struct map_session_data *sd)
-{
- int fd;
- int i,c;
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
- WFIFOW(fd,0)=0x163;
- for(i=c=0;i<MAX_GUILDEXPLUSION;i++){
- struct guild_explusion *e=&g->explusion[i];
- if(e->account_id>0){
- memcpy(WFIFOP(fd,c*88+ 4),e->name,24);
- memcpy(WFIFOP(fd,c*88+28),e->acc,24);
- memcpy(WFIFOP(fd,c*88+52),e->mes,44);
- c++;
- }
- }
- WFIFOW(fd,2)=c*88+4;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-/*==========================================
- * ギルド会話
- *------------------------------------------
- */
-int clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
-{
- struct map_session_data *sd;
- unsigned char lbuf[255];
- unsigned char *buf = lbuf;
- if (len + 32 >= sizeof(lbuf))
- buf = malloc(len + 32);
- WBUFW(buf, 0)=0x17f;
- WBUFW(buf, 2)=len+4;
- memcpy(WBUFP(buf,4),mes,len);
-
- if( (sd=guild_getavailablesd(g))!=NULL )
- clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
- if ( buf != lbuf)
- free(buf);
- return 0;
-}
-/*==========================================
- * ギルドスキル割り振り通知
- *------------------------------------------
- */
-int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0) = 0x10e;
- WFIFOW(fd,2) = skill_num;
- WFIFOW(fd,4) = lv;
- WFIFOW(fd,6) = guild_skill_get_sp(skill_num,lv);
- WFIFOW(fd,8) = guild_skill_get_range(skill_num);
- WFIFOB(fd,10) = 1;
- WFIFOSET(fd,11);
- return 0;
-}
-/*==========================================
- * ギルド同盟要請
- *------------------------------------------
- */
-int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x171;
- WFIFOL(fd,2)=account_id;
- memcpy(WFIFOP(fd,6),name,24);
- WFIFOSET(fd,packet_len_table[0x171]);
- return 0;
-}
-/*==========================================
- * ギルド同盟結果
- *------------------------------------------
- */
-int clif_guild_allianceack(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x173;
- WFIFOL(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x173]);
- return 0;
-}
-/*==========================================
- * ギルド関係解消通知
- *------------------------------------------
- */
-int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x184;
- WFIFOL(fd,2)=guild_id;
- WFIFOL(fd,6)=flag;
- WFIFOSET(fd,packet_len_table[0x184]);
- return 0;
-}
-/*==========================================
- * ギルド敵対結果
- *------------------------------------------
- */
-int clif_guild_oppositionack(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x181;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x181]);
- return 0;
-}
-/*==========================================
- * ギルド関係追加
- *------------------------------------------
- */
-/*int clif_guild_allianceadded(struct guild *g,int idx)
-{
- unsigned char buf[64];
- WBUFW(fd,0)=0x185;
- WBUFL(fd,2)=g->alliance[idx].opposition;
- WBUFL(fd,6)=g->alliance[idx].guild_id;
- memcpy(WBUFP(fd,10),g->alliance[idx].name,24);
- clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD);
- return 0;
-}*/
-
-/*==========================================
- * ギルド解散通知
- *------------------------------------------
- */
-int clif_guild_broken(struct map_session_data *sd,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x15e;
- WFIFOL(fd,2)=flag;
- WFIFOSET(fd,packet_len_table[0x15e]);
- return 0;
-}
-
-/*==========================================
- * エモーション
- *------------------------------------------
- */
-void clif_emotion(struct block_list *bl,int type)
-{
- unsigned char buf[8];
-
- nullpo_retv(bl);
-
- WBUFW(buf,0)=0xc0;
- WBUFL(buf,2)=bl->id;
- WBUFB(buf,6)=type;
- clif_send(buf,packet_len_table[0xc0],bl,AREA);
-}
-
-/*==========================================
- * トーキーボックス
- *------------------------------------------
- */
-void clif_talkiebox(struct block_list *bl,char* talkie)
-{
- unsigned char buf[86];
-
- nullpo_retv(bl);
-
- WBUFW(buf,0)=0x191;
- WBUFL(buf,2)=bl->id;
- memcpy(WBUFP(buf,6),talkie,80);
- clif_send(buf,packet_len_table[0x191],bl,AREA);
-}
-
-/*==========================================
- * 結婚エフェクト
- *------------------------------------------
- */
-void clif_wedding_effect(struct block_list *bl) {
- unsigned char buf[6];
-
- nullpo_retv(bl);
-
- WBUFW(buf,0) = 0x1ea;
- WBUFL(buf,2) = bl->id;
- clif_send(buf, packet_len_table[0x1ea], bl, AREA);
-}
-/*==========================================
- * あなたに逢いたい使用時名前叫び
- *------------------------------------------
-
-void clif_callpartner(struct map_session_data *sd)
-{
- unsigned char buf[26];
- char *p;
-
- nullpo_retv(sd);
-
- if(sd->status.partner_id){
- WBUFW(buf,0)=0x1e6;
- p = map_charid2nick(sd->status.partner_id);
- if(p){
- memcpy(WBUFP(buf,2),p,24);
- }else{
- map_reqchariddb(sd,sd->status.partner_id);
- chrif_searchcharid(sd->status.partner_id);
- WBUFB(buf,2) = 0;
- }
- clif_send(buf,packet_len_table[0x1e6]&sd->bl,AREA);
- }
- return;
-}
-*/
-/*==========================================
- * 座る
- *------------------------------------------
- */
-void clif_sitting(int fd, struct map_session_data *sd)
-{
- unsigned char buf[64];
-
- nullpo_retv(sd);
-
- WBUFW(buf, 0) = 0x8a;
- WBUFL(buf, 2) = sd->bl.id;
- WBUFB(buf,26) = 2;
- clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len)
-{
- unsigned char lbuf[255];
- unsigned char *buf = (len + 32 >= sizeof(lbuf)) ? malloc(len + 32) : lbuf;
-
- nullpo_retr(0, sd);
-
- WBUFW(buf, 0) = 0x17f;
- WBUFW(buf, 2) = len + 8;
- memcpy(WBUFP(buf,4), mes, len + 4);
-
- clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
-
- if (buf != lbuf)
- free(buf);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-
-int clif_GM_kickack(struct map_session_data *sd, int id)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd = sd->fd;
- WFIFOW(fd,0) = 0xcd;
- WFIFOL(fd,2) = id;
- WFIFOSET(fd, packet_len_table[0xcd]);
- return 0;
-}
-
-void clif_parse_QuitGame(int fd,struct map_session_data *sd);
-
-int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type)
-{
- nullpo_retr(0, tsd);
-
- if(type)
- clif_GM_kickack(sd,tsd->status.account_id);
- tsd->opt1 = tsd->opt2 = 0;
- clif_parse_QuitGame(tsd->fd,tsd);
-
- return 0;
-}
-/*==========================================
- * Wis拒否許可応答
- *------------------------------------------
- */
-int clif_wisexin(struct map_session_data *sd,int type,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xd1;
- WFIFOB(fd,2)=type;
- WFIFOB(fd,3)=flag;
- WFIFOSET(fd,packet_len_table[0xd1]);
-
- return 0;
-}
-/*==========================================
- * Wis全拒否許可応答
- *------------------------------------------
- */
-int clif_wisall(struct map_session_data *sd,int type,int flag)
-{
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0xd2;
- WFIFOB(fd,2)=type;
- WFIFOB(fd,3)=flag;
- WFIFOSET(fd,packet_len_table[0xd2]);
-
- return 0;
-}
-/*==========================================
- * サウンドエフェクト
- *------------------------------------------
- */
-void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type)
-{
- int fd;
-
- nullpo_retv(sd);
- nullpo_retv(bl);
-
- fd=sd->fd;
- WFIFOW(fd,0)=0x1d3;
- memcpy(WFIFOP(fd,2),name,24);
- WFIFOB(fd,26)=type;
- WFIFOL(fd,27)=0;
- WFIFOL(fd,31)=bl->id;
- WFIFOSET(fd,packet_len_table[0x1d3]);
-
- return;
-}
-// displaying special effects (npcs, weather, etc) [Valaris]
-int clif_specialeffect(struct block_list *bl, int type, int flag) {
- unsigned char buf[24];
-
- nullpo_retr(0, bl);
-
- memset(buf, 0, packet_len_table[0x1f3]);
-
- WBUFW(buf,0) = 0x1f3;
- WBUFL(buf,2) = bl->id;
- WBUFL(buf,6) = type;
-
- if (flag==2) {
- struct map_session_data *sd=NULL;
- int i;
- for(i=0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m)
- clif_specialeffect(&sd->bl,type,1);
- }
- }
-
- else if (flag==1)
- clif_send(buf, packet_len_table[0x1f3], bl, SELF);
- else if (!flag)
- clif_send(buf, packet_len_table[0x1f3], bl, AREA);
-
- return 0;
-
-}
-// ------------
-// clif_parse_*
-// ------------
-// パケット読み取って色々操作
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
-{
- struct map_session_data *old_sd;
- int account_id; // account_id in the packet 0x72 or 0x7E
-
- if (sd) {
- if (battle_config.error_log)
- printf("clif_parse_WantToConnection : invalid request?\n");
- return;
- }
-
- // 0x72
- if (RFIFOW(fd,0) == 0x72) {
- //printf("Received bytes %d with packet 0x72.\n", RFIFOREST(fd));
- if (RFIFOREST(fd) >= 39 && (RFIFOB(fd,38) == 0 || RFIFOB(fd,38) == 1)) // 00 = Female, 01 = Male
- account_id = RFIFOL(fd,12);
- else if (RFIFOREST(fd) >= 22 && (RFIFOB(fd,21) == 0 || RFIFOB(fd,21) == 1)) // 00 = Female, 01 = Male
- account_id = RFIFOL(fd,5);
- else // old packet version
- account_id = RFIFOL(fd,2);
- // 0x7E
- } else if (RFIFOW(fd,0) == 0x7E) {
- //printf("Received bytes %d with packet 0x7E.\n", RFIFOREST(fd));
- if (RFIFOREST(fd) >= 37 && (RFIFOB(fd,36) == 0 || RFIFOB(fd,36) == 1)) // 00 = Female, 01 = Male
- account_id = RFIFOL(fd,9);
- else
- account_id = RFIFOL(fd,12);
- // 0xF5
- } else {
- //printf("Received bytes %d with packet 0xF5.\n", RFIFOREST(fd));
- account_id = RFIFOL(fd,7);
- }
-
- // if same account already connected, we disconnect the 2 sessions
- if ((old_sd = map_id2sd(account_id)) != NULL) {
- clif_authfail_fd(fd, 2); // same id
- clif_authfail_fd(old_sd->fd, 2); // same id
- printf("clif_parse_WantToConnection: Double connection for account %d (sessions: #%d (new) and #%d (old)).\n", account_id, fd, old_sd->fd);
- } else {
- sd = session[fd]->session_data = calloc(sizeof(*sd), 1);
- if (sd == NULL) {
- printf("out of memory : clif_parse_WantToConnection\n");
- exit(1);
- }
- sd->fd = fd;
-
- // 0x72
- if (RFIFOW(fd,0) == 0x72) {
- if (RFIFOREST(fd) >= 39 && (RFIFOB(fd,38) == 0 || RFIFOB(fd,38) == 1)) { // 00 = Female, 01 = Male
- sd->packet_ver = 7; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_setnewpc(sd, account_id, RFIFOL(fd,22), RFIFOL(fd,30), RFIFOL(fd,34), RFIFOB(fd,38), fd);
- } else if (RFIFOREST(fd) >= 22 && (RFIFOB(fd,21) == 0 || RFIFOB(fd,21) == 1)) { // 00 = Female, 01 = Male
- sd->packet_ver = 6; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_setnewpc(sd, account_id, RFIFOL(fd,9), RFIFOL(fd,13), RFIFOL(fd,17), RFIFOB(fd,21), fd);
- } else { // old packet version
- sd->packet_ver = 5; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_setnewpc(sd, account_id, RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18), fd);
- }
- // 0x7E
- } else if (RFIFOW(fd,0) == 0x7E) {
- if (RFIFOREST(fd) >= 37 && (RFIFOB(fd,36) == 0 || RFIFOB(fd,36) == 1)) { // 00 = Female, 01 = Male
- sd->packet_ver = 9; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_setnewpc(sd, account_id, RFIFOL(fd,21), RFIFOL(fd,28), RFIFOL(fd,32), RFIFOB(fd,36), fd);
- } else {
- sd->packet_ver = 8; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_setnewpc(sd, account_id, RFIFOL(fd,18), RFIFOL(fd,24), RFIFOL(fd,28), RFIFOB(fd,32), fd);
- }
- // 0xF5
- } else {
- sd->packet_ver = 10; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_setnewpc(sd, account_id, RFIFOL(fd,15), RFIFOL(fd,25), RFIFOL(fd,29), RFIFOB(fd,33), fd);
- }
-
- WFIFOL(fd,0) = sd->bl.id;
- WFIFOSET(fd,4);
-
- map_addiddb(&sd->bl);
-
- chrif_authreq(sd);
- }
-
- return;
-}
-
-/*==========================================
- * 007d クライアント側マップ読み込み完了
- * map侵入時に必要なデータを全て送りつける
- *------------------------------------------
- */
-void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
-{
-// struct item_data* item;
- int i;
- nullpo_retv(sd);
-
- if(sd->bl.prev != NULL)
- return;
-
- // 接続ok時
- //clif_authok();
- if(sd->npc_id) npc_event_dequeue(sd);
- clif_skillinfoblock(sd);
- pc_checkitem(sd);
- //guild_info();
-
- // loadendack時
- // next exp
- clif_updatestatus(sd,SP_NEXTBASEEXP);
- clif_updatestatus(sd,SP_NEXTJOBEXP);
- // skill point
- clif_updatestatus(sd,SP_SKILLPOINT);
- // item
- clif_itemlist(sd);
- clif_equiplist(sd);
- // cart
- if(pc_iscarton(sd)){
- clif_cart_itemlist(sd);
- clif_cart_equiplist(sd);
- clif_updatestatus(sd,SP_CARTINFO);
- }
- // param all
- clif_initialstatus(sd);
- // party
- party_send_movemap(sd);
- // guild
- guild_send_memberinfoshort(sd,1);
- // 119
- // 78
-
- if(battle_config.pc_invincible_time > 0) {
- if(map[sd->bl.m].flag.gvg)
- pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
- else
- pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
- }
-
- map_addblock(&sd->bl); // ブロック登録
- clif_spawnpc(sd); // spawn
-
- // weight max , now
- clif_updatestatus(sd,SP_MAXWEIGHT);
- clif_updatestatus(sd,SP_WEIGHT);
-
- // pvp
- if(sd->pvp_timer!=-1 && !battle_config.pk_mode)
- delete_timer(sd->pvp_timer,pc_calc_pvprank_timer);
- if(map[sd->bl.m].flag.pvp){
- if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
- sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0);
- sd->pvp_rank=0;
- sd->pvp_lastusers=0;
- sd->pvp_point=5;
- }
- clif_set0199(sd->fd,1);
- } else {
- sd->pvp_timer=-1;
- }
- if(map[sd->bl.m].flag.gvg) {
- clif_set0199(sd->fd,3);
- }
-
- // pet
- if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) {
- map_addblock(&sd->pd->bl);
- clif_spawnpet(sd->pd);
- clif_send_petdata(sd,0,0);
- clif_send_petdata(sd,5,0x14);
- clif_send_petstatus(sd);
- }
-
- if(sd->state.connect_new) {
- sd->state.connect_new = 0;
- if(sd->status.class != sd->view_class)
- clif_changelook(&sd->bl,LOOK_BASE,sd->view_class);
- if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900)
- clif_pet_emotion(sd->pd,(sd->pd->class - 100)*100 + 50 + pet_hungry_val(sd));
-
-/* Stop players from spawning inside castles [Valaris] */
-
- {
- struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name);
- if (gc)
- pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,2);
- }
-
-/* End Addition [Valaris] */
-
- }
-
- // view equipment item
-#if PACKETVER < 4
- clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
- clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
-#else
- clif_changelook(&sd->bl,LOOK_WEAPON,0);
-#endif
- if(battle_config.save_clothcolor==1 && sd->status.clothes_color > 0)
- clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
-
- if(sd->status.hp<sd->status.max_hp>>2 && pc_checkskill(sd,SM_AUTOBERSERK)>0 &&
- (sd->sc_data[SC_PROVOKE].timer==-1 || sd->sc_data[SC_PROVOKE].val2==0 ))
- // オートバーサーク発動
- skill_status_change_start(&sd->bl,SC_PROVOKE,10,1,0,0,0,0);
-
-// if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600))
-// skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0);
-
- if(battle_config.muting_players && sd->status.manner < 0)
- skill_status_change_start(&sd->bl,SC_NOCHAT,0,0,0,0,0,0);
-
- // option
- clif_changeoption(&sd->bl);
- if(sd->sc_data[SC_TRICKDEAD].timer != -1)
- skill_status_change_end(&sd->bl,SC_TRICKDEAD,-1);
- if(sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 && !battle_check_undead(7,sd->def_ele))
- skill_status_change_end(&sd->bl,SC_SIGNUMCRUCIS,-1);
- if(sd->special_state.infinite_endure && sd->sc_data[SC_ENDURE].timer == -1)
- skill_status_change_start(&sd->bl,SC_ENDURE,10,1,0,0,0,0);
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0002 && sd->status.inventory[i].broken==1)
- skill_status_change_start(&sd->bl,SC_BROKNWEAPON,0,0,0,0,0,0);
- if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0010 && sd->status.inventory[i].broken==1)
- skill_status_change_start(&sd->bl,SC_BROKNARMOR,0,0,0,0,0,0);
- }
-
- map_foreachinarea(clif_getareachar,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,0,sd);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_TickSend(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (sd->packet_ver == 8) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- sd->client_tick = RFIFOL(fd,6);
- else if (sd->packet_ver == 9) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- sd->client_tick = RFIFOL(fd,9);
- else if (sd->packet_ver == 10) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- sd->client_tick = RFIFOL(fd,7);
- else // old version by default (and version 6 + 7)
- sd->client_tick = RFIFOL(fd,2);
- sd->server_tick = gettick();
- clif_servertick(sd);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_WalkToXY(int fd, struct map_session_data *sd) {
- int x, y;
-
- nullpo_retv(sd);
-
- if (pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl, 1);
- return;
- }
-
- if (sd->npc_id != 0 || sd->vender_id != 0)
- return;
-
- if (sd->skilltimer != -1 && pc_checkskill(sd, SA_FREECAST) <= 0) // フリーキャスト
- return;
-
- if (sd->chatID)
- return;
-
- if (sd->canmove_tick > gettick())
- return;
-
- // ステータス異常やハイディング中(トンネルドライブ無)で動けない
- if ((sd->opt1 > 0 && sd->opt1 != 6) ||
- sd->sc_data[SC_ANKLE].timer !=-1 || //アンクルスネア
- sd->sc_data[SC_AUTOCOUNTER].timer !=-1 || //オートカウンター
- sd->sc_data[SC_TRICKDEAD].timer !=-1 || //死んだふり
- sd->sc_data[SC_BLADESTOP].timer !=-1 || //白刃取り
- sd->sc_data[SC_SPIDERWEB].timer !=-1 || //スパイダーウェッブ
- (sd->sc_data[SC_DANCING].timer !=-1 && sd->sc_data[SC_DANCING].val4)) //合奏スキル演奏中は動けない
- return;
- if ((sd->status.option & 2) && pc_checkskill(sd, RG_TUNNELDRIVE) <= 0)
- return;
-
- if (sd->invincible_timer != -1)
- pc_delinvincibletimer(sd);
-
- pc_stopattack(sd);
-
- if (sd->packet_ver == 6) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- x = RFIFOB(fd,5) * 4 + (RFIFOB(fd,6) >> 6);
- y = ((RFIFOB(fd,6) & 0x3f) << 4) + (RFIFOB(fd,7) >> 4);
- } else if (sd->packet_ver == 7) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- x = RFIFOB(fd,6) * 4 + (RFIFOB(fd,7) >> 6);
- y = ((RFIFOB(fd,7) & 0x3f) << 4) + (RFIFOB(fd,8) >> 4);
- } else if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- x = RFIFOB(fd,3) * 4 + (RFIFOB(fd,4) >> 6);
- y = ((RFIFOB(fd,4) & 0x3f) << 4) + (RFIFOB(fd,5) >> 4);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- x = RFIFOB(fd,12) * 4 + (RFIFOB(fd,13) >> 6);
- y = ((RFIFOB(fd,13) & 0x3f) << 4) + (RFIFOB(fd,14) >> 4);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- x = RFIFOB(fd,6) * 4 + (RFIFOB(fd,7) >> 6);
- y = ((RFIFOB(fd,7) & 0x3f) << 4) + (RFIFOB(fd,8) >> 4);
- } else { // old version by default
- x = RFIFOB(fd,2) * 4 + (RFIFOB(fd,3) >> 6);
- y = ((RFIFOB(fd,3) & 0x3f) << 4) + (RFIFOB(fd,4) >> 4);
- }
- pc_walktoxy(sd, x, y);
-
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_QuitGame(int fd, struct map_session_data *sd) {
- unsigned int tick=gettick();
- struct skill_unit_group* sg;
-
- nullpo_retv(sd);
-
- WFIFOW(fd,0) = 0x18b;
- if ((!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) ||
- sd->skilltimer != -1 ||
- (DIFF_TICK(tick , sd->canact_tick) < 0) ||
- (sd->sc_data && sd->sc_data[SC_DANCING].timer!=-1 && sd->sc_data[SC_DANCING].val4 && (sg=(struct skill_unit_group *)sd->sc_data[SC_DANCING].val2) && sg->src_id == sd->bl.id)) {
- WFIFOW(fd,2)=1;
- WFIFOSET(fd,packet_len_table[0x18b]);
- return;
- }
-
- /* Rovert's prevent logout option fixed [Valaris] */
- if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) {
- clif_setwaitclose(fd);
- WFIFOW(fd,2)=0;
- } else {
- WFIFOW(fd,2)=1;
- }
- WFIFOSET(fd,packet_len_table[0x18b]);
-
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
- struct block_list *bl;
- int account_id;
-
- if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- account_id = RFIFOL(fd,11);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- account_id = RFIFOL(fd,8);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- account_id = RFIFOL(fd,10);
- } else { // old version by default (+ packet version 6 and 7)
- account_id = RFIFOL(fd,2);
- }
- bl = map_id2bl(account_id);
- if (bl == NULL)
- return;
-
- WFIFOW(fd,0) = 0x95;
- WFIFOL(fd,2) = account_id;
-
- switch(bl->type) {
- case BL_PC:
- {
- struct map_session_data *ssd = (struct map_session_data *)bl;
- struct party *p = NULL;
- struct guild *g = NULL;
-
- nullpo_retv(ssd);
-
- memcpy(WFIFOP(fd,6), ssd->status.name, 24);
- if (ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL &&
- (ssd->status.party_id == 0 || (p = party_search(ssd->status.party_id)) != NULL)) {
- // ギルド所属ならパケット0195を返す
- int i, ps = -1;
- for(i = 0; i < g->max_member; i++) {
- if (g->member[i].account_id == ssd->status.account_id &&
- g->member[i].char_id == ssd->status.char_id )
- ps = g->member[i].position;
- }
- if (ps >= 0 && ps < MAX_GUILDPOSITION) {
- WFIFOW(fd, 0) = 0x195;
- if (p)
- memcpy(WFIFOP(fd,30), p->name, 24);
- else
- WFIFOB(fd,30) = 0;
- memcpy(WFIFOP(fd,54), g->name,24);
- memcpy(WFIFOP(fd,78), g->position[ps].name, 24);
- WFIFOSET(fd,packet_len_table[0x195]);
- break;
- }
- }
- WFIFOSET(fd,packet_len_table[0x95]);
- }
- break;
- case BL_PET:
- memcpy(WFIFOP(fd,6), ((struct pet_data*)bl)->name, 24);
- WFIFOSET(fd,packet_len_table[0x95]);
- break;
- case BL_NPC:
- memcpy(WFIFOP(fd,6), ((struct npc_data*)bl)->name, 24);
- WFIFOSET(fd,packet_len_table[0x95]);
- break;
- case BL_MOB:
- {
- struct mob_data *md = (struct mob_data *)bl;
-
- nullpo_retv(md);
-
- memcpy(WFIFOP(fd,6), md->name, 24);
- if (md->class >= 1285 && md->class <= 1288) {
- struct guild *g;
- struct guild_castle *gc = guild_mapname2gc(map[md->bl.m].name);
- if (gc && gc->guild_id > 0 && (g = guild_search(gc->guild_id)) != NULL) {
- WFIFOW(fd, 0) = 0x195;
- WFIFOB(fd,30) = 0;
- memcpy(WFIFOP(fd,54), g->name, 24);
- memcpy(WFIFOP(fd,78), gc->castle_name, 24);
- WFIFOSET(fd,packet_len_table[0x195]);
- } else {
- WFIFOSET(fd,packet_len_table[0x95]);
- }
- } else if (battle_config.show_mob_hp == 1) {
- char mobhp[50];
- sprintf(mobhp, "hp: %d/%d", md->hp, mob_db[md->class].max_hp);
- WFIFOW(fd, 0) = 0x195;
- memcpy(WFIFOP(fd,30), mobhp, 24);
- WFIFOB(fd,54) = 0;
- WFIFOB(fd,78) = 0;
- WFIFOSET(fd,packet_len_table[0x195]);
- } else {
- WFIFOSET(fd,packet_len_table[0x95]);
- }
- }
- break;
- default:
- if (battle_config.error_log)
- printf("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, account_id);
- break;
- }
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c <len>.w <str>.?B
- char *message = (char *) malloc(RFIFOW(fd,2) + 128);
- char *buf = (char *) malloc(RFIFOW(fd,2) + 4);
-
- nullpo_retv(sd);
-
- memset(message, '\0', RFIFOW(fd,2) + 128);
- memset(buf, '\0', RFIFOW(fd,2) + 4);
-
- if ((is_atcommand(fd, sd, RFIFOP(fd,4), 0) != AtCommand_None) ||
- ( sd->sc_data &&
- (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
- sd->sc_data[SC_NOCHAT].timer!=-1 ) )) //チャット禁止
- {
- free(message);
- free(buf);
- return;
- }
-
- //printf("clif_parse_GlobalMessage: message: '%s'.\n", RFIFOP(fd,4));
- if (strncmp(RFIFOP(fd,4), sd->status.name, strlen(sd->status.name)) != 0) {
- printf("Hack on global message: character '%s' (account: %d), use an other name to send a (normal) message.\n", sd->status.name, sd->status.account_id);
-
- // information is sended to all online GM
- sprintf(message, "Hack on global message (normal message): character '%s' (account: %d) uses an other name.", sd->status.name, sd->status.account_id);
- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1);
- if (strlen(RFIFOP(fd,4)) == 0)
- strcpy(message, " This player sends a void name and a void message.");
- else
- sprintf(message, " This player sends (name:message): '%s'.", RFIFOP(fd,4));
- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1);
- // message about the ban
- if (battle_config.ban_spoof_namer > 0)
- sprintf(message, " This player has been banned for %d minute(s).", battle_config.ban_spoof_namer);
- else
- sprintf(message, " This player hasn't been banned (Ban option is disabled).");
- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1);
-
- // if we ban people
- if (battle_config.ban_spoof_namer > 0) {
- chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_spoof_namer, 0); // type: 2 - ban (year, month, day, hour, minute, second)
- clif_setwaitclose(fd); // forced to disconnect because of the hack
- }
- // but for the hacker, we display on his screen (he see/look no difference).
- } else {
- // send message to others
- WBUFW(buf,0) = 0x8d;
- WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8
- WBUFL(buf,4) = sd->bl.id;
- memcpy(WBUFP(buf,8), RFIFOP(fd,4), RFIFOW(fd,2) - 4);
- clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
- }
-
- // send back message to the speaker
- memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WFIFOW(fd,0) = 0x8e;
- WFIFOSET(fd, WFIFOW(fd,2));
-
- free(message);
- free(buf);
-
- return;
-}
-
-int clif_message(struct block_list *bl, char* msg)
-{
- unsigned short msg_len = strlen(msg) + 1;
- unsigned char buf[256];
-
- nullpo_retr(0, bl);
-
- WBUFW(buf, 0) = 0x8d;
- WBUFW(buf, 2) = msg_len + 8;
- WBUFL(buf, 4) = bl->id;
- memcpy(WBUFP(buf, 8), msg, msg_len);
-
- clif_send(buf, WBUFW(buf,2), bl, AREA);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_MapMove(int fd, struct map_session_data *sd) {
-// /m /mapmove (as @rura GM command)
- char output[100];
- char map_name[17];
-
- nullpo_retv(sd);
-
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
-
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) {
- memcpy(map_name, RFIFOP(fd,2), 16);
- sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20));
- atcommand_rura(fd, sd, "@rura", output);
- }
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_ChangeDir(int fd, struct map_session_data *sd) {
- unsigned char buf[64];
- short headdir, dir;
-
- nullpo_retv(sd);
-
- if (sd->packet_ver == 7) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- headdir = RFIFOW(fd,5);
- dir = RFIFOB(fd,12);
- } else if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- headdir = RFIFOW(fd,5);
- dir = RFIFOB(fd,12);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- headdir = RFIFOW(fd,7);
- dir = RFIFOB(fd,11);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- headdir = RFIFOW(fd,4);
- dir = RFIFOB(fd,9);
- } else { // old version by default (and packet version 6)
- headdir = RFIFOW(fd,2);
- dir = RFIFOB(fd,4);
- }
-
- pc_setdir(sd, dir, headdir);
-
- WBUFW(buf,0) = 0x9c;
- WBUFL(buf,2) = sd->bl.id;
- WBUFW(buf,6) = headdir;
- WBUFB(buf,8) = dir;
- if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
- clif_send(buf, packet_len_table[0x9c], &sd->bl, AREA);
- else
- clif_send(buf, packet_len_table[0x9c], &sd->bl, AREA_WOS);
-
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_Emotion(int fd, struct map_session_data *sd) {
- unsigned char buf[64];
-
- nullpo_retv(sd);
-
- if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) {
- WBUFW(buf,0) = 0xc0;
- WBUFL(buf,2) = sd->bl.id;
- WBUFB(buf,6) = RFIFOB(fd,2);
- clif_send(buf, packet_len_table[0xc0], &sd->bl, AREA);
- } else
- clif_skill_fail(sd, 1, 0, 1);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) {
- WFIFOW(fd,0) = 0xc2;
- WFIFOL(fd,2) = map_getusers();
- WFIFOSET(fd,packet_len_table[0xc2]);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_ActionRequest(int fd, struct map_session_data *sd) {
- unsigned int tick;
- unsigned char buf[64];
- int action_type, target_id;
-
- nullpo_retv(sd);
-
- if (pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl, 1);
- return;
- }
- if (sd->npc_id != 0 || sd->opt1 > 0 || sd->status.option & 2 ||
- (sd->sc_data &&
- (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
- sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
- sd->sc_data[SC_DANCING].timer != -1)))
- return;
-
- tick = gettick();
-
- pc_stop_walking(sd, 0);
- pc_stopattack(sd);
-
- if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- target_id = RFIFOL(fd,3);
- action_type = RFIFOB(fd,8);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- target_id = RFIFOL(fd,7);
- action_type = RFIFOB(fd,17);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- target_id = RFIFOL(fd,9);
- action_type = RFIFOB(fd,22);
- } else { // old version by default (and packet version 6 and 7)
- target_id = RFIFOL(fd,2);
- action_type = RFIFOB(fd,6);
- }
-
- switch(action_type) {
- case 0x00: // once attack
- case 0x07: // continuous attack
- if(sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class==22)
- return;
- if (sd->vender_id != 0)
- return;
- if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) {
- if (DIFF_TICK(tick, sd->canact_tick) < 0) {
- clif_skill_fail(sd, 1, 4, 0);
- return;
- }
- }
- if (sd->invincible_timer != -1)
- pc_delinvincibletimer(sd);
- if (sd->attacktarget > 0) // [Valaris]
- sd->attacktarget = 0;
- pc_attack(sd, target_id, action_type != 0);
- break;
- case 0x02: // sitdown
- if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 3) {
- pc_stop_walking(sd, 1);
- skill_gangsterparadise(sd, 1); // ギャングスターパラダイス設定
- pc_setsit(sd);
- clif_sitting(fd, sd);
- } else
- clif_skill_fail(sd, 1, 0, 2);
- break;
- case 0x03: // standup
- skill_gangsterparadise(sd, 0); // ギャングスターパラダイス解除
- pc_setstand(sd);
- WBUFW(buf, 0) = 0x8a;
- WBUFL(buf, 2) = sd->bl.id;
- WBUFB(buf,26) = 3;
- clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
- break;
- }
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_Restart(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- switch(RFIFOB(fd,2)) {
- case 0x00:
- if (pc_isdead(sd)) {
- pc_setstand(sd);
- pc_setrestartvalue(sd, 3);
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2);
- }
- break;
- case 0x01:
- if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND))))
- return;
-
- /* Rovert's Prevent logout option - Fixed [Valaris] */
- if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) {
- chrif_charselectreq(sd);
- } else {
- WFIFOW(fd,0)=0x18b;
- WFIFOW(fd,2)=1;
-
- WFIFOSET(fd,packet_len_table[0x018b]);
- }
- break;
- }
-}
-
-/*==========================================
- * Transmission of a wisp (S 0096 <len>.w <nick>.24B <message>.?B)
- *------------------------------------------
- */
-void clif_parse_Wis(int fd, struct map_session_data *sd) { // S 0096 <len>.w <nick>.24B <message>.?B // rewritten by [Yor]
- struct map_session_data *dstsd;
- int i;
- int gmlen = strlen(RFIFOP(fd,28));
- char gmbuf[512];
- char *gm_command = ((gmlen+28) > sizeof(gmbuf)) ? (char *) malloc(gmlen + 28) : gmbuf;
- // 24+3+(RFIFOW(fd,2)-28)+1 or 24+3+(strlen(RFIFOP(fd,28))+1 (size can be wrong with hacker)
-
- //printf("clif_parse_Wis: message: '%s'.\n", RFIFOP(fd,28));
- memset(gm_command, 0, gmlen);
- sprintf(gm_command, "%s : %s", sd->status.name, RFIFOP(fd,28));
- if ((is_atcommand(fd, sd, gm_command, 0) != AtCommand_None) ||
- ( sd && sd->sc_data &&
- (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
- sd->sc_data[SC_NOCHAT].timer!=-1 ) )) //チャット禁止
- {
- if (gm_command != gmbuf)
- free(gm_command);
- return;
- }
-
- // searching destination character
- dstsd = map_nick2sd(RFIFOP(fd,4));
- // player is not on this map-server
- if (dstsd == NULL ||
- // At this point, don't send wisp/page if it's not exactly the same name, because (example)
- // if there are 'Test' player on an other map-server and 'test' player on this map-server,
- // and if we ask for 'Test', we must not contact 'test' player
- // so, we send information to inter-server, which is the only one which decide (and copy correct name).
- strcmp(dstsd->status.name, RFIFOP(fd,4)) != 0) // not exactly same name
- // send message to inter-server
- intif_wis_message(sd, RFIFOP(fd,4), RFIFOP(fd,28), RFIFOW(fd,2)-28);
- // player is on this map-server
- else {
- // if you send to your self, don't send anything to others
- if (dstsd->fd == fd) // but, normaly, it's impossible!
- clif_wis_message(fd, wisp_server_name, "You can not page yourself. Sorry.", strlen("You can not page yourself. Sorry.") + 1);
- // otherwise, send message and answer immediatly
- else {
- if (dstsd->ignoreAll == 1)
- clif_wis_end(fd, 2); // type: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- else {
- // if player ignore the source character
- for(i = 0; i < (sizeof(dstsd->ignore) / sizeof(dstsd->ignore[0])); i++)
- if (strcmp(dstsd->ignore[i].name, sd->status.name) == 0) {
- clif_wis_end(fd, 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- break;
- }
- // if source player not found in ignore list
- if (i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) {
- clif_wis_message(dstsd->fd, sd->status.name, RFIFOP(fd,28), RFIFOW(fd,2) - 28);
- clif_wis_end(fd, 0); // type: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- }
- }
- }
- }
-
- if (gm_command != gmbuf)
- free(gm_command);
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_GMmessage(int fd, struct map_session_data *sd) {
-// /b
- nullpo_retv(sd);
-
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast)))
- intif_GMmessage(RFIFOP(fd,4), RFIFOW(fd,2)-4, 0);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_TakeItem(int fd, struct map_session_data *sd) {
- struct flooritem_data *fitem;
- int map_object_id;
-
- nullpo_retv(sd);
-
- if (sd->packet_ver == 7) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- map_object_id = RFIFOL(fd,6);
- else if (sd->packet_ver == 8) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- map_object_id = RFIFOL(fd,6);
- else if (sd->packet_ver == 9) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- map_object_id = RFIFOL(fd,9);
- else if (sd->packet_ver == 10) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- map_object_id = RFIFOL(fd,7);
- else // old version by default (and parcket version 6)
- map_object_id = RFIFOL(fd,2);
- fitem = (struct flooritem_data*)map_id2bl(map_object_id);
-
- if (pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl, 1);
- return;
- }
-
- if( sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 ||
- (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
- sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
- sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク
- sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止
- return;
-
- if (fitem == NULL || fitem->bl.m != sd->bl.m)
- return;
-
- pc_takeitem(sd, fitem);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_DropItem(int fd, struct map_session_data *sd) {
- int item_index, item_amount;
-
- nullpo_retv(sd);
-
- if (pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl, 1);
- return;
- }
- if (sd->npc_id != 0 || sd->vender_id != 0 || sd->opt1 > 0 ||
- (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
- sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
- sd->sc_data[SC_BERSERK].timer != -1)) ) //バーサーク
- return;
-
- if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,5) - 2;
- item_amount = RFIFOW(fd,12);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,8) - 2;
- item_amount = RFIFOW(fd,15);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,6) - 2;
- item_amount = RFIFOW(fd,15);
- } else { // old version by default (+ packet version 6 and 7)
- item_index = RFIFOW(fd,2) - 2;
- item_amount = RFIFOW(fd,4);
- }
-
- pc_dropitem(sd, item_index, item_amount);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_UseItem(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl, 1);
- return;
- }
- if (sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 ||
- (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
- sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
- sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク
- sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止
- return;
-
- if (sd->invincible_timer != -1)
- pc_delinvincibletimer(sd);
-
- if (sd->packet_ver == 6) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_useitem(sd,RFIFOW(fd,5)-2);
- else if (sd->packet_ver == 7) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_useitem(sd,RFIFOW(fd,6)-2);
- else if (sd->packet_ver == 8) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_useitem(sd,RFIFOW(fd,6)-2);
- else if (sd->packet_ver == 9) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_useitem(sd,RFIFOW(fd,9)-2);
- else if (sd->packet_ver == 10) // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- pc_useitem(sd,RFIFOW(fd,7)-2);
- else // old version by default
- pc_useitem(sd,RFIFOW(fd,2)-2);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_EquipItem(int fd,struct map_session_data *sd)
-{
- int index;
-
- nullpo_retv(sd);
-
- if(pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl,1);
- return;
- }
- index = RFIFOW(fd,2)-2;
- if(sd->npc_id!=0 || sd->vender_id != 0) return;
- if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 )) return;
-
- if(sd->status.inventory[index].identify != 1) { // 未鑑定
- // Bjorn: Auto-identify items when equipping them as there
- // is no nice way to do this in the client yet.
- sd->status.inventory[index].identify = 1;
- //clif_equipitemack(sd,index,0,0); // fail
- //return;
- }
- //ペット用装備であるかないか
- if(sd->inventory_data[index]) {
- if(sd->inventory_data[index]->type != 8){
- if(sd->inventory_data[index]->type == 10)
- RFIFOW(fd,4)=0x8000; // 矢を無理やり装備できるように(−−;
- pc_equipitem(sd,index,RFIFOW(fd,4));
- } else
- pet_equipitem(sd,index);
- }
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
-{
- int index;
-
- nullpo_retv(sd);
-
- if(pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl,1);
- return;
- }
- index = RFIFOW(fd,2)-2;
- if(sd->status.inventory[index].broken == 1 && sd->sc_data && sd->sc_data[SC_BROKNWEAPON].timer!=-1)
- skill_status_change_end(&sd->bl,SC_BROKNWEAPON,-1);
- if(sd->status.inventory[index].broken == 1 && sd->sc_data && sd->sc_data[SC_BROKNARMOR].timer!=-1)
- skill_status_change_end(&sd->bl,SC_BROKNARMOR,-1);
- if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 ))
- return;
-
- if(sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0)
- return;
- pc_unequipitem(sd,index,0);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- if(pc_isdead(sd)) {
- clif_clearchar_area(&sd->bl,1);
- return;
- }
- if(sd->npc_id!=0 || sd->vender_id != 0)
- return;
- npc_click(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd)
-{
- npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd)
-{
- int fail=0,n;
- unsigned short *item_list;
-
- n = (RFIFOW(fd,2)-4) /4;
- item_list = (unsigned short*)RFIFOP(fd,4);
-
- fail = npc_buylist(sd,n,item_list);
-
- WFIFOW(fd,0)=0xca;
- WFIFOB(fd,2)=fail;
- WFIFOSET(fd,packet_len_table[0xca]);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
-{
- int fail=0,n;
- unsigned short *item_list;
-
- n = (RFIFOW(fd,2)-4) /4;
- item_list = (unsigned short*)RFIFOP(fd,4);
-
- fail = npc_selllist(sd,n,item_list);
-
- WFIFOW(fd,0)=0xcb;
- WFIFOB(fd,2)=fail;
- WFIFOSET(fd,packet_len_table[0xcb]);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd)
-{
- if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){
- chat_createchat(sd,RFIFOW(fd,4),RFIFOB(fd,6),RFIFOP(fd,7),RFIFOP(fd,15),RFIFOW(fd,2)-15);
- } else
- clif_skill_fail(sd,1,0,3);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_ChatAddMember(int fd,struct map_session_data *sd)
-{
- chat_joinchat(sd,RFIFOL(fd,2),RFIFOP(fd,6));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd)
-{
- chat_changechatstatus(sd,RFIFOW(fd,4),RFIFOB(fd,6),RFIFOP(fd,7),RFIFOP(fd,15),RFIFOW(fd,2)-15);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd)
-{
- chat_changechatowner(sd,RFIFOP(fd,6));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
-{
- chat_kickchat(sd,RFIFOP(fd,2));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_ChatLeave(int fd,struct map_session_data *sd)
-{
- chat_leavechat(sd);
-}
-
-/*==========================================
- * 取引要請を相手に送る
- *------------------------------------------
- */
-void clif_parse_TradeRequest(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){
- trade_traderequest(sd,RFIFOL(sd->fd,2));
- } else
- clif_skill_fail(sd,1,0,0);
-}
-
-/*==========================================
- * 取引要請
- *------------------------------------------
- */
-void clif_parse_TradeAck(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- trade_tradeack(sd,RFIFOB(sd->fd,2));
-}
-
-/*==========================================
- * アイテム追加
- *------------------------------------------
- */
-void clif_parse_TradeAddItem(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- trade_tradeadditem(sd,RFIFOW(sd->fd,2),RFIFOL(sd->fd,4));
-}
-
-/*==========================================
- * アイテム追加完了(ok押し)
- *------------------------------------------
- */
-void clif_parse_TradeOk(int fd,struct map_session_data *sd)
-{
- trade_tradeok(sd);
-}
-
-/*==========================================
- * 取引キャンセル
- *------------------------------------------
- */
-void clif_parse_TradeCansel(int fd,struct map_session_data *sd)
-{
- trade_tradecancel(sd);
-}
-
-/*==========================================
- * 取引許諾(trade押し)
- *------------------------------------------
- */
-void clif_parse_TradeCommit(int fd,struct map_session_data *sd)
-{
- trade_tradecommit(sd);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_StopAttack(int fd,struct map_session_data *sd)
-{
- pc_stopattack(sd);
-}
-
-/*==========================================
- * カートへアイテムを移す
- *------------------------------------------
- */
-void clif_parse_PutItemToCart(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- if(sd->npc_id!=0 || sd->vender_id != 0)
- return;
- pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
-}
-/*==========================================
- * カートからアイテムを出す
- *------------------------------------------
- */
-void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- if(sd->npc_id!=0 || sd->vender_id != 0) return;
- pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
-}
-
-/*==========================================
- * 付属品(鷹,ペコ,カート)をはずす
- *------------------------------------------
- */
-void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
-{
- if(pc_isriding(sd)) { // jobchange when removing peco [Valaris]
- if(sd->status.class==13)
- sd->status.class=sd->view_class=7;
-
- if(sd->status.class==21)
- sd->status.class=sd->view_class=14;
-
- if(sd->status.class==4014)
- sd->status.class=sd->view_class=4008;
-
- if(sd->status.class==4022)
- sd->status.class=sd->view_class=4015;
- }
-
- pc_setoption(sd,0);
-}
-
-/*==========================================
- * チェンジカート
- *------------------------------------------
- */
-void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
-{
- pc_setcart(sd,RFIFOW(fd,2));
-}
-
-/*==========================================
- * ステータスアップ
- *------------------------------------------
- */
-void clif_parse_StatusUp(int fd,struct map_session_data *sd)
-{
- pc_statusup(sd,RFIFOW(fd,2));
-}
-
-/*==========================================
- * スキルレベルアップ
- *------------------------------------------
- */
-void clif_parse_SkillUp(int fd,struct map_session_data *sd)
-{
- pc_skillup(sd,RFIFOW(fd,2));
-}
-
-/*==========================================
- * スキル使用(ID指定)
- *------------------------------------------
- */
-void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) {
- int skillnum, skilllv, lv, target_id;
- unsigned int tick = gettick();
-
- nullpo_retv(sd);
-
- if(map[sd->bl.m].flag.noskill) return;
- if (sd->chatID || sd->npc_id != 0 || sd->vender_id != 0)
- return;
-
- if (sd->packet_ver == 6) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,4);
- skillnum = RFIFOW(fd,9);
- target_id = RFIFOL(fd,11);
- } else if (sd->packet_ver == 7) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,7);
- skillnum = RFIFOW(fd,9);
- target_id = RFIFOL(fd,15);
- } else if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,7);
- skillnum = RFIFOW(fd,12);
- target_id = RFIFOL(fd,16);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,11);
- skillnum = RFIFOW(fd,18);
- target_id = RFIFOL(fd,22);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,9);
- skillnum = RFIFOW(fd,15);
- target_id = RFIFOL(fd,18);
- } else { // old version by default
- skilllv = RFIFOW(fd,2);
- skillnum = RFIFOW(fd,4);
- target_id = RFIFOL(fd,6);
- }
-
- if (sd->skilltimer != -1) {
- if (skillnum != SA_CASTCANCEL)
- return;
- } else if (DIFF_TICK(tick, sd->canact_tick) < 0) {
- clif_skill_fail(sd, skillnum, 4, 0);
- return;
- }
-
- if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
- sd->sc_data[SC_BERSERK].timer != -1 || sd->sc_data[SC_NOCHAT].timer!=-1 ||
- sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22)
- return;
- if (sd->invincible_timer != -1)
- pc_delinvincibletimer(sd);
- if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
- if (skilllv != sd->skillitemlv)
- skilllv = sd->skillitemlv;
- skill_use_id(sd, target_id, skillnum, skilllv);
- } else {
- sd->skillitem = sd->skillitemlv = -1;
- if (skillnum == MO_EXTREMITYFIST) {
- if ((sd->sc_data[SC_COMBO].timer == -1 || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH))) {
- if (!sd->state.skill_flag ) {
- sd->state.skill_flag = 1;
- clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1);
- return;
- } else if (sd->bl.id == target_id) {
- clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1);
- return;
- }
- }
- }
- if ((lv = pc_checkskill(sd, skillnum)) > 0) {
- if (skilllv > lv)
- skilllv = lv;
- skill_use_id(sd, target_id, skillnum, skilllv);
- if (sd->state.skill_flag)
- sd->state.skill_flag = 0;
- }
- }
-}
-
-/*==========================================
- * スキル使用(場所指定)
- *------------------------------------------
- */
-void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) {
- int skillnum, skilllv, lv, x, y;
- unsigned int tick = gettick();
- int skillmoreinfo;
-
- nullpo_retv(sd);
-
- if(map[sd->bl.m].flag.noskill) return;
- if (sd->npc_id != 0 || sd->vender_id != 0) return;
- if(sd->chatID) return;
-
- skillmoreinfo = -1;
- if (sd->packet_ver == 6) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,4);
- skillnum = RFIFOW(fd,9);
- x = RFIFOW(fd,11);
- y = RFIFOW(fd,13);
- if (RFIFOW(fd,0) == 0x190)
- skillmoreinfo = 15;
- } else if (sd->packet_ver == 7) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,7);
- skillnum = RFIFOW(fd,9);
- x = RFIFOW(fd,15);
- y = RFIFOW(fd,17);
- if (RFIFOW(fd,0) == 0x190)
- skillmoreinfo = 19;
- } else if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,3);
- skillnum = RFIFOW(fd,6);
- x = RFIFOW(fd,17);
- y = RFIFOW(fd,21);
- if (RFIFOW(fd,0) == 0x0a2)
- skillmoreinfo = 23;
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,5);
- skillnum = RFIFOW(fd,15);
- x = RFIFOW(fd,29);
- y = RFIFOW(fd,38);
- if (RFIFOW(fd,0) == 0x0a2)
- skillmoreinfo = 40;
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- skilllv = RFIFOW(fd,10);
- skillnum = RFIFOW(fd,14);
- x = RFIFOW(fd,18);
- y = RFIFOW(fd,23);
- if (RFIFOW(fd,0) == 0x0a7)
- skillmoreinfo = 25;
- } else { // old version by default
- skilllv = RFIFOW(fd,2);
- skillnum = RFIFOW(fd,4);
- x = RFIFOW(fd,6);
- y = RFIFOW(fd,8);
- if (RFIFOW(fd,0) == 0x190)
- skillmoreinfo = 10;
- }
-
- if (skillmoreinfo != -1) {
- if (pc_issit(sd)) {
- clif_skill_fail(sd, skillnum, 0, 0);
- return;
- }
- memcpy(talkie_mes, RFIFOP(fd,skillmoreinfo), 80);
- }
-
- if (sd->skilltimer != -1)
- return;
- else if (DIFF_TICK(tick, sd->canact_tick) < 0) {
- clif_skill_fail(sd, skillnum, 4, 0);
- return;
- }
-
- if((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
- sd->sc_data[SC_BERSERK].timer!=-1 || sd->sc_data[SC_NOCHAT].timer!=-1 ||
- sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22)
- return;
- if (sd->invincible_timer != -1)
- pc_delinvincibletimer(sd);
- if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
- if (skilllv != sd->skillitemlv)
- skilllv = sd->skillitemlv;
- skill_use_pos(sd, x, y, skillnum, skilllv);
- } else {
- sd->skillitem = sd->skillitemlv = -1;
- if ((lv = pc_checkskill(sd, skillnum)) > 0) {
- if (skilllv > lv)
- skilllv = lv;
- skill_use_pos(sd, x, y, skillnum,skilllv);
- }
- }
-}
-
-/*==========================================
- * スキル使用(map指定)
- *------------------------------------------
- */
-void clif_parse_UseSkillMap(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- if(map[sd->bl.m].flag.noskill) return;
- if(sd->chatID) return;
-
- if(sd->npc_id!=0 || sd->vender_id != 0 || (sd->sc_data &&
- (sd->sc_data[SC_TRICKDEAD].timer != -1 ||
- sd->sc_data[SC_BERSERK].timer!=-1 ||
- sd->sc_data[SC_NOCHAT].timer!=-1 ||
- sd->sc_data[SC_WEDDING].timer!=-1 ||
- sd->view_class==22)))
- return;
-
- if(sd->invincible_timer != -1)
- pc_delinvincibletimer(sd);
-
- skill_castend_map(sd,RFIFOW(fd,2),RFIFOP(fd,4));
-}
-/*==========================================
- * メモ要求
- *------------------------------------------
- */
-void clif_parse_RequestMemo(int fd,struct map_session_data *sd)
-{
- pc_memo(sd,-1);
-}
-/*==========================================
- * アイテム合成
- *------------------------------------------
- */
-void clif_parse_ProduceMix(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- sd->state.produce_flag = 0;
- skill_produce_mix(sd,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- sd->npc_menu=RFIFOB(fd,6);
- npc_scriptcont(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
-{
- npc_scriptcont(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
-#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
- //Input Value overflow Exploit FIX
- sd->npc_amount=RFIFOL_(fd,6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int)
-
-#undef RFIFOL_
-
- npc_scriptcont(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcStringInput(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- if(RFIFOW(fd,2)-7 >= sizeof(sd->npc_str)){
- printf("clif: input string too long !\n");
- memcpy(sd->npc_str,RFIFOP(fd,8),sizeof(sd->npc_str));
- sd->npc_str[sizeof(sd->npc_str)-1]=0;
- } else
- strcpy(sd->npc_str,RFIFOP(fd,8));
- npc_scriptcont(sd,RFIFOL(fd,4));
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
-{
- npc_scriptcont(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- * アイテム鑑定
- *------------------------------------------
- */
-void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
-{
- pc_item_identify(sd,RFIFOW(fd,2)-2);
-}
-/*==========================================
- * 矢作成
- *------------------------------------------
- */
-void clif_parse_SelectArrow(int fd,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- sd->state.make_arrow_flag = 0;
- skill_arrow_create(sd,RFIFOW(fd,2));
-}
-/*==========================================
- * オートスペル受信
- *------------------------------------------
- */
-void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
-{
- skill_autospell(sd,RFIFOW(fd,2));
-}
-/*==========================================
- * カード使用
- *------------------------------------------
- */
-void clif_parse_UseCard(int fd,struct map_session_data *sd)
-{
- clif_use_card(sd,RFIFOW(fd,2)-2);
-}
-/*==========================================
- * カード挿入装備選択
- *------------------------------------------
- */
-void clif_parse_InsertCard(int fd,struct map_session_data *sd)
-{
- pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
-}
-
-/*==========================================
- * 0193 キャラID名前引き
- *------------------------------------------
- */
-void clif_parse_SolveCharName(int fd, struct map_session_data *sd) {
- int char_id;
-
- if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- char_id = RFIFOL(fd,8);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- char_id = RFIFOL(fd,7);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- char_id = RFIFOL(fd,10);
- } else { // old version by default (+ packet version 6 and 7)
- char_id = RFIFOL(fd,2);
- }
- clif_solved_charname(sd, char_id);
-}
-
-/*==========================================
- * 0197 /resetskill /resetstate
- *------------------------------------------
- */
-void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) {
- switch(RFIFOW(fd,2)){
- case 0:
- if (pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState))
- pc_resetstate(sd);
- break;
- case 1:
- if (pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState))
- pc_resetskill(sd);
- break;
- }
- }
-}
-
-/*==========================================
- * 019c /lb等
- *------------------------------------------
- */
-void clif_parse_LGMmessage(int fd, struct map_session_data *sd) {
- unsigned char buf[64];
-
- nullpo_retv(sd);
-
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) {
- WBUFW(buf,0) = 0x9a;
- WBUFW(buf,2) = RFIFOW(fd,2);
- memcpy(WBUFP(buf,4), RFIFOP(fd,4), RFIFOW(fd,2) - 4);
- clif_send(buf, RFIFOW(fd,2), &sd->bl, ALL_SAMEMAP);
- }
-}
-
-/*==========================================
- * カプラ倉庫へ入れる
- *------------------------------------------
- */
-void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) {
- int item_index, item_amount;
-
- nullpo_retv(sd);
-
- if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,5) - 2;
- item_amount = RFIFOL(fd,12);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,5) - 2;
- item_amount = RFIFOL(fd,19);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,3) - 2;
- item_amount = RFIFOL(fd,15);
- } else { // old version by default (+ packet version 6 and 7)
- item_index = RFIFOW(fd,2) - 2;
- item_amount = RFIFOL(fd,4);
- }
-
- if (sd->npc_id != 0 || sd->vender_id != 0)
- return;
-
- if (sd->state.storage_flag)
- storage_guild_storageadd(sd, item_index, item_amount);
- else
- storage_storageadd(sd, item_index, item_amount);
-}
-
-/*==========================================
- * カプラ倉庫から出す
- *------------------------------------------
- */
-void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) {
- int item_index, item_amount;
-
- nullpo_retv(sd);
-
- if (sd->packet_ver == 8) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,10) - 1;
- item_amount = RFIFOL(fd,22);
- } else if (sd->packet_ver == 9) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,11) - 1;
- item_amount = RFIFOL(fd,22);
- } else if (sd->packet_ver == 10) { // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- item_index = RFIFOW(fd,3) - 1;
- item_amount = RFIFOL(fd,13);
- } else { // old version by default (+ packet version 6 and 7)
- item_index = RFIFOW(fd,2) - 1;
- item_amount = RFIFOL(fd,4);
- }
-
- if (sd->npc_id != 0 || sd->vender_id != 0)
- return;
-
- if (sd->state.storage_flag)
- storage_guild_storageget(sd, item_index, item_amount);
- else
- storage_storageget(sd, item_index, item_amount);
-}
-
-/*==========================================
- * カプラ倉庫へカートから入れる
- *------------------------------------------
- */
-void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (sd->npc_id != 0 || sd->vender_id != 0)
- return;
- if (sd->state.storage_flag)
- storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
- else
- storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
-}
-
-/*==========================================
- * カプラ倉庫から出す
- *------------------------------------------
- */
-void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (sd->npc_id != 0 || sd->vender_id != 0)
- return;
- if (sd->state.storage_flag)
- storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
- else
- storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
-}
-
-/*==========================================
- * カプラ倉庫を閉じる
- *------------------------------------------
- */
-void clif_parse_CloseKafra(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (sd->state.storage_flag)
- storage_guild_storageclose(sd);
- else
- storage_storageclose(sd);
-}
-
-/*==========================================
- * パーティを作る
- *------------------------------------------
- */
-void clif_parse_CreateParty(int fd, struct map_session_data *sd) {
- if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7) {
- party_create(sd,RFIFOP(fd,2));
- } else
- clif_skill_fail(sd,1,0,4);
-}
-
-/*==========================================
- * パーティを作る
- *------------------------------------------
- */
-void clif_parse_CreateParty2(int fd, struct map_session_data *sd) {
- if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){
- party_create(sd, RFIFOP(fd,2));
- } else
- clif_skill_fail(sd, 1, 0, 4);
-}
-
-/*==========================================
- * パーティに勧誘
- *------------------------------------------
- */
-void clif_parse_PartyInvite(int fd, struct map_session_data *sd) {
- party_invite(sd, RFIFOL(fd,2));
-}
-
-/*==========================================
- * パーティ勧誘返答
- *------------------------------------------
- */
-void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) {
- if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){
- party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
- } else {
- party_reply_invite(sd,RFIFOL(fd,2),-1);
- clif_skill_fail(sd,1,0,4);
- }
-}
-
-/*==========================================
- * パーティ脱退要求
- *------------------------------------------
- */
-void clif_parse_LeaveParty(int fd, struct map_session_data *sd) {
- party_leave(sd);
-}
-
-/*==========================================
- * パーティ除名要求
- *------------------------------------------
- */
-void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
- party_removemember(sd,RFIFOL(fd,2),RFIFOP(fd,6));
-}
-
-/*==========================================
- * パーティ設定変更要求
- *------------------------------------------
- */
-void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) {
- party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4));
-}
-
-/*==========================================
- * パーティメッセージ送信要求
- *------------------------------------------
- */
-void clif_parse_PartyMessage(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (is_atcommand(fd, sd, RFIFOP(fd,4), 0) != AtCommand_None)
- return;
- if(sd->sc_data &&
- (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
- sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止
- return;
-
- party_send_message(sd, RFIFOP(fd,4), RFIFOW(fd,2)-4);
-}
-
-/*==========================================
- * 露店閉鎖
- *------------------------------------------
- */
-void clif_parse_CloseVending(int fd, struct map_session_data *sd) {
- vending_closevending(sd);
-}
-
-/*==========================================
- * 露店アイテムリスト要求
- *------------------------------------------
- */
-void clif_parse_VendingListReq(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- vending_vendinglistreq(sd,RFIFOL(fd,2));
- if(sd->npc_id)
- npc_event_dequeue(sd);
-}
-
-/*==========================================
- * 露店アイテム購入
- *------------------------------------------
- */
-void clif_parse_PurchaseReq(int fd, struct map_session_data *sd) {
- vending_purchasereq(sd, RFIFOW(fd,2), RFIFOL(fd,4), RFIFOP(fd,8));
-}
-
-/*==========================================
- * 露店開設
- *------------------------------------------
- */
-void clif_parse_OpenVending(int fd,struct map_session_data *sd) {
- vending_openvending(sd, RFIFOW(fd,2), RFIFOP(fd,4), RFIFOB(fd,84), RFIFOP(fd,85));
-}
-
-/*==========================================
- * /monster /item rewriten by [Yor]
- *------------------------------------------
- */
-void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) {
- char monster_item_name[25];
-
- nullpo_retv(sd);
-
- memset(monster_item_name, '\0', sizeof(monster_item_name));
-
- if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) {
- memcpy(monster_item_name, RFIFOP(fd,2), 24);
-
- if (mobdb_searchname(monster_item_name) != 0) {
- if (pc_isGM(sd) >= get_atcommand_level(AtCommand_Monster))
- atcommand_spawn(fd, sd, "@spawn", monster_item_name); // as @spawn
- } else if (itemdb_searchname(monster_item_name) != NULL) {
- if (pc_isGM(sd) >= get_atcommand_level(AtCommand_Item))
- atcommand_item(fd, sd, "@item", monster_item_name); // as @item
- }
-
- }
-}
-
-/*==========================================
- * ギルドを作る
- *------------------------------------------
- */
-void clif_parse_CreateGuild(int fd,struct map_session_data *sd) {
- guild_create(sd, RFIFOP(fd,6));
-}
-
-/*==========================================
- * ギルドマスターかどうか確認
- *------------------------------------------
- */
-void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) {
- clif_guild_masterormember(sd);
-}
-
-/*==========================================
- * ギルド情報要求
- *------------------------------------------
- */
-void clif_parse_GuildReqeustInfo(int fd, struct map_session_data *sd) {
- switch(RFIFOL(fd,2)){
- case 0: // ギルド基本情報、同盟敵対情報
- clif_guild_basicinfo(sd);
- clif_guild_allianceinfo(sd);
- break;
- case 1: // メンバーリスト、役職名リスト
- clif_guild_positionnamelist(sd);
- clif_guild_memberlist(sd);
- break;
- case 2: // 役職名リスト、役職情報リスト
- clif_guild_positionnamelist(sd);
- clif_guild_positioninfolist(sd);
- break;
- case 3: // スキルリスト
- clif_guild_skillinfo(sd);
- break;
- case 4: // 追放リスト
- clif_guild_explusionlist(sd);
- break;
- default:
- if (battle_config.error_log)
- printf("clif: guild request info: unknown type %d\n", RFIFOL(fd,2));
- break;
- }
-}
-
-/*==========================================
- * ギルド役職変更
- *------------------------------------------
- */
-void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) {
- int i;
-
- for(i = 4; i < RFIFOW(fd,2); i += 40 ){
- guild_change_position(sd, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), RFIFOP(fd,i+16));
- }
-}
-
-/*==========================================
- * ギルドメンバ役職変更
- *------------------------------------------
- */
-void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) {
- int i;
-
- nullpo_retv(sd);
-
- for(i=4;i<RFIFOW(fd,2);i+=12){
- guild_change_memberposition(sd->status.guild_id,
- RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8));
- }
-}
-
-/*==========================================
- * ギルドエンブレム要求
- *------------------------------------------
- */
-void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) {
- struct guild *g=guild_search(RFIFOL(fd,2));
- if(g!=NULL)
- clif_guild_emblem(sd,g);
-}
-
-/*==========================================
- * ギルドエンブレム変更
- *------------------------------------------
- */
-void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) {
- guild_change_emblem(sd,RFIFOW(fd,2)-4,RFIFOP(fd,4));
-}
-
-/*==========================================
- * ギルド告知変更
- *------------------------------------------
- */
-void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd) {
- guild_change_notice(sd,RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,66));
-}
-
-/*==========================================
- * ギルド勧誘
- *------------------------------------------
- */
-void clif_parse_GuildInvite(int fd,struct map_session_data *sd) {
- guild_invite(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- * ギルド勧誘返信
- *------------------------------------------
- */
-void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) {
- guild_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6));
-}
-
-/*==========================================
- * ギルド脱退
- *------------------------------------------
- */
-void clif_parse_GuildLeave(int fd,struct map_session_data *sd) {
- guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOP(fd,14));
-}
-
-/*==========================================
- * ギルド追放
- *------------------------------------------
- */
-void clif_parse_GuildExplusion(int fd,struct map_session_data *sd) {
- guild_explusion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOP(fd,14));
-}
-
-/*==========================================
- * ギルド会話
- *------------------------------------------
- */
-void clif_parse_GuildMessage(int fd,struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if (is_atcommand(fd, sd, RFIFOP(fd, 4), 0) != AtCommand_None)
- return;
- if(sd->sc_data &&
- (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
- sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止
- return;
-
- guild_send_message(sd, RFIFOP(fd,4), RFIFOW(fd,2)-4);
-}
-
-/*==========================================
- * ギルド同盟要求
- *------------------------------------------
- */
-void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) {
- guild_reqalliance(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- * ギルド同盟要求返信
- *------------------------------------------
- */
-void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) {
- guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
-}
-
-/*==========================================
- * ギルド関係解消
- *------------------------------------------
- */
-void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) {
- guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
-}
-
-/*==========================================
- * ギルド敵対
- *------------------------------------------
- */
-void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) {
- guild_opposition(sd,RFIFOL(fd,2));
-}
-
-/*==========================================
- * ギルド解散
- *------------------------------------------
- */
-void clif_parse_GuildBreak(int fd, struct map_session_data *sd) {
- guild_break(sd,RFIFOP(fd,2));
-}
-
-// pet
-void clif_parse_PetMenu(int fd, struct map_session_data *sd) {
- pet_menu(sd,RFIFOB(fd,2));
-}
-
-void clif_parse_CatchPet(int fd, struct map_session_data *sd) {
- pet_catch_process2(sd,RFIFOL(fd,2));
-}
-
-void clif_parse_SelectEgg(int fd, struct map_session_data *sd) {
- pet_select_egg(sd,RFIFOW(fd,2)-2);
-}
-
-void clif_parse_SendEmotion(int fd, struct map_session_data *sd) {
- nullpo_retv(sd);
-
- if(sd->pd)
- clif_pet_emotion(sd->pd,RFIFOL(fd,2));
-}
-
-void clif_parse_ChangePetName(int fd, struct map_session_data *sd) {
- pet_change_name(sd,RFIFOP(fd,2));
-}
-
-// Kick (right click menu for GM "(name) force to quit")
-void clif_parse_GMKick(int fd, struct map_session_data *sd) {
- struct block_list *target;
- int tid = RFIFOL(fd,2);
-
- nullpo_retv(sd);
-
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) {
- target = map_id2bl(tid);
- if (target) {
- if (target->type == BL_PC) {
- struct map_session_data *tsd = (struct map_session_data *)target;
- if (pc_isGM(sd) > pc_isGM(tsd))
- clif_GM_kick(sd, tsd, 1);
- else
- clif_GM_kickack(sd, 0);
- } else if (target->type == BL_MOB) {
- struct mob_data *md = (struct mob_data *)target;
- sd->state.attack_type = 0;
- mob_damage(&sd->bl, md, md->hp, 2);
- } else
- clif_GM_kickack(sd, 0);
- } else
- clif_GM_kickack(sd, 0);
- }
-}
-
-/*==========================================
- * /shift
- *------------------------------------------
- */
-void clif_parse_Shift(int fd, struct map_session_data *sd) { // Rewriten by [Yor]
- char player_name[25];
-
- nullpo_retv(sd);
-
- memset(player_name, '\0', sizeof(player_name));
-
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_JumpTo))) {
- memcpy(player_name, RFIFOP(fd,2), 24);
- atcommand_jumpto(fd, sd, "@jumpto", player_name); // as @jumpto
- }
-
- return;
-}
-
-/*==========================================
- * /recall
- *------------------------------------------
- */
-void clif_parse_Recall(int fd, struct map_session_data *sd) { // Added by RoVeRT
- char player_name[25];
-
- nullpo_retv(sd);
-
- memset(player_name, '\0', sizeof(player_name));
-
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_Recall))) {
- memcpy(player_name, RFIFOP(fd,2), 24);
- atcommand_recall(fd, sd, "@recall", player_name); // as @recall
- }
-
- return;
-}
-
-void clif_parse_GMHide(int fd, struct map_session_data *sd) { // Modified by [Yor]
- nullpo_retv(sd);
-
- //printf("%2x %2x %2x\n", RFIFOW(fd,0), RFIFOW(fd,2), RFIFOW(fd,4)); // R 019d <Option_value>.2B <flag>.2B
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide))) {
- if (sd->status.option & OPTION_HIDE) { // OPTION_HIDE = 0x40
- sd->status.option &= ~OPTION_HIDE; // OPTION_HIDE = 0x40
- clif_displaymessage(fd, "Invisible: Off.");
- } else {
- sd->status.option |= OPTION_HIDE; // OPTION_HIDE = 0x40
- clif_displaymessage(fd, "Invisible: On.");
- }
- clif_changeoption(&sd->bl);
- }
-}
-
-/*==========================================
- * GMによるチャット禁止時間付与
- *------------------------------------------
- */
-void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd)
-{
- int tid = RFIFOL(fd,2);
- int type = RFIFOB(fd,6);
- int limit = RFIFOW(fd,7);
- struct block_list *bl = map_id2bl(tid);
- struct map_session_data *dstsd;
- int dstfd;
-
- nullpo_retv(sd);
-
- if(!battle_config.muting_players) {
- clif_displaymessage(fd, "Muting is disabled.");
- return;
- }
-
- if(type == 0)
- limit = 0 - limit;
- if(bl->type == BL_PC && (dstsd =(struct map_session_data *)bl)){
- if((tid == bl->id && type == 2 && !pc_isGM(sd)) || (pc_isGM(sd) > pc_isGM(dstsd)) ){
- dstfd = dstsd->fd;
- WFIFOW(dstfd,0)=0x14b;
- WFIFOB(dstfd,2)=(type==2)?1:type;
- memcpy(WFIFOP(dstfd,3),sd->status.name,24);
- WFIFOSET(dstfd,packet_len_table[0x14b]);
- dstsd->status.manner -= limit;
- if(dstsd->status.manner < 0)
- skill_status_change_start(bl,SC_NOCHAT,0,0,0,0,0,0);
- else{
- dstsd->status.manner = 0;
- skill_status_change_end(bl,SC_NOCHAT,-1);
- }
- printf("name:%s type:%d limit:%d manner:%d\n",dstsd->status.name,type,limit,dstsd->status.manner);
- }
- }
-
- return;
-}
-/*==========================================
- * GMによるチャット禁止時間参照(?)
- *------------------------------------------
- */
-void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd)
-{
- int tid = RFIFOL(fd,2);
-
- WFIFOW(fd,0)=0x1e0;
- WFIFOL(fd,2)=tid;
- sprintf(WFIFOP(fd,6),"%d",tid);
-// memcpy(WFIFOP(fd,6),"TESTNAME",24);
- WFIFOSET(fd,packet_len_table[0x1e0]);
-
- return;
-}
-
-void clif_parse_PMIgnore(int fd, struct map_session_data *sd) { // Rewritten by [Yor]
- char output[1024];
- char *nick; // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick
- int i;
- int pos;
-
- memset(output, '\0', sizeof(output));
-
- nick = RFIFOP(fd,2); // speed up
- //printf("Ignore: char '%s' state: %d\n", nick, RFIFOB(fd,26));
- // we ask for deny (we add nick only if it's not already exist
- if (RFIFOB(fd,26) == 0) { // type
- if (strlen(nick) >= 4 && strlen(nick) < 24) { // do something only if nick can be exist
- pos = -1;
- for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) {
- if (strcmp(sd->ignore[i].name, nick) == 0)
- break;
- else if (pos == -1 && sd->ignore[i].name[0] == '\0')
- pos = i;
- }
- WFIFOW(fd,0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(fd,2) = 0;
- // if a position is found and name not found, we add it in the list
- if (pos != -1 && i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) {
- memcpy(sd->ignore[pos].name, nick, 24);
- WFIFOB(fd,3) = 0; // success
- WFIFOSET(fd, packet_len_table[0x0d1]);
- if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users that automaticaly ignores people.
- sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output, strlen(output) + 1);
- // send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :)
- clif_wis_message(fd, wisp_server_name, "Add me in your ignore list, doesn't block my wisps.", strlen("Add me in your ignore list, doesn't block my wisps.") + 1);
- }
- } else {
- WFIFOB(fd,3) = 1; // fail
- if (i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) {
- clif_wis_message(fd, wisp_server_name, "You can not block more people.", strlen("You can not block more people.") + 1);
- if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users that automaticaly ignores people.
- sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output, strlen(output) + 1);
- }
- } else {
- clif_wis_message(fd, wisp_server_name, "This player is already blocked.", strlen("This player is already blocked.") + 1);
- if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users that automaticaly ignores people.
- sprintf(output, "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output, strlen(output) + 1);
- }
- }
- }
- } else
- clif_wis_message(fd, wisp_server_name, "It's impossible to block this player.", strlen("It's impossible to block this player.") + 1);
- // we ask for allow (we remove all same nick if exist)
- } else {
- if (strlen(nick) >= 4 && strlen(nick) < 24) { // do something only if nick can be exist
- WFIFOW(fd,0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(fd,2) = 1;
- for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++)
- if (strcmp(sd->ignore[i].name, nick) == 0) {
- memset(sd->ignore[i].name, 0, sizeof(sd->ignore[i].name));
- WFIFOB(fd,3) = 0; // success
- WFIFOSET(fd, packet_len_table[0x0d1]);
- break;
- }
- if (i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) {
- WFIFOB(fd,3) = 1; // fail
- WFIFOSET(fd, packet_len_table[0x0d1]);
- clif_wis_message(fd, wisp_server_name, "This player is not blocked by you.", strlen("This player is not blocked by you.") + 1);
- }
- } else
- clif_wis_message(fd, wisp_server_name, "It's impossible to unblock this player.", strlen("It's impossible to unblock this player.") + 1);
- }
-
-// for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) // for debug only
-// if (sd->ignore[i].name[0] != '\0')
-// printf("Ignored player: '%s'\n", sd->ignore[i].name);
-
- return;
-}
-
-void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { // Rewritten by [Yor]
- //printf("Ignore all: state: %d\n", RFIFOB(fd,2));
- if (RFIFOB(fd,2) == 0) {// S 00d0 <type>len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech
- WFIFOW(fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(fd,2) = 0;
- if (sd->ignoreAll == 0) {
- sd->ignoreAll = 1;
- WFIFOB(fd,3) = 0; // success
- WFIFOSET(fd, packet_len_table[0x0d2]);
- } else {
- WFIFOB(fd,3) = 1; // fail
- WFIFOSET(fd, packet_len_table[0x0d2]);
- clif_wis_message(fd, wisp_server_name, "You already block everyone.", strlen("You already block everyone.") + 1);
- }
- } else {
- WFIFOW(fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(fd,2) = 1;
- if (sd->ignoreAll == 1) {
- sd->ignoreAll = 0;
- WFIFOB(fd,3) = 0; // success
- WFIFOSET(fd, packet_len_table[0x0d2]);
- } else {
- WFIFOB(fd,3) = 1; // fail
- WFIFOSET(fd, packet_len_table[0x0d2]);
- clif_wis_message(fd, wisp_server_name, "You already allow everyone.", strlen("You already allow everyone.") + 1);
- }
- }
-
- return;
-}
-
-void clif_parse_skillMessage(int fd, struct map_session_data *sd) { // Added by RoVeRT
- int skillid,skilllv, x, y;
- char *mes;
-
- skilllv = RFIFOW(fd,2);
- skillid = RFIFOW(fd,4);
-
- y = RFIFOB(fd,6);
- x = RFIFOB(fd,8);
-
- mes = RFIFOP(fd,10);
-
- // skill 220 = graffiti
-// printf("skill: %d %d location: %3d %3d message: %s\n", skillid, skilllv, x, y, (char*)mes);
-}
-
-int monk(struct map_session_data *sd, struct block_list *target, int type) {
-//R 01d1 <Monk id>L <Target monster id>L <Bool>L
- int fd=sd->fd;
- WFIFOW(fd,0)=0x1d1;
- WFIFOL(fd,2)=sd->bl.id;
- WFIFOL(fd,6)=target->id;
- WFIFOL(fd,10)=type;
- WFIFOSET(fd,packet_len_table[0x1d1]);
-
- return 0;
-}
-
-/*==========================================
- * スパノビの/doridoriによるSPR2倍
- *------------------------------------------
- */
-void clif_parse_sn_doridori(int fd, struct map_session_data *sd) {
- if (sd)
- sd->doridori_counter = 1;
-
- return;
-}
-/*==========================================
- * スパノビの爆裂波動
- *------------------------------------------
- */
-void clif_parse_sn_explosionspirits(int fd, struct map_session_data *sd)
-{
- if(sd){
- int nextbaseexp=pc_nextbaseexp(sd);
- struct pc_base_job s_class = pc_calc_base_job(sd->status.class);
- if (battle_config.etc_log){
- if(nextbaseexp != 0)
- printf("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,s_class.job,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp));
- else
- printf("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,s_class.job,sd->status.base_exp);
- }
- if(s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){
- clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5,1);
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[MO_EXPLOSIONSPIRITS],5,0,0,0,skill_get_time(MO_EXPLOSIONSPIRITS,5),0 );
- }
- }
- return;
-}
-
-// functions list
-static void (*clif_parse_func_table[4][0x220])() = {
- {
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
-
- // 40
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
-
- // 70
- NULL, NULL, clif_parse_WantToConnection, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, clif_parse_LoadEndAck, clif_parse_TickSend, NULL,
-
- // 80
- NULL, NULL, NULL, NULL, NULL, clif_parse_WalkToXY, NULL, NULL,
- NULL, clif_parse_ActionRequest, NULL, NULL, clif_parse_GlobalMessage, NULL, NULL, NULL,
- // 90
- clif_parse_NpcClicked, NULL, NULL, NULL, clif_parse_GetCharNameRequest, NULL, clif_parse_Wis, NULL,
- NULL, clif_parse_GMmessage, NULL, clif_parse_ChangeDir, NULL, NULL, NULL, clif_parse_TakeItem,
- // a0
- NULL, NULL, clif_parse_DropItem, NULL, NULL, NULL, NULL, clif_parse_UseItem,
- NULL, clif_parse_EquipItem, NULL, clif_parse_UnequipItem, NULL, NULL, NULL, NULL,
- // b0
- NULL, NULL, clif_parse_Restart, NULL, NULL, NULL, NULL, NULL,
- clif_parse_NpcSelectMenu, clif_parse_NpcNextClicked, NULL, clif_parse_StatusUp, NULL, NULL, NULL, clif_parse_Emotion,
-
- // c0
- NULL, clif_parse_HowManyConnections, NULL, NULL, NULL, clif_parse_NpcBuySellSelected, NULL, NULL,
- clif_parse_NpcBuyListSend, clif_parse_NpcSellListSend, NULL, NULL, clif_parse_GMKick, NULL, NULL, clif_parse_PMIgnore,
- // d0
- clif_parse_PMIgnoreAll, NULL, NULL, NULL, NULL, clif_parse_CreateChatRoom, NULL, NULL,
- NULL, clif_parse_ChatAddMember, NULL, NULL, NULL, NULL, clif_parse_ChatRoomStatusChange, NULL,
- // e0
- clif_parse_ChangeChatOwner, NULL, clif_parse_KickFromChat, clif_parse_ChatLeave, clif_parse_TradeRequest, NULL, clif_parse_TradeAck, NULL,
- clif_parse_TradeAddItem, NULL, NULL, clif_parse_TradeOk, NULL, clif_parse_TradeCansel, NULL, clif_parse_TradeCommit,
- // f0
- NULL, NULL, NULL, clif_parse_MoveToKafra, NULL, clif_parse_MoveFromKafra, NULL, clif_parse_CloseKafra,
- NULL, clif_parse_CreateParty, NULL, NULL, clif_parse_PartyInvite, NULL, NULL, clif_parse_ReplyPartyInvite,
-
- // 100
- clif_parse_LeaveParty, NULL, clif_parse_PartyChangeOption, clif_parse_RemovePartyMember, NULL, NULL, NULL, NULL,
- clif_parse_PartyMessage, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- // 110
- NULL, NULL, clif_parse_SkillUp, clif_parse_UseSkillToId, NULL, NULL, clif_parse_UseSkillToPos, NULL,
- clif_parse_StopAttack, NULL, NULL, clif_parse_UseSkillMap, NULL, clif_parse_RequestMemo, NULL, NULL,
- // 120
- NULL, NULL, NULL, NULL, NULL, NULL, clif_parse_PutItemToCart, clif_parse_GetItemFromCart,
- clif_parse_MoveFromKafraToCart, clif_parse_MoveToKafraFromCart, clif_parse_RemoveOption, NULL, NULL, NULL, clif_parse_CloseVending, NULL,
- // 130
- clif_parse_VendingListReq, NULL, NULL, NULL, clif_parse_PurchaseReq, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, clif_parse_GM_Monster_Item,
-
- // 140
- clif_parse_MapMove, NULL, NULL, clif_parse_NpcAmountInput, NULL, NULL, clif_parse_NpcCloseClicked, NULL,
- NULL, clif_parse_GMReqNoChat, NULL, NULL, NULL, clif_parse_GuildCheckMaster, NULL, clif_parse_GuildReqeustInfo,
- // 150
- NULL, clif_parse_GuildRequestEmblem, NULL, clif_parse_GuildChangeEmblem, NULL, clif_parse_GuildChangeMemberPosition, NULL, NULL,
- NULL, clif_parse_GuildLeave, NULL, clif_parse_GuildExplusion, NULL, clif_parse_GuildBreak, NULL, NULL,
- // 160
- NULL, clif_parse_GuildChangePositionInfo, NULL, NULL, NULL, clif_parse_CreateGuild, NULL, NULL,
- clif_parse_GuildInvite, NULL, NULL, clif_parse_GuildReplyInvite, NULL, NULL, clif_parse_GuildChangeNotice, NULL,
- // 170
- clif_parse_GuildRequestAlliance, NULL, clif_parse_GuildReplyAlliance, NULL, NULL, NULL, NULL, NULL,
- clif_parse_ItemIdentify, NULL, clif_parse_UseCard, NULL, clif_parse_InsertCard, NULL, clif_parse_GuildMessage, NULL,
-
- // 180
- clif_parse_GuildOpposition, NULL, NULL, clif_parse_GuildDelAlliance, NULL, NULL, NULL, NULL,
- NULL, NULL, clif_parse_QuitGame, NULL, NULL, NULL, clif_parse_ProduceMix, NULL,
- // 190
- clif_parse_UseSkillToPos, NULL, NULL, clif_parse_SolveCharName, NULL, NULL, NULL, clif_parse_ResetChar,
- NULL, NULL, NULL, NULL, clif_parse_LGMmessage, clif_parse_GMHide, NULL, clif_parse_CatchPet,
- // 1a0
- NULL, clif_parse_PetMenu, NULL, NULL, NULL, clif_parse_ChangePetName, NULL, clif_parse_SelectEgg,
- NULL, clif_parse_SendEmotion, NULL, NULL, NULL, NULL, clif_parse_SelectArrow, clif_parse_ChangeCart,
- // 1b0
- NULL, NULL, clif_parse_OpenVending, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, clif_parse_Shift, clif_parse_Shift, clif_parse_Recall, clif_parse_Recall, NULL, NULL,
-
- // 1c0
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, clif_parse_AutoSpell,
- NULL,
- // 1d0
- NULL, NULL, NULL, NULL, NULL, clif_parse_NpcStringInput, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, clif_parse_GMReqNoChatCount,
- // 1e0
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, clif_parse_sn_doridori,
- clif_parse_CreateParty2, NULL, NULL, NULL, NULL, clif_parse_sn_explosionspirits, NULL, NULL,
- // 1f0
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
-
- // 200
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- // 210
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
-#if 0
- case 0xce: clif_parse_GMkillall
- case 0xd3: clif_parse_IgnoreList
-#endif
- },
- {NULL},
- {NULL},
- {NULL}
-};
-
-/*==========================================
- * クライアントからのパケット解析
- * socket.cのdo_parsepacketから呼び出される
- *------------------------------------------
- */
-static int clif_parse(int fd) {
- int packet_len = 0, cmd=0, packet_ver =0;
- struct map_session_data *sd=NULL;
-
- sd = session[fd]->session_data;
-
- // 接続が切れてるので後始末
- if (!chrif_isconnect() || session[fd]->eof) { // char鯖に繋がってない間は接続禁止 (!chrif_isconnect())
- if (sd && sd->state.auth) {
- clif_quitsave(fd, sd);
- if (sd->status.name != NULL)
- printf("Player [%s] has logged off your server.\n", sd->status.name); // Player logout display [Valaris]
- else
- printf("Player with account [%d] has logged off your server.\n", sd->bl.id); // Player logout display [Yor]
- } else if (sd) { // not authentified! (refused by char-server or disconnect before to be authentified)
- printf("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id); // Player logout display [Yor]
- map_deliddb(&sd->bl); // account_id has been included in the DB before auth answer
- }
- if(fd) close(fd);
- if(fd) delete_session(fd);
- return 0;
- }
-
- if (RFIFOREST(fd) < 2)
- return 0;
-
- cmd = RFIFOW(fd,0);
-
- // 管理用パケット処理
- if (cmd >= 30000) {
- switch(cmd) {
- case 0x7530: // Athena情報所得
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_MAP;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- break;
- case 0x7532: // 接続の切断
- session[fd]->eof = 1;
- break;
- }
- return 0;
- }
-
- // get packet version before to parse
- packet_ver = 0;
- if (sd)
- packet_ver = sd->packet_ver;
- // check authentification packet to know packet version
- else {
- // 0x72
- if (cmd == 0x72) {
- if (RFIFOREST(fd) >= 39 && (RFIFOB(fd,38) == 0 || RFIFOB(fd,38) == 1)) // 00 = Female, 01 = Male
- packet_ver = 7; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- else if (RFIFOREST(fd) >= 22 && (RFIFOB(fd,21) == 0 || RFIFOB(fd,21) == 1)) // 00 = Female, 01 = Male
- packet_ver = 6; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- else if (RFIFOREST(fd) >= 19 && (RFIFOB(fd,18) == 0 || RFIFOB(fd,18) == 1)) // 00 = Female, 01 = Male
- packet_ver = 5; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- // else probably incomplete packet
- else if (RFIFOREST(fd) < 19)
- return 0;
- // 0x7E
- } else if (cmd == 0x7E) {
- if (RFIFOREST(fd) >= 37 && (RFIFOB(fd,36) == 0 || RFIFOB(fd,36) == 1)) // 00 = Female, 01 = Male
- packet_ver = 9; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- else if (RFIFOREST(fd) >= 33 && (RFIFOB(fd,32) == 0 || RFIFOB(fd,32) == 1)) // 00 = Female, 01 = Male
- packet_ver = 8; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- // else probably incomplete packet
- else if (RFIFOREST(fd) < 33)
- return 0;
- // 0xF5
- } else {
- if (RFIFOREST(fd) >= 34 && (RFIFOB(fd,33) == 0 || RFIFOB(fd,33) == 1)) // 00 = Female, 01 = Male
- packet_ver = 10; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- // else probably incomplete packet
- else if (RFIFOREST(fd) < 34)
- return 0;
- }
- // check if version is accepted
- if ((packet_ver == 5 && (battle_config.packet_ver_flag & 1) == 0) ||
- (packet_ver == 6 && (battle_config.packet_ver_flag & 2) == 0) ||
- (packet_ver == 7 && (battle_config.packet_ver_flag & 4) == 0) ||
- (packet_ver == 8 && (battle_config.packet_ver_flag & 8) == 0) ||
- (packet_ver == 9 && (battle_config.packet_ver_flag & 16) == 0) ||
- (packet_ver == 10 && (battle_config.packet_ver_flag & 32) == 0)) {
- WFIFOW(fd,0) = 0x6a;
- WFIFOB(fd,2) = 5; // 05 = Game's EXE is not the latest version
- WFIFOSET(fd,23);
- session[fd]->eof = 1;
- return 0;
- }
- }
-
- // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する
- if (packet_ver < 5 || packet_ver > 10 || // if packet is not inside these values: session is incorrect?? or auth packet is unknown
- cmd >= 0x220 || packet_size_table[packet_ver-5][cmd] == 0) {
- if (!fd)
- return 0;
- session[fd]->eof = 1;
- printf("clif_parse: session #%d, packet 0x%x (%d bytes received) -> disconnected.\n", fd, cmd, RFIFOREST(fd));
- return 0;
- }
-
- // パケット長を計算
- packet_len = packet_size_table[packet_ver-5][cmd];
- if (packet_len == -1) {
- if (RFIFOREST(fd) < 4)
- return 0; // 可変長パケットで長さの所までデータが来てない
- packet_len = RFIFOW(fd,2);
- if (packet_len < 4 || packet_len > 32768) {
- session[fd]->eof = 1;
- return 0;
- }
- }
- if (RFIFOREST(fd) < packet_len)
- return 0; // まだ1パケット分データが揃ってない
-
- if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない
-
- } else if (packet_ver < 8 && clif_parse_func_table[0][cmd]) { // packet version 5-6-7 use same functions, but size are different
- // パケット処理
- clif_parse_func_table[0][cmd](fd, sd);
- } else if (packet_ver >= 8 && clif_parse_func_table[packet_ver - 7][cmd]) {
- // パケット処理
- clif_parse_func_table[packet_ver - 7][cmd](fd, sd);
- } else {
- // 不明なパケット
- if (battle_config.error_log) {
- if (fd)
- printf("\nclif_parse: session #%d, packet 0x%x, lenght %d\n", fd, cmd, packet_len);
-#ifdef DUMP_UNKNOWN_PACKET
- {
- int i;
- FILE *fp;
- char packet_txt[256] = "save/packet.txt";
- time_t now;
- printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
- for(i = 0; i < packet_len; i++) {
- if ((i & 15) == 0)
- printf("\n%04X ",i);
- printf("%02X ", RFIFOB(fd,i));
- }
- if (sd && sd->state.auth) {
- if (sd->status.name != NULL)
- printf("\nAccount ID %d, character ID %d, player name %s.\n",
- sd->status.account_id, sd->status.char_id, sd->status.name);
- else
- printf("\nAccount ID %d.\n", sd->bl.id);
- } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
- printf("\nAccount ID %d.\n", sd->bl.id);
-
- if ((fp = fopen(packet_txt, "a")) == NULL) {
- printf("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
- return 1;
- } else {
- time(&now);
- if (sd && sd->state.auth) {
- if (sd->status.name != NULL)
- fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
- asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
- else
- fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
- } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
- fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
-
- fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
- for(i = 0; i < packet_len; i++) {
- if ((i & 15) == 0)
- fprintf(fp, "\n\t%04X ", i);
- fprintf(fp, "%02X ", RFIFOB(fd,i));
- }
- fprintf(fp, "\n\n");
- fclose(fp);
- }
- }
-#endif
- }
- }
- RFIFOSKIP(fd, packet_len);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int do_init_clif(void) {
- int i;
-
- // functions of packet version 5-6-7 are same, but size are different
- // init packet function calls for packet ver 8
- memcpy(clif_parse_func_table[1], clif_parse_func_table[0], sizeof(clif_parse_func_table[0]));
- clif_parse_func_table[1][0x072] = clif_parse_DropItem;
- clif_parse_func_table[1][0x07e] = clif_parse_WantToConnection;
- clif_parse_func_table[1][0x085] = clif_parse_UseSkillToId;
- clif_parse_func_table[1][0x089] = clif_parse_GetCharNameRequest;
- clif_parse_func_table[1][0x08c] = clif_parse_UseSkillToPos;
- clif_parse_func_table[1][0x094] = clif_parse_TakeItem;
- clif_parse_func_table[1][0x09b] = clif_parse_WalkToXY;
- clif_parse_func_table[1][0x09f] = clif_parse_ChangeDir;
- clif_parse_func_table[1][0x0a2] = clif_parse_UseSkillToPos;
- clif_parse_func_table[1][0x0a7] = clif_parse_SolveCharName;
- clif_parse_func_table[1][0x0f3] = clif_parse_GlobalMessage;
- clif_parse_func_table[1][0x0f5] = clif_parse_UseItem;
- clif_parse_func_table[1][0x0f7] = clif_parse_TickSend;
- clif_parse_func_table[1][0x113] = clif_parse_MoveToKafra;
- clif_parse_func_table[1][0x116] = clif_parse_CloseKafra;
- clif_parse_func_table[1][0x190] = clif_parse_MoveFromKafra;
- clif_parse_func_table[1][0x193] = clif_parse_ActionRequest;
- // init packet function calls for packet ver 9 (same function of packet version 8, but size are different)
- memcpy(clif_parse_func_table[2], clif_parse_func_table[1], sizeof(clif_parse_func_table[0]));
- // init packet function calls for packet ver 10
- memcpy(clif_parse_func_table[3], clif_parse_func_table[2], sizeof(clif_parse_func_table[0]));
- clif_parse_func_table[3][0x072] = clif_parse_UseItem;
- clif_parse_func_table[3][0x07e] = clif_parse_MoveToKafra;
- clif_parse_func_table[3][0x085] = clif_parse_ActionRequest;
- clif_parse_func_table[3][0x089] = clif_parse_WalkToXY;
- clif_parse_func_table[3][0x08c] = clif_parse_UseSkillToPos;
- clif_parse_func_table[3][0x094] = clif_parse_DropItem;
- clif_parse_func_table[3][0x09b] = clif_parse_GetCharNameRequest;
- clif_parse_func_table[3][0x09f] = clif_parse_GlobalMessage;
- clif_parse_func_table[3][0x0a2] = clif_parse_SolveCharName;
- clif_parse_func_table[3][0x0a7] = clif_parse_UseSkillToPos;
- clif_parse_func_table[3][0x0f3] = clif_parse_ChangeDir;
- clif_parse_func_table[3][0x0f5] = clif_parse_WantToConnection;
- clif_parse_func_table[3][0x0f7] = clif_parse_CloseKafra;
- clif_parse_func_table[3][0x113] = clif_parse_TakeItem;
- clif_parse_func_table[3][0x116] = clif_parse_TickSend;
- clif_parse_func_table[3][0x190] = clif_parse_UseSkillToId;
- clif_parse_func_table[3][0x193] = clif_parse_MoveFromKafra;
-
- // size of packet version 5
- memcpy(&packet_size_table[0], &packet_len_table, sizeof(packet_len_table));
- // size of packet version 6
- memcpy(&packet_size_table[1], &packet_size_table[0], sizeof(packet_len_table));
- packet_size_table[1][0x072] = 22;
- packet_size_table[1][0x085] = 8;
- packet_size_table[1][0x0a7] = 13;
- packet_size_table[1][0x113] = 15;
- packet_size_table[1][0x116] = 15;
- packet_size_table[1][0x190] = 95;
- // size of packet version 7
- memcpy(&packet_size_table[2], &packet_size_table[1], sizeof(packet_len_table));
- packet_size_table[2][0x072] = 39;
- packet_size_table[2][0x085] = 9;
- packet_size_table[2][0x09b] = 13;
- packet_size_table[2][0x09f] = 10;
- packet_size_table[2][0x0a7] = 17;
- packet_size_table[2][0x113] = 19;
- packet_size_table[2][0x116] = 19;
- packet_size_table[2][0x190] = 99;
- // size of packet version 8
- memcpy(&packet_size_table[3], &packet_size_table[2], sizeof(packet_len_table));
- packet_size_table[3][0x072] = 14;
- packet_size_table[3][0x07e] = 33;
- packet_size_table[3][0x085] = 20;
- packet_size_table[3][0x089] = 15;
- packet_size_table[3][0x08c] = 23;
- packet_size_table[3][0x094] = 10;
- packet_size_table[3][0x09b] = 6;
- packet_size_table[3][0x09f] = 13;
- packet_size_table[3][0x0a2] = 103;
- packet_size_table[3][0x0a7] = 12;
- packet_size_table[3][0x0f3] = -1;
- packet_size_table[3][0x0f5] = 17;
- packet_size_table[3][0x0f7] = 10;
- packet_size_table[3][0x113] = 16;
- packet_size_table[3][0x116] = 2;
- packet_size_table[3][0x190] = 26;
- packet_size_table[3][0x193] = 9;
- // size of packet version 9
- memcpy(&packet_size_table[4], &packet_size_table[3], sizeof(packet_len_table));
- packet_size_table[4][0x072] = 17;
- packet_size_table[4][0x07e] = 37;
- packet_size_table[4][0x085] = 26;
- packet_size_table[4][0x089] = 12;
- packet_size_table[4][0x08c] = 40;
- packet_size_table[4][0x094] = 13;
- packet_size_table[4][0x09b] = 15;
- packet_size_table[4][0x09f] = 12;
- packet_size_table[4][0x0a2] = 120;
- packet_size_table[4][0x0a7] = 11;
-// packet_size_table[4][0x0f3] = -1;
- packet_size_table[4][0x0f5] = 24;
- packet_size_table[4][0x0f7] = 13;
- packet_size_table[4][0x113] = 23;
-// packet_size_table[4][0x116] = 2;
- packet_size_table[4][0x190] = 26;
- packet_size_table[4][0x193] = 18;
- // new packet
- packet_size_table[4][0x20f] = 10;
- packet_size_table[4][0x210] = 22;
- packet_size_table[4][0x212] = 26;
- packet_size_table[4][0x213] = 26;
- packet_size_table[4][0x214] = 42;
- // size of packet version 9
- memcpy(&packet_size_table[5], &packet_size_table[4], sizeof(packet_len_table));
- packet_size_table[5][0x072] = 20;
- packet_size_table[5][0x07e] = 19;
- packet_size_table[5][0x085] = 23;
- packet_size_table[5][0x089] = 9;
- packet_size_table[5][0x08c] = 105;
- packet_size_table[5][0x094] = 17;
- packet_size_table[5][0x09b] = 14;
- packet_size_table[5][0x09f] = -1;
- packet_size_table[5][0x0a2] = 14;
- packet_size_table[5][0x0a7] = 25;
- packet_size_table[5][0x0f3] = 10;
- packet_size_table[5][0x0f5] = 34;
- packet_size_table[5][0x0f7] = 2;
- packet_size_table[5][0x113] = 11;
- packet_size_table[5][0x116] = 11;
- packet_size_table[5][0x190] = 22;
- packet_size_table[5][0x193] = 17;
-
- set_defaultparse(clif_parse);
- for(i = 0; i < 10; i++) {
- if (make_listen_port(map_port))
- break;
-#ifdef LCCWIN32
- Sleep(20000);
-#else
- sleep(20);
-#endif
- }
- if (i == 10) {
- printf("cant bind game port\n");
- exit(1);
- }
-
- add_timer_func_list(clif_waitclose, "clif_waitclose");
- add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub");
-
- return 0;
-}
-
diff --git a/misc/src/map/clif.h b/misc/src/map/clif.h
deleted file mode 100644
index cdddd8b..0000000
--- a/misc/src/map/clif.h
+++ /dev/null
@@ -1,280 +0,0 @@
-// $Id: clif.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _CLIF_H_
-#define _CLIF_H_
-
-#include <sys/types.h>
-
-#ifdef LCCWIN32
-#include <winsock.h>
-typedef unsigned int in_addr_t;
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#endif
-
-#include "map.h"
-
-void clif_setip(char*);
-void clif_setport(int);
-
-in_addr_t clif_getip(void);
-int clif_getport(void);
-int clif_countusers(void);
-void clif_setwaitclose(int);
-
-int clif_authok(struct map_session_data *);
-int clif_authfail_fd(int,int);
-int clif_charselectok(int);
-int clif_dropflooritem(struct flooritem_data *);
-int clif_clearflooritem(struct flooritem_data *,int);
-int clif_clearchar(struct block_list*,int); // area or fd
-int clif_clearchar_delay(unsigned int,struct block_list *,int);
-#define clif_clearchar_area(bl,type) clif_clearchar(bl,type)
-int clif_clearchar_id(int,int,int);
-int clif_spawnpc(struct map_session_data*); //area
-int clif_spawnnpc(struct npc_data*); // area
-int clif_spawnmob(struct mob_data*); // area
-int clif_spawnpet(struct pet_data*); // area
-int clif_walkok(struct map_session_data*); // self
-int clif_movechar(struct map_session_data*); // area
-int clif_movemob(struct mob_data*); //area
-int clif_movepet(struct pet_data *pd); //area
-int clif_changemap(struct map_session_data*,char*,int,int); //self
-int clif_changemapserver(struct map_session_data*,char*,int,int,int,int); //self
-int clif_fixpos(struct block_list *); // area
-int clif_fixmobpos(struct mob_data *md);
-int clif_fixpcpos(struct map_session_data *sd);
-int clif_fixpetpos(struct pet_data *pd);
-int clif_npcbuysell(struct map_session_data*,int); //self
-int clif_buylist(struct map_session_data*,struct npc_data*); //self
-int clif_selllist(struct map_session_data*); //self
-int clif_scriptmes(struct map_session_data*,int,char*); //self
-int clif_scriptnext(struct map_session_data*,int); //self
-int clif_scriptclose(struct map_session_data*,int); //self
-int clif_scriptmenu(struct map_session_data*,int,char*); //self
-int clif_scriptinput(struct map_session_data*,int); //self
-int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self
-int clif_cutin(struct map_session_data*,char*,int); //self
-int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self
-int clif_additem(struct map_session_data*,int,int,int); //self
-int clif_delitem(struct map_session_data*,int,int); //self
-int clif_updatestatus(struct map_session_data*,int); //self
-int clif_changestatus(struct block_list*,int,int); //area
-int clif_damage(struct block_list *,struct block_list *,unsigned int,int,int,int,int,int,int); // area
-#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0)
-int clif_changelook(struct block_list *,int,int); // area
-int clif_arrowequip(struct map_session_data *sd,int val); //self
-int clif_arrow_fail(struct map_session_data *sd,int type); //self
-int clif_arrow_create_list(struct map_session_data *sd); //self
-int clif_statusupack(struct map_session_data *,int,int,int); // self
-int clif_equipitemack(struct map_session_data *,int,int,int); // self
-int clif_unequipitemack(struct map_session_data *,int,int,int); // self
-int clif_misceffect(struct block_list*,int); // area
-int clif_misceffect2(struct block_list *bl,int type);
-int clif_changeoption(struct block_list*); // area
-int clif_useitemack(struct map_session_data*,int,int,int); // self
-
-int clif_createchat(struct map_session_data*,int); // self
-int clif_dispchat(struct chat_data*,int); // area or fd
-int clif_joinchatfail(struct map_session_data*,int); // self
-int clif_joinchatok(struct map_session_data*,struct chat_data*); // self
-int clif_addchat(struct chat_data*,struct map_session_data*); // chat
-int clif_changechatowner(struct chat_data*,struct map_session_data*); // chat
-int clif_clearchat(struct chat_data*,int); // area or fd
-int clif_leavechat(struct chat_data*,struct map_session_data*); // chat
-int clif_changechatstatus(struct chat_data*); // chat
-
-void clif_emotion(struct block_list *bl,int type);
-void clif_talkiebox(struct block_list *bl,char* talkie);
-void clif_wedding_effect(struct block_list *bl);
-void clif_sitting(int fd, struct map_session_data *sd);
-//void clif_callpartner(struct map_session_data *sd);
-//void clif_sitting(struct map_session_data *sd);
-void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type);
-
-// trade
-int clif_traderequest(struct map_session_data *sd,char *name);
-int clif_tradestart(struct map_session_data *sd,int type);
-int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount);
-int clif_tradeitemok(struct map_session_data *sd,int index,int amount,int fail);
-int clif_tradedeal_lock(struct map_session_data *sd,int fail);
-int clif_tradecancelled(struct map_session_data *sd);
-int clif_tradecompleted(struct map_session_data *sd,int fail);
-
-// storage
-#include "storage.h"
-int clif_storageitemlist(struct map_session_data *sd,struct storage *stor);
-int clif_storageequiplist(struct map_session_data *sd,struct storage *stor);
-int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor);
-int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount);
-int clif_storageitemremoved(struct map_session_data *sd,int index,int amount);
-int clif_storageclose(struct map_session_data *sd);
-int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor);
-int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor);
-int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor);
-int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount);
-
-int clif_pcinsight(struct block_list *,va_list); // map_forallinmovearea callback
-int clif_pcoutsight(struct block_list *,va_list); // map_forallinmovearea callback
-int clif_mobinsight(struct block_list *,va_list); // map_forallinmovearea callback
-int clif_moboutsight(struct block_list *,va_list); // map_forallinmovearea callback
-int clif_petoutsight(struct block_list *bl,va_list ap);
-int clif_petinsight(struct block_list *bl,va_list ap);
-
-int clif_class_change(struct block_list *bl,int class,int type);
-int clif_mob_class_change(struct mob_data *md,int class);
-int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris]
-
-int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range);
-int clif_skillinfoblock(struct map_session_data *sd);
-int clif_skillup(struct map_session_data *sd,int skill_num);
-
-int clif_skillcasting(struct block_list* bl,
- int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime);
-int clif_skillcastcancel(struct block_list* bl);
-int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype);
-int clif_skill_damage(struct block_list *src,struct block_list *dst,
- unsigned int tick,int sdelay,int ddelay,int damage,int div,
- int skill_id,int skill_lv,int type);
-int clif_skill_damage2(struct block_list *src,struct block_list *dst,
- unsigned int tick,int sdelay,int ddelay,int damage,int div,
- int skill_id,int skill_lv,int type);
-int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
- int skill_id,int heal,int fail);
-int clif_skill_poseffect(struct block_list *src,int skill_id,
- int val,int x,int y,int tick);
-int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num,
- const char *map1,const char *map2,const char *map3,const char *map4);
-int clif_skill_memo(struct map_session_data *sd,int flag);
-int clif_skill_teleportmessage(struct map_session_data *sd,int flag);
-int clif_skill_produce_mix_list(struct map_session_data *sd,int trigger);
-
-int clif_produceeffect(struct map_session_data *sd,int flag,int nameid);
-
-int clif_skill_setunit(struct skill_unit *unit);
-int clif_skill_delunit(struct skill_unit *unit);
-
-int clif_01ac(struct block_list *bl);
-
-int clif_autospell(struct map_session_data *sd,int skilllv);
-int clif_devotion(struct map_session_data *sd,int target);
-int clif_spiritball(struct map_session_data *sd);
-int clif_combo_delay(struct block_list *src,int wait);
-int clif_bladestop(struct block_list *src,struct block_list *dst,int bool);
-int clif_changemapcell(int m,int x,int y,int cell_type,int type);
-
-int clif_status_change(struct block_list *bl,int type,int flag);
-
-int clif_wis_message(int fd,char *nick,char *mes,int mes_len);
-int clif_wis_end(int fd,int flag);
-
-int clif_solved_charname(struct map_session_data *sd,int char_id);
-
-int clif_use_card(struct map_session_data *sd,int idx);
-int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
-
-int clif_itemlist(struct map_session_data *sd);
-int clif_equiplist(struct map_session_data *sd);
-
-int clif_cart_additem(struct map_session_data*,int,int,int);
-int clif_cart_delitem(struct map_session_data*,int,int);
-int clif_cart_itemlist(struct map_session_data *sd);
-int clif_cart_equiplist(struct map_session_data *sd);
-
-int clif_item_identify_list(struct map_session_data *sd);
-int clif_item_identified(struct map_session_data *sd,int idx,int flag);
-int clif_item_repair_list(struct map_session_data *sd);
-
-int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name);
-
-int clif_mvp_effect(struct map_session_data *sd);
-int clif_mvp_item(struct map_session_data *sd,int nameid);
-int clif_mvp_exp(struct map_session_data *sd,int exp);
-
-// vending
-int clif_openvendingreq(struct map_session_data *sd,int num);
-int clif_showvendingboard(struct block_list* bl,char *message,int fd);
-int clif_closevendingboard(struct block_list* bl,int fd);
-int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending);
-int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail);
-int clif_openvending(struct map_session_data *sd,int id,struct vending *vending);
-int clif_vendingreport(struct map_session_data *sd,int index,int amount);
-
-int clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
-
-// party
-int clif_party_created(struct map_session_data *sd,int flag);
-int clif_party_info(struct party *p,int fd);
-int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
-int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag);
-int clif_party_option(struct party *p,struct map_session_data *sd,int flag);
-int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag);
-int clif_party_message(struct party *p,int account_id,char *mes,int len);
-int clif_party_move(struct party *p,struct map_session_data *sd,int online);
-int clif_party_xy(struct party *p,struct map_session_data *sd);
-int clif_party_hp(struct party *p,struct map_session_data *sd);
-
-// guild
-int clif_guild_created(struct map_session_data *sd,int flag);
-int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
-int clif_guild_basicinfo(struct map_session_data *sd);
-int clif_guild_allianceinfo(struct map_session_data *sd);
-int clif_guild_memberlist(struct map_session_data *sd);
-int clif_guild_skillinfo(struct map_session_data *sd);
-int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
-int clif_guild_invite(struct map_session_data *sd,struct guild *g);
-int clif_guild_inviteack(struct map_session_data *sd,int flag);
-int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
-int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes,
- int account_id);
-int clif_guild_positionchanged(struct guild *g,int idx);
-int clif_guild_memberpositionchanged(struct guild *g,int idx);
-int clif_guild_emblem(struct map_session_data *sd,struct guild *g);
-int clif_guild_notice(struct map_session_data *sd,struct guild *g);
-int clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
-int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);
-int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
-int clif_guild_allianceack(struct map_session_data *sd,int flag);
-int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
-int clif_guild_oppositionack(struct map_session_data *sd,int flag);
-int clif_guild_broken(struct map_session_data *sd,int flag);
-
-
-// atcommand
-int clif_displaymessage(const int fd,char* mes);
-int clif_disp_onlyself(struct map_session_data *sd,char *mes,int len);
-int clif_GMmessage(struct block_list *bl,char* mes,int len,int flag);
-int clif_heal(int fd,int type,int val);
-int clif_resurrection(struct block_list *bl,int type);
-int clif_set0199(int fd,int type);
-int clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
-int clif_send0199(int map,int type);
-int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val);
-
-//petsystem
-int clif_catch_process(struct map_session_data *sd);
-int clif_pet_rulet(struct map_session_data *sd,int data);
-int clif_sendegg(struct map_session_data *sd);
-int clif_send_petdata(struct map_session_data *sd,int type,int param);
-int clif_send_petstatus(struct map_session_data *sd);
-int clif_pet_emotion(struct pet_data *pd,int param);
-int clif_pet_performance(struct block_list *bl,int param);
-int clif_pet_equip(struct pet_data *pd,int nameid);
-int clif_pet_food(struct map_session_data *sd,int foodid,int fail);
-
-int clif_specialeffect(struct block_list *bl,int type, int flag); // special effects [Valaris]
-int clif_message(struct block_list *bl, char* msg); // messages (from mobs/npcs) [Valaris]
-
-int clif_GM_kickack(struct map_session_data *sd,int id);
-int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type);
-
-int clif_foreachclient(int (*)(struct map_session_data*,va_list),...);
-
-int do_final_clif(void);
-int do_init_clif(void);
-
-#endif
-
-
diff --git a/misc/src/map/guild.c b/misc/src/map/guild.c
deleted file mode 100644
index c32ebb4..0000000
--- a/misc/src/map/guild.c
+++ /dev/null
@@ -1,1543 +0,0 @@
-// $Id: guild.c,v 1.5 2004/09/25 05:32:18 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "guild.h"
-#include "storage.h"
-#include "db.h"
-#include "timer.h"
-#include "socket.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "battle.h"
-#include "npc.h"
-#include "pc.h"
-#include "map.h"
-#include "mob.h"
-#include "intif.h"
-#include "clif.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static struct dbt *guild_db;
-static struct dbt *castle_db;
-static struct dbt *guild_expcache_db;
-static struct dbt *guild_infoevent_db;
-static struct dbt *guild_castleinfoevent_db;
-
-struct eventlist {
- char name[50];
- struct eventlist *next;
-};
-
-// ギルドのEXPキャッシュのフラッシュに関連する定数
-#define GUILD_PAYEXP_INVERVAL 10000 // 間隔(キャッシュの最大生存時間、ミリ秒)
-#define GUILD_PAYEXP_LIST 8192 // キャッシュの最大数
-
-// ギルドのEXPキャッシュ
-struct guild_expcache {
- int guild_id, account_id, char_id, exp;
-};
-
-// ギルドスキルdbのアクセサ(今は直打ちで代用)
-int guild_skill_get_inf(int id){ return 0; }
-int guild_skill_get_sp(int id,int lv){ return 0; }
-int guild_skill_get_range(int id){ return 0; }
-int guild_skill_get_max(int id){ return (id==10004)?10:1; }
-
-// ギルドスキルがあるか確認
-int guild_checkskill(struct guild *g,int id){ return g->skill[id-10000].lv; }
-
-
-int guild_payexp_timer(int tid,unsigned int tick,int id,int data);
-int guild_gvg_eliminate_timer(int tid,unsigned int tick,int id,int data);
-
-
-static int guild_read_castledb(void)
-{
- FILE *fp;
- char line[1024];
- int j,ln=0;
- char *str[32],*p;
- struct guild_castle *gc;
-
- if( (fp=fopen("db/castle_db.txt","r"))==NULL){
- printf("can't read db/castle_db.txt\n");
- return -1;
- }
-
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- gc=(struct guild_castle *)aCalloc(1,sizeof(struct guild_castle));
- for(j=0,p=line;j<6 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
-
- gc->guild_id=0; // <Agit> Clear Data for Initialize
- gc->economy=0; gc->defense=0; gc->triggerE=0; gc->triggerD=0; gc->nextTime=0; gc->payTime=0;
- gc->createTime=0; gc->visibleC=0; gc->visibleG0=0; gc->visibleG1=0; gc->visibleG2=0;
- gc->visibleG3=0; gc->visibleG4=0; gc->visibleG5=0; gc->visibleG6=0; gc->visibleG7=0;
- gc->Ghp0=0; gc->Ghp1=0; gc->Ghp2=0; gc->Ghp3=0; gc->Ghp4=0; gc->Ghp5=0; gc->Ghp6=0; gc->Ghp7=0; // guardian HP [Valaris]
-
- gc->castle_id=atoi(str[0]);
- memcpy(gc->map_name,str[1],24);
- memcpy(gc->castle_name,str[2],24);
- memcpy(gc->castle_event,str[3],24);
-
- numdb_insert(castle_db,gc->castle_id,gc);
-
- //intif_guild_castle_info(gc->castle_id);
-
- ln++;
- }
- fclose(fp);
- printf("read db/castle_db.txt done (count=%d)\n",ln);
- return 0;
-}
-
-// 初期化
-void do_init_guild(void)
-{
- guild_db=numdb_init();
- castle_db=numdb_init();
- guild_expcache_db=numdb_init();
- guild_infoevent_db=numdb_init();
- guild_castleinfoevent_db=numdb_init();
-
- guild_read_castledb();
-
- add_timer_func_list(guild_gvg_eliminate_timer,"guild_gvg_eliminate_timer");
- add_timer_func_list(guild_payexp_timer,"guild_payexp_timer");
- add_timer_interval(gettick()+GUILD_PAYEXP_INVERVAL,guild_payexp_timer,0,0,GUILD_PAYEXP_INVERVAL);
-}
-
-
-// 検索
-struct guild *guild_search(int guild_id)
-{
- return numdb_search(guild_db,guild_id);
-}
-int guild_searchname_sub(void *key,void *data,va_list ap)
-{
- struct guild *g=(struct guild *)data,**dst;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct guild **);
- if(strcmpi(g->name,str)==0)
- *dst=g;
- return 0;
-}
-// ギルド名検索
-struct guild* guild_searchname(char *str)
-{
- struct guild *g=NULL;
- numdb_foreach(guild_db,guild_searchname_sub,str,&g);
- return g;
-}
-struct guild_castle *guild_castle_search(int gcid)
-{
- return numdb_search(castle_db,gcid);
-}
-
-// mapnameに対応したアジトのgcを返す
-struct guild_castle *guild_mapname2gc(char *mapname)
-{
- int i;
- struct guild_castle *gc=NULL;
- for(i=0;i<MAX_GUILDCASTLE;i++){
- gc=guild_castle_search(i);
- if(!gc) continue;
- if(strcmp(gc->map_name,mapname)==0) return gc;
- }
- return NULL;
-}
-
-// ログイン中のギルドメンバーの1人のsdを返す
-struct map_session_data *guild_getavailablesd(struct guild *g)
-{
- int i;
-
- nullpo_retr(NULL, g);
-
- for(i=0;i<g->max_member;i++)
- if(g->member[i].sd!=NULL)
- return g->member[i].sd;
- return NULL;
-}
-
-// ギルドメンバーのインデックスを返す
-int guild_getindex(struct guild *g,int account_id,int char_id)
-{
- int i;
- if(g==NULL)
- return -1;
- for(i=0;i<g->max_member;i++)
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id )
- return i;
- return -1;
-}
-// ギルドメンバーの役職を返す
-int guild_getposition(struct map_session_data *sd,struct guild *g)
-{
- int i;
-
- nullpo_retr(-1, sd);
-
- if(g==NULL && (g=guild_search(sd->status.guild_id))==NULL)
- return -1;
- for(i=0;i<g->max_member;i++)
- if( g->member[i].account_id==sd->status.account_id &&
- g->member[i].char_id==sd->status.char_id )
- return g->member[i].position;
- return -1;
-}
-
-// メンバー情報の作成
-void guild_makemember(struct guild_member *m,struct map_session_data *sd)
-{
- nullpo_retv(sd);
-
- memset(m,0,sizeof(struct guild_member));
- m->account_id =sd->status.account_id;
- m->char_id =sd->status.char_id;
- m->hair =sd->status.hair;
- m->hair_color =sd->status.hair_color;
- m->gender =sd->sex;
- m->class =sd->status.class;
- m->lv =sd->status.base_level;
- m->exp =0;
- m->exp_payper =0;
- m->online =1;
- m->position =MAX_GUILDPOSITION-1;
- memcpy(m->name,sd->status.name,24);
- return;
-}
-// ギルド競合確認
-int guild_check_conflict(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- intif_guild_checkconflict(sd->status.guild_id,
- sd->status.account_id,sd->status.char_id);
- return 0;
-}
-
-// ギルドのEXPキャッシュをinter鯖にフラッシュする
-int guild_payexp_timer_sub(void *key,void *data,va_list ap)
-{
- int i, *dellist,*delp, dataid=(int)key;
- struct guild_expcache *c;
- struct guild *g;
-
- nullpo_retr(0, ap);
- nullpo_retr(0, c=(struct guild_expcache *)data);
- nullpo_retr(0, dellist=va_arg(ap,int *));
- nullpo_retr(0, delp=va_arg(ap,int *));
-
- if( *delp>=GUILD_PAYEXP_LIST || (g=guild_search(c->guild_id))==NULL )
- return 0;
- if( ( i=guild_getindex(g,c->account_id,c->char_id) )<0 )
- return 0;
-
- g->member[i].exp+=c->exp;
- intif_guild_change_memberinfo(g->guild_id,c->account_id,c->char_id,
- GMI_EXP,&g->member[i].exp,sizeof(g->member[i].exp));
- c->exp=0;
-
- dellist[(*delp)++]=dataid;
- free(c);
- return 0;
-}
-int guild_payexp_timer(int tid,unsigned int tick,int id,int data)
-{
- int dellist[GUILD_PAYEXP_LIST],delp=0,i;
- numdb_foreach(guild_expcache_db,guild_payexp_timer_sub,
- dellist,&delp);
- for(i=0;i<delp;i++)
- numdb_erase(guild_expcache_db,dellist[i]);
-// if(battle_config.etc_log)
-// printf("guild exp %d charactor's exp flushed !\n",delp);
- return 0;
-}
-
-//------------------------------------------------------------------------
-
-// 作成要求
-int guild_create(struct map_session_data *sd,char *name)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id==0){
- if(!battle_config.guild_emperium_check || pc_search_inventory(sd,714) >= 0) {
- struct guild_member m;
- guild_makemember(&m,sd);
- m.position=0;
- intif_guild_create(name,&m);
- } else
- clif_guild_created(sd,3); // エンペリウムがいない
- }else
- clif_guild_created(sd,1); // すでに所属している
-
- return 0;
-}
-
-// 作成可否
-int guild_created(int account_id,int guild_id)
-{
- struct map_session_data *sd=map_id2sd(account_id);
-
- if(sd==NULL)
- return 0;
- if(guild_id>0) {
- struct guild *g;
- sd->status.guild_id=guild_id;
- sd->guild_sended=0;
- if((g=numdb_search(guild_db,guild_id))!=NULL){
- printf("guild: id already exists!\n");
- exit(1);
- }
- clif_guild_created(sd,0);
- if(battle_config.guild_emperium_check)
- pc_delitem(sd,pc_search_inventory(sd,714),1,0); // エンペリウム消耗
- } else {
- clif_guild_created(sd,2); // 作成失敗(同名ギルド存在)
- }
- return 0;
-}
-
-// 情報要求
-int guild_request_info(int guild_id)
-{
-// if(battle_config.etc_log)
-// printf("guild_request_info\n");
- return intif_guild_request_info(guild_id);
-}
-// イベント付き情報要求
-int guild_npc_request_info(int guild_id,const char *event)
-{
- struct eventlist *ev;
-
- if( guild_search(guild_id) ){
- if(event && *event)
- npc_event_do(event);
- return 0;
- }
-
- if(event==NULL || *event==0)
- return guild_request_info(guild_id);
-
- ev=(struct eventlist *)aCalloc(1,sizeof(struct eventlist));
- memcpy(ev->name,event,sizeof(ev->name));
- ev->next=(struct eventlist *)numdb_search(guild_infoevent_db,guild_id);
- numdb_insert(guild_infoevent_db,guild_id,ev);
- return guild_request_info(guild_id);
-}
-
-// 所属キャラの確認
-int guild_check_member(const struct guild *g)
-{
- int i;
- struct map_session_data *sd;
-
- nullpo_retr(0, g);
-
- for(i=0;i<fd_max;i++){
- if(session[i] && (sd=session[i]->session_data) && sd->state.auth){
- if(sd->status.guild_id==g->guild_id){
- int j,f=1;
- for(j=0;j<MAX_GUILD;j++){ // データがあるか
- if( g->member[j].account_id==sd->status.account_id &&
- g->member[j].char_id==sd->status.char_id)
- f=0;
- }
- if(f){
- sd->status.guild_id=0;
- sd->guild_sended=0;
- sd->guild_emblem_id=0;
- if(battle_config.error_log)
- printf("guild: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
- }
- }
- }
- }
- return 0;
-}
-// 情報所得失敗(そのIDのキャラを全部未所属にする)
-int guild_recv_noinfo(int guild_id)
-{
- int i;
- struct map_session_data *sd;
- for(i=0;i<fd_max;i++){
- if(session[i] && (sd=session[i]->session_data) && sd->state.auth){
- if(sd->status.guild_id==guild_id)
- sd->status.guild_id=0;
- }
- }
- return 0;
-}
-// 情報所得
-int guild_recv_info(struct guild *sg)
-{
- struct guild *g,before;
- int i,bm,m;
- struct eventlist *ev,*ev2;
-
- nullpo_retr(0, sg);
-
- if((g=numdb_search(guild_db,sg->guild_id))==NULL){
- g=(struct guild *)aCalloc(1,sizeof(struct guild));
- numdb_insert(guild_db,sg->guild_id,g);
- before=*sg;
-
- // 最初のロードなのでユーザーのチェックを行う
- guild_check_member(sg);
- }else
- before=*g;
- memcpy(g,sg,sizeof(struct guild));
-
- for(i=bm=m=0;i<g->max_member;i++){ // sdの設定と人数の確認
- if(g->member[i].account_id>0){
- struct map_session_data *sd = map_id2sd(g->member[i].account_id);
- g->member[i].sd=(sd!=NULL &&
- sd->status.char_id==g->member[i].char_id &&
- sd->status.guild_id==g->guild_id)? sd:NULL;
- m++;
- }else
- g->member[i].sd=NULL;
- if(before.member[i].account_id>0)
- bm++;
- }
-
- for(i=0;i<g->max_member;i++){ // 情報の送信
- struct map_session_data *sd = g->member[i].sd;
- if( sd==NULL )
- continue;
-
- if( before.guild_lv!=g->guild_lv || bm!=m ||
- before.max_member!=g->max_member ){
- clif_guild_basicinfo(sd); // 基本情報送信
- clif_guild_emblem(sd,g); // エンブレム送信
- }
-
- if(bm!=m){ // メンバー情報送信
- clif_guild_memberlist(g->member[i].sd);
- }
-
- if( before.skill_point!=g->skill_point)
- clif_guild_skillinfo(sd); // スキル情報送信
-
- if( sd->guild_sended==0){ // 未送信なら所属情報も送る
- clif_guild_belonginfo(sd,g);
- clif_guild_notice(sd,g);
- sd->guild_emblem_id=g->emblem_id;
- sd->guild_sended=1;
- }
- }
-
- // イベントの発生
- if( (ev=numdb_search(guild_infoevent_db,sg->guild_id))!=NULL ){
- numdb_erase(guild_infoevent_db,sg->guild_id);
- for(;ev;ev2=ev->next,free(ev),ev=ev2){
- npc_event_do(ev->name);
- }
- }
-
- return 0;
-}
-
-
-// ギルドへの勧誘
-int guild_invite(struct map_session_data *sd,int account_id)
-{
- struct map_session_data *tsd;
- struct guild *g;
- int i;
-
- nullpo_retr(0, sd);
-
- tsd= map_id2sd(account_id);
- g=guild_search(sd->status.guild_id);
-
- if(tsd==NULL || g==NULL)
- return 0;
- if(!battle_config.invite_request_check) {
- if (tsd->party_invite>0 || tsd->trade_partner) { // 相手が取引中かどうか
- clif_guild_inviteack(sd,0);
- return 0;
- }
- }
- if( tsd->status.guild_id>0 || tsd->guild_invite>0 ){ // 相手の所属確認
- clif_guild_inviteack(sd,0);
- return 0;
- }
-
- // 定員確認
- for(i=0;i<g->max_member;i++)
- if(g->member[i].account_id==0)
- break;
- if(i==g->max_member){
- clif_guild_inviteack(sd,3);
- return 0;
- }
-
- tsd->guild_invite=sd->status.guild_id;
- tsd->guild_invite_account=sd->status.account_id;
-
- clif_guild_invite(tsd,g);
- return 0;
-}
-// ギルド勧誘への返答
-int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag)
-{
- struct map_session_data *tsd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, tsd= map_id2sd( sd->guild_invite_account ));
-
- if(sd->guild_invite!=guild_id) // 勧誘とギルドIDが違う
- return 0;
-
- if(flag==1){ // 承諾
- struct guild_member m;
- struct guild *g;
- int i;
-
- // 定員確認
- if( (g=guild_search(tsd->status.guild_id))==NULL ){
- sd->guild_invite=0;
- sd->guild_invite_account=0;
- return 0;
- }
- for(i=0;i<g->max_member;i++)
- if(g->member[i].account_id==0)
- break;
- if(i==g->max_member){
- sd->guild_invite=0;
- sd->guild_invite_account=0;
- clif_guild_inviteack(tsd,3);
- return 0;
- }
-
-
- //inter鯖へ追加要求
- guild_makemember(&m,sd);
- intif_guild_addmember( sd->guild_invite, &m );
- return 0;
- }else{ // 拒否
- sd->guild_invite=0;
- sd->guild_invite_account=0;
- if(tsd==NULL)
- return 0;
- clif_guild_inviteack(tsd,1);
- }
- return 0;
-}
-// ギルドメンバが追加された
-int guild_member_added(int guild_id,int account_id,int char_id,int flag)
-{
- struct map_session_data *sd= map_id2sd(account_id),*sd2;
- struct guild *g;
-
- if( (g=guild_search(guild_id))==NULL )
- return 0;
-
- if((sd==NULL || sd->guild_invite==0) && flag==0){
- // キャラ側に登録できなかったため脱退要求を出す
- if(battle_config.error_log)
- printf("guild: member added error %d is not online\n",account_id);
- intif_guild_leave(guild_id,account_id,char_id,0,"**登録失敗**");
- return 0;
- }
- sd->guild_invite=0;
- sd->guild_invite_account=0;
-
- sd2=map_id2sd(sd->guild_invite_account);
-
- if(flag==1){ // 失敗
- if( sd2!=NULL )
- clif_guild_inviteack(sd2,3);
- return 0;
- }
-
- // 成功
- sd->guild_sended=0;
- sd->status.guild_id=guild_id;
-
- if( sd2!=NULL )
- clif_guild_inviteack(sd2,2);
-
- // いちおう競合確認
- guild_check_conflict(sd);
-
- return 0;
-}
-
-// ギルド脱退要求
-int guild_leave(struct map_session_data *sd,int guild_id,
- int account_id,int char_id,const char *mes)
-{
- struct guild *g;
- int i;
-
- nullpo_retr(0, sd);
-
- g = guild_search(sd->status.guild_id);
-
- if(g==NULL)
- return 0;
-
- if( sd->status.account_id!=account_id ||
- sd->status.char_id!=char_id || sd->status.guild_id!=guild_id)
- return 0;
-
- for(i=0;i<g->max_member;i++){ // 所属しているか
- if( g->member[i].account_id==sd->status.account_id &&
- g->member[i].char_id==sd->status.char_id ){
- intif_guild_leave(g->guild_id,sd->status.account_id,sd->status.char_id,0,mes);
- return 0;
- }
- }
- return 0;
-}
-// ギルド追放要求
-int guild_explusion(struct map_session_data *sd,int guild_id,
- int account_id,int char_id,const char *mes)
-{
- struct guild *g;
- int i,ps;
-
- nullpo_retr(0, sd);
-
- g = guild_search(sd->status.guild_id);
-
- if(g==NULL)
- return 0;
-
- if( sd->status.guild_id!=guild_id)
- return 0;
-
- if( (ps=guild_getposition(sd,g))<0 || !(g->position[ps].mode&0x0010) )
- return 0; // 処罰権限無し
-
- for(i=0;i<g->max_member;i++){ // 所属しているか
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id ){
- intif_guild_leave(g->guild_id,account_id,char_id,1,mes);
- return 0;
- }
- }
- return 0;
-}
-// ギルドメンバが脱退した
-int guild_member_leaved(int guild_id,int account_id,int char_id,int flag,
- const char *name,const char *mes)
-{
- struct map_session_data *sd=map_id2sd(account_id);
- struct guild *g=guild_search(guild_id);
- int i;
-
- if(g!=NULL){
- int i;
- for(i=0;i<g->max_member;i++)
- if( g->member[i].account_id==account_id &&
- g->member[i].char_id==char_id ){
- struct map_session_data *sd2=sd;
- if(sd2==NULL)
- sd2=guild_getavailablesd(g);
- else
- {
- if(flag==0)
- clif_guild_leave(sd2,name,mes);
- else
- clif_guild_explusion(sd2,name,mes,account_id);
- }
- g->member[i].account_id=0;
- g->member[i].sd=NULL;
- }
- }
- if(sd!=NULL && sd->status.guild_id==guild_id){
- sd->status.guild_id=0;
- sd->guild_emblem_id=0;
- sd->guild_sended=0;
- }
-
- // メンバーリストを全員に再通知
- for(i=0;i<g->max_member;i++){
- if( g->member[i].sd!=NULL )
- clif_guild_memberlist(g->member[i].sd);
- }
-
- return 0;
-}
-// ギルドメンバのオンライン状態/Lv更新送信
-int guild_send_memberinfoshort(struct map_session_data *sd,int online)
-{
- struct guild *g;
-
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id<=0)
- return 0;
- g=guild_search(sd->status.guild_id);
- if(g==NULL)
- return 0;
-
- intif_guild_memberinfoshort(g->guild_id,
- sd->status.account_id,sd->status.char_id,online,sd->status.base_level,sd->status.class);
-
- if( !online ){ // ログアウトするならsdをクリアして終了
- int i=guild_getindex(g,sd->status.account_id,sd->status.char_id);
- if(i>=0)
- g->member[i].sd=NULL;
- return 0;
- }
-
- if( sd->guild_sended!=0 ) // ギルド初期送信データは送信済み
- return 0;
-
- // 競合確認
- guild_check_conflict(sd);
-
- // あるならギルド初期送信データ送信
- if( (g=guild_search(sd->status.guild_id))!=NULL ){
- guild_check_member(g); // 所属を確認する
- if(sd->status.guild_id==g->guild_id){
- clif_guild_belonginfo(sd,g);
- clif_guild_notice(sd,g);
- sd->guild_sended=1;
- sd->guild_emblem_id=g->emblem_id;
- }
- }
- return 0;
-}
-// ギルドメンバのオンライン状態/Lv更新通知
-int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class)
-{
- int i,alv,c,idx=0,om=0,oldonline=-1;
- struct guild *g=guild_search(guild_id);
- if(g==NULL)
- return 0;
- for(i=0,alv=0,c=0,om=0;i<g->max_member;i++){
- struct guild_member *m=&g->member[i];
- if(m->account_id==account_id && m->char_id==char_id ){
- oldonline=m->online;
- m->online=online;
- m->lv=lv;
- m->class=class;
- idx=i;
- }
- if(m->account_id>0){
- alv+=m->lv;
- c++;
- }
- if(m->online)
- om++;
- }
- if(idx==g->max_member){
- if(battle_config.error_log)
- printf("guild: not found member %d,%d on %d[%s]\n", account_id,char_id,guild_id,g->name);
- return 0;
- }
- g->average_lv=alv/c;
- g->connect_member=om;
-
- if(oldonline!=online) // オンライン状態が変わったので通知
- clif_guild_memberlogin_notice(g,idx,online);
-
- for(i=0;i<g->max_member;i++){ // sd再設定
- struct map_session_data *sd= map_id2sd(g->member[i].account_id);
- g->member[i].sd=(sd!=NULL &&
- sd->status.char_id==g->member[i].char_id &&
- sd->status.guild_id==guild_id)?sd:NULL;
- }
-
- // ここにクライアントに送信処理が必要
-
- return 0;
-}
-// ギルド会話送信
-int guild_send_message(struct map_session_data *sd,char *mes,int len)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id==0)
- return 0;
- intif_guild_message(sd->status.guild_id,sd->status.account_id,mes,len);
- return 0;
-}
-// ギルド会話受信
-int guild_recv_message(int guild_id,int account_id,char *mes,int len)
-{
- struct guild *g;
- if( (g=guild_search(guild_id))==NULL)
- return 0;
- clif_guild_message(g,account_id,mes,len);
- return 0;
-}
-// ギルドメンバの役職変更
-int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx)
-{
- return intif_guild_change_memberinfo(
- guild_id,account_id,char_id,GMI_POSITION,&idx,sizeof(idx));
-}
-// ギルドメンバの役職変更通知
-int guild_memberposition_changed(struct guild *g,int idx,int pos)
-{
- nullpo_retr(0, g);
-
- g->member[idx].position=pos;
- clif_guild_memberpositionchanged(g,idx);
- return 0;
-}
-// ギルド役職変更
-int guild_change_position(struct map_session_data *sd,int idx,
- int mode,int exp_mode,const char *name)
-{
- struct guild_position p;
-
- nullpo_retr(0, sd);
-
- if(exp_mode>battle_config.guild_exp_limit)
- exp_mode=battle_config.guild_exp_limit;
- if(exp_mode<0)exp_mode=0;
- p.mode=mode;
- p.exp_mode=exp_mode;
- memcpy(p.name,name,24);
- return intif_guild_position(sd->status.guild_id,idx,&p);
-}
-// ギルド役職変更通知
-int guild_position_changed(int guild_id,int idx,struct guild_position *p)
-{
- struct guild *g=guild_search(guild_id);
- if(g==NULL)
- return 0;
- memcpy(&g->position[idx],p,sizeof(struct guild_position));
- clif_guild_positionchanged(g,idx);
- return 0;
-}
-// ギルド告知変更
-int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2)
-{
- nullpo_retr(0, sd);
-
- if(guild_id!=sd->status.guild_id)
- return 0;
- return intif_guild_notice(guild_id,mes1,mes2);
-}
-// ギルド告知変更通知
-int guild_notice_changed(int guild_id,const char *mes1,const char *mes2)
-{
- int i;
- struct map_session_data *sd;
- struct guild *g=guild_search(guild_id);
- if(g==NULL)
- return 0;
-
- memcpy(g->mes1,mes1,60);
- memcpy(g->mes2,mes2,120);
-
- for(i=0;i<g->max_member;i++){
- if((sd=g->member[i].sd)!=NULL)
- clif_guild_notice(sd,g);
- }
- return 0;
-}
-// ギルドエンブレム変更
-int guild_change_emblem(struct map_session_data *sd,int len,const char *data)
-{
- nullpo_retr(0, sd);
-
- return intif_guild_emblem(sd->status.guild_id,len,data);
-}
-// ギルドエンブレム変更通知
-int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data)
-{
- int i;
- struct map_session_data *sd;
- struct guild *g=guild_search(guild_id);
- if(g==NULL)
- return 0;
-
- memcpy(g->emblem_data,data,len);
- g->emblem_len=len;
- g->emblem_id=emblem_id;
-
- for(i=0;i<g->max_member;i++){
- if((sd=g->member[i].sd)!=NULL){
- sd->guild_emblem_id=emblem_id;
- clif_guild_belonginfo(sd,g);
- clif_guild_emblem(sd,g);
- }
- }
- return 0;
-}
-
-// ギルドのEXP上納
-int guild_payexp(struct map_session_data *sd,int exp)
-{
- struct guild *g;
- struct guild_expcache *c;
- int per,exp2;
-
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id==0 || (g=guild_search(sd->status.guild_id))==NULL )
- return 0;
- if( (per=g->position[guild_getposition(sd,g)].exp_mode)<=0 )
- return 0;
- if( per>100 )per=100;
-
- if( (exp2=exp*per/100)<=0 )
- return 0;
-
- if( (c=numdb_search(guild_expcache_db,sd->status.char_id))==NULL ){
- c=(struct guild_expcache *)aCalloc(1,sizeof(struct guild_expcache));
- c->guild_id=sd->status.guild_id;
- c->account_id=sd->status.account_id;
- c->char_id=sd->status.char_id;
- c->exp=exp2;
- numdb_insert(guild_expcache_db,c->char_id,c);
- }else{
- c->exp+=exp2;
- }
- return exp2;
-}
-
-// スキルポイント割り振り
-int guild_skillup(struct map_session_data *sd,int skill_num)
-{
- struct guild *g;
- int idx;
-
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id==0 || (g=guild_search(sd->status.guild_id))==NULL)
- return 0;
- if(strcmp(sd->status.name,g->master))
- return 0;
-
- if( g->skill_point>0 &&
- g->skill[(idx=skill_num-10000)].id!=0 &&
- g->skill[idx].lv < guild_skill_get_max(skill_num) ){
- intif_guild_skillup(g->guild_id,skill_num,sd->status.account_id);
- }
- return 0;
-}
-// スキルポイント割り振り通知
-int guild_skillupack(int guild_id,int skill_num,int account_id)
-{
- struct map_session_data *sd=map_id2sd(account_id);
- struct guild *g=guild_search(guild_id);
- int i;
- if(g==NULL)
- return 0;
- if(sd!=NULL)
- clif_guild_skillup(sd,skill_num,g->skill[skill_num-10000].lv);
- // 全員に通知
- for(i=0;i<g->max_member;i++)
- if((sd=g->member[i].sd)!=NULL)
- clif_guild_skillinfo(sd);
- return 0;
-}
-
-// ギルド同盟数所得
-int guild_get_alliance_count(struct guild *g,int flag)
-{
- int i,c;
-
- nullpo_retr(0, g);
-
- for(i=c=0;i<MAX_GUILDALLIANCE;i++){
- if( g->alliance[i].guild_id>0 &&
- g->alliance[i].opposition==flag )
- c++;
- }
- return c;
-}
-// ギルド同盟要求
-int guild_reqalliance(struct map_session_data *sd,int account_id)
-{
- struct map_session_data *tsd= map_id2sd(account_id);
- struct guild *g[2];
- int i;
-
- if(agit_flag) { // Disable alliance creation during woe [Valaris]
- clif_displaymessage(sd->fd,"Alliances cannot be made during Guild Wars!");
- return 0;
- } // end addition [Valaris]
-
-
- nullpo_retr(0, sd);
-
- if(tsd==NULL || tsd->status.guild_id<=0)
- return 0;
-
- g[0]=guild_search(sd->status.guild_id);
- g[1]=guild_search(tsd->status.guild_id);
-
- if(g[0]==NULL || g[1]==NULL)
- return 0;
-
- if( guild_get_alliance_count(g[0],0)>3 ) // 同盟数確認
- clif_guild_allianceack(sd,4);
- if( guild_get_alliance_count(g[1],0)>3 )
- clif_guild_allianceack(sd,3);
-
- if( tsd->guild_alliance>0 ){ // 相手が同盟要請状態かどうか確認
- clif_guild_allianceack(sd,1);
- return 0;
- }
-
- for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに同盟状態か確認
- if( g[0]->alliance[i].guild_id==tsd->status.guild_id &&
- g[0]->alliance[i].opposition==0){
- clif_guild_allianceack(sd,0);
- return 0;
- }
- }
-
- tsd->guild_alliance=sd->status.guild_id;
- tsd->guild_alliance_account=sd->status.account_id;
-
- clif_guild_reqalliance(tsd,sd->status.account_id,g[0]->name);
- return 0;
-}
-// ギルド勧誘への返答
-int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag)
-{
- struct map_session_data *tsd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, tsd= map_id2sd( account_id ));
-
- if(sd->guild_alliance!=tsd->status.guild_id) // 勧誘とギルドIDが違う
- return 0;
-
- if(flag==1){ // 承諾
- int i;
-
- struct guild *g; // 同盟数再確認
- if( (g=guild_search(sd->status.guild_id))==NULL ||
- guild_get_alliance_count(g,0)>3 ){
- clif_guild_allianceack(sd,4);
- clif_guild_allianceack(tsd,3);
- return 0;
- }
- if( (g=guild_search(tsd->status.guild_id))==NULL ||
- guild_get_alliance_count(g,0)>3 ){
- clif_guild_allianceack(sd,3);
- clif_guild_allianceack(tsd,4);
- return 0;
- }
-
- // 敵対関係なら敵対を止める
- if((g=guild_search(sd->status.guild_id)) == NULL)
- return 0;
- for(i=0;i<MAX_GUILDALLIANCE;i++){
- if( g->alliance[i].guild_id==tsd->status.guild_id &&
- g->alliance[i].opposition==1)
- intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id,
- sd->status.account_id,tsd->status.account_id,9 );
- }
- if((g=guild_search(tsd->status.guild_id)) == NULL)
- return 0;
- for(i=0;i<MAX_GUILDALLIANCE;i++){
- if( g->alliance[i].guild_id==sd->status.guild_id &&
- g->alliance[i].opposition==1)
- intif_guild_alliance( tsd->status.guild_id,sd->status.guild_id,
- tsd->status.account_id,sd->status.account_id,9 );
- }
-
- // inter鯖へ同盟要請
- intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id,
- sd->status.account_id,tsd->status.account_id,0 );
- return 0;
- }else{ // 拒否
- sd->guild_alliance=0;
- sd->guild_alliance_account=0;
- if(tsd!=NULL)
- clif_guild_allianceack(tsd,3);
- }
- return 0;
-}
-// ギルド関係解消
-int guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
-{
- if(agit_flag) { // Disable alliance breaking during woe [Valaris]
- clif_displaymessage(sd->fd,"Alliances cannot be broken during Guild Wars!");
- return 0;
- } // end addition [Valaris]
-
- nullpo_retr(0, sd);
-
- intif_guild_alliance( sd->status.guild_id,guild_id,
- sd->status.account_id,0,flag|8 );
- return 0;
-}
-// ギルド敵対
-int guild_opposition(struct map_session_data *sd,int char_id)
-{
- struct map_session_data *tsd=map_id2sd(char_id);
- struct guild *g;
- int i;
-
- nullpo_retr(0, sd);
-
- g=guild_search(sd->status.guild_id);
- if(g==NULL || tsd==NULL)
- return 0;
-
- if( guild_get_alliance_count(g,1)>3 ) // 敵対数確認
- clif_guild_oppositionack(sd,1);
-
- for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに関係を持っているか確認
- if(g->alliance[i].guild_id==tsd->status.guild_id){
- if(g->alliance[i].opposition==1){ // すでに敵対
- clif_guild_oppositionack(sd,2);
- return 0;
- }else // 同盟破棄
- intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id,
- sd->status.account_id,tsd->status.account_id,8 );
- }
- }
-
- // inter鯖に敵対要請
- intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id,
- sd->status.account_id,tsd->status.account_id,1 );
- return 0;
-}
-// ギルド同盟/敵対通知
-int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,
- int flag,const char *name1,const char *name2)
-{
- struct guild *g[2];
- int guild_id[2]={guild_id1,guild_id2};
- const char *guild_name[2]={name1,name2};
- struct map_session_data *sd[2]={map_id2sd(account_id1),map_id2sd(account_id2)};
- int j,i;
-
- g[0]=guild_search(guild_id1);
- g[1]=guild_search(guild_id2);
-
- if(sd[0]!=NULL && (flag&0x0f)==0){
- sd[0]->guild_alliance=0;
- sd[0]->guild_alliance_account=0;
- }
-
- if(flag&0x70){ // 失敗
- for(i=0;i<2-(flag&1);i++)
- if( sd[i]!=NULL )
- clif_guild_allianceack(sd[i],((flag>>4)==i+1)?3:4);
- return 0;
- }
-// if(battle_config.etc_log)
-// printf("guild alliance_ack %d %d %d %d %d %s %s\n",guild_id1,guild_id2,account_id1,account_id2,flag,name1,name2);
-
- if(!(flag&0x08)){ // 関係追加
- for(i=0;i<2-(flag&1);i++)
- if(g[i]!=NULL)
- for(j=0;j<MAX_GUILDALLIANCE;j++)
- if(g[i]->alliance[j].guild_id==0){
- g[i]->alliance[j].guild_id=guild_id[1-i];
- memcpy(g[i]->alliance[j].name,guild_name[1-i],24);
- g[i]->alliance[j].opposition=flag&1;
- break;
- }
- }else{ // 関係解消
- for(i=0;i<2-(flag&1);i++){
- if(g[i]!=NULL)
- for(j=0;j<MAX_GUILDALLIANCE;j++)
- if( g[i]->alliance[j].guild_id==guild_id[1-i] &&
- g[i]->alliance[j].opposition==(flag&1)){
- g[i]->alliance[j].guild_id=0;
- break;
- }
- if( sd[i]!=NULL ) // 解消通知
- clif_guild_delalliance(sd[i],guild_id[1-i],(flag&1));
- }
- }
-
- if((flag&0x0f)==0){ // 同盟通知
- if( sd[1]!=NULL )
- clif_guild_allianceack(sd[1],2);
- }else if((flag&0x0f)==1){ // 敵対通知
- if( sd[0]!=NULL )
- clif_guild_oppositionack(sd[0],0);
- }
-
-
- for(i=0;i<2-(flag&1);i++){ // 同盟/敵対リストの再送信
- struct map_session_data *sd;
- if(g[i]!=NULL)
- for(j=0;j<g[i]->max_member;j++)
- if((sd=g[i]->member[j].sd)!=NULL)
- clif_guild_allianceinfo(sd);
- }
- return 0;
-}
-// ギルド解散通知用
-int guild_broken_sub(void *key,void *data,va_list ap)
-{
- struct guild *g=(struct guild *)data;
- int guild_id=va_arg(ap,int);
- int i,j;
- struct map_session_data *sd=NULL;
-
- nullpo_retr(0, g);
-
- for(i=0;i<MAX_GUILDALLIANCE;i++){ // 関係を破棄
- if(g->alliance[i].guild_id==guild_id){
- for(j=0;j<g->max_member;j++)
- if( (sd=g->member[j].sd)!=NULL )
- clif_guild_delalliance(sd,guild_id,g->alliance[i].opposition);
- g->alliance[i].guild_id=0;
- }
- }
- return 0;
-}
-// ギルド解散通知
-int guild_broken(int guild_id,int flag)
-{
- struct guild *g=guild_search(guild_id);
- struct map_session_data *sd;
- int i;
- if(flag!=0 || g==NULL)
- return 0;
-
- for(i=0;i<g->max_member;i++){ // ギルド解散を通知
- if((sd=g->member[i].sd)!=NULL){
- if(sd->state.storage_flag)
- storage_guild_storage_quit(sd,1);
- sd->status.guild_id=0;
- sd->guild_sended=0;
- clif_guild_broken(g->member[i].sd,0);
- }
- }
-
- numdb_foreach(guild_db,guild_broken_sub,guild_id);
- numdb_erase(guild_db,guild_id);
- guild_storage_delete(guild_id);
- free(g);
- return 0;
-}
-
-// ギルド解散
-int guild_break(struct map_session_data *sd,char *name)
-{
- struct guild *g;
- int i;
-
- nullpo_retr(0, sd);
-
- if( (g=guild_search(sd->status.guild_id))==NULL )
- return 0;
- if(strcmp(g->name,name)!=0)
- return 0;
- if(strcmp(sd->status.name,g->master)!=0)
- return 0;
- for(i=0;i<g->max_member;i++){
- if( g->member[i].account_id>0 && (
- g->member[i].account_id!=sd->status.account_id ||
- g->member[i].char_id!=sd->status.char_id ))
- break;
- }
- if(i<g->max_member){
- clif_guild_broken(sd,2);
- return 0;
- }
-
- intif_guild_break(g->guild_id);
- return 0;
-}
-
-// ギルド城データ要求
-int guild_castledataload(int castle_id,int index)
-{
- return intif_guild_castle_dataload(castle_id,index);
-}
-// ギルド城情報所得時イベント追加
-int guild_addcastleinfoevent(int castle_id,int index,const char *name)
-{
- struct eventlist *ev;
- int code=castle_id|(index<<16);
-
- if( name==NULL || *name==0 )
- return 0;
-
- ev=(struct eventlist *)aCalloc(1,sizeof(struct eventlist));
- memcpy(ev->name,name,sizeof(ev->name));
- ev->next=numdb_search(guild_castleinfoevent_db,code);
- numdb_insert(guild_castleinfoevent_db,code,ev);
- return 0;
-}
-
-// ギルド城データ要求返信
-int guild_castledataloadack(int castle_id,int index,int value)
-{
- struct guild_castle *gc=guild_castle_search(castle_id);
- int code=castle_id|(index<<16);
- struct eventlist *ev,*ev2;
-
- if(gc==NULL){
- return 0;
- }
- switch(index){
- case 1: gc->guild_id = value; break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10: gc->visibleG0 = value; break;
- case 11: gc->visibleG1 = value; break;
- case 12: gc->visibleG2 = value; break;
- case 13: gc->visibleG3 = value; break;
- case 14: gc->visibleG4 = value; break;
- case 15: gc->visibleG5 = value; break;
- case 16: gc->visibleG6 = value; break;
- case 17: gc->visibleG7 = value; break;
- case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
- case 19: gc->Ghp1 = value; break;
- case 20: gc->Ghp2 = value; break;
- case 21: gc->Ghp3 = value; break;
- case 22: gc->Ghp4 = value; break;
- case 23: gc->Ghp5 = value; break;
- case 24: gc->Ghp6 = value; break;
- case 25: gc->Ghp7 = value; break; // end additions [Valaris]
- default:
- printf("guild_castledataloadack ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
- if( (ev=numdb_search(guild_castleinfoevent_db,code))!=NULL ){
- numdb_erase(guild_castleinfoevent_db,code);
- for(;ev;ev2=ev->next,free(ev),ev=ev2){
- npc_event_do(ev->name);
- }
- }
- return 1;
-}
-// ギルド城データ変更要求
-int guild_castledatasave(int castle_id,int index,int value)
-{
- return intif_guild_castle_datasave(castle_id,index,value);
-}
-
-// ギルド城データ変更通知
-int guild_castledatasaveack(int castle_id,int index,int value)
-{
- struct guild_castle *gc=guild_castle_search(castle_id);
- if(gc==NULL){
- return 0;
- }
- switch(index){
- case 1: gc->guild_id = value; break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10: gc->visibleG0 = value; break;
- case 11: gc->visibleG1 = value; break;
- case 12: gc->visibleG2 = value; break;
- case 13: gc->visibleG3 = value; break;
- case 14: gc->visibleG4 = value; break;
- case 15: gc->visibleG5 = value; break;
- case 16: gc->visibleG6 = value; break;
- case 17: gc->visibleG7 = value; break;
- case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
- case 19: gc->Ghp1 = value; break;
- case 20: gc->Ghp2 = value; break;
- case 21: gc->Ghp3 = value; break;
- case 22: gc->Ghp4 = value; break;
- case 23: gc->Ghp5 = value; break;
- case 24: gc->Ghp6 = value; break;
- case 25: gc->Ghp7 = value; break; // end additions [Valaris]
- default:
- printf("guild_castledatasaveack ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
- return 1;
-}
-
-// ギルドデータ一括受信(初期化時)
-int guild_castlealldataload(int len,struct guild_castle *gc)
-{
- int i;
- int n = (len-4) / sizeof(struct guild_castle), ev = -1;
-
- nullpo_retr(0, gc);
-
- // イベント付きで要求するデータ位置を探す(最後の占拠データ)
- for(i = 0; i < n; i++) {
- if ((gc + i)->guild_id)
- ev = i;
- }
-
- // 城データ格納とギルド情報要求
- for(i = 0; i < n; i++, gc++) {
- struct guild_castle *c = guild_castle_search(gc->castle_id);
- if (!c) {
- printf("guild_castlealldataload ??\n");
- continue;
- }
- memcpy(&c->guild_id,&gc->guild_id,
- sizeof(struct guild_castle) - ((int)&c->guild_id - (int)c) );
- if( c->guild_id ){
- if(i!=ev)
- guild_request_info(c->guild_id);
- else
- guild_npc_request_info(c->guild_id, "::OnAgitInit");
- }
- }
- if (ev == -1)
- npc_event_doall("OnAgitInit");
- return 0;
-}
-
-int guild_agit_start(void)
-{ // Run All NPC_Event[OnAgitStart]
- int c = npc_event_doall("OnAgitStart");
- printf("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c);
- return 0;
-}
-
-int guild_agit_end(void)
-{ // Run All NPC_Event[OnAgitEnd]
- int c = npc_event_doall("OnAgitEnd");
- printf("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c);
- return 0;
-}
-
-int guild_gvg_eliminate_timer(int tid,unsigned int tick,int id,int data)
-{ // Run One NPC_Event[OnAgitEliminate]
- size_t len = strlen((const char*)data);
- char *evname=(char*)aCalloc(len + 4,sizeof(char));
- int c=0;
-
- if(!agit_flag) return 0; // Agit already End
- memcpy(evname,(const char *)data,len - 5);
- strcpy(evname + len - 5,"Eliminate");
- c = npc_event_do(evname);
- printf("NPC_Event:[%s] Run (%d) Events.\n",evname,c);
- return 0;
-}
-
-int guild_agit_break(struct mob_data *md)
-{ // Run One NPC_Event[OnAgitBreak]
- char *evname;
-
- nullpo_retr(0, md);
-
- evname=(char *)aCalloc(strlen(md->npc_event) + 1, sizeof(char));
-
- strcpy(evname,md->npc_event);
-// Now By User to Run [OnAgitBreak] NPC Event...
-// It's a little impossible to null point with player disconnect in this!
-// But Script will be stop, so nothing...
-// Maybe will be changed in the futher..
-// int c = npc_event_do(evname);
- if(!agit_flag) return 0; // Agit already End
- add_timer(gettick()+battle_config.gvg_eliminate_time,guild_gvg_eliminate_timer,md->bl.m,(int)evname);
- return 0;
-}
-
-// [MouseJstr]
-// How many castles does this guild have?
-int guild_checkcastles(struct guild *g) {
- int i,nb_cas=0, id,cas_id=0;
- struct guild_castle *gc;
- id=g->guild_id;
- for(i=0;i<MAX_GUILDCASTLE;i++){
- gc=guild_castle_search(i);
- cas_id=gc->guild_id;
- if(g->guild_id==cas_id)
- nb_cas=nb_cas+1;
- } //end for
- return nb_cas;
-}
-
-// [MouseJstr]
-// is this guild allied with this castle?
-int guild_isallied(struct guild *g, struct guild_castle *gc)
-{
- int i;
-
- nullpo_retr(0, g);
-
- if(g->guild_id == gc->guild_id)
- return 1;
-
- if (gc->guild_id == 0)
- return 0;
-
-
- for(i=0;i<MAX_GUILDALLIANCE;i++)
- if(g->alliance[i].guild_id == gc->guild_id) {
- if(g->alliance[i].opposition == 0)
- return 1;
- else
- return 0;
- }
-
- return 0;
-}
-
-static int guild_db_final(void *key,void *data,va_list ap)
-{
- struct guild *g=data;
-
- free(g);
-
- return 0;
-}
-static int castle_db_final(void *key,void *data,va_list ap)
-{
- struct guild_castle *gc=data;
-
- free(gc);
-
- return 0;
-}
-static int guild_expcache_db_final(void *key,void *data,va_list ap)
-{
- struct guild_expcache *c=data;
-
- free(c);
-
- return 0;
-}
-static int guild_infoevent_db_final(void *key,void *data,va_list ap)
-{
- struct eventlist *ev=data;
-
- free(ev);
-
- return 0;
-}
-void do_final_guild(void)
-{
- if(guild_db)
- numdb_final(guild_db,guild_db_final);
- if(castle_db)
- numdb_final(castle_db,castle_db_final);
- if(guild_expcache_db)
- numdb_final(guild_expcache_db,guild_expcache_db_final);
- if(guild_infoevent_db)
- numdb_final(guild_infoevent_db,guild_infoevent_db_final);
- if(guild_castleinfoevent_db)
- numdb_final(guild_castleinfoevent_db,guild_infoevent_db_final);
-}
diff --git a/misc/src/map/guild.h b/misc/src/map/guild.h
deleted file mode 100644
index 53e91f0..0000000
--- a/misc/src/map/guild.h
+++ /dev/null
@@ -1,87 +0,0 @@
-// $Id: guild.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _GUILD_H_
-#define _GUILD_H_
-
-struct map_session_data;
-struct mob_data;
-struct guild;
-struct guild_member;
-struct guild_position;
-struct guild_castle;
-
-int guild_skill_get_inf(int id);
-int guild_skill_get_sp(int id,int lv);
-int guild_skill_get_range(int id);
-int guild_skill_get_max(int id);
-
-int guild_checkskill(struct guild *g,int id);
-int guild_checkcastles(struct guild *g); // [MouseJstr]
-int guild_isallied(struct guild *g, struct guild_castle *gc);
-
-void do_init_guild(void);
-struct guild *guild_search(int guild_id);
-struct guild *guild_searchname(char *str);
-struct guild_castle *guild_castle_search(int gcid);
-
-struct guild_castle *guild_mapname2gc(char *mapname);
-
-struct map_session_data *guild_getavailablesd(struct guild *g);
-int guild_getindex(struct guild *g,int account_id,int char_id);
-int guild_getposition(struct map_session_data *sd,struct guild *g);
-int guild_payexp(struct map_session_data *sd,int exp);
-
-int guild_create(struct map_session_data *sd,char *name);
-int guild_created(int account_id,int guild_id);
-int guild_request_info(int guild_id);
-int guild_recv_noinfo(int guild_id);
-int guild_recv_info(struct guild *sg);
-int guild_npc_request_info(int guild_id,const char *ev);
-int guild_invite(struct map_session_data *sd,int account_id);
-int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag);
-int guild_member_added(int guild_id,int account_id,int char_id,int flag);
-int guild_leave(struct map_session_data *sd,int guild_id,
- int account_id,int char_id,const char *mes);
-int guild_member_leaved(int guild_id,int account_id,int char_id,int flag,
- const char *name,const char *mes);
-int guild_explusion(struct map_session_data *sd,int guild_id,
- int account_id,int char_id,const char *mes);
-int guild_skillup(struct map_session_data *sd,int skill_num);
-int guild_reqalliance(struct map_session_data *sd,int account_id);
-int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag);
-int guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2);
-int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,
- int flag,const char *name1,const char *name2);
-int guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
-int guild_opposition(struct map_session_data *sd,int char_id);
-
-int guild_send_memberinfoshort(struct map_session_data *sd,int online);
-int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class);
-int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx);
-int guild_memberposition_changed(struct guild *g,int idx,int pos);
-int guild_change_position(struct map_session_data *sd,int idx,
- int mode,int exp_mode,const char *name);
-int guild_position_changed(int guild_id,int idx,struct guild_position *p);
-int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2);
-int guild_notice_changed(int guild_id,const char *mes1,const char *mes2);
-int guild_change_emblem(struct map_session_data *sd,int len,const char *data);
-int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data);
-int guild_send_message(struct map_session_data *sd,char *mes,int len);
-int guild_recv_message(int guild_id,int account_id,char *mes,int len);
-int guild_skillupack(int guild_id,int skill_num,int account_id);
-int guild_break(struct map_session_data *sd,char *name);
-int guild_broken(int guild_id,int flag);
-
-int guild_addcastleinfoevent(int castle_id,int index,const char *name);
-int guild_castledataload(int castle_id,int index);
-int guild_castledataloadack(int castle_id,int index,int value);
-int guild_castledatasave(int castle_id,int index,int value);
-int guild_castledatasaveack(int castle_id,int index,int value);
-int guild_castlealldataload(int len,struct guild_castle *gc);
-
-int guild_agit_start(void);
-int guild_agit_end(void);
-int guild_agit_break(struct mob_data *md);
-
-void do_final_guild(void);
-
-#endif
diff --git a/misc/src/map/intif.c b/misc/src/map/intif.c
deleted file mode 100644
index ace0187..0000000
--- a/misc/src/map/intif.c
+++ /dev/null
@@ -1,1042 +0,0 @@
-// $Id: intif.c,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $
-#include <sys/types.h>
-#ifdef LCCWIN32
-#include <winsock.h>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#endif
-#include <stdio.h>
-#include <stdlib.h>
-#ifndef LCCWIN32
-#include <sys/time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <arpa/inet.h>
-#endif
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-
-#include "socket.h"
-#include "timer.h"
-#include "map.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "pc.h"
-#include "intif.h"
-#include "storage.h"
-#include "party.h"
-#include "guild.h"
-#include "pet.h"
-#include "nullpo.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static const int packet_len_table[]={
- -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
- 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
- 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
- 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-extern int char_fd; // inter serverのfdはchar_fdを使う
-#define inter_fd (char_fd) // エイリアス
-
-//-----------------------------------------------------------------
-// inter serverへの送信
-
-// pet
-int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
- short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
-{
- WFIFOW(inter_fd,0) = 0x3080;
- WFIFOL(inter_fd,2) = account_id;
- WFIFOL(inter_fd,6) = char_id;
- WFIFOW(inter_fd,10) = pet_class;
- WFIFOW(inter_fd,12) = pet_lv;
- WFIFOW(inter_fd,14) = pet_egg_id;
- WFIFOW(inter_fd,16) = pet_equip;
- WFIFOW(inter_fd,18) = intimate;
- WFIFOW(inter_fd,20) = hungry;
- WFIFOB(inter_fd,22) = rename_flag;
- WFIFOB(inter_fd,23) = incuvate;
- memcpy(WFIFOP(inter_fd,24),pet_name,24);
- WFIFOSET(inter_fd,48);
-
- return 0;
-}
-
-int intif_request_petdata(int account_id,int char_id,int pet_id)
-{
- WFIFOW(inter_fd,0) = 0x3081;
- WFIFOL(inter_fd,2) = account_id;
- WFIFOL(inter_fd,6) = char_id;
- WFIFOL(inter_fd,10) = pet_id;
- WFIFOSET(inter_fd,14);
-
- return 0;
-}
-
-int intif_save_petdata(int account_id,struct s_pet *p)
-{
- WFIFOW(inter_fd,0) = 0x3082;
- WFIFOW(inter_fd,2) = sizeof(struct s_pet) + 8;
- WFIFOL(inter_fd,4) = account_id;
- memcpy(WFIFOP(inter_fd,8),p,sizeof(struct s_pet));
- WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
-
- return 0;
-}
-
-int intif_delete_petdata(int pet_id)
-{
- WFIFOW(inter_fd,0) = 0x3083;
- WFIFOL(inter_fd,2) = pet_id;
- WFIFOSET(inter_fd,6);
-
- return 0;
-}
-
-// GMメッセージを送信
-int intif_GMmessage(char* mes,int len,int flag)
-{
- int lp = (flag&0x10) ? 8 : 4;
- WFIFOW(inter_fd,0) = 0x3000;
- WFIFOW(inter_fd,2) = lp + len;
- WFIFOL(inter_fd,4) = 0x65756c62;
- memcpy(WFIFOP(inter_fd,lp), mes, len);
- WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
-
- return 0;
-}
-
-// The transmission of Wisp/Page to inter-server (player not found on this server)
-int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) {
- nullpo_retr(0, sd);
-
- WFIFOW(inter_fd,0) = 0x3001;
- WFIFOW(inter_fd,2) = mes_len + 52;
- memcpy(WFIFOP(inter_fd,4), sd->status.name, 24);
- memcpy(WFIFOP(inter_fd,28), nick, 24);
- memcpy(WFIFOP(inter_fd,52), mes, mes_len);
- WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
-
- if (battle_config.etc_log)
- printf("intif_wis_message from %s to %s (message: '%s')\n", sd->status.name, nick, mes);
-
- return 0;
-}
-
-// The reply of Wisp/page
-int intif_wis_replay(int id, int flag) {
- WFIFOW(inter_fd,0) = 0x3002;
- WFIFOL(inter_fd,2) = id;
- WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- WFIFOSET(inter_fd,7);
-
- if (battle_config.etc_log)
- printf("intif_wis_replay: id: %d, flag:%d\n", id, flag);
-
- return 0;
-}
-
-// The transmission of GM only Wisp/Page from server to inter-server
-int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len) {
- WFIFOW(inter_fd,0) = 0x3003;
- WFIFOW(inter_fd,2) = mes_len + 30;
- memcpy(WFIFOP(inter_fd,4), Wisp_name, 24);
- WFIFOW(inter_fd,28) = (short)min_gm_level;
- memcpy(WFIFOP(inter_fd,30), mes, mes_len);
- WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
-
- if (battle_config.etc_log)
- printf("intif_wis_message_to_gm: from: '%s', min level: %d, message: '%s'.\n", Wisp_name, min_gm_level, mes);
-
- return 0;
-}
-
-// アカウント変数送信
-int intif_saveaccountreg(struct map_session_data *sd) {
- int j,p;
-
- nullpo_retr(0, sd);
-
- WFIFOW(inter_fd,0) = 0x3004;
- WFIFOL(inter_fd,4) = sd->bl.id;
- for(j=0,p=8;j<sd->status.account_reg_num;j++,p+=36){
- memcpy(WFIFOP(inter_fd,p),sd->status.account_reg[j].str,32);
- WFIFOL(inter_fd,p+32)=sd->status.account_reg[j].value;
- }
- WFIFOW(inter_fd,2)=p;
- WFIFOSET(inter_fd,p);
- return 0;
-}
-// アカウント変数要求
-int intif_request_accountreg(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- WFIFOW(inter_fd,0) = 0x3005;
- WFIFOL(inter_fd,2) = sd->bl.id;
- WFIFOSET(inter_fd,6);
- return 0;
-}
-
-// 倉庫データ要求
-int intif_request_storage(int account_id)
-{
- WFIFOW(inter_fd,0) = 0x3010;
- WFIFOL(inter_fd,2) = account_id;
- WFIFOSET(inter_fd,6);
- return 0;
-}
-// 倉庫データ送信
-int intif_send_storage(struct storage *stor)
-{
- nullpo_retr(0, stor);
- WFIFOW(inter_fd,0) = 0x3011;
- WFIFOW(inter_fd,2) = sizeof(struct storage)+8;
- WFIFOL(inter_fd,4) = stor->account_id;
- memcpy( WFIFOP(inter_fd,8),stor, sizeof(struct storage) );
- WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
- return 0;
-}
-
-int intif_request_guild_storage(int account_id,int guild_id)
-{
- WFIFOW(inter_fd,0) = 0x3018;
- WFIFOL(inter_fd,2) = account_id;
- WFIFOL(inter_fd,6) = guild_id;
- WFIFOSET(inter_fd,10);
- return 0;
-}
-int intif_send_guild_storage(int account_id,struct guild_storage *gstor)
-{
- WFIFOW(inter_fd,0) = 0x3019;
- WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12;
- WFIFOL(inter_fd,4) = account_id;
- WFIFOL(inter_fd,8) = gstor->guild_id;
- memcpy( WFIFOP(inter_fd,12),gstor, sizeof(struct guild_storage) );
- WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
- return 0;
-}
-
-// パーティ作成要求
-int intif_create_party(struct map_session_data *sd,char *name)
-{
- nullpo_retr(0, sd);
-
- WFIFOW(inter_fd,0) = 0x3020;
- WFIFOL(inter_fd,2) = sd->status.account_id;
- memcpy(WFIFOP(inter_fd, 6),name,24);
- memcpy(WFIFOP(inter_fd,30),sd->status.name,24);
- memcpy(WFIFOP(inter_fd,54),map[sd->bl.m].name,16);
- WFIFOW(inter_fd,70)= sd->status.base_level;
- WFIFOSET(inter_fd,72);
-// if(battle_config.etc_log)
-// printf("intif: create party\n");
- return 0;
-}
-// パーティ情報要求
-int intif_request_partyinfo(int party_id)
-{
- WFIFOW(inter_fd,0) = 0x3021;
- WFIFOL(inter_fd,2) = party_id;
- WFIFOSET(inter_fd,6);
-// if(battle_config.etc_log)
-// printf("intif: request party info\n");
- return 0;
-}
-// パーティ追加要求
-int intif_party_addmember(int party_id,int account_id)
-{
- struct map_session_data *sd;
- sd=map_id2sd(account_id);
-// if(battle_config.etc_log)
-// printf("intif: party add member %d %d\n",party_id,account_id);
- if(sd!=NULL){
- WFIFOW(inter_fd,0)=0x3022;
- WFIFOL(inter_fd,2)=party_id;
- WFIFOL(inter_fd,6)=account_id;
- memcpy(WFIFOP(inter_fd,10),sd->status.name,24);
- memcpy(WFIFOP(inter_fd,34),map[sd->bl.m].name,16);
- WFIFOW(inter_fd,50)=sd->status.base_level;
- WFIFOSET(inter_fd,52);
- }
- return 0;
-}
-// パーティ設定変更
-int intif_party_changeoption(int party_id,int account_id,int exp,int item)
-{
- WFIFOW(inter_fd,0)=0x3023;
- WFIFOL(inter_fd,2)=party_id;
- WFIFOL(inter_fd,6)=account_id;
- WFIFOW(inter_fd,10)=exp;
- WFIFOW(inter_fd,12)=item;
- WFIFOSET(inter_fd,14);
- return 0;
-}
-// パーティ脱退要求
-int intif_party_leave(int party_id,int account_id)
-{
-// if(battle_config.etc_log)
-// printf("intif: party leave %d %d\n",party_id,account_id);
- WFIFOW(inter_fd,0)=0x3024;
- WFIFOL(inter_fd,2)=party_id;
- WFIFOL(inter_fd,6)=account_id;
- WFIFOSET(inter_fd,10);
- return 0;
-}
-// パーティ移動要求
-int intif_party_changemap(struct map_session_data *sd,int online)
-{
- if(sd!=NULL){
- WFIFOW(inter_fd,0)=0x3025;
- WFIFOL(inter_fd,2)=sd->status.party_id;
- WFIFOL(inter_fd,6)=sd->status.account_id;
- memcpy(WFIFOP(inter_fd,10),map[sd->bl.m].name,16);
- WFIFOB(inter_fd,26)=online;
- WFIFOW(inter_fd,27)=sd->status.base_level;
- WFIFOSET(inter_fd,29);
- }
-// if(battle_config.etc_log)
-// printf("party: change map\n");
- return 0;
-}
-// パーティー解散要求
-int intif_break_party(int party_id)
-{
- WFIFOW(inter_fd,0)=0x3026;
- WFIFOL(inter_fd,2)=party_id;
- WFIFOSET(inter_fd,6);
- return 0;
-}
-// パーティ会話送信
-int intif_party_message(int party_id,int account_id,char *mes,int len)
-{
-// if(battle_config.etc_log)
-// printf("intif_party_message: %s\n",mes);
- WFIFOW(inter_fd,0)=0x3027;
- WFIFOW(inter_fd,2)=len+12;
- WFIFOL(inter_fd,4)=party_id;
- WFIFOL(inter_fd,8)=account_id;
- memcpy(WFIFOP(inter_fd,12),mes,len);
- WFIFOSET(inter_fd,len+12);
- return 0;
-}
-// パーティ競合チェック要求
-int intif_party_checkconflict(int party_id,int account_id,char *nick)
-{
- WFIFOW(inter_fd,0)=0x3028;
- WFIFOL(inter_fd,2)=party_id;
- WFIFOL(inter_fd,6)=account_id;
- memcpy(WFIFOP(inter_fd,10),nick,24);
- WFIFOSET(inter_fd,34);
- return 0;
-}
-
-// ギルド作成要求
-int intif_guild_create(const char *name,const struct guild_member *master)
-{
- nullpo_retr(0, master);
-
- WFIFOW(inter_fd,0)=0x3030;
- WFIFOW(inter_fd,2)=sizeof(struct guild_member)+32;
- WFIFOL(inter_fd,4)=master->account_id;
- memcpy(WFIFOP(inter_fd,8),name,24);
- memcpy(WFIFOP(inter_fd,32),master,sizeof(struct guild_member));
- WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
- return 0;
-}
-// ギルド情報要求
-int intif_guild_request_info(int guild_id)
-{
- WFIFOW(inter_fd,0) = 0x3031;
- WFIFOL(inter_fd,2) = guild_id;
- WFIFOSET(inter_fd,6);
- return 0;
-}
-// ギルドメンバ追加要求
-int intif_guild_addmember(int guild_id,struct guild_member *m)
-{
- WFIFOW(inter_fd,0) = 0x3032;
- WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8;
- WFIFOL(inter_fd,4) = guild_id;
- memcpy(WFIFOP(inter_fd,8),m,sizeof(struct guild_member));
- WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
- return 0;
-}
-// ギルドメンバ脱退/追放要求
-int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes)
-{
- WFIFOW(inter_fd, 0) = 0x3034;
- WFIFOL(inter_fd, 2) = guild_id;
- WFIFOL(inter_fd, 6) = account_id;
- WFIFOL(inter_fd,10) = char_id;
- WFIFOB(inter_fd,14) = flag;
- memcpy(WFIFOP(inter_fd,15),mes,40);
- WFIFOSET(inter_fd,55);
- return 0;
-}
-// ギルドメンバのオンライン状況/Lv更新要求
-int intif_guild_memberinfoshort(int guild_id,
- int account_id,int char_id,int online,int lv,int class)
-{
- WFIFOW(inter_fd, 0) = 0x3035;
- WFIFOL(inter_fd, 2) = guild_id;
- WFIFOL(inter_fd, 6) = account_id;
- WFIFOL(inter_fd,10) = char_id;
- WFIFOB(inter_fd,14) = online;
- WFIFOW(inter_fd,15) = lv;
- WFIFOW(inter_fd,17) = class;
- WFIFOSET(inter_fd,19);
- return 0;
-}
-// ギルド解散通知
-int intif_guild_break(int guild_id)
-{
- WFIFOW(inter_fd, 0) = 0x3036;
- WFIFOL(inter_fd, 2) = guild_id;
- WFIFOSET(inter_fd,6);
- return 0;
-}
-// ギルド会話送信
-int intif_guild_message(int guild_id,int account_id,char *mes,int len)
-{
- WFIFOW(inter_fd,0)=0x3037;
- WFIFOW(inter_fd,2)=len+12;
- WFIFOL(inter_fd,4)=guild_id;
- WFIFOL(inter_fd,8)=account_id;
- memcpy(WFIFOP(inter_fd,12),mes,len);
- WFIFOSET(inter_fd,len+12);
- return 0;
-}
-// ギルド競合チェック要求
-int intif_guild_checkconflict(int guild_id,int account_id,int char_id)
-{
- WFIFOW(inter_fd, 0)=0x3038;
- WFIFOL(inter_fd, 2)=guild_id;
- WFIFOL(inter_fd, 6)=account_id;
- WFIFOL(inter_fd,10)=char_id;
- WFIFOSET(inter_fd,14);
- return 0;
-}
-// ギルド基本情報変更要求
-int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len)
-{
- WFIFOW(inter_fd,0)=0x3039;
- WFIFOW(inter_fd,2)=len+10;
- WFIFOL(inter_fd,4)=guild_id;
- WFIFOW(inter_fd,8)=type;
- memcpy(WFIFOP(inter_fd,10),data,len);
- WFIFOSET(inter_fd,len+10);
- return 0;
-}
-// ギルドメンバ情報変更要求
-int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id,
- int type,const void *data,int len)
-{
- WFIFOW(inter_fd, 0)=0x303a;
- WFIFOW(inter_fd, 2)=len+18;
- WFIFOL(inter_fd, 4)=guild_id;
- WFIFOL(inter_fd, 8)=account_id;
- WFIFOL(inter_fd,12)=char_id;
- WFIFOW(inter_fd,16)=type;
- memcpy(WFIFOP(inter_fd,18),data,len);
- WFIFOSET(inter_fd,len+18);
- return 0;
-}
-// ギルド役職変更要求
-int intif_guild_position(int guild_id,int idx,struct guild_position *p)
-{
- WFIFOW(inter_fd,0)=0x303b;
- WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12;
- WFIFOL(inter_fd,4)=guild_id;
- WFIFOL(inter_fd,8)=idx;
- memcpy(WFIFOP(inter_fd,12),p,sizeof(struct guild_position));
- WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
- return 0;
-}
-// ギルドスキルアップ要求
-int intif_guild_skillup(int guild_id,int skill_num,int account_id)
-{
- WFIFOW(inter_fd, 0)=0x303c;
- WFIFOL(inter_fd, 2)=guild_id;
- WFIFOL(inter_fd, 6)=skill_num;
- WFIFOL(inter_fd,10)=account_id;
- WFIFOSET(inter_fd,14);
- return 0;
-}
-// ギルド同盟/敵対要求
-int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag)
-{
- WFIFOW(inter_fd, 0)=0x303d;
- WFIFOL(inter_fd, 2)=guild_id1;
- WFIFOL(inter_fd, 6)=guild_id2;
- WFIFOL(inter_fd,10)=account_id1;
- WFIFOL(inter_fd,14)=account_id2;
- WFIFOB(inter_fd,18)=flag;
- WFIFOSET(inter_fd,19);
- return 0;
-}
-// ギルド告知変更要求
-int intif_guild_notice(int guild_id,const char *mes1,const char *mes2)
-{
- WFIFOW(inter_fd,0)=0x303e;
- WFIFOL(inter_fd,2)=guild_id;
- memcpy(WFIFOP(inter_fd,6),mes1,60);
- memcpy(WFIFOP(inter_fd,66),mes2,120);
- WFIFOSET(inter_fd,186);
- return 0;
-}
-// ギルドエンブレム変更要求
-int intif_guild_emblem(int guild_id,int len,const char *data)
-{
- if(guild_id<=0 || len<0 || len>2000)
- return 0;
- WFIFOW(inter_fd,0)=0x303f;
- WFIFOW(inter_fd,2)=len+12;
- WFIFOL(inter_fd,4)=guild_id;
- WFIFOL(inter_fd,8)=0;
- memcpy(WFIFOP(inter_fd,12),data,len);
- WFIFOSET(inter_fd,len+12);
- return 0;
-}
-//現在のギルド城占領ギルドを調べる
-int intif_guild_castle_dataload(int castle_id,int index)
-{
- WFIFOW(inter_fd,0)=0x3040;
- WFIFOW(inter_fd,2)=castle_id;
- WFIFOB(inter_fd,4)=index;
- WFIFOSET(inter_fd,5);
- return 0;
-}
-
-//ギルド城占領ギルド変更要求
-int intif_guild_castle_datasave(int castle_id,int index, int value)
-{
- WFIFOW(inter_fd,0)=0x3041;
- WFIFOW(inter_fd,2)=castle_id;
- WFIFOB(inter_fd,4)=index;
- WFIFOL(inter_fd,5)=value;
- WFIFOSET(inter_fd,9);
- return 0;
-}
-//-----------------------------------------------------------------
-// Packets receive from inter server
-
-// Wisp/Page reception
-int intif_parse_WisMessage(int fd) { // rewritten by [Yor]
- struct map_session_data* sd;
- int i;
- char *wisp_source;
-
- if (battle_config.etc_log)
- printf("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n", RFIFOL(fd,4), RFIFOP(fd,8), RFIFOP(fd,32), RFIFOP(fd,56));
- sd = map_nick2sd(RFIFOP(fd,32)); // Searching destination player
- if (sd != NULL && strcmp(sd->status.name, RFIFOP(fd,32)) == 0) { // exactly same name (inter-server have checked the name before)
- // if player ignore all
- if (sd->ignoreAll == 1)
- intif_wis_replay(RFIFOL(fd,4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- else {
- wisp_source = RFIFOP(fd,8); // speed up
- // if player ignore the source character
- for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++)
- if (strcmp(sd->ignore[i].name, wisp_source) == 0) {
- intif_wis_replay(RFIFOL(fd,4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- break;
- }
- // if source player not found in ignore list
- if (i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) {
- clif_wis_message(sd->fd,RFIFOP(fd,8),RFIFOP(fd,56),RFIFOW(fd,2)-56);
- intif_wis_replay(RFIFOL(fd,4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- }
- }
- } else
- intif_wis_replay(RFIFOL(fd,4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- return 0;
-}
-
-// Wisp/page transmission result reception
-int intif_parse_WisEnd(int fd) {
- struct map_session_data* sd;
-
- if (battle_config.etc_log)
- printf("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd,2), RFIFOB(fd,26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- sd = map_nick2sd(RFIFOP(fd,2));
- if (sd != NULL)
- clif_wis_end(sd->fd, RFIFOB(fd,26));
-
- return 0;
-}
-
-// Received wisp message from map-server via char-server for ALL gm
-int mapif_parse_WisToGM(int fd) { // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
- int i, min_gm_level;
- struct map_session_data *pl_sd;
- char Wisp_name[24];
- char mbuf[255];
- char *message = ((RFIFOW(fd,2) - 30) >= sizeof(mbuf)) ? (char *) malloc((RFIFOW(fd,2) - 30)) : mbuf;
-
- min_gm_level = (int)RFIFOW(fd,28);
- memcpy(Wisp_name, RFIFOP(fd,4), 24);
- Wisp_name[23] = '\0';
- memcpy(message, RFIFOP(fd,30), RFIFOW(fd,2) - 30);
- message[sizeof(message) - 1] = '\0';
- // information is sended to all online GM
- for (i = 0; i < fd_max; i++)
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth)
- if (pc_isGM(pl_sd) >= min_gm_level)
- clif_wis_message(i, Wisp_name, message, strlen(message) + 1);
-
- if (message != mbuf)
- free(message);
-
- return 0;
-}
-
-// アカウント変数通知
-int intif_parse_AccountReg(int fd) {
- int j,p;
- struct map_session_data *sd;
-
- if( (sd=map_id2sd(RFIFOL(fd,4)))==NULL )
- return 1;
- for(p=8,j=0;p<RFIFOW(fd,2) && j<ACCOUNT_REG_NUM;p+=36,j++){
- memcpy(sd->status.account_reg[j].str,RFIFOP(fd,p),32);
- sd->status.account_reg[j].value=RFIFOL(fd,p+32);
- }
- sd->status.account_reg_num = j;
-// printf("intif: accountreg\n");
-
- return 0;
-}
-
-// 倉庫データ受信
-int intif_parse_LoadStorage(int fd) {
- struct storage *stor;
- struct map_session_data *sd;
-
- stor = account2storage( RFIFOL(fd,4));
- if (RFIFOW(fd,2)-8 != sizeof(struct storage)) {
- if (battle_config.error_log)
- printf("intif_parse_LoadStorage: data size error %d %d\n", RFIFOW(fd,2)-8, sizeof(struct storage));
- return 1;
- }
- sd=map_id2sd( RFIFOL(fd,4) );
- if(sd==NULL){
- if(battle_config.error_log)
- printf("intif_parse_LoadStorage: user not found %d\n",RFIFOL(fd,4));
- return 1;
- }
- if(battle_config.save_log)
- printf("intif_openstorage: %d\n",RFIFOL(fd,4) );
- memcpy(stor,RFIFOP(fd,8),sizeof(struct storage));
- stor->storage_status=1;
- sd->state.storage_flag = 0;
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
-
- return 0;
-}
-
-// 倉庫データ送信成功
-int intif_parse_SaveStorage(int fd)
-{
- if(battle_config.save_log)
- printf("intif_savestorage: done %d %d\n",RFIFOL(fd,2),RFIFOB(fd,6) );
- return 0;
-}
-
-int intif_parse_LoadGuildStorage(int fd)
-{
- struct guild_storage *gstor;
- struct map_session_data *sd;
- int guild_id = RFIFOL(fd,8);
- if(guild_id > 0) {
- gstor=guild2storage(guild_id);
- if(!gstor) {
- if(battle_config.error_log)
- printf("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id);
- return 1;
- }
- if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){
- gstor->storage_status = 0;
- if(battle_config.error_log)
- printf("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage));
- return 1;
- }
- sd=map_id2sd( RFIFOL(fd,4) );
- if(sd==NULL){
- if(battle_config.error_log)
- printf("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4));
- return 1;
- }
- if(battle_config.save_log)
- printf("intif_open_guild_storage: %d\n",RFIFOL(fd,4) );
- memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage));
- gstor->storage_status = 1;
- sd->state.storage_flag = 1;
- clif_guildstorageitemlist(sd,gstor);
- clif_guildstorageequiplist(sd,gstor);
- clif_updateguildstorageamount(sd,gstor);
- }
- return 0;
-}
-int intif_parse_SaveGuildStorage(int fd)
-{
- if(battle_config.save_log) {
- printf("intif_save_guild_storage: done %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10) );
- }
- return 0;
-}
-
-// パーティ作成可否
-int intif_parse_PartyCreated(int fd)
-{
- if(battle_config.etc_log)
- printf("intif: party created\n");
- party_created(RFIFOL(fd,2),RFIFOB(fd,6),RFIFOL(fd,7),RFIFOP(fd,11));
- return 0;
-}
-// パーティ情報
-int intif_parse_PartyInfo(int fd)
-{
- if( RFIFOW(fd,2)==8){
- if(battle_config.error_log)
- printf("intif: party noinfo %d\n",RFIFOL(fd,4));
- party_recv_noinfo(RFIFOL(fd,4));
- return 0;
- }
-
-// printf("intif: party info %d\n",RFIFOL(fd,4));
- if( RFIFOW(fd,2)!=sizeof(struct party)+4 ){
- if(battle_config.error_log)
- printf("intif: party info : data size error %d %d %d\n",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct party)+4);
- }
- party_recv_info((struct party *)RFIFOP(fd,4));
- return 0;
-}
-// パーティ追加通知
-int intif_parse_PartyMemberAdded(int fd)
-{
- if(battle_config.etc_log)
- printf("intif: party member added %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10));
- party_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10));
- return 0;
-}
-// パーティ設定変更通知
-int intif_parse_PartyOptionChanged(int fd)
-{
- party_optionchanged(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOB(fd,14));
- return 0;
-}
-// パーティ脱退通知
-int intif_parse_PartyMemberLeaved(int fd)
-{
- if(battle_config.etc_log)
- printf("intif: party member leaved %d %d %s\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10));
- party_member_leaved(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10));
- return 0;
-}
-// パーティ解散通知
-int intif_parse_PartyBroken(int fd)
-{
- party_broken(RFIFOL(fd,2));
- return 0;
-}
-// パーティ移動通知
-int intif_parse_PartyMove(int fd)
-{
-// if(battle_config.etc_log)
-// printf("intif: party move %d %d %s %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27));
- party_recv_movemap(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27));
- return 0;
-}
-// パーティメッセージ
-int intif_parse_PartyMessage(int fd)
-{
-// if(battle_config.etc_log)
-// printf("intif_parse_PartyMessage: %s\n",RFIFOP(fd,12));
- party_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12);
- return 0;
-}
-
-// ギルド作成可否
-int intif_parse_GuildCreated(int fd)
-{
- guild_created(RFIFOL(fd,2),RFIFOL(fd,6));
- return 0;
-}
-// ギルド情報
-int intif_parse_GuildInfo(int fd)
-{
- if( RFIFOW(fd,2)==8){
- if(battle_config.error_log)
- printf("intif: guild noinfo %d\n",RFIFOL(fd,4));
- guild_recv_noinfo(RFIFOL(fd,4));
- return 0;
- }
-
-// if(battle_config.etc_log)
-// printf("intif: guild info %d\n",RFIFOL(fd,4));
- if( RFIFOW(fd,2)!=sizeof(struct guild)+4 ){
- if(battle_config.error_log)
- printf("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild)+4);
- }
- guild_recv_info((struct guild *)RFIFOP(fd,4));
- return 0;
-}
-// ギルドメンバ追加通知
-int intif_parse_GuildMemberAdded(int fd)
-{
- if(battle_config.etc_log)
- printf("intif: guild member added %d %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14));
- guild_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14));
- return 0;
-}
-// ギルドメンバ脱退/追放通知
-int intif_parse_GuildMemberLeaved(int fd)
-{
- guild_member_leaved(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),
- RFIFOP(fd,55),RFIFOP(fd,15));
- return 0;
-}
-
-// ギルドメンバオンライン状態/Lv変更通知
-int intif_parse_GuildMemberInfoShort(int fd)
-{
- guild_recv_memberinfoshort(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17));
- return 0;
-}
-// ギルド解散通知
-int intif_parse_GuildBroken(int fd)
-{
- guild_broken(RFIFOL(fd,2),RFIFOB(fd,6));
- return 0;
-}
-
-// ギルド基本情報変更通知
-int intif_parse_GuildBasicInfoChanged(int fd)
-{
- int type=RFIFOW(fd,8),guild_id=RFIFOL(fd,4);
- void *data=RFIFOP(fd,10);
- struct guild *g=guild_search(guild_id);
- short dw=*((short *)data);
- int dd=*((int *)data);
- if( g==NULL )
- return 0;
- switch(type){
- case GBI_EXP: g->exp=dd; break;
- case GBI_GUILDLV: g->guild_lv=dw; break;
- case GBI_SKILLPOINT: g->skill_point=dd; break;
- }
- return 0;
-}
-// ギルドメンバ情報変更通知
-int intif_parse_GuildMemberInfoChanged(int fd)
-{
- int type=RFIFOW(fd,16),guild_id=RFIFOL(fd,4);
- int account_id=RFIFOL(fd,8),char_id=RFIFOL(fd,12);
- void *data=RFIFOP(fd,18);
- struct guild *g=guild_search(guild_id);
- int idx,dd=*((int *)data);
- if( g==NULL )
- return 0;
- idx=guild_getindex(g,account_id,char_id);
- switch(type){
- case GMI_POSITION:
- g->member[idx].position=dd;
- guild_memberposition_changed(g,idx,dd);
- break;
- case GMI_EXP:
- g->member[idx].exp=dd;
- break;
- }
- return 0;
-}
-
-// ギルド役職変更通知
-int intif_parse_GuildPosition(int fd)
-{
- if( RFIFOW(fd,2)!=sizeof(struct guild_position)+12 ){
- if(battle_config.error_log)
- printf("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild_position)+12);
- }
- guild_position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12));
- return 0;
-}
-// ギルドスキル割り振り通知
-int intif_parse_GuildSkillUp(int fd)
-{
- guild_skillupack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
- return 0;
-}
-// ギルド同盟/敵対通知
-int intif_parse_GuildAlliance(int fd)
-{
- guild_allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),
- RFIFOB(fd,18),RFIFOP(fd,19),RFIFOP(fd,43));
- return 0;
-}
-// ギルド告知変更通知
-int intif_parse_GuildNotice(int fd)
-{
- guild_notice_changed(RFIFOL(fd,2),RFIFOP(fd,6),RFIFOP(fd,66));
- return 0;
-}
-// ギルドエンブレム変更通知
-int intif_parse_GuildEmblem(int fd)
-{
- guild_emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12));
- return 0;
-}
-// ギルド会話受信
-int intif_parse_GuildMessage(int fd)
-{
- guild_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),RFIFOP(fd,12),RFIFOW(fd,2)-12);
- return 0;
-}
-// ギルド城データ要求返信
-int intif_parse_GuildCastleDataLoad(int fd)
-{
- return guild_castledataloadack(RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5));
-}
-// ギルド城データ変更通知
-int intif_parse_GuildCastleDataSave(int fd)
-{
- return guild_castledatasaveack(RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5));
-}
-
-// ギルド城データ一括受信(初期化時)
-int intif_parse_GuildCastleAllDataLoad(int fd)
-{
- return guild_castlealldataload(RFIFOW(fd,2),(struct guild_castle *)RFIFOP(fd,4));
-}
-
-// pet
-int intif_parse_CreatePet(int fd)
-{
- pet_get_egg(RFIFOL(fd,2),RFIFOL(fd,7),RFIFOB(fd,6));
-
- return 0;
-}
-
-int intif_parse_RecvPetData(int fd)
-{
- struct s_pet p;
- int len=RFIFOW(fd,2);
- if(sizeof(struct s_pet)!=len-9) {
- if(battle_config.etc_log)
- printf("intif: pet data: data size error %d %d\n",sizeof(struct s_pet),len-9);
- }
- else{
- memcpy(&p,RFIFOP(fd,9),sizeof(struct s_pet));
- pet_recv_petdata(RFIFOL(fd,4),&p,RFIFOB(fd,8));
- }
-
- return 0;
-}
-int intif_parse_SavePetOk(int fd)
-{
- if(RFIFOB(fd,6) == 1) {
- if(battle_config.error_log)
- printf("pet data save failure\n");
- }
-
- return 0;
-}
-
-int intif_parse_DeletePetOk(int fd)
-{
- if(RFIFOB(fd,2) == 1) {
- if(battle_config.error_log)
- printf("pet data delete failure\n");
- }
-
- return 0;
-}
-//-----------------------------------------------------------------
-// inter serverからの通信
-// エラーがあれば0(false)を返すこと
-// パケットが処理できれば1,パケット長が足りなければ2を返すこと
-int intif_parse(int fd)
-{
- int packet_len;
- int cmd = RFIFOW(fd,0);
- // パケットのID確認
- if(cmd<0x3800 || cmd>=0x3800+(sizeof(packet_len_table)/sizeof(packet_len_table[0])) ||
- packet_len_table[cmd-0x3800]==0){
- return 0;
- }
- // パケットの長さ確認
- packet_len = packet_len_table[cmd-0x3800];
- if(packet_len==-1){
- if(RFIFOREST(fd)<4)
- return 2;
- packet_len = RFIFOW(fd,2);
- }
-// if(battle_config.etc_log)
-// printf("intif_parse %d %x %d %d\n",fd,cmd,packet_len,RFIFOREST(fd));
- if(RFIFOREST(fd)<packet_len){
- return 2;
- }
- // 処理分岐
- switch(cmd){
- case 0x3800: clif_GMmessage(NULL,RFIFOP(fd,4),packet_len-4,0); break;
- case 0x3801: intif_parse_WisMessage(fd); break;
- case 0x3802: intif_parse_WisEnd(fd); break;
- case 0x3803: mapif_parse_WisToGM(fd); break;
- case 0x3804: intif_parse_AccountReg(fd); break;
- case 0x3810: intif_parse_LoadStorage(fd); break;
- case 0x3811: intif_parse_SaveStorage(fd); break;
- case 0x3818: intif_parse_LoadGuildStorage(fd); break;
- case 0x3819: intif_parse_SaveGuildStorage(fd); break;
- case 0x3820: intif_parse_PartyCreated(fd); break;
- case 0x3821: intif_parse_PartyInfo(fd); break;
- case 0x3822: intif_parse_PartyMemberAdded(fd); break;
- case 0x3823: intif_parse_PartyOptionChanged(fd); break;
- case 0x3824: intif_parse_PartyMemberLeaved(fd); break;
- case 0x3825: intif_parse_PartyMove(fd); break;
- case 0x3826: intif_parse_PartyBroken(fd); break;
- case 0x3827: intif_parse_PartyMessage(fd); break;
- case 0x3830: intif_parse_GuildCreated(fd); break;
- case 0x3831: intif_parse_GuildInfo(fd); break;
- case 0x3832: intif_parse_GuildMemberAdded(fd); break;
- case 0x3834: intif_parse_GuildMemberLeaved(fd); break;
- case 0x3835: intif_parse_GuildMemberInfoShort(fd); break;
- case 0x3836: intif_parse_GuildBroken(fd); break;
- case 0x3837: intif_parse_GuildMessage(fd); break;
- case 0x3839: intif_parse_GuildBasicInfoChanged(fd); break;
- case 0x383a: intif_parse_GuildMemberInfoChanged(fd); break;
- case 0x383b: intif_parse_GuildPosition(fd); break;
- case 0x383c: intif_parse_GuildSkillUp(fd); break;
- case 0x383d: intif_parse_GuildAlliance(fd); break;
- case 0x383e: intif_parse_GuildNotice(fd); break;
- case 0x383f: intif_parse_GuildEmblem(fd); break;
- case 0x3840: intif_parse_GuildCastleDataLoad(fd); break;
- case 0x3841: intif_parse_GuildCastleDataSave(fd); break;
- case 0x3842: intif_parse_GuildCastleAllDataLoad(fd); break;
- case 0x3880: intif_parse_CreatePet(fd); break;
- case 0x3881: intif_parse_RecvPetData(fd); break;
- case 0x3882: intif_parse_SavePetOk(fd); break;
- case 0x3883: intif_parse_DeletePetOk(fd); break;
- default:
- if(battle_config.error_log)
- printf("intif_parse : unknown packet %d %x\n",fd,RFIFOW(fd,0));
- return 0;
- }
- // パケット読み飛ばし
- RFIFOSKIP(fd,packet_len);
- return 1;
-}
diff --git a/misc/src/map/intif.h b/misc/src/map/intif.h
deleted file mode 100644
index 85e1914..0000000
--- a/misc/src/map/intif.h
+++ /dev/null
@@ -1,56 +0,0 @@
-// $Id: intif.h,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _INTIF_H_
-#define _INFIF_H_
-
-int intif_parse(int fd);
-
-int intif_GMmessage(char* mes,int len,int flag);
-
-int intif_wis_message(struct map_session_data *sd,char *nick,char *mes,int mes_len);
-int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len);
-
-int intif_saveaccountreg(struct map_session_data *sd);
-int intif_request_accountreg(struct map_session_data *sd);
-
-int intif_request_storage(int account_id);
-int intif_send_storage(struct storage *stor);
-int intif_request_guild_storage(int account_id, int guild_id);
-int intif_send_guild_storage(int account_id, struct guild_storage *gstor);
-
-
-int intif_create_party(struct map_session_data *sd,char *name);
-int intif_request_partyinfo(int party_id);
-int intif_party_addmember(int party_id, int account_id);
-int intif_party_changeoption(int party_id, int account_id, int exp, int item);
-int intif_party_leave(int party_id, int accound_id);
-int intif_party_changemap(struct map_session_data *sd, int online);
-int intif_break_party(int party_id);
-int intif_party_message(int party_id, int account_id, char *mes,int len);
-int intif_party_checkconflict(int party_id, int account_id, char *nick);
-
-
-int intif_guild_create(const char *name, const struct guild_member *master);
-int intif_guild_request_info(int guild_id);
-int intif_guild_addmember(int guild_id, struct guild_member *m);
-int intif_guild_leave(int guild_id, int account_id, int char_id, int flag, const char *mes);
-int intif_guild_memberinfoshort(int guild_id, int account_id, int char_id, int online, int lv, int class);
-int intif_guild_break(int guild_id);
-int intif_guild_message(int guild_id, int account_id, char *mes, int len);
-int intif_guild_checkconflict(int guild_id, int account_id, int char_id);
-int intif_guild_change_basicinfo(int guild_id, int type, const void *data, int len);
-int intif_guild_change_memberinfo(int guild_id, int account_id, int char_id, int type, const void *data, int len);
-int intif_guild_position(int guild_id, int idx, struct guild_position *p);
-int intif_guild_skillup(int guild_id, int skill_num, int account_id);
-int intif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
-int intif_guild_notice(int guild_id, const char *mes1, const char *mes2);
-int intif_guild_emblem(int guild_id, int len, const char *data);
-int intif_guild_castle_dataload(int castle_id, int index);
-int intif_guild_castle_datasave(int castle_id, int index, int value);
-
-int intif_create_pet(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id,
- short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
-int intif_request_petdata(int account_id, int char_id, int pet_id);
-int intif_save_petdata(int account_id, struct s_pet *p);
-int intif_delete_petdata(int pet_id);
-
-#endif
diff --git a/misc/src/map/itemdb.c b/misc/src/map/itemdb.c
deleted file mode 100644
index a225cff..0000000
--- a/misc/src/map/itemdb.c
+++ /dev/null
@@ -1,882 +0,0 @@
-// $Id: itemdb.c,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "db.h"
-#include "grfio.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "map.h"
-#include "battle.h"
-#include "itemdb.h"
-#include "script.h"
-#include "pc.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define MAX_RANDITEM 2000
-
-// ** ITEMDB_OVERRIDE_NAME_VERBOSE **
-// 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します.
-//#define ITEMDB_OVERRIDE_NAME_VERBOSE 1
-
-static struct dbt* item_db;
-
-static struct random_item_data blue_box[MAX_RANDITEM],violet_box[MAX_RANDITEM],card_album[MAX_RANDITEM],gift_box[MAX_RANDITEM],scroll[MAX_RANDITEM];
-static int blue_box_count=0,violet_box_count=0,card_album_count=0,gift_box_count=0,scroll_count=0;
-static int blue_box_default=0,violet_box_default=0,card_album_default=0,gift_box_default=0,scroll_default=0;
-
-// Function declarations
-
-static void itemdb_read(void);
-static int itemdb_readdb(void);
-#ifndef TXT_ONLY
-static int itemdb_read_sqldb(void);
-#endif /* not TXT_ONLY */
-static int itemdb_read_randomitem();
-static int itemdb_read_itemavail(void);
-static int itemdb_read_itemnametable(void);
-static int itemdb_read_noequip(void);
-void itemdb_reload(void);
-
-/*==========================================
- * 名前で検索用
- *------------------------------------------
- */
-// name = item alias, so we should find items aliases first. if not found then look for "jname" (full name)
-int itemdb_searchname_sub(void *key,void *data,va_list ap)
-{
- struct item_data *item=(struct item_data *)data,**dst;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct item_data **);
-// if( strcmpi(item->name,str)==0 || strcmp(item->jname,str)==0 ||
-// memcmp(item->name,str,24)==0 || memcmp(item->jname,str,24)==0 )
- if( strcmpi(item->name,str)==0 ) //by lupus
- *dst=item;
- return 0;
-}
-
-/*==========================================
- * 名前で検索用
- *------------------------------------------
- */
-int itemdb_searchjname_sub(void *key,void *data,va_list ap)
-{
- struct item_data *item=(struct item_data *)data,**dst;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct item_data **);
- if( strcmpi(item->jname,str)==0 )
- *dst=item;
- return 0;
-}
-/*==========================================
- * 名前で検索
- *------------------------------------------
- */
-struct item_data* itemdb_searchname(const char *str)
-{
- struct item_data *item=NULL;
- numdb_foreach(item_db,itemdb_searchname_sub,str,&item);
- return item;
-}
-
-/*==========================================
- * 箱系アイテム検索
- *------------------------------------------
- */
-int itemdb_searchrandomid(int flags)
-{
- int nameid=0,i,index,count;
- struct random_item_data *list=NULL;
-
- struct {
- int nameid,count;
- struct random_item_data *list;
- } data[] ={
- { 0,0,NULL },
- { blue_box_default ,blue_box_count ,blue_box },
- { violet_box_default,violet_box_count ,violet_box },
- { card_album_default,card_album_count ,card_album },
- { gift_box_default ,gift_box_count ,gift_box },
- { scroll_default ,scroll_count ,scroll },
- };
-
- if(flags>=1 && flags<=5){
- nameid=data[flags].nameid;
- count=data[flags].count;
- list=data[flags].list;
-
- if(count > 0) {
- for(i=0;i<1000;i++) {
- index = rand()%count;
- if( rand()%1000000 < list[index].per) {
- nameid = list[index].nameid;
- break;
- }
- }
- }
- }
- return nameid;
-}
-
-/*==========================================
- * DBの存在確認
- *------------------------------------------
- */
-struct item_data* itemdb_exists(int nameid)
-{
- return numdb_search(item_db,nameid);
-}
-/*==========================================
- * DBの検索
- *------------------------------------------
- */
-struct item_data* itemdb_search(int nameid)
-{
- struct item_data *id;
-
- id=numdb_search(item_db,nameid);
- if(id) return id;
-
- id=(struct item_data *)aCalloc(1,sizeof(struct item_data));
- numdb_insert(item_db,nameid,id);
-
- id->nameid=nameid;
- id->value_buy=10;
- id->value_sell=id->value_buy/2;
- id->weight=10;
- id->sex=2;
- id->elv=0;
- id->class=0xffffffff;
- id->flag.available=0;
- id->flag.value_notdc=0; //一応・・・
- id->flag.value_notoc=0;
- id->flag.no_equip=0;
- id->view_id=0;
-
- if(nameid>500 && nameid<600)
- id->type=0; //heal item
- else if(nameid>600 && nameid<700)
- id->type=2; //use item
- else if((nameid>700 && nameid<1100) ||
- (nameid>7000 && nameid<8000))
- id->type=3; //correction
- else if(nameid>=1750 && nameid<1771)
- id->type=10; //arrow
- else if(nameid>1100 && nameid<2000)
- id->type=4; //weapon
- else if((nameid>2100 && nameid<3000) ||
- (nameid>5000 && nameid<6000))
- id->type=5; //armor
- else if(nameid>4000 && nameid<5000)
- id->type=6; //card
- else if(nameid>9000 && nameid<10000)
- id->type=7; //egg
- else if(nameid>10000)
- id->type=8; //petequip
-
- return id;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip(int nameid)
-{
- int type=itemdb_type(nameid);
- if(type==0 || type==2 || type==3 || type==6 || type==10)
- return 0;
- return 1;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip2(struct item_data *data)
-{
- if(data) {
- int type=data->type;
- if(type==0 || type==2 || type==3 || type==6 || type==10)
- return 0;
- else
- return 1;
- }
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip3(int nameid)
-{
- int type=itemdb_type(nameid);
- if(type==4 || type==5 || type == 8)
- return 1;
- return 0;
-}
-
-/*==========================================
- * 捨てられるアイテムは1、そうでないアイテムは0
- *------------------------------------------
- */
-int itemdb_isdropable(int nameid)
-{
- //結婚指輪は捨てられない
- switch(nameid){
- case 2634: //結婚指輪
- case 2635: //結婚指輪
- return 0;
- }
-
- return 1;
-}
-
-//
-// 初期化
-//
-/*==========================================
- *
- *------------------------------------------
- */
-static int itemdb_read_itemslottable(void)
-{
- char *buf,*p;
- int s;
-
- buf=grfio_read("data\\itemslottable.txt");
- if(buf==NULL)
- return -1;
- s=grfio_size("data\\itemslottable.txt");
- buf[s]=0;
- for(p=buf;p-buf<s;){
- int nameid,equip;
- sscanf(p,"%d#%d#",&nameid,&equip);
- itemdb_search(nameid)->equip=equip;
- p=strchr(p,10);
- if(!p) break;
- p++;
- p=strchr(p,10);
- if(!p) break;
- p++;
- }
- free(buf);
-
- return 0;
-}
-
-#ifndef TXT_ONLY
-/*====================================
- * Removed item_value_db, don't re-add
- *------------------------------------
- */
-static void itemdb_read(void)
-{
- itemdb_read_itemslottable();
-
- if (db_use_sqldbs)
- {
- itemdb_read_sqldb();
- }
- else
- {
- itemdb_readdb();
- }
-
- itemdb_read_randomitem();
- itemdb_read_itemavail();
- itemdb_read_noequip();
-
- if (!battle_config.item_name_override_grffile)
- itemdb_read_itemnametable();
-}
-
-#endif /* not TXT_ONLY */
-/*==========================================
- * アイテムデータベースの読み込み
- *------------------------------------------
- */
-static int itemdb_readdb(void)
-{
- FILE *fp;
- char line[1024];
- int ln=0,lines=0;
- int nameid,j;
- char *str[32],*p,*np;
- struct item_data *id;
- int i=0;
- char *filename[]={ "db/item_db.txt","db/item_db2.txt" };
-
- for(i=0;i<2;i++){
-
- fp=fopen(filename[i],"r");
- if(fp==NULL){
- if(i>0)
- continue;
- printf("can't read %s\n",filename[i]);
- exit(1);
- }
-
- lines=0;
- while(fgets(line,1020,fp)){
- lines++;
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,np=p=line;j<17 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p){ *p++=0; np=p; }
- }
- if(str[0]==NULL)
- continue;
-
- nameid=atoi(str[0]);
- if(nameid<=0 || nameid>=20000)
- continue;
- ln++;
-
- //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Gender,Loc,wLV,eLV,View
- id=itemdb_search(nameid);
- memcpy(id->name,str[1],24);
- memcpy(id->jname,str[2],24);
- id->type=atoi(str[3]);
- // buy≠sell*2 は item_value_db.txt で指定してください。
- if (atoi(str[5])) { // sell値を優先とする
- id->value_buy=atoi(str[5])*2;
- id->value_sell=atoi(str[5]);
- } else {
- id->value_buy=atoi(str[4]);
- id->value_sell=atoi(str[4])/2;
- }
- id->weight=atoi(str[6]);
- id->atk=atoi(str[7]);
- id->def=atoi(str[8]);
- id->range=atoi(str[9]);
- id->slot=atoi(str[10]);
- id->class=atoi(str[11]);
- id->sex=atoi(str[12]);
- if(id->equip != atoi(str[13])){
- id->equip=atoi(str[13]);
- }
- id->wlv=atoi(str[14]);
- id->elv=atoi(str[15]);
- id->look=atoi(str[16]);
- id->flag.available=1;
- id->flag.value_notdc=0;
- id->flag.value_notoc=0;
- id->view_id=0;
-
- id->use_script=NULL;
- id->equip_script=NULL;
-
- if((p=strchr(np,'{'))==NULL)
- continue;
- id->use_script = parse_script(p,lines);
- if((p=strchr(p+1,'{'))==NULL)
- continue;
- id->equip_script = parse_script(p,lines);
- }
- fclose(fp);
- printf("read %s done (count=%d)\n",filename[i],ln);
- }
- return 0;
-}
-
-// Removed item_value_db, don't re-add!
-
-/*==========================================
- * ランダムアイテム出現データの読み込み
- *------------------------------------------
- */
-static int itemdb_read_randomitem()
-{
- FILE *fp;
- char line[1024];
- int ln=0;
- int nameid,i,j;
- char *str[10],*p;
-
- const struct {
- char filename[64];
- struct random_item_data *pdata;
- int *pcount,*pdefault;
- } data[] = {
- {"db/item_bluebox.txt", blue_box, &blue_box_count, &blue_box_default },
- {"db/item_violetbox.txt", violet_box, &violet_box_count, &violet_box_default },
- {"db/item_cardalbum.txt", card_album, &card_album_count, &card_album_default },
- {"db/item_giftbox.txt", gift_box, &gift_box_count, &gift_box_default },
- {"db/item_scroll.txt", scroll, &scroll_count, &scroll_default },
- };
-
- for(i=0;i<sizeof(data)/sizeof(data[0]);i++){
- struct random_item_data *pd=data[i].pdata;
- int *pc=data[i].pcount;
- int *pdefault=data[i].pdefault;
- char *fn=data[i].filename;
-
- *pdefault = 0;
- if( (fp=fopen(fn,"r"))==NULL ){
- printf("can't read %s\n",fn);
- continue;
- }
-
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<3 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
-
- if(str[0]==NULL)
- continue;
-
- nameid=atoi(str[0]);
- if(nameid<0 || nameid>=20000)
- continue;
- if(nameid == 0) {
- if(str[2])
- *pdefault = atoi(str[2]);
- continue;
- }
-
- if(str[2]){
- pd[ *pc ].nameid = nameid;
- pd[(*pc)++].per = atoi(str[2]);
- }
-
- if(ln >= MAX_RANDITEM)
- break;
- ln++;
- }
- fclose(fp);
- printf("read %s done (count=%d)\n",fn,*pc);
- }
-
- return 0;
-}
-/*==========================================
- * アイテム使用可能フラグのオーバーライド
- *------------------------------------------
- */
-static int itemdb_read_itemavail(void)
-{
- FILE *fp;
- char line[1024];
- int ln=0;
- int nameid,j,k;
- char *str[10],*p;
-
- if( (fp=fopen("db/item_avail.txt","r"))==NULL ){
- printf("can't read db/item_avail.txt\n");
- return -1;
- }
-
- while(fgets(line,1020,fp)){
- struct item_data *id;
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<2 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
-
- if(str[0]==NULL)
- continue;
-
- nameid=atoi(str[0]);
- if(nameid<0 || nameid>=20000 || !(id=itemdb_exists(nameid)) )
- continue;
- k=atoi(str[1]);
- if(k > 0) {
- id->flag.available = 1;
- id->view_id = k;
- }
- else
- id->flag.available = 0;
- ln++;
- }
- fclose(fp);
- printf("read db/item_avail.txt done (count=%d)\n",ln);
- return 0;
-}
-
-/*==========================================
- * アイテムの名前テーブルを読み込む
- *------------------------------------------
- */
-static int itemdb_read_itemnametable(void)
-{
- char *buf,*p;
- int s;
-
- buf=grfio_reads("data\\idnum2itemdisplaynametable.txt",&s);
-
- if(buf==NULL)
- return -1;
-
- buf[s]=0;
- for(p=buf;p-buf<s;){
- int nameid;
- char buf2[64];
-
- if( sscanf(p,"%d#%[^#]#",&nameid,buf2)==2 ){
-
-#ifdef ITEMDB_OVERRIDE_NAME_VERBOSE
- if( itemdb_exists(nameid) &&
- strncmp(itemdb_search(nameid)->jname,buf2,24)!=0 ){
- printf("[override] %d %s => %s\n",nameid
- ,itemdb_search(nameid)->jname,buf2);
- }
-#endif
-
- memcpy(itemdb_search(nameid)->jname,buf2,24);
- }
-
- p=strchr(p,10);
- if(!p) break;
- p++;
- }
- free(buf);
- printf("read data\\idnum2itemdisplaynametable.txt done.\n");
-
- return 0;
-}
-#ifdef TXT_ONLY
-/*==========================================
- * カードイラストのリソース名前テーブルを読み込む
- *------------------------------------------
- */
-static int itemdb_read_cardillustnametable(void)
-{
- char *buf,*p;
- int s;
-
- buf=grfio_reads("data\\num2cardillustnametable.txt",&s);
-
- if(buf==NULL)
- return -1;
-
- buf[s]=0;
- for(p=buf;p-buf<s;){
- int nameid;
- char buf2[64];
-
- if( sscanf(p,"%d#%[^#]#",&nameid,buf2)==2 ){
- strcat(buf2,".bmp");
- memcpy(itemdb_search(nameid)->cardillustname,buf2,64);
-// printf("%d %s\n",nameid,itemdb_search(nameid)->cardillustname);
- }
-
- p=strchr(p,10);
- if(!p) break;
- p++;
- }
- free(buf);
- printf("read data\\num2cardillustnametable.txt done.\n");
-
- return 0;
-}
-#endif /* TXT_ONLY */
-/*==========================================
- * 装備制限ファイル読み出し
- *------------------------------------------
- */
-static int itemdb_read_noequip(void)
-{
- FILE *fp;
- char line[1024];
- int ln=0;
- int nameid,j;
- char *str[32],*p;
- struct item_data *id;
-
- if( (fp=fopen("db/item_noequip.txt","r"))==NULL ){
- printf("can't read db/item_noequip.txt\n");
- return -1;
- }
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<2 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(str[0]==NULL)
- continue;
-
- nameid=atoi(str[0]);
- if(nameid<=0 || nameid>=20000 || !(id=itemdb_exists(nameid)))
- continue;
-
- id->flag.no_equip=atoi(str[1]);
-
- ln++;
-
- }
- fclose(fp);
- printf("read db/item_noequip.txt done (count=%d)\n",ln);
- return 0;
-}
-#ifndef TXT_ONLY
-
-/*======================================
-* SQL
-*===================================
-*/
-static int itemdb_read_sqldb(void)
-{
- unsigned short nameid;
- struct item_data *id;
- char script[65535 + 2 + 1]; // Maximum length of MySQL TEXT type (65535) + 2 bytes for curly brackets + 1 byte for terminator
-
- // ----------
-
- sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_db);
-
- // Execute the query; if the query execution succeeded...
- if (mysql_query(&mmysql_handle, tmp_sql) == 0)
- {
- sql_res = mysql_store_result(&mmysql_handle);
-
- // If the storage of the query result succeeded...
- if (sql_res)
- {
- // Parse each row in the query result into sql_row
- while ((sql_row = mysql_fetch_row(sql_res)))
- {
- /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+
- | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+
- | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_genders | equip_locations | weapon_level | equip_level | view | script_use | script_equip |
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ */
-
- nameid = atoi(sql_row[0]);
-
- // If the identifier is not within the valid range, process the next row
- if (nameid == 0 || nameid >= 20000)
- {
- continue;
- }
-
- // Insert a new row into the item database
-
- /*id = calloc(sizeof(struct item_data), 1);
-
- if (id == NULL)
- {
- printf("out of memory : itemdb_read_sqldb\n");
- exit(1);
- }
-
- memset(id, 0, sizeof(struct item_data));
- numdb_insert(item_db, (int) nameid, id);*/
-
- // ----------
- id=itemdb_search(nameid);
-
- memcpy(id->name, sql_row[1], 25);
- memcpy(id->jname, sql_row[2], 25);
-
- id->type = atoi(sql_row[3]);
-
- // If price_buy is not NULL and price_sell is not NULL...
- if ((sql_row[4] != NULL) && (sql_row[5] != NULL))
- {
- id->value_buy = atoi(sql_row[4]);
- id->value_sell = atoi(sql_row[5]);
- }
- // If price_buy is not NULL and price_sell is NULL...
- else if ((sql_row[4] != NULL) && (sql_row[5] == NULL))
- {
- id->value_buy = atoi(sql_row[4]);
- id->value_sell = atoi(sql_row[4]) / 2;
- }
- // If price_buy is NULL and price_sell is not NULL...
- else if ((sql_row[4] == NULL) && (sql_row[5] != NULL))
- {
- id->value_buy = atoi(sql_row[5]) * 2;
- id->value_sell = atoi(sql_row[5]);
- }
- // If price_buy is NULL and price_sell is NULL...
- if ((sql_row[4] == NULL) && (sql_row[5] == NULL))
- {
- id->value_buy = 0;
- id->value_sell = 0;
- }
-
- id->weight = atoi(sql_row[6]);
-
- id->atk = (sql_row[7] != NULL) ? atoi(sql_row[7]) : 0;
- id->def = (sql_row[8] != NULL) ? atoi(sql_row[8]) : 0;
- id->range = (sql_row[9] != NULL) ? atoi(sql_row[9]) : 0;
- id->slot = (sql_row[10] != NULL) ? atoi(sql_row[10]) : 0;
- id->class = (sql_row[11] != NULL) ? atoi(sql_row[11]) : 0;
- id->sex = (sql_row[12] != NULL) ? atoi(sql_row[12]) : 0;
- id->equip = (sql_row[13] != NULL) ? atoi(sql_row[13]) : 0;
- id->wlv = (sql_row[14] != NULL) ? atoi(sql_row[14]) : 0;
- id->elv = (sql_row[15] != NULL) ? atoi(sql_row[15]) : 0;
- id->look = (sql_row[16] != NULL) ? atoi(sql_row[16]) : 0;
-
- id->view_id = 0;
-
- // ----------
-
- if (sql_row[17] != NULL)
- {
- if (sql_row[17][0] == '{')
- id->use_script = parse_script(sql_row[17], 0);
- else {
- sprintf(script, "{%s}", sql_row[17]);
- id->use_script = parse_script(script, 0);
- }
- }
- else
- {
- id->use_script = NULL;
- }
-
- if (sql_row[18] != NULL)
- {
- if (sql_row[18][0] == '{')
- id->equip_script = parse_script(sql_row[18], 0);
- else {
- sprintf(script, "{%s}", sql_row[18]);
- id->equip_script = parse_script(script, 0);
- }
- }
- else
- {
- id->equip_script = NULL;
- }
-
- // ----------
-
- id->flag.available = 1;
- id->flag.value_notdc = 0;
- id->flag.value_notoc = 0;
- }
-
- // If the retrieval failed, output an error
- if (mysql_errno(&mmysql_handle))
- {
- printf("Database server error (retrieving rows from %s): %s\n", item_db_db, mysql_error(&mmysql_handle));
- }
-
- printf("read %s done (count = %lu)\n", item_db_db, (unsigned long) mysql_num_rows(sql_res));
- }
- else
- {
- printf("MySQL error (storing query result for %s): %s\n", item_db_db, mysql_error(&mmysql_handle));
- }
-
- // Free the query result
- mysql_free_result(sql_res);
- }
- else
- {
- printf("Database server error (executing query for %s): %s\n", item_db_db, mysql_error(&mmysql_handle));
- }
-
- return 0;
-}
-
-#endif /* not TXT_ONLY */
-/*==========================================
- *
- *------------------------------------------
- */
-static int itemdb_final(void *key,void *data,va_list ap)
-{
- struct item_data *id;
-
- nullpo_retr(0, id=data);
-
- if(id->use_script)
- free(id->use_script);
- if(id->equip_script)
- free(id->equip_script);
- free(id);
-
- return 0;
-}
-
-void itemdb_reload(void)
-{
- /*
-
- <empty item databases>
- itemdb_read();
-
- */
-
- do_init_itemdb();
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void do_final_itemdb(void)
-{
- if(item_db){
- numdb_final(item_db,itemdb_final);
- item_db=NULL;
- }
-}
-
-/*
-static FILE *dfp;
-static int itemdebug(void *key,void *data,va_list ap){
-// struct item_data *id=(struct item_data *)data;
- fprintf(dfp,"%6d",(int)key);
- return 0;
-}
-void itemdebugtxt()
-{
- dfp=fopen("itemdebug.txt","wt");
- numdb_foreach(item_db,itemdebug);
- fclose(dfp);
-}
-*/
-#ifdef TXT_ONLY
-/*====================================
- * Removed item_value_db, don't re-add
- *------------------------------------
- */
-static void itemdb_read(void)
-{
- itemdb_read_itemslottable();
- itemdb_readdb();
- itemdb_read_randomitem();
- itemdb_read_itemavail();
- itemdb_read_noequip();
- itemdb_read_cardillustnametable();
- if (!battle_config.item_name_override_grffile)
- itemdb_read_itemnametable();
-}
-#endif /* TXT_ONLY */
-/*==========================================
- *
- *------------------------------------------
- */
-int do_init_itemdb(void)
-{
- item_db = numdb_init();
-
- itemdb_read();
-
- return 0;
-}
diff --git a/misc/src/map/itemdb.h b/misc/src/map/itemdb.h
deleted file mode 100644
index 0edfad2..0000000
--- a/misc/src/map/itemdb.h
+++ /dev/null
@@ -1,84 +0,0 @@
-// $Id: itemdb.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _ITEMDB_H_
-#define _ITEMDB_H_
-
-#include "map.h"
-
-struct item_data {
- int nameid;
- char name[24],jname[24];
- char prefix[24],suffix[24];
- char cardillustname[64];
- int value_buy;
- int value_sell;
- int type;
- int class;
- int sex;
- int equip;
- int weight;
- int atk;
- int def;
- int range;
- int slot;
- int look;
- int elv;
- int wlv;
- int refine;
- char *use_script; // 回復とかも全部この中でやろうかなと
- char *equip_script; // 攻撃,防御の属性設定もこの中で可能かな?
- struct {
- unsigned available : 1;
- unsigned value_notdc : 1;
- unsigned value_notoc : 1;
- unsigned no_equip : 3;
- unsigned no_drop : 1;
- unsigned no_use : 1;
- } flag;
- int view_id;
-};
-
-struct random_item_data {
- int nameid;
- int per;
-};
-
-struct item_data* itemdb_searchname(const char *name);
-struct item_data* itemdb_search(int nameid);
-struct item_data* itemdb_exists(int nameid);
-#define itemdb_type(n) itemdb_search(n)->type
-#define itemdb_atk(n) itemdb_search(n)->atk
-#define itemdb_def(n) itemdb_search(n)->def
-#define itemdb_look(n) itemdb_search(n)->look
-#define itemdb_weight(n) itemdb_search(n)->weight
-#define itemdb_equip(n) itemdb_search(n)->equip
-#define itemdb_usescript(n) itemdb_search(n)->use_script
-#define itemdb_equipscript(n) itemdb_search(n)->equip_script
-#define itemdb_wlv(n) itemdb_search(n)->wlv
-#define itemdb_range(n) itemdb_search(n)->range
-#define itemdb_slot(n) itemdb_search(n)->slot
-#define itemdb_available(n) (itemdb_exists(n) && itemdb_search(n)->flag.available)
-#define itemdb_viewid(n) (itemdb_search(n)->view_id)
-
-int itemdb_searchrandomid(int flags);
-
-#define itemdb_value_buy(n) itemdb_search(n)->value_buy
-#define itemdb_value_sell(n) itemdb_search(n)->value_sell
-#define itemdb_value_notdc(n) itemdb_search(n)->flag.value_notdc
-#define itemdb_value_notoc(n) itemdb_search(n)->flag.value_notoc
-
-int itemdb_isequip(int);
-int itemdb_isequip2(struct item_data *);
-int itemdb_isequip3(int);
-int itemdb_isdropable(int nameid);
-
-// itemdb_equipマクロとitemdb_equippointとの違いは
-// 前者が鯖側dbで定義された値そのものを返すのに対し
-// 後者はsessiondataを考慮した鞍側での装備可能場所
-// すべての組み合わせを返す
-
-void itemdb_reload(void);
-
-void do_final_itemdb(void);
-int do_init_itemdb(void);
-
-#endif
diff --git a/misc/src/map/mail.c b/misc/src/map/mail.c
deleted file mode 100644
index e50b1ba..0000000
--- a/misc/src/map/mail.c
+++ /dev/null
@@ -1,324 +0,0 @@
-// Mail System for eAthena SQL
-// Created by Valaris
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "socket.h"
-#include "timer.h"
-#include "nullpo.h"
-
-#include "map.h"
-#include "clif.h"
-#include "chrif.h"
-#include "intif.h"
-#include "pc.h"
-#include "mail.h"
-
-char mail_db[32] = "mail";
-
-int MAIL_CHECK_TIME = 120000;
-int mail_timer;
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-int mail_check(struct map_session_data *sd,int type)
-{
- int i=0,new=0,priority=0;
- char message[50];
-
- if(sd==NULL)
- return 0;
-
- sprintf(tmp_msql,"SELECT `message_id`,`to_account_id`,`from_char_name`,`read_flag`,`priority`,`check_flag` FROM `%s` WHERE `to_account_id` = \"%d\" ORDER by `message_id`", mail_db, sd->status.account_id);
-
- if (mysql_query(&mail_handle, tmp_msql)) {
- printf("Database server error (executing query for %s): %s\n", mail_db, mysql_error(&mail_handle));
- return 0;
- }
-
- mail_res = mysql_store_result(&mail_handle);
- if(mail_res) {
- if (mysql_num_rows(mail_res) == 0) {
- clif_displaymessage(sd->fd,"You have no messages.");
- mysql_free_result(mail_res);
- return 0;
- }
-
- while ((mail_row = mysql_fetch_row(mail_res))) {
- i++;
-
- if(!atoi(mail_row[5])) {
- sprintf(tmp_msql,"UPDATE `%s` SET `check_flag`='1' WHERE `message_id`= \"%d\"", mail_db, atoi(mail_row[0]));
- if(mysql_query(&mail_handle, tmp_msql) ) {
- printf("DB server Error (update Read `%s`)- %s\n", mail_db, mysql_error(&mail_handle) );
- }
- }
-
- if(!atoi(mail_row[3])) {
- new++;
- if(atoi(mail_row[4]))
- priority++;
- if(type==2 || type==3) {
- if(atoi(mail_row[4])) {
- sprintf(message, "%d - From : %s (New - Priority)", i, mail_row[2]);
- clif_displaymessage(sd->fd, message);
- }
-
- else {
- sprintf(message, "%d - From : %s (New)", i, mail_row[2]);
- clif_displaymessage(sd->fd, message);
- }
- }
- }
-
- else if(type==2){
- sprintf(message, "%d - From : %s", i, mail_row[2]);
- clif_displaymessage(sd->fd, message);
- }
-
- }
-
- mysql_free_result(mail_res);
-
- } else {
- printf("MySQL error (storing query result for %s): %s\n", mail_db, mysql_error(&mail_handle));
- return 0;
- }
-
- if(i>0 && new>0 && type==1) {
- sprintf(message, "You have %d new messages.", new);
- clif_displaymessage(sd->fd, message);
- }
- if(i>0 && new>0 && priority>0 && type==1) {
- sprintf(message, "You have %d unread priority messages.", priority);
- clif_displaymessage(sd->fd, message);
- }
- if(!new) {
- clif_displaymessage(sd->fd, "You have no new messages.");
- }
-
- return 0;
-}
-
-int mail_read(struct map_session_data *sd, int message_id)
-{
-
- char message[80];
-
- if(sd==NULL)
- return 0;
-
- sprintf(tmp_msql,"SELECT `message_id`,`to_account_id`,`from_char_name`,`message`,`read_flag`,`priority`,`check_flag` from `%s` WHERE `to_account_id` = \"%d\" ORDER by `message_id` LIMIT %d, 1",mail_db,sd->status.account_id,message_id-1);
-
- if (mysql_query(&mail_handle, tmp_msql)) {
- printf("Database server error (executing query for %s): %s\n", mail_db, mysql_error(&mail_handle));
- return 0;
- }
-
- mail_res = mysql_store_result(&mail_handle);
- if(mail_res) {
- if (mysql_num_rows(mail_res) == 0) {
- mysql_free_result(mail_res);
- clif_displaymessage(sd->fd, "Message not found.");
- return 0;
- }
-
- if ((mail_row = mysql_fetch_row(mail_res))) {
-
- if(!atoi(mail_row[6])) {
- sprintf(tmp_msql,"UPDATE `%s` SET `check_flag`='1' WHERE `message_id`= \"%d\"", mail_db, atoi(mail_row[0]));
- if(mysql_query(&mail_handle, tmp_msql) ) {
- printf("DB server Error (update Read `%s`)- %s\n", mail_db, mysql_error(&mail_handle) );
- }
- }
-
- sprintf(message, "Reading message from %s", mail_row[2]);
- clif_displaymessage(sd->fd, message);
-
- sprintf(message, "%s", mail_row[3]);
- clif_displaymessage(sd->fd, message);
-
- sprintf(tmp_msql,"UPDATE `%s` SET `read_flag`='1' WHERE `message_id`= \"%d\"", mail_db, atoi(mail_row[0]));
- if(mysql_query(&mail_handle, tmp_msql) ) {
- printf("DB server Error (update Read `%s`)- %s\n", mail_db, mysql_error(&mail_handle) );
- }
- }
-
- mysql_free_result(mail_res);
-
- } else {
- printf("MySQL error (storing query result for %s): %s\n", mail_db, mysql_error(&mail_handle));
- return 0;
- }
-
- return 0;
-}
-
-int mail_delete(struct map_session_data *sd, int message_id)
-{
- if(sd==NULL)
- return 0;
-
- sprintf(tmp_msql,"SELECT `message_id`,`to_account_id`,`read_flag`,`priority`,`check_flag` from `%s` WHERE `to_account_id` = \"%d\" ORDER by `message_id` LIMIT %d, 1",mail_db,sd->status.account_id,message_id-1);
-
- if (mysql_query(&mail_handle, tmp_msql)) {
- printf("Database server error (executing query for %s): %s\n", mail_db, mysql_error(&mail_handle));
- return 0;
- }
-
- mail_res = mysql_store_result(&mail_handle);
- if(mail_res) {
- if (mysql_num_rows(mail_res) == 0) {
- mysql_free_result(mail_res);
- clif_displaymessage(sd->fd, "Message not found.");
- return 0;
- }
-
- if ((mail_row = mysql_fetch_row(mail_res))) {
- if(!atoi(mail_row[2]) && atoi(mail_row[3])) {
- mysql_free_result(mail_res);
- clif_displaymessage(sd->fd,"Cannot delete unread priority mail.");
- return 0;
- }
- if(!atoi(mail_row[4])) {
- mysql_free_result(mail_res);
- clif_displaymessage(sd->fd,"You have recieved new mail, use @listmail before deleting.");
- return 0;
- }
- sprintf(tmp_msql,"DELETE FROM `%s` WHERE `message_id` = \"%d\"", mail_db, atoi(mail_row[0]));
- if(mysql_query(&mail_handle, tmp_msql) ) {
- mysql_free_result(mail_res);
- printf("DB server Error (update Read `%s`)- %s\n", mail_db, mysql_error(&mail_handle) );
- return 0;
- }
- else clif_displaymessage(sd->fd,"Message deleted.");
- }
-
- mysql_free_result(mail_res);
-
- } else {
- printf("MySQL error (delete query result for %s): %s\n", mail_db, mysql_error(&mail_handle));
- return 0;
- }
-
- return 0;
-}
-
-int mail_send(struct map_session_data *sd, char *name, char *message, int flag)
-{
- if(sd==NULL)
- return 0;
-
- if(pc_isGM(sd) < 80 && sd->mail_counter > 0) {
- clif_displaymessage(sd->fd,"You must wait 10 minutes before sending another message");
- return 0;
- }
-
- if(strcmp(name,"*")==0) {
- if(pc_isGM(sd) < 80) {
- clif_displaymessage(sd->fd, "Access Denied.");
- return 0;
- }
- else
- sprintf(tmp_msql,"SELECT DISTINCT `account_id` FROM `%s` WHERE `account_id` <> '%d' ORDER BY `account_id`", char_db, sd->status.account_id);
- }
- else
- sprintf(tmp_msql,"SELECT `account_id`,`name` FROM `%s` WHERE `name` = \"%s\"", char_db, name);
-
- if (mysql_query(&mail_handle, tmp_msql)) {
- printf("Database server error (executing query for %s): %s\n", char_db, mysql_error(&mail_handle));
- return 0;
- }
-
- mail_res = mysql_store_result(&mail_handle);
- if(mail_res) {
- if (mysql_num_rows(mail_res) == 0) {
- mysql_free_result(mail_res);
- clif_displaymessage(sd->fd,"Character does not exist.");
- return 0;
- }
-
- while ((mail_row = mysql_fetch_row(mail_res))) {
- if(strcmp(name,"*")==0) {
- sprintf(tmp_msql, "INSERT INTO `%s` (`to_account_id`,`from_account_id`,`from_char_name`,`message`,`priority`)"
- " VALUES ('%d', '%d', '%s', '%s', '%d')",mail_db, atoi(mail_row[0]), sd->status.account_id, sd->status.name, message, flag);
- }
- else {
- sprintf(tmp_msql, "INSERT INTO `%s` (`to_account_id`,`to_char_name`,`from_account_id`,`from_char_name`,`message`,`priority`)"
- " VALUES ('%d', '%s', '%d', '%s', '%s', '%d')",mail_db, atoi(mail_row[0]), mail_row[1], sd->status.account_id, sd->status.name, message, flag);
- if(pc_isGM(sd) < 80)
- sd->mail_counter=5;
- }
-
- if(mysql_query(&mail_handle, tmp_msql) ) {
- mysql_free_result(mail_res);
- printf("DB server Error (insert `mail_db`)- %s\n", mysql_error(&mail_handle) );
- return 0;
- }
-
- }
- }
-
- clif_displaymessage(sd->fd,"Mail has been sent.");
-
- return 0;
-}
-
-int mail_check_timer(int tid,unsigned int tick,int id,int data)
-{
- if(mail_timer != tid)
- return 0;
-
- sprintf(tmp_msql,"SELECT DISTINCT `to_account_id` FROM `%s` WHERE `read_flag` = '0' AND `check_flag` = '0'", mail_db);
-
- if (mysql_query(&mail_handle, tmp_msql)) {
- printf("Database server error (executing query for %s): %s\n", char_db, mysql_error(&mail_handle));
- mail_timer=add_timer(gettick()+MAIL_CHECK_TIME,mail_check_timer,0,0);
- return 0;
- }
-
- struct map_session_data *sd = NULL;
- int i;
-
- mail_res = mysql_store_result(&mail_handle);
-
- if (mail_res) {
-
- if (mysql_num_rows(mail_res) == 0) {
- mysql_free_result(mail_res);
- mail_timer=add_timer(gettick()+MAIL_CHECK_TIME,mail_check_timer,0,0);
- return 0;
- }
-
- while ((mail_row = mysql_fetch_row(mail_res))) {
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd->state.auth){
- if(pc_isGM(sd) < 80 && sd->mail_counter > 0)
- sd->mail_counter--;
- if(sd->status.account_id==atoi(mail_row[0]))
- clif_displaymessage(sd->fd, "You have new mail.");
- }
- }
- }
- }
-
- sprintf(tmp_msql,"UPDATE `%s` SET `check_flag`='1' WHERE `check_flag`= '0' ", mail_db);
- if(mysql_query(&mail_handle, tmp_msql) ) {
- printf("DB server Error (update Read `%s`)- %s\n", mail_db, mysql_error(&mail_handle) );
- }
-
- mail_timer=add_timer(gettick()+MAIL_CHECK_TIME,mail_check_timer,0,0);
- return 0;
-}
-
-int do_init_mail(void)
-{
- add_timer_func_list(mail_check_timer,"mail_check_timer");
- mail_timer=add_timer(gettick()+MAIL_CHECK_TIME,mail_check_timer,0,0);
- return 0;
-}
-
diff --git a/misc/src/map/mail.h b/misc/src/map/mail.h
deleted file mode 100644
index 6bd8e51..0000000
--- a/misc/src/map/mail.h
+++ /dev/null
@@ -1,9 +0,0 @@
-// Mail System for eAthena
-// Created by Valaris
-
-int mail_check(struct map_session_data *sd, int type);
-int mail_read(struct map_session_data *sd, int message_id);
-int mail_delete(struct map_session_data *sd, int message_id);
-int mail_send(struct map_session_data *sd, char *name, char *message, int flag);
-
-int do_init_mail(void);
diff --git a/misc/src/map/map.c b/misc/src/map/map.c
deleted file mode 100644
index 040e180..0000000
--- a/misc/src/map/map.c
+++ /dev/null
@@ -1,2009 +0,0 @@
-// $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdarg.h>
-#ifdef LCCWIN32
-#include <winsock.h>
-#else
-#include <netdb.h>
-#endif
-
-#include "core.h"
-#include "timer.h"
-#include "db.h"
-#include "grfio.h"
-#include "malloc.h"
-
-#include "map.h"
-#include "chrif.h"
-#include "clif.h"
-#include "intif.h"
-#include "npc.h"
-#include "pc.h"
-#include "mob.h"
-#include "chat.h"
-#include "itemdb.h"
-#include "storage.h"
-#include "skill.h"
-#include "trade.h"
-#include "party.h"
-#include "battle.h"
-#include "script.h"
-#include "guild.h"
-#include "pet.h"
-#include "atcommand.h"
-#include "nullpo.h"
-#include "socket.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#ifndef TXT_ONLY
-
-#include "mail.h" // mail system [Valaris]
-
-MYSQL mmysql_handle;
-MYSQL_RES* sql_res ;
-MYSQL_ROW sql_row ;
-char tmp_sql[65535]="";
-
-MYSQL lmysql_handle;
-MYSQL_RES* lsql_res ;
-MYSQL_ROW lsql_row ;
-char tmp_lsql[65535]="";
-
-MYSQL mail_handle; // mail system [Valaris]
-MYSQL_RES* mail_res ;
-MYSQL_ROW mail_row ;
-char tmp_msql[65535]="";
-
-int map_server_port = 3306;
-char map_server_ip[16] = "127.0.0.1";
-char map_server_id[32] = "ragnarok";
-char map_server_pw[32] = "ragnarok";
-char map_server_db[32] = "ragnarok";
-int db_use_sqldbs = 0;
-
-int login_server_port = 3306;
-char login_server_ip[16] = "127.0.0.1";
-char login_server_id[32] = "ragnarok";
-char login_server_pw[32] = "ragnarok";
-char login_server_db[32] = "ragnarok";
-
-char item_db_db[32] = "item_db";
-char mob_db_db[32] = "mob_db";
-char login_db[32] = "login";
-char login_db_level[32] = "level";
-char login_db_account_id[32] = "account_id";
-
-int lowest_gm_level = 1;
-int read_gm_interval = 600000;
-
-char char_db[32] = "char";
-
-static int online_timer(int,unsigned int,int,int);
-
-int CHECK_INTERVAL = 3600000; // [Valaris]
-int check_online_timer=0; // [Valaris]
-
-#endif /* not TXT_ONLY */
-// 極力 staticでローカルに収める
-static struct dbt * id_db=NULL;
-static struct dbt * map_db=NULL;
-static struct dbt * nick_db=NULL;
-static struct dbt * charid_db=NULL;
-
-static int users=0;
-static struct block_list *object[MAX_FLOORITEM];
-static int first_free_object_id=0,last_object_id=0;
-
-#define block_free_max 1048576
-static void *block_free[block_free_max];
-static int block_free_count = 0, block_free_lock = 0;
-
-#define BL_LIST_MAX 1048576
-static struct block_list *bl_list[BL_LIST_MAX];
-static int bl_list_count = 0;
-
-struct map_data map[MAX_MAP_PER_SERVER];
-int map_num = 0;
-
-int map_port=0;
-
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int agit_flag = 0;
-int night_flag = 0; // 0=day, 1=night [Yor]
-
-struct charid2nick {
- char nick[24];
- int req_id;
-};
-
-char motd_txt[256] = "conf/motd.txt";
-char help_txt[256] = "conf/help.txt";
-
-char wisp_server_name[24] = "Server"; // can be modified in char-server configuration file
-
-
-/*==========================================
- * 全map鯖総計での接続数設定
- * (char鯖から送られてくる)
- *------------------------------------------
- */
-void map_setusers(int n) {
- users = n;
-}
-
-/*==========================================
- * 全map鯖総計での接続数取得 (/wへの応答用)
- *------------------------------------------
- */
-int map_getusers(void) {
- return users;
-}
-
-//
-// block削除の安全性確保処理
-//
-
-/*==========================================
- * blockをfreeするときfreeの変わりに呼ぶ
- * ロックされているときはバッファにためる
- *------------------------------------------
- */
-int map_freeblock( void *bl )
-{
- if(block_free_lock==0){
- free(bl);
- bl = NULL;
- }
- else{
- if( block_free_count>=block_free_max ) {
- if(battle_config.error_log)
- printf("map_freeblock: *WARNING* too many free block! %d %d\n",
- block_free_count,block_free_lock);
- }
- else
- block_free[block_free_count++]=bl;
- }
- return block_free_lock;
-}
-/*==========================================
- * blockのfreeを一時的に禁止する
- *------------------------------------------
- */
-int map_freeblock_lock(void) {
- return ++block_free_lock;
-}
-
-/*==========================================
- * blockのfreeのロックを解除する
- * このとき、ロックが完全になくなると
- * バッファにたまっていたblockを全部削除
- *------------------------------------------
- */
-int map_freeblock_unlock(void) {
- if ((--block_free_lock) == 0) {
- int i;
-// if(block_free_count>0) {
-// if(battle_config.error_log)
-// printf("map_freeblock_unlock: free %d object\n",block_free_count);
-// }
- for(i=0;i<block_free_count;i++){
- free(block_free[i]);
- block_free[i] = NULL;
- }
- block_free_count=0;
- }else if(block_free_lock<0){
- if(battle_config.error_log)
- printf("map_freeblock_unlock: lock count < 0 !\n");
- }
- return block_free_lock;
-}
-
-
-//
-// block化処理
-//
-/*==========================================
- * map[]のblock_listから繋がっている場合に
- * bl->prevにbl_headのアドレスを入れておく
- *------------------------------------------
- */
-static struct block_list bl_head;
-
-/*==========================================
- * map[]のblock_listに追加
- * mobは数が多いので別リスト
- *
- * 既にlink済みかの確認が無い。危険かも
- *------------------------------------------
- */
-int map_addblock(struct block_list *bl)
-{
- int m,x,y;
-
- nullpo_retr(0, bl);
-
- if(bl->prev != NULL){
- if(battle_config.error_log)
- printf("map_addblock error : bl->prev!=NULL\n");
- return 0;
- }
-
- m=bl->m;
- x=bl->x;
- y=bl->y;
- if(m<0 || m>=map_num ||
- x<0 || x>=map[m].xs ||
- y<0 || y>=map[m].ys)
- return 1;
-
- if(bl->type==BL_MOB){
- bl->next = map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
- bl->prev = &bl_head;
- if(bl->next) bl->next->prev = bl;
- map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
- map[m].block_mob_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
- } else {
- bl->next = map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
- bl->prev = &bl_head;
- if(bl->next) bl->next->prev = bl;
- map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
- map[m].block_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
- if(bl->type==BL_PC)
- map[m].users++;
- }
-
- return 0;
-}
-
-/*==========================================
- * map[]のblock_listから外す
- * prevがNULLの場合listに繋がってない
- *------------------------------------------
- */
-int map_delblock(struct block_list *bl)
-{
- int b;
- nullpo_retr(0, bl);
-
- // 既にblocklistから抜けている
- if(bl->prev==NULL){
- if(bl->next!=NULL){
- // prevがNULLでnextがNULLでないのは有ってはならない
- if(battle_config.error_log)
- printf("map_delblock error : bl->next!=NULL\n");
- }
- return 0;
- }
-
- b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;
-
- if(bl->type==BL_PC)
- map[bl->m].users--;
- if(bl->next) bl->next->prev = bl->prev;
- if(bl->prev==&bl_head){
- // リストの頭なので、map[]のblock_listを更新する
- if(bl->type==BL_MOB){
- map[bl->m].block_mob[b] = bl->next;
- if((map[bl->m].block_mob_count[b]--) < 0)
- map[bl->m].block_mob_count[b] = 0;
- } else {
- map[bl->m].block[b] = bl->next;
- if((map[bl->m].block_count[b]--) < 0)
- map[bl->m].block_count[b] = 0;
- }
- } else {
- bl->prev->next = bl->next;
- }
- bl->next = NULL;
- bl->prev = NULL;
-
- return 0;
-}
-
-/*==========================================
- * 周囲のPC人数を数える (現在未使用)
- *------------------------------------------
- */
-int map_countnearpc(int m, int x, int y) {
- int bx,by,c=0;
- struct block_list *bl=NULL;
-
- if(map[m].users==0)
- return 0;
- for(by=y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;by++){
- if(by<0 || by>=map[m].bys)
- continue;
- for(bx=x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;bx<=x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;bx++){
- if(bx<0 || bx>=map[m].bxs)
- continue;
- bl = map[m].block[bx+by*map[m].bxs];
- for(;bl;bl=bl->next){
- if(bl->type==BL_PC)
- c++;
- }
- }
- }
- return c;
-}
-
-/*==========================================
- * セル上のPCとMOBの数を数える (グランドクロス用)
- *------------------------------------------
- */
-int map_count_oncell(int m, int x, int y) {
- int bx,by;
- struct block_list *bl=NULL;
- int i,c;
- int count = 0;
-
- if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
- return 1;
- bx = x/BLOCK_SIZE;
- by = y/BLOCK_SIZE;
-
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl->x == x && bl->y == y && bl->type == BL_PC) count++;
- }
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl->x == x && bl->y == y) count++;
- }
- if(!count) count = 1;
- return count;
-}
-
-
-/*==========================================
- * map m (x0,y0)-(x1,y1)内の全objに対して
- * funcを呼ぶ
- * type!=0 ならその種類のみ
- *------------------------------------------
- */
-void map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) {
- int bx,by;
- struct block_list *bl=NULL;
- va_list ap=NULL;
- int blockcount=bl_list_count,i,c;
-
- if(m < 0)
- return;
- va_start(ap,type);
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 >= map[m].xs) x1 = map[m].xs-1;
- if (y1 >= map[m].ys) y1 = map[m].ys-1;
- if (type == 0 || type != BL_MOB)
- for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- if(type==0 || type==BL_MOB)
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
-
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
-
- map_freeblock_lock(); // メモリからの解放を禁止する
-
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有効かどうかチェック
- func(bl_list[i],ap);
-
- map_freeblock_unlock(); // 解放を許可する
-
- va_end(ap);
- bl_list_count = blockcount;
-}
-
-/*==========================================
- * 矩形(x0,y0)-(x1,y1)が(dx,dy)移動した時の
- * 領域外になる領域(矩形かL字形)内のobjに
- * 対してfuncを呼ぶ
- *
- * dx,dyは-1,0,1のみとする(どんな値でもいいっぽい?)
- *------------------------------------------
- */
-void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) {
- int bx,by;
- struct block_list *bl=NULL;
- va_list ap=NULL;
- int blockcount=bl_list_count,i,c;
-
- va_start(ap,type);
- if(dx==0 || dy==0){
- // 矩形領域の場合
- if(dx==0){
- if(dy<0){
- y0=y1+dy+1;
- } else {
- y1=y0+dy-1;
- }
- } else if(dy==0){
- if(dx<0){
- x0=x1+dx+1;
- } else {
- x1=x0+dx-1;
- }
- }
- if(x0<0) x0=0;
- if(y0<0) y0=0;
- if(x1>=map[m].xs) x1=map[m].xs-1;
- if(y1>=map[m].ys) y1=map[m].ys-1;
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- }else{
- // L字領域の場合
-
- if(x0<0) x0=0;
- if(y0<0) y0=0;
- if(x1>=map[m].xs) x1=map[m].xs-1;
- if(y1>=map[m].ys) y1=map[m].ys-1;
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
- continue;
- if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
- (dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
- bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
- continue;
- if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
- (dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
- bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
-
- }
-
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
-
- map_freeblock_lock(); // メモリからの解放を禁止する
-
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有効かどうかチェック
- func(bl_list[i],ap);
-
- map_freeblock_unlock(); // 解放を許可する
-
- va_end(ap);
- bl_list_count = blockcount;
-}
-
-// -- moonsoul (added map_foreachincell which is a rework of map_foreachinarea but
-// which only checks the exact single x/y passed to it rather than an
-// area radius - may be more useful in some instances)
-//
-void map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) {
- int bx,by;
- struct block_list *bl=NULL;
- va_list ap=NULL;
- int blockcount=bl_list_count,i,c;
-
- va_start(ap,type);
-
- by=y/BLOCK_SIZE;
- bx=x/BLOCK_SIZE;
-
- if(type==0 || type!=BL_MOB)
- {
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next)
- {
- if(type && bl && bl->type!=type)
- continue;
- if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
-
- if(type==0 || type==BL_MOB)
- {
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next)
- {
- if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
-
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachincell: *WARNING* block count too many!\n");
- }
-
- map_freeblock_lock(); // メモリからの解放を禁止する
-
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有効かどうかチェック
- func(bl_list[i],ap);
-
- map_freeblock_unlock(); // 解放を許可する
-
- va_end(ap);
- bl_list_count = blockcount;
-}
-
-/*==========================================
- * 床アイテムやエフェクト用の一時obj割り当て
- * object[]への保存とid_db登録まで
- *
- * bl->idもこの中で設定して問題無い?
- *------------------------------------------
- */
-int map_addobject(struct block_list *bl) {
- int i;
- if( bl == NULL ){
- printf("map_addobject nullpo?\n");
- return 0;
- }
- if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
- first_free_object_id=2;
- for(i=first_free_object_id;i<MAX_FLOORITEM;i++)
- if(object[i]==NULL)
- break;
- if(i>=MAX_FLOORITEM){
- if(battle_config.error_log)
- printf("no free object id\n");
- return 0;
- }
- first_free_object_id=i;
- if(last_object_id<i)
- last_object_id=i;
- object[i]=bl;
- numdb_insert(id_db,i,bl);
- return i;
-}
-
-/*==========================================
- * 一時objectの解放
- * map_delobjectのfreeしないバージョン
- *------------------------------------------
- */
-int map_delobjectnofree(int id) {
- if(object[id]==NULL)
- return 0;
-
- map_delblock(object[id]);
- numdb_erase(id_db,id);
-// map_freeblock(object[id]);
- object[id]=NULL;
-
- if(first_free_object_id>id)
- first_free_object_id=id;
-
- while(last_object_id>2 && object[last_object_id]==NULL)
- last_object_id--;
-
- return 0;
-}
-
-/*==========================================
- * 一時objectの解放
- * block_listからの削除、id_dbからの削除
- * object dataのfree、object[]へのNULL代入
- *
- * addとの対称性が無いのが気になる
- *------------------------------------------
- */
-int map_delobject(int id) {
- struct block_list *obj = object[id];
-
- if(obj==NULL)
- return 0;
-
- map_delobjectnofree(id);
- map_freeblock(obj);
-
- return 0;
-}
-
-/*==========================================
- * 全一時obj相手にfuncを呼ぶ
- *
- *------------------------------------------
- */
-void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) {
- int i;
- int blockcount=bl_list_count;
- va_list ap=NULL;
-
- va_start(ap,type);
-
- for(i=2;i<=last_object_id;i++){
- if(object[i]){
- if(type && object[i]->type!=type)
- continue;
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachobject: too many block !\n");
- }
- else
- bl_list[bl_list_count++]=object[i];
- }
- }
-
- map_freeblock_lock();
-
- for(i=blockcount;i<bl_list_count;i++)
- if( bl_list[i]->prev || bl_list[i]->next )
- func(bl_list[i],ap);
-
- map_freeblock_unlock();
-
- va_end(ap);
- bl_list_count = blockcount;
-}
-
-/*==========================================
- * 床アイテムを消す
- *
- * data==0の時はtimerで消えた時
- * data!=0の時は拾う等で消えた時として動作
- *
- * 後者は、map_clearflooritem(id)へ
- * map.h内で#defineしてある
- *------------------------------------------
- */
-int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) {
- struct flooritem_data *fitem=NULL;
-
- fitem = (struct flooritem_data *)object[id];
- if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
- if(battle_config.error_log)
- printf("map_clearflooritem_timer : error\n");
- return 1;
- }
- if(data)
- delete_timer(fitem->cleartimer,map_clearflooritem_timer);
- else if(fitem->item_data.card[0] == (short)0xff00)
- intif_delete_petdata(*((long *)(&fitem->item_data.card[1])));
- clif_clearflooritem(fitem,0);
- map_delobject(fitem->bl.id);
-
- return 0;
-}
-
-/*==========================================
- * (m,x,y)の周囲rangeマス内の空き(=侵入可能)cellの
- * 内から適当なマス目の座標をx+(y<<16)で返す
- *
- * 現状range=1でアイテムドロップ用途のみ
- *------------------------------------------
- */
-int map_searchrandfreecell(int m,int x,int y,int range) {
- int free_cell,i,j,c;
-
- for(free_cell=0,i=-range;i<=range;i++){
- if(i+y<0 || i+y>=map[m].ys)
- continue;
- for(j=-range;j<=range;j++){
- if(j+x<0 || j+x>=map[m].xs)
- continue;
- if((c=read_gat(m,j+x,i+y))==1 || c==5)
- continue;
- free_cell++;
- }
- }
- if(free_cell==0)
- return -1;
- free_cell=rand()%free_cell;
- for(i=-range;i<=range;i++){
- if(i+y<0 || i+y>=map[m].ys)
- continue;
- for(j=-range;j<=range;j++){
- if(j+x<0 || j+x>=map[m].xs)
- continue;
- if((c=read_gat(m,j+x,i+y))==1 || c==5)
- continue;
- if(free_cell==0){
- x+=j;
- y+=i;
- i=range+1;
- break;
- }
- free_cell--;
- }
- }
-
- return x+(y<<16);
-}
-
-/*==========================================
- * (m,x,y)を中心に3x3以内に床アイテム設置
- *
- * item_dataはamount以外をcopyする
- *------------------------------------------
- */
-int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
- struct map_session_data *second_sd,struct map_session_data *third_sd,int type) {
- int xy,r;
- unsigned int tick;
- struct flooritem_data *fitem=NULL;
-
- nullpo_retr(0, item_data);
-
- if((xy=map_searchrandfreecell(m,x,y,1))<0)
- return 0;
- r=rand();
-
- fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
- fitem->bl.type=BL_ITEM;
- fitem->bl.prev = fitem->bl.next = NULL;
- fitem->bl.m=m;
- fitem->bl.x=xy&0xffff;
- fitem->bl.y=(xy>>16)&0xffff;
- fitem->first_get_id = 0;
- fitem->first_get_tick = 0;
- fitem->second_get_id = 0;
- fitem->second_get_tick = 0;
- fitem->third_get_id = 0;
- fitem->third_get_tick = 0;
-
- fitem->bl.id = map_addobject(&fitem->bl);
- if(fitem->bl.id==0){
- free(fitem);
- return 0;
- }
-
- tick = gettick();
- if(first_sd) {
- fitem->first_get_id = first_sd->bl.id;
- if(type)
- fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time;
- else
- fitem->first_get_tick = tick + battle_config.item_first_get_time;
- }
- if(second_sd) {
- fitem->second_get_id = second_sd->bl.id;
- if(type)
- fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time;
- else
- fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time;
- }
- if(third_sd) {
- fitem->third_get_id = third_sd->bl.id;
- if(type)
- fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time;
- else
- fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time;
- }
-
- memcpy(&fitem->item_data,item_data,sizeof(*item_data));
- fitem->item_data.amount=amount;
- fitem->subx=(r&3)*3+3;
- fitem->suby=((r>>2)&3)*3+3;
- fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);
-
- map_addblock(&fitem->bl);
- clif_dropflooritem(fitem);
-
- return fitem->bl.id;
-}
-
-/*==========================================
- * charid_dbへ追加(返信待ちがあれば返信)
- *------------------------------------------
- */
-void map_addchariddb(int charid, char *name) {
- struct charid2nick *p=NULL;
- int req=0;
-
- p=numdb_search(charid_db,charid);
- if(p==NULL){ // データベースにない
- p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
- p->req_id=0;
- }else
- numdb_erase(charid_db,charid);
-
- req=p->req_id;
- memcpy(p->nick,name,24);
- p->req_id=0;
- numdb_insert(charid_db,charid,p);
- if(req){ // 返信待ちがあれば返信
- struct map_session_data *sd = map_id2sd(req);
- if(sd!=NULL)
- clif_solved_charname(sd,charid);
- }
-}
-
-/*==========================================
- * charid_dbへ追加(返信要求のみ)
- *------------------------------------------
- */
-int map_reqchariddb(struct map_session_data * sd,int charid) {
- struct charid2nick *p=NULL;
-
- nullpo_retr(0, sd);
-
- p=numdb_search(charid_db,charid);
- if(p!=NULL) // データベースにすでにある
- return 0;
- p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
- p->req_id=sd->bl.id;
- numdb_insert(charid_db,charid,p);
- return 0;
-}
-
-/*==========================================
- * id_dbへblを追加
- *------------------------------------------
- */
-void map_addiddb(struct block_list *bl) {
- nullpo_retv(bl);
-
- numdb_insert(id_db,bl->id,bl);
-}
-
-/*==========================================
- * id_dbからblを削除
- *------------------------------------------
- */
-void map_deliddb(struct block_list *bl) {
- nullpo_retv(bl);
-
- numdb_erase(id_db,bl->id);
-}
-
-/*==========================================
- * nick_dbへsdを追加
- *------------------------------------------
- */
-void map_addnickdb(struct map_session_data *sd) {
- nullpo_retv(sd);
-
- strdb_insert(nick_db,sd->status.name,sd);
-}
-
-/*==========================================
- * PCのquit処理 map.c内分
- *
- * quit処理の主体が違うような気もしてきた
- *------------------------------------------
- */
-int map_quit(struct map_session_data *sd) {
- int i;
-
- nullpo_retr(0, sd);
-
- if(sd->chatID) // チャットから出る
- chat_leavechat(sd);
-
- if(sd->trade_partner) // 取引を中断する
- trade_tradecancel(sd);
-
- if(sd->party_invite>0) // パーティ勧誘を拒否する
- party_reply_invite(sd,sd->party_invite_account,0);
-
- if(sd->guild_invite>0) // ギルド勧誘を拒否する
- guild_reply_invite(sd,sd->guild_invite,0);
- if(sd->guild_alliance>0) // ギルド同盟勧誘を拒否する
- guild_reply_reqalliance(sd,sd->guild_alliance_account,0);
-
- party_send_logout(sd); // パーティのログアウトメッセージ送信
-
- guild_send_memberinfoshort(sd,0); // ギルドのログアウトメッセージ送信
-
- pc_cleareventtimer(sd); // イベントタイマを破棄する
-
- if(sd->state.storage_flag)
- storage_guild_storage_quit(sd,0);
- else
- storage_storage_quit(sd); // 倉庫を開いてるなら保存する
-
- skill_castcancel(&sd->bl,0); // 詠唱を中断する
- skill_stop_dancing(&sd->bl,1);// ダンス/演奏中断
-
- if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1) //バーサーク中の終了はHPを100に
- sd->status.hp = 100;
-
- skill_status_change_clear(&sd->bl,1); // ステータス異常を解除する
- skill_clear_unitgroup(&sd->bl); // スキルユニットグループの削除
- skill_cleartimerskill(&sd->bl);
- pc_stop_walking(sd,0);
- pc_stopattack(sd);
- pc_delinvincibletimer(sd);
- pc_delspiritball(sd,sd->spiritball,1);
- skill_gangsterparadise(sd,0);
-
- pc_calcstatus(sd,4);
-
- clif_clearchar_area(&sd->bl,2);
-
- if(sd->status.pet_id && sd->pd) {
- pet_lootitem_drop(sd->pd,sd);
- pet_remove_map(sd);
- if(sd->pet.intimate <= 0) {
- intif_delete_petdata(sd->status.pet_id);
- sd->status.pet_id = 0;
- sd->pd = NULL;
- sd->petDB = NULL;
- }
- else
- intif_save_petdata(sd->status.account_id,&sd->pet);
- }
-
- if(pc_isdead(sd))
- pc_setrestartvalue(sd,2);
- pc_makesavestatus(sd);
- //クローンスキルで覚えたスキルは消す
- for(i=0;i<MAX_SKILL;i++){
- if(sd->status.skill[i].flag == 13){
- sd->status.skill[i].id=0;
- sd->status.skill[i].lv=0;
- sd->status.skill[i].flag=0;
- }
- }
- chrif_save(sd);
- storage_storage_save(sd);
-
- if( sd->npc_stackbuf && sd->npc_stackbuf != NULL)
- free( sd->npc_stackbuf );
-
- map_delblock(&sd->bl);
-
-#ifndef TXT_ONLY
- chrif_char_offline(sd);
-#endif
-
- numdb_erase(id_db,sd->bl.id);
- strdb_erase(nick_db,sd->status.name);
- numdb_erase(charid_db,sd->status.char_id);
-
- return 0;
-}
-
-/*==========================================
- * id番号のPCを探す。居なければNULL
- *------------------------------------------
- */
-struct map_session_data * map_id2sd(int id) {
-// remove search from db, because:
-// 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure)
-// 2 - DB seems not always correct. Sometimes, when a player disconnects, its id (account value) is not removed and structure
-// point to a memory area that is not more a session_data and value are incorrect (or out of available memory) -> crash
-// replaced by searching in all session.
-// by searching in session, we are sure that fd, session, and account exist.
-/*
- struct block_list *bl;
-
- bl=numdb_search(id_db,id);
- if(bl && bl->type==BL_PC)
- return (struct map_session_data*)bl;
- return NULL;
-*/
- int i;
- struct map_session_data *sd=NULL;
-
- for(i = 0; i < fd_max; i++)
- if (session[i] && (sd = session[i]->session_data) && sd->bl.id == id)
- return sd;
-
- return NULL;
-}
-
-/*==========================================
- * char_id番号の名前を探す
- *------------------------------------------
- */
-char * map_charid2nick(int id) {
- struct charid2nick *p=numdb_search(charid_db,id);
-
- if(p==NULL)
- return NULL;
- if(p->req_id!=0)
- return NULL;
- return p->nick;
-}
-
-
-/*==========================================
- * Search session data from a nick name
- * (without sensitive case if necessary)
- * return map_session_data pointer or NULL
- *------------------------------------------
- */
-struct map_session_data * map_nick2sd(char *nick) {
- int i, quantity=0, nicklen;
- struct map_session_data *sd = NULL;
- struct map_session_data *pl_sd = NULL;
-
- if (nick == NULL)
- return NULL;
-
- nicklen = strlen(nick);
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth)
- // Without case sensitive check (increase the number of similar character names found)
- if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(pl_sd->status.name, nick) == 0)
- return pl_sd;
- quantity++;
- sd = pl_sd;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return sd;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return NULL;
-}
-
-/*==========================================
- * id番号の物を探す
- * 一時objectの場合は配列を引くのみ
- *------------------------------------------
- */
-struct block_list * map_id2bl(int id)
-{
- struct block_list *bl=NULL;
- if(id<sizeof(object)/sizeof(object[0]))
- bl = object[id];
- else
- bl = numdb_search(id_db,id);
-
- return bl;
-}
-
-/*==========================================
- * id_db内の全てにfuncを実行
- *------------------------------------------
- */
-int map_foreachiddb(int (*func)(void*,void*,va_list),...) {
- va_list ap=NULL;
-
- va_start(ap,func);
- numdb_foreach(id_db,func,ap);
- va_end(ap);
- return 0;
-}
-
-/*==========================================
- * map.npcへ追加 (warp等の領域持ちのみ)
- *------------------------------------------
- */
-int map_addnpc(int m,struct npc_data *nd) {
- int i;
- if(m<0 || m>=map_num)
- return -1;
- for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++)
- if(map[m].npc[i]==NULL)
- break;
- if(i==MAX_NPC_PER_MAP){
- if(battle_config.error_log)
- printf("too many NPCs in one map %s\n",map[m].name);
- return -1;
- }
- if(i==map[m].npc_num){
- map[m].npc_num++;
- }
-
- nullpo_retr(0, nd);
-
- map[m].npc[i]=nd;
- nd->n = i;
- numdb_insert(id_db,nd->bl.id,nd);
-
- return i;
-}
-
-void map_removenpc(void) {
- int i,m,n=0;
-
- for(m=0;m<map_num;m++) {
- for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) {
- if(map[m].npc[i]!=NULL) {
- clif_clearchar_area(&map[m].npc[i]->bl,2);
- map_delblock(&map[m].npc[i]->bl);
- numdb_erase(id_db,map[m].npc[i]->bl.id);
- if(map[m].npc[i]->bl.subtype==SCRIPT) {
-// free(map[m].npc[i]->u.scr.script);
-// free(map[m].npc[i]->u.scr.label_list);
- }
- free(map[m].npc[i]);
- map[m].npc[i] = NULL;
- n++;
- }
- }
- }
- printf("%d NPCs removed.\n",n);
-}
-
-/*==========================================
- * map名からmap番号へ変換
- *------------------------------------------
- */
-int map_mapname2mapid(char *name) {
- struct map_data *md=NULL;
-
- md=strdb_search(map_db,name);
- if(md==NULL || md->gat==NULL)
- return -1;
- return md->m;
-}
-
-/*==========================================
- * 他鯖map名からip,port変換
- *------------------------------------------
- */
-int map_mapname2ipport(char *name,int *ip,int *port) {
- struct map_data_other_server *mdos=NULL;
-
- mdos=strdb_search(map_db,name);
- if(mdos==NULL || mdos->gat)
- return -1;
- *ip=mdos->ip;
- *port=mdos->port;
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int map_check_dir(int s_dir,int t_dir) {
- if(s_dir == t_dir)
- return 0;
- switch(s_dir) {
- case 0:
- if(t_dir == 7 || t_dir == 1 || t_dir == 0)
- return 0;
- break;
- case 1:
- if(t_dir == 0 || t_dir == 2 || t_dir == 1)
- return 0;
- break;
- case 2:
- if(t_dir == 1 || t_dir == 3 || t_dir == 2)
- return 0;
- break;
- case 3:
- if(t_dir == 2 || t_dir == 4 || t_dir == 3)
- return 0;
- break;
- case 4:
- if(t_dir == 3 || t_dir == 5 || t_dir == 4)
- return 0;
- break;
- case 5:
- if(t_dir == 4 || t_dir == 6 || t_dir == 5)
- return 0;
- break;
- case 6:
- if(t_dir == 5 || t_dir == 7 || t_dir == 6)
- return 0;
- break;
- case 7:
- if(t_dir == 6 || t_dir == 0 || t_dir == 7)
- return 0;
- break;
- }
- return 1;
-}
-
-/*==========================================
- * 彼我の方向を計算
- *------------------------------------------
- */
-int map_calc_dir( struct block_list *src,int x,int y) {
- int dir=0;
- int dx,dy;
-
- nullpo_retr(0, src);
-
- dx=x-src->x;
- dy=y-src->y;
- if( dx==0 && dy==0 ){ // 彼我の場所一致
- dir=0; // 上
- }else if( dx>=0 && dy>=0 ){ // 方向的に右上
- dir=7; // 右上
- if( dx*3-1<dy ) dir=0; // 上
- if( dx>dy*3 ) dir=6; // 右
- }else if( dx>=0 && dy<=0 ){ // 方向的に右下
- dir=5; // 右下
- if( dx*3-1<-dy ) dir=4; // 下
- if( dx>-dy*3 ) dir=6; // 右
- }else if( dx<=0 && dy<=0 ){ // 方向的に左下
- dir=3; // 左下
- if( dx*3+1>dy ) dir=4; // 下
- if( dx<dy*3 ) dir=2; // 左
- }else{ // 方向的に左上
- dir=1; // 左上
- if( -dx*3-1<dy ) dir=0; // 上
- if( -dx>dy*3 ) dir=2; // 左
- }
- return dir;
-}
-
-// gat系
-/*==========================================
- * (m,x,y)の状態を調べる
- *------------------------------------------
- */
-int map_getcell(int m,int x,int y) {
- if(x<0 || x>=map[m].xs-1 || y<0 || y>=map[m].ys-1)
- return 1;
- return map[m].gat[x+y*map[m].xs];
-}
-
-/*==========================================
- * (m,x,y)の状態をtにする
- *------------------------------------------
- */
-int map_setcell(int m,int x,int y,int t) {
- if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
- return t;
- return map[m].gat[x+y*map[m].xs]=t;
-}
-
-/*==========================================
- * 他鯖管理のマップをdbに追加
- *------------------------------------------
- */
-int map_setipport(char *name,unsigned long ip,int port) {
- struct map_data *md=NULL;
- struct map_data_other_server *mdos=NULL;
-
- md=strdb_search(map_db,name);
- if(md==NULL){ // not exist -> add new data
- mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
- memcpy(mdos->name,name,24);
- mdos->gat = NULL;
- mdos->ip = ip;
- mdos->port = port;
- strdb_insert(map_db,mdos->name,mdos);
- } else {
- if(md->gat){ // local -> check data
- if(ip!=clif_getip() || port!=clif_getport()){
- printf("from char server : %s -> %08lx:%d\n",name,ip,port);
- return 1;
- }
- } else { // update
- mdos=(struct map_data_other_server *)md;
- mdos->ip = ip;
- mdos->port = port;
- }
- }
- return 0;
-}
-
-// 初期化周り
-/*==========================================
- * 水場高さ設定
- *------------------------------------------
- */
-static struct {
- char mapname[24];
- int waterheight;
-} *waterlist=NULL;
-
-#define NO_WATER 1000000
-
-static int map_waterheight(char *mapname) {
- if(waterlist){
- int i;
- for(i=0;waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER;i++)
- if(strcmp(waterlist[i].mapname,mapname)==0)
- return waterlist[i].waterheight;
- }
- return NO_WATER;
-}
-
-static void map_readwater(char *watertxt) {
- char line[1024],w1[1024];
- FILE *fp=NULL;
- int n=0;
-
- fp=fopen(watertxt,"r");
- if(fp==NULL){
- printf("file not found: %s\n",watertxt);
- return;
- }
- if(waterlist==NULL)
- waterlist=aCalloc(MAX_MAP_PER_SERVER,sizeof(*waterlist));
- while(fgets(line,1020,fp) && n < MAX_MAP_PER_SERVER){
- int wh,count;
- if(line[0] == '/' && line[1] == '/')
- continue;
- if((count=sscanf(line,"%s%d",w1,&wh)) < 1){
- continue;
- }
- strcpy(waterlist[n].mapname,w1);
- if(count >= 2)
- waterlist[n].waterheight = wh;
- else
- waterlist[n].waterheight = 3;
- n++;
- }
- fclose(fp);
-}
-
-/*==========================================
- * マップ1枚読み込み
- *------------------------------------------
- */
-static int map_readmap(int m,char *fn, char *alias) {
- unsigned char *gat = "";
- int s;
- int x,y,xs,ys;
- struct gat_1cell {char type;} *p;
- int wh;
- size_t size;
-
- // read & convert fn
- gat=grfio_read(fn);
- if(gat==NULL)
- return -1;
-
- printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn);
- fflush(stdout);
-
- map[m].m=m;
- xs=map[m].xs=*(short*)(gat);
- ys=map[m].ys=*(short*)(gat+2);
- printf("\n%i %i\n", xs, ys);
- map[m].gat = calloc(s = map[m].xs * map[m].ys, 1);
- if(map[m].gat==NULL){
- printf("out of memory : map_readmap gat\n");
- exit(1);
- }
-
- map[m].npc_num=0;
- map[m].users=0;
- memset(&map[m].flag,0,sizeof(map[m].flag));
- if(battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
- wh=map_waterheight(map[m].name);
- for(y=0;y<ys;y++){
- p=(struct gat_1cell*)(gat+y*xs+4);
- for(x=0;x<xs;x++){
- /*if(wh!=NO_WATER && p->type==0){
- // 水場判定
- map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
- } else {*/
- map[m].gat[x+y*xs]=p->type;
- //}
- p++;
- }
- }
- free(gat);
-
- map[m].bxs=(xs+BLOCK_SIZE-1)/BLOCK_SIZE;
- map[m].bys=(ys+BLOCK_SIZE-1)/BLOCK_SIZE;
- size = map[m].bxs * map[m].bys * sizeof(struct block_list*);
-
- map[m].block = calloc(size, 1);
- if(map[m].block == NULL){
- printf("out of memory : map_readmap block\n");
- exit(1);
- }
-
- map[m].block_mob = calloc(size, 1);
- if (map[m].block_mob == NULL) {
- printf("out of memory : map_readmap block_mob\n");
- exit(1);
- }
-
- size = map[m].bxs*map[m].bys*sizeof(int);
-
- map[m].block_count = calloc(size, 1);
- if(map[m].block_count==NULL){
- printf("out of memory : map_readmap block\n");
- exit(1);
- }
- memset(map[m].block_count,0,size);
-
- map[m].block_mob_count=calloc(size, 1);
- if(map[m].block_mob_count==NULL){
- printf("out of memory : map_readmap block_mob\n");
- exit(1);
- }
- memset(map[m].block_mob_count,0,size);
-
- strdb_insert(map_db,map[m].name,&map[m]);
-
-// printf("%s read done\n",fn);
-
- return 0;
-}
-
-/*==========================================
- * 全てのmapデータを読み込む
- *------------------------------------------
- */
-int map_readallmap(void) {
- int i,maps_removed=0;
- char fn[256]="";
-
- // 先に全部のャbプの存在を確認
- for(i=0;i<map_num;i++){
- if(strstr(map[i].name,".gat")==NULL)
- continue;
- sprintf(fn,"data\\%s",map[i].name);
- if(grfio_size(fn) == -1) {
- map_delmap(map[i].name);
- maps_removed++;
- }
- }
- for(i=0;i<map_num;i++){
- if(strstr(map[i].name,".gat")!=NULL) {
- char *p = strstr(map[i].name, ">"); // [MouseJstr]
- if (p != NULL) {
- char alias[64];
- *p = '\0';
- strcpy(alias, map[i].name);
- strcpy(map[i].name, p + 1);
- sprintf(fn,"data\\%s",map[i].name);
- if(map_readmap(i,fn, alias) == -1) {
- map_delmap(map[i].name);
- maps_removed++;
- }
- } else {
- sprintf(fn,"data\\%s",map[i].name);
- if(map_readmap(i,fn, NULL) == -1) {
- map_delmap(map[i].name);
- maps_removed++;
- }
- }
- }
- }
-
- free(waterlist);
- printf("\rMaps Loaded: %d %60s\n",map_num,"");
- printf("\rMaps Removed: %d \n",maps_removed);
- return 0;
-}
-
-/*==========================================
- * 読み込むmapを追加する
- *------------------------------------------
- */
-int map_addmap(char *mapname) {
- if (strcmpi(mapname,"clear")==0) {
- map_num=0;
- return 0;
- }
-
- if (map_num >= MAX_MAP_PER_SERVER - 1) {
- printf("too many map\n");
- return 1;
- }
- memcpy(map[map_num].name, mapname, 24);
- map_num++;
- return 0;
-}
-
-/*==========================================
- * 読み込むmapを削除する
- *------------------------------------------
- */
-int map_delmap(char *mapname) {
- int i;
-
- if (strcmpi(mapname, "all") == 0) {
- map_num = 0;
- return 0;
- }
-
- for(i = 0; i < map_num; i++) {
- if (strcmp(map[i].name, mapname) == 0) {
- printf("Removing map [ %s ] from maplist\n",map[i].name);
- memmove(map+i, map+i+1, sizeof(map[0])*(map_num-i-1));
- map_num--;
- }
- }
- return 0;
-}
-
-/*==========================================
- * 設定ファイルを読み込む
- *------------------------------------------
- */
-int map_config_read(char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- struct hostent *h = NULL;
-
- fp = fopen(cfgName,"r");
- if (fp == NULL) {
- printf("Map configuration file not found at: %s\n", cfgName);
- exit(1);
- }
- while(fgets(line, sizeof(line) -1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if (strcmpi(w1, "userid")==0){
- chrif_setuserid(w2);
- } else if (strcmpi(w1, "passwd") == 0) {
- chrif_setpasswd(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- h = gethostbyname (w2);
- if(h != NULL) {
- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(w2,"%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- }
- chrif_setip(w2);
- } else if (strcmpi(w1, "char_port") == 0) {
- chrif_setport(atoi(w2));
- } else if (strcmpi(w1, "map_ip") == 0) {
- h = gethostbyname (w2);
- if (h != NULL) {
- printf("Map server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- }
- clif_setip(w2);
- } else if (strcmpi(w1, "map_port") == 0) {
- clif_setport(atoi(w2));
- map_port = (atoi(w2));
- } else if (strcmpi(w1, "water_height") == 0) {
- map_readwater(w2);
- } else if (strcmpi(w1, "map") == 0) {
- map_addmap(w2);
- } else if (strcmpi(w1, "delmap") == 0) {
- map_delmap(w2);
- } else if (strcmpi(w1, "npc") == 0) {
- npc_addsrcfile(w2);
- } else if (strcmpi(w1, "delnpc") == 0) {
- npc_delsrcfile(w2);
- } else if (strcmpi(w1, "data_grf") == 0) {
- grfio_setdatafile(w2);
- } else if (strcmpi(w1, "sdata_grf") == 0) {
- grfio_setsdatafile(w2);
- } else if (strcmpi(w1, "adata_grf") == 0) {
- grfio_setadatafile(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2) * 1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "motd_txt") == 0) {
- strcpy(motd_txt, w2);
- } else if (strcmpi(w1, "help_txt") == 0) {
- strcpy(help_txt, w2);
- } else if (strcmpi(w1, "mapreg_txt") == 0) {
- strcpy(mapreg_txt, w2);
- } else if (strcmpi(w1, "import") == 0) {
- map_config_read(w2);
- }
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-#ifndef TXT_ONLY
-/*=======================================
- * MySQL Init
- *---------------------------------------
- */
-
-int map_sql_init(void){
-
- mysql_init(&mmysql_handle);
-
- //DB connection start
- printf("Connect Map DB Server....\n");
- if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw,
- map_server_db ,map_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&mmysql_handle));
- exit(1);
- }
- else {
- printf ("connect success! (Map Server Connection)\n");
- }
-
- mysql_init(&lmysql_handle);
-
- //DB connection start
- printf("Connect Login DB Server....\n");
- if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
- login_server_db ,login_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&lmysql_handle));
- exit(1);
- }
- else {
- printf ("connect success! (Login Server Connection)\n");
- }
-
- if(battle_config.mail_system) { // mail system [Valaris]
- mysql_init(&mail_handle);
- if(!mysql_real_connect(&mail_handle, map_server_ip, map_server_id, map_server_pw,
- map_server_db ,map_server_port, (char *)NULL, 0)) {
- printf("%s\n",mysql_error(&mail_handle));
- exit(1);
- }
- }
-
- return 0;
-}
-
-int map_sql_close(void){
- mysql_close(&mmysql_handle);
- printf("Close Map DB Connection....\n");
-
- mysql_close(&lmysql_handle);
- printf("Close Login DB Connection....\n");
- return 0;
-}
-
-int sql_config_read(char *cfgName)
-{
- int i;
- char line[1024],w1[1024],w2[1024];
- FILE *fp;
-
- fp=fopen(cfgName,"r");
- if(fp==NULL){
- printf("file not found: %s\n",cfgName);
- return 1;
- }
- while(fgets(line,1020,fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
- i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
- if(strcmpi(w1,"item_db_db")==0){
- strcpy(item_db_db,w2);
- } else if(strcmpi(w1,"mob_db_db")==0){
- strcpy(mob_db_db,w2);
- } else if(strcmpi(w1,"login_db_level")==0){
- strcpy(login_db_level,w2);
- } else if(strcmpi(w1,"login_db_account_id")==0){
- strcpy(login_db_account_id,w2);
- } else if(strcmpi(w1,"login_db")==0){
- strcpy(login_db,w2);
- } else if (strcmpi(w1, "char_db") == 0) {
- strcpy(char_db, w2);
- //Map Server SQL DB
- } else if(strcmpi(w1,"map_server_ip")==0){
- strcpy(map_server_ip, w2);
- printf ("set map_server_ip : %s\n",w2);
- } else if(strcmpi(w1,"map_server_port")==0){
- map_server_port=atoi(w2);
- printf ("set map_server_port : %s\n",w2);
- } else if(strcmpi(w1,"map_server_id")==0){
- strcpy(map_server_id, w2);
- printf ("set map_server_id : %s\n",w2);
- } else if(strcmpi(w1,"map_server_pw")==0){
- strcpy(map_server_pw, w2);
- printf ("set map_server_pw : %s\n",w2);
- } else if(strcmpi(w1,"map_server_db")==0){
- strcpy(map_server_db, w2);
- printf ("set map_server_db : %s\n",w2);
- //Map server option to use SQL db or not
- } else if(strcmpi(w1,"use_sql_db")==0){
- if (strcmpi(w2,"yes")){db_use_sqldbs=0;} else if (strcmpi(w2,"no")){db_use_sqldbs=1;}
- printf ("Using SQL dbs: %s\n",w2);
- //Login Server SQL DB
- } else if(strcmpi(w1,"login_server_ip")==0){
- strcpy(login_server_ip, w2);
- printf ("set login_server_ip : %s\n",w2);
- } else if(strcmpi(w1,"login_server_port")==0){
- login_server_port = atoi(w2);
- printf ("set login_server_port : %s\n",w2);
- } else if(strcmpi(w1,"login_server_id")==0){
- strcpy(login_server_id, w2);
- printf ("set login_server_id : %s\n",w2);
- } else if(strcmpi(w1,"login_server_pw")==0){
- strcpy(login_server_pw, w2);
- printf ("set login_server_pw : %s\n",w2);
- } else if(strcmpi(w1,"login_server_db")==0){
- strcpy(login_server_db, w2);
- printf ("set login_server_db : %s\n",w2);
- } else if(strcmpi(w1,"lowest_gm_level")==0){
- lowest_gm_level = atoi(w2);
- printf ("set lowest_gm_level : %s\n",w2);
- } else if(strcmpi(w1,"read_gm_interval")==0){
- read_gm_interval = ( atoi(w2) * 60 * 1000 ); // Minutes multiplied by 60 secs per min by 1000 milliseconds per second
- printf ("set read_gm_interval : %s\n",w2);
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-// sql online status checking [Valaris]
-void char_offline(struct map_session_data *sd)
-{
- if(sd && sd->status.char_id) {
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, sd->status.char_id);
- if(mysql_query(&mmysql_handle, tmp_sql) ) {
- printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
- }
- }
-}
-
-void do_reset_online(void)
-{
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `online`='1'", char_db);
- if(mysql_query(&mmysql_handle, tmp_sql) ) {
- printf("DB server Error (reset_online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
- }
-}
-
-int online_timer(int tid,unsigned int tick,int id,int data)
-{
- if(check_online_timer != tid)
- return 0;
-
- char_online_check();
-
- check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
-
- return 0;
-}
-
-void char_online_check(void)
-{
- int i;
- struct map_session_data *sd=NULL;
-
- do_reset_online();
-
- for(i=0;i<fd_max;i++){
- if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth &&
- !(battle_config.hide_GM_session && pc_isGM(sd)))
- if(sd->status.char_id) {
- sprintf(tmp_sql,"UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'", char_db, sd->status.char_id);
- if(mysql_query(&mmysql_handle, tmp_sql) ) {
- printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
- }
- }
- }
-
-
- if(check_online_timer && check_online_timer != -1) {
- delete_timer(check_online_timer,online_timer);
- add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
- }
-
-}
-
-#endif /* not TXT_ONLY */
-
-int id_db_final(void *k,void *d,va_list ap){ return 0; }
-int map_db_final(void *k,void *d,va_list ap){ return 0; }
-int nick_db_final(void *k,void *d,va_list ap){ return 0; }
-int charid_db_final(void *k,void *d,va_list ap){ return 0; }
-
-static int cleanup_sub(struct block_list *bl, va_list ap) {
- nullpo_retr(0, bl);
-
- switch(bl->type) {
- case BL_PC:
- map_delblock(bl); // There is something better...
- break;
- case BL_NPC:
- npc_delete((struct npc_data *)bl);
- break;
- case BL_MOB:
- mob_delete((struct mob_data *)bl);
- break;
- case BL_PET:
- pet_remove_map((struct map_session_data *)bl);
- break;
- case BL_ITEM:
- map_clearflooritem(bl->id);
- break;
- case BL_SKILL:
- skill_delunit((struct skill_unit *) bl);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * map鯖終了時処理
- *------------------------------------------
- */
-void do_final(void) {
- int map_id, i;
-
- for (map_id = 0; map_id < map_num;map_id++) {
- if(map[map_id].m)
- map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, 0, 0);
- }
-
- for (i = 0; i < fd_max; i++)
- delete_session(i);
-
- map_removenpc();
- timer_final();
-
- numdb_final(id_db, id_db_final);
- strdb_final(map_db, map_db_final);
- strdb_final(nick_db, nick_db_final);
- numdb_final(charid_db, charid_db_final);
-
- for(i=0;i<=map_num;i++){
- if(map[i].gat) free(map[i].gat);
- if(map[i].block) free(map[i].block);
- if(map[i].block_mob) free(map[i].block_mob);
- if(map[i].block_count) free(map[i].block_count);
- if(map[i].block_mob_count) free(map[i].block_mob_count);
- }
- do_final_script();
- do_final_itemdb();
- do_final_storage();
- do_final_guild();
-#ifndef TXT_ONLY
- do_reset_online();
- map_sql_close();
-#endif /* not TXT_ONLY */
-}
-
-void map_helpscreen() {
- exit(1);
-}
-
-/*======================================================
- * Map-Server Init and Command-line Arguments [Valaris]
- *------------------------------------------------------
- */
-int do_init(int argc, char *argv[]) {
- int i;
-
-#ifndef TXT_ONLY
- unsigned char *SQL_CONF_NAME="conf/inter_athena.conf";
-#endif
- unsigned char *MAP_CONF_NAME = "conf/map_athena.conf";
- unsigned char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
- unsigned char *ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
- unsigned char *SCRIPT_CONF_NAME = "conf/script_athena.conf";
- unsigned char *MSG_CONF_NAME = "conf/msg_athena.conf";
- unsigned char *GRF_PATH_FILENAME = "conf/grf-files.txt";
-
- srand(gettick());
-
- for (i = 1; i < argc ; i++) {
-
- if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
- map_helpscreen();
- else if (strcmp(argv[i], "--map_config") == 0)
- MAP_CONF_NAME=argv[i+1];
- else if (strcmp(argv[i],"--battle_config") == 0)
- BATTLE_CONF_FILENAME = argv[i+1];
- else if (strcmp(argv[i],"--atcommand_config") == 0)
- ATCOMMAND_CONF_FILENAME = argv[i+1];
- else if (strcmp(argv[i],"--script_config") == 0)
- SCRIPT_CONF_NAME = argv[i+1];
- else if (strcmp(argv[i],"--msg_config") == 0)
- MSG_CONF_NAME = argv[i+1];
- else if (strcmp(argv[i],"--grf_path_file") == 0)
- GRF_PATH_FILENAME = argv[i+1];
-#ifndef TXT_ONLY
- else if (strcmp(argv[i],"--sql_config") == 0)
- SQL_CONF_NAME = argv[i+1];
-#endif /* not TXT_ONLY */
- }
-
- map_config_read(MAP_CONF_NAME);
- battle_config_read(BATTLE_CONF_FILENAME);
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
- script_config_read(SCRIPT_CONF_NAME);
- msg_config_read(MSG_CONF_NAME);
-#ifndef TXT_ONLY
- sql_config_read(SQL_CONF_NAME);
-#endif /* not TXT_ONLY */
-
- atexit(do_final);
-
- id_db = numdb_init();
- map_db = strdb_init(16);
- nick_db = strdb_init(24);
- charid_db = numdb_init();
-#ifndef TXT_ONLY
- map_sql_init();
-#endif /* not TXT_ONLY */
-
- grfio_init(GRF_PATH_FILENAME);
-
- map_readallmap();
-
- add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
-
-#ifndef TXT_ONLY // online status timer, checks every hour [Valaris]
- add_timer_func_list(online_timer, "online_timer");
- check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
-#endif /* not TXT_ONLY */
-
- do_init_chrif();
- do_init_clif();
- do_init_itemdb();
- do_init_mob(); // npcの初期化時内でmob_spawnして、mob_dbを参照するのでinit_npcより先
- do_init_script();
- do_init_npc();
- do_init_pc();
- do_init_party();
- do_init_guild();
- do_init_storage();
- do_init_skill();
- do_init_pet();
-
-#ifndef TXT_ONLY /* mail system [Valaris] */
- if(battle_config.mail_system)
- do_init_mail();
-#endif /* not TXT_ONLY */
-
- npc_event_do_oninit(); // npcのOnInitイベント実行
-
- if (battle_config.pk_mode == 1)
- printf("The server is running in \033[1;31mPK Mode\033[0m.\n");
-
- printf("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", map_port);
-
- return 0;
-}
-
diff --git a/misc/src/map/map.h b/misc/src/map/map.h
deleted file mode 100644
index 703bbb6..0000000
--- a/misc/src/map/map.h
+++ /dev/null
@@ -1,705 +0,0 @@
-// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $
-#ifndef _MAP_H_
-#define _MAP_H_
-
-#include <stdarg.h>
-#include "mmo.h"
-
-#define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023)
-#define PC_CLASS_BASE 0
-#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
-#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
-#define MAX_NPC_PER_MAP 512
-#define BLOCK_SIZE 8
-#define AREA_SIZE battle_config.area_size
-#define LOCAL_REG_NUM 16
-#define LIFETIME_FLOORITEM 60
-#define DAMAGELOG_SIZE 30
-#define LOOTITEM_SIZE 10
-#define MAX_SKILL_LEVEL 100
-#define MAX_STATUSCHANGE 200
-#define MAX_SKILLUNITGROUP 32
-#define MAX_MOBSKILLUNITGROUP 8
-#define MAX_SKILLUNITGROUPTICKSET 128
-#define MAX_SKILLTIMERSKILL 32
-#define MAX_MOBSKILLTIMERSKILL 10
-#define MAX_MOBSKILL 32
-#define MAX_EVENTQUEUE 2
-#define MAX_EVENTTIMER 32
-#define NATURAL_HEAL_INTERVAL 500
-#define MAX_FLOORITEM 500000
-#define MAX_LEVEL 255
-#define MAX_WALKPATH 48
-#define MAX_DROP_PER_MAP 48
-
-#define DEFAULT_AUTOSAVE_INTERVAL 60*1000
-
-#define OPTION_HIDE 0x40
-
-enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET };
-enum { WARP, SHOP, SCRIPT, MONS };
-struct block_list {
- struct block_list *next,*prev;
- int id;
- short m,x,y;
- unsigned char type;
- unsigned char subtype;
-};
-
-struct walkpath_data {
- unsigned char path_len,path_pos,path_half;
- unsigned char path[MAX_WALKPATH];
-};
-struct script_reg {
- int index;
- int data;
-};
-struct script_regstr {
- int index;
- char data[256];
-};
-struct status_change {
- int timer;
- int val1,val2,val3,val4;
-};
-struct vending {
- short index;
- short amount;
- int value;
-};
-
-struct skill_unit_group;
-struct skill_unit {
- struct block_list bl;
-
- struct skill_unit_group *group;
-
- int limit;
- int val1,val2;
- short alive,range;
-};
-struct skill_unit_group {
- int src_id;
- int party_id;
- int guild_id;
- int map,range;
- int target_flag;
- unsigned int tick;
- int limit,interval;
-
- int skill_id,skill_lv;
- int val1,val2;
- char *valstr;
- int unit_id;
- int group_id;
- int unit_count,alive_count;
- struct skill_unit *unit;
-};
-struct skill_unit_group_tickset {
- unsigned int tick;
- int group_id;
-};
-struct skill_timerskill {
- int timer;
- int src_id;
- int target_id;
- int map;
- short x,y;
- short skill_id,skill_lv;
- int type;
- int flag;
-};
-
-struct npc_data;
-struct pet_db;
-struct item_data;
-struct square;
-
-struct map_session_data {
- struct block_list bl;
- struct {
- unsigned auth : 1;
- unsigned change_walk_target : 1;
- unsigned attack_continue : 1;
- unsigned menu_or_input : 1;
- unsigned dead_sit : 2;
- unsigned skillcastcancel : 1;
- unsigned waitingdisconnect : 1;
- unsigned lr_flag : 2;
- unsigned connect_new : 1;
- unsigned arrow_atk : 1;
- unsigned attack_type : 3;
- unsigned skill_flag : 1;
- unsigned gangsterparadise : 1;
- unsigned produce_flag : 1;
- unsigned make_arrow_flag : 1;
- unsigned potionpitcher_flag : 1;
- unsigned storage_flag : 1;
- } state;
- struct {
- unsigned killer : 1;
- unsigned killable : 1;
- unsigned restart_full_recover : 1;
- unsigned no_castcancel : 1;
- unsigned no_castcancel2 : 1;
- unsigned no_sizefix : 1;
- unsigned no_magic_damage : 1;
- unsigned no_weapon_damage : 1;
- unsigned no_gemstone : 1;
- unsigned infinite_endure : 1;
- unsigned unbreakable_weapon : 1;
- unsigned unbreakable_armor : 1;
- unsigned infinite_autospell : 1;
- } special_state;
- int char_id, login_id1, login_id2, sex;
- int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
- struct mmo_charstatus status;
- struct item_data *inventory_data[MAX_INVENTORY];
- short equip_index[11];
- int weight,max_weight;
- int cart_weight,cart_max_weight,cart_num,cart_max_num;
- char mapname[24];
- int fd,new_fd;
- short to_x,to_y;
- short speed,prev_speed;
- short opt1,opt2,opt3;
- char dir,head_dir;
- unsigned int client_tick,server_tick;
- struct walkpath_data walkpath;
- int walktimer;
- int npc_id,areanpc_id,npc_shopid;
- int npc_pos;
- int npc_menu;
- int npc_amount;
- int npc_stack,npc_stackmax;
- char *npc_script,*npc_scriptroot;
- char *npc_stackbuf;
- char npc_str[256];
- unsigned int chatID;
-
- int attacktimer;
- int attacktarget;
- short attacktarget_lv;
- unsigned int attackabletime;
-
- int followtimer; // [MouseJstr]
- int followtarget;
-
- short attackrange,attackrange_;
- int skilltimer;
- int skilltarget;
- short skillx,skilly;
- short skillid,skilllv;
- short skillitem,skillitemlv;
- short skillid_old,skilllv_old;
- short skillid_dance,skilllv_dance;
- struct skill_unit_group skillunit[MAX_SKILLUNITGROUP];
- struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
- struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL];
- int cloneskill_id,cloneskill_lv;
- int potion_hp,potion_sp,potion_per_hp,potion_per_sp;
-
- int invincible_timer;
- unsigned int canact_tick;
- unsigned int canmove_tick;
- unsigned int canlog_tick;
- int hp_sub,sp_sub;
- int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick;
-// -- moonsoul (new tick for berserk self-damage)
- int berserkdamagetick;
- int fame;
-
- short view_class;
- short weapontype1,weapontype2;
- short disguiseflag,disguise; // [Valaris]
- int paramb[6],paramc[6],parame[6],paramcard[6];
- int hit,flee,flee2,aspd,amotion,dmotion;
- int watk,watk2,atkmods[3];
- int def,def2,mdef,mdef2,critical,matk1,matk2;
- int atk_ele,def_ele,star,overrefine;
- int castrate,hprate,sprate,dsprate;
- int addele[10],addrace[12],addsize[3],subele[10],subrace[12];
- int addeff[10],addeff2[10],reseff[10];
- int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //二刀流のために追加
- int atk_ele_,star_,overrefine_; //二刀流のために追加
- int base_atk,atk_rate;
- int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range;
- int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10];
- int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp;
- int aspd_rate,speed_rate,hprecov_rate,sprecov_rate,critical_def,double_rate;
- int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate;
- int matk_rate,ignore_def_ele,ignore_def_race,ignore_def_ele_,ignore_def_race_;
- int ignore_mdef_ele,ignore_mdef_race;
- int magic_addele[10],magic_addrace[12],magic_subrace[12];
- int perfect_hit,get_zeny_num;
- int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate;
- int def_ratio_atk_ele,def_ratio_atk_ele_,def_ratio_atk_race,def_ratio_atk_race_;
- int add_damage_class_count,add_damage_class_count_,add_magic_damage_class_count;
- short add_damage_classid[10],add_damage_classid_[10],add_magic_damage_classid[10];
- int add_damage_classrate[10],add_damage_classrate_[10],add_magic_damage_classrate[10];
- short add_def_class_count,add_mdef_class_count;
- short add_def_classid[10],add_mdef_classid[10];
- int add_def_classrate[10],add_mdef_classrate[10];
- short monster_drop_item_count;
- short monster_drop_itemid[10];
- int monster_drop_race[10],monster_drop_itemrate[10];
- int double_add_rate,speed_add_rate,aspd_add_rate,perfect_hit_add, get_zeny_add_num;
- short splash_range,splash_add_range;
- short autospell_id,autospell_lv,autospell_rate;
- short hp_drain_rate,hp_drain_per,sp_drain_rate,sp_drain_per;
- short hp_drain_rate_,hp_drain_per_,sp_drain_rate_,sp_drain_per_;
- int short_weapon_damage_return,long_weapon_damage_return;
- int weapon_coma_ele[10],weapon_coma_race[12];
- short break_weapon_rate,break_armor_rate;
- short add_steal_rate;
-
- short spiritball, spiritball_old;
- int spirit_timer[MAX_SKILL_LEVEL];
- int magic_damage_return; // AppleGirl Was Here
- int random_attack_increase_add,random_attack_increase_per; // [Valaris]
- int perfect_hiding; // [Valaris]
- int unbreakable;
-
- int die_counter;
- short doridori_counter;
-
- int reg_num;
- struct script_reg *reg;
- int regstr_num;
- struct script_regstr *regstr;
-
- struct status_change sc_data[MAX_STATUSCHANGE];
- short sc_count;
- struct square dev;
-
- int trade_partner;
- int deal_item_index[10];
- int deal_item_amount[10];
- int deal_zeny;
- short deal_locked;
-
- int party_sended,party_invite,party_invite_account;
- int party_hp,party_x,party_y;
-
- int guild_sended,guild_invite,guild_invite_account;
- int guild_emblem_id,guild_alliance,guild_alliance_account;
- int guildspy; // [Syrus22]
- int partyspy; // [Syrus22]
-
- int vender_id;
- int vend_num;
- char message[80];
- struct vending vending[12];
-
- int catch_target_class;
- struct s_pet pet;
- struct pet_db *petDB;
- struct pet_data *pd;
- int pet_hungry_timer;
-
- int pvp_point,pvp_rank,pvp_timer,pvp_lastusers;
-
- char eventqueue[MAX_EVENTQUEUE][50];
- int eventtimer[MAX_EVENTTIMER];
-
- int last_skillid,last_skilllv; // Added by RoVeRT
- struct{
- char name[24];
- } ignore[80];
- int ignoreAll;
- short sg_count;
-
-#ifndef TXT_ONLY
- int mail_counter; // mail counter for mail system [Valaris]
-#endif
-
-};
-
-struct npc_timerevent_list {
- int timer,pos;
-};
-struct npc_label_list {
- char name[24];
- int pos;
-};
-struct npc_item_list {
- int nameid,value;
-};
-struct npc_data {
- struct block_list bl;
- short n;
- short class,dir;
- short speed;
- char name[24];
- char exname[24];
- int chat_id;
- short opt1,opt2,opt3,option;
- short flag;
- union {
- struct {
- char *script;
- short xs,ys;
- int guild_id;
- int timer,timerid,timeramount,nexttimer;
- unsigned int timertick;
- struct npc_timerevent_list *timer_event;
- int label_list_num;
- struct npc_label_list *label_list;
- int src_id;
- } scr;
- struct npc_item_list shop_item[1];
- struct {
- short xs,ys;
- short x,y;
- char name[16];
- } warp;
- } u;
- // ここにメンバを追加してはならない(shop_itemが可変長の為)
-
- char eventqueue[MAX_EVENTQUEUE][50];
- int eventtimer[MAX_EVENTTIMER];
- short arenaflag;
-};
-struct mob_data {
- struct block_list bl;
- short n;
- short base_class,class,dir,mode;
- short m,x0,y0,xs,ys;
- char name[24];
- int spawndelay1,spawndelay2;
- struct {
- unsigned state : 8;
- unsigned skillstate : 8;
- unsigned targettype : 1;
- unsigned steal_flag : 1;
- unsigned steal_coin_flag : 1;
- unsigned skillcastcancel : 1;
- unsigned master_check : 1;
- unsigned change_walk_target : 1;
- unsigned walk_easy : 1;
- unsigned special_mob_ai : 3;
- } state;
- int timer;
- short to_x,to_y;
- short speed;
- int hp;
- int target_id,attacked_id;
- short target_lv;
- struct walkpath_data walkpath;
- unsigned int next_walktime;
- unsigned int attackabletime;
- unsigned int last_deadtime,last_spawntime,last_thinktime;
- unsigned int canmove_tick;
- short move_fail_count;
- struct {
- int id;
- int dmg;
- } dmglog[DAMAGELOG_SIZE];
- struct item *lootitem;
- short lootitem_count;
-
- struct status_change sc_data[MAX_STATUSCHANGE];
- short sc_count;
- short opt1,opt2,opt3,option;
- short min_chase;
- short sg_count;
- int guild_id;
- int deletetimer;
-
- int skilltimer;
- int skilltarget;
- short skillx,skilly;
- short skillid,skilllv,skillidx;
- unsigned int skilldelay[MAX_MOBSKILL];
- int def_ele;
- int master_id,master_dist;
- int exclusion_src,exclusion_party,exclusion_guild;
- struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL];
- struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP];
- struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
- char npc_event[50];
- short size;
-};
-struct pet_data {
- struct block_list bl;
- short n;
- short class,dir;
- short speed;
- char name[24];
- struct {
- unsigned state : 8 ;
- unsigned skillstate : 8 ;
- unsigned change_walk_target : 1 ;
- } state;
- int timer;
- short to_x,to_y;
- short equip;
- struct walkpath_data walkpath;
- int target_id;
- short target_lv;
- int move_fail_count;
- unsigned int attackabletime,next_walktime,last_thinktime;
- int skilltype,skillval,skilltimer,skillduration; // [Valaris]
- int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris]
- struct item *lootitem;
- short loot; // [Valaris]
- short lootmax; // [Valaris]
- short lootitem_count;
- short lootitem_weight;
- int lootitem_timer;
- struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; // [Valaris]
- struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; // [Valaris]
- struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; // [Valaris]
- struct map_session_data *msd;
-};
-
-enum { MS_IDLE,MS_WALK,MS_ATTACK,MS_DEAD,MS_DELAY };
-
-enum { NONE_ATTACKABLE,ATTACKABLE };
-
-enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // 囲まれペナルティ計算用
-
-struct map_data {
- char name[24];
- char alias[24]; // [MouseJstr]
- unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う
- struct block_list **block;
- struct block_list **block_mob;
- int *block_count,*block_mob_count;
- int m;
- short xs,ys;
- short bxs,bys;
- int npc_num;
- int users;
- struct {
- unsigned alias : 1;
- unsigned nomemo : 1;
- unsigned noteleport : 1;
- unsigned noreturn : 1;
- unsigned monster_noteleport : 1;
- unsigned nosave : 1;
- unsigned nobranch : 1;
- unsigned nopenalty : 1;
- unsigned pvp : 1;
- unsigned pvp_noparty : 1;
- unsigned pvp_noguild : 1;
- unsigned pvp_nightmaredrop :1;
- unsigned pvp_nocalcrank : 1;
- unsigned gvg : 1;
- unsigned gvg_noparty : 1;
- unsigned nozenypenalty : 1;
- unsigned notrade : 1;
- unsigned noskill : 1;
- unsigned nowarp : 1;
- unsigned nowarpto : 1;
- unsigned nopvp : 1; // [Valaris]
- unsigned noicewall : 1; // [Valaris]
- unsigned snow : 1; // [Valaris]
- unsigned fog : 1; // [Valaris]
- unsigned sakura : 1; // [Valaris]
- unsigned leaves : 1; // [Valaris]
- unsigned rain : 1; // [Valaris]
- } flag;
- struct point save;
- struct npc_data *npc[MAX_NPC_PER_MAP];
- struct {
- int drop_id;
- int drop_type;
- int drop_per;
- } drop_list[MAX_DROP_PER_MAP];
-};
-struct map_data_other_server {
- char name[24];
- unsigned char *gat; // NULL固定にして判断
- unsigned long ip;
- unsigned int port;
-};
-#define read_gat(m,x,y) (map[m].gat[(x)+(y)*map[m].xs])
-#define read_gatp(m,x,y) (m->gat[(x)+(y)*m->xs])
-
-struct flooritem_data {
- struct block_list bl;
- short subx,suby;
- int cleartimer;
- int first_get_id,second_get_id,third_get_id;
- unsigned int first_get_tick,second_get_tick,third_get_tick;
- struct item item_data;
-};
-
-enum {
- SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7
- SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15
- SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23
- SP_WEIGHT,SP_MAXWEIGHT,SP_1a,SP_1b,SP_1c,SP_1d,SP_1e,SP_1f, // 24-31
- SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39
- SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47
- SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55
- SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-58
- SP_CARTINFO=99, // 99
-
- // original 1000-
- SP_ATTACKRANGE=1000, SP_ATKELE,SP_DEFELE, // 1000-1002
- SP_CASTRATE, SP_MAXHPRATE, SP_MAXSPRATE, SP_SPRATE, // 1003-1006
- SP_ADDELE, SP_ADDRACE, SP_ADDSIZE, SP_SUBELE, SP_SUBRACE, // 1007-1011
- SP_ADDEFF, SP_RESEFF, // 1012-1013
- SP_BASE_ATK,SP_ASPD_RATE,SP_HP_RECOV_RATE,SP_SP_RECOV_RATE,SP_SPEED_RATE, // 1014-1018
- SP_CRITICAL_DEF,SP_NEAR_ATK_DEF,SP_LONG_ATK_DEF, // 1019-1021
- SP_DOUBLE_RATE, SP_DOUBLE_ADD_RATE, SP_MATK, SP_MATK_RATE, // 1022-1025
- SP_IGNORE_DEF_ELE,SP_IGNORE_DEF_RACE, // 1026-1027
- SP_ATK_RATE,SP_SPEED_ADDRATE,SP_ASPD_ADDRATE, // 1028-1030
- SP_MAGIC_ATK_DEF,SP_MISC_ATK_DEF, // 1031-1032
- SP_IGNORE_MDEF_ELE,SP_IGNORE_MDEF_RACE, // 1033-1034
- SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_SUBRACE, // 1035-1037
- SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042
- SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046
- SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050
- SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057
- SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062
- SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066
- SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070
- SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1077
- SP_DISGUISE, // 1077
-
- SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
- SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR // 2006-2009
-};
-
-enum {
- LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES
-};
-
-struct chat_data {
- struct block_list bl;
-
- unsigned char pass[8]; /* password */
- unsigned char title[61]; /* room title MAX 60 */
- unsigned char limit; /* join limit */
- unsigned char trigger;
- unsigned char users; /* current users */
- unsigned char pub; /* room attribute */
- struct map_session_data *usersd[20];
- struct block_list *owner_;
- struct block_list **owner;
- char npc_event[50];
-};
-
-extern struct map_data map[];
-extern int map_num;
-extern int autosave_interval;
-extern int agit_flag;
-extern int night_flag; // 0=day, 1=night [Yor]
-
-extern char motd_txt[];
-extern char help_txt[];
-
-extern char talkie_mes[];
-
-extern char wisp_server_name[];
-
-// 鯖全体情報
-void map_setusers(int);
-int map_getusers(void);
-// block削除関連
-int map_freeblock( void *bl );
-int map_freeblock_lock(void);
-int map_freeblock_unlock(void);
-// block関連
-int map_addblock(struct block_list *);
-int map_delblock(struct block_list *);
-void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...);
-// -- moonsoul (added map_foreachincell)
-void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...);
-void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...);
-int map_countnearpc(int,int,int);
-//block関連に追加
-int map_count_oncell(int m,int x,int y);
-// 一時的object関連
-int map_addobject(struct block_list *);
-int map_delobject(int);
-int map_delobjectnofree(int id);
-void map_foreachobject(int (*)(struct block_list*,va_list),int,...);
-//
-int map_quit(struct map_session_data *);
-// npc
-int map_addnpc(int,struct npc_data *);
-
-// 床アイテム関連
-int map_clearflooritem_timer(int,unsigned int,int,int);
-#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1)
-int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int);
-int map_searchrandfreecell(int,int,int,int);
-
-// キャラid=>キャラ名 変換関連
-void map_addchariddb(int charid,char *name);
-void map_delchariddb(int charid);
-int map_reqchariddb(struct map_session_data * sd,int charid);
-char * map_charid2nick(int);
-
-struct map_session_data * map_id2sd(int);
-struct block_list * map_id2bl(int);
-int map_mapname2mapid(char*);
-int map_mapname2ipport(char*,int*,int*);
-int map_setipport(char *name,unsigned long ip,int port);
-int map_eraseipport(char *name,unsigned long ip,int port);
-void map_addiddb(struct block_list *);
-void map_deliddb(struct block_list *bl);
-int map_foreachiddb(int (*)(void*,void*,va_list),...);
-void map_addnickdb(struct map_session_data *);
-struct map_session_data * map_nick2sd(char*);
-
-// gat関連
-int map_getcell(int,int,int);
-int map_setcell(int,int,int,int);
-
-// その他
-int map_check_dir(int s_dir,int t_dir);
-int map_calc_dir( struct block_list *src,int x,int y);
-
-// path.cより
-int path_search(struct walkpath_data*,int,int,int,int,int,int);
-int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
-
-int map_who(int fd);
-
-void map_helpscreen(); // [Valaris]
-int map_delmap(char *mapname);
-
-#ifndef TXT_ONLY
-
-// MySQL
-#include <mysql.h>
-
-void char_online_check(void); // [Valaris]
-void char_offline(struct map_session_data *sd);
-
-extern MYSQL mmysql_handle;
-extern char tmp_sql[65535];
-extern MYSQL_RES* sql_res ;
-extern MYSQL_ROW sql_row ;
-
-extern MYSQL lmysql_handle;
-extern char tmp_lsql[65535];
-extern MYSQL_RES* lsql_res ;
-extern MYSQL_ROW lsql_row ;
-
-extern MYSQL mail_handle;
-extern MYSQL_RES* mail_res ;
-extern MYSQL_ROW mail_row ;
-extern char tmp_msql[65535];
-
-extern int db_use_sqldbs;
-
-extern char item_db_db[32];
-extern char mob_db_db[32];
-extern char login_db[32];
-
-extern char login_db_level[32];
-extern char login_db_account_id[32];
-
-extern int lowest_gm_level;
-extern int read_gm_interval;
-
-extern char char_db[32];
-#endif /* not TXT_ONLY */
-
-#endif
diff --git a/misc/src/map/mob.c b/misc/src/map/mob.c
deleted file mode 100644
index 969eed2..0000000
--- a/misc/src/map/mob.c
+++ /dev/null
@@ -1,4216 +0,0 @@
-// $Id: mob.c,v 1.7 2004/09/25 05:32:18 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdarg.h>
-#include <string.h>
-
-#include "timer.h"
-#include "socket.h"
-#include "db.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "map.h"
-#include "clif.h"
-#include "intif.h"
-#include "pc.h"
-#include "mob.h"
-#include "guild.h"
-#include "itemdb.h"
-#include "skill.h"
-#include "battle.h"
-#include "party.h"
-#include "npc.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define MIN_MOBTHINKTIME 100
-
-#define MOB_LAZYMOVEPERC 50 // Move probability in the negligent mode MOB (rate of 1000 minute)
-#define MOB_LAZYWARPPERC 20 // Warp probability in the negligent mode MOB (rate of 1000 minute)
-
-struct mob_db mob_db[2001];
-
-/*==========================================
- * Local prototype declaration (only required thing)
- *------------------------------------------
- */
-static int distance(int,int,int,int);
-static int mob_makedummymobdb(int);
-static int mob_timer(int,unsigned int,int,int);
-int mobskill_use(struct mob_data *md,unsigned int tick,int event);
-int mobskill_deltimer(struct mob_data *md );
-int mob_skillid2skillidx(int class,int skillid);
-int mobskill_use_id(struct mob_data *md,struct block_list *target,int skill_idx);
-static int mob_unlocktarget(struct mob_data *md,int tick);
-
-/*==========================================
- * Mob is searched with a name.
- *------------------------------------------
- */
-int mobdb_searchname(const char *str)
-{
- int i;
-
- for(i = 0; i < sizeof(mob_db) / sizeof(mob_db[0]); i++) {
- if (strcmpi(mob_db[i].name, str) == 0 || strcmp(mob_db[i].jname, str) == 0 ||
- memcmp(mob_db[i].name, str, 24) == 0 || memcmp(mob_db[i].jname, str, 24) == 0)
- return i;
- }
-
- return 0;
-}
-
-/*==========================================
- * Id Mob is checked.
- *------------------------------------------
- */
-int mobdb_checkid(const int id)
-{
- if (id <= 0 || id >= (sizeof(mob_db) / sizeof(mob_db[0])) || mob_db[id].name[0] == '\0')
- return 0;
-
- return id;
-}
-
-/*==========================================
- * The minimum data set for MOB spawning
- *------------------------------------------
- */
-int mob_spawn_dataset(struct mob_data *md,const char *mobname,int class)
-{
- nullpo_retr(0, md);
-
- md->bl.prev=NULL;
- md->bl.next=NULL;
- if(strcmp(mobname,"--en--")==0)
- memcpy(md->name,mob_db[class].name,24);
- else if(strcmp(mobname,"--ja--")==0)
- memcpy(md->name,mob_db[class].jname,24);
- else
- memcpy(md->name,mobname,24);
-
- md->n = 0;
- md->base_class = md->class = class;
- md->bl.id= npc_get_new_npc_id();
-
- memset(&md->state,0,sizeof(md->state));
- md->timer = -1;
- md->target_id=0;
- md->attacked_id=0;
- md->speed=mob_db[class].speed;
-
- return 0;
-}
-
-
-/*==========================================
- * The MOB appearance for one time (for scripts)
- *------------------------------------------
- */
-int mob_once_spawn(struct map_session_data *sd,char *mapname,
- int x,int y,const char *mobname,int class,int amount,const char *event)
-{
- struct mob_data *md=NULL;
- int m,count,lv=255,r=class;
-
- if( sd )
- lv=sd->status.base_level;
-
- if( sd && strcmp(mapname,"this")==0)
- m=sd->bl.m;
- else
- m=map_mapname2mapid(mapname);
-
- if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // 値が異常なら召喚を止める
- return 0;
-
- if(class<0){ // ランダムに召喚
- int i=0;
- int j=-class-1;
- int k;
- if(j>=0 && j<MAX_RANDOMMONSTER){
- do{
- class=rand()%1000+1001;
- k=rand()%1000000;
- }while((mob_db[class].max_hp <= 0 || mob_db[class].summonper[j] <= k ||
- (lv<mob_db[class].lv && battle_config.random_monster_checklv==1)) && (i++) < 2000);
- if(i>=2000){
- class=mob_db[0].summonper[j];
- }
- }else{
- return 0;
- }
-// if(battle_config.etc_log==1)
-// printf("mobclass=%d try=%d\n",class,i);
- }
- if(sd){
- if(x<=0) x=sd->bl.x;
- if(y<=0) y=sd->bl.y;
- }else if(x<=0 || y<=0){
- printf("mob_once_spawn: ??\n");
- }
-
- for(count=0;count<amount;count++){
- md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data));
- memset(md, '\0', sizeof *md);
- if(mob_db[class].mode&0x02)
- md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
- else
- md->lootitem=NULL;
-
- mob_spawn_dataset(md,mobname,class);
- md->bl.m=m;
- md->bl.x=x;
- md->bl.y=y;
- if(r<0&&battle_config.dead_branch_active==1) md->mode=0x1+0x4+0x80; //移動してアクティブで反撃する
- md->m =m;
- md->x0=x;
- md->y0=y;
- md->xs=0;
- md->ys=0;
- md->spawndelay1=-1; // Only once is a flag.
- md->spawndelay2=-1; // Only once is a flag.
-
- memcpy(md->npc_event,event,sizeof(md->npc_event));
-
- md->bl.type=BL_MOB;
- map_addiddb(&md->bl);
- mob_spawn(md->bl.id);
-
- if(class==1288) { // emperium hp based on defense level [Valaris]
- struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
- if(gc) {
- mob_db[class].max_hp+=2000*gc->defense;
- md->hp=mob_db[class].max_hp;
- }
- } // end addition [Valaris]
-
-
- }
- return (amount>0)?md->bl.id:0;
-}
-/*==========================================
- * The MOB appearance for one time (& area specification for scripts)
- *------------------------------------------
- */
-int mob_once_spawn_area(struct map_session_data *sd,char *mapname,
- int x0,int y0,int x1,int y1,
- const char *mobname,int class,int amount,const char *event)
-{
- int x,y,i,c,max,lx=-1,ly=-1,id=0;
- int m;
-
- if(strcmp(mapname,"this")==0)
- m=sd->bl.m;
- else
- m=map_mapname2mapid(mapname);
-
- max=(y1-y0+1)*(x1-x0+1)*3;
- if(max>1000)max=1000;
-
- if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // A summon is stopped if a value is unusual
- return 0;
-
- for(i=0;i<amount;i++){
- int j=0;
- do{
- x=rand()%(x1-x0+1)+x0;
- y=rand()%(y1-y0+1)+y0;
- }while( ( (c=map_getcell(m,x,y))==1 || c==5)&& (++j)<max );
- if(j>=max){
- if(lx>=0){ // Since reference went wrong, the place which boiled before is used.
- x=lx;
- y=ly;
- }else
- return 0; // Since reference of the place which boils first went wrong, it stops.
- }
- id=mob_once_spawn(sd,mapname,x,y,mobname,class,1,event);
- lx=x;
- ly=y;
- }
- return id;
-}
-
-/*==========================================
- * Summoning Guardians [Valaris]
- *------------------------------------------
- */
-int mob_spawn_guardian(struct map_session_data *sd,char *mapname,
- int x,int y,const char *mobname,int class,int amount,const char *event,int guardian)
-{
- struct mob_data *md=NULL;
- int m,count=1,lv=255;
-
- if( sd )
- lv=sd->status.base_level;
-
- if( sd && strcmp(mapname,"this")==0)
- m=sd->bl.m;
- else
- m=map_mapname2mapid(mapname);
-
- if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // 値が異常なら召喚を止める
- return 0;
-
- if(class<0)
- return 0;
-
- if(sd){
- if(x<=0) x=sd->bl.x;
- if(y<=0) y=sd->bl.y;
- }
-
- else if(x<=0 || y<=0)
- printf("mob_spawn_guardian: ??\n");
-
-
- for(count=0;count<amount;count++){
- struct guild_castle *gc;
- md=calloc(sizeof(struct mob_data), 1);
- if(md==NULL){
- printf("mob_spawn_guardian: out of memory !\n");
- exit(1);
- }
- memset(md, '\0', sizeof *md);
-
-
-
- mob_spawn_dataset(md,mobname,class);
- md->bl.m=m;
- md->bl.x=x;
- md->bl.y=y;
- md->m =m;
- md->x0=x;
- md->y0=y;
- md->xs=0;
- md->ys=0;
- md->spawndelay1=-1; // Only once is a flag.
- md->spawndelay2=-1; // Only once is a flag.
-
- memcpy(md->npc_event,event,sizeof(md->npc_event));
-
- md->bl.type=BL_MOB;
- map_addiddb(&md->bl);
- mob_spawn(md->bl.id);
-
- gc=guild_mapname2gc(map[md->bl.m].name);
- if(gc) {
- mob_db[class].max_hp+=2000*gc->defense;
- if(guardian==0) { md->hp=gc->Ghp0; gc->GID0=md->bl.id; }
- if(guardian==1) { md->hp=gc->Ghp1; gc->GID1=md->bl.id; }
- if(guardian==2) { md->hp=gc->Ghp2; gc->GID2=md->bl.id; }
- if(guardian==3) { md->hp=gc->Ghp3; gc->GID3=md->bl.id; }
- if(guardian==4) { md->hp=gc->Ghp4; gc->GID4=md->bl.id; }
- if(guardian==5) { md->hp=gc->Ghp5; gc->GID5=md->bl.id; }
- if(guardian==6) { md->hp=gc->Ghp6; gc->GID6=md->bl.id; }
- if(guardian==7) { md->hp=gc->Ghp7; gc->GID7=md->bl.id; }
-
- }
- }
-
- return (amount>0)?md->bl.id:0;
-}
-
-
-/*==========================================
- * Appearance income of mob
- *------------------------------------------
- */
-int mob_get_viewclass(int class)
-{
- return mob_db[class].view_class;
-}
-int mob_get_sex(int class)
-{
- return mob_db[class].sex;
-}
-short mob_get_hair(int class)
-{
- return mob_db[class].hair;
-}
-short mob_get_hair_color(int class)
-{
- return mob_db[class].hair_color;
-}
-short mob_get_weapon(int class)
-{
- return mob_db[class].weapon;
-}
-short mob_get_shield(int class)
-{
- return mob_db[class].shield;
-}
-short mob_get_head_top(int class)
-{
- return mob_db[class].head_top;
-}
-short mob_get_head_mid(int class)
-{
- return mob_db[class].head_mid;
-}
-short mob_get_head_buttom(int class)
-{
- return mob_db[class].head_buttom;
-}
-short mob_get_clothes_color(int class) // Add for player monster dye - Valaris
-{
- return mob_db[class].clothes_color; // End
-}
-int mob_get_equip(int class) // mob equip [Valaris]
-{
- return mob_db[class].equip;
-}
-/*==========================================
- * Is MOB in the state in which the present movement is possible or not?
- *------------------------------------------
- */
-int mob_can_move(struct mob_data *md)
-{
- nullpo_retr(0, md);
-
- if(md->canmove_tick > gettick() || (md->opt1 > 0 && md->opt1 != 6) || md->option&2)
- return 0;
- // アンクル中で動けないとか
- if( md->sc_data[SC_ANKLE].timer != -1 || //アンクルスネア
- md->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
- md->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
- md->sc_data[SC_SPIDERWEB].timer != -1 //スパイダーウェッブ
- )
- return 0;
-
- return 1;
-}
-
-/*==========================================
- * Time calculation concerning one step next to mob
- *------------------------------------------
- */
-static int calc_next_walk_step(struct mob_data *md)
-{
- nullpo_retr(0, md);
-
- if(md->walkpath.path_pos>=md->walkpath.path_len)
- return -1;
- if(md->walkpath.path[md->walkpath.path_pos]&1)
- return battle_get_speed(&md->bl)*14/10;
- return battle_get_speed(&md->bl);
-}
-
-static int mob_walktoxy_sub(struct mob_data *md);
-
-/*==========================================
- * Mob Walk processing
- *------------------------------------------
- */
-static int mob_walk(struct mob_data *md,unsigned int tick,int data)
-{
- int moveblock;
- int i,ctype;
- static int dirx[8]={0,-1,-1,-1,0,1,1,1};
- static int diry[8]={1,1,0,-1,-1,-1,0,1};
- int x,y,dx,dy;
-
- nullpo_retr(0, md);
-
- md->state.state=MS_IDLE;
- if(md->walkpath.path_pos>=md->walkpath.path_len || md->walkpath.path_pos!=data)
- return 0;
-
- md->walkpath.path_half ^= 1;
- if(md->walkpath.path_half==0){
- md->walkpath.path_pos++;
- if(md->state.change_walk_target){
- mob_walktoxy_sub(md);
- return 0;
- }
- }
- else {
- if(md->walkpath.path[md->walkpath.path_pos]>=8)
- return 1;
-
- x = md->bl.x;
- y = md->bl.y;
- ctype = map_getcell(md->bl.m,x,y);
- if(ctype == 1 || ctype == 5) {
- mob_stop_walking(md,1);
- return 0;
- }
- md->dir=md->walkpath.path[md->walkpath.path_pos];
- dx = dirx[md->dir];
- dy = diry[md->dir];
-
- ctype = map_getcell(md->bl.m,x+dx,y+dy);
- if(ctype == 1 || ctype == 5) {
- mob_walktoxy_sub(md);
- return 0;
- }
-
- moveblock = ( x/BLOCK_SIZE != (x+dx)/BLOCK_SIZE || y/BLOCK_SIZE != (y+dy)/BLOCK_SIZE);
-
- md->state.state=MS_WALK;
- map_foreachinmovearea(clif_moboutsight,md->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,md);
-
- x += dx;
- y += dy;
- if(md->min_chase>13)
- md->min_chase--;
-
- if(moveblock) map_delblock(&md->bl);
- md->bl.x = x;
- md->bl.y = y;
- if(moveblock) map_addblock(&md->bl);
-
- map_foreachinmovearea(clif_mobinsight,md->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,BL_PC,md);
- md->state.state=MS_IDLE;
-
- if(md->option&4)
- skill_check_cloaking(&md->bl);
-
- skill_unit_move(&md->bl,tick,1); // Inspection of a skill unit
- }
- if((i=calc_next_walk_step(md))>0){
- i = i>>1;
- if(i < 1 && md->walkpath.path_half == 0)
- i = 1;
- md->timer=add_timer(tick+i,mob_timer,md->bl.id,md->walkpath.path_pos);
- md->state.state=MS_WALK;
-
- if(md->walkpath.path_pos>=md->walkpath.path_len)
- clif_fixmobpos(md); // When mob stops, retransmission current of a position.
- }
- return 0;
-}
-
-/*==========================================
- * Attack processing of mob
- *------------------------------------------
- */
-static int mob_attack(struct mob_data *md,unsigned int tick,int data)
-{
- struct block_list *tbl=NULL;
- struct map_session_data *tsd=NULL;
- struct mob_data *tmd=NULL;
-
- int mode,race,range;
-
- nullpo_retr(0, md);
-
- md->min_chase=13;
- md->state.state=MS_IDLE;
- md->state.skillstate=MSS_IDLE;
-
- if( md->skilltimer!=-1 ) // スキル使用中
- return 0;
-
- if(md->opt1>0 || md->option&2)
- return 0;
-
- if(md->sc_data[SC_AUTOCOUNTER].timer != -1)
- return 0;
-
- if(md->sc_data[SC_BLADESTOP].timer != -1)
- return 0;
-
- if((tbl=map_id2bl(md->target_id))==NULL){
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- return 0;
- }
-
- if(tbl->type==BL_PC)
- tsd=(struct map_session_data *)tbl;
- else if(tbl->type==BL_MOB)
- tmd=(struct mob_data *)tbl;
- else
- return 0;
-
- if(tsd){
- if( pc_isdead(tsd) || tsd->invincible_timer != -1 || pc_isinvisible(tsd) || md->bl.m != tbl->m || tbl->prev == NULL || distance(md->bl.x,md->bl.y,tbl->x,tbl->y)>=13 ){
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- return 0;
- }
- }
- if(tmd){
- if(md->bl.m != tbl->m || tbl->prev == NULL || distance(md->bl.x,md->bl.y,tbl->x,tbl->y)>=13){
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- return 0;
- }
- }
-
-
- if(!md->mode)
- mode=mob_db[md->class].mode;
- else
- mode=md->mode;
-
- race=mob_db[md->class].race;
- if(!(mode&0x80)){
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- return 0;
- }
- if(tsd && !(mode&0x20) && (tsd->sc_data[SC_TRICKDEAD].timer != -1 ||
- ((pc_ishiding(tsd) || tsd->state.gangsterparadise) && race!=4 && race!=6) ) ) {
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- return 0;
- }
-
- range = mob_db[md->class].range;
- if(mode&1)
- range++;
- if(distance(md->bl.x,md->bl.y,tbl->x,tbl->y) > range)
- return 0;
- if(battle_config.monster_attack_direction_change)
- md->dir=map_calc_dir(&md->bl, tbl->x,tbl->y ); // 向き設定
-
- //clif_fixmobpos(md);
-
- md->state.skillstate=MSS_ATTACK;
- if( mobskill_use(md,tick,-2) ) // スキル使用
- return 0;
-
- md->target_lv = battle_weapon_attack(&md->bl,tbl,tick,0);
-
- if(!(battle_config.monster_cloak_check_type&2) && md->sc_data[SC_CLOAKING].timer != -1)
- skill_status_change_end(&md->bl,SC_CLOAKING,-1);
-
- md->attackabletime = tick + battle_get_adelay(&md->bl);
-
- md->timer=add_timer(md->attackabletime,mob_timer,md->bl.id,0);
- md->state.state=MS_ATTACK;
-
- return 0;
-}
-
-
-/*==========================================
- * The attack of PC which is attacking id is stopped.
- * The callback function of clif_foreachclient
- *------------------------------------------
- */
-int mob_stopattacked(struct map_session_data *sd,va_list ap)
-{
- int id;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, ap);
-
- id=va_arg(ap,int);
- if(sd->attacktarget==id)
- pc_stopattack(sd);
- return 0;
-}
-/*==========================================
- * The timer in which the mob's states changes
- *------------------------------------------
- */
-int mob_changestate(struct mob_data *md,int state,int type)
-{
- unsigned int tick;
- int i;
-
- nullpo_retr(0, md);
-
- if(md->timer != -1)
- delete_timer(md->timer,mob_timer);
- md->timer=-1;
- md->state.state=state;
-
- switch(state){
- case MS_WALK:
- if((i=calc_next_walk_step(md))>0){
- i = i>>2;
- md->timer=add_timer(gettick()+i,mob_timer,md->bl.id,0);
- }
- else
- md->state.state=MS_IDLE;
- break;
- case MS_ATTACK:
- tick = gettick();
- i=DIFF_TICK(md->attackabletime,tick);
- if(i>0 && i<2000)
- md->timer=add_timer(md->attackabletime,mob_timer,md->bl.id,0);
- else if(type) {
- md->attackabletime = tick + battle_get_amotion(&md->bl);
- md->timer=add_timer(md->attackabletime,mob_timer,md->bl.id,0);
- }
- else {
- md->attackabletime = tick + 1;
- md->timer=add_timer(md->attackabletime,mob_timer,md->bl.id,0);
- }
- break;
- case MS_DELAY:
- md->timer=add_timer(gettick()+type,mob_timer,md->bl.id,0);
- break;
- case MS_DEAD:
- skill_castcancel(&md->bl,0);
-// mobskill_deltimer(md);
- md->state.skillstate=MSS_DEAD;
- md->last_deadtime=gettick();
- // Since it died, all aggressors' attack to this mob is stopped.
- clif_foreachclient(mob_stopattacked,md->bl.id);
- skill_unit_out_all(&md->bl,gettick(),1);
- skill_status_change_clear(&md->bl,2); // The abnormalities in status are canceled.
- skill_clear_unitgroup(&md->bl); // All skill unit groups are deleted.
- skill_cleartimerskill(&md->bl);
- if(md->deletetimer!=-1)
- delete_timer(md->deletetimer,mob_timer_delete);
- md->deletetimer=-1;
- md->hp=md->target_id=md->attacked_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * timer processing of mob (timer function)
- * It branches to a walk and an attack.
- *------------------------------------------
- */
-static int mob_timer(int tid,unsigned int tick,int id,int data)
-{
- struct mob_data *md;
- struct block_list *bl;
-
- if( (bl=map_id2bl(id)) == NULL ){ //攻撃してきた敵がもういないのは正常のようだ
- return 1;
- }
-
- if(!bl || !bl->type || bl->type!=BL_MOB)
- return 1;
-
- nullpo_retr(1, md=(struct mob_data*)bl);
-
- if(!md->bl.type || md->bl.type!=BL_MOB)
- return 1;
-
- if(md->timer != tid){
- if(battle_config.error_log==1)
- printf("mob_timer %d != %d\n",md->timer,tid);
- return 0;
- }
- md->timer=-1;
- if(md->bl.prev == NULL || md->state.state == MS_DEAD)
- return 1;
-
- map_freeblock_lock();
- switch(md->state.state){
- case MS_WALK:
- mob_walk(md,tick,data);
- break;
- case MS_ATTACK:
- mob_attack(md,tick,data);
- break;
- case MS_DELAY:
- mob_changestate(md,MS_IDLE,0);
- break;
- default:
- if(battle_config.error_log==1)
- printf("mob_timer : %d ?\n",md->state.state);
- break;
- }
- map_freeblock_unlock();
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int mob_walktoxy_sub(struct mob_data *md)
-{
- struct walkpath_data wpd;
-
- nullpo_retr(0, md);
-
- if(path_search(&wpd,md->bl.m,md->bl.x,md->bl.y,md->to_x,md->to_y,md->state.walk_easy))
- return 1;
- memcpy(&md->walkpath,&wpd,sizeof(wpd));
-
- md->state.change_walk_target=0;
- mob_changestate(md,MS_WALK,0);
- clif_movemob(md);
-
- return 0;
-}
-
-/*==========================================
- * mob move start
- *------------------------------------------
- */
-int mob_walktoxy(struct mob_data *md,int x,int y,int easy)
-{
- struct walkpath_data wpd;
-
- nullpo_retr(0, md);
-
- if(md->state.state == MS_WALK && path_search(&wpd,md->bl.m,md->bl.x,md->bl.y,x,y,easy) )
- return 1;
-
- md->state.walk_easy = easy;
- md->to_x=x;
- md->to_y=y;
- if(md->state.state == MS_WALK) {
- md->state.change_walk_target=1;
- } else {
- return mob_walktoxy_sub(md);
- }
-
- return 0;
-}
-
-/*==========================================
- * mob spawn with delay (timer function)
- *------------------------------------------
- */
-static int mob_delayspawn(int tid,unsigned int tick,int m,int n)
-{
- mob_spawn(m);
- return 0;
-}
-
-/*==========================================
- * spawn timing calculation
- *------------------------------------------
- */
-int mob_setdelayspawn(int id)
-{
- unsigned int spawntime,spawntime1,spawntime2,spawntime3;
- struct mob_data *md;
- struct block_list *bl;
-
- if((bl=map_id2bl(id)) == NULL)
- return -1;
-
- if(!bl || !bl->type || bl->type!=BL_MOB)
- return -1;
-
- nullpo_retr(-1, md=(struct mob_data*)bl);
-
- if(!md || md->bl.type!=BL_MOB)
- return -1;
-
- // Processing of MOB which is not revitalized
- if(md->spawndelay1==-1 && md->spawndelay2==-1 && md->n==0){
- map_deliddb(&md->bl);
- if(md->lootitem) {
- map_freeblock(md->lootitem);
- md->lootitem=NULL;
- }
- map_freeblock(md); // Instead of [ of free ]
- return 0;
- }
-
- spawntime1=md->last_spawntime+md->spawndelay1;
- spawntime2=md->last_deadtime+md->spawndelay2;
- spawntime3=gettick()+5000;
- // spawntime = max(spawntime1,spawntime2,spawntime3);
- if(DIFF_TICK(spawntime1,spawntime2)>0){
- spawntime=spawntime1;
- } else {
- spawntime=spawntime2;
- }
- if(DIFF_TICK(spawntime3,spawntime)>0){
- spawntime=spawntime3;
- }
-
- add_timer(spawntime,mob_delayspawn,id,0);
- return 0;
-}
-
-/*==========================================
- * Mob spawning. Initialization is also variously here.
- *------------------------------------------
- */
-int mob_spawn(int id)
-{
- int x=0,y=0,i=0,c;
- unsigned int tick = gettick();
- struct mob_data *md;
- struct block_list *bl;
-
- nullpo_retr(-1, bl=map_id2bl(id));
-
- if(!bl || !bl->type || bl->type!=BL_MOB)
- return -1;
-
- nullpo_retr(-1, md=(struct mob_data*)bl);
-
- if(!md || !md->bl.type || md->bl.type!=BL_MOB)
- return -1;
-
- md->last_spawntime=tick;
- if( md->bl.prev!=NULL ){
-// clif_clearchar_area(&md->bl,3);
- skill_unit_out_all(&md->bl,gettick(),1);
- map_delblock(&md->bl);
- }
- else
- md->class = md->base_class;
-
- md->bl.m =md->m;
- do {
- if(md->x0==0 && md->y0==0){
- x=rand()%(map[md->bl.m].xs-2)+1;
- y=rand()%(map[md->bl.m].ys-2)+1;
- } else {
- x=md->x0+rand()%(md->xs+1)-md->xs/2;
- y=md->y0+rand()%(md->ys+1)-md->ys/2;
- }
- i++;
- } while(((c=map_getcell(md->bl.m,x,y))==1 || c==5) && i<50);
-
- if(i>=50){
-// if(battle_config.error_log==1)
-// printf("MOB spawn error %d @ %s\n",id,map[md->bl.m].name);
- add_timer(tick+5000,mob_delayspawn,id,0);
- return 1;
- }
-
- md->to_x=md->bl.x=x;
- md->to_y=md->bl.y=y;
- md->dir=0;
-
- map_addblock(&md->bl);
-
- memset(&md->state,0,sizeof(md->state));
- md->attacked_id = 0;
- md->target_id = 0;
- md->move_fail_count = 0;
-
- if(!md->speed)
- md->speed = mob_db[md->class].speed;
- md->def_ele = mob_db[md->class].element;
- md->master_id=0;
- md->master_dist=0;
-
- md->state.state = MS_IDLE;
- md->state.skillstate = MSS_IDLE;
- md->timer = -1;
- md->last_thinktime = tick;
- md->next_walktime = tick+rand()%50+5000;
- md->attackabletime = tick;
- md->canmove_tick = tick;
-
- md->sg_count=0;
- md->deletetimer=-1;
-
- md->skilltimer=-1;
- for(i=0,c=tick-1000*3600*10;i<MAX_MOBSKILL;i++)
- md->skilldelay[i] = c;
- md->skillid=0;
- md->skilllv=0;
-
- memset(md->dmglog,0,sizeof(md->dmglog));
- if(md->lootitem)
- memset(md->lootitem,0,sizeof(md->lootitem));
- md->lootitem_count = 0;
-
- for(i=0;i<MAX_MOBSKILLTIMERSKILL;i++)
- md->skilltimerskill[i].timer = -1;
-
- for(i=0;i<MAX_STATUSCHANGE;i++) {
- md->sc_data[i].timer=-1;
- md->sc_data[i].val1 = md->sc_data[i].val2 = md->sc_data[i].val3 = md->sc_data[i].val4 =0;
- }
- md->sc_count=0;
- md->opt1=md->opt2=md->opt3=md->option=0;
-
- memset(md->skillunit,0,sizeof(md->skillunit));
- memset(md->skillunittick,0,sizeof(md->skillunittick));
-
- md->hp = battle_get_max_hp(&md->bl);
- if(md->hp<=0){
- mob_makedummymobdb(md->class);
- md->hp = battle_get_max_hp(&md->bl);
- }
-
- clif_spawnmob(md);
-
- return 0;
-}
-
-/*==========================================
- * Distance calculation between two points
- *------------------------------------------
- */
-static int distance(int x0,int y0,int x1,int y1)
-{
- int dx,dy;
-
- dx=abs(x0-x1);
- dy=abs(y0-y1);
- return dx>dy ? dx : dy;
-}
-
-/*==========================================
- * The stop of MOB's attack
- *------------------------------------------
- */
-int mob_stopattack(struct mob_data *md)
-{
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- md->attacked_id=0;
- return 0;
-}
-/*==========================================
- * The stop of MOB's walking
- *------------------------------------------
- */
-int mob_stop_walking(struct mob_data *md,int type)
-{
- nullpo_retr(0, md);
-
-
- if(md->state.state == MS_WALK || md->state.state == MS_IDLE) {
- int dx=0,dy=0;
-
- md->walkpath.path_len=0;
- if(type&4){
- dx=md->to_x-md->bl.x;
- if(dx<0)
- dx=-1;
- else if(dx>0)
- dx=1;
- dy=md->to_y-md->bl.y;
- if(dy<0)
- dy=-1;
- else if(dy>0)
- dy=1;
- }
- md->to_x=md->bl.x+dx;
- md->to_y=md->bl.y+dy;
- if(dx!=0 || dy!=0){
- mob_walktoxy_sub(md);
- return 0;
- }
- mob_changestate(md,MS_IDLE,0);
- }
- if(type&0x01)
- clif_fixmobpos(md);
- if(type&0x02) {
- int delay=battle_get_dmotion(&md->bl);
- unsigned int tick = gettick();
- if(md->canmove_tick < tick)
- md->canmove_tick = tick + delay;
- }
-
- return 0;
-}
-
-/*==========================================
- * Reachability to a Specification ID existence place
- *------------------------------------------
- */
-int mob_can_reach(struct mob_data *md,struct block_list *bl,int range)
-{
- int dx,dy;
- struct walkpath_data wpd;
- int i;
-
- nullpo_retr(0, md);
- nullpo_retr(0, bl);
-
- dx=abs(bl->x - md->bl.x);
- dy=abs(bl->y - md->bl.y);
-
- //=========== guildcastle guardian no search start===========
- //when players are the guild castle member not attack them !
- if(md->class == 1285 || md->class == 1286 || md->class == 1287){
- struct map_session_data *sd;
- struct guild *g=NULL;
- struct guild_castle *gc=guild_mapname2gc(map[bl->m].name);
-
- if(gc && agit_flag==0) // Guardians will not attack during non-woe time [Valaris]
- return 0; // end addition [Valaris]
-
- if(bl && bl->type == BL_PC){
- if((sd=(struct map_session_data *)bl) == NULL){
- printf("mob_can_reach nullpo\n");
- return 0;
- }
-
- if(gc && sd && sd->status.guild_id && sd->status.guild_id>0) {
- g=guild_search(sd->status.guild_id); // don't attack guild members [Valaris]
- if(g && g->guild_id > 0 && g->guild_id == gc->guild_id)
- return 0;
- if(g && gc && guild_isallied(g,gc))
- return 0;
-
- }
- }
- }
- //========== guildcastle guardian no search eof==============
-
- if(bl && bl->type == BL_PC && battle_config.monsters_ignore_gm==1) { // option to have monsters ignore GMs [Valaris]
- struct map_session_data *sd;
- if((sd=(struct map_session_data *)bl) != NULL && pc_isGM(sd))
- return 0;
- }
-
- if( md->bl.m != bl->m) // 違うャbプ
- return 0;
-
- if( range>0 && range < ((dx>dy)?dx:dy) ) // 遠すぎる
- return 0;
-
- if( md->bl.x==bl->x && md->bl.y==bl->y ) // 同じャX
- return 1;
-
- // Obstacle judging
- wpd.path_len=0;
- wpd.path_pos=0;
- wpd.path_half=0;
- if(path_search(&wpd,md->bl.m,md->bl.x,md->bl.y,bl->x,bl->y,0)!=-1)
- return 1;
-
- if(bl->type!=BL_PC && bl->type!=BL_MOB)
- return 0;
-
- // It judges whether it can adjoin or not.
- dx=(dx>0)?1:((dx<0)?-1:0);
- dy=(dy>0)?1:((dy<0)?-1:0);
- if(path_search(&wpd,md->bl.m,md->bl.x,md->bl.y,bl->x-dx,bl->y-dy,0)!=-1)
- return 1;
- for(i=0;i<9;i++){
- if(path_search(&wpd,md->bl.m,md->bl.x,md->bl.y,bl->x-1+i/3,bl->y-1+i%3,0)!=-1)
- return 1;
- }
- return 0;
-}
-
-/*==========================================
- * Determination for an attack of a monster
- *------------------------------------------
- */
-int mob_target(struct mob_data *md,struct block_list *bl,int dist)
-{
- struct map_session_data *sd;
- struct status_change *sc_data;
- short *option;
- int mode,race;
-
- nullpo_retr(0, md);
- nullpo_retr(0, bl);
-
- sc_data = battle_get_sc_data(bl);
- option = battle_get_option(bl);
- race=mob_db[md->class].race;
-
- if(!md->mode){
- mode=mob_db[md->class].mode;
- }else{
- mode=md->mode;
- }
- if(!(mode&0x80)) {
- md->target_id = 0;
- return 0;
- }
- // Nothing will be carried out if there is no mind of changing TAGE by TAGE ending.
- if( (md->target_id > 0 && md->state.targettype == ATTACKABLE) && ( !(mode&0x04) || rand()%100>25) )
- return 0;
-
- if(mode&0x20 || // Coercion is exerted if it is MVPMOB.
- (sc_data && sc_data[SC_TRICKDEAD].timer == -1 &&
- ( (option && !(*option&0x06) ) || race==4 || race==6) ) ){
- if(bl->type == BL_PC) {
- nullpo_retr(0, sd = (struct map_session_data *)bl);
- if(sd->invincible_timer != -1 || pc_isinvisible(sd))
- return 0;
- if(!(mode&0x20) && race!=4 && race!=6 && sd->state.gangsterparadise)
- return 0;
- }
-
- md->target_id=bl->id; // Since there was no disturbance, it locks on to target.
- if(bl->type == BL_PC || bl->type == BL_MOB)
- md->state.targettype = ATTACKABLE;
- else
- md->state.targettype = NONE_ATTACKABLE;
- md->min_chase=dist+13;
- if(md->min_chase>26)
- md->min_chase=26;
- }
- return 0;
-}
-
-/*==========================================
- * The ?? routine of an active monster
- *------------------------------------------
- */
-static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap)
-{
- struct map_session_data *tsd=NULL;
- struct mob_data *smd,*tmd=NULL;
- int mode,race,dist,*pcc;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, smd=va_arg(ap,struct mob_data *));
- nullpo_retr(0, pcc=va_arg(ap,int *));
-
- if(bl->type==BL_PC)
- tsd=(struct map_session_data *)bl;
- else if(bl->type==BL_MOB)
- tmd=(struct mob_data *)bl;
- else
- return 0;
-
- //敵味方判定
- if(battle_check_target(&smd->bl,bl,BCT_ENEMY)==0)
- return 0;
-
- if(!smd->mode)
- mode=mob_db[smd->class].mode;
- else
- mode=smd->mode;
-
- // アクティブでターゲット射程内にいるなら、ロックする
- if( mode&0x04 ){
- race=mob_db[smd->class].race;
- //対象がPCの場合
- if(tsd &&
- !pc_isdead(tsd) &&
- tsd->bl.m == smd->bl.m &&
- tsd->invincible_timer == -1 &&
- !pc_isinvisible(tsd) &&
- (dist=distance(smd->bl.x,smd->bl.y,tsd->bl.x,tsd->bl.y))<9
- )
- {
- if(mode&0x20 ||
- (tsd->sc_data[SC_TRICKDEAD].timer == -1 &&
- ((!pc_ishiding(tsd) && !tsd->state.gangsterparadise) || race==4 || race==6))){ // 妨害がないか判定
- if( mob_can_reach(smd,bl,12) && // 到達可能性判定
- rand()%1000<1000/(++(*pcc)) ){ // 範囲内PCで等確率にする
- smd->target_id=tsd->bl.id;
- smd->state.targettype = ATTACKABLE;
- smd->min_chase=13;
- }
- }
- }
- //対象がMobの場合
- else if(tmd &&
- tmd->bl.m == smd->bl.m &&
- (dist=distance(smd->bl.x,smd->bl.y,tmd->bl.x,tmd->bl.y))<9
- )
- {
- if( mob_can_reach(smd,bl,12) && // 到達可能性判定
- rand()%1000<1000/(++(*pcc)) ){ // 範囲内で等確率にする
- smd->target_id=bl->id;
- smd->state.targettype = ATTACKABLE;
- smd->min_chase=13;
- }
- }
- }
- return 0;
-}
-
-/*==========================================
- * loot monster item search
- *------------------------------------------
- */
-static int mob_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
-{
- struct mob_data* md;
- int mode,dist,*itc;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md=va_arg(ap,struct mob_data *));
- nullpo_retr(0, itc=va_arg(ap,int *));
-
- if(!md->mode){
- mode=mob_db[md->class].mode;
- }else{
- mode=md->mode;
- }
-
- if( !md->target_id && mode&0x02){
- if(!md->lootitem || (battle_config.monster_loot_type == 1 && md->lootitem_count >= LOOTITEM_SIZE) )
- return 0;
- if(bl->m == md->bl.m && (dist=distance(md->bl.x,md->bl.y,bl->x,bl->y))<9){
- if( mob_can_reach(md,bl,12) && // Reachability judging
- rand()%1000<1000/(++(*itc)) ){ // It is made a probability, such as within the limits PC.
- md->target_id=bl->id;
- md->state.targettype = NONE_ATTACKABLE;
- md->min_chase=13;
- }
- }
- }
- return 0;
-}
-
-/*==========================================
- * The ?? routine of a link monster
- *------------------------------------------
- */
-static int mob_ai_sub_hard_linksearch(struct block_list *bl,va_list ap)
-{
- struct mob_data *tmd;
- struct mob_data* md;
- struct block_list *target;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, tmd=(struct mob_data *)bl);
- nullpo_retr(0, md=va_arg(ap,struct mob_data *));
- nullpo_retr(0, target=va_arg(ap,struct block_list *));
-
- // same family free in a range at a link monster -- it will be made to lock if MOB is
-/* if( (md->target_id > 0 && md->state.targettype == ATTACKABLE) && mob_db[md->class].mode&0x08){
- if( tmd->class==md->class && (!tmd->target_id || md->state.targettype == NONE_ATTACKABLE) && tmd->bl.m == md->bl.m){
- if( mob_can_reach(tmd,target,12) ){ // Reachability judging
- tmd->target_id=md->target_id;
- tmd->state.targettype = ATTACKABLE;
- tmd->min_chase=13;
- }
- }
- }*/
- if( md->attacked_id > 0 && mob_db[md->class].mode&0x08){
- if( tmd->class==md->class && tmd->bl.m == md->bl.m && (!tmd->target_id || md->state.targettype == NONE_ATTACKABLE)){
- if( mob_can_reach(tmd,target,12) ){ // Reachability judging
- tmd->target_id=md->attacked_id;
- tmd->state.targettype = ATTACKABLE;
- tmd->min_chase=13;
- }
- }
- }
-
- return 0;
-}
-/*==========================================
- * Processing of slave monsters
- *------------------------------------------
- */
-static int mob_ai_sub_hard_slavemob(struct mob_data *md,unsigned int tick)
-{
- struct mob_data *mmd=NULL;
- struct block_list *bl;
- int mode,race,old_dist;
-
- nullpo_retr(0, md);
-
- if((bl=map_id2bl(md->master_id)) != NULL )
- mmd=(struct mob_data *)bl;
-
- mode=mob_db[md->class].mode;
-
- // It is not main monster/leader.
- if(!mmd || mmd->bl.type!=BL_MOB || mmd->bl.id!=md->master_id)
- return 0;
-
- // Since it is in the map on which the master is not, teleport is carried out and it pursues.
- if( mmd->bl.m != md->bl.m ){
- mob_warp(md,mmd->bl.m,mmd->bl.x,mmd->bl.y,3);
- md->state.master_check = 1;
- return 0;
- }
-
- // Distance with between slave and master is measured.
- old_dist=md->master_dist;
- md->master_dist=distance(md->bl.x,md->bl.y,mmd->bl.x,mmd->bl.y);
-
- // Since the master was in near immediately before, teleport is carried out and it pursues.
- if( old_dist<10 && md->master_dist>18){
- mob_warp(md,-1,mmd->bl.x,mmd->bl.y,3);
- md->state.master_check = 1;
- return 0;
- }
-
- // Although there is the master, since it is somewhat far, it approaches.
- if((!md->target_id || md->state.targettype == NONE_ATTACKABLE) && mob_can_move(md) &&
- (md->walkpath.path_pos>=md->walkpath.path_len || md->walkpath.path_len==0) && md->master_dist<15){
- int i=0,dx,dy,ret;
- if(md->master_dist>4) {
- do {
- if(i<=5){
- dx=mmd->bl.x - md->bl.x;
- dy=mmd->bl.y - md->bl.y;
- if(dx<0) dx+=(rand()%( (dx<-3)?3:-dx )+1);
- else if(dx>0) dx-=(rand()%( (dx>3)?3:dx )+1);
- if(dy<0) dy+=(rand()%( (dy<-3)?3:-dy )+1);
- else if(dy>0) dy-=(rand()%( (dy>3)?3:dy )+1);
- }else{
- dx=mmd->bl.x - md->bl.x + rand()%7 - 3;
- dy=mmd->bl.y - md->bl.y + rand()%7 - 3;
- }
-
- ret=mob_walktoxy(md,md->bl.x+dx,md->bl.y+dy,0);
- i++;
- } while(ret && i<10);
- }
- else {
- do {
- dx = rand()%9 - 5;
- dy = rand()%9 - 5;
- if( dx == 0 && dy == 0) {
- dx = (rand()%1)? 1:-1;
- dy = (rand()%1)? 1:-1;
- }
- dx += mmd->bl.x;
- dy += mmd->bl.y;
-
- ret=mob_walktoxy(md,mmd->bl.x+dx,mmd->bl.y+dy,0);
- i++;
- } while(ret && i<10);
- }
-
- md->next_walktime=tick+500;
- md->state.master_check = 1;
- }
-
- // There is the master, the master locks a target and he does not lock.
- if( (mmd->target_id>0 && mmd->state.targettype == ATTACKABLE) && (!md->target_id || md->state.targettype == NONE_ATTACKABLE) ){
- struct map_session_data *sd=map_id2sd(mmd->target_id);
- if(sd!=NULL && !pc_isdead(sd) && sd->invincible_timer == -1 && !pc_isinvisible(sd)){
-
- race=mob_db[md->class].race;
- if(mode&0x20 ||
- (sd->sc_data[SC_TRICKDEAD].timer == -1 &&
- ( (!pc_ishiding(sd) && !sd->state.gangsterparadise) || race==4 || race==6) ) ){ // 妨害がないか判定
-
- md->target_id=sd->bl.id;
- md->state.targettype = ATTACKABLE;
- md->min_chase=5+distance(md->bl.x,md->bl.y,sd->bl.x,sd->bl.y);
- md->state.master_check = 1;
- }
- }
- }
-
- // There is the master, the master locks a target and he does not lock.
-/* if( (md->target_id>0 && mmd->state.targettype == ATTACKABLE) && (!mmd->target_id || mmd->state.targettype == NONE_ATTACKABLE) ){
- struct map_session_data *sd=map_id2sd(md->target_id);
- if(sd!=NULL && !pc_isdead(sd) && sd->invincible_timer == -1 && !pc_isinvisible(sd)){
-
- race=mob_db[mmd->class].race;
- if(mode&0x20 ||
- (sd->sc_data[SC_TRICKDEAD].timer == -1 &&
- (!(sd->status.option&0x06) || race==4 || race==6)
- ) ){ // It judges whether there is any disturbance.
-
- mmd->target_id=sd->bl.id;
- mmd->state.targettype = ATTACKABLE;
- mmd->min_chase=5+distance(mmd->bl.x,mmd->bl.y,sd->bl.x,sd->bl.y);
- }
- }
- }*/
-
- return 0;
-}
-
-/*==========================================
- * A lock of target is stopped and mob moves to a standby state.
- *------------------------------------------
- */
-static int mob_unlocktarget(struct mob_data *md,int tick)
-{
- nullpo_retr(0, md);
-
- md->target_id=0;
- md->state.targettype = NONE_ATTACKABLE;
- md->state.skillstate=MSS_IDLE;
- md->next_walktime=tick+rand()%3000+3000;
- return 0;
-}
-/*==========================================
- * Random walk
- *------------------------------------------
- */
-static int mob_randomwalk(struct mob_data *md,int tick)
-{
- const int retrycount=20;
- int speed;
-
- nullpo_retr(0, md);
-
- speed=battle_get_speed(&md->bl);
- if(DIFF_TICK(md->next_walktime,tick)<0){
- int i,x,y,c,d=12-md->move_fail_count;
- if(d<5) d=5;
- for(i=0;i<retrycount;i++){ // Search of a movable place
- int r=rand();
- x=md->bl.x+r%(d*2+1)-d;
- y=md->bl.y+r/(d*2+1)%(d*2+1)-d;
- if((c=map_getcell(md->bl.m,x,y))!=1 && c!=5 && mob_walktoxy(md,x,y,1)==0){
- md->move_fail_count=0;
- break;
- }
- if(i+1>=retrycount){
- md->move_fail_count++;
- if(md->move_fail_count>1000){
- if(battle_config.error_log==1)
- printf("MOB cant move. random spawn %d, class = %d\n",md->bl.id,md->class);
- md->move_fail_count=0;
- mob_spawn(md->bl.id);
- }
- }
- }
- for(i=c=0;i<md->walkpath.path_len;i++){ // The next walk start time is calculated.
- if(md->walkpath.path[i]&1)
- c+=speed*14/10;
- else
- c+=speed;
- }
- md->next_walktime = tick+rand()%3000+3000+c;
- md->state.skillstate=MSS_WALK;
- return 1;
- }
- return 0;
-}
-
-/*==========================================
- * AI of MOB whose is near a Player
- *------------------------------------------
- */
-static int mob_ai_sub_hard(struct block_list *bl,va_list ap)
-{
- struct mob_data *md,*tmd=NULL;
- struct map_session_data *tsd=NULL;
- struct block_list *tbl=NULL;
- struct flooritem_data *fitem;
- unsigned int tick;
- int i,dx,dy,ret,dist;
- int attack_type=0;
- int mode,race;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md=(struct mob_data*)bl);
-
- tick=va_arg(ap,unsigned int);
-
-
- if(DIFF_TICK(tick,md->last_thinktime)<MIN_MOBTHINKTIME)
- return 0;
- md->last_thinktime=tick;
-
- if( md->skilltimer!=-1 || md->bl.prev==NULL ){ // Under a skill aria and death
- if(DIFF_TICK(tick,md->next_walktime)>MIN_MOBTHINKTIME)
- md->next_walktime=tick;
- return 0;
- }
-
- if(!md->mode)
- mode=mob_db[md->class].mode;
- else
- mode=md->mode;
-
- race=mob_db[md->class].race;
-
- // Abnormalities
- if((md->opt1 > 0 && md->opt1 != 6) || md->state.state==MS_DELAY || md->sc_data[SC_BLADESTOP].timer != -1)
- return 0;
-
- if(!(mode&0x80) && md->target_id > 0)
- md->target_id = 0;
-
- if(md->attacked_id > 0 && mode&0x08){ // Link monster
- struct map_session_data *asd=map_id2sd(md->attacked_id);
- if(asd){
- if(asd->invincible_timer == -1 && !pc_isinvisible(asd)){
- map_foreachinarea(mob_ai_sub_hard_linksearch,md->bl.m,
- md->bl.x-13,md->bl.y-13,
- md->bl.x+13,md->bl.y+13,
- BL_MOB,md,&asd->bl);
- }
- }
- }
-
- // It checks to see it was attacked first (if active, it is target change at 25% of probability).
- if( mode>0 && md->attacked_id>0 && (!md->target_id || md->state.targettype == NONE_ATTACKABLE
- || (mode&0x04 && rand()%100<25 ) ) ){
- struct block_list *abl=map_id2bl(md->attacked_id);
- struct map_session_data *asd=NULL;
- if(abl){
- if(abl->type==BL_PC)
- asd=(struct map_session_data *)abl;
- if(asd==NULL || md->bl.m != abl->m || abl->prev == NULL || asd->invincible_timer != -1 || pc_isinvisible(asd) ||
- (dist=distance(md->bl.x,md->bl.y,abl->x,abl->y))>=32 || battle_check_target(bl,abl,BCT_ENEMY)==0)
- md->attacked_id=0;
- else {
- md->target_id=md->attacked_id; // set target
- md->state.targettype = ATTACKABLE;
- attack_type = 1;
- md->attacked_id=0;
- md->min_chase=dist+13;
- if(md->min_chase>26)
- md->min_chase=26;
- }
- }
- }
-
- md->state.master_check = 0;
- // Processing of slave monster
- if( md->master_id > 0 && md->state.special_mob_ai==0)
- mob_ai_sub_hard_slavemob(md,tick);
-
- // アクティヴモンスターの策敵 (?? of a bitter taste TIVU monster)
- if( (!md->target_id || md->state.targettype == NONE_ATTACKABLE) && mode&0x04 && !md->state.master_check &&
- battle_config.monster_active_enable==1){
- i=0;
- if(md->state.special_mob_ai){
- map_foreachinarea(mob_ai_sub_hard_activesearch,md->bl.m,
- md->bl.x-AREA_SIZE*2,md->bl.y-AREA_SIZE*2,
- md->bl.x+AREA_SIZE*2,md->bl.y+AREA_SIZE*2,
- 0,md,&i);
- }else{
- map_foreachinarea(mob_ai_sub_hard_activesearch,md->bl.m,
- md->bl.x-AREA_SIZE*2,md->bl.y-AREA_SIZE*2,
- md->bl.x+AREA_SIZE*2,md->bl.y+AREA_SIZE*2,
- BL_PC,md,&i);
- }
- }
-
- // The item search of a route monster
- if( !md->target_id && mode&0x02 && !md->state.master_check){
- i=0;
- map_foreachinarea(mob_ai_sub_hard_lootsearch,md->bl.m,
- md->bl.x-AREA_SIZE*2,md->bl.y-AREA_SIZE*2,
- md->bl.x+AREA_SIZE*2,md->bl.y+AREA_SIZE*2,
- BL_ITEM,md,&i);
- }
-
- // It will attack, if the candidate for an attack is.
- if(md->target_id > 0){
- if((tbl=map_id2bl(md->target_id))){
- if(tbl->type==BL_PC)
- tsd=(struct map_session_data *)tbl;
- else if(tbl->type==BL_MOB)
- tmd=(struct mob_data *)tbl;
- if(tsd || tmd) {
- if(tbl->m != md->bl.m || tbl->prev == NULL || (dist=distance(md->bl.x,md->bl.y,tbl->x,tbl->y))>=md->min_chase)
- mob_unlocktarget(md,tick); // 別マップか、視界外
- else if( tsd && !(mode&0x20) && (tsd->sc_data[SC_TRICKDEAD].timer != -1 || ((pc_ishiding(tsd) || tsd->state.gangsterparadise) && race!=4 && race!=6)) )
- mob_unlocktarget(md,tick); // スキルなどによる策敵妨害
- else if(!battle_check_range(&md->bl,tbl,mob_db[md->class].range)){
- // 攻撃範囲外なので移動
- if(!(mode&1)){ // 移動しないモード
- mob_unlocktarget(md,tick);
- return 0;
- }
- if( !mob_can_move(md) ) // 動けない状態にある
- return 0;
- md->state.skillstate=MSS_CHASE; // 突撃時スキル
- mobskill_use(md,tick,-1);
-// if(md->timer != -1 && (DIFF_TICK(md->next_walktime,tick)<0 || distance(md->to_x,md->to_y,tsd->bl.x,tsd->bl.y)<2) )
- if(md->timer != -1 && md->state.state!=MS_ATTACK && (DIFF_TICK(md->next_walktime,tick)<0 || distance(md->to_x,md->to_y,tbl->x,tbl->y)<2) )
- return 0; // 既に移動中
- if( !mob_can_reach(md,tbl,(md->min_chase>13)?md->min_chase:13) )
- mob_unlocktarget(md,tick); // 移動できないのでタゲ解除(IWとか?)
- else{
- // 追跡
- md->next_walktime=tick+500;
- i=0;
- do {
- if(i==0){ // 最初はAEGISと同じ方法で検索
- dx=tbl->x - md->bl.x;
- dy=tbl->y - md->bl.y;
- if(dx<0) dx++;
- else if(dx>0) dx--;
- if(dy<0) dy++;
- else if(dy>0) dy--;
- }else{ // だめならAthena式(ランダム)
- dx=tbl->x - md->bl.x + rand()%3 - 1;
- dy=tbl->y - md->bl.y + rand()%3 - 1;
- }
- /* if(path_search(&md->walkpath,md->bl.m,md->bl.x,md->bl.y,md->bl.x+dx,md->bl.y+dy,0)){
- dx=tsd->bl.x - md->bl.x;
- dy=tsd->bl.y - md->bl.y;
- if(dx<0) dx--;
- else if(dx>0) dx++;
- if(dy<0) dy--;
- else if(dy>0) dy++;
- }*/
- ret=mob_walktoxy(md,md->bl.x+dx,md->bl.y+dy,0);
- i++;
- } while(ret && i<5);
-
- if(ret){ // 移動不可能な所からの攻撃なら2歩下る
- if(dx<0) dx=2;
- else if(dx>0) dx=-2;
- if(dy<0) dy=2;
- else if(dy>0) dy=-2;
- mob_walktoxy(md,md->bl.x+dx,md->bl.y+dy,0);
- }
- }
- } else { // 攻撃射程範囲内
- md->state.skillstate=MSS_ATTACK;
- if(md->state.state==MS_WALK)
- mob_stop_walking(md,1); // 歩行中なら停止
- if(md->state.state==MS_ATTACK)
- return 0; // 既に攻撃中
- mob_changestate(md,MS_ATTACK,attack_type);
-
-/* if(mode&0x08){ // リンクモンスター
- map_foreachinarea(mob_ai_sub_hard_linksearch,md->bl.m,
- md->bl.x-13,md->bl.y-13,
- md->bl.x+13,md->bl.y+13,
- BL_MOB,md,&tsd->bl);
- }*/
- }
- return 0;
- }else{ // ルートモンスター処理
- if(tbl == NULL || tbl->type != BL_ITEM ||tbl->m != md->bl.m ||
- (dist=distance(md->bl.x,md->bl.y,tbl->x,tbl->y))>=md->min_chase || !md->lootitem){
- // 遠すぎるかアイテムがなくなった
- mob_unlocktarget(md,tick);
- if(md->state.state==MS_WALK)
- mob_stop_walking(md,1); // 歩行中なら停止
- }else if(dist){
- if(!(mode&1)){ // 移動しないモード
- mob_unlocktarget(md,tick);
- return 0;
- }
- if( !mob_can_move(md) ) // 動けない状態にある
- return 0;
- md->state.skillstate=MSS_LOOT; // ルート時スキル使用
- mobskill_use(md,tick,-1);
-// if(md->timer != -1 && (DIFF_TICK(md->next_walktime,tick)<0 || distance(md->to_x,md->to_y,tbl->x,tbl->y)<2) )
- if(md->timer != -1 && md->state.state!=MS_ATTACK && (DIFF_TICK(md->next_walktime,tick)<0 || distance(md->to_x,md->to_y,tbl->x,tbl->y) <= 0))
- return 0; // 既に移動中
- md->next_walktime=tick+500;
- dx=tbl->x - md->bl.x;
- dy=tbl->y - md->bl.y;
-/* if(path_search(&md->walkpath,md->bl.m,md->bl.x,md->bl.y,md->bl.x+dx,md->bl.y+dy,0)){
- dx=tbl->x - md->bl.x;
- dy=tbl->y - md->bl.y;
- }*/
- ret=mob_walktoxy(md,md->bl.x+dx,md->bl.y+dy,0);
- if(ret)
- mob_unlocktarget(md,tick);// 移動できないのでタゲ解除(IWとか?)
- }else{ // アイテムまでたどり着いた
- if(md->state.state==MS_ATTACK)
- return 0; // 攻撃中
- if(md->state.state==MS_WALK)
- mob_stop_walking(md,1); // 歩行中なら停止
- fitem = (struct flooritem_data *)tbl;
- if(md->lootitem_count < LOOTITEM_SIZE)
- memcpy(&md->lootitem[md->lootitem_count++],&fitem->item_data,sizeof(md->lootitem[0]));
- else if(battle_config.monster_loot_type == 1 && md->lootitem_count >= LOOTITEM_SIZE) {
- mob_unlocktarget(md,tick);
- return 0;
- }
- else {
- if(md->lootitem[0].card[0] == (short)0xff00)
- intif_delete_petdata(*((long *)(&md->lootitem[0].card[1])));
- for(i=0;i<LOOTITEM_SIZE-1;i++)
- memcpy(&md->lootitem[i],&md->lootitem[i+1],sizeof(md->lootitem[0]));
- memcpy(&md->lootitem[LOOTITEM_SIZE-1],&fitem->item_data,sizeof(md->lootitem[0]));
- }
- map_clearflooritem(tbl->id);
- mob_unlocktarget(md,tick);
- }
- return 0;
- }
- }else{
- mob_unlocktarget(md,tick);
- if(md->state.state==MS_WALK)
- mob_stop_walking(md,4); // 歩行中なら停止
- return 0;
- }
- }
-
- // It is skill use at the time of /standby at the time of a walk.
- if( mobskill_use(md,tick,-1) )
- return 0;
-
- // 歩行処理
- if( mode&1 && mob_can_move(md) && // 移動可能MOB&動ける状態にある
- (md->master_id==0 || md->state.special_mob_ai || md->master_dist>10) ){ //取り巻きMOBじゃない
-
- if( DIFF_TICK(md->next_walktime,tick) > + 7000 &&
- (md->walkpath.path_len==0 || md->walkpath.path_pos>=md->walkpath.path_len) ){
- md->next_walktime = tick + 3000*rand()%2000;
- }
-
- // Random movement
- if( mob_randomwalk(md,tick) )
- return 0;
- }
-
- // Since he has finished walking, it stands by.
- if( md->walkpath.path_len==0 || md->walkpath.path_pos>=md->walkpath.path_len )
- md->state.skillstate=MSS_IDLE;
- return 0;
-}
-
-/*==========================================
- * Serious processing for mob in PC field of view (foreachclient)
- *------------------------------------------
- */
-static int mob_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
-{
- unsigned int tick;
- nullpo_retr(0, sd);
- nullpo_retr(0, ap);
-
- tick=va_arg(ap,unsigned int);
- map_foreachinarea(mob_ai_sub_hard,sd->bl.m,
- sd->bl.x-AREA_SIZE*2,sd->bl.y-AREA_SIZE*2,
- sd->bl.x+AREA_SIZE*2,sd->bl.y+AREA_SIZE*2,
- BL_MOB,tick);
-
- return 0;
-}
-
-/*==========================================
- * Serious processing for mob in PC field of view (interval timer function)
- *------------------------------------------
- */
-static int mob_ai_hard(int tid,unsigned int tick,int id,int data)
-{
- clif_foreachclient(mob_ai_sub_foreachclient,tick);
-
- return 0;
-}
-
-/*==========================================
- * Negligent mode MOB AI (PC is not in near)
- *------------------------------------------
- */
-static int mob_ai_sub_lazy(void * key,void * data,va_list app)
-{
- struct mob_data *md=data;
- unsigned int tick;
- va_list ap;
-
- nullpo_retr(0, md);
- nullpo_retr(0, app);
- nullpo_retr(0, ap=va_arg(app,va_list));
-
- if(md==NULL)
- return 0;
-
- if(!md->bl.type || md->bl.type!=BL_MOB)
- return 0;
-
- tick=va_arg(ap,unsigned int);
-
- if(DIFF_TICK(tick,md->last_thinktime)<MIN_MOBTHINKTIME*10)
- return 0;
- md->last_thinktime=tick;
-
- if(md->bl.prev==NULL || md->skilltimer!=-1){
- if(DIFF_TICK(tick,md->next_walktime)>MIN_MOBTHINKTIME*10)
- md->next_walktime=tick;
- return 0;
- }
-
- if(DIFF_TICK(md->next_walktime,tick)<0 &&
- (mob_db[md->class].mode&1) && mob_can_move(md) ){
-
- if( map[md->bl.m].users>0 ){
- // Since PC is in the same map, somewhat better negligent processing is carried out.
-
- // It sometimes moves.
- if(rand()%1000<MOB_LAZYMOVEPERC)
- mob_randomwalk(md,tick);
-
- // MOB which is not not the summons MOB but BOSS, either sometimes reboils.
- else if( rand()%1000<MOB_LAZYWARPPERC && md->x0<=0 && md->master_id!=0 &&
- mob_db[md->class].mexp <= 0 && !(mob_db[md->class].mode & 0x20))
- mob_spawn(md->bl.id);
-
- }else{
- // Since PC is not even in the same map, suitable processing is carried out even if it takes.
-
- // MOB which is not BOSS which is not Summons MOB, either -- a case -- sometimes -- leaping
- if( rand()%1000<MOB_LAZYWARPPERC && md->x0<=0 && md->master_id!=0 &&
- mob_db[md->class].mexp <= 0 && !(mob_db[md->class].mode & 0x20))
- mob_warp(md,-1,-1,-1,-1);
- }
-
- md->next_walktime = tick+rand()%10000+5000;
- }
- return 0;
-}
-
-/*==========================================
- * Negligent processing for mob outside PC field of view (interval timer function)
- *------------------------------------------
- */
-static int mob_ai_lazy(int tid,unsigned int tick,int id,int data)
-{
- map_foreachiddb(mob_ai_sub_lazy,tick);
-
- return 0;
-}
-
-
-/*==========================================
- * The structure object for item drop with delay
- * Since it is only two being able to pass [ int ] a timer function
- * Data is put in and passed to this structure object.
- *------------------------------------------
- */
-struct delay_item_drop {
- int m,x,y;
- int nameid,amount;
- struct map_session_data *first_sd,*second_sd,*third_sd;
-};
-
-struct delay_item_drop2 {
- int m,x,y;
- struct item item_data;
- struct map_session_data *first_sd,*second_sd,*third_sd;
-};
-
-/*==========================================
- * item drop with delay (timer function)
- *------------------------------------------
- */
-static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data)
-{
- struct delay_item_drop *ditem;
- struct item temp_item;
- int flag;
-
- nullpo_retr(0, ditem=(struct delay_item_drop *)id);
-
- memset(&temp_item,0,sizeof(temp_item));
- temp_item.nameid = ditem->nameid;
- temp_item.amount = ditem->amount;
- temp_item.identify = !itemdb_isequip3(temp_item.nameid);
-
- if(battle_config.item_auto_get==1){
- if(ditem->first_sd && (flag = pc_additem(ditem->first_sd,&temp_item,ditem->amount))){
- clif_additem(ditem->first_sd,0,0,flag);
- map_addflooritem(&temp_item,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
- }
- free(ditem);
- return 0;
- }
-
- map_addflooritem(&temp_item,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
-
- free(ditem);
- return 0;
-}
-
-/*==========================================
- * item drop (timer function)-lootitem with delay
- *------------------------------------------
- */
-static int mob_delay_item_drop2(int tid,unsigned int tick,int id,int data)
-{
- struct delay_item_drop2 *ditem;
- int flag;
-
- nullpo_retr(0, ditem=(struct delay_item_drop2 *)id);
-
- if(battle_config.item_auto_get==1){
- if(ditem->first_sd && (flag = pc_additem(ditem->first_sd,&ditem->item_data,ditem->item_data.amount))){
- clif_additem(ditem->first_sd,0,0,flag);
- map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
- }
- free(ditem);
- return 0;
- }
-
- map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
-
- free(ditem);
- return 0;
-}
-
-/*==========================================
- * mob data is erased.
- *------------------------------------------
- */
-int mob_delete(struct mob_data *md)
-{
- nullpo_retr(1, md);
-
- if(md->bl.prev == NULL)
- return 1;
- mob_changestate(md,MS_DEAD,0);
- clif_clearchar_area(&md->bl,1);
- map_delblock(&md->bl);
- if(mob_get_viewclass(md->class) <= 1000)
- clif_clearchar_delay(gettick()+3000,&md->bl,0);
- mob_deleteslave(md);
- mob_setdelayspawn(md->bl.id);
- return 0;
-}
-
-int mob_catch_delete(struct mob_data *md,int type)
-{
- nullpo_retr(1, md);
-
- if(md->bl.prev == NULL)
- return 1;
- mob_changestate(md,MS_DEAD,0);
- clif_clearchar_area(&md->bl,type);
- map_delblock(&md->bl);
- mob_setdelayspawn(md->bl.id);
- return 0;
-}
-
-int mob_timer_delete(int tid, unsigned int tick, int id, int data)
-{
- struct block_list *bl=map_id2bl(id);
- struct mob_data *md;
-
- nullpo_retr(0, bl);
-
- md = (struct mob_data *)bl;
- mob_catch_delete(md,3);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int mob_deleteslave_sub(struct block_list *bl,va_list ap)
-{
- struct mob_data *md;
- int id;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md = (struct mob_data *)bl);
-
- id=va_arg(ap,int);
- if(md->master_id > 0 && md->master_id == id )
- mob_damage(NULL,md,md->hp,1);
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int mob_deleteslave(struct mob_data *md)
-{
- nullpo_retr(0, md);
-
- map_foreachinarea(mob_deleteslave_sub, md->bl.m,
- 0,0,map[md->bl.m].xs,map[md->bl.m].ys,
- BL_MOB,md->bl.id);
- return 0;
-}
-
-/*==========================================
- * It is the damage of sd to damage to md.
- *------------------------------------------
- */
-int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
-{
- int i,count,minpos,mindmg;
- struct map_session_data *sd = NULL,*tmpsd[DAMAGELOG_SIZE];
- struct {
- struct party *p;
- int id,base_exp,job_exp;
- } pt[DAMAGELOG_SIZE];
- int pnum=0;
- int mvp_damage,max_hp;
- unsigned int tick = gettick();
- struct map_session_data *mvp_sd = NULL, *second_sd = NULL,*third_sd = NULL;
- double dmg_rate,tdmg,temp;
- struct item item;
- int ret;
- int drop_rate;
- int skill,sp;
-
- nullpo_retr(0, md); //srcはNULLで呼ばれる場合もあるので、他でチェック
-
- max_hp = battle_get_max_hp(&md->bl);
-
- if(src && src->type == BL_PC) {
- sd = (struct map_session_data *)src;
- mvp_sd = sd;
- }
-
-// if(battle_config.battle_log)
-// printf("mob_damage %d %d %d\n",md->hp,max_hp,damage);
- if(md->bl.prev==NULL){
- if(battle_config.error_log==1)
- printf("mob_damage : BlockError!!\n");
- return 0;
- }
-
- if(md->state.state==MS_DEAD || md->hp<=0) {
- if(md->bl.prev != NULL) {
- mob_changestate(md,MS_DEAD,0);
- mobskill_use(md,tick,-1); // It is skill at the time of death.
- clif_clearchar_area(&md->bl,1);
- map_delblock(&md->bl);
- mob_setdelayspawn(md->bl.id);
- }
- return 0;
- }
-
- if(md->sc_data[SC_ENDURE].timer == -1)
- mob_stop_walking(md,3);
- if(damage > max_hp>>2)
- skill_stop_dancing(&md->bl,0);
-
- if(md->hp > max_hp)
- md->hp = max_hp;
-
- // The amount of overkill rounds to hp.
- if(damage>md->hp)
- damage=md->hp;
-
- if(!(type&2)) {
- if(sd!=NULL){
- for(i=0,minpos=0,mindmg=0x7fffffff;i<DAMAGELOG_SIZE;i++){
- if(md->dmglog[i].id==sd->bl.id)
- break;
- if(md->dmglog[i].id==0){
- minpos=i;
- mindmg=0;
- }
- else if(md->dmglog[i].dmg<mindmg){
- minpos=i;
- mindmg=md->dmglog[i].dmg;
- }
- }
- if(i<DAMAGELOG_SIZE)
- md->dmglog[i].dmg+=damage;
- else {
- md->dmglog[minpos].id=sd->bl.id;
- md->dmglog[minpos].dmg=damage;
- }
-
- if(md->attacked_id <= 0 && md->state.special_mob_ai==0)
- md->attacked_id = sd->bl.id;
- }
- if(src && src->type == BL_PET && battle_config.pet_attack_exp_to_master==1) {
- struct pet_data *pd = (struct pet_data *)src;
- nullpo_retr(0, pd);
- for(i=0,minpos=0,mindmg=0x7fffffff;i<DAMAGELOG_SIZE;i++){
- if(md->dmglog[i].id==pd->msd->bl.id)
- break;
- if(md->dmglog[i].id==0){
- minpos=i;
- mindmg=0;
- }
- else if(md->dmglog[i].dmg<mindmg){
- minpos=i;
- mindmg=md->dmglog[i].dmg;
- }
- }
- if(i<DAMAGELOG_SIZE)
- md->dmglog[i].dmg+=(damage*battle_config.pet_attack_exp_rate)/100;
- else {
- md->dmglog[minpos].id=pd->msd->bl.id;
- md->dmglog[minpos].dmg=(damage*battle_config.pet_attack_exp_rate)/100;
- }
- }
- if(src && src->type == BL_MOB && ((struct mob_data*)src)->state.special_mob_ai){
- struct mob_data *md2 = (struct mob_data *)src;
- nullpo_retr(0, md2);
- for(i=0,minpos=0,mindmg=0x7fffffff;i<DAMAGELOG_SIZE;i++){
- if(md->dmglog[i].id==md2->master_id)
- break;
- if(md->dmglog[i].id==0){
- minpos=i;
- mindmg=0;
- }
- else if(md->dmglog[i].dmg<mindmg){
- minpos=i;
- mindmg=md->dmglog[i].dmg;
- }
- }
- if(i<DAMAGELOG_SIZE)
- md->dmglog[i].dmg+=damage;
- else {
- md->dmglog[minpos].id=md2->master_id;
- md->dmglog[minpos].dmg=damage;
-
- if(md->attacked_id <= 0 && md->state.special_mob_ai==0)
- md->attacked_id = md2->master_id;
- }
- }
-
- }
-
- md->hp-=damage;
-
- if(md->class >= 1285 && md->class <=1287) { // guardian hp update [Valaris]
- struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
- if(gc) {
-
- if(md->bl.id==gc->GID0) {
- gc->Ghp0=md->hp;
- if(gc->Ghp0<=0) {
- guild_castledatasave(gc->castle_id,10,0);
- guild_castledatasave(gc->castle_id,18,0);
- }
- }
- if(md->bl.id==gc->GID1) {
- gc->Ghp1=md->hp;
- if(gc->Ghp1<=0) {
- guild_castledatasave(gc->castle_id,11,0);
- guild_castledatasave(gc->castle_id,19,0);
- }
- }
- if(md->bl.id==gc->GID2) {
- gc->Ghp2=md->hp;
- if(gc->Ghp2<=0) {
- guild_castledatasave(gc->castle_id,12,0);
- guild_castledatasave(gc->castle_id,20,0);
- }
- }
- if(md->bl.id==gc->GID3) {
- gc->Ghp3=md->hp;
- if(gc->Ghp3<=0) {
- guild_castledatasave(gc->castle_id,13,0);
- guild_castledatasave(gc->castle_id,21,0);
- }
- }
- if(md->bl.id==gc->GID4) {
- gc->Ghp4=md->hp;
- if(gc->Ghp4<=0) {
- guild_castledatasave(gc->castle_id,14,0);
- guild_castledatasave(gc->castle_id,22,0);
- }
- }
- if(md->bl.id==gc->GID5) {
- gc->Ghp5=md->hp;
- if(gc->Ghp5<=0) {
- guild_castledatasave(gc->castle_id,15,0);
- guild_castledatasave(gc->castle_id,23,0);
- }
- }
- if(md->bl.id==gc->GID6) {
- gc->Ghp6=md->hp;
- if(gc->Ghp6<=0) {
- guild_castledatasave(gc->castle_id,16,0);
- guild_castledatasave(gc->castle_id,24,0);
- }
- }
- if(md->bl.id==gc->GID7) {
- gc->Ghp7=md->hp;
- if(gc->Ghp7<=0) {
- guild_castledatasave(gc->castle_id,17,0);
- guild_castledatasave(gc->castle_id,25,0);
-
- }
- }
- }
- } // end addition [Valaris]
-
- if(md->option&2 )
- skill_status_change_end(&md->bl, SC_HIDING, -1);
- if(md->option&4 )
- skill_status_change_end(&md->bl, SC_CLOAKING, -1);
-
- if(md->state.special_mob_ai == 2){//スフィアーマイン
- int skillidx=0;
-
- if((skillidx=mob_skillid2skillidx(md->class,NPC_SELFDESTRUCTION2))>=0){
- md->mode |= 0x1;
- md->next_walktime=tick;
- mobskill_use_id(md,&md->bl,skillidx);//自爆詠唱開始
- md->state.special_mob_ai++;
- }
- }
-
- if(md->hp>0){
- return 0;
- }
-
- // ----- ここから死亡処理 -----
-
- map_freeblock_lock();
- mob_changestate(md,MS_DEAD,0);
- mobskill_use(md,tick,-1); // 死亡時スキル
-
- memset(tmpsd,0,sizeof(tmpsd));
- memset(pt,0,sizeof(pt));
-
- max_hp = battle_get_max_hp(&md->bl);
-
- if(src && src->type == BL_MOB)
- mob_unlocktarget((struct mob_data *)src,tick);
-
- /* ソウルドレイン */
- if(sd && (skill=pc_checkskill(sd,HW_SOULDRAIN))>0){
- clif_skill_nodamage(src,&md->bl,HW_SOULDRAIN,skill,1);
- sp = (battle_get_lv(&md->bl))*(65+15*skill)/100;
- if(sd->status.sp + sp > sd->status.max_sp)
- sp = sd->status.max_sp - sd->status.sp;
- sd->status.sp += sp;
- clif_heal(sd->fd,SP_SP,sp);
- }
-
- // map外に消えた人は計算から除くので
- // overkill分は無いけどsumはmax_hpとは違う
-
- tdmg = 0;
- for(i=0,count=0,mvp_damage=0;i<DAMAGELOG_SIZE;i++){
- if(md->dmglog[i].id==0)
- continue;
- tmpsd[i] = map_id2sd(md->dmglog[i].id);
- if(tmpsd[i] == NULL)
- continue;
- count++;
- if(tmpsd[i]->bl.m != md->bl.m || pc_isdead(tmpsd[i]))
- continue;
-
- tdmg += (double)md->dmglog[i].dmg;
- if(mvp_damage<md->dmglog[i].dmg){
- third_sd = second_sd;
- second_sd = mvp_sd;
- mvp_sd=tmpsd[i];
- mvp_damage=md->dmglog[i].dmg;
- }
- }
-
- // [MouseJstr]
- if((map[md->bl.m].flag.pvp == 0) || (battle_config.pvp_exp == 1)) {
-
- if((double)max_hp < tdmg)
- dmg_rate = ((double)max_hp) / tdmg;
- else dmg_rate = 1;
-
- // 経験値の分配
- for(i=0;i<DAMAGELOG_SIZE;i++){
- int pid,base_exp,job_exp,flag=1;
- double per;
- struct party *p;
- if(tmpsd[i]==NULL || tmpsd[i]->bl.m != md->bl.m)
- continue;
-/* jAthena's exp formula
- per = ((double)md->dmglog[i].dmg)*(9.+(double)((count > 6)? 6:count))/10./((double)max_hp) * dmg_rate;
- temp = ((double)mob_db[md->class].base_exp * (double)battle_config.base_exp_rate / 100. * per);
- base_exp = (temp > 2147483647.)? 0x7fffffff:(int)temp;
- if(mob_db[md->class].base_exp > 0 && base_exp < 1) base_exp = 1;
- if(base_exp < 0) base_exp = 0;
- temp = ((double)mob_db[md->class].job_exp * (double)battle_config.job_exp_rate / 100. * per);
- job_exp = (temp > 2147483647.)? 0x7fffffff:(int)temp;
- if(mob_db[md->class].job_exp > 0 && job_exp < 1) job_exp = 1;
- if(job_exp < 0) job_exp = 0;
-*/
-//eAthena's exp formula rather than jAthena's
- per=(double)md->dmglog[i].dmg*256*(9+(double)((count > 6)? 6:count))/10/(double)max_hp;
- if(per>512) per=512;
- if(per<1) per=1;
- base_exp=mob_db[md->class].base_exp*per/256;
- if(base_exp < 1) base_exp = 1;
- if(sd && md && battle_config.pk_mode==1 && (mob_db[md->class].lv - sd->status.base_level >= 20)) {
- base_exp*=1.15; // pk_mode additional exp if monster >20 levels [Valaris]
- }
- if(md->state.special_mob_ai >= 1 && battle_config.alchemist_summon_reward != 1) base_exp = 0; // Added [Valaris]
- job_exp=mob_db[md->class].job_exp*per/256;
- if(job_exp < 1) job_exp = 1;
- if(sd && md && battle_config.pk_mode==1 && (mob_db[md->class].lv - sd->status.base_level >= 20)) {
- job_exp*=1.15; // pk_mode additional exp if monster >20 levels [Valaris]
- }
- if(md->state.special_mob_ai >= 1 && battle_config.alchemist_summon_reward != 1) job_exp = 0; // Added [Valaris]
-
- if((pid=tmpsd[i]->status.party_id)>0){ // パーティに入っている
- int j=0;
- for(j=0;j<pnum;j++) // 公平パーティリストにいるかどうか
- if(pt[j].id==pid)
- break;
- if(j==pnum){ // いないときは公平かどうか確認
- if((p=party_search(pid))!=NULL && p->exp!=0){
- pt[pnum].id=pid;
- pt[pnum].p=p;
- pt[pnum].base_exp=base_exp;
- pt[pnum].job_exp=job_exp;
- pnum++;
- flag=0;
- }
- }else{ // いるときは公平
- pt[j].base_exp+=base_exp;
- pt[j].job_exp+=job_exp;
- flag=0;
- }
- }
- if(flag) // 各自所得
- pc_gainexp(tmpsd[i],base_exp,job_exp);
- }
- // 公平分配
- for(i=0;i<pnum;i++)
- party_exp_share(pt[i].p,md->bl.m,pt[i].base_exp,pt[i].job_exp);
-
- // item drop
- if(!(type&1)) {
- for(i=0;i<8;i++){
- struct delay_item_drop *ditem;
- int drop_rate;
-
- if(md->state.special_mob_ai >= 1 && battle_config.alchemist_summon_reward != 1) // Added [Valaris]
- break; // End
-
- if(mob_db[md->class].dropitem[i].nameid <= 0)
- continue;
- drop_rate = mob_db[md->class].dropitem[i].p;
- if(drop_rate <= 0 && battle_config.drop_rate0item==1)
- drop_rate = 1;
- if(battle_config.drops_by_luk>0 && sd && md) drop_rate+=(sd->status.luk*battle_config.drops_by_luk)/100; // drops affected by luk [Valaris]
- if(sd && md && battle_config.pk_mode==1 && (mob_db[md->class].lv - sd->status.base_level >= 20)) drop_rate*=1.25; // pk_mode increase drops if 20 level difference [Valaris]
- if(drop_rate <= rand()%10000)
- continue;
-
- ditem=(struct delay_item_drop *)aCalloc(1,sizeof(struct delay_item_drop));
- ditem->nameid = mob_db[md->class].dropitem[i].nameid;
- ditem->amount = 1;
- ditem->m = md->bl.m;
- ditem->x = md->bl.x;
- ditem->y = md->bl.y;
- ditem->first_sd = mvp_sd;
- ditem->second_sd = second_sd;
- ditem->third_sd = third_sd;
- add_timer(tick+500+i,mob_delay_item_drop,(int)ditem,0);
- }
- if(sd && sd->state.attack_type == BF_WEAPON) {
- for(i=0;i<sd->monster_drop_item_count;i++) {
- struct delay_item_drop *ditem;
- int race = battle_get_race(&md->bl);
- if(sd->monster_drop_itemid[i] <= 0)
- continue;
- if(sd->monster_drop_race[i] & (1<<race) ||
- (mob_db[md->class].mode & 0x20 && sd->monster_drop_race[i] & 1<<10) ||
- (!(mob_db[md->class].mode & 0x20) && sd->monster_drop_race[i] & 1<<11) ) {
- if(sd->monster_drop_itemrate[i] <= rand()%10000)
- continue;
-
- ditem=(struct delay_item_drop *)aCalloc(1,sizeof(struct delay_item_drop));
- ditem->nameid = sd->monster_drop_itemid[i];
- ditem->amount = 1;
- ditem->m = md->bl.m;
- ditem->x = md->bl.x;
- ditem->y = md->bl.y;
- ditem->first_sd = mvp_sd;
- ditem->second_sd = second_sd;
- ditem->third_sd = third_sd;
- add_timer(tick+520+i,mob_delay_item_drop,(int)ditem,0);
- }
- }
- if(sd->get_zeny_num > 0)
- pc_getzeny(sd,mob_db[md->class].lv*10 + rand()%(sd->get_zeny_num+1));
- }
- if(md->lootitem) {
- for(i=0;i<md->lootitem_count;i++) {
- struct delay_item_drop2 *ditem;
-
- ditem=(struct delay_item_drop2 *)aCalloc(1,sizeof(struct delay_item_drop2));
- memcpy(&ditem->item_data,&md->lootitem[i],sizeof(md->lootitem[0]));
- ditem->m = md->bl.m;
- ditem->x = md->bl.x;
- ditem->y = md->bl.y;
- ditem->first_sd = mvp_sd;
- ditem->second_sd = second_sd;
- ditem->third_sd = third_sd;
- add_timer(tick+540+i,mob_delay_item_drop2,(int)ditem,0);
- }
- }
- }
-
- // mvp処理
- if(mvp_sd && mob_db[md->class].mexp > 0 ){
- int j;
- int mexp;
- temp = ((double)mob_db[md->class].mexp * (double)battle_config.mvp_exp_rate * (9.+(double)count)/1000.);
- mexp = (temp > 2147483647.)? 0x7fffffff:(int)temp;
- if(mexp < 1) mexp = 1;
- clif_mvp_effect(mvp_sd); // エフェクト
- clif_mvp_exp(mvp_sd,mexp);
- pc_gainexp(mvp_sd,mexp,0);
- for(j=0;j<3;j++){
- i = rand() % 3;
- if(mob_db[md->class].mvpitem[i].nameid <= 0)
- continue;
- drop_rate = mob_db[md->class].mvpitem[i].p;
- if(drop_rate <= 0 && battle_config.drop_rate0item==1)
- drop_rate = 1;
- if(drop_rate < battle_config.item_drop_mvp_min)
- drop_rate = battle_config.item_drop_mvp_min;
- if(drop_rate > battle_config.item_drop_mvp_max)
- drop_rate = battle_config.item_drop_mvp_max;
- if(drop_rate <= rand()%10000)
- continue;
- memset(&item,0,sizeof(item));
- item.nameid=mob_db[md->class].mvpitem[i].nameid;
- item.identify=!itemdb_isequip3(item.nameid);
- clif_mvp_item(mvp_sd,item.nameid);
- if(mvp_sd->weight*2 > mvp_sd->max_weight)
- map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd,second_sd,third_sd,1);
- else if((ret = pc_additem(mvp_sd,&item,1))) {
- clif_additem(sd,0,0,ret);
- map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd,second_sd,third_sd,1);
- }
- break;
- }
- }
-
- } // [MouseJstr]
-
- // <Agit> NPC Event [OnAgitBreak]
- if(md->npc_event[0] && strcmp(((md->npc_event)+strlen(md->npc_event)-13),"::OnAgitBreak") == 0) {
- printf("MOB.C: Run NPC_Event[OnAgitBreak].\n");
- if (agit_flag == 1) //Call to Run NPC_Event[OnAgitBreak]
- guild_agit_break(md);
- }
-
- // SCRIPT実行
- if(md->npc_event[0]){
-// if(battle_config.battle_log==1)
-// printf("mob_damage : run event : %s\n",md->npc_event);
- if(src && src->type == BL_PET)
- sd = ((struct pet_data *)src)->msd;
- if(sd == NULL) {
- if(mvp_sd != NULL)
- sd = mvp_sd;
- else {
- struct map_session_data *tmpsd;
- int i;
- for(i=0;i<fd_max;i++){
- if(session[i] && (tmpsd=session[i]->session_data) && tmpsd->state.auth) {
- if(md->bl.m == tmpsd->bl.m) {
- sd = tmpsd;
- break;
- }
- }
- }
- }
- }
- if(sd)
- npc_event(sd,md->npc_event,0);
- }
-
- clif_clearchar_area(&md->bl,1);
- map_delblock(&md->bl);
- if(mob_get_viewclass(md->class) <= 1000)
- clif_clearchar_delay(tick+3000,&md->bl,0);
- mob_deleteslave(md);
- mob_setdelayspawn(md->bl.id);
- map_freeblock_unlock();
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int mob_class_change(struct mob_data *md,int *value)
-{
- unsigned int tick = gettick();
- int i,c,hp_rate,max_hp,class,count = 0;
-
- nullpo_retr(0, md);
- nullpo_retr(0, value);
-
- if(value[0]<=1000 || value[0]>2000)
- return 0;
- if(md->bl.prev == NULL) return 0;
-
- while(count < 5 && value[count] > 1000 && value[count] <= 2000) count++;
- if(count < 1) return 0;
-
- class = value[rand()%count];
- if(class<=1000 || class>2000) return 0;
-
- max_hp = battle_get_max_hp(&md->bl);
- hp_rate = md->hp*100/max_hp;
- clif_mob_class_change(md,class);
- md->class = class;
- max_hp = battle_get_max_hp(&md->bl);
- if(battle_config.monster_class_change_full_recover==1) {
- md->hp = max_hp;
- memset(md->dmglog,0,sizeof(md->dmglog));
- }
- else
- md->hp = max_hp*hp_rate/100;
- if(md->hp > max_hp) md->hp = max_hp;
- else if(md->hp < 1) md->hp = 1;
-
- memcpy(md->name,mob_db[class].jname,24);
- memset(&md->state,0,sizeof(md->state));
- md->attacked_id = 0;
- md->target_id = 0;
- md->move_fail_count = 0;
-
- md->speed = mob_db[md->class].speed;
- md->def_ele = mob_db[md->class].element;
-
- mob_changestate(md,MS_IDLE,0);
- skill_castcancel(&md->bl,0);
- md->state.skillstate = MSS_IDLE;
- md->last_thinktime = tick;
- md->next_walktime = tick+rand()%50+5000;
- md->attackabletime = tick;
- md->canmove_tick = tick;
- md->sg_count=0;
-
- for(i=0,c=tick-1000*3600*10;i<MAX_MOBSKILL;i++)
- md->skilldelay[i] = c;
- md->skillid=0;
- md->skilllv=0;
-
- if(md->lootitem == NULL && mob_db[class].mode&0x02)
- md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
-
- skill_clear_unitgroup(&md->bl);
- skill_cleartimerskill(&md->bl);
-
- clif_clearchar_area(&md->bl,0);
- clif_spawnmob(md);
-
- return 0;
-}
-
-/*==========================================
- * mob回復
- *------------------------------------------
- */
-int mob_heal(struct mob_data *md,int heal)
-{
- int max_hp = battle_get_max_hp(&md->bl);
-
- nullpo_retr(0, md);
-
- md->hp += heal;
- if( max_hp < md->hp )
- md->hp = max_hp;
-
- if(md->class >= 1285 && md->class <=1287) { // guardian hp update [Valaris]
- struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
- if(gc) {
- if(md->bl.id==gc->GID0) gc->Ghp0=md->hp;
- if(md->bl.id==gc->GID1) gc->Ghp1=md->hp;
- if(md->bl.id==gc->GID2) gc->Ghp2=md->hp;
- if(md->bl.id==gc->GID3) gc->Ghp3=md->hp;
- if(md->bl.id==gc->GID4) gc->Ghp4=md->hp;
- if(md->bl.id==gc->GID5) gc->Ghp5=md->hp;
- if(md->bl.id==gc->GID6) gc->Ghp6=md->hp;
- if(md->bl.id==gc->GID7) gc->Ghp7=md->hp;
- }
- } // end addition [Valaris]
-
- return 0;
-}
-
-
-/*==========================================
- * Added by RoVeRT
- *------------------------------------------
- */
-int mob_warpslave_sub(struct block_list *bl,va_list ap)
-{
- struct mob_data *md=(struct mob_data *)bl;
- int id,x,y;
- id=va_arg(ap,int);
- x=va_arg(ap,int);
- y=va_arg(ap,int);
- if( md->master_id==id ) {
- mob_warp(md,-1,x,y,2);
- }
- return 0;
-}
-
-/*==========================================
- * Added by RoVeRT
- *------------------------------------------
- */
-int mob_warpslave(struct mob_data *md,int x, int y)
-{
-//printf("warp slave\n");
- map_foreachinarea(mob_warpslave_sub, md->bl.m,
- x-AREA_SIZE,y-AREA_SIZE,
- x+AREA_SIZE,y+AREA_SIZE,BL_MOB,
- md->bl.id, md->bl.x, md->bl.y );
- return 0;
-}
-
-/*==========================================
- * mobワープ
- *------------------------------------------
- */
-int mob_warp(struct mob_data *md,int m,int x,int y,int type)
-{
- int i=0,c,xs=0,ys=0,bx=x,by=y;
-
- nullpo_retr(0, md);
-
- if( md->bl.prev==NULL )
- return 0;
-
- if( m<0 ) m=md->bl.m;
-
- if(type >= 0) {
- if(map[md->bl.m].flag.monster_noteleport)
- return 0;
- clif_clearchar_area(&md->bl,type);
- }
- skill_unit_out_all(&md->bl,gettick(),1);
- map_delblock(&md->bl);
-
- if(bx>0 && by>0){ // 位置指定の場合周囲9セルを探索
- xs=ys=9;
- }
-
- while( ( x<0 || y<0 || ((c=read_gat(m,x,y))==1 || c==5) ) && (i++)<1000 ){
- if( xs>0 && ys>0 && i<250 ){ // 指定位置付近の探索
- x=bx+rand()%xs-xs/2;
- y=by+rand()%ys-ys/2;
- }else{ // 完全ランダム探索
- x=rand()%(map[m].xs-2)+1;
- y=rand()%(map[m].ys-2)+1;
- }
- }
- md->dir=0;
- if(i<1000){
- md->bl.x=md->to_x=x;
- md->bl.y=md->to_y=y;
- md->bl.m=m;
- }else {
- m=md->bl.m;
- if(battle_config.error_log==1)
- printf("MOB %d warp failed, class = %d\n",md->bl.id,md->class);
- }
-
- md->target_id=0; // タゲを解除する
- md->state.targettype=NONE_ATTACKABLE;
- md->attacked_id=0;
- md->state.skillstate=MSS_IDLE;
- mob_changestate(md,MS_IDLE,0);
-
- if(type>0 && i==1000) {
- if(battle_config.battle_log==1)
- printf("MOB %d warp to (%d,%d), class = %d\n",md->bl.id,x,y,md->class);
- }
-
- map_addblock(&md->bl);
- if(type>0) {
- clif_spawnmob(md);
- mob_warpslave(md,md->bl.x,md->bl.y);
- }
-
- return 0;
-}
-
-/*==========================================
- * 画面内の取り巻きの数計算用(foreachinarea)
- *------------------------------------------
- */
-int mob_countslave_sub(struct block_list *bl,va_list ap)
-{
- int id,*c;
- struct mob_data *md;
-
- id=va_arg(ap,int);
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, c=va_arg(ap,int *));
- nullpo_retr(0, md = (struct mob_data *)bl);
-
-
- if( md->master_id==id )
- (*c)++;
- return 0;
-}
-/*==========================================
- * 画面内の取り巻きの数計算
- *------------------------------------------
- */
-int mob_countslave(struct mob_data *md)
-{
- int c=0;
-
- nullpo_retr(0, md);
-
- map_foreachinarea(mob_countslave_sub, md->bl.m,
- 0,0,map[md->bl.m].xs-1,map[md->bl.m].ys-1,
- BL_MOB,md->bl.id,&c);
- return c;
-}
-/*==========================================
- * 手下MOB召喚
- *------------------------------------------
- */
-int mob_summonslave(struct mob_data *md2,int *value,int amount,int flag)
-{
- struct mob_data *md;
- int bx,by,m,count = 0,class,k,a = amount;
-
- nullpo_retr(0, md2);
- nullpo_retr(0, value);
-
- bx=md2->bl.x;
- by=md2->bl.y;
- m=md2->bl.m;
-
- if(value[0]<=1000 || value[0]>2000) // 値が異常なら召喚を止める
- return 0;
- while(count < 5 && value[count] > 1000 && value[count] <= 2000) count++;
- if(count < 1) return 0;
-
- for(k=0;k<count;k++) {
- amount = a;
- class = value[k];
- if(class<=1000 || class>2000) continue;
- for(;amount>0;amount--){
- int x=0,y=0,c=0,i=0;
- md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data));
- if(mob_db[class].mode&0x02)
- md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
- else
- md->lootitem=NULL;
-
- while((x<=0 || y<=0 || (c=map_getcell(m,x,y))==1 || c==5 ) && (i++)<100){
- x=rand()%9-4+bx;
- y=rand()%9-4+by;
- }
- if(i>=100){
- x=bx;
- y=by;
- }
-
- mob_spawn_dataset(md,"--ja--",class);
- md->bl.m=m;
- md->bl.x=x;
- md->bl.y=y;
-
- md->m =m;
- md->x0=x;
- md->y0=y;
- md->xs=0;
- md->ys=0;
- md->speed=md2->speed;
- md->spawndelay1=-1; // 一度のみフラグ
- md->spawndelay2=-1; // 一度のみフラグ
-
- memset(md->npc_event,0,sizeof(md->npc_event));
- md->bl.type=BL_MOB;
- map_addiddb(&md->bl);
- mob_spawn(md->bl.id);
- clif_skill_nodamage(&md->bl,&md->bl,(flag)? NPC_SUMMONSLAVE:NPC_SUMMONMONSTER,a,1);
-
- if(flag)
- md->master_id=md2->bl.id;
- }
- }
- return 0;
-}
-
-/*==========================================
- * 自分をロックしているPCの数を数える(foreachclient)
- *------------------------------------------
- */
-static int mob_counttargeted_sub(struct block_list *bl,va_list ap)
-{
- int id,*c,target_lv;
- struct block_list *src;
-
- id=va_arg(ap,int);
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, c=va_arg(ap,int *));
-
- src=va_arg(ap,struct block_list *);
- target_lv=va_arg(ap,int);
- if(id == bl->id || (src && id == src->id)) return 0;
- if(bl->type == BL_PC) {
- struct map_session_data *sd = (struct map_session_data *)bl;
- if(sd && sd->attacktarget == id && sd->attacktimer != -1 && sd->attacktarget_lv >= target_lv)
- (*c)++;
- }
- else if(bl->type == BL_MOB) {
- struct mob_data *md = (struct mob_data *)bl;
- if(md && md->target_id == id && md->timer != -1 && md->state.state == MS_ATTACK && md->target_lv >= target_lv)
- (*c)++;
- }
- else if(bl->type == BL_PET) {
- struct pet_data *pd = (struct pet_data *)bl;
- if(pd->target_id == id && pd->timer != -1 && pd->state.state == MS_ATTACK && pd->target_lv >= target_lv)
- (*c)++;
- }
- return 0;
-}
-/*==========================================
- * 自分をロックしているPCの数を数える
- *------------------------------------------
- */
-int mob_counttargeted(struct mob_data *md,struct block_list *src,int target_lv)
-{
- int c=0;
-
- nullpo_retr(0, md);
-
- map_foreachinarea(mob_counttargeted_sub, md->bl.m,
- md->bl.x-AREA_SIZE,md->bl.y-AREA_SIZE,
- md->bl.x+AREA_SIZE,md->bl.y+AREA_SIZE,0,md->bl.id,&c,src,target_lv);
- return c;
-}
-
-/*==========================================
- *MOBskillから該当skillidのskillidxを返す
- *------------------------------------------
- */
-int mob_skillid2skillidx(int class,int skillid)
-{
- int i;
- struct mob_skill *ms=mob_db[class].skill;
-
- if(ms==NULL)
- return -1;
-
- for(i=0;i<mob_db[class].maxskill;i++){
- if(ms[i].skill_id == skillid)
- return i;
- }
- return -1;
-
-}
-
-//
-// MOBスキル
-//
-
-/*==========================================
- * スキル使用(詠唱完了、ID指定)
- *------------------------------------------
- */
-int mobskill_castend_id( int tid, unsigned int tick, int id,int data )
-{
- struct mob_data* md=NULL;
- struct block_list *bl;
- struct block_list *mbl;
- int range;
-
- if((mbl = map_id2bl(id)) == NULL ) //詠唱したMobがもういないというのは良くある正常処理
- return 0;
- if((md=(struct mob_data *)mbl) == NULL ){
- printf("mobskill_castend_id nullpo mbl->id:%d\n",mbl->id);
- return 0;
- }
-
- if( md->bl.type!=BL_MOB || md->bl.prev==NULL )
- return 0;
-
- if( md->skilltimer != tid ) // タイマIDの確認
- return 0;
-
- md->skilltimer=-1;
- //沈黙や状態異常など
- if(md->sc_data){
- if(md->opt1>0 || md->sc_data[SC_DIVINA].timer != -1 || md->sc_data[SC_ROKISWEIL].timer != -1 || md->sc_data[SC_STEELBODY].timer != -1)
- return 0;
- if(md->sc_data[SC_AUTOCOUNTER].timer != -1 && md->skillid != KN_AUTOCOUNTER) //オートカウンター
- return 0;
- if(md->sc_data[SC_BLADESTOP].timer != -1) //白刃取り
- return 0;
- if(md->sc_data[SC_BERSERK].timer != -1) //バーサーク
- return 0;
- }
- if(md->skillid != NPC_EMOTION)
- md->last_thinktime=tick + battle_get_adelay(&md->bl);
-
- if((bl = map_id2bl(md->skilltarget)) == NULL || bl->prev==NULL){ //スキルターゲットが存在しない
- //printf("mobskill_castend_id nullpo\n");//ターゲットがいないときはnullpoじゃなくて普通に終了
- return 0;
- }
- if(md->bl.m != bl->m)
- return 0;
-
- if(md->skillid == PR_LEXAETERNA) {
- struct status_change *sc_data = battle_get_sc_data(bl);
- if(sc_data && (sc_data[SC_FREEZE].timer != -1 || (sc_data[SC_STONE].timer != -1 && sc_data[SC_STONE].val2 == 0)))
- return 0;
- }
- else if(md->skillid == RG_BACKSTAP) {
- int dir = map_calc_dir(&md->bl,bl->x,bl->y),t_dir = battle_get_dir(bl);
- int dist = distance(md->bl.x,md->bl.y,bl->x,bl->y);
- if(bl->type != BL_SKILL && (dist == 0 || map_check_dir(dir,t_dir)))
- return 0;
- }
- if( ( (skill_get_inf(md->skillid)&1) || (skill_get_inf2(md->skillid)&4) ) && // 彼我敵対関係チェック
- battle_check_target(&md->bl,bl, BCT_ENEMY)<=0 )
- return 0;
- range = skill_get_range(md->skillid,md->skilllv);
- if(range < 0)
- range = battle_get_range(&md->bl) - (range + 1);
- if(range + battle_config.mob_skill_add_range < distance(md->bl.x,md->bl.y,bl->x,bl->y))
- return 0;
-
- md->skilldelay[md->skillidx]=tick;
-
- if(battle_config.mob_skill_log==1)
- printf("MOB skill castend skill=%d, class = %d\n",md->skillid,md->class);
- mob_stop_walking(md,0);
-
- switch( skill_get_nk(md->skillid) )
- {
- // 攻撃系/吹き飛ばし系
- case 0: case 2:
- skill_castend_damage_id(&md->bl,bl,md->skillid,md->skilllv,tick,0);
- break;
- case 1:// 支援系
- if(!mob_db[md->class].skill[md->skillidx].val[0] &&
- (md->skillid==AL_HEAL || (md->skillid==ALL_RESURRECTION && bl->type != BL_PC)) && battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)) )
- skill_castend_damage_id(&md->bl,bl,md->skillid,md->skilllv,tick,0);
- else
- skill_castend_nodamage_id(&md->bl,bl,md->skillid,md->skilllv,tick,0);
- break;
- }
-
-
- return 0;
-}
-
-/*==========================================
- * スキル使用(詠唱完了、場所指定)
- *------------------------------------------
- */
-int mobskill_castend_pos( int tid, unsigned int tick, int id,int data )
-{
- struct mob_data* md=NULL;
- struct block_list *bl;
- int range,maxcount;
-
- //mobskill_castend_id同様詠唱したMobが詠唱完了時にもういないというのはありそうなのでnullpoから除外
- if((bl=map_id2bl(id))==NULL)
- return 0;
-
- nullpo_retr(0, md=(struct mob_data *)bl);
-
- if( md->bl.type!=BL_MOB || md->bl.prev==NULL )
- return 0;
-
- if( md->skilltimer != tid ) // タイマIDの確認
- return 0;
-
- md->skilltimer=-1;
- if(md->sc_data){
- if(md->opt1>0 || md->sc_data[SC_DIVINA].timer != -1 || md->sc_data[SC_ROKISWEIL].timer != -1 || md->sc_data[SC_STEELBODY].timer != -1)
- return 0;
- if(md->sc_data[SC_AUTOCOUNTER].timer != -1 && md->skillid != KN_AUTOCOUNTER) //オートカウンター
- return 0;
- if(md->sc_data[SC_BLADESTOP].timer != -1) //白刃取り
- return 0;
- if(md->sc_data[SC_BERSERK].timer != -1) //バーサーク
- return 0;
- }
-
- if(battle_config.monster_skill_reiteration == 0) {
- range = -1;
- switch(md->skillid) {
- case MG_SAFETYWALL:
- case WZ_FIREPILLAR:
- case HT_SKIDTRAP:
- case HT_LANDMINE:
- case HT_ANKLESNARE:
- case HT_SHOCKWAVE:
- case HT_SANDMAN:
- case HT_FLASHER:
- case HT_FREEZINGTRAP:
- case HT_BLASTMINE:
- case HT_CLAYMORETRAP:
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- range = 0;
- break;
- case AL_PNEUMA:
- case AL_WARP:
- range = 1;
- break;
- }
- if(range >= 0) {
- if(skill_check_unit_range(md->bl.m,md->skillx,md->skilly,range,md->skillid) > 0)
- return 0;
- }
- }
- if(battle_config.monster_skill_nofootset==1) {
- range = -1;
- switch(md->skillid) {
- case WZ_FIREPILLAR:
- case HT_SKIDTRAP:
- case HT_LANDMINE:
- case HT_ANKLESNARE:
- case HT_SHOCKWAVE:
- case HT_SANDMAN:
- case HT_FLASHER:
- case HT_FREEZINGTRAP:
- case HT_BLASTMINE:
- case HT_CLAYMORETRAP:
- case AM_DEMONSTRATION:
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- range = 1;
- break;
- case AL_WARP:
- range = 0;
- break;
- }
- if(range >= 0) {
- if(skill_check_unit_range2(md->bl.m,md->skillx,md->skilly,range) > 0)
- return 0;
- }
- }
-
- if(battle_config.monster_land_skill_limit==1) {
- maxcount = skill_get_maxcount(md->skillid);
- if(maxcount > 0) {
- int i,c;
- for(i=c=0;i<MAX_MOBSKILLUNITGROUP;i++) {
- if(md->skillunit[i].alive_count > 0 && md->skillunit[i].skill_id == md->skillid)
- c++;
- }
- if(c >= maxcount)
- return 0;
- }
- }
-
- range = skill_get_range(md->skillid,md->skilllv);
- if(range < 0)
- range = battle_get_range(&md->bl) - (range + 1);
- if(range + battle_config.mob_skill_add_range < distance(md->bl.x,md->bl.y,md->skillx,md->skilly))
- return 0;
- md->skilldelay[md->skillidx]=tick;
-
- if(battle_config.mob_skill_log==1)
- printf("MOB skill castend skill=%d, class = %d\n",md->skillid,md->class);
- mob_stop_walking(md,0);
-
- skill_castend_pos2(&md->bl,md->skillx,md->skilly,md->skillid,md->skilllv,tick,0);
-
- return 0;
-}
-
-
-/*==========================================
- * Skill use (an aria start, ID specification)
- *------------------------------------------
- */
-int mobskill_use_id(struct mob_data *md,struct block_list *target,int skill_idx)
-{
- int casttime,range;
- struct mob_skill *ms;
- int skill_id, skill_lv, forcecast = 0;
-
- nullpo_retr(0, md);
- nullpo_retr(0, ms=&mob_db[md->class].skill[skill_idx]);
-
- if( target==NULL && (target=map_id2bl(md->target_id))==NULL )
- return 0;
-
- if( target->prev==NULL || md->bl.prev==NULL )
- return 0;
-
- skill_id=ms->skill_id;
- skill_lv=ms->skill_lv;
-
- // 沈黙や異常
- if(md->sc_data){
- if(md->opt1>0 || md->sc_data[SC_DIVINA].timer != -1 || md->sc_data[SC_ROKISWEIL].timer != -1 || md->sc_data[SC_STEELBODY].timer != -1)
- return 0;
- if(md->sc_data[SC_AUTOCOUNTER].timer != -1 && md->skillid != KN_AUTOCOUNTER) //オートカウンター
- return 0;
- if(md->sc_data[SC_BLADESTOP].timer != -1) //白刃取り
- return 0;
- if(md->sc_data[SC_BERSERK].timer != -1) //バーサーク
- return 0;
- }
-
- if(md->option&4 && skill_id==TF_HIDING)
- return 0;
- if(md->option&2 && skill_id!=TF_HIDING && skill_id!=AS_GRIMTOOTH && skill_id!=RG_BACKSTAP && skill_id!=RG_RAID)
- return 0;
-
- if(map[md->bl.m].flag.gvg && (skill_id == SM_ENDURE || skill_id == AL_TELEPORT || skill_id == AL_WARP ||
- skill_id == WZ_ICEWALL || skill_id == TF_BACKSLIDING))
- return 0;
-
- if(skill_get_inf2(skill_id)&0x200 && md->bl.id == target->id)
- return 0;
-
- // 射程と障害物チェック
- range = skill_get_range(skill_id,skill_lv);
- if(range < 0)
- range = battle_get_range(&md->bl) - (range + 1);
- if(!battle_check_range(&md->bl,target,range))
- return 0;
-
-// delay=skill_delayfix(&md->bl, skill_get_delay( skill_id,skill_lv) );
-
- casttime=skill_castfix(&md->bl,ms->casttime);
- md->state.skillcastcancel=ms->cancel;
- md->skilldelay[skill_idx]=gettick();
-
- switch(skill_id){ /* 何か特殊な処理が必要 */
- case ALL_RESURRECTION: /* リザレクション */
- if(target->type != BL_PC && battle_check_undead(battle_get_race(target),battle_get_elem_type(target))){ /* 敵がアンデッドなら */
- forcecast=1; /* ターンアンデットと同じ詠唱時間 */
- casttime=skill_castfix(&md->bl, skill_get_cast(PR_TURNUNDEAD,skill_lv) );
- }
- break;
- case MO_EXTREMITYFIST: /*阿修羅覇鳳拳*/
- case SA_MAGICROD:
- case SA_SPELLBREAKER:
- forcecast=1;
- break;
- }
-
- if(battle_config.mob_skill_log==1)
- printf("MOB skill use target_id=%d skill=%d lv=%d cast=%d, class = %d\n",target->id,skill_id,skill_lv,casttime,md->class);
-
- if(casttime>0 || forcecast){ // 詠唱が必要
-// struct mob_data *md2;
- clif_skillcasting( &md->bl,
- md->bl.id, target->id, 0,0, skill_id,casttime);
-
- // 詠唱反応モンスター
-/* if( target->type==BL_MOB && mob_db[(md2=(struct mob_data *)target)->class].mode&0x10 &&
- md2->state.state!=MS_ATTACK){
- md2->target_id=md->bl.id;
- md->state.targettype = ATTACKABLE;
- md2->min_chase=13;
- }*/
- }
-
- if( casttime<=0 ) // 詠唱の無いものはキャンセルされない
- md->state.skillcastcancel=0;
-
- md->skilltarget = target->id;
- md->skillx = 0;
- md->skilly = 0;
- md->skillid = skill_id;
- md->skilllv = skill_lv;
- md->skillidx = skill_idx;
-
- if(!(battle_config.monster_cloak_check_type&2) && md->sc_data[SC_CLOAKING].timer != -1 && md->skillid != AS_CLOAKING)
- skill_status_change_end(&md->bl,SC_CLOAKING,-1);
-
- if( casttime>0 ){
- md->skilltimer =
- add_timer( gettick()+casttime, mobskill_castend_id, md->bl.id, 0 );
- }else{
- md->skilltimer = -1;
- mobskill_castend_id(md->skilltimer,gettick(),md->bl.id, 0);
- }
-
- return 1;
-}
-/*==========================================
- * スキル使用(場所指定)
- *------------------------------------------
- */
-int mobskill_use_pos( struct mob_data *md,
- int skill_x, int skill_y, int skill_idx)
-{
- int casttime=0,range;
- struct mob_skill *ms;
- struct block_list bl;
- int skill_id, skill_lv;
-
- nullpo_retr(0, md);
- nullpo_retr(0, ms=&mob_db[md->class].skill[skill_idx]);
-
- if( md->bl.prev==NULL )
- return 0;
-
- skill_id=ms->skill_id;
- skill_lv=ms->skill_lv;
-
- //沈黙や状態異常など
- if(md->sc_data){
- if(md->opt1>0 || md->sc_data[SC_DIVINA].timer != -1 || md->sc_data[SC_ROKISWEIL].timer != -1 || md->sc_data[SC_STEELBODY].timer != -1)
- return 0;
- if(md->sc_data[SC_AUTOCOUNTER].timer != -1 && md->skillid != KN_AUTOCOUNTER) //オートカウンター
- return 0;
- if(md->sc_data[SC_BLADESTOP].timer != -1) //白刃取り
- return 0;
- if(md->sc_data[SC_BERSERK].timer != -1) //バーサーク
- return 0;
- }
-
- if(md->option&2)
- return 0;
-
- if(map[md->bl.m].flag.gvg && (skill_id == SM_ENDURE || skill_id == AL_TELEPORT || skill_id == AL_WARP ||
- skill_id == WZ_ICEWALL || skill_id == TF_BACKSLIDING))
- return 0;
-
- // 射程と障害物チェック
- bl.type = BL_NUL;
- bl.m = md->bl.m;
- bl.x = skill_x;
- bl.y = skill_y;
- range = skill_get_range(skill_id,skill_lv);
- if(range < 0)
- range = battle_get_range(&md->bl) - (range + 1);
- if(!battle_check_range(&md->bl,&bl,range))
- return 0;
-
-// delay=skill_delayfix(&sd->bl, skill_get_delay( skill_id,skill_lv) );
- casttime=skill_castfix(&md->bl,ms->casttime);
- md->skilldelay[skill_idx]=gettick();
- md->state.skillcastcancel=ms->cancel;
-
- if(battle_config.mob_skill_log==1)
- printf("MOB skill use target_pos=(%d,%d) skill=%d lv=%d cast=%d, class = %d\n",
- skill_x,skill_y,skill_id,skill_lv,casttime,md->class);
-
- if( casttime>0 ) // A cast time is required.
- clif_skillcasting( &md->bl,
- md->bl.id, 0, skill_x,skill_y, skill_id,casttime);
-
- if( casttime<=0 ) // A skill without a cast time wont be cancelled.
- md->state.skillcastcancel=0;
-
-
- md->skillx = skill_x;
- md->skilly = skill_y;
- md->skilltarget = 0;
- md->skillid = skill_id;
- md->skilllv = skill_lv;
- md->skillidx = skill_idx;
- if(!(battle_config.monster_cloak_check_type&2) && md->sc_data[SC_CLOAKING].timer != -1)
- skill_status_change_end(&md->bl,SC_CLOAKING,-1);
- if( casttime>0 ){
- md->skilltimer =
- add_timer( gettick()+casttime, mobskill_castend_pos, md->bl.id, 0 );
- }else{
- md->skilltimer = -1;
- mobskill_castend_pos(md->skilltimer,gettick(),md->bl.id, 0);
- }
-
- return 1;
-}
-
-
-/*==========================================
- * Friendly Mob whose HP is decreasing by a nearby MOB is looked for.
- *------------------------------------------
- */
-int mob_getfriendhpltmaxrate_sub(struct block_list *bl,va_list ap)
-{
- int rate;
- struct mob_data **fr, *md, *mmd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, mmd=va_arg(ap,struct mob_data *));
-
- md=(struct mob_data *)bl;
-
- if( mmd->bl.id == bl->id )
- return 0;
- rate=va_arg(ap,int);
- fr=va_arg(ap,struct mob_data **);
- if( md->hp < mob_db[md->class].max_hp*rate/100 )
- (*fr)=md;
- return 0;
-}
-struct mob_data *mob_getfriendhpltmaxrate(struct mob_data *md,int rate)
-{
- struct mob_data *fr=NULL;
- const int r=8;
-
- nullpo_retr(NULL, md);
-
- map_foreachinarea(mob_getfriendhpltmaxrate_sub, md->bl.m,
- md->bl.x-r ,md->bl.y-r, md->bl.x+r, md->bl.y+r,
- BL_MOB,md,rate,&fr);
- return fr;
-}
-/*==========================================
- * What a status state suits by nearby MOB is looked for.
- *------------------------------------------
- */
-int mob_getfriendstatus_sub(struct block_list *bl,va_list ap)
-{
- int cond1,cond2;
- struct mob_data **fr, *md, *mmd;
- int flag=0;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md=(struct mob_data *)bl);
- nullpo_retr(0, mmd=va_arg(ap,struct mob_data *));
-
- if( mmd->bl.id == bl->id )
- return 0;
- cond1=va_arg(ap,int);
- cond2=va_arg(ap,int);
- fr=va_arg(ap,struct mob_data **);
- if( cond2==-1 ){
- int j;
- for(j=SC_STONE;j<=SC_BLIND && !flag;j++){
- flag=(md->sc_data[j].timer!=-1 );
- }
- }else
- flag=( md->sc_data[cond2].timer!=-1 );
- if( flag^( cond1==MSC_FRIENDSTATUSOFF ) )
- (*fr)=md;
-
- return 0;
-}
-struct mob_data *mob_getfriendstatus(struct mob_data *md,int cond1,int cond2)
-{
- struct mob_data *fr=NULL;
- const int r=8;
-
- nullpo_retr(0, md);
-
- map_foreachinarea(mob_getfriendstatus_sub, md->bl.m,
- md->bl.x-r ,md->bl.y-r, md->bl.x+r, md->bl.y+r,
- BL_MOB,md,cond1,cond2,&fr);
- return fr;
-}
-
-/*==========================================
- * Skill use judging
- *------------------------------------------
- */
-int mobskill_use(struct mob_data *md,unsigned int tick,int event)
-{
- struct mob_skill *ms;
-// struct block_list *target=NULL;
- int i,max_hp;
-
- nullpo_retr(0, md);
- nullpo_retr(0, ms = mob_db[md->class].skill);
-
- max_hp = battle_get_max_hp(&md->bl);
-
- if(battle_config.mob_skill_use == 0 || md->skilltimer != -1)
- return 0;
-
- if(md->state.special_mob_ai)
- return 0;
-
- if(md->sc_data[SC_SELFDESTRUCTION].timer!=-1) //自爆中はスキルを使わない
- return 0;
-
- for(i=0;i<mob_db[md->class].maxskill;i++){
- int c2=ms[i].cond2,flag=0;
- struct mob_data *fmd=NULL;
-
- // ディレイ中
- if( DIFF_TICK(tick,md->skilldelay[i])<ms[i].delay )
- continue;
-
- // 状態判定
- if( ms[i].state>=0 && ms[i].state!=md->state.skillstate )
- continue;
-
- // 条件判定
- flag=(event==ms[i].cond1);
- if(!flag){
- switch( ms[i].cond1 ){
- case MSC_ALWAYS:
- flag=1; break;
- case MSC_MYHPLTMAXRATE: // HP< maxhp%
- flag=( md->hp < max_hp*c2/100 ); break;
- case MSC_MYSTATUSON: // status[num] on
- case MSC_MYSTATUSOFF: // status[num] off
- if( ms[i].cond2==-1 ){
- int j;
- for(j=SC_STONE;j<=SC_BLIND && !flag;j++){
- flag=(md->sc_data[j].timer!=-1 );
- }
- }else
- flag=( md->sc_data[ms[i].cond2].timer!=-1 );
- flag^=( ms[i].cond1==MSC_MYSTATUSOFF ); break;
- case MSC_FRIENDHPLTMAXRATE: // friend HP < maxhp%
- flag=(( fmd=mob_getfriendhpltmaxrate(md,ms[i].cond2) )!=NULL ); break;
- case MSC_FRIENDSTATUSON: // friend status[num] on
- case MSC_FRIENDSTATUSOFF: // friend status[num] off
- flag=(( fmd=mob_getfriendstatus(md,ms[i].cond1,ms[i].cond2) )!=NULL ); break;
- case MSC_SLAVELT: // slave < num
- flag=( mob_countslave(md) < c2 ); break;
- case MSC_ATTACKPCGT: // attack pc > num
- flag=( mob_counttargeted(md,NULL,0) > c2 ); break;
- case MSC_SLAVELE: // slave <= num
- flag=( mob_countslave(md) <= c2 ); break;
- case MSC_ATTACKPCGE: // attack pc >= num
- flag=( mob_counttargeted(md,NULL,0) >= c2 ); break;
- case MSC_SKILLUSED: // specificated skill used
- flag=( (event&0xffff)==MSC_SKILLUSED && ((event>>16)==c2 || c2==0)); break;
- }
- }
-
- // 確率判定
- if( flag && rand()%10000 < ms[i].permillage ){
-
- if( skill_get_inf(ms[i].skill_id)&2 ){
- // 場所指定
- struct block_list *bl = NULL;
- int x=0,y=0;
- if( ms[i].target<=MST_AROUND ){
- bl= ((ms[i].target==MST_TARGET || ms[i].target==MST_AROUND5)? map_id2bl(md->target_id):
- (ms[i].target==MST_FRIEND)? &fmd->bl : &md->bl);
- if(bl!=NULL){
- x=bl->x; y=bl->y;
- }
- }
- if( x<=0 || y<=0 )
- continue;
- // 自分の周囲
- if( ms[i].target>=MST_AROUND1 ){
- int bx=x, by=y, i=0, c, m=bl->m, r=ms[i].target-MST_AROUND1;
- do{
- bx=x + rand()%(r*2+3) - r;
- by=y + rand()%(r*2+3) - r;
- }while( ( bx<=0 || by<=0 || bx>=map[m].xs || by>=map[m].ys ||
- ((c=read_gat(m,bx,by))==1 || c==5) ) && (i++)<1000);
- if(i<1000){
- x=bx; y=by;
- }
- }
- // 相手の周囲
- if( ms[i].target>=MST_AROUND5 ){
- int bx=x, by=y, i=0, c, m=bl->m, r=(ms[i].target-MST_AROUND5)+1;
- do{
- bx=x + rand()%(r*2+1) - r;
- by=y + rand()%(r*2+1) - r;
- }while( ( bx<=0 || by<=0 || bx>=map[m].xs || by>=map[m].ys ||
- ((c=read_gat(m,bx,by))==1 || c==5) ) && (i++)<1000);
- if(i<1000){
- x=bx; y=by;
- }
- }
- if(!mobskill_use_pos(md,x,y,i))
- return 0;
-
- }else{
- // ID指定
- if( ms[i].target<=MST_FRIEND ){
- struct block_list *bl = NULL;
- bl= ((ms[i].target==MST_TARGET)? map_id2bl(md->target_id):
- (ms[i].target==MST_FRIEND)? &fmd->bl : &md->bl);
- if(bl && !mobskill_use_id(md,bl,i))
- return 0;
- }
- }
- if(ms[i].emotion >= 0)
- clif_emotion(&md->bl,ms[i].emotion);
- return 1;
- }
- }
-
- return 0;
-}
-/*==========================================
- * Skill use event processing
- *------------------------------------------
- */
-int mobskill_event(struct mob_data *md,int flag)
-{
- nullpo_retr(0, md);
-
- if(flag==-1 && mobskill_use(md,gettick(),MSC_CASTTARGETED))
- return 1;
- if( (flag&BF_SHORT) && mobskill_use(md,gettick(),MSC_CLOSEDATTACKED))
- return 1;
- if( (flag&BF_LONG) && mobskill_use(md,gettick(),MSC_LONGRANGEATTACKED))
- return 1;
- return 0;
-}
-/*==========================================
- * Mobがエンペリウムなどの場合の判定
- *------------------------------------------
- */
-int mob_gvmobcheck(struct map_session_data *sd, struct block_list *bl)
-{
- struct mob_data *md=NULL;
-
- nullpo_retr(0,sd);
- nullpo_retr(0,bl);
-
- if(bl->type==BL_MOB && (md=(struct mob_data *)bl) &&
- (md->class == 1288 || md->class == 1287 || md->class == 1286 || md->class == 1285))
- {
- struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name);
- struct guild *g=guild_search(sd->status.guild_id);
-
- if(g == NULL && md->class == 1288)
- return 0;//ギルド未加入ならダメージ無し
- else if(gc != NULL && !map[sd->bl.m].flag.gvg)
- return 0;//砦内でGvじゃないときはダメージなし
- else if(g && gc != NULL && g->guild_id == gc->guild_id)
- return 0;//自占領ギルドのエンペならダメージ無し
- else if(g && guild_checkskill(g,GD_APPROVAL) <= 0 && md->class == 1288)
- return 0;//正規ギルド承認がないとダメージ無し
-
- }
-
- return 1;
-}
-/*==========================================
- * スキル用タイマー削除
- *------------------------------------------
- */
-int mobskill_deltimer(struct mob_data *md )
-{
- nullpo_retr(0, md);
-
- if( md->skilltimer!=-1 ){
- if( skill_get_inf( md->skillid )&2 )
- delete_timer( md->skilltimer, mobskill_castend_pos );
- else
- delete_timer( md->skilltimer, mobskill_castend_id );
- md->skilltimer=-1;
- }
- return 0;
-}
-//
-// 初期化
-//
-/*==========================================
- * Since un-setting [ mob ] up was used, it is an initial provisional value setup.
- *------------------------------------------
- */
-static int mob_makedummymobdb(int class)
-{
- int i;
-
- sprintf(mob_db[class].name,"mob%d",class);
- sprintf(mob_db[class].jname,"mob%d",class);
- mob_db[class].lv=1;
- mob_db[class].max_hp=1000;
- mob_db[class].max_sp=1;
- mob_db[class].base_exp=2;
- mob_db[class].job_exp=1;
- mob_db[class].range=1;
- mob_db[class].atk1=7;
- mob_db[class].atk2=10;
- mob_db[class].def=0;
- mob_db[class].mdef=0;
- mob_db[class].str=1;
- mob_db[class].agi=1;
- mob_db[class].vit=1;
- mob_db[class].int_=1;
- mob_db[class].dex=6;
- mob_db[class].luk=2;
- mob_db[class].range2=10;
- mob_db[class].range3=10;
- mob_db[class].size=0;
- mob_db[class].race=0;
- mob_db[class].element=0;
- mob_db[class].mode=0;
- mob_db[class].speed=300;
- mob_db[class].adelay=1000;
- mob_db[class].amotion=500;
- mob_db[class].dmotion=500;
- mob_db[class].dropitem[0].nameid=909; // Jellopy
- mob_db[class].dropitem[0].p=1000;
- for(i=1;i<8;i++){
- mob_db[class].dropitem[i].nameid=0;
- mob_db[class].dropitem[i].p=0;
- }
- // Item1,Item2
- mob_db[class].mexp=0;
- mob_db[class].mexpper=0;
- for(i=0;i<3;i++){
- mob_db[class].mvpitem[i].nameid=0;
- mob_db[class].mvpitem[i].p=0;
- }
- for(i=0;i<MAX_RANDOMMONSTER;i++)
- mob_db[class].summonper[i]=0;
- return 0;
-}
-
-/*==========================================
- * db/mob_db.txt reading
- *------------------------------------------
- */
-static int mob_readdb(void)
-{
- FILE *fp;
- char line[1024];
- char *filename[]={ "db/mob_db.txt","db/mob_db2.txt" };
- int i;
-
- memset(mob_db,0,sizeof(mob_db));
-
- for(i=0;i<2;i++){
-
- fp=fopen(filename[i],"r");
- if(fp==NULL){
- if(i>0)
- continue;
- return -1;
- }
- while(fgets(line,1020,fp)){
- int class,i;
- char *str[55],*p,*np;
-
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- for(i=0,p=line;i<55;i++){
- if((np=strchr(p,','))!=NULL){
- str[i]=p;
- *np=0;
- p=np+1;
- } else
- str[i]=p;
- }
-
- class=atoi(str[0]);
- if(class<=1000 || class>2000)
- continue;
-
- mob_db[class].view_class=class;
- memcpy(mob_db[class].name,str[1],24);
- memcpy(mob_db[class].jname,str[2],24);
- mob_db[class].lv=atoi(str[3]);
- mob_db[class].max_hp=atoi(str[4]);
- mob_db[class].max_sp=atoi(str[5]);
-
- mob_db[class].base_exp=atoi(str[6]);
- if(mob_db[class].base_exp < 0)
- mob_db[class].base_exp = 0;
- else if(mob_db[class].base_exp > 0 && (mob_db[class].base_exp*battle_config.base_exp_rate/100 > 1000000000 ||
- mob_db[class].base_exp*battle_config.base_exp_rate/100 < 0))
- mob_db[class].base_exp=1000000000;
- else
- mob_db[class].base_exp*= battle_config.base_exp_rate/100;
-
- mob_db[class].job_exp=atoi(str[7]);
- if(mob_db[class].job_exp < 0)
- mob_db[class].job_exp = 0;
- else if(mob_db[class].job_exp > 0 && (mob_db[class].job_exp*battle_config.job_exp_rate/100 > 1000000000 ||
- mob_db[class].job_exp*battle_config.job_exp_rate/100 < 0))
- mob_db[class].job_exp=1000000000;
- else
- mob_db[class].job_exp*=battle_config.job_exp_rate/100;
-
- mob_db[class].range=atoi(str[8]);
- mob_db[class].atk1=atoi(str[9]);
- mob_db[class].atk2=atoi(str[10]);
- mob_db[class].def=atoi(str[11]);
- mob_db[class].mdef=atoi(str[12]);
- mob_db[class].str=atoi(str[13]);
- mob_db[class].agi=atoi(str[14]);
- mob_db[class].vit=atoi(str[15]);
- mob_db[class].int_=atoi(str[16]);
- mob_db[class].dex=atoi(str[17]);
- mob_db[class].luk=atoi(str[18]);
- mob_db[class].range2=atoi(str[19]);
- mob_db[class].range3=atoi(str[20]);
- mob_db[class].size=atoi(str[21]);
- mob_db[class].race=atoi(str[22]);
- mob_db[class].element=atoi(str[23]);
- mob_db[class].mode=atoi(str[24]);
- mob_db[class].speed=atoi(str[25]);
- mob_db[class].adelay=atoi(str[26]);
- mob_db[class].amotion=atoi(str[27]);
- mob_db[class].dmotion=atoi(str[28]);
-
- for(i=0;i<8;i++){
- int rate = 0,type,ratemin,ratemax;
- mob_db[class].dropitem[i].nameid=atoi(str[29+i*2]);
- type = itemdb_type(mob_db[class].dropitem[i].nameid);
- if (type == 0) { // Added [Valaris]
- rate = battle_config.item_rate_heal;
- ratemin = battle_config.item_drop_heal_min;
- ratemax = battle_config.item_drop_heal_max;
- }
- else if (type == 2) {
- rate = battle_config.item_rate_use;
- ratemin = battle_config.item_drop_use_min;
- ratemax = battle_config.item_drop_use_max; // End
- }
- else if (type == 4 || type == 5 || type == 8) { // Changed to include Pet Equip
- rate = battle_config.item_rate_equip;
- ratemin = battle_config.item_drop_equip_min;
- ratemax = battle_config.item_drop_equip_max;
- }
- else if (type == 6) {
- rate = battle_config.item_rate_card;
- ratemin = battle_config.item_drop_card_min;
- ratemax = battle_config.item_drop_card_max;
- }
- else {
- rate = battle_config.item_rate_common;
- ratemin = battle_config.item_drop_common_min;
- ratemax = battle_config.item_drop_common_max;
- }
- rate = (rate / 100) * atoi(str[30+i*2]);
- rate = (rate < ratemin)? ratemin: (rate > ratemax)? ratemax: rate;
- mob_db[class].dropitem[i].p = rate;
- }
- // Item1,Item2
- mob_db[class].mexp=atoi(str[45])*battle_config.mvp_exp_rate/100;
- mob_db[class].mexpper=atoi(str[46]);
- for(i=0;i<3;i++){
- mob_db[class].mvpitem[i].nameid=atoi(str[47+i*2]);
- mob_db[class].mvpitem[i].p=atoi(str[48+i*2])*battle_config.mvp_item_rate/100;
- }
- for(i=0;i<MAX_RANDOMMONSTER;i++)
- mob_db[class].summonper[i]=0;
- mob_db[class].maxskill=0;
-
- mob_db[class].sex=0;
- mob_db[class].hair=0;
- mob_db[class].hair_color=0;
- mob_db[class].weapon=0;
- mob_db[class].shield=0;
- mob_db[class].head_top=0;
- mob_db[class].head_mid=0;
- mob_db[class].head_buttom=0;
- mob_db[class].clothes_color=0; //Add for player monster dye - Valaris
- }
- fclose(fp);
- printf("read %s done\n",filename[i]);
- }
- return 0;
-}
-
-/*==========================================
- * MOB display graphic change data reading
- *------------------------------------------
- */
-static int mob_readdb_mobavail(void)
-{
- FILE *fp;
- char line[1024];
- int ln=0;
- int class,j,k;
- char *str[20],*p,*np;
-
- if( (fp=fopen("db/mob_avail.txt","r"))==NULL ){
- printf("can't read db/mob_avail.txt\n");
- return -1;
- }
-
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
-
- for(j=0,p=line;j<12;j++){
- if((np=strchr(p,','))!=NULL){
- str[j]=p;
- *np=0;
- p=np+1;
- } else
- str[j]=p;
- }
-
- if(str[0]==NULL)
- continue;
-
- class=atoi(str[0]);
-
- if(class<=1000 || class>2000) // 値が異常なら処理しない。
- continue;
- k=atoi(str[1]);
- if(k >= 0)
- mob_db[class].view_class=k;
-
- if((mob_db[class].view_class < 24) || (mob_db[class].view_class > 4000)) {
- mob_db[class].sex=atoi(str[2]);
- mob_db[class].hair=atoi(str[3]);
- mob_db[class].hair_color=atoi(str[4]);
- mob_db[class].weapon=atoi(str[5]);
- mob_db[class].shield=atoi(str[6]);
- mob_db[class].head_top=atoi(str[7]);
- mob_db[class].head_mid=atoi(str[8]);
- mob_db[class].head_buttom=atoi(str[9]);
- mob_db[class].option=atoi(str[10])&~0x46;
- mob_db[class].clothes_color=atoi(str[11]); // Monster player dye option - Valaris
- }
-
- else if(atoi(str[2]) > 0) mob_db[class].equip=atoi(str[2]); // mob equipment [Valaris]
-
- ln++;
- }
- fclose(fp);
- printf("read db/mob_avail.txt done (count=%d)\n",ln);
- return 0;
-}
-
-/*==========================================
- * Reading of random monster data
- *------------------------------------------
- */
-static int mob_read_randommonster(void)
-{
- FILE *fp;
- char line[1024];
- char *str[10],*p;
- int i,j;
-
- const char* mobfile[] = {
- "db/mob_branch.txt",
- "db/mob_poring.txt",
- "db/mob_boss.txt" };
-
- for(i=0;i<MAX_RANDOMMONSTER;i++){
- mob_db[0].summonper[i] = 1002; // 設定し忘れた場合はポリンが出るようにしておく
- fp=fopen(mobfile[i],"r");
- if(fp==NULL){
- printf("can't read %s\n",mobfile[i]);
- return -1;
- }
- while(fgets(line,1020,fp)){
- int class,per;
- if(line[0] == '/' && line[1] == '/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<3 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
-
- if(str[0]==NULL || str[2]==NULL)
- continue;
-
- class = atoi(str[0]);
- per=atoi(str[2]);
- if((class>1000 && class<=2000) || class==0)
- mob_db[class].summonper[i]=per;
- }
- fclose(fp);
- printf("read %s done\n",mobfile[i]);
- }
- return 0;
-}
-/*==========================================
- * db/mob_skill_db.txt reading
- *------------------------------------------
- */
-static int mob_readskilldb(void)
-{
- FILE *fp;
- char line[1024];
- int i;
-
- const struct {
- char str[32];
- int id;
- } cond1[] = {
- { "always", MSC_ALWAYS },
- { "myhpltmaxrate", MSC_MYHPLTMAXRATE },
- { "friendhpltmaxrate",MSC_FRIENDHPLTMAXRATE },
- { "mystatuson", MSC_MYSTATUSON },
- { "mystatusoff", MSC_MYSTATUSOFF },
- { "friendstatuson", MSC_FRIENDSTATUSON },
- { "friendstatusoff", MSC_FRIENDSTATUSOFF },
- { "attackpcgt", MSC_ATTACKPCGT },
- { "attackpcge", MSC_ATTACKPCGE },
- { "slavelt", MSC_SLAVELT },
- { "slavele", MSC_SLAVELE },
- { "closedattacked", MSC_CLOSEDATTACKED },
- { "longrangeattacked",MSC_LONGRANGEATTACKED },
- { "skillused", MSC_SKILLUSED },
- { "casttargeted", MSC_CASTTARGETED },
- }, cond2[] ={
- { "anybad", -1 },
- { "stone", SC_STONE },
- { "freeze", SC_FREEZE },
- { "stan", SC_STAN },
- { "sleep", SC_SLEEP },
- { "poison", SC_POISON },
- { "curse", SC_CURSE },
- { "silence", SC_SILENCE },
- { "confusion", SC_CONFUSION },
- { "blind", SC_BLIND },
- { "hiding", SC_HIDING },
- { "sight", SC_SIGHT },
- }, state[] = {
- { "any", -1 },
- { "idle", MSS_IDLE },
- { "walk", MSS_WALK },
- { "attack", MSS_ATTACK },
- { "dead", MSS_DEAD },
- { "loot", MSS_LOOT },
- { "chase", MSS_CHASE },
- }, target[] = {
- { "target", MST_TARGET },
- { "self", MST_SELF },
- { "friend", MST_FRIEND },
- { "around5", MST_AROUND5 },
- { "around6", MST_AROUND6 },
- { "around7", MST_AROUND7 },
- { "around8", MST_AROUND8 },
- { "around1", MST_AROUND1 },
- { "around2", MST_AROUND2 },
- { "around3", MST_AROUND3 },
- { "around4", MST_AROUND4 },
- { "around", MST_AROUND },
- };
-
- int x;
- char *filename[]={ "db/mob_skill_db.txt","db/mob_skill_db2.txt" };
-
- for(x=0;x<2;x++){
-
- fp=fopen(filename[x],"r");
- if(fp==NULL){
- if(x==0)
- printf("can't read %s\n",filename[x]);
- continue;
- }
- while(fgets(line,1020,fp)){
- char *sp[20],*p;
- int mob_id;
- struct mob_skill *ms;
- int j=0;
-
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- memset(sp,0,sizeof(sp));
- for(i=0,p=line;i<18 && p;i++){
- sp[i]=p;
- if((p=strchr(p,','))!=NULL)
- *p++=0;
- }
- if( (mob_id=atoi(sp[0]))<=0 )
- continue;
-
- if( strcmp(sp[1],"clear")==0 ){
- memset(mob_db[mob_id].skill,0,sizeof(mob_db[mob_id].skill));
- mob_db[mob_id].maxskill=0;
- continue;
- }
-
- for(i=0;i<MAX_MOBSKILL;i++)
- if( (ms=&mob_db[mob_id].skill[i])->skill_id == 0)
- break;
- if(i==MAX_MOBSKILL){
- printf("mob_skill: readdb: too many skill ! [%s] in %d[%s]\n",
- sp[1],mob_id,mob_db[mob_id].jname);
- continue;
- }
-
- ms->state=atoi(sp[2]);
- for(j=0;j<sizeof(state)/sizeof(state[0]);j++){
- if( strcmp(sp[2],state[j].str)==0)
- ms->state=state[j].id;
- }
- ms->skill_id=atoi(sp[3]);
- ms->skill_lv=atoi(sp[4]);
- ms->permillage=atoi(sp[5]);
- ms->casttime=atoi(sp[6]);
- ms->delay=atoi(sp[7]);
- ms->cancel=atoi(sp[8]);
- if( strcmp(sp[8],"yes")==0 ) ms->cancel=1;
- ms->target=atoi(sp[9]);
- for(j=0;j<sizeof(target)/sizeof(target[0]);j++){
- if( strcmp(sp[9],target[j].str)==0)
- ms->target=target[j].id;
- }
- ms->cond1=-1;
- for(j=0;j<sizeof(cond1)/sizeof(cond1[0]);j++){
- if( strcmp(sp[10],cond1[j].str)==0)
- ms->cond1=cond1[j].id;
- }
- ms->cond2=atoi(sp[11]);
- for(j=0;j<sizeof(cond2)/sizeof(cond2[0]);j++){
- if( strcmp(sp[11],cond2[j].str)==0)
- ms->cond2=cond2[j].id;
- }
- ms->val[0]=atoi(sp[12]);
- ms->val[1]=atoi(sp[13]);
- ms->val[2]=atoi(sp[14]);
- ms->val[3]=atoi(sp[15]);
- ms->val[4]=atoi(sp[16]);
- if(sp[17] != NULL && strlen(sp[17])>2)
- ms->emotion=atoi(sp[17]);
- else
- ms->emotion=-1;
- mob_db[mob_id].maxskill=i+1;
- }
- fclose(fp);
- printf("read %s done\n",filename[x]);
- }
- return 0;
-}
-
-void mob_reload(void)
-{
- /*
-
- <empty monster database>
- mob_read();
-
- */
-
- do_init_mob();
-}
-
-#ifndef TXT_ONLY
-/*==========================================
- * SQL reading
- *------------------------------------------
- */
-static int mob_read_sqldb(void)
-{
- char line[1024];
- int i,class,ln=0;
- char *str[55],*p,*np;
-
- memset(mob_db,0,sizeof(mob_db));
-
- sprintf (tmp_sql, "SELECT * FROM `%s`",mob_db_db);
- if(mysql_query(&mmysql_handle, tmp_sql) ) {
- printf("DB server Error (select %s to Memory)- %s\n",mob_db_db,mysql_error(&mmysql_handle) );
- }
- sql_res = mysql_store_result(&mmysql_handle);
- if (sql_res) {
- while((sql_row = mysql_fetch_row(sql_res))){
- sprintf(line,"%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s",
- sql_row[0],sql_row[1],sql_row[2],sql_row[3],sql_row[4],
- sql_row[5],sql_row[6],sql_row[7],sql_row[8],sql_row[9],
- sql_row[10],sql_row[11],sql_row[12],sql_row[13],sql_row[14],
- sql_row[15],sql_row[16],sql_row[17],sql_row[18],sql_row[19],
- sql_row[20],sql_row[21],sql_row[22],sql_row[23],sql_row[24],
- sql_row[25],sql_row[26],sql_row[27],sql_row[28],sql_row[29],
- sql_row[30],sql_row[31],sql_row[32],sql_row[33],sql_row[34],
- sql_row[35],sql_row[36],sql_row[37],sql_row[38],sql_row[39],
- sql_row[40],sql_row[41],sql_row[42],sql_row[43],sql_row[44],
- sql_row[45],sql_row[46],sql_row[47],sql_row[48],sql_row[49],
- sql_row[50],sql_row[51],sql_row[52]);
-
- for(i=0,p=line;i<55;i++){
- if((np=strchr(p,','))!=NULL){
- str[i]=p;
- *np=0;
- p=np+1;
- } else
- str[i]=p;
- }
-
- class=atoi(str[0]);
- if(class<=1000 || class>2000)
- continue;
-
- ln++;
-
- mob_db[class].view_class=class;
- memcpy(mob_db[class].name,str[1],24);
- memcpy(mob_db[class].jname,str[2],24);
- mob_db[class].lv=atoi(str[3]);
- mob_db[class].max_hp=atoi(str[4]);
- mob_db[class].max_sp=atoi(str[5]);
- mob_db[class].base_exp=atoi(str[6])*
- battle_config.base_exp_rate/100;
- if(mob_db[class].base_exp <= 0)
- mob_db[class].base_exp = 1;
- mob_db[class].job_exp=atoi(str[7])*
- battle_config.job_exp_rate/100;
- if(mob_db[class].job_exp <= 0)
- mob_db[class].job_exp = 1;
- mob_db[class].range=atoi(str[8]);
- mob_db[class].atk1=atoi(str[9]);
- mob_db[class].atk2=atoi(str[10]);
- mob_db[class].def=atoi(str[11]);
- mob_db[class].mdef=atoi(str[12]);
- mob_db[class].str=atoi(str[13]);
- mob_db[class].agi=atoi(str[14]);
- mob_db[class].vit=atoi(str[15]);
- mob_db[class].int_=atoi(str[16]);
- mob_db[class].dex=atoi(str[17]);
- mob_db[class].luk=atoi(str[18]);
- mob_db[class].range2=atoi(str[19]);
- mob_db[class].range3=atoi(str[20]);
- mob_db[class].size=atoi(str[21]);
- mob_db[class].race=atoi(str[22]);
- mob_db[class].element=atoi(str[23]);
- mob_db[class].mode=atoi(str[24]);
- mob_db[class].speed=atoi(str[25]);
- mob_db[class].adelay=atoi(str[26]);
- mob_db[class].amotion=atoi(str[27]);
- mob_db[class].dmotion=atoi(str[28]);
-
- for(i=0;i<8;i++){
- int rate = 0,type,ratemin,ratemax;
- mob_db[class].dropitem[i].nameid=atoi(str[29+i*2]);
- type = itemdb_type(mob_db[class].dropitem[i].nameid);
- if (type == 0) { // Added by Valaris
- rate = battle_config.item_rate_heal;
- ratemin = battle_config.item_drop_heal_min;
- ratemax = battle_config.item_drop_heal_max;
- }
- else if (type == 2) {
- rate = battle_config.item_rate_use;
- ratemin = battle_config.item_drop_use_min;
- ratemax = battle_config.item_drop_use_max; // End
- }
- else if (type == 4 || type == 5 || type == 8) { // Changed to include Pet Equip
- rate = battle_config.item_rate_equip;
- ratemin = battle_config.item_drop_equip_min;
- ratemax = battle_config.item_drop_equip_max;
- }
- else if (type == 6) {
- rate = battle_config.item_rate_card;
- ratemin = battle_config.item_drop_card_min;
- ratemax = battle_config.item_drop_card_max;
- }
- else {
- rate = battle_config.item_rate_common;
- ratemin = battle_config.item_drop_common_min;
- ratemax = battle_config.item_drop_common_max;
- }
- rate = (rate / 100) * atoi(str[30+i*2]);
- rate = (rate < ratemin)? ratemin: (rate > ratemax)? ratemax: rate;
- mob_db[class].dropitem[i].p = rate;
- }
-
- mob_db[class].mexp=atoi(str[45])*battle_config.mvp_exp_rate/100;
- mob_db[class].mexpper=atoi(str[46]);
- for(i=0;i<3;i++){
- mob_db[class].mvpitem[i].nameid=atoi(str[47+i*2]);
- mob_db[class].mvpitem[i].p=atoi(str[48+i*2])*battle_config.mvp_item_rate/100;
- }
- for(i=0;i<MAX_RANDOMMONSTER;i++)
- mob_db[class].summonper[i]=0;
- mob_db[class].maxskill=0;
-
- mob_db[class].sex=0;
- mob_db[class].hair=0;
- mob_db[class].hair_color=0;
- mob_db[class].weapon=0;
- mob_db[class].shield=0;
- mob_db[class].head_top=0;
- mob_db[class].head_mid=0;
- mob_db[class].head_buttom=0;
- }
- mysql_free_result(sql_res);
- printf("read %s done (count=%d)\n",mob_db_db,ln);
- }
- return 0;
-}
-
-#endif /* not TXT_ONLY */
-/*==========================================
- * Circumference initialization of mob
- *------------------------------------------
- */
-int do_init_mob(void)
-{
-#ifndef TXT_ONLY
- if(db_use_sqldbs)
- mob_read_sqldb();
- else
-#endif /* TXT_ONLY */
- mob_readdb();
-
- mob_readdb_mobavail();
- mob_read_randommonster();
- mob_readskilldb();
-
- add_timer_func_list(mob_timer,"mob_timer");
- add_timer_func_list(mob_delayspawn,"mob_delayspawn");
- add_timer_func_list(mob_delay_item_drop,"mob_delay_item_drop");
- add_timer_func_list(mob_delay_item_drop2,"mob_delay_item_drop2");
- add_timer_func_list(mob_ai_hard,"mob_ai_hard");
- add_timer_func_list(mob_ai_lazy,"mob_ai_lazy");
- add_timer_func_list(mobskill_castend_id,"mobskill_castend_id");
- add_timer_func_list(mobskill_castend_pos,"mobskill_castend_pos");
- add_timer_func_list(mob_timer_delete,"mob_timer_delete");
- add_timer_interval(gettick()+MIN_MOBTHINKTIME,mob_ai_hard,0,0,MIN_MOBTHINKTIME);
- add_timer_interval(gettick()+MIN_MOBTHINKTIME*10,mob_ai_lazy,0,0,MIN_MOBTHINKTIME*10);
-
- return 0;
-}
diff --git a/misc/src/map/mob.h b/misc/src/map/mob.h
deleted file mode 100644
index 7c1467b..0000000
--- a/misc/src/map/mob.h
+++ /dev/null
@@ -1,137 +0,0 @@
-// $Id: mob.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _MOB_H_
-#define _MOB_H_
-
-#define MAX_RANDOMMONSTER 3
-
-struct mob_skill {
- short state;
- short skill_id,skill_lv;
- short permillage;
- int casttime,delay;
- short cancel;
- short cond1,cond2;
- short target;
- int val[5];
- short emotion;
-};
-
-struct mob_db {
- char name[24],jname[24];
- int lv;
- int max_hp,max_sp;
- int base_exp,job_exp;
- int atk1,atk2;
- int def,mdef;
- int str,agi,vit,int_,dex,luk;
- int range,range2,range3;
- int size,race,element,mode;
- int speed,adelay,amotion,dmotion;
- int mexp,mexpper;
- struct { int nameid,p; } dropitem[8];
- struct { int nameid,p; } mvpitem[3];
- int view_class,sex;
- short hair,hair_color,weapon,shield,head_top,head_mid,head_buttom,option,clothes_color; // [Valaris]
- int equip; // [Valaris]
- int summonper[MAX_RANDOMMONSTER];
- int maxskill;
- struct mob_skill skill[MAX_MOBSKILL];
-};
-extern struct mob_db mob_db[];
-
-enum {
- MST_TARGET = 0,
- MST_SELF = 1,
- MST_FRIEND = 2,
- MST_AROUND5 = 3,
- MST_AROUND6 = 4,
- MST_AROUND7 = 5,
- MST_AROUND8 = 6,
- MST_AROUND1 = 7,
- MST_AROUND2 = 8,
- MST_AROUND3 = 9,
- MST_AROUND4 = 10,
- MST_AROUND = MST_AROUND4,
-
- MSC_ALWAYS = 0x0000,
- MSC_MYHPLTMAXRATE = 0x0001,
- MSC_FRIENDHPLTMAXRATE= 0x0010,
- MSC_MYSTATUSON = 0x0020,
- MSC_MYSTATUSOFF = 0x0021,
- MSC_FRIENDSTATUSON = 0x0030,
- MSC_FRIENDSTATUSOFF = 0x0031,
-
- MSC_ATTACKPCGT = 0x0100,
- MSC_ATTACKPCGE = 0x0101,
- MSC_SLAVELT = 0x0110,
- MSC_SLAVELE = 0x0111,
- MSC_CLOSEDATTACKED = 0x1000,
- MSC_LONGRANGEATTACKED= 0x1001,
- MSC_SKILLUSED = 0x1010,
- MSC_CASTTARGETED = 0x1011,
-};
-
-enum {
- MSS_IDLE, // 待機
- MSS_WALK, // 移動
- MSS_ATTACK, // 攻撃
- MSS_DEAD, // 死亡
- MSS_LOOT, // ルート
- MSS_CHASE, // 突撃
-};
-
-int mobdb_searchname(const char *str);
-int mobdb_checkid(const int id);
-int mob_once_spawn(struct map_session_data *sd,char *mapname,
- int x,int y,const char *mobname,int class,int amount,const char *event);
-int mob_once_spawn_area(struct map_session_data *sd,char *mapname,
- int x0,int y0,int x1,int y1,
- const char *mobname,int class,int amount,const char *event);
-
-int mob_spawn_guardian(struct map_session_data *sd,char *mapname, // Spawning Guardians [Valaris]
- int x,int y,const char *mobname,int class,int amount,const char *event,int guardian); // Spawning Guardians [Valaris]
-
-
-int mob_walktoxy(struct mob_data *md,int x,int y,int easy);
-
-int mob_target(struct mob_data *md,struct block_list *bl,int dist);
-int mob_stop_walking(struct mob_data *md,int type);
-int mob_stopattack(struct mob_data *);
-int mob_spawn(int);
-int mob_damage(struct block_list *,struct mob_data*,int,int);
-int mob_changestate(struct mob_data *md,int state,int type);
-int mob_heal(struct mob_data*,int);
-int mob_get_viewclass(int);
-int mob_get_sex(int);
-short mob_get_hair(int);
-short mob_get_hair_color(int);
-short mob_get_weapon(int);
-short mob_get_shield(int);
-short mob_get_head_top(int);
-short mob_get_head_mid(int);
-short mob_get_head_buttom(int);
-short mob_get_clothes_color(int); //player mob dye [Valaris]
-int mob_get_equip(int); // mob equip [Valaris]
-int do_init_mob(void);
-
-int mob_delete(struct mob_data *md);
-int mob_catch_delete(struct mob_data *md,int type);
-int mob_timer_delete(int tid, unsigned int tick, int id, int data);
-
-int mob_deleteslave(struct mob_data *md);
-
-int mob_counttargeted(struct mob_data *md,struct block_list *src,int target_lv);
-
-int mob_class_change(struct mob_data *md,int *value);
-int mob_warp(struct mob_data *md,int m,int x,int y,int type);
-
-int mobskill_use(struct mob_data *md,unsigned int tick,int event);
-int mobskill_event(struct mob_data *md,int flag);
-int mobskill_castend_id( int tid, unsigned int tick, int id,int data );
-int mobskill_castend_pos( int tid, unsigned int tick, int id,int data );
-int mob_summonslave(struct mob_data *md2,int *value,int amount,int flag);
-
-int mob_gvmobcheck(struct map_session_data *sd, struct block_list *bl);
-void mob_reload(void);
-
-#endif
diff --git a/misc/src/map/npc.c b/misc/src/map/npc.c
deleted file mode 100644
index 05a5dc4..0000000
--- a/misc/src/map/npc.c
+++ /dev/null
@@ -1,2035 +0,0 @@
-// $Id: npc.c,v 1.5 2004/09/25 05:32:18 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <ctype.h>
-#include <string.h>
-#include <math.h>
-#include <time.h>
-
-#include "db.h"
-#include "timer.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "map.h"
-#include "npc.h"
-#include "clif.h"
-#include "intif.h"
-#include "pc.h"
-#include "itemdb.h"
-#include "script.h"
-#include "mob.h"
-#include "pet.h"
-#include "battle.h"
-#include "skill.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-
-
-struct npc_src_list {
- struct npc_src_list * next;
- struct npc_src_list * prev;
- char name[4];
-} ;
-
-static struct npc_src_list *npc_src_first,*npc_src_last;
-static int npc_id=START_NPC_NUM;
-static int npc_warp,npc_shop,npc_script,npc_mob;
-
-int npc_get_new_npc_id(void){ return npc_id++; }
-
-static struct dbt *ev_db;
-static struct dbt *npcname_db;
-
-struct event_data {
- struct npc_data *nd;
- int pos;
-};
-static struct tm ev_tm_b; // 時計イベント用
-
-
-/*==========================================
- * NPCの無効化/有効化
- * npc_enable
- * npc_enable_sub 有効時にOnTouchイベントを実行
- *------------------------------------------
- */
-int npc_enable_sub( struct block_list *bl, va_list ap )
-{
- struct map_session_data *sd;
- struct npc_data *nd;
- char *name=(char *)aCalloc(50,sizeof(char));
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, nd=va_arg(ap,struct npc_data *));
- if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){
-
- if (nd->flag&1) // 無効化されている
- return 1;
-
- memcpy(name,nd->name,50);
- if(sd->areanpc_id==nd->bl.id)
- return 1;
- sd->areanpc_id=nd->bl.id;
- npc_event(sd,strcat(name,"::OnTouch"),0);
- }
- free(name);
- return 0;
-}
-int npc_enable(const char *name,int flag)
-{
- struct npc_data *nd=strdb_search(npcname_db,name);
- if (nd==NULL)
- return 0;
-
- if (flag&1) { // 有効化
- nd->flag&=~1;
- clif_spawnnpc(nd);
- }else if (flag&2){
- nd->flag&=~1;
- nd->option = 0x0000;
- clif_changeoption(&nd->bl);
- }else if (flag&4){
- nd->flag|=1;
- nd->option = 0x0002;
- clif_changeoption(&nd->bl);
- }else{ // 無効化
- nd->flag|=1;
- clif_clearchar(&nd->bl,0);
- }
- if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0))
- map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd);
-
- return 0;
-}
-
-/*==========================================
- * NPCを名前で探す
- *------------------------------------------
- */
-struct npc_data* npc_name2id(const char *name)
-{
- return strdb_search(npcname_db,name);
-}
-/*==========================================
- * イベントキューのイベント処理
- *------------------------------------------
- */
-int npc_event_dequeue(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- sd->npc_id=0;
- if (sd->eventqueue[0][0]) { // キューのイベント処理
- char *name=(char *)aCalloc(50,sizeof(char));
- int i;
-
- memcpy(name,sd->eventqueue[0],50);
- for(i=MAX_EVENTQUEUE-2;i>=0;i--)
- memcpy(sd->eventqueue[i],sd->eventqueue[i+1],50);
- add_timer(gettick()+100,npc_event_timer,sd->bl.id,(int)name);
- }
- return 0;
-}
-
-int npc_delete(struct npc_data *nd)
-{
- nullpo_retr(1, nd);
-
- if(nd->bl.prev == NULL)
- return 1;
-
- clif_clearchar_area(&nd->bl,1);
- map_delblock(&nd->bl);
- return 0;
-}
-
-/*==========================================
- * イベントの遅延実行
- *------------------------------------------
- */
-int npc_event_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=map_id2sd(id);
- if (sd==NULL)
- return 0;
-
- npc_event(sd,(const char *)data,0);
- free((void*)data);
- return 0;
-}
-
-int npc_timer_event(const char *eventname) // Added by RoVeRT
-{
- struct event_data *ev=strdb_search(ev_db,eventname);
- struct npc_data *nd;
-// int xs,ys;
-
- if((ev==NULL || (nd=ev->nd)==NULL)){
- printf("npc_event: event not found [%s]\n",eventname);
- return 0;
- }
-
- run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id);
-
- return 0;
-}
-/*
-int npc_timer_sub_sub(void *key,void *data,va_list ap) // Added by RoVeRT
-{
- char *p=(char *)key;
- struct event_data *ev=(struct event_data *)data;
- int *c=va_arg(ap,int *);
- int tick=0,ctick=gettick();
- char temp[10];
- char event[100];
-
- if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){
- sscanf(&p[9],"%s",temp);
- tick=atoi(temp);
-
- strcpy( event, ev->nd->name);
- strcat( event, p);
-
- if (ctick >= ev->nd->lastaction && ctick - ev->nd->timer >= tick) {
- npc_timer_event(event);
- ev->nd->lastaction = ctick;
- }
- }
- return 0;
-}
-
-int npc_timer_sub(void *key,void *data,va_list ap) // Added by RoVeRT
-{
- struct npc_data *nd=(struct npc_data*)data;
-
- if(nd->timer == -1)
- return 0;
-
- strdb_foreach(ev_db,npc_timer_sub_sub,&nd->bl.id);
-
- return 0;
-}
-
-int npc_timer(int tid,unsigned int tick,int id,int data) // Added by RoVeRT
-{
- strdb_foreach(npcname_db,npc_timer_sub);
-
- free((void*)data);
- return 0;
-}*/
-/*==========================================
- * イベント用ラベルのエクスポート
- * npc_parse_script->strdb_foreachから呼ばれる
- *------------------------------------------
- */
-int npc_event_export(void *key,void *data,va_list ap)
-{
- char *lname=(char *)key;
- int pos=(int)data;
- struct npc_data *nd=va_arg(ap,struct npc_data *);
-
- if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
- struct event_data *ev;
- char *buf;
- char *p=strchr(lname,':');
- // エクスポートされる
- ev=calloc(sizeof(struct event_data), 1);
- buf=calloc(50, 1);
- if (ev==NULL || buf==NULL) {
- printf("npc_event_export: out of memory !\n");
- exit(1);
- }else if (p==NULL || (p-lname)>24) {
- printf("npc_event_export: label name error !\n");
- exit(1);
- }else{
- ev->nd=nd;
- ev->pos=pos;
- *p='\0';
- sprintf(buf,"%s::%s",nd->exname,lname);
- *p=':';
- strdb_insert(ev_db,buf,ev);
-// if (battle_config.etc_log)
-// printf("npc_event_export: export [%s]\n",buf);
- }
- }
- return 0;
-}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-/*==========================================
- * 全てのNPCのOn*イベント実行
- *------------------------------------------
- */
-int npc_event_doall_sub(void *key,void *data,va_list ap)
-{
- char *p=(char *)key;
- struct event_data *ev;
- int *c;
- const char *name;
-
- nullpo_retr(0, ev=(struct event_data *)data);
- nullpo_retr(0, ap);
- nullpo_retr(0, c=va_arg(ap,int *));
-
- name=va_arg(ap,const char *);
-
- if( (p=strchr(p,':')) && p && strcasecmp(name,p)==0 ){
- run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
- (*c)++;
- }
-
- return 0;
-}
-int npc_event_doall(const char *name)
-{
- int c=0;
- char buf[64]="::";
-
- strncpy(buf+2,name,62);
- strdb_foreach(ev_db,npc_event_doall_sub,&c,buf);
- return c;
-}
-
-int npc_event_do_sub(void *key,void *data,va_list ap)
-{
- char *p=(char *)key;
- struct event_data *ev;
- int *c;
- const char *name;
-
- nullpo_retr(0, ev=(struct event_data *)data);
- nullpo_retr(0, ap);
- nullpo_retr(0, c=va_arg(ap,int *));
-
- name=va_arg(ap,const char *);
-
- if (p && strcasecmp(name,p)==0 ) {
- run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
- (*c)++;
- }
-
- return 0;
-}
-int npc_event_do(const char *name)
-{
- int c=0;
-
- if (*name==':' && name[1]==':') {
- return npc_event_doall(name+2);
- }
-
- strdb_foreach(ev_db,npc_event_do_sub,&c,name);
- return c;
-}
-
-/*==========================================
- * 時計イベント実行
- *------------------------------------------
- */
-int npc_event_do_clock(int tid,unsigned int tick,int id,int data)
-{
- time_t timer;
- struct tm *t;
- char buf[64];
- int c=0;
-
- time(&timer);
- t=localtime(&timer);
-
- if (t->tm_min != ev_tm_b.tm_min ) {
- sprintf(buf,"OnMinute%02d",t->tm_min);
- c+=npc_event_doall(buf);
- sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min);
- c+=npc_event_doall(buf);
- }
- if (t->tm_hour!= ev_tm_b.tm_hour) {
- sprintf(buf,"OnHour%02d",t->tm_hour);
- c+=npc_event_doall(buf);
- }
- if (t->tm_mday!= ev_tm_b.tm_mday) {
- sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday);
- c+=npc_event_doall(buf);
- }
- memcpy(&ev_tm_b,t,sizeof(ev_tm_b));
- return c;
-}
-/*==========================================
- * OnInitイベント実行(&時計イベント開始)
- *------------------------------------------
- */
-int npc_event_do_oninit(void)
-{
- int c = npc_event_doall("OnInit");
- printf("npc: OnInit Event done. (%d npc)\n",c);
-
- add_timer_interval(gettick()+100,
- npc_event_do_clock,0,0,1000);
-
- return 0;
-}
-/*==========================================
- * OnTimer NPC event - by RoVeRT
- *------------------------------------------
- */
-int npc_addeventtimer(struct npc_data *nd,int tick,const char *name)
-{
- int i;
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( nd->eventtimer[i]==-1 )
- break;
- if(i<MAX_EVENTTIMER){
- char *evname=malloc(24);
- if(evname==NULL){
- printf("npc_addeventtimer: out of memory !\n");exit(1);
- }
- memcpy(evname,name,24);
- nd->eventtimer[i]=add_timer(gettick()+tick,
- npc_event_timer,nd->bl.id,(int)evname);
- }else
- printf("npc_addtimer: event timer is full !\n");
-
- return 0;
-}
-
-int npc_deleventtimer(struct npc_data *nd,const char *name)
-{
- int i;
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( nd->eventtimer[i]!=-1 && strcmp(
- (char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){
- delete_timer(nd->eventtimer[i],npc_event_timer);
- nd->eventtimer[i]=-1;
- break;
- }
-
- return 0;
-}
-
-int npc_cleareventtimer(struct npc_data *nd)
-{
- int i;
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( nd->eventtimer[i]!=-1 ){
- delete_timer(nd->eventtimer[i],npc_event_timer);
- nd->eventtimer[i]=-1;
- }
-
- return 0;
-}
-
-int npc_do_ontimer_sub(void *key,void *data,va_list ap)
-{
- char *p=(char *)key;
- struct event_data *ev=(struct event_data *)data;
- int *c=va_arg(ap,int *);
-// struct map_session_data *sd=va_arg(ap,struct map_session_data *);
- int option=va_arg(ap,int);
- int tick=0;
- char temp[10];
- char event[50];
-
- if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){
- sscanf(&p[9],"%s",temp);
- tick=atoi(temp);
-
- strcpy( event, ev->nd->name);
- strcat( event, p);
-
- if (option!=0) {
- npc_addeventtimer(ev->nd,tick,event);
- } else {
- npc_deleventtimer(ev->nd,event);
- }
- }
- return 0;
-}
-int npc_do_ontimer(int npc_id, struct map_session_data *sd, int option)
-{
- strdb_foreach(ev_db,npc_do_ontimer_sub,&npc_id,sd,option);
- return 0;
-}
-/*==========================================
- * タイマーイベント用ラベルの取り込み
- * npc_parse_script->strdb_foreachから呼ばれる
- *------------------------------------------
- */
-int npc_timerevent_import(void *key,void *data,va_list ap)
-{
- char *lname=(char *)key;
- int pos=(int)data;
- struct npc_data *nd=va_arg(ap,struct npc_data *);
- int t=0,i=0;
-
- if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') {
- // タイマーイベント
- struct npc_timerevent_list *te=nd->u.scr.timer_event;
- int j,i=nd->u.scr.timeramount;
- if(te==NULL) te=malloc(sizeof(struct npc_timerevent_list));
- else te=realloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
- if(te==NULL){
- printf("npc_timerevent_import: out of memory !\n");
- exit(1);
- }
- for(j=0;j<i;j++){
- if(te[j].timer>t){
- memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j));
- break;
- }
- }
- te[j].timer=t;
- te[j].pos=pos;
- nd->u.scr.timer_event=te;
- nd->u.scr.timeramount=i+1;
- }
- return 0;
-}
-/*==========================================
- * タイマーイベント実行
- *------------------------------------------
- */
-int npc_timerevent(int tid,unsigned int tick,int id,int data)
-{
- int next,t;
- struct npc_data* nd=(struct npc_data *)map_id2bl(id);
- struct npc_timerevent_list *te;
- if( nd==NULL || nd->u.scr.nexttimer<0 ){
- printf("npc_timerevent: ??\n");
- return 0;
- }
- nd->u.scr.timertick=tick;
- te=nd->u.scr.timer_event+ nd->u.scr.nexttimer;
- nd->u.scr.timerid = -1;
-
- t = nd->u.scr.timer+=data;
- nd->u.scr.nexttimer++;
- if( nd->u.scr.timeramount>nd->u.scr.nexttimer ){
- next= nd->u.scr.timer_event[ nd->u.scr.nexttimer ].timer - t;
- nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,next);
- }
-
- run_script(nd->u.scr.script,te->pos,0,nd->bl.id);
- return 0;
-}
-/*==========================================
- * タイマーイベント開始
- *------------------------------------------
- */
-int npc_timerevent_start(struct npc_data *nd)
-{
- int j,n, next;
-
- nullpo_retr(0, nd);
-
- n=nd->u.scr.timeramount;
- if( nd->u.scr.nexttimer>=0 || n==0 )
- return 0;
-
- for(j=0;j<n;j++){
- if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer )
- break;
- }
- nd->u.scr.nexttimer=j;
- nd->u.scr.timertick=gettick();
-
- if(j>=n)
- return 0;
-
- next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
- nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,next);
- return 0;
-}
-/*==========================================
- * タイマーイベント終了
- *------------------------------------------
- */
-int npc_timerevent_stop(struct npc_data *nd)
-{
- nullpo_retr(0, nd);
-
- if( nd->u.scr.nexttimer>=0 ){
- nd->u.scr.nexttimer = -1;
- nd->u.scr.timer += (int)(gettick() - nd->u.scr.timertick);
- if(nd->u.scr.timerid!=-1)
- delete_timer(nd->u.scr.timerid,npc_timerevent);
- nd->u.scr.timerid = -1;
- }
- return 0;
-}
-/*==========================================
- * タイマー値の所得
- *------------------------------------------
- */
-int npc_gettimerevent_tick(struct npc_data *nd)
-{
- int tick;
-
- nullpo_retr(0, nd);
-
- tick=nd->u.scr.timer;
-
- if( nd->u.scr.nexttimer>=0 )
- tick += (int)(gettick() - nd->u.scr.timertick);
- return tick;
-}
-/*==========================================
- * タイマー値の設定
- *------------------------------------------
- */
-int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
-{
- int flag;
-
- nullpo_retr(0, nd);
-
- flag= nd->u.scr.nexttimer;
-
- npc_timerevent_stop(nd);
- nd->u.scr.timer=newtimer;
- if(flag>=0)
- npc_timerevent_start(nd);
- return 0;
-}
-
-/*==========================================
- * イベント型のNPC処理
- *------------------------------------------
- */
-int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
-{
- struct event_data *ev=strdb_search(ev_db,eventname);
- struct npc_data *nd;
- int xs,ys;
- char mobevent[100];
-
- if( sd == NULL ){
- printf("npc_event nullpo?\n");
- }
-
- if(ev==NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0)
- return 1;
-
- if(ev==NULL || (nd=ev->nd)==NULL){
- if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){
- strcpy( mobevent, eventname);
- strcat( mobevent, "::OnMyMobDead");
- ev=strdb_search(ev_db,mobevent);
- if (ev==NULL || (nd=ev->nd)==NULL) {
- if (strncasecmp(eventname,"GM_MONSTER",10)!=0)
- printf("npc_event: event not found [%s]\n",mobevent);
- return 0;
- }
- }
- else {
- if(battle_config.error_log)
- printf("npc_event: event not found [%s]\n",eventname);
- return 0;
- }
- }
-
- xs=nd->u.scr.xs;
- ys=nd->u.scr.ys;
- if (xs>=0 && ys>=0 ) {
- if (nd->bl.m != sd->bl.m )
- return 1;
- if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
- return 1;
- if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
- return 1;
- }
-
- if ( sd->npc_id!=0) {
-// if (battle_config.error_log)
-// printf("npc_event: npc_id != 0\n");
- int i;
- for(i=0;i<MAX_EVENTQUEUE;i++)
- if (!sd->eventqueue[i][0])
- break;
- if (i==MAX_EVENTQUEUE) {
- if (battle_config.error_log)
- printf("npc_event: event queue is full !\n");
- }else{
-// if (battle_config.etc_log)
-// printf("npc_event: enqueue\n");
- memcpy(sd->eventqueue[i],eventname,50);
- }
- return 1;
- }
- if (nd->flag&1) { // 無効化されている
- npc_event_dequeue(sd);
- return 0;
- }
-
- sd->npc_id=nd->bl.id;
- sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id);
- return 0;
-}
-
-
-int npc_command_sub(void *key,void *data,va_list ap)
-{
- char *p=(char *)key;
- struct event_data *ev=(struct event_data *)data;
- char *npcname=va_arg(ap,char *);
- char *command=va_arg(ap,char *);
- char temp[100];
-
- if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && p && strncasecmp("::OnCommand",p,10)==0 ){
- sscanf(&p[11],"%s",temp);
-
- if (strcmp(command,temp)==0)
- run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
- }
-
- return 0;
-}
-
-int npc_command(struct map_session_data *sd,char *npcname,char *command)
-{
- strdb_foreach(ev_db,npc_command_sub,npcname,command);
-
- return 0;
-}
-/*==========================================
- * 接触型のNPC処理
- *------------------------------------------
- */
-int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y)
-{
- int i,f=1;
- int xs,ys;
-
- nullpo_retr(1, sd);
-
- if(sd->npc_id)
- return 1;
-
- for(i=0;i<map[m].npc_num;i++) {
- if (map[m].npc[i]->flag&1) { // 無効化されている
- f=0;
- continue;
- }
-
- switch(map[m].npc[i]->bl.subtype) {
- case WARP:
- xs=map[m].npc[i]->u.warp.xs;
- ys=map[m].npc[i]->u.warp.ys;
- break;
- case SCRIPT:
- xs=map[m].npc[i]->u.scr.xs;
- ys=map[m].npc[i]->u.scr.ys;
- break;
- default:
- continue;
- }
- if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs &&
- y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys)
- break;
- }
- if (i==map[m].npc_num) {
- if (f) {
- if (battle_config.error_log)
- printf("npc_touch_areanpc : some bug \n");
- }
- return 1;
- }
- switch(map[m].npc[i]->bl.subtype) {
- case WARP:
- skill_stop_dancing(&sd->bl,0);
- pc_setpos(sd,map[m].npc[i]->u.warp.name,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
- break;
- case SCRIPT:
- {
- char *name=(char *)aCalloc(50,sizeof(char));
-
- memcpy(name,map[m].npc[i]->name,50);
- if(sd->areanpc_id==map[m].npc[i]->bl.id)
- return 1;
- sd->areanpc_id=map[m].npc[i]->bl.id;
- if(npc_event(sd,strcat(name,"::OnTouch"),0)>0)
- npc_click(sd,map[m].npc[i]->bl.id);
- free(name);
- break;
- }
- }
- return 0;
-}
-
-/*==========================================
- * 近くかどうかの判定
- *------------------------------------------
- */
-int npc_checknear(struct map_session_data *sd,int id)
-{
- struct npc_data *nd;
-
- nullpo_retr(0, sd);
-
- nd=(struct npc_data *)map_id2bl(id);
- if (nd==NULL || nd->bl.type!=BL_NPC) {
- if (battle_config.error_log)
- printf("no such npc : %d\n",id);
- return 1;
- }
-
- if (nd->class<0) // イベント系は常にOK
- return 0;
-
- // エリア判定
- if (nd->bl.m!=sd->bl.m ||
- nd->bl.x<sd->bl.x-AREA_SIZE-1 || nd->bl.x>sd->bl.x+AREA_SIZE+1 ||
- nd->bl.y<sd->bl.y-AREA_SIZE-1 || nd->bl.y>sd->bl.y+AREA_SIZE+1)
- return 1;
-
- return 0;
-}
-
-/*==========================================
- * クリック時のNPC処理
- *------------------------------------------
- */
-int npc_click(struct map_session_data *sd,int id)
-{
- struct npc_data *nd;
-
- nullpo_retr(1, sd);
-
- if (sd->npc_id != 0) {
- if (battle_config.error_log)
- printf("npc_click: npc_id != 0\n");
- return 1;
- }
-
- if (npc_checknear(sd,id))
- return 1;
-
- nd=(struct npc_data *)map_id2bl(id);
-
- if (nd->flag&1) // 無効化されている
- return 1;
-
- sd->npc_id=id;
- switch(nd->bl.subtype) {
- case SHOP:
- clif_npcbuysell(sd,id);
- npc_event_dequeue(sd);
- break;
- case SCRIPT:
- sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int npc_scriptcont(struct map_session_data *sd,int id)
-{
- struct npc_data *nd;
-
- nullpo_retr(1, sd);
-
- if (id!=sd->npc_id)
- return 1;
- if (npc_checknear(sd,id))
- return 1;
-
- nd=(struct npc_data *)map_id2bl(id);
-
- sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int npc_buysellsel(struct map_session_data *sd,int id,int type)
-{
- struct npc_data *nd;
-
- nullpo_retr(1, sd);
-
- if (npc_checknear(sd,id))
- return 1;
-
- nd=(struct npc_data *)map_id2bl(id);
- if (nd->bl.subtype!=SHOP) {
- if (battle_config.error_log)
- printf("no such shop npc : %d\n",id);
- sd->npc_id=0;
- return 1;
- }
- if (nd->flag&1) // 無効化されている
- return 1;
-
- sd->npc_shopid=id;
- if (type==0) {
- clif_buylist(sd,nd);
- } else {
- clif_selllist(sd);
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
-{
- struct npc_data *nd;
- double z;
- int i,j,w,skill,itemamount=0,new=0;
-
- nullpo_retr(3, sd);
- nullpo_retr(3, item_list);
-
- if (npc_checknear(sd,sd->npc_shopid))
- return 3;
-
- nd=(struct npc_data*)map_id2bl(sd->npc_shopid);
- if (nd->bl.subtype!=SHOP)
- return 3;
-
- for(i=0,w=0,z=0;i<n;i++) {
- for(j=0;nd->u.shop_item[j].nameid;j++) {
- if (nd->u.shop_item[j].nameid==item_list[i*2+1])
- break;
- }
- if (nd->u.shop_item[j].nameid==0)
- return 3;
-
- if (itemdb_value_notdc(nd->u.shop_item[j].nameid))
- z+=(double)nd->u.shop_item[j].value * item_list[i*2];
- else
- z+=(double)pc_modifybuyvalue(sd,nd->u.shop_item[j].value) * item_list[i*2];
- itemamount+=item_list[i*2];
-
- switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) {
- case ADDITEM_EXIST:
- break;
- case ADDITEM_NEW:
- new++;
- break;
- case ADDITEM_OVERAMOUNT:
- return 2;
- }
-
- w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2];
- }
- if (z > (double)sd->status.zeny)
- return 1; // zeny不足
- if (w+sd->weight > sd->max_weight)
- return 2; // 重量超過
- if (pc_inventoryblank(sd)<new)
- return 3; // 種類数超過
-
- pc_payzeny(sd,(int)z);
- for(i=0;i<n;i++) {
- struct item item_tmp;
-
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = item_list[i*2+1];
- item_tmp.identify = 1; // npc販売アイテムは鑑定済み
-
- pc_additem(sd,&item_tmp,item_list[i*2]);
- }
-
- //商人経験値
-/* if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) {
- z = z * pc_checkskill(sd,MC_DISCOUNT) / ((1 + 300 / itemamount) * 4000) * battle_config.shop_exp;
- pc_gainexp(sd,0,z);
- }*/
- if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) {
- if (sd->status.skill[MC_DISCOUNT].flag != 0)
- skill = sd->status.skill[MC_DISCOUNT].flag - 2;
- if (skill > 0) {
- z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.);
- if (z < 1)
- z = 1;
- pc_gainexp(sd,0,(int)z);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
-{
- double z;
- int i,skill,itemamount=0;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, item_list);
-
- if (npc_checknear(sd,sd->npc_shopid))
- return 1;
- for(i=0,z=0;i<n;i++) {
- int nameid;
- if (item_list[i*2]-2 <0 || item_list[i*2]-2 >=MAX_INVENTORY)
- return 1;
- nameid=sd->status.inventory[item_list[i*2]-2].nameid;
- if (nameid == 0 ||
- sd->status.inventory[item_list[i*2]-2].amount < item_list[i*2+1])
- return 1;
- if (itemdb_value_notoc(nameid))
- z+=(double)itemdb_value_sell(nameid) * item_list[i*2+1];
- else
- z+=(double)pc_modifysellvalue(sd,itemdb_value_sell(nameid)) * item_list[i*2+1];
- itemamount+=item_list[i*2+1];
- }
-
- if (z > MAX_ZENY) z = MAX_ZENY;
- pc_getzeny(sd,(int)z);
- for(i=0;i<n;i++) {
- int item_id=item_list[i*2]-2;
- if( sd->status.inventory[item_id].nameid>0 && sd->inventory_data[item_id] != NULL &&
- sd->inventory_data[item_id]->type==7 && sd->status.inventory[item_id].amount>0 &&
- sd->status.inventory[item_id].card[0] == (short)0xff00)
- if(search_petDB_index(sd->status.inventory[item_id].nameid, PET_EGG) >= 0)
- intif_delete_petdata((*(long *)(&sd->status.inventory[item_id].card[1])));
- pc_delitem(sd,item_id,item_list[i*2+1],0);
- }
-
- //商人経験値
-/* if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) {
- z = z * pc_checkskill(sd,MC_OVERCHARGE) / ((1 + 500 / itemamount) * 4000) * battle_config.shop_exp ;
- pc_gainexp(sd,0,z);
- }*/
- if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) {
- if (sd->status.skill[MC_OVERCHARGE].flag != 0)
- skill = sd->status.skill[MC_OVERCHARGE].flag - 2;
- if (skill > 0) {
- z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.);
- if (z < 1)
- z = 1;
- pc_gainexp(sd,0,(int)z);
- }
- }
-
- return 0;
-
-}
-
-//
-// 初期化関係
-//
-
-/*==========================================
- * 読み込むnpcファイルのクリア
- *------------------------------------------
- */
-void npc_clearsrcfile()
-{
- struct npc_src_list *p=npc_src_first;
-
- while( p ) {
- struct npc_src_list *p2=p;
- p=p->next;
- free(p2);
- }
- npc_src_first=NULL;
- npc_src_last=NULL;
-}
-/*==========================================
- * 読み込むnpcファイルの追加
- *------------------------------------------
- */
-void npc_addsrcfile(char *name)
-{
- struct npc_src_list *new;
- size_t len;
-
- if ( strcmpi(name,"clear")==0 ) {
- npc_clearsrcfile();
- return;
- }
-
- len = sizeof(*new) + strlen(name);
- new=(struct npc_src_list *)aCalloc(1,len);
- new->next = NULL;
- strncpy(new->name,name,strlen(name)+1);
- if (npc_src_first==NULL)
- npc_src_first = new;
- if (npc_src_last)
- npc_src_last->next = new;
-
- npc_src_last=new;
-}
-/*==========================================
- * 読み込むnpcファイルの削除
- *------------------------------------------
- */
-void npc_delsrcfile(char *name)
-{
- struct npc_src_list *p=npc_src_first,*pp=NULL,**lp=&npc_src_first;
-
- if ( strcmpi(name,"all")==0 ) {
- npc_clearsrcfile();
- return;
- }
-
- for( ; p; lp=&p->next,pp=p,p=p->next ) {
- if ( strcmp(p->name,name)==0 ) {
- *lp=p->next;
- if ( npc_src_last==p )
- npc_src_last=pp;
- free(p);
- break;
- }
- }
-}
-
-/*==========================================
- * warp行解析
- *------------------------------------------
- */
-int npc_parse_warp(char *w1,char *w2,char *w3,char *w4)
-{
- int x,y,xs,ys,to_x,to_y,m;
- int i,j;
- char mapname[24],to_mapname[24];
- struct npc_data *nd;
-
- // 引数の個数チェック
- if (sscanf(w1,"%[^,],%d,%d",mapname,&x,&y) != 3 ||
- sscanf(w4,"%d,%d,%[^,],%d,%d",&xs,&ys,to_mapname,&to_x,&to_y) != 5) {
- printf("bad warp line : %s\n",w3);
- return 1;
- }
-
- m=map_mapname2mapid(mapname);
-
- nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data));
- nd->bl.id=npc_get_new_npc_id();
- nd->n=map_addnpc(m,nd);
-
- nd->bl.prev = nd->bl.next = NULL;
- nd->bl.m=m;
- nd->bl.x=x;
- nd->bl.y=y;
- nd->dir=0;
- nd->flag=0;
- memcpy(nd->name,w3,24);
- memcpy(nd->exname,w3,24);
-
- nd->chat_id=0;
- if (!battle_config.warp_point_debug)
- nd->class=WARP_CLASS;
- else
- nd->class=WARP_DEBUG_CLASS;
- nd->speed=200;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
- memcpy(nd->u.warp.name,to_mapname,16);
- xs+=2; ys+=2;
- nd->u.warp.x=to_x;
- nd->u.warp.y=to_y;
- nd->u.warp.xs=xs;
- nd->u.warp.ys=ys;
-
- for(i=0;i<ys;i++) {
- for(j=0;j<xs;j++) {
- int t;
- t=map_getcell(m,x-xs/2+j,y-ys/2+i);
- if (t==1 || t==5)
- continue;
- map_setcell(m,x-xs/2+j,y-ys/2+i,t|0x80);
- }
- }
-
-// printf("warp npc %s %d read done\n",mapname,nd->bl.id);
- npc_warp++;
- nd->bl.type=BL_NPC;
- nd->bl.subtype=WARP;
- map_addblock(&nd->bl);
- clif_spawnnpc(nd);
- strdb_insert(npcname_db,nd->name,nd);
-
- return 0;
-}
-
-/*==========================================
- * shop行解析
- *------------------------------------------
- */
-static int npc_parse_shop(char *w1,char *w2,char *w3,char *w4)
-{
- char *p;
- int x, y, dir, m;
- int max = 100, pos = 0;
- char mapname[24];
- struct npc_data *nd;
-
- // 引数の個数チェック
- if (sscanf(w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
- strchr(w4, ',') == NULL) {
- printf("bad shop line : %s\n", w3);
- return 1;
- }
- m = map_mapname2mapid(mapname);
-
- nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data) +
- sizeof(nd->u.shop_item[0]) * (max + 1));
- p = strchr(w4, ',');
-
- while (p && pos < max) {
- int nameid,value;
- p++;
- if (sscanf(p, "%d:%d", &nameid, &value) != 2)
- break;
- nd->u.shop_item[pos].nameid = nameid;
- if (value < 0) {
- struct item_data *id = itemdb_search(nameid);
- value = id->value_buy;
- }
- nd->u.shop_item[pos].value = value;
- pos++;
- p=strchr(p,',');
- }
- if (pos == 0) {
- free(nd);
- return 1;
- }
- nd->u.shop_item[pos++].nameid = 0;
-
- nd->bl.prev = nd->bl.next = NULL;
- nd->bl.m = m;
- nd->bl.x = x;
- nd->bl.y = y;
- nd->bl.id = npc_get_new_npc_id();
- nd->dir = dir;
- nd->flag = 0;
- memcpy(nd->name, w3, 24);
- nd->class = atoi(w4);
- nd->speed = 200;
- nd->chat_id = 0;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
-
- nd = (struct npc_data *)aRealloc(nd,
- sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos);
-
- //printf("shop npc %s %d read done\n",mapname,nd->bl.id);
- npc_shop++;
- nd->bl.type=BL_NPC;
- nd->bl.subtype=SHOP;
- nd->n=map_addnpc(m,nd);
- map_addblock(&nd->bl);
- clif_spawnnpc(nd);
- strdb_insert(npcname_db,nd->name,nd);
-
- return 0;
-}
-/*==========================================
- * NPCのラベルデータコンバート
- *------------------------------------------
- */
-int npc_convertlabel_db(void *key,void *data,va_list ap)
-{
- char *lname=(char *)key;
- int pos=(int)data;
- struct npc_data *nd;
- struct npc_label_list *lst;
- int num;
- char *p=strchr(lname,':');
-
- nullpo_retr(0, ap);
- nullpo_retr(0, nd=va_arg(ap,struct npc_data *));
-
- lst=nd->u.scr.label_list;
- num=nd->u.scr.label_list_num;
- if(!lst){
- lst=(struct npc_label_list *)aCalloc(1,sizeof(struct npc_label_list));
- num=0;
- }else
- lst=(struct npc_label_list *)aRealloc(lst,sizeof(struct npc_label_list)*(num+1));
-
- *p='\0';
- strncpy(lst[num].name,lname,24);
- *p=':';
- lst[num].pos=pos;
- nd->u.scr.label_list=lst;
- nd->u.scr.label_list_num=num+1;
- return 0;
-}
-/*==========================================
- * script行解析
- *------------------------------------------
- */
-static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
-{
- int x,y,dir=0,m,xs=0,ys=0,class=0; // [Valaris] thanks to fov
- char mapname[24];
- unsigned char *srcbuf=NULL,*script;
- int srcsize=65536;
- int startline=0;
- unsigned char line[1024];
- int i;
- struct npc_data *nd;
- int evflag=0;
- struct dbt *label_db;
- char *p;
- struct npc_label_list *label_dup=NULL;
- int label_dupnum=0;
- int src_id=0;
-
- if(strcmp(w1,"-")==0){
- x=0;y=0;m=-1;
- }else{
- // 引数の個数チェック
- if (sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 ||
- ( strcmp(w2,"script")==0 && strchr(w4,',')==NULL) ) {
- printf("bad script line : %s\n",w3);
- return 1;
- }
- m = map_mapname2mapid(mapname);
- }
-
- if(strcmp(w2,"script")==0){
- // スクリプトの解析
- srcbuf=(char *)aCalloc(srcsize,sizeof(char));
- if (strchr(first_line,'{')) {
- strcpy(srcbuf,strchr(first_line,'{'));
- startline=*lines;
- } else
- srcbuf[0]=0;
- while(1) {
- for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--);
- if (i>=0 && srcbuf[i]=='}')
- break;
- fgets(line,1020,fp);
- (*lines)++;
- if (feof(fp))
- break;
- if (strlen(srcbuf)+strlen(line)+1>=srcsize) {
- srcsize += 65536;
- srcbuf = (char *)aRealloc(srcbuf, srcsize);
- memset(srcbuf + srcsize - 65536, '\0', 65536);
- }
- if (srcbuf[0]!='{') {
- if (strchr(line,'{')) {
- strcpy(srcbuf,strchr(line,'{'));
- startline=*lines;
- }
- } else
- strcat(srcbuf,line);
- }
- script=parse_script(srcbuf,startline);
- if (script==NULL) {
- // script parse error?
- free(srcbuf);
- return 1;
- }
-
- }else{
- // duplicateする
-
- char srcname[128];
- struct npc_data *nd2;
- if( sscanf(w2,"duplicate(%[^)])",srcname)!=1 ){
- printf("bad duplicate name! : %s",w2);
- return 0;
- }
- if( (nd2=npc_name2id(srcname))==NULL ){
- printf("bad duplicate name! (not exist) : %s\n",srcname);
- return 0;
- }
- script=nd2->u.scr.script;
- label_dup=nd2->u.scr.label_list;
- label_dupnum=nd2->u.scr.label_list_num;
- src_id=nd2->bl.id;
-
- }// end of スクリプト解析
-
- nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data));
-
- if(m==-1){
- // スクリプトコピー用のダミーNPC
-
- }else if( sscanf(w4,"%d,%d,%d",&class,&xs,&ys)==3) {
- // 接触型NPC
- int i,j;
-
- if (xs>=0)xs=xs*2+1;
- if (ys>=0)ys=ys*2+1;
-
- if (class>=0) {
-
- for(i=0;i<ys;i++) {
- for(j=0;j<xs;j++) {
- int t;
- t=map_getcell(m,x-xs/2+j,y-ys/2+i);
- if (t==1 || t==5)
- continue;
- map_setcell(m,x-xs/2+j,y-ys/2+i,t|0x80);
- }
- }
- }
-
- nd->u.scr.xs=xs;
- nd->u.scr.ys=ys;
- } else { // クリック型NPC
- class=atoi(w4);
- nd->u.scr.xs=0;
- nd->u.scr.ys=0;
- }
-
- if (class<0 && m>=0) { // イベント型NPC
- evflag=1;
- }
-
- while((p=strchr(w3,':'))) {
- if (p[1]==':') break;
- }
- if (p) {
- *p=0;
- memcpy(nd->name,w3,24);
- memcpy(nd->exname,p+2,24);
- }else{
- memcpy(nd->name,w3,24);
- memcpy(nd->exname,w3,24);
- }
-
- nd->bl.prev = nd->bl.next = NULL;
- nd->bl.m = m;
- nd->bl.x = x;
- nd->bl.y = y;
- nd->bl.id=npc_get_new_npc_id();
- nd->dir = dir;
- nd->flag=0;
- nd->class=class;
- nd->speed=200;
- nd->u.scr.script=script;
- nd->u.scr.src_id=src_id;
- nd->chat_id=0;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
-
- //printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class);
- npc_script++;
- nd->bl.type=BL_NPC;
- nd->bl.subtype=SCRIPT;
- if(m>=0){
- nd->n=map_addnpc(m,nd);
- map_addblock(&nd->bl);
-
- if (evflag) { // イベント型
- struct event_data *ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
- ev->nd=nd;
- ev->pos=0;
- strdb_insert(ev_db,nd->exname,ev);
- }else
- clif_spawnnpc(nd);
- }
- strdb_insert(npcname_db,nd->exname,nd);
-
-
- //-----------------------------------------
- // ラベルデータの準備
- if(srcbuf){
- // script本体がある場合の処理
-
- // ラベルデータのコンバート
- label_db=script_get_label_db();
- strdb_foreach(label_db,npc_convertlabel_db,nd);
-
- // もう使わないのでバッファ解放
- free(srcbuf);
-
- }else{
- // duplicate
-
-// nd->u.scr.label_list=malloc(sizeof(struct npc_label_list)*label_dupnum);
-// memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum);
-
- nd->u.scr.label_list=label_dup; // ラベルデータ共有
- nd->u.scr.label_list_num=label_dupnum;
- }
-
- //-----------------------------------------
- // イベント用ラベルデータのエクスポート
- for(i=0;i<nd->u.scr.label_list_num;i++){
- char *lname=nd->u.scr.label_list[i].name;
- int pos=nd->u.scr.label_list[i].pos;
-
- if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
- struct event_data *ev;
- char *buf;
- // エクスポートされる
- ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
- buf=(char *)aCalloc(50,sizeof(char));
- if (strlen(lname)>24) {
- printf("npc_parse_script: label name error !\n");
- exit(1);
- }else{
- ev->nd=nd;
- ev->pos=pos;
- sprintf(buf,"%s::%s",nd->exname,lname);
- strdb_insert(ev_db,buf,ev);
- }
- }
- }
-
- //-----------------------------------------
- // ラベルデータからタイマーイベント取り込み
- for(i=0;i<nd->u.scr.label_list_num;i++){
- int t=0,k=0;
- char *lname=nd->u.scr.label_list[i].name;
- int pos=nd->u.scr.label_list[i].pos;
- if(sscanf(lname,"OnTimer%d%n",&t,&k)==1 && lname[k]=='\0') {
- // タイマーイベント
- struct npc_timerevent_list *te=nd->u.scr.timer_event;
- int j,k=nd->u.scr.timeramount;
- if(te==NULL)
- te=(struct npc_timerevent_list *)aCalloc(1,sizeof(struct npc_timerevent_list));
- else
- te=(struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) );
- for(j=0;j<k;j++){
- if(te[j].timer>t){
- memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(k-j));
- break;
- }
- }
- te[j].timer=t;
- te[j].pos=pos;
- nd->u.scr.timer_event=te;
- nd->u.scr.timeramount=k+1;
- }
- }
- nd->u.scr.nexttimer=-1;
- nd->u.scr.timerid=-1;
-
-
- return 0;
-}
-
-/*==========================================
- * function行解析
- *------------------------------------------
- */
-static int npc_parse_function(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
-{
- char *srcbuf=NULL,*script;
- int srcsize=65536;
- int startline=0;
- char line[1024];
- int i;
-// struct dbt *label_db;
- char *p;
-
- // スクリプトの解析
- srcbuf=(char *)aCalloc(srcsize,sizeof(char));
- if (strchr(first_line,'{')) {
- strcpy(srcbuf,strchr(first_line,'{'));
- startline=*lines;
- } else
- srcbuf[0]=0;
- while(1) {
- for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--);
- if (i>=0 && srcbuf[i]=='}')
- break;
- fgets(line,1020,fp);
- (*lines)++;
- if (feof(fp))
- break;
- if (strlen(srcbuf)+strlen(line)+1>=srcsize) {
- srcsize += 65536;
- srcbuf = (char *)aRealloc(srcbuf, srcsize);
- memset(srcbuf + srcsize - 65536, '\0', 65536);
- }
- if (srcbuf[0]!='{') {
- if (strchr(line,'{')) {
- strcpy(srcbuf,strchr(line,'{'));
- startline=*lines;
- }
- } else
- strcat(srcbuf,line);
- }
- script=parse_script(srcbuf,startline);
- if (script==NULL) {
- // script parse error?
- free(srcbuf);
- return 1;
- }
-
- p=(char *)aCalloc(50,sizeof(char));
-
- strncpy(p,w3,50);
- strdb_insert(script_get_userfunc_db(),p,script);
-
-// label_db=script_get_label_db();
-
- // もう使わないのでバッファ解放
- free(srcbuf);
-
-// printf("function %s => %p\n",p,script);
-
- return 0;
-}
-
-
-/*==========================================
- * mob行解析
- *------------------------------------------
- */
-int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
-{
- int m,x,y,xs,ys,class,num,delay1,delay2;
- int i;
- char mapname[24];
- char eventname[24]="";
- struct mob_data *md;
-
- xs=ys=0;
- delay1=delay2=0;
- // 引数の個数チェック
- if (sscanf(w1,"%[^,],%d,%d,%d,%d",mapname,&x,&y,&xs,&ys) < 3 ||
- sscanf(w4,"%d,%d,%d,%d,%s",&class,&num,&delay1,&delay2,eventname) < 2 ) {
- printf("bad monster line : %s\n",w3);
- return 1;
- }
-
- m=map_mapname2mapid(mapname);
-
- if ( num>1 && battle_config.mob_count_rate!=100) {
- if ( (num=num*battle_config.mob_count_rate/100)<1 )
- num=1;
- }
-
- for(i=0;i<num;i++) {
- md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data));
-
- md->bl.prev=NULL;
- md->bl.next=NULL;
- md->bl.m=m;
- md->bl.x=x;
- md->bl.y=y;
- if(strcmp(w3,"--en--")==0)
- memcpy(md->name,mob_db[class].name,24);
- else if(strcmp(w3,"--ja--")==0)
- memcpy(md->name,mob_db[class].jname,24);
- else
- memcpy(md->name,w3,24);
-
- md->n = i;
- md->base_class = md->class = class;
- md->bl.id=npc_get_new_npc_id();
- md->m =m;
- md->x0=x;
- md->y0=y;
- md->xs=xs;
- md->ys=ys;
- md->spawndelay1=delay1;
- md->spawndelay2=delay2;
-
- memset(&md->state,0,sizeof(md->state));
- md->timer = -1;
- md->target_id=0;
- md->attacked_id=0;
- md->speed=mob_db[class].speed;
-
- if (mob_db[class].mode&0x02)
- md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
- else
- md->lootitem=NULL;
-
- if (strlen(eventname)>=4) {
- memcpy(md->npc_event,eventname,24);
- }else
- memset(md->npc_event,0,24);
-
- md->bl.type=BL_MOB;
- map_addiddb(&md->bl);
- mob_spawn(md->bl.id);
-
- npc_mob++;
- }
- //printf("warp npc %s %d read done\n",mapname,nd->bl.id);
-
- return 0;
-}
-
-/*==========================================
- * マップフラグ行の解析
- *------------------------------------------
- */
-static int npc_parse_mapflag(char *w1,char *w2,char *w3,char *w4)
-{
- int m;
- char mapname[24],savemap[16];
- int savex,savey;
- char drop_arg1[16],drop_arg2[16];
- int drop_id=0,drop_type=0,drop_per=0;
-
- // 引数の個数チェック
-// if ( sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 )
- if ( sscanf(w1,"%[^,]",mapname) != 1 )
- return 1;
-
- m=map_mapname2mapid(mapname);
- if (m<0)
- return 1;
-
-//マップフラグ
- if ( strcmpi(w3,"nosave")==0) {
- if (strcmp(w4,"SavePoint")==0) {
- memcpy(map[m].save.map,"SavePoint",16);
- map[m].save.x=-1;
- map[m].save.y=-1;
- }else if (sscanf(w4,"%[^,],%d,%d",savemap,&savex,&savey)==3) {
- memcpy(map[m].save.map,savemap,16);
- map[m].save.x=savex;
- map[m].save.y=savey;
- }
- map[m].flag.nosave=1;
- }
- else if (strcmpi(w3,"nomemo")==0) {
- map[m].flag.nomemo=1;
- }
- else if (strcmpi(w3,"noteleport")==0) {
- map[m].flag.noteleport=1;
- }
- else if (strcmpi(w3,"nowarp")==0) {
- map[m].flag.nowarp=1;
- }
- else if (strcmpi(w3,"nowarpto")==0) {
- map[m].flag.nowarpto=1;
- }
- else if (strcmpi(w3,"noreturn")==0) {
- map[m].flag.noreturn=1;
- }
- else if (strcmpi(w3,"monster_noteleport")==0) {
- map[m].flag.monster_noteleport=1;
- }
- else if (strcmpi(w3,"nobranch")==0) {
- map[m].flag.nobranch=1;
- }
- else if (strcmpi(w3,"nopenalty")==0) {
- map[m].flag.nopenalty=1;
- }
- else if (strcmpi(w3,"pvp")==0) {
- map[m].flag.pvp=1;
- }
- else if (strcmpi(w3,"pvp_noparty")==0) {
- map[m].flag.pvp_noparty=1;
- }
- else if (strcmpi(w3,"pvp_noguild")==0) {
- map[m].flag.pvp_noguild=1;
- }
- else if (strcmpi(w3,"pvp_nightmaredrop")==0) {
- if (sscanf(w4,"%[^,],%[^,],%d",drop_arg1,drop_arg2,&drop_per)==3) { int i;
- if(strcmp(drop_arg1,"random")==0)
- drop_id = -1;
- else if(itemdb_exists( (drop_id=atoi(drop_arg1)) )==NULL)
- drop_id = 0;
- if(strcmp(drop_arg2,"inventory")==0)
- drop_type = 1;
- else if(strcmp(drop_arg2,"equip")==0)
- drop_type = 2;
- else if(strcmp(drop_arg2,"all")==0)
- drop_type = 3;
-
- if(drop_id != 0){
- for (i=0;i<MAX_DROP_PER_MAP;i++){
- if(map[m].drop_list[i].drop_id==0){
- map[m].drop_list[i].drop_id = drop_id;
- map[m].drop_list[i].drop_type = drop_type;
- map[m].drop_list[i].drop_per = drop_per;
- break;
- }
- }
- map[m].flag.pvp_nightmaredrop=1;
- }
- }
- }
- else if (strcmpi(w3,"pvp_nocalcrank")==0) {
- map[m].flag.pvp_nocalcrank=1;
- }
- else if (strcmpi(w3,"gvg")==0) {
- map[m].flag.gvg=1;
- }
- else if (strcmpi(w3,"gvg_noparty")==0) {
- map[m].flag.gvg_noparty=1;
- }
- else if (strcmpi(w3,"nozenypenalty")==0) {
- map[m].flag.nozenypenalty=1;
- }
- else if (strcmpi(w3,"notrade")==0) {
- map[m].flag.notrade=1;
- }
- else if (strcmpi(w3,"noskill")==0) {
- map[m].flag.noskill=1;
- }
- else if (battle_config.pk_mode && strcmpi(w3,"nopvp")==0) { // nopvp for pk mode [Valaris]
- map[m].flag.nopvp=1;
- map[m].flag.pvp=0;
- }
- else if (strcmpi(w3,"noicewall")==0) { // noicewall [Valaris]
- map[m].flag.noicewall=1;
- }
- else if (strcmpi(w3,"snow")==0) { // snow [Valaris]
- map[m].flag.snow=1;
- }
- else if (strcmpi(w3,"fog")==0) { // fog [Valaris]
- map[m].flag.fog=1;
- }
- else if (strcmpi(w3,"sakura")==0) { // sakura [Valaris]
- map[m].flag.sakura=1;
- }
- else if (strcmpi(w3,"leaves")==0) { // leaves [Valaris]
- map[m].flag.leaves=1;
- }
- else if (strcmpi(w3,"rain")==0) { // rain [Valaris]
- map[m].flag.rain=1;
- }
-
- return 0;
-}
-
-static int ev_db_final(void *key,void *data,va_list ap)
-{
- free(data);
- if(strstr(key,"::")!=NULL)
- free(key);
- return 0;
-}
-static int npcname_db_final(void *key,void *data,va_list ap)
-{
- return 0;
-}
-/*==========================================
- * 終了
- *------------------------------------------
- */
-int do_final_npc(void)
-{
- int i;
- struct block_list *bl;
- struct npc_data *nd;
- struct mob_data *md;
- struct chat_data *cd;
- struct pet_data *pd;
-
- if(ev_db)
- strdb_final(ev_db,ev_db_final);
- if(npcname_db)
- strdb_final(npcname_db,npcname_db_final);
-
- for(i=START_NPC_NUM;i<npc_id;i++){
- if((bl=map_id2bl(i))){
- if(bl->type == BL_NPC && (nd = (struct npc_data *)bl)){
- if(nd->chat_id && (cd=(struct chat_data*)map_id2bl(nd->chat_id))){
- free(cd);
- cd = NULL;
- }
- if(nd->bl.subtype == SCRIPT){
- if(nd->u.scr.timer_event)
- free(nd->u.scr.timer_event);
- if(nd->u.scr.src_id==0){
- if(nd->u.scr.script){
- free(nd->u.scr.script);
- nd->u.scr.script=NULL;
- }
- if(nd->u.scr.label_list){
- free(nd->u.scr.label_list);
- nd->u.scr.label_list = NULL;
- }
- }
- }
- free(nd);
- nd = NULL;
- }else if(bl->type == BL_MOB && (md = (struct mob_data *)bl)){
- if(md->lootitem){
- free(md->lootitem);
- md->lootitem = NULL;
- }
- free(md);
- md = NULL;
- }else if(bl->type == BL_PET && (pd = (struct pet_data *)bl)){
- free(pd);
- pd = NULL;
- }
- }
- }
-
- return 0;
-}
-
-
-void ev_release(struct dbn *db, int which)
-{
- if (which & 0x1)
- free(db->key);
- if (which & 0x2)
- free(db->data);
-}
-
-/*==========================================
- * npc初期化
- *------------------------------------------
- */
-int do_init_npc(void)
-{
- struct npc_src_list *nsl;
- FILE *fp;
- char line[1024];
- int m,lines;
-
- ev_db=strdb_init(24);
- npcname_db=strdb_init(24);
-
- ev_db->release = ev_release;
-
- memset(&ev_tm_b,-1,sizeof(ev_tm_b));
-
- for(nsl=npc_src_first;nsl;nsl=nsl->next) {
- if(nsl->prev){
- free(nsl->prev);
- nsl->prev = NULL;
- }
- fp=fopen(nsl->name,"r");
- if (fp==NULL) {
- printf("file not found : %s\n",nsl->name);
- exit(1);
- }
- lines=0;
- while(fgets(line,1020,fp)) {
- char w1[1024],w2[1024],w3[1024],w4[1024],mapname[1024];
- int i,j,w4pos,count;
- lines++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
- // 不要なスペースやタブの連続は詰める
- for(i=j=0;line[i];i++) {
- if (line[i]==' ') {
- if (!((line[i+1] && (isspace(line[i+1]) || line[i+1]==',')) ||
- (j && line[j-1]==',')))
- line[j++]=' ';
- } else if (line[i]=='\t') {
- if (!(j && line[j-1]=='\t'))
- line[j++]='\t';
- } else
- line[j++]=line[i];
- }
- // 最初はタブ区切りでチェックしてみて、ダメならスペース区切りで確認
- if ((count=sscanf(line,"%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]",w1,w2,w3,&w4pos,w4)) < 3 &&
- (count=sscanf(line,"%s%s%s%n%s",w1,w2,w3,&w4pos,w4)) < 3) {
- continue;
- }
- // マップの存在確認
- if( strcmp(w1,"-")!=0 && strcmpi(w1,"function")!=0 ){
- sscanf(w1,"%[^,]",mapname);
- m = map_mapname2mapid(mapname);
- if (strlen(mapname)>16 || m<0) {
- // "mapname" is not assigned to this server
- continue;
- }
- }
- if (strcmpi(w2,"warp")==0 && count > 3) {
- npc_parse_warp(w1,w2,w3,w4);
- } else if (strcmpi(w2,"shop")==0 && count > 3) {
- npc_parse_shop(w1,w2,w3,w4);
- } else if (strcmpi(w2,"script")==0 && count > 3) {
- if( strcmpi(w1,"function")==0 ){
- npc_parse_function(w1,w2,w3,w4,line+w4pos,fp,&lines);
- }else{
- npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
- }
- } else if ( (i=0,sscanf(w2,"duplicate%n",&i), (i>0 && w2[i]=='(')) && count > 3) {
- npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
- } else if (strcmpi(w2,"monster")==0 && count > 3) {
- npc_parse_mob(w1,w2,w3,w4);
- } else if (strcmpi(w2,"mapflag")==0 && count >= 3) {
- npc_parse_mapflag(w1,w2,w3,w4);
- }
- }
- fclose(fp);
- printf("\rLoading NPCs [%d]: %-54s",npc_id-START_NPC_NUM,nsl->name);
- fflush(stdout);
- }
- printf("\rNPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d]\n",
- npc_id-START_NPC_NUM,npc_warp,npc_shop,npc_script,npc_mob);
-
- add_timer_func_list(npc_event_timer,"npc_event_timer");
- add_timer_func_list(npc_event_do_clock,"npc_event_do_clock");
- add_timer_func_list(npc_timerevent,"npc_timerevent");
-
- //exit(1);
-
- return 0;
-}
diff --git a/misc/src/map/npc.h b/misc/src/map/npc.h
deleted file mode 100644
index 63d7765..0000000
--- a/misc/src/map/npc.h
+++ /dev/null
@@ -1,48 +0,0 @@
-// $Id: npc.h,v 1.5 2004/09/25 11:39:17 MouseJstr Exp $
-#ifndef _NPC_H_
-#define _NPC_H_
-
-#define START_NPC_NUM 110000000
-
-#define WARP_CLASS 45
-#define WARP_DEBUG_CLASS 722
-#define INVISIBLE_CLASS 32767
-
-int npc_event_dequeue(struct map_session_data *sd);
-int npc_event_timer(int tid,unsigned int tick,int id,int data);
-int npc_event(struct map_session_data *sd,const char *npcname,int);
-int npc_timer_event(const char *eventname); // Added by RoVeRT
-int npc_command(struct map_session_data *sd,char *npcname,char *command);
-int npc_touch_areanpc(struct map_session_data *,int,int,int);
-int npc_click(struct map_session_data *,int);
-int npc_scriptcont(struct map_session_data *,int);
-int npc_checknear(struct map_session_data *,int);
-int npc_buysellsel(struct map_session_data *,int,int);
-int npc_buylist(struct map_session_data *,int,unsigned short *);
-int npc_selllist(struct map_session_data *,int,unsigned short *);
-int npc_parse_mob(char *w1,char *w2,char *w3,char *w4);
-int npc_parse_warp(char *w1,char *w2,char *w3,char *w4);
-
-int npc_enable(const char *name,int flag);
-struct npc_data* npc_name2id(const char *name);
-
-int npc_get_new_npc_id(void);
-
-void npc_addsrcfile(char *);
-void npc_delsrcfile(char *);
-int do_final_npc(void);
-int do_init_npc(void);
-int npc_event_do_oninit(void);
-int npc_do_ontimer(int,struct map_session_data *,int);
-
-int npc_event_doall(const char *name);
-int npc_event_do(const char *name);
-
-int npc_timerevent_start(struct npc_data *nd);
-int npc_timerevent_stop(struct npc_data *nd);
-int npc_gettimerevent_tick(struct npc_data *nd);
-int npc_settimerevent_tick(struct npc_data *nd,int newtimer);
-int npc_delete(struct npc_data *nd);
-
-#endif
-
diff --git a/misc/src/map/party.c b/misc/src/map/party.c
deleted file mode 100644
index 7d8cdaf..0000000
--- a/misc/src/map/party.c
+++ /dev/null
@@ -1,644 +0,0 @@
-// $Id: party.c,v 1.2 2004/09/22 02:59:47 Akitasha Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "party.h"
-#include "db.h"
-#include "timer.h"
-#include "socket.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "pc.h"
-#include "map.h"
-#include "battle.h"
-#include "intif.h"
-#include "clif.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define PARTY_SEND_XYHP_INVERVAL 1000 // 座標やHP送信の間隔
-
-static struct dbt* party_db;
-
-int party_send_xyhp_timer(int tid,unsigned int tick,int id,int data);
-/*==========================================
- * 終了
- *------------------------------------------
- */
-static int party_db_final(void *key,void *data,va_list ap)
-{
- free(data);
- return 0;
-}
-void do_final_party(void)
-{
- if(party_db)
- numdb_final(party_db,party_db_final);
-}
-// 初期化
-void do_init_party(void)
-{
- party_db=numdb_init();
- add_timer_func_list(party_send_xyhp_timer,"party_send_xyhp_timer");
- add_timer_interval(gettick()+PARTY_SEND_XYHP_INVERVAL,party_send_xyhp_timer,0,0,PARTY_SEND_XYHP_INVERVAL);
-}
-
-// 検索
-struct party *party_search(int party_id)
-{
- return numdb_search(party_db,party_id);
-}
-int party_searchname_sub(void *key,void *data,va_list ap)
-{
- struct party *p=(struct party *)data,**dst;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct party **);
- if(strcmpi(p->name,str)==0)
- *dst=p;
- return 0;
-}
-// パーティ名検索
-struct party* party_searchname(char *str)
-{
- struct party *p=NULL;
- numdb_foreach(party_db,party_searchname_sub,str,&p);
- return p;
-}
-// 作成要求
-int party_create(struct map_session_data *sd,char *name)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.party_id==0)
- intif_create_party(sd,name);
- else
- clif_party_created(sd,2);
- return 0;
-}
-
-// 作成可否
-int party_created(int account_id,int fail,int party_id,char *name)
-{
- struct map_session_data *sd;
- sd=map_id2sd(account_id);
-
- nullpo_retr(0, sd);
-
- if(fail==0){
- struct party *p;
- sd->status.party_id=party_id;
- if((p=numdb_search(party_db,party_id))!=NULL){
- printf("party: id already exists!\n");
- exit(1);
- }
- p=(struct party *)aCalloc(1,sizeof(struct party));
- p->party_id=party_id;
- memcpy(p->name,name,24);
- numdb_insert(party_db,party_id,p);
- clif_party_created(sd,0);
- }else{
- clif_party_created(sd,1);
- }
- return 0;
-}
-
-// 情報要求
-int party_request_info(int party_id)
-{
- return intif_request_partyinfo(party_id);
-}
-
-// 所属キャラの確認
-int party_check_member(struct party *p)
-{
- int i;
- struct map_session_data *sd;
-
- nullpo_retr(0, p);
-
- for(i=0;i<fd_max;i++){
- if(session[i] && (sd=session[i]->session_data) && sd->state.auth){
- if(sd->status.party_id==p->party_id){
- int j,f=1;
- for(j=0;j<MAX_PARTY;j++){ // パーティにデータがあるか確認
- if( p->member[j].account_id==sd->status.account_id){
- if( strcmp(p->member[j].name,sd->status.name)==0 )
- f=0; // データがある
- else
- p->member[j].sd=NULL; // 同垢別キャラだった
- }
- }
- if(f){
- sd->status.party_id=0;
- if(battle_config.error_log)
- printf("party: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
- }
- }
- }
- }
- return 0;
-}
-
-// 情報所得失敗(そのIDのキャラを全部未所属にする)
-int party_recv_noinfo(int party_id)
-{
- int i;
- struct map_session_data *sd;
- for(i=0;i<fd_max;i++){
- if(session[i] && (sd=session[i]->session_data) && sd->state.auth){
- if(sd->status.party_id==party_id)
- sd->status.party_id=0;
- }
- }
- return 0;
-}
-// 情報所得
-int party_recv_info(struct party *sp)
-{
- struct party *p;
- int i;
-
- nullpo_retr(0, sp);
-
- if((p=numdb_search(party_db,sp->party_id))==NULL){
- p=(struct party *)aCalloc(1,sizeof(struct party));
- numdb_insert(party_db,sp->party_id,p);
-
- // 最初のロードなのでユーザーのチェックを行う
- party_check_member(sp);
- }
- memcpy(p,sp,sizeof(struct party));
-
- for(i=0;i<MAX_PARTY;i++){ // sdの設定
- struct map_session_data *sd = map_id2sd(p->member[i].account_id);
- p->member[i].sd=(sd!=NULL && sd->status.party_id==p->party_id)?sd:NULL;
- }
-
- clif_party_info(p,-1);
-
- for(i=0;i<MAX_PARTY;i++){ // 設定情報の送信
-// struct map_session_data *sd = map_id2sd(p->member[i].account_id);
- struct map_session_data *sd = p->member[i].sd;
- if(sd!=NULL && sd->party_sended==0){
- clif_party_option(p,sd,0x100);
- sd->party_sended=1;
- }
- }
-
- return 0;
-}
-
-// パーティへの勧誘
-int party_invite(struct map_session_data *sd,int account_id)
-{
- struct map_session_data *tsd= map_id2sd(account_id);
- struct party *p=party_search(sd->status.party_id);
- int i;
-
- nullpo_retr(0, sd);
-
- if(tsd==NULL || p==NULL)
- return 0;
- if(!battle_config.invite_request_check) {
- if (tsd->guild_invite>0 || tsd->trade_partner) { // 相手が取引中かどうか
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
- }
- if( tsd->status.party_id>0 || tsd->party_invite>0 ){ // 相手の所属確認
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
- for(i=0;i<MAX_PARTY;i++){ // 同アカウント確認
- if(p->member[i].account_id==account_id){
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
- }
-
- tsd->party_invite=sd->status.party_id;
- tsd->party_invite_account=sd->status.account_id;
-
- clif_party_invite(sd,tsd);
- return 0;
-}
-// パーティ勧誘への返答
-int party_reply_invite(struct map_session_data *sd,int account_id,int flag)
-{
- struct map_session_data *tsd= map_id2sd(account_id);
-
- nullpo_retr(0, sd);
-
- if(flag==1){ // 承諾
- //inter鯖へ追加要求
- intif_party_addmember( sd->party_invite, sd->status.account_id );
- return 0;
- }
- else { // 拒否
- sd->party_invite=0;
- sd->party_invite_account=0;
- if(tsd==NULL)
- return 0;
- clif_party_inviteack(tsd,sd->status.name,1);
- }
- return 0;
-}
-// パーティが追加された
-int party_member_added(int party_id,int account_id,int flag)
-{
- struct map_session_data *sd= map_id2sd(account_id),*sd2;
- if(sd==NULL && flag==0){
- if(battle_config.error_log)
- printf("party: member added error %d is not online\n",account_id);
- intif_party_leave(party_id,account_id); // キャラ側に登録できなかったため脱退要求を出す
- return 0;
- }
- sd2=map_id2sd(sd->party_invite_account);
- sd->party_invite=0;
- sd->party_invite_account=0;
-
- if(flag==1){ // 失敗
- if( sd2!=NULL )
- clif_party_inviteack(sd2,sd->status.name,0);
- return 0;
- }
-
- // 成功
- sd->party_sended=0;
- sd->status.party_id=party_id;
-
- if( sd2!=NULL)
- clif_party_inviteack(sd2,sd->status.name,2);
-
- // いちおう競合確認
- party_check_conflict(sd);
-
- return 0;
-}
-// パーティ除名要求
-int party_removemember(struct map_session_data *sd,int account_id,char *name)
-{
- struct party *p;
- int i;
-
- nullpo_retr(0, sd);
-
- if( (p = party_search(sd->status.party_id)) == NULL )
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){ // リーダーかどうかチェック
- if(p->member[i].account_id==sd->status.account_id)
- if(p->member[i].leader==0)
- return 0;
- }
-
- for(i=0;i<MAX_PARTY;i++){ // 所属しているか調べる
- if(p->member[i].account_id==account_id){
- intif_party_leave(p->party_id,account_id);
- return 0;
- }
- }
- return 0;
-}
-
-// パーティ脱退要求
-int party_leave(struct map_session_data *sd)
-{
- struct party *p;
- int i;
-
- nullpo_retr(0, sd);
-
- if( (p = party_search(sd->status.party_id)) == NULL )
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){ // 所属しているか
- if(p->member[i].account_id==sd->status.account_id){
- intif_party_leave(p->party_id,sd->status.account_id);
- return 0;
- }
- }
- return 0;
-}
-// パーティメンバが脱退した
-int party_member_leaved(int party_id,int account_id,char *name)
-{
- struct map_session_data *sd=map_id2sd(account_id);
- struct party *p=party_search(party_id);
- if(p!=NULL){
- int i;
- for(i=0;i<MAX_PARTY;i++)
- if(p->member[i].account_id==account_id){
- clif_party_leaved(p,sd,account_id,name,0x00);
- p->member[i].account_id=0;
- p->member[i].sd=NULL;
- }
- }
- if(sd!=NULL && sd->status.party_id==party_id){
- sd->status.party_id=0;
- sd->party_sended=0;
- }
- return 0;
-}
-// パーティ解散通知
-int party_broken(int party_id)
-{
- struct party *p;
- int i;
- if( (p=party_search(party_id))==NULL )
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){
- if(p->member[i].sd!=NULL){
- clif_party_leaved(p,p->member[i].sd,
- p->member[i].account_id,p->member[i].name,0x10);
- p->member[i].sd->status.party_id=0;
- p->member[i].sd->party_sended=0;
- }
- }
- numdb_erase(party_db,party_id);
- return 0;
-}
-// パーティの設定変更要求
-int party_changeoption(struct map_session_data *sd,int exp,int item)
-{
- struct party *p;
-
- nullpo_retr(0, sd);
-
- if( sd->status.party_id==0 || (p=party_search(sd->status.party_id))==NULL )
- return 0;
- intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
- return 0;
-}
-// パーティの設定変更通知
-int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
-{
- struct party *p;
- struct map_session_data *sd=map_id2sd(account_id);
- if( (p=party_search(party_id))==NULL)
- return 0;
-
- if(!(flag&0x01)) p->exp=exp;
- if(!(flag&0x10)) p->item=item;
- clif_party_option(p,sd,flag);
- return 0;
-}
-
-// パーティメンバの移動通知
-int party_recv_movemap(int party_id,int account_id,char *map,int online,int lv)
-{
- struct party *p;
- int i;
- if( (p=party_search(party_id))==NULL)
- return 0;
- for(i=0;i<MAX_PARTY;i++){
- struct party_member *m=&p->member[i];
- if( m == NULL ){
- printf("party_recv_movemap nullpo?\n");
- return 0;
- }
- if(m->account_id==account_id){
- memcpy(m->map,map,16);
- m->online=online;
- m->lv=lv;
- break;
- }
- }
- if(i==MAX_PARTY){
- if(battle_config.error_log)
- printf("party: not found member %d on %d[%s]",account_id,party_id,p->name);
- return 0;
- }
-
- for(i=0;i<MAX_PARTY;i++){ // sd再設定
- struct map_session_data *sd= map_id2sd(p->member[i].account_id);
- p->member[i].sd=(sd!=NULL && sd->status.party_id==p->party_id)?sd:NULL;
- }
-
- party_send_xy_clear(p); // 座標再通知要請
-
- clif_party_info(p,-1);
- return 0;
-}
-
-// パーティメンバの移動
-int party_send_movemap(struct map_session_data *sd)
-{
- struct party *p;
-
- nullpo_retr(0, sd);
-
- if( sd->status.party_id==0 )
- return 0;
- intif_party_changemap(sd,1);
-
- if( sd->party_sended!=0 ) // もうパーティデータは送信済み
- return 0;
-
- // 競合確認
- party_check_conflict(sd);
-
- // あるならパーティ情報送信
- if( (p=party_search(sd->status.party_id))!=NULL ){
- party_check_member(p); // 所属を確認する
- if(sd->status.party_id==p->party_id){
- clif_party_info(p,sd->fd);
- clif_party_option(p,sd,0x100);
- sd->party_sended=1;
- }
- }
-
- return 0;
-}
-// パーティメンバのログアウト
-int party_send_logout(struct map_session_data *sd)
-{
- struct party *p;
-
- nullpo_retr(0, sd);
-
- if( sd->status.party_id>0 )
- intif_party_changemap(sd,0);
-
- // sdが無効になるのでパーティ情報から削除
- if( (p=party_search(sd->status.party_id))!=NULL ){
- int i;
- for(i=0;i<MAX_PARTY;i++)
- if(p->member[i].sd==sd)
- p->member[i].sd=NULL;
- }
-
- return 0;
-}
-// パーティメッセージ送信
-int party_send_message(struct map_session_data *sd,char *mes,int len)
-{
- if(sd->status.party_id==0)
- return 0;
- intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
- return 0;
-}
-
-// パーティメッセージ受信
-int party_recv_message(int party_id,int account_id,char *mes,int len)
-{
- struct party *p;
- if( (p=party_search(party_id))==NULL)
- return 0;
- clif_party_message(p,account_id,mes,len);
- return 0;
-}
-// パーティ競合確認
-int party_check_conflict(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- intif_party_checkconflict(sd->status.party_id,sd->status.account_id,sd->status.name);
- return 0;
-}
-
-
-// 位置やHP通知用
-int party_send_xyhp_timer_sub(void *key,void *data,va_list ap)
-{
- struct party *p=(struct party *)data;
- int i;
-
- nullpo_retr(0, p);
-
- for(i=0;i<MAX_PARTY;i++){
- struct map_session_data *sd;
- if((sd=p->member[i].sd)!=NULL){
- // 座標通知
- if(sd->party_x!=sd->bl.x || sd->party_y!=sd->bl.y){
- clif_party_xy(p,sd);
- sd->party_x=sd->bl.x;
- sd->party_y=sd->bl.y;
- }
- // HP通知
- if(sd->party_hp!=sd->status.hp){
- clif_party_hp(p,sd);
- sd->party_hp=sd->status.hp;
- }
-
- }
- }
- return 0;
-}
-// 位置やHP通知
-int party_send_xyhp_timer(int tid,unsigned int tick,int id,int data)
-{
- numdb_foreach(party_db,party_send_xyhp_timer_sub,tick);
- return 0;
-}
-
-// 位置通知クリア
-int party_send_xy_clear(struct party *p)
-{
- int i;
-
- nullpo_retr(0, p);
-
- for(i=0;i<MAX_PARTY;i++){
- struct map_session_data *sd;
- if((sd=p->member[i].sd)!=NULL){
- sd->party_x=-1;
- sd->party_y=-1;
- sd->party_hp=-1;
- }
- }
- return 0;
-}
-// HP通知の必要性検査用(map_foreachinmoveareaから呼ばれる)
-int party_send_hp_check(struct block_list *bl,va_list ap)
-{
- int party_id;
- int *flag;
- struct map_session_data *sd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd=(struct map_session_data *)bl);
-
- party_id=va_arg(ap,int);
- flag=va_arg(ap,int *);
-
- if(sd->status.party_id==party_id){
- *flag=1;
- sd->party_hp=-1;
- }
- return 0;
-}
-
-// 経験値公平分配
-int party_exp_share(struct party *p,int map,int base_exp,int job_exp)
-{
- struct map_session_data *sd;
- int i,c;
-
- nullpo_retr(0, p);
-
- for(i=c=0;i<MAX_PARTY;i++)
- if((sd=p->member[i].sd)!=NULL && sd->bl.m==map)
- c++;
- if(c==0)
- return 0;
- for(i=0;i<MAX_PARTY;i++)
- if((sd=p->member[i].sd)!=NULL && sd->bl.m==map)
- pc_gainexp(sd,base_exp/c+1,job_exp/c+1);
- return 0;
-}
-
-// 同じマップのパーティメンバー全体に処理をかける
-// type==0 同じマップ
-// !=0 画面内
-void party_foreachsamemap(int (*func)(struct block_list*,va_list),
- struct map_session_data *sd,int type,...)
-{
- struct party *p;
- va_list ap;
- int i;
- int x0,y0,x1,y1;
- struct block_list *list[MAX_PARTY];
- int blockcount=0;
-
- nullpo_retv(sd);
-
- if((p=party_search(sd->status.party_id))==NULL)
- return;
-
- x0=sd->bl.x-AREA_SIZE;
- y0=sd->bl.y-AREA_SIZE;
- x1=sd->bl.x+AREA_SIZE;
- y1=sd->bl.y+AREA_SIZE;
-
- va_start(ap,type);
-
- for(i=0;i<MAX_PARTY;i++){
- struct party_member *m=&p->member[i];
- if(m->sd!=NULL){
- if(sd->bl.m!=m->sd->bl.m)
- continue;
- if(type!=0 &&
- (m->sd->bl.x<x0 || m->sd->bl.y<y0 ||
- m->sd->bl.x>x1 || m->sd->bl.y>y1 ) )
- continue;
- list[blockcount++]=&m->sd->bl;
- }
- }
-
- map_freeblock_lock(); // メモリからの解放を禁止する
-
- for(i=0;i<blockcount;i++)
- if(list[i]->prev) // 有効かどうかチェック
- func(list[i],ap);
-
- map_freeblock_unlock(); // 解放を許可する
-
- va_end(ap);
-}
diff --git a/misc/src/map/party.h b/misc/src/map/party.h
deleted file mode 100644
index 28d8096..0000000
--- a/misc/src/map/party.h
+++ /dev/null
@@ -1,47 +0,0 @@
-// $Id: party.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _PARTY_H_
-#define _PARTY_H_
-
-#include <stdarg.h>
-
-struct party;
-struct map_session_data;
-struct block_list;
-
-void do_init_party(void);
-void do_final_party(void);
-struct party *party_search(int party_id);
-struct party* party_searchname(char *str);
-
-int party_create(struct map_session_data *sd,char *name);
-int party_created(int account_id,int fail,int party_id,char *name);
-int party_request_info(int party_id);
-int party_invite(struct map_session_data *sd,int account_id);
-int party_member_added(int party_id,int account_id,int flag);
-int party_leave(struct map_session_data *sd);
-int party_removemember(struct map_session_data *sd,int account_id,char *name);
-int party_member_leaved(int party_id,int account_id,char *name);
-int party_reply_invite(struct map_session_data *sd,int account_id,int flag);
-int party_recv_noinfo(int party_id);
-int party_recv_info(struct party *sp);
-int party_recv_movemap(int party_id,int account_id,char *map,int online,int lv);
-int party_broken(int party_id);
-int party_optionchanged(int party_id,int account_id,int exp,int item,int flag);
-int party_changeoption(struct map_session_data *sd,int exp,int item);
-
-int party_send_movemap(struct map_session_data *sd);
-int party_send_logout(struct map_session_data *sd);
-
-int party_send_message(struct map_session_data *sd,char *mes,int len);
-int party_recv_message(int party_id,int account_id,char *mes,int len);
-
-int party_check_conflict(struct map_session_data *sd);
-
-int party_send_xy_clear(struct party *p);
-int party_send_hp_check(struct block_list *bl,va_list ap);
-
-int party_exp_share(struct party *p,int map,int base_exp,int job_exp);
-
-void party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int type,...);
-
-#endif
diff --git a/misc/src/map/path.c b/misc/src/map/path.c
deleted file mode 100644
index b2e0a78..0000000
--- a/misc/src/map/path.c
+++ /dev/null
@@ -1,404 +0,0 @@
-// $Id: path.c,v 1.1.1.1 2004/09/10 17:27:00 MagicalTux Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "map.h"
-#include "battle.h"
-#include "nullpo.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-//#define PATH_STANDALONETEST
-
-#define MAX_HEAP 150
-struct tmp_path { short x,y,dist,before,cost; char dir,flag;};
-#define calc_index(x,y) (((x)+(y)*MAX_WALKPATH) & (MAX_WALKPATH*MAX_WALKPATH-1))
-
-/*==========================================
- * 経路探索補助heap push
- *------------------------------------------
- */
-static void push_heap_path(int *heap,struct tmp_path *tp,int index)
-{
- int i,h;
-
- if( heap == NULL || tp == NULL ){
- printf("push_heap_path nullpo\n");
- return;
- }
-
- heap[0]++;
-
- for(h=heap[0]-1,i=(h-1)/2;
- h>0 && tp[index].cost<tp[heap[i+1]].cost;
- i=(h-1)/2)
- heap[h+1]=heap[i+1],h=i;
- heap[h+1]=index;
-}
-
-/*==========================================
- * 経路探索補助heap update
- * costが減ったので根の方へ移動
- *------------------------------------------
- */
-static void update_heap_path(int *heap,struct tmp_path *tp,int index)
-{
- int i,h;
-
- nullpo_retv(heap);
- nullpo_retv(tp);
-
- for(h=0;h<heap[0];h++)
- if(heap[h+1]==index)
- break;
- if(h==heap[0]){
- fprintf(stderr,"update_heap_path bug\n");
- exit(1);
- }
- for(i=(h-1)/2;
- h>0 && tp[index].cost<tp[heap[i+1]].cost;
- i=(h-1)/2)
- heap[h+1]=heap[i+1],h=i;
- heap[h+1]=index;
-}
-
-/*==========================================
- * 経路探索補助heap pop
- *------------------------------------------
- */
-static int pop_heap_path(int *heap,struct tmp_path *tp)
-{
- int i,h,k;
- int ret,last;
-
- nullpo_retr(-1, heap);
- nullpo_retr(-1, tp);
-
- if(heap[0]<=0)
- return -1;
- ret=heap[1];
- last=heap[heap[0]];
- heap[0]--;
-
- for(h=0,k=2;k<heap[0];k=k*2+2){
- if(tp[heap[k+1]].cost>tp[heap[k]].cost)
- k--;
- heap[h+1]=heap[k+1], h=k;
- }
- if(k==heap[0])
- heap[h+1]=heap[k], h=k-1;
-
- for(i=(h-1)/2;
- h>0 && tp[heap[i+1]].cost>tp[last].cost;
- i=(h-1)/2)
- heap[h+1]=heap[i+1],h=i;
- heap[h+1]=last;
-
- return ret;
-}
-
-/*==========================================
- * 現在の点のcost計算
- *------------------------------------------
- */
-static int calc_cost(struct tmp_path *p,int x1,int y1)
-{
- int xd,yd;
-
- nullpo_retr(0, p);
-
- xd=x1-p->x;
- if(xd<0) xd=-xd;
- yd=y1-p->y;
- if(yd<0) yd=-yd;
- return (xd+yd)*10+p->dist;
-}
-
-/*==========================================
- * 必要ならpathを追加/修正する
- *------------------------------------------
- */
-static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int dir,int before,int x1,int y1)
-{
- int i;
-
- nullpo_retr(0, heap);
- nullpo_retr(0, tp);
-
- i=calc_index(x,y);
-
- if(tp[i].x==x && tp[i].y==y){
- if(tp[i].dist>dist){
- tp[i].dist=dist;
- tp[i].dir=dir;
- tp[i].before=before;
- tp[i].cost=calc_cost(&tp[i],x1,y1);
- if(tp[i].flag)
- push_heap_path(heap,tp,i);
- else
- update_heap_path(heap,tp,i);
- tp[i].flag=0;
- }
- return 0;
- }
-
- if(tp[i].x || tp[i].y)
- return 1;
-
- tp[i].x=x;
- tp[i].y=y;
- tp[i].dist=dist;
- tp[i].dir=dir;
- tp[i].before=before;
- tp[i].cost=calc_cost(&tp[i],x1,y1);
- tp[i].flag=0;
- push_heap_path(heap,tp,i);
-
- return 0;
-}
-
-
-/*==========================================
- * (x,y)が移動不可能地帯かどうか
- * flag 0x10000 遠距離攻撃判定
- *------------------------------------------
- */
-static int can_place(struct map_data *m,int x,int y,int flag)
-{
- int c;
-
- nullpo_retr(0, m);
-
- c=read_gatp(m,x,y);
-
- if(c==1)
- return 0;
- if(!(flag&0x10000) && c==5)
- return 0;
- return 1;
-}
-
-/*==========================================
- * (x0,y0)から(x1,y1)へ1歩で移動可能か計算
- *------------------------------------------
- */
-static int can_move(struct map_data *m,int x0,int y0,int x1,int y1,int flag)
-{
- nullpo_retr(0, m);
-
- if(x0-x1<-1 || x0-x1>1 || y0-y1<-1 || y0-y1>1)
- return 0;
- if(x1<0 || y1<0 || x1>=m->xs || y1>=m->ys)
- return 0;
- if(!can_place(m,x0,y0,flag))
- return 0;
- if(!can_place(m,x1,y1,flag))
- return 0;
- if(x0==x1 || y0==y1)
- return 1;
- if(!can_place(m,x0,y1,flag) || !can_place(m,x1,y0,flag))
- return 0;
- return 1;
-}
-/*==========================================
- * (x0,y0)から(dx,dy)方向へcountセル分
- * 吹き飛ばしたあとの座標を所得
- *------------------------------------------
- */
-int path_blownpos(int m,int x0,int y0,int dx,int dy,int count)
-{
- struct map_data *md;
-
- if(!map[m].gat)
- return -1;
- md=&map[m];
-
- if(count>15){ // 最大10マスに制限
- if(battle_config.error_log)
- printf("path_blownpos: count too many %d !\n",count);
- count=15;
- }
- if(dx>1 || dx<-1 || dy>1 || dy<-1){
- if(battle_config.error_log)
- printf("path_blownpos: illeagal dx=%d or dy=%d !\n",dx,dy);
- dx=(dx>=0)?1:((dx<0)?-1:0);
- dy=(dy>=0)?1:((dy<0)?-1:0);
- }
-
- while( (count--)>0 && (dx!=0 || dy!=0) ){
- if( !can_move(md,x0,y0,x0+dx,y0+dy,0) ){
- int fx=(dx!=0 && can_move(md,x0,y0,x0+dx,y0,0));
- int fy=(dy!=0 && can_move(md,x0,y0,x0,y0+dy,0));
- if( fx && fy ){
- if(rand()&1) dx=0;
- else dy=0;
- }
- if( !fx ) dx=0;
- if( !fy ) dy=0;
- }
- x0+=dx;
- y0+=dy;
- }
- return (x0<<16)|y0;
-}
-
-/*==========================================
- * path探索 (x0,y0)->(x1,y1)
- *------------------------------------------
- */
-int path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag)
-{
- int heap[MAX_HEAP+1];
- struct tmp_path tp[MAX_WALKPATH*MAX_WALKPATH];
- int i,rp,x,y;
- struct map_data *md;
- int dx,dy;
-
- nullpo_retr(0, wpd);
-
- if(!map[m].gat)
- return -1;
- md=&map[m];
- if(x1<0 || x1>=md->xs || y1<0 || y1>=md->ys || (i=read_gatp(md,x1,y1))==1 || i==5)
- return -1;
-
- // easy
- dx = (x1-x0<0) ? -1 : 1;
- dy = (y1-y0<0) ? -1 : 1;
- for(x=x0,y=y0,i=0;x!=x1 || y!=y1;){
- if(i>=sizeof(wpd->path))
- return -1;
- if(x!=x1 && y!=y1){
- if(!can_move(md,x,y,x+dx,y+dy,flag))
- break;
- x+=dx;
- y+=dy;
- wpd->path[i++]=(dx<0) ? ((dy>0)? 1 : 3) : ((dy<0)? 5 : 7);
- } else if(x!=x1){
- if(!can_move(md,x,y,x+dx,y ,flag))
- break;
- x+=dx;
- wpd->path[i++]=(dx<0) ? 2 : 6;
- } else { // y!=y1
- if(!can_move(md,x,y,x ,y+dy,flag))
- break;
- y+=dy;
- wpd->path[i++]=(dy>0) ? 0 : 4;
- }
- if(x==x1 && y==y1){
- wpd->path_len=i;
- wpd->path_pos=0;
- wpd->path_half=0;
- return 0;
- }
- }
- if(flag&1)
- return -1;
-
- memset(tp,0,sizeof(tp));
-
- i=calc_index(x0,y0);
- tp[i].x=x0;
- tp[i].y=y0;
- tp[i].dist=0;
- tp[i].dir=0;
- tp[i].before=0;
- tp[i].cost=calc_cost(&tp[i],x1,y1);
- tp[i].flag=0;
- heap[0]=0;
- push_heap_path(heap,tp,calc_index(x0,y0));
- while(1){
- int e=0,fromdir;
-
- if(heap[0]==0)
- return -1;
- rp=pop_heap_path(heap,tp);
- x=tp[rp].x;
- y=tp[rp].y;
- if(x==x1 && y==y1){
- int len,j;
-
- for(len=0,i=rp;len<100 && i!=calc_index(x0,y0);i=tp[i].before,len++);
- if(len==100 || len>=sizeof(wpd->path))
- return -1;
- wpd->path_len=len;
- wpd->path_pos=0;
- wpd->path_half=0;
- for(i=rp,j=len-1;j>=0;i=tp[i].before,j--)
- wpd->path[j]=tp[i].dir;
-
- return 0;
- }
- fromdir=tp[rp].dir;
- if(can_move(md,x,y,x+1,y-1,flag))
- e+=add_path(heap,tp,x+1,y-1,tp[rp].dist+14,5,rp,x1,y1);
- if(can_move(md,x,y,x+1,y ,flag))
- e+=add_path(heap,tp,x+1,y ,tp[rp].dist+10,6,rp,x1,y1);
- if(can_move(md,x,y,x+1,y+1,flag))
- e+=add_path(heap,tp,x+1,y+1,tp[rp].dist+14,7,rp,x1,y1);
- if(can_move(md,x,y,x ,y+1,flag))
- e+=add_path(heap,tp,x ,y+1,tp[rp].dist+10,0,rp,x1,y1);
- if(can_move(md,x,y,x-1,y+1,flag))
- e+=add_path(heap,tp,x-1,y+1,tp[rp].dist+14,1,rp,x1,y1);
- if(can_move(md,x,y,x-1,y ,flag))
- e+=add_path(heap,tp,x-1,y ,tp[rp].dist+10,2,rp,x1,y1);
- if(can_move(md,x,y,x-1,y-1,flag))
- e+=add_path(heap,tp,x-1,y-1,tp[rp].dist+14,3,rp,x1,y1);
- if(can_move(md,x,y,x ,y-1,flag))
- e+=add_path(heap,tp,x ,y-1,tp[rp].dist+10,4,rp,x1,y1);
- tp[rp].flag=1;
- if(e || heap[0]>=MAX_HEAP-5)
- return -1;
- }
- return -1;
-}
-
-#ifdef PATH_STANDALONETEST
-char gat[64][64]={
- {0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,1,0,0,0,0,0},
-};
-struct map_data map[1];
-
-/*==========================================
- * 経路探索ルーチン単体テスト用main関数
- *------------------------------------------
- */
-void main(int argc,char *argv[])
-{
- struct walkpath_data wpd;
-
- map[0].gat=gat;
- map[0].xs=64;
- map[0].ys=64;
-
- path_search(&wpd,0,3,4,5,4);
- path_search(&wpd,0,5,4,3,4);
- path_search(&wpd,0,6,4,3,4);
- path_search(&wpd,0,7,4,3,4);
- path_search(&wpd,0,4,3,4,5);
- path_search(&wpd,0,4,2,4,5);
- path_search(&wpd,0,4,1,4,5);
- path_search(&wpd,0,4,5,4,3);
- path_search(&wpd,0,4,6,4,3);
- path_search(&wpd,0,4,7,4,3);
- path_search(&wpd,0,7,4,3,4);
- path_search(&wpd,0,8,4,3,4);
- path_search(&wpd,0,9,4,3,4);
- path_search(&wpd,0,10,4,3,4);
- path_search(&wpd,0,11,4,3,4);
- path_search(&wpd,0,12,4,3,4);
- path_search(&wpd,0,13,4,3,4);
- path_search(&wpd,0,14,4,3,4);
- path_search(&wpd,0,15,4,3,4);
- path_search(&wpd,0,16,4,3,4);
- path_search(&wpd,0,17,4,3,4);
- path_search(&wpd,0,18,4,3,4);
-}
-#endif
diff --git a/misc/src/map/pc.c b/misc/src/map/pc.c
deleted file mode 100644
index 4e702c0..0000000
--- a/misc/src/map/pc.c
+++ /dev/null
@@ -1,7485 +0,0 @@
-// $Id: pc.c 101 2004-09-25 17:57:22Z Valaris $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <time.h>
-
-#include "socket.h" // [Valaris]
-#include "timer.h"
-#include "db.h"
-
-#include "malloc.h"
-#include "map.h"
-#include "chrif.h"
-#include "clif.h"
-#include "intif.h"
-#include "pc.h"
-#include "npc.h"
-#include "mob.h"
-#include "pet.h"
-#include "itemdb.h"
-#include "script.h"
-#include "battle.h"
-#include "skill.h"
-#include "party.h"
-#include "guild.h"
-#include "chat.h"
-#include "trade.h"
-#include "storage.h"
-#include "vending.h"
-#include "nullpo.h"
-#include "atcommand.h"
-
-#ifndef TXT_ONLY // mail system [Valaris]
-#include "mail.h"
-#endif
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define PVP_CALCRANK_INTERVAL 1000 // PVP順位計算の間隔
-
-#define STATE_BLIND 0x10
-
-static int max_weight_base[MAX_PC_CLASS];
-static int hp_coefficient[MAX_PC_CLASS];
-static int hp_coefficient2[MAX_PC_CLASS];
-static int hp_sigma_val[MAX_PC_CLASS][MAX_LEVEL];
-static int sp_coefficient[MAX_PC_CLASS];
-static int aspd_base[MAX_PC_CLASS][20];
-static char job_bonus[3][MAX_PC_CLASS][MAX_LEVEL];
-static int exp_table[14][MAX_LEVEL];
-static char statp[255][7];
-static struct {
- int id;
- int max;
- struct {
- short id,lv;
- } need[6];
-} skill_tree[3][MAX_PC_CLASS][100];
-
-static int atkmods[3][20]; // 武器ATKサイズ修正(size_fix.txt)
-static int refinebonus[5][3]; // 精錬ボーナステーブル(refine_db.txt)
-static int percentrefinery[5][10]; // 精錬成功率(refine_db.txt)
-
-static int dirx[8]={0,-1,-1,-1,0,1,1,1};
-static int diry[8]={1,1,0,-1,-1,-1,0,1};
-
-static unsigned int equip_pos[11]={0x0080,0x0008,0x0040,0x0004,0x0001,0x0200,0x0100,0x0010,0x0020,0x0002,0x8000};
-
-//static struct dbt *gm_account_db;
-static struct gm_account *gm_account = NULL;
-static int GM_num = 0;
-
-int pc_isGM(struct map_session_data *sd) {
-// struct gm_account *p;
- int i;
-
- nullpo_retr(0, sd);
-
-/* p = numdb_search(gm_account_db, sd->status.account_id);
- if (p == NULL)
- return 0;
- return p->level;*/
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == sd->status.account_id)
- return gm_account[i].level;
- return 0;
-
-}
-
-int pc_iskiller(struct map_session_data *src, struct map_session_data *target) {
- nullpo_retr(0, src);
-
- if(src->bl.type!=BL_PC )
- return 0;
- if (src->special_state.killer)
- return 1;
-
- if(target->bl.type!=BL_PC )
- return 0;
- if (target->special_state.killable)
- return 1;
-
- return 0;
-}
-
-
-int pc_set_gm_level(int account_id, int level) {
- int i;
- for (i = 0; i < GM_num; i++) {
- if (account_id == gm_account[i].account_id) {
- gm_account[i].level = level;
- return 0;
- }
- }
-
- GM_num++;
- gm_account = realloc(gm_account, sizeof(struct gm_account) * GM_num);
- gm_account[GM_num - 1].account_id = account_id;
- gm_account[GM_num - 1].level = level;
- return 0;
-}
-
-int pc_getrefinebonus(int lv, int type) {
- if (lv >= 0 && lv < 5 && type >= 0 && type < 3)
- return refinebonus[lv][type];
- return 0;
-}
-
-static int distance(int x0, int y0, int x1, int y1) {
- int dx, dy;
-
- dx = abs(x0-x1);
- dy = abs(y0-y1);
- return dx>dy ? dx : dy;
-}
-
-static int pc_invincible_timer(int tid,unsigned int tick,int id,int data) {
- struct map_session_data *sd;
-
- if( (sd=(struct map_session_data *)map_id2sd(id)) == NULL || sd->bl.type!=BL_PC )
- return 1;
-
- if(sd->invincible_timer != tid){
- if(battle_config.error_log)
- printf("invincible_timer %d != %d\n",sd->invincible_timer,tid);
- return 0;
- }
- sd->invincible_timer=-1;
-
- return 0;
-}
-
-int pc_setinvincibletimer(struct map_session_data *sd,int val) {
- nullpo_retr(0, sd);
-
- if(sd->invincible_timer != -1)
- delete_timer(sd->invincible_timer,pc_invincible_timer);
- sd->invincible_timer = add_timer(gettick()+val,pc_invincible_timer,sd->bl.id,0);
- return 0;
-}
-
-int pc_delinvincibletimer(struct map_session_data *sd) {
- nullpo_retr(0, sd);
-
- if(sd->invincible_timer != -1) {
- delete_timer(sd->invincible_timer,pc_invincible_timer);
- sd->invincible_timer = -1;
- }
- return 0;
-}
-
-static int pc_spiritball_timer(int tid,unsigned int tick,int id,int data) {
- struct map_session_data *sd;
- int i;
-
- if( (sd=(struct map_session_data *)map_id2sd(id)) == NULL || sd->bl.type!=BL_PC )
- return 1;
-
- if(sd->spirit_timer[0] != tid){
- if(battle_config.error_log)
- printf("spirit_timer %d != %d\n",sd->spirit_timer[0],tid);
- return 0;
- }
- sd->spirit_timer[0]=-1;
- for(i=1;i<sd->spiritball;i++) {
- sd->spirit_timer[i-1] = sd->spirit_timer[i];
- sd->spirit_timer[i] = -1;
- }
- sd->spiritball--;
- if(sd->spiritball < 0)
- sd->spiritball = 0;
- clif_spiritball(sd);
-
- return 0;
-}
-
-int pc_addspiritball(struct map_session_data *sd,int interval,int max) {
- int i;
-
- nullpo_retr(0, sd);
-
- if(max > MAX_SKILL_LEVEL)
- max = MAX_SKILL_LEVEL;
- if(sd->spiritball < 0)
- sd->spiritball = 0;
-
- if(sd->spiritball >= max) {
- if(sd->spirit_timer[0] != -1) {
- delete_timer(sd->spirit_timer[0],pc_spiritball_timer);
- sd->spirit_timer[0] = -1;
- }
- for(i=1;i<max;i++) {
- sd->spirit_timer[i-1] = sd->spirit_timer[i];
- sd->spirit_timer[i] = -1;
- }
- }
- else
- sd->spiritball++;
-
- sd->spirit_timer[sd->spiritball-1] = add_timer(gettick()+interval,pc_spiritball_timer,sd->bl.id,0);
- clif_spiritball(sd);
-
- return 0;
-}
-
-int pc_delspiritball(struct map_session_data *sd,int count,int type) {
- int i;
-
- nullpo_retr(0, sd);
-
- if(sd->spiritball <= 0) {
- sd->spiritball = 0;
- return 0;
- }
-
- if(count > sd->spiritball)
- count = sd->spiritball;
- sd->spiritball -= count;
- if(count > MAX_SKILL_LEVEL)
- count = MAX_SKILL_LEVEL;
-
- for(i=0;i<count;i++) {
- if(sd->spirit_timer[i] != -1) {
- delete_timer(sd->spirit_timer[i],pc_spiritball_timer);
- sd->spirit_timer[i] = -1;
- }
- }
- for(i=count;i<MAX_SKILL_LEVEL;i++) {
- sd->spirit_timer[i-count] = sd->spirit_timer[i];
- sd->spirit_timer[i] = -1;
- }
-
- if(!type)
- clif_spiritball(sd);
-
- return 0;
-}
-
-int pc_setrestartvalue(struct map_session_data *sd,int type) {
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- s_class = pc_calc_base_job(sd->status.class);
-
- //-----------------------
- // 死亡した
- if(sd->special_state.restart_full_recover) { // オシリスカード
- sd->status.hp=sd->status.max_hp;
- sd->status.sp=sd->status.max_sp;
- }
- else {
- if(s_class.job == 0 && battle_config.restart_hp_rate < 50) { //ノビは半分回復
- sd->status.hp=(sd->status.max_hp)/2;
- }
- else {
- if(battle_config.restart_hp_rate <= 0)
- sd->status.hp = 1;
- else {
- sd->status.hp = sd->status.max_hp * battle_config.restart_hp_rate /100;
- if(sd->status.hp <= 0)
- sd->status.hp = 1;
- }
- }
- if(battle_config.restart_sp_rate > 0) {
- int sp = sd->status.max_sp * battle_config.restart_sp_rate /100;
- if(sd->status.sp < sp)
- sd->status.sp = sp;
- }
- }
- if(type&1)
- clif_updatestatus(sd,SP_HP);
- if(type&1)
- clif_updatestatus(sd,SP_SP);
-
- /* removed exp penalty on spawn [Valaris] */
-
- if(type&2 && sd->status.class != 0 && battle_config.zeny_penalty > 0 && !map[sd->bl.m].flag.nozenypenalty) {
- int zeny = (int)((double)sd->status.zeny * (double)battle_config.zeny_penalty / 10000.);
- if(zeny < 1) zeny = 1;
- sd->status.zeny -= zeny;
- if(sd->status.zeny < 0) sd->status.zeny = 0;
- clif_updatestatus(sd,SP_ZENY);
- }
-
- return 0;
-}
-
-/*==========================================
- * 自分をロックしているMOBの数を数える(foreachclient)
- *------------------------------------------
- */
-static int pc_counttargeted_sub(struct block_list *bl,va_list ap)
-{
- int id,*c,target_lv;
- struct block_list *src;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- id=va_arg(ap,int);
-
- nullpo_retr(0, c=va_arg(ap,int *));
-
- src=va_arg(ap,struct block_list *);
- target_lv=va_arg(ap,int);
- if(id == bl->id || (src && id == src->id)) return 0;
- if(bl->type == BL_PC) {
- struct map_session_data *sd=(struct map_session_data *)bl;
- if( sd && sd->attacktarget == id && sd->attacktimer != -1 && sd->attacktarget_lv >= target_lv)
- (*c)++;
- }
- else if(bl->type == BL_MOB) {
- struct mob_data *md = (struct mob_data *)bl;
- if(md && md->target_id == id && md->timer != -1 && md->state.state == MS_ATTACK && md->target_lv >= target_lv)
-
- (*c)++;
- //printf("md->target_lv:%d, target_lv:%d\n",((struct mob_data *)bl)->target_lv,target_lv);
- }
- return 0;
-}
-
-int pc_counttargeted(struct map_session_data *sd,struct block_list *src,int target_lv)
-{
- int c=0;
- map_foreachinarea(pc_counttargeted_sub, sd->bl.m,
- sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,0,sd->bl.id,&c,src,target_lv);
- return c;
-}
-
-/*==========================================
- * ローカルプロトタイプ宣言 (必要な物のみ)
- *------------------------------------------
- */
-static int pc_walktoxy_sub(struct map_session_data *);
-
-/*==========================================
- * saveに必要なステータス修正を行なう
- *------------------------------------------
- */
-int pc_makesavestatus(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- // 服の色は色々弊害が多いので保存対象にはしない
- if(!battle_config.save_clothcolor)
- sd->status.clothes_color=0;
-
- // 死亡状態だったのでhpを1、位置をセーブ場所に変更
- if(pc_isdead(sd)){
- pc_setrestartvalue(sd,0);
- memcpy(&sd->status.last_point,&sd->status.save_point,sizeof(sd->status.last_point));
- } else {
- memcpy(sd->status.last_point.map,sd->mapname,24);
- sd->status.last_point.x = sd->bl.x;
- sd->status.last_point.y = sd->bl.y;
- }
-
- // セーブ禁止マップだったので指定位置に移動
- if(map[sd->bl.m].flag.nosave){
- struct map_data *m=&map[sd->bl.m];
- if(strcmp(m->save.map,"SavePoint")==0)
- memcpy(&sd->status.last_point,&sd->status.save_point,sizeof(sd->status.last_point));
- else
- memcpy(&sd->status.last_point,&m->save,sizeof(sd->status.last_point));
- }
-
- //マナーポイントがプラスだった場合0に
- if(battle_config.muting_players && sd->status.manner > 0)
- sd->status.manner = 0;
- return 0;
-}
-
-/*==========================================
- * 接続時の初期化
- *------------------------------------------
- */
-int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, int login_id1, int client_tick, int sex, int fd) {
- nullpo_retr(0, sd);
-
- sd->bl.id = account_id;
- sd->char_id = char_id;
- sd->login_id1 = login_id1;
- sd->login_id2 = 0; // at this point, we can not know the value :(
- sd->client_tick = client_tick;
- sd->sex = sex;
- sd->state.auth = 0;
- sd->bl.type = BL_PC;
- sd->canact_tick = sd->canmove_tick = gettick();
- sd->canlog_tick = gettick();
- sd->state.waitingdisconnect = 0;
-
- return 0;
-}
-
-int pc_equippoint(struct map_session_data *sd,int n)
-{
- int ep = 0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- s_class = pc_calc_base_job(sd->status.class);
-
- if(sd->inventory_data[n]) {
- ep = sd->inventory_data[n]->equip;
- if(sd->inventory_data[n]->look == 1 || sd->inventory_data[n]->look == 2 || sd->inventory_data[n]->look == 6) {
- if(ep == 2 && (pc_checkskill(sd,AS_LEFT) > 0 || s_class.job == 12))
- return 34;
- }
- }
- return ep;
-}
-
-int pc_setinventorydata(struct map_session_data *sd)
-{
- int i,id;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<MAX_INVENTORY;i++) {
- id = sd->status.inventory[i].nameid;
- sd->inventory_data[i] = itemdb_search(id);
- }
- return 0;
-}
-
-int pc_calcweapontype(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->weapontype1 != 0 && sd->weapontype2 == 0)
- sd->status.weapon = sd->weapontype1;
- if(sd->weapontype1 == 0 && sd->weapontype2 != 0)// 左手武器 Only
- sd->status.weapon = sd->weapontype2;
- else if(sd->weapontype1 == 1 && sd->weapontype2 == 1)// 双短剣
- sd->status.weapon = 0x11;
- else if(sd->weapontype1 == 2 && sd->weapontype2 == 2)// 双単手剣
- sd->status.weapon = 0x12;
- else if(sd->weapontype1 == 6 && sd->weapontype2 == 6)// 双単手斧
- sd->status.weapon = 0x13;
- else if( (sd->weapontype1 == 1 && sd->weapontype2 == 2) ||
- (sd->weapontype1 == 2 && sd->weapontype2 == 1) ) // 短剣 - 単手剣
- sd->status.weapon = 0x14;
- else if( (sd->weapontype1 == 1 && sd->weapontype2 == 6) ||
- (sd->weapontype1 == 6 && sd->weapontype2 == 1) ) // 短剣 - 斧
- sd->status.weapon = 0x15;
- else if( (sd->weapontype1 == 2 && sd->weapontype2 == 6) ||
- (sd->weapontype1 == 6 && sd->weapontype2 == 2) ) // 単手剣 - 斧
- sd->status.weapon = 0x16;
- else
- sd->status.weapon = sd->weapontype1;
-
- return 0;
-}
-
-int pc_setequipindex(struct map_session_data *sd)
-{
- int i,j;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<11;i++)
- sd->equip_index[i] = -1;
-
- for(i=0;i<MAX_INVENTORY;i++) {
- if(sd->status.inventory[i].nameid <= 0)
- continue;
- if(sd->status.inventory[i].equip) {
- for(j=0;j<11;j++)
- if(sd->status.inventory[i].equip & equip_pos[j])
- sd->equip_index[j] = i;
- if(sd->status.inventory[i].equip & 0x0002) {
- if(sd->inventory_data[i])
- sd->weapontype1 = sd->inventory_data[i]->look;
- else
- sd->weapontype1 = 0;
- }
- if(sd->status.inventory[i].equip & 0x0020) {
- if(sd->inventory_data[i]) {
- if(sd->inventory_data[i]->type == 4) {
- if(sd->status.inventory[i].equip == 0x0020)
- sd->weapontype2 = sd->inventory_data[i]->look;
- else
- sd->weapontype2 = 0;
- }
- else
- sd->weapontype2 = 0;
- }
- else
- sd->weapontype2 = 0;
- }
- }
- }
- pc_calcweapontype(sd);
-
- return 0;
-}
-
-int pc_isequip(struct map_session_data *sd,int n)
-{
- struct item_data *item;
- struct status_change *sc_data;
- //転生や養子の場合の元の職業を算出する
-
- nullpo_retr(0, sd);
-
- item = sd->inventory_data[n];
- sc_data = battle_get_sc_data(&sd->bl);
- //s_class = pc_calc_base_job(sd->status.class);
-
- if( battle_config.gm_allequip>0 && pc_isGM(sd)>=battle_config.gm_allequip )
- return 1;
-
- if(item == NULL)
- return 0;
- if(item->sex != 2 && sd->status.sex != item->sex)
- return 0;
- if(item->elv > 0 && sd->status.base_level < item->elv)
- return 0;
-// -- moonsoul (below statement substituted for commented out version further below
-// as it allows all advanced classes to equip items their normal versions
-// could equip)
-//
- if(((sd->status.class==13 || sd->status.class==4014) && ((1<<7)&item->class) == 0) || // have mounted classes use unmounted equipment [Valaris]
- ((sd->status.class==21 || sd->status.class==4022) && ((1<<14)&item->class) == 0))
- return 0;
- if(sd->status.class!=13 && sd->status.class!=4014 && sd->status.class!=21 && sd->status.class!=4022)
- if((sd->status.class<=4000 && ((1<<sd->status.class)&item->class) == 0) || (sd->status.class>4000 && sd->status.class<4023 && ((1<<(sd->status.class-4001))&item->class) == 0) ||
- (sd->status.class>=4023 && ((1<<(sd->status.class-4023))&item->class) == 0))
- return 0;
-// if(((1<<sd->status.class)&item->class) == 0)
-// return 0;
- if(map[sd->bl.m].flag.pvp && (item->flag.no_equip==1 || item->flag.no_equip==3))
- return 0;
- if(map[sd->bl.m].flag.gvg && (item->flag.no_equip==2 || item->flag.no_equip==3))
- return 0;
- if(item->equip & 0x0002 && sc_data && sc_data[SC_STRIPWEAPON].timer != -1)
- return 0;
- if(item->equip & 0x0020 && sc_data && sc_data[SC_STRIPSHIELD].timer != -1)
- return 0;
- if(item->equip & 0x0010 && sc_data && sc_data[SC_STRIPARMOR].timer != -1)
- return 0;
- if(item->equip & 0x0100 && sc_data && sc_data[SC_STRIPHELM].timer != -1)
- return 0;
- return 1;
-}
-
-/*==========================================
- * Weapon Breaking [Valaris]
- *------------------------------------------
- */
-int pc_breakweapon(struct map_session_data *sd)
-{
- struct item_data* item;
- char output[255];
- int i;
-
- if(sd==NULL)
- return -1;
- if(sd->unbreakable>=rand()%100)
- return 0;
- if(sd->sc_data && sd->sc_data[SC_CP_WEAPON].timer != -1)
- return 0;
-
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0002 && !sd->status.inventory[i].broken){
- item=sd->inventory_data[i];
- sd->status.inventory[i].broken=1;
- //pc_unequipitem(sd,i,0);
- if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0002 &&
- sd->status.inventory[i].broken==1){
- sprintf(output, "%s has broken.",item->jname);
- clif_emotion(&sd->bl,23);
- clif_displaymessage(sd->fd, output);
- clif_equiplist(sd);
- skill_status_change_start(&sd->bl,SC_BROKNWEAPON,0,0,0,0,0,0);
- }
- }
- if(sd->status.inventory[i].broken==1)
- return 0;
- }
-
- return 0;
-}
-/*==========================================
- * Armor Breaking [Valaris]
- *------------------------------------------
- */
-int pc_breakarmor(struct map_session_data *sd)
-{
- struct item_data* item;
- char output[255];
- int i;
-
- if(sd==NULL)
- return -1;
- if(sd->unbreakable>=rand()%100)
- return 0;
- if(sd->sc_data && sd->sc_data[SC_CP_ARMOR].timer != -1)
- return 0;
-
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0010 && !sd->status.inventory[i].broken){
- item=sd->inventory_data[i];
- sd->status.inventory[i].broken=1;
- //pc_unequipitem(sd,i,0);
- if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0010 &&
- sd->status.inventory[i].broken==1){
- sprintf(output, "%s has broken.",item->jname);
- clif_emotion(&sd->bl,23);
- clif_displaymessage(sd->fd, output);
- clif_equiplist(sd);
- skill_status_change_start(&sd->bl,SC_BROKNARMOR,0,0,0,0,0,0);
- }
- }
- if(sd->status.inventory[i].broken==1)
- return 0;
- }
- return 0;
-}
-/*==========================================
- * session idに問題無し
- * char鯖から送られてきたステータスを設定
- *------------------------------------------
- */
-int pc_authok(int id, int login_id2, time_t connect_until_time, struct mmo_charstatus *st)
-{
- struct map_session_data *sd = NULL;
-
- struct party *p;
- struct guild *g;
- int i;
- unsigned long tick = gettick();
-
- sd = map_id2sd(id);
- if(sd==NULL)
- return 1;
-
- sd->login_id2 = login_id2;
-
- memcpy(&sd->status, st, sizeof(*st));
-
- if (sd->status.sex != sd->sex) {
- clif_authfail_fd(sd->fd, 0);
- return 1;
- }
-
- memset(&sd->state, 0, sizeof(sd->state));
- // 基本的な初期化
- sd->state.connect_new = 1;
- sd->bl.prev = sd->bl.next = NULL;
-
- sd->weapontype1 = sd->weapontype2 = 0;
- sd->view_class = sd->status.class;
- sd->speed = DEFAULT_WALK_SPEED;
- sd->state.dead_sit = 0;
- sd->dir = 0;
- sd->head_dir = 0;
- sd->state.auth = 1;
- sd->walktimer = -1;
- sd->attacktimer = -1;
- sd->followtimer = -1; // [MouseJstr]
- sd->skilltimer = -1;
- sd->skillitem = -1;
- sd->skillitemlv = -1;
- sd->invincible_timer = -1;
- sd->sg_count = 0;
-
- sd->deal_locked = 0;
- sd->trade_partner = 0;
-
- sd->inchealhptick = 0;
- sd->inchealsptick = 0;
- sd->hp_sub = 0;
- sd->sp_sub = 0;
- sd->inchealspirithptick = 0;
- sd->inchealspiritsptick = 0;
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->attackabletime = tick;
-
- sd->doridori_counter = 0;
-
-#ifndef TXT_ONLY // mail system [Valaris]
- if(battle_config.mail_system)
- sd->mail_counter = 0;
-#endif
- sd->spiritball = 0;
- for(i = 0; i < MAX_SKILL_LEVEL; i++)
- sd->spirit_timer[i] = -1;
- for(i = 0; i < MAX_SKILLTIMERSKILL; i++)
- sd->skilltimerskill[i].timer = -1;
-
- memset(&sd->dev,0,sizeof(struct square));
- for(i = 0; i < 5; i++) {
- sd->dev.val1[i] = 0;
- sd->dev.val2[i] = 0;
- }
-
- // アカウント変数の送信要求
- intif_request_accountreg(sd);
-
- // アイテムチェック
- pc_setinventorydata(sd);
- pc_checkitem(sd);
-
- // pet
- sd->petDB = NULL;
- sd->pd = NULL;
- sd->pet_hungry_timer = -1;
- memset(&sd->pet, 0, sizeof(struct s_pet));
-
- // ステータス異常の初期化
- for(i = 0; i < MAX_STATUSCHANGE; i++) {
- sd->sc_data[i].timer=-1;
- sd->sc_data[i].val1 = sd->sc_data[i].val2 = sd->sc_data[i].val3 = sd->sc_data[i].val4 = 0;
- }
- sd->sc_count=0;
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
- (pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide)))
- sd->status.option &= (OPTION_MASK | OPTION_HIDE);
- else
- sd->status.option &= OPTION_MASK;
-
- // スキルユニット関係の初期化
- memset(sd->skillunit, 0, sizeof(sd->skillunit));
- memset(sd->skillunittick, 0, sizeof(sd->skillunittick));
-
- // init ignore list
- memset(sd->ignore, 0, sizeof(sd->ignore));
-
- // パーティー関係の初期化
- sd->party_sended = 0;
- sd->party_invite = 0;
- sd->party_x = -1;
- sd->party_y = -1;
- sd->party_hp = -1;
-
- // ギルド関係の初期化
- sd->guild_sended = 0;
- sd->guild_invite = 0;
- sd->guild_alliance = 0;
-
- // イベント関係の初期化
- memset(sd->eventqueue, 0, sizeof(sd->eventqueue));
- for(i = 0; i < MAX_EVENTTIMER; i++)
- sd->eventtimer[i] = -1;
-
- // 位置の設定
- pc_setpos(sd,sd->status.last_point.map, sd->status.last_point.x, sd->status.last_point.y, 0);
-
- // pet
- if (sd->status.pet_id > 0)
- intif_request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id);
-
- // パーティ、ギルドデータの要求
- if (sd->status.party_id > 0 && (p = party_search(sd->status.party_id)) == NULL)
- party_request_info(sd->status.party_id);
- if (sd->status.guild_id > 0 && (g = guild_search(sd->status.guild_id)) == NULL)
- guild_request_info(sd->status.guild_id);
-
- // pvpの設定
- sd->pvp_rank = 0;
- sd->pvp_point = 0;
- sd->pvp_timer = -1;
-
- // 通知
-
- clif_authok(sd);
- map_addnickdb(sd);
- if (map_charid2nick(sd->status.char_id) == NULL)
- map_addchariddb(sd->status.char_id, sd->status.name);
-
- //スパノビ用死にカウンターのスクリプト変数からの読み出しとsdへのセット
- sd->die_counter = pc_readglobalreg(sd,"PC_DIE_COUNTER");
-
- if (night_flag == 1) {
- char tmpstr[1024];
- strcpy(tmpstr, msg_txt(500)); // Actually, it's the night...
- clif_wis_message(sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
- sd->opt2 |= STATE_BLIND;
- }
-
- // ステータス初期計算など
- pc_calcstatus(sd,1);
-
- if (pc_isGM(sd))
- printf("Connection accepted: character '%s' (account: %d; GM level %d).\n", sd->status.name, sd->status.account_id, pc_isGM(sd));
- else
- printf("Connection accepted: Character '%s' (account: %d).\n", sd->status.name, sd->status.account_id);
-
- // Message of the Dayの送信
- {
- char buf[256];
- FILE *fp;
- if ((fp = fopen(motd_txt, "r")) != NULL) {
- while (fgets(buf, sizeof(buf)-1, fp) != NULL) {
- int i;
- for(i=0; buf[i]; i++) {
- if (buf[i] == '\r' || buf[i]== '\n') {
- buf[i] = 0;
- break;
- }
- }
- clif_displaymessage(sd->fd, buf);
- }
- fclose(fp);
- }
- }
-
-#ifndef TXT_ONLY
- if(battle_config.mail_system)
- mail_check(sd,1); // check mail at login [Valaris]
-#endif
-
- // message of the limited time of the account
- if (connect_until_time != 0) { // don't display if it's unlimited or unknow value
- char tmpstr[1024];
- strftime(tmpstr, sizeof(tmpstr) - 1, msg_txt(501), localtime(&connect_until_time)); // "Your account time limit is: %d-%m-%Y %H:%M:%S."
- clif_wis_message(sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
- }
-
- return 0;
-}
-
-/*==========================================
- * session idに問題ありなので後始末
- *------------------------------------------
- */
-int pc_authfail(int id) {
- struct map_session_data *sd;
-
- sd = map_id2sd(id);
- if (sd == NULL)
- return 1;
-
- clif_authfail_fd(sd->fd, 0);
-
- return 0;
-}
-
-static int pc_calc_skillpoint(struct map_session_data* sd)
-{
- int i,skill,skill_point=0;
-
- nullpo_retr(0, sd);
-
- for(i=1;i<MAX_SKILL;i++){
- if( (skill = pc_checkskill(sd,i)) > 0) {
- if(!(skill_get_inf2(i)&0x01) || battle_config.quest_skill_learn) {
- if(!sd->status.skill[i].flag)
- skill_point += skill;
- else if(sd->status.skill[i].flag > 2 && sd->status.skill[i].flag != 13) {
- skill_point += (sd->status.skill[i].flag - 2);
- }
- }
- }
- }
-
- return skill_point;
-}
-
-/*==========================================
- * 覚えられるスキルの計算
- *------------------------------------------
- */
-int pc_calc_skilltree(struct map_session_data *sd)
-{
- int i,id=0,flag;
- int c=0, s=0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- s_class = pc_calc_base_job(sd->status.class);
- c = s_class.job;
- s = (s_class.upper==1) ? 1 : 0 ; //転生以外は通常のスキル?
-
- if((battle_config.skillup_limit) && ((c >= 0 && c < 23) || (c >= 4001 && c < 4023) || (c >= 4023 && c < 4045))) {
- int skill_point = pc_calc_skillpoint(sd);
- if(skill_point < 9)
- c = 0;
- else if((sd->status.skill_point >= sd->status.job_level && skill_point < 58) && ((c > 6 && c < 23) || (c > 4007 && c < 4023) || (c > 4029 && c < 4045))) {
- switch(c) {
- case 7:
- case 14:
- c = 1;
- break;
- case 8:
- case 15:
- c = 4;
- break;
- case 9:
- case 16:
- c = 2;
- break;
- case 10:
- case 18:
- c = 5;
- break;
- case 11:
- case 19:
- case 20:
- c = 3;
- break;
- case 12:
- case 17:
- c = 6;
- break;
- case 4008:
- case 4015:
- c = 4002;
- break;
- case 4009:
- case 4016:
- c = 4005;
- break;
- case 4010:
- case 4017:
- c = 4003;
- break;
- case 4011:
- case 4019:
- c = 4006;
- break;
- case 4012:
- case 4020:
- case 4021:
- c = 4004;
- break;
- case 4013:
- case 4018:
- c = 4007;
- break;
- case 4030:
- case 4037:
- c = 4024;
- break;
- case 4031:
- case 4038:
- c = 4027;
- break;
- case 4032:
- case 4039:
- c = 4025;
- break;
- case 4033:
- case 4040:
- c = 4028;
- break;
- case 4034:
- case 4041:
- case 4042:
- c = 4026;
- break;
- case 4035:
- case 4043:
- c = 4029;
- break;
-
- }
- }
- }
-
- for(i=0;i<MAX_SKILL;i++){
- if (sd->status.skill[i].flag != 13) sd->status.skill[i].id=0;
- if (sd->status.skill[i].flag && sd->status.skill[i].flag != 13){ // cardスキルなら、
- sd->status.skill[i].lv=(sd->status.skill[i].flag==1)?0:sd->status.skill[i].flag-2; // 本当のlvに
- sd->status.skill[i].flag=0; // flagは0にしておく
- }
- }
-
- if (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill){
- // 全てのスキル
- for(i=1;i<158;i++)
- sd->status.skill[i].id=i;
- for(i=210;i<291;i++)
- sd->status.skill[i].id=i;
- for(i=304;i<337;i++)
- sd->status.skill[i].id=i;
- if(battle_config.enable_upper_class){ //confで無効でなければ読み込む
- for(i=355;i<MAX_SKILL;i++)
- sd->status.skill[i].id=i;
- }
- }else{
- // 通常の計算
- do{
- flag=0;
- for(i=0;(id=skill_tree[s][c][i].id)>0;i++){
- int j,f=1;
- if(!battle_config.skillfree) {
- for(j=0;j<5;j++) {
- if( skill_tree[s][c][i].need[j].id &&
- pc_checkskill(sd,skill_tree[s][c][i].need[j].id) < skill_tree[s][c][i].need[j].lv)
- f=0;
- }
- }
- if(f && sd->status.skill[id].id==0 ){
- sd->status.skill[id].id=id;
- flag=1;
- }
- }
- }while(flag);
- }
-// if(battle_config.etc_log)
-// printf("calc skill_tree\n");
- return 0;
-}
-
-/*==========================================
- * 重量アイコンの確認
- *------------------------------------------
- */
-int pc_checkweighticon(struct map_session_data *sd)
-{
- int flag=0;
-
- nullpo_retr(0, sd);
-
- if(sd->weight*2 >= sd->max_weight)
- flag=1;
- if(sd->weight*10 >= sd->max_weight*9)
- flag=2;
-
- if(flag==1){
- if(sd->sc_data[SC_WEIGHT50].timer==-1)
- skill_status_change_start(&sd->bl,SC_WEIGHT50,0,0,0,0,0,0);
- }else{
- skill_status_change_end(&sd->bl,SC_WEIGHT50,-1);
- }
- if(flag==2){
- if(sd->sc_data[SC_WEIGHT90].timer==-1)
- skill_status_change_start(&sd->bl,SC_WEIGHT90,0,0,0,0,0,0);
- }else{
- skill_status_change_end(&sd->bl,SC_WEIGHT90,-1);
- }
- return 0;
-}
-
-/*==========================================
- * パラメータ計算
- * first==0の時、計算対象のパラメータが呼び出し前から
- * 変 化した場合自動でsendするが、
- * 能動的に変化させたパラメータは自前でsendするように
- *------------------------------------------
- */
-int pc_calcstatus(struct map_session_data* sd,int first)
-{
- int b_speed,b_max_hp,b_max_sp,b_hp,b_sp,b_weight,b_max_weight,b_paramb[6],b_parame[6],b_hit,b_flee;
- int b_aspd,b_watk,b_def,b_watk2,b_def2,b_flee2,b_critical,b_attackrange,b_matk1,b_matk2,b_mdef,b_mdef2,b_class;
- int b_base_atk;
- struct skill b_skill[MAX_SKILL];
- int i,bl,index;
- int skill,aspd_rate,wele,wele_,def_ele,refinedef=0;
- int pele=0,pdef_ele=0;
- int str,dstr,dex;
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- //転生や養子の場合の元の職業を算出する
- s_class = pc_calc_base_job(sd->status.class);
-
- b_speed = sd->speed;
- b_max_hp = sd->status.max_hp;
- b_max_sp = sd->status.max_sp;
- b_hp = sd->status.hp;
- b_sp = sd->status.sp;
- b_weight = sd->weight;
- b_max_weight = sd->max_weight;
- memcpy(b_paramb,&sd->paramb,sizeof(b_paramb));
- memcpy(b_parame,&sd->paramc,sizeof(b_parame));
- memcpy(b_skill,&sd->status.skill,sizeof(b_skill));
- b_hit = sd->hit;
- b_flee = sd->flee;
- b_aspd = sd->aspd;
- b_watk = sd->watk;
- b_def = sd->def;
- b_watk2 = sd->watk2;
- b_def2 = sd->def2;
- b_flee2 = sd->flee2;
- b_critical = sd->critical;
- b_attackrange = sd->attackrange;
- b_matk1 = sd->matk1;
- b_matk2 = sd->matk2;
- b_mdef = sd->mdef;
- b_mdef2 = sd->mdef2;
- b_class = sd->view_class;
- sd->view_class = sd->status.class;
- b_base_atk = sd->base_atk;
-
- pc_calc_skilltree(sd); // スキルツリーの計算
-
- sd->max_weight = max_weight_base[s_class.job]+sd->status.str*300;
-
- if(first&1) {
- sd->weight=0;
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid==0 || sd->inventory_data[i] == NULL)
- continue;
- sd->weight += sd->inventory_data[i]->weight*sd->status.inventory[i].amount;
- }
- sd->cart_max_weight=battle_config.max_cart_weight;
- sd->cart_weight=0;
- sd->cart_max_num=MAX_CART;
- sd->cart_num=0;
- for(i=0;i<MAX_CART;i++){
- if(sd->status.cart[i].nameid==0)
- continue;
- sd->cart_weight+=itemdb_weight(sd->status.cart[i].nameid)*sd->status.cart[i].amount;
- sd->cart_num++;
- }
- }
-
- memset(sd->paramb,0,sizeof(sd->paramb));
- memset(sd->parame,0,sizeof(sd->parame));
- sd->hit = 0;
- sd->flee = 0;
- sd->flee2 = 0;
- sd->critical = 0;
- sd->aspd = 0;
- sd->watk = 0;
- sd->def = 0;
- sd->mdef = 0;
- sd->watk2 = 0;
- sd->def2 = 0;
- sd->mdef2 = 0;
- sd->status.max_hp = 0;
- sd->status.max_sp = 0;
- sd->attackrange = 0;
- sd->attackrange_ = 0;
- sd->atk_ele = 0;
- sd->def_ele = 0;
- sd->star =0;
- sd->overrefine =0;
- sd->matk1 =0;
- sd->matk2 =0;
- sd->speed = DEFAULT_WALK_SPEED ;
- sd->hprate=100;
- sd->sprate=100;
- sd->castrate=100;
- sd->dsprate=100;
- sd->base_atk=0;
- sd->arrow_atk=0;
- sd->arrow_ele=0;
- sd->arrow_hit=0;
- sd->arrow_range=0;
- sd->nhealhp=sd->nhealsp=sd->nshealhp=sd->nshealsp=sd->nsshealhp=sd->nsshealsp=0;
- memset(sd->addele,0,sizeof(sd->addele));
- memset(sd->addrace,0,sizeof(sd->addrace));
- memset(sd->addsize,0,sizeof(sd->addsize));
- memset(sd->addele_,0,sizeof(sd->addele_));
- memset(sd->addrace_,0,sizeof(sd->addrace_));
- memset(sd->addsize_,0,sizeof(sd->addsize_));
- memset(sd->subele,0,sizeof(sd->subele));
- memset(sd->subrace,0,sizeof(sd->subrace));
- memset(sd->addeff,0,sizeof(sd->addeff));
- memset(sd->addeff2,0,sizeof(sd->addeff2));
- memset(sd->reseff,0,sizeof(sd->reseff));
- memset(&sd->special_state,0,sizeof(sd->special_state));
- memset(sd->weapon_coma_ele,0,sizeof(sd->weapon_coma_ele));
- memset(sd->weapon_coma_race,0,sizeof(sd->weapon_coma_race));
-
- sd->watk_ = 0; //二刀流用(仮)
- sd->watk_2 = 0;
- sd->atk_ele_ = 0;
- sd->star_ = 0;
- sd->overrefine_ = 0;
-
- sd->aspd_rate = 100;
- sd->speed_rate = 100;
- sd->hprecov_rate = 100;
- sd->sprecov_rate = 100;
- sd->critical_def = 0;
- sd->double_rate = 0;
- sd->near_attack_def_rate = sd->long_attack_def_rate = 0;
- sd->atk_rate = sd->matk_rate = 100;
- sd->ignore_def_ele = sd->ignore_def_race = 0;
- sd->ignore_def_ele_ = sd->ignore_def_race_ = 0;
- sd->ignore_mdef_ele = sd->ignore_mdef_race = 0;
- sd->arrow_cri = 0;
- sd->magic_def_rate = sd->misc_def_rate = 0;
- memset(sd->arrow_addele,0,sizeof(sd->arrow_addele));
- memset(sd->arrow_addrace,0,sizeof(sd->arrow_addrace));
- memset(sd->arrow_addsize,0,sizeof(sd->arrow_addsize));
- memset(sd->arrow_addeff,0,sizeof(sd->arrow_addeff));
- memset(sd->arrow_addeff2,0,sizeof(sd->arrow_addeff2));
- memset(sd->magic_addele,0,sizeof(sd->magic_addele));
- memset(sd->magic_addrace,0,sizeof(sd->magic_addrace));
- memset(sd->magic_subrace,0,sizeof(sd->magic_subrace));
- sd->perfect_hit = 0;
- sd->critical_rate = sd->hit_rate = sd->flee_rate = sd->flee2_rate = 100;
- sd->def_rate = sd->def2_rate = sd->mdef_rate = sd->mdef2_rate = 100;
- sd->def_ratio_atk_ele = sd->def_ratio_atk_ele_ = 0;
- sd->def_ratio_atk_race = sd->def_ratio_atk_race_ = 0;
- sd->get_zeny_num = 0;
- sd->add_damage_class_count = sd->add_damage_class_count_ = sd->add_magic_damage_class_count = 0;
- sd->add_def_class_count = sd->add_mdef_class_count = 0;
- sd->monster_drop_item_count = 0;
- memset(sd->add_damage_classrate,0,sizeof(sd->add_damage_classrate));
- memset(sd->add_damage_classrate_,0,sizeof(sd->add_damage_classrate_));
- memset(sd->add_magic_damage_classrate,0,sizeof(sd->add_magic_damage_classrate));
- memset(sd->add_def_classrate,0,sizeof(sd->add_def_classrate));
- memset(sd->add_mdef_classrate,0,sizeof(sd->add_mdef_classrate));
- memset(sd->monster_drop_race,0,sizeof(sd->monster_drop_race));
- memset(sd->monster_drop_itemrate,0,sizeof(sd->monster_drop_itemrate));
- sd->speed_add_rate = sd->aspd_add_rate = 100;
- sd->double_add_rate = sd->perfect_hit_add = sd->get_zeny_add_num = 0;
- sd->splash_range = sd->splash_add_range = 0;
- sd->autospell_id = sd->autospell_lv = sd->autospell_rate = 0;
- sd->hp_drain_rate = sd->hp_drain_per = sd->sp_drain_rate = sd->sp_drain_per = 0;
- sd->hp_drain_rate_ = sd->hp_drain_per_ = sd->sp_drain_rate_ = sd->sp_drain_per_ = 0;
- sd->short_weapon_damage_return = sd->long_weapon_damage_return = 0;
- sd->magic_damage_return = 0; //AppleGirl Was Here
- sd->random_attack_increase_add = sd->random_attack_increase_per = 0;
-
- if(!sd->disguiseflag && sd->disguise) {
- sd->disguise=0;
- clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
- clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
- clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
- clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
- clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
- clif_clearchar(&sd->bl, 9);
- pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- }
-
- for(i=0;i<10;i++) {
- index = sd->equip_index[i];
- if(index < 0)
- continue;
- if(i == 9 && sd->equip_index[8] == index)
- continue;
- if(i == 5 && sd->equip_index[4] == index)
- continue;
- if(i == 6 && (sd->equip_index[5] == index || sd->equip_index[4] == index))
- continue;
-
- if(sd->inventory_data[index]) {
- if(sd->inventory_data[index]->type == 4) {
- if(sd->status.inventory[index].card[0]!=0x00ff && sd->status.inventory[index].card[0]!=0x00fe && sd->status.inventory[index].card[0]!=(short)0xff00) {
- int j;
- for(j=0;j<sd->inventory_data[index]->slot;j++){ // カード
- int c=sd->status.inventory[index].card[j];
- if(c>0){
- if(i == 8 && sd->status.inventory[index].equip == 0x20)
- sd->state.lr_flag = 1;
- run_script(itemdb_equipscript(c),0,sd->bl.id,0);
- sd->state.lr_flag = 0;
- }
- }
- }
- }
- else if(sd->inventory_data[index]->type==5){ // 防具
- if(sd->status.inventory[index].card[0]!=0x00ff && sd->status.inventory[index].card[0]!=0x00fe && sd->status.inventory[index].card[0]!=(short)0xff00) {
- int j;
- for(j=0;j<sd->inventory_data[index]->slot;j++){ // カード
- int c=sd->status.inventory[index].card[j];
- if(c>0)
- run_script(itemdb_equipscript(c),0,sd->bl.id,0);
- }
- }
- }
- }
- }
- wele = sd->atk_ele;
- wele_ = sd->atk_ele_;
- def_ele = sd->def_ele;
- if(sd->status.pet_id > 0) {
- struct pet_data *pd=sd->pd;
- if((pd && battle_config.pet_status_support==1) && (battle_config.pet_equip_required==0 || (battle_config.pet_equip_required && pd->equip > 0))) {
- if(sd->status.pet_id > 0 && sd->petDB && sd->pet.intimate > 0)
- run_script(sd->petDB->script,0,sd->bl.id,0);
- pele = sd->atk_ele;
- pdef_ele = sd->def_ele;
- sd->atk_ele = sd->def_ele = 0;
- }
- }
- memcpy(sd->paramcard,sd->parame,sizeof(sd->paramcard));
-
- // 装備品によるステータス変化はここで実行
- for(i=0;i<10;i++) {
- index = sd->equip_index[i];
- if(index < 0)
- continue;
- if(i == 9 && sd->equip_index[8] == index)
- continue;
- if(i == 5 && sd->equip_index[4] == index)
- continue;
- if(i == 6 && (sd->equip_index[5] == index || sd->equip_index[4] == index))
- continue;
- if(sd->inventory_data[index]) {
- sd->def += sd->inventory_data[index]->def;
- if(sd->inventory_data[index]->type == 4) {
- int r,wlv = sd->inventory_data[index]->wlv;
- if(i == 8 && sd->status.inventory[index].equip == 0x20) {
- //二刀流用データ入力
- sd->watk_ += sd->inventory_data[index]->atk;
- sd->watk_2 = (r=sd->status.inventory[index].refine)* // 精錬攻撃力
- refinebonus[wlv][0];
- if( (r-=refinebonus[wlv][2])>0 ) // 過剰精錬ボーナス
- sd->overrefine_ = r*refinebonus[wlv][1];
-
- if(sd->status.inventory[index].card[0]==0x00ff){ // 製造武器
- sd->star_ = (sd->status.inventory[index].card[1]>>8); // 星のかけら
- wele_= (sd->status.inventory[index].card[1]&0x0f); // 属 性
- }
- sd->attackrange_ += sd->inventory_data[index]->range;
- sd->state.lr_flag = 1;
- run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0);
- sd->state.lr_flag = 0;
- }
- else { //二刀流武器以外
- sd->watk += sd->inventory_data[index]->atk;
- sd->watk2 += (r=sd->status.inventory[index].refine)* // 精錬攻撃力
- refinebonus[wlv][0];
- if( (r-=refinebonus[wlv][2])>0 ) // 過剰精錬ボーナス
- sd->overrefine += r*refinebonus[wlv][1];
-
- if(sd->status.inventory[index].card[0]==0x00ff){ // 製造武器
- sd->star += (sd->status.inventory[index].card[1]>>8); // 星のかけら
- wele = (sd->status.inventory[index].card[1]&0x0f); // 属 性
- }
- sd->attackrange += sd->inventory_data[index]->range;
- run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0);
- }
- }
- else if(sd->inventory_data[index]->type == 5) {
- sd->watk += sd->inventory_data[index]->atk;
- refinedef += sd->status.inventory[index].refine*refinebonus[0][0];
- run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0);
- }
- }
- }
-
- if(sd->equip_index[10] >= 0){ // 矢
- index = sd->equip_index[10];
- if(sd->inventory_data[index]){ //まだ属性が入っていない
- sd->state.lr_flag = 2;
- run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0);
- sd->state.lr_flag = 0;
- sd->arrow_atk += sd->inventory_data[index]->atk;
- }
- }
- sd->def += (refinedef+50)/100;
-
- if(sd->attackrange < 1) sd->attackrange = 1;
- if(sd->attackrange_ < 1) sd->attackrange_ = 1;
- if(sd->attackrange < sd->attackrange_)
- sd->attackrange = sd->attackrange_;
- if(sd->status.weapon == 11)
- sd->attackrange += sd->arrow_range;
- if(wele > 0)
- sd->atk_ele = wele;
- if(wele_ > 0)
- sd->atk_ele_ = wele_;
- if(def_ele > 0)
- sd->def_ele = def_ele;
- if(battle_config.pet_status_support) {
- if(pele > 0 && !sd->atk_ele)
- sd->atk_ele = pele;
- if(pdef_ele > 0 && !sd->def_ele)
- sd->def_ele = pdef_ele;
- }
- sd->double_rate += sd->double_add_rate;
- sd->perfect_hit += sd->perfect_hit_add;
- sd->get_zeny_num += sd->get_zeny_add_num;
- sd->splash_range += sd->splash_add_range;
- if(sd->speed_add_rate != 100)
- sd->speed_rate += sd->speed_add_rate - 100;
- if(sd->aspd_add_rate != 100)
- sd->aspd_rate += sd->aspd_add_rate - 100;
-
- // 武器ATKサイズ補正 (右手)
- sd->atkmods[0] = atkmods[0][sd->weapontype1];
- sd->atkmods[1] = atkmods[1][sd->weapontype1];
- sd->atkmods[2] = atkmods[2][sd->weapontype1];
- //武器ATKサイズ補正 (左手)
- sd->atkmods_[0] = atkmods[0][sd->weapontype2];
- sd->atkmods_[1] = atkmods[1][sd->weapontype2];
- sd->atkmods_[2] = atkmods[2][sd->weapontype2];
-
- // jobボーナス分
- for(i=0;i<sd->status.job_level && i<MAX_LEVEL;i++){
- if(job_bonus[s_class.upper][s_class.job][i])
- sd->paramb[job_bonus[s_class.upper][s_class.job][i]-1]++;
- }
-
- if( (skill=pc_checkskill(sd,MC_INCCARRY))>0 ) // skill can be used with an item now, thanks to orn [Valaris]
- sd->max_weight += skill*1000;
-
- if( (skill=pc_checkskill(sd,AC_OWL))>0 ) // ふくろうの目
- sd->paramb[4] += skill;
-
- // ステータス変化による基本パラメータ補正
- if(sd->sc_count){
- if(sd->sc_data[SC_CONCENTRATE].timer!=-1 && sd->sc_data[SC_QUAGMIRE].timer == -1){ // 集中力向上
- sd->paramb[1]+= (sd->status.agi+sd->paramb[1]+sd->parame[1]-sd->paramcard[1])*(2+sd->sc_data[SC_CONCENTRATE].val1)/100;
- sd->paramb[4]+= (sd->status.dex+sd->paramb[4]+sd->parame[4]-sd->paramcard[4])*(2+sd->sc_data[SC_CONCENTRATE].val1)/100;
- }
- if(sd->sc_data[SC_INCREASEAGI].timer!=-1 && sd->sc_data[SC_QUAGMIRE].timer == -1 && sd->sc_data[SC_DONTFORGETME].timer == -1){ // 速度増加
- sd->paramb[1]+= 2+sd->sc_data[SC_INCREASEAGI].val1;
- sd->speed -= sd->speed *25/100;
- }
- if(sd->sc_data[SC_DECREASEAGI].timer!=-1) // 速度減少(agiはbattle.cで)
- sd->speed = sd->speed *125/100;
- if(sd->sc_data[SC_CLOAKING].timer!=-1)
- sd->speed = (sd->speed*(76+(sd->sc_data[SC_INCREASEAGI].val1*3)))/100;
- if(sd->sc_data[SC_BLESSING].timer!=-1){ // ブレッシング
- sd->paramb[0]+= sd->sc_data[SC_BLESSING].val1;
- sd->paramb[3]+= sd->sc_data[SC_BLESSING].val1;
- sd->paramb[4]+= sd->sc_data[SC_BLESSING].val1;
- }
- if(sd->sc_data[SC_GLORIA].timer!=-1) // グロリア
- sd->paramb[5]+= 30;
- if(sd->sc_data[SC_LOUD].timer!=-1 && sd->sc_data[SC_QUAGMIRE].timer == -1) // ラウドボイス
- sd->paramb[0]+= 4;
- if(sd->sc_data[SC_QUAGMIRE].timer!=-1){ // クァグマイア
- sd->speed = sd->speed*3/2;
- sd->paramb[1]-=(sd->status.agi+sd->paramb[1]+sd->parame[1])/2;
- sd->paramb[4]-=(sd->status.dex+sd->paramb[4]+sd->parame[4])/2;
- }
- if(sd->sc_data[SC_TRUESIGHT].timer!=-1){ // トゥルーサイト
- sd->paramb[0]+= 5;
- sd->paramb[1]+= 5;
- sd->paramb[2]+= 5;
- sd->paramb[3]+= 5;
- sd->paramb[4]+= 5;
- sd->paramb[5]+= 5;
- }
- }
-
- //1度も死んでないJob70スパノビに+10
- if(s_class.job == 23 && sd->die_counter == 0 && sd->status.job_level >= 70){
- sd->paramb[0]+= 15;
- sd->paramb[1]+= 15;
- sd->paramb[2]+= 15;
- sd->paramb[3]+= 15;
- sd->paramb[4]+= 15;
- sd->paramb[5]+= 15;
- }
- sd->paramc[0]=sd->status.str+sd->paramb[0]+sd->parame[0];
- sd->paramc[1]=sd->status.agi+sd->paramb[1]+sd->parame[1];
- sd->paramc[2]=sd->status.vit+sd->paramb[2]+sd->parame[2];
- sd->paramc[3]=sd->status.int_+sd->paramb[3]+sd->parame[3];
- sd->paramc[4]=sd->status.dex+sd->paramb[4]+sd->parame[4];
- sd->paramc[5]=sd->status.luk+sd->paramb[5]+sd->parame[5];
- for(i=0;i<6;i++)
- if(sd->paramc[i] < 0) sd->paramc[i] = 0;
-
- if(sd->status.weapon == 11 || sd->status.weapon == 13 || sd->status.weapon == 14) {
- str = sd->paramc[4];
- dex = sd->paramc[0];
- }
- else {
- str = sd->paramc[0];
- dex = sd->paramc[4];
- }
- dstr = str/10;
- sd->base_atk += str + dstr*dstr + dex/5 + sd->paramc[5]/5;
- sd->matk1 += sd->paramc[3]+(sd->paramc[3]/5)*(sd->paramc[3]/5);
- sd->matk2 += sd->paramc[3]+(sd->paramc[3]/7)*(sd->paramc[3]/7);
- if(sd->matk1 < sd->matk2) {
- int temp = sd->matk2;
- sd->matk2 = sd->matk1;
- sd->matk1 = temp;
- }
- sd->hit += sd->paramc[4] + sd->status.base_level;
- sd->flee += sd->paramc[1] + sd->status.base_level;
- sd->def2 += sd->paramc[2];
- sd->mdef2 += sd->paramc[3];
- sd->flee2 += sd->paramc[5]+10;
- sd->critical += (sd->paramc[5]*3)+10;
-
- if(sd->base_atk < 1)
- sd->base_atk = 1;
- if(sd->critical_rate != 100)
- sd->critical = (sd->critical*sd->critical_rate)/100;
- if(sd->critical < 10) sd->critical = 10;
- if(sd->hit_rate != 100)
- sd->hit = (sd->hit*sd->hit_rate)/100;
- if(sd->hit < 1) sd->hit = 1;
- if(sd->flee_rate != 100)
- sd->flee = (sd->flee*sd->flee_rate)/100;
- if(sd->flee < 1) sd->flee = 1;
- if(sd->flee2_rate != 100)
- sd->flee2 = (sd->flee2*sd->flee2_rate)/100;
- if(sd->flee2 < 10) sd->flee2 = 10;
- if(sd->def_rate != 100)
- sd->def = (sd->def*sd->def_rate)/100;
- if(sd->def < 0) sd->def = 0;
- if(sd->def2_rate != 100)
- sd->def2 = (sd->def2*sd->def2_rate)/100;
- if(sd->def2 < 1) sd->def2 = 1;
- if(sd->mdef_rate != 100)
- sd->mdef = (sd->mdef*sd->mdef_rate)/100;
- if(sd->mdef < 0) sd->mdef = 0;
- if(sd->mdef2_rate != 100)
- sd->mdef2 = (sd->mdef2*sd->mdef2_rate)/100;
- if(sd->mdef2 < 1) sd->mdef2 = 1;
-
- // 二刀流 ASPD 修正
- if (sd->status.weapon <= 16)
- sd->aspd += aspd_base[s_class.job][sd->status.weapon]-(sd->paramc[1]*4+sd->paramc[4])*aspd_base[s_class.job][sd->status.weapon]/1000;
- else
- sd->aspd += (
- (aspd_base[s_class.job][sd->weapontype1]-(sd->paramc[1]*4+sd->paramc[4])*aspd_base[s_class.job][sd->weapontype1]/1000) +
- (aspd_base[s_class.job][sd->weapontype2]-(sd->paramc[1]*4+sd->paramc[4])*aspd_base[s_class.job][sd->weapontype2]/1000)
- ) * 140 / 200;
-
- aspd_rate = sd->aspd_rate;
-
- //攻撃速度増加
-
- if( (skill=pc_checkskill(sd,AC_VULTURE))>0){ // ワシの目
- sd->hit += skill;
- if(sd->status.weapon == 11)
- sd->attackrange += skill;
- }
-
- if( (skill=pc_checkskill(sd,BS_WEAPONRESEARCH))>0) // 武器研究の命中率増加
- sd->hit += skill*2;
- if(sd->status.option&2 && (skill = pc_checkskill(sd,RG_TUNNELDRIVE))>0 ) // トンネルドライブ // トンネルドライブ
- sd->speed += (1.2*DEFAULT_WALK_SPEED - skill*9);
- if (pc_iscarton(sd) && (skill=pc_checkskill(sd,MC_PUSHCART))>0) // カートによる速度低下
- sd->speed += (10-skill) * (DEFAULT_WALK_SPEED * 0.1);
- else if (pc_isriding(sd)) // ペコペコ乗りによる速度増加
- sd->speed -= (0.25 * DEFAULT_WALK_SPEED);
- sd->max_weight += 1000;
- if(sd->sc_count){
- if(sd->sc_data[SC_WINDWALK].timer!=-1) //ウィンドウォーク時はLv*2%減算
- sd->speed -= sd->speed *(sd->sc_data[SC_WINDWALK].val1*2)/100;
- if(sd->sc_data[SC_CARTBOOST].timer!=-1) // カートブースト
- sd->speed -= (DEFAULT_WALK_SPEED * 20)/100;
- if(sd->sc_data[SC_BERSERK].timer!=-1) //バーサーク中はIAと同じぐらい速い?
- sd->speed -= sd->speed *25/100;
- if(sd->sc_data[SC_WEDDING].timer!=-1) //結婚中は歩くのが遅い
- sd->speed = 2*DEFAULT_WALK_SPEED;
- }
-
- if((skill=pc_checkskill(sd,CR_TRUST))>0) { // フェイス
- sd->status.max_hp += skill*200;
- sd->subele[6] += skill*5;
- }
- if((skill=pc_checkskill(sd,BS_SKINTEMPER))>0)
- sd->subele[3] += skill*4;
-
- bl=sd->status.base_level;
-
- sd->status.max_hp += (3500 + bl*hp_coefficient2[s_class.job] + hp_sigma_val[s_class.job][(bl > 0)? bl-1:0])/100 * (100 + sd->paramc[2])/100 + (sd->parame[2] - sd->paramcard[2]);
- if (s_class.upper==1) // [MouseJstr]
- sd->status.max_hp = sd->status.max_hp * 130/100;
- if(sd->hprate!=100)
- sd->status.max_hp = sd->status.max_hp*sd->hprate/100;
-
- if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1){ // バーサーク
- sd->status.max_hp = sd->status.max_hp * 3;
- sd->status.hp = sd->status.hp * 3;
- if(sd->status.max_hp > battle_config.max_hp) // removed negative max hp bug by Valaris
- sd->status.max_hp = battle_config.max_hp;
- if(sd->status.hp > battle_config.max_hp) // removed negative max hp bug by Valaris
- sd->status.hp = battle_config.max_hp;
- }
- if(s_class.job == 23 && sd->status.base_level >= 99){
- sd->status.max_hp = sd->status.max_hp + 2000;
- }
-
- if(sd->status.max_hp > battle_config.max_hp) // removed negative max hp bug by Valaris
- sd->status.max_hp = battle_config.max_hp;
- if(sd->status.max_hp <= 0) sd->status.max_hp = 1; // end
-
- // 最大SP計算
- sd->status.max_sp += ((sp_coefficient[s_class.job] * bl) + 1000)/100 * (100 + sd->paramc[3])/100 + (sd->parame[3] - sd->paramcard[3]);
- if (s_class.upper==1) // [MouseJstr]
- sd->status.max_sp = sd->status.max_sp * 130/100;
- if(sd->sprate!=100)
- sd->status.max_sp = sd->status.max_sp*sd->sprate/100;
-
- if((skill=pc_checkskill(sd,HP_MEDITATIO))>0) // メディテイティオ
- sd->status.max_sp += sd->status.max_sp*skill/100;
- if((skill=pc_checkskill(sd,HW_SOULDRAIN))>0) /* ソウルドレイン */
- sd->status.max_sp += sd->status.max_sp*2*skill/100;
-
- if(sd->status.max_sp < 0 || sd->status.max_sp > battle_config.max_sp)
- sd->status.max_sp = battle_config.max_sp;
-
- //自然回復HP
- sd->nhealhp = 1 + (sd->paramc[2]/5) + (sd->status.max_hp/200);
- if((skill=pc_checkskill(sd,SM_RECOVERY)) > 0) { /* HP回復力向上 */
- sd->nshealhp = skill*5 + (sd->status.max_hp*skill/500);
- if(sd->nshealhp > 0x7fff) sd->nshealhp = 0x7fff;
- }
- //自然回復SP
- sd->nhealsp = 1 + (sd->paramc[3]/6) + (sd->status.max_sp/100);
- if(sd->paramc[3] >= 120)
- sd->nhealsp += ((sd->paramc[3]-120)>>1) + 4;
- if((skill=pc_checkskill(sd,MG_SRECOVERY)) > 0) { /* SP回復力向上 */
- sd->nshealsp = skill*3 + (sd->status.max_sp*skill/500);
- if(sd->nshealsp > 0x7fff) sd->nshealsp = 0x7fff;
- }
-
- if((skill = pc_checkskill(sd,MO_SPIRITSRECOVERY)) > 0) {
- sd->nsshealhp = skill*4 + (sd->status.max_hp*skill/500);
- sd->nsshealsp = skill*2 + (sd->status.max_sp*skill/500);
- if(sd->nsshealhp > 0x7fff) sd->nsshealhp = 0x7fff;
- if(sd->nsshealsp > 0x7fff) sd->nsshealsp = 0x7fff;
- }
- if(sd->hprecov_rate != 100) {
- sd->nhealhp = sd->nhealhp*sd->hprecov_rate/100;
- if(sd->nhealhp < 1) sd->nhealhp = 1;
- }
- if(sd->sprecov_rate != 100) {
- sd->nhealsp = sd->nhealsp*sd->sprecov_rate/100;
- if(sd->nhealsp < 1) sd->nhealsp = 1;
- }
- if((skill=pc_checkskill(sd,HP_MEDITATIO)) > 0) { // メディテイティオはSPRではなく自然回復にかかる
- sd->nhealsp += 3*skill*(sd->status.max_sp)/100;
- if(sd->nhealsp > 0x7fff) sd->nhealsp = 0x7fff;
- }
-
- // 種族耐性(これでいいの? ディバインプロテクションと同じ処理がいるかも)
- if( (skill=pc_checkskill(sd,SA_DRAGONOLOGY))>0 ){ // ドラゴノロジー
- skill = skill*4;
- sd->addrace[9]+=skill;
- sd->addrace_[9]+=skill;
- sd->subrace[9]+=skill;
- sd->magic_addrace[9]+=skill;
- sd->magic_subrace[9]-=skill;
- }
-
- //Flee上昇
- if( (skill=pc_checkskill(sd,TF_MISS))>0 ){ // 回避率増加
- if(sd->status.class==6||sd->status.class==4007 || sd->status.class==23){
- sd->flee += skill*3;
- }
- if(sd->status.class==12||sd->status.class==17||sd->status.class==4013||sd->status.class==4018)
- sd->flee += skill*4;
- if(sd->status.class==12||sd->status.class==4013)
- sd->speed -= sd->speed *(skill*.5)/100;
- }
- if( (skill=pc_checkskill(sd,MO_DODGE))>0 ) // 見切り
- sd->flee += (skill*3)>>1;
-
- // スキルやステータス異常による残りのパラメータ補正
- if(sd->sc_count){
- // ATK/DEF変化形
- if(sd->sc_data[SC_ANGELUS].timer!=-1) // エンジェラス
- sd->def2 = sd->def2*(110+5*sd->sc_data[SC_ANGELUS].val1)/100;
- if(sd->sc_data[SC_IMPOSITIO].timer!=-1) {// インポシティオマヌス
- sd->watk += sd->sc_data[SC_IMPOSITIO].val1*5;
- index = sd->equip_index[8];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == 4)
- sd->watk_ += sd->sc_data[SC_IMPOSITIO].val1*5;
- }
- if(sd->sc_data[SC_PROVOKE].timer!=-1){ // プロボック
- sd->def2 = sd->def2*(100-6*sd->sc_data[SC_PROVOKE].val1)/100;
- sd->base_atk = sd->base_atk*(100+2*sd->sc_data[SC_PROVOKE].val1)/100;
- sd->watk = sd->watk*(100+2*sd->sc_data[SC_PROVOKE].val1)/100;
- index = sd->equip_index[8];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == 4)
- sd->watk_ = sd->watk_*(100+2*sd->sc_data[SC_PROVOKE].val1)/100;
- }
- if(sd->sc_data[SC_ENDURE].timer!=-1)
- sd->mdef2 += sd->sc_data[SC_ENDURE].val1;
- if(sd->sc_data[SC_MINDBREAKER].timer!=-1){ // プロボック
- sd->mdef2 = sd->mdef2*(100-6*sd->sc_data[SC_MINDBREAKER].val1)/100;
- sd->matk1 = sd->matk1*(100+2*sd->sc_data[SC_MINDBREAKER].val1)/100;
- sd->matk2 = sd->matk2*(100+2*sd->sc_data[SC_MINDBREAKER].val1)/100;
- }
- if(sd->sc_data[SC_POISON].timer!=-1) // 毒状態
- sd->def2 = sd->def2*75/100;
- if(sd->sc_data[SC_DRUMBATTLE].timer!=-1){ // 戦太鼓の響き
- sd->watk += sd->sc_data[SC_DRUMBATTLE].val2;
- sd->def += sd->sc_data[SC_DRUMBATTLE].val3;
- index = sd->equip_index[8];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == 4)
- sd->watk_ += sd->sc_data[SC_DRUMBATTLE].val2;
- }
- if(sd->sc_data[SC_NIBELUNGEN].timer!=-1) { // ニーベルングの指輪
- index = sd->equip_index[9];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->wlv == 3)
- sd->watk += sd->sc_data[SC_NIBELUNGEN].val3;
- index = sd->equip_index[8];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->wlv == 3)
- sd->watk_ += sd->sc_data[SC_NIBELUNGEN].val3;
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->wlv == 4)
- sd->watk += sd->sc_data[SC_NIBELUNGEN].val2;
- index = sd->equip_index[8];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->wlv == 4)
- sd->watk_ += sd->sc_data[SC_NIBELUNGEN].val2;
- }
-
- if(sd->sc_data[SC_VOLCANO].timer!=-1 && sd->def_ele==3){ // ボルケーノ
- sd->watk += sd->sc_data[SC_VIOLENTGALE].val3;
- }
-
- if(sd->sc_data[SC_SIGNUMCRUCIS].timer!=-1)
- sd->def = sd->def * (100 - sd->sc_data[SC_SIGNUMCRUCIS].val2)/100;
- if(sd->sc_data[SC_ETERNALCHAOS].timer!=-1) // エターナルカオス
- sd->def=0;
-
- if(sd->sc_data[SC_CONCENTRATION].timer!=-1){ //コンセントレーション
- sd->watk = sd->watk * (100 + 5*sd->sc_data[SC_CONCENTRATION].val1)/100;
- index = sd->equip_index[8];
- if(index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == 4)
- sd->watk_ = sd->watk * (100 + 5*sd->sc_data[SC_CONCENTRATION].val1)/100;
- sd->def = sd->def * (100 - 5*sd->sc_data[SC_CONCENTRATION].val1)/100;
- }
-
- if(sd->sc_data[SC_MAGICPOWER].timer!=-1){ //魔法力増幅
- sd->matk1 = sd->matk1*(100+2*sd->sc_data[SC_MAGICPOWER].val1)/100;
- sd->matk2 = sd->matk2*(100+2*sd->sc_data[SC_MAGICPOWER].val1)/100;
- }
- if(sd->sc_data[SC_ATKPOT].timer!=-1)
- sd->watk += sd->sc_data[SC_ATKPOT].val1;
- if(sd->sc_data[SC_MATKPOT].timer!=-1){
- sd->matk1 += sd->sc_data[SC_MATKPOT].val1;
- sd->matk2 += sd->sc_data[SC_MATKPOT].val1;
- }
-
- // ASPD/移動速度変化系
- if(sd->sc_data[SC_TWOHANDQUICKEN].timer != -1 && sd->sc_data[SC_QUAGMIRE].timer == -1 && sd->sc_data[SC_DONTFORGETME].timer == -1) // 2HQ
- aspd_rate -= 30;
- if(sd->sc_data[SC_ADRENALINE].timer != -1 && sd->sc_data[SC_TWOHANDQUICKEN].timer == -1 &&
- sd->sc_data[SC_QUAGMIRE].timer == -1 && sd->sc_data[SC_DONTFORGETME].timer == -1) { // アドレナリンラッシュ
- if(sd->sc_data[SC_ADRENALINE].val2 || !battle_config.party_skill_penaly)
- aspd_rate -= 30;
- else
- aspd_rate -= 25;
- }
- if(sd->sc_data[SC_SPEARSQUICKEN].timer != -1 && sd->sc_data[SC_ADRENALINE].timer == -1 &&
- sd->sc_data[SC_TWOHANDQUICKEN].timer == -1 && sd->sc_data[SC_QUAGMIRE].timer == -1 && sd->sc_data[SC_DONTFORGETME].timer == -1) // スピアクィッケン
- aspd_rate -= sd->sc_data[SC_SPEARSQUICKEN].val2;
- if(sd->sc_data[SC_ASSNCROS].timer!=-1 && // 夕陽のアサシンクロス
- sd->sc_data[SC_TWOHANDQUICKEN].timer==-1 && sd->sc_data[SC_ADRENALINE].timer==-1 && sd->sc_data[SC_SPEARSQUICKEN].timer==-1 &&
- sd->sc_data[SC_DONTFORGETME].timer == -1)
- aspd_rate -= 5+sd->sc_data[SC_ASSNCROS].val1+sd->sc_data[SC_ASSNCROS].val2+sd->sc_data[SC_ASSNCROS].val3;
- if(sd->sc_data[SC_DONTFORGETME].timer!=-1){ // 私を忘れないで
- aspd_rate += sd->sc_data[SC_DONTFORGETME].val1*3 + sd->sc_data[SC_DONTFORGETME].val2 + (sd->sc_data[SC_DONTFORGETME].val3>>16);
- sd->speed= sd->speed*(100+sd->sc_data[SC_DONTFORGETME].val1*2 + sd->sc_data[SC_DONTFORGETME].val2 + (sd->sc_data[SC_DONTFORGETME].val3&0xffff))/100;
- }
- if( sd->sc_data[i=SC_SPEEDPOTION2].timer!=-1 ||
- sd->sc_data[i=SC_SPEEDPOTION1].timer!=-1 ||
- sd->sc_data[i=SC_SPEEDPOTION0].timer!=-1) // 増 速ポーション
- aspd_rate -= sd->sc_data[i].val2;
-
- // HIT/FLEE変化系
- if(sd->sc_data[SC_WHISTLE].timer!=-1){ // 口笛
- sd->flee += sd->flee * (sd->sc_data[SC_WHISTLE].val1
- +sd->sc_data[SC_WHISTLE].val2+(sd->sc_data[SC_WHISTLE].val3>>16))/100;
- sd->flee2+= (sd->sc_data[SC_WHISTLE].val1+sd->sc_data[SC_WHISTLE].val2+(sd->sc_data[SC_WHISTLE].val3&0xffff)) * 10;
- }
- if(sd->sc_data[SC_HUMMING].timer!=-1) // ハミング
- sd->hit += (sd->sc_data[SC_HUMMING].val1*2+sd->sc_data[SC_HUMMING].val2
- +sd->sc_data[SC_HUMMING].val3) * sd->hit/100;
- if(sd->sc_data[SC_VIOLENTGALE].timer!=-1 && sd->def_ele==4){ // バイオレントゲイル
- sd->flee += sd->flee*sd->sc_data[SC_VIOLENTGALE].val3/100;
- }
- if(sd->sc_data[SC_BLIND].timer!=-1){ // 暗黒
- sd->hit -= sd->hit*25/100;
- sd->flee -= sd->flee*25/100;
- }
- if(sd->sc_data[SC_WINDWALK].timer!=-1) // ウィンドウォーク
- sd->flee += sd->flee*(sd->sc_data[SC_WINDWALK].val2)/100;
- if(sd->sc_data[SC_SPIDERWEB].timer!=-1) //スパイダーウェブ
- sd->flee -= sd->flee*50/100;
- if(sd->sc_data[SC_TRUESIGHT].timer!=-1) //トゥルーサイト
- sd->hit += 3*(sd->sc_data[SC_TRUESIGHT].val1);
- if(sd->sc_data[SC_CONCENTRATION].timer!=-1) //コンセントレーション
- sd->hit += (10*(sd->sc_data[SC_CONCENTRATION].val1));
-
- // 耐性
- if(sd->sc_data[SC_SIEGFRIED].timer!=-1){ // 不死身のジークフリード
- sd->subele[1] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[2] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[3] += sd->sc_data[SC_SIEGFRIED].val2; // 火
- sd->subele[4] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[5] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[6] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[7] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[8] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- sd->subele[9] += sd->sc_data[SC_SIEGFRIED].val2; // 水
- }
- if(sd->sc_data[SC_PROVIDENCE].timer!=-1){ // プロヴィデンス
- sd->subele[6] += sd->sc_data[SC_PROVIDENCE].val2; // 対 聖属性
- sd->subrace[6] += sd->sc_data[SC_PROVIDENCE].val2; // 対 悪魔
- }
-
- // その他
- if(sd->sc_data[SC_APPLEIDUN].timer!=-1){ // イドゥンの林檎
- sd->status.max_hp += ((5+sd->sc_data[SC_APPLEIDUN].val1*2+((sd->sc_data[SC_APPLEIDUN].val2+1)>>1)
- +sd->sc_data[SC_APPLEIDUN].val3/10) * sd->status.max_hp)/100;
- if(sd->status.max_hp < 0 || sd->status.max_hp > battle_config.max_hp)
- sd->status.max_hp = battle_config.max_hp;
- }
- if(sd->sc_data[SC_DELUGE].timer!=-1 && sd->def_ele==1){ // デリュージ
- sd->status.max_hp += sd->status.max_hp*sd->sc_data[SC_DELUGE].val3/100;
- if(sd->status.max_hp < 0 || sd->status.max_hp > battle_config.max_hp)
- sd->status.max_hp = battle_config.max_hp;
- }
- if(sd->sc_data[SC_SERVICE4U].timer!=-1) { // サービスフォーユー
- sd->status.max_sp += sd->status.max_sp*(10+sd->sc_data[SC_SERVICE4U].val1+sd->sc_data[SC_SERVICE4U].val2
- +sd->sc_data[SC_SERVICE4U].val3)/100;
- if(sd->status.max_sp < 0 || sd->status.max_sp > battle_config.max_sp)
- sd->status.max_sp = battle_config.max_sp;
- sd->dsprate-=(10+sd->sc_data[SC_SERVICE4U].val1*3+sd->sc_data[SC_SERVICE4U].val2
- +sd->sc_data[SC_SERVICE4U].val3);
- if(sd->dsprate<0)sd->dsprate=0;
- }
-
- if(sd->sc_data[SC_FORTUNE].timer!=-1) // 幸運のキス
- sd->critical += (10+sd->sc_data[SC_FORTUNE].val1+sd->sc_data[SC_FORTUNE].val2
- +sd->sc_data[SC_FORTUNE].val3)*10;
-
- if(sd->sc_data[SC_EXPLOSIONSPIRITS].timer!=-1){ // 爆裂波動
- if(s_class.job==23)
- sd->critical += sd->sc_data[SC_EXPLOSIONSPIRITS].val1*100;
- else
- sd->critical += sd->sc_data[SC_EXPLOSIONSPIRITS].val2;
- }
-
- if(sd->sc_data[SC_STEELBODY].timer!=-1){ // 金剛
- sd->def = 90;
- sd->mdef = 90;
- aspd_rate += 25;
- sd->speed = (sd->speed * 125) / 100;
- }
- if(sd->sc_data[SC_DEFENDER].timer != -1) {
- sd->aspd += (550 - sd->sc_data[SC_DEFENDER].val1*50);
- sd->speed = (sd->speed * (155 - sd->sc_data[SC_DEFENDER].val1*5)) / 100;
- }
- if(sd->sc_data[SC_ENCPOISON].timer != -1)
- sd->addeff[4] += sd->sc_data[SC_ENCPOISON].val2;
-
- if( sd->sc_data[SC_DANCING].timer!=-1 ){ // 演奏/ダンス使用中
- sd->speed*=4;
- sd->nhealsp = 0;
- sd->nshealsp = 0;
- sd->nsshealsp = 0;
- }
- if(sd->sc_data[SC_CURSE].timer!=-1)
- sd->speed += 450;
-
- if(sd->sc_data[SC_TRUESIGHT].timer!=-1) //トゥルーサイト
- sd->critical += sd->critical*(sd->sc_data[SC_TRUESIGHT].val1)/100;
-
-/* if(sd->sc_data[SC_VOLCANO].timer!=-1) // エンチャントポイズン(属性はbattle.cで)
- sd->addeff[2]+=sd->sc_data[SC_VOLCANO].val2;//% of granting
- if(sd->sc_data[SC_DELUGE].timer!=-1) // エンチャントポイズン(属性はbattle.cで)
- sd->addeff[0]+=sd->sc_data[SC_DELUGE].val2;//% of granting
- */
- }
-
- if(sd->speed_rate != 100)
- sd->speed = sd->speed*sd->speed_rate/100;
- if(sd->speed < 1) sd->speed = 1;
- if(aspd_rate != 100)
- sd->aspd = sd->aspd*aspd_rate/100;
- if(pc_isriding(sd)) // 騎兵修練
- sd->aspd = sd->aspd*(100 + 10*(5 - pc_checkskill(sd,KN_CAVALIERMASTERY)))/ 100;
- if(sd->aspd < battle_config.max_aspd) sd->aspd = battle_config.max_aspd;
- sd->amotion = sd->aspd;
- sd->dmotion = 800-sd->paramc[1]*4;
- if(sd->dmotion<400)
- sd->dmotion = 400;
- if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0) {
- sd->prev_speed = sd->speed;
- sd->speed = sd->speed*(175 - skill*5)/100;
- }
-
- if(sd->status.hp>sd->status.max_hp)
- sd->status.hp=sd->status.max_hp;
- if(sd->status.sp>sd->status.max_sp)
- sd->status.sp=sd->status.max_sp;
-
- if(first&4)
- return 0;
- if(first&3) {
- clif_updatestatus(sd,SP_SPEED);
- clif_updatestatus(sd,SP_MAXHP);
- clif_updatestatus(sd,SP_MAXSP);
- if(first&1) {
- clif_updatestatus(sd,SP_HP);
- clif_updatestatus(sd,SP_SP);
- }
- return 0;
- }
-
- if(b_class != sd->view_class) {
- clif_changelook(&sd->bl,LOOK_BASE,sd->view_class);
-#if PACKETVER < 4
- clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
- clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
-#else
- clif_changelook(&sd->bl,LOOK_WEAPON,0);
-#endif
- }
-
- if( memcmp(b_skill,sd->status.skill,sizeof(sd->status.skill)) || b_attackrange != sd->attackrange)
- clif_skillinfoblock(sd); // スキル送信
-
- if(b_speed != sd->speed)
- clif_updatestatus(sd,SP_SPEED);
- if(b_weight != sd->weight)
- clif_updatestatus(sd,SP_WEIGHT);
- if(b_max_weight != sd->max_weight) {
- clif_updatestatus(sd,SP_MAXWEIGHT);
- pc_checkweighticon(sd);
- }
- for(i=0;i<6;i++)
- if(b_paramb[i] + b_parame[i] != sd->paramb[i] + sd->parame[i])
- clif_updatestatus(sd,SP_STR+i);
- if(b_hit != sd->hit)
- clif_updatestatus(sd,SP_HIT);
- if(b_flee != sd->flee)
- clif_updatestatus(sd,SP_FLEE1);
- if(b_aspd != sd->aspd)
- clif_updatestatus(sd,SP_ASPD);
- if(b_watk != sd->watk || b_base_atk != sd->base_atk)
- clif_updatestatus(sd,SP_ATK1);
- if(b_def != sd->def)
- clif_updatestatus(sd,SP_DEF1);
- if(b_watk2 != sd->watk2)
- clif_updatestatus(sd,SP_ATK2);
- if(b_def2 != sd->def2)
- clif_updatestatus(sd,SP_DEF2);
- if(b_flee2 != sd->flee2)
- clif_updatestatus(sd,SP_FLEE2);
- if(b_critical != sd->critical)
- clif_updatestatus(sd,SP_CRITICAL);
- if(b_matk1 != sd->matk1)
- clif_updatestatus(sd,SP_MATK1);
- if(b_matk2 != sd->matk2)
- clif_updatestatus(sd,SP_MATK2);
- if(b_mdef != sd->mdef)
- clif_updatestatus(sd,SP_MDEF1);
- if(b_mdef2 != sd->mdef2)
- clif_updatestatus(sd,SP_MDEF2);
- if(b_attackrange != sd->attackrange)
- clif_updatestatus(sd,SP_ATTACKRANGE);
- if(b_max_hp != sd->status.max_hp)
- clif_updatestatus(sd,SP_MAXHP);
- if(b_max_sp != sd->status.max_sp)
- clif_updatestatus(sd,SP_MAXSP);
- if(b_hp != sd->status.hp)
- clif_updatestatus(sd,SP_HP);
- if(b_sp != sd->status.sp)
- clif_updatestatus(sd,SP_SP);
-
-/* if(before.cart_num != before.cart_num || before.cart_max_num != before.cart_max_num ||
- before.cart_weight != before.cart_weight || before.cart_max_weight != before.cart_max_weight )
- clif_updatestatus(sd,SP_CARTINFO);*/
-
- if(sd->status.hp<sd->status.max_hp>>2 && pc_checkskill(sd,SM_AUTOBERSERK)>0 &&
- (sd->sc_data[SC_PROVOKE].timer==-1 || sd->sc_data[SC_PROVOKE].val2==0 ) && !pc_isdead(sd))
- // オートバーサーク発動
- skill_status_change_start(&sd->bl,SC_PROVOKE,10,1,0,0,0,0);
-
- return 0;
-}
-
-/*==========================================
- * 装 備品による能力等のボーナス設定
- *------------------------------------------
- */
-int pc_bonus(struct map_session_data *sd,int type,int val)
-{
- nullpo_retr(0, sd);
-
- switch(type){
- case SP_STR:
- case SP_AGI:
- case SP_VIT:
- case SP_INT:
- case SP_DEX:
- case SP_LUK:
- if(sd->state.lr_flag != 2)
- sd->parame[type-SP_STR]+=val;
- break;
- case SP_ATK1:
- if(!sd->state.lr_flag)
- sd->watk+=val;
- else if(sd->state.lr_flag == 1)
- sd->watk_+=val;
- break;
- case SP_ATK2:
- if(!sd->state.lr_flag)
- sd->watk2+=val;
- else if(sd->state.lr_flag == 1)
- sd->watk_2+=val;
- break;
- case SP_BASE_ATK:
- if(sd->state.lr_flag != 2)
- sd->base_atk+=val;
- break;
- case SP_MATK1:
- if(sd->state.lr_flag != 2)
- sd->matk1 += val;
- break;
- case SP_MATK2:
- if(sd->state.lr_flag != 2)
- sd->matk2 += val;
- break;
- case SP_MATK:
- if(sd->state.lr_flag != 2) {
- sd->matk1 += val;
- sd->matk2 += val;
- }
- break;
- case SP_DEF1:
- if(sd->state.lr_flag != 2)
- sd->def+=val;
- break;
- case SP_MDEF1:
- if(sd->state.lr_flag != 2)
- sd->mdef+=val;
- break;
- case SP_MDEF2:
- if(sd->state.lr_flag != 2)
- sd->mdef+=val;
- break;
- case SP_HIT:
- if(sd->state.lr_flag != 2)
- sd->hit+=val;
- else
- sd->arrow_hit+=val;
- break;
- case SP_FLEE1:
- if(sd->state.lr_flag != 2)
- sd->flee+=val;
- break;
- case SP_FLEE2:
- if(sd->state.lr_flag != 2)
- sd->flee2+=val*10;
- break;
- case SP_CRITICAL:
- if(sd->state.lr_flag != 2)
- sd->critical+=val*10;
- else
- sd->arrow_cri += val*10;
- break;
- case SP_ATKELE:
- if(!sd->state.lr_flag)
- sd->atk_ele=val;
- else if(sd->state.lr_flag == 1)
- sd->atk_ele_=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_ele=val;
- break;
- case SP_DEFELE:
- if(sd->state.lr_flag != 2)
- sd->def_ele=val;
- break;
- case SP_MAXHP:
- if(sd->state.lr_flag != 2)
- sd->status.max_hp+=val;
- break;
- case SP_MAXSP:
- if(sd->state.lr_flag != 2)
- sd->status.max_sp+=val;
- break;
- case SP_CASTRATE:
- if(sd->state.lr_flag != 2)
- sd->castrate+=val;
- break;
- case SP_MAXHPRATE:
- if(sd->state.lr_flag != 2)
- sd->hprate+=val;
- break;
- case SP_MAXSPRATE:
- if(sd->state.lr_flag != 2)
- sd->sprate+=val;
- break;
- case SP_SPRATE:
- if(sd->state.lr_flag != 2)
- sd->dsprate+=val;
- break;
- case SP_ATTACKRANGE:
- if(!sd->state.lr_flag)
- sd->attackrange += val;
- else if(sd->state.lr_flag == 1)
- sd->attackrange_ += val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_range += val;
- break;
- case SP_ADD_SPEED:
- if(sd->state.lr_flag != 2)
- sd->speed -= val;
- break;
- case SP_SPEED_RATE:
- if(sd->state.lr_flag != 2) {
- if(sd->speed_rate > 100-val)
- sd->speed_rate = 100-val;
- }
- break;
- case SP_SPEED_ADDRATE:
- if(sd->state.lr_flag != 2)
- sd->speed_add_rate = sd->speed_add_rate * (100-val)/100;
- break;
- case SP_ASPD:
- if(sd->state.lr_flag != 2)
- sd->aspd -= val*10;
- break;
- case SP_ASPD_RATE:
- if(sd->state.lr_flag != 2) {
- if(sd->aspd_rate > 100-val)
- sd->aspd_rate = 100-val;
- }
- break;
- case SP_ASPD_ADDRATE:
- if(sd->state.lr_flag != 2)
- sd->aspd_add_rate = sd->aspd_add_rate * (100-val)/100;
- break;
- case SP_HP_RECOV_RATE:
- if(sd->state.lr_flag != 2)
- sd->hprecov_rate += val;
- break;
- case SP_SP_RECOV_RATE:
- if(sd->state.lr_flag != 2)
- sd->sprecov_rate += val;
- break;
- case SP_CRITICAL_DEF:
- if(sd->state.lr_flag != 2)
- sd->critical_def += val;
- break;
- case SP_NEAR_ATK_DEF:
- if(sd->state.lr_flag != 2)
- sd->near_attack_def_rate += val;
- break;
- case SP_LONG_ATK_DEF:
- if(sd->state.lr_flag != 2)
- sd->long_attack_def_rate += val;
- break;
- case SP_DOUBLE_RATE:
- if(sd->state.lr_flag == 0 && sd->double_rate < val)
- sd->double_rate = val;
- break;
- case SP_DOUBLE_ADD_RATE:
- if(sd->state.lr_flag == 0)
- sd->double_add_rate += val;
- break;
- case SP_MATK_RATE:
- if(sd->state.lr_flag != 2)
- sd->matk_rate += val;
- break;
- case SP_IGNORE_DEF_ELE:
- if(!sd->state.lr_flag)
- sd->ignore_def_ele |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->ignore_def_ele_ |= 1<<val;
- break;
- case SP_IGNORE_DEF_RACE:
- if(!sd->state.lr_flag)
- sd->ignore_def_race |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->ignore_def_race_ |= 1<<val;
- break;
- case SP_ATK_RATE:
- if(sd->state.lr_flag != 2)
- sd->atk_rate += val;
- break;
- case SP_MAGIC_ATK_DEF:
- if(sd->state.lr_flag != 2)
- sd->magic_def_rate += val;
- break;
- case SP_MISC_ATK_DEF:
- if(sd->state.lr_flag != 2)
- sd->misc_def_rate += val;
- break;
- case SP_IGNORE_MDEF_ELE:
- if(sd->state.lr_flag != 2)
- sd->ignore_mdef_ele |= 1<<val;
- break;
- case SP_IGNORE_MDEF_RACE:
- if(sd->state.lr_flag != 2)
- sd->ignore_mdef_race |= 1<<val;
- break;
- case SP_PERFECT_HIT_RATE:
- if(sd->state.lr_flag != 2 && sd->perfect_hit < val)
- sd->perfect_hit = val;
- break;
- case SP_PERFECT_HIT_ADD_RATE:
- if(sd->state.lr_flag != 2)
- sd->perfect_hit_add += val;
- break;
- case SP_CRITICAL_RATE:
- if(sd->state.lr_flag != 2)
- sd->critical_rate+=val;
- break;
- case SP_GET_ZENY_NUM:
- if(sd->state.lr_flag != 2 && sd->get_zeny_num < val)
- sd->get_zeny_num = val;
- break;
- case SP_ADD_GET_ZENY_NUM:
- if(sd->state.lr_flag != 2)
- sd->get_zeny_add_num += val;
- break;
- case SP_DEF_RATIO_ATK_ELE:
- if(!sd->state.lr_flag)
- sd->def_ratio_atk_ele |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->def_ratio_atk_ele_ |= 1<<val;
- break;
- case SP_DEF_RATIO_ATK_RACE:
- if(!sd->state.lr_flag)
- sd->def_ratio_atk_race |= 1<<val;
- else if(sd->state.lr_flag == 1)
- sd->def_ratio_atk_race_ |= 1<<val;
- break;
- case SP_HIT_RATE:
- if(sd->state.lr_flag != 2)
- sd->hit_rate += val;
- break;
- case SP_FLEE_RATE:
- if(sd->state.lr_flag != 2)
- sd->flee_rate += val;
- break;
- case SP_FLEE2_RATE:
- if(sd->state.lr_flag != 2)
- sd->flee2_rate += val;
- break;
- case SP_DEF_RATE:
- if(sd->state.lr_flag != 2)
- sd->def_rate += val;
- break;
- case SP_DEF2_RATE:
- if(sd->state.lr_flag != 2)
- sd->def2_rate += val;
- break;
- case SP_MDEF_RATE:
- if(sd->state.lr_flag != 2)
- sd->mdef_rate += val;
- break;
- case SP_MDEF2_RATE:
- if(sd->state.lr_flag != 2)
- sd->mdef2_rate += val;
- break;
- case SP_RESTART_FULL_RECORVER:
- if(sd->state.lr_flag != 2)
- sd->special_state.restart_full_recover = 1;
- break;
- case SP_NO_CASTCANCEL:
- if(sd->state.lr_flag != 2)
- sd->special_state.no_castcancel = 1;
- break;
- case SP_NO_CASTCANCEL2:
- if(sd->state.lr_flag != 2)
- sd->special_state.no_castcancel2 = 1;
- break;
- case SP_NO_SIZEFIX:
- if(sd->state.lr_flag != 2)
- sd->special_state.no_sizefix = 1;
- break;
- case SP_NO_MAGIC_DAMAGE:
- if(sd->state.lr_flag != 2)
- sd->special_state.no_magic_damage = 1;
- break;
- case SP_NO_WEAPON_DAMAGE:
- if(sd->state.lr_flag != 2)
- sd->special_state.no_weapon_damage = 1;
- break;
- case SP_NO_GEMSTONE:
- if(sd->state.lr_flag != 2)
- sd->special_state.no_gemstone = 1;
- break;
- case SP_INFINITE_ENDURE:
- if(sd->state.lr_flag != 2)
- sd->special_state.infinite_endure = 1;
- break;
- case SP_SPLASH_RANGE:
- if(sd->state.lr_flag != 2 && sd->splash_range < val)
- sd->splash_range = val;
- break;
- case SP_SPLASH_ADD_RANGE:
- if(sd->state.lr_flag != 2)
- sd->splash_add_range += val;
- break;
- case SP_SHORT_WEAPON_DAMAGE_RETURN:
- if(sd->state.lr_flag != 2)
- sd->short_weapon_damage_return += val;
- break;
- case SP_LONG_WEAPON_DAMAGE_RETURN:
- if(sd->state.lr_flag != 2)
- sd->long_weapon_damage_return += val;
- break;
- case SP_MAGIC_DAMAGE_RETURN: //AppleGirl Was Here
- if(sd->state.lr_flag != 2)
- sd->magic_damage_return += val;
- break;
- case SP_ALL_STATS: // [Valaris]
- if(sd->state.lr_flag!=2) {
- sd->parame[SP_STR-SP_STR]+=val;
- sd->parame[SP_AGI-SP_STR]+=val;
- sd->parame[SP_VIT-SP_STR]+=val;
- sd->parame[SP_INT-SP_STR]+=val;
- sd->parame[SP_DEX-SP_STR]+=val;
- sd->parame[SP_LUK-SP_STR]+=val;
- clif_updatestatus(sd,13);
- clif_updatestatus(sd,14);
- clif_updatestatus(sd,15);
- clif_updatestatus(sd,16);
- clif_updatestatus(sd,17);
- clif_updatestatus(sd,18);
- }
- break;
- case SP_AGI_VIT: // [Valaris]
- if(sd->state.lr_flag!=2) {
- sd->parame[SP_AGI-SP_STR]+=val;
- sd->parame[SP_VIT-SP_STR]+=val;
- clif_updatestatus(sd,14);
- clif_updatestatus(sd,15);
- }
- break;
- case SP_AGI_DEX_STR: // [Valaris]
- if(sd->state.lr_flag!=2) {
- sd->parame[SP_AGI-SP_STR]+=val;
- sd->parame[SP_DEX-SP_STR]+=val;
- sd->parame[SP_STR-SP_STR]+=val;
- clif_updatestatus(sd,14);
- clif_updatestatus(sd,17);
- clif_updatestatus(sd,13);
- }
- break;
- case SP_PERFECT_HIDE: // [Valaris]
- if(sd->state.lr_flag!=2) {
- sd->perfect_hiding=1;
- }
- break;
- case SP_DISGUISE: // Disguise script for items [Valaris]
- if(sd->state.lr_flag!=2 && sd->disguiseflag==0) {
- if(pc_isriding(sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(sd->fd, "Cannot wear disguise when riding a Peco.");
- break;
- }
- sd->disguise=val;
- clif_clearchar(&sd->bl, 9);
- pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- }
- break;
- case SP_UNBREAKABLE:
- if(sd->state.lr_flag!=2) {
- sd->unbreakable += val;
- }
- break;
- default:
- if(battle_config.error_log)
- printf("pc_bonus: unknown type %d %d !\n",type,val);
- break;
- }
- return 0;
-}
-
-/*==========================================
- * 装 備品による能力等のボーナス設定
- *------------------------------------------
- */
-int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- switch(type){
- case SP_ADDELE:
- if(!sd->state.lr_flag)
- sd->addele[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->addele_[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addele[type2]+=val;
- break;
- case SP_ADDRACE:
- if(!sd->state.lr_flag)
- sd->addrace[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->addrace_[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addrace[type2]+=val;
- break;
- case SP_ADDSIZE:
- if(!sd->state.lr_flag)
- sd->addsize[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->addsize_[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addsize[type2]+=val;
- break;
- case SP_SUBELE:
- if(sd->state.lr_flag != 2)
- sd->subele[type2]+=val;
- break;
- case SP_SUBRACE:
- if(sd->state.lr_flag != 2)
- sd->subrace[type2]+=val;
- break;
- case SP_ADDEFF:
- if(sd->state.lr_flag != 2)
- sd->addeff[type2]+=val;
- else
- sd->arrow_addeff[type2]+=val;
- break;
- case SP_ADDEFF2:
- if(sd->state.lr_flag != 2)
- sd->addeff2[type2]+=val;
- else
- sd->arrow_addeff2[type2]+=val;
- break;
- case SP_RESEFF:
- if(sd->state.lr_flag != 2)
- sd->reseff[type2]+=val;
- break;
- case SP_MAGIC_ADDELE:
- if(sd->state.lr_flag != 2)
- sd->magic_addele[type2]+=val;
- break;
- case SP_MAGIC_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->magic_addrace[type2]+=val;
- break;
- case SP_MAGIC_SUBRACE:
- if(sd->state.lr_flag != 2)
- sd->magic_subrace[type2]+=val;
- break;
- case SP_ADD_DAMAGE_CLASS:
- if(!sd->state.lr_flag) {
- for(i=0;i<sd->add_damage_class_count;i++) {
- if(sd->add_damage_classid[i] == type2) {
- sd->add_damage_classrate[i] += val;
- break;
- }
- }
- if(i >= sd->add_damage_class_count && sd->add_damage_class_count < 10) {
- sd->add_damage_classid[sd->add_damage_class_count] = type2;
- sd->add_damage_classrate[sd->add_damage_class_count] += val;
- sd->add_damage_class_count++;
- }
- }
- else if(sd->state.lr_flag == 1) {
- for(i=0;i<sd->add_damage_class_count_;i++) {
- if(sd->add_damage_classid_[i] == type2) {
- sd->add_damage_classrate_[i] += val;
- break;
- }
- }
- if(i >= sd->add_damage_class_count_ && sd->add_damage_class_count_ < 10) {
- sd->add_damage_classid_[sd->add_damage_class_count_] = type2;
- sd->add_damage_classrate_[sd->add_damage_class_count_] += val;
- sd->add_damage_class_count_++;
- }
- }
- break;
- case SP_ADD_MAGIC_DAMAGE_CLASS:
- if(sd->state.lr_flag != 2) {
- for(i=0;i<sd->add_magic_damage_class_count;i++) {
- if(sd->add_magic_damage_classid[i] == type2) {
- sd->add_magic_damage_classrate[i] += val;
- break;
- }
- }
- if(i >= sd->add_magic_damage_class_count && sd->add_magic_damage_class_count < 10) {
- sd->add_magic_damage_classid[sd->add_magic_damage_class_count] = type2;
- sd->add_magic_damage_classrate[sd->add_magic_damage_class_count] += val;
- sd->add_magic_damage_class_count++;
- }
- }
- break;
- case SP_ADD_DEF_CLASS:
- if(sd->state.lr_flag != 2) {
- for(i=0;i<sd->add_def_class_count;i++) {
- if(sd->add_def_classid[i] == type2) {
- sd->add_def_classrate[i] += val;
- break;
- }
- }
- if(i >= sd->add_def_class_count && sd->add_def_class_count < 10) {
- sd->add_def_classid[sd->add_def_class_count] = type2;
- sd->add_def_classrate[sd->add_def_class_count] += val;
- sd->add_def_class_count++;
- }
- }
- break;
- case SP_ADD_MDEF_CLASS:
- if(sd->state.lr_flag != 2) {
- for(i=0;i<sd->add_mdef_class_count;i++) {
- if(sd->add_mdef_classid[i] == type2) {
- sd->add_mdef_classrate[i] += val;
- break;
- }
- }
- if(i >= sd->add_mdef_class_count && sd->add_mdef_class_count < 10) {
- sd->add_mdef_classid[sd->add_mdef_class_count] = type2;
- sd->add_mdef_classrate[sd->add_mdef_class_count] += val;
- sd->add_mdef_class_count++;
- }
- }
- break;
- case SP_HP_DRAIN_RATE:
- if(!sd->state.lr_flag) {
- sd->hp_drain_rate += type2;
- sd->hp_drain_per += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->hp_drain_rate_ += type2;
- sd->hp_drain_per_ += val;
- }
- break;
- case SP_SP_DRAIN_RATE:
- if(!sd->state.lr_flag) {
- sd->sp_drain_rate += type2;
- sd->sp_drain_per += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->sp_drain_rate_ += type2;
- sd->sp_drain_per_ += val;
- }
- break;
- case SP_WEAPON_COMA_ELE:
- if(sd->state.lr_flag != 2)
- sd->weapon_coma_ele[type2] += val;
- break;
- case SP_WEAPON_COMA_RACE:
- if(sd->state.lr_flag != 2)
- sd->weapon_coma_race[type2] += val;
- break;
- case SP_RANDOM_ATTACK_INCREASE: // [Valaris]
- if(sd->state.lr_flag !=2){
- sd->random_attack_increase_add = type2;
- sd->random_attack_increase_per += val;
- break;
- } // end addition
- default:
- if(battle_config.error_log)
- printf("pc_bonus2: unknown type %d %d %d!\n",type,type2,val);
- break;
- }
- return 0;
-}
-
-int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
-{
- int i;
- switch(type){
- case SP_ADD_MONSTER_DROP_ITEM:
- if(sd->state.lr_flag != 2) {
- for(i=0;i<sd->monster_drop_item_count;i++) {
- if(sd->monster_drop_itemid[i] == type2) {
- sd->monster_drop_race[i] |= 1<<type3;
- if(sd->monster_drop_itemrate[i] < val)
- sd->monster_drop_itemrate[i] = val;
- break;
- }
- }
- if(i >= sd->monster_drop_item_count && sd->monster_drop_item_count < 10) {
- sd->monster_drop_itemid[sd->monster_drop_item_count] = type2;
- sd->monster_drop_race[sd->monster_drop_item_count] |= 1<<type3;
- sd->monster_drop_itemrate[sd->monster_drop_item_count] = val;
- sd->monster_drop_item_count++;
- }
- }
- break;
- case SP_AUTOSPELL:
- if(sd->state.lr_flag != 2){
- sd->autospell_id = type2;
- sd->autospell_lv = type3;
- sd->autospell_rate = val;
- }
- break;
- default:
- if(battle_config.error_log)
- printf("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * スクリプトによるスキル所得
- *------------------------------------------
- */
-int pc_skill(struct map_session_data *sd,int id,int level,int flag)
-{
- nullpo_retr(0, sd);
-
- if(level>MAX_SKILL_LEVEL){
- if(battle_config.error_log)
- printf("support card skill only!\n");
- return 0;
- }
- if(!flag && (sd->status.skill[id].id == id || level == 0)){ // クエスト所得ならここで条件を確認して送信する
- sd->status.skill[id].lv=level;
- pc_calcstatus(sd,0);
- clif_skillinfoblock(sd);
- }
- else if(sd->status.skill[id].lv < level){ // 覚えられるがlvが小さいなら
- if(sd->status.skill[id].id==id)
- sd->status.skill[id].flag=sd->status.skill[id].lv+2; // lvを記憶
- else {
- sd->status.skill[id].id=id;
- sd->status.skill[id].flag=1; // cardスキルとする
- }
- sd->status.skill[id].lv=level;
- }
-
- return 0;
-}
-
-/*==========================================
- * カード挿入
- *------------------------------------------
- */
-int pc_insert_card(struct map_session_data *sd,int idx_card,int idx_equip)
-{
- nullpo_retr(0, sd);
-
- if(idx_card >= 0 && idx_card < MAX_INVENTORY && idx_equip >= 0 && idx_equip < MAX_INVENTORY && sd->inventory_data[idx_card]) {
- int i;
- int nameid=sd->status.inventory[idx_equip].nameid;
- int cardid=sd->status.inventory[idx_card].nameid;
- int ep=sd->inventory_data[idx_card]->equip;
-
- if( nameid <= 0 || sd->inventory_data[idx_equip] == NULL ||
- (sd->inventory_data[idx_equip]->type!=4 && sd->inventory_data[idx_equip]->type!=5)|| // 装 備じゃない
- ( sd->status.inventory[idx_equip].identify==0 ) || // 未鑑定
- ( sd->status.inventory[idx_equip].card[0]==0x00ff) || // 製造武器
- ( sd->status.inventory[idx_equip].card[0]==0x00fe) ||
- ( (sd->inventory_data[idx_equip]->equip&ep)==0 ) || // 装 備個所違い
- ( sd->inventory_data[idx_equip]->type==4 && ep==32) || // 両 手武器と盾カード
- ( sd->status.inventory[idx_equip].card[0]==(short)0xff00) || sd->status.inventory[idx_equip].equip){
-
- clif_insert_card(sd,idx_equip,idx_card,1);
- return 0;
- }
- for(i=0;i<sd->inventory_data[idx_equip]->slot;i++){
- if( sd->status.inventory[idx_equip].card[i] == 0){
- // 空きスロットがあったので差し込む
- sd->status.inventory[idx_equip].card[i]=cardid;
-
- // カードは減らす
- clif_insert_card(sd,idx_equip,idx_card,0);
- pc_delitem(sd,idx_card,1,1);
- return 0;
- }
- }
- }
- else
- clif_insert_card(sd,idx_equip,idx_card,1);
-
- return 0;
-}
-
-//
-// アイテム物
-//
-
-/*==========================================
- * スキルによる買い値修正
- *------------------------------------------
- */
-int pc_modifybuyvalue(struct map_session_data *sd,int orig_value)
-{
- int skill,val = orig_value,rate1 = 0,rate2 = 0;
- if((skill=pc_checkskill(sd,MC_DISCOUNT))>0) // ディスカウント
- rate1 = 5+skill*2-((skill==10)? 1:0);
- if((skill=pc_checkskill(sd,RG_COMPULSION))>0) // コムパルションディスカウント
- rate2 = 5+skill*4;
- if(rate1 < rate2) rate1 = rate2;
- if(rate1)
- val = (int)((double)orig_value*(double)(100-rate1)/100.);
- if(val < 0) val = 0;
- if(orig_value > 0 && val < 1) val = 1;
-
- return val;
-}
-
-/*==========================================
- * スキルによる売り値修正
- *------------------------------------------
- */
-int pc_modifysellvalue(struct map_session_data *sd,int orig_value)
-{
- int skill,val = orig_value,rate = 0;
- if((skill=pc_checkskill(sd,MC_OVERCHARGE))>0) // オーバーチャージ
- rate = 5+skill*2-((skill==10)? 1:0);
- if(rate)
- val = (int)((double)orig_value*(double)(100+rate)/100.);
- if(val < 0) val = 0;
- if(orig_value > 0 && val < 1) val = 1;
-
- return val;
-}
-
-/*==========================================
- * アイテムを買った時に、新しいアイテム欄を使うか、
- * 3万個制限にかかるか確認
- *------------------------------------------
- */
-int pc_checkadditem(struct map_session_data *sd,int nameid,int amount)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(itemdb_isequip(nameid))
- return ADDITEM_NEW;
-
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid==nameid){
- if(sd->status.inventory[i].amount+amount > MAX_AMOUNT)
- return ADDITEM_OVERAMOUNT;
- return ADDITEM_EXIST;
- }
- }
-
- if(amount > MAX_AMOUNT)
- return ADDITEM_OVERAMOUNT;
- return ADDITEM_NEW;
-}
-
-/*==========================================
- * 空きアイテム欄の個数
- *------------------------------------------
- */
-int pc_inventoryblank(struct map_session_data *sd)
-{
- int i,b;
-
- nullpo_retr(0, sd);
-
- for(i=0,b=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid==0)
- b++;
- }
-
- return b;
-}
-
-/*==========================================
- * お金を払う
- *------------------------------------------
- */
-int pc_payzeny(struct map_session_data *sd,int zeny)
-{
- double z;
-
- nullpo_retr(0, sd);
-
- z = (double)sd->status.zeny;
- if(sd->status.zeny<zeny || z - (double)zeny > MAX_ZENY)
- return 1;
- sd->status.zeny-=zeny;
- clif_updatestatus(sd,SP_ZENY);
-
- return 0;
-}
-
-/*==========================================
- * お金を得る
- *------------------------------------------
- */
-int pc_getzeny(struct map_session_data *sd,int zeny)
-{
- double z;
-
- nullpo_retr(0, sd);
-
- z = (double)sd->status.zeny;
- if(z + (double)zeny > MAX_ZENY) {
- zeny = 0;
- sd->status.zeny = MAX_ZENY;
- }
- sd->status.zeny+=zeny;
- clif_updatestatus(sd,SP_ZENY);
-
- return 0;
-}
-
-/*==========================================
- * アイテムを探して、インデックスを返す
- *------------------------------------------
- */
-int pc_search_inventory(struct map_session_data *sd,int item_id)
-{
- int i;
-
- nullpo_retr(-1, sd);
-
- for(i=0;i<MAX_INVENTORY;i++) {
- if(sd->status.inventory[i].nameid == item_id &&
- (sd->status.inventory[i].amount > 0 || item_id == 0))
- return i;
- }
-
- return -1;
-}
-
-/*==========================================
- * アイテム追加。個数のみitem構造体の数字を無視
- *------------------------------------------
- */
-int pc_additem(struct map_session_data *sd,struct item *item_data,int amount)
-{
- struct item_data *data;
- int i,w;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, item_data);
-
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
- data = itemdb_search(item_data->nameid);
- if((w = data->weight*amount) + sd->weight > sd->max_weight)
- return 2;
-
- i = MAX_INVENTORY;
-
- if(!itemdb_isequip2(data)){
- // 装 備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_INVENTORY;i++)
- if(sd->status.inventory[i].nameid == item_data->nameid &&
- sd->status.inventory[i].card[0] == item_data->card[0] && sd->status.inventory[i].card[1] == item_data->card[1] &&
- sd->status.inventory[i].card[2] == item_data->card[2] && sd->status.inventory[i].card[3] == item_data->card[3]) {
- if(sd->status.inventory[i].amount+amount > MAX_AMOUNT)
- return 5;
- sd->status.inventory[i].amount+=amount;
- clif_additem(sd,i,amount,0);
- break;
- }
- }
- if(i >= MAX_INVENTORY){
- // 装 備品か未所有品だったので空き欄へ追加
- i = pc_search_inventory(sd,0);
- if(i >= 0) {
- memcpy(&sd->status.inventory[i],item_data,sizeof(sd->status.inventory[0]));
- sd->status.inventory[i].amount=amount;
- sd->inventory_data[i]=data;
- clif_additem(sd,i,amount,0);
- }
- else return 4;
- }
- sd->weight += w;
- clif_updatestatus(sd,SP_WEIGHT);
-
- return 0;
-}
-
-/*==========================================
- * アイテムを減らす
- *------------------------------------------
- */
-int pc_delitem(struct map_session_data *sd,int n,int amount,int type)
-{
- nullpo_retr(1, sd);
-
- if(sd->status.inventory[n].nameid==0 || amount <= 0 || sd->status.inventory[n].amount<amount || sd->inventory_data[n] == NULL)
- return 1;
-
- sd->status.inventory[n].amount -= amount;
- sd->weight -= sd->inventory_data[n]->weight*amount ;
- if(sd->status.inventory[n].amount<=0){
- if(sd->status.inventory[n].equip)
- pc_unequipitem(sd,n,0);
- memset(&sd->status.inventory[n],0,sizeof(sd->status.inventory[0]));
- sd->inventory_data[n] = NULL;
- }
- if(!(type&1))
- clif_delitem(sd,n,amount);
- if(!(type&2))
- clif_updatestatus(sd,SP_WEIGHT);
-
- return 0;
-}
-
-/*==========================================
- * アイテムを落す
- *------------------------------------------
- */
-int pc_dropitem(struct map_session_data *sd,int n,int amount)
-{
- nullpo_retr(1, sd);
-
- if (sd->status.inventory[n].nameid <= 0 ||
- sd->status.inventory[n].amount < amount ||
- sd->trade_partner != 0 || sd->vender_id != 0 ||
- sd->status.inventory[n].amount <= 0)
- return 1;
- map_addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, NULL, NULL, NULL, 0);
- pc_delitem(sd, n, amount, 0);
-
- return 0;
-}
-
-/*==========================================
- * アイテムを拾う
- *------------------------------------------
- */
-int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem)
-{
- int flag;
- unsigned int tick = gettick();
- struct map_session_data *first_sd = NULL,*second_sd = NULL,*third_sd = NULL;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, fitem);
-
- if(fitem->first_get_id > 0) {
- first_sd = map_id2sd(fitem->first_get_id);
- if(tick < fitem->first_get_tick) {
- if(fitem->first_get_id != sd->bl.id && !(first_sd && first_sd->status.party_id == sd->status.party_id)) {
- clif_additem(sd,0,0,6);
- return 0;
- }
- }
- else if(fitem->second_get_id > 0) {
- second_sd = map_id2sd(fitem->second_get_id);
- if(tick < fitem->second_get_tick) {
- if(fitem->first_get_id != sd->bl.id && fitem->second_get_id != sd->bl.id &&
- !(first_sd && first_sd->status.party_id == sd->status.party_id) && !(second_sd && second_sd->status.party_id == sd->status.party_id)) {
- clif_additem(sd,0,0,6);
- return 0;
- }
- }
- else if(fitem->third_get_id > 0) {
- third_sd = map_id2sd(fitem->third_get_id);
- if(tick < fitem->third_get_tick) {
- if(fitem->first_get_id != sd->bl.id && fitem->second_get_id != sd->bl.id && fitem->third_get_id != sd->bl.id &&
- !(first_sd && first_sd->status.party_id == sd->status.party_id) && !(second_sd && second_sd->status.party_id == sd->status.party_id) &&
- !(third_sd && third_sd->status.party_id == sd->status.party_id)) {
- clif_additem(sd,0,0,6);
- return 0;
- }
- }
- }
- }
- }
- if((flag = pc_additem(sd,&fitem->item_data,fitem->item_data.amount)))
- // 重量overで取得失敗
- clif_additem(sd,0,0,flag);
- else {
- /* 取得成功 */
- if(sd->attacktimer != -1)
- pc_stopattack(sd);
- clif_takeitem(&sd->bl,&fitem->bl);
- map_clearflooritem(fitem->bl.id);
- }
- return 0;
-}
-
-int pc_isUseitem(struct map_session_data *sd,int n)
-{
- struct item_data *item;
- int nameid;
-
- nullpo_retr(0, sd);
-
- item = sd->inventory_data[n];
- nameid = sd->status.inventory[n].nameid;
-
- if(item == NULL)
- return 0;
- if((nameid == 605) && map[sd->bl.m].flag.gvg)
- return 0;
- if(nameid == 601 && (map[sd->bl.m].flag.noteleport || map[sd->bl.m].flag.gvg)) {
- clif_skill_teleportmessage(sd,0);
- return 0;
- }
- if(nameid == 602 && map[sd->bl.m].flag.noreturn)
- return 0;
- if(nameid == 604 && (map[sd->bl.m].flag.nobranch || map[sd->bl.m].flag.gvg))
- return 0;
- if(item->sex != 2 && sd->status.sex != item->sex)
- return 0;
- if(item->elv > 0 && sd->status.base_level < item->elv)
- return 0;
- if(((sd->status.class==13 || sd->status.class==4014) && ((1<<7)&item->class) == 0) || // have mounted classes use unmounted items [Valaris]
- ((sd->status.class==21 || sd->status.class==4022) && ((1<<14)&item->class) == 0))
- return 0;
- if(sd->status.class!=13 && sd->status.class!=4014 && sd->status.class!=21 && sd->status.class!=4022)
- if((sd->status.class<=4000 && ((1<<sd->status.class)&item->class) == 0) || (sd->status.class>4000 && sd->status.class<4023 && ((1<<(sd->status.class-4001))&item->class) == 0) ||
- (sd->status.class>=4023 && ((1<<(sd->status.class-4023))&item->class) == 0))
- return 0;
- return 1;
-}
-
-/*==========================================
- * アイテムを使う
- *------------------------------------------
- */
-int pc_useitem(struct map_session_data *sd,int n)
-{
- int nameid,amount;
-
- nullpo_retr(1, sd);
-
- if(n >=0 && n < MAX_INVENTORY) {
- nameid = sd->status.inventory[n].nameid;
- amount = sd->status.inventory[n].amount;
- if(sd->status.inventory[n].nameid <= 0 ||
- sd->status.inventory[n].amount <= 0 ||
- sd->sc_data[SC_BERSERK].timer!=-1 ||
- !pc_isUseitem(sd,n) ) {
- clif_useitemack(sd,n,0,0);
- return 1;
- }
- if(sd->inventory_data[n])
- run_script(sd->inventory_data[n]->use_script,0,sd->bl.id,0);
-
- clif_useitemack(sd,n,amount-1,1);
- pc_delitem(sd,n,1,1);
- }
-
- return 0;
-}
-
-/*==========================================
- * カートアイテム追加。個数のみitem構造体の数字を無視
- *------------------------------------------
- */
-int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount)
-{
- struct item_data *data;
- int i,w;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, item_data);
-
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
- data = itemdb_search(item_data->nameid);
-
- if((w=data->weight*amount) + sd->cart_weight > sd->cart_max_weight)
- return 1;
-
- i=MAX_CART;
- if(!itemdb_isequip2(data)){
- // 装 備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_CART;i++){
- if(sd->status.cart[i].nameid==item_data->nameid &&
- sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] &&
- sd->status.cart[i].card[2] == item_data->card[2] && sd->status.cart[i].card[3] == item_data->card[3]){
- if(sd->status.cart[i].amount+amount > MAX_AMOUNT)
- return 1;
- sd->status.cart[i].amount+=amount;
- clif_cart_additem(sd,i,amount,0);
- break;
- }
- }
- }
- if(i >= MAX_CART){
- // 装 備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_CART;i++){
- if(sd->status.cart[i].nameid==0){
- memcpy(&sd->status.cart[i],item_data,sizeof(sd->status.cart[0]));
- sd->status.cart[i].amount=amount;
- sd->cart_num++;
- clif_cart_additem(sd,i,amount,0);
- break;
- }
- }
- if(i >= MAX_CART)
- return 1;
- }
- sd->cart_weight += w;
- clif_updatestatus(sd,SP_CARTINFO);
-
- return 0;
-}
-
-/*==========================================
- * カートアイテムを減らす
- *------------------------------------------
- */
-int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type)
-{
- nullpo_retr(1, sd);
-
- if(sd->status.cart[n].nameid==0 ||
- sd->status.cart[n].amount<amount)
- return 1;
-
- sd->status.cart[n].amount -= amount;
- sd->cart_weight -= itemdb_weight(sd->status.cart[n].nameid)*amount ;
- if(sd->status.cart[n].amount <= 0){
- memset(&sd->status.cart[n],0,sizeof(sd->status.cart[0]));
- sd->cart_num--;
- }
- if(!type) {
- clif_cart_delitem(sd,n,amount);
- clif_updatestatus(sd,SP_CARTINFO);
- }
-
- return 0;
-}
-
-/*==========================================
- * カートへアイテム移動
- *------------------------------------------
- */
-int pc_putitemtocart(struct map_session_data *sd,int idx,int amount) {
- struct item *item_data;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, item_data = &sd->status.inventory[idx]);
-
- if (item_data->nameid==0 || item_data->amount<amount || sd->vender_id)
- return 1;
- if (pc_cart_additem(sd,item_data,amount) == 0)
- return pc_delitem(sd,idx,amount,0);
-
- return 1;
-}
-
-/*==========================================
- * カート内のアイテム数確認(個数の差分を返す)
- *------------------------------------------
- */
-int pc_cartitem_amount(struct map_session_data *sd,int idx,int amount)
-{
- struct item *item_data;
-
- nullpo_retr(-1, sd);
- nullpo_retr(-1, item_data=&sd->status.cart[idx]);
-
- if( item_data->nameid==0 || !item_data->amount)
- return -1;
- return item_data->amount-amount;
-}
-/*==========================================
- * カートからアイテム移動
- *------------------------------------------
- */
-
-int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount)
-{
- struct item *item_data;
- int flag;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, item_data=&sd->status.cart[idx]);
-
- if( item_data->nameid==0 || item_data->amount<amount || sd->vender_id )
- return 1;
- if((flag = pc_additem(sd,item_data,amount)) == 0)
- return pc_cart_delitem(sd,idx,amount,0);
-
- clif_additem(sd,0,0,flag);
- return 1;
-}
-
-/*==========================================
- * アイテム鑑定
- *------------------------------------------
- */
-int pc_item_identify(struct map_session_data *sd,int idx)
-{
- int flag=1;
-
- nullpo_retr(0, sd);
-
- if(idx >= 0 && idx < MAX_INVENTORY) {
- if(sd->status.inventory[idx].nameid > 0 && sd->status.inventory[idx].identify == 0 ){
- flag=0;
- sd->status.inventory[idx].identify=1;
- }
- clif_item_identified(sd,idx,flag);
- }
- else
- clif_item_identified(sd,idx,flag);
-
- return !flag;
-}
-
-/*==========================================
- * スティル品公開
- *------------------------------------------
- */
-int pc_show_steal(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
- int itemid;
- int type;
-
- struct item_data *item=NULL;
- char output[100];
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd=va_arg(ap,struct map_session_data *));
-
- itemid=va_arg(ap,int);
- type=va_arg(ap,int);
-
- if(!type){
- if((item=itemdb_exists(itemid))==NULL)
- sprintf(output,"%s stole an Unknown_Item.",sd->status.name);
- else
- sprintf(output,"%s stole %s.",sd->status.name,item->jname);
- clif_displaymessage( ((struct map_session_data *)bl)->fd, output);
- }else{
- sprintf(output,"%s has not stolen the item because of being overweight.",sd->status.name);
- clif_displaymessage( ((struct map_session_data *)bl)->fd, output);
- }
-
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-//** pc.c: Small Steal Item fix by fritz
-int pc_steal_item(struct map_session_data *sd,struct block_list *bl)
-{
- if(sd != NULL && bl != NULL && bl->type == BL_MOB) {
- int i,skill,rate,itemid,flag, count;
- struct mob_data *md;
- md=(struct mob_data *)bl;
- if(!md->state.steal_flag && mob_db[md->class].mexp <= 0 && !(mob_db[md->class].mode&0x20) && md->sc_data[SC_STONE].timer == -1 && md->sc_data[SC_FREEZE].timer == -1 &&
- (!(md->class>1324 && md->class<1364))) // prevent stealing from treasure boxes [Valaris]
- {
- skill = sd->paramc[4] - mob_db[md->class].dex + pc_checkskill(sd,TF_STEAL) + 10;
-
- if(0 < skill)
- {
- for(count = 8; count <= 8 && count != 0; count--)
- {
- i = rand()%8;
- itemid = mob_db[md->class].dropitem[i].nameid;
-
- if(itemid > 0 && itemdb_type(itemid) != 6)
- {
- rate = (mob_db[md->class].dropitem[i].p / battle_config.item_rate_common * 100 * skill)/100;
-
- if(rand()%10000 < rate)
- {
- struct item tmp_item;
- memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.nameid = itemid;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- flag = pc_additem(sd,&tmp_item,1);
- if(battle_config.show_steal_in_same_party)
- {
- party_foreachsamemap(pc_show_steal,sd,1,sd,tmp_item.nameid,0);
- }
-
- if(flag)
- {
- if(battle_config.show_steal_in_same_party)
- {
- party_foreachsamemap(pc_show_steal,sd,1,sd,tmp_item.nameid,1);
- }
-
- clif_additem(sd,0,0,flag);
- }
- md->state.steal_flag = 1;
- return 1;
- }
- }
- }
- }
- }
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int pc_steal_coin(struct map_session_data *sd,struct block_list *bl)
-{
- if(sd != NULL && bl != NULL && bl->type == BL_MOB) {
- int rate,skill;
- struct mob_data *md=(struct mob_data *)bl;
- if(md && !md->state.steal_coin_flag && md->sc_data && md->sc_data[SC_STONE].timer == -1 && md->sc_data[SC_FREEZE].timer == -1) {
- skill = pc_checkskill(sd,RG_STEALCOIN)*10;
- rate = skill + (sd->status.base_level - mob_db[md->class].lv)*3 + sd->paramc[4]*2 + sd->paramc[5]*2;
- if(rand()%1000 < rate) {
- pc_getzeny(sd,mob_db[md->class].lv*10 + rand()%100);
- md->state.steal_coin_flag = 1;
- return 1;
- }
- }
- }
-
- return 0;
-}
-//
-//
-//
-/*==========================================
- * PCの位置設定
- *------------------------------------------
- */
-int pc_setpos(struct map_session_data *sd,char *mapname_org,int x,int y,int clrtype)
-{
- char mapname[24];
- int m=0,c=0,disguise=0;
-
- nullpo_retr(0, sd);
-
- if(sd->chatID) // チャットから出る
- chat_leavechat(sd);
- if(sd->trade_partner) // 取引を中断する
- trade_tradecancel(sd);
- if(sd->state.storage_flag)
- storage_guild_storage_quit(sd,0);
- else
- storage_storage_quit(sd); // 倉庫を開いてるなら保存する
-
- if(sd->party_invite>0) // パーティ勧誘を拒否する
- party_reply_invite(sd,sd->party_invite_account,0);
- if(sd->guild_invite>0) // ギルド勧誘を拒否する
- guild_reply_invite(sd,sd->guild_invite,0);
- if(sd->guild_alliance>0) // ギルド同盟勧誘を拒否する
- guild_reply_reqalliance(sd,sd->guild_alliance_account,0);
-
- skill_castcancel(&sd->bl,0); // 詠唱中断
- pc_stop_walking(sd,0); // 歩行中断
- pc_stopattack(sd); // 攻撃中断
-
- if(pc_issit(sd)) {
- pc_setstand(sd);
- skill_gangsterparadise(sd,0);
- }
-
- if(sd->sc_data[SC_TRICKDEAD].timer != -1)
- skill_status_change_end(&sd->bl, SC_TRICKDEAD, -1);
- if(sd->status.option&2)
- skill_status_change_end(&sd->bl, SC_HIDING, -1);
- if(sd->status.option&4)
- skill_status_change_end(&sd->bl, SC_CLOAKING, -1);
- if(sd->status.option&16386)
- skill_status_change_end(&sd->bl, SC_CHASEWALK, -1);
- if(sd->sc_data[SC_BLADESTOP].timer!=-1)
- skill_status_change_end(&sd->bl,SC_BLADESTOP,-1);
- if(sd->sc_data[SC_DANCING].timer!=-1) // clear dance effect when warping [Valaris]
- skill_stop_dancing(&sd->bl,0);
-
- if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) {
- pet_stopattack(sd->pd);
- pet_changestate(sd->pd,MS_IDLE,0);
- }
-
- if(sd->disguise) { // clear disguises when warping [Valaris]
- clif_clearchar(&sd->bl, 9);
- disguise=sd->disguise;
- sd->disguise=0;
- }
-
- memcpy(mapname,mapname_org,24);
- mapname[16]=0;
- if(strstr(mapname,".gat")==NULL && strlen(mapname)<16){
- strcat(mapname,".gat");
- }
-
- m=map_mapname2mapid(mapname);
- if(m<0){
- if(sd->mapname[0]){
- int ip,port;
- if(map_mapname2ipport(mapname,&ip,&port)==0){
- skill_stop_dancing(&sd->bl,1);
- skill_unit_out_all(&sd->bl,gettick(),1);
- clif_clearchar_area(&sd->bl,clrtype&0xffff);
- skill_gangsterparadise(sd,0);
- map_delblock(&sd->bl);
- if(sd->status.pet_id > 0 && sd->pd) {
- if(sd->pd->bl.m != m && sd->pet.intimate <= 0) {
- pet_remove_map(sd);
- intif_delete_petdata(sd->status.pet_id);
- sd->status.pet_id = 0;
- sd->pd = NULL;
- sd->petDB = NULL;
- if(battle_config.pet_status_support)
- pc_calcstatus(sd,2);
- }
- else if(sd->pet.intimate > 0) {
- pet_stopattack(sd->pd);
- pet_changestate(sd->pd,MS_IDLE,0);
- clif_clearchar_area(&sd->pd->bl,clrtype&0xffff);
- map_delblock(&sd->pd->bl);
- }
- }
- memcpy(sd->mapname,mapname,24);
- sd->bl.x=x;
- sd->bl.y=y;
- sd->state.waitingdisconnect=1;
- pc_makesavestatus(sd);
- if(sd->status.pet_id > 0 && sd->pd)
- intif_save_petdata(sd->status.account_id,&sd->pet);
- chrif_save(sd);
- storage_storage_save(sd);
- chrif_changemapserver(sd, mapname, x, y, ip, port);
- return 0;
- }
- }
-#if 0
- clif_authfail_fd(sd->fd,0); // cancel
- clif_setwaitclose(sd->fd);
-#endif
- return 1;
- }
-
- if(x <0 || x >= map[m].xs || y <0 || y >= map[m].ys)
- x=y=0;
- if((x==0 && y==0) || (c=read_gat(m,x,y))==1 || c==5){
- if(x||y) {
- if(battle_config.error_log)
- printf("stacked (%d,%d)\n",x,y);
- }
- do {
- x=rand()%(map[m].xs-2)+1;
- y=rand()%(map[m].ys-2)+1;
- } while((c=read_gat(m,x,y))==1 || c==5);
- }
-
- if(sd->mapname[0] && sd->bl.prev != NULL){
- skill_unit_out_all(&sd->bl,gettick(),1);
- clif_clearchar_area(&sd->bl,clrtype&0xffff);
- skill_gangsterparadise(sd,0);
- map_delblock(&sd->bl);
- // pet
- if(sd->status.pet_id > 0 && sd->pd) {
- if(sd->pd->bl.m != m && sd->pet.intimate <= 0) {
- pet_remove_map(sd);
- intif_delete_petdata(sd->status.pet_id);
- sd->status.pet_id = 0;
- sd->pd = NULL;
- sd->petDB = NULL;
- if(battle_config.pet_status_support)
- pc_calcstatus(sd,2);
- pc_makesavestatus(sd);
- chrif_save(sd);
- storage_storage_save(sd);
- }
- else if(sd->pet.intimate > 0) {
- pet_stopattack(sd->pd);
- pet_changestate(sd->pd,MS_IDLE,0);
- clif_clearchar_area(&sd->pd->bl,clrtype&0xffff);
- map_delblock(&sd->pd->bl);
- }
- }
- clif_changemap(sd,map[m].name,x,y); // [MouseJstr]
- }
-
- if(disguise) // disguise teleport fix [Valaris]
- sd->disguise=disguise;
-
- memcpy(sd->mapname,mapname,24);
- sd->bl.m = m;
- sd->to_x = x;
- sd->to_y = y;
-
- // moved and changed dance effect stopping
-
- sd->bl.x = x;
- sd->bl.y = y;
-
- if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) {
- sd->pd->bl.m = m;
- sd->pd->bl.x = sd->pd->to_x = x;
- sd->pd->bl.y = sd->pd->to_y = y;
- sd->pd->dir = sd->dir;
- }
-
-// map_addblock(&sd->bl); /// ブロック登録とspawnは
-// clif_spawnpc(sd);
-
- return 0;
-}
-
-/*==========================================
- * PCのランダムワープ
- *------------------------------------------
- */
-int pc_randomwarp(struct map_session_data *sd, int type) {
- int x,y,c,i=0;
- int m;
-
- nullpo_retr(0, sd);
-
- m=sd->bl.m;
-
- if (map[sd->bl.m].flag.noteleport) // テレポート禁止
- return 0;
-
- do{
- x=rand()%(map[m].xs-2)+1;
- y=rand()%(map[m].ys-2)+1;
- } while (((c=read_gat(m,x,y)) == 1 || c == 5) && (i++) < 1000);
-
- if (i < 1000)
- pc_setpos(sd,map[m].name,x,y,type);
-
- return 0;
-}
-
-/*==========================================
- * 現在位置のメモ
- *------------------------------------------
- */
-int pc_memo(struct map_session_data *sd, int i) {
- int skill;
- int j;
-
- nullpo_retr(0, sd);
-
- skill = pc_checkskill(sd, AL_WARP);
-
- if (i >= MIN_PORTAL_MEMO)
- i -= MIN_PORTAL_MEMO;
- else if (map[sd->bl.m].flag.nomemo || (map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd))) {
- clif_skill_teleportmessage(sd, 1);
- return 0;
- }
-
- if (skill < 1) {
- clif_skill_memo(sd,2);
- }
-
- if (skill < 2 || i < -1 || i > 2) {
- clif_skill_memo(sd, 1);
- return 0;
- }
-
- for(j = 0 ; j < 3; j++) {
- if (strcmp(sd->status.memo_point[j].map, map[sd->bl.m].name) == 0) {
- i = j;
- break;
- }
- }
-
- if (i == -1) {
- for(i = skill - 3; i >= 0; i--) {
- memcpy(&sd->status.memo_point[i+1],&sd->status.memo_point[i],
- sizeof(struct point));
- }
- i = 0;
- }
- memcpy(sd->status.memo_point[i].map, map[sd->bl.m].name, 24);
- sd->status.memo_point[i].x = sd->bl.x;
- sd->status.memo_point[i].y = sd->bl.y;
-
- clif_skill_memo(sd, 0);
-
- return 1;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int pc_can_reach(struct map_session_data *sd,int x,int y)
-{
- struct walkpath_data wpd;
-
- nullpo_retr(0, sd);
-
- if( sd->bl.x==x && sd->bl.y==y ) // 同じマス
- return 1;
-
- // 障害物判定
- wpd.path_len=0;
- wpd.path_pos=0;
- wpd.path_half=0;
- return (path_search(&wpd,sd->bl.m,sd->bl.x,sd->bl.y,x,y,0)!=-1)?1:0;
-}
-
-//
-// 歩 行物
-//
-/*==========================================
- * 次の1歩にかかる時間を計算
- *------------------------------------------
- */
-static int calc_next_walk_step(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->walkpath.path_pos>=sd->walkpath.path_len)
- return -1;
- if(sd->walkpath.path[sd->walkpath.path_pos]&1)
- return sd->speed*14/10;
-
- return sd->speed;
-}
-
-/*==========================================
- * 半歩進む(timer関数)
- *------------------------------------------
- */
-static int pc_walk(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd;
- int i,ctype;
- int moveblock;
- int x,y,dx,dy;
-
- sd=map_id2sd(id);
- if(sd==NULL)
- return 0;
-
- if(sd->walktimer != tid){
- if(battle_config.error_log)
- printf("pc_walk %d != %d\n",sd->walktimer,tid);
- return 0;
- }
- sd->walktimer=-1;
- if(sd->walkpath.path_pos>=sd->walkpath.path_len || sd->walkpath.path_pos!=data)
- return 0;
-
- //歩いたので息吹のタイマーを初期化
- sd->inchealspirithptick = 0;
- sd->inchealspiritsptick = 0;
-
- sd->walkpath.path_half ^= 1;
- if(sd->walkpath.path_half==0){ // マス目中心へ到着
- sd->walkpath.path_pos++;
- if(sd->state.change_walk_target){
- pc_walktoxy_sub(sd);
- return 0;
- }
- } else { // マス目境界へ到着
- if(sd->walkpath.path[sd->walkpath.path_pos]>=8)
- return 1;
-
- x = sd->bl.x;
- y = sd->bl.y;
- ctype = map_getcell(sd->bl.m,x,y);
- if(ctype == 1 || ctype == 5) {
- pc_stop_walking(sd,1);
- return 0;
- }
- sd->dir=sd->head_dir=sd->walkpath.path[sd->walkpath.path_pos];
- dx = dirx[(int)sd->dir];
- dy = diry[(int)sd->dir];
- ctype = map_getcell(sd->bl.m,x+dx,y+dy);
- if(ctype == 1 || ctype == 5) {
- pc_walktoxy_sub(sd);
- return 0;
- }
-
- moveblock = ( x/BLOCK_SIZE != (x+dx)/BLOCK_SIZE || y/BLOCK_SIZE != (y+dy)/BLOCK_SIZE);
-
- sd->walktimer = 1;
- map_foreachinmovearea(clif_pcoutsight,sd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,0,sd);
-
- x += dx;
- y += dy;
-
- if(moveblock) map_delblock(&sd->bl);
- sd->bl.x = x;
- sd->bl.y = y;
- if(moveblock) map_addblock(&sd->bl);
-
- if(sd->sc_data[SC_DANCING].timer!=-1)
- skill_unit_move_unit_group((struct skill_unit_group *)sd->sc_data[SC_DANCING].val2,sd->bl.m,dx,dy);
-
- map_foreachinmovearea(clif_pcinsight,sd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,0,sd);
- sd->walktimer = -1;
-
- if(sd->status.party_id>0){ // パーティのHP情報通知検査
- struct party *p=party_search(sd->status.party_id);
- if(p!=NULL){
- int p_flag=0;
- map_foreachinmovearea(party_send_hp_check,sd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,BL_PC,sd->status.party_id,&p_flag);
- if(p_flag)
- sd->party_hp=-1;
- }
- }
- if(sd->status.option&4) // クローキングの消滅検査
- skill_check_cloaking(&sd->bl);
- /* ディボーション検査 */
- for(i=0;i<5;i++)
- if(sd->dev.val1[i]){
- skill_devotion3(&sd->bl,sd->dev.val1[i]);
- break;
- }
- /* 被ディボーション検査 */
- if( sd->sc_data && sd->sc_data[SC_DEVOTION].val1){
- skill_devotion2(&sd->bl,sd->sc_data[SC_DEVOTION].val1);
- }
-
- skill_unit_move(&sd->bl,tick,1); // スキルユニットの検査
-
- if(map_getcell(sd->bl.m,x,y)&0x80)
- npc_touch_areanpc(sd,sd->bl.m,x,y);
- else
- sd->areanpc_id=0;
- }
- if((i=calc_next_walk_step(sd))>0) {
- i = i>>1;
- if(i < 1 && sd->walkpath.path_half == 0)
- i = 1;
- sd->walktimer=add_timer(tick+i,pc_walk,id,sd->walkpath.path_pos);
- }
-
- return 0;
-}
-
-/*==========================================
- * 移動可能か確認して、可能なら歩行開始
- *------------------------------------------
- */
-static int pc_walktoxy_sub(struct map_session_data *sd)
-{
- struct walkpath_data wpd;
- int i;
-
- nullpo_retr(1, sd);
-
- if(path_search(&wpd,sd->bl.m,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y,0))
- return 1;
- memcpy(&sd->walkpath,&wpd,sizeof(wpd));
-
- clif_walkok(sd);
- sd->state.change_walk_target=0;
-
- if((i=calc_next_walk_step(sd))>0){
- i = i>>2;
- sd->walktimer=add_timer(gettick()+i,pc_walk,sd->bl.id,0);
- }
- clif_movechar(sd);
-
- return 0;
-}
-
-/*==========================================
- * pc歩 行要求
- *------------------------------------------
- */
-int pc_walktoxy(struct map_session_data *sd,int x,int y)
-{
-
- nullpo_retr(0, sd);
-
- sd->to_x=x;
- sd->to_y=y;
-
- if(sd->walktimer != -1 && sd->state.change_walk_target==0){
- // 現在歩いている最中の目的地変更なのでマス目の中心に来た時に
- // timer関数からpc_walktoxy_subを呼ぶようにする
- sd->state.change_walk_target=1;
- } else {
- pc_walktoxy_sub(sd);
- }
-
- return 0;
-}
-
-/*==========================================
- * 歩 行停止
- *------------------------------------------
- */
-int pc_stop_walking(struct map_session_data *sd,int type)
-{
- nullpo_retr(0, sd);
-
- if(sd->walktimer != -1) {
- delete_timer(sd->walktimer,pc_walk);
- sd->walktimer=-1;
- }
- sd->walkpath.path_len=0;
- sd->to_x = sd->bl.x;
- sd->to_y = sd->bl.y;
- if(type&0x01)
- clif_fixpos(&sd->bl);
- if(type&0x02 && battle_config.pc_damage_delay) {
- unsigned int tick = gettick();
- int delay = battle_get_dmotion(&sd->bl);
- if(sd->canmove_tick < tick)
- sd->canmove_tick = tick + delay;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int pc_movepos(struct map_session_data *sd,int dst_x,int dst_y)
-{
- int moveblock;
- int dx,dy,dist;
-
- struct walkpath_data wpd;
-
- nullpo_retr(0, sd);
-
- if(path_search(&wpd,sd->bl.m,sd->bl.x,sd->bl.y,dst_x,dst_y,0))
- return 1;
-
- sd->dir = sd->head_dir = map_calc_dir(&sd->bl, dst_x,dst_y);
-
- dx = dst_x - sd->bl.x;
- dy = dst_y - sd->bl.y;
- dist = distance(sd->bl.x,sd->bl.y,dst_x,dst_y);
-
- moveblock = ( sd->bl.x/BLOCK_SIZE != dst_x/BLOCK_SIZE || sd->bl.y/BLOCK_SIZE != dst_y/BLOCK_SIZE);
-
- map_foreachinmovearea(clif_pcoutsight,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,dx,dy,0,sd);
-
- if(moveblock) map_delblock(&sd->bl);
- sd->bl.x = dst_x;
- sd->bl.y = dst_y;
- if(moveblock) map_addblock(&sd->bl);
-
- map_foreachinmovearea(clif_pcinsight,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,-dx,-dy,0,sd);
-
- if(sd->status.party_id>0){ // パーティのHP情報通知検査
- struct party *p=party_search(sd->status.party_id);
- if(p!=NULL){
- int flag=0;
- map_foreachinmovearea(party_send_hp_check,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,-dx,-dy,BL_PC,sd->status.party_id,&flag);
- if(flag)
- sd->party_hp=-1;
- }
- }
-
- if(sd->status.option&4) // クローキングの消滅検査
- skill_check_cloaking(&sd->bl);
-
- skill_unit_move(&sd->bl,gettick(),dist+7); // スキルユニットの検査
-
- if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y)&0x80)
- npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
- else
- sd->areanpc_id=0;
- return 0;
-}
-
-//
-// 武器戦闘
-//
-/*==========================================
- * スキルの検索 所有していた場合Lvが返る
- *------------------------------------------
- */
-int pc_checkskill(struct map_session_data *sd,int skill_id)
-{
- if(sd == NULL) return 0;
- if( skill_id>=10000 ){
- struct guild *g;
- if( sd->status.guild_id>0 && (g=guild_search(sd->status.guild_id))!=NULL)
- return guild_checkskill(g,skill_id);
- return 0;
- }
-
- if(sd->status.skill[skill_id].id == skill_id)
- return (sd->status.skill[skill_id].lv);
-
- return 0;
-}
-
-/*==========================================
- * 武器変更によるスキルの継続チェック
- * 引数:
- * struct map_session_data *sd セッションデータ
- * int nameid 装備品ID
- * 返り値:
- * 0 変更なし
- * -1 スキルを解除
- *------------------------------------------
- */
-int pc_checkallowskill(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if( sd->sc_data == NULL )
- return 0;
-
- if(!(skill_get_weapontype(KN_TWOHANDQUICKEN)&(1<<sd->status.weapon)) && sd->sc_data[SC_TWOHANDQUICKEN].timer!=-1) { // 2HQ
- skill_status_change_end(&sd->bl,SC_TWOHANDQUICKEN,-1); // 2HQを解除
- return -1;
- }
- if(!(skill_get_weapontype(LK_AURABLADE)&(1<<sd->status.weapon)) && sd->sc_data[SC_AURABLADE].timer!=-1) { /* オーラブレード */
- skill_status_change_end(&sd->bl,SC_AURABLADE,-1); /* オーラブレードを解除 */
- return -1;
- }
- if(!(skill_get_weapontype(LK_PARRYING)&(1<<sd->status.weapon)) && sd->sc_data[SC_PARRYING].timer!=-1) { /* パリイング */
- skill_status_change_end(&sd->bl,SC_PARRYING,-1); /* パリイングを解除 */
- return -1;
- }
- if(!(skill_get_weapontype(LK_CONCENTRATION)&(1<<sd->status.weapon)) && sd->sc_data[SC_CONCENTRATION].timer!=-1) { /* コンセントレーション */
- skill_status_change_end(&sd->bl,SC_CONCENTRATION,-1); /* コンセントレーションを解除 */
- return -1;
- }
- if(!(skill_get_weapontype(CR_SPEARQUICKEN)&(1<<sd->status.weapon)) && sd->sc_data[SC_SPEARSQUICKEN].timer!=-1){ // スピアクィッケン
- skill_status_change_end(&sd->bl,SC_SPEARSQUICKEN,-1); // スピアクイッケンを解除
- return -1;
- }
- if(!(skill_get_weapontype(BS_ADRENALINE)&(1<<sd->status.weapon)) && sd->sc_data[SC_ADRENALINE].timer!=-1){ // アドレナリンラッシュ
- skill_status_change_end(&sd->bl,SC_ADRENALINE,-1); // アドレナリンラッシュを解除
- return -1;
- }
-
- if(sd->status.shield <= 0) {
- if(sd->sc_data[SC_AUTOGUARD].timer!=-1){ // オートガード
- skill_status_change_end(&sd->bl,SC_AUTOGUARD,-1);
- return -1;
- }
- if(sd->sc_data[SC_DEFENDER].timer!=-1){ // ディフェンダー
- skill_status_change_end(&sd->bl,SC_DEFENDER,-1);
- return -1;
- }
- if(sd->sc_data[SC_REFLECTSHIELD].timer!=-1){ //リフレクトシールド
- skill_status_change_end(&sd->bl,SC_REFLECTSHIELD,-1);
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * 装 備品のチェック
- *------------------------------------------
- */
-int pc_checkequip(struct map_session_data *sd,int pos)
-{
- int i;
-
- nullpo_retr(-1, sd);
-
- for(i=0;i<11;i++){
- if(pos & equip_pos[i])
- return sd->equip_index[i];
- }
-
- return -1;
-}
-
-/*==========================================
- * 転生職や養子職の元の職業を返す
- *------------------------------------------
- */
-struct pc_base_job pc_calc_base_job(int b_class)
-{
- struct pc_base_job bj;
- //転生や養子の場合の元の職業を算出する
- if(b_class < MAX_PC_CLASS){ //通常
- bj.job = b_class;
- bj.upper = 0;
- }else if(b_class >= 4001 && b_class < 4023){ //転生職
- bj.job = b_class - 4001;
- bj.upper = 1;
- }else if(b_class == 23 + 4023 -1){ //養子スパノビ
- bj.job = b_class - (4023 - 1);
- bj.upper = 2;
- }else{ //養子スパノビ以外の養子
- bj.job = b_class - 4023;
- bj.upper = 2;
- }
-
- if(battle_config.enable_upper_class==0){ //confで無効になっていたらupper=0
- bj.upper = 0;
- }
-
- if(bj.job == 0){
- bj.type = 0;
- }else if(bj.job < 7){
- bj.type = 1;
- }else{
- bj.type = 2;
- }
-
- return bj;
-}
-
-/*==========================================
- * PCの攻撃 (timer関数)
- *------------------------------------------
- */
-int pc_attack_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd;
- struct block_list *bl;
- struct status_change *sc_data;
- short *opt;
- int dist,skill,range;
-
- sd=map_id2sd(id);
- if(sd == NULL)
- return 0;
- if(sd->attacktimer != tid){
- if(battle_config.error_log)
- printf("pc_attack_timer %d != %d\n",sd->attacktimer,tid);
- return 0;
- }
- sd->attacktimer=-1;
-
- if(sd->bl.prev == NULL)
- return 0;
-
- bl=map_id2bl(sd->attacktarget);
- if(bl==NULL || bl->prev == NULL)
- return 0;
-
- if(bl->type == BL_PC && pc_isdead((struct map_session_data *)bl))
- return 0;
-
- // 同じmapでないなら攻撃しない
- // PCが死んでても攻撃しない
- if(sd->bl.m != bl->m || pc_isdead(sd))
- return 0;
-
- if( sd->opt1>0 || sd->status.option&2 || sd->status.option&16388) // 異常などで攻撃できない
- return 0;
-
- if(sd->sc_data[SC_AUTOCOUNTER].timer != -1)
- return 0;
- if(sd->sc_data[SC_BLADESTOP].timer != -1)
- return 0;
-
- if((opt = battle_get_option(bl)) != NULL && *opt&0x46)
- return 0;
- if(((sc_data = battle_get_sc_data(bl)) != NULL && sc_data[SC_TRICKDEAD].timer != -1) ||
- ((sc_data = battle_get_sc_data(bl)) != NULL && sc_data[SC_BASILICA].timer != -1 ))
- return 0;
-
- if(sd->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) <= 0)
- return 0;
-
- if(!battle_config.sdelay_attack_enable && pc_checkskill(sd,SA_FREECAST) <= 0) {
- if(DIFF_TICK(tick , sd->canact_tick) < 0) {
- clif_skill_fail(sd,1,4,0);
- return 0;
- }
- }
-
- dist = distance(sd->bl.x,sd->bl.y,bl->x,bl->y);
- range = sd->attackrange;
- if(sd->status.weapon != 11) range++;
- if( dist > range ){ // 届 かないので移動
- if(pc_can_reach(sd,bl->x,bl->y))
- clif_movetoattack(sd,bl);
- return 0;
- }
-
- if(dist <= range && !battle_check_range(&sd->bl,bl,range) ) {
- if(pc_can_reach(sd,bl->x,bl->y) && sd->canmove_tick < tick && (sd->sc_data[SC_ANKLE].timer == -1 || sd->sc_data[SC_SPIDERWEB].timer == -1))
- pc_walktoxy(sd,bl->x,bl->y);
- sd->attackabletime = tick + (sd->aspd<<1);
- }
- else {
- if(battle_config.pc_attack_direction_change)
- sd->dir=sd->head_dir=map_calc_dir(&sd->bl, bl->x,bl->y ); // 向き設定
-
- if(sd->walktimer != -1)
- pc_stop_walking(sd,1);
-
- if(sd->sc_data[SC_COMBO].timer == -1) {
- map_freeblock_lock();
- pc_stop_walking(sd,0);
- sd->attacktarget_lv = battle_weapon_attack(&sd->bl,bl,tick,0);
- if(!(battle_config.pc_cloak_check_type&2) && sd->sc_data[SC_CLOAKING].timer != -1)
- skill_status_change_end(&sd->bl,SC_CLOAKING,-1);
- if(sd->status.pet_id > 0 && sd->pd && sd->petDB && battle_config.pet_attack_support)
- pet_target_check(sd,bl,0);
- map_freeblock_unlock();
- if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0 ) // フリーキャスト
- sd->attackabletime = tick + ((sd->aspd<<1)*(150 - skill*5)/100);
- else
- sd->attackabletime = tick + (sd->aspd<<1);
- }
- else if(sd->attackabletime <= tick) {
- if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0 ) // フリーキャスト
- sd->attackabletime = tick + ((sd->aspd<<1)*(150 - skill*5)/100);
- else
- sd->attackabletime = tick + (sd->aspd<<1);
- }
- if(sd->attackabletime <= tick) sd->attackabletime = tick + (battle_config.max_aspd<<1);
- }
-
- if(sd->state.attack_continue) {
- sd->attacktimer=add_timer(sd->attackabletime,pc_attack_timer,sd->bl.id,0);
- }
-
- return 0;
-}
-
-/*==========================================
- * 攻撃要求
- * typeが1なら継続攻撃
- *------------------------------------------
- */
-int pc_attack(struct map_session_data *sd,int target_id,int type)
-{
- struct block_list *bl;
- int d;
-
- nullpo_retr(0, sd);
-
- bl=map_id2bl(target_id);
- if(bl==NULL)
- return 1;
-
- if(bl->type==BL_NPC) { // monster npcs [Valaris]
- npc_click(sd,RFIFOL(sd->fd,2));
- return 0;
- }
-
- if(!battle_check_target(&sd->bl,bl,BCT_ENEMY))
- return 1;
- if(sd->attacktimer != -1)
- pc_stopattack(sd);
- sd->attacktarget=target_id;
- sd->state.attack_continue=type;
-
- d=DIFF_TICK(sd->attackabletime,gettick());
- if(d>0 && d<2000){ // 攻撃delay中
- sd->attacktimer=add_timer(sd->attackabletime,pc_attack_timer,sd->bl.id,0);
- } else {
- // 本来timer関数なので引数を合わせる
- pc_attack_timer(-1,gettick(),sd->bl.id,0);
- }
-
- return 0;
-}
-
-/*==========================================
- * 継続攻撃停止
- *------------------------------------------
- */
-int pc_stopattack(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->attacktimer != -1) {
- delete_timer(sd->attacktimer,pc_attack_timer);
- sd->attacktimer=-1;
- }
- sd->attacktarget=0;
- sd->state.attack_continue=0;
-
- return 0;
-}
-
-int pc_follow_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd, *bl;
-
- sd=map_id2sd(id);
- if(sd == NULL || sd->followtimer != tid)
- return 0;
-
- sd->followtimer=-1;
-
- do {
- if(sd->bl.prev == NULL)
- break;
-
- bl=(struct map_session_data *) map_id2bl(sd->followtarget);
-
- if(bl==NULL)
- return 0;
-
- if(bl->bl.prev == NULL)
- break;
-
- if(bl->bl.type == BL_PC && pc_isdead((struct map_session_data *)bl))
- return 0;
-
- if (sd->skilltimer == -1 && sd->attacktimer == -1 && sd->walktimer == -1) {
- if((sd->bl.m == bl->bl.m) && pc_can_reach(sd,bl->bl.x,bl->bl.y)) {
- if (distance(sd->bl.x,sd->bl.y,bl->bl.x,bl->bl.y) > 5)
- pc_walktoxy(sd,bl->bl.x,bl->bl.y);
- } else
- pc_setpos((struct map_session_data*)sd, bl->mapname, bl->bl.x, bl->bl.y, 3);
- }
- } while (0);
-
- sd->followtimer=add_timer(tick + sd->aspd,pc_follow_timer,sd->bl.id,0);
-
- return 0;
-}
-
-int pc_follow(struct map_session_data *sd,int target_id)
-{
- struct block_list *bl;
-
- bl=map_id2bl(target_id);
- if(bl==NULL)
- return 1;
- sd->followtarget=target_id;
- if(sd->followtimer != -1) {
- delete_timer(sd->followtimer,pc_follow_timer);
- sd->followtimer = -1;
- }
-
- pc_follow_timer(-1,gettick(),sd->bl.id,0);
-
- return 0;
-}
-
-int pc_checkbaselevelup(struct map_session_data *sd)
-{
- int next = pc_nextbaseexp(sd);
-
- nullpo_retr(0, sd);
-
- if(sd->status.base_exp >= next && next > 0){
- struct pc_base_job s_class = pc_calc_base_job(sd->status.class);
-
- // base側レベルアップ処理
- sd->status.base_exp -= next;
-
- sd->status.base_level ++;
- sd->status.status_point += (sd->status.base_level+14) / 5 ;
- clif_updatestatus(sd,SP_STATUSPOINT);
- clif_updatestatus(sd,SP_BASELEVEL);
- clif_updatestatus(sd,SP_NEXTBASEEXP);
- pc_calcstatus(sd,0);
- pc_heal(sd,sd->status.max_hp,sd->status.max_sp);
-
- //スパノビはキリエ、イムポ、マニピ、グロ、サフラLv1がかかる
- if(s_class.job == 23){
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[PR_KYRIE],1,0,0,0,skill_get_time(PR_KYRIE,1),0 );
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[PR_IMPOSITIO],1,0,0,0,skill_get_time(PR_IMPOSITIO,1),0 );
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[PR_MAGNIFICAT],1,0,0,0,skill_get_time(PR_MAGNIFICAT,1),0 );
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[PR_GLORIA],1,0,0,0,skill_get_time(PR_GLORIA,1),0 );
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[PR_SUFFRAGIUM],1,0,0,0,skill_get_time(PR_SUFFRAGIUM,1),0 );
- }
-
- clif_misceffect(&sd->bl,0);
- //レベルアップしたのでパーティー情報を更新する
- //(公平範囲チェック)
- party_send_movemap(sd);
- return 1;
- }
-
- return 0;
-}
-
-int pc_checkjoblevelup(struct map_session_data *sd)
-{
- int next = pc_nextjobexp(sd);
-
- nullpo_retr(0, sd);
-
- if(sd->status.job_exp >= next && next > 0){
- // job側レベルアップ処理
- sd->status.job_exp -= next;
- sd->status.job_level ++;
- clif_updatestatus(sd,SP_JOBLEVEL);
- clif_updatestatus(sd,SP_NEXTJOBEXP);
- sd->status.skill_point ++;
- clif_updatestatus(sd,SP_SKILLPOINT);
- pc_calcstatus(sd,0);
-
- clif_misceffect(&sd->bl,1);
- return 1;
- }
-
- return 0;
-}
-
-/*==========================================
- * 経験値取得
- *------------------------------------------
- */
-int pc_gainexp(struct map_session_data *sd,int base_exp,int job_exp)
-{
- char output[256];
- nullpo_retr(0, sd);
-
- if(sd->bl.prev == NULL || pc_isdead(sd))
- return 0;
-
- if((battle_config.pvp_exp == 0) && map[sd->bl.m].flag.pvp) // [MouseJstr]
- return 0; // no exp on pvp maps
-
- if(sd->sc_data[SC_RICHMANKIM].timer != -1) { // added bounds checking [Vaalris]
- base_exp += base_exp*(25 + sd->sc_data[SC_RICHMANKIM].val1*25)/100;
- job_exp += job_exp*(25 + sd->sc_data[SC_RICHMANKIM].val1*25)/100;
- }
-
- if(sd->status.guild_id>0){ // ギルドに上納
- base_exp-=guild_payexp(sd,base_exp);
- if(base_exp < 0)
- base_exp = 0;
- }
-
- if(!battle_config.multi_level_up && pc_nextbaseafter(sd)) {
- while(sd->status.base_exp+base_exp >=pc_nextbaseafter(sd) && sd->status.base_exp <= pc_nextbaseexp(sd) && pc_nextbaseafter(sd) > 0) {
- base_exp*=.90;
- }
- }
-
- sd->status.base_exp += base_exp;
- if(sd->status.base_exp < 0)
- sd->status.base_exp = 0;
-
- while(pc_checkbaselevelup(sd)) ;
-
- clif_updatestatus(sd,SP_BASEEXP);
- if(!battle_config.multi_level_up && pc_nextjobafter(sd)) {
- while(sd->status.job_exp+job_exp >= pc_nextjobafter(sd) && sd->status.job_exp <= pc_nextjobexp(sd) && pc_nextjobafter(sd) > 0) {
- job_exp*=.90;
- }
- }
-
- sd->status.job_exp += job_exp;
- if(sd->status.job_exp < 0)
- sd->status.job_exp = 0;
-
- while(pc_checkjoblevelup(sd)) ;
-
- clif_updatestatus(sd,SP_JOBEXP);
-
- if(battle_config.disp_experience){
- sprintf(output,
- "Experienced Gained Base:%d Job:%d",base_exp,job_exp);
- clif_disp_onlyself(sd,output,strlen(output));
- }
-
- return 0;
-}
-
-/*==========================================
- * base level側必要経験値計算
- *------------------------------------------
- */
-int pc_nextbaseexp(struct map_session_data *sd)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(sd->status.base_level>=MAX_LEVEL || sd->status.base_level<=0)
- return 0;
-
- if(sd->status.class==0) i=0;
- else if(sd->status.class<=6) i=1;
- else if(sd->status.class<=22) i=2;
- else if(sd->status.class==23) i=3;
- else if(sd->status.class==4001) i=4;
- else if(sd->status.class<=4007) i=5;
- else i=6;
-
- return exp_table[i][sd->status.base_level-1];
-}
-
-/*==========================================
- * job level側必要経験値計算
- *------------------------------------------
- */
-int pc_nextjobexp(struct map_session_data *sd)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(sd->status.job_level>=MAX_LEVEL || sd->status.job_level<=0)
- return 0;
-
- if(sd->status.class==0) i=7;
- else if(sd->status.class<=6) i=8;
- else if(sd->status.class<=22) i=9;
- else if(sd->status.class==23) i=10;
- else if(sd->status.class==4001) i=11;
- else if(sd->status.class<=4007) i=12;
- else i=13;
-
- return exp_table[i][sd->status.job_level-1];
-}
-
-/*==========================================
- * base level after next [Valaris]
- *------------------------------------------
- */
-int pc_nextbaseafter(struct map_session_data *sd)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(sd->status.base_level>=MAX_LEVEL || sd->status.base_level<=0)
- return 0;
-
- if(sd->status.class==0) i=0;
- else if(sd->status.class<=6) i=1;
- else if(sd->status.class<=22) i=2;
- else if(sd->status.class==23) i=3;
- else if(sd->status.class==4001) i=4;
- else if(sd->status.class<=4007) i=5;
- else i=6;
-
- return exp_table[i][sd->status.base_level];
-}
-
-/*==========================================
- * job level after next [Valaris]
- *------------------------------------------
- */
-int pc_nextjobafter(struct map_session_data *sd)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(sd->status.job_level>=MAX_LEVEL || sd->status.job_level<=0)
- return 0;
-
- if(sd->status.class==0) i=7;
- else if(sd->status.class<=6) i=8;
- else if(sd->status.class<=22) i=9;
- else if(sd->status.class==23) i=10;
- else if(sd->status.class==4001) i=11;
- else if(sd->status.class<=4007) i=12;
- else i=13;
-
- return exp_table[i][sd->status.job_level];
-}
-/*==========================================
-
- * 必要ステータスポイント計算
- *------------------------------------------
- */
-int pc_need_status_point(struct map_session_data *sd,int type)
-{
- int val;
-
- nullpo_retr(-1, sd);
-
- if(type<SP_STR || type>SP_LUK)
- return -1;
- val =
- type==SP_STR ? sd->status.str :
- type==SP_AGI ? sd->status.agi :
- type==SP_VIT ? sd->status.vit :
- type==SP_INT ? sd->status.int_:
- type==SP_DEX ? sd->status.dex : sd->status.luk;
-
- return (val+9)/10+1;
-}
-
-/*==========================================
- * 能力値成長
- *------------------------------------------
- */
-int pc_statusup(struct map_session_data *sd,int type)
-{
- int need,val = 0;
-
- nullpo_retr(0, sd);
-
- need=pc_need_status_point(sd,type);
- if(type<SP_STR || type>SP_LUK || need<0 || need>sd->status.status_point){
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- switch(type){
- case SP_STR:
- if(sd->status.str >= battle_config.max_parameter) {
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- val= ++sd->status.str;
- break;
- case SP_AGI:
- if(sd->status.agi >= battle_config.max_parameter) {
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- val= ++sd->status.agi;
- break;
- case SP_VIT:
- if(sd->status.vit >= battle_config.max_parameter) {
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- val= ++sd->status.vit;
- break;
- case SP_INT:
- if(sd->status.int_ >= battle_config.max_parameter) {
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- val= ++sd->status.int_;
- break;
- case SP_DEX:
- if(sd->status.dex >= battle_config.max_parameter) {
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- val= ++sd->status.dex;
- break;
- case SP_LUK:
- if(sd->status.luk >= battle_config.max_parameter) {
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- val= ++sd->status.luk;
- break;
- }
- sd->status.status_point-=need;
- if(need!=pc_need_status_point(sd,type)){
- clif_updatestatus(sd,type-SP_STR+SP_USTR);
- }
- clif_updatestatus(sd,SP_STATUSPOINT);
- clif_updatestatus(sd,type);
- pc_calcstatus(sd,0);
- clif_statusupack(sd,type,1,val);
-
- return 0;
-}
-
-/*==========================================
- * 能力値成長
- *------------------------------------------
- */
-int pc_statusup2(struct map_session_data *sd,int type,int val)
-{
- nullpo_retr(0, sd);
-
- if(type<SP_STR || type>SP_LUK){
- clif_statusupack(sd,type,0,0);
- return 1;
- }
- switch(type){
- case SP_STR:
- if(sd->status.str + val >= battle_config.max_parameter)
- val = battle_config.max_parameter;
- else if(sd->status.str + val < 1)
- val = 1;
- else
- val += sd->status.str;
- sd->status.str = val;
- break;
- case SP_AGI:
- if(sd->status.agi + val >= battle_config.max_parameter)
- val = battle_config.max_parameter;
- else if(sd->status.agi + val < 1)
- val = 1;
- else
- val += sd->status.agi;
- sd->status.agi = val;
- break;
- case SP_VIT:
- if(sd->status.vit + val >= battle_config.max_parameter)
- val = battle_config.max_parameter;
- else if(sd->status.vit + val < 1)
- val = 1;
- else
- val += sd->status.vit;
- sd->status.vit = val;
- break;
- case SP_INT:
- if(sd->status.int_ + val >= battle_config.max_parameter)
- val = battle_config.max_parameter;
- else if(sd->status.int_ + val < 1)
- val = 1;
- else
- val += sd->status.int_;
- sd->status.int_ = val;
- break;
- case SP_DEX:
- if(sd->status.dex + val >= battle_config.max_parameter)
- val = battle_config.max_parameter;
- else if(sd->status.dex + val < 1)
- val = 1;
- else
- val += sd->status.dex;
- sd->status.dex = val;
- break;
- case SP_LUK:
- if(sd->status.luk + val >= battle_config.max_parameter)
- val = battle_config.max_parameter;
- else if(sd->status.luk + val < 1)
- val = 1;
- else
- val = sd->status.luk + val;
- sd->status.luk = val;
- break;
- }
- clif_updatestatus(sd,type-SP_STR+SP_USTR);
- clif_updatestatus(sd,type);
- pc_calcstatus(sd,0);
- clif_statusupack(sd,type,1,val);
-
- return 0;
-}
-
-/*==========================================
- * スキルポイント割り振り
- *------------------------------------------
- */
-int pc_skillup(struct map_session_data *sd,int skill_num)
-{
- nullpo_retr(0, sd);
-
- if( skill_num>=10000 ){
- guild_skillup(sd,skill_num);
- return 0;
- }
-
- if( sd->status.skill_point>0 &&
- sd->status.skill[skill_num].id!=0 &&
- sd->status.skill[skill_num].lv < skill_get_max(skill_num) )
- {
- sd->status.skill[skill_num].lv++;
- sd->status.skill_point--;
- pc_calcstatus(sd,0);
- clif_skillup(sd,skill_num);
- clif_updatestatus(sd,SP_SKILLPOINT);
- clif_skillinfoblock(sd);
- }
-
- return 0;
-}
-
-/*==========================================
- * /allskill
- *------------------------------------------
- */
-int pc_allskillup(struct map_session_data *sd)
-{
- int i,id;
- int c=0, s=0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- s_class = pc_calc_base_job(sd->status.class);
- c = s_class.job;
- s = (s_class.upper==1) ? 1 : 0 ; //転生以外は通常のスキル?
-
- for(i=0;i<MAX_SKILL;i++){
- sd->status.skill[i].id=0;
- if (sd->status.skill[i].flag && sd->status.skill[i].flag != 13){ // cardスキルなら、
- sd->status.skill[i].lv=(sd->status.skill[i].flag==1)?0:sd->status.skill[i].flag-2; // 本当のlvに
- sd->status.skill[i].flag=0; // flagは0にしておく
- }
- }
-
- if (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill){
- // 全てのスキル
- for(i=1;i<158;i++)
- sd->status.skill[i].lv=skill_get_max(i);
- for(i=210;i<291;i++)
- sd->status.skill[i].lv=skill_get_max(i);
- for(i=304;i<MAX_SKILL;i++)
- sd->status.skill[i].lv=skill_get_max(i);
- }
- else {
- for(i=0;(id=skill_tree[s][c][i].id)>0;i++){
- if(sd->status.skill[id].id==0 && (!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn) )
- sd->status.skill[id].lv=skill_get_max(id);
- }
- }
- pc_calcstatus(sd,0);
-
- return 0;
-}
-
-/*==========================================
- * /resetlvl
- *------------------------------------------
- */
-int pc_resetlvl(struct map_session_data* sd,int type)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=1;i<MAX_SKILL;i++){
- sd->status.skill[i].lv = 0;
- }
-
- if(type == 1){
- sd->status.skill_point=0;
- sd->status.base_level=1;
- sd->status.job_level=1;
- sd->status.base_exp=sd->status.base_exp=0;
- sd->status.job_exp=sd->status.job_exp=0;
- if(sd->status.option !=0)
- sd->status.option = 0;
-
- sd->status.str=1;
- sd->status.agi=1;
- sd->status.vit=1;
- sd->status.int_=1;
- sd->status.dex=1;
- sd->status.luk=1;
- if(sd->status.class == 4001)
- sd->status.status_point=100;
- }
-
- if(type == 2){
- sd->status.skill_point=0;
- sd->status.base_level=1;
- sd->status.job_level=1;
- sd->status.base_exp=0;
- sd->status.job_exp=0;
- }
- if(type == 3){
- sd->status.base_level=1;
- sd->status.base_exp=0;
- }
- if(type == 4){
- sd->status.job_level=1;
- sd->status.job_exp=0;
- }
-
- clif_updatestatus(sd,SP_STATUSPOINT);
- clif_updatestatus(sd,SP_STR);
- clif_updatestatus(sd,SP_AGI);
- clif_updatestatus(sd,SP_VIT);
- clif_updatestatus(sd,SP_INT);
- clif_updatestatus(sd,SP_DEX);
- clif_updatestatus(sd,SP_LUK);
- clif_updatestatus(sd,SP_BASELEVEL);
- clif_updatestatus(sd,SP_JOBLEVEL);
- clif_updatestatus(sd,SP_STATUSPOINT);
- clif_updatestatus(sd,SP_NEXTBASEEXP);
- clif_updatestatus(sd,SP_NEXTJOBEXP);
- clif_updatestatus(sd,SP_SKILLPOINT);
-
- clif_updatestatus(sd,SP_USTR); // Updates needed stat points - Valaris
- clif_updatestatus(sd,SP_UAGI);
- clif_updatestatus(sd,SP_UVIT);
- clif_updatestatus(sd,SP_UINT);
- clif_updatestatus(sd,SP_UDEX);
- clif_updatestatus(sd,SP_ULUK); // End Addition
-
- for(i=0;i<11;i++) { // unequip items that can't be equipped by base 1 [Valaris]
- if(sd->equip_index[i] >= 0)
- if(!pc_isequip(sd,sd->equip_index[i]))
- pc_unequipitem(sd,sd->equip_index[i],1);
- }
-
- clif_skillinfoblock(sd);
- pc_calcstatus(sd,0);
-
- return 0;
-}
-/*==========================================
- * /resetstate
- *------------------------------------------
- */
-int pc_resetstate(struct map_session_data* sd)
-{
- #define sumsp(a) ((a)*((a-2)/10+2) - 5*((a-2)/10)*((a-2)/10) - 6*((a-2)/10) -2)
-// int add=0; // Removed by Dexity
-
- nullpo_retr(0, sd);
-
-// New statpoint table used here - Dexity
- sd->status.status_point = atoi (statp[sd->status.base_level - 1]);
-// End addition
-
-// Removed by Dexity - old count
-// add += sumsp(sd->status.str);
-// add += sumsp(sd->status.agi);
-// add += sumsp(sd->status.vit);
-// add += sumsp(sd->status.int_);
-// add += sumsp(sd->status.dex);
-// add += sumsp(sd->status.luk);
-// sd->status.status_point+=add;
-
- clif_updatestatus(sd,SP_STATUSPOINT);
-
- sd->status.str=1;
- sd->status.agi=1;
- sd->status.vit=1;
- sd->status.int_=1;
- sd->status.dex=1;
- sd->status.luk=1;
-
- clif_updatestatus(sd,SP_STR);
- clif_updatestatus(sd,SP_AGI);
- clif_updatestatus(sd,SP_VIT);
- clif_updatestatus(sd,SP_INT);
- clif_updatestatus(sd,SP_DEX);
- clif_updatestatus(sd,SP_LUK);
-
- clif_updatestatus(sd,SP_USTR); // Updates needed stat points - Valaris
- clif_updatestatus(sd,SP_UAGI);
- clif_updatestatus(sd,SP_UVIT);
- clif_updatestatus(sd,SP_UINT);
- clif_updatestatus(sd,SP_UDEX);
- clif_updatestatus(sd,SP_ULUK); // End Addition
-
- pc_calcstatus(sd,0);
-
- return 0;
-}
-
-/*==========================================
- * /resetskill
- *------------------------------------------
- */
-int pc_resetskill(struct map_session_data* sd)
-{
- int i,skill;
-
- nullpo_retr(0, sd);
-
- for(i=1;i<MAX_SKILL;i++){
- if( (skill = pc_checkskill(sd,i)) > 0) {
- if(!(skill_get_inf2(i)&0x01) || battle_config.quest_skill_learn) {
- if(!sd->status.skill[i].flag)
- sd->status.skill_point += skill;
- else if(sd->status.skill[i].flag > 2 && sd->status.skill[i].flag != 13) {
- sd->status.skill_point += (sd->status.skill[i].flag - 2);
- }
- sd->status.skill[i].lv = 0;
- }
- else if(battle_config.quest_skill_reset)
- sd->status.skill[i].lv = 0;
- sd->status.skill[i].flag = 0;
- }
- else
- sd->status.skill[i].lv = 0;
- }
- clif_updatestatus(sd,SP_SKILLPOINT);
- clif_skillinfoblock(sd);
- pc_calcstatus(sd,0);
-
- return 0;
-}
-
-/*==========================================
- * pcにダメージを与える
- *------------------------------------------
- */
-int pc_damage(struct block_list *src,struct map_session_data *sd,int damage)
-{
- int i=0,j=0;
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- //転生や養子の場合の元の職業を算出する
- s_class = pc_calc_base_job(sd->status.class);
- // 既に死んでいたら無効
- if(pc_isdead(sd))
- return 0;
- // 座ってたら立ち上がる
- if(pc_issit(sd)) {
- pc_setstand(sd);
- skill_gangsterparadise(sd,0);
- }
-
- // 歩 いていたら足を止める
- if(sd->sc_data[SC_ENDURE].timer == -1 && !sd->special_state.infinite_endure)
- pc_stop_walking(sd,3);
- // 演奏/ダンスの中断
- if(damage > sd->status.max_hp>>2)
- skill_stop_dancing(&sd->bl,0);
-
- sd->status.hp-=damage;
- if(sd->status.pet_id > 0 && sd->pd && sd->petDB && battle_config.pet_damage_support)
- pet_target_check(sd,src,1);
-
- if (sd->sc_data[SC_TRICKDEAD].timer != -1)
- skill_status_change_end(&sd->bl, SC_TRICKDEAD, -1);
- if(sd->status.option&2)
- skill_status_change_end(&sd->bl, SC_HIDING, -1);
- if(sd->status.option&4)
- skill_status_change_end(&sd->bl, SC_CLOAKING, -1);
- if(sd->status.option&16386)
- skill_status_change_end(&sd->bl, SC_CHASEWALK, -1);
-
- if(sd->status.hp>0){
- // まだ生きているならHP更新
- clif_updatestatus(sd,SP_HP);
-
- if(sd->status.hp<sd->status.max_hp>>2 && pc_checkskill(sd,SM_AUTOBERSERK)>0 &&
- (sd->sc_data[SC_PROVOKE].timer==-1 || sd->sc_data[SC_PROVOKE].val2==0 ))
- // オートバーサーク発動
- skill_status_change_start(&sd->bl,SC_PROVOKE,10,1,0,0,0,0);
-
- sd->canlog_tick = gettick();
-
- if(sd->status.party_id>0) { // on-the-fly party hp updates [Valaris]
- struct party *p=party_search(sd->status.party_id);
- if(p!=NULL) clif_party_hp(p,sd);
- } // end addition [Valaris]
-
- return 0;
- }
- sd->status.hp = 0;
- pc_setdead(sd);
- if(sd->vender_id)
- vending_closevending(sd);
-
- if(sd->status.pet_id > 0 && sd->pd) {
- if(sd->petDB) {
- sd->pet.intimate -= sd->petDB->die;
- if(sd->pet.intimate < 0)
- sd->pet.intimate = 0;
- clif_send_petdata(sd,1,sd->pet.intimate);
- }
- }
-
- pc_stop_walking(sd,0);
- skill_castcancel(&sd->bl,0); // 詠唱の中止
- clif_clearchar_area(&sd->bl,1);
- skill_unit_out_all(&sd->bl,gettick(),1);
- if(sd->sc_data[SC_BLADESTOP].timer!=-1)//白刃は事前に解除
- skill_status_change_end(&sd->bl,SC_BLADESTOP,-1);
- pc_setglobalreg(sd,"PC_DIE_COUNTER",++sd->die_counter); //死にカウンター書き込み
- skill_status_change_clear(&sd->bl,0); // ステータス異常を解除する
- clif_updatestatus(sd,SP_HP);
- pc_calcstatus(sd,0);
-
- for(i=0;i<5;i++)
- if(sd->dev.val1[i]){
- skill_status_change_end(&map_id2sd(sd->dev.val1[i])->bl,SC_DEVOTION,-1);
- sd->dev.val1[i] = sd->dev.val2[i]=0;
- }
-
- if(battle_config.death_penalty_type>0) { // changed penalty options, added death by player if pk_mode [Valaris]
- if(sd->status.class != 0 && !map[sd->bl.m].flag.nopenalty && !map[sd->bl.m].flag.gvg){ // only novices will recieve no penalty
- if(battle_config.death_penalty_type==1 && battle_config.death_penalty_base > 0)
- sd->status.base_exp -= (double)pc_nextbaseexp(sd) * (double)battle_config.death_penalty_base/10000;
- if(battle_config.pk_mode && src && src->type==BL_PC)
- sd->status.base_exp -= (double)pc_nextbaseexp(sd) * (double)battle_config.death_penalty_base/10000;
- else if(battle_config.death_penalty_type==2 && battle_config.death_penalty_base > 0) {
- if(pc_nextbaseexp(sd) > 0)
- sd->status.base_exp -= (double)sd->status.base_exp * (double)battle_config.death_penalty_base/10000;
- if(battle_config.pk_mode && src && src->type==BL_PC)
- sd->status.base_exp -= (double)sd->status.base_exp * (double)battle_config.death_penalty_base/10000;
- }
- if(sd->status.base_exp < 0)
- sd->status.base_exp = 0;
- clif_updatestatus(sd,SP_BASEEXP);
-
- if(battle_config.death_penalty_type==1 && battle_config.death_penalty_job > 0)
- sd->status.job_exp -= (double)pc_nextjobexp(sd) * (double)battle_config.death_penalty_job/10000;
- if(battle_config.pk_mode && src && src->type==BL_PC)
- sd->status.job_exp -= (double)pc_nextjobexp(sd) * (double)battle_config.death_penalty_job/10000;
- else if(battle_config.death_penalty_type==2 && battle_config.death_penalty_job > 0) {
- if(pc_nextjobexp(sd) > 0)
- sd->status.job_exp -= (double)sd->status.job_exp * (double)battle_config.death_penalty_job/10000;
- if(battle_config.pk_mode && src && src->type==BL_PC)
- sd->status.job_exp -= (double)sd->status.job_exp * (double)battle_config.death_penalty_job/10000;
- }
- if(sd->status.job_exp < 0)
- sd->status.job_exp = 0;
- clif_updatestatus(sd,SP_JOBEXP);
- }
- }
- //ナイトメアモードアイテムドロップ
- if(map[sd->bl.m].flag.pvp_nightmaredrop){ // Moved this outside so it works when PVP isnt enabled and during pk mode [Ancyker]
- for(j=0;j<MAX_DROP_PER_MAP;j++){
- int id = map[sd->bl.m].drop_list[j].drop_id;
- int type = map[sd->bl.m].drop_list[j].drop_type;
- int per = map[sd->bl.m].drop_list[j].drop_per;
- if(id == 0)
- continue;
- if(id == -1){//ランダムドロップ
- int eq_num=0,eq_n[MAX_INVENTORY];
- memset(eq_n,0,sizeof(eq_n));
- //先ず装備しているアイテム数をカウント
- for(i=0;i<MAX_INVENTORY;i++){
- int k;
- if( (type == 1 && !sd->status.inventory[i].equip)
- || (type == 2 && sd->status.inventory[i].equip)
- || type == 3){
- //InventoryIndexを格納
- for(k=0;k<MAX_INVENTORY;k++){
- if(eq_n[k] <= 0){
- eq_n[k]=i;
- break;
- }
- }
- eq_num++;
- }
- }
- if(eq_num > 0){
- int n = eq_n[rand()%eq_num];//該当アイテムの中からランダム
- if(rand()%10000 < per){
- if(sd->status.inventory[n].equip)
- pc_unequipitem(sd,n,0);
- pc_dropitem(sd,n,1);
- }
- }
- }
- else if(id > 0){
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid == id//ItemIDが一致していて
- && rand()%10000 < per//ドロップ率判定もOKで
- && ((type == 1 && !sd->status.inventory[i].equip)//タイプ判定もOKならドロップ
- || (type == 2 && sd->status.inventory[i].equip)
- || type == 3) ){
- if(sd->status.inventory[i].equip)
- pc_unequipitem(sd,i,0);
- pc_dropitem(sd,i,1);
- break;
- }
- }
- }
- }
- }
- // pvp
- if( map[sd->bl.m].flag.pvp && !battle_config.pk_mode){ // disable certain pvp functions on pk_mode [Valaris]
- //ランキング計算
- if(!map[sd->bl.m].flag.pvp_nocalcrank){
- sd->pvp_point-=5;
- if(src && src->type==BL_PC )
- ((struct map_session_data *)src)->pvp_point++;
- //} //fixed wrong '{' placement by Lupus
- pc_setdead(sd);
- }
- // 強制送還
- if( sd->pvp_point < 0 ){
- sd->pvp_point=0;
- pc_setstand(sd);
- pc_setrestartvalue(sd,3);
- pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,0);
- }
- }
- //GvG
- if(map[sd->bl.m].flag.gvg){
- pc_setstand(sd);
- pc_setrestartvalue(sd,3);
- pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,0);
- }
-
- return 0;
-}
-
-//
-// script関 連
-//
-/*==========================================
- * script用PCステータス読み出し
- *------------------------------------------
- */
-int pc_readparam(struct map_session_data *sd,int type)
-{
- int val=0;
- struct pc_base_job s_class;
-
- s_class = pc_calc_base_job(sd->status.class);
-
- nullpo_retr(0, sd);
-
- switch(type){
- case SP_SKILLPOINT:
- val= sd->status.skill_point;
- break;
- case SP_STATUSPOINT:
- val= sd->status.status_point;
- break;
- case SP_ZENY:
- val= sd->status.zeny;
- break;
- case SP_BASELEVEL:
- val= sd->status.base_level;
- break;
- case SP_JOBLEVEL:
- val= sd->status.job_level;
- break;
- case SP_CLASS:
- if(val>=24 && val < 45)
- val+=3978;
- else
- val= sd->status.class;
- break;
- case SP_UPPER:
- val= s_class.upper;
- break;
- case SP_SEX:
- val= sd->sex;
- break;
- case SP_WEIGHT:
- val= sd->weight;
- break;
- case SP_MAXWEIGHT:
- val= sd->max_weight;
- break;
- case SP_BASEEXP:
- val= sd->status.base_exp;
- break;
- case SP_JOBEXP:
- val= sd->status.job_exp;
- break;
- case SP_NEXTBASEEXP:
- val= pc_nextbaseexp(sd);
- break;
- case SP_NEXTJOBEXP:
- val= pc_nextjobexp(sd);
- break;
- case SP_HP:
- val= sd->status.hp;
- break;
- case SP_MAXHP:
- val= sd->status.max_hp;
- break;
- case SP_SP:
- val= sd->status.sp;
- break;
- case SP_MAXSP:
- val= sd->status.max_sp;
- break;
- case SP_STR:
- val= sd->status.str;
- break;
- case SP_AGI:
- val= sd->status.agi;
- break;
- case SP_VIT:
- val= sd->status.vit;
- break;
- case SP_INT:
- val= sd->status.int_;
- break;
- case SP_DEX:
- val= sd->status.dex;
- break;
- case SP_LUK:
- val= sd->status.luk;
- break;
- case SP_FAME:
- val= sd->fame;
- break;
- }
-
- return val;
-}
-
-/*==========================================
- * script用PCステータス設定
- *------------------------------------------
- */
-int pc_setparam(struct map_session_data *sd,int type,int val)
-{
- int i = 0,up_level = 50;
- struct pc_base_job s_class;
-
- nullpo_retr(0, sd);
-
- s_class = pc_calc_base_job(sd->status.class);
-
- switch(type){
- case SP_BASELEVEL:
- if (val > sd->status.base_level) {
- for (i = 1; i <= (val - sd->status.base_level); i++)
- sd->status.status_point += (sd->status.base_level + i + 14) / 5 ;
- }
- sd->status.base_level = val;
- sd->status.base_exp = 0;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_updatestatus(sd, SP_BASEEXP);
- pc_calcstatus(sd, 0);
- pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
- break;
- case SP_JOBLEVEL:
- if (sd->status.class == 0)
- up_level -= 40;
- if ((sd->status.class == 23) || (sd->status.class >= 4001 && sd->status.class <= 4022))
- up_level += 20;
- if (val >= sd->status.job_level) {
- if (val > up_level)val = up_level;
- sd->status.skill_point += (val-sd->status.job_level);
- sd->status.job_level = val;
- sd->status.job_exp = 0;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- clif_updatestatus(sd, SP_JOBEXP);
- clif_updatestatus(sd, SP_SKILLPOINT);
- pc_calcstatus(sd, 0);
- clif_misceffect(&sd->bl, 1);
- } else {
- sd->status.job_level = val;
- sd->status.job_exp = 0;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- clif_updatestatus(sd, SP_JOBEXP);
- pc_calcstatus(sd, 0);
- }
- clif_updatestatus(sd,type);
- break;
- case SP_SKILLPOINT:
- sd->status.skill_point = val;
- break;
- case SP_STATUSPOINT:
- sd->status.status_point = val;
- break;
- case SP_ZENY:
- sd->status.zeny = val;
- break;
- case SP_BASEEXP:
- if(pc_nextbaseexp(sd) > 0) {
- sd->status.base_exp = val;
- if(sd->status.base_exp < 0)
- sd->status.base_exp=0;
- pc_checkbaselevelup(sd);
- }
- break;
- case SP_JOBEXP:
- if(pc_nextjobexp(sd) > 0) {
- sd->status.job_exp = val;
- if(sd->status.job_exp < 0)
- sd->status.job_exp=0;
- pc_checkjoblevelup(sd);
- }
- break;
- case SP_SEX:
- sd->sex = val;
- break;
- case SP_WEIGHT:
- sd->weight = val;
- break;
- case SP_MAXWEIGHT:
- sd->max_weight = val;
- break;
- case SP_HP:
- sd->status.hp = val;
- break;
- case SP_MAXHP:
- sd->status.max_hp = val;
- break;
- case SP_SP:
- sd->status.sp = val;
- break;
- case SP_MAXSP:
- sd->status.max_sp = val;
- break;
- case SP_STR:
- sd->status.str = val;
- break;
- case SP_AGI:
- sd->status.agi = val;
- break;
- case SP_VIT:
- sd->status.vit = val;
- break;
- case SP_INT:
- sd->status.int_ = val;
- break;
- case SP_DEX:
- sd->status.dex = val;
- break;
- case SP_LUK:
- sd->status.luk = val;
- break;
- case SP_FAME:
- sd->fame = val;
- break;
- }
- clif_updatestatus(sd,type);
-
- return 0;
-}
-
-/*==========================================
- * HP/SP回復
- *------------------------------------------
- */
-int pc_heal(struct map_session_data *sd,int hp,int sp)
-{
-// if(battle_config.battle_log)
-// printf("heal %d %d\n",hp,sp);
-
- nullpo_retr(0, sd);
-
- if(pc_checkoverhp(sd)) {
- if(hp > 0)
- hp = 0;
- }
- if(pc_checkoversp(sd)) {
- if(sp > 0)
- sp = 0;
- }
-
- if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1) //バーサーク中は回復させないらしい
- return 0;
-
- if(hp+sd->status.hp>sd->status.max_hp)
- hp=sd->status.max_hp-sd->status.hp;
- if(sp+sd->status.sp>sd->status.max_sp)
- sp=sd->status.max_sp-sd->status.sp;
- sd->status.hp+=hp;
- if(sd->status.hp <= 0) {
- sd->status.hp = 0;
- pc_damage(NULL,sd,1);
- hp = 0;
- }
- sd->status.sp+=sp;
- if(sd->status.sp <= 0)
- sd->status.sp = 0;
- if(hp)
- clif_updatestatus(sd,SP_HP);
- if(sp)
- clif_updatestatus(sd,SP_SP);
-
- if(sd->status.party_id>0) { // on-the-fly party hp updates [Valaris]
- struct party *p=party_search(sd->status.party_id);
- if(p!=NULL) clif_party_hp(p,sd);
- } // end addition [Valaris]
-
- return hp + sp;
-}
-
-/*==========================================
- * HP/SP回復
- *------------------------------------------
- */
-int pc_itemheal(struct map_session_data *sd,int hp,int sp)
-{
- int bonus;
-// if(battle_config.battle_log)
-// printf("heal %d %d\n",hp,sp);
-
- nullpo_retr(0, sd);
-
- if(sd->sc_data && sd->sc_data[SC_GOSPEL].timer!=-1) //バーサーク中は回復させないらしい
- return 0;
-
- if(sd->state.potionpitcher_flag) {
- sd->potion_hp = hp;
- sd->potion_sp = sp;
- return 0;
- }
-
- if(pc_checkoverhp(sd)) {
- if(hp > 0)
- hp = 0;
- }
- if(pc_checkoversp(sd)) {
- if(sp > 0)
- sp = 0;
- }
- if(hp > 0) {
- bonus = (sd->paramc[2]<<1) + 100 + pc_checkskill(sd,SM_RECOVERY)*10;
- if(bonus != 100)
- hp = hp * bonus / 100;
- bonus = 100 + pc_checkskill(sd,AM_LEARNINGPOTION)*5;
- if(bonus != 100)
- hp = hp * bonus / 100;
- }
- if(sp > 0) {
- bonus = (sd->paramc[3]<<1) + 100 + pc_checkskill(sd,MG_SRECOVERY)*10;
- if(bonus != 100)
- sp = sp * bonus / 100;
- bonus = 100 + pc_checkskill(sd,AM_LEARNINGPOTION)*5;
- if(bonus != 100)
- sp = sp * bonus / 100;
- }
- if(hp+sd->status.hp>sd->status.max_hp)
- hp=sd->status.max_hp-sd->status.hp;
- if(sp+sd->status.sp>sd->status.max_sp)
- sp=sd->status.max_sp-sd->status.sp;
- sd->status.hp+=hp;
- if(sd->status.hp <= 0) {
- sd->status.hp = 0;
- pc_damage(NULL,sd,1);
- hp = 0;
- }
- sd->status.sp+=sp;
- if(sd->status.sp <= 0)
- sd->status.sp = 0;
- if(hp)
- clif_updatestatus(sd,SP_HP);
- if(sp)
- clif_updatestatus(sd,SP_SP);
-
- return 0;
-}
-
-/*==========================================
- * HP/SP回復
- *------------------------------------------
- */
-int pc_percentheal(struct map_session_data *sd,int hp,int sp)
-{
- nullpo_retr(0, sd);
-
- if(sd->state.potionpitcher_flag) {
- sd->potion_per_hp = hp;
- sd->potion_per_sp = sp;
- return 0;
- }
-
- if(pc_checkoverhp(sd)) {
- if(hp > 0)
- hp = 0;
- }
- if(pc_checkoversp(sd)) {
- if(sp > 0)
- sp = 0;
- }
- if(hp) {
- if(hp >= 100) {
- sd->status.hp = sd->status.max_hp;
- }
- else if(hp <= -100) {
- sd->status.hp = 0;
- pc_damage(NULL,sd,1);
- }
- else {
- sd->status.hp += sd->status.max_hp*hp/100;
- if(sd->status.hp > sd->status.max_hp)
- sd->status.hp = sd->status.max_hp;
- if(sd->status.hp <= 0) {
- sd->status.hp = 0;
- pc_damage(NULL,sd,1);
- hp = 0;
- }
- }
- }
- if(sp) {
- if(sp >= 100) {
- sd->status.sp = sd->status.max_sp;
- }
- else if(sp <= -100) {
- sd->status.sp = 0;
- }
- else {
- sd->status.sp += sd->status.max_sp*sp/100;
- if(sd->status.sp > sd->status.max_sp)
- sd->status.sp = sd->status.max_sp;
- if(sd->status.sp < 0)
- sd->status.sp = 0;
- }
- }
- if(hp)
- clif_updatestatus(sd,SP_HP);
- if(sp)
- clif_updatestatus(sd,SP_SP);
-
- return 0;
-}
-
-/*==========================================
- * 職変更
- * 引数 job 職業 0〜23
- * upper 通常 0, 転生 1, 養子 2, そのまま -1
- *------------------------------------------
- */
-int pc_jobchange(struct map_session_data *sd,int job, int upper)
-{
- int i;
- int b_class = 0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job s_class = pc_calc_base_job(sd->status.class);
-
- nullpo_retr(0, sd);
-
- if((job > 23) && (job < 68))
- job += 3977;
-
- if((job > 69) && (job < 4000))
- return 1;
-
- if(upper < 0) //現在転生かどうかを判断する
- upper = s_class.upper;
-
- if(upper == 0){ //通常職ならjobそのまんま
- b_class = job;
- }else if(upper == 1){
- if(job == 23){ //転生にスパノビは存在しないのでお断り
- return 1;
- }else{
- b_class = job + 4001;
- }
- }else if(upper == 2){ //養子に結婚はないけどどうせ次で蹴られるからいいや
- b_class = (job==23)?job + 4022:job + 4023;
- }else{
- return 1;
- }
-
- if((sd->status.sex == 0 && job == 19) || (sd->status.sex == 1 && job == 20) ||
- (sd->status.sex == 0 && job == 4020) || (sd->status.sex == 1 && job == 4021) ||
- job ==22 || sd->status.class == b_class) //♀はバードになれない、♂はダンサーになれない、結婚衣裳もお断り
- return 1;
-
- sd->status.class = sd->view_class = b_class;
-
- sd->status.job_level=1;
- sd->status.job_exp=0;
- clif_updatestatus(sd,SP_JOBLEVEL);
- clif_updatestatus(sd,SP_JOBEXP);
- clif_updatestatus(sd,SP_NEXTJOBEXP);
-
- for(i=0;i<11;i++) {
- if(sd->equip_index[i] >= 0)
- if(!pc_isequip(sd,sd->equip_index[i]))
- pc_unequipitem(sd,sd->equip_index[i],1); // 装備外し
- }
-
- clif_changelook(&sd->bl,LOOK_BASE,sd->view_class); // move sprite update to prevent client crashes with incompatible equipment [Valaris]
- if(sd->status.clothes_color > 0)
- clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
- if(battle_config.muting_players && sd->status.manner < 0)
- clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
-
- pc_calcstatus(sd,0);
- pc_checkallowskill(sd);
- pc_equiplookall(sd);
- clif_equiplist(sd);
-
- if(pc_isriding(sd)) { // remove peco status if changing into invalid class [Valaris]
- if(!(pc_checkskill(sd,KN_RIDING)))
- pc_setoption(sd,sd->status.option|-0x0000);
- if(pc_checkskill(sd,KN_RIDING)>0)
- pc_setriding(sd);
- }
-
- return 0;
-}
-
-/*==========================================
- * 見た目変更
- *------------------------------------------
- */
-int pc_equiplookall(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
-#if PACKETVER < 4
- clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
- clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
-#else
- clif_changelook(&sd->bl,LOOK_WEAPON,0);
- clif_changelook(&sd->bl,LOOK_SHOES,0);
-#endif
- clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
- clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
- clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
-
- return 0;
-}
-
-/*==========================================
- * 見た目変更
- *------------------------------------------
- */
-int pc_changelook(struct map_session_data *sd,int type,int val)
-{
- nullpo_retr(0, sd);
-
- switch(type){
- case LOOK_HAIR:
- sd->status.hair=val;
- break;
- case LOOK_WEAPON:
- sd->status.weapon=val;
- break;
- case LOOK_HEAD_BOTTOM:
- sd->status.head_bottom=val;
- break;
- case LOOK_HEAD_TOP:
- sd->status.head_top=val;
- break;
- case LOOK_HEAD_MID:
- sd->status.head_mid=val;
- break;
- case LOOK_HAIR_COLOR:
- sd->status.hair_color=val;
- break;
- case LOOK_CLOTHES_COLOR:
- sd->status.clothes_color=val;
- break;
- case LOOK_SHIELD:
- sd->status.shield=val;
- break;
- case LOOK_SHOES:
- break;
- }
- clif_changelook(&sd->bl,type,val);
-
- return 0;
-}
-
-/*==========================================
- * 付属品(鷹,ペコ,カート)設定
- *------------------------------------------
- */
-int pc_setoption(struct map_session_data *sd,int type)
-{
- nullpo_retr(0, sd);
-
- sd->status.option=type;
- clif_changeoption(&sd->bl);
- pc_calcstatus(sd,0);
-
- return 0;
-}
-
-/*==========================================
- * カート設定
- *------------------------------------------
- */
-int pc_setcart(struct map_session_data *sd,int type)
-{
- int cart[6]={0x0000,0x0008,0x0080,0x0100,0x0200,0x0400};
-
- nullpo_retr(0, sd);
-
- if(pc_checkskill(sd,MC_PUSHCART)>0){ // プッシュカートスキル所持
- if(!pc_iscarton(sd)){ // カートを付けていない
- pc_setoption(sd,cart[type]);
- clif_cart_itemlist(sd);
- clif_cart_equiplist(sd);
- clif_updatestatus(sd,SP_CARTINFO);
- clif_status_change(&sd->bl,0x0c,0);
- }
- else{
- pc_setoption(sd,cart[type]);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * 鷹設定
- *------------------------------------------
- */
-int pc_setfalcon(struct map_session_data *sd)
-{
- if(pc_checkskill(sd,HT_FALCON)>0){ // ファルコンマスタリースキル所持
- pc_setoption(sd,sd->status.option|0x0010);
- }
-
- return 0;
-}
-
-/*==========================================
- * ペコペコ設定
- *------------------------------------------
- */
-int pc_setriding(struct map_session_data *sd)
-{
- if(sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(sd->fd, "Cannot mount a Peco while in disguise.");
- return 0;
- }
-
- if((pc_checkskill(sd,KN_RIDING)>0)){ // ライディングスキル所持
- pc_setoption(sd,sd->status.option|0x0020);
-
- if(sd->status.class==7)
- sd->status.class=sd->view_class=13;
-
- if(sd->status.class==14)
- sd->status.class=sd->view_class=21;
-
- if(sd->status.class==4008)
- sd->status.class=sd->view_class=4014;
-
- if(sd->status.class==4015)
- sd->status.class=sd->view_class=4022;
- }
-
- return 0;
-}
-
-/*==========================================
- * script用変数の値を読む
- *------------------------------------------
- */
-int pc_readreg(struct map_session_data *sd,int reg)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<sd->reg_num;i++)
- if(sd->reg[i].index==reg)
- return sd->reg[i].data;
-
- return 0;
-}
-/*==========================================
- * script用変数の値を設定
- *------------------------------------------
- */
-int pc_setreg(struct map_session_data *sd,int reg,int val)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for (i = 0; i < sd->reg_num; i++) {
- if (sd->reg[i].index == reg){
- sd->reg[i].data = val;
- return 0;
- }
- }
- sd->reg_num++;
- sd->reg = realloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num);
- if (sd->reg == NULL){
- printf("out of memory : pc_setreg\n");
- exit(1);
- }
-/* memset(sd->reg + (sd->reg_num - 1) * sizeof(*(sd->reg)), 0,
- sizeof(*(sd->reg)));
-*/
- sd->reg[i].index = reg;
- sd->reg[i].data = val;
-
- return 0;
-}
-
-/*==========================================
- * script用文字列変数の値を読む
- *------------------------------------------
- */
-char *pc_readregstr(struct map_session_data *sd,int reg)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<sd->regstr_num;i++)
- if(sd->regstr[i].index==reg)
- return sd->regstr[i].data;
-
- return NULL;
-}
-/*==========================================
- * script用文字列変数の値を設定
- *------------------------------------------
- */
-int pc_setregstr(struct map_session_data *sd,int reg,char *str)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(strlen(str)+1 >= sizeof(sd->regstr[0].data)){
- printf("pc_setregstr: string too long !\n");
- return 0;
- }
-
- for(i=0;i<sd->regstr_num;i++)
- if(sd->regstr[i].index==reg){
- strcpy(sd->regstr[i].data,str);
- return 0;
- }
- sd->regstr_num++;
- sd->regstr = realloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num);
- if(sd->regstr==NULL){
- printf("out of memory : pc_setreg\n");
- exit(1);
- }
-/* memset(sd->reg + (sd->reg_num - 1) * sizeof(*(sd->reg)), 0,
- sizeof(*(sd->reg)));
-*/
- sd->regstr[i].index=reg;
- strcpy(sd->regstr[i].data,str);
-
- return 0;
-}
-
-/*==========================================
- * script用グローバル変数の値を読む
- *------------------------------------------
- */
-int pc_readglobalreg(struct map_session_data *sd,char *reg)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<sd->status.global_reg_num;i++){
- if(strcmp(sd->status.global_reg[i].str,reg)==0)
- return sd->status.global_reg[i].value;
- }
-
- return 0;
-}
-
-/*==========================================
- * script用グローバル変数の値を設定
- *------------------------------------------
- */
-int pc_setglobalreg(struct map_session_data *sd,char *reg,int val)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- //PC_DIE_COUNTERがスクリプトなどで変更された時の処理
- if(strcmp(reg,"PC_DIE_COUNTER") == 0 && sd->die_counter != val){
- sd->die_counter = val;
- pc_calcstatus(sd,0);
- }
- if(val==0){
- for(i=0;i<sd->status.global_reg_num;i++){
- if(strcmp(sd->status.global_reg[i].str,reg)==0){
- sd->status.global_reg[i]=sd->status.global_reg[sd->status.global_reg_num-1];
- sd->status.global_reg_num--;
- break;
- }
- }
- return 0;
- }
- for(i=0;i<sd->status.global_reg_num;i++){
- if(strcmp(sd->status.global_reg[i].str,reg)==0){
- sd->status.global_reg[i].value=val;
- return 0;
- }
- }
- if(sd->status.global_reg_num<GLOBAL_REG_NUM){
- strcpy(sd->status.global_reg[i].str,reg);
- sd->status.global_reg[i].value=val;
- sd->status.global_reg_num++;
- return 0;
- }
- if(battle_config.error_log)
- printf("pc_setglobalreg : couldn't set %s (GLOBAL_REG_NUM = %d)\n", reg, GLOBAL_REG_NUM);
-
- return 1;
-}
-
-/*==========================================
- * script用アカウント変数の値を読む
- *------------------------------------------
- */
-int pc_readaccountreg(struct map_session_data *sd,char *reg)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<sd->status.account_reg_num;i++){
- if(strcmp(sd->status.account_reg[i].str,reg)==0)
- return sd->status.account_reg[i].value;
- }
-
- return 0;
-}
-/*==========================================
- * script用アカウント変数の値を設定
- *------------------------------------------
- */
-int pc_setaccountreg(struct map_session_data *sd,char *reg,int val)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- if(val==0){
- for(i=0;i<sd->status.account_reg_num;i++){
- if(strcmp(sd->status.account_reg[i].str,reg)==0){
- sd->status.account_reg[i]=sd->status.account_reg[sd->status.account_reg_num-1];
- sd->status.account_reg_num--;
- break;
- }
- }
- intif_saveaccountreg(sd);
- return 0;
- }
- for(i=0;i<sd->status.account_reg_num;i++){
- if(strcmp(sd->status.account_reg[i].str,reg)==0){
- sd->status.account_reg[i].value=val;
- intif_saveaccountreg(sd);
- return 0;
- }
- }
- if(sd->status.account_reg_num<ACCOUNT_REG_NUM){
- strcpy(sd->status.account_reg[i].str,reg);
- sd->status.account_reg[i].value=val;
- sd->status.account_reg_num++;
- intif_saveaccountreg(sd);
- return 0;
- }
- if(battle_config.error_log)
- printf("pc_setaccountreg : couldn't set %s (ACCOUNT_REG_NUM = %d)\n", reg, ACCOUNT_REG_NUM);
-
- return 1;
-}
-/*==========================================
- * script用アカウント変数2の値を読む
- *------------------------------------------
- */
-int pc_readaccountreg2(struct map_session_data *sd,char *reg)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<sd->status.account_reg2_num;i++){
- if(strcmp(sd->status.account_reg2[i].str,reg)==0)
- return sd->status.account_reg2[i].value;
- }
-
- return 0;
-}
-/*==========================================
- * script用アカウント変数2の値を設定
- *------------------------------------------
- */
-int pc_setaccountreg2(struct map_session_data *sd,char *reg,int val)
-{
- int i;
-
- nullpo_retr(1, sd);
-
- if(val==0){
- for(i=0;i<sd->status.account_reg2_num;i++){
- if(strcmp(sd->status.account_reg2[i].str,reg)==0){
- sd->status.account_reg2[i]=sd->status.account_reg2[sd->status.account_reg2_num-1];
- sd->status.account_reg2_num--;
- break;
- }
- }
- chrif_saveaccountreg2(sd);
- return 0;
- }
- for(i=0;i<sd->status.account_reg2_num;i++){
- if(strcmp(sd->status.account_reg2[i].str,reg)==0){
- sd->status.account_reg2[i].value=val;
- chrif_saveaccountreg2(sd);
- return 0;
- }
- }
- if(sd->status.account_reg2_num<ACCOUNT_REG2_NUM){
- strcpy(sd->status.account_reg2[i].str,reg);
- sd->status.account_reg2[i].value=val;
- sd->status.account_reg2_num++;
- chrif_saveaccountreg2(sd);
- return 0;
- }
- if(battle_config.error_log)
- printf("pc_setaccountreg2 : couldn't set %s (ACCOUNT_REG2_NUM = %d)\n", reg, ACCOUNT_REG2_NUM);
-
- return 1;
-}
-/*==========================================
- * 精錬成功率
- *------------------------------------------
- */
-int pc_percentrefinery(struct map_session_data *sd,struct item *item)
-{
- int percent;
-
- nullpo_retr(0, item);
- percent=percentrefinery[itemdb_wlv(item->nameid)][(int)item->refine];
-
- percent += pc_checkskill(sd,BS_WEAPONRESEARCH); // 武器研究スキル所持
-
- // 確率の有効範囲チェック
- if( percent > 100 ){
- percent = 100;
- }
- if( percent < 0 ){
- percent = 0;
- }
-
- return percent;
-}
-
-/*==========================================
- * イベントタイマー処理
- *------------------------------------------
- */
-int pc_eventtimer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=map_id2sd(id);
- int i;
- if(sd==NULL)
- return 0;
-
- for(i=0;i<MAX_EVENTTIMER;i++){
- if( sd->eventtimer[i]==tid ){
- sd->eventtimer[i]=-1;
- npc_event(sd,(const char *)data,0);
- break;
- }
- }
- free((void *)data);
- if(i==MAX_EVENTTIMER) {
- if(battle_config.error_log)
- printf("pc_eventtimer: no such event timer\n");
- }
-
- return 0;
-}
-
-/*==========================================
- * イベントタイマー追加
- *------------------------------------------
- */
-int pc_addeventtimer(struct map_session_data *sd,int tick,const char *name)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( sd->eventtimer[i]==-1 )
- break;
- if(i<MAX_EVENTTIMER){
- char *evname=(char *)aCalloc(24,sizeof(char));
- memcpy(evname,name,24);
- sd->eventtimer[i]=add_timer(gettick()+tick,
- pc_eventtimer,sd->bl.id,(int)evname);
- }
-
- return 0;
-}
-
-/*==========================================
- * イベントタイマー削除
- *------------------------------------------
- */
-int pc_deleventtimer(struct map_session_data *sd,const char *name)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( sd->eventtimer[i]!=-1 && strcmp(
- (char *)(get_timer(sd->eventtimer[i])->data), name)==0 ){
- delete_timer(sd->eventtimer[i],pc_eventtimer);
- sd->eventtimer[i]=-1;
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * イベントタイマーカウント値追加
- *------------------------------------------
- */
-int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( sd->eventtimer[i]!=-1 && strcmp(
- (char *)(get_timer(sd->eventtimer[i])->data), name)==0 ){
- addtick_timer(sd->eventtimer[i],tick);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * イベントタイマー全削除
- *------------------------------------------
- */
-int pc_cleareventtimer(struct map_session_data *sd)
-{
- int i;
-
- nullpo_retr(0, sd);
-
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( sd->eventtimer[i]!=-1 ){
- delete_timer(sd->eventtimer[i],pc_eventtimer);
- sd->eventtimer[i]=-1;
- }
-
- return 0;
-}
-
-//
-// 装 備物
-//
-/*==========================================
- * アイテムを装備する
- *------------------------------------------
- */
-int pc_equipitem(struct map_session_data *sd,int n,int pos)
-{
- int i,nameid, arrow;
- struct item_data *id;
- //転生や養子の場合の元の職業を算出する
-
- nullpo_retr(0, sd);
-
- nameid = sd->status.inventory[n].nameid;
- id = sd->inventory_data[n];
- pos = pc_equippoint(sd,n);
-
- if(battle_config.battle_log)
- printf("equip %d(%d) %x:%x\n",nameid,n,id->equip,pos);
- if(!pc_isequip(sd,n) || !pos || sd->status.inventory[n].broken==1 ) { // [Valaris]
- clif_equipitemack(sd,n,0,0); // fail
- return 0;
- }
-
-// -- moonsoul (if player is berserk then cannot equip)
-//
- if(sd->sc_data[SC_BERSERK].timer!=-1){
- clif_equipitemack(sd,n,0,0); // fail
- return 0;
- }
-
- if(pos==0x88){ // アクセサリ用例外処理
- int epor=0;
- if(sd->equip_index[0] >= 0)
- epor |= sd->status.inventory[sd->equip_index[0]].equip;
- if(sd->equip_index[1] >= 0)
- epor |= sd->status.inventory[sd->equip_index[1]].equip;
- epor &= 0x88;
- pos = epor == 0x08 ? 0x80 : 0x08;
- }
-
- // 二刀流処理
- if ((pos==0x22) // 一応、装備要求箇所が二刀流武器かチェックする
- && (id->equip==2) // 単 手武器
- && (pc_checkskill(sd, AS_LEFT) > 0 || sd->status.class == 12) ) // 左手修錬有
- {
- int tpos=0;
- if(sd->equip_index[8] >= 0)
- tpos |= sd->status.inventory[sd->equip_index[8]].equip;
- if(sd->equip_index[9] >= 0)
- tpos |= sd->status.inventory[sd->equip_index[9]].equip;
- tpos &= 0x02;
- pos = tpos == 0x02 ? 0x20 : 0x02;
- }
-
- arrow=pc_search_inventory(sd,pc_checkequip(sd,9)); // Added by RoVeRT
- for(i=0;i<11;i++) {
- if(sd->equip_index[i] >= 0 && sd->status.inventory[sd->equip_index[i]].equip&pos) {
- pc_unequipitem(sd,sd->equip_index[i],1);
- }
- }
- // 弓矢装備
- if(pos==0x8000){
- clif_arrowequip(sd,n);
- clif_arrow_fail(sd,3); // 3=矢が装備できました
- }
- else
- clif_equipitemack(sd,n,pos,1);
-
- for(i=0;i<11;i++) {
- if(pos & equip_pos[i])
- sd->equip_index[i] = n;
- }
- sd->status.inventory[n].equip=pos;
-
- if(sd->status.inventory[n].equip & 0x0002) {
- if(sd->inventory_data[n])
- sd->weapontype1 = sd->inventory_data[n]->look;
- else
- sd->weapontype1 = 0;
- pc_calcweapontype(sd);
- clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
- }
- if(sd->status.inventory[n].equip & 0x0020) {
- if(sd->inventory_data[n]) {
- if(sd->inventory_data[n]->type == 4) {
- sd->status.shield = 0;
- if(sd->status.inventory[n].equip == 0x0020)
- sd->weapontype2 = sd->inventory_data[n]->look;
- else
- sd->weapontype2 = 0;
- }
- else if(sd->inventory_data[n]->type == 5) {
- sd->status.shield = sd->inventory_data[n]->look;
- sd->weapontype2 = 0;
- }
- }
- else
- sd->status.shield = sd->weapontype2 = 0;
- pc_calcweapontype(sd);
- clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
- }
- if(sd->status.inventory[n].equip & 0x0001) {
- if(sd->inventory_data[n])
- sd->status.head_bottom = sd->inventory_data[n]->look;
- else
- sd->status.head_bottom = 0;
- clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
- }
- if(sd->status.inventory[n].equip & 0x0100) {
- if(sd->inventory_data[n])
- sd->status.head_top = sd->inventory_data[n]->look;
- else
- sd->status.head_top = 0;
- clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
- }
- if(sd->status.inventory[n].equip & 0x0200) {
- if(sd->inventory_data[n])
- sd->status.head_mid = sd->inventory_data[n]->look;
- else
- sd->status.head_mid = 0;
- clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
- }
- if(sd->status.inventory[n].equip & 0x0040)
- clif_changelook(&sd->bl,LOOK_SHOES,0);
-
- pc_checkallowskill(sd); // 装備品でスキルか解除されるかチェック
- if (itemdb_look(sd->status.inventory[n].nameid) == 11 && arrow){ // Added by RoVeRT
- clif_arrowequip(sd,arrow);
- sd->status.inventory[arrow].equip=32768;
- }
- pc_calcstatus(sd,0);
-
- if(sd->special_state.infinite_endure) {
- if(sd->sc_data[SC_ENDURE].timer == -1)
- skill_status_change_start(&sd->bl,SC_ENDURE,10,1,0,0,0,0);
- }
- else {
- if(sd->sc_data[SC_ENDURE].timer != -1 && sd->sc_data[SC_ENDURE].val2)
- skill_status_change_end(&sd->bl,SC_ENDURE,-1);
- }
-
- if(sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 && !battle_check_undead(7,sd->def_ele))
- skill_status_change_end(&sd->bl,SC_SIGNUMCRUCIS,-1);
- if(sd->sc_data[SC_DANCING].timer!=-1 && (sd->status.weapon != 13 && sd->status.weapon !=14))
- skill_stop_dancing(&sd->bl,0);
-
- return 0;
-}
-
-/*==========================================
- * 装 備した物を外す
- *------------------------------------------
- */
-int pc_unequipitem(struct map_session_data *sd,int n,int type)
-{
- nullpo_retr(0, sd);
-
-// -- moonsoul (if player is berserk then cannot unequip)
-//
- if(sd->sc_data[SC_BERSERK].timer!=-1){
- clif_unequipitemack(sd,n,0,0);
- return 0;
- }
-
- if(battle_config.battle_log)
- printf("unequip %d %x:%x\n",n,pc_equippoint(sd,n),sd->status.inventory[n].equip);
- if(sd->status.inventory[n].equip){
- int i;
- for(i=0;i<11;i++) {
- if(sd->status.inventory[n].equip & equip_pos[i])
- sd->equip_index[i] = -1;
- }
- if(sd->status.inventory[n].equip & 0x0002) {
- sd->weapontype1 = 0;
- sd->status.weapon = sd->weapontype2;
- pc_calcweapontype(sd);
- clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
- }
- if(sd->status.inventory[n].equip & 0x0020) {
- sd->status.shield = sd->weapontype2 = 0;
- pc_calcweapontype(sd);
- clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
- }
- if(sd->status.inventory[n].equip & 0x0001) {
- sd->status.head_bottom = 0;
- clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
- }
- if(sd->status.inventory[n].equip & 0x0100) {
- sd->status.head_top = 0;
- clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
- }
- if(sd->status.inventory[n].equip & 0x0200) {
- sd->status.head_mid = 0;
- clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
- }
- if(sd->status.inventory[n].equip & 0x0040)
- clif_changelook(&sd->bl,LOOK_SHOES,0);
-
- if(sd->sc_data[SC_BROKNWEAPON].timer != -1 && sd->status.inventory[n].equip & 0x0002 &&
- sd->status.inventory[i].broken==1)
- skill_status_change_end(&sd->bl,SC_BROKNWEAPON,-1);
-
- clif_unequipitemack(sd,n,sd->status.inventory[n].equip,1);
- sd->status.inventory[n].equip=0;
- if(!type)
- pc_checkallowskill(sd);
- if(sd->weapontype1 == 0 && sd->weapontype2 == 0)
- skill_encchant_eremental_end(&sd->bl,-1); //武器持ち誓えは無条件で属性付与解除
- } else {
- clif_unequipitemack(sd,n,0,0);
- }
- if(!type) {
- pc_calcstatus(sd,0);
- if(sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 && !battle_check_undead(7,sd->def_ele))
- skill_status_change_end(&sd->bl,SC_SIGNUMCRUCIS,-1);
- }
-
- return 0;
-}
-
-/*==========================================
- * アイテムのindex番号を詰めたり
- * 装 備品の装備可能チェックを行なう
- *------------------------------------------
- */
-int pc_checkitem(struct map_session_data *sd)
-{
- int i,j,k,id,calc_flag = 0;
- struct item_data *it=NULL;
-
- nullpo_retr(0, sd);
-
- // 所持品空き詰め
- for(i=j=0;i<MAX_INVENTORY;i++){
- if( (id=sd->status.inventory[i].nameid)==0)
- continue;
- if( battle_config.item_check && !itemdb_available(id) ){
- if(battle_config.error_log)
- printf("illeagal item id %d in %d[%s] inventory.\n",id,sd->bl.id,sd->status.name);
- pc_delitem(sd,i,sd->status.inventory[i].amount,3);
- continue;
- }
- if(i>j){
- memcpy(&sd->status.inventory[j],&sd->status.inventory[i],sizeof(struct item));
- sd->inventory_data[j] = sd->inventory_data[i];
- }
- j++;
- }
- if(j < MAX_INVENTORY)
- memset(&sd->status.inventory[j],0,sizeof(struct item)*(MAX_INVENTORY-j));
- for(k=j;k<MAX_INVENTORY;k++)
- sd->inventory_data[k] = NULL;
-
- // カート内空き詰め
- for(i=j=0;i<MAX_CART;i++){
- if( (id=sd->status.cart[i].nameid)==0 )
- continue;
- if( battle_config.item_check && !itemdb_available(id) ){
- if(battle_config.error_log)
- printf("illeagal item id %d in %d[%s] cart.\n",id,sd->bl.id,sd->status.name);
- pc_cart_delitem(sd,i,sd->status.cart[i].amount,1);
- continue;
- }
- if(i>j){
- memcpy(&sd->status.cart[j],&sd->status.cart[i],sizeof(struct item));
- }
- j++;
- }
- if(j < MAX_CART)
- memset(&sd->status.cart[j],0,sizeof(struct item)*(MAX_CART-j));
-
- // 装 備位置チェック
-
- for(i=0;i<MAX_INVENTORY;i++){
-
- it=sd->inventory_data[i];
-
- if(sd->status.inventory[i].nameid==0)
- continue;
- if(sd->status.inventory[i].equip & ~pc_equippoint(sd,i)) {
- sd->status.inventory[i].equip=0;
- calc_flag = 1;
- }
- //装備制限チェック
- if(sd->status.inventory[i].equip && map[sd->bl.m].flag.pvp && (it->flag.no_equip==1 || it->flag.no_equip==3)){//PvP制限
- sd->status.inventory[i].equip=0;
- calc_flag = 1;
- }else if(sd->status.inventory[i].equip && map[sd->bl.m].flag.gvg && (it->flag.no_equip==2 || it->flag.no_equip==3)){//GvG制限
- sd->status.inventory[i].equip=0;
- calc_flag = 1;
- }
- }
-
- pc_setequipindex(sd);
- if(calc_flag)
- pc_calcstatus(sd,2);
-
- return 0;
-}
-
-int pc_checkoverhp(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.hp == sd->status.max_hp)
- return 1;
- if(sd->status.hp > sd->status.max_hp) {
- sd->status.hp = sd->status.max_hp;
- clif_updatestatus(sd,SP_HP);
- return 2;
- }
-
- return 0;
-}
-
-int pc_checkoversp(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.sp == sd->status.max_sp)
- return 1;
- if(sd->status.sp > sd->status.max_sp) {
- sd->status.sp = sd->status.max_sp;
- clif_updatestatus(sd,SP_SP);
- return 2;
- }
-
- return 0;
-}
-
-/*==========================================
- * PVP順位計算用(foreachinarea)
- *------------------------------------------
- */
-int pc_calc_pvprank_sub(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd1,*sd2=NULL;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd1=(struct map_session_data *)bl);
- nullpo_retr(0, sd2=va_arg(ap,struct map_session_data *));
-
- if( sd1->pvp_point > sd2->pvp_point )
- sd2->pvp_rank++;
- return 0;
-}
-/*==========================================
- * PVP順位計算
- *------------------------------------------
- */
-int pc_calc_pvprank(struct map_session_data *sd)
-{
- int old;
- struct map_data *m;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, m=&map[sd->bl.m]);
-
- old=sd->pvp_rank;
-
- if( !(m->flag.pvp) )
- return 0;
- sd->pvp_rank=1;
- map_foreachinarea(pc_calc_pvprank_sub,sd->bl.m,0,0,m->xs,m->ys,BL_PC,sd);
- if(old!=sd->pvp_rank || sd->pvp_lastusers!=m->users)
- clif_pvpset(sd,sd->pvp_rank,sd->pvp_lastusers=m->users,0);
- return sd->pvp_rank;
-}
-/*==========================================
- * PVP順位計算(timer)
- *------------------------------------------
- */
-int pc_calc_pvprank_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=NULL;
- if(battle_config.pk_mode) // disable pvp ranking if pk_mode on [Valaris]
- return 0;
-
- sd=map_id2sd(id);
- if(sd==NULL)
- return 0;
- sd->pvp_timer=-1;
- if( pc_calc_pvprank(sd)>0 )
- sd->pvp_timer=add_timer(
- gettick()+PVP_CALCRANK_INTERVAL,
- pc_calc_pvprank_timer,id,data);
- return 0;
-}
-
-/*==========================================
- * sdは結婚しているか(既婚の場合は相方のchar_idを返す)
- *------------------------------------------
- */
-int pc_ismarried(struct map_session_data *sd)
-{
- if(sd == NULL)
- return -1;
- if(sd->status.partner_id > 0)
- return sd->status.partner_id;
- else
- return 0;
-}
-/*==========================================
- * sdがdstsdと結婚(dstsd→sdの結婚処理も同時に行う)
- *------------------------------------------
- */
-int pc_marriage(struct map_session_data *sd,struct map_session_data *dstsd)
-{
- if(sd == NULL || dstsd == NULL || sd->status.partner_id > 0 || dstsd->status.partner_id > 0)
- return -1;
- sd->status.partner_id=dstsd->status.char_id;
- dstsd->status.partner_id=sd->status.char_id;
- return 0;
-}
-
-/*==========================================
- * sdが離婚(相手はsd->status.partner_idに依る)(相手も同時に離婚・結婚指輪自動剥奪)
- *------------------------------------------
- */
-int pc_divorce(struct map_session_data *sd)
-{
- struct map_session_data *p_sd=NULL;
- if(sd == NULL || !pc_ismarried(sd))
- return -1;
-
- if( (p_sd=map_nick2sd(map_charid2nick(sd->status.partner_id))) !=NULL){
- int i;
- if(p_sd->status.partner_id != sd->status.char_id || sd->status.partner_id != p_sd->status.char_id){
- printf("pc_divorce: Illegal partner_id sd=%d p_sd=%d\n",sd->status.partner_id,p_sd->status.partner_id);
- return -1;
- }
- sd->status.partner_id=0;
- p_sd->status.partner_id=0;
- for(i=0;i<MAX_INVENTORY;i++)
- if(sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc_delitem(sd,i,1,0);
- for(i=0;i<MAX_INVENTORY;i++)
- if(p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc_delitem(p_sd,i,1,0);
-
- }else{
- printf("pc_divorce: p_sd nullpo\n");
- return -1;
- }
- return 0;
-}
-
-/*==========================================
- * sdの相方のmap_session_dataを返す
- *------------------------------------------
- */
-struct map_session_data *pc_get_partner(struct map_session_data *sd)
-{
- struct map_session_data *p_sd = NULL;
- char *nick;
- if(sd == NULL || !pc_ismarried(sd))
- return NULL;
-
- nick=map_charid2nick(sd->status.partner_id);
-
- if (nick==NULL)
- return NULL;
-
- if((p_sd=map_nick2sd(nick)) == NULL )
- return NULL;
-
- return p_sd;
-}
-
-//
-// 自然回復物
-//
-/*==========================================
- * SP回復量計算
- *------------------------------------------
- */
-static int natural_heal_tick,natural_heal_prev_tick,natural_heal_diff_tick;
-static int pc_spheal(struct map_session_data *sd)
-{
- int a;
- struct guild_castle *gc = NULL;
-
- nullpo_retr(0, sd);
-
- a = natural_heal_diff_tick;
- if(pc_issit(sd)) a += a;
- if( sd->sc_data[SC_MAGNIFICAT].timer!=-1 ) // マグニフィカート
- a += a;
-
- gc=guild_mapname2gc(sd->mapname); // Increased guild castle regen [Valaris]
- if(gc) {
- struct guild *g;
- g=guild_search(sd->status.guild_id);
- if(g && g->guild_id == gc->guild_id)
- a += a;
- } // end addition [Valaris]
-
- return a;
-}
-
-/*==========================================
- * HP回復量計算
- *------------------------------------------
- */
-static int pc_hpheal(struct map_session_data *sd)
-{
- int a;
- struct guild_castle *gc;
-
- nullpo_retr(0, sd);
-
- a = natural_heal_diff_tick;
- if(pc_issit(sd)) a += a;
- if( sd->sc_data[SC_MAGNIFICAT].timer!=-1 ) // Modified by RoVeRT
- a += a;
-
- gc=guild_mapname2gc(sd->mapname); // Increased guild castle regen [Valaris]
- if(gc) {
- struct guild *g;
- g=guild_search(sd->status.guild_id);
- if(g && g->guild_id == gc->guild_id)
- a += a;
- } // end addition [Valaris]
-
- return a;
-}
-
-static int pc_natural_heal_hp(struct map_session_data *sd)
-{
- int bhp;
- int inc_num,bonus,skill,hp_flag;
-
- nullpo_retr(0, sd);
-
- if (sd->sc_data[SC_TRICKDEAD].timer != -1) // Modified by RoVeRT
- return 0;
-
- if(pc_checkoverhp(sd)) {
- sd->hp_sub = sd->inchealhptick = 0;
- return 0;
- }
-
- bhp=sd->status.hp;
- hp_flag = (pc_checkskill(sd,SM_MOVINGRECOVERY) > 0 && sd->walktimer != -1);
-
- if(sd->walktimer == -1) {
- inc_num = pc_hpheal(sd);
- if( sd->sc_data[SC_TENSIONRELAX].timer!=-1 ){ // テンションリラックス
- sd->hp_sub += 2*inc_num;
- sd->inchealhptick += 3*natural_heal_diff_tick;
- }else{
- sd->hp_sub += inc_num;
- sd->inchealhptick += natural_heal_diff_tick;
- }
- }
- else if(hp_flag) {
- inc_num = pc_hpheal(sd);
- sd->hp_sub += inc_num;
- sd->inchealhptick = 0;
- }
- else {
- sd->hp_sub = sd->inchealhptick = 0;
- return 0;
- }
-
- if(sd->hp_sub >= battle_config.natural_healhp_interval) {
- bonus = sd->nhealhp;
- if(hp_flag) {
- bonus >>= 2;
- if(bonus <= 0) bonus = 1;
- }
- while(sd->hp_sub >= battle_config.natural_healhp_interval) {
- sd->hp_sub -= battle_config.natural_healhp_interval;
- if(sd->status.hp + bonus <= sd->status.max_hp)
- sd->status.hp += bonus;
- else {
- sd->status.hp = sd->status.max_hp;
- sd->hp_sub = sd->inchealhptick = 0;
- }
- }
- }
- if(bhp!=sd->status.hp)
- clif_updatestatus(sd,SP_HP);
-
- if(sd->nshealhp > 0) {
- if(sd->inchealhptick >= battle_config.natural_heal_skill_interval && sd->status.hp < sd->status.max_hp) {
- bonus = sd->nshealhp;
- while(sd->inchealhptick >= battle_config.natural_heal_skill_interval) {
- sd->inchealhptick -= battle_config.natural_heal_skill_interval;
- if(sd->status.hp + bonus <= sd->status.max_hp)
- sd->status.hp += bonus;
- else {
- bonus = sd->status.max_hp - sd->status.hp;
- sd->status.hp = sd->status.max_hp;
- sd->hp_sub = sd->inchealhptick = 0;
- }
- clif_heal(sd->fd,SP_HP,bonus);
- }
- }
- }
- else sd->inchealhptick = 0;
-
- return 0;
-
- if(sd->sc_data[SC_APPLEIDUN].timer!=-1) { // Apple of Idun
- if(sd->inchealhptick >= 6000 && sd->status.hp < sd->status.max_hp) {
- bonus = skill*20;
- while(sd->inchealhptick >= 6000) {
- sd->inchealhptick -= 6000;
- if(sd->status.hp + bonus <= sd->status.max_hp)
- sd->status.hp += bonus;
- else {
- bonus = sd->status.max_hp - sd->status.hp;
- sd->status.hp = sd->status.max_hp;
- sd->hp_sub = sd->inchealhptick = 0;
- }
- clif_heal(sd->fd,SP_HP,bonus);
- }
- }
- }
- else sd->inchealhptick = 0;
-
- return 0;
-}
-
-static int pc_natural_heal_sp(struct map_session_data *sd)
-{
- int bsp;
- int inc_num,bonus;
-
- nullpo_retr(0, sd);
-
- if (sd->sc_data[SC_TRICKDEAD].timer != -1) // Modified by RoVeRT
- return 0;
-
- if(pc_checkoversp(sd)) {
- sd->sp_sub = sd->inchealsptick = 0;
- return 0;
- }
-
- bsp=sd->status.sp;
-
- inc_num = pc_spheal(sd);
- if(sd->sc_data[SC_EXPLOSIONSPIRITS].timer == -1)
- sd->sp_sub += inc_num;
- if(sd->walktimer == -1)
- sd->inchealsptick += natural_heal_diff_tick;
- else sd->inchealsptick = 0;
-
- if(sd->sp_sub >= battle_config.natural_healsp_interval){
- bonus = sd->nhealsp;;
- while(sd->sp_sub >= battle_config.natural_healsp_interval){
- sd->sp_sub -= battle_config.natural_healsp_interval;
- if(sd->status.sp + bonus <= sd->status.max_sp)
- sd->status.sp += bonus;
- else {
- sd->status.sp = sd->status.max_sp;
- sd->sp_sub = sd->inchealsptick = 0;
- }
- }
- }
-
- if(bsp != sd->status.sp)
- clif_updatestatus(sd,SP_SP);
-
- if(sd->nshealsp > 0) {
- if(sd->inchealsptick >= battle_config.natural_heal_skill_interval && sd->status.sp < sd->status.max_sp) {
- struct pc_base_job s_class = pc_calc_base_job(sd->status.class);
- if(sd->doridori_counter && s_class.job == 23)
- bonus = sd->nshealsp*2;
- else
- bonus = sd->nshealsp;
- sd->doridori_counter = 0;
- while(sd->inchealsptick >= battle_config.natural_heal_skill_interval) {
- sd->inchealsptick -= battle_config.natural_heal_skill_interval;
- if(sd->status.sp + bonus <= sd->status.max_sp)
- sd->status.sp += bonus;
- else {
- bonus = sd->status.max_sp - sd->status.sp;
- sd->status.sp = sd->status.max_sp;
- sd->sp_sub = sd->inchealsptick = 0;
- }
- clif_heal(sd->fd,SP_SP,bonus);
- }
- }
- }
- else sd->inchealsptick = 0;
-
- return 0;
-}
-
-static int pc_spirit_heal_hp(struct map_session_data *sd,int level)
-{
- int bonus_hp,interval = battle_config.natural_heal_skill_interval;
-
- nullpo_retr(0, sd);
-
- if(pc_checkoverhp(sd)) {
- sd->inchealspirithptick = 0;
- return 0;
- }
-
- sd->inchealspirithptick += natural_heal_diff_tick;
-
- if(sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate)
- interval += interval;
-
- if(sd->inchealspirithptick >= interval) {
- bonus_hp = sd->nsshealhp;
- while(sd->inchealspirithptick >= interval) {
- if(pc_issit(sd)) {
- sd->inchealspirithptick -= interval;
- if(sd->status.hp < sd->status.max_hp) {
- if(sd->status.hp + bonus_hp <= sd->status.max_hp)
- sd->status.hp += bonus_hp;
- else {
- bonus_hp = sd->status.max_hp - sd->status.hp;
- sd->status.hp = sd->status.max_hp;
- }
- clif_heal(sd->fd,SP_HP,bonus_hp);
- sd->inchealspirithptick = 0;
- }
- }else{
- sd->inchealspirithptick -= natural_heal_diff_tick;
- break;
- }
- }
- }
-
- return 0;
-}
-static int pc_spirit_heal_sp(struct map_session_data *sd,int level)
-{
- int bonus_sp,interval = battle_config.natural_heal_skill_interval;
-
- nullpo_retr(0, sd);
-
- if(pc_checkoversp(sd)) {
- sd->inchealspiritsptick = 0;
- return 0;
- }
-
- sd->inchealspiritsptick += natural_heal_diff_tick;
-
- if(sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate)
- interval += interval;
-
- if(sd->inchealspiritsptick >= interval) {
- bonus_sp = sd->nsshealsp;
- while(sd->inchealspiritsptick >= interval) {
- if(pc_issit(sd)) {
- sd->inchealspiritsptick -= interval;
- if(sd->status.sp < sd->status.max_sp) {
- if(sd->status.sp + bonus_sp <= sd->status.max_sp)
- sd->status.sp += bonus_sp;
- else {
- bonus_sp = sd->status.max_sp - sd->status.sp;
- sd->status.sp = sd->status.max_sp;
- }
- clif_heal(sd->fd,SP_SP,bonus_sp);
- sd->inchealspiritsptick = 0;
- }
- }else{
- sd->inchealspiritsptick -= natural_heal_diff_tick;
- break;
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * HP/SP 自然回復 各クライアント
- *------------------------------------------
- */
-
-static int pc_natural_heal_sub(struct map_session_data *sd,va_list ap) {
- int skill;
-
- nullpo_retr(0, sd);
-
-// -- moonsoul (if conditions below altered to disallow natural healing if under berserk status)
- if ((battle_config.natural_heal_weight_rate > 100 || sd->weight*100/sd->max_weight < battle_config.natural_heal_weight_rate) &&
- !pc_isdead(sd) &&
- !pc_ishiding(sd) &&
- sd->sc_data[SC_POISON].timer == -1
- ) {
- pc_natural_heal_hp(sd);
- if( sd->sc_data && sd->sc_data[SC_EXTREMITYFIST].timer == -1 && //阿修羅状態ではSPが回復しない
- sd->sc_data[SC_DANCING].timer == -1 && //ダンス状態ではSPが回復しない
- sd->sc_data[SC_BERSERK].timer == -1 //バーサーク状態ではSPが回復しない
- )
- pc_natural_heal_sp(sd);
- } else {
- sd->hp_sub = sd->inchealhptick = 0;
- sd->sp_sub = sd->inchealsptick = 0;
- }
- if((skill = pc_checkskill(sd,MO_SPIRITSRECOVERY)) > 0 && !pc_ishiding(sd) && sd->sc_data[SC_POISON].timer == -1 && sd->sc_data[SC_BERSERK].timer == -1){
- pc_spirit_heal_hp(sd,skill);
- pc_spirit_heal_sp(sd,skill);
- }
- else {
- sd->inchealspirithptick = 0;
- sd->inchealspiritsptick = 0;
- }
- return 0;
-}
-
-/*==========================================
- * HP/SP自然回復 (interval timer関数)
- *------------------------------------------
- */
-int pc_natural_heal(int tid,unsigned int tick,int id,int data)
-{
- natural_heal_tick = tick;
- natural_heal_diff_tick = DIFF_TICK(natural_heal_tick,natural_heal_prev_tick);
- clif_foreachclient(pc_natural_heal_sub);
-
- natural_heal_prev_tick = tick;
- return 0;
-}
-
-/*==========================================
- * セーブポイントの保存
- *------------------------------------------
- */
-int pc_setsavepoint(struct map_session_data *sd,char *mapname,int x,int y)
-{
- nullpo_retr(0, sd);
-
- strncpy(sd->status.save_point.map,mapname,24);
- sd->status.save_point.x = x;
- sd->status.save_point.y = y;
-
- return 0;
-}
-
-/*==========================================
- * 自動セーブ 各クライアント
- *------------------------------------------
- */
-static int last_save_fd,save_flag;
-static int pc_autosave_sub(struct map_session_data *sd,va_list ap)
-{
- nullpo_retr(0, sd);
-
- if(save_flag==0 && sd->fd>last_save_fd){
- struct guild_castle *gc=NULL;
- int i;
-// if(battle_config.save_log)
-// printf("autosave %d\n",sd->fd);
- // pet
- if(sd->status.pet_id > 0 && sd->pd)
- intif_save_petdata(sd->status.account_id,&sd->pet);
- pc_makesavestatus(sd);
- chrif_save(sd);
- storage_storage_save(sd);
-
- for(i=0;i<MAX_GUILDCASTLE;i++){
- gc=guild_castle_search(i);
- if(!gc) continue;
- if(gc->visibleG0==1) guild_castledatasave(gc->castle_id,18,gc->Ghp0);
- if(gc->visibleG1==1) guild_castledatasave(gc->castle_id,19,gc->Ghp1);
- if(gc->visibleG2==1) guild_castledatasave(gc->castle_id,20,gc->Ghp2);
- if(gc->visibleG3==1) guild_castledatasave(gc->castle_id,21,gc->Ghp3);
- if(gc->visibleG4==1) guild_castledatasave(gc->castle_id,22,gc->Ghp4);
- if(gc->visibleG5==1) guild_castledatasave(gc->castle_id,23,gc->Ghp5);
- if(gc->visibleG6==1) guild_castledatasave(gc->castle_id,24,gc->Ghp6);
- if(gc->visibleG7==1) guild_castledatasave(gc->castle_id,25,gc->Ghp7);
- }
-
- save_flag=1;
- last_save_fd = sd->fd;
- }
-
- return 0;
-}
-
-/*==========================================
- * 自動セーブ (timer関数)
- *------------------------------------------
- */
-int pc_autosave(int tid,unsigned int tick,int id,int data)
-{
- int interval;
-
- save_flag=0;
- clif_foreachclient(pc_autosave_sub);
- if(save_flag==0)
- last_save_fd=0;
-
- interval = autosave_interval/(clif_countusers()+1);
- if(interval <= 0)
- interval = 1;
- add_timer(gettick()+interval,pc_autosave,0,0);
-
- return 0;
-}
-
-int pc_read_gm_account(int fd)
-{
-#ifdef TXT_ONLY
- int i = 0;
-#endif
- if (gm_account != NULL)
- free(gm_account);
- GM_num = 0;
-#ifdef TXT_ONLY
- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
- gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
-#else
- sprintf (tmp_lsql, "SELECT `%s`,`%s` FROM `%s` WHERE `%s`>='%d'",login_db_account_id,login_db_level,login_db,login_db_level,lowest_gm_level);
- if(mysql_query(&lmysql_handle, tmp_lsql) ) {
- printf("DB server Error (select %s to Memory)- %s\n",login_db,mysql_error(&lmysql_handle) );
- }
- lsql_res = mysql_store_result(&lmysql_handle);
- if (lsql_res) {
- gm_account = calloc(sizeof(struct gm_account) * mysql_num_rows(lsql_res), 1);
- while ((lsql_row = mysql_fetch_row(lsql_res))) {
- gm_account[GM_num].account_id = atoi(lsql_row[0]);
- gm_account[GM_num].level = atoi(lsql_row[1]);
- printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
- }
-
- mysql_free_result(lsql_res);
-#endif /* TXT_ONLY */
- return GM_num;
-}
-
-/*==========================================
- * timer to do the day
- *------------------------------------------
- */
-int map_day_timer(int tid, unsigned int tick, int id, int data) { // by [yor]
- struct map_session_data *pl_sd = NULL;
- int i;
- char tmpstr[1024];
-
- if (battle_config.day_duration > 0) { // if we want a day
- if (night_flag != 0) {
- strcpy(tmpstr, msg_txt(502)); // The day has arrived!
- night_flag = 0; // 0=day, 1=night [Yor]
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_sd->opt2 &= ~STATE_BLIND;
- clif_changeoption(&pl_sd->bl);
- clif_wis_message(pl_sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
- }
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * timer to do the night
- *------------------------------------------
- */
-int map_night_timer(int tid, unsigned int tick, int id, int data) { // by [yor]
- struct map_session_data *pl_sd = NULL;
- int i;
- char tmpstr[1024];
-
- if (battle_config.night_duration > 0) { // if we want a night
- if (night_flag == 0) {
- strcpy(tmpstr, msg_txt(503)); // The night has fallen...
- night_flag = 1; // 0=day, 1=night [Yor]
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_sd->opt2 |= STATE_BLIND;
- clif_changeoption(&pl_sd->bl);
- clif_wis_message(pl_sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
- }
- }
- }
- }
-
- return 0;
-}
-
-void pc_setstand(struct map_session_data *sd){
- nullpo_retv(sd);
-
- if(sd->sc_data && sd->sc_data[SC_TENSIONRELAX].timer!=-1)
- skill_status_change_end(&sd->bl,SC_TENSIONRELAX,-1);
-
- sd->state.dead_sit = 0;
-}
-
-//
-// 初期化物
-//
-/*==========================================
- * 設定ファイル読み込む
- * exp.txt 必要経験値
- * job_db1.txt 重量,hp,sp,攻撃速度
- * job_db2.txt job能力値ボーナス
- * skill_tree.txt 各職毎のスキルツリー
- * attr_fix.txt 属性修正テーブル
- * size_fix.txt サイズ補正テーブル
- * refine_db.txt 精錬データテーブル
- *------------------------------------------
- */
-int pc_readdb(void)
-{
- int i,j,k;
- FILE *fp;
- char line[1024],*p;
-
- // 必要経験値読み込み
-
- fp=fopen("db/exp.txt","r");
- if(fp==NULL){
- printf("can't read db/exp.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line, sizeof(line)-1, fp)){
- int bn,b1,b2,b3,b4,b5,b6,jn,j1,j2,j3,j4,j5,j6;
- if(line[0]=='/' && line[1]=='/')
- continue;
- if(sscanf(line,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",&bn,&b1,&b2,&b3,&b4,&b5,&b6,&jn,&j1,&j2,&j3,&j4,&j5,&j6)!=14)
- continue;
- exp_table[0][i]=bn;
- exp_table[1][i]=b1;
- exp_table[2][i]=b2;
- exp_table[3][i]=b3;
- exp_table[4][i]=b4;
- exp_table[5][i]=b5;
- exp_table[6][i]=b6;
- exp_table[7][i]=jn;
- exp_table[8][i]=j1;
- exp_table[9][i]=j2;
- exp_table[10][i]=j3;
- exp_table[11][i]=j4;
- exp_table[12][i]=j5;
- exp_table[13][i]=j6;
- i++;
- if(i >= battle_config.maximum_level)
- break;
- }
- fclose(fp);
- printf("read db/exp.txt done\n");
-
- // JOB補正数値1
- fp=fopen("db/job_db1.txt","r");
- if(fp==NULL){
- printf("can't read db/job_db1.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line, sizeof(line)-1, fp)){
- char *split[50];
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<21 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(j<21)
- continue;
- max_weight_base[i]=atoi(split[0]);
- hp_coefficient[i]=atoi(split[1]);
- hp_coefficient2[i]=atoi(split[2]);
- sp_coefficient[i]=atoi(split[3]);
- for(j=0;j<17;j++)
- aspd_base[i][j]=atoi(split[j+4]);
- i++;
-// -- moonsoul (below two lines added to accommodate high numbered new class ids)
- if(i==24)
- i=4001;
- if(i==MAX_PC_CLASS)
- break;
- }
- fclose(fp);
- printf("read db/job_db1.txt done\n");
-
- // JOBボーナス
- fp=fopen("db/job_db2.txt","r");
- if(fp==NULL){
- printf("can't read db/job_db2.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line, sizeof(line)-1, fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<MAX_LEVEL && p;j++){
- if(sscanf(p,"%d",&k)==0)
- break;
- job_bonus[0][i][j]=k;
- job_bonus[2][i][j]=k; //養子職のボーナスは分からないので仮
- p=strchr(p,',');
- if(p) p++;
- }
- i++;
-// -- moonsoul (below two lines added to accommodate high numbered new class ids)
- if(i==24)
- i=4001;
- if(i==MAX_PC_CLASS)
- break;
- }
- fclose(fp);
- printf("read db/job_db2.txt done\n");
-
- // JOBボーナス2 転生職用
- fp=fopen("db/job_db2-2.txt","r");
- if(fp==NULL){
- printf("can't read db/job_db2-2.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line, sizeof(line)-1, fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<MAX_LEVEL && p;j++){
- if(sscanf(p,"%d",&k)==0)
- break;
- job_bonus[1][i][j]=k;
- p=strchr(p,',');
- if(p) p++;
- }
- i++;
- if(i==MAX_PC_CLASS)
- break;
- }
- fclose(fp);
- printf("read db/job_db2-2.txt done\n");
-
- // スキルツリー
- memset(skill_tree,0,sizeof(skill_tree));
- fp=fopen("db/skill_tree.txt","r");
- if(fp==NULL){
- printf("can't read db/skill_tree.txt\n");
- return 1;
- }
- while(fgets(line, sizeof(line)-1, fp)){
- char *split[50];
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<13 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(j<13)
- continue;
- i=atoi(split[0]);
- for(j=0;skill_tree[0][i][j].id;j++);
- skill_tree[0][i][j].id=atoi(split[1]);
- skill_tree[0][i][j].max=atoi(split[2]);
- skill_tree[2][i][j].id=atoi(split[1]); //養子職は良く分からないので暫定
- skill_tree[2][i][j].max=atoi(split[2]); //養子職は良く分からないので暫定
- for(k=0;k<5;k++){
- skill_tree[0][i][j].need[k].id=atoi(split[k*2+3]);
- skill_tree[0][i][j].need[k].lv=atoi(split[k*2+4]);
- skill_tree[2][i][j].need[k].id=atoi(split[k*2+3]); //養子職は良く分からないので暫定
- skill_tree[2][i][j].need[k].lv=atoi(split[k*2+4]); //養子職は良く分からないので暫定
- }
- }
- fclose(fp);
- printf("read db/skill_tree.txt done\n");
-
- // 属性修正テーブル
- for(i=0;i<4;i++)
- for(j=0;j<10;j++)
- for(k=0;k<10;k++)
- attr_fix_table[i][j][k]=100;
- fp=fopen("db/attr_fix.txt","r");
- if(fp==NULL){
- printf("can't read db/attr_fix.txt\n");
- return 1;
- }
- while(fgets(line, sizeof(line)-1, fp)){
- char *split[10];
- int lv,n;
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<3 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- lv=atoi(split[0]);
- n=atoi(split[1]);
-// printf("%d %d\n",lv,n);
-
- for(i=0;i<n;){
- if( !fgets(line, sizeof(line)-1, fp) )
- break;
- if(line[0]=='/' && line[1]=='/')
- continue;
-
- for(j=0,p=line;j<n && p;j++){
- while(*p==32 && *p>0)
- p++;
- attr_fix_table[lv-1][i][j]=atoi(p);
- if(battle_config.attr_recover == 0 && attr_fix_table[lv-1][i][j] < 0)
- attr_fix_table[lv-1][i][j] = 0;
- p=strchr(p,',');
- if(p) *p++=0;
- }
-
- i++;
- }
- }
- fclose(fp);
- printf("read db/attr_fix.txt done\n");
-
- // サイズ補正テーブル
- for(i=0;i<3;i++)
- for(j=0;j<20;j++)
- atkmods[i][j]=100;
- fp=fopen("db/size_fix.txt","r");
- if(fp==NULL){
- printf("can't read db/size_fix.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line, sizeof(line)-1, fp)){
- char *split[20];
- if(line[0]=='/' && line[1]=='/')
- continue;
- if(atoi(line)<=0)
- continue;
- memset(split,0,sizeof(split));
- for(j=0,p=line;j<20 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- for(j=0;j<20 && split[j];j++)
- atkmods[i][j]=atoi(split[j]);
- i++;
- }
- fclose(fp);
- printf("read db/size_fix.txt done\n");
-
- // 精錬データテーブル
- for(i=0;i<5;i++){
- for(j=0;j<10;j++)
- percentrefinery[i][j]=100;
- refinebonus[i][0]=0;
- refinebonus[i][1]=0;
- refinebonus[i][2]=10;
- }
- fp=fopen("db/refine_db.txt","r");
- if(fp==NULL){
- printf("can't read db/refine_db.txt\n");
- return 1;
- }
- i=0;
- while(fgets(line, sizeof(line)-1, fp)){
- char *split[16];
- if(line[0]=='/' && line[1]=='/')
- continue;
- if(atoi(line)<=0)
- continue;
- memset(split,0,sizeof(split));
- for(j=0,p=line;j<16 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- refinebonus[i][0]=atoi(split[0]); // 精錬ボーナス
- refinebonus[i][1]=atoi(split[1]); // 過剰精錬ボーナス
- refinebonus[i][2]=atoi(split[2]); // 安全精錬限界
- for(j=0;j<10 && split[j];j++)
- percentrefinery[i][j]=atoi(split[j+3]);
- i++;
- }
- fclose(fp); //Lupus. close this file!!!
- printf("read db/refine_db.txt done\n");
-
- return 0;
-}
-
-static int pc_calc_sigma(void)
-{
- int i,j,k;
-
- for(i=0;i<MAX_PC_CLASS;i++) {
- memset(hp_sigma_val[i],0,sizeof(hp_sigma_val[i]));
- for(k=0,j=2;j<=MAX_LEVEL;j++) {
- k += hp_coefficient[i]*j + 50;
- k -= k%100;
- hp_sigma_val[i][j-1] = k;
- }
- }
- return 0;
-}
-
-static void pc_statpointdb(void)
-{
- char * buf_stat;
- int i=0,j=0,k=0,l=0, end = 0;
-
- FILE *stp;
-
- stp=fopen("db/statpoint.txt","r");
-
- if(stp==NULL){
- printf("can't read db/statpoint.txt\n");
- return;
- }
-
- fseek(stp, 0, SEEK_END);
- end = ftell(stp);
- rewind(stp);
-
- buf_stat = (char *) malloc (end + 1);
- l = fread(buf_stat,1,end,stp);
- fclose(stp);
- printf("read db/statpoint.txt done (size=%d)\n",l);
-
- for(i=0;i<255;i++) {
- j=0;
- while (*(buf_stat+k)!='\n') {
- statp[i][j]=*(buf_stat+k);
- j++;k++;
- }
- statp[i][j+1]='\0';
- k++;
- }
-
- free(buf_stat);
-}
-
-/*==========================================
- * pc関 係初期化
- *------------------------------------------
- */
-int do_init_pc(void) {
- pc_readdb();
- pc_statpointdb();
- pc_calc_sigma();
-
-// gm_account_db = numdb_init();
-
- add_timer_func_list(pc_walk, "pc_walk");
- add_timer_func_list(pc_attack_timer, "pc_attack_timer");
- add_timer_func_list(pc_natural_heal, "pc_natural_heal");
- add_timer_func_list(pc_invincible_timer, "pc_invincible_timer");
- add_timer_func_list(pc_eventtimer, "pc_eventtimer");
- add_timer_func_list(pc_calc_pvprank_timer, "pc_calc_pvprank_timer");
- add_timer_func_list(pc_autosave, "pc_autosave");
- add_timer_func_list(pc_spiritball_timer, "pc_spiritball_timer");
- add_timer_interval((natural_heal_prev_tick = gettick() + NATURAL_HEAL_INTERVAL), pc_natural_heal, 0, 0, NATURAL_HEAL_INTERVAL);
- add_timer(gettick() + autosave_interval, pc_autosave, 0, 0);
-
-#ifndef TXT_ONLY
- pc_read_gm_account(0);
-#endif /* not TXT_ONLY */
-
- // add night/day timer (by [yor])
- add_timer_func_list(map_day_timer, "map_day_timer"); // by [yor]
- add_timer_func_list(map_night_timer, "map_night_timer"); // by [yor]
- {
- int day_duration = battle_config.day_duration;
- int night_duration = battle_config.night_duration;
- if (day_duration < 60000)
- day_duration = 60000;
- if (night_duration < 60000)
- night_duration = 60000;
- if (battle_config.night_at_start == 0) {
- night_flag = 0; // 0=day, 1=night [Yor]
- day_timer_tid = add_timer_interval(gettick() + day_duration + night_duration, map_day_timer, 0, 0, day_duration + night_duration);
- night_timer_tid = add_timer_interval(gettick() + day_duration, map_night_timer, 0, 0, day_duration + night_duration);
- } else {
- night_flag = 1; // 0=day, 1=night [Yor]
- day_timer_tid = add_timer_interval(gettick() + night_duration, map_day_timer, 0, 0, day_duration + night_duration);
- night_timer_tid = add_timer_interval(gettick() + day_duration + night_duration, map_night_timer, 0, 0, day_duration + night_duration);
- }
- }
-
- return 0;
-}
diff --git a/misc/src/map/pc.h b/misc/src/map/pc.h
deleted file mode 100644
index 1919007..0000000
--- a/misc/src/map/pc.h
+++ /dev/null
@@ -1,186 +0,0 @@
-// $Id: pc.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
-
-#ifndef _PC_H_
-#define _PC_H_
-
-#include "map.h"
-
-#define OPTION_MASK 0xd7b8
-#define CART_MASK 0x788
-
-#define pc_setdead(sd) ((sd)->state.dead_sit = 1)
-#define pc_setsit(sd) ((sd)->state.dead_sit = 2)
-//#define pc_setstand(sd) ((sd)->state.dead_sit = 0)
-#define pc_isdead(sd) ((sd)->state.dead_sit == 1)
-#define pc_issit(sd) ((sd)->state.dead_sit == 2)
-#define pc_setdir(sd,b,h) ((sd)->dir = (b) ,(sd)->head_dir = (h) )
-#define pc_setchatid(sd,n) ((sd)->chatID = n)
-#define pc_ishiding(sd) ((sd)->status.option&0x4006)
-#define pc_iscarton(sd) ((sd)->status.option&CART_MASK)
-#define pc_isfalcon(sd) ((sd)->status.option&0x0010)
-#define pc_isriding(sd) ((sd)->status.option&0x0020)
-#define pc_isinvisible(sd) ((sd)->status.option&0x0040)
-#define pc_is50overweight(sd) (sd->weight*2 >= sd->max_weight)
-#define pc_is90overweight(sd) (sd->weight*10 >= sd->max_weight*9)
-
-int pc_isGM(struct map_session_data *sd);
-int pc_iskiller(struct map_session_data *src, struct map_session_data *target); // [MouseJstr]
-int pc_getrefinebonus(int lv,int type);
-
-int pc_counttargeted(struct map_session_data *sd,struct block_list *src,int target_lv);
-int pc_setrestartvalue(struct map_session_data *sd,int type);
-int pc_makesavestatus(struct map_session_data *);
-int pc_setnewpc(struct map_session_data*,int,int,int,int,int,int);
-int pc_authok(int, int, time_t, struct mmo_charstatus *);
-int pc_authfail(int);
-
-int pc_isequip(struct map_session_data *sd,int n);
-int pc_equippoint(struct map_session_data *sd,int n);
-
-int pc_breakweapon(struct map_session_data *sd); // weapon breaking [Valaris]
-int pc_breakarmor(struct map_session_data *sd); // armor breaking [Valaris]
-
-int pc_checkskill(struct map_session_data *sd,int skill_id);
-int pc_checkallowskill(struct map_session_data *sd);
-int pc_checkequip(struct map_session_data *sd,int pos);
-
-int pc_checkoverhp(struct map_session_data*);
-int pc_checkoversp(struct map_session_data*);
-
-int pc_can_reach(struct map_session_data*,int,int);
-int pc_walktoxy(struct map_session_data*,int,int);
-int pc_stop_walking(struct map_session_data*,int);
-int pc_movepos(struct map_session_data*,int,int);
-int pc_setpos(struct map_session_data*,char*,int,int,int);
-int pc_setsavepoint(struct map_session_data*,char*,int,int);
-int pc_randomwarp(struct map_session_data *sd,int type);
-int pc_memo(struct map_session_data *sd,int i);
-
-int pc_checkadditem(struct map_session_data*,int,int);
-int pc_inventoryblank(struct map_session_data*);
-int pc_search_inventory(struct map_session_data *sd,int item_id);
-int pc_payzeny(struct map_session_data*,int);
-int pc_additem(struct map_session_data*,struct item*,int);
-int pc_getzeny(struct map_session_data*,int);
-int pc_delitem(struct map_session_data*,int,int,int);
-int pc_checkitem(struct map_session_data*);
-
-int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount);
-int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type);
-int pc_putitemtocart(struct map_session_data *sd,int idx,int amount);
-int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount);
-int pc_cartitem_amount(struct map_session_data *sd,int idx,int amount);
-
-int pc_takeitem(struct map_session_data*,struct flooritem_data*);
-int pc_dropitem(struct map_session_data*,int,int);
-
-int pc_checkweighticon(struct map_session_data *sd);
-
-int pc_calcstatus(struct map_session_data*,int);
-int pc_bonus(struct map_session_data*,int,int);
-int pc_bonus2(struct map_session_data *sd,int,int,int);
-int pc_bonus3(struct map_session_data *sd,int,int,int,int);
-int pc_skill(struct map_session_data*,int,int,int);
-
-int pc_insert_card(struct map_session_data *sd,int idx_card,int idx_equip);
-
-int pc_item_identify(struct map_session_data *sd,int idx);
-int pc_steal_item(struct map_session_data *sd,struct block_list *bl);
-int pc_steal_coin(struct map_session_data *sd,struct block_list *bl);
-
-int pc_modifybuyvalue(struct map_session_data*,int);
-int pc_modifysellvalue(struct map_session_data*,int);
-
-int pc_attack(struct map_session_data*,int,int);
-int pc_stopattack(struct map_session_data*);
-
-int pc_follow(struct map_session_data*, int); // [MouseJstr]
-
-int pc_checkbaselevelup(struct map_session_data *sd);
-int pc_checkjoblevelup(struct map_session_data *sd);
-int pc_gainexp(struct map_session_data*,int,int);
-int pc_nextbaseexp(struct map_session_data *);
-int pc_nextbaseafter(struct map_session_data *); // [Valaris]
-int pc_nextjobexp(struct map_session_data *);
-int pc_nextjobafter(struct map_session_data *); // [Valaris]
-int pc_need_status_point(struct map_session_data *,int);
-int pc_statusup(struct map_session_data*,int);
-int pc_statusup2(struct map_session_data*,int,int);
-int pc_skillup(struct map_session_data*,int);
-int pc_allskillup(struct map_session_data*);
-int pc_resetlvl(struct map_session_data*,int type);
-int pc_resetstate(struct map_session_data*);
-int pc_resetskill(struct map_session_data*);
-int pc_equipitem(struct map_session_data*,int,int);
-int pc_unequipitem(struct map_session_data*,int,int);
-int pc_checkitem(struct map_session_data*);
-int pc_useitem(struct map_session_data*,int);
-
-int pc_damage(struct block_list *,struct map_session_data*,int);
-int pc_heal(struct map_session_data *,int,int);
-int pc_itemheal(struct map_session_data *sd,int hp,int sp);
-int pc_percentheal(struct map_session_data *sd,int,int);
-int pc_jobchange(struct map_session_data *,int, int);
-int pc_setoption(struct map_session_data *,int);
-int pc_setcart(struct map_session_data *sd,int type);
-int pc_setfalcon(struct map_session_data *sd);
-int pc_setriding(struct map_session_data *sd);
-int pc_changelook(struct map_session_data *,int,int);
-int pc_equiplookall(struct map_session_data *sd);
-
-int pc_readparam(struct map_session_data*,int);
-int pc_setparam(struct map_session_data*,int,int);
-int pc_readreg(struct map_session_data*,int);
-int pc_setreg(struct map_session_data*,int,int);
-char *pc_readregstr(struct map_session_data *sd,int reg);
-int pc_setregstr(struct map_session_data *sd,int reg,char *str);
-int pc_readglobalreg(struct map_session_data*,char*);
-int pc_setglobalreg(struct map_session_data*,char*,int);
-int pc_readaccountreg(struct map_session_data*,char*);
-int pc_setaccountreg(struct map_session_data*,char*,int);
-int pc_readaccountreg2(struct map_session_data*,char*);
-int pc_setaccountreg2(struct map_session_data*,char*,int);
-int pc_percentrefinery(struct map_session_data *sd,struct item *item);
-
-int pc_addeventtimer(struct map_session_data *sd,int tick,const char *name);
-int pc_deleventtimer(struct map_session_data *sd,const char *name);
-int pc_cleareventtimer(struct map_session_data *sd);
-int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick);
-
-int pc_calc_pvprank(struct map_session_data *sd);
-int pc_calc_pvprank_timer(int tid,unsigned int tick,int id,int data);
-
-int pc_ismarried(struct map_session_data *sd);
-int pc_marriage(struct map_session_data *sd,struct map_session_data *dstsd);
-int pc_divorce(struct map_session_data *sd);
-struct map_session_data *pc_get_partner(struct map_session_data *sd);
-int pc_set_gm_level(int account_id, int level);
-void pc_setstand(struct map_session_data *sd);
-
-
-struct pc_base_job{
- int job; //職業、ただし転生職や養子職の場合は元の職業を返す(廃プリ→プリ)
- int type; //ノビ 0, 一次職 1, 二次職 2, スパノビ 3
- int upper; //通常 0, 転生 1, 養子 2
-};
-
-struct pc_base_job pc_calc_base_job(int b_class);//転生や養子職の元の職業を返す
-
-int pc_read_gm_account(int fd);
-int pc_setinvincibletimer(struct map_session_data *sd,int);
-int pc_delinvincibletimer(struct map_session_data *sd);
-int pc_addspiritball(struct map_session_data *sd,int,int);
-int pc_delspiritball(struct map_session_data *sd,int,int);
-
-int do_init_pc(void);
-
-enum {ADDITEM_EXIST,ADDITEM_NEW,ADDITEM_OVERAMOUNT};
-
-// timer for night.day
-int day_timer_tid;
-int night_timer_tid;
-int map_day_timer(int,unsigned int,int,int); // by [yor]
-int map_night_timer(int,unsigned int,int,int); // by [yor]
-
-#endif
-
diff --git a/misc/src/map/pet.c b/misc/src/map/pet.c
deleted file mode 100644
index 6026b1e..0000000
--- a/misc/src/map/pet.c
+++ /dev/null
@@ -1,1651 +0,0 @@
-// $Id: pet.c,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "db.h"
-#include "timer.h"
-#include "socket.h"
-#include "nullpo.h"
-#include "malloc.h"
-#include "pc.h"
-#include "map.h"
-#include "intif.h"
-#include "clif.h"
-#include "chrif.h"
-#include "pet.h"
-#include "itemdb.h"
-#include "battle.h"
-#include "mob.h"
-#include "npc.h"
-#include "script.h"
-#include "skill.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define MIN_PETTHINKTIME 100
-
-struct pet_db pet_db[MAX_PET_DB];
-
-static int dirx[8]={0,-1,-1,-1,0,1,1,1};
-static int diry[8]={1,1,0,-1,-1,-1,0,1};
-
-static int pet_timer(int tid,unsigned int tick,int id,int data);
-static int pet_walktoxy_sub(struct pet_data *pd);
-
-static int distance(int x0,int y0,int x1,int y1)
-{
- int dx,dy;
-
- dx=abs(x0-x1);
- dy=abs(y0-y1);
- return dx>dy ? dx : dy;
-}
-
-static int calc_next_walk_step(struct pet_data *pd)
-{
- nullpo_retr(0, pd);
-
- if(pd->walkpath.path_pos>=pd->walkpath.path_len)
- return -1;
- if(pd->walkpath.path[pd->walkpath.path_pos]&1)
- return pd->speed*14/10;
- return pd->speed;
-}
-
-static int pet_performance_val(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->pet.intimate > 900)
- return (sd->petDB->s_perfor > 0)? 4:3;
- else if(sd->pet.intimate > 750)
- return 2;
- else
- return 1;
-}
-
-int pet_hungry_val(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->pet.hungry > 90)
- return 4;
- else if(sd->pet.hungry > 75)
- return 3;
- else if(sd->pet.hungry > 25)
- return 2;
- else if(sd->pet.hungry > 10)
- return 1;
- else
- return 0;
-}
-
-static int pet_can_reach(struct pet_data *pd,int x,int y)
-{
- struct walkpath_data wpd;
-
- nullpo_retr(0, pd);
-
- if( pd->bl.x==x && pd->bl.y==y ) // 同じマス
- return 1;
-
- // 障害物判定
- wpd.path_len=0;
- wpd.path_pos=0;
- wpd.path_half=0;
- return (path_search(&wpd,pd->bl.m,pd->bl.x,pd->bl.y,x,y,0)!=-1)?1:0;
-}
-
-static int pet_calc_pos(struct pet_data *pd,int tx,int ty,int dir)
-{
- int x,y,dx,dy;
- int i,j=0,k;
-
- nullpo_retr(0, pd);
-
- pd->to_x = tx;
- pd->to_y = ty;
-
- if(dir >= 0 && dir < 8) {
- dx = -dirx[dir]*2;
- dy = -diry[dir]*2;
- x = tx + dx;
- y = ty + dy;
- if(!(j=pet_can_reach(pd,x,y))) {
- if(dx > 0) x--;
- else if(dx < 0) x++;
- if(dy > 0) y--;
- else if(dy < 0) y++;
- if(!(j=pet_can_reach(pd,x,y))) {
- for(i=0;i<12;i++) {
- k = rand()%8;
- dx = -dirx[k]*2;
- dy = -diry[k]*2;
- x = tx + dx;
- y = ty + dy;
- if((j=pet_can_reach(pd,x,y)))
- break;
- else {
- if(dx > 0) x--;
- else if(dx < 0) x++;
- if(dy > 0) y--;
- else if(dy < 0) y++;
- if((j=pet_can_reach(pd,x,y)))
- break;
- }
- }
- if(!j) {
- x = tx;
- y = ty;
- if(!pet_can_reach(pd,x,y))
- return 1;
- }
- }
- }
- }
- else
- return 1;
-
- pd->to_x = x;
- pd->to_y = y;
- return 0;
-}
-
-static int pet_attack(struct pet_data *pd,unsigned int tick,int data)
-{
- struct mob_data *md;
- int mode,race,range;
-
- nullpo_retr(0, pd);
-
- pd->state.state=MS_IDLE;
-
- md=(struct mob_data *)map_id2bl(pd->target_id);
- if(md == NULL || md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
- distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 13) {
- pd->target_id=0;
- return 0;
- }
-
- mode=mob_db[pd->class].mode;
- race=mob_db[pd->class].race;
- if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race != 4 && race != 6) ) {
- pd->target_id=0;
- return 0;
- }
-
- range = mob_db[pd->class].range + 1;
- if(distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > range)
- return 0;
- if(battle_config.monster_attack_direction_change)
- pd->dir=map_calc_dir(&pd->bl, md->bl.x,md->bl.y );
-
- clif_fixpetpos(pd);
-
- pd->target_lv = battle_weapon_attack(&pd->bl,&md->bl,tick,0);
-
- pd->attackabletime = tick + battle_get_adelay(&pd->bl);
-
- pd->timer=add_timer(pd->attackabletime,pet_timer,pd->bl.id,0);
- pd->state.state=MS_ATTACK;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int pet_walk(struct pet_data *pd,unsigned int tick,int data)
-{
- int moveblock;
- int i,ctype;
- int x,y,dx,dy;
-
- nullpo_retr(0, pd);
-
- pd->state.state=MS_IDLE;
- if(pd->walkpath.path_pos >= pd->walkpath.path_len || pd->walkpath.path_pos != data)
- return 0;
-
- pd->walkpath.path_half ^= 1;
- if(pd->walkpath.path_half==0){
- pd->walkpath.path_pos++;
- if(pd->state.change_walk_target){
- pet_walktoxy_sub(pd);
- return 0;
- }
- }
- else {
- if(pd->walkpath.path[pd->walkpath.path_pos] >= 8)
- return 1;
-
- x = pd->bl.x;
- y = pd->bl.y;
-/* ctype = map_getcell(pd->bl.m,x,y);
- if(ctype == 1 || ctype == 5) {
- pet_stop_walking(pd,1);
- return 0;
- }*/
- pd->dir=pd->walkpath.path[pd->walkpath.path_pos];
- dx = dirx[pd->dir];
- dy = diry[pd->dir];
-
- ctype = map_getcell(pd->bl.m,x+dx,y+dy);
- if(ctype == 1 || ctype == 5) {
- pet_walktoxy_sub(pd);
- return 0;
- }
-
- moveblock = ( x/BLOCK_SIZE != (x+dx)/BLOCK_SIZE || y/BLOCK_SIZE != (y+dy)/BLOCK_SIZE);
-
- pd->state.state=MS_WALK;
- map_foreachinmovearea(clif_petoutsight,pd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,pd);
-
- x += dx;
- y += dy;
-
- if(moveblock) map_delblock(&pd->bl);
- pd->bl.x = x;
- pd->bl.y = y;
- if(moveblock) map_addblock(&pd->bl);
-
- map_foreachinmovearea(clif_petinsight,pd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,BL_PC,pd);
- pd->state.state=MS_IDLE;
- }
- if((i=calc_next_walk_step(pd))>0){
- i = i>>1;
- if(i < 1 && pd->walkpath.path_half == 0)
- i = 1;
- pd->timer=add_timer(tick+i,pet_timer,pd->bl.id,pd->walkpath.path_pos);
- pd->state.state=MS_WALK;
-
- if(pd->walkpath.path_pos >= pd->walkpath.path_len)
- clif_fixpetpos(pd);
- }
- return 0;
-}
-
-int pet_stopattack(struct pet_data *pd)
-{
- nullpo_retr(0, pd);
-
- pd->target_id=0;
- if(pd->state.state == MS_ATTACK)
- pet_changestate(pd,MS_IDLE,0);
-
- return 0;
-}
-
-int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type)
-{
- struct pet_data *pd;
- struct mob_data *md;
- int rate,mode,race;
-
- nullpo_retr(0, sd);
-
- pd = sd->pd;
-
- if(bl && pd && bl->type == BL_MOB && sd->pet.intimate > 900 && sd->pet.hungry > 0 && pd->class != battle_get_class(bl)
- && pd->state.state != MS_DELAY) {
- mode=mob_db[pd->class].mode;
- race=mob_db[pd->class].race;
- md=(struct mob_data *)bl;
- if(md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
- distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 13)
- return 0;
- if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
- return 0;
- if(!type) {
- rate = sd->petDB->attack_rate;
- rate = rate * (150 - (sd->pet.intimate - 1000))/100;
- if(battle_config.pet_support_rate != 100)
- rate = rate*battle_config.pet_support_rate/100;
- if(sd->petDB->attack_rate > 0 && rate <= 0)
- rate = 1;
- }
- else {
- rate = sd->petDB->defence_attack_rate;
- rate = rate * (150 - (sd->pet.intimate - 1000))/100;
- if(battle_config.pet_support_rate != 100)
- rate = rate*battle_config.pet_support_rate/100;
- if(sd->petDB->defence_attack_rate > 0 && rate <= 0)
- rate = 1;
- }
- if(rand()%10000 < rate) {
- if(pd->target_id == 0 || rand()%10000 < sd->petDB->change_target_rate)
- pd->target_id = bl->id;
- }
- }
- return 0;
-}
-
-int pet_changestate(struct pet_data *pd,int state,int type)
-{
- unsigned int tick;
- int i;
-
- nullpo_retr(0, pd);
-
- if(pd->timer != -1)
- delete_timer(pd->timer,pet_timer);
- pd->timer=-1;
- pd->state.state=state;
-
- switch(state) {
- case MS_WALK:
- if((i=calc_next_walk_step(pd)) > 0){
- i = i>>2;
- pd->timer=add_timer(gettick()+i,pet_timer,pd->bl.id,0);
- } else
- pd->state.state=MS_IDLE;
- break;
- case MS_ATTACK:
- tick = gettick();
- i=DIFF_TICK(pd->attackabletime,tick);
- if(i>0 && i<2000)
- pd->timer=add_timer(pd->attackabletime,pet_timer,pd->bl.id,0);
- else
- pd->timer=add_timer(tick+1,pet_timer,pd->bl.id,0);
- break;
- case MS_DELAY:
- pd->timer=add_timer(gettick()+type,pet_timer,pd->bl.id,0);
- break;
- }
-
- return 0;
-}
-
-static int pet_timer(int tid,unsigned int tick,int id,int data)
-{
- struct pet_data *pd;
-
- pd=(struct pet_data*)map_id2bl(id);
- if(pd == NULL || pd->bl.type != BL_PET)
- return 1;
-
- if(pd->timer != tid){
- if(battle_config.error_log)
- printf("pet_timer %d != %d\n",pd->timer,tid);
- return 0;
- }
- pd->timer=-1;
-
- if(pd->bl.prev == NULL)
- return 1;
-
- switch(pd->state.state){
- case MS_WALK:
- pet_walk(pd,tick,data);
- break;
- case MS_ATTACK:
- pet_attack(pd,tick,data);
- break;
- case MS_DELAY:
- pet_changestate(pd,MS_IDLE,0);
- break;
- default:
- if(battle_config.error_log)
- printf("pet_timer : %d ?\n",pd->state.state);
- break;
- }
-
- return 0;
-}
-
-static int pet_walktoxy_sub(struct pet_data *pd)
-{
- struct walkpath_data wpd;
-
- nullpo_retr(0, pd);
-
- if(path_search(&wpd,pd->bl.m,pd->bl.x,pd->bl.y,pd->to_x,pd->to_y,0))
- return 1;
- memcpy(&pd->walkpath,&wpd,sizeof(wpd));
-
- pd->state.change_walk_target=0;
- pet_changestate(pd,MS_WALK,0);
- clif_movepet(pd);
-// if(battle_config.etc_log)
-// printf("walkstart\n");
-
- return 0;
-}
-
-int pet_walktoxy(struct pet_data *pd,int x,int y)
-{
- struct walkpath_data wpd;
-
- nullpo_retr(0, pd);
-
- if(pd->state.state == MS_WALK && path_search(&wpd,pd->bl.m,pd->bl.x,pd->bl.y,x,y,0))
- return 1;
-
- pd->to_x=x;
- pd->to_y=y;
-
- if(pd->state.state == MS_WALK) {
- pd->state.change_walk_target=1;
- } else {
- return pet_walktoxy_sub(pd);
- }
-
- return 0;
-}
-
-int pet_stop_walking(struct pet_data *pd,int type)
-{
- nullpo_retr(0, pd);
-
- if(pd->state.state == MS_WALK || pd->state.state == MS_IDLE) {
- pd->walkpath.path_len=0;
- pd->to_x=pd->bl.x;
- pd->to_y=pd->bl.y;
- }
- if(type&0x01)
- clif_fixpetpos(pd);
- if(type&~0xff)
- pet_changestate(pd,MS_DELAY,type>>8);
- else
- pet_changestate(pd,MS_IDLE,0);
-
- return 0;
-}
-
-static int pet_hungry(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd;
- int interval,t;
-
- sd=map_id2sd(id);
- if(sd==NULL)
- return 1;
-
- if(sd->pet_hungry_timer != tid){
- if(battle_config.error_log)
- printf("pet_hungry_timer %d != %d\n",sd->pet_hungry_timer,tid);
- return 0;
- }
- sd->pet_hungry_timer = -1;
- if(!sd->status.pet_id || !sd->pd || !sd->petDB)
- return 1;
-
- sd->pet.hungry--;
- t = sd->pet.intimate;
- if(sd->pet.hungry < 0) {
- if(sd->pd->target_id > 0)
- pet_stopattack(sd->pd);
- sd->pet.hungry = 0;
- sd->pet.intimate -= battle_config.pet_hungry_friendly_decrease;
- if(sd->pet.intimate <= 0) {
- sd->pet.intimate = 0;
- if(battle_config.pet_status_support && t > 0) {
- if(sd->bl.prev != NULL)
- pc_calcstatus(sd,0);
- else
- pc_calcstatus(sd,2);
- }
- }
- clif_send_petdata(sd,1,sd->pet.intimate);
- }
- clif_send_petdata(sd,2,sd->pet.hungry);
-
- if(battle_config.pet_hungry_delay_rate != 100)
- interval = (sd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100;
- else
- interval = sd->petDB->hungry_delay;
- if(interval <= 0)
- interval = 1;
- sd->pet_hungry_timer = add_timer(tick+interval,pet_hungry,sd->bl.id,0);
-
- return 0;
-}
-
-int search_petDB_index(int key,int type)
-{
- int i;
-
- for(i=0;i<MAX_PET_DB;i++) {
- if(pet_db[i].class <= 0)
- continue;
- switch(type) {
- case PET_CLASS:
- if(pet_db[i].class == key)
- return i;
- break;
- case PET_CATCH:
- if(pet_db[i].itemID == key)
- return i;
- break;
- case PET_EGG:
- if(pet_db[i].EggID == key)
- return i;
- break;
- case PET_EQUIP:
- if(pet_db[i].AcceID == key)
- return i;
- break;
- case PET_FOOD:
- if(pet_db[i].FoodID == key)
- return i;
- break;
- default:
- return -1;
- }
- }
- return -1;
-}
-
-int pet_hungry_timer_delete(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->pet_hungry_timer != -1) {
- delete_timer(sd->pet_hungry_timer,pet_hungry);
- sd->pet_hungry_timer = -1;
- }
-
- return 0;
-}
-
-int pet_remove_map(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.pet_id && sd->pd) {
-
- struct pet_data *pd=sd->pd; // [Valaris]
- if(pd->skillbonustimer!=-1) pd->skillbonustimer=-1;
- if(pd->skillbonusduration!=-1) pd->skillbonusduration=-1;
- if(pd->skilltype !=-1) pd->skilltype=-1;
- if(pd->skillval !=-1) pd->skillval=-1;
- if(pd->skilltimer!=-1) pd->skilltimer=-1;
- if(pd->skillduration!=-1) pd->skillduration=-1;
- if(pd->skillbonustype!=-1) pd->skillbonustype=-1;
- if(pd->skillbonusval!=-1) pd->skillbonusval=-1;
- if(sd->perfect_hiding==1) sd->perfect_hiding=0; // end additions
-
- pet_changestate(sd->pd,MS_IDLE,0);
- if(sd->pet_hungry_timer != -1)
- pet_hungry_timer_delete(sd);
- clif_clearchar_area(&sd->pd->bl,0);
- map_delblock(&sd->pd->bl);
- map_deliddb(&sd->pd->bl);
- map_freeblock(sd->pd);
- }
- return 0;
-}
-struct delay_item_drop {
- int m,x,y;
- int nameid,amount;
- struct map_session_data *first_sd,*second_sd,*third_sd;
-};
-
-struct delay_item_drop2 {
- int m,x,y;
- struct item item_data;
- struct map_session_data *first_sd,*second_sd,*third_sd;
-};
-
-int pet_performance(struct map_session_data *sd)
-{
- struct pet_data *pd;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, pd=sd->pd);
-
- pet_stop_walking(pd,2000<<8);
- clif_pet_performance(&pd->bl,rand()%pet_performance_val(sd) + 1);
- // ルートしたItemを落とさせる
- pet_lootitem_drop(pd,NULL);
-
- return 0;
-}
-
-int pet_return_egg(struct map_session_data *sd)
-{
- struct item tmp_item;
- int flag;
-
- nullpo_retr(0, sd);
-
- if(sd->status.pet_id && sd->pd) {
- struct pet_data *pd=sd->pd;
- pet_remove_map(sd);
- sd->status.pet_id = 0;
- sd->pd = NULL;
-
- if(sd->petDB == NULL)
- return 1;
- sd->pet.incuvate = 1;
- memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.nameid = sd->petDB->EggID;
- tmp_item.identify = 1;
- tmp_item.card[0] = 0xff00;
- *((long *)(&tmp_item.card[1])) = sd->pet.pet_id;
- tmp_item.card[3] = sd->pet.rename_flag;
- if((flag = pc_additem(sd,&tmp_item,1))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- if(battle_config.pet_status_support && sd->pet.intimate > 0) {
- if(sd->bl.prev != NULL)
- pc_calcstatus(sd,0);
- else
- pc_calcstatus(sd,2);
- }
- // ルートしたItemを落とさせる
- pet_lootitem_drop(pd,sd);
-
- intif_save_petdata(sd->status.account_id,&sd->pet);
- pc_makesavestatus(sd);
- chrif_save(sd);
- storage_storage_save(sd);
-
- sd->petDB = NULL;
- }
-
- return 0;
-}
-
-int pet_data_init(struct map_session_data *sd)
-{
- struct pet_data *pd;
- int i=0,interval=0;
-
- nullpo_retr(1, sd);
-
- if(sd->status.account_id != sd->pet.account_id || sd->status.char_id != sd->pet.char_id ||
- sd->status.pet_id != sd->pet.pet_id) {
- sd->status.pet_id = 0;
- return 1;
- }
-
- i = search_petDB_index(sd->pet.class,PET_CLASS);
- if(i < 0) {
- sd->status.pet_id = 0;
- return 1;
- }
- sd->petDB = &pet_db[i];
- sd->pd = pd = (struct pet_data *)aCalloc(1,sizeof(struct pet_data));
-
- pd->bl.m = sd->bl.m;
- pd->bl.prev = pd->bl.next = NULL;
- pd->bl.x = pd->to_x = sd->bl.x;
- pd->bl.y = pd->to_y = sd->bl.y;
- pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->dir);
- pd->bl.x = pd->to_x;
- pd->bl.y = pd->to_y;
- pd->bl.id = npc_get_new_npc_id();
- memcpy(pd->name,sd->pet.name,24);
- pd->class = sd->pet.class;
- pd->equip = sd->pet.equip;
- pd->dir = sd->dir;
- pd->speed = sd->petDB->speed;
- pd->bl.subtype = MONS;
- pd->bl.type = BL_PET;
- memset(&pd->state,0,sizeof(pd->state));
- pd->state.state = MS_IDLE;
- pd->state.change_walk_target = 0;
- pd->timer = -1;
- pd->target_id = 0;
- pd->move_fail_count = 0;
- pd->next_walktime = pd->attackabletime = pd->last_thinktime = gettick();
- pd->msd = sd;
-
- map_addiddb(&pd->bl);
-
- if(sd->pet_hungry_timer != -1)
- pet_hungry_timer_delete(sd);
- if(battle_config.pet_hungry_delay_rate != 100)
- interval = (sd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100;
- else
- interval = sd->petDB->hungry_delay;
- if(interval <= 0)
- interval = 1;
- sd->pet_hungry_timer = add_timer(gettick()+interval,pet_hungry,sd->bl.id,0);
- pd->lootitem=(struct item *)aCalloc(PETLOOT_SIZE,sizeof(struct item));
- pd->lootitem_count = 0;
- pd->lootitem_weight = 0;
- pd->lootitem_timer = gettick();
- return 0;
-}
-
-int pet_birth_process(struct map_session_data *sd)
-{
- nullpo_retr(1, sd);
-
- if(sd->status.pet_id && sd->pet.incuvate == 1) {
- sd->status.pet_id = 0;
- return 1;
- }
-
- sd->pet.incuvate = 0;
- sd->pet.account_id = sd->status.account_id;
- sd->pet.char_id = sd->status.char_id;
- sd->status.pet_id = sd->pet.pet_id;
- if(pet_data_init(sd)) {
- sd->status.pet_id = 0;
- sd->pet.incuvate = 1;
- sd->pet.account_id = 0;
- sd->pet.char_id = 0;
- return 1;
- }
-
- intif_save_petdata(sd->status.account_id,&sd->pet);
- pc_makesavestatus(sd);
- chrif_save(sd);
- storage_storage_save(sd);
- map_addblock(&sd->pd->bl);
- clif_spawnpet(sd->pd);
- clif_send_petdata(sd,0,0);
- clif_send_petdata(sd,5,0x14);
- clif_pet_equip(sd->pd,sd->pet.equip);
- clif_send_petstatus(sd);
-
- return 0;
-}
-
-int pet_recv_petdata(int account_id,struct s_pet *p,int flag)
-{
- struct map_session_data *sd;
-
- sd = map_id2sd(account_id);
- if(sd == NULL)
- return 1;
- if(flag == 1) {
- sd->status.pet_id = 0;
- return 1;
- }
- memcpy(&sd->pet,p,sizeof(struct s_pet));
- if(sd->pet.incuvate == 1)
- pet_birth_process(sd);
- else {
- pet_data_init(sd);
- if(sd->bl.prev != NULL) {
- map_addblock(&sd->pd->bl);
- clif_spawnpet(sd->pd);
- clif_send_petdata(sd,0,0);
- clif_send_petdata(sd,5,0x14);
-// clif_pet_equip(sd->pd,sd->pet.equip);
- clif_send_petstatus(sd);
- }
- }
- if(battle_config.pet_status_support && sd->pet.intimate > 0) {
- if(sd->bl.prev != NULL)
- pc_calcstatus(sd,0);
- else
- pc_calcstatus(sd,2);
- }
-
- return 0;
-}
-
-int pet_select_egg(struct map_session_data *sd,short egg_index)
-{
- nullpo_retr(0, sd);
-
- if(sd->status.inventory[egg_index].card[0] == (short)0xff00)
- intif_request_petdata(sd->status.account_id,sd->status.char_id,*((long *)&sd->status.inventory[egg_index].card[1]));
- else {
- if(battle_config.error_log)
- printf("wrong egg item inventory %d\n",egg_index);
- }
- pc_delitem(sd,egg_index,1,0);
-
- return 0;
-}
-
-int pet_catch_process1(struct map_session_data *sd,int target_class)
-{
- nullpo_retr(0, sd);
-
- sd->catch_target_class = target_class;
- clif_catch_process(sd);
-
- return 0;
-}
-
-int pet_catch_process2(struct map_session_data *sd,int target_id)
-{
- struct mob_data *md;
- int i=0,pet_catch_rate=0;
-
- nullpo_retr(1, sd);
-
- md=(struct mob_data*)map_id2bl(target_id);
- if(!md){
- clif_pet_rulet(sd,0);
- return 1;
- }
-
- i = search_petDB_index(md->class,PET_CLASS);
- if(md == NULL || md->bl.type != BL_MOB || md->bl.prev == NULL || i < 0 || sd->catch_target_class != md->class) {
- clif_pet_rulet(sd,0);
- return 1;
- }
-
- //target_idによる敵→卵判定
-// if(battle_config.etc_log)
-// printf("mob_id = %d, mob_class = %d\n",md->bl.id,md->class);
- //成功の場合
- pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - mob_db[md->class].lv)*30 + sd->paramc[5]*20)*(200 - md->hp*100/mob_db[md->class].max_hp)/100;
- if(pet_catch_rate < 1) pet_catch_rate = 1;
- if(battle_config.pet_catch_rate != 100)
- pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100;
-
- if(rand()%10000 < pet_catch_rate) {
- mob_catch_delete(md,0);
- clif_pet_rulet(sd,1);
-// if(battle_config.etc_log)
-// printf("rulet success %d\n",target_id);
- intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class,mob_db[pet_db[i].class].lv,
- pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname);
- }
- else
- clif_pet_rulet(sd,0);
-
- return 0;
-}
-
-int pet_get_egg(int account_id,int pet_id,int flag)
-{
- struct map_session_data *sd;
- struct item tmp_item;
- int i=0,ret=0;
-
- if(!flag) {
- sd = map_id2sd(account_id);
- if(sd == NULL)
- return 1;
-
- i = search_petDB_index(sd->catch_target_class,PET_CLASS);
- if(i >= 0) {
- memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.nameid = pet_db[i].EggID;
- tmp_item.identify = 1;
- tmp_item.card[0] = 0xff00;
- *((long *)(&tmp_item.card[1])) = pet_id;
- tmp_item.card[3] = sd->pet.rename_flag;
- if((ret = pc_additem(sd,&tmp_item,1))) {
- clif_additem(sd,0,0,ret);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- else
- intif_delete_petdata(pet_id);
- }
-
- return 0;
-}
-
-int pet_menu(struct map_session_data *sd,int menunum)
-{
- nullpo_retr(0, sd);
-
- switch(menunum) {
- case 0:
- clif_send_petstatus(sd);
- break;
- case 1:
- pet_food(sd);
- break;
- case 2:
- pet_performance(sd);
- break;
- case 3:
- pet_return_egg(sd);
- break;
- case 4:
- pet_unequipitem(sd);
- break;
- }
- return 0;
-}
-
-int pet_change_name(struct map_session_data *sd,char *name)
-{
- int i;
-
- nullpo_retr(1, sd);
-
- if(sd->pet.rename_flag == 1 && battle_config.pet_rename == 0)
- return 1;
-
- for(i=0;i<24 && name[i];i++){
- if( !(name[i]&0xe0) || name[i]==0x7f)
- return 1;
- }
-
- pet_stop_walking(sd->pd,1);
- memcpy(sd->pet.name,name,24);
- memcpy(sd->pd->name,name,24);
- clif_clearchar_area(&sd->pd->bl,0);
- clif_spawnpet(sd->pd);
- clif_send_petdata(sd,0,0);
- clif_send_petdata(sd,5,0x14);
- sd->pet.rename_flag = 1;
- clif_pet_equip(sd->pd,sd->pet.equip);
- clif_send_petstatus(sd);
-
- return 0;
-}
-
-int pet_equipitem(struct map_session_data *sd,int index)
-{
- int nameid;
-
- nullpo_retr(1, sd);
-
- nameid = sd->status.inventory[index].nameid;
- if(sd->petDB == NULL)
- return 1;
- if(sd->petDB->AcceID == 0 || nameid != sd->petDB->AcceID || sd->pet.equip != 0) {
- clif_equipitemack(sd,0,0,0);
- return 1;
- }
- else {
- pc_delitem(sd,index,1,0);
- sd->pet.equip = sd->pd->equip = nameid;
- pc_calcstatus(sd,0);
- clif_pet_equip(sd->pd,nameid);
- }
-
- return 0;
-}
-
-int pet_unequipitem(struct map_session_data *sd)
-{
- struct item tmp_item;
- int nameid,flag;
-
- nullpo_retr(1, sd);
-
- if(sd->petDB == NULL)
- return 1;
- if(sd->pet.equip == 0)
- return 1;
-
- nameid = sd->pet.equip;
- sd->pet.equip = sd->pd->equip = 0;
- pc_calcstatus(sd,0);
- clif_pet_equip(sd->pd,0);
- memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.nameid = nameid;
- tmp_item.identify = 1;
- if((flag = pc_additem(sd,&tmp_item,1))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
-
- return 0;
-}
-
-int pet_food(struct map_session_data *sd)
-{
- int i,k,t;
-
- nullpo_retr(1, sd);
-
- if(sd->petDB == NULL)
- return 1;
- i=pc_search_inventory(sd,sd->petDB->FoodID);
- if(i < 0) {
- clif_pet_food(sd,sd->petDB->FoodID,0);
- return 1;
- }
- pc_delitem(sd,i,1,0);
- t = sd->pet.intimate;
- if(sd->pet.hungry > 90)
- sd->pet.intimate -= sd->petDB->r_full;
- else if(sd->pet.hungry > 75) {
- if(battle_config.pet_friendly_rate != 100)
- k = (sd->petDB->r_hungry * battle_config.pet_friendly_rate)/100;
- else
- k = sd->petDB->r_hungry;
- k = k >> 1;
- if(k <= 0)
- k = 1;
- sd->pet.intimate += k;
- }
- else {
- if(battle_config.pet_friendly_rate != 100)
- k = (sd->petDB->r_hungry * battle_config.pet_friendly_rate)/100;
- else
- k = sd->petDB->r_hungry;
- sd->pet.intimate += k;
- }
- if(sd->pet.intimate <= 0) {
- sd->pet.intimate = 0;
- if(battle_config.pet_status_support && t > 0) {
- if(sd->bl.prev != NULL)
- pc_calcstatus(sd,0);
- else
- pc_calcstatus(sd,2);
- }
- }
- else if(sd->pet.intimate > 1000)
- sd->pet.intimate = 1000;
- sd->pet.hungry += sd->petDB->fullness;
- if(sd->pet.hungry > 100)
- sd->pet.hungry = 100;
-
- clif_send_petdata(sd,2,sd->pet.hungry);
- clif_send_petdata(sd,1,sd->pet.intimate);
- clif_pet_food(sd,sd->petDB->FoodID,1);
-
- return 0;
-}
-
-static int pet_randomwalk(struct pet_data *pd,int tick)
-{
- const int retrycount=20;
- int speed;
-
- nullpo_retr(0, pd);
-
- speed = battle_get_speed(&pd->bl);
-
- if(DIFF_TICK(pd->next_walktime,tick) < 0){
- int i,x,y,c,d=12-pd->move_fail_count;
- if(d<5) d=5;
- for(i=0;i<retrycount;i++){
- int r=rand();
- x=pd->bl.x+r%(d*2+1)-d;
- y=pd->bl.y+r/(d*2+1)%(d*2+1)-d;
- if((c=map_getcell(pd->bl.m,x,y))!=1 && c!=5 && pet_walktoxy(pd,x,y)==0){
- pd->move_fail_count=0;
- break;
- }
- if(i+1>=retrycount){
- pd->move_fail_count++;
- if(pd->move_fail_count>1000){
- if(battle_config.error_log)
- printf("PET cant move. hold position %d, class = %d\n",pd->bl.id,pd->class);
- pd->move_fail_count=0;
- pet_changestate(pd,MS_DELAY,60000);
- return 0;
- }
- }
- }
- for(i=c=0;i<pd->walkpath.path_len;i++){
- if(pd->walkpath.path[i]&1)
- c+=speed*14/10;
- else
- c+=speed;
- }
- pd->next_walktime = tick+rand()%3000+3000+c;
-
- return 1;
- }
- return 0;
-}
-
-static int pet_unlocktarget(struct pet_data *pd)
-{
- nullpo_retr(0, pd);
-
- pd->target_id=0;
-
- return 0;
-}
-
-static int pet_ai_sub_hard(struct pet_data *pd,unsigned int tick)
-{
- struct map_session_data *sd = pd->msd;
- struct mob_data *md = NULL;
- int dist,i=0,dx,dy,ret;
- int mode,race;
-
- nullpo_retr(0, pd);
-
- sd = pd->msd;
-
- if(pd->bl.prev == NULL || sd == NULL || sd->bl.prev == NULL)
- return 0;
-
- if(DIFF_TICK(tick,pd->last_thinktime) < MIN_PETTHINKTIME)
- return 0;
- pd->last_thinktime=tick;
-
- if(pd->state.state == MS_DELAY || pd->bl.m != sd->bl.m)
- return 0;
- // ペットによるルート
- if(!pd->target_id && pd->lootitem_count < PETLOOT_SIZE && pd->lootitem_count < pd->lootmax && pd->loot==1 && DIFF_TICK(gettick(),pd->lootitem_timer)>0)
- map_foreachinarea(pet_ai_sub_hard_lootsearch,pd->bl.m,
- pd->bl.x-AREA_SIZE*2,pd->bl.y-AREA_SIZE*2,
- pd->bl.x+AREA_SIZE*2,pd->bl.y+AREA_SIZE*2,
- BL_ITEM,pd,&i);
-
- if(sd->pet.intimate > 0) {
- dist = distance(sd->bl.x,sd->bl.y,pd->bl.x,pd->bl.y);
- if(dist > 12) {
- if(pd->target_id > 0)
- pet_unlocktarget(pd);
- if(pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,sd->bl.x,sd->bl.y) < 3)
- return 0;
- pd->speed = (sd->speed>>1);
- if(pd->speed <= 0)
- pd->speed = 1;
- pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->dir);
- if(pet_walktoxy(pd,pd->to_x,pd->to_y))
- pet_randomwalk(pd,tick);
- }
- else if(pd->target_id - MAX_FLOORITEM > 0) {
- mode=mob_db[pd->class].mode;
- race=mob_db[pd->class].race;
- md=(struct mob_data *)map_id2bl(pd->target_id);
- if(md == NULL || md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
- distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 13)
- pet_unlocktarget(pd);
- else if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
- pet_unlocktarget(pd);
- else if(!battle_check_range(&pd->bl,&md->bl,mob_db[pd->class].range)){
- if(pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,md->bl.x,md->bl.y) < 2)
- return 0;
- if( !pet_can_reach(pd,md->bl.x,md->bl.y))
- pet_unlocktarget(pd);
- else {
- i=0;
- pd->speed = battle_get_speed(&pd->bl);
- do {
- if(i==0) { // 最初はAEGISと同じ方法で検索
- dx=md->bl.x - pd->bl.x;
- dy=md->bl.y - pd->bl.y;
- if(dx<0) dx++;
- else if(dx>0) dx--;
- if(dy<0) dy++;
- else if(dy>0) dy--;
- }
- else { // だめならAthena式(ランダム)
- dx=md->bl.x - pd->bl.x + rand()%3 - 1;
- dy=md->bl.y - pd->bl.y + rand()%3 - 1;
- }
- ret=pet_walktoxy(pd,pd->bl.x+dx,pd->bl.y+dy);
- i++;
- } while(ret && i<5);
-
- if(ret) { // 移動不可能な所からの攻撃なら2歩下る
- if(dx<0) dx=2;
- else if(dx>0) dx=-2;
- if(dy<0) dy=2;
- else if(dy>0) dy=-2;
- pet_walktoxy(pd,pd->bl.x+dx,pd->bl.y+dy);
- }
- }
- }
- else {
- if(pd->state.state==MS_WALK)
- pet_stop_walking(pd,1);
- if(pd->state.state==MS_ATTACK)
- return 0;
- pet_changestate(pd,MS_ATTACK,0);
- }
- }
- else if(pd->target_id > 0){ // ルート処理
- struct block_list *bl_item;
- struct flooritem_data *fitem;
-
- bl_item = map_id2bl(pd->target_id);
- if(bl_item == NULL || bl_item->type != BL_ITEM ||bl_item->m != pd->bl.m ||
- (dist=distance(pd->bl.x,pd->bl.y,bl_item->x,bl_item->y))>=5){
- // 遠すぎるかアイテムがなくなった
- pet_unlocktarget(pd);
- }
- else if(dist){
- if(pd->timer != -1 && pd->state.state!=MS_ATTACK && (DIFF_TICK(pd->next_walktime,tick)<0 || distance(pd->to_x,pd->to_y,bl_item->x,bl_item->y) <= 0))
- return 0; // 既に移動中
-
- pd->next_walktime=tick+500;
- dx=bl_item->x - pd->bl.x;
- dy=bl_item->y - pd->bl.y;
-
- ret=pet_walktoxy(pd,pd->bl.x+dx,pd->bl.y+dy);
- }
- else{ // アイテムまでたどり着いた
- fitem = (struct flooritem_data *)bl_item;
- if(pd->state.state==MS_ATTACK)
- return 0; // 攻撃中
- if(pd->state.state==MS_WALK){ // 歩行中なら停止
- pet_stop_walking(pd,1);
- }
- if(pd->lootitem_count < PETLOOT_SIZE && pd->lootitem_count < pd->lootmax){
- memcpy(&pd->lootitem[pd->lootitem_count++],&fitem->item_data,sizeof(pd->lootitem[0]));
- pd->lootitem_weight += itemdb_search(fitem->item_data.nameid)->weight*fitem->item_data.amount;
- }
- else if(pd->lootitem_count >= PETLOOT_SIZE || pd->lootitem_count >=pd->lootmax) {
- pet_unlocktarget(pd);
- return 0;
- }
- else {
- if(pd->lootitem[0].card[0] == (short)0xff00)
- intif_delete_petdata(*((long *)(&pd->lootitem[0].card[1])));
- for(i=0;i<PETLOOT_SIZE-1;i++)
- memcpy(&pd->lootitem[i],&pd->lootitem[i+1],sizeof(pd->lootitem[0]));
- memcpy(&pd->lootitem[PETLOOT_SIZE-1],&fitem->item_data,sizeof(pd->lootitem[0]));
- }
- map_clearflooritem(bl_item->id);
- pet_unlocktarget(pd);
- }
- }
- else {
- if(dist <= 3 || (pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,sd->bl.x,sd->bl.y) < 3) )
- return 0;
- pd->speed = battle_get_speed(&pd->bl);
- pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->dir);
- if(pet_walktoxy(pd,pd->to_x,pd->to_y))
- pet_randomwalk(pd,tick);
- }
- }
- else {
- pd->speed = battle_get_speed(&pd->bl);
- if(pd->state.state == MS_ATTACK)
- pet_stopattack(pd);
- pet_randomwalk(pd,tick);
- }
-
- return 0;
-}
-
-static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
-{
- unsigned int tick;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, ap);
-
- tick=va_arg(ap,unsigned int);
- if(sd->status.pet_id && sd->pd && sd->petDB)
- pet_ai_sub_hard(sd->pd,tick);
-
- return 0;
-}
-
-static int pet_ai_hard(int tid,unsigned int tick,int id,int data)
-{
- clif_foreachclient(pet_ai_sub_foreachclient,tick);
-
- return 0;
-}
-
-int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
-{
- struct pet_data* pd;
- int dist,*itc;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, pd=va_arg(ap,struct pet_data *));
- nullpo_retr(0, itc=va_arg(ap,int *));
-
- if(!pd->target_id){
- struct flooritem_data *fitem = (struct flooritem_data *)bl;
- struct map_session_data *sd = NULL;
- // ルート権無し
- if(fitem && fitem->first_get_id>0)
- sd = map_id2sd(fitem->first_get_id);
- // Removed [Valaris]
- //if((pd->lootitem_weight + (itemdb_search(fitem->item_data.))->weight * fitem->item_data.amount) > battle_config.pet_weight)
- // return 0;
-
- if(!pd->lootitem || (pd->lootitem_count >= PETLOOT_SIZE) || (pd->lootitem_count >= pd->lootmax) || (sd && sd->pd != pd))
- return 0;
- if(bl->m == pd->bl.m && (dist=distance(pd->bl.x,pd->bl.y,bl->x,bl->y))<5){
- if( pet_can_reach(pd,bl->x,bl->y) // 到達可能性判定
- && rand()%1000<1000/(++(*itc)) ){ // 範囲内PCで等確率にする
- pd->target_id=bl->id;
- }
- }
- }
- return 0;
-}
-int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
-{
- int i,flag=0;
-
- if(pd){
- if(pd->lootitem) {
- for(i=0;i<pd->lootitem_count;i++) {
- struct delay_item_drop2 *ditem;
-
- ditem=(struct delay_item_drop2 *)aCalloc(1,sizeof(struct delay_item_drop2));
- memcpy(&ditem->item_data,&pd->lootitem[i],sizeof(pd->lootitem[0]));
- ditem->m = pd->bl.m;
- ditem->x = pd->bl.x;
- ditem->y = pd->bl.y;
- ditem->first_sd = 0;
- ditem->second_sd = 0;
- ditem->third_sd = 0;
- // 落とさないで直接PCのItem欄へ
- if(sd){
- if((flag = pc_additem(sd,&ditem->item_data,ditem->item_data.amount))){
- clif_additem(sd,0,0,flag);
- map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
- }
- free(ditem);
- }
- else
- add_timer(gettick()+540+i,pet_delay_item_drop2,(int)ditem,0);
- }
- pd->lootitem=NULL;
- pd->lootitem=(struct item *)aCalloc(PETLOOT_SIZE,sizeof(struct item));
- pd->lootitem_count = 0;
- pd->lootitem_weight = 0;
- pd->lootitem_timer = gettick()+10000; // 10*1000msの間拾わない
- }
- }
- return 1;
-}
-
-int pet_delay_item_drop2(int tid,unsigned int tick,int id,int data)
-{
- struct delay_item_drop2 *ditem;
-
- ditem=(struct delay_item_drop2 *)id;
-
- map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
-
- free(ditem);
- return 0;
-}
-
-/*==========================================
- * pet bonus giving skills [Valaris]
- *------------------------------------------
- */
-
-int pet_skill_bonus(struct map_session_data *sd,struct pet_data *pd,int type,int val,int duration,int timer,int data)
-{
- if(pd==NULL || sd==NULL)
- return 1;
-
- pd->skillbonustype=type;
- pd->skillbonusval=val;
- pd->skillduration=duration;
- pd->skilltimer=timer;
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_skill_bonus_timer,sd->bl.id,0);
-
- return 0;
-
-}
-
-int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=(struct map_session_data*)map_id2bl(id);
- struct pet_data *pd;
-
- if(sd==NULL || sd->bl.type!=BL_PC)
- return 1;
-
- pd=sd->pd;
-
- if(pd==NULL || pd->bl.type!=BL_PET)
- return 1;
-
- if(pd->skillbonustimer != tid)
- return 0;
-
- pd->skillbonustimer=-1;
-
- pc_bonus(sd,pd->skillbonustype,pd->skillbonusval);
- if(pd->skillbonustype < 56) clif_updatestatus(sd,pd->skillbonustype);
- pd->skillbonusduration=add_timer(gettick()+pd->skillduration*1000,pet_skill_bonus_duration,sd->bl.id,0);
-
- return 0;
-}
-
-int pet_skill_bonus_duration(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=(struct map_session_data*)map_id2bl(id);
- struct pet_data *pd;
-
- if(sd==NULL || sd->bl.type!=BL_PC)
- return 1;
-
- pd=sd->pd;
-
- if(pd==NULL || pd->bl.type!=BL_PET)
- return 1;
-
- if(pd->skillbonusduration != tid)
- return 0;
-
- pd->skillbonusduration=-1;
-
- pc_bonus(sd,pd->skillbonustype,-pd->skillbonusval);
- if(pd->skillbonustype < 56) clif_updatestatus(sd,pd->skillbonustype);
-
- pet_skill_bonus(sd,pd,pd->skillbonustype,pd->skillbonusval,pd->skillduration,pd->skilltimer,0);
-
- return 0;
-}
-
-int pet_recovery_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=(struct map_session_data*)map_id2bl(id);
- struct pet_data *pd;
-
- if(sd==NULL || sd->bl.type!=BL_PC)
- return 1;
-
- pd=sd->pd;
-
- if(pd==NULL || pd->bl.type!=BL_PET)
- return 1;
-
- if(pd->skillbonustimer != tid)
- return 0;
-
- if(sd->sc_data[pd->skilltype].timer != -1)
- skill_status_change_end(&sd->bl,pd->skilltype,-1);
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_recovery_timer,sd->bl.id,0);
-
- return 0;
-}
-
-int pet_heal_timer(int tid,unsigned int tick,int id,int data)
-{
- struct map_session_data *sd=(struct map_session_data*)map_id2bl(id);
- struct pet_data *pd;
-
- if(sd==NULL || sd->bl.type!=BL_PC)
- return 1;
-
- pd=sd->pd;
-
- if(pd==NULL || pd->bl.type!=BL_PET)
- return 1;
-
- if(pd->skillbonustimer != tid)
- return 0;
-
- if(sd->status.hp < sd->status.max_hp * pd->skilltype/100) {
- clif_skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->skillval,1);
- pc_heal(sd,pd->skillval,0);
- }
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_heal_timer,sd->bl.id,0);
-
- return 0;
-}
-
-int pet_mag_timer(int tid,unsigned int tick,int id,int data)
-{
- struct pet_data *pd;
- struct map_session_data *sd=(struct map_session_data*)map_id2bl(id);
-
- if(sd==NULL || sd->bl.type!=BL_PC)
- return 1;
-
- pd=sd->pd;
-
- if(pd==NULL || pd->bl.type!=BL_PET)
- return 1;
-
- if(pd->skillbonustimer != tid)
- return 0;
-
- if(sd->status.hp < sd->status.max_hp * pd->skilltype/100 && sd->status.sp < sd->status.max_sp * pd->skillduration/100) {
- clif_skill_nodamage(&pd->bl,&sd->bl,PR_MAGNIFICAT,pd->skillval,1);
- skill_status_change_start(&sd->bl,SkillStatusChangeTable[PR_MAGNIFICAT],pd->skillval,0,0,0,skill_get_time(PR_MAGNIFICAT,pd->skillval),0 );
- }
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_mag_timer,sd->bl.id,0);
-
- return 0;
-}
-
-int pet_skillattack_timer(int tid,unsigned int tick,int id,int data)
-{
- struct mob_data *md;
- struct map_session_data *sd=(struct map_session_data*)map_id2bl(id);
- struct pet_data *pd;
-
- if(sd==NULL || sd->bl.type!=BL_PC)
- return 1;
-
- pd=sd->pd;
-
- if(pd==NULL || pd->bl.type!=BL_PET)
- return 1;
-
- if(pd->skillbonustimer != tid)
- return 0;
-
- md=(struct mob_data *)map_id2bl(sd->attacktarget);
- if(md == NULL || md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
- distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 6) {
- pd->target_id=0;
- pd->skillbonustimer=add_timer(gettick()+100,pet_skillattack_timer,sd->bl.id,pd->skillduration);
- return 0;
- }
-
- if(md && rand()%100 < sd->pet.intimate*pd->skilltimer/100 ) {
- if(pd->skilltype==6 || pd->skilltype==176) {
- skill_castend_nodamage_id(&pd->bl,&md->bl,pd->skilltype,pd->skillval,tick,0);
- }
-
- else if(pd->skilltype==110){
- skill_castend_pos2(&pd->bl,md->bl.x,md->bl.y,pd->skilltype,pd->skillval,tick,0);
- }
-
- else if(pd->skilltype==91) {
- skill_castend_pos2(&pd->bl,md->bl.x,md->bl.y,pd->skilltype,pd->skillval+rand()%100,tick,0);
- }
- else
- skill_castend_damage_id(&pd->bl,&md->bl,pd->skilltype,pd->skillval,tick,0);
- pd->skillbonustimer=add_timer(gettick()+1000,pet_skillattack_timer,sd->bl.id,0);
- return 0;
- }
-
- pd->skillbonustimer=add_timer(gettick()+100,pet_skillattack_timer,sd->bl.id,0);
-
- return 0;
-}
-
-/*==========================================
- *ペットデータ読み込み
- *------------------------------------------
- */
-int read_petdb()
-{
- FILE *fp;
- char line[1024];
- int i;
- int j=0;
- char *filename[]={"db/pet_db.txt","db/pet_db2.txt"};
-
- memset(pet_db,0,sizeof(pet_db));
- for(i=0;i<2;i++){
- fp=fopen(filename[i],"r");
- if(fp==NULL){
- if(i>0)
- continue;
- printf("can't read %s\n",filename[i]);
- return -1;
- }
- while(fgets(line,1020,fp)){
- int nameid,i;
- char *str[32],*p,*np;
-
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- for(i=0,p=line;i<20;i++){
- if((np=strchr(p,','))!=NULL){
- str[i]=p;
- *np=0;
- p=np+1;
- } else {
- str[i]=p;
- p+=strlen(p);
- }
- }
-
- nameid=atoi(str[0]);
- if(nameid<=0 || nameid>2000)
- continue;
-
- //MobID,Name,JName,ItemID,EggID,AcceID,FoodID,"Fullness (1回の餌での満腹度増加率%)","HungryDeray (/min)","R_Hungry (空腹時餌やり親密度増加率%)","R_Full (とても満腹時餌やり親密度減少率%)","Intimate (捕獲時親密度%)","Die (死亡時親密度減少率%)","Capture (捕獲率%)",(Name)
- pet_db[j].class = nameid;
- memcpy(pet_db[j].name,str[1],24);
- memcpy(pet_db[j].jname,str[2],24);
- pet_db[j].itemID=atoi(str[3]);
- pet_db[j].EggID=atoi(str[4]);
- pet_db[j].AcceID=atoi(str[5]);
- pet_db[j].FoodID=atoi(str[6]);
- pet_db[j].fullness=atoi(str[7]);
- pet_db[j].hungry_delay=atoi(str[8])*1000;
- pet_db[j].r_hungry=atoi(str[9]);
- if(pet_db[j].r_hungry <= 0)
- pet_db[j].r_hungry=1;
- pet_db[j].r_full=atoi(str[10]);
- pet_db[j].intimate=atoi(str[11]);
- pet_db[j].die=atoi(str[12]);
- pet_db[j].capture=atoi(str[13]);
- pet_db[j].speed=atoi(str[14]);
- pet_db[j].s_perfor=(char)atoi(str[15]);
- pet_db[j].talk_convert_class=atoi(str[16]);
- pet_db[j].attack_rate=atoi(str[17]);
- pet_db[j].defence_attack_rate=atoi(str[18]);
- pet_db[j].change_target_rate=atoi(str[19]);
- pet_db[j].script = NULL;
- if((np=strchr(p,'{'))==NULL)
- continue;
- pet_db[j].script = parse_script(np,0);
- j++;
- }
- fclose(fp);
- printf("read %s done (count=%d)\n",filename[i],j);
- }
- return 0;
-}
-
-/*==========================================
- * スキル関係初期化処理
- *------------------------------------------
- */
-int do_init_pet(void)
-{
- read_petdb();
-
- add_timer_func_list(pet_timer,"pet_timer");
- add_timer_func_list(pet_hungry,"pet_hungry");
- add_timer_func_list(pet_ai_hard,"pet_ai_hard");
- add_timer_func_list(pet_skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris]
- add_timer_func_list(pet_skill_bonus_duration,"pet_skill_bonus_duration"); // [Valaris]
- add_timer_func_list(pet_recovery_timer,"pet_recovery_timer"); // [Valaris]
- add_timer_func_list(pet_mag_timer,"pet_mag_timer"); // [Valaris]
- add_timer_func_list(pet_heal_timer,"pet_heal_timer"); // [Valaris]
- add_timer_func_list(pet_skillattack_timer,"pet_skillattack_timer"); // [Valaris]
- add_timer_interval(gettick()+MIN_PETTHINKTIME,pet_ai_hard,0,0,MIN_PETTHINKTIME);
-
- return 0;
-}
-
diff --git a/misc/src/map/pet.h b/misc/src/map/pet.h
deleted file mode 100644
index 365a449..0000000
--- a/misc/src/map/pet.h
+++ /dev/null
@@ -1,69 +0,0 @@
-// $Id: pet.h,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef _PET_H_
-#define _PET_H_
-
-#define MAX_PET_DB 100
-#define PETLOOT_SIZE 20 // [Valaris]
-
-struct pet_db {
- int class;
- char name[24],jname[24];
- int itemID;
- int EggID;
- int AcceID;
- int FoodID;
- int fullness;
- int hungry_delay;
- int r_hungry;
- int r_full;
- int intimate;
- int die;
- int capture;
- int speed;
- char s_perfor;
- int talk_convert_class;
- int attack_rate;
- int defence_attack_rate;
- int change_target_rate;
- char *script;
-};
-extern struct pet_db pet_db[MAX_PET_DB];
-
-enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD };
-
-int pet_hungry_val(struct map_session_data *sd);
-int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type);
-int pet_stopattack(struct pet_data *pd);
-int pet_changestate(struct pet_data *pd,int state,int type);
-int pet_walktoxy(struct pet_data *pd,int x,int y);
-int pet_stop_walking(struct pet_data *pd,int type);
-int search_petDB_index(int key,int type);
-int pet_hungry_timer_delete(struct map_session_data *sd);
-int pet_remove_map(struct map_session_data *sd);
-int pet_data_init(struct map_session_data *sd);
-int pet_birth_process(struct map_session_data *sd);
-int pet_recv_petdata(int account_id,struct s_pet *p,int flag);
-int pet_select_egg(struct map_session_data *sd,short egg_index);
-int pet_catch_process1(struct map_session_data *sd,int target_class);
-int pet_catch_process2(struct map_session_data *sd,int target_id);
-int pet_get_egg(int account_id,int pet_id,int flag);
-int pet_menu(struct map_session_data *sd,int menunum);
-int pet_change_name(struct map_session_data *sd,char *name);
-int pet_equipitem(struct map_session_data *sd,int index);
-int pet_unequipitem(struct map_session_data *sd);
-int pet_food(struct map_session_data *sd);
-int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd);
-int pet_delay_item_drop2(int tid,unsigned int tick,int id,int data);
-int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap);
-int pet_skill_bonus(struct map_session_data *sd,struct pet_data *pd,int type,int val,int duration,int timer,int data);
-int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
-int pet_skill_bonus_duration(int tid,unsigned int tick,int id,int data); // [Valaris]
-int pet_recovery_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
-int pet_mag_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
-int pet_heal_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
-int pet_skillattack_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
-
-int do_init_pet(void);
-
-#endif
-
diff --git a/misc/src/map/script.c b/misc/src/map/script.c
deleted file mode 100644
index a9a171b..0000000
--- a/misc/src/map/script.c
+++ /dev/null
@@ -1,6700 +0,0 @@
-// $Id: script.c 148 2004-09-30 14:05:37Z MouseJstr $
-//#define DEBUG_FUNCIN
-//#define DEBUG_DISP
-//#define DEBUG_RUN
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-
-#ifndef LCCWIN32
-#include <sys/time.h>
-#endif
-
-#include <time.h>
-
-#include "socket.h"
-#include "timer.h"
-#include "malloc.h"
-#include "lock.h"
-
-#include "map.h"
-#include "clif.h"
-#include "chrif.h"
-#include "itemdb.h"
-#include "pc.h"
-#include "script.h"
-#include "storage.h"
-#include "mob.h"
-#include "npc.h"
-#include "pet.h"
-#include "intif.h"
-#include "db.h"
-#include "skill.h"
-#include "chat.h"
-#include "battle.h"
-#include "party.h"
-#include "guild.h"
-#include "lock.h"
-#include "atcommand.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define SCRIPT_BLOCK_SIZE 256
-enum { LABEL_NEXTLINE=1,LABEL_START };
-static unsigned char * script_buf;
-static int script_pos,script_size;
-
-char *str_buf;
-int str_pos,str_size;
-static struct {
- int type;
- int str;
- int backpatch;
- int label;
- int (*func)();
- int val;
- int next;
-} *str_data;
-int str_num=LABEL_START,str_data_size;
-int str_hash[16];
-
-static struct dbt *mapreg_db=NULL;
-static struct dbt *mapregstr_db=NULL;
-static int mapreg_dirty=-1;
-char mapreg_txt[256]="save/mapreg.txt";
-#define MAPREG_AUTOSAVE_INTERVAL (10*1000)
-
-static struct dbt *scriptlabel_db=NULL;
-static struct dbt *userfunc_db=NULL;
-
-struct dbt* script_get_label_db(){ return scriptlabel_db; }
-struct dbt* script_get_userfunc_db(){ if(!userfunc_db) userfunc_db=strdb_init(50); return userfunc_db; }
-
-int scriptlabel_final(void *k,void *d,va_list ap){ return 0; }
-static char pos[11][100] = {"頭","体","左手","右手","ローブ","靴","アクセサリー1","アクセサリー2","頭2","頭3","装着していない"};
-
-static struct Script_Config {
- int warn_func_no_comma;
- int warn_cmd_no_comma;
- int warn_func_mismatch_paramnum;
- int warn_cmd_mismatch_paramnum;
- int check_cmdcount;
- int check_gotocount;
-} script_config;
-static int parse_cmd_if=0;
-static int parse_cmd;
-
-/*==========================================
- * ローカルプロトタイプ宣言 (必要な物のみ)
- *------------------------------------------
- */
-unsigned char* parse_subexpr(unsigned char *,int);
-int buildin_mes(struct script_state *st);
-int buildin_goto(struct script_state *st);
-int buildin_callsub(struct script_state *st);
-int buildin_callfunc(struct script_state *st);
-int buildin_return(struct script_state *st);
-int buildin_getarg(struct script_state *st);
-int buildin_next(struct script_state *st);
-int buildin_close(struct script_state *st);
-int buildin_close2(struct script_state *st);
-int buildin_menu(struct script_state *st);
-int buildin_rand(struct script_state *st);
-int buildin_warp(struct script_state *st);
-int buildin_areawarp(struct script_state *st);
-int buildin_heal(struct script_state *st);
-int buildin_itemheal(struct script_state *st);
-int buildin_percentheal(struct script_state *st);
-int buildin_jobchange(struct script_state *st);
-int buildin_input(struct script_state *st);
-int buildin_setlook(struct script_state *st);
-int buildin_set(struct script_state *st);
-int buildin_setarray(struct script_state *st);
-int buildin_cleararray(struct script_state *st);
-int buildin_copyarray(struct script_state *st);
-int buildin_getarraysize(struct script_state *st);
-int buildin_deletearray(struct script_state *st);
-int buildin_getelementofarray(struct script_state *st);
-int buildin_if(struct script_state *st);
-int buildin_getitem(struct script_state *st);
-int buildin_getitem2(struct script_state *st);
-int buildin_makeitem(struct script_state *st);
-int buildin_delitem(struct script_state *st);
-int buildin_viewpoint(struct script_state *st);
-int buildin_countitem(struct script_state *st);
-int buildin_checkweight(struct script_state *st);
-int buildin_readparam(struct script_state *st);
-int buildin_getcharid(struct script_state *st);
-int buildin_getpartyname(struct script_state *st);
-int buildin_getpartymember(struct script_state *st);
-int buildin_getguildname(struct script_state *st);
-int buildin_getguildmaster(struct script_state *st);
-int buildin_getguildmasterid(struct script_state *st);
-int buildin_strcharinfo(struct script_state *st);
-int buildin_getequipid(struct script_state *st);
-int buildin_getequipname(struct script_state *st);
-int buildin_getbrokenid(struct script_state *st); // [Valaris]
-int buildin_repair(struct script_state *st); // [Valaris]
-int buildin_getequipisequiped(struct script_state *st);
-int buildin_getequipisenableref(struct script_state *st);
-int buildin_getequipisidentify(struct script_state *st);
-int buildin_getequiprefinerycnt(struct script_state *st);
-int buildin_getequipweaponlv(struct script_state *st);
-int buildin_getequippercentrefinery(struct script_state *st);
-int buildin_successrefitem(struct script_state *st);
-int buildin_failedrefitem(struct script_state *st);
-int buildin_cutin(struct script_state *st);
-int buildin_cutincard(struct script_state *st);
-int buildin_statusup(struct script_state *st);
-int buildin_statusup2(struct script_state *st);
-int buildin_bonus(struct script_state *st);
-int buildin_bonus2(struct script_state *st);
-int buildin_bonus3(struct script_state *st);
-int buildin_skill(struct script_state *st);
-int buildin_guildskill(struct script_state *st);
-int buildin_getskilllv(struct script_state *st);
-int buildin_getgdskilllv(struct script_state *st);
-int buildin_basicskillcheck(struct script_state *st);
-int buildin_getgmlevel(struct script_state *st);
-int buildin_end(struct script_state *st);
-int buildin_checkoption(struct script_state *st);
-int buildin_setoption(struct script_state *st);
-int buildin_setcart(struct script_state *st);
-int buildin_checkcart(struct script_state *st); // check cart [Valaris]
-int buildin_setfalcon(struct script_state *st);
-int buildin_checkfalcon(struct script_state *st); // check falcon [Valaris]
-int buildin_setriding(struct script_state *st);
-int buildin_checkriding(struct script_state *st); // check for pecopeco [Valaris]
-int buildin_savepoint(struct script_state *st);
-int buildin_gettimetick(struct script_state *st);
-int buildin_gettime(struct script_state *st);
-int buildin_gettimestr(struct script_state *st);
-int buildin_openstorage(struct script_state *st);
-int buildin_guildopenstorage(struct script_state *st);
-int buildin_itemskill(struct script_state *st);
-int buildin_produce(struct script_state *st);
-int buildin_monster(struct script_state *st);
-int buildin_areamonster(struct script_state *st);
-int buildin_killmonster(struct script_state *st);
-int buildin_killmonsterall(struct script_state *st);
-int buildin_doevent(struct script_state *st);
-int buildin_donpcevent(struct script_state *st);
-int buildin_addtimer(struct script_state *st);
-int buildin_deltimer(struct script_state *st);
-int buildin_addtimercount(struct script_state *st);
-int buildin_initnpctimer(struct script_state *st);
-int buildin_stopnpctimer(struct script_state *st);
-int buildin_startnpctimer(struct script_state *st);
-int buildin_setnpctimer(struct script_state *st);
-int buildin_getnpctimer(struct script_state *st);
-int buildin_announce(struct script_state *st);
-int buildin_mapannounce(struct script_state *st);
-int buildin_areaannounce(struct script_state *st);
-int buildin_getusers(struct script_state *st);
-int buildin_getmapusers(struct script_state *st);
-int buildin_getareausers(struct script_state *st);
-int buildin_getareadropitem(struct script_state *st);
-int buildin_enablenpc(struct script_state *st);
-int buildin_disablenpc(struct script_state *st);
-int buildin_enablearena(struct script_state *st); // Added by RoVeRT
-int buildin_disablearena(struct script_state *st); // Added by RoVeRT
-int buildin_hideoffnpc(struct script_state *st);
-int buildin_hideonnpc(struct script_state *st);
-int buildin_sc_start(struct script_state *st);
-int buildin_sc_start2(struct script_state *st);
-int buildin_sc_end(struct script_state *st);
-int buildin_getscrate(struct script_state *st);
-int buildin_debugmes(struct script_state *st);
-int buildin_catchpet(struct script_state *st);
-int buildin_birthpet(struct script_state *st);
-int buildin_resetlvl(struct script_state *st);
-int buildin_resetstatus(struct script_state *st);
-int buildin_resetskill(struct script_state *st);
-int buildin_changebase(struct script_state *st);
-int buildin_changesex(struct script_state *st);
-int buildin_waitingroom(struct script_state *st);
-int buildin_delwaitingroom(struct script_state *st);
-int buildin_enablewaitingroomevent(struct script_state *st);
-int buildin_disablewaitingroomevent(struct script_state *st);
-int buildin_getwaitingroomstate(struct script_state *st);
-int buildin_warpwaitingpc(struct script_state *st);
-int buildin_attachrid(struct script_state *st);
-int buildin_detachrid(struct script_state *st);
-int buildin_isloggedin(struct script_state *st);
-int buildin_setmapflagnosave(struct script_state *st);
-int buildin_setmapflag(struct script_state *st);
-int buildin_removemapflag(struct script_state *st);
-int buildin_pvpon(struct script_state *st);
-int buildin_pvpoff(struct script_state *st);
-int buildin_gvgon(struct script_state *st);
-int buildin_gvgoff(struct script_state *st);
-int buildin_emotion(struct script_state *st);
-int buildin_maprespawnguildid(struct script_state *st);
-int buildin_agitstart(struct script_state *st); // <Agit>
-int buildin_agitend(struct script_state *st);
-int buildin_agitcheck(struct script_state *st); // <Agitcheck>
-int buildin_flagemblem(struct script_state *st); // Flag Emblem
-int buildin_getcastlename(struct script_state *st);
-int buildin_getcastledata(struct script_state *st);
-int buildin_setcastledata(struct script_state *st);
-int buildin_requestguildinfo(struct script_state *st);
-int buildin_getequipcardcnt(struct script_state *st);
-int buildin_successremovecards(struct script_state *st);
-int buildin_failedremovecards(struct script_state *st);
-int buildin_marriage(struct script_state *st);
-int buildin_wedding_effect(struct script_state *st);
-int buildin_divorce(struct script_state *st);
-int buildin_getitemname(struct script_state *st);
-int buildin_makepet(struct script_state *st);
-int buildin_getexp(struct script_state *st);
-int buildin_getinventorylist(struct script_state *st);
-int buildin_getskilllist(struct script_state *st);
-int buildin_clearitem(struct script_state *st);
-int buildin_classchange(struct script_state *st);
-int buildin_misceffect(struct script_state *st);
-int buildin_soundeffect(struct script_state *st);
-int buildin_setcastledata(struct script_state *st);
-int buildin_mapwarp(struct script_state *st);
-int buildin_inittimer(struct script_state *st);
-int buildin_stoptimer(struct script_state *st);
-int buildin_cmdothernpc(struct script_state *st);
-int buildin_mobcount(struct script_state *st);
-int buildin_strmobinfo(struct script_state *st); // Script for displaying mob info [Valaris]
-int buildin_guardian(struct script_state *st); // Script for displaying mob info [Valaris]
-int buildin_guardianinfo(struct script_state *st); // Script for displaying mob info [Valaris]
-int buildin_petskillbonus(struct script_state *st); // petskillbonus [Valaris]
-int buildin_petrecovery(struct script_state *st); // pet skill for curing status [Valaris]
-int buildin_petloot(struct script_state *st); // pet looting [Valaris]
-int buildin_petheal(struct script_state *st); // pet healing [Valaris]
-int buildin_petmag(struct script_state *st); // pet magnificat [Valaris]
-int buildin_petskillattack(struct script_state *st); // pet skill attacks [Valaris]
-int buildin_npcskilleffect(struct script_state *st); // skill effects for npcs [Valaris]
-int buildin_specialeffect(struct script_state *st); // special effect script [Valaris]
-int buildin_specialeffect2(struct script_state *st); // special effect script [Valaris]
-int buildin_nude(struct script_state *st); // nude [Valaris]
-int buildin_gmcommand(struct script_state *st); // [MouseJstr]
-int buildin_movenpc(struct script_state *st); // [MouseJstr]
-int buildin_message(struct script_state *st); // [MouseJstr]
-int buildin_npctalk(struct script_state *st); // [Valaris]
-int buildin_hasitems(struct script_state *st); // [Valaris]
-int buildin_getlook(struct script_state *st); //Lorky [Lupus]
-int buildin_getsavepoint(struct script_state *st); //Lorky [Lupus]
-
-
-void push_val(struct script_stack *stack,int type,int val);
-int run_func(struct script_state *st);
-
-int mapreg_setreg(int num,int val);
-int mapreg_setregstr(int num,const char *str);
-
-struct {
- int (*func)();
- char *name;
- char *arg;
-} buildin_func[]={
- {buildin_mes,"mes","s"},
- {buildin_next,"next",""},
- {buildin_close,"close",""},
- {buildin_close2,"close2",""},
- {buildin_menu,"menu","*"},
- {buildin_goto,"goto","l"},
- {buildin_callsub,"callsub","i*"},
- {buildin_callfunc,"callfunc","s*"},
- {buildin_return,"return","*"},
- {buildin_getarg,"getarg","i"},
- {buildin_jobchange,"jobchange","i*"},
- {buildin_input,"input","*"},
- {buildin_warp,"warp","sii"},
- {buildin_areawarp,"areawarp","siiiisii"},
- {buildin_setlook,"setlook","ii"},
- {buildin_set,"set","ii"},
- {buildin_setarray,"setarray","ii*"},
- {buildin_cleararray,"cleararray","iii"},
- {buildin_copyarray,"copyarray","iii"},
- {buildin_getarraysize,"getarraysize","i"},
- {buildin_deletearray,"deletearray","ii"},
- {buildin_getelementofarray,"getelementofarray","ii"},
- {buildin_if,"if","i*"},
- {buildin_getitem,"getitem","ii**"},
- {buildin_getitem2,"getitem2","iiiiiiiii*"},
- {buildin_makeitem,"makeitem","iisii"},
- {buildin_delitem,"delitem","ii"},
- {buildin_cutin,"cutin","si"},
- {buildin_cutincard,"cutincard","i"},
- {buildin_viewpoint,"viewpoint","iiiii"},
- {buildin_heal,"heal","ii"},
- {buildin_itemheal,"itemheal","ii"},
- {buildin_percentheal,"percentheal","ii"},
- {buildin_rand,"rand","i*"},
- {buildin_countitem,"countitem","i"},
- {buildin_checkweight,"checkweight","ii"},
- {buildin_readparam,"readparam","i*"},
- {buildin_getcharid,"getcharid","i*"},
- {buildin_getpartyname,"getpartyname","i"},
- {buildin_getpartymember,"getpartymember","i"},
- {buildin_getguildname,"getguildname","i"},
- {buildin_getguildmaster,"getguildmaster","i"},
- {buildin_getguildmasterid,"getguildmasterid","i"},
- {buildin_strcharinfo,"strcharinfo","i"},
- {buildin_getequipid,"getequipid","i"},
- {buildin_getequipname,"getequipname","i"},
- {buildin_getbrokenid,"getbrokenid","i"}, // [Valaris]
- {buildin_repair,"repair","i"}, // [Valaris]
- {buildin_getequipisequiped,"getequipisequiped","i"},
- {buildin_getequipisenableref,"getequipisenableref","i"},
- {buildin_getequipisidentify,"getequipisidentify","i"},
- {buildin_getequiprefinerycnt,"getequiprefinerycnt","i"},
- {buildin_getequipweaponlv,"getequipweaponlv","i"},
- {buildin_getequippercentrefinery,"getequippercentrefinery","i"},
- {buildin_successrefitem,"successrefitem","i"},
- {buildin_failedrefitem,"failedrefitem","i"},
- {buildin_statusup,"statusup","i"},
- {buildin_statusup2,"statusup2","ii"},
- {buildin_bonus,"bonus","ii"},
- {buildin_bonus2,"bonus2","iii"},
- {buildin_bonus3,"bonus3","iiii"},
- {buildin_skill,"skill","ii*"},
- {buildin_guildskill,"guildskill","ii"},
- {buildin_getskilllv,"getskilllv","i"},
- {buildin_getgdskilllv,"getgdskilllv","ii"},
- {buildin_basicskillcheck,"basicskillcheck","*"},
- {buildin_getgmlevel,"getgmlevel","*"},
- {buildin_end,"end",""},
- {buildin_end,"break",""},
- {buildin_checkoption,"checkoption","i"},
- {buildin_setoption,"setoption","i"},
- {buildin_setcart,"setcart",""},
- {buildin_checkcart,"checkcart","*"}, //fixed by Lupus (added '*')
- {buildin_setfalcon,"setfalcon",""},
- {buildin_checkfalcon,"checkfalcon","*"}, //fixed by Lupus (fixed wrong pointer, added '*')
- {buildin_setriding,"setriding",""},
- {buildin_checkriding,"checkriding","*"}, //fixed by Lupus (fixed wrong pointer, added '*')
- {buildin_savepoint,"save","sii"},
- {buildin_savepoint,"savepoint","sii"},
- {buildin_gettimetick,"gettimetick","i"},
- {buildin_gettime,"gettime","i"},
- {buildin_gettimestr,"gettimestr","si"},
- {buildin_openstorage,"openstorage",""},
- {buildin_guildopenstorage,"guildopenstorage","*"},
- {buildin_itemskill,"itemskill","iis"},
- {buildin_produce,"produce","i"},
- {buildin_monster,"monster","siisii*"},
- {buildin_areamonster,"areamonster","siiiisii*"},
- {buildin_killmonster,"killmonster","ss"},
- {buildin_killmonsterall,"killmonsterall","s"},
- {buildin_doevent,"doevent","s"},
- {buildin_donpcevent,"donpcevent","s"},
- {buildin_addtimer,"addtimer","is"},
- {buildin_deltimer,"deltimer","s"},
- {buildin_addtimercount,"addtimercount","si"},
- {buildin_initnpctimer,"initnpctimer","*"},
- {buildin_stopnpctimer,"stopnpctimer","*"},
- {buildin_startnpctimer,"startnpctimer","*"},
- {buildin_setnpctimer,"setnpctimer","*"},
- {buildin_getnpctimer,"getnpctimer","i*"},
- {buildin_announce,"announce","si"},
- {buildin_mapannounce,"mapannounce","ssi"},
- {buildin_areaannounce,"areaannounce","siiiisi"},
- {buildin_getusers,"getusers","i"},
- {buildin_getmapusers,"getmapusers","s"},
- {buildin_getareausers,"getareausers","siiii"},
- {buildin_getareadropitem,"getareadropitem","siiiii"},
- {buildin_enablenpc,"enablenpc","s"},
- {buildin_disablenpc,"disablenpc","s"},
- {buildin_enablearena,"enablearena",""}, // Added by RoVeRT
- {buildin_disablearena,"disablearena",""}, // Added by RoVeRT
- {buildin_hideoffnpc,"hideoffnpc","s"},
- {buildin_hideonnpc,"hideonnpc","s"},
- {buildin_sc_start,"sc_start","iii*"},
- {buildin_sc_start2,"sc_start2","iiii*"},
- {buildin_sc_end,"sc_end","i"},
- {buildin_getscrate,"getscrate","ii*"},
- {buildin_debugmes,"debugmes","s"},
- {buildin_catchpet,"pet","i"},
- {buildin_birthpet,"bpet",""},
- {buildin_resetlvl,"resetlvl","i"},
- {buildin_resetstatus,"resetstatus",""},
- {buildin_resetskill,"resetskill",""},
- {buildin_changebase,"changebase","i"},
- {buildin_changesex,"changesex",""},
- {buildin_waitingroom,"waitingroom","si*"},
- {buildin_warpwaitingpc,"warpwaitingpc","sii"},
- {buildin_delwaitingroom,"delwaitingroom","*"},
- {buildin_enablewaitingroomevent,"enablewaitingroomevent","*"},
- {buildin_disablewaitingroomevent,"disablewaitingroomevent","*"},
- {buildin_getwaitingroomstate,"getwaitingroomstate","i*"},
- {buildin_warpwaitingpc,"warpwaitingpc","sii*"},
- {buildin_attachrid,"attachrid","i"},
- {buildin_detachrid,"detachrid",""},
- {buildin_isloggedin,"isloggedin","i"},
- {buildin_setmapflagnosave,"setmapflagnosave","ssii"},
- {buildin_setmapflag,"setmapflag","si"},
- {buildin_removemapflag,"removemapflag","si"},
- {buildin_pvpon,"pvpon","s"},
- {buildin_pvpoff,"pvpoff","s"},
- {buildin_gvgon,"gvgon","s"},
- {buildin_gvgoff,"gvgoff","s"},
- {buildin_emotion,"emotion","i"},
- {buildin_maprespawnguildid,"maprespawnguildid","sii"},
- {buildin_agitstart,"agitstart",""}, // <Agit>
- {buildin_agitend,"agitend",""},
- {buildin_agitcheck,"agitcheck","i"}, // <Agitcheck>
- {buildin_flagemblem,"flagemblem","i"}, // Flag Emblem
- {buildin_getcastlename,"getcastlename","s"},
- {buildin_getcastledata,"getcastledata","si*"},
- {buildin_setcastledata,"setcastledata","sii"},
- {buildin_requestguildinfo,"requestguildinfo","i*"},
- {buildin_getequipcardcnt,"getequipcardcnt","i"},
- {buildin_successremovecards,"successremovecards","i"},
- {buildin_failedremovecards,"failedremovecards","ii"},
- {buildin_marriage,"marriage","s"},
- {buildin_wedding_effect,"wedding",""},
- {buildin_divorce,"divorce",""},
- {buildin_getitemname,"getitemname","i"},
- {buildin_makepet,"makepet","i"},
- {buildin_getexp,"getexp","ii"},
- {buildin_getinventorylist,"getinventorylist",""},
- {buildin_getskilllist,"getskilllist",""},
- {buildin_clearitem,"clearitem",""},
- {buildin_classchange,"classchange","ii"},
- {buildin_misceffect,"misceffect","i"},
- {buildin_soundeffect,"soundeffect","si"},
- {buildin_strmobinfo,"strmobinfo","ii"}, // display mob data [Valaris]
- {buildin_guardian,"guardian","siisii*i"}, // summon guardians
- {buildin_guardianinfo,"guardianinfo","i"}, // display guardian data [Valaris]
- {buildin_petskillbonus,"petskillbonus","iiii"}, // [Valaris]
- {buildin_petrecovery,"petrecovery","ii"}, // [Valaris]
- {buildin_petloot,"petloot","i"}, // [Valaris]
- {buildin_petheal,"petheal","iii"}, // [Valaris]
- {buildin_petmag,"petmag","iiii"}, // [Valaris]
- {buildin_petskillattack,"petskillattack","iiii"}, // [Valaris]
- {buildin_npcskilleffect,"npcskilleffect","iiii"}, // npc skill effect [Valaris]
- {buildin_specialeffect,"specialeffect","i"}, // npc skill effect [Valaris]
- {buildin_specialeffect2,"specialeffect2","i"}, // skill effect on players[Valaris]
- {buildin_nude,"nude",""}, // nude command [Valaris]
- {buildin_mapwarp,"mapwarp","ssii"}, // Added by RoVeRT
- {buildin_inittimer,"inittimer",""},
- {buildin_stoptimer,"stoptimer",""},
- {buildin_cmdothernpc,"cmdothernpc","ss"},
- {buildin_gmcommand,"gmcommand","*"}, // [MouseJstr]
-// {buildin_movenpc,"movenpc","siis"}, // [MouseJstr]
- {buildin_message,"message","s*"}, // [MouseJstr]
- {buildin_npctalk,"npctalk","*"}, // [Valaris]
- {buildin_hasitems,"hasitems","*"}, // [Valaris]
- {buildin_mobcount,"mobcount","ss"},
- {buildin_getlook,"getlook","i"},
- {buildin_getsavepoint,"getsavepoint","i"}, // End Additions
- {NULL,NULL,NULL},
-};
-int buildin_message(struct script_state *st); // [MouseJstr]
-
-
-enum {
- C_NOP,C_POS,C_INT,C_PARAM,C_FUNC,C_STR,C_CONSTSTR,C_ARG,
- C_NAME,C_EOL, C_RETINFO,
-
- C_LOR,C_LAND,C_LE,C_LT,C_GE,C_GT,C_EQ,C_NE, //operator
- C_XOR,C_OR,C_AND,C_ADD,C_SUB,C_MUL,C_DIV,C_MOD,C_NEG,C_LNOT,C_NOT,C_R_SHIFT,C_L_SHIFT
-};
-
-/*==========================================
- * 文字列のハッシュを計算
- *------------------------------------------
- */
-static int calc_hash(const unsigned char *p)
-{
- int h=0;
- while(*p){
- h=(h<<1)+(h>>3)+(h>>5)+(h>>8);
- h+=*p++;
- }
- return h&15;
-}
-
-/*==========================================
- * str_dataの中に名前があるか検索する
- *------------------------------------------
- */
-// 既存のであれば番号、無ければ-1
-static int search_str(const unsigned char *p)
-{
- int i;
- i=str_hash[calc_hash(p)];
- while(i){
- if(strcmp(str_buf+str_data[i].str,p)==0){
- return i;
- }
- i=str_data[i].next;
- }
- return -1;
-}
-
-/*==========================================
- * str_dataに名前を登録
- *------------------------------------------
- */
-// 既存のであれば番号、無ければ登録して新規番号
-static int add_str(const unsigned char *p)
-{
- int i;
- char *lowcase;
-
- lowcase=strdup(p);
- for(i=0;lowcase[i];i++)
- lowcase[i]=tolower(lowcase[i]);
- if((i=search_str(lowcase))>=0){
- free(lowcase);
- return i;
- }
- free(lowcase);
-
- i=calc_hash(p);
- if(str_hash[i]==0){
- str_hash[i]=str_num;
- } else {
- i=str_hash[i];
- for(;;){
- if(strcmp(str_buf+str_data[i].str,p)==0){
- return i;
- }
- if(str_data[i].next==0)
- break;
- i=str_data[i].next;
- }
- str_data[i].next=str_num;
- }
- if(str_num>=str_data_size){
- str_data_size+=128;
- str_data=aRealloc(str_data,sizeof(str_data[0])*str_data_size);
- memset(str_data + (str_data_size - 128), '\0', 128);
- }
- while(str_pos+strlen(p)+1>=str_size){
- str_size+=256;
- str_buf=(char *)aRealloc(str_buf,str_size);
- memset(str_buf + (str_size - 256), '\0', 256);
- }
- strcpy(str_buf+str_pos,p);
- str_data[str_num].type=C_NOP;
- str_data[str_num].str=str_pos;
- str_data[str_num].next=0;
- str_data[str_num].func=NULL;
- str_data[str_num].backpatch=-1;
- str_data[str_num].label=-1;
- str_pos+=strlen(p)+1;
- return str_num++;
-}
-
-
-/*==========================================
- * スクリプトバッファサイズの確認と拡張
- *------------------------------------------
- */
-static void check_script_buf(int size)
-{
- if(script_pos+size>=script_size){
- script_size+=SCRIPT_BLOCK_SIZE;
- script_buf=(char *)aRealloc(script_buf,script_size);
- memset(script_buf + script_size - SCRIPT_BLOCK_SIZE, '\0',
- SCRIPT_BLOCK_SIZE);
- }
-}
-
-/*==========================================
- * スクリプトバッファに1バイト書き込む
- *------------------------------------------
- */
-static void add_scriptb(int a)
-{
- check_script_buf(1);
- script_buf[script_pos++]=a;
-}
-
-/*==========================================
- * スクリプトバッファにデータタイプを書き込む
- *------------------------------------------
- */
-static void add_scriptc(int a)
-{
- while(a>=0x40){
- add_scriptb((a&0x3f)|0x40);
- a=(a-0x40)>>6;
- }
- add_scriptb(a&0x3f);
-}
-
-/*==========================================
- * スクリプトバッファに整数を書き込む
- *------------------------------------------
- */
-static void add_scripti(int a)
-{
- while(a>=0x40){
- add_scriptb(a|0xc0);
- a=(a-0x40)>>6;
- }
- add_scriptb(a|0x80);
-}
-
-/*==========================================
- * スクリプトバッファにラベル/変数/関数を書き込む
- *------------------------------------------
- */
-// 最大16Mまで
-static void add_scriptl(int l)
-{
- int backpatch = str_data[l].backpatch;
-
- switch(str_data[l].type){
- case C_POS:
- add_scriptc(C_POS);
- add_scriptb(str_data[l].label);
- add_scriptb(str_data[l].label>>8);
- add_scriptb(str_data[l].label>>16);
- break;
- case C_NOP:
- // ラベルの可能性があるのでbackpatch用データ埋め込み
- add_scriptc(C_NAME);
- str_data[l].backpatch=script_pos;
- add_scriptb(backpatch);
- add_scriptb(backpatch>>8);
- add_scriptb(backpatch>>16);
- break;
- case C_INT:
- add_scripti(str_data[l].val);
- break;
- default:
- // もう他の用途と確定してるので数字をそのまま
- add_scriptc(C_NAME);
- add_scriptb(l);
- add_scriptb(l>>8);
- add_scriptb(l>>16);
- break;
- }
-}
-
-/*==========================================
- * ラベルを解決する
- *------------------------------------------
- */
-void set_label(int l,int pos)
-{
- int i,next;
-
- str_data[l].type=C_POS;
- str_data[l].label=pos;
- for(i=str_data[l].backpatch;i>=0 && i!=0x00ffffff;){
- next=(*(int*)(script_buf+i)) & 0x00ffffff;
- script_buf[i-1]=C_POS;
- script_buf[i]=pos;
- script_buf[i+1]=pos>>8;
- script_buf[i+2]=pos>>16;
- i=next;
- }
-}
-
-/*==========================================
- * スペース/コメント読み飛ばし
- *------------------------------------------
- */
-static unsigned char *skip_space(unsigned char *p)
-{
- while(1){
- while(isspace(*p))
- p++;
- if(p[0]=='/' && p[1]=='/'){
- while(*p && *p!='\n')
- p++;
- } else if(p[0]=='/' && p[1]=='*'){
- p++;
- while(*p && (p[-1]!='*' || p[0]!='/'))
- p++;
- if(*p) p++;
- } else
- break;
- }
- return p;
-}
-
-/*==========================================
- * 1単語スキップ
- *------------------------------------------
- */
-static unsigned char *skip_word(unsigned char *p)
-{
- // prefix
- if(*p=='$') p++; // MAP鯖内共有変数用
- if(*p=='@') p++; // 一時的変数用(like weiss)
- if(*p=='#') p++; // account変数用
- if(*p=='#') p++; // ワールドaccount変数用
- if(*p=='l') p++; // 一時的変数用(like weiss)
-
- while(isalnum(*p)||*p=='_'|| *p>=0x81)
- if(*p>=0x81 && p[1]){
- p+=2;
- } else
- p++;
-
- // postfix
- if(*p=='$') p++; // 文字列変数
-
- return p;
-}
-
-static unsigned char *startptr;
-static int startline;
-
-/*==========================================
- * エラーメッセージ出力
- *------------------------------------------
- */
-static void disp_error_message(const char *mes,const unsigned char *pos)
-{
- int line,c=0,i;
- unsigned char *p,*linestart,*lineend;
-
- for(line=startline,p=startptr;p && *p;line++){
- linestart=p;
- lineend=strchr(p,'\n');
- if(lineend){
- c=*lineend;
- *lineend=0;
- }
- if(lineend==NULL || pos<lineend){
- printf("%s line %d : ",mes,line);
- for(i=0;(linestart[i]!='\r') && (linestart[i]!='\n') && linestart[i];i++){
- if(linestart+i!=pos)
- printf("%c",linestart[i]);
- else
- printf("\'%c\'",linestart[i]);
- }
- printf("\a\n");
- if(lineend)
- *lineend=c;
- return;
- }
- *lineend=c;
- p=lineend+1;
- }
-}
-
-/*==========================================
- * 項の解析
- *------------------------------------------
- */
-unsigned char* parse_simpleexpr(unsigned char *p)
-{
- int i;
- p=skip_space(p);
-
-#ifdef DEBUG_FUNCIN
- if(battle_config.etc_log)
- printf("parse_simpleexpr %s\n",p);
-#endif
- if(*p==';' || *p==','){
- disp_error_message("unexpected expr end",p);
- exit(1);
- }
- if(*p=='('){
-
- p=parse_subexpr(p+1,-1);
- p=skip_space(p);
- if((*p++)!=')'){
- disp_error_message("unmatch ')'",p);
- exit(1);
- }
- } else if(isdigit(*p) || ((*p=='-' || *p=='+') && isdigit(p[1]))){
- char *np;
- i=strtoul(p,&np,0);
- add_scripti(i);
- p=np;
- } else if(*p=='"'){
- add_scriptc(C_STR);
- p++;
- while(*p && *p!='"'){
- if(p[-1]<=0x7e && *p=='\\')
- p++;
- else if(*p=='\n'){
- disp_error_message("unexpected newline @ string",p);
- exit(1);
- }
- add_scriptb(*p++);
- }
- if(!*p){
- disp_error_message("unexpected eof @ string",p);
- exit(1);
- }
- add_scriptb(0);
- p++; //'"'
- } else {
- int c,l;
- char *p2;
- // label , register , function etc
- if(skip_word(p)==p){
- disp_error_message("unexpected character",p);
- exit(1);
- }
- p2=skip_word(p);
- c=*p2; *p2=0; // 名前をadd_strする
- l=add_str(p);
-
- parse_cmd=l; // warn_*_mismatch_paramnumのために必要
- if(l==search_str("if")) // warn_cmd_no_commaのために必要
- parse_cmd_if++;
-/*
- // 廃止予定のl14/l15,およびプレフィックスlの警告
- if( strcmp(str_buf+str_data[l].str,"l14")==0 ||
- strcmp(str_buf+str_data[l].str,"l15")==0 ){
- disp_error_message("l14 and l15 is DEPRECATED. use @menu instead of l15.",p);
- }else if(str_buf[str_data[l].str]=='l'){
- disp_error_message("prefix 'l' is DEPRECATED. use prefix '@' instead.",p2);
- }
-*/
- *p2=c; p=p2;
-
- if(str_data[l].type!=C_FUNC && c=='['){
- // array(name[i] => getelementofarray(name,i) )
- add_scriptl(search_str("getelementofarray"));
- add_scriptc(C_ARG);
- add_scriptl(l);
- p=parse_subexpr(p+1,-1);
- p=skip_space(p);
- if((*p++)!=']'){
- disp_error_message("unmatch ']'",p);
- exit(1);
- }
- add_scriptc(C_FUNC);
- }else
- add_scriptl(l);
-
- }
-
-#ifdef DEBUG_FUNCIN
- if(battle_config.etc_log)
- printf("parse_simpleexpr end %s\n",p);
-#endif
- return p;
-}
-
-/*==========================================
- * 式の解析
- *------------------------------------------
- */
-unsigned char* parse_subexpr(unsigned char *p,int limit)
-{
- int op,opl,len;
- char *tmpp;
-
-#ifdef DEBUG_FUNCIN
- if(battle_config.etc_log)
- printf("parse_subexpr %s\n",p);
-#endif
- p=skip_space(p);
-
- if(*p=='-'){
- tmpp=skip_space(p+1);
- if(*tmpp==';' || *tmpp==','){
- add_scriptl(LABEL_NEXTLINE);
- p++;
- return p;
- }
- }
- tmpp=p;
- if((op=C_NEG,*p=='-') || (op=C_LNOT,*p=='!') || (op=C_NOT,*p=='~')){
- p=parse_subexpr(p+1,100);
- add_scriptc(op);
- } else
- p=parse_simpleexpr(p);
- p=skip_space(p);
- while(((op=C_ADD,opl=6,len=1,*p=='+') ||
- (op=C_SUB,opl=6,len=1,*p=='-') ||
- (op=C_MUL,opl=7,len=1,*p=='*') ||
- (op=C_DIV,opl=7,len=1,*p=='/') ||
- (op=C_MOD,opl=7,len=1,*p=='%') ||
- (op=C_FUNC,opl=8,len=1,*p=='(') ||
- (op=C_LAND,opl=1,len=2,*p=='&' && p[1]=='&') ||
- (op=C_AND,opl=5,len=1,*p=='&') ||
- (op=C_LOR,opl=0,len=2,*p=='|' && p[1]=='|') ||
- (op=C_OR,opl=4,len=1,*p=='|') ||
- (op=C_XOR,opl=3,len=1,*p=='^') ||
- (op=C_EQ,opl=2,len=2,*p=='=' && p[1]=='=') ||
- (op=C_NE,opl=2,len=2,*p=='!' && p[1]=='=') ||
- (op=C_R_SHIFT,opl=5,len=2,*p=='>' && p[1]=='>') ||
- (op=C_GE,opl=2,len=2,*p=='>' && p[1]=='=') ||
- (op=C_GT,opl=2,len=1,*p=='>') ||
- (op=C_L_SHIFT,opl=5,len=2,*p=='<' && p[1]=='<') ||
- (op=C_LE,opl=2,len=2,*p=='<' && p[1]=='=') ||
- (op=C_LT,opl=2,len=1,*p=='<')) && opl>limit){
- p+=len;
- if(op==C_FUNC){
- int i=0,func=parse_cmd;
- const char *plist[128];
-
- if( str_data[func].type!=C_FUNC ){
- disp_error_message("expect function",tmpp);
- exit(0);
- }
-
- add_scriptc(C_ARG);
- do {
- plist[i]=p;
- p=parse_subexpr(p,-1);
- p=skip_space(p);
- if(*p==',') p++;
- else if(*p!=')' && script_config.warn_func_no_comma){
- disp_error_message("expect ',' or ')' at func params",p);
- }
- p=skip_space(p);
- i++;
- } while(*p && *p!=')' && i<128);
- plist[i]=p;
- if(*(p++)!=')'){
- disp_error_message("func request '(' ')'",p);
- exit(1);
- }
-
- if( str_data[func].type==C_FUNC && script_config.warn_func_mismatch_paramnum){
- const char *arg=buildin_func[str_data[func].val].arg;
- int j=0;
- for(j=0;arg[j];j++) if(arg[j]=='*')break;
- if( (arg[j]==0 && i!=j) || (arg[j]=='*' && i<j) ){
- disp_error_message("illegal number of parameters",plist[(i<j)?i:j]);
- }
- }
- } else {
- p=parse_subexpr(p,opl);
- }
- add_scriptc(op);
- p=skip_space(p);
- }
-#ifdef DEBUG_FUNCIN
- if(battle_config.etc_log)
- printf("parse_subexpr end %s\n",p);
-#endif
- return p; /* return first untreated operator */
-}
-
-/*==========================================
- * 式の評価
- *------------------------------------------
- */
-unsigned char* parse_expr(unsigned char *p)
-{
-#ifdef DEBUG_FUNCIN
- if(battle_config.etc_log)
- printf("parse_expr %s\n",p);
-#endif
- switch(*p){
- case ')': case ';': case ':': case '[': case ']':
- case '}':
- disp_error_message("unexpected char",p);
- exit(1);
- }
- p=parse_subexpr(p,-1);
-#ifdef DEBUG_FUNCIN
- if(battle_config.etc_log)
- printf("parse_expr end %s\n",p);
-#endif
- return p;
-}
-
-/*==========================================
- * 行の解析
- *------------------------------------------
- */
-unsigned char* parse_line(unsigned char *p)
-{
- int i=0,cmd;
- const char *plist[128];
- char *p2;
-
- p=skip_space(p);
- if(*p==';')
- return p;
-
- parse_cmd_if=0; // warn_cmd_no_commaのために必要
-
- // 最初は関数名
- p2=p;
- p=parse_simpleexpr(p);
- p=skip_space(p);
-
- cmd=parse_cmd;
- if( str_data[cmd].type!=C_FUNC ){
- disp_error_message("expect command",p2);
-// exit(0);
- }
-
- add_scriptc(C_ARG);
- while(p && *p && *p!=';' && i<128){
- plist[i]=p;
-
- p=parse_expr(p);
- p=skip_space(p);
- // 引数区切りの,処理
- if(*p==',') p++;
- else if(*p!=';' && script_config.warn_cmd_no_comma && parse_cmd_if*2<=i ){
- disp_error_message("expect ',' or ';' at cmd params",p);
- }
- p=skip_space(p);
- i++;
- }
- plist[i]=p;
- if(!p || *(p++)!=';'){
- disp_error_message("need ';'",p);
- exit(1);
- }
- add_scriptc(C_FUNC);
-
- if( str_data[cmd].type==C_FUNC && script_config.warn_cmd_mismatch_paramnum){
- const char *arg=buildin_func[str_data[cmd].val].arg;
- int j=0;
- for(j=0;arg[j];j++) if(arg[j]=='*')break;
- if( (arg[j]==0 && i!=j) || (arg[j]=='*' && i<j) ){
- disp_error_message("illegal number of parameters",plist[(i<j)?i:j]);
- }
- }
-
-
- return p;
-}
-
-/*==========================================
- * 組み込み関数の追加
- *------------------------------------------
- */
-static void add_buildin_func(void)
-{
- int i,n;
- for(i=0;buildin_func[i].func;i++){
- n=add_str(buildin_func[i].name);
- str_data[n].type=C_FUNC;
- str_data[n].val=i;
- str_data[n].func=buildin_func[i].func;
- }
-}
-
-/*==========================================
- * 定数データベースの読み込み
- *------------------------------------------
- */
-static void read_constdb(void)
-{
- FILE *fp;
- char line[1024],name[1024];
- int val,n,i,type;
-
- fp=fopen("db/const.txt","r");
- if(fp==NULL){
- printf("can't read db/const.txt\n");
- return ;
- }
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- type=0;
- if(sscanf(line,"%[A-Za-z0-9_],%d,%d",name,&val,&type)>=2 ||
- sscanf(line,"%[A-Za-z0-9_] %d %d",name,&val,&type)>=2){
- for(i=0;name[i];i++)
- name[i]=tolower(name[i]);
- n=add_str(name);
- if(type==0)
- str_data[n].type=C_INT;
- else
- str_data[n].type=C_PARAM;
- str_data[n].val=val;
- }
- }
- fclose(fp);
-}
-
-/*==========================================
- * スクリプトの解析
- *------------------------------------------
- */
-unsigned char* parse_script(unsigned char *src,int line)
-{
- unsigned char *p,*tmpp;
- int i;
- static int first=1;
-
- if(first){
- add_buildin_func();
- read_constdb();
- }
- first=0;
- script_buf=(unsigned char *)aCalloc(SCRIPT_BLOCK_SIZE,sizeof(unsigned char));
- script_pos=0;
- script_size=SCRIPT_BLOCK_SIZE;
- str_data[LABEL_NEXTLINE].type=C_NOP;
- str_data[LABEL_NEXTLINE].backpatch=-1;
- str_data[LABEL_NEXTLINE].label=-1;
- for(i=LABEL_START;i<str_num;i++){
- if(str_data[i].type==C_POS || str_data[i].type==C_NAME){
- str_data[i].type=C_NOP;
- str_data[i].backpatch=-1;
- str_data[i].label=-1;
- }
- }
-
- // 外部用label dbの初期化
- if(scriptlabel_db!=NULL)
- strdb_final(scriptlabel_db,scriptlabel_final);
- scriptlabel_db=strdb_init(50);
-
- // for error message
- startptr = src;
- startline = line;
-
- p=src;
- p=skip_space(p);
- if(*p!='{'){
- disp_error_message("not found '{'",p);
- return NULL;
- }
- for(p++;p && *p && *p!='}';){
- p=skip_space(p);
- // labelだけ特殊処理
- tmpp=skip_space(skip_word(p));
- if(*tmpp==':'){
- int l,c;
-
- c=*skip_word(p);
- *skip_word(p)=0;
- l=add_str(p);
- if(str_data[l].label!=-1){
- *skip_word(p)=c;
- disp_error_message("dup label ",p);
- exit(1);
- }
- set_label(l,script_pos);
- strdb_insert(scriptlabel_db,p,script_pos); // 外部用label db登録
- *skip_word(p)=c;
- p=tmpp+1;
- continue;
- }
-
- // 他は全部一緒くた
- p=parse_line(p);
- p=skip_space(p);
- add_scriptc(C_EOL);
-
- set_label(LABEL_NEXTLINE,script_pos);
- str_data[LABEL_NEXTLINE].type=C_NOP;
- str_data[LABEL_NEXTLINE].backpatch=-1;
- str_data[LABEL_NEXTLINE].label=-1;
- }
-
- add_scriptc(C_NOP);
-
- script_size = script_pos;
- script_buf=(char *)aRealloc(script_buf,script_pos + 1);
-
- // 未解決のラベルを解決
- for(i=LABEL_START;i<str_num;i++){
- if(str_data[i].type==C_NOP){
- int j,next;
- str_data[i].type=C_NAME;
- str_data[i].label=i;
- for(j=str_data[i].backpatch;j>=0 && j!=0x00ffffff;){
- next=(*(int*)(script_buf+j)) & 0x00ffffff;
- script_buf[j]=i;
- script_buf[j+1]=i>>8;
- script_buf[j+2]=i>>16;
- j=next;
- }
- }
- }
-
-#ifdef DEBUG_DISP
- for(i=0;i<script_pos;i++){
- if((i&15)==0) printf("%04x : ",i);
- printf("%02x ",script_buf[i]);
- if((i&15)==15) printf("\n");
- }
- printf("\n");
-#endif
-
- return script_buf;
-}
-
-//
-// 実行系
-//
-enum {STOP=1,END,RERUNLINE,GOTO,RETFUNC};
-
-/*==========================================
- * ridからsdへの解決
- *------------------------------------------
- */
-struct map_session_data *script_rid2sd(struct script_state *st)
-{
- struct map_session_data *sd=map_id2sd(st->rid);
- if(!sd){
- printf("script_rid2sd: fatal error ! player not attached!\n");
- }
- return sd;
-}
-
-
-/*==========================================
- * 変数の読み取り
- *------------------------------------------
- */
-int get_val(struct script_state*st,struct script_data* data)
-{
- struct map_session_data *sd=NULL;
- if(data->type==C_NAME){
- char *name=str_buf+str_data[data->u.num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
-
- if(prefix!='$'){
- if((sd=script_rid2sd(st))==NULL)
- printf("get_val error name?:%s\n",name);
- }
- if(postfix=='$'){
-
- data->type=C_CONSTSTR;
- if( prefix=='@' || prefix=='l' ){
- if(sd)
- data->u.str = pc_readregstr(sd,data->u.num);
- }else if(prefix=='$'){
- data->u.str = (char *)numdb_search(mapregstr_db,data->u.num);
- }else{
- printf("script: get_val: illegal scope string variable.\n");
- data->u.str = "!!ERROR!!";
- }
- if( data->u.str == NULL )
- data->u.str ="";
-
- }else{
-
- data->type=C_INT;
- if(str_data[data->u.num&0x00ffffff].type==C_INT){
- data->u.num = str_data[data->u.num&0x00ffffff].val;
- }else if(str_data[data->u.num&0x00ffffff].type==C_PARAM){
- if(sd)
- data->u.num = pc_readparam(sd,str_data[data->u.num&0x00ffffff].val);
- }else if(prefix=='@' || prefix=='l'){
- if(sd)
- data->u.num = pc_readreg(sd,data->u.num);
- }else if(prefix=='$'){
- data->u.num = (int)numdb_search(mapreg_db,data->u.num);
- }else if(prefix=='#'){
- if( name[1]=='#'){
- if(sd)
- data->u.num = pc_readaccountreg2(sd,name);
- }else{
- if(sd)
- data->u.num = pc_readaccountreg(sd,name);
- }
- }else{
- if(sd)
- data->u.num = pc_readglobalreg(sd,name);
- }
- }
- }
- return 0;
-}
-/*==========================================
- * 変数の読み取り2
- *------------------------------------------
- */
-void* get_val2(struct script_state*st,int num)
-{
- struct script_data dat;
- dat.type=C_NAME;
- dat.u.num=num;
- get_val(st,&dat);
- if( dat.type==C_INT ) return (void*)dat.u.num;
- else return (void*)dat.u.str;
-}
-
-/*==========================================
- * 変数設定用
- *------------------------------------------
- */
-static int set_reg(struct map_session_data *sd,int num,char *name,void *v)
-{
- char prefix=*name;
- char postfix=name[strlen(name)-1];
-
- if( postfix=='$' ){
- char *str=(char*)v;
- if( prefix=='@' || prefix=='l'){
- pc_setregstr(sd,num,str);
- }else if(prefix=='$') {
- mapreg_setregstr(num,str);
- }else{
- printf("script: set_reg: illegal scope string variable !");
- }
- }else{
- // 数値
- int val = (int)v;
- if(str_data[num&0x00ffffff].type==C_PARAM){
- pc_setparam(sd,str_data[num&0x00ffffff].val,val);
- }else if(prefix=='@' || prefix=='l') {
- pc_setreg(sd,num,val);
- }else if(prefix=='$') {
- mapreg_setreg(num,val);
- }else if(prefix=='#') {
- if( name[1]=='#' )
- pc_setaccountreg2(sd,name,val);
- else
- pc_setaccountreg(sd,name,val);
- }else{
- pc_setglobalreg(sd,name,val);
- }
- }
- return 0;
-}
-
-/*==========================================
- * 文字列への変換
- *------------------------------------------
- */
-char* conv_str(struct script_state *st,struct script_data *data)
-{
- get_val(st,data);
- if(data->type==C_INT){
- char *buf;
- buf=(char *)aCalloc(16,sizeof(char));
- sprintf(buf,"%d",data->u.num);
- data->type=C_STR;
- data->u.str=buf;
-#if 1
- } else if(data->type==C_NAME){
- // テンポラリ。本来無いはず
- data->type=C_CONSTSTR;
- data->u.str=str_buf+str_data[data->u.num].str;
-#endif
- }
- return data->u.str;
-}
-
-/*==========================================
- * 数値へ変換
- *------------------------------------------
- */
-int conv_num(struct script_state *st,struct script_data *data)
-{
- char *p;
- get_val(st,data);
- if(data->type==C_STR || data->type==C_CONSTSTR){
- p=data->u.str;
- data->u.num = atoi(p);
- if(data->type==C_STR)
- free(p);
- data->type=C_INT;
- }
- return data->u.num;
-}
-
-/*==========================================
- * スタックへ数値をプッシュ
- *------------------------------------------
- */
-void push_val(struct script_stack *stack,int type,int val)
-{
- if(stack->sp >= stack->sp_max){
- stack->sp_max += 64;
- stack->stack_data = (struct script_data *)aRealloc(stack->stack_data,
- sizeof(stack->stack_data[0]) * stack->sp_max);
- memset(stack->stack_data + (stack->sp_max - 64), 0,
- 64 * sizeof(*(stack->stack_data)));
- }
-// if(battle_config.etc_log)
-// printf("push (%d,%d)-> %d\n",type,val,stack->sp);
- stack->stack_data[stack->sp].type=type;
- stack->stack_data[stack->sp].u.num=val;
- stack->sp++;
-}
-
-/*==========================================
- * スタックへ文字列をプッシュ
- *------------------------------------------
- */
-void push_str(struct script_stack *stack,int type,unsigned char *str)
-{
- if(stack->sp>=stack->sp_max){
- stack->sp_max += 64;
- stack->stack_data = (struct script_data *)aRealloc(stack->stack_data,
- sizeof(stack->stack_data[0]) * stack->sp_max);
- memset(stack->stack_data + (stack->sp_max - 64), '\0',
- 64 * sizeof(*(stack->stack_data)));
- }
-// if(battle_config.etc_log)
-// printf("push (%d,%x)-> %d\n",type,str,stack->sp);
- stack->stack_data[stack->sp].type=type;
- stack->stack_data[stack->sp].u.str=str;
- stack->sp++;
-}
-
-/*==========================================
- * スタックへ複製をプッシュ
- *------------------------------------------
- */
-void push_copy(struct script_stack *stack,int pos)
-{
- switch(stack->stack_data[pos].type){
- case C_CONSTSTR:
- push_str(stack,C_CONSTSTR,stack->stack_data[pos].u.str);
- break;
- case C_STR:
- push_str(stack,C_STR,strdup(stack->stack_data[pos].u.str));
- break;
- default:
- push_val(stack,stack->stack_data[pos].type,stack->stack_data[pos].u.num);
- break;
- }
-}
-
-/*==========================================
- * スタックからポップ
- *------------------------------------------
- */
-void pop_stack(struct script_stack* stack,int start,int end)
-{
- int i;
- for(i=start;i<end;i++){
- if(stack->stack_data[i].type==C_STR){
- free(stack->stack_data[i].u.str);
- }
- }
- if(stack->sp>end){
- memmove(&stack->stack_data[start],&stack->stack_data[end],sizeof(stack->stack_data[0])*(stack->sp-end));
- }
- stack->sp-=end-start;
-}
-
-//
-// 埋め込み関数
-//
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_mes(struct script_state *st)
-{
- conv_str(st,& (st->stack->stack_data[st->start+2]));
- clif_scriptmes(script_rid2sd(st),st->oid,st->stack->stack_data[st->start+2].u.str);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_goto(struct script_state *st)
-{
- int pos;
-
- if( st->stack->stack_data[st->start+2].type!=C_POS ){
- printf("script: goto: not label !\n");
- st->state=END;
- return 0;
- }
-
- pos=conv_num(st,& (st->stack->stack_data[st->start+2]));
- st->pos=pos;
- st->state=GOTO;
- return 0;
-}
-
-/*==========================================
- * ユーザー定義関数の呼び出し
- *------------------------------------------
- */
-int buildin_callfunc(struct script_state *st)
-{
- char *scr;
- char *str=conv_str(st,& (st->stack->stack_data[st->start+2]));
-
- if( (scr=strdb_search(script_get_userfunc_db(),str)) ){
- int i,j;
- for(i=st->start+3,j=0;i<st->end;i++,j++)
- push_copy(st->stack,i);
-
- push_val(st->stack,C_INT,j); // 引数の数をプッシュ
- push_val(st->stack,C_INT,st->defsp); // 現在の基準スタックポインタをプッシュ
- push_val(st->stack,C_INT,(int)st->script); // 現在のスクリプトをプッシュ
- push_val(st->stack,C_RETINFO,st->pos); // 現在のスクリプト位置をプッシュ
-
- st->pos=0;
- st->script=scr;
- st->defsp=st->start+4+j;
- st->state=GOTO;
- }else{
- printf("script:callfunc: function not found! [%s]\n",str);
- st->state=END;
- }
- return 0;
-}
-/*==========================================
- * サブルーティンの呼び出し
- *------------------------------------------
- */
-int buildin_callsub(struct script_state *st)
-{
- int pos=conv_num(st,& (st->stack->stack_data[st->start+2]));
- int i,j;
- for(i=st->start+3,j=0;i<st->end;i++,j++)
- push_copy(st->stack,i);
-
- push_val(st->stack,C_INT,j); // 引数の数をプッシュ
- push_val(st->stack,C_INT,st->defsp); // 現在の基準スタックポインタをプッシュ
- push_val(st->stack,C_INT,(int)st->script); // 現在のスクリプトをプッシュ
- push_val(st->stack,C_RETINFO,st->pos); // 現在のスクリプト位置をプッシュ
-
- st->pos=pos;
- st->defsp=st->start+4+j;
- st->state=GOTO;
- return 0;
-}
-
-/*==========================================
- * 引数の所得
- *------------------------------------------
- */
-int buildin_getarg(struct script_state *st)
-{
- int num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- int max,stsp;
- if( st->defsp<4 || st->stack->stack_data[st->defsp-1].type!=C_RETINFO ){
- printf("script:getarg without callfunc or callsub!\n");
- st->state=END;
- return 0;
- }
- max=conv_num(st,& (st->stack->stack_data[st->defsp-4]));
- stsp=st->defsp - max -4;
- if( num >= max ){
- printf("script:getarg arg1(%d) out of range(%d) !\n",num,max);
- st->state=END;
- return 0;
- }
- push_copy(st->stack,stsp+num);
- return 0;
-}
-
-/*==========================================
- * サブルーチン/ユーザー定義関数の終了
- *------------------------------------------
- */
-int buildin_return(struct script_state *st)
-{
- if(st->end>st->start+2){ // 戻り値有り
- push_copy(st->stack,st->start+2);
- }
- st->state=RETFUNC;
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_next(struct script_state *st)
-{
- st->state=STOP;
- clif_scriptnext(script_rid2sd(st),st->oid);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_close(struct script_state *st)
-{
- st->state=END;
- clif_scriptclose(script_rid2sd(st),st->oid);
- return 0;
-}
-int buildin_close2(struct script_state *st)
-{
- st->state=STOP;
- clif_scriptclose(script_rid2sd(st),st->oid);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_menu(struct script_state *st)
-{
- char *buf;
- int len,i;
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- if(sd->state.menu_or_input==0){
- st->state=RERUNLINE;
- sd->state.menu_or_input=1;
- for(i=st->start+2,len=16;i<st->end;i+=2){
- conv_str(st,& (st->stack->stack_data[i]));
- len+=strlen(st->stack->stack_data[i].u.str)+1;
- }
- buf=(char *)aCalloc(len,sizeof(char));
- buf[0]=0;
- for(i=st->start+2,len=0;i<st->end;i+=2){
- strcat(buf,st->stack->stack_data[i].u.str);
- strcat(buf,":");
- }
- clif_scriptmenu(script_rid2sd(st),st->oid,buf);
- free(buf);
- } else if(sd->npc_menu==0xff){ // cansel
- sd->state.menu_or_input=0;
- st->state=END;
- } else { // goto動作
- // ragemu互換のため
- pc_setreg(sd,add_str("l15"),sd->npc_menu);
- pc_setreg(sd,add_str("@menu"),sd->npc_menu);
- sd->state.menu_or_input=0;
- if(sd->npc_menu>0 && sd->npc_menu<(st->end-st->start)/2){
- int pos;
- if( st->stack->stack_data[st->start+sd->npc_menu*2+1].type!=C_POS ){
- printf("script: menu: not label !\n");
- st->state=END;
- return 0;
- }
- pos=conv_num(st,& (st->stack->stack_data[st->start+sd->npc_menu*2+1]));
- st->pos=pos;
- st->state=GOTO;
- }
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_rand(struct script_state *st)
-{
- int range,min,max;
-
- if(st->end>st->start+3){
- min=conv_num(st,& (st->stack->stack_data[st->start+2]));
- max=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if(max<min){
- int tmp;
- tmp=min;
- min=max;
- max=tmp;
- }
- range=max-min+1;
- push_val(st->stack,C_INT,rand()%range+min);
- } else {
- range=conv_num(st,& (st->stack->stack_data[st->start+2]));
- push_val(st->stack,C_INT,rand()%range);
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_warp(struct script_state *st)
-{
- int x,y;
- char *str;
- struct map_session_data *sd=script_rid2sd(st);
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y=conv_num(st,& (st->stack->stack_data[st->start+4]));
- if(strcmp(str,"Random")==0)
- pc_randomwarp(sd,3);
- else if(strcmp(str,"SavePoint")==0){
- if(map[sd->bl.m].flag.noreturn) // 蝶禁止
- return 0;
-
- pc_setpos(sd,sd->status.save_point.map,
- sd->status.save_point.x,sd->status.save_point.y,3);
- }else if(strcmp(str,"Save")==0){
- if(map[sd->bl.m].flag.noreturn) // 蝶禁止
- return 0;
-
- pc_setpos(sd,sd->status.save_point.map,
- sd->status.save_point.x,sd->status.save_point.y,3);
- }else
- pc_setpos(sd,str,x,y,0);
- return 0;
-}
-/*==========================================
- * エリア指定ワープ
- *------------------------------------------
- */
-int buildin_areawarp_sub(struct block_list *bl,va_list ap)
-{
- int x,y;
- char *map;
- map=va_arg(ap, char *);
- x=va_arg(ap,int);
- y=va_arg(ap,int);
- if(strcmp(map,"Random")==0)
- pc_randomwarp((struct map_session_data *)bl,3);
- else
- pc_setpos((struct map_session_data *)bl,map,x,y,0);
- return 0;
-}
-int buildin_areawarp(struct script_state *st)
-{
- int x,y,m;
- char *str;
- char *mapname;
- int x0,y0,x1,y1;
-
- mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
- x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
- y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
- str=conv_str(st,& (st->stack->stack_data[st->start+7]));
- x=conv_num(st,& (st->stack->stack_data[st->start+8]));
- y=conv_num(st,& (st->stack->stack_data[st->start+9]));
-
- if( (m=map_mapname2mapid(mapname))< 0)
- return 0;
-
- map_foreachinarea(buildin_areawarp_sub,
- m,x0,y0,x1,y1,BL_PC, str,x,y );
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_heal(struct script_state *st)
-{
- int hp,sp;
-
- hp=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sp=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pc_heal(script_rid2sd(st),hp,sp);
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_itemheal(struct script_state *st)
-{
- int hp,sp;
-
- hp=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sp=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pc_itemheal(script_rid2sd(st),hp,sp);
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_percentheal(struct script_state *st)
-{
- int hp,sp;
-
- hp=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sp=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pc_percentheal(script_rid2sd(st),hp,sp);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_jobchange(struct script_state *st)
-{
- int job, upper=-1;
-
- job=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if( st->end>st->start+3 )
- upper=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- if ((job >= 0 && job < MAX_PC_CLASS))
- pc_jobchange(script_rid2sd(st),job, upper);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_input(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int num=(st->end>st->start+2)?st->stack->stack_data[st->start+2].u.num:0;
- char *name=(st->end>st->start+2)?str_buf+str_data[num&0x00ffffff].str:"";
-// char prefix=*name;
- char postfix=name[strlen(name)-1];
-
- sd=script_rid2sd(st);
- if(sd->state.menu_or_input){
- sd->state.menu_or_input=0;
- if( postfix=='$' ){
- // 文字列
- if(st->end>st->start+2){ // 引数1個
- set_reg(sd,num,name,(void*)sd->npc_str);
- }else{
- printf("buildin_input: string discarded !!\n");
- }
- }else{
-
- //commented by Lupus (check Value Number Input fix in clif.c)
- //** Fix by fritz :X keeps people from abusing old input bugs
- if(sd->npc_amount < 0) //** If input amount is less then 0
- {
- clif_tradecancelled(sd); // added "Deal has been cancelled" message by Valaris
- buildin_close(st); //** close
- }
-
- // 数値
- if(st->end>st->start+2){ // 引数1個
- set_reg(sd,num,name,(void*)sd->npc_amount);
- } else {
- // ragemu互換のため
- pc_setreg(sd,add_str("l14"),sd->npc_amount);
- }
- }
- } else {
- st->state=RERUNLINE;
- if(postfix=='$')clif_scriptinputstr(sd,st->oid);
- else clif_scriptinput(sd,st->oid);
- sd->state.menu_or_input=1;
- }
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_if(struct script_state *st)
-{
- int sel,i;
-
- sel=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if(!sel)
- return 0;
-
- // 関数名をコピー
- push_copy(st->stack,st->start+3);
- // 間に引数マーカを入れて
- push_val(st->stack,C_ARG,0);
- // 残りの引数をコピー
- for(i=st->start+4;i<st->end;i++){
- push_copy(st->stack,i);
- }
- run_func(st);
-
- return 0;
-}
-
-
-/*==========================================
- * 変数設定
- *------------------------------------------
- */
-int buildin_set(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int num=st->stack->stack_data[st->start+2].u.num;
- char *name=str_buf+str_data[num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
-
- if( st->stack->stack_data[st->start+2].type!=C_NAME ){
- printf("script: buildin_set: not name\n");
- return 0;
- }
-
- if( prefix!='$' )
- sd=script_rid2sd(st);
-
-
- if( postfix=='$' ){
- // 文字列
- char *str = conv_str(st,& (st->stack->stack_data[st->start+3]));
- set_reg(sd,num,name,(void*)str);
- }else{
- // 数値
- int val = conv_num(st,& (st->stack->stack_data[st->start+3]));
- set_reg(sd,num,name,(void*)val);
- }
-
- return 0;
-}
-/*==========================================
- * 配列変数設定
- *------------------------------------------
- */
-int buildin_setarray(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int num=st->stack->stack_data[st->start+2].u.num;
- char *name=str_buf+str_data[num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
- int i,j;
-
- if( prefix!='$' && prefix!='@' ){
- printf("buildin_setarray: illegal scope !\n");
- return 0;
- }
- if( prefix!='$' )
- sd=script_rid2sd(st);
-
- for(j=0,i=st->start+3; i<st->end && j<128;i++,j++){
- void *v;
- if( postfix=='$' )
- v=(void*)conv_str(st,& (st->stack->stack_data[i]));
- else
- v=(void*)conv_num(st,& (st->stack->stack_data[i]));
- set_reg( sd, num+(j<<24), name, v);
- }
- return 0;
-}
-/*==========================================
- * 配列変数クリア
- *------------------------------------------
- */
-int buildin_cleararray(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int num=st->stack->stack_data[st->start+2].u.num;
- char *name=str_buf+str_data[num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
- int sz=conv_num(st,& (st->stack->stack_data[st->start+4]));
- int i;
- void *v;
-
- if( prefix!='$' && prefix!='@' ){
- printf("buildin_cleararray: illegal scope !\n");
- return 0;
- }
- if( prefix!='$' )
- sd=script_rid2sd(st);
-
- if( postfix=='$' )
- v=(void*)conv_str(st,& (st->stack->stack_data[st->start+3]));
- else
- v=(void*)conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- for(i=0;i<sz;i++)
- set_reg(sd,num+(i<<24),name,v);
- return 0;
-}
-/*==========================================
- * 配列変数コピー
- *------------------------------------------
- */
-int buildin_copyarray(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int num=st->stack->stack_data[st->start+2].u.num;
- char *name=str_buf+str_data[num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
- int num2=st->stack->stack_data[st->start+3].u.num;
- char *name2=str_buf+str_data[num2&0x00ffffff].str;
- char prefix2=*name2;
- char postfix2=name2[strlen(name2)-1];
- int sz=conv_num(st,& (st->stack->stack_data[st->start+4]));
- int i;
-
- if( prefix!='$' && prefix!='@' && prefix2!='$' && prefix2!='@' ){
- printf("buildin_copyarray: illegal scope !\n");
- return 0;
- }
- if( (postfix=='$' || postfix2=='$') && postfix!=postfix2 ){
- printf("buildin_copyarray: type mismatch !\n");
- return 0;
- }
- if( prefix!='$' || prefix2!='$' )
- sd=script_rid2sd(st);
-
-
- for(i=0;i<sz;i++)
- set_reg(sd,num+(i<<24),name, get_val2(st,num2+(i<<24)) );
- return 0;
-}
-/*==========================================
- * 配列変数のサイズ所得
- *------------------------------------------
- */
-static int getarraysize(struct script_state *st,int num,int postfix)
-{
- int i=(num>>24),c=i;
- for(;i<128;i++){
- void *v=get_val2(st,num+(i<<24));
- if(postfix=='$' && *((char*)v) ) c=i;
- if(postfix!='$' && (int)v )c=i;
- }
- return c+1;
-}
-int buildin_getarraysize(struct script_state *st)
-{
- int num=st->stack->stack_data[st->start+2].u.num;
- char *name=str_buf+str_data[num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
-
- if( prefix!='$' && prefix!='@' ){
- printf("buildin_copyarray: illegal scope !\n");
- return 0;
- }
-
- push_val(st->stack,C_INT,getarraysize(st,num,postfix) );
- return 0;
-}
-/*==========================================
- * 配列変数から要素削除
- *------------------------------------------
- */
-int buildin_deletearray(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int num=st->stack->stack_data[st->start+2].u.num;
- char *name=str_buf+str_data[num&0x00ffffff].str;
- char prefix=*name;
- char postfix=name[strlen(name)-1];
- int count=1;
- int i,sz=getarraysize(st,num,postfix)-(num>>24)-count+1;
-
-
- if( (st->end > st->start+3) )
- count=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- if( prefix!='$' && prefix!='@' ){
- printf("buildin_deletearray: illegal scope !\n");
- return 0;
- }
- if( prefix!='$' )
- sd=script_rid2sd(st);
-
- for(i=0;i<sz;i++){
- set_reg(sd,num+(i<<24),name, get_val2(st,num+((i+count)<<24) ) );
- }
- for(;i<(128-(num>>24));i++){
- if( postfix!='$' ) set_reg(sd,num+(i<<24),name, 0);
- if( postfix=='$' ) set_reg(sd,num+(i<<24),name, "");
- }
- return 0;
-}
-
-/*==========================================
- * 指定要素を表す値(キー)を所得する
- *------------------------------------------
- */
-int buildin_getelementofarray(struct script_state *st)
-{
- if( st->stack->stack_data[st->start+2].type==C_NAME ){
- int i=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if(i>127 || i<0){
- printf("script: getelementofarray (operator[]): param2 illegal number %d\n",i);
- push_val(st->stack,C_INT,0);
- }else{
- push_val(st->stack,C_NAME,
- (i<<24) | st->stack->stack_data[st->start+2].u.num );
- }
- }else{
- printf("script: getelementofarray (operator[]): param1 not name !\n");
- push_val(st->stack,C_INT,0);
- }
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_setlook(struct script_state *st)
-{
- int type,val;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- val=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- pc_changelook(script_rid2sd(st),type,val);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_cutin(struct script_state *st)
-{
- int type;
-
- conv_str(st,& (st->stack->stack_data[st->start+2]));
- type=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- clif_cutin(script_rid2sd(st),st->stack->stack_data[st->start+2].u.str,type);
-
- return 0;
-}
-/*==========================================
- * カードのイラストを表示する
- *------------------------------------------
- */
-int buildin_cutincard(struct script_state *st)
-{
- int itemid;
-
- itemid=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- clif_cutin(script_rid2sd(st),itemdb_search(itemid)->cardillustname,4);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_viewpoint(struct script_state *st)
-{
- int type,x,y,id,color;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- x=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y=conv_num(st,& (st->stack->stack_data[st->start+4]));
- id=conv_num(st,& (st->stack->stack_data[st->start+5]));
- color=conv_num(st,& (st->stack->stack_data[st->start+6]));
-
- clif_viewpoint(script_rid2sd(st),st->oid,type,x,y,id,color);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_countitem(struct script_state *st)
-{
- int nameid=0,count=0,i;
- struct map_session_data *sd;
-
- struct script_data *data;
-
- sd = script_rid2sd(st);
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data;
- if( (item_data = itemdb_searchname(name)) != NULL)
- nameid=item_data->nameid;
- }else
- nameid=conv_num(st,data);
-
- if (nameid>=500) //if no such ID then skip this iteration
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid==nameid)
- count+=sd->status.inventory[i].amount;
- }
- else{
- if(battle_config.error_log)
- printf("wrong item ID : countitem(%i)\n",nameid);
- }
- push_val(st->stack,C_INT,count);
-
- return 0;
-}
-
-/*==========================================
- * 重量チェック
- *------------------------------------------
- */
-int buildin_checkweight(struct script_state *st)
-{
- int nameid=0,amount;
- struct map_session_data *sd;
- struct script_data *data;
-
- sd = script_rid2sd(st);
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
- if( item_data )
- nameid=item_data->nameid;
- }else
- nameid=conv_num(st,data);
-
- amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if ( amount<=0 || nameid<500 ) { //if get wrong item ID or amount<=0, don't count weight of non existing items
- push_val(st->stack,C_INT,0);
- }
-
- sd=script_rid2sd(st);
- if(itemdb_weight(nameid)*amount + sd->weight > sd->max_weight){
- push_val(st->stack,C_INT,0);
- } else {
- push_val(st->stack,C_INT,1);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_getitem(struct script_state *st)
-{
- int nameid,amount,flag = 0;
- struct item item_tmp;
- struct map_session_data *sd;
- struct script_data *data;
-
- sd = script_rid2sd(st);
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
- nameid=512; //Apple item ID
- if( item_data != NULL)
- nameid=item_data->nameid;
- }else
- nameid=conv_num(st,data);
-
- if ( ( amount=conv_num(st,& (st->stack->stack_data[st->start+3])) ) <= 0) {
- return 0; //return if amount <=0, skip the useles iteration
- }
- //Violet Box, Blue Box, etc - random item pick
- if(nameid<0) { // ランダム
- nameid=itemdb_searchrandomid(-nameid);
- flag = 1;
- }
-
- if(nameid > 0) {
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=nameid;
- if(!flag)
- item_tmp.identify=1;
- else
- item_tmp.identify=!itemdb_isequip3(nameid);
- if( st->end>st->start+5 ) //アイテムを指定したIDに渡す
- sd=map_id2sd(conv_num(st,& (st->stack->stack_data[st->start+5])));
- if(sd == NULL) //アイテムを渡す相手がいなかったらお帰り
- return 0;
- if((flag = pc_additem(sd,&item_tmp,amount))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_getitem2(struct script_state *st)
-{
- int nameid,amount,flag = 0;
- int iden,ref,attr,c1,c2,c3,c4;
- struct item_data *item_data;
- struct item item_tmp;
- struct map_session_data *sd;
- struct script_data *data;
-
- sd = script_rid2sd(st);
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
- nameid=512; //Apple item ID
- if( item_data )
- nameid=item_data->nameid;
- }else
- nameid=conv_num(st,data);
-
- amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
- iden=conv_num(st,& (st->stack->stack_data[st->start+4]));
- ref=conv_num(st,& (st->stack->stack_data[st->start+5]));
- attr=conv_num(st,& (st->stack->stack_data[st->start+6]));
- c1=conv_num(st,& (st->stack->stack_data[st->start+7]));
- c2=conv_num(st,& (st->stack->stack_data[st->start+8]));
- c3=conv_num(st,& (st->stack->stack_data[st->start+9]));
- c4=conv_num(st,& (st->stack->stack_data[st->start+10]));
- if( st->end>st->start+11 ) //アイテムを指定したIDに渡す
- sd=map_id2sd(conv_num(st,& (st->stack->stack_data[st->start+11])));
- if(sd == NULL) //アイテムを渡す相手がいなかったらお帰り
- return 0;
-
- if(nameid<0) { // ランダム
- nameid=itemdb_searchrandomid(-nameid);
- flag = 1;
- }
-
- if(nameid > 0) {
- memset(&item_tmp,0,sizeof(item_tmp));
- item_data=itemdb_search(nameid);
- if(item_data->type==4 || item_data->type==5){
- if(ref > 10) ref = 10;
- }
- else if(item_data->type==7) {
- iden = 1;
- ref = 0;
- }
- else {
- iden = 1;
- ref = attr = 0;
- }
-
- item_tmp.nameid=nameid;
- if(!flag)
- item_tmp.identify=iden;
- else if(item_data->type==4 || item_data->type==5)
- item_tmp.identify=0;
- item_tmp.refine=ref;
- item_tmp.attribute=attr;
- item_tmp.card[0]=c1;
- item_tmp.card[1]=c2;
- item_tmp.card[2]=c3;
- item_tmp.card[3]=c4;
- if((flag = pc_additem(sd,&item_tmp,amount))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
-
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_makeitem(struct script_state *st)
-{
- int nameid,amount,flag = 0;
- int x,y,m;
- char *mapname;
- struct item item_tmp;
- struct map_session_data *sd;
- struct script_data *data;
-
- sd = script_rid2sd(st);
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
- nameid=512; //Apple Item ID
- if( item_data )
- nameid=item_data->nameid;
- }else
- nameid=conv_num(st,data);
-
- amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
- mapname =conv_str(st,& (st->stack->stack_data[st->start+4]));
- x =conv_num(st,& (st->stack->stack_data[st->start+5]));
- y =conv_num(st,& (st->stack->stack_data[st->start+6]));
-
- if( sd && strcmp(mapname,"this")==0)
- m=sd->bl.m;
- else
- m=map_mapname2mapid(mapname);
-
- if(nameid<0) { // ランダム
- nameid=itemdb_searchrandomid(-nameid);
- flag = 1;
- }
-
- if(nameid > 0) {
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=nameid;
- if(!flag)
- item_tmp.identify=1;
- else
- item_tmp.identify=!itemdb_isequip3(nameid);
-
-// clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,amount,m,x,y,NULL,NULL,NULL,0);
- }
-
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_delitem(struct script_state *st)
-{
- int nameid=0,amount,i;
- struct map_session_data *sd;
- struct script_data *data;
-
- sd = script_rid2sd(st);
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
- //nameid=512;
- if( item_data )
- nameid=item_data->nameid;
- }else
- nameid=conv_num(st,data);
-
- amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- if (nameid<500 || amount<=0 ) {//by Lupus. Don't run FOR if u got wrong item ID or amount<=0
- //printf("wrong item ID or amount<=0 : delitem %i,\n",nameid,amount);
- return 0;
- }
- sd=script_rid2sd(st);
-
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
- sd->inventory_data[i]->type!=7 ||
- sd->status.inventory[i].amount<=0)
- continue;
- if(sd->status.inventory[i].nameid == nameid){
- if(sd->status.inventory[i].card[0] == (short)0xff00){
- if(search_petDB_index(nameid, PET_EGG) >= 0){
- intif_delete_petdata(*((long *)(&sd->status.inventory[i].card[1])));
- break;
- }
- }
- }
- }
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid==nameid){
- if(sd->status.inventory[i].amount>=amount){
- pc_delitem(sd,i,amount,0);
- break;
- } else {
- amount-=sd->status.inventory[i].amount;
- if(amount==0)
- amount=sd->status.inventory[i].amount;
- pc_delitem(sd,i,amount,0);
- break;
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *キャラ関係のパラメータ取得
- *------------------------------------------
- */
-int buildin_readparam(struct script_state *st)
-{
- int type;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if( st->end>st->start+3 )
- sd=map_nick2sd(conv_str(st,& (st->stack->stack_data[st->start+3])));
- else
- sd=script_rid2sd(st);
-
- if(sd==NULL){
- push_val(st->stack,C_INT,-1);
- return 0;
- }
-
- push_val(st->stack,C_INT,pc_readparam(sd,type));
-
- return 0;
-}
-/*==========================================
- *キャラ関係のID取得
- *------------------------------------------
- */
-int buildin_getcharid(struct script_state *st)
-{
- int num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if( st->end>st->start+3 )
- sd=map_nick2sd(conv_str(st,& (st->stack->stack_data[st->start+3])));
- else
- sd=script_rid2sd(st);
- if(sd==NULL){
- push_val(st->stack,C_INT,-1);
- return 0;
- }
- if(num==0)
- push_val(st->stack,C_INT,sd->status.char_id);
- if(num==1)
- push_val(st->stack,C_INT,sd->status.party_id);
- if(num==2)
- push_val(st->stack,C_INT,sd->status.guild_id);
- if(num==3)
- push_val(st->stack,C_INT,sd->status.account_id);
- return 0;
-}
-/*==========================================
- *指定IDのPT名取得
- *------------------------------------------
- */
-char *buildin_getpartyname_sub(int party_id)
-{
- struct party *p;
-
- p=NULL;
- p=party_search(party_id);
-
- if(p!=NULL){
- char *buf;
- buf=(char *)aCalloc(24,sizeof(char));
- strcpy(buf,p->name);
- return buf;
- }
-
- return 0;
-}
-int buildin_getpartyname(struct script_state *st)
-{
- char *name;
- int party_id;
-
- party_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- name=buildin_getpartyname_sub(party_id);
- if(name!=0)
- push_str(st->stack,C_STR,name);
- else
- push_str(st->stack,C_CONSTSTR,"null");
-
- return 0;
-}
-/*==========================================
- *指定IDのPT人数とメンバーID取得
- *------------------------------------------
- */
-int buildin_getpartymember(struct script_state *st)
-{
- struct party *p;
- int i,j=0;
-
- p=NULL;
- p=party_search(conv_num(st,& (st->stack->stack_data[st->start+2])));
-
- if(p!=NULL){
- for(i=0;i<MAX_PARTY;i++){
- if(p->member[i].account_id){
-// printf("name:%s %d\n",p->member[i].name,i);
- mapreg_setregstr(add_str("$@partymembername$")+(i<<24),p->member[i].name);
- j++;
- }
- }
- }
- mapreg_setreg(add_str("$@partymembercount"),j);
-
- return 0;
-}
-/*==========================================
- *指定IDのギルド名取得
- *------------------------------------------
- */
-char *buildin_getguildname_sub(int guild_id)
-{
- struct guild *g=NULL;
- g=guild_search(guild_id);
-
- if(g!=NULL){
- char *buf;
- buf=(char *)aCalloc(24,sizeof(char));
- strcpy(buf,g->name);
- return buf;
- }
- return 0;
-}
-int buildin_getguildname(struct script_state *st)
-{
- char *name;
- int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- name=buildin_getguildname_sub(guild_id);
- if(name!=0)
- push_str(st->stack,C_STR,name);
- else
- push_str(st->stack,C_CONSTSTR,"null");
- return 0;
-}
-
-/*==========================================
- *指定IDのGuildMaster名取得
- *------------------------------------------
- */
-char *buildin_getguildmaster_sub(int guild_id)
-{
- struct guild *g=NULL;
- g=guild_search(guild_id);
-
- if(g!=NULL){
- char *buf;
- buf=(char *)aCalloc(24,sizeof(char));
- strncpy(buf,g->master, 23);
- return buf;
- }
-
- return 0;
-}
-int buildin_getguildmaster(struct script_state *st)
-{
- char *master;
- int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- master=buildin_getguildmaster_sub(guild_id);
- if(master!=0)
- push_str(st->stack,C_STR,master);
- else
- push_str(st->stack,C_CONSTSTR,"null");
- return 0;
-}
-
-int buildin_getguildmasterid(struct script_state *st)
-{
- char *master;
- struct map_session_data *sd=NULL;
- int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- master=buildin_getguildmaster_sub(guild_id);
- if(master!=0){
- if((sd=map_nick2sd(master)) == NULL){
- push_val(st->stack,C_INT,0);
- return 0;
- }
- push_val(st->stack,C_INT,sd->status.char_id);
- }else{
- push_val(st->stack,C_INT,0);
- }
- return 0;
-}
-
-/*==========================================
- * キャラクタの名前
- *------------------------------------------
- */
-int buildin_strcharinfo(struct script_state *st)
-{
- struct map_session_data *sd;
- int num;
-
- sd=script_rid2sd(st);
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if(num==0){
- char *buf;
- buf=(char *)aCalloc(24,sizeof(char));
- strncpy(buf,sd->status.name, 23);
- push_str(st->stack,C_STR,buf);
- }
- if(num==1){
- char *buf;
- buf=buildin_getpartyname_sub(sd->status.party_id);
- if(buf!=0)
- push_str(st->stack,C_STR,buf);
- else
- push_str(st->stack,C_CONSTSTR,"");
- }
- if(num==2){
- char *buf;
- buf=buildin_getguildname_sub(sd->status.guild_id);
- if(buf!=0)
- push_str(st->stack,C_STR,buf);
- else
- push_str(st->stack,C_CONSTSTR,"");
- }
-
- return 0;
-}
-
-unsigned int equip[10]={0x0100,0x0010,0x0020,0x0002,0x0004,0x0040,0x0008,0x0080,0x0200,0x0001};
-
-/*==========================================
- * GetEquipID(Pos); Pos: 1-10
- *------------------------------------------
- */
-int buildin_getequipid(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
- struct item_data* item;
-
- sd=script_rid2sd(st);
- if(sd == NULL)
- {
- printf("getequipid: sd == NULL\n");
- return 0;
- }
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0){
- item=sd->inventory_data[i];
- if(item)
- push_val(st->stack,C_INT,item->nameid);
- else
- push_val(st->stack,C_INT,0);
- }else{
- push_val(st->stack,C_INT,-1);
- }
- return 0;
-}
-
-/*==========================================
- * 装備名文字列(精錬メニュー用)
- *------------------------------------------
- */
-int buildin_getequipname(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
- struct item_data* item;
- char *buf;
-
- buf=(char *)aCalloc(64,sizeof(char));
- sd=script_rid2sd(st);
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0){
- item=sd->inventory_data[i];
- if(item)
- sprintf(buf,"%s-[%s]",pos[num-1],item->jname);
- else
- sprintf(buf,"%s-[%s]",pos[num-1],pos[10]);
- }else{
- sprintf(buf,"%s-[%s]",pos[num-1],pos[10]);
- }
- push_str(st->stack,C_STR,buf);
-
- return 0;
-}
-
-/*==========================================
- * getbrokenid [Valaris]
- *------------------------------------------
- */
-int buildin_getbrokenid(struct script_state *st)
-{
- int i,num,id=0,brokencounter=0;
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- for(i=0; i<MAX_INVENTORY; i++) {
- if(sd->status.inventory[i].broken==1){
- brokencounter++;
- if(num==brokencounter){
- id=sd->status.inventory[i].nameid;
- break;
- }
- }
- }
-
- push_val(st->stack,C_INT,id);
-
- return 0;
-}
-
-/*==========================================
- * repair [Valaris]
- *------------------------------------------
- */
-int buildin_repair(struct script_state *st)
-{
- int i,num;
- int repaircounter=0;
- struct map_session_data *sd;
-
-
- sd=script_rid2sd(st);
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- for(i=0; i<MAX_INVENTORY; i++) {
- if(sd->status.inventory[i].broken==1){
- repaircounter++;
- if(num==repaircounter){
- sd->status.inventory[i].broken=0;
- clif_equiplist(sd);
- clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
- clif_misceffect(&sd->bl, 3);
- clif_displaymessage(sd->fd,"Item has been repaired.");
- break;
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * 装備チェック
- *------------------------------------------
- */
-int buildin_getequipisequiped(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0){
- push_val(st->stack,C_INT,1);
- }else{
- push_val(st->stack,C_INT,0);
- }
-
- return 0;
-}
-
-/*==========================================
- * 装備品精錬可能チェック
- *------------------------------------------
- */
-int buildin_getequipisenableref(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0 && num<7 && sd->inventory_data[i] && (num!=1 || sd->inventory_data[i]->def > 1
- || (sd->inventory_data[i]->def==1 && sd->inventory_data[i]->equip_script==NULL)
- || (sd->inventory_data[i]->def<=0 && sd->inventory_data[i]->equip_script!=NULL))
- ){
- push_val(st->stack,C_INT,1);
- }else{
- push_val(st->stack,C_INT,0);
- }
-
- return 0;
-}
-
-/*==========================================
- * 装備品鑑定チェック
- *------------------------------------------
- */
-int buildin_getequipisidentify(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0)
- push_val(st->stack,C_INT,sd->status.inventory[i].identify);
- else
- push_val(st->stack,C_INT,0);
-
- return 0;
-}
-
-/*==========================================
- * 装備品精錬度
- *------------------------------------------
- */
-int buildin_getequiprefinerycnt(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0)
- push_val(st->stack,C_INT,sd->status.inventory[i].refine);
- else
- push_val(st->stack,C_INT,0);
-
- return 0;
-}
-
-/*==========================================
- * 装備品武器LV
- *------------------------------------------
- */
-int buildin_getequipweaponlv(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0 && sd->inventory_data[i])
- push_val(st->stack,C_INT,sd->inventory_data[i]->wlv);
- else
- push_val(st->stack,C_INT,0);
-
- return 0;
-}
-
-/*==========================================
- * 装備品精錬成功率
- *------------------------------------------
- */
-int buildin_getequippercentrefinery(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0)
- push_val(st->stack,C_INT,pc_percentrefinery(sd,&sd->status.inventory[i]));
- else
- push_val(st->stack,C_INT,0);
-
- return 0;
-}
-
-/*==========================================
- * 精錬成功
- *------------------------------------------
- */
-int buildin_successrefitem(struct script_state *st)
-{
- int i,num,ep;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0) {
- ep=sd->status.inventory[i].equip;
-
- sd->status.inventory[i].refine++;
- pc_unequipitem(sd,i,0);
- clif_refine(sd->fd,sd,0,i,sd->status.inventory[i].refine);
- clif_delitem(sd,i,1);
- clif_additem(sd,i,1,0);
- pc_equipitem(sd,i,ep);
- clif_misceffect(&sd->bl,3);
- }
-
- return 0;
-}
-
-/*==========================================
- * 精錬失敗
- *------------------------------------------
- */
-int buildin_failedrefitem(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(i >= 0) {
- sd->status.inventory[i].refine = 0;
- pc_unequipitem(sd,i,0);
- // 精錬失敗エフェクトのパケット
- clif_refine(sd->fd,sd,1,i,sd->status.inventory[i].refine);
- pc_delitem(sd,i,1,0);
- // 他の人にも失敗を通知
- clif_misceffect(&sd->bl,2);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_statusup(struct script_state *st)
-{
- int type;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- pc_statusup(sd,type);
-
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_statusup2(struct script_state *st)
-{
- int type,val;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- val=conv_num(st,& (st->stack->stack_data[st->start+3]));
- sd=script_rid2sd(st);
- pc_statusup2(sd,type,val);
-
- return 0;
-}
-/*==========================================
- * 装備品による能力値ボーナス
- *------------------------------------------
- */
-int buildin_bonus(struct script_state *st)
-{
- int type,val;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- val=conv_num(st,& (st->stack->stack_data[st->start+3]));
- sd=script_rid2sd(st);
- pc_bonus(sd,type,val);
-
- return 0;
-}
-/*==========================================
- * 装備品による能力値ボーナス
- *------------------------------------------
- */
-int buildin_bonus2(struct script_state *st)
-{
- int type,type2,val;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- type2=conv_num(st,& (st->stack->stack_data[st->start+3]));
- val=conv_num(st,& (st->stack->stack_data[st->start+4]));
- sd=script_rid2sd(st);
- pc_bonus2(sd,type,type2,val);
-
- return 0;
-}
-/*==========================================
- * 装備品による能力値ボーナス
- *------------------------------------------
- */
-int buildin_bonus3(struct script_state *st)
-{
- int type,type2,type3,val;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- type2=conv_num(st,& (st->stack->stack_data[st->start+3]));
- type3=conv_num(st,& (st->stack->stack_data[st->start+4]));
- val=conv_num(st,& (st->stack->stack_data[st->start+5]));
- sd=script_rid2sd(st);
- pc_bonus3(sd,type,type2,type3,val);
-
- return 0;
-}
-/*==========================================
- * スキル所得
- *------------------------------------------
- */
-int buildin_skill(struct script_state *st)
-{
- int id,level,flag=1;
- struct map_session_data *sd;
-
- id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- level=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if( st->end>st->start+4 )
- flag=conv_num(st,&(st->stack->stack_data[st->start+4]) );
- sd=script_rid2sd(st);
- pc_skill(sd,id,level,flag);
-
- return 0;
-}
-/*==========================================
- * ギルドスキル取得
- *------------------------------------------
- */
-int buildin_guildskill(struct script_state *st)
-{
- int id,level;
- struct map_session_data *sd;
- int i=0;
-
- id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- level=conv_num(st,& (st->stack->stack_data[st->start+3]));
-// if( st->end>st->start+4 )
-// flag=conv_num(st,&(st->stack->stack_data[st->start+4]) );
- sd=script_rid2sd(st);
- for(i=0;i<level;i++)
- guild_skillup(sd,id);
-
- return 0;
-}
-/*==========================================
- * スキルレベル所得
- *------------------------------------------
- */
-int buildin_getskilllv(struct script_state *st)
-{
- int id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- push_val(st->stack,C_INT, pc_checkskill( script_rid2sd(st) ,id) );
- return 0;
-}
-/*==========================================
- * getgdskilllv(Guild_ID, Skill_ID);
- * skill_id = 10000 : GD_APPROVAL
- * 10001 : GD_KAFRACONTACT
- * 10002 : GD_GUARDIANRESEARCH
- * 10003 : GD_CHARISMA
- * 10004 : GD_EXTENSION
- *------------------------------------------
- */
-int buildin_getgdskilllv(struct script_state *st)
-{
- int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- int skill_id=conv_num(st,& (st->stack->stack_data[st->start+3]));
- struct guild *g=guild_search(guild_id);
- push_val(st->stack,C_INT, (g==NULL)?-1:guild_checkskill(g,skill_id) );
- return 0;
-/*
- struct map_session_data *sd=NULL;
- struct guild *g=NULL;
- int skill_id;
-
- skill_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- if(sd && sd->status.guild_id > 0) g=guild_search(sd->status.guild_id);
- if(sd && g) {
- push_val(st->stack,C_INT, guild_checkskill(g,skill_id+9999) );
- } else {
- push_val(st->stack,C_INT,-1);
- }
- return 0;
-*/
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_basicskillcheck(struct script_state *st)
-{
- push_val(st->stack,C_INT, battle_config.basic_skill_check);
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_getgmlevel(struct script_state *st)
-{
- push_val(st->stack,C_INT, pc_isGM(script_rid2sd(st)));
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_end(struct script_state *st)
-{
- st->state = END;
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_checkoption(struct script_state *st)
-{
- int type;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
-
- if(sd->status.option & type){
- push_val(st->stack,C_INT,1);
- } else {
- push_val(st->stack,C_INT,0);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_setoption(struct script_state *st)
-{
- int type;
- struct map_session_data *sd;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- pc_setoption(sd,type);
-
- return 0;
-}
-
-/*==========================================
- * Checkcart [Valaris]
- *------------------------------------------
- */
-
-int buildin_checkcart(struct script_state *st)
-{
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- if(pc_iscarton(sd)){
- push_val(st->stack,C_INT,1);
- } else {
- push_val(st->stack,C_INT,0);
- }
- return 0;
-}
-
-/*==========================================
- * カートを付ける
- *------------------------------------------
- */
-int buildin_setcart(struct script_state *st)
-{
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
- pc_setcart(sd,1);
-
- return 0;
-}
-
-/*==========================================
- * checkfalcon [Valaris]
- *------------------------------------------
- */
-
-int buildin_checkfalcon(struct script_state *st)
-{
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- if(pc_isfalcon(sd)){
- push_val(st->stack,C_INT,1);
- } else {
- push_val(st->stack,C_INT,0);
- }
-
- return 0;
-}
-
-
-/*==========================================
- * 鷹を付ける
- *------------------------------------------
- */
-int buildin_setfalcon(struct script_state *st)
-{
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
- pc_setfalcon(sd);
-
- return 0;
-}
-
-/*==========================================
- * Checkcart [Valaris]
- *------------------------------------------
- */
-
-int buildin_checkriding(struct script_state *st)
-{
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- if(pc_isriding(sd)){
- push_val(st->stack,C_INT,1);
- } else {
- push_val(st->stack,C_INT,0);
- }
-
- return 0;
-}
-
-
-/*==========================================
- * ペコペコ乗り
- *------------------------------------------
- */
-int buildin_setriding(struct script_state *st)
-{
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
- pc_setriding(sd);
-
- return 0;
-}
-
-/*==========================================
- * セーブポイントの保存
- *------------------------------------------
- */
-int buildin_savepoint(struct script_state *st)
-{
- int x,y;
- char *str;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y=conv_num(st,& (st->stack->stack_data[st->start+4]));
- pc_setsavepoint(script_rid2sd(st),str,x,y);
- return 0;
-}
-
-/*==========================================
- * GetTimeTick(0: System Tick, 1: Time Second Tick)
- *------------------------------------------
- */
-int buildin_gettimetick(struct script_state *st) /* Asgard Version */
-{
- int type;
- time_t timer;
- struct tm *t;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- switch(type){
- case 1:
- //type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59)
- time(&timer);
- t=localtime(&timer);
- push_val(st->stack,C_INT,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec));
- break;
- case 0:
- default:
- //type 0:(System Ticks)
- push_val(st->stack,C_INT,gettick());
- break;
- }
- return 0;
-}
-
-/*==========================================
- * GetTime(Type);
- * 1: Sec 2: Min 3: Hour
- * 4: WeekDay 5: MonthDay 6: Month
- * 7: Year
- *------------------------------------------
- */
-int buildin_gettime(struct script_state *st) /* Asgard Version */
-{
- int type;
- time_t timer;
- struct tm *t;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- time(&timer);
- t=localtime(&timer);
-
- switch(type){
- case 1://Sec(0~59)
- push_val(st->stack,C_INT,t->tm_sec);
- break;
- case 2://Min(0~59)
- push_val(st->stack,C_INT,t->tm_min);
- break;
- case 3://Hour(0~23)
- push_val(st->stack,C_INT,t->tm_hour);
- break;
- case 4://WeekDay(0~6)
- push_val(st->stack,C_INT,t->tm_wday);
- break;
- case 5://MonthDay(01~31)
- push_val(st->stack,C_INT,t->tm_mday);
- break;
- case 6://Month(01~12)
- push_val(st->stack,C_INT,t->tm_mon+1);
- break;
- case 7://Year(20xx)
- push_val(st->stack,C_INT,t->tm_year+1900);
- break;
- default://(format error)
- push_val(st->stack,C_INT,-1);
- break;
- }
- return 0;
-}
-
-/*==========================================
- * GetTimeStr("TimeFMT", Length);
- *------------------------------------------
- */
-int buildin_gettimestr(struct script_state *st)
-{
- char *tmpstr;
- char *fmtstr;
- int maxlen;
- time_t now = time(NULL);
-
- fmtstr=conv_str(st,& (st->stack->stack_data[st->start+2]));
- maxlen=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- tmpstr=(char *)aCalloc(maxlen+1,sizeof(char));
- strftime(tmpstr,maxlen,fmtstr,localtime(&now));
- tmpstr[maxlen]='\0';
-
- push_str(st->stack,C_STR,tmpstr);
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫を開く
- *------------------------------------------
- */
-int buildin_openstorage(struct script_state *st)
-{
- storage_storageopen(script_rid2sd(st));
- return 0;
-}
-
-int buildin_guildopenstorage(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- int ret;
- ret = storage_guild_storageopen(sd);
- push_val(st->stack,C_INT,ret);
- return 0;
-}
-
-/*==========================================
- * アイテムによるスキル発動
- *------------------------------------------
- */
-int buildin_itemskill(struct script_state *st)
-{
- int id,lv;
- char *str;
- struct map_session_data *sd=script_rid2sd(st);
-
- id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- lv=conv_num(st,& (st->stack->stack_data[st->start+3]));
- str=conv_str(st,& (st->stack->stack_data[st->start+4]));
-
- // 詠唱中にスキルアイテムは使用できない
- if(sd->skilltimer != -1)
- return 0;
-
- sd->skillitem=id;
- sd->skillitemlv=lv;
- clif_item_skill(sd,id,lv,str);
- return 0;
-}
-/*==========================================
- * アイテム作成
- *------------------------------------------
- */
-int buildin_produce(struct script_state *st)
-{
- int trigger;
- struct map_session_data *sd=script_rid2sd(st);
-
- if( sd->state.produce_flag == 1) return 0;
- trigger=conv_num(st,& (st->stack->stack_data[st->start+2]));
- clif_skill_produce_mix_list(sd,trigger);
- return 0;
-}
-/*==========================================
- * NPCでペット作る
- *------------------------------------------
- */
-int buildin_makepet(struct script_state *st)
-{
- struct map_session_data *sd = script_rid2sd(st);
- struct script_data *data;
- int id,pet_id;
-
- data=&(st->stack->stack_data[st->start+2]);
- get_val(st,data);
-
- id=conv_num(st,data);
-
- pet_id = search_petDB_index(id, PET_CLASS);
-
- if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
- if (pet_id >= 0 && sd) {
- sd->catch_target_class = pet_db[pet_id].class;
- intif_create_pet(
- sd->status.account_id, sd->status.char_id,
- pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv,
- pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- }
-
- return 0;
-}
-/*==========================================
- * NPCで経験値上げる
- *------------------------------------------
- */
-int buildin_getexp(struct script_state *st)
-{
- struct map_session_data *sd = script_rid2sd(st);
- int base=0,job=0;
-
- base=conv_num(st,& (st->stack->stack_data[st->start+2]));
- job =conv_num(st,& (st->stack->stack_data[st->start+3]));
- if(base<0 || job<0)
- return 0;
- if(sd)
- pc_gainexp(sd,base,job);
-
- return 0;
-}
-
-/*==========================================
- * モンスター発生
- *------------------------------------------
- */
-int buildin_monster(struct script_state *st)
-{
- int class,amount,x,y;
- char *str,*map,*event="";
-
- map =conv_str(st,& (st->stack->stack_data[st->start+2]));
- x =conv_num(st,& (st->stack->stack_data[st->start+3]));
- y =conv_num(st,& (st->stack->stack_data[st->start+4]));
- str =conv_str(st,& (st->stack->stack_data[st->start+5]));
- class=conv_num(st,& (st->stack->stack_data[st->start+6]));
- amount=conv_num(st,& (st->stack->stack_data[st->start+7]));
- if( st->end>st->start+8 )
- event=conv_str(st,& (st->stack->stack_data[st->start+8]));
-
- mob_once_spawn(map_id2sd(st->rid),map,x,y,str,class,amount,event);
- return 0;
-}
-/*==========================================
- * モンスター発生
- *------------------------------------------
- */
-int buildin_areamonster(struct script_state *st)
-{
- int class,amount,x0,y0,x1,y1;
- char *str,*map,*event="";
-
- map =conv_str(st,& (st->stack->stack_data[st->start+2]));
- x0 =conv_num(st,& (st->stack->stack_data[st->start+3]));
- y0 =conv_num(st,& (st->stack->stack_data[st->start+4]));
- x1 =conv_num(st,& (st->stack->stack_data[st->start+5]));
- y1 =conv_num(st,& (st->stack->stack_data[st->start+6]));
- str =conv_str(st,& (st->stack->stack_data[st->start+7]));
- class=conv_num(st,& (st->stack->stack_data[st->start+8]));
- amount=conv_num(st,& (st->stack->stack_data[st->start+9]));
- if( st->end>st->start+10 )
- event=conv_str(st,& (st->stack->stack_data[st->start+10]));
-
- mob_once_spawn_area(map_id2sd(st->rid),map,x0,y0,x1,y1,str,class,amount,event);
- return 0;
-}
-/*==========================================
- * モンスター削除
- *------------------------------------------
- */
-int buildin_killmonster_sub(struct block_list *bl,va_list ap)
-{
- char *event=va_arg(ap,char *);
- int allflag=va_arg(ap,int);
-
- if(!allflag){
- if(strcmp(event,((struct mob_data *)bl)->npc_event)==0)
- mob_delete((struct mob_data *)bl);
- return 0;
- }else if(allflag){
- if(((struct mob_data *)bl)->spawndelay1==-1 && ((struct mob_data *)bl)->spawndelay2==-1)
- mob_delete((struct mob_data *)bl);
- return 0;
- }
- return 0;
-}
-int buildin_killmonster(struct script_state *st)
-{
- char *mapname,*event;
- int m,allflag=0;
- mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- event=conv_str(st,& (st->stack->stack_data[st->start+3]));
- if(strcmp(event,"All")==0)
- allflag = 1;
-
- if( (m=map_mapname2mapid(mapname))<0 )
- return 0;
- map_foreachinarea(buildin_killmonster_sub,
- m,0,0,map[m].xs,map[m].ys,BL_MOB, event ,allflag);
- return 0;
-}
-
-int buildin_killmonsterall_sub(struct block_list *bl,va_list ap)
-{
- mob_delete((struct mob_data *)bl);
- return 0;
-}
-int buildin_killmonsterall(struct script_state *st)
-{
- char *mapname;
- int m;
- mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
-
- if( (m=map_mapname2mapid(mapname))<0 )
- return 0;
- map_foreachinarea(buildin_killmonsterall_sub,
- m,0,0,map[m].xs,map[m].ys,BL_MOB);
- return 0;
-}
-
-/*==========================================
- * イベント実行
- *------------------------------------------
- */
-int buildin_doevent(struct script_state *st)
-{
- char *event;
- event=conv_str(st,& (st->stack->stack_data[st->start+2]));
- npc_event(map_id2sd(st->rid),event,0);
- return 0;
-}
-/*==========================================
- * NPC主体イベント実行
- *------------------------------------------
- */
-int buildin_donpcevent(struct script_state *st)
-{
- char *event;
- event=conv_str(st,& (st->stack->stack_data[st->start+2]));
- npc_event_do(event);
- return 0;
-}
-/*==========================================
- * イベントタイマー追加
- *------------------------------------------
- */
-int buildin_addtimer(struct script_state *st)
-{
- char *event;
- int tick;
- tick=conv_num(st,& (st->stack->stack_data[st->start+2]));
- event=conv_str(st,& (st->stack->stack_data[st->start+3]));
- pc_addeventtimer(script_rid2sd(st),tick,event);
- return 0;
-}
-/*==========================================
- * イベントタイマー削除
- *------------------------------------------
- */
-int buildin_deltimer(struct script_state *st)
-{
- char *event;
- event=conv_str(st,& (st->stack->stack_data[st->start+2]));
- pc_deleventtimer(script_rid2sd(st),event);
- return 0;
-}
-/*==========================================
- * イベントタイマーのカウント値追加
- *------------------------------------------
- */
-int buildin_addtimercount(struct script_state *st)
-{
- char *event;
- int tick;
- event=conv_str(st,& (st->stack->stack_data[st->start+2]));
- tick=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pc_addeventtimercount(script_rid2sd(st),event,tick);
- return 0;
-}
-
-/*==========================================
- * NPCタイマー初期化
- *------------------------------------------
- */
-int buildin_initnpctimer(struct script_state *st)
-{
- struct npc_data *nd;
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- npc_settimerevent_tick(nd,0);
- npc_timerevent_start(nd);
- return 0;
-}
-/*==========================================
- * NPCタイマー開始
- *------------------------------------------
- */
-int buildin_startnpctimer(struct script_state *st)
-{
- struct npc_data *nd;
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- npc_timerevent_start(nd);
- return 0;
-}
-/*==========================================
- * NPCタイマー停止
- *------------------------------------------
- */
-int buildin_stopnpctimer(struct script_state *st)
-{
- struct npc_data *nd;
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- npc_timerevent_stop(nd);
- return 0;
-}
-/*==========================================
- * NPCタイマー情報所得
- *------------------------------------------
- */
-int buildin_getnpctimer(struct script_state *st)
-{
- struct npc_data *nd;
- int type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- int val=0;
- if( st->end > st->start+3 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- switch(type){
- case 0: val=npc_gettimerevent_tick(nd); break;
- case 1: val= (nd->u.scr.nexttimer>=0); break;
- case 2: val= nd->u.scr.timeramount; break;
- }
- push_val(st->stack,C_INT,val);
- return 0;
-}
-/*==========================================
- * NPCタイマー値設定
- *------------------------------------------
- */
-int buildin_setnpctimer(struct script_state *st)
-{
- int tick;
- struct npc_data *nd;
- tick=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if( st->end > st->start+3 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- npc_settimerevent_tick(nd,tick);
- return 0;
-}
-
-/*==========================================
- * 天の声アナウンス
- *------------------------------------------
- */
-int buildin_announce(struct script_state *st)
-{
- char *str;
- int flag;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- flag=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- if(flag&0x0f){
- struct block_list *bl=(flag&0x08)? map_id2bl(st->oid) :
- (struct block_list *)script_rid2sd(st);
- clif_GMmessage(bl,str,strlen(str)+1,flag);
- }else
- intif_GMmessage(str,strlen(str)+1,flag);
- return 0;
-}
-/*==========================================
- * 天の声アナウンス(特定マップ)
- *------------------------------------------
- */
-int buildin_mapannounce_sub(struct block_list *bl,va_list ap)
-{
- char *str;
- int len,flag;
- str=va_arg(ap,char *);
- len=va_arg(ap,int);
- flag=va_arg(ap,int);
- clif_GMmessage(bl,str,len,flag|3);
- return 0;
-}
-int buildin_mapannounce(struct script_state *st)
-{
- char *mapname,*str;
- int flag,m;
-
- mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- str=conv_str(st,& (st->stack->stack_data[st->start+3]));
- flag=conv_num(st,& (st->stack->stack_data[st->start+4]));
-
- if( (m=map_mapname2mapid(mapname))<0 )
- return 0;
- map_foreachinarea(buildin_mapannounce_sub,
- m,0,0,map[m].xs,map[m].ys,BL_PC, str,strlen(str)+1,flag&0x10);
- return 0;
-}
-/*==========================================
- * 天の声アナウンス(特定エリア)
- *------------------------------------------
- */
-int buildin_areaannounce(struct script_state *st)
-{
- char *map,*str;
- int flag,m;
- int x0,y0,x1,y1;
-
- map=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
- x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
- y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
- str=conv_str(st,& (st->stack->stack_data[st->start+7]));
- flag=conv_num(st,& (st->stack->stack_data[st->start+8]));
-
- if( (m=map_mapname2mapid(map))<0 )
- return 0;
-
- map_foreachinarea(buildin_mapannounce_sub,
- m,x0,y0,x1,y1,BL_PC, str,strlen(str)+1,flag&0x10 );
- return 0;
-}
-/*==========================================
- * ユーザー数所得
- *------------------------------------------
- */
-int buildin_getusers(struct script_state *st)
-{
- int flag=conv_num(st,& (st->stack->stack_data[st->start+2]));
- struct block_list *bl=map_id2bl((flag&0x08)?st->oid:st->rid);
- int val=0;
- switch(flag&0x07){
- case 0: val=map[bl->m].users; break;
- case 1: val=map_getusers(); break;
- }
- push_val(st->stack,C_INT,val);
- return 0;
-}
-/*==========================================
- * マップ指定ユーザー数所得
- *------------------------------------------
- */
-int buildin_getmapusers(struct script_state *st)
-{
- char *str;
- int m;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- if( (m=map_mapname2mapid(str))< 0){
- push_val(st->stack,C_INT,-1);
- return 0;
- }
- push_val(st->stack,C_INT,map[m].users);
- return 0;
-}
-/*==========================================
- * エリア指定ユーザー数所得
- *------------------------------------------
- */
-int buildin_getareausers_sub(struct block_list *bl,va_list ap)
-{
- int *users=va_arg(ap,int *);
- (*users)++;
- return 0;
-}
-int buildin_getareausers(struct script_state *st)
-{
- char *str;
- int m,x0,y0,x1,y1,users=0;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
- x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
- y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
- if( (m=map_mapname2mapid(str))< 0){
- push_val(st->stack,C_INT,-1);
- return 0;
- }
- map_foreachinarea(buildin_getareausers_sub,
- m,x0,y0,x1,y1,BL_PC,&users);
- push_val(st->stack,C_INT,users);
- return 0;
-}
-
-/*==========================================
- * エリア指定ドロップアイテム数所得
- *------------------------------------------
- */
-int buildin_getareadropitem_sub(struct block_list *bl,va_list ap)
-{
- int item=va_arg(ap,int);
- int *amount=va_arg(ap,int *);
- struct flooritem_data *drop=(struct flooritem_data *)bl;
-
- if(drop->item_data.nameid==item)
- (*amount)+=drop->item_data.amount;
-
- return 0;
-}
-int buildin_getareadropitem(struct script_state *st)
-{
- char *str;
- int m,x0,y0,x1,y1,item,amount=0;
- struct script_data *data;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
- x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
- y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
-
- data=&(st->stack->stack_data[st->start+7]);
- get_val(st,data);
- if( data->type==C_STR || data->type==C_CONSTSTR ){
- const char *name=conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
- item=512;
- if( item_data )
- item=item_data->nameid;
- }else
- item=conv_num(st,data);
-
- if( (m=map_mapname2mapid(str))< 0){
- push_val(st->stack,C_INT,-1);
- return 0;
- }
- map_foreachinarea(buildin_getareadropitem_sub,
- m,x0,y0,x1,y1,BL_ITEM,item,&amount);
- push_val(st->stack,C_INT,amount);
- return 0;
-}
-/*==========================================
- * NPCの有効化
- *------------------------------------------
- */
-int buildin_enablenpc(struct script_state *st)
-{
- char *str;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- npc_enable(str,1);
- return 0;
-}
-/*==========================================
- * NPCの無効化
- *------------------------------------------
- */
-int buildin_disablenpc(struct script_state *st)
-{
- char *str;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- npc_enable(str,0);
- return 0;
-}
-
-int buildin_enablearena(struct script_state *st) // Added by RoVeRT
-{
- struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
- struct chat_data *cd;
-
-
- if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL)
- return 0;
-
- npc_enable(nd->name,1);
- nd->arenaflag=1;
-
- if(cd->users>=cd->trigger && cd->npc_event[0])
- npc_timer_event(cd->npc_event);
-
- return 0;
-}
-int buildin_disablearena(struct script_state *st) // Added by RoVeRT
-{
- struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
- nd->arenaflag=0;
-
- return 0;
-}
-/*==========================================
- * 隠れているNPCの表示
- *------------------------------------------
- */
-int buildin_hideoffnpc(struct script_state *st)
-{
- char *str;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- npc_enable(str,2);
- return 0;
-}
-/*==========================================
- * NPCをハイディング
- *------------------------------------------
- */
-int buildin_hideonnpc(struct script_state *st)
-{
- char *str;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- npc_enable(str,4);
- return 0;
-}
-/*==========================================
- * 状態異常にかかる
- *------------------------------------------
- */
-int buildin_sc_start(struct script_state *st)
-{
- struct block_list *bl;
- int type,tick,val1;
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- tick=conv_num(st,& (st->stack->stack_data[st->start+3]));
- val1=conv_num(st,& (st->stack->stack_data[st->start+4]));
- if( st->end>st->start+5 ) //指定したキャラを状態異常にする
- bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+5])));
- else
- bl = map_id2bl(st->rid);
- if(bl->type == BL_PC && ((struct map_session_data *)bl)->state.potionpitcher_flag)
- bl = map_id2bl(((struct map_session_data *)bl)->skilltarget);
- skill_status_change_start(bl,type,val1,0,0,0,tick,0);
- return 0;
-}
-
-/*==========================================
- * 状態異常にかかる(確率指定)
- *------------------------------------------
- */
-int buildin_sc_start2(struct script_state *st)
-{
- struct block_list *bl;
- int type,tick,val1,per;
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- tick=conv_num(st,& (st->stack->stack_data[st->start+3]));
- val1=conv_num(st,& (st->stack->stack_data[st->start+4]));
- per=conv_num(st,& (st->stack->stack_data[st->start+5]));
- if( st->end>st->start+6 ) //指定したキャラを状態異常にする
- bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+6])));
- else
- bl = map_id2bl(st->rid);
- if(bl->type == BL_PC && ((struct map_session_data *)bl)->state.potionpitcher_flag)
- bl = map_id2bl(((struct map_session_data *)bl)->skilltarget);
- if(rand()%10000 < per)
- skill_status_change_start(bl,type,val1,0,0,0,tick,0);
- return 0;
-}
-
-/*==========================================
- * 状態異常が直る
- *------------------------------------------
- */
-int buildin_sc_end(struct script_state *st)
-{
- struct block_list *bl;
- int type;
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- bl = map_id2bl(st->rid);
- if(bl->type == BL_PC && ((struct map_session_data *)bl)->state.potionpitcher_flag)
- bl = map_id2bl(((struct map_session_data *)bl)->skilltarget);
- skill_status_change_end(bl,type,-1);
-// if(battle_config.etc_log)
-// printf("sc_end : %d %d\n",st->rid,type);
- return 0;
-}
-/*==========================================
- * 状態異常耐性を計算した確率を返す
- *------------------------------------------
- */
-int buildin_getscrate(struct script_state *st)
-{
- struct block_list *bl;
- int sc_def=100,sc_def_mdef2,sc_def_vit2,sc_def_int2,sc_def_luk2;
- int type,rate,luk;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- rate=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if( st->end>st->start+4 ) //指定したキャラの耐性を計算する
- bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+6])));
- else
- bl = map_id2bl(st->rid);
-
- luk = battle_get_luk(bl);
- sc_def_mdef2=100 - (3 + battle_get_mdef(bl) + luk/3);
- sc_def_vit2=100 - (3 + battle_get_vit(bl) + luk/3);
- sc_def_int2=100 - (3 + battle_get_int(bl) + luk/3);
- sc_def_luk2=100 - (3 + luk);
-
- if(type==SC_STONE || type==SC_FREEZE)
- sc_def=sc_def_mdef2;
- else if(type==SC_STAN || type==SC_POISON || type==SC_SILENCE)
- sc_def=sc_def_vit2;
- else if(type==SC_SLEEP || type==SC_CONFUSION || type==SC_BLIND)
- sc_def=sc_def_int2;
- else if(type==SC_CURSE)
- sc_def=sc_def_luk2;
-
- rate=rate*sc_def/100;
- push_val(st->stack,C_INT,rate);
-
- return 0;
-
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_debugmes(struct script_state *st)
-{
- conv_str(st,& (st->stack->stack_data[st->start+2]));
- printf("script debug : %d %d : %s\n",st->rid,st->oid,st->stack->stack_data[st->start+2].u.str);
- return 0;
-}
-
-/*==========================================
- *捕獲アイテム使用
- *------------------------------------------
- */
-int buildin_catchpet(struct script_state *st)
-{
- int pet_id;
- struct map_session_data *sd;
- pet_id= conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- pet_catch_process1(sd,pet_id);
- return 0;
-}
-
-/*==========================================
- *携帯卵孵化機使用
- *------------------------------------------
- */
-int buildin_birthpet(struct script_state *st)
-{
- struct map_session_data *sd;
- sd=script_rid2sd(st);
- clif_sendegg(sd);
- return 0;
-}
-
-/*==========================================
- * Added - AppleGirl For Advanced Classes, (Updated for Cleaner Script Purposes)
- *------------------------------------------
- */
-int buildin_resetlvl(struct script_state *st)
-{
- struct map_session_data *sd;
-
- int type=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- sd=script_rid2sd(st);
- pc_resetlvl(sd,type);
- return 0;
-}
-/*==========================================
- * ステータスリセット
- *------------------------------------------
- */
-int buildin_resetstatus(struct script_state *st)
-{
- struct map_session_data *sd;
- sd=script_rid2sd(st);
- pc_resetstate(sd);
- return 0;
-}
-
-/*==========================================
- * スキルリセット
- *------------------------------------------
- */
-int buildin_resetskill(struct script_state *st)
-{
- struct map_session_data *sd;
- sd=script_rid2sd(st);
- pc_resetskill(sd);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int buildin_changebase(struct script_state *st)
-{
- struct map_session_data *sd=NULL;
- int vclass;
-
- if( st->end>st->start+3 )
- sd=map_id2sd(conv_num(st,& (st->stack->stack_data[st->start+3])));
- else
- sd=script_rid2sd(st);
-
- if(sd == NULL)
- return 0;
-
- vclass = conv_num(st,& (st->stack->stack_data[st->start+2]));
- if(vclass == 22 && !battle_config.wedding_modifydisplay)
- return 0;
-
-// if(vclass==22) {
-// pc_unequipitem(sd,sd->equip_index[9],0); // 装備外
-// }
-
- sd->view_class = vclass;
-
- return 0;
-}
-
-/*==========================================
- * 性別変換
- *------------------------------------------
- */
-int buildin_changesex(struct script_state *st) {
- struct map_session_data *sd = NULL;
- sd = script_rid2sd(st);
-
- if (sd->status.sex == 0) {
- sd->status.sex = 1;
- sd->sex = 1;
- if (sd->status.class == 20 || sd->status.class == 4021)
- sd->status.class -= 1;
- } else if (sd->status.sex == 1) {
- sd->status.sex = 0;
- sd->sex = 0;
- if(sd->status.class == 19 || sd->status.class == 4020)
- sd->status.class += 1;
- }
- chrif_char_ask_name(-1, sd->status.name, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
- chrif_save(sd);
- return 0;
-}
-
-/*==========================================
- * npcチャット作成
- *------------------------------------------
- */
-int buildin_waitingroom(struct script_state *st)
-{
- char *name,*ev="";
- int limit, trigger = 0,pub=1;
- name=conv_str(st,& (st->stack->stack_data[st->start+2]));
- limit= conv_num(st,& (st->stack->stack_data[st->start+3]));
- if(limit==0)
- pub=3;
-
- if( (st->end > st->start+5) ){
- struct script_data* data=&(st->stack->stack_data[st->start+5]);
- get_val(st,data);
- if(data->type==C_INT){
- // 新Athena仕様(旧Athena仕様と互換性あり)
- ev=conv_str(st,& (st->stack->stack_data[st->start+4]));
- trigger=conv_num(st,& (st->stack->stack_data[st->start+5]));
- }else{
- // eathena仕様
- trigger=conv_num(st,& (st->stack->stack_data[st->start+4]));
- ev=conv_str(st,& (st->stack->stack_data[st->start+5]));
- }
- }else{
- // 旧Athena仕様
- if( st->end > st->start+4 )
- ev=conv_str(st,& (st->stack->stack_data[st->start+4]));
- }
- chat_createnpcchat( (struct npc_data *)map_id2bl(st->oid),
- limit,pub,trigger,name,strlen(name)+1,ev);
- return 0;
-}
-/*==========================================
- * npcチャット削除
- *------------------------------------------
- */
-int buildin_delwaitingroom(struct script_state *st)
-{
- struct npc_data *nd;
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
- chat_deletenpcchat(nd);
- return 0;
-}
-/*==========================================
- * npcチャット全員蹴り出す
- *------------------------------------------
- */
-int buildin_waitingroomkickall(struct script_state *st)
-{
- struct npc_data *nd;
- struct chat_data *cd;
-
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
- return 0;
- chat_npckickall(cd);
- return 0;
-}
-
-/*==========================================
- * npcチャットイベント有効化
- *------------------------------------------
- */
-int buildin_enablewaitingroomevent(struct script_state *st)
-{
- struct npc_data *nd;
- struct chat_data *cd;
-
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
- return 0;
- chat_enableevent(cd);
- return 0;
-}
-
-/*==========================================
- * npcチャットイベント無効化
- *------------------------------------------
- */
-int buildin_disablewaitingroomevent(struct script_state *st)
-{
- struct npc_data *nd;
- struct chat_data *cd;
-
- if( st->end > st->start+2 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
- return 0;
- chat_disableevent(cd);
- return 0;
-}
-/*==========================================
- * npcチャット状態所得
- *------------------------------------------
- */
-int buildin_getwaitingroomstate(struct script_state *st)
-{
- struct npc_data *nd;
- struct chat_data *cd;
- int val=0,type;
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if( st->end > st->start+3 )
- nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3])));
- else
- nd=(struct npc_data *)map_id2bl(st->oid);
-
- if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL ){
- push_val(st->stack,C_INT,-1);
- return 0;
- }
-
- switch(type){
- case 0: val=cd->users; break;
- case 1: val=cd->limit; break;
- case 2: val=cd->trigger&0x7f; break;
- case 3: val=((cd->trigger&0x80)>0); break;
- case 32: val=(cd->users >= cd->limit); break;
- case 33: val=(cd->users >= cd->trigger); break;
-
- case 4:
- push_str(st->stack,C_CONSTSTR,cd->title);
- return 0;
- case 5:
- push_str(st->stack,C_CONSTSTR,cd->pass);
- return 0;
- case 16:
- push_str(st->stack,C_CONSTSTR,cd->npc_event);
- return 0;
- }
- push_val(st->stack,C_INT,val);
- return 0;
-}
-
-/*==========================================
- * チャットメンバー(規定人数)ワープ
- *------------------------------------------
- */
-int buildin_warpwaitingpc(struct script_state *st)
-{
- int x,y,i,n;
- char *str;
- struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
- struct chat_data *cd;
-
- if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
- return 0;
-
- n=cd->trigger&0x7f;
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x=conv_num(st,& (st->stack->stack_data[st->start+3]));
- y=conv_num(st,& (st->stack->stack_data[st->start+4]));
-
- if( st->end > st->start+5 )
- n=conv_num(st,& (st->stack->stack_data[st->start+5]));
-
- for(i=0;i<n;i++){
- struct map_session_data *sd=cd->usersd[0]; // リスト先頭のPCを次々に。
-
- mapreg_setreg(add_str("$@warpwaitingpc")+(i<<24),sd->bl.id);
-
- if(strcmp(str,"Random")==0)
- pc_randomwarp(sd,3);
- else if(strcmp(str,"SavePoint")==0){
- if(map[sd->bl.m].flag.noteleport) // テレポ禁止
- return 0;
-
- pc_setpos(sd,sd->status.save_point.map,
- sd->status.save_point.x,sd->status.save_point.y,3);
- }else
- pc_setpos(sd,str,x,y,0);
- }
- mapreg_setreg(add_str("$@warpwaitingpcnum"),n);
- return 0;
-}
-/*==========================================
- * RIDのアタッチ
- *------------------------------------------
- */
-int buildin_attachrid(struct script_state *st)
-{
- st->rid=conv_num(st,& (st->stack->stack_data[st->start+2]));
- push_val(st->stack,C_INT, (map_id2sd(st->rid)!=NULL));
- return 0;
-}
-/*==========================================
- * RIDのデタッチ
- *------------------------------------------
- */
-int buildin_detachrid(struct script_state *st)
-{
- st->rid=0;
- return 0;
-}
-/*==========================================
- * 存在チェック
- *------------------------------------------
- */
-int buildin_isloggedin(struct script_state *st)
-{
- push_val(st->stack,C_INT, map_id2sd(
- conv_num(st,& (st->stack->stack_data[st->start+2])) )!=NULL );
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-enum { MF_NOMEMO,MF_NOTELEPORT,MF_NOSAVE,MF_NOBRANCH,MF_NOPENALTY,MF_NOZENYPENALTY,MF_PVP,MF_PVP_NOPARTY,MF_PVP_NOGUILD,MF_GVG,MF_GVG_NOPARTY,MF_NOTRADE,MF_NOSKILL, MF_NOWARP,MF_NOPVP,MF_NOICEWALL,
- MF_SNOW, MF_FOG, MF_SAKURA, MF_LEAVES, MF_RAIN };
-
-int buildin_setmapflagnosave(struct script_state *st)
-{
- int m,x,y;
- char *str,*str2;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- str2=conv_str(st,& (st->stack->stack_data[st->start+3]));
- x=conv_num(st,& (st->stack->stack_data[st->start+4]));
- y=conv_num(st,& (st->stack->stack_data[st->start+5]));
- m = map_mapname2mapid(str);
- if(m >= 0) {
- map[m].flag.nosave=1;
- memcpy(map[m].save.map,str2,16);
- map[m].save.x=x;
- map[m].save.y=y;
- }
-
- return 0;
-}
-
-int buildin_setmapflag(struct script_state *st)
-{
- int m,i;
- char *str;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- i=conv_num(st,& (st->stack->stack_data[st->start+3]));
- m = map_mapname2mapid(str);
- if(m >= 0) {
- switch(i) {
- case MF_NOMEMO:
- map[m].flag.nomemo=1;
- break;
- case MF_NOTELEPORT:
- map[m].flag.noteleport=1;
- break;
- case MF_NOBRANCH:
- map[m].flag.nobranch=1;
- break;
- case MF_NOPENALTY:
- map[m].flag.nopenalty=1;
- break;
- case MF_PVP_NOPARTY:
- map[m].flag.pvp_noparty=1;
- break;
- case MF_PVP_NOGUILD:
- map[m].flag.pvp_noguild=1;
- break;
- case MF_GVG_NOPARTY:
- map[m].flag.gvg_noparty=1;
- break;
- case MF_NOZENYPENALTY:
- map[m].flag.nozenypenalty=1;
- break;
- case MF_NOTRADE:
- map[m].flag.notrade=1;
- break;
- case MF_NOSKILL:
- map[m].flag.noskill=1;
- break;
- case MF_NOWARP:
- map[m].flag.nowarp=1;
- break;
- case MF_NOPVP:
- map[m].flag.nopvp=1;
- break;
- case MF_NOICEWALL: // [Valaris]
- map[m].flag.noicewall=1;
- break;
- case MF_SNOW: // [Valaris]
- map[m].flag.snow=1;
- break;
- case MF_FOG: // [Valaris]
- map[m].flag.fog=1;
- break;
- case MF_SAKURA: // [Valaris]
- map[m].flag.sakura=1;
- break;
- case MF_LEAVES: // [Valaris]
- map[m].flag.leaves=1;
- break;
- case MF_RAIN: // [Valaris]
- map[m].flag.rain=1;
- break;
- }
- }
-
- return 0;
-}
-
-int buildin_removemapflag(struct script_state *st)
-{
- int m,i;
- char *str;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- i=conv_num(st,& (st->stack->stack_data[st->start+3]));
- m = map_mapname2mapid(str);
- if(m >= 0) {
- switch(i) {
- case MF_NOMEMO:
- map[m].flag.nomemo=0;
- break;
- case MF_NOTELEPORT:
- map[m].flag.noteleport=0;
- break;
- case MF_NOSAVE:
- map[m].flag.nosave=0;
- break;
- case MF_NOBRANCH:
- map[m].flag.nobranch=0;
- break;
- case MF_NOPENALTY:
- map[m].flag.nopenalty=0;
- break;
- case MF_PVP_NOPARTY:
- map[m].flag.pvp_noparty=0;
- break;
- case MF_PVP_NOGUILD:
- map[m].flag.pvp_noguild=0;
- break;
- case MF_GVG_NOPARTY:
- map[m].flag.gvg_noparty=0;
- break;
- case MF_NOZENYPENALTY:
- map[m].flag.nozenypenalty=0;
- break;
- case MF_NOSKILL:
- map[m].flag.noskill=0;
- break;
- case MF_NOWARP:
- map[m].flag.nowarp=0;
- break;
- case MF_NOPVP:
- map[m].flag.nopvp=0;
- break;
- case MF_NOICEWALL: // [Valaris]
- map[m].flag.noicewall=0;
- break;
- case MF_SNOW: // [Valaris]
- map[m].flag.snow=0;
- break;
- case MF_FOG: // [Valaris]
- map[m].flag.fog=0;
- break;
- case MF_SAKURA: // [Valaris]
- map[m].flag.sakura=0;
- break;
- case MF_LEAVES: // [Valaris]
- map[m].flag.leaves=0;
- break;
- case MF_RAIN: // [Valaris]
- map[m].flag.rain=0;
- break;
-
- }
- }
-
- return 0;
-}
-
-int buildin_pvpon(struct script_state *st)
-{
- int m,i;
- char *str;
- struct map_session_data *pl_sd=NULL;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- m = map_mapname2mapid(str);
- if(m >= 0 && !map[m].flag.pvp && !map[m].flag.nopvp) {
- map[m].flag.pvp = 1;
- clif_send0199(m,1);
-
- if(battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris]
- return 0;
-
- for(i=0;i<fd_max;i++){ //人数分ループ
- if(session[i] && (pl_sd=session[i]->session_data) && pl_sd->state.auth){
- if(m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
- pl_sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,pl_sd->bl.id,0);
- pl_sd->pvp_rank=0;
- pl_sd->pvp_lastusers=0;
- pl_sd->pvp_point=5;
- }
- }
- }
- }
-
- return 0;
-}
-
-int buildin_pvpoff(struct script_state *st)
-{
- int m,i;
- char *str;
- struct map_session_data *pl_sd=NULL;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- m = map_mapname2mapid(str);
- if(m >= 0 && map[m].flag.pvp && map[m].flag.nopvp) {
- map[m].flag.pvp = 0;
- clif_send0199(m,0);
-
- if(battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris]
- return 0;
-
- for(i=0;i<fd_max;i++){ //人数分ループ
- if(session[i] && (pl_sd=session[i]->session_data) && pl_sd->state.auth){
- if(m == pl_sd->bl.m) {
- clif_pvpset(pl_sd,0,0,2);
- if(pl_sd->pvp_timer != -1) {
- delete_timer(pl_sd->pvp_timer,pc_calc_pvprank_timer);
- pl_sd->pvp_timer = -1;
- }
- }
- }
- }
- }
-
- return 0;
-}
-
-int buildin_gvgon(struct script_state *st)
-{
- int m;
- char *str;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- m = map_mapname2mapid(str);
- if(m >= 0 && !map[m].flag.gvg) {
- map[m].flag.gvg = 1;
- clif_send0199(m,3);
- }
-
- return 0;
-}
-int buildin_gvgoff(struct script_state *st)
-{
- int m;
- char *str;
-
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
- m = map_mapname2mapid(str);
- if(m >= 0 && map[m].flag.gvg) {
- map[m].flag.gvg = 0;
- clif_send0199(m,0);
- }
-
- return 0;
-}
-/*==========================================
- * NPCエモーション
- *------------------------------------------
- */
-
-int buildin_emotion(struct script_state *st)
-{
- int type;
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if(type < 0 || type > 100)
- return 0;
- clif_emotion(map_id2bl(st->oid),type);
- return 0;
-}
-
-int buildin_maprespawnguildid_sub(struct block_list *bl,va_list ap)
-{
- int g_id=va_arg(ap,int);
- int flag=va_arg(ap,int);
- struct map_session_data *sd=NULL;
- struct mob_data *md=NULL;
-
- if(bl->type == BL_PC)
- sd=(struct map_session_data*)bl;
- if(bl->type == BL_MOB)
- md=(struct mob_data *)bl;
-
- if(sd){
- if((sd->status.guild_id == g_id) && (flag&1))
- pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
- else if((sd->status.guild_id != g_id) && (flag&2))
- pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
- else if (sd->status.guild_id == 0) // Warp out players not in guild [Valaris]
- pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); // end addition [Valaris]
- }
- if(md && flag&4){
- if(md->class < 1285 || md->class > 1288)
- mob_delete(md);
- }
- return 0;
-}
-int buildin_maprespawnguildid(struct script_state *st)
-{
- char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- int g_id=conv_num(st,& (st->stack->stack_data[st->start+3]));
- int flag=conv_num(st,& (st->stack->stack_data[st->start+4]));
-
- int m=map_mapname2mapid(mapname);
-
- if(m) map_foreachinarea(buildin_maprespawnguildid_sub,m,0,0,map[m].xs-1,map[m].ys-1,BL_NUL,g_id,flag);
- return 0;
-}
-
-int buildin_agitstart(struct script_state *st)
-{
- if(agit_flag==1) return 1; // Agit already Start.
- agit_flag=1;
- guild_agit_start();
- return 0;
-}
-
-int buildin_agitend(struct script_state *st)
-{
- if(agit_flag==0) return 1; // Agit already End.
- agit_flag=0;
- guild_agit_end();
- return 0;
-}
-/*==========================================
- * agitcheck 1; // choice script
- * if(@agit_flag == 1) goto agit;
- * if(agitcheck(0) == 1) goto agit;
- *------------------------------------------
- */
-int buildin_agitcheck(struct script_state *st)
-{
- struct map_session_data *sd;
- int cond;
-
- sd=script_rid2sd(st);
- cond=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- if(cond == 0) {
- if (agit_flag==1) push_val(st->stack,C_INT,1);
- if (agit_flag==0) push_val(st->stack,C_INT,0);
- } else {
- if (agit_flag==1) pc_setreg(sd,add_str("@agit_flag"),1);
- if (agit_flag==0) pc_setreg(sd,add_str("@agit_flag"),0);
- }
- return 0;
-}
-int buildin_flagemblem(struct script_state *st)
-{
- int g_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- if(g_id < 0) return 0;
-
-// printf("Script.c: [FlagEmblem] GuildID=%d, Emblem=%d.\n", g->guild_id, g->emblem_id);
- ((struct npc_data *)map_id2bl(st->oid))->u.scr.guild_id = g_id;
- return 1;
-}
-
-int buildin_getcastlename(struct script_state *st)
-{
- char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- struct guild_castle *gc;
- int i;
- char *buf=NULL;
- for(i=0;i<MAX_GUILDCASTLE;i++){
- if( (gc=guild_castle_search(i)) != NULL ){
- if(strcmp(mapname,gc->map_name)==0){
- buf=(char *)aCalloc(24,sizeof(char));
- strncpy(buf,gc->castle_name,24);
- break;
- }
- }
- }
- if(buf)
- push_str(st->stack,C_STR,buf);
- else
- push_str(st->stack,C_CONSTSTR,"");
- return 0;
-}
-
-int buildin_getcastledata(struct script_state *st)
-{
- char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- int index=conv_num(st,& (st->stack->stack_data[st->start+3]));
- char *event=NULL;
- struct guild_castle *gc;
- int i,j;
-
- if( st->end>st->start+4 && index==0){
- for(i=0,j=-1;i<MAX_GUILDCASTLE;i++)
- if( (gc=guild_castle_search(i)) != NULL &&
- strcmp(mapname,gc->map_name)==0 )
- j=i;
- if(j>=0){
- event=conv_str(st,& (st->stack->stack_data[st->start+4]));
- guild_addcastleinfoevent(j,17,event);
- }
- }
-
- for(i=0;i<MAX_GUILDCASTLE;i++){
- if( (gc=guild_castle_search(i)) != NULL ){
- if(strcmp(mapname,gc->map_name)==0){
- switch(index){
- case 0: for(j=1;j<26;j++) guild_castledataload(gc->castle_id,j); break; // Initialize[AgitInit]
- case 1: push_val(st->stack,C_INT,gc->guild_id); break;
- case 2: push_val(st->stack,C_INT,gc->economy); break;
- case 3: push_val(st->stack,C_INT,gc->defense); break;
- case 4: push_val(st->stack,C_INT,gc->triggerE); break;
- case 5: push_val(st->stack,C_INT,gc->triggerD); break;
- case 6: push_val(st->stack,C_INT,gc->nextTime); break;
- case 7: push_val(st->stack,C_INT,gc->payTime); break;
- case 8: push_val(st->stack,C_INT,gc->createTime); break;
- case 9: push_val(st->stack,C_INT,gc->visibleC); break;
- case 10: push_val(st->stack,C_INT,gc->visibleG0); break;
- case 11: push_val(st->stack,C_INT,gc->visibleG1); break;
- case 12: push_val(st->stack,C_INT,gc->visibleG2); break;
- case 13: push_val(st->stack,C_INT,gc->visibleG3); break;
- case 14: push_val(st->stack,C_INT,gc->visibleG4); break;
- case 15: push_val(st->stack,C_INT,gc->visibleG5); break;
- case 16: push_val(st->stack,C_INT,gc->visibleG6); break;
- case 17: push_val(st->stack,C_INT,gc->visibleG7); break;
- case 18: push_val(st->stack,C_INT,gc->Ghp0); break;
- case 19: push_val(st->stack,C_INT,gc->Ghp1); break;
- case 20: push_val(st->stack,C_INT,gc->Ghp2); break;
- case 21: push_val(st->stack,C_INT,gc->Ghp3); break;
- case 22: push_val(st->stack,C_INT,gc->Ghp4); break;
- case 23: push_val(st->stack,C_INT,gc->Ghp5); break;
- case 24: push_val(st->stack,C_INT,gc->Ghp6); break;
- case 25: push_val(st->stack,C_INT,gc->Ghp7); break;
- default:
- push_val(st->stack,C_INT,0); break;
- }
- return 0;
- }
- }
- }
- push_val(st->stack,C_INT,0);
- return 0;
-}
-
-int buildin_setcastledata(struct script_state *st)
-{
- char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- int index=conv_num(st,& (st->stack->stack_data[st->start+3]));
- int value=conv_num(st,& (st->stack->stack_data[st->start+4]));
- struct guild_castle *gc;
- int i;
-
- for(i=0;i<MAX_GUILDCASTLE;i++){
- if( (gc=guild_castle_search(i)) != NULL ){
- if(strcmp(mapname,gc->map_name)==0){
- // Save Data byself First
- switch(index){
- case 1: gc->guild_id = value; break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10: gc->visibleG0 = value; break;
- case 11: gc->visibleG1 = value; break;
- case 12: gc->visibleG2 = value; break;
- case 13: gc->visibleG3 = value; break;
- case 14: gc->visibleG4 = value; break;
- case 15: gc->visibleG5 = value; break;
- case 16: gc->visibleG6 = value; break;
- case 17: gc->visibleG7 = value; break;
- case 18: gc->Ghp0 = value; break;
- case 19: gc->Ghp1 = value; break;
- case 20: gc->Ghp2 = value; break;
- case 21: gc->Ghp3 = value; break;
- case 22: gc->Ghp4 = value; break;
- case 23: gc->Ghp5 = value; break;
- case 24: gc->Ghp6 = value; break;
- case 25: gc->Ghp7 = value; break;
- default: return 0;
- }
- guild_castledatasave(gc->castle_id,index,value);
- return 0;
- }
- }
- }
- return 0;
-}
-
-/* =====================================================================
- * ギルド情報を要求する
- * ---------------------------------------------------------------------
- */
-int buildin_requestguildinfo(struct script_state *st)
-{
- int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
- char *event=NULL;
-
- if( st->end>st->start+3 )
- event=conv_str(st,& (st->stack->stack_data[st->start+3]));
-
- if(guild_id>0)
- guild_npc_request_info(guild_id,event);
- return 0;
-}
-
-/* =====================================================================
- * カードの数を得る
- * ---------------------------------------------------------------------
- */
-int buildin_getequipcardcnt(struct script_state *st)
-{
- int i,num;
- struct map_session_data *sd;
- int c=4;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(sd->status.inventory[i].card[0] == 0x00ff){ // 製造武器はカードなし
- push_val(st->stack,C_INT,0);
- return 0;
- }
- do{
- if( (sd->status.inventory[i].card[c-1] > 4000) &&
- (sd->status.inventory[i].card[c-1] < 5000)){
-
- push_val(st->stack,C_INT,(c));
- return 0;
- }
- }while(c--);
- push_val(st->stack,C_INT,0);
- return 0;
-}
-
-/* ================================================================
- * カード取り外し成功
- * ----------------------------------------------------------------
- */
-int buildin_successremovecards(struct script_state *st)
-{
- int i,num,cardflag=0,flag;
- struct map_session_data *sd;
- struct item item_tmp;
- int c=4;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(sd->status.inventory[i].card[0]==0x00ff){ // 製造武器は処理しない
- return 0;
- }
- do{
- if( (sd->status.inventory[i].card[c-1] > 4000) &&
- (sd->status.inventory[i].card[c-1] < 5000)){
-
- cardflag = 1;
- item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].card[c-1];
- item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=0;
- item_tmp.attribute=0;
- item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
-
- if((flag=pc_additem(sd,&item_tmp,1))){ // 持てないならドロップ
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- }while(c--);
-
- if(cardflag == 1){ // カードを取り除いたアイテム所得
- flag=0;
- item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].nameid;
- item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=sd->status.inventory[i].refine;
- item_tmp.attribute=sd->status.inventory[i].attribute;
- item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
- pc_delitem(sd,i,1,0);
- if((flag=pc_additem(sd,&item_tmp,1))){ // もてないならドロップ
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- clif_misceffect(&sd->bl,3);
- return 0;
- }
- return 0;
-}
-
-/* ================================================================
- * カード取り外し失敗 slot,type
- * type=0: 両方損失、1:カード損失、2:武具損失、3:損失無し
- * ----------------------------------------------------------------
- */
-int buildin_failedremovecards(struct script_state *st)
-{
- int i,num,cardflag=0,flag,typefail;
- struct map_session_data *sd;
- struct item item_tmp;
- int c=4;
-
- num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- typefail=conv_num(st,& (st->stack->stack_data[st->start+3]));
- sd=script_rid2sd(st);
- i=pc_checkequip(sd,equip[num-1]);
- if(sd->status.inventory[i].card[0]==0x00ff){ // 製造武器は処理しない
- return 0;
- }
- do{
- if(( sd->status.inventory[i].card[c-1] > 4000) &&
- (sd->status.inventory[i].card[c-1] < 5000)){
-
- cardflag = 1;
-
- if(typefail == 2){ // 武具のみ損失なら、カードは受け取らせる
- item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].card[c-1];
- item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=0;
- item_tmp.attribute=0;
- item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
- if((flag=pc_additem(sd,&item_tmp,1))){
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- }
- }while(c--);
-
- if(cardflag == 1){
-
- if(typefail == 0 || typefail == 2){ // 武具損失
- pc_delitem(sd,i,1,0);
- clif_misceffect(&sd->bl,2);
- return 0;
- }
- if(typefail == 1){ // カードのみ損失(武具を返す)
- flag=0;
- item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].nameid;
- item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=sd->status.inventory[i].refine;
- item_tmp.attribute=sd->status.inventory[i].attribute;
- item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
- pc_delitem(sd,i,1,0);
- if((flag=pc_additem(sd,&item_tmp,1))){
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- clif_misceffect(&sd->bl,2);
- return 0;
- }
- return 0;
-}
-
-int buildin_mapwarp(struct script_state *st) // Added by RoVeRT
-{
- int x,y,m;
- char *str;
- char *mapname;
- int x0,y0,x1,y1;
-
- mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- x0=0;
- y0=0;
- x1=map[map_mapname2mapid(mapname)].xs;
- y1=map[map_mapname2mapid(mapname)].ys;
- str=conv_str(st,& (st->stack->stack_data[st->start+3]));
- x=conv_num(st,& (st->stack->stack_data[st->start+4]));
- y=conv_num(st,& (st->stack->stack_data[st->start+5]));
-
- if( (m=map_mapname2mapid(mapname))< 0)
- return 0;
-
- map_foreachinarea(buildin_areawarp_sub,
- m,x0,y0,x1,y1,BL_PC, str,x,y );
- return 0;
-}
-
-int buildin_cmdothernpc(struct script_state *st) // Added by RoVeRT
-{
- char *npc,*command;
-
- npc=conv_str(st,& (st->stack->stack_data[st->start+2]));
- command=conv_str(st,& (st->stack->stack_data[st->start+3]));
-
- npc_command(map_id2sd(st->rid),npc,command);
- return 0;
-}
-
-int buildin_inittimer(struct script_state *st) // Added by RoVeRT
-{
-// struct npc_data *nd=(struct npc_data*)map_id2bl(st->oid);
-
-// nd->lastaction=nd->timer=gettick();
- npc_do_ontimer(st->oid, map_id2sd(st->rid), 1);
-
- return 0;
-}
-
-int buildin_stoptimer(struct script_state *st) // Added by RoVeRT
-{
-// struct npc_data *nd=(struct npc_data*)map_id2bl(st->oid);
-
-// nd->lastaction=nd->timer=-1;
- npc_do_ontimer(st->oid, map_id2sd(st->rid), 0);
-
- return 0;
-}
-
-int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by RoVeRT
-{
- char *event=va_arg(ap,char *);
- int *c=va_arg(ap,int *);
-
- if(strcmp(event,((struct mob_data *)bl)->npc_event)==0)
- (*c)++;
- return 0;
-}
-
-int buildin_mobcount(struct script_state *st) // Added by RoVeRT
-{
- char *mapname,*event;
- int m,c=0;
- mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
- event=conv_str(st,& (st->stack->stack_data[st->start+3]));
-
- if( (m=map_mapname2mapid(mapname))<0 ) {
- push_val(st->stack,C_INT,-1);
- return 0;
- }
- map_foreachinarea(buildin_mobcount_sub,
- m,0,0,map[m].xs,map[m].ys,BL_MOB, event,&c );
-
- push_val(st->stack,C_INT, (c - 1));
-
- return 0;
-}
-int buildin_marriage(struct script_state *st)
-{
- char *partner=conv_str(st,& (st->stack->stack_data[st->start+2]));
- struct map_session_data *sd=script_rid2sd(st);
- struct map_session_data *p_sd=map_nick2sd(partner);
-
- if(sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0){
- push_val(st->stack,C_INT,0);
- return 0;
- }
- push_val(st->stack,C_INT,1);
- return 0;
-}
-int buildin_wedding_effect(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL)
- return 0;
- clif_wedding_effect(&sd->bl);
- return 0;
-}
-int buildin_divorce(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- if(sd==NULL || pc_divorce(sd) < 0){
- push_val(st->stack,C_INT,0);
- return 0;
- }
- push_val(st->stack,C_INT,1);
- return 0;
-}
-
-/*================================================
- * Script for Displaying MOB Information [Valaris]
- *------------------------------------------------
- */
-int buildin_strmobinfo(struct script_state *st)
-{
-
- int num=conv_num(st,& (st->stack->stack_data[st->start+2]));
- int class=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- if(num<=0 || num>=8 || (class>=0 && class<=1000) || class >2000)
- return 0;
-
- if(num==1) {
- char *buf;
- buf=calloc(24, 1);
- buf=mob_db[class].name;
- push_str(st->stack,C_STR,buf);
- return 0;
- }
- else if(num==2) {
- char *buf;
- buf=calloc(24, 1);
- buf=mob_db[class].jname;
- push_str(st->stack,C_STR,buf);
- return 0;
- }
- else if(num==3)
- push_val(st->stack,C_INT,mob_db[class].lv);
- else if(num==4)
- push_val(st->stack,C_INT,mob_db[class].max_hp);
- else if(num==5)
- push_val(st->stack,C_INT,mob_db[class].max_sp);
- else if(num==6)
- push_val(st->stack,C_INT,mob_db[class].base_exp);
- else if(num==7)
- push_val(st->stack,C_INT,mob_db[class].job_exp);
- return 0;
-}
-
-/*==========================================
- * Summon guardians [Valaris]
- *------------------------------------------
- */
-int buildin_guardian(struct script_state *st)
-{
- int class=0,amount=1,x=0,y=0,guardian=0;
- char *str,*map,*event="";
-
- map =conv_str(st,& (st->stack->stack_data[st->start+2]));
- x =conv_num(st,& (st->stack->stack_data[st->start+3]));
- y =conv_num(st,& (st->stack->stack_data[st->start+4]));
- str =conv_str(st,& (st->stack->stack_data[st->start+5]));
- class=conv_num(st,& (st->stack->stack_data[st->start+6]));
- amount=conv_num(st,& (st->stack->stack_data[st->start+7]));
- event=conv_str(st,& (st->stack->stack_data[st->start+8]));
- if( st->end>st->start+9 )
- guardian=conv_num(st,& (st->stack->stack_data[st->start+9]));
-
- mob_spawn_guardian(map_id2sd(st->rid),map,x,y,str,class,amount,event,guardian);
-
- return 0;
-}
-
-/*================================================
- * Script for Displaying Guardian Info [Valaris]
- *------------------------------------------------
- */
-int buildin_guardianinfo(struct script_state *st)
-{
- int guardian=conv_num(st,& (st->stack->stack_data[st->start+2]));
- struct map_session_data *sd=script_rid2sd(st);
- struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name);
-
- if(guardian==0 && gc->visibleG0 == 1) push_val(st->stack,C_INT,gc->Ghp0);
- if(guardian==1 && gc->visibleG1 == 1) push_val(st->stack,C_INT,gc->Ghp1);
- if(guardian==2 && gc->visibleG2 == 1) push_val(st->stack,C_INT,gc->Ghp2);
- if(guardian==3 && gc->visibleG3 == 1) push_val(st->stack,C_INT,gc->Ghp3);
- if(guardian==4 && gc->visibleG4 == 1) push_val(st->stack,C_INT,gc->Ghp4);
- if(guardian==5 && gc->visibleG5 == 1) push_val(st->stack,C_INT,gc->Ghp5);
- if(guardian==6 && gc->visibleG6 == 1) push_val(st->stack,C_INT,gc->Ghp6);
- if(guardian==7 && gc->visibleG7 == 1) push_val(st->stack,C_INT,gc->Ghp7);
- else push_val(st->stack,C_INT,-1);
-
- return 0;
-}
-/*==========================================
- * IDからItem名
- *------------------------------------------
- */
-int buildin_getitemname(struct script_state *st)
-{
- int item_id;
- struct item_data *i_data;
- char *item_name;
-
- item_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- i_data = NULL;
- i_data = itemdb_search(item_id);
- item_name=(char *)aCalloc(24,sizeof(char));
-
- strncpy(item_name,i_data->jname,23);
- push_str(st->stack,C_STR,item_name);
- return 0;
-}
-
-/*==========================================
- * petskillbonus [Valaris]
- *------------------------------------------
- */
-
-int buildin_petskillbonus(struct script_state *st)
-{
- int type,val,duration,timer;
- struct pet_data *pd;
-
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return 0;
-
- pd=sd->pd;
-
- if(pd==NULL)
- return 0;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- val=conv_num(st,& (st->stack->stack_data[st->start+3]));
- duration=conv_num(st,& (st->stack->stack_data[st->start+4]));
- timer=conv_num(st,& (st->stack->stack_data[st->start+5]));
-
- pd->skillbonusduration=-1;
- pd->skillbonustimer=-1;
-
- pet_skill_bonus(sd,pd,type,val,duration,timer,0);
-
- return 0;
-}
-
-/*==========================================
- * pet looting [Valaris]
- *------------------------------------------
- */
-int buildin_petloot(struct script_state *st)
-{
- int max;
- struct pet_data *pd;
-
- struct map_session_data *sd=script_rid2sd(st);
- if(sd==NULL || sd->pd==NULL)
- return 0;
-
- pd=sd->pd;
-
- if(pd==NULL)
- return 0;
-
- max=conv_num(st,& (st->stack->stack_data[st->start+2]));
-
- if(!max)
- return 0;
-
- pd->loot=1;
- pd->lootmax=max;
-
- return 0;
-}
-/*==========================================
- * PCの所持品情報読み取り
- *------------------------------------------
- */
-int buildin_getinventorylist(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- int i,j=0;
- if(!sd) return 0;
- for(i=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){
- pc_setreg(sd,add_str("@inventorylist_id")+(j<<24),sd->status.inventory[i].nameid);
- pc_setreg(sd,add_str("@inventorylist_amount")+(j<<24),sd->status.inventory[i].amount);
- pc_setreg(sd,add_str("@inventorylist_equip")+(j<<24),sd->status.inventory[i].equip);
- pc_setreg(sd,add_str("@inventorylist_refine")+(j<<24),sd->status.inventory[i].refine);
- pc_setreg(sd,add_str("@inventorylist_identify")+(j<<24),sd->status.inventory[i].identify);
- pc_setreg(sd,add_str("@inventorylist_attribute")+(j<<24),sd->status.inventory[i].attribute);
- pc_setreg(sd,add_str("@inventorylist_card1")+(j<<24),sd->status.inventory[i].card[0]);
- pc_setreg(sd,add_str("@inventorylist_card2")+(j<<24),sd->status.inventory[i].card[1]);
- pc_setreg(sd,add_str("@inventorylist_card3")+(j<<24),sd->status.inventory[i].card[2]);
- pc_setreg(sd,add_str("@inventorylist_card4")+(j<<24),sd->status.inventory[i].card[3]);
- j++;
- }
- }
- pc_setreg(sd,add_str("@inventorylist_count"),j);
- return 0;
-}
-
-int buildin_getskilllist(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- int i,j=0;
- if(!sd) return 0;
- for(i=0;i<MAX_SKILL;i++){
- if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0){
- pc_setreg(sd,add_str("@skilllist_id")+(j<<24),sd->status.skill[i].id);
- pc_setreg(sd,add_str("@skilllist_lv")+(j<<24),sd->status.skill[i].lv);
- pc_setreg(sd,add_str("@skilllist_flag")+(j<<24),sd->status.skill[i].flag);
- j++;
- }
- }
- pc_setreg(sd,add_str("@skilllist_count"),j);
- return 0;
-}
-
-int buildin_clearitem(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- int i;
- if(sd==NULL) return 0;
- for (i=0; i<MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount)
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
- }
- return 0;
-}
-
-/*==========================================
- * NPCクラスチェンジ
- * classは変わりたいclass
- * typeは通常0なのかな?
- *------------------------------------------
- */
-int buildin_classchange(struct script_state *st)
-{
- int class,type;
- struct block_list *bl=map_id2bl(st->oid);
-
- if(bl==NULL) return 0;
-
- class=conv_num(st,& (st->stack->stack_data[st->start+2]));
- type=conv_num(st,& (st->stack->stack_data[st->start+3]));
- clif_class_change(bl,class,type);
- return 0;
-}
-
-/*==========================================
- * NPCから発生するエフェクト
- *------------------------------------------
- */
-int buildin_misceffect(struct script_state *st)
-{
- int type;
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- if(st->oid)
- clif_misceffect2(map_id2bl(st->oid),type);
- else{
- struct map_session_data *sd=script_rid2sd(st);
- if(sd)
- clif_misceffect2(&sd->bl,type);
- }
- return 0;
-}
-/*==========================================
- * サウンドエフェクト
- *------------------------------------------
- */
-int buildin_soundeffect(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- char *name;
- int type=0;
-
-
- name=conv_str(st,& (st->stack->stack_data[st->start+2]));
- type=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if(sd){
- if(st->oid)
- clif_soundeffect(sd,map_id2bl(st->oid),name,type);
- else{
- clif_soundeffect(sd,&sd->bl,name,type);
- }
- }
- return 0;
-}
-/*==========================================
- * pet status recovery [Valaris]
- *------------------------------------------
- */
-int buildin_petrecovery(struct script_state *st)
-{
- struct pet_data *pd;
-
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return 0;
-
- pd=sd->pd;
-
- if(pd==NULL)
- return 0;
-
- pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
- pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+3]));
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_recovery_timer,sd->bl.id,0);
-
- return 0;
-}
-
-/*==========================================
- * pet healing [Valaris]
- *------------------------------------------
- */
-int buildin_petheal(struct script_state *st)
-
-{
- struct pet_data *pd;
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return 0;
-
- pd=sd->pd;
-
- if(pd==NULL)
- return 0;
-
- pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
- pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+4]));
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_heal_timer,sd->bl.id,0);
-
- return 0;
-}
-
-/*==========================================
- * pet magnificat [Valaris]
- *------------------------------------------
- */
-int buildin_petmag(struct script_state *st)
-{
- struct pet_data *pd;
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return 0;
-
- pd=sd->pd;
-
- if(pd==NULL)
- return 0;
-
- pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
- pd->skillduration=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+4]));
- pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+5]));
-
- pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_mag_timer,sd->bl.id,0);
-
- return 0;
-}
-
-/*==========================================
- * pet attack skills [Valaris]
- *------------------------------------------
- */
-int buildin_petskillattack(struct script_state *st)
-{
- struct pet_data *pd;
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return 0;
-
- pd=sd->pd;
-
- if(pd==NULL)
- return 0;
-
- pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
- pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+3]));
- pd->skillduration=conv_num(st,& (st->stack->stack_data[st->start+4]));
- pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+5]));
-
- pd->skillbonustimer=add_timer(gettick()+100,pet_skillattack_timer,sd->bl.id,0);
-
- return 0;
-}
-/*==========================================
- * NPC skill effects [Valaris]
- *------------------------------------------
- */
-int buildin_npcskilleffect(struct script_state *st)
-{
- struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
-
- int skillid=conv_num(st,& (st->stack->stack_data[st->start+2]));
- int skilllv=conv_num(st,& (st->stack->stack_data[st->start+3]));
- int x=conv_num(st,& (st->stack->stack_data[st->start+4]));
- int y=conv_num(st,& (st->stack->stack_data[st->start+5]));
-
- clif_skill_poseffect(&nd->bl,skillid,skilllv,x,y,gettick());
-
- return 0;
-}
-
-/*==========================================
- * Special effects [Valaris]
- *------------------------------------------
- */
-int buildin_specialeffect(struct script_state *st)
-{
- struct block_list *bl=map_id2bl(st->oid);
-
- if(bl==NULL)
- return 0;
-
- clif_specialeffect(bl,conv_num(st,& (st->stack->stack_data[st->start+2])), 0);
-
- return 0;
-}
-
-int buildin_specialeffect2(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
-
- if(sd==NULL)
- return 0;
-
- clif_specialeffect(&sd->bl,conv_num(st,& (st->stack->stack_data[st->start+2])), 0);
-
- return 0;
-}
-
-/*==========================================
- * Nude [Valaris]
- *------------------------------------------
- */
-
-int buildin_nude(struct script_state *st)
-{
- struct map_session_data *sd=script_rid2sd(st);
- int i;
-
- if(sd==NULL)
- return 0;
-
- for(i=0;i<11;i++)
- if(sd->equip_index[i] >= 0)
- pc_unequipitem(sd,sd->equip_index[i],1);
-
- return 0;
-}
-
-/*==========================================
- * gmcommand [MouseJstr]
- *
- * suggested on the forums...
- *------------------------------------------
- */
-
-int buildin_gmcommand(struct script_state *st)
-{
- struct map_session_data *sd;
- char *cmd;
-
- sd = script_rid2sd(st);
- cmd = conv_str(st,& (st->stack->stack_data[st->start+2]));
-
- is_atcommand(sd->fd, sd, cmd, 99);
-
- return 0;
-}
-
-/*==========================================
- * movenpc [MouseJstr]
- *------------------------------------------
- */
-
-int buildin_movenpc(struct script_state *st)
-{
- struct map_session_data *sd;
- char *map,*npc;
- int x,y;
-
- sd = script_rid2sd(st);
-
- map = conv_str(st,& (st->stack->stack_data[st->start+2]));
- x = conv_num(st,& (st->stack->stack_data[st->start+3]));
- y = conv_num(st,& (st->stack->stack_data[st->start+4]));
- npc = conv_str(st,& (st->stack->stack_data[st->start+5]));
-
- return 0;
-}
-
-/*==========================================
- * message [MouseJstr]
- *------------------------------------------
- */
-
-int buildin_message(struct script_state *st)
-{
- struct map_session_data *sd;
- char *msg,*player;
- struct map_session_data *pl_sd = NULL;
-
- sd = script_rid2sd(st);
-
- player = conv_str(st,& (st->stack->stack_data[st->start+2]));
- msg = conv_str(st,& (st->stack->stack_data[st->start+3]));
-
- if((pl_sd=map_nick2sd((char *) player)) == NULL)
- return 1;
- clif_displaymessage(pl_sd->fd, msg);
-
- return 0;
-}
-
-/*==========================================
- * npctalk (sends message to surrounding
- * area) [Valaris]
- *------------------------------------------
- */
-
-int buildin_npctalk(struct script_state *st)
-{
- char *str;
- char message[255];
-
- struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
- str=conv_str(st,& (st->stack->stack_data[st->start+2]));
-
- if(nd) {
- memcpy(message,nd->name,24);
- strcat(message," : ");
- strcat(message,str);
- clif_message(&(nd->bl), message);
- }
-
- return 0;
-}
-
-/*==========================================
- * hasitems (checks to see if player has any
- * items on them, if so will return a 1)
- * [Valaris]
- *------------------------------------------
- */
-
-int buildin_hasitems(struct script_state *st)
-{
- int i;
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- for(i=0; i<MAX_INVENTORY; i++) {
- if(sd->status.inventory[i].amount) {
- push_val(st->stack,C_INT,1);
- return 0;
- }
- }
-
- push_val(st->stack,C_INT,0);
-
- return 0;
-}
-
-/*==========================================
- * getlook char info. getlook(arg)
- *------------------------------------------
- */
-int buildin_getlook(struct script_state *st){
- int type,val;
- struct map_session_data *sd;
- sd=script_rid2sd(st);
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- val=-1;
- switch(type){
- case LOOK_HAIR: //1
- val=sd->status.hair;
- break;
- case LOOK_WEAPON: //2
- val=sd->status.weapon;
- break;
- case LOOK_HEAD_BOTTOM: //3
- val=sd->status.head_bottom;
- break;
- case LOOK_HEAD_TOP: //4
- val=sd->status.head_top;
- break;
- case LOOK_HEAD_MID: //5
- val=sd->status.head_mid;
- break;
- case LOOK_HAIR_COLOR: //6
- val=sd->status.hair_color;
- break;
- case LOOK_CLOTHES_COLOR: //7
- val=sd->status.clothes_color;
- break;
- case LOOK_SHIELD: //8
- val=sd->status.shield;
- break;
- case LOOK_SHOES: //9
- break;
- }
-
- push_val(st->stack,C_INT,val);
- return 0;
-}
-
-/*==========================================
- * get char save point. argument: 0- map name, 1- x, 2- y
- *------------------------------------------
-*/
-int buildin_getsavepoint(struct script_state *st)
-{
- int x,y,type;
- char *mapname;
- struct map_session_data *sd;
-
- sd=script_rid2sd(st);
-
- type=conv_num(st,& (st->stack->stack_data[st->start+2]));
- mapname=calloc(24, 1);
-
- x=sd->status.save_point.x;
- y=sd->status.save_point.y;
- strncpy(mapname,sd->status.save_point.map,24);
- switch(type){
- case 0:
- push_str(st->stack,C_STR,mapname);
- break;
- case 1:
- push_val(st->stack,C_INT,x);
- break;
- case 2:
- push_val(st->stack,C_INT,y);
- break;
- }
- return 0;
-}
-
-
-//
-// 実行部main
-//
-/*==========================================
- * コマンドの読み取り
- *------------------------------------------
- */
-static int unget_com_data=-1;
-int get_com(unsigned char *script,int *pos)
-{
- int i,j;
- if(unget_com_data>=0){
- i=unget_com_data;
- unget_com_data=-1;
- return i;
- }
- if(script[*pos]>=0x80){
- return C_INT;
- }
- i=0; j=0;
- while(script[*pos]>=0x40){
- i=script[(*pos)++]<<j;
- j+=6;
- }
- return i+(script[(*pos)++]<<j);
-}
-
-/*==========================================
- * コマンドのプッシュバック
- *------------------------------------------
- */
-void unget_com(int c)
-{
- if(unget_com_data!=-1){
- if(battle_config.error_log)
- printf("unget_com can back only 1 data\n");
- }
- unget_com_data=c;
-}
-
-/*==========================================
- * 数値の所得
- *------------------------------------------
- */
-int get_num(unsigned char *script,int *pos)
-{
- int i,j;
- i=0; j=0;
- while(script[*pos]>=0xc0){
- i+=(script[(*pos)++]&0x7f)<<j;
- j+=6;
- }
- return i+((script[(*pos)++]&0x7f)<<j);
-}
-
-/*==========================================
- * スタックから値を取り出す
- *------------------------------------------
- */
-int pop_val(struct script_state* st)
-{
- if(st->stack->sp<=0)
- return 0;
- st->stack->sp--;
- get_val(st,&(st->stack->stack_data[st->stack->sp]));
- if(st->stack->stack_data[st->stack->sp].type==C_INT)
- return st->stack->stack_data[st->stack->sp].u.num;
- return 0;
-}
-
-#define isstr(c) ((c).type==C_STR || (c).type==C_CONSTSTR)
-
-/*==========================================
- * 加算演算子
- *------------------------------------------
- */
-void op_add(struct script_state* st)
-{
- st->stack->sp--;
- get_val(st,&(st->stack->stack_data[st->stack->sp]));
- get_val(st,&(st->stack->stack_data[st->stack->sp-1]));
-
- if(isstr(st->stack->stack_data[st->stack->sp]) || isstr(st->stack->stack_data[st->stack->sp-1])){
- conv_str(st,&(st->stack->stack_data[st->stack->sp]));
- conv_str(st,&(st->stack->stack_data[st->stack->sp-1]));
- }
- if(st->stack->stack_data[st->stack->sp].type==C_INT){ // ii
- st->stack->stack_data[st->stack->sp-1].u.num += st->stack->stack_data[st->stack->sp].u.num;
- } else { // ssの予定
- char *buf;
- buf=(char *)aCalloc(strlen(st->stack->stack_data[st->stack->sp-1].u.str)+
- strlen(st->stack->stack_data[st->stack->sp].u.str)+1,sizeof(char));
- strcpy(buf,st->stack->stack_data[st->stack->sp-1].u.str);
- strcat(buf,st->stack->stack_data[st->stack->sp].u.str);
- if(st->stack->stack_data[st->stack->sp-1].type==C_STR)
- free(st->stack->stack_data[st->stack->sp-1].u.str);
- if(st->stack->stack_data[st->stack->sp].type==C_STR)
- free(st->stack->stack_data[st->stack->sp].u.str);
- st->stack->stack_data[st->stack->sp-1].type=C_STR;
- st->stack->stack_data[st->stack->sp-1].u.str=buf;
- }
-}
-
-/*==========================================
- * 二項演算子(文字列)
- *------------------------------------------
- */
-void op_2str(struct script_state *st,int op,int sp1,int sp2)
-{
- char *s1=st->stack->stack_data[sp1].u.str,
- *s2=st->stack->stack_data[sp2].u.str;
- int a=0;
-
- switch(op){
- case C_EQ:
- a= (strcmp(s1,s2)==0);
- break;
- case C_NE:
- a= (strcmp(s1,s2)!=0);
- break;
- case C_GT:
- a= (strcmp(s1,s2)> 0);
- break;
- case C_GE:
- a= (strcmp(s1,s2)>=0);
- break;
- case C_LT:
- a= (strcmp(s1,s2)< 0);
- break;
- case C_LE:
- a= (strcmp(s1,s2)<=0);
- break;
- default:
- printf("illegal string operater\n");
- break;
- }
-
- push_val(st->stack,C_INT,a);
-
- if(st->stack->stack_data[sp1].type==C_STR) free(s1);
- if(st->stack->stack_data[sp2].type==C_STR) free(s2);
-}
-/*==========================================
- * 二項演算子(数値)
- *------------------------------------------
- */
-void op_2num(struct script_state *st,int op,int i1,int i2)
-{
- switch(op){
- case C_SUB:
- i1-=i2;
- break;
- case C_MUL:
- i1*=i2;
- break;
- case C_DIV:
- i1/=i2;
- break;
- case C_MOD:
- i1%=i2;
- break;
- case C_AND:
- i1&=i2;
- break;
- case C_OR:
- i1|=i2;
- break;
- case C_XOR:
- i1^=i2;
- break;
- case C_LAND:
- i1=i1&&i2;
- break;
- case C_LOR:
- i1=i1||i2;
- break;
- case C_EQ:
- i1=i1==i2;
- break;
- case C_NE:
- i1=i1!=i2;
- break;
- case C_GT:
- i1=i1>i2;
- break;
- case C_GE:
- i1=i1>=i2;
- break;
- case C_LT:
- i1=i1<i2;
- break;
- case C_LE:
- i1=i1<=i2;
- break;
- case C_R_SHIFT:
- i1=i1>>i2;
- break;
- case C_L_SHIFT:
- i1=i1<<i2;
- break;
- }
- push_val(st->stack,C_INT,i1);
-}
-/*==========================================
- * 二項演算子
- *------------------------------------------
- */
-void op_2(struct script_state *st,int op)
-{
- int i1,i2;
- char *s1=NULL,*s2=NULL;
-
- i2=pop_val(st);
- if( isstr(st->stack->stack_data[st->stack->sp]) )
- s2=st->stack->stack_data[st->stack->sp].u.str;
-
- i1=pop_val(st);
- if( isstr(st->stack->stack_data[st->stack->sp]) )
- s1=st->stack->stack_data[st->stack->sp].u.str;
-
- if( s1!=NULL && s2!=NULL ){
- // ss => op_2str
- op_2str(st,op,st->stack->sp,st->stack->sp+1);
- }else if( s1==NULL && s2==NULL ){
- // ii => op_2num
- op_2num(st,op,i1,i2);
- }else{
- // si,is => error
- printf("script: op_2: int&str, str&int not allow.");
- push_val(st->stack,C_INT,0);
- }
-}
-
-/*==========================================
- * 単項演算子
- *------------------------------------------
- */
-void op_1num(struct script_state *st,int op)
-{
- int i1;
- i1=pop_val(st);
- switch(op){
- case C_NEG:
- i1=-i1;
- break;
- case C_NOT:
- i1=~i1;
- break;
- case C_LNOT:
- i1=!i1;
- break;
- }
- push_val(st->stack,C_INT,i1);
-}
-
-
-/*==========================================
- * 関数の実行
- *------------------------------------------
- */
-int run_func(struct script_state *st)
-{
- int i,start_sp,end_sp,func;
-
- end_sp=st->stack->sp;
- for(i=end_sp-1;i>=0 && st->stack->stack_data[i].type!=C_ARG;i--);
- if(i==0){
- if(battle_config.error_log)
- printf("function not found\n");
-// st->stack->sp=0;
- st->state=END;
- return 0;
- }
- start_sp=i-1;
- st->start=i-1;
- st->end=end_sp;
-
- func=st->stack->stack_data[st->start].u.num;
- if( st->stack->stack_data[st->start].type!=C_NAME || str_data[func].type!=C_FUNC ){
- printf("run_func: not function and command! \n");
-// st->stack->sp=0;
- st->state=END;
- return 0;
- }
-#ifdef DEBUG_RUN
- if(battle_config.etc_log) {
- printf("run_func : %s? (%d(%d))\n",str_buf+str_data[func].str,func,str_data[func].type);
- printf("stack dump :");
- for(i=0;i<end_sp;i++){
- switch(st->stack->stack_data[i].type){
- case C_INT:
- printf(" int(%d)",st->stack->stack_data[i].u.num);
- break;
- case C_NAME:
- printf(" name(%s)",str_buf+str_data[st->stack->stack_data[i].u.num].str);
- break;
- case C_ARG:
- printf(" arg");
- break;
- case C_POS:
- printf(" pos(%d)",st->stack->stack_data[i].u.num);
- break;
- default:
- printf(" %d,%d",st->stack->stack_data[i].type,st->stack->stack_data[i].u.num);
- }
- }
- printf("\n");
- }
-#endif
- if(str_data[func].func){
- str_data[func].func(st);
- } else {
- if(battle_config.error_log)
- printf("run_func : %s? (%d(%d))\n",str_buf+str_data[func].str,func,str_data[func].type);
- push_val(st->stack,C_INT,0);
- }
-
- pop_stack(st->stack,start_sp,end_sp);
-
- if(st->state==RETFUNC){
- // ユーザー定義関数からの復帰
- int olddefsp=st->defsp;
- int i;
-
- pop_stack(st->stack,st->defsp,start_sp); // 復帰に邪魔なスタック削除
- if(st->defsp<4 || st->stack->stack_data[st->defsp-1].type!=C_RETINFO){
- printf("script:run_func(return) return without callfunc or callsub!\n");
- st->state=END;
- return 0;
- }
- i = conv_num(st,& (st->stack->stack_data[st->defsp-4])); // 引数の数所得
- st->pos=conv_num(st,& (st->stack->stack_data[st->defsp-1])); // スクリプト位置の復元
- st->script=(char*)conv_num(st,& (st->stack->stack_data[st->defsp-2])); // スクリプトを復元
- st->defsp=conv_num(st,& (st->stack->stack_data[st->defsp-3])); // 基準スタックポインタを復元
-
- pop_stack(st->stack,olddefsp-4-i,olddefsp); // 要らなくなったスタック(引数と復帰用データ)削除
-
- st->state=GOTO;
- }
-
- return 0;
-}
-
-/*==========================================
- * スクリプトの実行メイン部分
- *------------------------------------------
- */
-int run_script_main(unsigned char *script,int pos,int rid,int oid,struct script_state *st,unsigned char *rootscript)
-{
- int c,rerun_pos;
- int cmdcount=script_config.check_cmdcount;
- int gotocount=script_config.check_gotocount;
- struct script_stack *stack=st->stack;
-
- st->defsp=stack->sp;
- st->script=script;
-
- rerun_pos=st->pos;
- for(st->state=0;st->state==0;){
- switch(c=get_com(script,&st->pos)){
- case C_EOL:
- if(stack->sp!=st->defsp){
- if(battle_config.error_log)
- printf("stack.sp(%d) != default(%d)\n",stack->sp,st->defsp);
- stack->sp=st->defsp;
- }
- rerun_pos=st->pos;
- break;
- case C_INT:
- push_val(stack,C_INT,get_num(script,&st->pos));
- break;
- case C_POS:
- case C_NAME:
- push_val(stack,c,(*(int*)(script+st->pos))&0xffffff);
- st->pos+=3;
- break;
- case C_ARG:
- push_val(stack,c,0);
- break;
- case C_STR:
- push_str(stack,C_CONSTSTR,script+st->pos);
- while(script[st->pos++]);
- break;
- case C_FUNC:
- run_func(st);
- if(st->state==GOTO){
- rerun_pos=st->pos;
- script=st->script;
- st->state=0;
- if( gotocount>0 && (--gotocount)<=0 ){
- printf("run_script: infinity loop !\n");
- st->state=END;
- }
- }
- break;
-
- case C_ADD:
- op_add(st);
- break;
-
- case C_SUB:
- case C_MUL:
- case C_DIV:
- case C_MOD:
- case C_EQ:
- case C_NE:
- case C_GT:
- case C_GE:
- case C_LT:
- case C_LE:
- case C_AND:
- case C_OR:
- case C_XOR:
- case C_LAND:
- case C_LOR:
- case C_R_SHIFT:
- case C_L_SHIFT:
- op_2(st,c);
- break;
-
- case C_NEG:
- case C_NOT:
- case C_LNOT:
- op_1num(st,c);
- break;
-
- case C_NOP:
- st->state=END;
- break;
-
- default:
- if(battle_config.error_log)
- printf("unknown command : %d @ %d\n",c,pos);
- st->state=END;
- break;
- }
- if( cmdcount>0 && (--cmdcount)<=0 ){
- printf("run_script: infinity loop !\n");
- st->state=END;
- }
- }
- switch(st->state){
- case STOP:
- break;
- case END:
- {
- struct map_session_data *sd=map_id2sd(st->rid);
- st->pos=-1;
- if(sd && sd->npc_id==st->oid)
- npc_event_dequeue(sd);
- }
- break;
- case RERUNLINE:
- {
- st->pos=rerun_pos;
- }
- break;
- }
-
- if( st->state!=END){
- // 再開するためにスタック情報を保存
- struct map_session_data *sd=map_id2sd(st->rid);
- if(sd/* && sd->npc_stackbuf==NULL*/){
- if( sd->npc_stackbuf )
- free( sd->npc_stackbuf );
- sd->npc_stackbuf = (char *)aCalloc(sizeof(stack->stack_data[0])*stack->sp_max,sizeof(char));
- memcpy(sd->npc_stackbuf, stack->stack_data, sizeof(stack->stack_data[0]) * stack->sp_max);
- sd->npc_stack = stack->sp;
- sd->npc_stackmax = stack->sp_max;
- sd->npc_script=script;
- sd->npc_scriptroot=rootscript;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * スクリプトの実行
- *------------------------------------------
- */
-int run_script(unsigned char *script,int pos,int rid,int oid)
-{
- struct script_stack stack;
- struct script_state st;
- struct map_session_data *sd=map_id2sd(rid);
- unsigned char *rootscript=script;
-
- if(script==NULL || pos<0)
- return -1;
-
- if(sd && sd->npc_stackbuf && sd->npc_scriptroot==(char*)rootscript){
- // 前回のスタックを復帰
- script=sd->npc_script;
- stack.sp=sd->npc_stack;
- stack.sp_max=sd->npc_stackmax;
- stack.stack_data=(struct script_data *)aCalloc(stack.sp_max,sizeof(stack.stack_data[0]));
- memcpy(stack.stack_data,sd->npc_stackbuf,sizeof(stack.stack_data[0])*stack.sp_max);
- free(sd->npc_stackbuf);
- sd->npc_stackbuf=NULL;
- }else{
- // スタック初期化
- stack.sp=0;
- stack.sp_max=64;
- stack.stack_data=(struct script_data *)aCalloc(stack.sp_max,sizeof(stack.stack_data[0]));
- }
- st.stack=&stack;
- st.pos=pos;
- st.rid=rid;
- st.oid=oid;
- run_script_main(script,pos,rid,oid,&st,rootscript);
-
- free(stack.stack_data);
- stack.stack_data=NULL;
- return st.pos;
-}
-
-
-/*==========================================
- * マップ変数の変更
- *------------------------------------------
- */
-int mapreg_setreg(int num,int val)
-{
- if(val!=0)
- numdb_insert(mapreg_db,num,val);
- else
- numdb_erase(mapreg_db,num);
-
- mapreg_dirty=1;
- return 0;
-}
-/*==========================================
- * 文字列型マップ変数の変更
- *------------------------------------------
- */
-int mapreg_setregstr(int num,const char *str)
-{
- char *p;
-
- if( (p=numdb_search(mapregstr_db,num))!=NULL )
- free(p);
-
- if( str==NULL || *str==0 ){
- numdb_erase(mapregstr_db,num);
- mapreg_dirty=1;
- return 0;
- }
- p=(char *)aCalloc(strlen(str)+1, sizeof(char));
- strcpy(p,str);
- numdb_insert(mapregstr_db,num,p);
- mapreg_dirty=1;
- return 0;
-}
-
-/*==========================================
- * 永続的マップ変数の読み込み
- *------------------------------------------
- */
-static int script_load_mapreg()
-{
- FILE *fp;
- char line[1024];
-
- if( (fp=fopen(mapreg_txt,"rt"))==NULL )
- return -1;
-
- while(fgets(line,sizeof(line),fp)){
- char buf1[256],buf2[1024],*p;
- int n,v,s,i;
- if( sscanf(line,"%255[^,],%d\t%n",buf1,&i,&n)!=2 &&
- (i=0,sscanf(line,"%[^\t]\t%n",buf1,&n)!=1) )
- continue;
- if( buf1[strlen(buf1)-1]=='$' ){
- if( sscanf(line+n,"%[^\n\r]",buf2)!=1 ){
- printf("%s: %s broken data !\n",mapreg_txt,buf1);
- continue;
- }
- p=(char *)aCalloc(strlen(buf2) + 1,sizeof(char));
- strcpy(p,buf2);
- s=add_str(buf1);
- numdb_insert(mapregstr_db,(i<<24)|s,p);
- }else{
- if( sscanf(line+n,"%d",&v)!=1 ){
- printf("%s: %s broken data !\n",mapreg_txt,buf1);
- continue;
- }
- s=add_str(buf1);
- numdb_insert(mapreg_db,(i<<24)|s,v);
- }
- }
- fclose(fp);
- mapreg_dirty=0;
- return 0;
-}
-/*==========================================
- * 永続的マップ変数の書き込み
- *------------------------------------------
- */
-static int script_save_mapreg_intsub(void *key,void *data,va_list ap)
-{
- FILE *fp=va_arg(ap,FILE*);
- int num=((int)key)&0x00ffffff, i=((int)key)>>24;
- char *name=str_buf+str_data[num].str;
- if( name[1]!='@' ){
- if(i==0)
- fprintf(fp,"%s\t%d\n", name, (int)data);
- else
- fprintf(fp,"%s,%d\t%d\n", name, i, (int)data);
- }
- return 0;
-}
-static int script_save_mapreg_strsub(void *key,void *data,va_list ap)
-{
- FILE *fp=va_arg(ap,FILE*);
- int num=((int)key)&0x00ffffff, i=((int)key)>>24;
- char *name=str_buf+str_data[num].str;
- if( name[1]!='@' ){
- if(i==0)
- fprintf(fp,"%s\t%s\n", name, (char *)data);
- else
- fprintf(fp,"%s,%d\t%s\n", name, i, (char *)data);
- }
- return 0;
-}
-static int script_save_mapreg()
-{
- FILE *fp;
- int lock;
-
- if( (fp=lock_fopen(mapreg_txt,&lock))==NULL )
- return -1;
- numdb_foreach(mapreg_db,script_save_mapreg_intsub,fp);
- numdb_foreach(mapregstr_db,script_save_mapreg_strsub,fp);
- lock_fclose(fp,mapreg_txt,&lock);
- mapreg_dirty=0;
- return 0;
-}
-static int script_autosave_mapreg(int tid,unsigned int tick,int id,int data)
-{
- if(mapreg_dirty)
- script_save_mapreg();
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int set_posword(char *p)
-{
- char* np,* str[15];
- int i=0;
- for(i=0;i<11;i++) {
- if((np=strchr(p,','))!=NULL) {
- str[i]=p;
- *np=0;
- p=np+1;
- } else {
- str[i]=p;
- p+=strlen(p);
- }
- if(str[i])
- strcpy(pos[i],str[i]);
- }
- return 0;
-}
-
-int script_config_read(char *cfgName)
-{
- int i;
- char line[1024],w1[1024],w2[1024];
- FILE *fp;
-
- script_config.warn_func_no_comma=1;
- script_config.warn_cmd_no_comma=1;
- script_config.warn_func_mismatch_paramnum=1;
- script_config.warn_cmd_mismatch_paramnum=1;
- script_config.check_cmdcount=8192;
- script_config.check_gotocount=512;
-
- fp=fopen(cfgName,"r");
- if(fp==NULL){
- printf("file not found: %s\n",cfgName);
- return 1;
- }
- while(fgets(line,1020,fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
- i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
- if(strcmpi(w1,"refine_posword")==0) {
- set_posword(w2);
- }
- if(strcmpi(w1,"import")==0){
- script_config_read(w2);
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
- * 終了
- *------------------------------------------
- */
-static int mapreg_db_final(void *key,void *data,va_list ap)
-{
- return 0;
-}
-static int mapregstr_db_final(void *key,void *data,va_list ap)
-{
- free(data);
- return 0;
-}
-static int scriptlabel_db_final(void *key,void *data,va_list ap)
-{
- return 0;
-}
-static int userfunc_db_final(void *key,void *data,va_list ap)
-{
- free(key);
- free(data);
- return 0;
-}
-int do_final_script()
-{
- if(mapreg_dirty>=0)
- script_save_mapreg();
- if(script_buf)
- free(script_buf);
-
- if(mapreg_db)
- numdb_final(mapreg_db,mapreg_db_final);
- if(mapregstr_db)
- strdb_final(mapregstr_db,mapregstr_db_final);
- if(scriptlabel_db)
- strdb_final(scriptlabel_db,scriptlabel_db_final);
- if(userfunc_db)
- strdb_final(userfunc_db,userfunc_db_final);
-
- if (str_data)
- free(str_data);
- if (str_buf)
- free(str_buf);
-
- return 0;
-}
-/*==========================================
- * 初期化
- *------------------------------------------
- */
-int do_init_script()
-{
- mapreg_db=numdb_init();
- mapregstr_db=numdb_init();
- script_load_mapreg();
-
- add_timer_func_list(script_autosave_mapreg,"script_autosave_mapreg");
- add_timer_interval(gettick()+MAPREG_AUTOSAVE_INTERVAL,
- script_autosave_mapreg,0,0,MAPREG_AUTOSAVE_INTERVAL);
-
- scriptlabel_db=strdb_init(50);
- return 0;
-}
diff --git a/misc/src/map/script.h b/misc/src/map/script.h
deleted file mode 100644
index b50c466..0000000
--- a/misc/src/map/script.h
+++ /dev/null
@@ -1,39 +0,0 @@
-// $Id: script.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
-#ifndef _SCRIPT_H_
-#define _SCRIPT_H_
-
-struct script_data {
- int type;
- union {
- int num;
- char *str;
- } u;
-};
-
-struct script_stack {
- int sp,sp_max;
- struct script_data *stack_data;
-};
-struct script_state {
- struct script_stack *stack;
- int start,end;
- int pos,state;
- int rid,oid;
- char *script,*new_script;
- int defsp,new_pos,new_defsp;
-};
-
-unsigned char * parse_script(unsigned char *,int);
-int run_script(unsigned char *,int,int,int);
-
-struct dbt* script_get_label_db();
-struct dbt* script_get_userfunc_db();
-
-int script_config_read(char *cfgName);
-int do_init_script();
-int do_final_script();
-
-extern char mapreg_txt[];
-
-#endif
-
diff --git a/misc/src/map/skill.c b/misc/src/map/skill.c
deleted file mode 100644
index 1e92b3f..0000000
--- a/misc/src/map/skill.c
+++ /dev/null
@@ -1,10637 +0,0 @@
-// $Id: skill.c,v 1.8 2004/09/25 05:32:19 MouseJstr Exp $
-/* スキル関係 */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#include "timer.h"
-#include "nullpo.h"
-#include "malloc.h"
-
-#include "skill.h"
-#include "map.h"
-#include "clif.h"
-#include "pc.h"
-#include "pet.h"
-#include "mob.h"
-#include "battle.h"
-#include "party.h"
-#include "itemdb.h"
-#include "script.h"
-#include "intif.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define SKILLUNITTIMER_INVERVAL 100
-
-#define STATE_BLIND 0x10
-
-/* スキル番号=>ステータス異常番号変換テーブル */
-int SkillStatusChangeTable[]={ /* skill.hのenumのSC_***とあわせること */
-/* 0- */
- -1,-1,-1,-1,-1,-1,
- SC_PROVOKE, /* プロボック */
- -1, 1,-1,
-/* 10- */
- SC_SIGHT, /* サイト */
- -1,-1,-1,-1,
- SC_FREEZE, /* フロストダイバー */
- SC_STONE, /* ストーンカース */
- -1,-1,-1,
-/* 20- */
- -1,-1,-1,-1,
- SC_RUWACH, /* ルアフ */
- -1,-1,-1,-1,
- SC_INCREASEAGI, /* 速度増加 */
-/* 30- */
- SC_DECREASEAGI, /* 速度減少 */
- -1,
- SC_SIGNUMCRUCIS, /* シグナムクルシス */
- SC_ANGELUS, /* エンジェラス */
- SC_BLESSING, /* ブレッシング */
- -1,-1,-1,-1,-1,
-/* 40- */
- -1,-1,-1,-1,-1,
- SC_CONCENTRATE, /* 集中力向上 */
- -1,-1,-1,-1,
-/* 50- */
- -1,
- SC_HIDING, /* ハイディング */
- -1,-1,-1,-1,-1,-1,-1,-1,
-/* 60- */
- SC_TWOHANDQUICKEN, /* 2HQ */
- SC_AUTOCOUNTER,
- -1,-1,-1,-1,
- SC_IMPOSITIO, /* インポシティオマヌス */
- SC_SUFFRAGIUM, /* サフラギウム */
- SC_ASPERSIO, /* アスペルシオ */
- SC_BENEDICTIO, /* 聖体降福 */
-/* 70- */
- -1,
- SC_SLOWPOISON,
- -1,
- SC_KYRIE, /* キリエエレイソン */
- SC_MAGNIFICAT, /* マグニフィカート */
- SC_GLORIA, /* グロリア */
- SC_DIVINA, /* レックスディビーナ */
- -1,
- SC_AETERNA, /* レックスエーテルナ */
- -1,
-/* 80- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 90- */
- -1,-1,
- SC_QUAGMIRE, /* クァグマイア */
- -1,-1,-1,-1,-1,-1,-1,
-/* 100- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 110- */
- -1,
- SC_ADRENALINE, /* アドレナリンラッシュ */
- SC_WEAPONPERFECTION,/* ウェポンパーフェクション */
- SC_OVERTHRUST, /* オーバートラスト */
- SC_MAXIMIZEPOWER, /* マキシマイズパワー */
- -1,-1,-1,-1,-1,
-/* 120- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 130- */
- -1,-1,-1,-1,-1,
- SC_CLOAKING, /* クローキング */
- SC_STAN, /* ソニックブロー */
- -1,
- SC_ENCPOISON, /* エンチャントポイズン */
- SC_POISONREACT, /* ポイズンリアクト */
-/* 140- */
- SC_POISON, /* ベノムダスト */
- SC_SPLASHER, /* ベナムスプラッシャー */
- -1,
- SC_TRICKDEAD, /* 死んだふり */
- -1,-1,-1,-1,-1,-1,
-/* 150- */
- -1,-1,-1,-1,-1,
- SC_LOUD, /* ラウドボイス */
- -1,
- SC_ENERGYCOAT, /* エナジーコート */
- -1,-1,
-/* 160- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
- -1,-1,-1,
- SC_SELFDESTRUCTION,
- -1,-1,-1,-1,-1,-1,
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
- -1,
- SC_KEEPING,
- -1,-1,
- SC_BARRIER,
- -1,-1,
- SC_HALLUCINATION,
- -1,-1,
-/* 210- */
- -1,-1,-1,-1,-1,
- SC_STRIPWEAPON,
- SC_STRIPSHIELD,
- SC_STRIPARMOR,
- SC_STRIPHELM,
- -1,
-/* 220- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 230- */
- -1,-1,-1,-1,
- SC_CP_WEAPON,
- SC_CP_SHIELD,
- SC_CP_ARMOR,
- SC_CP_HELM,
- -1,-1,
-/* 240- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,
- SC_AUTOGUARD,
-/* 250- */
- -1,-1,
- SC_REFLECTSHIELD,
- -1,-1,
- SC_DEVOTION,
- SC_PROVIDENCE,
- SC_DEFENDER,
- SC_SPEARSQUICKEN,
- -1,
-/* 260- */
- -1,-1,-1,-1,-1,-1,-1,-1,
- SC_STEELBODY,
- SC_BLADESTOP_WAIT,
-/* 270- */
- SC_EXPLOSIONSPIRITS,
- SC_EXTREMITYFIST,
- -1,-1,-1,-1,
- SC_MAGICROD,
- -1,-1,-1,
-/* 280- */
- SC_FLAMELAUNCHER,
- SC_FROSTWEAPON,
- SC_LIGHTNINGLOADER,
- SC_SEISMICWEAPON,
- -1,
- SC_VOLCANO,
- SC_DELUGE,
- SC_VIOLENTGALE,
- SC_LANDPROTECTOR,
- -1,
-/* 290- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 300- */
- -1,-1,-1,-1,-1,-1,
- SC_LULLABY,
- SC_RICHMANKIM,
- SC_ETERNALCHAOS,
- SC_DRUMBATTLE,
-/* 310- */
- SC_NIBELUNGEN,
- SC_ROKISWEIL,
- SC_INTOABYSS,
- SC_SIEGFRIED,
- -1,-1,-1,
- SC_DISSONANCE,
- -1,
- SC_WHISTLE,
-/* 320- */
- SC_ASSNCROS,
- SC_POEMBRAGI,
- SC_APPLEIDUN,
- -1,-1,
- SC_UGLYDANCE,
- -1,
- SC_HUMMING,
- SC_DONTFORGETME,
- SC_FORTUNE,
-/* 330- */
- SC_SERVICE4U,
- SC_SELFDESTRUCTION,
- -1,-1,-1,-1,-1,-1,-1,-1,
-/* 340- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 350- */
- -1,-1,-1,-1,-1,
- SC_AURABLADE,
- SC_PARRYING,
- SC_CONCENTRATION,
- SC_TENSIONRELAX,
- SC_BERSERK,
-/* 360- */
- SC_BERSERK,
- SC_ASSUMPTIO,
- SC_BASILICA,
- -1,-1,-1,
- SC_MAGICPOWER,
- -1,-1,
- SC_GOSPEL,
-/* 370- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-/* 380- */
- SC_TRUESIGHT,
- -1,-1,
- SC_WINDWALK,
- SC_MELTDOWN,
- -1,-1,
- SC_CARTBOOST,
- -1,
- SC_CHASEWALK,
-/* 390- */
- SC_REJECTSWORD,
- -1,-1,-1,-1,-1,
- SC_MARIONETTE,
- -1,
- SC_HEADCRUSH,
- SC_JOINTBEAT,
-/* 400 */
- -1,-1,
- SC_MINDBREAKER,
- SC_MEMORIZE,
- SC_FOGWALL,
- SC_SPIDERWEB,
- -1,-1,-1,-1,
-/* 410- */
- -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-};
-
-struct skill_name_db skill_names[] = {
- { AC_CHARGEARROW, "CHARGEARROW", "Charge_Arrow" } ,
- { AC_CONCENTRATION, "CONCENTRATION", "Improve_Concentration" } ,
- { AC_DOUBLE, "DOUBLE", "Double_Strafe" } ,
- { AC_MAKINGARROW, "MAKINGARROW", "Arrow_Creation" } ,
- { AC_OWL, "OWL", "Owl's_Eye" } ,
- { AC_SHOWER, "SHOWER", "Arrow_Shower" } ,
- { AC_VULTURE, "VULTURE", "Vulture's_Eye" } ,
- { ALL_RESURRECTION, "RESURRECTION", "Resurrection" } ,
- { AL_ANGELUS, "ANGELUS", "Angelus" } ,
- { AL_BLESSING, "BLESSING", "Blessing" } ,
- { AL_CRUCIS, "CRUCIS", "Signum_Crusis" } ,
- { AL_CURE, "CURE", "Cure" } ,
- { AL_DECAGI, "DECAGI", "Decrease_AGI" } ,
- { AL_DEMONBANE, "DEMONBANE", "Demon_Bane" } ,
- { AL_DP, "DP", "Divine_Protection" } ,
- { AL_HEAL, "HEAL", "Heal" } ,
- { AL_HOLYLIGHT, "HOLYLIGHT", "Holy_Light" } ,
- { AL_HOLYWATER, "HOLYWATER", "Aqua_Benedicta" } ,
- { AL_INCAGI, "INCAGI", "Increase_AGI" } ,
- { AL_PNEUMA, "PNEUMA", "Pneuma" } ,
- { AL_RUWACH, "RUWACH", "Ruwach" } ,
- { AL_TELEPORT, "TELEPORT", "Teleport" } ,
- { AL_WARP, "WARP", "Warp_Portal" } ,
- { AM_ACIDTERROR, "ACIDTERROR", "Acid_Terror" } ,
- { AM_AXEMASTERY, "AXEMASTERY", "Axe_Mastery" } ,
- { AM_BERSERKPITCHER, "BERSERKPITCHER", "Berserk Pitcher" } ,
- { AM_BIOETHICS, "BIOETHICS", "Bioethics" } ,
- { AM_BIOTECHNOLOGY, "BIOTECHNOLOGY", "Biotechnology" } ,
- { AM_CALLHOMUN, "CALLHOMUN", "Call_Homunculus" } ,
- { AM_CANNIBALIZE, "CANNIBALIZE", "Bio_Cannibalize" } ,
- { AM_CP_ARMOR, "ARMOR", "Chemical_Protection_Armor" } ,
- { AM_CP_HELM, "HELM", "Chemical_Protection_Helm" } ,
- { AM_CP_SHIELD, "SHIELD", "Chemical_Protection_Shield" } ,
- { AM_CP_WEAPON, "WEAPON", "Chemical_Protection_Weapon" } ,
- { AM_CREATECREATURE, "CREATECREATURE", "Life_Creation" } ,
- { AM_CULTIVATION, "CULTIVATION", "Cultivation" } ,
- { AM_DEMONSTRATION, "DEMONSTRATION", "Demonstration" } ,
- { AM_DRILLMASTER, "DRILLMASTER", "Drillmaster" } ,
- { AM_FLAMECONTROL, "FLAMECONTROL", "Flame_Control" } ,
- { AM_HEALHOMUN, "HEALHOMUN", "Heal_Homunculus" } ,
- { AM_LEARNINGPOTION, "LEARNINGPOTION", "AM_LEARNINGPOTION" } ,
- { AM_PHARMACY, "PHARMACY", "Pharmacy" } ,
- { AM_POTIONPITCHER, "POTIONPITCHER", "Potion_Pitcher" } ,
- { AM_REST, "REST", "Sabbath" } ,
- { AM_RESURRECTHOMUN, "RESURRECTHOMUN", "Ressurect_Homunculus" } ,
- { AM_SPHEREMINE, "SPHEREMINE", "Sphere_Mine" } ,
- { ASC_BREAKER, "BREAKER", "Breaker" } ,
- { ASC_CDP, "CDP", "Create_Deadly_Poison" } ,
- { ASC_EDP, "EDP", "Deadly_Poison_Enchantment" } ,
- { ASC_HALLUCINATION, "HALLUCINATION", "Hallucination_Walk" } ,
- { ASC_KATAR, "KATAR", "Advanced_Katar_Mastery" } ,
- { ASC_METEORASSAULT, "METEORASSAULT", "Meteor_Assault" } ,
- { AS_CLOAKING, "CLOAKING", "Cloaking" } ,
- { AS_ENCHANTPOISON, "ENCHANTPOISON", "Enchant_Poison" } ,
- { AS_GRIMTOOTH, "GRIMTOOTH", "Grimtooth" } ,
- { AS_KATAR, "KATAR", "Katar_Mastery" } ,
- { AS_LEFT, "LEFT", "Lefthand_Mastery" } ,
- { AS_POISONREACT, "POISONREACT", "Poison_React" } ,
- { AS_RIGHT, "RIGHT", "Righthand_Mastery" } ,
- { AS_SONICBLOW, "SONICBLOW", "Sonic_Blow" } ,
- { AS_SPLASHER, "SPLASHER", "Venom_Splasher" } ,
- { AS_VENOMDUST, "VENOMDUST", "Venom_Dust" } ,
- { BA_APPLEIDUN, "APPLEIDUN", "Apple_of_Idun" } ,
- { BA_ASSASSINCROSS, "ASSASSINCROSS", "Assassin_Cross" } ,
- { BA_DISSONANCE, "DISSONANCE", "Dissonance" } ,
- { BA_FROSTJOKE, "FROSTJOKE", "Dumb_Joke" } ,
- { BA_MUSICALLESSON, "MUSICALLESSON", "Musical_Lesson" } ,
- { BA_MUSICALSTRIKE, "MUSICALSTRIKE", "Musical_Strike" } ,
- { BA_POEMBRAGI, "POEMBRAGI", "Poem_of_Bragi" } ,
- { BA_WHISTLE, "WHISTLE", "Whistle" } ,
- { BD_ADAPTATION, "ADAPTATION", "Adaption" } ,
- { BD_DRUMBATTLEFIELD, "DRUMBATTLEFIELD", "Drumb_BattleField" } ,
- { BD_ENCORE, "ENCORE", "Encore" } ,
- { BD_ETERNALCHAOS, "ETERNALCHAOS", "Eternal_Chaos" } ,
- { BD_INTOABYSS, "INTOABYSS", "Into_the_Abyss" } ,
- { BD_LULLABY, "LULLABY", "Lullaby" } ,
- { BD_RAGNAROK, "RAGNAROK", "Ragnarok" } ,
- { BD_RICHMANKIM, "RICHMANKIM", "Rich_Mankim" } ,
- { BD_RINGNIBELUNGEN, "RINGNIBELUNGEN", "Ring_of_Nibelugen" } ,
- { BD_ROKISWEIL, "ROKISWEIL", "Loki's_Wail" } ,
- { BD_SIEGFRIED, "SIEGFRIED", "Invulnerable_Siegfried" } ,
- { BS_ADRENALINE, "ADRENALINE", "Adrenaline_Rush" } ,
- { BS_ADRENALINE2, "ADRENALINE2", "Adrenaline Rush 2" } ,
- { BS_AXE, "AXE", "Smith_Axe" } ,
- { BS_DAGGER, "DAGGER", "Smith_Dagger" } ,
- { BS_ENCHANTEDSTONE, "ENCHANTEDSTONE", "Enchantedstone_Craft" } ,
- { BS_FINDINGORE, "FINDINGORE", "Ore_Discovery" } ,
- { BS_HAMMERFALL, "HAMMERFALL", "Hammer_Fall" } ,
- { BS_HILTBINDING, "HILTBINDING", "Hilt_Binding" } ,
- { BS_IRON, "IRON", "Iron_Tempering" } ,
- { BS_KNUCKLE, "KNUCKLE", "Smith_Knucklebrace" } ,
- { BS_MACE, "MACE", "Smith_Mace" } ,
- { BS_MAXIMIZE, "MAXIMIZE", "Power_Maximize" } ,
- { BS_ORIDEOCON, "ORIDEOCON", "Orideocon_Research" } ,
- { BS_OVERTHRUST, "OVERTHRUST", "Power-Thrust" } ,
- { BS_REPAIRWEAPON, "REPAIRWEAPON", "Weapon_Repair" } ,
- { BS_SKINTEMPER, "SKINTEMPER", "Skin_Tempering" } ,
- { BS_SPEAR, "SPEAR", "Smith_Spear" } ,
- { BS_STEEL, "STEEL", "Steel_Tempering" } ,
- { BS_SWORD, "SWORD", "Smith_Sword" } ,
- { BS_TWOHANDSWORD, "TWOHANDSWORD", "Smith_Two-handed_Sword" } ,
- { BS_WEAPONPERFECT, "WEAPONPERFECT", "Weapon_Perfection" } ,
- { BS_WEAPONRESEARCH, "WEAPONRESEARCH", "Weaponry_Research" } ,
- { CG_ARROWVULCAN, "ARROWVULCAN", "Vulcan_Arrow" } ,
- { CG_MARIONETTE, "MARIONETTE", "Marionette_Control" } ,
- { CG_MOONLIT, "MOONLIT", "Moonlight_Petals" } ,
- { CH_CHAINCRUSH, "CHAINCRUSH", "Chain_Crush_Combo" } ,
- { CH_PALMSTRIKE, "PALMSTRIKE", "Palm_Push_Strike" } ,
- { CH_SOULCOLLECT, "SOULCOLLECT", "Collect_Soul" } ,
- { CH_TIGERFIST, "TIGERFIST", "Tiger_Knuckle_Fist" } ,
- { CR_ALCHEMY, "ALCHEMY", "Alchemy" } ,
- { CR_AUTOGUARD, "AUTOGUARD", "Guard" } ,
- { CR_DEFENDER, "DEFENDER", "Defender" } ,
- { CR_DEVOTION, "DEVOTION", "Sacrifice" } ,
- { CR_GRANDCROSS, "GRANDCROSS", "Grand_Cross" } ,
- { CR_HOLYCROSS, "HOLYCROSS", "Holy_Cross" } ,
- { CR_PROVIDENCE, "PROVIDENCE", "Providence" } ,
- { CR_REFLECTSHIELD, "REFLECTSHIELD", "Shield_Reflect" } ,
- { CR_SHIELDBOOMERANG, "SHIELDBOOMERANG", "Shield_Boomerang" } ,
- { CR_SHIELDCHARGE, "SHIELDCHARGE", "Shield_Charge" } ,
- { CR_SPEARQUICKEN, "SPEARQUICKEN", "Spear_Quicken" } ,
- { CR_SYNTHESISPOTION, "SYNTHESISPOTION", "Potion_Synthesis" } ,
- { CR_TRUST, "TRUST", "Faith" } ,
- { DC_DANCINGLESSON, "DANCINGLESSON", "Dancing_Lesson" } ,
- { DC_DONTFORGETME, "DONTFORGETME", "Don't_Forget_Me" } ,
- { DC_FORTUNEKISS, "FORTUNEKISS", "Fortune_Kiss" } ,
- { DC_HUMMING, "HUMMING", "Humming" } ,
- { DC_SCREAM, "SCREAM", "Scream" } ,
- { DC_SERVICEFORYOU, "SERVICEFORYOU", "Prostitute" } ,
- { DC_THROWARROW, "THROWARROW", "Throw_Arrow" } ,
- { DC_UGLYDANCE, "UGLYDANCE", "Ugly_Dance" } ,
- { HP_ASSUMPTIO, "ASSUMPTIO", "Assumptio" } ,
- { HP_BASILICA, "BASILICA", "Basilica" } ,
- { HP_MEDITATIO, "MEDITATIO", "Meditation" } ,
- { HT_ANKLESNARE, "ANKLESNARE", "Ankle_Snare" } ,
- { HT_BEASTBANE, "BEASTBANE", "Beast_Bane" } ,
- { HT_BLASTMINE, "BLASTMINE", "Blast_Mine" } ,
- { HT_BLITZBEAT, "BLITZBEAT", "Blitz_Beat" } ,
- { HT_CLAYMORETRAP, "CLAYMORETRAP", "Claymore_Trap" } ,
- { HT_DETECTING, "DETECTING", "Detect" } ,
- { HT_FALCON, "FALCON", "Falconry_Mastery" } ,
- { HT_FLASHER, "FLASHER", "Flasher" } ,
- { HT_FREEZINGTRAP, "FREEZINGTRAP", "Freezing_Trap" } ,
- { HT_LANDMINE, "LANDMINE", "Land_Mine" } ,
- { HT_REMOVETRAP, "REMOVETRAP", "Remove_Trap" } ,
- { HT_SANDMAN, "SANDMAN", "Sandman" } ,
- { HT_SHOCKWAVE, "SHOCKWAVE", "Shockwave_Trap" } ,
- { HT_SKIDTRAP, "SKIDTRAP", "Skid_Trap" } ,
- { HT_SPRINGTRAP, "SPRINGTRAP", "Spring_Trap" } ,
- { HT_STEELCROW, "STEELCROW", "Steel_Crow" } ,
- { HT_TALKIEBOX, "TALKIEBOX", "Talkie_Box" } ,
- { HW_MAGICCRASHER, "MAGICCRASHER", "Magic_Crasher" } ,
- { HW_MAGICPOWER, "MAGICPOWER", "Magic_Power" } ,
- { HW_NAPALMVULCAN, "NAPALMVULCAN", "Napalm_Vulcan" } ,
- { HW_SOULDRAIN, "SOULDRAIN", "Soul_Drain" } ,
- { KN_AUTOCOUNTER, "AUTOCOUNTER", "Counter_Attack" } ,
- { KN_BOWLINGBASH, "BOWLINGBASH", "Bowling_Bash" } ,
- { KN_BRANDISHSPEAR, "BRANDISHSPEAR", "Brandish_Spear" } ,
- { KN_CAVALIERMASTERY, "CAVALIERMASTERY", "Cavalier_Mastery" } ,
- { KN_PIERCE, "PIERCE", "Pierce" } ,
- { KN_RIDING, "RIDING", "Peco_Peco_Ride" } ,
- { KN_SPEARBOOMERANG, "SPEARBOOMERANG", "Spear_Boomerang" } ,
- { KN_SPEARMASTERY, "SPEARMASTERY", "Spear_Mastery" } ,
- { KN_SPEARSTAB, "SPEARSTAB", "Spear_Stab" } ,
- { KN_TWOHANDQUICKEN, "TWOHANDQUICKEN", "Twohand_Quicken" } ,
- { LK_AURABLADE, "AURABLADE", "Aura_Blade" } ,
- { LK_BERSERK, "BERSERK", "Berserk" } ,
- { LK_CONCENTRATION, "CONCENTRATION", "Concentration" } ,
- { LK_FURY, "FURY", "LK_FURY" } ,
- { LK_HEADCRUSH, "HEADCRUSH", "Head_Crusher" } ,
- { LK_JOINTBEAT, "JOINTBEAT", "Joint_Beat" } ,
- { LK_PARRYING, "PARRYING", "Parrying" } ,
- { LK_SPIRALPIERCE, "SPIRALPIERCE", "Spiral_Pierce" } ,
- { LK_TENSIONRELAX, "TENSIONRELAX", "Tension_Relax" } ,
- { MC_CARTREVOLUTION, "CARTREVOLUTION", "Cart_Revolution" } ,
- { MC_CHANGECART, "CHANGECART", "Change_Cart" } ,
- { MC_DISCOUNT, "DISCOUNT", "Discount" } ,
- { MC_IDENTIFY, "IDENTIFY", "Item_Appraisal" } ,
- { MC_INCCARRY, "INCCARRY", "Enlarge_Weight_Limit" } ,
- { MC_LOUD, "LOUD", "Lord_Exclamation" } ,
- { MC_MAMMONITE, "MAMMONITE", "Mammonite" } ,
- { MC_OVERCHARGE, "OVERCHARGE", "Overcharge" } ,
- { MC_PUSHCART, "PUSHCART", "Pushcart" } ,
- { MC_VENDING, "VENDING", "Vending" } ,
- { MG_COLDBOLT, "COLDBOLT", "Cold_Bolt" } ,
- { MG_ENERGYCOAT, "ENERGYCOAT", "Energy_Coat" } ,
- { MG_FIREBALL, "FIREBALL", "Fire_Ball" } ,
- { MG_FIREBOLT, "FIREBOLT", "Fire_Bolt" } ,
- { MG_FIREWALL, "FIREWALL", "Fire_Wall" } ,
- { MG_FROSTDIVER, "FROSTDIVER", "Frost_Diver" } ,
- { MG_LIGHTNINGBOLT, "LIGHTNINGBOLT", "Lightening_Bolt" } ,
- { MG_NAPALMBEAT, "NAPALMBEAT", "Napalm_Beat" } ,
- { MG_SAFETYWALL, "SAFETYWALL", "Safety_Wall" } ,
- { MG_SIGHT, "SIGHT", "Sight" } ,
- { MG_SOULSTRIKE, "SOULSTRIKE", "Soul_Strike" } ,
- { MG_SRECOVERY, "SRECOVERY", "Increase_SP_Recovery" } ,
- { MG_STONECURSE, "STONECURSE", "Stone_Curse" } ,
- { MG_THUNDERSTORM, "THUNDERSTORM", "Thunderstorm" } ,
- { MO_ABSORBSPIRITS, "ABSORBSPIRITS", "Absorb_Spirits" } ,
- { MO_BLADESTOP, "BLADESTOP", "Blade_Stop" } ,
- { MO_BODYRELOCATION, "BODYRELOCATION", "Body_Relocation" } ,
- { MO_CALLSPIRITS, "CALLSPIRITS", "Call_Spirits" } ,
- { MO_CHAINCOMBO, "CHAINCOMBO", "Chain_Combo" } ,
- { MO_COMBOFINISH, "COMBOFINISH", "Combo_Finish" } ,
- { MO_DODGE, "DODGE", "Dodge" } ,
- { MO_EXPLOSIONSPIRITS, "EXPLOSIONSPIRITS", "Explosion_Spirits" } ,
- { MO_EXTREMITYFIST, "EXTREMITYFIST", "Extremity_Fist" } ,
- { MO_FINGEROFFENSIVE, "FINGEROFFENSIVE", "Finger_Offensive" } ,
- { MO_INVESTIGATE, "INVESTIGATE", "Investigate" } ,
- { MO_IRONHAND, "IRONHAND", "Iron_Hand" } ,
- { MO_SPIRITSRECOVERY, "SPIRITSRECOVERY", "Spirit_Recovery" } ,
- { MO_STEELBODY, "STEELBODY", "Steel_Body" } ,
- { MO_TRIPLEATTACK, "TRIPLEATTACK", "Triple_Blows" } ,
- { NPC_ATTRICHANGE, "ATTRICHANGE", "NPC_ATTRICHANGE" } ,
- { NPC_BARRIER, "BARRIER", "NPC_BARRIER" } ,
- { NPC_BLINDATTACK, "BLINDATTACK", "NPC_BLINDATTACK" } ,
- { NPC_BLOODDRAIN, "BLOODDRAIN", "NPC_BLOODDRAIN" } ,
- { NPC_CHANGEDARKNESS, "CHANGEDARKNESS", "NPC_CHANGEDARKNESS" } ,
- { NPC_CHANGEFIRE, "CHANGEFIRE", "NPC_CHANGEFIRE" } ,
- { NPC_CHANGEGROUND, "CHANGEGROUND", "NPC_CHANGEGROUND" } ,
- { NPC_CHANGEHOLY, "CHANGEHOLY", "NPC_CHANGEHOLY" } ,
- { NPC_CHANGEPOISON, "CHANGEPOISON", "NPC_CHANGEPOISON" } ,
- { NPC_CHANGETELEKINESIS, "CHANGETELEKINESIS", "NPC_CHANGETELEKINESIS" } ,
- { NPC_CHANGEWATER, "CHANGEWATER", "NPC_CHANGEWATER" } ,
- { NPC_CHANGEWIND, "CHANGEWIND", "NPC_CHANGEWIND" } ,
- { NPC_COMBOATTACK, "COMBOATTACK", "NPC_COMBOATTACK" } ,
- { NPC_CRITICALSLASH, "CRITICALSLASH", "NPC_CRITICALSLASH" } ,
- { NPC_CURSEATTACK, "CURSEATTACK", "NPC_CURSEATTACK" } ,
- { NPC_DARKBLESSING, "DARKBLESSING", "NPC_DARKBLESSING" } ,
- { NPC_DARKBREATH, "DARKBREATH", "NPC_DARKBREATH" } ,
- { NPC_DARKCROSS, "DARKCROSS", "NPC_DARKCROSS" } ,
- { NPC_DARKNESSATTACK, "DARKNESSATTACK", "NPC_DARKNESSATTACK" } ,
- { NPC_DEFENDER, "DEFENDER", "NPC_DEFENDER" } ,
- { NPC_EMOTION, "EMOTION", "NPC_EMOTION" } ,
- { NPC_ENERGYDRAIN, "ENERGYDRAIN", "NPC_ENERGYDRAIN" } ,
- { NPC_FIREATTACK, "FIREATTACK", "NPC_FIREATTACK" } ,
- { NPC_GROUNDATTACK, "GROUNDATTACK", "NPC_GROUNDATTACK" } ,
- { NPC_GUIDEDATTACK, "GUIDEDATTACK", "NPC_GUIDEDATTACK" } ,
- { NPC_HALLUCINATION, "HALLUCINATION", "NPC_HALLUCINATION" } ,
- { NPC_HOLYATTACK, "HOLYATTACK", "NPC_HOLYATTACK" } ,
- { NPC_KEEPING, "KEEPING", "NPC_KEEPING" } ,
- { NPC_LICK, "LICK", "NPC_LICK" } ,
- { NPC_MAGICALATTACK, "MAGICALATTACK", "NPC_MAGICALATTACK" } ,
- { NPC_MENTALBREAKER, "MENTALBREAKER", "NPC_MENTALBREAKER" } ,
- { NPC_METAMORPHOSIS, "METAMORPHOSIS", "NPC_METAMORPHOSIS" } ,
- { NPC_PETRIFYATTACK, "PETRIFYATTACK", "NPC_PETRIFYATTACK" } ,
- { NPC_PIERCINGATT, "PIERCINGATT", "NPC_PIERCINGATT" } ,
- { NPC_POISON, "POISON", "NPC_POISON" } ,
- { NPC_POISONATTACK, "POISONATTACK", "NPC_POISONATTACK" } ,
- { NPC_PROVOCATION, "PROVOCATION", "NPC_PROVOCATION" } ,
- { NPC_RANDOMATTACK, "RANDOMATTACK", "NPC_RANDOMATTACK" } ,
- { NPC_RANGEATTACK, "RANGEATTACK", "NPC_RANGEATTACK" } ,
- { NPC_REBIRTH, "REBIRTH", "NPC_REBIRTH" } ,
- { NPC_SELFDESTRUCTION, "SELFDESTRUCTION", "Kabooooom!" } ,
- { NPC_SELFDESTRUCTION2, "SELFDESTRUCTION2", "NPC_SELFDESTRUCTION2" } ,
- { NPC_SILENCEATTACK, "SILENCEATTACK", "NPC_SILENCEATTACK" } ,
- { NPC_SLEEPATTACK, "SLEEPATTACK", "NPC_SLEEPATTACK" } ,
- { NPC_SMOKING, "SMOKING", "NPC_SMOKING" } ,
- { NPC_SPLASHATTACK, "SPLASHATTACK", "NPC_SPLASHATTACK" } ,
- { NPC_STUNATTACK, "STUNATTACK", "NPC_STUNATTACK" } ,
- { NPC_SUICIDE, "SUICIDE", "NPC_SUICIDE" } ,
- { NPC_SUMMONMONSTER, "SUMMONMONSTER", "NPC_SUMMONMONSTER" } ,
- { NPC_SUMMONSLAVE, "SUMMONSLAVE", "NPC_SUMMONSLAVE" } ,
- { NPC_TELEKINESISATTACK, "TELEKINESISATTACK", "NPC_TELEKINESISATTACK" } ,
- { NPC_TRANSFORMATION, "TRANSFORMATION", "NPC_TRANSFORMATION" } ,
- { NPC_WATERATTACK, "WATERATTACK", "NPC_WATERATTACK" } ,
- { NPC_WINDATTACK, "WINDATTACK", "NPC_WINDATTACK" } ,
- { NV_BASIC, "BASIC", "Basic_Skill" } ,
- { NV_FIRSTAID, "FIRSTAID", "First Aid" } ,
- { NV_TRICKDEAD, "TRICKDEAD", "Play_Dead" } ,
- { PA_GOSPEL, "GOSPEL", "Gospel" } ,
- { PA_PRESSURE, "PRESSURE", "Pressure" } ,
- { PA_SACRIFICE, "SACRIFICE", "Sacrificial_Ritual" } ,
- { PF_FOGWALL, "FOGWALL", "Wall_of_Fog" } ,
- { PF_HPCONVERSION, "HPCONVERSION", "Health_Conversion" } ,
- { PF_MEMORIZE, "MEMORIZE", "Memorize" } ,
- { PF_MINDBREAKER, "MINDBREAKER", "Mind_Breaker" } ,
- { PF_SOULBURN, "SOULBURN", "Soul_Burn" } ,
- { PF_SOULCHANGE, "SOULCHANGE", "Soul_Change" } ,
- { PF_SPIDERWEB, "SPIDERWEB", "Spider_Web" } ,
- { PR_ASPERSIO, "ASPERSIO", "Aspersio" } ,
- { PR_BENEDICTIO, "BENEDICTIO", "B.S_Sacramenti" } ,
- { PR_GLORIA, "GLORIA", "Gloria" } ,
- { PR_IMPOSITIO, "IMPOSITIO", "Impositio_Manus" } ,
- { PR_KYRIE, "KYRIE", "Kyrie_Eleison" } ,
- { PR_LEXAETERNA, "LEXAETERNA", "Lex_Aeterna" } ,
- { PR_LEXDIVINA, "LEXDIVINA", "Lex_Divina" } ,
- { PR_MACEMASTERY, "MACEMASTERY", "Mace_Mastery" } ,
- { PR_MAGNIFICAT, "MAGNIFICAT", "Magnificat" } ,
- { PR_MAGNUS, "MAGNUS", "Magnus_Exorcismus" } ,
- { PR_SANCTUARY, "SANCTUARY", "Santuary" } ,
- { PR_SLOWPOISON, "SLOWPOISON", "Slow_Poison" } ,
- { PR_STRECOVERY, "STRECOVERY", "Status_Recovery" } ,
- { PR_SUFFRAGIUM, "SUFFRAGIUM", "Suffragium" } ,
- { PR_TURNUNDEAD, "TURNUNDEAD", "Turn_Undead" } ,
- { RG_BACKSTAP, "BACKSTAP", "Back_Stab" } ,
- { RG_CLEANER, "CLEANER", "Remover" } ,
- { RG_COMPULSION, "COMPULSION", "Compulsion_Discount" } ,
- { RG_FLAGGRAFFITI, "FLAGGRAFFITI", "Flag_Graffity" } ,
- { RG_GANGSTER, "GANGSTER", "Gangster's_Paradise" } ,
- { RG_GRAFFITI, "GRAFFITI", "Graffiti" } ,
- { RG_INTIMIDATE, "INTIMIDATE", "Intimidate" } ,
- { RG_PLAGIARISM, "PLAGIARISM", "Plagiarism" } ,
- { RG_RAID, "RAID", "Raid" } ,
- { RG_SNATCHER, "SNATCHER", "Snatcher" } ,
- { RG_STEALCOIN, "STEALCOIN", "Steal_Coin" } ,
- { RG_STRIPARMOR, "STRIPARMOR", "Strip_Armor" } ,
- { RG_STRIPHELM, "STRIPHELM", "Strip_Helm" } ,
- { RG_STRIPSHIELD, "STRIPSHIELD", "Strip_Shield" } ,
- { RG_STRIPWEAPON, "STRIPWEAPON", "Strip_Weapon" } ,
- { RG_TUNNELDRIVE, "TUNNELDRIVE", "Tunnel_Drive" } ,
- { SA_ABRACADABRA, "ABRACADABRA", "Hocus-pocus" } ,
- { SA_ADVANCEDBOOK, "ADVANCEDBOOK", "Advanced_Book" } ,
- { SA_AUTOSPELL, "AUTOSPELL", "Auto_Cast" } ,
- { SA_CASTCANCEL, "CASTCANCEL", "Cast_Cancel" } ,
- { SA_CLASSCHANGE, "CLASSCHANGE", "Class_Change" } ,
- { SA_COMA, "COMA", "Coma" } ,
- { SA_DEATH, "DEATH", "Death" } ,
- { SA_DELUGE, "DELUGE", "Deluge" } ,
- { SA_DISPELL, "DISPELL", "Dispel" } ,
- { SA_DRAGONOLOGY, "DRAGONOLOGY", "Dragonology" } ,
- { SA_FLAMELAUNCHER, "FLAMELAUNCHER", "Flame_Launcher" } ,
- { SA_FORTUNE, "FORTUNE", "Fortune" } ,
- { SA_FREECAST, "FREECAST", "Cast_Freedom" } ,
- { SA_FROSTWEAPON, "FROSTWEAPON", "Frost_Weapon" } ,
- { SA_FULLRECOVERY, "FULLRECOVERY", "Full_Recovery" } ,
- { SA_GRAVITY, "GRAVITY", "Gravity" } ,
- { SA_INSTANTDEATH, "INSTANTDEATH", "Instant_Death" } ,
- { SA_LANDPROTECTOR, "LANDPROTECTOR", "Land_Protector" } ,
- { SA_LEVELUP, "LEVELUP", "Level_Up" } ,
- { SA_LIGHTNINGLOADER, "LIGHTNINGLOADER", "Lightning_Loader" } ,
- { SA_MAGICROD, "MAGICROD", "Magic_Rod" } ,
- { SA_MONOCELL, "MONOCELL", "Monocell" } ,
- { SA_QUESTION, "QUESTION", "Question?" } ,
- { SA_REVERSEORCISH, "REVERSEORCISH", "Reverse_Orcish" } ,
- { SA_SEISMICWEAPON, "SEISMICWEAPON", "Seismic_Weapon" } ,
- { SA_SPELLBREAKER, "SPELLBREAKER", "Break_Spell" } ,
- { SA_SUMMONMONSTER, "SUMMONMONSTER", "Summon_Monster" } ,
- { SA_TAMINGMONSTER, "TAMINGMONSTER", "Taming_Monster" } ,
- { SA_VIOLENTGALE, "VIOLENTGALE", "Violent_Gale" } ,
- { SA_VOLCANO, "VOLCANO", "Volcano" } ,
- { SG_DEVIL, "DEVIL", "Devil" } ,
- { SG_FEEL, "FEEL", "Feel" } ,
- { SG_FRIEND, "FRIEND", "Friend" } ,
- { SG_FUSION, "FUSION", "Fusion" } ,
- { SG_HATE, "HATE", "Hate" } ,
- { SG_KNOWLEDGE, "KNOWLEDGE", "Knowledge" } ,
- { SG_MOON_ANGER, "ANGER", "Moon Anger" } ,
- { SG_MOON_BLESS, "BLESS", "Moon Bless" } ,
- { SG_MOON_COMFORT, "COMFORT", "Moon Comfort" } ,
- { SG_MOON_WARM, "WARM", "Moon Warm" } ,
- { SG_STAR_ANGER, "ANGER", "Star Anger" } ,
- { SG_STAR_BLESS, "BLESS", "Star Bless" } ,
- { SG_STAR_COMFORT, "COMFORT", "Star Comfort" } ,
- { SG_STAR_WARM, "WARM", "Star Warm" } ,
- { SG_SUN_ANGER, "ANGER", "Sun Anger" } ,
- { SG_SUN_BLESS, "BLESS", "Sun Bless" } ,
- { SG_SUN_COMFORT, "COMFORT", "Sun Comfort" } ,
- { SG_SUN_WARM, "WARM", "Sun Warm" } ,
- { SL_ALCHEMIST, "ALCHEMIST", "Alchemist" } ,
- { SL_ASSASIN, "ASSASIN", "Assasin" } ,
- { SL_BARDDANCER, "BARDDANCER", "Bard Dancer" } ,
- { SL_BLACKSMITH, "BLACKSMITH", "Black Smith" } ,
- { SL_CRUSADER, "CRUSADER", "Crusader" } ,
- { SL_HUNTER, "HUNTER", "Hunter" } ,
- { SL_KAAHI, "KAAHI", "Kaahi" } ,
- { SL_KAINA, "KAINA", "Kaina" } ,
- { SL_KAITE, "KAITE", "Kaite" } ,
- { SL_KAIZEL, "KAIZEL", "Kaizel" } ,
- { SL_KAUPE, "KAUPE", "Kaupe" } ,
- { SL_KNIGHT, "KNIGHT", "Knight" } ,
- { SL_MONK, "MONK", "Monk" } ,
- { SL_PRIEST, "PRIEST", "Priest" } ,
- { SL_ROGUE, "ROGUE", "Rogue" } ,
- { SL_SAGE, "SAGE", "Sage" } ,
- { SL_SKA, "SKA", "SKA" } ,
- { SL_SKE, "SKE", "SKE" } ,
- { SL_SMA, "SMA", "SMA" } ,
- { SL_SOULLINKER, "SOULLINKER", "Soul Linker" } ,
- { SL_STAR, "STAR", "Star" } ,
- { SL_STIN, "STIN", "Stin" } ,
- { SL_STUN, "STUN", "Stun" } ,
- { SL_SUPERNOVICE, "SUPERNOVICE", "Super Novice" } ,
- { SL_SWOO, "SWOO", "Swoo" } ,
- { SL_WIZARD, "WIZARD", "Wizard" } ,
- { SM_AUTOBERSERK, "AUTOBERSERK", "Auto_Berserk" } ,
- { SM_BASH, "BASH", "Bash" } ,
- { SM_ENDURE, "ENDURE", "Endure" } ,
- { SM_FATALBLOW, "FATALBLOW", "Attack_Weak_Point" } ,
- { SM_MAGNUM, "MAGNUM", "Magnum_Break" } ,
- { SM_MOVINGRECOVERY, "MOVINGRECOVERY", "Moving_HP_Recovery" } ,
- { SM_PROVOKE, "PROVOKE", "Provoke" } ,
- { SM_RECOVERY, "RECOVERY", "Increase_HP_Recovery" } ,
- { SM_SWORD, "SWORD", "Sword_Mastery" } ,
- { SM_TWOHAND, "TWOHAND", "Two-Handed_Sword_Mastery" } ,
- { SN_FALCONASSAULT, "FALCONASSAULT", "Falcon_Assault" } ,
- { SN_SHARPSHOOTING, "SHARPSHOOTING", "Sharpshooting" } ,
- { SN_SIGHT, "SIGHT", "True_Sight" } ,
- { SN_WINDWALK, "WINDWALK", "Wind_Walk" } ,
- { ST_CHASEWALK, "CHASEWALK", "Chase_Walk" } ,
- { ST_REJECTSWORD, "REJECTSWORD", "Reject_Sword" } ,
- { ST_STEALBACKPACK, "STEALBACKPACK", "Steal_Backpack" } ,
- { TF_BACKSLIDING, "BACKSLIDING", "Back_Sliding" } ,
- { TF_DETOXIFY, "DETOXIFY", "Detoxify" } ,
- { TF_DOUBLE, "DOUBLE", "Double_Attack" } ,
- { TF_HIDING, "HIDING", "Hiding" } ,
- { TF_MISS, "MISS", "Improve_Dodge" } ,
- { TF_PICKSTONE, "PICKSTONE", "Take_Stone" } ,
- { TF_POISON, "POISON", "Envenom" } ,
- { TF_SPRINKLESAND, "SPRINKLESAND", "Throw_Sand" } ,
- { TF_STEAL, "STEAL", "Steal" } ,
- { TF_THROWSTONE, "THROWSTONE", "Throw_Stone" } ,
- { TK_COUNTER, "COUNTER", "Counter" } ,
- { TK_DODGE, "DODGE", "Dodge" } ,
- { TK_DOWNKICK, "DOWNKICK", "Down Kick" } ,
- { TK_HIGHJUMP, "HIGHJUMP", "High Jump" } ,
- { TK_HPTIME, "HPTIME", "HP Time" } ,
- { TK_JUMPKICK, "JUMPKICK", "Jump Kick" } ,
- { TK_POWER, "POWER", "Power" } ,
- { TK_READYCOUNTER, "READYCOUNTER", "Ready Counter" } ,
- { TK_READYDOWN, "READYDOWN", "Ready Down" } ,
- { TK_READYSTORM, "READYSTORM", "Ready Storm" } ,
- { TK_READYTURN, "READYTURN", "Ready Turn" } ,
- { TK_RUN, "RUN", "TK_RUN" } ,
- { TK_SEVENWIND, "SEVENWIND", "Seven Wind" } ,
- { TK_SPTIME, "SPTIME", "SP Time" } ,
- { TK_STORMKICK, "STORMKICK", "Storm Kick" } ,
- { TK_TURNKICK, "TURNKICK", "Turn Kick" } ,
- { WE_BABY, "BABY", "Adopt_Baby" } ,
- { WE_CALLBABY, "CALLBABY", "Call_Baby" } ,
- { WE_CALLPARENT, "CALLPARENT", "Call_Parent" } ,
- { WE_CALLPARTNER, "CALLPARTNER", "I Want to See You" } ,
- { WE_FEMALE, "FEMALE", "I Only Look Up to You" } ,
- { WE_MALE, "MALE", "I Will Protect You" } ,
- { WS_CARTBOOST, "CARTBOOST", "Cart_Boost" } ,
- { WS_CREATECOIN, "CREATECOIN", "Create_Coins" } ,
- { WS_CREATENUGGET, "CREATENUGGET", "Create_Nuggets" } ,
- { WS_MELTDOWN, "MELTDOWN", "Meltdown" } ,
- { WS_SYSTEMCREATE, "SYSTEMCREATE", "Create_System_tower" } ,
- { WZ_EARTHSPIKE, "EARTHSPIKE", "Earth_Spike" } ,
- { WZ_ESTIMATION, "ESTIMATION", "Sense" } ,
- { WZ_FIREIVY, "FIREIVY", "Fire_Ivy" } ,
- { WZ_FIREPILLAR, "FIREPILLAR", "Fire_Pillar" } ,
- { WZ_FROSTNOVA, "FROSTNOVA", "Frost_Nova" } ,
- { WZ_HEAVENDRIVE, "HEAVENDRIVE", "Heaven's_Drive" } ,
- { WZ_ICEWALL, "ICEWALL", "Ice_Wall" } ,
- { WZ_JUPITEL, "JUPITEL", "Jupitel_Thunder" } ,
- { WZ_METEOR, "METEOR", "Meteor_Storm" } ,
- { WZ_QUAGMIRE, "QUAGMIRE", "Quagmire" } ,
- { WZ_SIGHTRASHER, "SIGHTRASHER", "Sightrasher" } ,
- { WZ_STORMGUST, "STORMGUST", "Storm_Gust" } ,
- { WZ_VERMILION, "VERMILION", "Lord_of_Vermilion" } ,
- { WZ_WATERBALL, "WATERBALL", "Water_Ball" } ,
- { 0, 0, 0 }
-};
-
-static const int dirx[8]={0,-1,-1,-1,0,1,1,1};
-static const int diry[8]={1,1,0,-1,-1,-1,0,1};
-
-static int rdamage;
-
-/* スキルデータベース */
-struct skill_db skill_db[MAX_SKILL_DB];
-
-/* アイテム作成データベース */
-struct skill_produce_db skill_produce_db[MAX_SKILL_PRODUCE_DB];
-
-/* 矢作成スキルデータベース */
-struct skill_arrow_db skill_arrow_db[MAX_SKILL_ARROW_DB];
-
-/* アブラカダブラ発動スキルデータベース */
-struct skill_abra_db skill_abra_db[MAX_SKILL_ABRA_DB];
-
-int skill_get_hit( int id ){ return skill_db[id].hit; }
-int skill_get_inf( int id ){ return skill_db[id].inf; }
-int skill_get_pl( int id ){ return skill_db[id].pl; }
-int skill_get_nk( int id ){ return skill_db[id].nk; }
-int skill_get_max( int id ){ return skill_db[id].max; }
-int skill_get_range( int id , int lv ){ return (lv <= 0) ? 0:skill_db[id].range[lv-1]; }
-int skill_get_hp( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].hp[lv-1]; }
-int skill_get_sp( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].sp[lv-1]; }
-int skill_get_zeny( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].zeny[lv-1]; }
-int skill_get_num( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].num[lv-1]; }
-int skill_get_cast( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].cast[lv-1]; }
-int skill_get_delay( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].delay[lv-1]; }
-int skill_get_time( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].upkeep_time[lv-1]; }
-int skill_get_time2( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].upkeep_time2[lv-1]; }
-int skill_get_castdef( int id ){ return skill_db[id].cast_def_rate; }
-int skill_get_weapontype( int id ){ return skill_db[id].weapon; }
-int skill_get_inf2( int id ){ return skill_db[id].inf2; }
-int skill_get_maxcount( int id ){ return skill_db[id].maxcount; }
-int skill_get_blewcount( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].blewcount[lv-1]; }
-int skill_get_mhp( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].mhp[lv-1]; }
-int skill_get_castnodex( int id ,int lv ){ return (lv <= 0) ? 0:skill_db[id].castnodex[lv-1]; }
-
-/* プロトタイプ */
-struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,int skilllv,int x,int y,int flag);
-int skill_check_condition( struct map_session_data *sd,int type);
-int skill_castend_damage_id( struct block_list* src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
-int skill_frostjoke_scream(struct block_list *bl,va_list ap);
-int skill_status_change_timer_sub(struct block_list *bl, va_list ap );
-int skill_attack_area(struct block_list *bl,va_list ap);
-int skill_abra_dataset(int skilllv);
-int skill_clear_element_field(struct block_list *bl);
-int skill_landprotector(struct block_list *bl, va_list ap );
-int skill_trap_splash(struct block_list *bl, va_list ap );
-int skill_count_target(struct block_list *bl, va_list ap );
-
-// [MouseJstr] - skill ok to cast? and when?
-static int skillnotok(int skillid, struct map_session_data *sd) {
- if (sd == 0)
- return 0;
- if (pc_isGM(sd) >= 20)
- return 0; // gm's can do anything damn thing they want
- switch (skillid) {
- case AL_WARP:
- case AL_TELEPORT:
- case MC_VENDING:
- case MC_IDENTIFY:
- return 0; // always allowed
- default:
- return(map[sd->bl.m].flag.noskill);
- }
-}
-
-
-static int distance(int x0,int y0,int x1,int y1)
-{
- int dx,dy;
-
- dx=abs(x0-x1);
- dy=abs(y0-y1);
- return dx>dy ? dx : dy;
-}
-
-/* スキルユニットIDを返す(これもデータベースに入れたいな) */
-int skill_get_unit_id(int id,int flag)
-{
-
- switch(id){
- case MG_SAFETYWALL: return 0x7e; /* セイフティウォール */
- case MG_FIREWALL: return 0x7f; /* ファイアーウォール */
- case AL_WARP: return (flag==0)?0x81:0x80; /* ワープポータル */
- case PR_BENEDICTIO: return 0x82; /* 聖体降福 */
- case PR_SANCTUARY: return 0x83; /* サンクチュアリ */
- case PR_MAGNUS: return 0x84; /* マグヌスエクソシズム */
- case AL_PNEUMA: return 0x85; /* ニューマ */
- case MG_THUNDERSTORM: return 0x86; /* サンダーストーム */
- case WZ_HEAVENDRIVE: return 0x86; /* ヘヴンズドライブ */
- case WZ_SIGHTRASHER: return 0x86; /* サイトラッシャー */
- case WZ_METEOR: return 0x86; /* メテオストーム */
- case WZ_VERMILION: return 0x86; /* ロードオブヴァーミリオン */
- case WZ_FROSTNOVA: return 0x86; /* フロストノヴァ */
- case WZ_STORMGUST: return 0x86; /* ストームガスト(とりあえずLoVと同じで処理) */
- case CR_GRANDCROSS: return 0x86; /* グランドクロス */
- case WZ_FIREPILLAR: return (flag==0)?0x87:0x88; /* ファイアーピラー */
- case HT_TALKIEBOX: return 0x99; /* トーキーボックス */
- case WZ_ICEWALL: return 0x8d; /* アイスウォール */
- case WZ_QUAGMIRE: return 0x8e; /* クァグマイア */
- case HT_BLASTMINE: return 0x8f; /* ブラストマイン */
- case HT_SKIDTRAP: return 0x90; /* スキッドトラップ */
- case HT_ANKLESNARE: return 0x91; /* アンクルスネア */
- case AS_VENOMDUST: return 0x92; /* ベノムダスト */
- case HT_LANDMINE: return 0x93; /* ランドマイン */
- case HT_SHOCKWAVE: return 0x94; /* ショックウェーブトラップ */
- case HT_SANDMAN: return 0x95; /* サンドマン */
- case HT_FLASHER: return 0x96; /* フラッシャー */
- case HT_FREEZINGTRAP: return 0x97; /* フリージングトラップ */
- case HT_CLAYMORETRAP: return 0x98; /* クレイモアートラップ */
- case SA_VOLCANO: return 0x9a; /* ボルケーノ */
- case SA_DELUGE: return 0x9b; /* デリュージ */
- case SA_VIOLENTGALE: return 0x9c; /* バイオレントゲイル */
- case SA_LANDPROTECTOR: return 0x9d; /* ランドプロテクター */
- case BD_LULLABY: return 0x9e; /* 子守歌 */
- case BD_RICHMANKIM: return 0x9f; /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: return 0xa0; /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD:return 0xa1; /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: return 0xa2; /* ニーベルングの指輪 */
- case BD_ROKISWEIL: return 0xa3; /* ロキの叫び */
- case BD_INTOABYSS: return 0xa4; /* 深淵の中に */
- case BD_SIEGFRIED: return 0xa5; /* 不死身のジークフリード */
- case BA_DISSONANCE: return 0xa6; /* 不協和音 */
- case BA_WHISTLE: return 0xa7; /* 口笛 */
- case BA_ASSASSINCROSS: return 0xa8; /* 夕陽のアサシンクロス */
- case BA_POEMBRAGI: return 0xa9; /* ブラギの詩 */
- case BA_APPLEIDUN: return 0xaa; /* イドゥンの林檎 */
- case DC_UGLYDANCE: return 0xab; /* 自分勝手なダンス */
- case DC_HUMMING: return 0xac; /* ハミング */
- case DC_DONTFORGETME: return 0xad; /* 私を忘れないで… */
- case DC_FORTUNEKISS: return 0xae; /* 幸運のキス */
- case DC_SERVICEFORYOU: return 0xaf; /* サービスフォーユー */
- case RG_GRAFFITI: return 0xb0; /* グラフィティ */
- case AM_DEMONSTRATION: return 0xb1; /* デモンストレーション */
- case WE_CALLPARTNER: return 0xb2; /* あなたに逢いたい */
- case PA_GOSPEL: return 0xb3; /* ゴスペル */
- case HP_BASILICA: return 0xb4; /* バジリカ */
- case PF_FOGWALL: return 0xb6; /* フォグウォール */
- case PF_SPIDERWEB: return 0xb7; /* スパイダーウェッブ */
- }
- return 0;
- /*
- 0x89,0x8a,0x8b 表示無し
- 0x9a 炎属性の詠唱みたいなエフェクト
- 0x9b 水属性の詠唱みたいなエフェクト
- 0x9c 風属性の詠唱みたいなエフェクト
- 0x9d 白い小さなエフェクト
- 0xb1 Alchemist Demonstration
- 0xb2 = Pink Warp Portal
- 0xb3 = Gospel For Paladin
- 0xb4 = Basilica
- 0xb5 = Empty
- 0xb6 = Fog Wall for Professor
- 0xb7 = Spider Web for Professor
- 0xb8 = Empty
- 0xb9 =
- */
-}
-
-/*==========================================
- * スキル追加効果
- *------------------------------------------
- */
-int skill_additional_effect( struct block_list* src, struct block_list *bl,int skillid,int skilllv,int attack_type,unsigned int tick)
-{
- /* MOB追加効果スキル用 */
- const int sc[]={
- SC_POISON, SC_BLIND, SC_SILENCE, SC_STAN,
- SC_STONE, SC_CURSE, SC_SLEEP
- };
- const int sc2[]={
- MG_STONECURSE,MG_FROSTDIVER,NPC_STUNATTACK,
- NPC_SLEEPATTACK,TF_POISON,NPC_CURSEATTACK,
- NPC_SILENCEATTACK,0,NPC_BLINDATTACK
- };
-
- struct map_session_data *sd=NULL;
- struct map_session_data *dstsd=NULL;
- struct mob_data *md=NULL;
- struct mob_data *dstmd=NULL;
- struct pet_data *pd=NULL;
-
- int skill,skill2;
- int rate,luk;
-
- int sc_def_mdef,sc_def_vit,sc_def_int,sc_def_luk;
- int sc_def_mdef2,sc_def_vit2,sc_def_int2,sc_def_luk2;
-
- nullpo_retr(0, src);
- nullpo_retr(0, bl);
-
- if(skilllv < 0) return 0;
-
- if(src->type==BL_PC){
- nullpo_retr(0, sd=(struct map_session_data *)src);
- }else if(src->type==BL_MOB){
- nullpo_retr(0, md=(struct mob_data *)src); //未使用?
- }else if(src->type==BL_PET){
- nullpo_retr(0, pd=(struct pet_data *)src); // [Valaris]
- }
-
- //対象の耐性
- luk = battle_get_luk(bl);
- sc_def_mdef=100 - (3 + battle_get_mdef(bl) + luk/3);
- sc_def_vit=100 - (3 + battle_get_vit(bl) + luk/3);
- sc_def_int=100 - (3 + battle_get_int(bl) + luk/3);
- sc_def_luk=100 - (3 + luk);
- //自分の耐性
- luk = battle_get_luk(src);
- sc_def_mdef2=100 - (3 + battle_get_mdef(src) + luk/3);
- sc_def_vit2=100 - (3 + battle_get_vit(src) + luk/3);
- sc_def_int2=100 - (3 + battle_get_int(src) + luk/3);
- sc_def_luk2=100 - (3 + luk);
- if(bl->type==BL_PC)
- dstsd=(struct map_session_data *)bl;
- else if(bl->type==BL_MOB){
- dstmd=(struct mob_data *)bl; //未使用?
- if(sc_def_mdef>50)
- sc_def_mdef=50;
- if(sc_def_vit>50)
- sc_def_vit=50;
- if(sc_def_int>50)
- sc_def_int=50;
- if(sc_def_luk>50)
- sc_def_luk=50;
- }
- if(sc_def_mdef<0)
- sc_def_mdef=0;
- if(sc_def_vit<0)
- sc_def_vit=0;
- if(sc_def_int<0)
- sc_def_int=0;
-
- switch(skillid){
- case 0: /* 通常攻撃 */
- /* 自動鷹 */
- if( sd && pc_isfalcon(sd) && sd->status.weapon == 11 && (skill=pc_checkskill(sd,HT_BLITZBEAT))>0 &&
- rand()%1000 <= sd->paramc[5]*10/3+1 ) {
- int lv=(sd->status.job_level+9)/10;
- skill_castend_damage_id(src,bl,HT_BLITZBEAT,(skill<lv)?skill:lv,tick,0xf00000);
- }
- // スナッチャー
- if(sd && sd->status.weapon != 11 && (skill=pc_checkskill(sd,RG_SNATCHER)) > 0)
- if((skill*15 + 55) + (skill2 = pc_checkskill(sd,TF_STEAL))*10 > rand()%1000) {
- if(pc_steal_item(sd,bl))
- clif_skill_nodamage(src,bl,TF_STEAL,skill2,1);
- else
- clif_skill_fail(sd,skillid,0,0);
- }
- break;
-
- case SM_BASH: /* バッシュ(急所攻撃) */
- if( sd && (skill=pc_checkskill(sd,SM_FATALBLOW))>0 ){
- if( rand()%100 < 6*(skilllv-5)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(SM_FATALBLOW,skilllv),0);
- }
- break;
-
- case TF_POISON: /* インベナム */
- case AS_SPLASHER: /* ベナムスプラッシャー */
- if(rand()%100< (2*skilllv+10)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_POISON,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- else{
- if(sd && skillid==TF_POISON)
- clif_skill_fail(sd,skillid,0,0);
- }
- break;
-
- case AS_SONICBLOW: /* ソニックブロー */
- if( rand()%100 < (2*skilllv+10)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
-
- case HT_FREEZINGTRAP: /* フリージングトラップ */
- rate=skilllv*3+35;
- if(rand()%100 < rate*sc_def_mdef/100)
- skill_status_change_start(bl,SC_FREEZE,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case MG_FROSTDIVER: /* フロストダイバー */
- case WZ_FROSTNOVA: /* フロストノヴァ */
- rate=(skilllv*3+35)*sc_def_mdef/100-(battle_get_int(bl)+battle_get_luk(bl))/15;
- rate=rate<=5?5:rate;
- if(rand()%100 < rate)
- skill_status_change_start(bl,SC_FREEZE,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- else if(sd)
- clif_skill_fail(sd,skillid,0,0);
- break;
-
- case WZ_STORMGUST: /* ストームガスト */
- {
- struct status_change *sc_data = battle_get_sc_data(bl);
- if(sc_data) {
- sc_data[SC_FREEZE].val3++;
- if(sc_data[SC_FREEZE].val3 >= 3)
- skill_status_change_start(bl,SC_FREEZE,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- }
- }
- break;
-
- case HT_LANDMINE: /* ランドマイン */
- if( rand()%100 < (5*skilllv+30)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case HT_SHOCKWAVE: /* ショックウェーブトラップ */
- if(map[bl->m].flag.pvp && dstsd){
- dstsd->status.sp -= dstsd->status.sp*(5+15*skilllv)/100;
- pc_calcstatus(dstsd,0);
- }
- break;
- case HT_SANDMAN: /* サンドマン */
- if( rand()%100 < (5*skilllv+30)*sc_def_int/100 )
- skill_status_change_start(bl,SC_SLEEP,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case TF_SPRINKLESAND: /* 砂まき */
- if( rand()%100 < 15*sc_def_int/100 )
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case TF_THROWSTONE: /* 石投げ */
- if( rand()%100 < 5*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case CR_HOLYCROSS: /* ホーリークロス */
- if( rand()%100 < 3*skilllv*sc_def_int/100 )
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case CR_GRANDCROSS: /* グランドクロス */
- {
- int race = battle_get_race(bl);
- if( (battle_check_undead(race,battle_get_elem_type(bl)) || race == 6) && rand()%100 < 100000*sc_def_int/100) //強制付与だが完全耐性には無効
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- }
- break;
-
- case CR_SHIELDCHARGE: /* シールドチャージ */
- if( rand()%100 < (15 + skilllv*5)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case RG_RAID: /* サプライズアタック */
- if( rand()%100 < (10+3*skilllv)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- if( rand()%100 < (10+3*skilllv)*sc_def_int/100 )
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case BA_FROSTJOKE:
- if(rand()%100 < (15+5*skilllv)*sc_def_mdef/100)
- skill_status_change_start(bl,SC_FREEZE,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case DC_SCREAM:
- if( rand()%100 < (25+5*skilllv)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case BD_LULLABY: /* 子守唄 */
- if( rand()%100 < 15*sc_def_int/100 )
- skill_status_change_start(bl,SC_SLEEP,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- /* MOBの追加効果付きスキル */
-
- case NPC_PETRIFYATTACK:
- if(rand()%100 < sc_def_mdef)
- skill_status_change_start(bl,sc[skillid-NPC_POISON],skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case NPC_POISON:
- case NPC_SILENCEATTACK:
- case NPC_STUNATTACK:
- if(rand()%100 < sc_def_vit && src->type!=BL_PET)
- skill_status_change_start(bl,sc[skillid-NPC_POISON],skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- if(src->type==BL_PET)
- skill_status_change_start(bl,sc[skillid-NPC_POISON],skilllv,0,0,0,skilllv*1000,0);
- break;
- case NPC_CURSEATTACK:
- if(rand()%100 < sc_def_luk)
- skill_status_change_start(bl,sc[skillid-NPC_POISON],skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case NPC_SLEEPATTACK:
- case NPC_BLINDATTACK:
- if(rand()%100 < sc_def_int)
- skill_status_change_start(bl,sc[skillid-NPC_POISON],skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case NPC_MENTALBREAKER:
- if(dstsd) {
- int sp = dstsd->status.max_sp*(10+skilllv)/100;
- if(sp < 1) sp = 1;
- pc_heal(dstsd,0,-sp);
- }
- break;
-
-// -- moonsoul (adding status effect chance given to wizard aoe skills meteor and vermillion)
-//
- case WZ_METEOR:
- if(rand()%100 < sc_def_vit)
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case WZ_VERMILION:
- if(rand()%100 < sc_def_int)
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
-// -- moonsoul (stun ability of new champion skill tigerfist)
-//
- case CH_TIGERFIST:
- if( rand()%100 < (5 + skilllv*5)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case LK_SPIRALPIERCE:
- if( rand()%100 < (15 + skilllv*5)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case ST_REJECTSWORD: /* フリージングトラップ */
- if( rand()%100 < (10 + skilllv*5) )
- skill_status_change_start(bl,SC_AUTOCOUNTER,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case PF_FOGWALL: /* ホーリークロス */
- if( rand()%100 < 3*skilllv*sc_def_int/100 )
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case LK_HEADCRUSH: /* ヘッドクラッシュ */
- {//条件が良く分からないので適当に
- int race=battle_get_race(bl);
- if( !(battle_check_undead(race,battle_get_elem_type(bl)) || race == 6) && rand()%100 < (2*skilllv+10)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_HEADCRUSH,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- }
- break;
- case LK_JOINTBEAT: /* ジョイントビート */
- //条件が良く分からないので適当に
- if( rand()%100 < (2*skilllv+10)*sc_def_vit/100 )
- skill_status_change_start(bl,SC_JOINTBEAT,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- {
- int sec=skill_get_time2(skillid,skilllv);
- if(map[src->m].flag.pvp) //PvPでは拘束時間半減?
- sec = sec/2;
- battle_stopwalking(bl,1);
- skill_status_change_start(bl,SC_SPIDERWEB,skilllv,0,0,0,sec,0);
- }
- break;
- case ASC_METEORASSAULT: /* メテオアサルト */
- if( rand()%100 < (15 + skilllv*5)*sc_def_vit/100 ) //状態異常は詳細が分からないので適当に
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- if( rand()%100 < (10+3*skilllv)*sc_def_int/100 )
- skill_status_change_start(bl,SC_BLIND,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
- case MO_EXTREMITYFIST: /* 阿修羅覇凰拳 */
- //阿修羅を使うと5分間自然回復しないようになる
- skill_status_change_start(src,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time2(skillid,skilllv),0 );
- break;
- }
-
- if(sd && skillid != MC_CARTREVOLUTION && attack_type&BF_WEAPON){ /* カードによる追加効果 */
- int i;
- int sc_def_card=100;
-
- for(i=SC_STONE;i<=SC_BLIND;i++){
- //対象に状態異常
- if(i==SC_STONE || i==SC_FREEZE)
- sc_def_card=sc_def_mdef;
- else if(i==SC_STAN || i==SC_POISON || i==SC_SILENCE)
- sc_def_card=sc_def_vit;
- else if(i==SC_SLEEP || i==SC_CONFUSION || i==SC_BLIND)
- sc_def_card=sc_def_int;
- else if(i==SC_CURSE)
- sc_def_card=sc_def_luk;
-
- if(!sd->state.arrow_atk) {
- if(rand()%10000 < (sd->addeff[i-SC_STONE])*sc_def_card/100 ){
- if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常発動 %d %d\n",sd->bl.id,i,sd->addeff[i-SC_STONE]);
- skill_status_change_start(bl,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
- }
- }
- else {
- if(rand()%10000 < (sd->addeff[i-SC_STONE]+sd->arrow_addeff[i-SC_STONE])*sc_def_card/100 ){
- if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常発動 %d %d\n",sd->bl.id,i,sd->addeff[i-SC_STONE]);
- skill_status_change_start(bl,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
- }
- }
- //自分に状態異常
- if(i==SC_STONE || i==SC_FREEZE)
- sc_def_card=sc_def_mdef2;
- else if(i==SC_STAN || i==SC_POISON || i==SC_SILENCE)
- sc_def_card=sc_def_vit2;
- else if(i==SC_SLEEP || i==SC_CONFUSION || i==SC_BLIND)
- sc_def_card=sc_def_int2;
- else if(i==SC_CURSE)
- sc_def_card=sc_def_luk2;
-
- if(!sd->state.arrow_atk) {
- if(rand()%10000 < (sd->addeff2[i-SC_STONE])*sc_def_card/100 ){
- if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常発動 %d %d\n",src->id,i,sd->addeff2[i-SC_STONE]);
- skill_status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
- }
- }
- else {
- if(rand()%10000 < (sd->addeff2[i-SC_STONE]+sd->arrow_addeff2[i-SC_STONE])*sc_def_card/100 ){
- if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常発動 %d %d\n",src->id,i,sd->addeff2[i-SC_STONE]);
- skill_status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
- }
- }
- }
- }
- return 0;
-}
-
-/*=========================================================================
- スキル攻撃吹き飛ばし処理
--------------------------------------------------------------------------*/
-int skill_blown( struct block_list *src, struct block_list *target,int count)
-{
- int dx=0,dy=0,nx,ny;
- int x=target->x,y=target->y;
- int ret,prev_state=MS_IDLE;
- int moveblock;
- struct map_session_data *sd=NULL;
- struct mob_data *md=NULL;
- struct pet_data *pd=NULL;
- struct skill_unit *su=NULL;
-
- nullpo_retr(0, src);
- nullpo_retr(0, target);
-
- if(target->type==BL_PC){
- nullpo_retr(0, sd=(struct map_session_data *)target);
- }else if(target->type==BL_MOB){
- nullpo_retr(0, md=(struct mob_data *)target);
- }else if(target->type==BL_PET){
- nullpo_retr(0, pd=(struct pet_data *)target);
- }else if(target->type==BL_SKILL){
- nullpo_retr(0, su=(struct skill_unit *)target);
- }else return 0;
-
- if(!(count&0x10000 && (sd||md||pd||su))){ /* 指定なしなら位置関係から方向を求める */
- dx=target->x-src->x; dx=(dx>0)?1:((dx<0)?-1: 0);
- dy=target->y-src->y; dy=(dy>0)?1:((dy<0)?-1: 0);
- }
- if(dx==0 && dy==0){
- int dir=battle_get_dir(target);
- if(dir>=0 && dir<8){
- dx=-dirx[dir];
- dy=-diry[dir];
- }
- }
-
- ret=path_blownpos(target->m,x,y,dx,dy,count&0xffff);
- nx=ret>>16;
- ny=ret&0xffff;
- moveblock=( x/BLOCK_SIZE != nx/BLOCK_SIZE || y/BLOCK_SIZE != ny/BLOCK_SIZE);
-
- if(count&0x20000) {
- battle_stopwalking(target,1);
- if(sd){
- sd->to_x=nx;
- sd->to_y=ny;
- sd->walktimer = 1;
- clif_walkok(sd);
- clif_movechar(sd);
- }
- else if(md) {
- md->to_x=nx;
- md->to_y=ny;
- prev_state = md->state.state;
- md->state.state = MS_WALK;
- clif_fixmobpos(md);
- }
- else if(pd) {
- pd->to_x=nx;
- pd->to_y=ny;
- prev_state = pd->state.state;
- pd->state.state = MS_WALK;
- clif_fixpetpos(pd);
- }
- }
- else
- battle_stopwalking(target,2);
-
- dx = nx - x;
- dy = ny - y;
-
- if(sd) /* 画面外に出たので消去 */
- map_foreachinmovearea(clif_pcoutsight,target->m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,0,sd);
- else if(md)
- map_foreachinmovearea(clif_moboutsight,target->m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,md);
- else if(pd)
- map_foreachinmovearea(clif_petoutsight,target->m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,pd);
-
- if(su){
- skill_unit_move_unit_group(su->group,target->m,dx,dy);
- }else{
-// struct status_change *sc_data=battle_get_sc_data(target);
- if(moveblock) map_delblock(target);
- target->x=nx;
- target->y=ny;
- if(moveblock) map_addblock(target);
-/*ダンス中にエフェクトは移動しないらしい
- if(sc_data && sc_data[SC_DANCING].timer!=-1){ //対象がダンス中なのでエフェクトも移動
- struct skill_unit_group *sg=(struct skill_unit_group *)sc_data[SC_DANCING].val2;
- if(sg)
- skill_unit_move_unit_group(sg,target->m,dx,dy);
- }
-*/
- }
-
- if(sd) { /* 画面内に入ってきたので表示 */
- map_foreachinmovearea(clif_pcinsight,target->m,nx-AREA_SIZE,ny-AREA_SIZE,nx+AREA_SIZE,ny+AREA_SIZE,-dx,-dy,0,sd);
- if(count&0x20000)
- sd->walktimer = -1;
- }
- else if(md) {
- map_foreachinmovearea(clif_mobinsight,target->m,nx-AREA_SIZE,ny-AREA_SIZE,nx+AREA_SIZE,ny+AREA_SIZE,-dx,-dy,BL_PC,md);
- if(count&0x20000)
- md->state.state = prev_state;
- }
- else if(pd) {
- map_foreachinmovearea(clif_petinsight,target->m,nx-AREA_SIZE,ny-AREA_SIZE,nx+AREA_SIZE,ny+AREA_SIZE,-dx,-dy,BL_PC,pd);
- if(count&0x20000)
- pd->state.state = prev_state;
- }
-
- skill_unit_move(target,gettick(),(count&0xffff)+7); /* スキルユニットの判定 */
-
- return 0;
-}
-
-
-/*
- * =========================================================================
- * スキル攻撃効果処理まとめ
- * flagの説明。16進図
- * 00XRTTff
- * ff = magicで計算に渡される)
- * TT = パケットのtype部分(0でデフォルト)
- * X = パケットのスキルLv
- * R = 予約(skill_area_subで使用する)
- *-------------------------------------------------------------------------
- */
-
-int skill_attack( int attack_type, struct block_list* src, struct block_list *dsrc,
- struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag )
-{
- struct Damage dmg;
- struct status_change *sc_data;
- int type,lv,damage;
-
- rdamage = 0;
- nullpo_retr(0, src);
- nullpo_retr(0, dsrc);
- nullpo_retr(0, bl);
-
- sc_data = battle_get_sc_data(bl);
-
-//何もしない判定ここから
- if(dsrc->m != bl->m) //対象が同じマップにいなければ何もしない
- return 0;
- if(src->prev == NULL || dsrc->prev == NULL || bl->prev == NULL) //prevよくわからない※
- return 0;
- if(src->type == BL_PC && pc_isdead((struct map_session_data *)src)) //術者?がPCですでに死んでいたら何もしない
- return 0;
- if(dsrc->type == BL_PC && pc_isdead((struct map_session_data *)dsrc)) //術者?がPCですでに死んでいたら何もしない
- return 0;
- if(bl->type == BL_PC && pc_isdead((struct map_session_data *)bl)) //対象がPCですでに死んでいたら何もしない
- return 0;
- if(skillnotok(skillid, (struct map_session_data *) bl))
- return 0; // [MouseJstr]
- if(sc_data && sc_data[SC_HIDING].timer != -1) { //ハイディング状態で
- if(skill_get_pl(skillid) != 2) //スキルの属性が地属性でなければ何もしない
- return 0;
- }
- if(sc_data && sc_data[SC_TRICKDEAD].timer != -1) //死んだふり中は何もしない
- return 0;
- if(skillid == WZ_STORMGUST) { //使用スキルがストームガストで
- if(sc_data && sc_data[SC_FREEZE].timer != -1) //凍結状態なら何もしない
- return 0;
- }
- if(skillid == WZ_FROSTNOVA && dsrc->x == bl->x && dsrc->y == bl->y) //使用スキルがフロストノヴァで、dsrcとblが同じ場所なら何もしない
- return 0;
- if(src->type == BL_PC && ((struct map_session_data *)src)->chatID) //術者がPCでチャット中なら何もしない
- return 0;
- if(dsrc->type == BL_PC && ((struct map_session_data *)dsrc)->chatID) //術者がPCでチャット中なら何もしない
- return 0;
- if(src->type == BL_PC && bl && mob_gvmobcheck(((struct map_session_data *)src),bl)==0)
- return 0;
-
-//何もしない判定ここまで
-
- type=-1;
- lv=(flag>>20)&0xf;
- dmg=battle_calc_attack(attack_type,src,bl,skillid,skilllv,flag&0xff ); //ダメージ計算
-
-//マジックロッド処理ここから
- if(attack_type&BF_MAGIC && sc_data && sc_data[SC_MAGICROD].timer != -1 && src == dsrc) { //魔法攻撃でマジックロッド状態でsrc=dsrcなら
- dmg.damage = dmg.damage2 = 0; //ダメージ0
- if(bl->type == BL_PC) { //対象がPCの場合
- int sp = skill_get_sp(skillid,skilllv); //使用されたスキルのSPを吸収
- sp = sp * sc_data[SC_MAGICROD].val2 / 100; //吸収率計算
- if(skillid == WZ_WATERBALL && skilllv > 1) //ウォーターボールLv1以上
- sp = sp/((skilllv|1)*(skilllv|1)); //さらに計算?
- if(sp > 0x7fff) sp = 0x7fff; //SP多すぎの場合は理論最大値
- else if(sp < 1) sp = 1; //1以下の場合は1
- if(((struct map_session_data *)bl)->status.sp + sp > ((struct map_session_data *)bl)->status.max_sp) { //回復SP+現在のSPがMSPより大きい場合
- sp = ((struct map_session_data *)bl)->status.max_sp - ((struct map_session_data *)bl)->status.sp; //SPをMSP-現在SPにする
- ((struct map_session_data *)bl)->status.sp = ((struct map_session_data *)bl)->status.max_sp; //現在のSPにMSPを代入
- }
- else //回復SP+現在のSPがMSPより小さい場合は回復SPを加算
- ((struct map_session_data *)bl)->status.sp += sp;
- clif_heal(((struct map_session_data *)bl)->fd,SP_SP,sp); //SP回復エフェクトの表示
- ((struct map_session_data *)bl)->canact_tick = tick + skill_delayfix(bl, skill_get_delay(SA_MAGICROD,sc_data[SC_MAGICROD].val1)); //
- }
- clif_skill_nodamage(bl,bl,SA_MAGICROD,sc_data[SC_MAGICROD].val1,1); //マジックロッドエフェクトを表示
- }
-//マジックロッド処理ここまで
-
- if(src->type==BL_PET) { // [Valaris]
- dmg.damage=battle_attr_fix(skilllv, skill_get_pl(skillid), battle_get_element(bl) );
- dmg.damage2=0;
- }
-
- damage = dmg.damage + dmg.damage2;
-
- if(lv==15)
- lv=-1;
-
- if( flag&0xff00 )
- type=(flag&0xff00)>>8;
-
- if(damage <= 0 || damage < dmg.div_) //吹き飛ばし判定?※
- dmg.blewcount = 0;
-
- if(skillid == CR_GRANDCROSS) {//グランドクロス
- if(battle_config.gx_disptype) dsrc = src; // 敵ダメージ白文字表示
- if( src == bl) type = 4; // 反動はダメージモーションなし
- }
-
-//使用者がPCの場合の処理ここから
- if(src->type == BL_PC) {
- struct map_session_data *sd = (struct map_session_data *)src;
- nullpo_retr(0, sd);
-//連打掌(MO_CHAINCOMBO)ここから
- if(skillid == MO_CHAINCOMBO) {
- int delay = 1000 - 4 * battle_get_agi(src) - 2 * battle_get_dex(src); //基本ディレイの計算
- if(damage < battle_get_hp(bl)) { //ダメージが対象のHPより小さい場合
- if(pc_checkskill(sd, MO_COMBOFINISH) > 0 && sd->spiritball > 0) //猛龍拳(MO_COMBOFINISH)取得&気球保持時は+300ms
- delay += 300 * battle_config.combo_delay_rate /100; //追加ディレイをconfにより調整
-
- skill_status_change_start(src,SC_COMBO,MO_CHAINCOMBO,skilllv,0,0,delay,0); //コンボ状態に
- }
- sd->attackabletime = sd->canmove_tick = tick + delay;
- clif_combo_delay(src,delay); //コンボディレイパケットの送信
- }
-//連打掌(MO_CHAINCOMBO)ここまで
-//猛龍拳(MO_COMBOFINISH)ここから
- else if(skillid == MO_COMBOFINISH) {
- int delay = 700 - 4 * battle_get_agi(src) - 2 * battle_get_dex(src);
- if(damage < battle_get_hp(bl)) {
- //阿修羅覇凰拳(MO_EXTREMITYFIST)取得&気球4個保持&爆裂波動(MO_EXPLOSIONSPIRITS)状態時は+300ms
- //伏虎拳(CH_TIGERFIST)取得時も+300ms
- if((pc_checkskill(sd, MO_EXTREMITYFIST) > 0 && sd->spiritball >= 4 && sd->sc_data[SC_EXPLOSIONSPIRITS].timer != -1) ||
- (pc_checkskill(sd, CH_TIGERFIST) > 0 && sd->spiritball > 0) ||
- (pc_checkskill(sd, CH_CHAINCRUSH) > 0 && sd->spiritball > 1))
- delay += 300 * battle_config.combo_delay_rate /100; //追加ディレイをconfにより調整
-
- skill_status_change_start(src,SC_COMBO,MO_COMBOFINISH,skilllv,0,0,delay,0); //コンボ状態に
- }
- sd->attackabletime = sd->canmove_tick = tick + delay;
- clif_combo_delay(src,delay); //コンボディレイパケットの送信
- }
-//猛龍拳(MO_COMBOFINISH)ここまで
-//伏虎拳(CH_TIGERFIST)ここから
- else if(skillid == CH_TIGERFIST) {
- int delay = 1000 - 4 * battle_get_agi(src) - 2 * battle_get_dex(src);
- if(damage < battle_get_hp(bl)) {
- if(pc_checkskill(sd, CH_CHAINCRUSH) > 0) //連柱崩撃(CH_CHAINCRUSH)取得時は+300ms
- delay += 300 * battle_config.combo_delay_rate /100; //追加ディレイをconfにより調整
-
- skill_status_change_start(src,SC_COMBO,CH_TIGERFIST,skilllv,0,0,delay,0); //コンボ状態に
- }
- sd->attackabletime = sd->canmove_tick = tick + delay;
- clif_combo_delay(src,delay); //コンボディレイパケットの送信
- }
-//伏虎拳(CH_TIGERFIST)ここまで
-//連柱崩撃(CH_CHAINCRUSH)ここから
- else if(skillid == CH_CHAINCRUSH) {
- int delay = 1000 - 4 * battle_get_agi(src) - 2 * battle_get_dex(src);
- if(damage < battle_get_hp(bl)) {
- //阿修羅覇凰拳(MO_EXTREMITYFIST)取得&気球4個保持&爆裂波動(MO_EXPLOSIONSPIRITS)状態時は+300ms
- if(pc_checkskill(sd, MO_EXTREMITYFIST) > 0 && sd->spiritball >= 4 && sd->sc_data[SC_EXPLOSIONSPIRITS].timer != -1)
- delay += 300 * battle_config.combo_delay_rate /100; //追加ディレイをconfにより調整
-
- skill_status_change_start(src,SC_COMBO,CH_CHAINCRUSH,skilllv,0,0,delay,0); //コンボ状態に
- }
- sd->attackabletime = sd->canmove_tick = tick + delay;
- clif_combo_delay(src,delay); //コンボディレイパケットの送信
- }
-//連柱崩撃(CH_CHAINCRUSH)ここまで
- }
-//使用者がPCの場合の処理ここまで
-//武器スキル?ここから
- //AppleGirl Was Here
- if(attack_type&BF_MAGIC && damage > 0 && src != bl && src == dsrc) { //Blah Blah
- if(bl->type == BL_PC) { //Blah Blah
- struct map_session_data *tsd = (struct map_session_data *)bl;
- if(tsd->magic_damage_return > 0) { //More Blah
- rdamage += damage * tsd->magic_damage_return / 100;
- if(rdamage < 1) rdamage = 1;
- }
- }
- }
- //Stop Here
- if(attack_type&BF_WEAPON && damage > 0 && src != bl && src == dsrc) { //武器スキル&ダメージあり&使用者と対象者が違う&src=dsrc
- if(dmg.flag&BF_SHORT) { //近距離攻撃時?※
- if(bl->type == BL_PC) { //対象がPCの時
- struct map_session_data *tsd = (struct map_session_data *)bl;
- nullpo_retr(0, tsd);
- if(tsd->short_weapon_damage_return > 0) { //近距離攻撃跳ね返し?※
- rdamage += damage * tsd->short_weapon_damage_return / 100;
- if(rdamage < 1) rdamage = 1;
- }
- }
- if(sc_data && sc_data[SC_REFLECTSHIELD].timer != -1) { //リフレクトシールド時
- rdamage += damage * sc_data[SC_REFLECTSHIELD].val2 / 100; //跳ね返し計算
- if(rdamage < 1) rdamage = 1;
- }
- }
- else if(dmg.flag&BF_LONG) { //遠距離攻撃時?※
- if(bl->type == BL_PC) { //対象がPCの時
- struct map_session_data *tsd = (struct map_session_data *)bl;
- nullpo_retr(0, tsd);
- if(tsd->long_weapon_damage_return > 0) { //遠距離攻撃跳ね返し?※
- rdamage += damage * tsd->long_weapon_damage_return / 100;
- if(rdamage < 1) rdamage = 1;
- }
- }
- }
- if(rdamage > 0)
- clif_damage(src,src,tick, dmg.amotion,0,rdamage,1,4,0);
- }
-//武器スキル?ここまで
-
- switch(skillid){
- case WZ_SIGHTRASHER:
- clif_skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, skillid, (lv!=0)?lv:skilllv, 5);
- break;
- case AS_SPLASHER:
- clif_skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, skillid, -1, 5);
- break;
- case NPC_SELFDESTRUCTION:
- case NPC_SELFDESTRUCTION2:
- break;
- default:
- clif_skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, skillid, (lv!=0)?lv:skilllv, (skillid==0)? 5:type );
- }
- if(dmg.blewcount > 0 && !map[src->m].flag.gvg) { /* 吹き飛ばし処理とそのパケット */
- if(skillid == WZ_SIGHTRASHER)
- skill_blown(src,bl,dmg.blewcount);
- else
- skill_blown(dsrc,bl,dmg.blewcount);
- if(bl->type == BL_MOB)
- clif_fixmobpos((struct mob_data *)bl);
- else if(bl->type == BL_PET)
- clif_fixpetpos((struct pet_data *)bl);
- else
- clif_fixpos(bl);
- }
-
- map_freeblock_lock();
- /* 実際にダメージ処理を行う */
- if(skillid != KN_BOWLINGBASH || flag)
- battle_damage(src,bl,damage,0);
- if(skillid == RG_INTIMIDATE && damage > 0 && !(battle_get_mode(bl)&0x20) && !map[src->m].flag.gvg ) {
- int s_lv = battle_get_lv(src),t_lv = battle_get_lv(bl);
- int rate = 50 + skilllv * 5;
- rate = rate + (s_lv - t_lv);
- if(rand()%100 < rate)
- skill_addtimerskill(src,tick + 800,bl->id,0,0,skillid,skilllv,0,flag);
- }
- if(damage > 0 && dmg.flag&BF_SKILL && bl->type==BL_PC && pc_checkskill((struct map_session_data *)bl,RG_PLAGIARISM)){
- struct map_session_data *tsd = (struct map_session_data *)bl;
- nullpo_retr(0, tsd);
- if(!tsd->status.skill[skillid].id && !tsd->status.skill[skillid].id
- && !(skillid > NPC_PIERCINGATT && skillid < NPC_SUMMONMONSTER) ){
- //既に盗んでいるスキルがあれば該当スキルを消す
- if (tsd->cloneskill_id && tsd->cloneskill_lv && tsd->status.skill[tsd->cloneskill_id].flag==13){
- tsd->status.skill[tsd->cloneskill_id].id=0;
- tsd->status.skill[tsd->cloneskill_id].lv=0;
- tsd->status.skill[tsd->cloneskill_id].flag=0;
- }
- tsd->cloneskill_id=skillid;
- tsd->cloneskill_lv=skilllv;
- tsd->status.skill[skillid].id=skillid;
- tsd->status.skill[skillid].lv=(pc_checkskill(tsd,RG_PLAGIARISM) > skill_get_max(skillid))?
- skill_get_max(skillid):pc_checkskill(tsd,RG_PLAGIARISM);
- tsd->status.skill[skillid].flag=13;//cloneskill flag
- clif_skillinfoblock(tsd);
- }
- }
- /* ダメージがあるなら追加効果判定 */
- if(bl->prev != NULL){
- struct map_session_data *sd = (struct map_session_data *)bl;
- nullpo_retr(0, sd);
- if( bl->type != BL_PC || (sd && !pc_isdead(sd)) ) {
- if(damage > 0)
- skill_additional_effect(src,bl,skillid,skilllv,attack_type,tick);
- if(bl->type==BL_MOB && src!=bl) /* スキル使用条件のMOBスキル */
- {
- struct mob_data *md=(struct mob_data *)bl;
- nullpo_retr(0, md);
- if(battle_config.mob_changetarget_byskill == 1)
- {
- int target;
- target=md->target_id;
- if(src->type == BL_PC)
- md->target_id=src->id;
- mobskill_use(md,tick,MSC_SKILLUSED|(skillid<<16));
- md->target_id=target;
- }
- else
- mobskill_use(md,tick,MSC_SKILLUSED|(skillid<<16));
- }
- }
- }
-
- if(src->type == BL_PC && dmg.flag&BF_WEAPON && src != bl && src == dsrc && damage > 0) {
- struct map_session_data *sd = (struct map_session_data *)src;
- int hp = 0,sp = 0;
- nullpo_retr(0, sd);
- if(sd->hp_drain_rate && sd->hp_drain_per > 0 && dmg.damage > 0 && rand()%100 < sd->hp_drain_rate) {
- hp += (dmg.damage * sd->hp_drain_per)/100;
- if(sd->hp_drain_rate > 0 && hp < 1) hp = 1;
- else if(sd->hp_drain_rate < 0 && hp > -1) hp = -1;
- }
- if(sd->hp_drain_rate_ && sd->hp_drain_per_ > 0 && dmg.damage2 > 0 && rand()%100 < sd->hp_drain_rate_) {
- hp += (dmg.damage2 * sd->hp_drain_per_)/100;
- if(sd->hp_drain_rate_ > 0 && hp < 1) hp = 1;
- else if(sd->hp_drain_rate_ < 0 && hp > -1) hp = -1;
- }
- if(sd->sp_drain_rate > 0 && sd->sp_drain_per > 0 && dmg.damage > 0 && rand()%100 < sd->sp_drain_rate) {
- sp += (dmg.damage * sd->sp_drain_per)/100;
- if(sd->sp_drain_rate > 0 && sp < 1) sp = 1;
- else if(sd->sp_drain_rate < 0 && sp > -1) sp = -1;
- }
- if(sd->sp_drain_rate_ > 0 && sd->sp_drain_per_ > 0 && dmg.damage2 > 0 && rand()%100 < sd->sp_drain_rate_) {
- sp += (dmg.damage2 * sd->sp_drain_per_)/100;
- if(sd->sp_drain_rate_ > 0 && sp < 1) sp = 1;
- else if(sd->sp_drain_rate_ < 0 && sp > -1) sp = -1;
- }
- if(hp || sp) pc_heal(sd,hp,sp);
- }
-
- if((skillid != KN_BOWLINGBASH || flag) && rdamage > 0)
- battle_damage(bl,src,rdamage,0);
-
- if(attack_type&BF_WEAPON && sc_data && sc_data[SC_AUTOCOUNTER].timer != -1 && sc_data[SC_AUTOCOUNTER].val4 > 0) {
- if(sc_data[SC_AUTOCOUNTER].val3 == dsrc->id)
- battle_weapon_attack(bl,dsrc,tick,0x8000|sc_data[SC_AUTOCOUNTER].val1);
- skill_status_change_end(bl,SC_AUTOCOUNTER,-1);
- }
-
- map_freeblock_unlock();
-
- return (dmg.damage+dmg.damage2); /* 与ダメを返す */
-}
-
-/*==========================================
- * スキル範囲攻撃用(map_foreachinareaから呼ばれる)
- * flagについて:16進図を確認
- * MSB <- 00fTffff ->LSB
- * T =ターゲット選択用(BCT_*)
- * ffff=自由に使用可能
- * 0 =予約。0に固定
- *------------------------------------------
- */
-static int skill_area_temp[8]; /* 一時変数。必要なら使う。 */
-typedef int (*SkillFunc)(struct block_list *,struct block_list *,int,int,unsigned int,int);
-int skill_area_sub( struct block_list *bl,va_list ap )
-{
- struct block_list *src;
- int skill_id,skill_lv,flag;
- unsigned int tick;
- SkillFunc func;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- if(bl->type!=BL_PC && bl->type!=BL_MOB && bl->type!=BL_SKILL)
- return 0;
-
- src=va_arg(ap,struct block_list *); //ここではsrcの値を参照していないのでNULLチェックはしない
- skill_id=va_arg(ap,int);
- skill_lv=va_arg(ap,int);
- tick=va_arg(ap,unsigned int);
- flag=va_arg(ap,int);
- func=va_arg(ap,SkillFunc);
-
- if(battle_check_target(src,bl,flag) > 0)
- func(src,bl,skill_id,skill_lv,tick,flag);
- return 0;
-}
-
-static int skill_check_unit_range_sub( struct block_list *bl,va_list ap )
-{
- struct skill_unit *unit;
- int *c,x,y,range,sx[4],sy[4];
- int t_range,tx[4],ty[4];
- int i,r_flag,skillid;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, unit = (struct skill_unit *)bl);
- nullpo_retr(0, c = va_arg(ap,int *));
-
- if(bl->prev == NULL || bl->type != BL_SKILL)
- return 0;
-
- if(!unit->alive)
- return 0;
-
- x = va_arg(ap,int);
- y = va_arg(ap,int);
- range = va_arg(ap,int);
- skillid = va_arg(ap,int);
-
- if(skillid == MG_SAFETYWALL || skillid == AL_PNEUMA) {
- if(unit->group->unit_id != 0x7e && unit->group->unit_id != 0x85)
- return 0;
- }
- else if(skillid == AL_WARP) {
- if((unit->group->unit_id < 0x8f || unit->group->unit_id > 0x99) && unit->group->unit_id != 0x92)
- return 0;
- }
- else if((skillid >= HT_SKIDTRAP && skillid <= HT_CLAYMORETRAP) || skillid == HT_TALKIEBOX) {
- if((unit->group->unit_id < 0x8f || unit->group->unit_id > 0x99) && unit->group->unit_id != 0x92)
- return 0;
- }
- else if(skillid == WZ_FIREPILLAR) {
- if(unit->group->unit_id != 0x87)
- return 0;
- }
- else return 0;
- t_range=(unit->range!=0)? unit->range:unit->group->range;
- tx[0] = tx[3] = unit->bl.x - t_range;
- tx[1] = tx[2] = unit->bl.x + t_range;
- ty[0] = ty[1] = unit->bl.y - t_range;
- ty[2] = ty[3] = unit->bl.y + t_range;
- sx[0] = sx[3] = x - range;
- sx[1] = sx[2] = x + range;
- sy[0] = sy[1] = y - range;
- sy[2] = sy[3] = y + range;
- for(i=r_flag=0;i<4;i++) {
- if(sx[i] >= tx[0] && sx[i] <= tx[1] && sy[i] >= ty[0] && sy[i] <= ty[2]) {
- r_flag = 1;
- break;
- }
- if(tx[i] >= sx[0] && tx[i] <= sx[1] && ty[i] >= sy[0] && ty[i] <= sy[2]) {
- r_flag = 1;
- break;
- }
- }
- if(r_flag) (*c)++;
-
- return 0;
-}
-
-int skill_check_unit_range(int m,int x,int y,int range,int skillid)
-{
- int c = 0;
-
- map_foreachinarea(skill_check_unit_range_sub,m,x-10,y-10,x+10,y+10,BL_SKILL,&c,x,y,range,skillid);
-
- return c;
-}
-
-static int skill_check_unit_range2_sub( struct block_list *bl,va_list ap )
-{
- int *c;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, c = va_arg(ap,int *));
-
- if(bl->prev == NULL || (bl->type != BL_PC && bl->type != BL_MOB))
- return 0;
-
- if(bl->type == BL_PC && pc_isdead((struct map_session_data *)bl))
- return 0;
-
- (*c)++;
-
- return 0;
-}
-
-int skill_check_unit_range2(int m,int x,int y,int range)
-{
- int c = 0;
-
- map_foreachinarea(skill_check_unit_range2_sub,m,x-range,y-range,x+range,y+range,0,&c);
-
- return c;
-}
-
-/*=========================================================================
- * 範囲スキル使用処理小分けここから
- */
-/* 対象の数をカウントする。(skill_area_temp[0]を初期化しておくこと) */
-int skill_area_sub_count(struct block_list *src,struct block_list *target,int skillid,int skilllv,unsigned int tick,int flag)
-{
- if(skill_area_temp[0] < 0xffff)
- skill_area_temp[0]++;
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int skill_timerskill(int tid, unsigned int tick, int id,int data )
-{
- struct map_session_data *sd = NULL;
- struct mob_data *md = NULL;
- struct pet_data *pd = NULL;
- struct block_list *src = map_id2bl(id),*target;
- struct skill_timerskill *skl = NULL;
- int range;
-
- nullpo_retr(0, src);
-
- if(src->prev == NULL)
- return 0;
-
- if(src->type == BL_PC) {
- nullpo_retr(0, sd = (struct map_session_data *)src);
- skl = &sd->skilltimerskill[data];
- }
- else if(src->type == BL_MOB) {
- nullpo_retr(0, md = (struct mob_data *)src);
- skl = &md->skilltimerskill[data];
- }
- else if(src->type == BL_PET) { // [Valaris]
- nullpo_retr(0, pd = (struct pet_data *)src);
- skl = &pd->skilltimerskill[data];
- }
-
- else
- return 0;
-
- nullpo_retr(0, skl);
-
- skl->timer = -1;
- if(skl->target_id) {
- struct block_list tbl;
- target = map_id2bl(skl->target_id);
- if(skl->skill_id == RG_INTIMIDATE) {
- if(target == NULL) {
- target = &tbl; //初期化してないのにアドレス突っ込んでいいのかな?
- target->type = BL_NUL;
- target->m = src->m;
- target->prev = target->next = NULL;
- }
- }
- if(target == NULL)
- return 0;
- if(target->prev == NULL && skl->skill_id != RG_INTIMIDATE)
- return 0;
- if(src->m != target->m)
- return 0;
- if(sd && pc_isdead(sd))
- return 0;
- if(target->type == BL_PC && pc_isdead((struct map_session_data *)target) && skl->skill_id != RG_INTIMIDATE)
- return 0;
-
- switch(skl->skill_id) {
- case TF_BACKSLIDING:
- clif_skill_nodamage(src,src,skl->skill_id,skl->skill_lv,1);
- break;
- case RG_INTIMIDATE:
- if(sd && !map[src->m].flag.noteleport) {
- int x,y,i,j,c;
- pc_randomwarp(sd,3);
- for(i=0;i<16;i++) {
- j = rand()%8;
- x = sd->bl.x + dirx[j];
- y = sd->bl.y + diry[j];
- if((c=map_getcell(sd->bl.m,x,y)) != 1 && c != 5)
- break;
- }
- if(i >= 16) {
- x = sd->bl.x;
- y = sd->bl.y;
- }
- if(target->prev != NULL) {
- if(target->type == BL_PC && !pc_isdead((struct map_session_data *)target))
- pc_setpos((struct map_session_data *)target,map[sd->bl.m].name,x,y,3);
- else if(target->type == BL_MOB)
- mob_warp((struct mob_data *)target,-1,x,y,3);
- }
- }
- else if(md && !map[src->m].flag.monster_noteleport) {
- int x,y,i,j,c;
- mob_warp(md,-1,-1,-1,3);
- for(i=0;i<16;i++) {
- j = rand()%8;
- x = md->bl.x + dirx[j];
- y = md->bl.y + diry[j];
- if((c=map_getcell(md->bl.m,x,y)) != 1 && c != 5)
- break;
- }
- if(i >= 16) {
- x = md->bl.x;
- y = md->bl.y;
- }
- if(target->prev != NULL) {
- if(target->type == BL_PC && !pc_isdead((struct map_session_data *)target))
- pc_setpos((struct map_session_data *)target,map[md->bl.m].name,x,y,3);
- else if(target->type == BL_MOB)
- mob_warp((struct mob_data *)target,-1,x,y,3);
- }
- }
- break;
-
- case BA_FROSTJOKE: /* 寒いジョーク */
- case DC_SCREAM: /* スクリーム */
- range=15; //視界全体
- map_foreachinarea(skill_frostjoke_scream,src->m,src->x-range,src->y-range,
- src->x+range,src->y+range,0,src,skl->skill_id,skl->skill_lv,tick);
- break;
-
- default:
- skill_attack(skl->type,src,src,target,skl->skill_id,skl->skill_lv,tick,skl->flag);
- break;
- }
- }
- else {
- if(src->m != skl->map)
- return 0;
- switch(skl->skill_id) {
- case WZ_METEOR:
- if(skl->type >= 0) {
- skill_unitsetting(src,skl->skill_id,skl->skill_lv,skl->type>>16,skl->type&0xFFFF,0);
- clif_skill_poseffect(src,skl->skill_id,skl->skill_lv,skl->x,skl->y,tick);
- }
- else
- skill_unitsetting(src,skl->skill_id,skl->skill_lv,skl->x,skl->y,0);
- break;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int skill_addtimerskill(struct block_list *src,unsigned int tick,int target,int x,int y,int skill_id,int skill_lv,int type,int flag)
-{
- int i;
-
- nullpo_retr(1, src);
-
- if(src->type == BL_PC) {
- struct map_session_data *sd = (struct map_session_data *)src;
- nullpo_retr(1, sd);
- for(i=0;i<MAX_SKILLTIMERSKILL;i++) {
- if(sd->skilltimerskill[i].timer == -1) {
- sd->skilltimerskill[i].timer = add_timer(tick, skill_timerskill, src->id, i);
- sd->skilltimerskill[i].src_id = src->id;
- sd->skilltimerskill[i].target_id = target;
- sd->skilltimerskill[i].skill_id = skill_id;
- sd->skilltimerskill[i].skill_lv = skill_lv;
- sd->skilltimerskill[i].map = src->m;
- sd->skilltimerskill[i].x = x;
- sd->skilltimerskill[i].y = y;
- sd->skilltimerskill[i].type = type;
- sd->skilltimerskill[i].flag = flag;
-
- return 0;
- }
- }
- return 1;
- }
- else if(src->type == BL_MOB) {
- struct mob_data *md = (struct mob_data *)src;
- nullpo_retr(1, md);
- for(i=0;i<MAX_MOBSKILLTIMERSKILL;i++) {
- if(md->skilltimerskill[i].timer == -1) {
- md->skilltimerskill[i].timer = add_timer(tick, skill_timerskill, src->id, i);
- md->skilltimerskill[i].src_id = src->id;
- md->skilltimerskill[i].target_id = target;
- md->skilltimerskill[i].skill_id = skill_id;
- md->skilltimerskill[i].skill_lv = skill_lv;
- md->skilltimerskill[i].map = src->m;
- md->skilltimerskill[i].x = x;
- md->skilltimerskill[i].y = y;
- md->skilltimerskill[i].type = type;
- md->skilltimerskill[i].flag = flag;
-
- return 0;
- }
- }
- return 1;
- }
- else if(src->type == BL_PET) { // [Valaris]
- struct pet_data *pd = (struct pet_data *)src;
- nullpo_retr(1, pd);
- for(i=0;i<MAX_MOBSKILLTIMERSKILL;i++) {
- if(pd->skilltimerskill[i].timer == -1) {
- pd->skilltimerskill[i].timer = add_timer(tick, skill_timerskill, src->id, i);
- pd->skilltimerskill[i].src_id = src->id;
- pd->skilltimerskill[i].target_id = target;
- pd->skilltimerskill[i].skill_id = skill_id;
- pd->skilltimerskill[i].skill_lv = skill_lv;
- pd->skilltimerskill[i].map = src->m;
- pd->skilltimerskill[i].x = x;
- pd->skilltimerskill[i].y = y;
- pd->skilltimerskill[i].type = type;
- pd->skilltimerskill[i].flag = flag;
-
- return 0;
- }
- }
- return 1;
- }
- return 1;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int skill_cleartimerskill(struct block_list *src)
-{
- int i;
-
- nullpo_retr(0, src);
-
- if(src->type == BL_PC) {
- struct map_session_data *sd = (struct map_session_data *)src;
- nullpo_retr(0, sd);
- for(i=0;i<MAX_SKILLTIMERSKILL;i++) {
- if(sd->skilltimerskill[i].timer != -1) {
- delete_timer(sd->skilltimerskill[i].timer, skill_timerskill);
- sd->skilltimerskill[i].timer = -1;
- }
- }
- }
- else if(src->type == BL_MOB) {
- struct mob_data *md = (struct mob_data *)src;
- nullpo_retr(0, md);
- for(i=0;i<MAX_MOBSKILLTIMERSKILL;i++) {
- if(md->skilltimerskill[i].timer != -1) {
- delete_timer(md->skilltimerskill[i].timer, skill_timerskill);
- md->skilltimerskill[i].timer = -1;
- }
- }
- }
-
- return 0;
-}
-
-/* 範囲スキル使用処理小分けここまで
- * -------------------------------------------------------------------------
- */
-
-/*==========================================
- * スキル使用(詠唱完了、ID指定攻撃系)
- * (スパゲッティに向けて1歩前進!(ダメポ))
- *------------------------------------------
- */
-int skill_castend_damage_id( struct block_list* src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag )
-{
- struct map_session_data *sd=NULL;
- int i;
-
- nullpo_retr(1, src);
- nullpo_retr(1, bl);
-
- if(src->type==BL_PC)
- sd=(struct map_session_data *)src;
- if(sd && pc_isdead(sd))
- return 1;
-
- if((skillid == WZ_SIGHTRASHER || skillid == CR_GRANDCROSS) && src != bl)
- bl = src;
- if(bl->prev == NULL)
- return 1;
- if(bl->type == BL_PC && pc_isdead((struct map_session_data *)bl))
- return 1;
- map_freeblock_lock();
- switch(skillid)
- {
- /* 武器攻撃系スキル */
- case SM_BASH: /* バッシュ */
- case MC_MAMMONITE: /* メマーナイト */
- case AC_DOUBLE: /* ダブルストレイフィング */
- case AS_SONICBLOW: /* ソニックブロー */
- case KN_PIERCE: /* ピアース */
- case KN_SPEARBOOMERANG: /* スピアブーメラン */
- case TF_POISON: /* インベナム */
- case TF_SPRINKLESAND: /* 砂まき */
- case AC_CHARGEARROW: /* チャージアロー */
- case KN_SPEARSTAB: /* スピアスタブ */
- case RG_RAID: /* サプライズアタック */
- case RG_INTIMIDATE: /* インティミデイト */
- case BA_MUSICALSTRIKE: /* ミュージカルストライク */
- case DC_THROWARROW: /* 矢撃ち */
- case BA_DISSONANCE: /* 不協和音 */
- case CR_HOLYCROSS: /* ホーリークロス */
- case CR_SHIELDCHARGE:
- case CR_SHIELDBOOMERANG:
-
- /* 以下MOB専用 */
- /* 単体攻撃、SP減少攻撃、遠距離攻撃、防御無視攻撃、多段攻撃 */
- case NPC_PIERCINGATT:
- case NPC_MENTALBREAKER:
- case NPC_RANGEATTACK:
- case NPC_CRITICALSLASH:
- case NPC_COMBOATTACK:
- /* 必中攻撃、毒攻撃、暗黒攻撃、沈黙攻撃、スタン攻撃 */
- case NPC_GUIDEDATTACK:
- case NPC_POISON:
- case NPC_BLINDATTACK:
- case NPC_SILENCEATTACK:
- case NPC_STUNATTACK:
- /* 石化攻撃、呪い攻撃、睡眠攻撃、ランダムATK攻撃 */
- case NPC_PETRIFYATTACK:
- case NPC_CURSEATTACK:
- case NPC_SLEEPATTACK:
- case NPC_RANDOMATTACK:
- /* 水属性攻撃、地属性攻撃、火属性攻撃、風属性攻撃 */
- case NPC_WATERATTACK:
- case NPC_GROUNDATTACK:
- case NPC_FIREATTACK:
- case NPC_WINDATTACK:
- /* 毒属性攻撃、聖属性攻撃、闇属性攻撃、念属性攻撃、SP減少攻撃 */
- case NPC_POISONATTACK:
- case NPC_HOLYATTACK:
- case NPC_DARKNESSATTACK:
- case NPC_TELEKINESISATTACK:
- case LK_AURABLADE: /* オーラブレード */
- case LK_SPIRALPIERCE: /* スパイラルピアース */
- case LK_HEADCRUSH: /* ヘッドクラッシュ */
- case LK_JOINTBEAT: /* ジョイントビート */
- case PA_PRESSURE: /* プレッシャー */
- case PA_SACRIFICE: /* サクリファイス */
- case SN_SHARPSHOOTING: /* シャープシューティング */
- case CG_ARROWVULCAN: /* アローバルカン */
- case ASC_BREAKER: /* ソウルブレーカー */
- case HW_MAGICCRASHER: /* マジッククラッシャー */
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- break;
- case NPC_DARKBREATH:
- clif_emotion(src,7);
- skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag);
- break;
- case MO_INVESTIGATE: /* 発勁 */
- {
- struct status_change *sc_data = battle_get_sc_data(src);
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- if(sc_data[SC_BLADESTOP].timer != -1)
- skill_status_change_end(src,SC_BLADESTOP,-1);
- }
- break;
- case SN_FALCONASSAULT: /* ファルコンアサルト */
- skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag);
- break;
- case KN_BRANDISHSPEAR: /* ブランディッシュスピア */
- {
- struct mob_data *md = (struct mob_data *)bl;
- nullpo_retr(1, md);
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- if(md->hp > 0){
- skill_blown(src,bl,skill_get_blewcount(skillid,skilllv));
- if(bl->type == BL_MOB)
- clif_fixmobpos((struct mob_data *)bl);
- else if(bl->type == BL_PET)
- clif_fixpetpos((struct pet_data *)bl);
- else
- clif_fixpos(bl);
- }
- }
- break;
- case RG_BACKSTAP: /* バックスタブ */
- {
- int dir = map_calc_dir(src,bl->x,bl->y),t_dir = battle_get_dir(bl);
- int dist = distance(src->x,src->y,bl->x,bl->y);
- if((dist > 0 && !map_check_dir(dir,t_dir)) || bl->type == BL_SKILL) {
- struct status_change *sc_data = battle_get_sc_data(src);
- if(sc_data && sc_data[SC_HIDING].timer != -1)
- skill_status_change_end(src, SC_HIDING, -1); // ハイディング解除
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- skill_blown(src,bl,skill_get_blewcount(skillid,skilllv));
- }
- else if(src->type == BL_PC)
- clif_skill_fail(sd,sd->skillid,0,0);
- }
- break;
-
- case AM_ACIDTERROR: /* アシッドテラー */
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- if(bl->type == BL_PC && rand()%100 < skill_get_time(skillid,skilllv) && battle_config.equipment_breaking)
- pc_breakarmor((struct map_session_data *)bl);
- break;
- case MO_FINGEROFFENSIVE: /* 指弾 */
- {
- struct status_change *sc_data = battle_get_sc_data(src);
-
- if(!battle_config.finger_offensive_type)
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- else {
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- if(sd) {
- for(i=1;i<sd->spiritball_old;i++)
- skill_addtimerskill(src,tick+i*200,bl->id,0,0,skillid,skilllv,BF_WEAPON,flag);
- sd->canmove_tick = tick + (sd->spiritball_old-1)*200;
- }
- }
- if(sc_data && sc_data[SC_BLADESTOP].timer != -1)
- skill_status_change_end(src,SC_BLADESTOP,-1);
- }
- break;
- case MO_CHAINCOMBO: /* 連打掌 */
- {
- struct status_change *sc_data = battle_get_sc_data(src);
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- if(sc_data && sc_data[SC_BLADESTOP].timer != -1)
- skill_status_change_end(src,SC_BLADESTOP,-1);
- }
- break;
- case MO_COMBOFINISH: /* 猛龍拳 */
- case CH_TIGERFIST: /* 伏虎拳 */
- case CH_CHAINCRUSH: /* 連柱崩撃 */
- case CH_PALMSTRIKE: /* 猛虎硬派山 */
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- break;
- case MO_EXTREMITYFIST: /* 阿修羅覇鳳拳 */
- {
- struct status_change *sc_data = battle_get_sc_data(src);
-
- if(sd) {
- struct walkpath_data wpd;
- int dx,dy;
-
- dx = bl->x - sd->bl.x;
- dy = bl->y - sd->bl.y;
- if(dx > 0) dx++;
- else if(dx < 0) dx--;
- if(dy > 0) dy++;
- else if(dy < 0) dy--;
- if(dx == 0 && dy == 0) dx++;
- if(path_search(&wpd,src->m,sd->bl.x,sd->bl.y,sd->bl.x+dx,sd->bl.y+dy,1) == -1) {
- dx = bl->x - sd->bl.x;
- dy = bl->y - sd->bl.y;
- if(path_search(&wpd,src->m,sd->bl.x,sd->bl.y,sd->bl.x+dx,sd->bl.y+dy,1) == -1) {
- clif_skill_fail(sd,sd->skillid,0,0);
- break;
- }
- }
- sd->to_x = sd->bl.x + dx;
- sd->to_y = sd->bl.y + dy;
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- clif_walkok(sd);
- clif_movechar(sd);
- if(dx < 0) dx = -dx;
- if(dy < 0) dy = -dy;
- sd->attackabletime = sd->canmove_tick = tick + 100 + sd->speed * ((dx > dy)? dx:dy);
- if(sd->canact_tick < sd->canmove_tick)
- sd->canact_tick = sd->canmove_tick;
- pc_movepos(sd,sd->to_x,sd->to_y);
- skill_status_change_end(&sd->bl,SC_COMBO,-1);
- }
- else
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- skill_status_change_end(src, SC_EXPLOSIONSPIRITS, -1);
- if(sc_data && sc_data[SC_BLADESTOP].timer != -1)
- skill_status_change_end(src,SC_BLADESTOP,-1);
- }
- break;
- /* 武器系範囲攻撃スキル */
- case AC_SHOWER: /* アローシャワー */
- case SM_MAGNUM: /* マグナムブレイク */
- case AS_GRIMTOOTH: /* グリムトゥース */
- case MC_CARTREVOLUTION: /* カートレヴォリューション */
- case NPC_SPLASHATTACK: /* スプラッシュアタック */
- case ASC_METEORASSAULT: /* メテオアサルト */
- case AS_SPLASHER: /* [Valaris] */
- if(flag&1){
- /* 個別にダメージを与える */
- if(bl->id!=skill_area_temp[1]){
- int dist=0;
- if(skillid==SM_MAGNUM){ /* マグナムブレイクなら中心からの距離を計算 */
- int dx=abs( bl->x - skill_area_temp[2] );
- int dy=abs( bl->y - skill_area_temp[3] );
- dist=((dx>dy)?dx:dy);
- }
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,
- 0x0500|dist );
- }
- }else{
- int ar=1;
- int x=bl->x,y=bl->y;
- if( skillid==SM_MAGNUM){
- x=src->x;
- y=src->y;
- }else if(skillid==AC_SHOWER || skillid==ASC_METEORASSAULT) /* アローシャワー、メテオアサルト範囲5*5 */
- ar=2;
- else if(skillid==AS_SPLASHER) /* ベナムスプラッシャー範囲3*3 */
- ar=1;
- else if(skillid==NPC_SPLASHATTACK) /* スプラッシュアタックは範囲7*7 */
- ar=3;
- skill_area_temp[1]=bl->id;
- skill_area_temp[2]=x;
- skill_area_temp[3]=y;
- /* まずターゲットに攻撃を加える */
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0);
- /* その後ターゲット以外の範囲内の敵全体に処理を行う */
- map_foreachinarea(skill_area_sub,
- bl->m,x-ar,y-ar,x+ar,y+ar,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- }
- break;
-
- case KN_BOWLINGBASH: /* ボウリングバッシュ */
- if(flag&1){
- /* 個別にダメージを与える */
- if(bl->id!=skill_area_temp[1])
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0x0500);
- }
- else {
- int damage;
- map_freeblock_lock();
- damage = skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0);
- if(damage > 0) {
- int i,c; /* 他人から聞いた動きなので間違ってる可能性大&効率が悪いっす>< */
- c = skill_get_blewcount(skillid,skilllv);
- if(map[bl->m].flag.gvg) c = 0;
- for(i=0;i<c;i++){
- skill_blown(src,bl,1);
- if(bl->type == BL_MOB)
- clif_fixmobpos((struct mob_data *)bl);
- else if(bl->type == BL_PET)
- clif_fixpetpos((struct pet_data *)bl);
- else
- clif_fixpos(bl);
- skill_area_temp[0]=0;
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-1,bl->y-1,bl->x+1,bl->y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY ,
- skill_area_sub_count);
- if(skill_area_temp[0]>1) break;
- }
- skill_area_temp[1]=bl->id;
- skill_area_temp[2]=bl->x;
- skill_area_temp[3]=bl->y;
- /* その後ターゲット以外の範囲内の敵全体に処理を行う */
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-1,bl->y-1,bl->x+1,bl->y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- battle_damage(src,bl,damage,1);
- if(rdamage > 0)
- battle_damage(bl,src,rdamage,0);
- }
- map_freeblock_unlock();
- }
- break;
-
- case ALL_RESURRECTION: /* リザレクション */
- case PR_TURNUNDEAD: /* ターンアンデッド */
- if(bl->type != BL_PC && battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)))
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
- else {
- map_freeblock_unlock();
- return 1;
- }
- break;
-
- /* 魔法系スキル */
- case MG_SOULSTRIKE: /* ソウルストライク */
- case MG_COLDBOLT: /* コールドボルト */
- case MG_FIREBOLT: /* ファイアーボルト */
- case MG_LIGHTNINGBOLT: /* ライトニングボルト */
- case WZ_EARTHSPIKE: /* アーススパイク */
- case AL_HEAL: /* ヒール */
- case AL_HOLYLIGHT: /* ホーリーライト */
- case MG_FROSTDIVER: /* フロストダイバー */
- case WZ_JUPITEL: /* ユピテルサンダー */
- case NPC_MAGICALATTACK: /* MOB:魔法打撃攻撃 */
- case PR_ASPERSIO: /* アスペルシオ */
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
- break;
-
- case WZ_WATERBALL: /* ウォーターボール */
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
- if(skilllv>1)
- skill_status_change_start(src,SC_WATERBALL,skilllv,bl->id,0,0,0,0);
- break;
-
- case PR_BENEDICTIO: /* 聖体降福 */
- if(battle_get_race(bl)==1 || battle_get_race(bl)==6)
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
- break;
-
- /* 魔法系範囲攻撃スキル */
- case MG_NAPALMBEAT: /* ナパームビート */
- case MG_FIREBALL: /* ファイヤーボール */
- if(flag&1){
- /* 個別にダメージを与える */
- if(bl->id!=skill_area_temp[1]){
- if(skillid==MG_FIREBALL){ /* ファイヤーボールなら中心からの距離を計算 */
- int dx=abs( bl->x - skill_area_temp[2] );
- int dy=abs( bl->y - skill_area_temp[3] );
- skill_area_temp[0]=((dx>dy)?dx:dy);
- }
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,
- skill_area_temp[0]| 0x0500);
- }
- }else{
- int ar=(skillid==MG_NAPALMBEAT)?1:2;
- skill_area_temp[1]=bl->id;
- if(skillid==MG_NAPALMBEAT){ /* ナパームでは先に数える */
- skill_area_temp[0]=0;
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-1,bl->y-1,bl->x+1,bl->y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY ,
- skill_area_sub_count);
- }else{
- skill_area_temp[0]=0;
- skill_area_temp[2]=bl->x;
- skill_area_temp[3]=bl->y;
- }
- /* まずターゲットに攻撃を加える */
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,
- skill_area_temp[0] );
- /* その後ターゲット以外の範囲内の敵全体に処理を行う */
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-ar,bl->y-ar,bl->x+ar,bl->y+ar,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- }
- break;
-
- case HW_NAPALMVULCAN: // Fixed By SteelViruZ
- if(flag&1){
- if(bl->id!=skill_area_temp[1]){
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,
- skill_area_temp[0]);
- }
- }else{
- int ar=(skillid==HW_NAPALMVULCAN)?1:2;
- skill_area_temp[1]=bl->id;
- if(skillid==HW_NAPALMVULCAN){
- skill_area_temp[0]=0;
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-1,bl->y-1,bl->x+1,bl->y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY ,
- skill_area_sub_count);
- }else{
- skill_area_temp[0]=0;
- skill_area_temp[2]=bl->x;
- skill_area_temp[3]=bl->y;
- }
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,
- skill_area_temp[0] );
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-ar,bl->y-ar,bl->x+ar,bl->y+ar,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- }
- break;
-
- case WZ_FROSTNOVA: /* フロストノヴァ */
- skill_castend_pos2(src,bl->x,bl->y,skillid,skilllv,tick,0);
- skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
- break;
-
- case WZ_SIGHTRASHER:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_castend_pos2(src,bl->x,bl->y,skillid,skilllv,tick,0);
- skill_status_change_end(src,SC_SIGHT,-1);
- break;
-
- /* その他 */
- case HT_BLITZBEAT: /* ブリッツビート */
- if(flag&1){
- /* 個別にダメージを与える */
- if(bl->id!=skill_area_temp[1])
- skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,skill_area_temp[0]|(flag&0xf00000));
- }else{
- skill_area_temp[0]=0;
- skill_area_temp[1]=bl->id;
- if(flag&0xf00000)
- map_foreachinarea(skill_area_sub,bl->m,bl->x-1,bl->y-1,bl->x+1,bl->y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY ,skill_area_sub_count);
- /* まずターゲットに攻撃を加える */
- skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,skill_area_temp[0]|(flag&0xf00000));
- /* その後ターゲット以外の範囲内の敵全体に処理を行う */
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-1,bl->y-1,bl->x+1,bl->y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- }
- break;
-
- case CR_GRANDCROSS: /* グランドクロス */
- /* スキルユニット配置 */
- skill_castend_pos2(src,bl->x,bl->y,skillid,skilllv,tick,0);
- if(sd)
- sd->canmove_tick = tick + 1000;
- else if(src->type == BL_MOB)
- mob_changestate((struct mob_data *)src,MS_DELAY,1000);
- break;
-
- case TF_THROWSTONE: /* 石投げ */
- case NPC_SMOKING: /* スモーキング */
- skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,0 );
- break;
-
- case NPC_SELFDESTRUCTION: /* 自爆 */
- case NPC_SELFDESTRUCTION2: /* 自爆2 */
- if(flag&1){
- /* 個別にダメージを与える */
- if(src->type==BL_MOB){
- struct mob_data* mb = (struct mob_data*)src;
- nullpo_retr(1, mb);
- mb->hp=skill_area_temp[2];
- if(bl->id!=skill_area_temp[1])
- skill_attack(BF_MISC,src,src,bl,NPC_SELFDESTRUCTION,skilllv,tick,flag );
- mb->hp=1;
- }
- }else{
- struct mob_data *md;
- if((md=(struct mob_data *)src)){
- skill_area_temp[1]=bl->id;
- skill_area_temp[2]=battle_get_hp(src);
- clif_skill_nodamage(src,src,NPC_SELFDESTRUCTION,-1,1);
- map_foreachinarea(skill_area_sub,
- bl->m,bl->x-5,bl->y-5,bl->x+5,bl->y+5,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- battle_damage(src,src,md->hp,0);
- }
- }
- break;
-
- /* HP吸収/HP吸収魔法 */
- case NPC_BLOODDRAIN:
- case NPC_ENERGYDRAIN:
- {
- int heal;
- heal = skill_attack((skillid==NPC_BLOODDRAIN)?BF_WEAPON:BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
- if( heal > 0 ){
- struct block_list tbl;
- tbl.id = 0;
- tbl.m = src->m;
- tbl.x = src->x;
- tbl.y = src->y;
- clif_skill_nodamage(&tbl,src,AL_HEAL,heal,1);
- battle_heal(NULL,src,heal,0,0);
- }
- }
- break;
- case 0:
- if(sd) {
- if(flag&3){
- if(bl->id!=skill_area_temp[1])
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0x0500);
- }
- else{
- int ar=sd->splash_range;
- skill_area_temp[1]=bl->id;
- map_foreachinarea(skill_area_sub,
- bl->m, bl->x - ar, bl->y - ar, bl->x + ar, bl->y + ar, 0,
- src, skillid, skilllv, tick, flag | BCT_ENEMY | 1,
- skill_castend_damage_id);
- }
- }
- break;
-
- default:
- map_freeblock_unlock();
- return 1;
- }
- map_freeblock_unlock();
-
- return 0;
-}
-
-/*==========================================
- * スキル使用(詠唱完了、ID指定支援系)
- *------------------------------------------
- */
-int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag )
-{
- struct map_session_data *sd=NULL;
- struct map_session_data *dstsd=NULL;
- struct mob_data *md=NULL;
- struct mob_data *dstmd=NULL;
- int i,abra_skillid=0,abra_skilllv;
- int sc_def_vit,sc_def_mdef,strip_fix,strip_time,strip_per;
- int sc_dex,sc_luk;
- //クラスチェンジ用ボスモンスターID
- int changeclass[]={1038,1039,1046,1059,1086,1087,1112,1115
- ,1157,1159,1190,1272,1312,1373,1492};
- int poringclass[]={1002};
-
- nullpo_retr(1, src);
- nullpo_retr(1, bl);
-
- if(src->type==BL_PC)
- sd=(struct map_session_data *)src;
- else if(src->type==BL_MOB)
- md=(struct mob_data *)src;
-
- sc_dex=battle_get_mdef(bl);
- sc_luk=battle_get_luk(bl);
- sc_def_vit = 100 - (3 + battle_get_vit(bl) + battle_get_luk(bl)/3);
- sc_def_vit = 100 - (3 + battle_get_vit(bl) + battle_get_luk(bl)/3);
- sc_def_mdef = 100 - (3 + battle_get_mdef(bl) + battle_get_luk(bl)/3);
- strip_fix = battle_get_dex(src) - battle_get_dex(bl);
-
- if(bl->type==BL_PC){
- nullpo_retr(1, dstsd=(struct map_session_data *)bl);
- }else if(bl->type==BL_MOB){
- nullpo_retr(1, dstmd=(struct mob_data *)bl);
- if(sc_def_vit>50)
- sc_def_vit=50;
- if(sc_def_mdef>50)
- sc_def_mdef=50;
- }
- if(sc_def_vit < 0)
- sc_def_vit=0;
- if(sc_def_mdef < 0)
- sc_def_mdef=0;
- if(strip_fix < 0)
- strip_fix=0;
-
- if(bl == NULL || bl->prev == NULL)
- return 1;
- if(sd && pc_isdead(sd))
- return 1;
- if(dstsd && pc_isdead(dstsd) && skillid != ALL_RESURRECTION)
- return 1;
- if(battle_get_class(bl) == 1288)
- return 1;
- if (skillnotok(skillid, (struct map_session_data *)bl)) // [MouseJstr]
- return 0;
-
- map_freeblock_lock();
- switch(skillid)
- {
- case AL_HEAL: /* ヒール */
- {
- int heal=skill_calc_heal( src, skilllv );
- int heal_get_jobexp;
- int skill;
- struct pc_base_job s_class;
-
- if( dstsd && dstsd->special_state.no_magic_damage )
- heal=0; /* 黄金蟲カード(ヒール量0) */
- if (sd){
- s_class = pc_calc_base_job(sd->status.class);
- if((skill=pc_checkskill(sd,HP_MEDITATIO))>0) // メディテイティオ
- heal += heal*(skill*2/100);
- if(sd && dstsd && sd->status.partner_id == dstsd->status.char_id && s_class.job == 23 && sd->status.sex == 0) //自分も対象もPC、対象が自分のパートナー、自分がスパノビ、自分が♀なら
- heal = heal*2; //スパノビの嫁が旦那にヒールすると2倍になる
- }
-
-
- clif_skill_nodamage(src,bl,skillid,heal,1);
- heal_get_jobexp = battle_heal(NULL,bl,heal,0,0);
-
- // JOB経験値獲得
- if(src->type == BL_PC && bl->type==BL_PC && heal > 0 && src != bl && battle_config.heal_exp > 0){
- heal_get_jobexp = heal_get_jobexp * battle_config.heal_exp / 100;
- if(heal_get_jobexp <= 0)
- heal_get_jobexp = 1;
- pc_gainexp((struct map_session_data *)src,0,heal_get_jobexp);
- }
- }
- break;
-
- case ALL_RESURRECTION: /* リザレクション */
- if(bl->type==BL_PC){
- int per=0;
- struct map_session_data *tsd = (struct map_session_data*)bl;
- nullpo_retr(1, tsd);
- if( (map[bl->m].flag.pvp) && tsd->pvp_point<0 )
- break; /* PVPで復活不可能状態 */
-
- if(pc_isdead(tsd)){ /* 死亡判定 */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- switch(skilllv){
- case 1: per=10; break;
- case 2: per=30; break;
- case 3: per=50; break;
- case 4: per=80; break;
- }
- tsd->status.hp=tsd->status.max_hp*per/100;
- if(tsd->status.hp<=0) tsd->status.hp=1;
- if(tsd->special_state.restart_full_recover ){ /* オシリスカード */
- tsd->status.hp=tsd->status.max_hp;
- tsd->status.sp=tsd->status.max_sp;
- }
- pc_setstand(tsd);
- if(battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer(tsd,battle_config.pc_invincible_time);
- clif_updatestatus(tsd,SP_HP);
- clif_resurrection(&tsd->bl,1);
- if(src != bl && sd && battle_config.resurrection_exp > 0) {
- int exp = 0,jexp = 0;
- int lv = tsd->status.base_level - sd->status.base_level, jlv = tsd->status.job_level - sd->status.job_level;
- if(lv > 0) {
- exp = (int)((double)tsd->status.base_exp * (double)lv * (double)battle_config.resurrection_exp / 1000000.);
- if(exp < 1) exp = 1;
- }
- if(jlv > 0) {
- jexp = (int)((double)tsd->status.job_exp * (double)lv * (double)battle_config.resurrection_exp / 1000000.);
- if(jexp < 1) jexp = 1;
- }
- if(exp > 0 || jexp > 0)
- pc_gainexp(sd,exp,jexp);
- }
- }
- }
- break;
-
- case AL_DECAGI: /* 速度減少 */
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if( rand()%100 < (50+skilllv*3+(battle_get_lv(src)+battle_get_int(src)/5)-sc_def_mdef) ) {
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- }
- break;
-
- case AL_CRUCIS:
- if(flag&1) {
- int race = battle_get_race(bl),ele = battle_get_elem_type(bl);
- if(battle_check_target(src,bl,BCT_ENEMY) && (race == 6 || battle_check_undead(race,ele))) {
- int slv=battle_get_lv(src),tlv=battle_get_lv(bl),rate;
- rate = 25 + skilllv*2 + slv - tlv;
- if(rand()%100 < rate)
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,0,0);
- }
- }
- else {
- int range = 15;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- map_foreachinarea(skill_area_sub,
- src->m,src->x-range,src->y-range,src->x+range,src->y+range,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_nodamage_id);
- }
- break;
-
- case PR_LEXDIVINA: /* レックスディビーナ */
- {
- struct status_change *sc_data = battle_get_sc_data(bl);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if(sc_data && sc_data[SC_DIVINA].timer != -1)
- skill_status_change_end(bl,SC_DIVINA,-1);
- else if( rand()%100 < sc_def_vit ) {
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- }
- }
- break;
- case SA_ABRACADABRA:
- //require 1 yellow gemstone even with mistress card or Into the Abyss
- if (pc_search_inventory(sd, 715) <= 0 ) {
- clif_skill_fail(sd,sd->skillid,0,0);
- break;
- }
- pc_delitem(sd, pc_search_inventory(sd, 715), 1, 0);
- //
- do{
- abra_skillid=skill_abra_dataset(skilllv);
- }while(abra_skillid == 0);
- abra_skilllv=skill_get_max(abra_skillid)>pc_checkskill(sd,SA_ABRACADABRA)?pc_checkskill(sd,SA_ABRACADABRA):skill_get_max(abra_skillid);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- sd->skillitem=abra_skillid;
- sd->skillitemlv=abra_skilllv;
- clif_item_skill(sd,abra_skillid,abra_skilllv,"アブラカダブラ");
- break;
- case SA_COMA:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if(dstsd){
- dstsd->status.hp=1;
- dstsd->status.sp=1;
- clif_updatestatus(dstsd,SP_HP);
- clif_updatestatus(dstsd,SP_SP);
- }
- if(dstmd) dstmd->hp=1;
- break;
- case SA_FULLRECOVERY:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if(dstsd) pc_heal(dstsd,dstsd->status.max_hp,dstsd->status.max_sp);
- if(dstmd) dstmd->hp=battle_get_max_hp(&dstmd->bl);
- break;
- case SA_SUMMONMONSTER:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if (sd) mob_once_spawn(sd,map[sd->bl.m].name,sd->bl.x,sd->bl.y,"--ja--",-1,1,"");
- break;
- case SA_LEVELUP:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if (sd && pc_nextbaseexp(sd)) pc_gainexp(sd,pc_nextbaseexp(sd)*10/100,0);
- break;
-
- case SA_INSTANTDEATH:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if (sd) pc_damage(NULL,sd,sd->status.max_hp);
- break;
-
- case SA_QUESTION:
- case SA_GRAVITY:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- break;
- case SA_CLASSCHANGE:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(dstmd) mob_class_change(dstmd,changeclass);
- break;
- case SA_MONOCELL:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(dstmd) mob_class_change(dstmd,poringclass);
- break;
- case SA_DEATH:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if (dstsd) pc_damage(NULL,dstsd,dstsd->status.max_hp);
- if (dstmd) mob_damage(NULL,dstmd,dstmd->hp,1);
- break;
- case SA_REVERSEORCISH:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if (dstsd) pc_setoption(dstsd,dstsd->status.option|0x0800);
- break;
- case SA_FORTUNE:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(sd) pc_getzeny(sd,battle_get_lv(bl)*100);
- break;
- case SA_TAMINGMONSTER:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if (dstmd){
- for(i=0;i<MAX_PET_DB;i++){
- if(dstmd->class == pet_db[i].class){
- pet_catch_process1(sd,dstmd->class);
- break;
- }
- }
- }
- break;
- case AL_INCAGI: /* 速度増加 */
- case AL_BLESSING: /* ブレッシング */
- case PR_SLOWPOISON:
- case PR_IMPOSITIO: /* イムポシティオマヌス */
- case PR_LEXAETERNA: /* レックスエーテルナ */
- case PR_SUFFRAGIUM: /* サフラギウム */
- case PR_BENEDICTIO: /* 聖体降福 */
- case CR_PROVIDENCE: /* プロヴィデンス */
- case CG_MARIONETTE: /* マリオネットコントロール */
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage ){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }else{
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }
- break;
-
- case SA_FLAMELAUNCHER: // added failure chance and chance to break weapon if turned on [Valaris]
- case SA_FROSTWEAPON:
- case SA_LIGHTNINGLOADER:
- case SA_SEISMICWEAPON:
- if(bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage ){
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- break;
- }
- if(bl->type==BL_PC) {
- struct map_session_data *sd2=(struct map_session_data *)bl;
- if(sd2->status.weapon==0 || sd2->sc_data[SC_FLAMELAUNCHER].timer!=-1 || sd2->sc_data[SC_FROSTWEAPON].timer!=-1 ||
- sd2->sc_data[SC_LIGHTNINGLOADER].timer!=-1 || sd2->sc_data[SC_SEISMICWEAPON].timer!=-1 ||
- sd2->sc_data[SC_ENCPOISON].timer!=-1) {
- clif_skill_fail(sd,skillid,0,0);
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- break;
- }
- }
- if(rand()%100 > (75+skilllv*1) && (skilllv != 5)) {
- clif_skill_fail(sd,skillid,0,0);
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- if(bl->type==BL_PC && battle_config.equipment_breaking) {
- struct map_session_data *sd2=(struct map_session_data *)bl;
- if(sd!=sd2) clif_displaymessage(sd->fd,"You broke target's weapon");
- pc_breakweapon(sd2);
- }
- break;
- }
- else {
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }
- break;
-
- case PR_ASPERSIO: /* アスペルシオ */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if(bl->type==BL_MOB)
- break;
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case PR_KYRIE: /* キリエエレイソン */
- clif_skill_nodamage(bl,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case KN_AUTOCOUNTER: /* オートカウンター */
- case KN_TWOHANDQUICKEN: /* ツーハンドクイッケン */
- case CR_SPEARQUICKEN: /* スピアクイッケン */
- case CR_REFLECTSHIELD:
- case AS_POISONREACT: /* ポイズンリアクト */
- case MC_LOUD: /* ラウドボイス */
- case MG_ENERGYCOAT: /* エナジーコート */
- case SM_ENDURE: /* インデュア */
- case MG_SIGHT: /* サイト */
- case AL_RUWACH: /* ルアフ */
- case MO_EXPLOSIONSPIRITS: // 爆裂波動
- case MO_STEELBODY: // 金剛
- case LK_AURABLADE: /* オーラブレード */
- case LK_PARRYING: /* パリイング */
- case LK_CONCENTRATION: /* コンセントレーション */
- case LK_BERSERK: /* バーサーク */
- case HP_ASSUMPTIO: /* */
- case WS_CARTBOOST: /* カートブースト */
- case SN_SIGHT: /* トゥルーサイト */
- case WS_MELTDOWN: /* メルトダウン */
- case ST_REJECTSWORD: /* リジェクトソード */
- case HW_MAGICPOWER: /* 魔法力増幅 */
- case PF_MEMORIZE: /* メモライズ */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case AS_ENCHANTPOISON: // Prevent spamming [Valaris]
- if(bl->type==BL_PC) {
- struct map_session_data *sd2=(struct map_session_data *)bl;
- if(sd2->sc_data[SC_FLAMELAUNCHER].timer!=-1 || sd2->sc_data[SC_FROSTWEAPON].timer!=-1 ||
- sd2->sc_data[SC_LIGHTNINGLOADER].timer!=-1 || sd2->sc_data[SC_SEISMICWEAPON].timer!=-1 ||
- sd2->sc_data[SC_ENCPOISON].timer!=-1) {
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- clif_skill_fail(sd,skillid,0,0);
- break;
- }
- }
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case LK_TENSIONRELAX: /* テンションリラックス */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- pc_setsit(sd);
- clif_sitting(sd->fd,sd);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case MC_CHANGECART:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- break;
- case AC_CONCENTRATION: /* 集中力向上 */
- {
- int range = 1;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- map_foreachinarea( skill_status_change_timer_sub,
- src->m, src->x-range, src->y-range, src->x+range,src->y+range,0,
- src,SkillStatusChangeTable[skillid],tick);
- }
- break;
- case SM_PROVOKE: /* プロボック */
- {
- struct status_change *sc_data = battle_get_sc_data(bl);
-
- /* MVPmobと不死には効かない */
- if((bl->type==BL_MOB && battle_get_mode(bl)&0x20) || battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl))) //不死には効かない
- {
- map_freeblock_unlock();
- return 1;
- }
-
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
-
- if(dstmd && dstmd->skilltimer!=-1 && dstmd->state.skillcastcancel) // 詠唱妨害
- skill_castcancel(bl,0);
- if(dstsd && dstsd->skilltimer!=-1 && (!dstsd->special_state.no_castcancel || map[bl->m].flag.gvg)
- && dstsd->state.skillcastcancel && !dstsd->special_state.no_castcancel2)
- skill_castcancel(bl,0);
-
- if(sc_data){
- if(sc_data[SC_FREEZE].timer!=-1)
- skill_status_change_end(bl,SC_FREEZE,-1);
- if(sc_data[SC_STONE].timer!=-1 && sc_data[SC_STONE].val2==0)
- skill_status_change_end(bl,SC_STONE,-1);
- if(sc_data[SC_SLEEP].timer!=-1)
- skill_status_change_end(bl,SC_SLEEP,-1);
- }
-
- if(bl->type==BL_MOB) {
- int range = skill_get_range(skillid,skilllv);
- if(range < 0)
- range = battle_get_range(src) - (range + 1);
- mob_target((struct mob_data *)bl,src,range);
- }
- }
- break;
-
- case CR_DEVOTION: /* ディボーション */
- if(sd && dstsd){
- //転生や養子の場合の元の職業を算出する
-
- int lv = sd->status.base_level-dstsd->status.base_level;
- lv = (lv<0)?-lv:lv;
- if((dstsd->bl.type!=BL_PC) // 相手はPCじゃないとだめ
- ||(sd->bl.id == dstsd->bl.id) // 相手が自分はだめ
- ||(lv > 10) // レベル差±10まで
- ||(!sd->status.party_id && !sd->status.guild_id) // PTにもギルドにも所属無しはだめ
- ||((sd->status.party_id != dstsd->status.party_id) // 同じパーティーか、
- ||(sd->status.guild_id != dstsd->status.guild_id)) // 同じギルドじゃないとだめ
- ||(dstsd->status.class==14||dstsd->status.class==21
- ||dstsd->status.class==4015||dstsd->status.class==4022)){ // クルセだめ
- clif_skill_fail(sd,skillid,0,0);
- map_freeblock_unlock();
- return 1;
- }
- for(i=0;i<skilllv;i++){
- if(!sd->dev.val1[i]){ // 空きがあったら入れる
- sd->dev.val1[i] = bl->id;
- sd->dev.val2[i] = bl->id;
- break;
- }else if(i==skilllv-1){ // 空きがなかった
- clif_skill_fail(sd,skillid,0,0);
- map_freeblock_unlock();
- return 1;
- }
- }
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- clif_devotion(sd,bl->id);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],src->id,1,0,0,1000*(15+15*skilllv),0 );
- }
- else clif_skill_fail(sd,skillid,0,0);
- break;
- case MO_CALLSPIRITS: // 気功
- if(sd) {
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- pc_addspiritball(sd,skill_get_time(skillid,skilllv),skilllv);
- }
- break;
- case CH_SOULCOLLECT: // 狂気功
- if(sd) {
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- for(i=0;i<5;i++)
- pc_addspiritball(sd,skill_get_time(skillid,skilllv),5);
- }
- break;
- case MO_BLADESTOP: // 白刃取り
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(src,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case MO_ABSORBSPIRITS: // 気奪
- i=0;
- if(sd && dstsd) {
- if(sd == dstsd || map[sd->bl.m].flag.pvp || map[sd->bl.m].flag.gvg) {
- if(dstsd->spiritball > 0) {
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- i = dstsd->spiritball * 7;
- pc_delspiritball(dstsd,dstsd->spiritball,0);
- if(i > 0x7FFF)
- i = 0x7FFF;
- if(sd->status.sp + i > sd->status.max_sp)
- i = sd->status.max_sp - sd->status.sp;
- }
- }
- }else if(sd && dstmd){ //対象がモンスターの場合
- //20%の確率で対象のLv*2のSPを回復する。成功したときはターゲット(σ゚Д゚)σゲッツ!!
- if(rand()%100<20){
- i=2*mob_db[dstmd->class].lv;
- mob_target(dstmd,src,0);
- }
- }
- if(i){
- sd->status.sp += i;
- clif_heal(sd->fd,SP_SP,i);
- }
- else
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- break;
-
- case AC_MAKINGARROW: /* 矢作成 */
- if(sd) {
- clif_arrow_create_list(sd);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }
- break;
-
- case AM_PHARMACY: /* ポーション作成 */
- if(sd) {
- clif_skill_produce_mix_list(sd,32);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }
- break;
- case WS_CREATECOIN: /* クリエイトコイン */
- if(sd) {
- clif_skill_produce_mix_list(sd,64);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }
- break;
- case WS_CREATENUGGET: /* 塊製造 */
- if(sd) {
- clif_skill_produce_mix_list(sd,128);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- }
- break;
- case BS_HAMMERFALL: /* ハンマーフォール */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_weapon_damage )
- break;
- if( rand()%100 < (20+ 10*skilllv)*sc_def_vit/100 ) {
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- }
- break;
-
- case RG_RAID: /* サプライズアタック */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- {
- int x=bl->x,y=bl->y;
- skill_area_temp[1]=bl->id;
- skill_area_temp[2]=x;
- skill_area_temp[3]=y;
- map_foreachinarea(skill_area_sub,
- bl->m,x-1,y-1,x+1,y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- }
- skill_status_change_end(src, SC_HIDING, -1); // ハイディング解除
- break;
-
- case KN_BRANDISHSPEAR: /*ブランディッシュスピア*/
- {
- int c,n=4,ar;
- int dir = map_calc_dir(src,bl->x,bl->y);
- struct square tc;
- int x=bl->x,y=bl->y;
- ar=skilllv/3;
- skill_brandishspear_first(&tc,dir,x,y);
- skill_brandishspear_dir(&tc,dir,4);
- /* 範囲C */
- if(skilllv == 10){
- for(c=1;c<4;c++){
- map_foreachinarea(skill_area_sub,
- bl->m,tc.val1[c],tc.val2[c],tc.val1[c],tc.val2[c],0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|n,
- skill_castend_damage_id);
- }
- }
- /* 範囲BA */
- if(skilllv > 6){
- skill_brandishspear_dir(&tc,dir,-1);
- n--;
- }else{
- skill_brandishspear_dir(&tc,dir,-2);
- n-=2;
- }
-
- if(skilllv > 3){
- for(c=0;c<5;c++){
- map_foreachinarea(skill_area_sub,
- bl->m,tc.val1[c],tc.val2[c],tc.val1[c],tc.val2[c],0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|n,
- skill_castend_damage_id);
- if(skilllv > 6 && n==3 && c==4){
- skill_brandishspear_dir(&tc,dir,-1);
- n--;c=-1;
- }
- }
- }
- /* 範囲@ */
- for(c=0;c<10;c++){
- if(c==0||c==5) skill_brandishspear_dir(&tc,dir,-1);
- map_foreachinarea(skill_area_sub,
- bl->m,tc.val1[c%5],tc.val2[c%5],tc.val1[c%5],tc.val2[c%5],0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- }
- }
- break;
-
- /* パーティスキル */
- case AL_ANGELUS: /* エンジェラス */
- case PR_MAGNIFICAT: /* マグニフィカート */
- case PR_GLORIA: /* グロリア */
- case SN_WINDWALK: /* ウインドウォーク */
- if(sd == NULL || sd->status.party_id==0 || (flag&1) ){
- /* 個別の処理 */
- clif_skill_nodamage(bl,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- }
- else{
- /* パーティ全体への処理 */
- party_foreachsamemap(skill_area_sub,
- sd,1,
- src,skillid,skilllv,tick, flag|BCT_PARTY|1,
- skill_castend_nodamage_id);
- }
- break;
- case BS_ADRENALINE: /* アドレナリンラッシュ */
- case BS_WEAPONPERFECT: /* ウェポンパーフェクション */
- case BS_OVERTHRUST: /* オーバートラスト */
- if(sd == NULL || sd->status.party_id==0 || (flag&1) ){
- /* 個別の処理 */
- clif_skill_nodamage(bl,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,(src == bl)? 1:0,0,0,skill_get_time(skillid,skilllv),0);
- }
- else{
- /* パーティ全体への処理 */
- party_foreachsamemap(skill_area_sub,
- sd,1,
- src,skillid,skilllv,tick, flag|BCT_PARTY|1,
- skill_castend_nodamage_id);
- }
- break;
-
- /*(付加と解除が必要) */
- case BS_MAXIMIZE: /* マキシマイズパワー */
- case NV_TRICKDEAD: /* 死んだふり */
- case CR_DEFENDER: /* ディフェンダー */
- case CR_AUTOGUARD: /* オートガード */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- int sc=SkillStatusChangeTable[skillid];
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( tsc_data ){
- if( tsc_data[sc].timer==-1 )
- /* 付加する */
- skill_status_change_start(bl,sc,skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- else
- /* 解除する */
- skill_status_change_end(bl, sc, -1);
- }
- }
- break;
-
- case TF_HIDING: /* ハイディング */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- int sc=SkillStatusChangeTable[skillid];
- clif_skill_nodamage(src,bl,skillid,-1,1);
- if( tsc_data ){
- if( tsc_data[sc].timer==-1 )
- /* 付加する */
- skill_status_change_start(bl,sc,skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- else
- /* 解除する */
- skill_status_change_end(bl, sc, -1);
- }
- }
- break;
-
- case AS_CLOAKING: /* クローキング */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- int sc=SkillStatusChangeTable[skillid];
- clif_skill_nodamage(src,bl,skillid,-1,1);
- if( tsc_data ){
- if( tsc_data[sc].timer==-1 )
- /* 付加する */
- skill_status_change_start(bl,sc,skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- else
- /* 解除する */
- skill_status_change_end(bl, sc, -1);
- }
-
- skill_check_cloaking(bl);
- }
- break;
-
- case ST_CHASEWALK: /* ハイディング */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- int sc=SkillStatusChangeTable[skillid];
- clif_skill_nodamage(src,bl,skillid,-1,1);
- if( tsc_data ){
- if( tsc_data[sc].timer==-1 )
- /* 付加する */
- skill_status_change_start(bl,sc,skilllv,0,0,0,skill_get_time(skillid,skilllv),0);
- else
- /* 解除する */
- skill_status_change_end(bl, sc, -1);
- }
- }
- break;
-
- /* 対地スキル */
- case BD_LULLABY: /* 子守唄 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- case BA_DISSONANCE: /* 不協和音 */
- case BA_POEMBRAGI: /* ブラギの詩 */
- case BA_WHISTLE: /* 口笛 */
- case BA_ASSASSINCROSS: /* 夕陽のアサシンクロス */
- case BA_APPLEIDUN: /* イドゥンの林檎 */
- case DC_UGLYDANCE: /* 自分勝手なダンス */
- case DC_HUMMING: /* ハミング */
- case DC_DONTFORGETME: /* 私を忘れないで… */
- case DC_FORTUNEKISS: /* 幸運のキス */
- case DC_SERVICEFORYOU: /* サービスフォーユー */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_unitsetting(src,skillid,skilllv,src->x,src->y,0);
- break;
-
- case HP_BASILICA: /* バジリカ */
- case PA_GOSPEL: /* ゴスペル */
- skill_clear_unitgroup(src);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_unitsetting(src,skillid,skilllv,src->x,src->y,0);
- break;
-
- case BD_ADAPTATION: /* アドリブ */
- {
- struct status_change *sc_data = battle_get_sc_data(src);
- if(sc_data && sc_data[SC_DANCING].timer!=-1){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_stop_dancing(src,0);
- }
- }
- break;
-
- case BA_FROSTJOKE: /* 寒いジョーク */
- case DC_SCREAM: /* スクリーム */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_addtimerskill(src,tick+3000,bl->id,0,0,skillid,skilllv,0,flag);
- break;
-
- case TF_STEAL: // スティール
- if(sd) {
- if(pc_steal_item(sd,bl))
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- else
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- }
- break;
-
- case RG_STEALCOIN: // スティールコイン
- if(sd) {
- if(pc_steal_coin(sd,bl)) {
- int range = skill_get_range(skillid,skilllv);
- if(range < 0)
- range = battle_get_range(src) - (range + 1);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- mob_target((struct mob_data *)bl,src,range);
- }
- else
- clif_skill_nodamage(src,bl,skillid,skilllv,0);
- }
- break;
-
- case MG_STONECURSE: /* ストーンカース */
- if (bl->type==BL_MOB && battle_get_mode(bl)&0x20) {
- clif_skill_fail(sd,sd->skillid,0,0);
- break;
- }
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if( rand()%100 < skilllv*4+20 && !battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)))
- skill_status_change_start(bl,SC_STONE,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- else if(sd)
- clif_skill_fail(sd,skillid,0,0);
- break;
-
- case NV_FIRSTAID: /* 応急手当 */
- clif_skill_nodamage(src,bl,skillid,5,1);
- battle_heal(NULL,bl,5,0,0);
- break;
-
- case AL_CURE: /* キュアー */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- skill_status_change_end(bl, SC_SILENCE , -1 );
- skill_status_change_end(bl, SC_BLIND , -1 );
- skill_status_change_end(bl, SC_CONFUSION, -1 );
- if( battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)) ){//アンデッドなら暗闇効果
- skill_status_change_start(bl, SC_CONFUSION,1,0,0,0,6000,0);
- }
- break;
-
- case TF_DETOXIFY: /* 解毒 */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_end(bl, SC_POISON , -1 );
- break;
-
- case PR_STRECOVERY: /* リカバリー */
- {
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- skill_status_change_end(bl, SC_FREEZE , -1 );
- skill_status_change_end(bl, SC_STONE , -1 );
- skill_status_change_end(bl, SC_SLEEP , -1 );
- skill_status_change_end(bl, SC_STAN , -1 );
- if( battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)) ){//アンデッドなら暗闇効果
- int blind_time;
- //blind_time=30-battle_get_vit(bl)/10-battle_get_int/15;
- blind_time=30*(100-(battle_get_int(bl)+battle_get_vit(bl))/2)/100;
- if(rand()%100 < (100-(battle_get_int(bl)/2+battle_get_vit(bl)/3+battle_get_luk(bl)/10)))
- skill_status_change_start(bl, SC_BLIND,1,0,0,0,blind_time,0);
- }
- if(dstmd){
- dstmd->attacked_id=0;
- dstmd->target_id=0;
- dstmd->state.targettype = NONE_ATTACKABLE;
- dstmd->state.skillstate=MSS_IDLE;
- dstmd->next_walktime=tick+rand()%3000+3000;
- }
- }
- break;
-
- case WZ_ESTIMATION: /* モンスター情報 */
- if(src->type==BL_PC){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- clif_skill_estimation((struct map_session_data *)src,bl);
- }
- break;
-
- case MC_IDENTIFY: /* アイテム鑑定 */
- if(sd)
- clif_item_identify_list(sd);
- break;
-
- case BS_REPAIRWEAPON: /* 武器修理 */
- if(sd)
-//動作しないのでとりあえずコメントアウト
-// clif_item_repair_list(sd);
- break;
-
- case MC_VENDING: /* 露店開設 */
- if(sd)
- clif_openvendingreq(sd,2+sd->skilllv);
- break;
-
- case AL_TELEPORT: /* テレポート */
- if( sd ){
- if(map[sd->bl.m].flag.noteleport){ /* テレポ禁止 */
- clif_skill_teleportmessage(sd,0);
- break;
- }
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( sd->skilllv==1 )
- clif_skill_warppoint(sd,sd->skillid,"Random","","","");
- else{
- clif_skill_warppoint(sd,sd->skillid,"Random",
- sd->status.save_point.map,"","");
- }
- }else if( bl->type==BL_MOB )
- mob_warp((struct mob_data *)bl,-1,-1,-1,3);
- break;
-
- case AL_HOLYWATER: /* アクアベネディクタ */
- if(sd) {
- int eflag;
- struct item item_tmp;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = 523;
- item_tmp.identify = 1;
- if(battle_config.holywater_name_input) {
- item_tmp.card[0] = 0xfe;
- item_tmp.card[1] = 0;
- *((unsigned long *)(&item_tmp.card[2]))=sd->char_id; /* キャラID */
- }
- eflag = pc_additem(sd,&item_tmp,1);
- if(eflag) {
- clif_additem(sd,0,0,eflag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- break;
- case TF_PICKSTONE:
- if(sd) {
- int eflag;
- struct item item_tmp;
- struct block_list tbl;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- memset(&item_tmp,0,sizeof(item_tmp));
- memset(&tbl,0,sizeof(tbl)); // [MouseJstr]
- item_tmp.nameid = 7049;
- item_tmp.identify = 1;
- tbl.id = 0;
- clif_takeitem(&sd->bl,&tbl);
- eflag = pc_additem(sd,&item_tmp,1);
- if(eflag) {
- clif_additem(sd,0,0,eflag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- break;
-
- case RG_STRIPWEAPON: /* ストリップウェポン */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
-
- if(tsc_data && tsc_data[SC_CP_WEAPON].timer != -1 )
- break;
- strip_per = 5+2*skilllv+strip_fix/5;
- strip_time = skill_get_time(skillid,skilllv)+strip_fix/2;
- if(rand()%100 < strip_per){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,strip_time,0 );
- if(dstsd){
- for(i=0;i<MAX_INVENTORY;i++){
- if(dstsd->status.inventory[i].equip && dstsd->status.inventory[i].equip & 0x0002){
- pc_unequipitem(dstsd,i,0);
- break;
- }
- }
- }
- }
- }
- break;
-
- case RG_STRIPSHIELD: /* ストリップシールド */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
-
- if(tsc_data && tsc_data[SC_CP_SHIELD].timer != -1 )
- break;
- strip_per = 5+2*skilllv+strip_fix/5;
- strip_time = skill_get_time(skillid,skilllv)+strip_fix/2;
- if(rand()%100 < strip_per){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,strip_time,0 );
- if(dstsd){
- for(i=0;i<MAX_INVENTORY;i++){
- if(dstsd->status.inventory[i].equip && dstsd->status.inventory[i].equip & 0x0020){
- pc_unequipitem(dstsd,i,0);
- break;
- }
- }
- }
- }
- }
- break;
-
- case RG_STRIPARMOR: /* ストリップアーマー */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
-
- if(tsc_data && tsc_data[SC_CP_ARMOR].timer != -1 )
- break;
- strip_per = 5+2*skilllv+strip_fix/5;
- strip_time = skill_get_time(skillid,skilllv)+strip_fix/2;
- if(rand()%100 < strip_per){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,strip_time,0 );
- if(dstsd){
- for(i=0;i<MAX_INVENTORY;i++){
- if(dstsd->status.inventory[i].equip && dstsd->status.inventory[i].equip & 0x0010){
- pc_unequipitem(dstsd,i,0);
- break;
- }
- }
- }
- }
- }
- break;
- case RG_STRIPHELM: /* ストリップヘルム */
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
-
- if(tsc_data && tsc_data[SC_CP_HELM].timer != -1 )
- break;
- strip_per = 5+2*skilllv+strip_fix/5;
- strip_time = skill_get_time(skillid,skilllv)+strip_fix/2;
- if(rand()%100 < strip_per){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,strip_time,0 );
- if(dstsd){
- for(i=0;i<MAX_INVENTORY;i++){
- if(dstsd->status.inventory[i].equip && dstsd->status.inventory[i].equip & 0x0100){
- pc_unequipitem(dstsd,i,0);
- break;
- }
- }
- }
- }
- }
- break;
- /* PotionPitcher */
- case AM_POTIONPITCHER: /* ポーションピッチャー */
- {
- struct block_list tbl;
- int i,x,hp = 0,sp = 0;
- if(sd) {
- if(sd==dstsd) { // cancel use on oneself
- map_freeblock_unlock();
- return 1;
- }
- x = skilllv%11 - 1;
- i = pc_search_inventory(sd,skill_db[skillid].itemid[x]);
- if(i < 0 || skill_db[skillid].itemid[x] <= 0) {
- clif_skill_fail(sd,skillid,0,0);
- map_freeblock_unlock();
- return 1;
- }
- if(sd->inventory_data[i] == NULL || sd->status.inventory[i].amount < skill_db[skillid].amount[x]) {
- clif_skill_fail(sd,skillid,0,0);
- map_freeblock_unlock();
- return 1;
- }
- sd->state.potionpitcher_flag = 1;
- sd->potion_hp = sd->potion_sp = sd->potion_per_hp = sd->potion_per_sp = 0;
- sd->skilltarget = bl->id;
- run_script(sd->inventory_data[i]->use_script,0,sd->bl.id,0);
- pc_delitem(sd,i,skill_db[skillid].amount[x],0);
- sd->state.potionpitcher_flag = 0;
- if(sd->potion_per_hp > 0 || sd->potion_per_sp > 0) {
- hp = battle_get_max_hp(bl) * sd->potion_per_hp / 100;
- hp = hp * (100 + pc_checkskill(sd,AM_POTIONPITCHER)*10 + pc_checkskill(sd,AM_LEARNINGPOTION)*5)/100;
- if(dstsd) {
- sp = dstsd->status.max_sp * sd->potion_per_sp / 100;
- sp = sp * (100 + pc_checkskill(sd,AM_POTIONPITCHER) + pc_checkskill(sd,AM_LEARNINGPOTION)*5)/100;
- }
- }
- else {
- if(sd->potion_hp > 0) {
- hp = sd->potion_hp * (100 + pc_checkskill(sd,AM_POTIONPITCHER)*10 + pc_checkskill(sd,AM_LEARNINGPOTION)*5)/100;
- hp = hp * (100 + (battle_get_vit(bl)<<1)) / 100;
- if(dstsd)
- hp = hp * (100 + pc_checkskill(dstsd,SM_RECOVERY)*10) / 100;
- }
- if(sd->potion_sp > 0) {
- sp = sd->potion_sp * (100 + pc_checkskill(sd,AM_POTIONPITCHER) + pc_checkskill(sd,AM_LEARNINGPOTION)*5)/100;
- sp = sp * (100 + (battle_get_int(bl)<<1)) / 100;
- if(dstsd)
- sp = sp * (100 + pc_checkskill(dstsd,MG_SRECOVERY)*10) / 100;
- }
- }
- }
- else {
- hp = (1 + rand()%400) * (100 + skilllv*10) / 100;
- hp = hp * (100 + (battle_get_vit(bl)<<1)) / 100;
- if(dstsd)
- hp = hp * (100 + pc_checkskill(dstsd,SM_RECOVERY)*10) / 100;
- }
- tbl.id = 0;
- tbl.m = src->m;
- tbl.x = src->x;
- tbl.y = src->y;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(hp > 0 || (hp <= 0 && sp <= 0))
- clif_skill_nodamage(&tbl,bl,AL_HEAL,hp,1);
- if(sp > 0)
- clif_skill_nodamage(&tbl,bl,MG_SRECOVERY,sp,1);
- battle_heal(src,bl,hp,sp,0);
- }
- break;
- case AM_CP_WEAPON:
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(tsc_data && tsc_data[SC_STRIPWEAPON].timer != -1)
- skill_status_change_end(bl, SC_STRIPWEAPON, -1 );
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- }
- break;
- case AM_CP_SHIELD:
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(tsc_data && tsc_data[SC_STRIPSHIELD].timer != -1)
- skill_status_change_end(bl, SC_STRIPSHIELD, -1 );
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- }
- break;
- case AM_CP_ARMOR:
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(tsc_data && tsc_data[SC_STRIPARMOR].timer != -1)
- skill_status_change_end(bl, SC_STRIPARMOR, -1 );
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- }
- break;
- case AM_CP_HELM:
- {
- struct status_change *tsc_data = battle_get_sc_data(bl);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(tsc_data && tsc_data[SC_STRIPHELM].timer != -1)
- skill_status_change_end(bl, SC_STRIPHELM, -1 );
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- }
- break;
- case SA_DISPELL: /* ディスペル */
- {
- int i;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- for(i=0;i<136;i++){
- if(i==SC_RIDING || i== SC_FALCON || i==SC_HALLUCINATION || i==SC_WEIGHT50
- || i==SC_WEIGHT90 || i==SC_STRIPWEAPON || i==SC_STRIPSHIELD || i==SC_STRIPARMOR
- || i==SC_STRIPHELM || i==SC_CP_WEAPON || i==SC_CP_SHIELD || i==SC_CP_ARMOR
- || i==SC_CP_HELM || i==SC_COMBO)
- continue;
- skill_status_change_end(bl,i,-1);
- }
- }
- break;
-
- case TF_BACKSLIDING: /* バックステップ */
- battle_stopwalking(src,1);
- skill_blown(src,bl,skill_get_blewcount(skillid,skilllv)|0x10000);
- if(src->type == BL_MOB)
- clif_fixmobpos((struct mob_data *)src);
- else if(src->type == BL_PET)
- clif_fixpetpos((struct pet_data *)src);
- else if(src->type == BL_PC)
- clif_fixpos(src);
- skill_addtimerskill(src,tick + 200,src->id,0,0,skillid,skilllv,0,flag);
- break;
-
- case SA_CASTCANCEL:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_castcancel(src,1);
- if(sd) {
- int sp = skill_get_sp(sd->skillid_old,sd->skilllv_old);
- sp = sp * (90 - (skilllv-1)*20) / 100;
- if(sp < 0) sp = 0;
- pc_heal(sd,0,-sp);
- }
- break;
- case SA_SPELLBREAKER: // スペルブレイカー
- {
- struct status_change *sc_data = battle_get_sc_data(bl);
- int sp;
- if(sc_data && sc_data[SC_MAGICROD].timer != -1) {
- if(dstsd) {
- sp = skill_get_sp(skillid,skilllv);
- sp = sp * sc_data[SC_MAGICROD].val2 / 100;
- if(sp > 0x7fff) sp = 0x7fff;
- else if(sp < 1) sp = 1;
- if(dstsd->status.sp + sp > dstsd->status.max_sp) {
- sp = dstsd->status.max_sp - dstsd->status.sp;
- dstsd->status.sp = dstsd->status.max_sp;
- }
- else
- dstsd->status.sp += sp;
- clif_heal(dstsd->fd,SP_SP,sp);
- }
- clif_skill_nodamage(bl,bl,SA_MAGICROD,sc_data[SC_MAGICROD].val1,1);
- if(sd) {
- sp = sd->status.max_sp/5;
- if(sp < 1) sp = 1;
- pc_heal(sd,0,-sp);
- }
- }
- else {
- int bl_skillid=0,bl_skilllv=0;
- if(bl->type == BL_PC) {
- if(dstsd && dstsd->skilltimer != -1) {
- bl_skillid = dstsd->skillid;
- bl_skilllv = dstsd->skilllv;
- }
- }
- else if(bl->type == BL_MOB) {
- if(dstmd && dstmd->skilltimer != -1) {
- bl_skillid = dstmd->skillid;
- bl_skilllv = dstmd->skilllv;
- }
- }
- if(bl_skillid > 0 && skill_db[bl_skillid].skill_type == BF_MAGIC) {
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_castcancel(bl,0);
- sp = skill_get_sp(bl_skillid,bl_skilllv);
- if(dstsd)
- pc_heal(dstsd,0,-sp);
- if(sd) {
- sp = sp*(25*(skilllv-1))/100;
- if(skilllv > 1 && sp < 1) sp = 1;
- if(sp > 0x7fff) sp = 0x7fff;
- else if(sp < 1) sp = 1;
- if(sd->status.sp + sp > sd->status.max_sp) {
- sp = sd->status.max_sp - sd->status.sp;
- sd->status.sp = sd->status.max_sp;
- }
- else
- sd->status.sp += sp;
- clif_heal(sd->fd,SP_SP,sp);
- }
- }
- else if(sd)
- clif_skill_fail(sd,skillid,0,0);
- }
- }
- break;
- case SA_MAGICROD:
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
- case SA_AUTOSPELL: /* オートスペル */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(sd)
- clif_autospell(sd,skilllv);
- else {
- int maxlv=1,spellid=0;
- static const int spellarray[3] = { MG_COLDBOLT,MG_FIREBOLT,MG_LIGHTNINGBOLT };
- if(skilllv >= 10) {
- spellid = MG_FROSTDIVER;
- maxlv = skilllv - 9;
- }
- else if(skilllv >=8) {
- spellid = MG_FIREBALL;
- maxlv = skilllv - 7;
- }
- else if(skilllv >=5) {
- spellid = MG_SOULSTRIKE;
- maxlv = skilllv - 4;
- }
- else if(skilllv >=2) {
- int i = rand()%3;
- spellid = spellarray[i];
- maxlv = skilllv - 1;
- }
- else if(skilllv > 0) {
- spellid = MG_NAPALMBEAT;
- maxlv = 3;
- }
- if(spellid > 0)
- skill_status_change_start(src,SC_AUTOSPELL,skilllv,spellid,maxlv,0,
- skill_get_time(SA_AUTOSPELL,skilllv),0);
- }
- break;
-
- /* ランダム属性変化、水属性変化、地、火、風 */
- case NPC_ATTRICHANGE:
- case NPC_CHANGEWATER:
- case NPC_CHANGEGROUND:
- case NPC_CHANGEFIRE:
- case NPC_CHANGEWIND:
- /* 毒、聖、念、闇 */
- case NPC_CHANGEPOISON:
- case NPC_CHANGEHOLY:
- case NPC_CHANGEDARKNESS:
- case NPC_CHANGETELEKINESIS:
- if(md){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- md->def_ele=skill_get_pl(skillid);
- if(md->def_ele==0) /* ランダム変化、ただし、*/
- md->def_ele=rand()%10; /* 不死属性は除く */
- md->def_ele+=(1+rand()%4)*20; /* 属性レベルはランダム */
- }
- break;
-
- case NPC_PROVOCATION:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(md)
- clif_pet_performance(src,mob_db[md->class].skill[md->skillidx].val[0]);
- break;
-
- case NPC_HALLUCINATION:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
- break;
-
- case NPC_KEEPING:
- case NPC_BARRIER:
- {
- int skill_time = skill_get_time(skillid,skilllv);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_time,0 );
- mob_changestate((struct mob_data *)src,MS_DELAY,skill_time);
- }
- break;
-
- case NPC_DARKBLESSING:
- {
- int sc_def = 100 - battle_get_mdef(bl);
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if(battle_get_elem_type(bl) == 7 || battle_get_race(bl) == 6)
- break;
- if(rand()%100 < sc_def*(50+skilllv*5)/100) {
- if(dstsd) {
- int hp = battle_get_hp(bl)-1;
- pc_heal(dstsd,-hp,0);
- }
- else if(dstmd)
- dstmd->hp = 1;
- }
- }
- break;
-
- case NPC_SELFDESTRUCTION: /* 自爆 */
- case NPC_SELFDESTRUCTION2: /* 自爆2 */
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,skillid,0,0,skill_get_time(skillid,skilllv),0);
- break;
- case NPC_LICK:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_weapon_damage )
- break;
- if(dstsd)
- pc_heal(dstsd,0,-100);
- if(rand()%100 < (skilllv*5)*sc_def_vit/100)
- skill_status_change_start(bl,SC_STAN,skilllv,0,0,0,skill_get_time2(skillid,skilllv),0);
- break;
-
- case NPC_SUICIDE: /* 自決 */
- if(src && bl && md){
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- mob_damage(NULL,md,md->hp,0);
- }
- break;
-
- case NPC_SUMMONSLAVE: /* 手下召喚 */
- case NPC_SUMMONMONSTER: /* MOB召喚 */
- if(md && !md->master_id){
- mob_summonslave(md,mob_db[md->class].skill[md->skillidx].val,skilllv,(skillid==NPC_SUMMONSLAVE)?1:0);
- }
- break;
-
- case NPC_TRANSFORMATION:
- case NPC_METAMORPHOSIS:
- if(md)
- mob_class_change(md,mob_db[md->class].skill[md->skillidx].val);
- break;
-
- case NPC_EMOTION: /* エモーション */
- if(md)
- clif_emotion(&md->bl,mob_db[md->class].skill[md->skillidx].val[0]);
- break;
-
- case NPC_DEFENDER:
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- break;
-
- case WE_MALE: /* 君だけは護るよ */
- if(sd && dstsd){
- int hp_rate=(skilllv <= 0)? 0:skill_db[skillid].hp_rate[skilllv-1];
- int gain_hp=sd->status.max_hp*abs(hp_rate)/100;// 15%
- clif_skill_nodamage(src,bl,skillid,gain_hp,1);
- battle_heal(NULL,bl,gain_hp,0,0);
- }
- break;
- case WE_FEMALE: /* あなたの為に犠牲になります */
- if(sd && dstsd){
- int sp_rate=(skilllv <= 0)? 0:skill_db[skillid].sp_rate[skilllv-1];
- int gain_sp=sd->status.max_sp*abs(sp_rate)/100;// 15%
- clif_skill_nodamage(src,bl,skillid,gain_sp,1);
- battle_heal(NULL,bl,0,gain_sp,0);
- }
- break;
-
- case WE_CALLPARTNER: /* あなたに会いたい */
- if(sd && dstsd){
- if(map[sd->bl.m].flag.nomemo){
- clif_skill_teleportmessage(sd,1);
- return 0;
- }
- if((dstsd = pc_get_partner(sd)) == NULL){
- clif_skill_fail(sd,skillid,0,0);
- return 0;
- }
- skill_unitsetting(src,skillid,skilllv,sd->bl.x,sd->bl.y,0);
- }
- break;
-
- case PF_HPCONVERSION: /* ライフ置き換え */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(sd){
- int conv_hp=0,conv_sp=0;
- conv_hp=sd->status.hp/10; //基本はHPの10%
- sd->status.hp -= conv_hp; //HPを減らす
- conv_sp=conv_hp*20*skilllv/100;
- conv_sp=(sd->status.sp+conv_sp>sd->status.max_sp)?sd->status.max_sp-sd->status.sp:conv_sp;
- sd->status.sp += conv_sp; //SPを増やす
- pc_heal(sd,-conv_hp,conv_sp);
- clif_heal(sd->fd,SP_SP,conv_sp);
- }
- break;
- case HT_REMOVETRAP: /* リムーブトラップ */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- {
- struct skill_unit *su=NULL;
- struct item item_tmp;
- int flag;
- if((bl->type==BL_SKILL) &&
- (su=(struct skill_unit *)bl) &&
- (su->group->src_id == src->id || map[bl->m].flag.pvp || map[bl->m].flag.gvg) &&
- (su->group->unit_id >= 0x8f && su->group->unit_id <= 0x99) &&
- (su->group->unit_id != 0x92)){ //罠を取り返す
- if(sd){
- if(battle_config.skill_removetrap_type == 1){
- for(i=0;i<10;i++) {
- if(skill_db[su->group->skill_id].itemid[i] > 0){
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = skill_db[su->group->skill_id].itemid[i];
- item_tmp.identify = 1;
- if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i]))){
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- }
- }else{
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = 1065;
- item_tmp.identify = 1;
- if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,1))){
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
-
- }
- if(su->group->unit_id == 0x91 && su->group->val2){
- struct block_list *target=map_id2bl(su->group->val2);
- if(target && (target->type == BL_PC || target->type == BL_MOB))
- skill_status_change_end(target,SC_ANKLE,-1);
- }
- skill_delunit(su);
- }
- }
- break;
- case HT_SPRINGTRAP: /* スプリングトラップ */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- {
- struct skill_unit *su=NULL;
- if((bl->type==BL_SKILL) && (su=(struct skill_unit *)bl) && (su->group) ){
- switch(su->group->unit_id){
- case 0x8f: /* ブラストマイン */
- case 0x90: /* スキッドトラップ */
- case 0x93: /* ランドマイン */
- case 0x94: /* ショックウェーブトラップ */
- case 0x95: /* サンドマン */
- case 0x96: /* フラッシャー */
- case 0x97: /* フリージングトラップ */
- case 0x98: /* クレイモアートラップ */
- case 0x99: /* トーキーボックス */
- su->group->unit_id = 0x8c;
- clif_changelook(bl,LOOK_BASE,su->group->unit_id);
- su->group->limit=DIFF_TICK(tick+1500,su->group->tick);
- su->limit=DIFF_TICK(tick+1500,su->group->tick);
- }
- }
- }
- break;
- case BD_ENCORE: /* アンコール */
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(sd)
- skill_use_id(sd,src->id,sd->skillid_dance,sd->skilllv_dance);
- break;
- case AS_SPLASHER: /* ベナムスプラッシャー */
- if((double)battle_get_max_hp(bl)*2/3 < battle_get_hp(bl)) //HPが2/3以上残っていたら失敗
- return 1;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,skillid,src->id,0,skill_get_time(skillid,skilllv),0 );
- break;
- case PF_MINDBREAKER: /* プロボック */
- {
- struct status_change *sc_data = battle_get_sc_data(bl);
-
- /* MVPmobと不死には効かない */
- if((bl->type==BL_MOB && battle_get_mode(bl)&0x20) || battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl))) //不死には効かない
- {
- map_freeblock_unlock();
- return 1;
- }
-
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
-
- if(dstmd && dstmd->skilltimer!=-1 && dstmd->state.skillcastcancel) // 詠唱妨害
- skill_castcancel(bl,0);
- if(dstsd && dstsd->skilltimer!=-1 && (!dstsd->special_state.no_castcancel || map[bl->m].flag.gvg)
- && dstsd->state.skillcastcancel && !dstsd->special_state.no_castcancel2)
- skill_castcancel(bl,0);
-
- if(sc_data){
- if(sc_data[SC_FREEZE].timer!=-1)
- skill_status_change_end(bl,SC_FREEZE,-1);
- if(sc_data[SC_STONE].timer!=-1 && sc_data[SC_STONE].val2==0)
- skill_status_change_end(bl,SC_STONE,-1);
- if(sc_data[SC_SLEEP].timer!=-1)
- skill_status_change_end(bl,SC_SLEEP,-1);
- }
-
- if(bl->type==BL_MOB) {
- int range = skill_get_range(skillid,skilllv);
- if(range < 0)
- range = battle_get_range(src) - (range + 1);
- mob_target((struct mob_data *)bl,src,range);
- }
- }
- break;
-
-
-
-
-
-
- case RG_CLEANER: //AppleGirl
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- {
- struct skill_unit *su=NULL;
- if((bl->type==BL_SKILL) &&
- (su=(struct skill_unit *)bl) &&
- (su->group->src_id == src->id || map[bl->m].flag.pvp || map[bl->m].flag.gvg) &&
- (su->group->unit_id == 0xb0)){ //罠を取り返す
- if(sd)
- skill_delunit(su);
- }
- }
- break;
- default:
- printf("Unknown skill used:%d\n",skillid);
- map_freeblock_unlock();
- return 1;
- }
-
- map_freeblock_unlock();
- return 0;
-}
-
-/*==========================================
- * スキル使用(詠唱完了、ID指定)
- *------------------------------------------
- */
-int skill_castend_id( int tid, unsigned int tick, int id,int data )
-{
- struct map_session_data* sd = map_id2sd(id)/*,*target_sd=NULL*/;
- struct block_list *bl;
- int range,inf2;
-
- nullpo_retr(0, sd);
-
- if( sd->bl.prev == NULL ) //prevが無いのはありなの?
- return 0;
-
- if(sd->skillid != SA_CASTCANCEL && sd->skilltimer != tid ) /* タイマIDの確認 */
- return 0;
- if(sd->skillid != SA_CASTCANCEL && sd->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0) {
- sd->speed = sd->prev_speed;
- clif_updatestatus(sd,SP_SPEED);
- }
- if(sd->skillid != SA_CASTCANCEL)
- sd->skilltimer=-1;
-
- if((bl=map_id2bl(sd->skilltarget))==NULL || bl->prev==NULL) {
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- if(sd->bl.m != bl->m || pc_isdead(sd)) { //マップが違うか自分が死んでいる
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
-
- if(sd->skillid == PR_LEXAETERNA) {
- struct status_change *sc_data = battle_get_sc_data(bl);
- if(sc_data && (sc_data[SC_FREEZE].timer != -1 || (sc_data[SC_STONE].timer != -1 && sc_data[SC_STONE].val2 == 0))) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
- else if(sd->skillid == RG_BACKSTAP) {
- int dir = map_calc_dir(&sd->bl,bl->x,bl->y),t_dir = battle_get_dir(bl);
- int dist = distance(sd->bl.x,sd->bl.y,bl->x,bl->y);
- if(bl->type != BL_SKILL && (dist == 0 || map_check_dir(dir,t_dir))) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
-
- inf2 = skill_get_inf2(sd->skillid);
- if( ( (skill_get_inf(sd->skillid)&1) || inf2&4 ) && // 彼我敵対関係チェック
- battle_check_target(&sd->bl,bl, BCT_ENEMY)<=0 ) {
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- if(inf2 & 0xC00 && sd->bl.id != bl->id) {
- int fail_flag = 1;
- if(inf2 & 0x400 && battle_check_target(&sd->bl,bl, BCT_PARTY) > 0)
- fail_flag = 0;
- if(inf2 & 0x800 && sd->status.guild_id > 0 && sd->status.guild_id == battle_get_guild_id(bl))
- fail_flag = 0;
- if(fail_flag) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
-
- range = skill_get_range(sd->skillid,sd->skilllv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- range += battle_config.pc_skill_add_range;
- if((sd->skillid == MO_EXTREMITYFIST && sd->sc_data[SC_COMBO].timer != -1 && sd->sc_data[SC_COMBO].val1 == MO_COMBOFINISH) ||
- (sd->skillid == CH_TIGERFIST && sd->sc_data[SC_COMBO].timer != -1 && sd->sc_data[SC_COMBO].val1 == MO_COMBOFINISH) ||
- (sd->skillid == CH_CHAINCRUSH && sd->sc_data[SC_COMBO].timer != -1 && sd->sc_data[SC_COMBO].val1 == MO_COMBOFINISH) ||
- (sd->skillid == CH_CHAINCRUSH && sd->sc_data[SC_COMBO].timer != -1 && sd->sc_data[SC_COMBO].val1 == CH_TIGERFIST))
- range += skill_get_blewcount(MO_COMBOFINISH,sd->sc_data[SC_COMBO].val2);
- if(battle_config.skill_out_range_consume) { // changed to allow casting when target walks out of range [Valaris]
- if(range < distance(sd->bl.x,sd->bl.y,bl->x,bl->y)) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
- if(!skill_check_condition(sd,1)) { /* 使用条件チェック */
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- sd->skillitem = sd->skillitemlv = -1;
- if(battle_config.skill_out_range_consume) {
- if(range < distance(sd->bl.x,sd->bl.y,bl->x,bl->y)) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- return 0;
- }
- }
-
- if(battle_config.pc_skill_log)
- printf("PC %d skill castend skill=%d\n",sd->bl.id,sd->skillid);
- pc_stop_walking(sd,0);
-
- switch( skill_get_nk(sd->skillid) )
- {
- /* 攻撃系/吹き飛ばし系 */
- case 0: case 2:
- skill_castend_damage_id(&sd->bl,bl,sd->skillid,sd->skilllv,tick,0);
- break;
- case 1:/* 支援系 */
- if( (sd->skillid==AL_HEAL || (sd->skillid==ALL_RESURRECTION && bl->type != BL_PC) || sd->skillid==PR_ASPERSIO) && battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)))
- skill_castend_damage_id(&sd->bl,bl,sd->skillid,sd->skilllv,tick,0);
- else
- skill_castend_nodamage_id(&sd->bl,bl,sd->skillid,sd->skilllv,tick,0);
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * スキル使用(詠唱完了、場所指定の実際の処理)
- *------------------------------------------
- */
-int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skilllv,unsigned int tick,int flag)
-{
- struct map_session_data *sd=NULL;
- int i,tmpx = 0,tmpy = 0, x1 = 0, y1 = 0;
-
- nullpo_retr(0, src);
-
- if(src->type==BL_PC){
- nullpo_retr(0, sd=(struct map_session_data *)src);
- }
- if( skillid != WZ_METEOR &&
- skillid != WZ_SIGHTRASHER &&
- skillid != AM_CANNIBALIZE &&
- skillid != AM_SPHEREMINE)
- clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
-
- if (skillnotok(skillid, sd)) // [MouseJstr]
- return 0;
-
- switch(skillid)
- {
- case PR_BENEDICTIO: /* 聖体降福 */
- skill_area_temp[1]=src->id;
- map_foreachinarea(skill_area_sub,
- src->m,x-1,y-1,x+1,y+1,0,
- src,skillid,skilllv,tick, flag|BCT_NOENEMY|1,
- skill_castend_nodamage_id);
- map_foreachinarea(skill_area_sub,
- src->m,x-1,y-1,x+1,y+1,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
- skill_castend_damage_id);
- break;
-
- case BS_HAMMERFALL: /* ハンマーフォール */
- skill_area_temp[1]=src->id;
- skill_area_temp[2]=x;
- skill_area_temp[3]=y;
- map_foreachinarea(skill_area_sub,
- src->m,x-2,y-2,x+2,y+2,0,
- src,skillid,skilllv,tick, flag|BCT_ENEMY|2,
- skill_castend_nodamage_id);
- break;
-
- case HT_DETECTING: /* ディテクティング */
- {
- const int range=7;
- map_foreachinarea( skill_status_change_timer_sub,
- src->m, src->x-range, src->y-range, src->x+range,src->y+range,0,
- src,SC_SIGHT,tick);
- }
- break;
-
- case MG_SAFETYWALL: /* セイフティウォール */
- case MG_FIREWALL: /* ファイヤーウォール */
- case MG_THUNDERSTORM: /* サンダーストーム */
- case AL_PNEUMA: /* ニューマ */
- case WZ_ICEWALL: /* アイスウォール */
- case WZ_FIREPILLAR: /* ファイアピラー */
- case WZ_SIGHTRASHER:
- case WZ_QUAGMIRE: /* クァグマイア */
- case WZ_VERMILION: /* ロードオブヴァーミリオン */
- case WZ_FROSTNOVA: /* フロストノヴァ */
- case WZ_STORMGUST: /* ストームガスト */
- case WZ_HEAVENDRIVE: /* ヘヴンズドライブ */
- case PR_SANCTUARY: /* サンクチュアリ */
- case PR_MAGNUS: /* マグヌスエクソシズム */
- case CR_GRANDCROSS: /* グランドクロス */
- case HT_SKIDTRAP: /* スキッドトラップ */
- case HT_LANDMINE: /* ランドマイン */
- case HT_ANKLESNARE: /* アンクルスネア */
- case HT_SHOCKWAVE: /* ショックウェーブトラップ */
- case HT_SANDMAN: /* サンドマン */
- case HT_FLASHER: /* フラッシャー */
- case HT_FREEZINGTRAP: /* フリージングトラップ */
- case HT_BLASTMINE: /* ブラストマイン */
- case HT_CLAYMORETRAP: /* クレイモアートラップ */
- case AS_VENOMDUST: /* ベノムダスト */
- case AM_DEMONSTRATION: /* デモンストレーション */
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- case PF_FOGWALL: /* フォグウォール */
- case HT_TALKIEBOX: /* トーキーボックス */
- skill_unitsetting(src,skillid,skilllv,x,y,0);
- break;
-
- case RG_GRAFFITI: /* Graffiti [Valaris] */
- skill_clear_unitgroup(src);
- skill_unitsetting(src,skillid,skilllv,x,y,0);
- break;
-
- case SA_VOLCANO: /* ボルケーノ */
- case SA_DELUGE: /* デリュージ */
- case SA_VIOLENTGALE: /* バイオレントゲイル */
- case SA_LANDPROTECTOR: /* ランドプロテクター */
- skill_clear_element_field(src);//既に自分が発動している属性場をクリア
- skill_unitsetting(src,skillid,skilllv,x,y,0);
- break;
-
- case WZ_METEOR: //メテオストーム
- {
- int flag=0;
- for(i=0;i<2+(skilllv>>1);i++) {
- int j=0, c;
- do {
- tmpx = x + (rand()%7 - 3);
- tmpy = y + (rand()%7 - 3);
- if(tmpx < 0)
- tmpx = 0;
- else if(tmpx >= map[src->m].xs)
- tmpx = map[src->m].xs - 1;
- if(tmpy < 0)
- tmpy = 0;
- else if(tmpy >= map[src->m].ys)
- tmpy = map[src->m].ys - 1;
- j++;
- } while(((c=map_getcell(src->m,tmpx,tmpy))==1 || c==5) && j<100);
- if(j >= 100)
- continue;
- if(flag==0){
- clif_skill_poseffect(src,skillid,skilllv,tmpx,tmpy,tick);
- flag=1;
- }
- if(i > 0)
- skill_addtimerskill(src,tick+i*1000,0,tmpx,tmpy,skillid,skilllv,(x1<<16)|y1,flag);
- x1 = tmpx;
- y1 = tmpy;
- }
- skill_addtimerskill(src,tick+i*1000,0,tmpx,tmpy,skillid,skilllv,-1,flag);
- }
- break;
-
- case AL_WARP: /* ワープポータル */
- if(sd) {
- if(map[sd->bl.m].flag.noteleport) /* テレポ禁止 */
- break;
- clif_skill_warppoint(sd,sd->skillid,sd->status.save_point.map,
- (sd->skilllv>1)?sd->status.memo_point[0].map:"",
- (sd->skilllv>2)?sd->status.memo_point[1].map:"",
- (sd->skilllv>3)?sd->status.memo_point[2].map:"");
- }
- break;
- case MO_BODYRELOCATION:
- if(sd){
- pc_movepos(sd,x,y);
- }else if( src->type==BL_MOB )
- mob_warp((struct mob_data *)src,-1,x,y,0);
- break;
- case AM_CANNIBALIZE: // バイオプラント
- if(sd){
- int mx,my,id=0;
- struct mob_data *md;
-
- mx = x;// + (rand()%10 - 5);
- my = y;// + (rand()%10 - 5);
- id=mob_once_spawn(sd,"this",mx,my,"--ja--",1118,1,"");
- if( (md=(struct mob_data *)map_id2bl(id)) !=NULL ){
- md->master_id=sd->bl.id;
- md->hp=2210+skilllv*200;
- md->state.special_mob_ai=1;
- md->deletetimer=add_timer(gettick()+skill_get_time(skillid,skilllv),mob_timer_delete,id,0);
- }
- clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
- }
- break;
- case AM_SPHEREMINE: // スフィアーマイン
- if(sd){
- int mx,my,id=0;
- struct mob_data *md;
-
- mx = x;// + (rand()%10 - 5);
- my = y;// + (rand()%10 - 5);
- id=mob_once_spawn(sd,"this",mx,my,"--ja--",1142,1,"");
- if( (md=(struct mob_data *)map_id2bl(id)) !=NULL ){
- md->master_id=sd->bl.id;
- md->hp=1000+skilllv*200;
- md->state.special_mob_ai=2;
- md->deletetimer=add_timer(gettick()+skill_get_time(skillid,skilllv),mob_timer_delete,id,0);
- }
- clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
- }
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * スキル使用(詠唱完了、map指定)
- *------------------------------------------
- */
-int skill_castend_map( struct map_session_data *sd,int skill_num, const char *map)
-{
- int x=0,y=0;
-
- nullpo_retr(0, sd);
- if( sd->bl.prev == NULL || pc_isdead(sd) )
- return 0;
-
- if( sd->opt1>0 || sd->status.option&2 )
- return 0;
- //スキルが使えない状態異常中
- if(sd->sc_data){
- if( sd->sc_data[SC_DIVINA].timer!=-1 ||
- sd->sc_data[SC_ROKISWEIL].timer!=-1 ||
- sd->sc_data[SC_AUTOCOUNTER].timer != -1 ||
- sd->sc_data[SC_STEELBODY].timer != -1 ||
- sd->sc_data[SC_DANCING].timer!=-1 ||
- sd->sc_data[SC_BERSERK].timer != -1 )
- return 0;
- }
-
- if( skill_num != sd->skillid) /* 不正パケットらしい */
- return 0;
-
- pc_stopattack(sd);
-
- if(battle_config.pc_skill_log)
- printf("PC %d skill castend skill =%d map=%s\n",sd->bl.id,skill_num,map);
- pc_stop_walking(sd,0);
-
- if(strcmp(map,"cancel")==0)
- return 0;
-
- switch(skill_num){
- case AL_TELEPORT: /* テレポート */
- if(strcmp(map,"Random")==0)
- pc_randomwarp(sd,3);
- else
- pc_setpos(sd,sd->status.save_point.map,
- sd->status.save_point.x,sd->status.save_point.y,3);
- break;
-
- case AL_WARP: /* ワープポータル */
- {
- const struct point *p[]={
- &sd->status.save_point,&sd->status.memo_point[0],
- &sd->status.memo_point[1],&sd->status.memo_point[2],
- };
- struct skill_unit_group *group;
- int i;
- int maxcount=0;
-
- if((maxcount = skill_get_maxcount(sd->skillid)) > 0) {
- int c;
- for(i=c=0;i<MAX_SKILLUNITGROUP;i++) {
- if(sd->skillunit[i].alive_count > 0 && sd->skillunit[i].skill_id == sd->skillid)
- c++;
- }
- if(c >= maxcount) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = gettick();
- sd->canmove_tick = gettick();
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
-
- for(i=0;i<sd->skilllv;i++){
- if(strcmp(map,p[i]->map)==0){
- x=p[i]->x;
- y=p[i]->y;
- break;
- }
- }
- if(x==0 || y==0) /* 不正パケット? */
- return 0;
-
- if(!skill_check_condition(sd,3))
- return 0;
- if((group=skill_unitsetting(&sd->bl,sd->skillid,sd->skilllv,sd->skillx,sd->skilly,0))==NULL)
- return 0;
- group->valstr=(char *)aCalloc(24,sizeof(char));
- memcpy(group->valstr,map,24);
- group->val2=(x<<16)|y;
- }
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- * スキルユニット設定処理
- *------------------------------------------
- */
-struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,int skilllv,int x,int y,int flag)
-{
- struct skill_unit_group *group;
- int i,count=1,limit=10000,val1=0,val2=0;
- int target=BCT_ENEMY,interval=1000,range=0;
- int dir=0,aoe_diameter=0; // -- aoe_diameter (moonsoul) added for sage Area Of Effect skills
-
- nullpo_retr(0, src);
-
- switch(skillid){ /* 設定 */
-
- case MG_SAFETYWALL: /* セイフティウォール */
- limit=skill_get_time(skillid,skilllv);
- val2=skilllv+1;
- interval = -1;
- target=(battle_config.defnotenemy)?BCT_NOENEMY:BCT_ALL;
- break;
-
- case MG_FIREWALL: /* ファイヤーウォール */
- if(src->x == x && src->y == y)
- dir = 2;
- else
- dir=map_calc_dir(src,x,y);
- if(dir&1) count=5;
- else count=3;
- limit=skill_get_time(skillid,skilllv);
- val2=4+skilllv;
- interval=1;
- break;
-
- case AL_PNEUMA: /* ニューマ */
- limit=skill_get_time(skillid,skilllv);
- interval = -1;
- target=(battle_config.defnotenemy)?BCT_NOENEMY:BCT_ALL;
- count = 9;
- break;
-
- case AL_WARP: /* ワープポータル */
- target=BCT_ALL;
- val1=skilllv+6;
- if(flag==0)
- limit=2000;
- else
- limit=skill_get_time(skillid,skilllv);
- break;
-
- case PR_SANCTUARY: /* サンクチュアリ */
- count=21;
- limit=skill_get_time(skillid,skilllv);
- val1=skilllv+3;
- val2=(skilllv>6)?777:skilllv*100;
- target=BCT_ALL;
- range=1;
- break;
-
- case PR_MAGNUS: /* マグヌスエクソシズム */
- count=33;
- limit=skill_get_time(skillid,skilllv);
- interval=3000;
- break;
-
- case WZ_FIREPILLAR: /* ファイアーピラー */
- if(flag==0)
- limit=skill_get_time(skillid,skilllv);
- else
- limit=1000;
- interval=2000;
- val1=skilllv+2;
- range=1;
- break;
-
- case MG_THUNDERSTORM: /* サンダーストーム */
- limit=500;
- range=1;
- break;
-
- case WZ_FROSTNOVA: /* フロストノヴァ */
- limit=500;
- range=5;
- break;
- case WZ_HEAVENDRIVE: /* ヘヴンズドライブ */
- limit=500;
- range=2;
- break;
-
- case WZ_METEOR: /* メテオストーム */
- limit=500;
- range=3;
- break;
-
- case WZ_SIGHTRASHER:
- limit=500;
- count=41;
- break;
-
- case WZ_VERMILION: /* ロードオブヴァーミリオン */
- limit=4100;
- interval=1000;
- range=6;
- break;
-
- case WZ_ICEWALL: /* アイスウォール */
- limit=skill_get_time(skillid,skilllv);
- count=5;
- break;
-
- case WZ_STORMGUST: /* ストームガスト */
- limit=4600;
- interval=450;
- range=5;
- break;
-
- case WZ_QUAGMIRE: /* クァグマイア */
- limit=skill_get_time(skillid,skilllv);
- interval=200;
- count=25;
- break;
-
- case HT_SKIDTRAP: /* スキッドトラップ */
- case HT_LANDMINE: /* ランドマイン */
- case HT_ANKLESNARE: /* アンクルスネア */
- case HT_SANDMAN: /* サンドマン */
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- case HT_FLASHER: /* フラッシャー */
- case HT_FREEZINGTRAP: /* フリージングトラップ */
- case HT_BLASTMINE: /* ブラストマイン */
- case HT_CLAYMORETRAP: /* クレイモアートラップ */
- limit=skill_get_time(skillid,skilllv);
- range=1;
- break;
-
- case HT_TALKIEBOX: /* トーキーボックス */
- limit=skill_get_time(skillid,skilllv);
- range=1;
- target=BCT_ALL;
- break;
-
- case HT_SHOCKWAVE: /* ショックウェーブトラップ */
- limit=skill_get_time(skillid,skilllv);
- range=1;
- val1=skilllv*15+10;
- break;
-
- case AS_VENOMDUST: /* ベノムダスト */
- limit=skill_get_time(skillid,skilllv);
- interval=1000;
- count=5;
- break;
-
- case CR_GRANDCROSS: /* グランドクロス */
- count=29;
- limit=1000;
- interval=300;
- break;
-
- case SA_VOLCANO: /* ボルケーノ */
- case SA_DELUGE: /* デリュージ */
- case SA_VIOLENTGALE: /* バイオレントゲイル */
- limit=skill_get_time(skillid,skilllv);
- count=skilllv<=2?25:(skilllv<=4?49:81);
- target=BCT_ALL;
- break;
-
- case SA_LANDPROTECTOR: /* グランドクロス */
- limit=skill_get_time(skillid,skilllv); // changed to get duration from cast_db (moonsoul)
- val1=skilllv*15+10;
- aoe_diameter=skilllv+skilllv%2+5;
- target=BCT_ALL;
- count=aoe_diameter*aoe_diameter; // -- this will not function if changed to ^2 (moonsoul)
- break;
-
- case BD_LULLABY: /* 子守唄 */
- case BD_ETERNALCHAOS: /* エターナルカオス */
- case BD_ROKISWEIL: /* ロキの叫び */
- count=81;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_ALL;
- break;
- case BD_RICHMANKIM:
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- count=81;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_PARTY;
- break;
-
- case BA_WHISTLE: /* 口笛 */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_NOENEMY;
- if(src->type == BL_PC)
- val1 = (pc_checkskill((struct map_session_data *)src,BA_MUSICALLESSON)+1)>>1;
- val2 = ((battle_get_agi(src)/10)&0xffff)<<16;
- val2 |= (battle_get_luk(src)/10)&0xffff;
- break;
- case DC_HUMMING: /* ハミング */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_NOENEMY;
- if(src->type == BL_PC)
- val1 = (pc_checkskill((struct map_session_data *)src,DC_DANCINGLESSON)+1)>>1;
- val2 = battle_get_dex(src)/10;
- break;
-
- case BA_DISSONANCE: /* 不協和音 */
- case DC_UGLYDANCE: /* 自分勝手なダンス */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_ENEMY;
- break;
-
- case DC_DONTFORGETME: /* 私を忘れないで… */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_ENEMY;
- if(src->type == BL_PC)
- val1 = (pc_checkskill((struct map_session_data *)src,DC_DANCINGLESSON)+1)>>1;
- val2 = ((battle_get_str(src)/20)&0xffff)<<16;
- val2 |= (battle_get_agi(src)/10)&0xffff;
- break;
- case BA_POEMBRAGI: /* ブラギの詩 */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_NOENEMY;
- if(src->type == BL_PC)
- val1 = pc_checkskill((struct map_session_data *)src,BA_MUSICALLESSON);
- val2 = ((battle_get_dex(src)/10)&0xffff)<<16;
- val2 |= (battle_get_int(src)/5)&0xffff;
- break;
- case BA_APPLEIDUN: /* イドゥンの林檎 */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_NOENEMY;
- if(src->type == BL_PC)
- val1 = ((pc_checkskill((struct map_session_data *)src,BA_MUSICALLESSON))&0xffff)<<16;
- else
- val1 = 0;
- val1 |= (battle_get_vit(src))&0xffff;
- val2 = 0;//回復用タイムカウンタ(6秒毎に1増加)
- break;
- case DC_SERVICEFORYOU: /* サービスフォーユー */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_PARTY;
- if(src->type == BL_PC)
- val1 = (pc_checkskill((struct map_session_data *)src,DC_DANCINGLESSON)+1)>>1;
- val2 = battle_get_int(src)/10;
- break;
- case BA_ASSASSINCROSS: /* 夕陽のアサシンクロス */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_NOENEMY;
- if(src->type == BL_PC)
- val1 = (pc_checkskill((struct map_session_data *)src,BA_MUSICALLESSON)+1)>>1;
- val2 = battle_get_agi(src)/20;
- break;
- case DC_FORTUNEKISS: /* 幸運のキス */
- count=49;
- limit=skill_get_time(skillid,skilllv);
- range=5;
- target=BCT_NOENEMY;
- if(src->type == BL_PC)
- val1 = (pc_checkskill((struct map_session_data *)src,DC_DANCINGLESSON)+1)>>1;
- val2 = battle_get_luk(src)/10;
- break;
- case AM_DEMONSTRATION: /* デモンストレーション */
- limit=skill_get_time(skillid,skilllv);
- interval=1000;
- range=1;
- target=BCT_ENEMY;
- break;
- case WE_CALLPARTNER: /* あなたに逢いたい */
- limit=skill_get_time(skillid,skilllv);
- range=-1;
- break;
-
- case HP_BASILICA: /* バジリカ */
- limit=skill_get_time(skillid,skilllv);
- target=BCT_ALL;
- range=3;
- //Fix to prevent the priest from walking while Basilica is up.
- battle_stopwalking(src,1);
- skill_status_change_start(src,SC_ANKLE,skilllv,0,0,0,limit,0);
- break;
- case PA_GOSPEL: /* ゴスペル */
- count=49;
- target=BCT_PARTY;
- limit=skill_get_time(skillid,skilllv);
- break;
- case PF_FOGWALL: /* フォグウォール */
- count=15;
- limit=skill_get_time(skillid,skilllv);
- break;
- case RG_GRAFFITI: /* Graffiti */
- count=1; // Leave this at 1 [Valaris]
- limit=600000; // Time length [Valaris]
- break;
- };
-
- nullpo_retr(NULL, group=skill_initunitgroup(src,count,skillid,skilllv,skill_get_unit_id(skillid,flag&1)));
- group->limit=limit;
- group->val1=val1;
- group->val2=val2;
- group->target_flag=target;
- group->interval=interval;
- group->range=range;
- if(skillid==HT_TALKIEBOX ||
- skillid==RG_GRAFFITI){
- group->valstr=calloc(80, 1);
- if(group->valstr==NULL){
- printf("skill_castend_map: out of memory !\n");
- exit(1);
- }
- memcpy(group->valstr,talkie_mes,80);
- }
- for(i=0;i<count;i++){
- struct skill_unit *unit;
- int ux=x,uy=y,val1=skilllv,val2=0,limit=group->limit,alive=1;
- int range=group->range;
- switch(skillid){ /* 設定 */
- case AL_PNEUMA: /* ニューマ */
- {
- static const int dx[9]={-1, 0, 1,-1, 0, 1,-1, 0, 1};
- static const int dy[9]={-1,-1,-1, 0, 0, 0, 1, 1, 1};
- ux+=dx[i];
- uy+=dy[i];
- }
- break;
- case MG_FIREWALL: /* ファイヤーウォール */
- {
- if(dir&1){ /* 斜め配置 */
- static const int dx[][5]={
- { 1,1,0,0,-1 }, { -1,-1,0,0,1 },
- },dy[][5]={
- { 1,0,0,-1,-1 }, { 1,0,0,-1,-1 },
- };
- ux+=dx[(dir>>1)&1][i];
- uy+=dy[(dir>>1)&1][i];
- }else{ /* 上下配置 */
- if(dir%4==0) /* 上下 */
- ux+=i-1;
- else /* 左右 */
- uy+=i-1;
- }
- val2=group->val2;
- }
- break;
-
- case PR_SANCTUARY: /* サンクチュアリ */
- {
- static const int dx[]={
- -1,0,1, -2,-1,0,1,2, -2,-1,0,1,2, -2,-1,0,1,2, -1,0,1 };
- static const int dy[]={
- -2,-2,-2, -1,-1,-1,-1,-1, 0,0,0,0,0, 1,1,1,1,1, 2,2,2, };
- ux+=dx[i];
- uy+=dy[i];
- }
- break;
-
- case PR_MAGNUS: /* マグヌスエクソシズム */
- {
- static const int dx[]={ -1,0,1, -1,0,1, -3,-2,-1,0,1,2,3,
- -3,-2,-1,0,1,2,3, -3,-2,-1,0,1,2,3, -1,0,1, -1,0,1, };
- static const int dy[]={
- -3,-3,-3, -2,-2,-2, -1,-1,-1,-1,-1,-1,-1,
- 0,0,0,0,0,0,0, 1,1,1,1,1,1,1, 2,2,2, 3,3,3 };
- ux+=dx[i];
- uy+=dy[i];
- }
- break;
-
- case WZ_SIGHTRASHER:
- {
- static const int dx[]={
- -5, 0, 5, -4, 0, 4, -3, 0, 3, -2, 0, 2, -1, 0, 1, -5,-4,-3,-2,-1, 0, 1, 2, 3, 4, 5, -1, 0, 1, -2, 0, 2, -3, 0, 3, -4, 0, 4, -5, 0, 5 };
- static const int dy[]={
- -5,-5,-5, -4,-4,-4, -3,-3,-3, -2,-2,-2, -1,-1,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5 };
- ux+=dx[i];
- uy+=dy[i];
- }
- break;
-
- case WZ_ICEWALL: /* アイスウォール */
- {
- static const int dirx[8]={0,-1,-1,-1,0,1,1,1};
- static const int diry[8]={1,1,0,-1,-1,-1,0,1};
- if(skilllv <= 1)
- val1 = 500;
- else
- val1 = 200 + 200*skilllv;
- if(src->x == x && src->y == y)
- dir = 2;
- else
- dir=map_calc_dir(src,x,y);
- ux+=(2-i)*diry[dir];
- uy+=(i-2)*dirx[dir];
- }
- break;
-
- case WZ_QUAGMIRE: /* クァグマイア */
- ux+=(i%5-2);
- uy+=(i/5-2);
- if(i==12)
- range=2;
- else
- range=-1;
-
- break;
-
- case AS_VENOMDUST: /* ベノムダスト */
- {
- static const int dx[]={-1,0,0,0,1};
- static const int dy[]={0,-1,0,1,0};
- ux+=dx[i];
- uy+=dy[i];
- }
- break;
-
- case CR_GRANDCROSS: /* グランドクロス */
- {
- static const int dx[]={
- 0, 0, -1,0,1, -2,-1,0,1,2, -4,-3,-2,-1,0,1,2,3,4, -2,-1,0,1,2, -1,0,1, 0, 0, };
- static const int dy[]={
- -4, -3, -2,-2,-2, -1,-1,-1,-1,-1, 0,0,0,0,0,0,0,0,0, 1,1,1,1,1, 2,2,2, 3, 4, };
- ux+=dx[i];
- uy+=dy[i];
- }
- break;
- case SA_VOLCANO: /* ボルケーノ */
- case SA_DELUGE: /* デリュージ */
- case SA_VIOLENTGALE: /* バイオレントゲイル */
- {
- int u_range=0,central=0;
- if(skilllv<=2){
- u_range=2;
- central=12;
- }else if(skilllv<=4){
- u_range=3;
- central=24;
- }else if(skilllv>=5){
- u_range=4;
- central=40;
- }
- ux+=(i%(u_range*2+1)-u_range);
- uy+=(i/(u_range*2+1)-u_range);
-
- if(i==central)
- range=u_range;//中央のユニットの効果範囲は全範囲
- else
- range=-1;//中央以外のユニットは飾り
- }
- break;
- case SA_LANDPROTECTOR: /* ランドプロテクター */
- {
- int u_range=0;
-
- if(skilllv<=2) u_range=3;
- else if(skilllv<=4) u_range=4;
- else if(skilllv>=5) u_range=5;
-
- ux+=(i%(u_range*2+1)-u_range);
- uy+=(i/(u_range*2+1)-u_range);
-
- range=0;
- }
- break;
-
- /* ダンスなど */
- case BD_LULLABY: /* 子守歌 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD:/* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- ux+=(i%9-4);
- uy+=(i/9-4);
- if(i==40)
- range=4; /* 中心の場合は範囲を4にオーバーライド */
- else
- range=-1; /* 中心じゃない場合は範囲を-1にオーバーライド */
- break;
- case BA_DISSONANCE: /* 不協和音 */
- case BA_WHISTLE: /* 口笛 */
- case BA_ASSASSINCROSS: /* 夕陽のアサシンクロス */
- case BA_POEMBRAGI: /* ブラギの詩 */
- case BA_APPLEIDUN: /* イドゥンの林檎 */
- case DC_UGLYDANCE: /* 自分勝手なダンス */
- case DC_HUMMING: /* ハミング */
- case DC_DONTFORGETME: /* 私を忘れないで… */
- case DC_FORTUNEKISS: /* 幸運のキス */
- case DC_SERVICEFORYOU: /* サービスフォーユー */
- ux+=(i%7-3);
- uy+=(i/7-3);
- if(i==40)
- range=4; /* 中心の場合は範囲を4にオーバーライド */
- else
- range=-1; /* 中心じゃない場合は範囲を-1にオーバーライド */
- break;
- case PA_GOSPEL: /* ゴスペル */
- ux+=(i%7-3);
- uy+=(i/7-3);
- break;
- case PF_FOGWALL: /* フォグウォール */
- ux+=(i%5-2);
- uy+=(i/5-1);
- break;
- case RG_GRAFFITI: /* Graffiti [Valaris] */
- ux+=(i%5-2);
- uy+=(i/5-2);
- break;
- }
- //直上スキルの場合設置座標上にランドプロテクターがないかチェック
- if(range<=0)
- map_foreachinarea(skill_landprotector,src->m,ux,uy,ux,uy,BL_SKILL,skillid,&alive);
-
- if(skillid==WZ_ICEWALL && alive){
- val2=map_getcell(src->m,ux,uy);
- if(val2==5 || val2==1)
- alive=0;
- else {
- map_setcell(src->m,ux,uy,5);
- clif_changemapcell(src->m,ux,uy,5,0);
- }
- }
-
- if(alive){
- nullpo_retr(NULL, unit=skill_initunit(group,i,ux,uy));
- unit->val1=val1;
- unit->val2=val2;
- unit->limit=limit;
- unit->range=range;
- }
- }
- return group;
-}
-
-/*==========================================
- * スキルユニットの発動イベント
- *------------------------------------------
- */
-int skill_unit_onplace(struct skill_unit *src,struct block_list *bl,unsigned int tick)
-{
- struct skill_unit_group *sg;
- struct block_list *ss;
- struct skill_unit_group_tickset *ts;
- struct map_session_data *srcsd=NULL;
- int diff,goflag,splash_count=0;
-
- nullpo_retr(0, src);
- nullpo_retr(0, bl);
-
- if( bl->prev==NULL || !src->alive || (bl->type == BL_PC && pc_isdead((struct map_session_data *)bl) ) )
- return 0;
-
- nullpo_retr(0, sg=src->group);
- nullpo_retr(0, ss=map_id2bl(sg->src_id));
-
- if(ss->type == BL_PC)
- nullpo_retr(0, srcsd=(struct map_session_data *)ss);
- if(srcsd && srcsd->chatID)
- return 0;
-
- if( bl->type!=BL_PC && bl->type!=BL_MOB )
- return 0;
- nullpo_retr(0, ts=skill_unitgrouptickset_search( bl, sg->group_id));
- diff=DIFF_TICK(tick,ts->tick);
- goflag=(diff>sg->interval || diff<0);
- if (sg->skill_id == CR_GRANDCROSS && !battle_config.gx_allhit) // 重なっていたら3HITしない
- goflag = (diff>sg->interval*map_count_oncell(bl->m,bl->x,bl->y) || diff<0);
-
- //対象がLP上に居る場合は無効
- map_foreachinarea(skill_landprotector,bl->m,bl->x,bl->y,bl->x,bl->y,BL_SKILL,0,&goflag);
-
- if(!goflag)
- return 0;
- ts->tick=tick;
- ts->group_id=sg->group_id;
-
- switch(sg->unit_id){
- case 0x83: /* サンクチュアリ */
- {
- int race=battle_get_race(bl);
- int damage_flag = (battle_check_undead(race,battle_get_elem_type(bl)) || race == 6)? 1:0;
-
- if( battle_get_hp(bl)>=battle_get_max_hp(bl) && !damage_flag)
- break;
-
- if((sg->val1--)<=0){
- skill_delunitgroup(sg);
- return 0;
- }
- if(!damage_flag) {
- int heal=sg->val2;
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage)
- heal=0; /* 黄金蟲カード(ヒール量0) */
- clif_skill_nodamage(&src->bl,bl,AL_HEAL,heal,1);
- battle_heal(NULL,bl,heal,0,0);
- }
- else
- skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- }
- break;
-
- case 0x84: /* マグヌスエクソシズム */
- {
- int race=battle_get_race(bl);
- int damage_flag = (battle_check_undead(race,battle_get_elem_type(bl)) || race == 6)? 1:0;
-
- if(!damage_flag)
- return 0;
- skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- }
- break;
-
- case 0x85: /* ニューマ */
- {
- struct skill_unit *unit2;
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=SC_PNEUMA;
- if(sc_data && sc_data[type].timer==-1)
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,0,0);
- else if((unit2=(struct skill_unit *)sc_data[type].val2) && unit2 != src ){
- if(DIFF_TICK(sg->tick,unit2->group->tick)>0 )
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,0,0);
- ts->tick-=sg->interval;
- }
- }
- break;
- case 0x7e: /* セイフティウォール */
- {
- struct skill_unit *unit2;
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=SC_SAFETYWALL;
- if(sc_data && sc_data[type].timer==-1)
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,0,0);
- else if((unit2=(struct skill_unit *)sc_data[type].val2) && unit2 != src ){
- if(sg->val1 < unit2->group->val1 )
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,0,0);
- ts->tick-=sg->interval;
- }
- }
- break;
-
- case 0x86: /* ロードオブヴァーミリオン(&ストームガスト &グランドクロス) */
- skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- break;
-
- case 0x7f: /* ファイヤーウォール */
- if( (src->val2--)>0)
- skill_attack(BF_MAGIC,ss,&src->bl,bl,
- sg->skill_id,sg->skill_lv,tick,0);
- if( src->val2<=0 )
- skill_delunit(src);
- break;
-
- case 0x87: /* ファイアーピラー(発動前) */
- skill_delunit(src);
- skill_unitsetting(ss,sg->skill_id,sg->skill_lv,src->bl.x,src->bl.y,1);
- break;
-
- case 0x88: /* ファイアーピラー(発動後) */
- if(DIFF_TICK(tick,sg->tick) < 150)
- skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- break;
-
- case 0x90: /* スキッドトラップ */
- {
- int i,c = skill_get_blewcount(sg->skill_id,sg->skill_lv);
- if(map[bl->m].flag.gvg) c = 0;
- for(i=0;i<c;i++)
- skill_blown(&src->bl,bl,1|0x30000);
- sg->unit_id = 0x8c;
- clif_changelook(&src->bl,LOOK_BASE,sg->unit_id);
- sg->limit=DIFF_TICK(tick,sg->tick)+1500;
- }
- break;
-
- case 0x93: /* ランドマイン */
- skill_attack(BF_MISC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- sg->unit_id = 0x8c;
- clif_changelook(&src->bl,LOOK_BASE,0x88);
- sg->limit=DIFF_TICK(tick,sg->tick)+1500;
- break;
-
- case 0x8f: /* ブラストマイン */
- case 0x94: /* ショックウェーブトラップ */
- case 0x95: /* サンドマン */
- case 0x96: /* フラッシャー */
- case 0x97: /* フリージングトラップ */
- case 0x98: /* クレイモアートラップ */
- map_foreachinarea(skill_count_target,src->bl.m
- ,src->bl.x-src->range,src->bl.y-src->range
- ,src->bl.x+src->range,src->bl.y+src->range
- ,0,&src->bl,&splash_count);
- map_foreachinarea(skill_trap_splash,src->bl.m
- ,src->bl.x-src->range,src->bl.y-src->range
- ,src->bl.x+src->range,src->bl.y+src->range
- ,0,&src->bl,tick,splash_count);
- sg->unit_id = 0x8c;
- clif_changelook(&src->bl,LOOK_BASE,sg->unit_id);
- sg->limit=DIFF_TICK(tick,sg->tick)+1500;
- break;
-
- case 0x91: /* アンクルスネア */
- {
- struct status_change *sc_data=battle_get_sc_data(bl);
- if(sg->val2==0 && sc_data && sc_data[SC_ANKLE].timer==-1){
- int moveblock = ( bl->x/BLOCK_SIZE != src->bl.x/BLOCK_SIZE || bl->y/BLOCK_SIZE != src->bl.y/BLOCK_SIZE);
- int sec=skill_get_time2(sg->skill_id,sg->skill_lv) - (double)battle_get_agi(bl)*0.1;
- if(battle_get_mode(bl)&0x20)
- sec = sec/5;
- battle_stopwalking(bl,1);
- skill_status_change_start(bl,SC_ANKLE,sg->skill_lv,0,0,0,sec,0);
-
- if(moveblock) map_delblock(bl);
- bl->x = src->bl.x;
- bl->y = src->bl.y;
- if(moveblock) map_addblock(bl);
- if(bl->type == BL_MOB)
- clif_fixmobpos((struct mob_data *)bl);
- else if(bl->type == BL_PET)
- clif_fixpetpos((struct pet_data *)bl);
- else
- clif_fixpos(bl);
- clif_01ac(&src->bl);
- sg->limit=DIFF_TICK(tick,sg->tick) + sec;
- sg->val2=bl->id;
- }
- }
- break;
-
- case 0x80: /* ワープポータル(発動後) */
- if(bl->type==BL_PC){
- struct map_session_data *sd = (struct map_session_data *)bl;
- if(sd && src->bl.m == bl->m && src->bl.x == bl->x && src->bl.y == bl->y && src->bl.x == sd->to_x && src->bl.y == sd->to_y) {
- if( battle_config.chat_warpportal || !sd->chatID ){
- if((sg->val1--)>0){
- pc_setpos(sd,sg->valstr,sg->val2>>16,sg->val2&0xffff,3);
- if(sg->src_id == bl->id ||( strcmp(map[src->bl.m].name,sg->valstr) == 0 && src->bl.x == (sg->val2>>16) && src->bl.y == (sg->val2&0xffff) ))
- skill_delunitgroup(sg);
- }else
- skill_delunitgroup(sg);
- }
- }
- }else if(bl->type==BL_MOB && battle_config.mob_warpportal){
- int m=map_mapname2mapid(sg->valstr);
- struct mob_data *md;
- md=(struct mob_data *)bl;
- mob_warp((struct mob_data *)bl,m,sg->val2>>16,sg->val2&0xffff,3);
- }
- break;
-
- case 0x8e: /* クァグマイア */
- {
- int type=SkillStatusChangeTable[sg->skill_id];
- if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
- break;
- if( battle_get_sc_data(bl)[type].timer==-1 )
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- }
- break;
- case 0x92: /* ベノムダスト */
- {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=SkillStatusChangeTable[sg->skill_id];
- if( sc_data && sc_data[type].timer==-1 )
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- }
- break;
- case 0x9a: /* ボルケーノ */
- case 0x9b: /* デリュージ */
- case 0x9c: /* バイオレントゲイル */
- {
- struct skill_unit *unit2;
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=SkillStatusChangeTable[sg->skill_id];
- if(sc_data && sc_data[type].timer==-1)
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- else if((unit2=(struct skill_unit *)sc_data[type].val2) && unit2 != src ){
- if( DIFF_TICK(sg->tick,unit2->group->tick)>0 )
- skill_status_change_start(bl,type,sg->skill_lv,(int)src,0,0,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- ts->tick-=sg->interval;
- }
- } break;
-
- case 0x9e: /* 子守唄 */
- case 0x9f: /* ニヨルドの宴 */
- case 0xa0: /* 永遠の混沌 */
- case 0xa1: /* 戦太鼓の響き */
- case 0xa2: /* ニーベルングの指輪 */
- case 0xa3: /* ロキの叫び */
- case 0xa4: /* 深淵の中に */
- case 0xa5: /* 不死身のジークフリード */
- case 0xa6: /* 不協和音 */
- case 0xa7: /* 口笛 */
- case 0xa8: /* 夕陽のアサシンクロス */
- case 0xa9: /* ブラギの詩 */
- case 0xab: /* 自分勝手なダンス */
- case 0xac: /* ハミング */
- case 0xad: /* 私を忘れないで… */
- case 0xae: /* 幸運のキス */
- case 0xaf: /* サービスフォーユー */
- case 0xb4:
- {
- struct skill_unit *unit2;
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=SkillStatusChangeTable[sg->skill_id];
- if(sg->src_id == bl->id)
- break;
- if(sc_data && sc_data[type].timer==-1)
- skill_status_change_start(bl,type,sg->skill_lv,sg->val1,sg->val2,
- (int)src,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- else if( (unit2=(struct skill_unit *)sc_data[type].val4) && unit2 != src ){
- if( unit2->group && DIFF_TICK(sg->tick,unit2->group->tick)>0 )
- skill_status_change_start(bl,type,sg->skill_lv,sg->val1,sg->val2,
- (int)src,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- ts->tick-=sg->interval;
- }
- } break;
-
- case 0xaa: /* イドゥンの林檎 */
- {
- struct skill_unit *unit2;
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=SkillStatusChangeTable[sg->skill_id];
- if(sg->src_id == bl->id)
- break;
- if( sc_data && sc_data[type].timer==-1)
- skill_status_change_start(bl,type,sg->skill_lv,(sg->val1)>>16,(sg->val1)&0xffff,
- (int)src,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- else if((unit2=(struct skill_unit *)sc_data[type].val4) && unit2 != src ){
- if( DIFF_TICK(sg->tick,unit2->group->tick)>0 )
- skill_status_change_start(bl,type,sg->skill_lv,(sg->val1)>>16,(sg->val1)&0xffff,
- (int)src,skill_get_time2(sg->skill_id,sg->skill_lv),0);
- ts->tick-=sg->interval;
- }
- } break;
-
- case 0xb1: /* デモンストレーション */
- skill_attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- if(bl->type == BL_PC && rand()%100 < sg->skill_lv && battle_config.equipment_breaking)
- pc_breakweapon((struct map_session_data *)bl);
- break;
- case 0x99: /* トーキーボックス */
- if(sg->src_id == bl->id) //自分が踏んでも発動しない
- break;
- if(sg->val2==0){
- clif_talkiebox(&src->bl,sg->valstr);
- sg->unit_id = 0x8c;
- clif_changelook(&src->bl,LOOK_BASE,sg->unit_id);
- sg->limit=DIFF_TICK(tick,sg->tick)+5000;
- sg->val2=-1; //踏んだ
- }
- break;
- case 0xb2: /* あなたを_会いたいです */
- case 0xb3: /* ゴスペル */
- case 0xb6: /* フォグウォール */
- //とりあえず何もしない
- break;
-
-
-
-
-
-
- case 0xb7: /* スパイダーウェッブ */
- if(sg->val2==0){
- int moveblock = ( bl->x/BLOCK_SIZE != src->bl.x/BLOCK_SIZE || bl->y/BLOCK_SIZE != src->bl.y/BLOCK_SIZE);
- skill_additional_effect(ss,bl,sg->skill_id,sg->skill_lv,BF_MISC,tick);
- if(moveblock) map_delblock(bl);
- bl->x = (&src->bl)->x;
- bl->y = (&src->bl)->y;
- if(moveblock) map_addblock(bl);
- if(bl->type == BL_MOB)
- clif_fixmobpos((struct mob_data *)bl);
- else if(bl->type == BL_PET)
- clif_fixpetpos((struct pet_data *)bl);
- else
- clif_fixpos(bl);
- clif_01ac(&src->bl);
- sg->limit=DIFF_TICK(tick,sg->tick) + skill_get_time2(sg->skill_id,sg->skill_lv);
- sg->val2=bl->id;
- }
- break;
-
-/* default:
- if(battle_config.error_log)
- printf("skill_unit_onplace: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id);
- break;*/
- }
- if(bl->type==BL_MOB && ss!=bl) /* スキル使用条件のMOBスキル */
- {
- if(battle_config.mob_changetarget_byskill == 1)
- {
- int target=((struct mob_data *)bl)->target_id;
- if(ss->type == BL_PC)
- ((struct mob_data *)bl)->target_id=ss->id;
- mobskill_use((struct mob_data *)bl,tick,MSC_SKILLUSED|(sg->skill_id<<16));
- ((struct mob_data *)bl)->target_id=target;
- }
- else
- mobskill_use((struct mob_data *)bl,tick,MSC_SKILLUSED|(sg->skill_id<<16));
- }
-
- return 0;
-}
-/*==========================================
- * スキルユニットから離脱する(もしくはしている)場合
- *------------------------------------------
- */
-int skill_unit_onout(struct skill_unit *src,struct block_list *bl,unsigned int tick)
-{
- struct skill_unit_group *sg;
-
- nullpo_retr(0, src);
- nullpo_retr(0, bl);
- nullpo_retr(0, sg=src->group);
-
- if( bl->prev==NULL || !src->alive )
- return 0;
-
- if( bl->type!=BL_PC && bl->type!=BL_MOB )
- return 0;
-
- switch(sg->unit_id){
- case 0x7e: /* セイフティウォール */
- case 0x85: /* ニューマ */
- case 0x8e: /* クァグマイア */
- {
- struct status_change *sc_data=battle_get_sc_data(bl);
- int type=
- (sg->unit_id==0x85)?SC_PNEUMA:
- ((sg->unit_id==0x7e)?SC_SAFETYWALL:
- SC_QUAGMIRE);
- if((type != SC_QUAGMIRE || bl->type != BL_MOB) &&
- sc_data && sc_data[type].timer!=-1 && ((struct skill_unit *)sc_data[type].val2)==src){
- skill_status_change_end(bl,type,-1);
- }
- } break;
-
- case 0x91: /* アンクルスネア */
- {
- struct block_list *target=map_id2bl(sg->val2);
- if( target && target==bl ){
- skill_status_change_end(bl,SC_ANKLE,-1);
- sg->limit=DIFF_TICK(tick,sg->tick)+1000;
- }
- }
- break;
- case 0xb5:
- case 0xb8:
- {
- struct block_list *target=map_id2bl(sg->val2);
- if( target==bl )
- skill_status_change_end(bl,SC_SPIDERWEB,-1);
- sg->limit=DIFF_TICK(tick,sg->tick)+1000;
- }
- break;
- case 0xb6:
- {
- struct block_list *target=map_id2bl(sg->val2);
- if( target==bl )
- skill_status_change_end(bl,SC_FOGWALL,-1);
- sg->limit=DIFF_TICK(tick,sg->tick)+1000;
- }
- break;
- case 0x9a: /* ボルケーノ */
- case 0x9b: /* デリュージ */
- case 0x9c: /* バイオレントゲイル */
- {
- struct status_change *sc_data=battle_get_sc_data(bl);
- struct skill_unit *su;
- int type=SkillStatusChangeTable[sg->skill_id];
- if( sc_data && sc_data[type].timer!=-1 && (su=((struct skill_unit *)sc_data[type].val2)) && su == src ){
- skill_status_change_end(bl,type,-1);
- }
- }
- break;
-
- case 0x9e: /* 子守唄 */
- case 0x9f: /* ニヨルドの宴 */
- case 0xa0: /* 永遠の混沌 */
- case 0xa1: /* 戦太鼓の響き */
- case 0xa2: /* ニーベルングの指輪 */
- case 0xa3: /* ロキの叫び */
- case 0xa4: /* 深淵の中に */
- case 0xa5: /* 不死身のジークフリード */
- case 0xa6: /* 不協和音 */
- case 0xa7: /* 口笛 */
- case 0xa8: /* 夕陽のアサシンクロス */
- case 0xa9: /* ブラギの詩 */
- case 0xaa: /* イドゥンの林檎 */
- case 0xab: /* 自分勝手なダンス */
- case 0xac: /* ハミング */
- case 0xad: /* 私を忘れないで… */
- case 0xae: /* 幸運のキス */
- case 0xaf: /* サービスフォーユー */
- case 0xb4:
- {
- struct status_change *sc_data=battle_get_sc_data(bl);
- struct skill_unit *su;
- int type=SkillStatusChangeTable[sg->skill_id];
- if( sc_data && sc_data[type].timer!=-1 && (su=((struct skill_unit *)sc_data[type].val4)) && su == src ){
- skill_status_change_end(bl,type,-1);
- }
- }
- break;
- case 0xb7: /* スパイダーウェッブ */
- {
- struct block_list *target=map_id2bl(sg->val2);
- if( target && target==bl )
- skill_status_change_end(bl,SC_SPIDERWEB,-1);
- sg->limit=DIFF_TICK(tick,sg->tick)+1000;
- }
- break;
-
-/* default:
- if(battle_config.error_log)
- printf("skill_unit_onout: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id);
- break;*/
- }
- skill_unitgrouptickset_delete(bl,sg->group_id);
- return 0;
-}
-/*==========================================
- * スキルユニットの削除イベント
- *------------------------------------------
- */
-int skill_unit_ondelete(struct skill_unit *src,struct block_list *bl,unsigned int tick)
-{
- struct skill_unit_group *sg;
-
- nullpo_retr(0, src);
- nullpo_retr(0, bl);
- nullpo_retr(0, sg = src->group);
-
- if( bl->prev==NULL || !src->alive )
- return 0;
-
- if( bl->type!=BL_PC && bl->type!=BL_MOB )
- return 0;
-
- switch(sg->unit_id){
- case 0x85: /* ニューマ */
- case 0x7e: /* セイフティウォール */
- case 0x8e: /* クァグマイヤ */
- case 0x9a: /* ボルケーノ */
- case 0x9b: /* デリュージ */
- case 0x9c: /* バイオレントゲイル */
- case 0x9e: /* 子守唄 */
- case 0x9f: /* ニヨルドの宴 */
- case 0xa0: /* 永遠の混沌 */
- case 0xa1: /* 戦太鼓の響き */
- case 0xa2: /* ニーベルングの指輪 */
- case 0xa3: /* ロキの叫び */
- case 0xa4: /* 深淵の中に */
- case 0xa5: /* 不死身のジークフリード */
- case 0xa6: /* 不協和音 */
- case 0xa7: /* 口笛 */
- case 0xa8: /* 夕陽のアサシンクロス */
- case 0xa9: /* ブラギの詩 */
- case 0xaa: /* イドゥンの林檎 */
- case 0xab: /* 自分勝手なダンス */
- case 0xac: /* ハミング */
- case 0xad: /* 私を忘れないで… */
- case 0xae: /* 幸運のキス */
- case 0xaf: /* サービスフォーユー */
- case 0xb4:
- return skill_unit_onout(src,bl,tick);
-
-/* default:
- if(battle_config.error_log)
- printf("skill_unit_ondelete: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id);
- break;*/
- }
- skill_unitgrouptickset_delete(bl,sg->group_id);
- return 0;
-}
-/*==========================================
- * スキルユニットの限界イベント
- *------------------------------------------
- */
-int skill_unit_onlimit(struct skill_unit *src,unsigned int tick)
-{
- struct skill_unit_group *sg;
-
- nullpo_retr(0, src);
- nullpo_retr(0, sg=src->group);
-
- switch(sg->unit_id){
- case 0x81: /* ワープポータル(発動前) */
- {
- struct skill_unit_group *group=
- skill_unitsetting(map_id2bl(sg->src_id),sg->skill_id,sg->skill_lv,
- src->bl.x,src->bl.y,1);
- if(group == NULL)
- return 0;
- group->valstr=calloc(24, 1);
- if(group->valstr==NULL){
- printf("skill_unit_onlimit: out of memory !\n");
- exit(1);
- }
- memcpy(group->valstr,sg->valstr,24);
- group->val2=sg->val2;
- }
- break;
-
- case 0x8d: /* アイスウォール */
- map_setcell(src->bl.m,src->bl.x,src->bl.y,src->val2);
- clif_changemapcell(src->bl.m,src->bl.x,src->bl.y,src->val2,1);
- break;
- case 0xb2: /* あなたに会いたい */
- {
- struct map_session_data *sd = NULL;
- struct map_session_data *p_sd = NULL;
- if((sd = (struct map_session_data *)(map_id2bl(sg->src_id))) == NULL)
- return 0;
- if((p_sd = pc_get_partner(sd)) == NULL)
- return 0;
-
- pc_setpos(p_sd,map[src->bl.m].name,src->bl.x,src->bl.y,3);
- }
- break;
- }
- return 0;
-}
-/*==========================================
- * スキルユニットのダメージイベント
- *------------------------------------------
- */
-int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,
- int damage,unsigned int tick)
-{
- struct skill_unit_group *sg;
-
- nullpo_retr(0, src);
- nullpo_retr(0, sg=src->group);
-
- switch(sg->unit_id){
- case 0x8d: /* アイスウォール */
- src->val1-=damage;
- break;
- case 0x8f: /* ブラストマイン */
- case 0x98: /* クレイモアートラップ */
- skill_blown(bl,&src->bl,2); //吹き飛ばしてみる
- break;
- default:
- damage = 0;
- break;
- }
- return damage;
-}
-
-
-/*---------------------------------------------------------------------------- */
-
-/*==========================================
- * スキル使用(詠唱完了、場所指定)
- *------------------------------------------
- */
-int skill_castend_pos( int tid, unsigned int tick, int id,int data )
-{
- struct map_session_data* sd=map_id2sd(id)/*,*target_sd=NULL*/;
- int range,maxcount;
-
- nullpo_retr(0, sd);
-
- if( sd->bl.prev == NULL )
- return 0;
- if( sd->skilltimer != tid ) /* タイマIDの確認 */
- return 0;
- if(sd->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0) {
- sd->speed = sd->prev_speed;
- clif_updatestatus(sd,SP_SPEED);
- }
- sd->skilltimer=-1;
- if(pc_isdead(sd)) {
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
-
- if(battle_config.pc_skill_reiteration == 0) {
- range = -1;
- switch(sd->skillid) {
- case MG_SAFETYWALL:
- case WZ_FIREPILLAR:
- case HT_SKIDTRAP:
- case HT_LANDMINE:
- case HT_ANKLESNARE:
- case HT_SHOCKWAVE:
- case HT_SANDMAN:
- case HT_FLASHER:
- case HT_FREEZINGTRAP:
- case HT_BLASTMINE:
- case HT_CLAYMORETRAP:
- case HT_TALKIEBOX:
- case AL_WARP:
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- case RG_GRAFFITI: /* グラフィティ */
- range = 0;
- break;
- case AL_PNEUMA:
- range = 1;
- break;
- }
- if(range >= 0) {
- if(skill_check_unit_range(sd->bl.m,sd->skillx,sd->skilly,range,sd->skillid) > 0) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
- }
- if(battle_config.pc_skill_nofootset) {
- range = -1;
- switch(sd->skillid) {
- case WZ_FIREPILLAR:
- case HT_SKIDTRAP:
- case HT_LANDMINE:
- case HT_ANKLESNARE:
- case HT_SHOCKWAVE:
- case HT_SANDMAN:
- case HT_FLASHER:
- case HT_FREEZINGTRAP:
- case HT_BLASTMINE:
- case HT_CLAYMORETRAP:
- case HT_TALKIEBOX:
- case PF_SPIDERWEB: /* スパイダーウェッブ */
- case WZ_ICEWALL:
- range = 1;
- break;
- case AL_WARP:
- range = 0;
- break;
- }
- if(range >= 0) {
- if(skill_check_unit_range2(sd->bl.m,sd->skillx,sd->skilly,range) > 0) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
- }
-
- if(battle_config.pc_land_skill_limit) {
- maxcount = skill_get_maxcount(sd->skillid);
- if(maxcount > 0) {
- int i,c;
- for(i=c=0;i<MAX_SKILLUNITGROUP;i++) {
- if(sd->skillunit[i].alive_count > 0 && sd->skillunit[i].skill_id == sd->skillid)
- c++;
- }
- if(c >= maxcount) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
- }
-
- range = skill_get_range(sd->skillid,sd->skilllv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- range += battle_config.pc_skill_add_range;
- if(battle_config.skill_out_range_consume) { // changed to allow casting when target walks out of range [Valaris]
- if(range < distance(sd->bl.x,sd->bl.y,sd->skillx,sd->skilly)) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- }
- if(!skill_check_condition(sd,1)) { /* 使用条件チェック */
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- sd->skillitem = sd->skillitemlv = -1;
- if(battle_config.skill_out_range_consume) {
- if(range < distance(sd->bl.x,sd->bl.y,sd->skillx,sd->skilly)) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->canact_tick = tick;
- sd->canmove_tick = tick;
- return 0;
- }
- }
-
- if(battle_config.pc_skill_log)
- printf("PC %d skill castend skill=%d\n",sd->bl.id,sd->skillid);
- pc_stop_walking(sd,0);
-
- skill_castend_pos2(&sd->bl,sd->skillx,sd->skilly,sd->skillid,sd->skilllv,tick,0);
-
- return 0;
-}
-
-/*==========================================
- * 範囲内キャラ存在確認判定処理(foreachinarea)
- *------------------------------------------
- */
-
-static int skill_check_condition_char_sub(struct block_list *bl,va_list ap)
-{
- int *c;
- struct block_list *src;
- struct map_session_data *sd;
- struct map_session_data *ssd;
- struct pc_base_job s_class;
- struct pc_base_job ss_class;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd=(struct map_session_data*)bl);
- nullpo_retr(0, src=va_arg(ap,struct block_list *));
- nullpo_retr(0, c=va_arg(ap,int *));
- nullpo_retr(0, ssd=(struct map_session_data*)src);
-
- s_class = pc_calc_base_job(sd->status.class);
- //チェックしない設定ならcにありえない大きな数字を返して終了
- if(!battle_config.player_skill_partner_check){ //本当はforeachの前にやりたいけど設定適用箇所をまとめるためにここへ
- (*c)=99;
- return 0;
- }
-
- ;
- ss_class = pc_calc_base_job(ssd->status.class);
-
- switch(ssd->skillid){
- case PR_BENEDICTIO: /* 聖体降福 */
- if(sd != ssd && (sd->status.class == 4 || sd->status.class == 8 || sd->status.class == 15 ||
- sd->status.class == 4005 || sd->status.class == 4009 || sd->status.class == 4016) &&
- (sd->bl.x == ssd->bl.x - 1 || sd->bl.x == ssd->bl.x + 1) && sd->status.sp >= 10)
- (*c)++;
- break;
- case BD_LULLABY: /* 子守歌 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- case BD_RAGNAROK: /* 神々の黄昏 */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら */
- if(sd != ssd &&
- ((ssd->status.class==19 && sd->status.class==20) ||
- (ssd->status.class==20 && sd->status.class==19) ||
- (ssd->status.class==4020 && sd->status.class==4021) ||
- (ssd->status.class==4021 && sd->status.class==4020) ||
- (ssd->status.class==20 && sd->status.class==4020) ||
- (ssd->status.class==19 && sd->status.class==4021)) &&
- pc_checkskill(sd,ssd->skillid) > 0 &&
- (*c)==0 &&
- sd->status.party_id == ssd->status.party_id &&
- !pc_issit(sd) &&
- sd->sc_data[SC_DANCING].timer==-1
- )
- (*c)=pc_checkskill(sd,ssd->skillid);
- break;
- }
- return 0;
-}
-/*==========================================
- * 範囲内キャラ存在確認判定後スキル使用処理(foreachinarea)
- *------------------------------------------
- */
-
-static int skill_check_condition_use_sub(struct block_list *bl,va_list ap)
-{
- int *c;
- struct block_list *src;
- struct map_session_data *sd;
- struct map_session_data *ssd;
- struct pc_base_job s_class;
- struct pc_base_job ss_class;
- int skillid,skilllv;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, sd=(struct map_session_data*)bl);
- nullpo_retr(0, src=va_arg(ap,struct block_list *));
- nullpo_retr(0, c=va_arg(ap,int *));
- nullpo_retr(0, ssd=(struct map_session_data*)src);
-
- s_class = pc_calc_base_job(sd->status.class);
-
- //チェックしない設定ならcにありえない大きな数字を返して終了
- if(!battle_config.player_skill_partner_check){ //本当はforeachの前にやりたいけど設定適用箇所をまとめるためにここへ
- (*c)=99;
- return 0;
- }
-
- ss_class = pc_calc_base_job(ssd->status.class);
- skillid=ssd->skillid;
- skilllv=ssd->skilllv;
- switch(skillid){
- case PR_BENEDICTIO: /* 聖体降福 */
- if(sd != ssd && (sd->status.class == 4 || sd->status.class == 8 || sd->status.class == 15 ||
- sd->status.class == 4005 || sd->status.class == 4009 || sd->status.class == 4016) &&
- (sd->bl.x == ssd->bl.x - 1 || sd->bl.x == ssd->bl.x + 1) && sd->status.sp >= 10){
- sd->status.sp -= 10;
- pc_calcstatus(sd,0);
- (*c)++;
- }
- break;
- case BD_LULLABY: /* 子守歌 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- case BD_RAGNAROK: /* 神々の黄昏 */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら */
- if(sd != ssd && //本人以外で
- ((ssd->status.class==19 && sd->status.class==20) ||
- (ssd->status.class==20 && sd->status.class==19) ||
- (ssd->status.class==4020 && sd->status.class==4021) ||
- (ssd->status.class==4021 && sd->status.class==4020) ||
- (ssd->status.class==20 && sd->status.class==4020) ||
- (ssd->status.class==19 && sd->status.class==4021)) && //自分がダンサーならバードで
- pc_checkskill(sd,skillid) > 0 && //スキルを持っていて
- (*c)==0 && //最初の一人で
- sd->status.party_id == ssd->status.party_id && //パーティーが同じで
- !pc_issit(sd) && //座ってない
- sd->sc_data[SC_DANCING].timer==-1 //ダンス中じゃない
- ){
- ssd->sc_data[SC_DANCING].val4=bl->id;
- clif_skill_nodamage(bl,src,skillid,skilllv,1);
- skill_status_change_start(bl,SC_DANCING,skillid,ssd->sc_data[SC_DANCING].val2,0,src->id,skill_get_time(skillid,skilllv)+1000,0);
- sd->skillid_dance=sd->skillid=skillid;
- sd->skilllv_dance=sd->skilllv=skilllv;
- (*c)++;
- }
- break;
- }
- return 0;
-}
-/*==========================================
- * 範囲内バイオプラント、スフィアマイン用Mob存在確認判定処理(foreachinarea)
- *------------------------------------------
- */
-
-static int skill_check_condition_mob_master_sub(struct block_list *bl,va_list ap)
-{
- int *c,src_id=0,mob_class=0;
- struct mob_data *md;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md=(struct mob_data*)bl);
- nullpo_retr(0, src_id=va_arg(ap,int));
- nullpo_retr(0, mob_class=va_arg(ap,int));
- nullpo_retr(0, c=va_arg(ap,int *));
-
- if(md->class==mob_class && md->master_id==src_id)
- (*c)++;
- return 0;
-}
-
-/*==========================================
- * スキル使用条件(偽で使用失敗)
- *------------------------------------------
- */
-int skill_check_condition(struct map_session_data *sd,int type)
-{
- int i,hp,sp,hp_rate,sp_rate,zeny,weapon,state,spiritball,skill,lv,mhp;
- int index[10],itemid[10],amount[10];
-
- nullpo_retr(0, sd);
-
- if( battle_config.gm_skilluncond>0 && pc_isGM(sd)>= battle_config.gm_skilluncond ) {
- sd->skillitem = sd->skillitemlv = -1;
- return 1;
- }
-
- if( sd->opt1>0) {
- clif_skill_fail(sd,sd->skillid,0,0);
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- if(pc_is90overweight(sd)) {
- clif_skill_fail(sd,sd->skillid,9,0);
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
-
- if(sd->skillid == AC_MAKINGARROW && sd->state.make_arrow_flag == 1) {
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
- if(sd->skillid == AM_PHARMACY && sd->state.produce_flag == 1) {
- sd->skillitem = sd->skillitemlv = -1;
- return 0;
- }
-
- if(sd->skillitem == sd->skillid) { /* アイテムの場合無条件成功 */
- if(type&1)
- sd->skillitem = sd->skillitemlv = -1;
- return 1;
- }
- if( sd->opt1>0 ){
- clif_skill_fail(sd,sd->skillid,0,0);
- return 0;
- }
- if(sd->sc_data){
- if( sd->sc_data[SC_DIVINA].timer!=-1 ||
- sd->sc_data[SC_ROKISWEIL].timer!=-1 ||
- (sd->sc_data[SC_AUTOCOUNTER].timer != -1 && sd->skillid != KN_AUTOCOUNTER) ||
- sd->sc_data[SC_STEELBODY].timer != -1 ||
- sd->sc_data[SC_BERSERK].timer != -1
- ){
- clif_skill_fail(sd,sd->skillid,0,0);
- return 0; /* 状態異常や沈黙など */
- }
- }
- skill = sd->skillid;
- lv = sd->skilllv;
- hp=skill_get_hp(skill, lv); /* 消費HP */
- sp=skill_get_sp(skill, lv); /* 消費SP */
- if((sd->skillid_old == BD_ENCORE) && skill==sd->skillid_dance)
- sp=sp/2; //アンコール時はSP消費が半分
- hp_rate = (lv <= 0)? 0:skill_db[skill].hp_rate[lv-1];
- sp_rate = (lv <= 0)? 0:skill_db[skill].sp_rate[lv-1];
- zeny = skill_get_zeny(skill,lv);
- weapon = skill_db[skill].weapon;
- state = skill_db[skill].state;
- spiritball = (lv <= 0)? 0:skill_db[skill].spiritball[lv-1];
- mhp=skill_get_mhp(skill, lv); /* 消費HP */
- for(i=0;i<10;i++) {
- itemid[i] = skill_db[skill].itemid[i];
- amount[i] = skill_db[skill].amount[i];
- }
- if(mhp > 0)
- hp += (sd->status.max_hp * mhp)/100;
- if(hp_rate > 0)
- hp += (sd->status.hp * hp_rate)/100;
- else
- hp += (sd->status.max_hp * abs(hp_rate))/100;
- if(sp_rate > 0)
- sp += (sd->status.sp * sp_rate)/100;
- else
- sp += (sd->status.max_sp * abs(sp_rate))/100;
- if(sd->dsprate!=100)
- sp=sp*sd->dsprate/100; /* 消費SP修正 */
-
- switch(skill) {
- case SA_CASTCANCEL:
- if(sd->skilltimer == -1) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case BS_MAXIMIZE: /* マキシマイズパワー */
- case NV_TRICKDEAD: /* 死んだふり */
- case TF_HIDING: /* ハイディング */
- case AS_CLOAKING: /* クローキング */
- case CR_AUTOGUARD: /* オートガード */
- case CR_DEFENDER: /* ディフェンダー */
- case ST_CHASEWALK:
- if(sd->sc_data[SkillStatusChangeTable[skill]].timer!=-1)
- return 1; /* 解除する場合はSP消費しない */
- break;
- case AL_TELEPORT:
- case AL_WARP:
- if(map[sd->bl.m].flag.noteleport) {
- clif_skill_teleportmessage(sd,0);
- return 0;
- }
- break;
- case MO_CALLSPIRITS: /* 気功 */
- if(sd->spiritball >= lv) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case CH_SOULCOLLECT: /* 狂気功 */
- if(sd->spiritball >= 5) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case MO_FINGEROFFENSIVE: //指弾
- if (sd->spiritball > 0 && sd->spiritball < spiritball) {
- spiritball = sd->spiritball;
- sd->spiritball_old = sd->spiritball;
- }
- else sd->spiritball_old = lv;
- break;
- case MO_CHAINCOMBO: //連打掌
- if(sd->sc_data[SC_BLADESTOP].timer==-1){
- if(sd->sc_data[SC_COMBO].timer == -1 || sd->sc_data[SC_COMBO].val1 != MO_TRIPLEATTACK)
- return 0;
- }
- break;
- case MO_COMBOFINISH: //猛龍拳
- if(sd->sc_data[SC_COMBO].timer == -1 || sd->sc_data[SC_COMBO].val1 != MO_CHAINCOMBO)
- return 0;
- break;
- case CH_TIGERFIST: //伏虎拳
- if(sd->sc_data[SC_COMBO].timer == -1 || sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH)
- return 0;
- break;
- case CH_CHAINCRUSH: //連柱崩撃
- if(sd->sc_data[SC_COMBO].timer == -1)
- return 0;
- if(sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH && sd->sc_data[SC_COMBO].val1 != CH_TIGERFIST)
- return 0;
- break;
- case MO_EXTREMITYFIST: // 阿修羅覇鳳拳
- if((sd->sc_data[SC_COMBO].timer != -1 && (sd->sc_data[SC_COMBO].val1 == MO_COMBOFINISH || sd->sc_data[SC_COMBO].val1 == CH_CHAINCRUSH)) || sd->sc_data[SC_BLADESTOP].timer!=-1)
- spiritball--;
- break;
- case BD_ADAPTATION: /* アドリブ */
- {
- struct skill_unit_group *group=NULL;
- if(sd->sc_data[SC_DANCING].timer==-1 || ((group=(struct skill_unit_group*)sd->sc_data[SC_DANCING].val2) && (skill_get_time(sd->sc_data[SC_DANCING].val1,group->skill_lv) - sd->sc_data[SC_DANCING].val3*1000) <= skill_get_time2(skill,lv))){ //ダンス中で使用後5秒以上のみ?
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- }
- break;
- case PR_BENEDICTIO: /* 聖体降福 */
- {
- int range=1;
- int c=0;
- if(!(type&1)){
- map_foreachinarea(skill_check_condition_char_sub,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC,&sd->bl,&c);
- if(c<2){
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- }else{
- map_foreachinarea(skill_check_condition_use_sub,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC,&sd->bl,&c);
- }
- }
- break;
- case WE_CALLPARTNER: /* あなたに逢いたい */
- if(!sd->status.partner_id){
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case AM_CANNIBALIZE: /* バイオプラント */
- case AM_SPHEREMINE: /* スフィアーマイン */
- if(type&1){
- int c=0;
- int maxcount=skill_get_maxcount(skill);
- int mob_class=(skill==AM_CANNIBALIZE)?1118:1142;
- if(battle_config.pc_land_skill_limit && maxcount>0) {
- map_foreachinarea(skill_check_condition_mob_master_sub ,sd->bl.m, 0, 0, map[sd->bl.m].xs, map[sd->bl.m].ys, BL_MOB, sd->bl.id, mob_class,&c );
- if(c >= maxcount){
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- }
- }
- break;
- case MG_FIREWALL: /* ファイアーウォール */
- /* 数制限 */
- if(battle_config.pc_land_skill_limit) {
- int maxcount = skill_get_maxcount(skill);
- if(maxcount > 0) {
- int i,c;
- for(i=c=0;i<MAX_SKILLUNITGROUP;i++) {
- if(sd->skillunit[i].alive_count > 0 && sd->skillunit[i].skill_id == skill)
- c++;
- }
- if(c >= maxcount) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- }
- }
- break;
- }
-
- if(!(type&2)){
- if( hp>0 && sd->status.hp < hp) { /* HPチェック */
- clif_skill_fail(sd,skill,2,0); /* HP不足:失敗通知 */
- return 0;
- }
- if( sp>0 && sd->status.sp < sp) { /* SPチェック */
- clif_skill_fail(sd,skill,1,0); /* SP不足:失敗通知 */
- return 0;
- }
- if( zeny>0 && sd->status.zeny < zeny) {
- clif_skill_fail(sd,skill,5,0);
- return 0;
- }
- if(!(weapon & (1<<sd->status.weapon) ) ) {
- clif_skill_fail(sd,skill,6,0);
- return 0;
- }
- if( spiritball > 0 && sd->spiritball < spiritball) {
- clif_skill_fail(sd,skill,0,0); // 氣球不足
- return 0;
- }
- }
-
- switch(state) {
- case ST_HIDING:
- if(!(sd->status.option&2)) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_CLOAKING:
- if(!(sd->status.option&4)) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_HIDDEN:
- if(!pc_ishiding(sd)) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_RIDING:
- if(!pc_isriding(sd)) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_FALCON:
- if(!pc_isfalcon(sd)) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_CART:
- if(!pc_iscarton(sd)) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_SHIELD:
- if(sd->status.shield <= 0) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_SIGHT:
- if(sd->sc_data[SC_SIGHT].timer == -1 && type&1) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_EXPLOSIONSPIRITS:
- if(sd->sc_data[SC_EXPLOSIONSPIRITS].timer == -1) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_RECOV_WEIGHT_RATE:
- if(battle_config.natural_heal_weight_rate <= 100 && sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- case ST_MOVE_ENABLE:
- {
- struct walkpath_data wpd;
- if(path_search(&wpd,sd->bl.m,sd->bl.x,sd->bl.y,sd->skillx,sd->skilly,1)==-1) {
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- }
- break;
- case ST_WATER:
- if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y) != 3 && (sd->sc_data[SC_DELUGE].timer==-1)){ //水場判定
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- break;
- }
-
- for(i=0;i<10;i++) {
- int x = lv%11 - 1;
- index[i] = -1;
- if(itemid[i] <= 0)
- continue;
- if(itemid[i] >= 715 && itemid[i] <= 717 && sd->special_state.no_gemstone)
- continue;
- if(((itemid[i] >= 715 && itemid[i] <= 717) || itemid[i] == 1065) && sd->sc_data[SC_INTOABYSS].timer != -1)
- continue;
- if(skill == AM_POTIONPITCHER && i != x)
- continue;
-
- index[i] = pc_search_inventory(sd,itemid[i]);
- if(index[i] < 0 || sd->status.inventory[index[i]].amount < amount[i]) {
- if(itemid[i] == 716 || itemid[i] == 717)
- clif_skill_fail(sd,skill,(7+(itemid[i]-716)),0);
- else
- clif_skill_fail(sd,skill,0,0);
- return 0;
- }
- }
-
- if(!(type&1))
- return 1;
-
- if(skill != AM_POTIONPITCHER) {
- if(skill == AL_WARP && !(type&2))
- return 1;
- for(i=0;i<10;i++) {
- if(index[i] >= 0)
- pc_delitem(sd,index[i],amount[i],0); // アイテム消費
- }
- }
-
- if(type&2)
- return 1;
-
- if(sp > 0) { // SP消費
- sd->status.sp-=sp;
- clif_updatestatus(sd,SP_SP);
- }
- if(hp > 0) { // HP消費
- sd->status.hp-=hp;
- clif_updatestatus(sd,SP_HP);
- }
- if(zeny > 0) // Zeny消費
- pc_payzeny(sd,zeny);
- if(spiritball > 0) // 氣球消費
- pc_delspiritball(sd,spiritball,0);
-
-
- return 1;
-}
-
-/*==========================================
- * 詠唱時間計算
- *------------------------------------------
- */
-int skill_castfix( struct block_list *bl, int time )
-{
- struct map_session_data *sd;
- struct mob_data *md; // [Valaris]
- struct status_change *sc_data;
- int dex;
- int castrate=100;
- int skill,lv,castnodex;
-
- nullpo_retr(0, bl);
-
- if(bl->type==BL_MOB){ // Crash fix [Valaris]
- md=(struct mob_data*)bl;
- skill = md->skillid;
- lv = md->skilllv;
- }
-
- else {
- sd=(struct map_session_data*)bl;
- skill = sd->skillid;
- lv = sd->skilllv;
- }
-
- sc_data = battle_get_sc_data(bl);
- dex=battle_get_dex(bl);
-
- if (skill > MAX_SKILL_DB || skill < 0)
- return 0;
-
- castnodex=skill_get_castnodex(skill, lv);
-
- if(time==0)
- return 0;
- if(castnodex > 0 && bl->type==BL_PC)
- castrate=((struct map_session_data *)bl)->castrate;
- else if (castnodex <= 0 && bl->type==BL_PC) {
- castrate=((struct map_session_data *)bl)->castrate;
- time=time*castrate*(battle_config.castrate_dex_scale - dex)/(battle_config.castrate_dex_scale * 100);
- time=time*battle_config.cast_rate/100;
- }
-
- /* サフラギウム */
- if(sc_data && sc_data[SC_SUFFRAGIUM].timer!=-1 ){
- time=time*(100-sc_data[SC_SUFFRAGIUM].val1*15)/100;
- skill_status_change_end( bl, SC_SUFFRAGIUM, -1);
- }
- /* ブラギの詩 */
- if(sc_data && sc_data[SC_POEMBRAGI].timer!=-1 )
- time=time*(100-(sc_data[SC_POEMBRAGI].val1*3+sc_data[SC_POEMBRAGI].val2
- +(sc_data[SC_POEMBRAGI].val3>>16)))/100;
-
- return (time>0)?time:0;
-}
-/*==========================================
- * ディレイ計算
- *------------------------------------------
- */
-int skill_delayfix( struct block_list *bl, int time )
-{
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
-
- sc_data = battle_get_sc_data(bl);
- if(time<=0)
- return 0;
-
- if(bl->type == BL_PC) {
- if( battle_config.delay_dependon_dex ) /* dexの影響を計算する */
- time=time*(battle_config.castrate_dex_scale - battle_get_dex(bl))/battle_config.castrate_dex_scale;
- time=time*battle_config.delay_rate/100;
- }
-
- /* ブラギの詩 */
- if(sc_data && sc_data[SC_POEMBRAGI].timer!=-1 )
- time=time*(100-(sc_data[SC_POEMBRAGI].val1*3+sc_data[SC_POEMBRAGI].val2
- +(sc_data[SC_POEMBRAGI].val3&0xffff)))/100;
-
- return (time>0)?time:0;
-}
-
-/*==========================================
- * スキル使用(ID指定)
- *------------------------------------------
- */
-int skill_use_id( struct map_session_data *sd, int target_id,
- int skill_num, int skill_lv)
-{
- unsigned int tick;
- int casttime=0,delay=0,skill,range;
- struct map_session_data* target_sd=NULL;
- int forcecast=0;
- struct block_list *bl;
- struct status_change *sc_data;
- tick=gettick();
-
- nullpo_retr(0, sd);
-
- if( (bl=map_id2bl(target_id)) == NULL ){
-/* if(battle_config.error_log)
- printf("skill target not found %d\n",target_id); */
- return 0;
- }
- if(sd->bl.m != bl->m || pc_isdead(sd))
- return 0;
-
- if(skillnotok(skill_num, sd)) // [MouseJstr]
- return 0;
-
- if(sd->skillid==WZ_ICEWALL && map[sd->bl.m].flag.noicewall && !map[sd->bl.m].flag.pvp) { // noicewall flag [Valaris]
- clif_skill_fail(sd,sd->skillid,0,0);
- return 0;
- }
- sc_data=sd->sc_data;
-
- /* 沈黙や異常(ただし、グリムなどの判定をする) */
- if( sd->opt1>0 )
- return 0;
- if(sd->sc_data){
- if(sc_data[SC_CHASEWALK].timer != -1) return 0;
- if(sc_data[SC_VOLCANO].timer != -1){
- if(skill_num==WZ_ICEWALL) return 0;
- }
- if(sc_data[SC_ROKISWEIL].timer!=-1){
- if(skill_num==BD_ADAPTATION) return 0;
- }
- if( sd->sc_data[SC_DIVINA].timer!=-1 ||
- sd->sc_data[SC_ROKISWEIL].timer!=-1 ||
- (sd->sc_data[SC_AUTOCOUNTER].timer != -1 && sd->skillid != KN_AUTOCOUNTER) ||
- sd->sc_data[SC_STEELBODY].timer != -1 ||
- sd->sc_data[SC_BERSERK].timer != -1 ){
- return 0; /* 状態異常や沈黙など */
- }
-
- if(sc_data[SC_BLADESTOP].timer != -1){
- int lv = sc_data[SC_BLADESTOP].val1;
- if(sc_data[SC_BLADESTOP].val2==1) return 0;//白羽された側なのでダメ
- if(lv==1) return 0;
- if(lv==2 && skill_num!=MO_FINGEROFFENSIVE) return 0;
- if(lv==3 && skill_num!=MO_FINGEROFFENSIVE && skill_num!=MO_INVESTIGATE) return 0;
- if(lv==4 && skill_num!=MO_FINGEROFFENSIVE && skill_num!=MO_INVESTIGATE && skill_num!=MO_CHAINCOMBO) return 0;
- if(lv==5 && skill_num!=MO_FINGEROFFENSIVE && skill_num!=MO_INVESTIGATE && skill_num!=MO_CHAINCOMBO && skill_num!=MO_EXTREMITYFIST) return 0;
- }
- }
-
- if(sd->status.option&4 && skill_num==TF_HIDING)
- return 0;
- if(sd->status.option&2 && skill_num!=TF_HIDING && skill_num!=AS_GRIMTOOTH && skill_num!=RG_BACKSTAP && skill_num!=RG_RAID )
- return 0;
-
- if(map[sd->bl.m].flag.gvg){ //GvGで使用できないスキル
- switch(skill_num){
- case SM_ENDURE:
- case AL_TELEPORT:
- case AL_WARP:
- case WZ_ICEWALL:
- case TF_BACKSLIDING:
- case LK_BERSERK:
- case HP_BASILICA:
- case ST_CHASEWALK:
- return 0;
- }
- }
-
- /* 演奏/ダンス中 */
- if( sc_data && sc_data[SC_DANCING].timer!=-1 ){
-// if(battle_config.pc_skill_log)
-// printf("dancing! %d\n",skill_num);
- if( sc_data[SC_DANCING].val4 && skill_num!=BD_ADAPTATION ) //合奏中はアドリブ以外不可
- return 0;
- if(skill_num!=BD_ADAPTATION && skill_num!=BA_MUSICALSTRIKE && skill_num!=DC_THROWARROW){
- return 0;
- }
- }
-
- if(skill_get_inf2(skill_num)&0x200 && sd->bl.id == target_id)
- return 0;
- //直前のスキルが何か覚える必要のあるスキル
- switch(skill_num){
- case SA_CASTCANCEL:
- if(sd->skillid != skill_num){ //キャストキャンセル自体は覚えない
- sd->skillid_old = sd->skillid;
- sd->skilllv_old = sd->skilllv;
- break;
- }
- case BD_ENCORE: /* アンコール */
- if(!sd->skillid_dance){ //前回使用した踊りがないとだめ
- clif_skill_fail(sd,skill_num,0,0);
- return 0;
- }else{
- sd->skillid_old = skill_num;
- }
- break;
- }
-
- sd->skillid = skill_num;
- sd->skilllv = skill_lv;
-
- switch(skill_num){ //事前にレベルが変わったりするスキル
- case BD_LULLABY: /* 子守歌 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- case BD_RAGNAROK: /* 神々の黄昏 */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら */
- {
- int range=1;
- int c=0;
- map_foreachinarea(skill_check_condition_char_sub,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC,&sd->bl,&c);
- if(c<1){
- clif_skill_fail(sd,skill_num,0,0);
- return 0;
- }else if(c==99){ //相方不要設定だった
- ;
- }else{
- sd->skilllv=(c + skill_lv)/2;
- }
- }
- break;
- }
-
- if(!skill_check_condition(sd,0)) return 0;
-
- /* 射程と障害物チェック */
- range = skill_get_range(skill_num,skill_lv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- if(!battle_check_range(&sd->bl,bl,range) )
- return 0;
-
- if(bl->type==BL_PC) {
- target_sd=(struct map_session_data*)bl;
- if(target_sd && skill_num == ALL_RESURRECTION && !pc_isdead(target_sd))
- return 0;
- }
- if((skill_num != MO_CHAINCOMBO &&
- skill_num != MO_COMBOFINISH &&
- skill_num != MO_EXTREMITYFIST &&
- skill_num != CH_TIGERFIST &&
- skill_num != CH_CHAINCRUSH) ||
- (skill_num == MO_EXTREMITYFIST && sd->state.skill_flag) )
- pc_stopattack(sd);
-
- casttime=skill_castfix(&sd->bl, skill_get_cast( skill_num,skill_lv) );
- if(skill_num != SA_MAGICROD)
- delay=skill_delayfix(&sd->bl, skill_get_delay( skill_num,skill_lv) );
- sd->state.skillcastcancel = skill_db[skill_num].castcancel;
-
- switch(skill_num){ /* 何か特殊な処理が必要 */
-// case AL_HEAL: /* ヒール */
-// if(battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl)))
-// forcecast=1; /* ヒールアタックなら詠唱エフェクト有り */
-// break;
- case ALL_RESURRECTION: /* リザレクション */
- if(bl->type != BL_PC && battle_check_undead(battle_get_race(bl),battle_get_elem_type(bl))){ /* 敵がアンデッドなら */
- forcecast=1; /* ターンアンデットと同じ詠唱時間 */
- casttime=skill_castfix(&sd->bl, skill_get_cast(PR_TURNUNDEAD,skill_lv) );
- }
- break;
- case MO_FINGEROFFENSIVE: /* 指弾 */
- casttime += casttime * ((skill_lv > sd->spiritball)? sd->spiritball:skill_lv);
- break;
- case MO_CHAINCOMBO: /*連打掌*/
- target_id = sd->attacktarget;
- if( sc_data && sc_data[SC_BLADESTOP].timer!=-1 ){
- struct block_list *tbl;
- if((tbl=(struct block_list *)sc_data[SC_BLADESTOP].val4) == NULL) //ターゲットがいない?
- return 0;
- target_id = tbl->id;
- }
- break;
- case MO_COMBOFINISH: /*猛龍拳*/
- case CH_TIGERFIST: /* 伏虎拳 */
- case CH_CHAINCRUSH: /* 連柱崩撃 */
- target_id = sd->attacktarget;
- break;
-
-// -- moonsoul (altered to allow proper usage of extremity from new champion combos)
-//
- case MO_EXTREMITYFIST: /*阿修羅覇鳳拳*/
- if(sc_data && sc_data[SC_COMBO].timer != -1 && (sc_data[SC_COMBO].val1 == MO_COMBOFINISH || sc_data[SC_COMBO].val1 == CH_CHAINCRUSH)) {
- casttime = 0;
- target_id = sd->attacktarget;
- }
- forcecast=1;
- break;
- case SA_MAGICROD:
- case SA_SPELLBREAKER:
- forcecast=1;
- break;
- case WE_MALE:
- case WE_FEMALE:
- {
- struct map_session_data *p_sd = NULL;
- if((p_sd = pc_get_partner(sd)) == NULL)
- return 0;
- target_id = p_sd->bl.id;
- //rangeをもう1回検査
- range = skill_get_range(skill_num,skill_lv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- if(!battle_check_range(&sd->bl,&p_sd->bl,range) ){
- return 0;
- }
- }
- break;
- case AS_SPLASHER: /* ベナムスプラッシャー */
- {
- struct status_change *t_sc_data = battle_get_sc_data(bl);
- if(t_sc_data && t_sc_data[SC_POISON].timer==-1){
- clif_skill_fail(sd,skill_num,0,10);
- return 0;
- }
- }
- break;
- case PF_MEMORIZE: /* メモライズ */
- casttime = 12000;
- break;
-
- }
-
- //メモライズ状態ならキャストタイムが1/3
- if(sc_data && sc_data[SC_MEMORIZE].timer != -1 && casttime > 0){
- casttime = casttime/3;
- if((--sc_data[SC_MEMORIZE].val2)<=0)
- skill_status_change_end(&sd->bl, SC_MEMORIZE, -1);
- }
-
- if(battle_config.pc_skill_log)
- printf("PC %d skill use target_id=%d skill=%d lv=%d cast=%d\n",sd->bl.id,target_id,skill_num,skill_lv,casttime);
-
-// if(sd->skillitem == skill_num)
-// casttime = delay = 0;
-
- if( casttime>0 || forcecast ){ /* 詠唱が必要 */
- struct mob_data *md;
- clif_skillcasting( &sd->bl,
- sd->bl.id, target_id, 0,0, skill_num,casttime);
-
- /* 詠唱反応モンスター */
- if( bl->type==BL_MOB && (md=(struct mob_data *)bl) && mob_db[md->class].mode&0x10 &&
- md->state.state!=MS_ATTACK && sd->invincible_timer == -1){
- md->target_id=sd->bl.id;
- md->state.targettype = ATTACKABLE;
- md->min_chase=13;
- }
- }
-
- if( casttime<=0 ) /* 詠唱の無いものはキャンセルされない */
- sd->state.skillcastcancel=0;
-
- sd->skilltarget = target_id;
-/* sd->cast_target_bl = bl; */
- sd->skillx = 0;
- sd->skilly = 0;
- sd->canact_tick = tick + casttime + delay;
- sd->canmove_tick = tick;
- if(!(battle_config.pc_cloak_check_type&2) && sc_data && sc_data[SC_CLOAKING].timer != -1 && sd->skillid != AS_CLOAKING)
- skill_status_change_end(&sd->bl,SC_CLOAKING,-1);
- if(casttime > 0) {
- sd->skilltimer = add_timer( tick+casttime, skill_castend_id, sd->bl.id, 0 );
- if((skill = pc_checkskill(sd,SA_FREECAST)) > 0) {
- sd->prev_speed = sd->speed;
- sd->speed = sd->speed*(175 - skill*5)/100;
- clif_updatestatus(sd,SP_SPEED);
- }
- else
- pc_stop_walking(sd,0);
- }
- else {
- if(skill_num != SA_CASTCANCEL)
- sd->skilltimer = -1;
- skill_castend_id(sd->skilltimer,tick,sd->bl.id,0);
- }
-
- //マジックパワーの効果終了
- if(sc_data && sc_data[SC_MAGICPOWER].timer != -1 && skill_num != HW_MAGICPOWER)
- skill_status_change_end(&sd->bl,SC_MAGICPOWER,-1);
-
- return 0;
-}
-
-/*==========================================
- * スキル使用(場所指定)
- *------------------------------------------
- */
-int skill_use_pos( struct map_session_data *sd,
- int skill_x, int skill_y, int skill_num, int skill_lv)
-{
- struct block_list bl;
- struct status_change *sc_data;
- unsigned int tick;
- int casttime=0,delay=0,skill,range;
-
- nullpo_retr(0, sd);
-
- if(pc_isdead(sd))
- return 0;
-
- if (skillnotok(skill_num, sd)) // [MoueJstr]
- return 0;
-
- sc_data=sd->sc_data;
-
- if( sd->opt1>0 )
- return 0;
- if(sc_data){
- if( sc_data[SC_DIVINA].timer!=-1 ||
- sc_data[SC_ROKISWEIL].timer!=-1 ||
- sc_data[SC_AUTOCOUNTER].timer != -1 ||
- sc_data[SC_STEELBODY].timer != -1 ||
- sc_data[SC_DANCING].timer!=-1 ||
- sc_data[SC_BERSERK].timer != -1 )
- return 0; /* 状態異常や沈黙など */
- }
-
- if(sd->status.option&2)
- return 0;
-
- if(map[sd->bl.m].flag.gvg && (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || skill_num == AL_WARP ||
- skill_num == WZ_ICEWALL || skill_num == TF_BACKSLIDING))
- return 0;
-
- sd->skillid = skill_num;
- sd->skilllv = skill_lv;
- sd->skillx = skill_x;
- sd->skilly = skill_y;
- if(!skill_check_condition(sd,0)) return 0;
-
- /* 射程と障害物チェック */
- bl.type = BL_NUL;
- bl.m = sd->bl.m;
- bl.x = skill_x;
- bl.y = skill_y;
- range = skill_get_range(skill_num,skill_lv);
- if(range < 0)
- range = battle_get_range(&sd->bl) - (range + 1);
- if(!battle_check_range(&sd->bl,&bl,range) )
- return 0;
-
- pc_stopattack(sd);
-
- casttime=skill_castfix(&sd->bl, skill_get_cast( skill_num,skill_lv) );
- delay=skill_delayfix(&sd->bl, skill_get_delay( skill_num,skill_lv) );
- sd->state.skillcastcancel = skill_db[skill_num].castcancel;
-
- if(battle_config.pc_skill_log)
- printf("PC %d skill use target_pos=(%d,%d) skill=%d lv=%d cast=%d\n",sd->bl.id,skill_x,skill_y,skill_num,skill_lv,casttime);
-
-// if(sd->skillitem == skill_num)
-// casttime = delay = 0;
- //メモライズ状態ならキャストタイムが1/3
- if(sc_data && sc_data[SC_MEMORIZE].timer != -1 && casttime > 0){
- casttime = casttime/3;
- if((--sc_data[SC_MEMORIZE].val2)<=0)
- skill_status_change_end(&sd->bl, SC_MEMORIZE, -1);
- }
-
- if( casttime>0 ) /* 詠唱が必要 */
- clif_skillcasting( &sd->bl,
- sd->bl.id, 0, skill_x,skill_y, skill_num,casttime);
-
- if( casttime<=0 ) /* 詠唱の無いものはキャンセルされない */
- sd->state.skillcastcancel=0;
-
- sd->skilltarget = 0;
-/* sd->cast_target_bl = NULL; */
- tick=gettick();
- sd->canact_tick = tick + casttime + delay;
- sd->canmove_tick = tick;
- if(!(battle_config.pc_cloak_check_type&2) && sc_data && sc_data[SC_CLOAKING].timer != -1)
- skill_status_change_end(&sd->bl,SC_CLOAKING,-1);
- if(casttime > 0) {
- sd->skilltimer = add_timer( tick+casttime, skill_castend_pos, sd->bl.id, 0 );
- if((skill = pc_checkskill(sd,SA_FREECAST)) > 0) {
- sd->prev_speed = sd->speed;
- sd->speed = sd->speed*(175 - skill*5)/100;
- clif_updatestatus(sd,SP_SPEED);
- }
- else
- pc_stop_walking(sd,0);
- }
- else {
- sd->skilltimer = -1;
- skill_castend_pos(sd->skilltimer,tick,sd->bl.id,0);
- }
- //マジックパワーの効果終了
- if(sc_data && sc_data[SC_MAGICPOWER].timer != -1 && skill_num != HW_MAGICPOWER)
- skill_status_change_end(&sd->bl,SC_MAGICPOWER,-1);
-
- return 0;
-}
-
-/*==========================================
- * スキル詠唱キャンセル
- *------------------------------------------
- */
-int skill_castcancel(struct block_list *bl,int type)
-{
- int inf;
- int ret=0;
-
- nullpo_retr(0, bl);
-
- if(bl->type==BL_PC){
- struct map_session_data *sd=(struct map_session_data *)bl;
- unsigned long tick=gettick();
- nullpo_retr(0, sd);
- sd->canact_tick=tick;
- sd->canmove_tick = tick;
- if( sd->skilltimer!=-1){
- if(pc_checkskill(sd,SA_FREECAST) > 0) {
- sd->speed = sd->prev_speed;
- clif_updatestatus(sd,SP_SPEED);
- }
- if(!type) {
- if((inf = skill_get_inf( sd->skillid )) == 2 || inf == 32)
- ret=delete_timer( sd->skilltimer, skill_castend_pos );
- else
- ret=delete_timer( sd->skilltimer, skill_castend_id );
- if(ret<0)
- printf("delete timer error : skillid : %d\n",sd->skillid);
- }
- else {
- if((inf = skill_get_inf( sd->skillid_old )) == 2 || inf == 32)
- ret=delete_timer( sd->skilltimer, skill_castend_pos );
- else
- ret=delete_timer( sd->skilltimer, skill_castend_id );
- if(ret<0)
- printf("delete timer error : skillid : %d\n",sd->skillid_old);
- }
- sd->skilltimer=-1;
- clif_skillcastcancel(bl);
- }
-
- return 0;
- }else if(bl->type==BL_MOB){
- struct mob_data *md=(struct mob_data *)bl;
- nullpo_retr(0, md);
- if( md->skilltimer!=-1 ){
- if((inf = skill_get_inf( md->skillid )) == 2 || inf == 32)
- ret=delete_timer( md->skilltimer, mobskill_castend_pos );
- else
- ret=delete_timer( md->skilltimer, mobskill_castend_id );
- md->skilltimer=-1;
- clif_skillcastcancel(bl);
- }
- if(ret<0)
- printf("delete timer error : skillid : %d\n",md->skillid);
- return 0;
- }
- return 1;
-}
-/*=========================================
- * ブランディッシュスピア 初期範囲決定
- *----------------------------------------
- */
-void skill_brandishspear_first(struct square *tc,int dir,int x,int y){
-
- nullpo_retv(tc);
-
- if(dir == 0){
- tc->val1[0]=x-2;
- tc->val1[1]=x-1;
- tc->val1[2]=x;
- tc->val1[3]=x+1;
- tc->val1[4]=x+2;
- tc->val2[0]=
- tc->val2[1]=
- tc->val2[2]=
- tc->val2[3]=
- tc->val2[4]=y-1;
- }
- else if(dir==2){
- tc->val1[0]=
- tc->val1[1]=
- tc->val1[2]=
- tc->val1[3]=
- tc->val1[4]=x+1;
- tc->val2[0]=y+2;
- tc->val2[1]=y+1;
- tc->val2[2]=y;
- tc->val2[3]=y-1;
- tc->val2[4]=y-2;
- }
- else if(dir==4){
- tc->val1[0]=x-2;
- tc->val1[1]=x-1;
- tc->val1[2]=x;
- tc->val1[3]=x+1;
- tc->val1[4]=x+2;
- tc->val2[0]=
- tc->val2[1]=
- tc->val2[2]=
- tc->val2[3]=
- tc->val2[4]=y+1;
- }
- else if(dir==6){
- tc->val1[0]=
- tc->val1[1]=
- tc->val1[2]=
- tc->val1[3]=
- tc->val1[4]=x-1;
- tc->val2[0]=y+2;
- tc->val2[1]=y+1;
- tc->val2[2]=y;
- tc->val2[3]=y-1;
- tc->val2[4]=y-2;
- }
- else if(dir==1){
- tc->val1[0]=x-1;
- tc->val1[1]=x;
- tc->val1[2]=x+1;
- tc->val1[3]=x+2;
- tc->val1[4]=x+3;
- tc->val2[0]=y-4;
- tc->val2[1]=y-3;
- tc->val2[2]=y-1;
- tc->val2[3]=y;
- tc->val2[4]=y+1;
- }
- else if(dir==3){
- tc->val1[0]=x+3;
- tc->val1[1]=x+2;
- tc->val1[2]=x+1;
- tc->val1[3]=x;
- tc->val1[4]=x-1;
- tc->val2[0]=y-1;
- tc->val2[1]=y;
- tc->val2[2]=y+1;
- tc->val2[3]=y+2;
- tc->val2[4]=y+3;
- }
- else if(dir==5){
- tc->val1[0]=x+1;
- tc->val1[1]=x;
- tc->val1[2]=x-1;
- tc->val1[3]=x-2;
- tc->val1[4]=x-3;
- tc->val2[0]=y+3;
- tc->val2[1]=y+2;
- tc->val2[2]=y+1;
- tc->val2[3]=y;
- tc->val2[4]=y-1;
- }
- else if(dir==7){
- tc->val1[0]=x-3;
- tc->val1[1]=x-2;
- tc->val1[2]=x-1;
- tc->val1[3]=x;
- tc->val1[4]=x+1;
- tc->val2[1]=y;
- tc->val2[0]=y+1;
- tc->val2[2]=y-1;
- tc->val2[3]=y-2;
- tc->val2[4]=y-3;
- }
-
-}
-
-/*=========================================
- * ブランディッシュスピア 方向判定 範囲拡張
- *-----------------------------------------
- */
-void skill_brandishspear_dir(struct square *tc,int dir,int are){
-
- int c;
-
- nullpo_retv(tc);
-
- for(c=0;c<5;c++){
- if(dir==0){
- tc->val2[c]+=are;
- }else if(dir==1){
- tc->val1[c]-=are; tc->val2[c]+=are;
- }else if(dir==2){
- tc->val1[c]-=are;
- }else if(dir==3){
- tc->val1[c]-=are; tc->val2[c]-=are;
- }else if(dir==4){
- tc->val2[c]-=are;
- }else if(dir==5){
- tc->val1[c]+=are; tc->val2[c]-=are;
- }else if(dir==6){
- tc->val1[c]+=are;
- }else if(dir==7){
- tc->val1[c]+=are; tc->val2[c]+=are;
- }
- }
-}
-
-/*==========================================
- * ディボーション 有効確認
- *------------------------------------------
- */
-void skill_devotion(struct map_session_data *md,int target)
-{
- // 総確認
- int n;
-
- nullpo_retv(md);
-
- for(n=0;n<5;n++){
- if(md->dev.val1[n]){
- struct map_session_data *sd = map_id2sd(md->dev.val1[n]);
- // 相手が見つからない // 相手をディボしてるのが自分じゃない // 距離が離れてる
- if( sd == NULL || (sd->sc_data && (md->bl.id != sd->sc_data[SC_DEVOTION].val1)) || skill_devotion3(&md->bl,md->dev.val1[n])){
- skill_devotion_end(md,sd,n);
- }
- }
- }
-}
-void skill_devotion2(struct block_list *bl,int crusader)
-{
- // 被ディボーションが歩いた時の距離チェック
- struct map_session_data *sd = map_id2sd(crusader);
-
- nullpo_retv(bl);
-
- if(sd) skill_devotion3(&sd->bl,bl->id);
-}
-int skill_devotion3(struct block_list *bl,int target)
-{
- // クルセが歩いた時の距離チェック
- struct map_session_data *md;
- struct map_session_data *sd;
- int n,r=0;
-
- nullpo_retr(1, bl);
-
- if( (md = (struct map_session_data *)bl) == NULL || (sd = map_id2sd(target)) == NULL )
- return 1;
- else
- r = distance(bl->x,bl->y,sd->bl.x,sd->bl.y);
-
- if(pc_checkskill(sd,CR_DEVOTION)+6 < r){ // 許容範囲を超えてた
- for(n=0;n<5;n++)
- if(md->dev.val1[n]==target)
- md->dev.val2[n]=0; // 離れた時は、糸を切るだけ
- clif_devotion(md,sd->bl.id);
- return 1;
- }
- return 0;
-}
-
-void skill_devotion_end(struct map_session_data *md,struct map_session_data *sd,int target)
-{
- // クルセと被ディボキャラのリセット
- nullpo_retv(md);
- nullpo_retv(sd);
-
- md->dev.val1[target]=md->dev.val2[target]=0;
- if(sd && sd->sc_data){
- // skill_status_change_end(sd->bl,SC_DEVOTION,-1);
- sd->sc_data[SC_DEVOTION].val1=0;
- sd->sc_data[SC_DEVOTION].val2=0;
- clif_status_change(&sd->bl,SC_DEVOTION,0);
- clif_devotion(md,sd->bl.id);
- }
-}
-/*==========================================
- * オートスペル
- *------------------------------------------
- */
-int skill_autospell(struct map_session_data *sd,int skillid)
-{
- int skilllv;
- int maxlv=1,lv;
-
- nullpo_retr(0, sd);
-
- skilllv = pc_checkskill(sd,SA_AUTOSPELL);
-
- if(skillid==MG_NAPALMBEAT) maxlv=3;
- else if(skillid==MG_COLDBOLT || skillid==MG_FIREBOLT || skillid==MG_LIGHTNINGBOLT){
- if(skilllv==2) maxlv=1;
- else if(skilllv==3) maxlv=2;
- else if(skilllv>=4) maxlv=3;
- }
- else if(skillid==MG_SOULSTRIKE){
- if(skilllv==5) maxlv=1;
- else if(skilllv==6) maxlv=2;
- else if(skilllv>=7) maxlv=3;
- }
- else if(skillid==MG_FIREBALL){
- if(skilllv==8) maxlv=1;
- else if(skilllv>=9) maxlv=2;
- }
- else if(skillid==MG_FROSTDIVER) maxlv=1;
- else return 0;
-
- if(maxlv > (lv=pc_checkskill(sd,skillid)))
- maxlv = lv;
-
- skill_status_change_start(&sd->bl,SC_AUTOSPELL,skilllv,skillid,maxlv,0, // val1:スキルID val2:使用最大Lv
- skill_get_time(SA_AUTOSPELL,skilllv),0);// にしてみたけどbscriptが書き易い・・・?
- return 0;
-}
-
-/*==========================================
- * ギャングスターパラダイス判定処理(foreachinarea)
- *------------------------------------------
- */
-
-static int skill_gangster_count(struct block_list *bl,va_list ap)
-{
- int *c;
- struct map_session_data *sd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- sd=(struct map_session_data*)bl;
- c=va_arg(ap,int *);
-
- if(sd && c && pc_issit(sd) && pc_checkskill(sd,RG_GANGSTER) > 0)
- (*c)++;
- return 0;
-}
-
-static int skill_gangster_in(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- sd=(struct map_session_data*)bl;
- if(sd && pc_issit(sd) && pc_checkskill(sd,RG_GANGSTER) > 0)
- sd->state.gangsterparadise=1;
- return 0;
-}
-
-static int skill_gangster_out(struct block_list *bl,va_list ap)
-{
- struct map_session_data *sd;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- sd=(struct map_session_data*)bl;
- if(sd && sd->state.gangsterparadise)
- sd->state.gangsterparadise=0;
- return 0;
-}
-
-int skill_gangsterparadise(struct map_session_data *sd ,int type)
-{
- int range=1;
- int c=0;
-
- nullpo_retr(0, sd);
-
- if(pc_checkskill(sd,RG_GANGSTER) <= 0)
- return 0;
-
- if(type==1) {/* 座った時の処理 */
- map_foreachinarea(skill_gangster_count,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC,&c);
- if(c > 0) {/*ギャングスター成功したら自分にもギャングスター属性付与*/
- map_foreachinarea(skill_gangster_in,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC);
- sd->state.gangsterparadise = 1;
- }
- return 0;
- }
- else if(type==0) {/* 立ち上がったときの処理 */
- map_foreachinarea(skill_gangster_count,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC,&c);
- if(c < 1)
- map_foreachinarea(skill_gangster_out,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC);
- sd->state.gangsterparadise = 0;
- return 0;
- }
- return 0;
-}
-/*==========================================
- * 寒いジョーク・スクリーム判定処理(foreachinarea)
- *------------------------------------------
- */
-int skill_frostjoke_scream(struct block_list *bl,va_list ap)
-{
- struct block_list *src;
- int skillnum,skilllv;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, src=va_arg(ap,struct block_list*));
-
- skillnum=va_arg(ap,int);
- skilllv=va_arg(ap,int);
- tick=va_arg(ap,unsigned int);
-
- if(src == bl)//自分には効かない
- return 0;
-
- if(battle_check_target(src,bl,BCT_ENEMY) > 0)
- skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
- else if(battle_check_target(src,bl,BCT_PARTY) > 0) {
- if(rand()%100 < 10)//PTメンバにも低確率でかかる(とりあえず10%)
- skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
- }
-
- return 0;
-}
-
-/*==========================================
- *アブラカダブラの使用スキル決定(決定スキルがダメなら0を返す)
- *------------------------------------------
- */
-int skill_abra_dataset(int skilllv)
-{
- int skill = rand()%331;
- //dbに基づくレベル・確率判定
- if(skill_abra_db[skill].req_lv > skilllv || rand()%10000 >= skill_abra_db[skill].per) return 0;
- //NPCスキルはダメ
- if(skill >= NPC_PIERCINGATT && skill <= NPC_SUMMONMONSTER) return 0;
- //演奏スキルはダメ
- if(skill_is_danceskill(skill)) return 0;
-
- return skill;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int skill_attack_area(struct block_list *bl,va_list ap)
-{
- struct block_list *src,*dsrc;
- int atk_type,skillid,skilllv,flag,type;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- atk_type = va_arg(ap,int);
- if((src=va_arg(ap,struct block_list*)) == NULL)
- return 0;
- if((dsrc=va_arg(ap,struct block_list*)) == NULL)
- return 0;
- skillid=va_arg(ap,int);
- skilllv=va_arg(ap,int);
- tick=va_arg(ap,unsigned int);
- flag=va_arg(ap,int);
- type=va_arg(ap,int);
-
- if(battle_check_target(dsrc,bl,type) > 0)
- skill_attack(atk_type,src,dsrc,bl,skillid,skilllv,tick,flag);
-
- return 0;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int skill_clear_element_field(struct block_list *bl)
-{
- struct mob_data *md=NULL;
- struct map_session_data *sd=NULL;
- int i,skillid;
-
- nullpo_retr(0, bl);
-
- if(bl->type==BL_MOB)
- md=(struct mob_data *)bl;
- if(bl->type==BL_PC)
- sd=(struct map_session_data *)bl;
-
- for(i=0;i<MAX_MOBSKILLUNITGROUP;i++){
- if(sd){
- skillid=sd->skillunit[i].skill_id;
- if(skillid==SA_DELUGE||skillid==SA_VOLCANO||skillid==SA_VIOLENTGALE||skillid==SA_LANDPROTECTOR)
- skill_delunitgroup(&sd->skillunit[i]);
- }else if(md){
- skillid=md->skillunit[i].skill_id;
- if(skillid==SA_DELUGE||skillid==SA_VOLCANO||skillid==SA_VIOLENTGALE||skillid==SA_LANDPROTECTOR)
- skill_delunitgroup(&md->skillunit[i]);
- }
- }
- return 0;
-}
-/*==========================================
- * ランドプロテクターチェック(foreachinarea)
- *------------------------------------------
- */
-int skill_landprotector(struct block_list *bl, va_list ap )
-{
- int skillid;
- int *alive;
- struct skill_unit *unit;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- skillid=va_arg(ap,int);
- alive=va_arg(ap,int *);
- if((unit=(struct skill_unit *)bl) == NULL)
- return 0;
-
- if(skillid==SA_LANDPROTECTOR){
- skill_delunit(unit);
- }else{
- if(alive && unit->group->skill_id==SA_LANDPROTECTOR)
- (*alive)=0;
- }
- return 0;
-}
-/*==========================================
- * イドゥンの林檎の回復処理(foreachinarea)
- *------------------------------------------
- */
-int skill_idun_heal(struct block_list *bl, va_list ap )
-{
- struct skill_unit *unit;
- struct skill_unit_group *sg;
- int heal;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, unit = va_arg(ap,struct skill_unit *));
- nullpo_retr(0, sg = unit->group);
-
- heal=30+sg->skill_lv*5+((sg->val1)>>16)*5+((sg->val1)&0xfff)/2;
-
- if(bl->type == BL_SKILL || bl->id == sg->src_id)
- return 0;
-
- if(bl->type == BL_PC || bl->type == BL_MOB){
- clif_skill_nodamage(&unit->bl,bl,AL_HEAL,heal,1);
- battle_heal(NULL,bl,heal,0,0);
- }
- return 0;
-}
-
-/*==========================================
- * 指定範囲内でsrcに対して有効なターゲットのblの数を数える(foreachinarea)
- *------------------------------------------
- */
-int skill_count_target(struct block_list *bl, va_list ap ){
- struct block_list *src;
- int *c;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
-
- if((src = va_arg(ap,struct block_list *)) == NULL)
- return 0;
- if((c = va_arg(ap,int *)) == NULL)
- return 0;
- if(battle_check_target(src,bl,BCT_ENEMY) > 0)
- (*c)++;
- return 0;
-}
-/*==========================================
- * トラップ範囲処理(foreachinarea)
- *------------------------------------------
- */
-int skill_trap_splash(struct block_list *bl, va_list ap )
-{
- struct block_list *src;
- int tick;
- int splash_count;
- struct skill_unit *unit;
- struct skill_unit_group *sg;
- struct block_list *ss;
- int i;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, src = va_arg(ap,struct block_list *));
- nullpo_retr(0, unit = (struct skill_unit *)src);
- nullpo_retr(0, sg = unit->group);
- nullpo_retr(0, ss = map_id2bl(sg->src_id));
-
- tick = va_arg(ap,int);
- splash_count = va_arg(ap,int);
-
- if(battle_check_target(src,bl,BCT_ENEMY) > 0){
- switch(sg->unit_id){
- case 0x95: /* サンドマン */
- case 0x96: /* フラッシャー */
- case 0x94: /* ショックウェーブトラップ */
- skill_additional_effect(ss,bl,sg->skill_id,sg->skill_lv,BF_MISC,tick);
- break;
- case 0x8f: /* ブラストマイン */
- case 0x98: /* クレイモアートラップ */
- for(i=0;i<splash_count;i++){
- skill_attack(BF_MISC,ss,src,bl,sg->skill_id,sg->skill_lv,tick,(sg->val2)?0x0500:0);
- }
- case 0x97: /* フリージングトラップ */
- skill_attack(BF_WEAPON, ss,src,bl,sg->skill_id,sg->skill_lv,tick,(sg->val2)?0x0500:0);
- break;
- default:
- break;
- }
- }
-
- return 0;
-}
-/*----------------------------------------------------------------------------
- * ステータス異常
- *----------------------------------------------------------------------------
- */
-
-/*==========================================
- * ステータス異常タイマー範囲処理
- *------------------------------------------
- */
-int skill_status_change_timer_sub(struct block_list *bl, va_list ap )
-{
- struct block_list *src;
- int type;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, src=va_arg(ap,struct block_list*));
- type=va_arg(ap,int);
- tick=va_arg(ap,unsigned int);
-
- if(bl->type!=BL_PC && bl->type!=BL_MOB)
- return 0;
-
- switch( type ){
- case SC_SIGHT: /* サイト */
- case SC_CONCENTRATE:
- if( (*battle_get_option(bl))&6 ){
- skill_status_change_end( bl, SC_HIDING, -1);
- skill_status_change_end( bl, SC_CLOAKING, -1);
- }
- break;
- case SC_RUWACH: /* ルアフ */
- if( (*battle_get_option(bl))&6 ){
- skill_status_change_end( bl, SC_HIDING, -1);
- skill_status_change_end( bl, SC_CLOAKING, -1);
- if(battle_check_target( src,bl, BCT_ENEMY ) > 0) {
- struct status_change *sc_data = battle_get_sc_data(bl);
- skill_attack(BF_MAGIC,src,src,bl,AL_RUWACH,sc_data[type].val1,tick,0);
- }
- }
- break;
- }
- return 0;
-}
-
-/*==========================================
- * ステータス異常終了
- *------------------------------------------
- */
-int skill_status_change_end(struct block_list* bl, int type, int tid)
-{
- struct status_change* sc_data;
- int opt_flag=0, calc_flag = 0;
- short *sc_count, *option, *opt1, *opt2, *opt3;
-
- nullpo_retr(0, bl);
- if(bl->type!=BL_PC && bl->type!=BL_MOB) {
- if(battle_config.error_log)
- printf("skill_status_change_end: neither MOB nor PC !\n");
- return 0;
- }
- nullpo_retr(0, sc_data = battle_get_sc_data(bl));
- nullpo_retr(0, sc_count = battle_get_sc_count(bl));
- nullpo_retr(0, option = battle_get_option(bl));
- nullpo_retr(0, opt1 = battle_get_opt1(bl));
- nullpo_retr(0, opt2 = battle_get_opt2(bl));
- nullpo_retr(0, opt3 = battle_get_opt3(bl));
-
- if ((*sc_count) > 0 && sc_data[type].timer != -1 && (sc_data[type].timer == tid || tid == -1)) {
-
- if (tid == -1) // タイマから呼ばれていないならタイマ削除をする
- delete_timer(sc_data[type].timer,skill_status_change_timer);
-
- /* 該当の異常を正常に戻す */
- sc_data[type].timer=-1;
- (*sc_count)--;
-
- switch(type){ /* 異常の種類ごとの処理 */
- case SC_PROVOKE: /* プロボック */
- case SC_CONCENTRATE: /* 集中力向上 */
- case SC_BLESSING: /* ブレッシング */
- case SC_ANGELUS: /* アンゼルス */
- case SC_INCREASEAGI: /* 速度上昇 */
- case SC_DECREASEAGI: /* 速度減少 */
- case SC_SIGNUMCRUCIS: /* シグナムクルシス */
- case SC_HIDING:
- case SC_TWOHANDQUICKEN: /* 2HQ */
- case SC_ADRENALINE: /* アドレナリンラッシュ */
- case SC_ENCPOISON: /* エンチャントポイズン */
- case SC_IMPOSITIO: /* インポシティオマヌス */
- case SC_GLORIA: /* グロリア */
- case SC_LOUD: /* ラウドボイス */
- case SC_QUAGMIRE: /* クァグマイア */
- case SC_PROVIDENCE: /* プロヴィデンス */
- case SC_SPEARSQUICKEN: /* スピアクイッケン */
- case SC_VOLCANO:
- case SC_DELUGE:
- case SC_VIOLENTGALE:
- case SC_ETERNALCHAOS: /* エターナルカオス */
- case SC_DRUMBATTLE: /* 戦太鼓の響き */
- case SC_NIBELUNGEN: /* ニーベルングの指輪 */
- case SC_SIEGFRIED: /* 不死身のジークフリード */
- case SC_WHISTLE: /* 口笛 */
- case SC_ASSNCROS: /* 夕陽のアサシンクロス */
- case SC_HUMMING: /* ハミング */
- case SC_DONTFORGETME: /* 私を忘れないで */
- case SC_FORTUNE: /* 幸運のキス */
- case SC_SERVICE4U: /* サービスフォーユー */
- case SC_EXPLOSIONSPIRITS: // 爆裂波動
- case SC_STEELBODY: // 金剛
- case SC_DEFENDER:
- case SC_SPEEDPOTION0: /* 増速ポーション */
- case SC_SPEEDPOTION1:
- case SC_SPEEDPOTION2:
- case SC_APPLEIDUN: /* イドゥンの林檎 */
- case SC_RIDING:
- case SC_BLADESTOP_WAIT:
- case SC_AURABLADE: /* オーラブレード */
- case SC_PARRYING: /* パリイング */
- case SC_CONCENTRATION: /* コンセントレーション */
- case SC_TENSIONRELAX: /* テンションリラックス */
- case SC_ASSUMPTIO: /* アシャンプティオ */
- case SC_WINDWALK: /* ウインドウォーク */
- case SC_TRUESIGHT: /* トゥルーサイト */
- case SC_SPIDERWEB: /* スパイダーウェッブ */
- case SC_MAGICPOWER: /* 魔法力増幅 */
- case SC_CHASEWALK:
- case SC_ATKPOT: /* attack potion [Valaris] */
- case SC_MATKPOT: /* magic attack potion [Valaris] */
- case SC_WEDDING: //結婚用(結婚衣裳になって歩くのが遅いとか)
- case SC_MELTDOWN: /* メルトダウン */
- calc_flag = 1;
- break;
- case SC_BERSERK: /* バーサーク */
- calc_flag = 1;
- clif_status_change(bl,SC_INCREASEAGI,0); /* アイコン消去 */
- break;
- case SC_DEVOTION: /* ディボーション */
- {
- struct map_session_data *md = map_id2sd(sc_data[type].val1);
- sc_data[type].val1=sc_data[type].val2=0;
- skill_devotion(md,bl->id);
- calc_flag = 1;
- }
- break;
- case SC_BLADESTOP:
- {
- struct status_change *t_sc_data = battle_get_sc_data((struct block_list *)sc_data[type].val4);
- //片方が切れたので相手の白刃状態が切れてないのなら解除
- if(t_sc_data && t_sc_data[SC_BLADESTOP].timer!=-1)
- skill_status_change_end((struct block_list *)sc_data[type].val4,SC_BLADESTOP,-1);
-
- if(sc_data[type].val2==2)
- clif_bladestop((struct block_list *)sc_data[type].val3,(struct block_list *)sc_data[type].val4,0);
- }
- break;
- case SC_DANCING:
- {
- struct map_session_data *dsd;
- struct status_change *d_sc_data;
- if(sc_data[type].val4 && (dsd=map_id2sd(sc_data[type].val4))){
- d_sc_data = dsd->sc_data;
- //合奏で相手がいる場合相手のval4を0にする
- if(d_sc_data && d_sc_data[type].timer!=-1)
- d_sc_data[type].val4=0;
- }
- }
- calc_flag = 1;
- break;
- case SC_GRAFFITI:
- {
- struct skill_unit_group *sg=(struct skill_unit_group *)sc_data[type].val4; //val4がグラフィティのgroup_id
- if(sg)
- skill_delunitgroup(sg);
- }
- break;
- case SC_NOCHAT: //チャット禁止状態
- {
- struct map_session_data *sd=NULL;
- if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){
- sd->status.manner = 0;
- clif_updatestatus(sd,SP_MANNER);
- }
- }
- break;
- case SC_SPLASHER: /* ベナムスプラッシャー */
- {
- struct block_list *src=map_id2bl(sc_data[type].val3);
- if(src && tid!=-1){
- //自分にダメージ&周囲3*3にダメージ
- skill_castend_damage_id(src, bl,sc_data[type].val2,sc_data[type].val1,gettick(),0 );
- }
- }
- break;
- case SC_SELFDESTRUCTION: /* 自爆 */
- {
- //自分のダメージは0にして
- struct mob_data *md=NULL;
- if(bl->type == BL_MOB && (md=(struct mob_data*)bl))
- skill_castend_damage_id(bl, bl,sc_data[type].val2,sc_data[type].val1,gettick(),0 );
- }
- break;
- /* option1 */
- case SC_FREEZE:
- sc_data[type].val3 = 0;
- break;
-
- /* option2 */
- case SC_POISON: /* 毒 */
- case SC_BLIND: /* 暗黒 */
- case SC_CURSE:
- calc_flag = 1;
- break;
- }
-
- if(bl->type==BL_PC && type<SC_SENDMAX)
- clif_status_change(bl,type,0); /* アイコン消去 */
-
- switch(type){ /* 正常に戻るときなにか処理が必要 */
- case SC_STONE:
- case SC_FREEZE:
- case SC_STAN:
- case SC_SLEEP:
- *opt1 = 0;
- opt_flag = 1;
- break;
-
- case SC_POISON:
- case SC_CURSE:
- case SC_SILENCE:
- case SC_BLIND:
- *opt2 &= ~(1<<(type-SC_POISON));
- opt_flag = 1;
- break;
-
- case SC_SIGNUMCRUCIS:
- *opt2 &= ~0x40;
- opt_flag = 1;
- break;
-
- case SC_HIDING:
- case SC_CLOAKING:
- *option &= ~((type == SC_HIDING) ? 2 : 4);
- opt_flag = 1 ;
- break;
-
- case SC_CHASEWALK:
- *option &= ~16388;
- opt_flag = 1 ;
- break;
-
- case SC_SIGHT:
- *option &= ~1;
- opt_flag = 1;
- break;
- case SC_WEDDING: //結婚用(結婚衣裳になって歩くのが遅いとか)
- *option &= ~4096;
- opt_flag = 1;
- break;
- case SC_RUWACH:
- *option &= ~8192;
- opt_flag = 1;
- break;
-
- //opt3
- case SC_TWOHANDQUICKEN: /* 2HQ */
- case SC_SPEARSQUICKEN: /* スピアクイッケン */
- case SC_CONCENTRATION: /* コンセントレーション */
- *opt3 &= ~1;
- break;
- case SC_OVERTHRUST: /* オーバースラスト */
- *opt3 &= ~2;
- break;
- case SC_ENERGYCOAT: /* エナジーコート */
- *opt3 &= ~4;
- break;
- case SC_EXPLOSIONSPIRITS: // 爆裂波動
- *opt3 &= ~8;
- break;
- case SC_STEELBODY: // 金剛
- *opt3 &= ~16;
- break;
- case SC_BLADESTOP: /* 白刃取り */
- *opt3 &= ~32;
- break;
- case SC_BERSERK: /* バーサーク */
- *opt3 &= ~128;
- break;
- case SC_MARIONETTE: /* マリオネットコントロール */
- *opt3 &= ~1024;
- break;
- case SC_ASSUMPTIO: /* アスムプティオ */
- *opt3 &= ~2048;
- break;
- }
-
- if (night_flag == 1 && (*opt2 & STATE_BLIND) == 0 && bl->type == BL_PC) { // by [Yor]
- *opt2 |= STATE_BLIND;
- opt_flag = 1;
- }
-
- if(opt_flag) /* optionの変更を伝える */
- clif_changeoption(bl);
-
- if (bl->type == BL_PC && calc_flag)
- pc_calcstatus((struct map_session_data *)bl,0); /* ステータス再計算 */
- }
-
- return 0;
-}
-/*==========================================
- * ステータス異常終了タイマー
- *------------------------------------------
- */
-int skill_status_change_timer(int tid, unsigned int tick, int id, int data)
-{
- int type=data;
- struct block_list *bl;
- struct map_session_data *sd=NULL;
- struct status_change *sc_data;
- //short *sc_count; //使ってない?
-
- if( (bl=map_id2bl(id)) == NULL )
- return 0; //該当IDがすでに消滅しているというのはいかにもありそうなのでスルーしてみる
- nullpo_retr(0, sc_data=battle_get_sc_data(bl));
-
- if(bl->type==BL_PC)
- sd=(struct map_session_data *)bl;
-
- //sc_count=battle_get_sc_count(bl); //使ってない?
-
- if(sc_data[type].timer != tid) {
- if(battle_config.error_log)
- printf("skill_status_change_timer %d != %d\n",tid,sc_data[type].timer);
- }
-
- switch(type){ /* 特殊な処理になる場合 */
- case SC_MAXIMIZEPOWER: /* マキシマイズパワー */
- case SC_CLOAKING: /* クローキング */
- case SC_CHASEWALK:
- if(sd){
- if( sd->status.sp > 0 ){ /* SP切れるまで持続 */
- sd->status.sp--;
- clif_updatestatus(sd,SP_SP);
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- sc_data[type].val2+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
-
- case SC_HIDING: /* ハイディング */
- if(sd){ /* SPがあって、時間制限の間は持続 */
- if( sd->status.sp > 0 && (--sc_data[type].val2)>0 ){
- if(sc_data[type].val2 % (sc_data[type].val1+3) ==0 ){
- sd->status.sp--;
- clif_updatestatus(sd,SP_SP);
- }
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 1000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
-
- case SC_SIGHT: /* サイト */
- {
- const int range=7;
- map_foreachinarea( skill_status_change_timer_sub,
- bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,0,
- bl,type,tick);
-
- if( (--sc_data[type].val2)>0 ){
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 250+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
- case SC_RUWACH: /* ルアフ */
- {
- const int range=5;
- map_foreachinarea( skill_status_change_timer_sub,
- bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,0,
- bl,type,tick);
-
- if( (--sc_data[type].val2)>0 ){
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 250+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
-
- case SC_SIGNUMCRUCIS: /* シグナムクルシス */
- {
- int race = battle_get_race(bl);
- if(race == 6 || battle_check_undead(race,battle_get_elem_type(bl))) {
- sc_data[type].timer=add_timer(1000*600+tick,skill_status_change_timer, bl->id, data );
- return 0;
- }
- }
- break;
-
- case SC_PROVOKE: /* プロボック/オートバーサーク */
- if(sc_data[type].val2!=0){ /* オートバーサーク(1秒ごとにHPチェック) */
- if(sd && sd->status.hp>sd->status.max_hp>>2) /* 停止 */
- break;
- sc_data[type].timer=add_timer( 1000+tick,skill_status_change_timer, bl->id, data );
- return 0;
- }
- break;
-
- case SC_WATERBALL: /* ウォーターボール */
- {
- struct block_list *target=map_id2bl(sc_data[type].val2);
- if(target==NULL || target->prev==NULL)
- break;
- skill_attack(BF_MAGIC,bl,bl,target,WZ_WATERBALL,sc_data[type].val1,tick,0);
- if((--sc_data[type].val3)>0) {
- sc_data[type].timer=add_timer( 150+tick,skill_status_change_timer, bl->id, data );
- return 0;
- }
- }
- break;
-
- case SC_ENDURE: /* インデュア */
- if(sd && sd->special_state.infinite_endure) {
- sc_data[type].timer=add_timer( 1000*600+tick,skill_status_change_timer, bl->id, data );
- sc_data[type].val2=1;
- return 0;
- }
- break;
-
- case SC_DISSONANCE: /* 不協和音 */
- if( (--sc_data[type].val2)>0){
- struct skill_unit *unit=
- (struct skill_unit *)sc_data[type].val4;
- struct block_list *src;
-
- if(!unit || !unit->group)
- break;
- src=map_id2bl(unit->group->src_id);
- if(!src)
- break;
- skill_attack(BF_MISC,src,&unit->bl,bl,unit->group->skill_id,sc_data[type].val1,tick,0);
- sc_data[type].timer=add_timer(skill_get_time2(unit->group->skill_id,unit->group->skill_lv)+tick,
- skill_status_change_timer, bl->id, data );
- return 0;
- }
- break;
-
- case SC_LULLABY: /* 子守唄 */
- if( (--sc_data[type].val2)>0){
- struct skill_unit *unit=
- (struct skill_unit *)sc_data[type].val4;
- if(!unit || !unit->group || unit->group->src_id==bl->id)
- break;
- skill_additional_effect(bl,bl,unit->group->skill_id,sc_data[type].val1,BF_LONG|BF_SKILL|BF_MISC,tick);
- sc_data[type].timer=add_timer(skill_get_time(unit->group->skill_id,unit->group->skill_lv)/10+tick,
- skill_status_change_timer, bl->id, data );
- return 0;
- }
- break;
-
- case SC_STONE:
- if(sc_data[type].val2 != 0) {
- short *opt1 = battle_get_opt1(bl);
- sc_data[type].val2 = 0;
- sc_data[type].val4 = 0;
- battle_stopwalking(bl,1);
- if(opt1) {
- *opt1 = 1;
- clif_changeoption(bl);
- }
- sc_data[type].timer=add_timer(1000+tick,skill_status_change_timer, bl->id, data );
- return 0;
- }
- else if( (--sc_data[type].val3) > 0) {
- int hp = battle_get_max_hp(bl);
- if((++sc_data[type].val4)%5 == 0 && battle_get_hp(bl) > hp>>2) {
- hp = hp/100;
- if(hp < 1) hp = 1;
- if(bl->type == BL_PC)
- pc_heal((struct map_session_data *)bl,-hp,0);
- else if(bl->type == BL_MOB){
- struct mob_data *md;
- if((md=((struct mob_data *)bl)) == NULL)
- break;
- md->hp -= hp;
- }
- }
- sc_data[type].timer=add_timer(1000+tick,skill_status_change_timer, bl->id, data );
- return 0;
- }
- break;
- case SC_POISON:
- if(sc_data[SC_SLOWPOISON].timer == -1) {
- if( (--sc_data[type].val3) > 0) {
- int hp = battle_get_max_hp(bl);
- if(battle_get_hp(bl) > hp>>2) {
- if(bl->type == BL_PC) {
- hp = 3 + hp*3/200;
- pc_heal((struct map_session_data *)bl,-hp,0);
- }
- else if(bl->type == BL_MOB) {
- struct mob_data *md;
- if((md=((struct mob_data *)bl)) == NULL)
- break;
- hp = 3 + hp/200;
- md->hp -= hp;
- }
- }
- sc_data[type].timer=add_timer(1000+tick,skill_status_change_timer, bl->id, data );
- }
- }
- else
- sc_data[type].timer=add_timer(1000+tick,skill_status_change_timer, bl->id, data );
- break;
- case SC_TENSIONRELAX: /* テンションリラックス */
- if(sd){ /* SPがあって、HPが満タンでなければ継続 */
- if( sd->status.sp > 12 && sd->status.max_hp > sd->status.hp ){
- if(sc_data[type].val2 % (sc_data[type].val1+3) ==0 ){
- sd->status.sp -= 12;
- clif_updatestatus(sd,SP_SP);
- }
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 10000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- if(sd->status.max_hp <= sd->status.hp)
- skill_status_change_end(&sd->bl,SC_TENSIONRELAX,-1);
- }
- break;
-
- /* 時間切れ無し?? */
- case SC_AETERNA:
- case SC_TRICKDEAD:
- case SC_RIDING:
- case SC_FALCON:
- case SC_WEIGHT50:
- case SC_WEIGHT90:
- case SC_MAGICPOWER: /* 魔法力増幅 */
- case SC_REJECTSWORD: /* リジェクトソード */
- case SC_MEMORIZE: /* メモライズ */
- case SC_BROKNWEAPON:
- case SC_BROKNARMOR:
- if(sc_data[type].timer==tid)
- sc_data[type].timer=add_timer( 1000*600+tick,skill_status_change_timer, bl->id, data );
- return 0;
-
- case SC_DANCING: //ダンススキルの時間SP消費
- {
- int s=0;
- if(sd){
- if(sd->status.sp > 0 && (--sc_data[type].val3)>0){
- switch(sc_data[type].val1){
- case BD_RICHMANKIM: /* ニヨルドの宴 3秒にSP1 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き 3秒にSP1 */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 3秒にSP1 */
- case BD_SIEGFRIED: /* 不死身のジークフリード 3秒にSP1 */
- case BA_DISSONANCE: /* 不協和音 3秒でSP1 */
- case BA_ASSASSINCROSS: /* 夕陽のアサシンクロス 3秒でSP1 */
- case DC_UGLYDANCE: /* 自分勝手なダンス 3秒でSP1 */
- s=3;
- break;
- case BD_LULLABY: /* 子守歌 4秒にSP1 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 4秒にSP1 */
- case BD_ROKISWEIL: /* ロキの叫び 4秒にSP1 */
- case DC_FORTUNEKISS: /* 幸運のキス 4秒でSP1 */
- s=4;
- break;
- case BD_INTOABYSS: /* 深淵の中に 5秒にSP1 */
- case BA_WHISTLE: /* 口笛 5秒でSP1 */
- case DC_HUMMING: /* ハミング 5秒でSP1 */
- case BA_POEMBRAGI: /* ブラギの詩 5秒でSP1 */
- case DC_SERVICEFORYOU: /* サービスフォーユー 5秒でSP1 */
- s=5;
- break;
- case BA_APPLEIDUN: /* イドゥンの林檎 6秒でSP1 */
- s=6;
- break;
- case DC_DONTFORGETME: /* 私を忘れないで… 10秒でSP1 */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら 10秒でSP1? */
- s=10;
- break;
- }
- if(s && ((sc_data[type].val3 % s) == 0)){
- sd->status.sp--;
- clif_updatestatus(sd,SP_SP);
- }
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 1000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- }
- break;
- case SC_BERSERK: /* バーサーク */
- if(sd){ /* HPが100以上なら継続 */
- if( (sd->status.hp - sd->status.hp/100) > 100 ){
- sd->status.hp -= sd->status.hp/100;
- clif_updatestatus(sd,SP_HP);
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 15000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
- case SC_WEDDING: //結婚用(結婚衣裳になって歩くのが遅いとか)
- if(sd){
- time_t timer;
- if(time(&timer) < ((sc_data[type].val2) + 3600)){ //1時間たっていないので継続
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 10000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
- case SC_NOCHAT: //チャット禁止状態
- if(sd && battle_config.muting_players){
- time_t timer;
- if((++sd->status.manner) && time(&timer) < ((sc_data[type].val2) + 60*(0-sd->status.manner))){ //開始からstatus.manner分経ってないので継続
- clif_updatestatus(sd,SP_MANNER);
- sc_data[type].timer=add_timer( /* タイマー再設定(60秒) */
- 60000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- }
- break;
- case SC_SELFDESTRUCTION: /* 自爆 */
- if(--sc_data[type].val3>0){
- struct mob_data *md;
- if(bl->type==BL_MOB && (md=(struct mob_data *)bl) && md->speed > 250){
- md->speed -= 250;
- md->next_walktime=tick;
- }
- sc_data[type].timer=add_timer( /* タイマー再設定 */
- 1000+tick, skill_status_change_timer,
- bl->id, data);
- return 0;
- }
- break;
- }
-
- return skill_status_change_end( bl,type,tid );
-}
-
-/*==========================================
- * ステータス異常終了
- *------------------------------------------
- */
-int skill_encchant_eremental_end(struct block_list *bl,int type)
-{
- struct status_change *sc_data;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, sc_data=battle_get_sc_data(bl));
-
- if( type!=SC_ENCPOISON && sc_data[SC_ENCPOISON].timer!=-1 ) /* エンチャントポイズン解除 */
- skill_status_change_end(bl,SC_ENCPOISON,-1);
- if( type!=SC_ASPERSIO && sc_data[SC_ASPERSIO].timer!=-1 ) /* アスペルシオ解除 */
- skill_status_change_end(bl,SC_ASPERSIO,-1);
- if( type!=SC_FLAMELAUNCHER && sc_data[SC_FLAMELAUNCHER].timer!=-1 ) /* フレイムランチャ解除 */
- skill_status_change_end(bl,SC_FLAMELAUNCHER,-1);
- if( type!=SC_FROSTWEAPON && sc_data[SC_FROSTWEAPON].timer!=-1 ) /* フロストウェポン解除 */
- skill_status_change_end(bl,SC_FROSTWEAPON,-1);
- if( type!=SC_LIGHTNINGLOADER && sc_data[SC_LIGHTNINGLOADER].timer!=-1 ) /* ライトニングローダー解除 */
- skill_status_change_end(bl,SC_LIGHTNINGLOADER,-1);
- if( type!=SC_SEISMICWEAPON && sc_data[SC_SEISMICWEAPON].timer!=-1 ) /* サイスミックウェポン解除 */
- skill_status_change_end(bl,SC_SEISMICWEAPON,-1);
-
- return 0;
-}
-/*==========================================
- * ステータス異常開始
- *------------------------------------------
- */
-int skill_status_change_start(struct block_list *bl, int type, int val1, int val2, int val3, int val4, int tick, int flag)
-{
- struct map_session_data *sd = NULL;
- struct status_change* sc_data;
- short *sc_count, *option, *opt1, *opt2, *opt3;
- int opt_flag = 0, calc_flag = 0,updateflag = 0, race, mode, elem, undead_flag;
- int scdef=0;
-
- nullpo_retr(0, bl);
- if(bl->type == BL_SKILL)
- return 0;
- nullpo_retr(0, sc_data=battle_get_sc_data(bl));
- nullpo_retr(0, sc_count=battle_get_sc_count(bl));
- nullpo_retr(0, option=battle_get_option(bl));
- nullpo_retr(0, opt1=battle_get_opt1(bl));
- nullpo_retr(0, opt2=battle_get_opt2(bl));
- nullpo_retr(0, opt3=battle_get_opt3(bl));
-
-
- race=battle_get_race(bl);
- mode=battle_get_mode(bl);
- elem=battle_get_elem_type(bl);
- undead_flag=battle_check_undead(race,elem);
-
- if(type == SC_AETERNA && (sc_data[SC_STONE].timer != -1 || sc_data[SC_FREEZE].timer != -1) )
- return 0;
-
- switch(type){
- case SC_STONE:
- case SC_FREEZE:
- scdef=3+battle_get_mdef(bl)+battle_get_luk(bl)/3;
- break;
- case SC_STAN:
- case SC_SILENCE:
- case SC_POISON:
- scdef=3+battle_get_vit(bl)+battle_get_luk(bl)/3;
- break;
- case SC_SLEEP:
- case SC_BLIND:
- scdef=3+battle_get_int(bl)+battle_get_luk(bl)/3;
- break;
- case SC_CURSE:
- scdef=3+battle_get_luk(bl);
- break;
-
-// case SC_CONFUSION:
- default:
- scdef=0;
- }
- if(scdef>=100)
- return 0;
- if(bl->type==BL_PC){
- sd=(struct map_session_data *)bl;
- if( sd && type == SC_ADRENALINE && !(skill_get_weapontype(BS_ADRENALINE)&(1<<sd->status.weapon)))
- return 0;
-
- if(SC_STONE<=type && type<=SC_BLIND){ /* カードによる耐性 */
- if( sd && sd->reseff[type-SC_STONE] > 0 && rand()%10000<sd->reseff[type-SC_STONE]){
- if(battle_config.battle_log)
- printf("PC %d skill_sc_start: cardによる異常耐性発動\n",sd->bl.id);
- return 0;
- }
- }
- }
- else if(bl->type == BL_MOB) {
- }
- else {
- if(battle_config.error_log)
- printf("skill_status_change_start: neither MOB nor PC !\n");
- return 0;
- }
-
- if(type==SC_FREEZE && undead_flag && !(flag&1))
- return 0;
-
- if((type == SC_ADRENALINE || type == SC_WEAPONPERFECTION || type == SC_OVERTHRUST) &&
- sc_data[type].timer != -1 && sc_data[type].val2 && !val2)
- return 0;
-
- if(mode & 0x20 && (type==SC_STONE || type==SC_FREEZE ||
- type==SC_STAN || type==SC_SLEEP || type==SC_SILENCE || type==SC_QUAGMIRE || type == SC_DECREASEAGI || type == SC_SIGNUMCRUCIS || type == SC_PROVOKE ||
- (type == SC_BLESSING && (undead_flag || race == 6))) && !(flag&1)){
- /* ボスには効かない(ただしカードによる効果は適用される) */
- return 0;
- }
- if(type==SC_FREEZE || type==SC_STAN || type==SC_SLEEP)
- battle_stopwalking(bl,1);
-
- if(sc_data[type].timer != -1){ /* すでに同じ異常になっている場合タイマ解除 */
- if(sc_data[type].val1 > val1 && type != SC_COMBO && type != SC_DANCING && type != SC_DEVOTION &&
- type != SC_SPEEDPOTION0 && type != SC_SPEEDPOTION1 && type != SC_SPEEDPOTION2
- && type != SC_ATKPOT && type != SC_MATKPOT) // added atk and matk potions [Valaris]
- return 0;
- if(type >=SC_STAN && type <= SC_BLIND)
- return 0;/* 継ぎ足しができない状態異常である時は状態異常を行わない */
- if(type == SC_GRAFFITI){ //異常中にもう一度状態異常になった時に解除してから再度かかる
- skill_status_change_end(bl,type,-1);
- }else{
- (*sc_count)--;
- delete_timer(sc_data[type].timer, skill_status_change_timer);
- sc_data[type].timer = -1;
- }
- }
-
- switch(type){ /* 異常の種類ごとの処理 */
- case SC_PROVOKE: /* プロボック */
- calc_flag = 1;
- if(tick <= 0) tick = 1000; /* (オートバーサーク) */
- break;
- case SC_ENDURE: /* インデュア */
- if(tick <= 0) tick = 1000 * 60;
- break;
- case SC_CONCENTRATE: /* 集中力向上 */
- calc_flag = 1;
- break;
- case SC_BLESSING: /* ブレッシング */
- {
- if(bl->type == BL_PC || (!undead_flag && race != 6)) {
- if(sc_data[SC_CURSE].timer!=-1 )
- skill_status_change_end(bl,SC_CURSE,-1);
- if(sc_data[SC_STONE].timer!=-1 && sc_data[SC_STONE].val2 == 0)
- skill_status_change_end(bl,SC_STONE,-1);
- }
- calc_flag = 1;
- }
- break;
- case SC_ANGELUS: /* アンゼルス */
- calc_flag = 1;
- break;
- case SC_INCREASEAGI: /* 速度上昇 */
- calc_flag = 1;
- if(sc_data[SC_DECREASEAGI].timer!=-1 )
- skill_status_change_end(bl,SC_DECREASEAGI,-1);
- if(sc_data[SC_WINDWALK].timer!=-1 ) /* ウインドウォーク */
- skill_status_change_end(bl,SC_WINDWALK,-1);
- break;
- case SC_DECREASEAGI: /* 速度減少 */
- calc_flag = 1;
- if(sc_data[SC_INCREASEAGI].timer!=-1 )
- skill_status_change_end(bl,SC_INCREASEAGI,-1);
- break;
- case SC_SIGNUMCRUCIS: /* シグナムクルシス */
- calc_flag = 1;
-// val2 = 14 + val1;
- val2 = 10 + val1*2;
- tick = 600*1000;
- clif_emotion(bl,4);
- break;
- case SC_SLOWPOISON:
- if(sc_data[SC_POISON].timer == -1 )
- return 0;
- break;
- case SC_TWOHANDQUICKEN: /* 2HQ */
- *opt3 |= 1;
- calc_flag = 1;
- break;
- case SC_ADRENALINE: /* アドレナリンラッシュ */
- calc_flag = 1;
- break;
- case SC_WEAPONPERFECTION: /* ウェポンパーフェクション */
- if(battle_config.party_skill_penaly && !val2) tick /= 5;
- break;
- case SC_OVERTHRUST: /* オーバースラスト */
- *opt3 |= 2;
- if(battle_config.party_skill_penaly && !val2) tick /= 10;
- break;
- case SC_MAXIMIZEPOWER: /* マキシマイズパワー(SPが1減る時間,val2にも) */
- if(bl->type == BL_PC)
- val2 = tick;
- else
- tick = 5000*val1;
- break;
- case SC_ENCPOISON: /* エンチャントポイズン */
- calc_flag = 1;
- val2=(((val1 - 1) / 2) + 3)*100; /* 毒付与確率 */
- skill_encchant_eremental_end(bl,SC_ENCPOISON);
- break;
- case SC_POISONREACT: /* ポイズンリアクト */
- break;
- case SC_IMPOSITIO: /* インポシティオマヌス */
- calc_flag = 1;
- break;
- case SC_ASPERSIO: /* アスペルシオ */
- skill_encchant_eremental_end(bl,SC_ASPERSIO);
- break;
- case SC_SUFFRAGIUM: /* サフラギム */
- case SC_BENEDICTIO: /* 聖体 */
- case SC_MAGNIFICAT: /* マグニフィカート */
- case SC_AETERNA: /* エーテルナ */
- break;
- case SC_ENERGYCOAT: /* エナジーコート */
- *opt3 |= 4;
- break;
- case SC_MAGICROD:
- val2 = val1*20;
- break;
- case SC_KYRIE: /* キリエエレイソン */
- val2 = battle_get_max_hp(bl) * (val1 * 2 + 10) / 100;/* 耐久度 */
- val3 = (val1 / 2 + 5); /* 回数 */
-// -- moonsoul (added to undo assumptio status if target has it)
- if(sc_data[SC_ASSUMPTIO].timer!=-1 )
- skill_status_change_end(bl,SC_ASSUMPTIO,-1);
- break;
- case SC_MINDBREAKER:
- calc_flag = 1;
- if(tick <= 0) tick = 1000; /* (オートバーサーク) */
- case SC_GLORIA: /* グロリア */
- calc_flag = 1;
- break;
- case SC_LOUD: /* ラウドボイス */
- calc_flag = 1;
- break;
- case SC_TRICKDEAD: /* 死んだふり */
- break;
- case SC_QUAGMIRE: /* クァグマイア */
- calc_flag = 1;
- if(sc_data[SC_CONCENTRATE].timer!=-1 ) /* 集中力向上解除 */
- skill_status_change_end(bl,SC_CONCENTRATE,-1);
- if(sc_data[SC_INCREASEAGI].timer!=-1 ) /* 速度上昇解除 */
- skill_status_change_end(bl,SC_INCREASEAGI,-1);
- if(sc_data[SC_TWOHANDQUICKEN].timer!=-1 )
- skill_status_change_end(bl,SC_TWOHANDQUICKEN,-1);
- if(sc_data[SC_SPEARSQUICKEN].timer!=-1 )
- skill_status_change_end(bl,SC_SPEARSQUICKEN,-1);
- if(sc_data[SC_ADRENALINE].timer!=-1 )
- skill_status_change_end(bl,SC_ADRENALINE,-1);
- if(sc_data[SC_LOUD].timer!=-1 )
- skill_status_change_end(bl,SC_LOUD,-1);
- if(sc_data[SC_TRUESIGHT].timer!=-1 ) /* トゥルーサイト */
- skill_status_change_end(bl,SC_TRUESIGHT,-1);
- if(sc_data[SC_WINDWALK].timer!=-1 ) /* ウインドウォーク */
- skill_status_change_end(bl,SC_WINDWALK,-1);
- if(sc_data[SC_CARTBOOST].timer!=-1 ) /* カートブースト */
- skill_status_change_end(bl,SC_CARTBOOST,-1);
- break;
- case SC_FLAMELAUNCHER: /* フレームランチャー */
- skill_encchant_eremental_end(bl,SC_FLAMELAUNCHER);
- break;
- case SC_FROSTWEAPON: /* フロストウェポン */
- skill_encchant_eremental_end(bl,SC_FROSTWEAPON);
- break;
- case SC_LIGHTNINGLOADER: /* ライトニングローダー */
- skill_encchant_eremental_end(bl,SC_LIGHTNINGLOADER);
- break;
- case SC_SEISMICWEAPON: /* サイズミックウェポン */
- skill_encchant_eremental_end(bl,SC_SEISMICWEAPON);
- break;
- case SC_DEVOTION: /* ディボーション */
- calc_flag = 1;
- break;
- case SC_PROVIDENCE: /* プロヴィデンス */
- calc_flag = 1;
- val2=val1*5;
- break;
- case SC_REFLECTSHIELD:
- val2=10+val1*3;
- break;
- case SC_STRIPWEAPON:
- case SC_STRIPSHIELD:
- case SC_STRIPARMOR:
- case SC_STRIPHELM:
- case SC_CP_WEAPON:
- case SC_CP_SHIELD:
- case SC_CP_ARMOR:
- case SC_CP_HELM:
- break;
-
- case SC_AUTOSPELL: /* オートスペル */
- val4 = 5 + val1*2;
- break;
-
- case SC_VOLCANO:
- calc_flag = 1;
- val3 = val1*10;
- val4 = val1>=5?20: (val1==4?19: (val1==3?17: ( val1==2?14:10 ) ) );
- break;
- case SC_DELUGE:
- calc_flag = 1;
- val3 = val1>=5?15: (val1==4?14: (val1==3?12: ( val1==2?9:5 ) ) );
- val4 = val1>=5?20: (val1==4?19: (val1==3?17: ( val1==2?14:10 ) ) );
- break;
- case SC_VIOLENTGALE:
- calc_flag = 1;
- val3 = val1*3;
- val4 = val1>=5?20: (val1==4?19: (val1==3?17: ( val1==2?14:10 ) ) );
- break;
-
- case SC_SPEARSQUICKEN: /* スピアクイッケン */
- calc_flag = 1;
- val2 = 20+val1;
- *opt3 |= 1;
- break;
- case SC_COMBO:
- break;
- case SC_BLADESTOP_WAIT: /* 白刃取り(待ち) */
- break;
- case SC_BLADESTOP: /* 白刃取り */
- if(val2==2) clif_bladestop((struct block_list *)val3,(struct block_list *)val4,1);
- *opt3 |= 32;
- break;
-
- case SC_LULLABY: /* 子守唄 */
- val2 = 11;
- break;
- case SC_RICHMANKIM:
- break;
- case SC_ETERNALCHAOS: /* エターナルカオス */
- calc_flag = 1;
- break;
- case SC_DRUMBATTLE: /* 戦太鼓の響き */
- calc_flag = 1;
- val2 = (val1+1)*25;
- val3 = (val1+1)*2;
- break;
- case SC_NIBELUNGEN: /* ニーベルングの指輪 */
- calc_flag = 1;
- val2 = (val1+2)*50;
- val3 = (val1+2)*25;
- break;
- case SC_ROKISWEIL: /* ロキの叫び */
- break;
- case SC_INTOABYSS: /* 深淵の中に */
- break;
- case SC_SIEGFRIED: /* 不死身のジークフリード */
- calc_flag = 1;
- val2 = 40 + val1*5;
- val3 = val1*10;
- break;
- case SC_DISSONANCE: /* 不協和音 */
- val2 = 10;
- break;
- case SC_WHISTLE: /* 口笛 */
- calc_flag = 1;
- break;
- case SC_ASSNCROS: /* 夕陽のアサシンクロス */
- calc_flag = 1;
- break;
- case SC_POEMBRAGI: /* ブラギの詩 */
- break;
- case SC_APPLEIDUN: /* イドゥンの林檎 */
- calc_flag = 1;
- break;
- case SC_UGLYDANCE: /* 自分勝手なダンス */
- val2 = 10;
- break;
- case SC_HUMMING: /* ハミング */
- calc_flag = 1;
- break;
- case SC_DONTFORGETME: /* 私を忘れないで */
- calc_flag = 1;
- if(sc_data[SC_INCREASEAGI].timer!=-1 ) /* 速度上昇解除 */
- skill_status_change_end(bl,SC_INCREASEAGI,-1);
- if(sc_data[SC_TWOHANDQUICKEN].timer!=-1 )
- skill_status_change_end(bl,SC_TWOHANDQUICKEN,-1);
- if(sc_data[SC_SPEARSQUICKEN].timer!=-1 )
- skill_status_change_end(bl,SC_SPEARSQUICKEN,-1);
- if(sc_data[SC_ADRENALINE].timer!=-1 )
- skill_status_change_end(bl,SC_ADRENALINE,-1);
- if(sc_data[SC_ASSNCROS].timer!=-1 )
- skill_status_change_end(bl,SC_ASSNCROS,-1);
- if(sc_data[SC_TRUESIGHT].timer!=-1 ) /* トゥルーサイト */
- skill_status_change_end(bl,SC_TRUESIGHT,-1);
- if(sc_data[SC_WINDWALK].timer!=-1 ) /* ウインドウォーク */
- skill_status_change_end(bl,SC_WINDWALK,-1);
- if(sc_data[SC_CARTBOOST].timer!=-1 ) /* カートブースト */
- skill_status_change_end(bl,SC_CARTBOOST,-1);
- break;
- case SC_FORTUNE: /* 幸運のキス */
- calc_flag = 1;
- break;
- case SC_SERVICE4U: /* サービスフォーユー */
- calc_flag = 1;
- break;
- case SC_DANCING: /* ダンス/演奏中 */
- calc_flag = 1;
- val3= tick / 1000;
- tick = 1000;
- break;
-
- case SC_EXPLOSIONSPIRITS: // 爆裂波動
- calc_flag = 1;
- val2 = 75 + 25*val1;
- *opt3 |= 8;
- break;
- case SC_STEELBODY: // 金剛
- calc_flag = 1;
- *opt3 |= 16;
- break;
- case SC_EXTREMITYFIST: /* 阿修羅覇凰拳 */
- break;
- case SC_AUTOCOUNTER:
- val3 = val4 = 0;
- break;
-
- case SC_SPEEDPOTION0: /* 増速ポーション */
- case SC_SPEEDPOTION1:
- case SC_SPEEDPOTION2:
- calc_flag = 1;
- tick = 1000 * tick;
- val2 = 5*(2+type-SC_SPEEDPOTION0);
- break;
-
- /* atk & matk potions [Valaris] */
- case SC_ATKPOT:
- case SC_MATKPOT:
- calc_flag = 1;
- tick = 1000 * tick;
- break;
- case SC_WEDDING: //結婚用(結婚衣裳になって歩くのが遅いとか)
- {
- time_t timer;
-
- calc_flag = 1;
- tick = 10000;
- if(!val2)
- val2 = time(&timer);
- }
- break;
- case SC_NOCHAT: //チャット禁止状態
- {
- time_t timer;
-
- if(!battle_config.muting_players)
- break;
-
- tick = 60000;
- if(!val2)
- val2 = time(&timer);
- updateflag = SP_MANNER;
- }
- break;
- case SC_SELFDESTRUCTION: //自爆
- clif_skillcasting(bl,bl->id, bl->id,0,0,331,skill_get_time(val2,val1));
- val3 = tick / 1000;
- tick = 1000;
- break;
-
- /* option1 */
- case SC_STONE: /* 石化 */
- if(!(flag&2)) {
- int sc_def = battle_get_mdef(bl)*200;
- tick = tick - sc_def;
- }
- val3 = tick/1000;
- if(val3 < 1) val3 = 1;
- tick = 5000;
- val2 = 1;
- break;
- case SC_SLEEP: /* 睡眠 */
- if(!(flag&2)) {
-// int sc_def = 100 - (battle_get_int(bl) + battle_get_luk(bl)/3);
-// tick = tick * sc_def / 100;
-// if(tick < 1000) tick = 1000;
- tick = 30000;//睡眠はステータス耐性に関わらず30秒
- }
- break;
- case SC_FREEZE: /* 凍結 */
- if(!(flag&2)) {
- int sc_def = 100 - battle_get_mdef(bl);
- tick = tick * sc_def / 100;
- }
- break;
- case SC_STAN: /* スタン(val2にミリ秒セット) */
- if(!(flag&2)) {
- int sc_def = 100 - (battle_get_vit(bl) + battle_get_luk(bl)/3);
- tick = tick * sc_def / 100;
- }
- break;
-
- /* option2 */
- case SC_POISON: /* 毒 */
- calc_flag = 1;
- if(!(flag&2)) {
- int sc_def = 100 - (battle_get_vit(bl) + battle_get_luk(bl)/5);
- tick = tick * sc_def / 100;
- }
- val3 = tick/1000;
- if(val3 < 1) val3 = 1;
- tick = 1000;
- break;
- case SC_SILENCE: /* 沈黙(レックスデビーナ) */
- if(!(flag&2)) {
- int sc_def = 100 - battle_get_vit(bl);
- tick = tick * sc_def / 100;
- }
- break;
- case SC_BLIND: /* 暗黒 */
- calc_flag = 1;
- if(!(flag&2)) {
- int sc_def = battle_get_lv(bl)/10 + battle_get_int(bl)/15;
- tick = 30000 - sc_def;
- }
- break;
- case SC_CURSE:
- calc_flag = 1;
- if(!(flag&2)) {
- int sc_def = 100 - battle_get_vit(bl);
- tick = tick * sc_def / 100;
- }
- break;
-
- /* option */
- case SC_HIDING: /* ハイディング */
- calc_flag = 1;
- if(bl->type == BL_PC) {
- val2 = tick / 1000; /* 持続時間 */
- tick = 1000;
- }
- break;
- case SC_CHASEWALK:
- case SC_CLOAKING: /* クローキング */
- if(bl->type == BL_PC)
- val2 = tick;
- else
- tick = 5000*val1;
- break;
- case SC_SIGHT: /* サイト/ルアフ */
- case SC_RUWACH:
- val2 = tick/250;
- tick = 10;
- break;
-
- /* セーフティウォール、ニューマ */
- case SC_SAFETYWALL: case SC_PNEUMA:
- tick=((struct skill_unit *)val2)->group->limit;
- break;
-
- /* アンクル */
- case SC_ANKLE:
- break;
-
- /* ウォーターボール */
- case SC_WATERBALL:
- tick=150;
- if(val1>5) //レベルが5以上の場合は25発に制限(1発目はすでに打ってるので-1)
- val3=5*5-1;
- else
- val3= (val1|1)*(val1|1)-1;
- break;
-
- /* スキルじゃない/時間に関係しない */
- case SC_RIDING:
- calc_flag = 1;
- tick = 600*1000;
- break;
- case SC_FALCON:
- case SC_WEIGHT50:
- case SC_WEIGHT90:
- case SC_BROKNWEAPON:
- case SC_BROKNARMOR:
- tick=600*1000;
- break;
-
- case SC_AUTOGUARD:
- {
- int i,t;
- for(i=val2=0;i<val1;i++) {
- t = 5-(i>>1);
- val2 += (t < 0)? 1:t;
- }
- }
- break;
-
- case SC_DEFENDER:
- calc_flag = 1;
- val2 = 5 + val1*15;
- break;
-
- case SC_KEEPING:
- case SC_BARRIER:
- case SC_HALLUCINATION:
- break;
- case SC_CONCENTRATION: /* コンセントレーション */
- *opt3 |= 1;
- calc_flag = 1;
- break;
- case SC_TENSIONRELAX: /* テンションリラックス */
- calc_flag = 1;
- if(bl->type == BL_PC) {
- tick = 10000;
- }
- break;
- case SC_AURABLADE: /* オーラブレード */
- case SC_PARRYING: /* パリイング */
-// case SC_ASSUMPTIO: /* */
- case SC_HEADCRUSH: /* ヘッドクラッシュ */
- case SC_JOINTBEAT: /* ジョイントビート */
-// case SC_MARIONETTE: /* マリオネットコントロール */
-
- //とりあえず手抜き
- break;
-
-// -- moonsoul (for new upper class related skill status effects)
-/*
- case SC_AURABLADE:
- val2 = val1*10;
- break;
- case SC_PARRYING:
- val2=val1*3;
- break;
- case SC_CONCENTRATION:
- calc_flag=1;
- val2=val1*10;
- val3=val1*5;
- break;
- case SC_TENSIONRELAX:
-// val2 = 10;
-// val3 = 15;
- break;
- case SC_BERSERK:
- calc_flag=1;
- break;
- case SC_ASSUMPTIO:
- if(sc_data[SC_KYRIE].timer!=-1 )
- skill_status_change_end(bl,SC_KYRIE,-1);
- break;
-*/
- case SC_WINDWALK: /* ウインドウォーク */
- calc_flag = 1;
- val2 = (val1 / 2); //Flee上昇率
- break;
- case SC_BERSERK: /* バーサーク */
- if(sd){
- sd->status.sp = 0;
- clif_updatestatus(sd,SP_SP);
- clif_status_change(bl,SC_INCREASEAGI,1); /* アイコン表示 */
- }
- *opt3 |= 128;
- tick = 1000;
- calc_flag = 1;
- break;
- case SC_ASSUMPTIO: /* アスムプティオ */
- *opt3 |= 2048;
- break;
- case SC_MARIONETTE: /* マリオネットコントロール */
- *opt3 |= 1024;
- break;
- case SC_MELTDOWN: /* メルトダウン */
- case SC_CARTBOOST: /* カートブースト */
- case SC_TRUESIGHT: /* トゥルーサイト */
- case SC_SPIDERWEB: /* スパイダーウェッブ */
- case SC_MAGICPOWER: /* 魔法力増幅 */
- calc_flag = 1;
- break;
- case SC_REJECTSWORD: /* リジェクトソード */
- val2 = 3; //3回攻撃を跳ね返す
- break;
- case SC_MEMORIZE: /* メモライズ */
- val2 = 3; //3回詠唱を1/3にする
- break;
- case SC_GRAFFITI: /* グラフィティ */
- {
- struct skill_unit_group *sg = skill_unitsetting(bl,RG_GRAFFITI,val1,val2,val3,0);
- if(sg)
- val4 = (int)sg;
- }
- break;
- case SC_SPLASHER: /* ベナムスプラッシャー */
- break;
- default:
- if(battle_config.error_log)
- printf("UnknownStatusChange [%d]\n", type);
- return 0;
- }
-
- if(bl->type==BL_PC && type<SC_SENDMAX)
- clif_status_change(bl,type,1); /* アイコン表示 */
-
- /* optionの変更 */
- switch(type){
- case SC_STONE:
- case SC_FREEZE:
- case SC_STAN:
- case SC_SLEEP:
- battle_stopattack(bl); /* 攻撃停止 */
- skill_stop_dancing(bl,0); /* 演奏/ダンスの中断 */
- { /* 同時に掛からないステータス異常を解除 */
- int i;
- for(i = SC_STONE; i <= SC_SLEEP; i++){
- if(sc_data[i].timer != -1){
- (*sc_count)--;
- delete_timer(sc_data[i].timer, skill_status_change_timer);
- sc_data[i].timer = -1;
- }
- }
- }
- if(type == SC_STONE)
- *opt1 = 6;
- else
- *opt1 = type - SC_STONE + 1;
- opt_flag = 1;
- break;
- case SC_POISON:
- case SC_CURSE:
- case SC_SILENCE:
- case SC_BLIND:
- *opt2 |= 1<<(type-SC_POISON);
- opt_flag = 1;
- break;
- case SC_SIGNUMCRUCIS:
- *opt2 |= 0x40;
- opt_flag = 1;
- break;
- case SC_HIDING:
- case SC_CLOAKING:
- battle_stopattack(bl); /* 攻撃停止 */
- *option |= ((type==SC_HIDING)?2:4);
- opt_flag =1 ;
- break;
- case SC_CHASEWALK:
- battle_stopattack(bl); /* 攻撃停止 */
- *option |= 16388;
- opt_flag =1 ;
- break;
- case SC_SIGHT:
- *option |= 1;
- opt_flag = 1;
- break;
- case SC_RUWACH:
- *option |= 8192;
- opt_flag = 1;
- break;
- case SC_WEDDING:
- *option |= 4096;
- opt_flag = 1;
- }
-
- if(opt_flag) /* optionの変更 */
- clif_changeoption(bl);
-
- (*sc_count)++; /* ステータス異常の数 */
-
- sc_data[type].val1 = val1;
- sc_data[type].val2 = val2;
- sc_data[type].val3 = val3;
- sc_data[type].val4 = val4;
- /* タイマー設定 */
- sc_data[type].timer = add_timer(
- gettick() + tick, skill_status_change_timer, bl->id, type);
-
- if(bl->type==BL_PC && calc_flag)
- pc_calcstatus(sd,0); /* ステータス再計算 */
-
- if(bl->type==BL_PC && updateflag)
- clif_updatestatus(sd,updateflag); /* ステータスをクライアントに送る */
-
- return 0;
-}
-/*==========================================
- * ステータス異常全解除
- *------------------------------------------
- */
-int skill_status_change_clear(struct block_list *bl, int type)
-{
- struct status_change* sc_data;
- short *sc_count, *option, *opt1, *opt2, *opt3;
- int i;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, sc_data = battle_get_sc_data(bl));
- nullpo_retr(0, sc_count = battle_get_sc_count(bl));
- nullpo_retr(0, option = battle_get_option(bl));
- nullpo_retr(0, opt1 = battle_get_opt1(bl));
- nullpo_retr(0, opt2 = battle_get_opt2(bl));
- nullpo_retr(0, opt3 = battle_get_opt3(bl));
-
- if (*sc_count == 0)
- return 0;
- for(i = 0; i < MAX_STATUSCHANGE; i++){
- if(sc_data[i].timer != -1){ /* 異常があるならタイマーを削除する */
-/*
- delete_timer(sc_data[i].timer, skill_status_change_timer);
- sc_data[i].timer = -1;
-
- if (!type && i < SC_SENDMAX)
- clif_status_change(bl, i, 0);
-*/
-
- skill_status_change_end(bl, i, -1);
- }
- }
- *sc_count = 0;
- *opt1 = 0;
- *opt2 = 0;
- *opt3 = 0;
- *option &= OPTION_MASK;
-
- if (night_flag == 1 && type == BL_PC) // by [Yor]
- *opt2 |= STATE_BLIND;
-
- if(!type || type&2)
- clif_changeoption(bl);
-
- return 0;
-}
-
-/* クローキング検査(周りに移動不可能地帯があるか) */
-int skill_check_cloaking(struct block_list *bl)
-{
- struct map_session_data *sd=NULL;
- static int dx[]={-1, 0, 1,-1, 1,-1, 0, 1};
- static int dy[]={-1,-1,-1, 0, 0, 1, 1, 1};
- int end=1,i;
-
- nullpo_retr(0, bl);
-
- if(pc_checkskill(sd,AS_CLOAKING)>2)
- return 0;
- if(bl->type == BL_PC && battle_config.pc_cloak_check_type&1)
- return 0;
- if(bl->type == BL_MOB && battle_config.monster_cloak_check_type&1)
- return 0;
- for(i=0;i<sizeof(dx)/sizeof(dx[0]);i++){
- int c=map_getcell(bl->m,bl->x+dx[i],bl->y+dy[i]);
- if(c==1 || c==5) end=0;
- }
- if(end){
- skill_status_change_end(bl, SC_CLOAKING, -1);
- *battle_get_option(bl)&=~4; /* 念のための処理 */
- }
- return end;
-}
-
-/*
- *----------------------------------------------------------------------------
- * スキルユニット
- *----------------------------------------------------------------------------
- */
-
-/*==========================================
- * 演奏/ダンススキルかどうか判定
- * 引数 スキルID
- * 戻り ダンスじゃない=0 合奏=2 それ以外のダンス=1
- *------------------------------------------
- */
-int skill_is_danceskill(int id)
-{
- int i;
- switch(id){
- case BD_LULLABY: /* 子守歌 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- case BD_RAGNAROK: /* 神々の黄昏 */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら */
- i=2;
- break;
- case BA_DISSONANCE: /* 不協和音 */
- case BA_FROSTJOKE: /* 寒いジョーク */
- case BA_WHISTLE: /* 口笛 */
- case BA_ASSASSINCROSS: /* 夕陽のアサシンクロス */
- case BA_POEMBRAGI: /* ブラギの詩 */
- case BA_APPLEIDUN: /* イドゥンの林檎 */
- case DC_UGLYDANCE: /* 自分勝手なダンス */
- case DC_SCREAM: /* スクリーム */
- case DC_HUMMING: /* ハミング */
- case DC_DONTFORGETME: /* 私を忘れないで… */
- case DC_FORTUNEKISS: /* 幸運のキス */
- case DC_SERVICEFORYOU: /* サービスフォーユー */
- i=1;
- break;
- default:
- i=0;
- }
- return i;
-}
-
-/*==========================================
- * 演奏/ダンスをやめる
- * flag 1で合奏中なら相方にユニットを任せる
- *
- *------------------------------------------
- */
-void skill_stop_dancing(struct block_list *src, int flag)
-{
- struct status_change* sc_data;
- struct skill_unit_group* group;
-
- nullpo_retv(src);
-
- sc_data=battle_get_sc_data(src);
- if(sc_data && sc_data[SC_DANCING].timer==-1)
- return;
- group=(struct skill_unit_group *)sc_data[SC_DANCING].val2; //ダンスのスキルユニットIDはval2に入ってる
- if(group && src->type==BL_PC && sc_data && sc_data[SC_DANCING].val4){ //合奏中断
- struct map_session_data* dsd=map_id2sd(sc_data[SC_DANCING].val4); //相方のsd取得
- if(flag){ //ログアウトなど片方が落ちても演奏が継続される
- if(dsd && src->id == group->src_id){ //グループを持ってるPCが落ちる
- group->src_id=sc_data[SC_DANCING].val4; //相方にグループを任せる
- if(flag&1) //ログアウト
- dsd->sc_data[SC_DANCING].val4=0; //相方の相方を0にして合奏終了→通常のダンス状態
- if(flag&2) //ハエ飛びなど
- return; //合奏もダンス状態も終了させない&スキルユニットは置いてけぼり
- }else if(dsd && dsd->bl.id == group->src_id){ //相方がグループを持っているPCが落ちる(自分はグループを持っていない)
- if(flag&1) //ログアウト
- dsd->sc_data[SC_DANCING].val4=0; //相方の相方を0にして合奏終了→通常のダンス状態
- if(flag&2) //ハエ飛びなど
- return; //合奏もダンス状態も終了させない&スキルユニットは置いてけぼり
- }
- skill_status_change_end(src,SC_DANCING,-1);//自分のステータスを終了させる
- //そしてグループは消さない&消さないのでステータス計算もいらない?
- return;
- }else{
- if(dsd && src->id == group->src_id){ //グループを持ってるPCが止める
- skill_status_change_end((struct block_list *)dsd,SC_DANCING,-1);//相手のステータスを終了させる
- }
- if(dsd && dsd->bl.id == group->src_id){ //相方がグループを持っているPCが止める(自分はグループを持っていない)
- skill_status_change_end(src,SC_DANCING,-1);//自分のステータスを終了させる
- }
- }
- }
- if(flag&2 && group && src->type==BL_PC){ //ハエで飛んだときとかはユニットも飛ぶ
- struct map_session_data *sd = (struct map_session_data *)src;
- skill_unit_move_unit_group(group, sd->bl.m,(sd->to_x - sd->bl.x),(sd->to_y - sd->bl.y));
- return;
- }
- skill_delunitgroup(group);
- if(src->type==BL_PC)
- pc_calcstatus((struct map_session_data *)src,0);
-}
-
-/*==========================================
- * スキルユニット初期化
- *------------------------------------------
- */
-struct skill_unit *skill_initunit(struct skill_unit_group *group,int idx,int x,int y)
-{
- struct skill_unit *unit;
-
- nullpo_retr(NULL, group);
- nullpo_retr(NULL, unit=&group->unit[idx]);
-
- if(!unit->alive)
- group->alive_count++;
-
- unit->bl.id=map_addobject(&unit->bl);
- unit->bl.type=BL_SKILL;
- unit->bl.m=group->map;
- unit->bl.x=x;
- unit->bl.y=y;
- unit->group=group;
- unit->val1=unit->val2=0;
- unit->alive=1;
-
- map_addblock(&unit->bl);
- clif_skill_setunit(unit);
- return unit;
-}
-
-int skill_unit_timer_sub_ondelete( struct block_list *bl, va_list ap );
-/*==========================================
- * スキルユニット削除
- *------------------------------------------
- */
-int skill_delunit(struct skill_unit *unit)
-{
- struct skill_unit_group *group;
- int range;
-
- nullpo_retr(0, unit);
- if(!unit->alive)
- return 0;
- nullpo_retr(0, group=unit->group);
-
- /* onlimitイベント呼び出し */
- skill_unit_onlimit( unit,gettick() );
-
- /* ondeleteイベント呼び出し */
- range=group->range;
- map_foreachinarea( skill_unit_timer_sub_ondelete, unit->bl.m,
- unit->bl.x-range,unit->bl.y-range,unit->bl.x+range,unit->bl.y+range,0,
- &unit->bl,gettick() );
-
- clif_skill_delunit(unit);
-
- unit->group=NULL;
- unit->alive=0;
- map_delobjectnofree(unit->bl.id);
- if(group->alive_count>0 && (--group->alive_count)<=0)
- skill_delunitgroup(group);
-
- return 0;
-}
-/*==========================================
- * スキルユニットグループ初期化
- *------------------------------------------
- */
-static int skill_unit_group_newid=10;
-struct skill_unit_group *skill_initunitgroup(struct block_list *src,
- int count,int skillid,int skilllv,int unit_id)
-{
- int i;
- struct skill_unit_group *group=NULL, *list=NULL;
- int maxsug=0;
-
- nullpo_retr(NULL, src);
-
- if(src->type==BL_PC){
- list=((struct map_session_data *)src)->skillunit;
- maxsug=MAX_SKILLUNITGROUP;
- }else if(src->type==BL_MOB){
- list=((struct mob_data *)src)->skillunit;
- maxsug=MAX_MOBSKILLUNITGROUP;
- }else if(src->type==BL_PET){
- list=((struct pet_data *)src)->skillunit;
- maxsug=MAX_MOBSKILLUNITGROUP;
- }
- if(list){
- for(i=0;i<maxsug;i++) /* 空いているもの検索 */
- if(list[i].group_id==0){
- group=&list[i];
- break;
- }
-
- if(group==NULL){ /* 空いてないので古いもの検索 */
- int j=0;
- unsigned maxdiff=0,x,tick=gettick();
- for(i=0;i<maxsug;i++)
- if((x=DIFF_TICK(tick,list[i].tick))>maxdiff){
- maxdiff=x;
- j=i;
- }
- skill_delunitgroup(&list[j]);
- group=&list[j];
- }
- }
-
- if(group==NULL){
- printf("skill_initunitgroup: error unit group !\n");
- exit(1);
- }
-
- group->src_id=src->id;
- group->party_id=battle_get_party_id(src);
- group->guild_id=battle_get_guild_id(src);
- group->group_id=skill_unit_group_newid++;
- if(skill_unit_group_newid<=0)
- skill_unit_group_newid=10;
- group->unit=(struct skill_unit *)aCalloc(count,sizeof(struct skill_unit));
- group->unit_count=count;
- group->val1=group->val2=0;
- group->skill_id=skillid;
- group->skill_lv=skilllv;
- group->unit_id=unit_id;
- group->map=src->m;
- group->range=0;
- group->limit=10000;
- group->interval=1000;
- group->tick=gettick();
- group->valstr=NULL;
-
- if( skill_is_danceskill(skillid) ){
- struct map_session_data *sd = NULL;
- if(src->type==BL_PC && (sd=(struct map_session_data *)src) ){
- sd->skillid_dance=skillid;
- sd->skilllv_dance=skilllv;
- }
- skill_status_change_start(src,SC_DANCING,skillid,(int)group,0,0,skill_get_time(skillid,skilllv)+1000,0);
- switch(skillid){ //合奏スキルは相方をダンス状態にする
- case BD_LULLABY: /* 子守歌 */
- case BD_RICHMANKIM: /* ニヨルドの宴 */
- case BD_ETERNALCHAOS: /* 永遠の混沌 */
- case BD_DRUMBATTLEFIELD: /* 戦太鼓の響き */
- case BD_RINGNIBELUNGEN: /* ニーベルングの指輪 */
- case BD_ROKISWEIL: /* ロキの叫び */
- case BD_INTOABYSS: /* 深淵の中に */
- case BD_SIEGFRIED: /* 不死身のジークフリード */
- case BD_RAGNAROK: /* 神々の黄昏 */
- case CG_MOONLIT: /* 月明りの泉に落ちる花びら */
- {
- int range=1;
- int c=0;
- if(sd){
- map_foreachinarea(skill_check_condition_use_sub,sd->bl.m,
- sd->bl.x-range,sd->bl.y-range,
- sd->bl.x+range,sd->bl.y+range,BL_PC,&sd->bl,&c);
- }
- }
- }
- }
- return group;
-}
-
-/*==========================================
- * スキルユニットグループ削除
- *------------------------------------------
- */
-int skill_delunitgroup(struct skill_unit_group *group)
-{
- struct block_list *src;
- int i;
-
- nullpo_retr(0, group);
- if(group->unit_count<=0)
- return 0;
-
- src=map_id2bl(group->src_id);
- if( skill_is_danceskill(group->skill_id) ){ //ダンススキルはダンス状態を解除する
- if(src)
- skill_status_change_end(src,SC_DANCING,-1);
- }
-
- group->alive_count=0;
- if(group->unit!=NULL){
- for(i=0;i<group->unit_count;i++)
- if(group->unit[i].alive)
- skill_delunit(&group->unit[i]);
- }
- if(group->valstr!=NULL){
- map_freeblock(group->valstr);
- group->valstr=NULL;
- }
-
- map_freeblock(group->unit); /* free()の替わり */
- group->unit=NULL;
- group->src_id=0;
- group->group_id=0;
- group->unit_count=0;
- return 0;
-}
-
-/*==========================================
- * スキルユニットグループ全削除
- *------------------------------------------
- */
-int skill_clear_unitgroup(struct block_list *src)
-{
- struct skill_unit_group *group=NULL;
- int maxsug=0;
-
- nullpo_retr(0, src);
-
- if(src->type==BL_PC){
- group=((struct map_session_data *)src)->skillunit;
- maxsug=MAX_SKILLUNITGROUP;
- }else if(src->type==BL_MOB){
- group=((struct mob_data *)src)->skillunit;
- maxsug=MAX_MOBSKILLUNITGROUP;
- }else if(src->type==BL_PET){ // [Valaris]
- group=((struct pet_data *)src)->skillunit;
- maxsug=MAX_MOBSKILLUNITGROUP;
- }
- if(group){
- int i;
- for(i=0;i<maxsug;i++)
- if(group[i].group_id>0 && group[i].src_id == src->id)
- skill_delunitgroup(&group[i]);
- }
- return 0;
-}
-
-/*==========================================
- * スキルユニットグループの被影響tick検索
- *------------------------------------------
- */
-struct skill_unit_group_tickset *skill_unitgrouptickset_search(
- struct block_list *bl,int group_id)
-{
- int i,j=0,k,s=group_id%MAX_SKILLUNITGROUPTICKSET;
- struct skill_unit_group_tickset *set=NULL;
-
- nullpo_retr(0, bl);
-
- if(bl->type==BL_PC){
- set=((struct map_session_data *)bl)->skillunittick;
- }else{
- set=((struct mob_data *)bl)->skillunittick;
- }
- if(set==NULL)
- return 0;
- for(i=0;i<MAX_SKILLUNITGROUPTICKSET;i++)
- if( set[(k=(i+s)%MAX_SKILLUNITGROUPTICKSET)].group_id == group_id )
- return &set[k];
- else if( set[k].group_id==0 )
- j=k;
-
- return &set[j];
-}
-
-/*==========================================
- * スキルユニットグループの被影響tick削除
- *------------------------------------------
- */
-int skill_unitgrouptickset_delete(struct block_list *bl,int group_id)
-{
- int i,s=group_id%MAX_SKILLUNITGROUPTICKSET;
- struct skill_unit_group_tickset *set=NULL,*ts;
-
- nullpo_retr(0, bl);
-
- if(bl->type==BL_PC){
- set=((struct map_session_data *)bl)->skillunittick;
- }else{
- set=((struct mob_data *)bl)->skillunittick;
- }
-
- if(set!=NULL){
-
- for(i=0;i<MAX_SKILLUNITGROUPTICKSET;i++)
- if( (ts=&set[(i+s)%MAX_SKILLUNITGROUPTICKSET])->group_id == group_id )
- ts->group_id=0;
-
- }
- return 0;
-}
-
-/*==========================================
- * スキルユニットタイマー発動処理用(foreachinarea)
- *------------------------------------------
- */
-int skill_unit_timer_sub_onplace( struct block_list *bl, va_list ap )
-{
- struct block_list *src;
- struct skill_unit *su;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- src=va_arg(ap,struct block_list*);
-
- tick=va_arg(ap,unsigned int);
- su = (struct skill_unit *)src;
-
- if( su && su->alive ) {
- struct skill_unit_group *sg;
- sg = su->group;
- if(sg && battle_check_target(src,bl,sg->target_flag )>0)
- skill_unit_onplace( su, bl, tick );
- }
- return 0;
-}
-
-/*==========================================
- * スキルユニットタイマー削除処理用(foreachinarea)
- *------------------------------------------
- */
-int skill_unit_timer_sub_ondelete( struct block_list *bl, va_list ap )
-{
- struct block_list *src;
- struct skill_unit *su;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- src=va_arg(ap,struct block_list*);
-
- tick=va_arg(ap,unsigned int);
- su = (struct skill_unit *)src;
-
- if( su && su->alive ){
- struct skill_unit_group *sg;
- sg = su->group;
- if( sg && battle_check_target(src,bl,sg->target_flag )>0 )
- skill_unit_ondelete( su, bl, tick );
- }
- return 0;
-}
-
-/*==========================================
- * スキルユニットタイマー処理用(foreachobject)
- *------------------------------------------
- */
-int skill_unit_timer_sub( struct block_list *bl, va_list ap )
-{
- struct skill_unit *unit;
- struct skill_unit_group *group;
- int range;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, unit=(struct skill_unit *)bl);
- nullpo_retr(0, group=unit->group);
- tick=va_arg(ap,unsigned int);
-
- if(!unit->alive)
- return 0;
-
- range=(unit->range!=0)?unit->range:group->range;
-
- /* onplaceイベント呼び出し */
- if(unit->alive && unit->range>=0){
- map_foreachinarea( skill_unit_timer_sub_onplace, bl->m,
- bl->x-range,bl->y-range,bl->x+range,bl->y+range,0,
- bl,tick);
- if(group->unit_id == 0xaa && DIFF_TICK(tick,group->tick)>=6000*group->val2){
- map_foreachinarea( skill_idun_heal, bl->m,
- bl->x-range,bl->y-range,bl->x+range,bl->y+range,0,unit);
- group->val2++;
- }
- }
- /* 時間切れ削除 */
- if(unit->alive &&
- (DIFF_TICK(tick,group->tick)>=group->limit || DIFF_TICK(tick,group->tick)>=unit->limit) ){
- switch(group->unit_id){
-
-
-
-
-
-
- case 0x8f: /* ブラストマイン */
- group->unit_id = 0x8c;
- clif_changelook(bl,LOOK_BASE,group->unit_id);
- group->limit=DIFF_TICK(tick+1500,group->tick);
- unit->limit=DIFF_TICK(tick+1500,group->tick);
- break;
- case 0x90: /* スキッドトラップ */
- case 0x91: /* アンクルスネア */
- case 0x93: /* ランドマイン */
- case 0x94: /* ショックウェーブトラップ */
- case 0x95: /* サンドマン */
- case 0x96: /* フラッシャー */
- case 0x97: /* フリージングトラップ */
- case 0x98: /* クレイモアートラップ */
- case 0x99: /* トーキーボックス */
- {
- struct block_list *src=map_id2bl(group->src_id);
- if(group->unit_id == 0x91 && group->val2);
- else{
- if(src && src->type==BL_PC){
- struct item item_tmp;
- memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=1065;
- item_tmp.identify=1;
- map_addflooritem(&item_tmp,1,bl->m,bl->x,bl->y,NULL,NULL,NULL,0); // 罠返還
- }
- }
- }
- default:
- skill_delunit(unit);
- }
- }
-
- if(group->unit_id == 0x8d) {
- unit->val1 -= 5;
- if(unit->val1 <= 0 && unit->limit + group->tick > tick + 700)
- unit->limit = DIFF_TICK(tick+700,group->tick);
- }
-
- return 0;
-}
-/*==========================================
- * スキルユニットタイマー処理
- *------------------------------------------
- */
-int skill_unit_timer( int tid,unsigned int tick,int id,int data)
-{
- map_freeblock_lock();
-
- map_foreachobject( skill_unit_timer_sub, BL_SKILL, tick );
-
- map_freeblock_unlock();
-
- return 0;
-}
-
-/*==========================================
- * スキルユニット移動時処理用(foreachinarea)
- *------------------------------------------
- */
-int skill_unit_out_all_sub( struct block_list *bl, va_list ap )
-{
- struct skill_unit *unit;
- struct skill_unit_group *group;
- struct block_list *src;
- int range;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, src=va_arg(ap,struct block_list*));
- nullpo_retr(0, unit=(struct skill_unit *)bl);
- nullpo_retr(0, group=unit->group);
-
- tick=va_arg(ap,unsigned int);
-
- if(!unit->alive || src->prev==NULL)
- return 0;
-
- range=(unit->range!=0)?unit->range:group->range;
-
- if( range<0 || battle_check_target(bl,src,group->target_flag )<=0 )
- return 0;
-
- if( src->x >= bl->x-range && src->x <= bl->x+range &&
- src->y >= bl->y-range && src->y <= bl->y+range )
- skill_unit_onout( unit, src, tick );
-
- return 0;
-}
-
-
-/*==========================================
- * スキルユニット移動時処理
- *------------------------------------------
- */
-int skill_unit_out_all( struct block_list *bl,unsigned int tick,int range)
-{
- nullpo_retr(0, bl);
-
- if( bl->prev==NULL )
- return 0;
-
- if(range<7)
- range=7;
- map_foreachinarea( skill_unit_out_all_sub,
- bl->m,bl->x-range,bl->y-range,bl->x+range,bl->y+range,BL_SKILL,
- bl,tick );
-
- return 0;
-}
-
-/*==========================================
- * スキルユニット移動時処理用(foreachinarea)
- *------------------------------------------
- */
-int skill_unit_move_sub( struct block_list *bl, va_list ap )
-{
- struct skill_unit *unit;
- struct skill_unit_group *group;
- struct block_list *src;
- int range;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, unit=(struct skill_unit *)bl);
- nullpo_retr(0, src=va_arg(ap,struct block_list*));
-
- tick=va_arg(ap,unsigned int);
-
- if(!unit->alive || src->prev==NULL)
- return 0;
-
- if((group=unit->group) == NULL)
- return 0;
- range=(unit->range!=0)?unit->range:group->range;
-
- if( range<0 || battle_check_target(bl,src,group->target_flag )<=0 )
- return 0;
-
- if( src->x >= bl->x-range && src->x <= bl->x+range &&
- src->y >= bl->y-range && src->y <= bl->y+range )
- skill_unit_onplace( unit, src, tick );
- else
- skill_unit_onout( unit, src, tick );
-
- return 0;
-}
-
-/*==========================================
- * スキルユニット移動時処理
- *------------------------------------------
- */
-int skill_unit_move( struct block_list *bl,unsigned int tick,int range)
-{
- nullpo_retr(0, bl);
-
- if( bl->prev==NULL )
- return 0;
-
- if(range<7)
- range=7;
- map_foreachinarea( skill_unit_move_sub,
- bl->m,bl->x-range,bl->y-range,bl->x+range,bl->y+range,BL_SKILL,
- bl,tick );
-
- return 0;
-}
-
-/*==========================================
- * スキルユニット自体の移動時処理(foreachinarea)
- *------------------------------------------
- */
-int skill_unit_move_unit_group_sub( struct block_list *bl, va_list ap )
-{
- struct skill_unit *unit;
- struct skill_unit_group *group;
- struct block_list *src;
- int range;
- unsigned int tick;
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, src=va_arg(ap,struct block_list*));
- nullpo_retr(0, unit=(struct skill_unit *)src);
- nullpo_retr(0, group=unit->group);
-
- tick=va_arg(ap,unsigned int);
-
- if(!unit->alive || bl->prev==NULL)
- return 0;
-
- range=(unit->range!=0)?unit->range:group->range;
-
- if( range<0 || battle_check_target(src,bl,group->target_flag )<=0 )
- return 0;
- if( bl->x >= src->x-range && bl->x <= src->x+range &&
- bl->y >= src->y-range && bl->y <= src->y+range )
- skill_unit_onplace( unit, bl, tick );
- else
- skill_unit_onout( unit, bl, tick );
- return 0;
-}
-
-/*==========================================
- * スキルユニット自体の移動時処理
- * 引数はグループと移動量
- *------------------------------------------
- */
-int skill_unit_move_unit_group( struct skill_unit_group *group, int m,int dx,int dy)
-{
- nullpo_retr(0, group);
-
- if( group->unit_count<=0)
- return 0;
-
- if(group->unit!=NULL){
- if(!battle_config.unit_movement_type){
- int i;
- for(i=0;i<group->unit_count;i++){
- struct skill_unit *unit=&group->unit[i];
- if(unit->alive && !(m==unit->bl.m && dx==0 && dy==0)){
- int range=unit->range;
- map_delblock(&unit->bl);
- unit->bl.m = m;
- unit->bl.x += dx;
- unit->bl.y += dy;
- map_addblock(&unit->bl);
- clif_skill_setunit(unit);
- if(range>0){
- if(range<7)
- range=7;
- map_foreachinarea( skill_unit_move_unit_group_sub, unit->bl.m,
- unit->bl.x-range,unit->bl.y-range,unit->bl.x+range,unit->bl.y+range,0,
- &unit->bl,gettick() );
- }
- }
- }
- }else{
- int i,j, *r_flag, *s_flag, *m_flag;
- struct skill_unit *unit1;
- struct skill_unit *unit2;
- r_flag = (int *) malloc(sizeof(int) * group->unit_count);
- s_flag = (int *) malloc(sizeof(int) * group->unit_count);
- m_flag = (int *) malloc(sizeof(int) * group->unit_count);
- memset(r_flag,0, sizeof(int) * group->unit_count);// 継承フラグ
- memset(s_flag,0, sizeof(int) * group->unit_count);// 継承フラグ
- memset(m_flag,0, sizeof(int) * group->unit_count);// 継承フラグ
-
- //先にフラグを全部決める
- for(i=0;i<group->unit_count;i++){
- int move_check=0;// かぶりフラグ
- unit1=&group->unit[i];
- for(j=0;j<group->unit_count;j++){
- unit2=&group->unit[j];
- if(unit1->bl.m==m && unit1->bl.x+dx==unit2->bl.x && unit1->bl.y+dy==unit2->bl.y){
- //移動先にユニットがかぶってたら
- s_flag[i]=1;// 移動前のユニットナンバーの継承フラグon
- r_flag[j]=1;// かぶるユニットナンバーの残留フラグon
- move_check=1;//ユニットがかぶった。
- break;
- }
- }
- if(!move_check)// ユニットがかぶってなかったら
- m_flag[i]=1;// 移動前ユニットナンバーの移動フラグon
- }
-
- //フラグに基づいてユニット移動
- for(i=0;i<group->unit_count;i++){
- unit1=&group->unit[i];
- if(m_flag[i]){// 移動フラグがonで
- if(!r_flag[i]){// 残留フラグがoffなら
- //単純移動(rangeも継承の必要無し)
- int range=unit1->range;
- map_delblock(&unit1->bl);
- unit1->bl.m = m;
- unit1->bl.x += dx;
- unit1->bl.y += dy;
- map_addblock(&unit1->bl);
- clif_skill_setunit(unit1);
- if(range > 0){
- if(range < 7)
- range = 7;
- map_foreachinarea( skill_unit_move_unit_group_sub, unit1->bl.m,
- unit1->bl.x-range,unit1->bl.y-range,unit1->bl.x+range,unit1->bl.y+range,0,
- &unit1->bl,gettick() );
- }
- }else{// 残留フラグがonなら
- //空ユニットになるので、継承可能なユニットを探す
- for(j=0;j<group->unit_count;j++){
- unit2=&group->unit[j];
- if(s_flag[j] && !r_flag[j]){
- // 継承移動(range継承付き)
- int range=unit1->range;
- map_delblock(&unit2->bl);
- unit2->bl.m = m;
- unit2->bl.x = unit1->bl.x + dx;
- unit2->bl.y = unit1->bl.y + dy;
- unit2->range = unit1->range;
- map_addblock(&unit2->bl);
- clif_skill_setunit(unit2);
- if(range > 0){
- if(range < 7)
- range = 7;
- map_foreachinarea( skill_unit_move_unit_group_sub, unit2->bl.m,
- unit2->bl.x-range,unit2->bl.y-range,unit2->bl.x+range,unit2->bl.y+range,0,
- &unit2->bl,gettick() );
- }
- s_flag[j]=0;// 継承完了したのでoff
- break;
- }
- }
- }
- }
- }
- free(r_flag);
- free(s_flag);
- free(m_flag);
- }
- }
- return 0;
-}
-
-/*----------------------------------------------------------------------------
- * アイテム合成
- *----------------------------------------------------------------------------
- */
-
-/*==========================================
- * アイテム合成可能判定
- *------------------------------------------
- */
-int skill_can_produce_mix( struct map_session_data *sd, int nameid, int trigger )
-{
- int i,j;
-
- nullpo_retr(0, sd);
-
- if(nameid<=0)
- return 0;
-
- for(i=0;i<MAX_SKILL_PRODUCE_DB;i++){
- if(skill_produce_db[i].nameid == nameid )
- break;
- }
- if( i >= MAX_SKILL_PRODUCE_DB ) /* データベースにない */
- return 0;
-
- if(trigger>=0){
- if(trigger==32 || trigger==16 || trigger==64){
- if(skill_produce_db[i].itemlv!=trigger) /* ファーマシー*ポーション類と溶鉱炉*鉱石以外はだめ */
- return 0;
- }else{
- if(skill_produce_db[i].itemlv>=16) /* 武器以外はだめ */
- return 0;
- if( itemdb_wlv(nameid)>trigger ) /* 武器Lv判定 */
- return 0;
- }
- }
- if( (j=skill_produce_db[i].req_skill)>0 && pc_checkskill(sd,j)<=0 )
- return 0; /* スキルが足りない */
-
- for(j=0;j<5;j++){
- int id,x,y;
- if( (id=skill_produce_db[i].mat_id[j]) <= 0 ) /* これ以上は材料要らない */
- continue;
- if(skill_produce_db[i].mat_amount[j] <= 0) {
- if(pc_search_inventory(sd,id) < 0)
- return 0;
- }
- else {
- for(y=0,x=0;y<MAX_INVENTORY;y++)
- if( sd->status.inventory[y].nameid == id )
- x+=sd->status.inventory[y].amount;
- if(x<skill_produce_db[i].mat_amount[j]) /* アイテムが足りない */
- return 0;
- }
- }
- return i+1;
-}
-
-/*==========================================
- * アイテム合成可能判定
- *------------------------------------------
- */
-int skill_produce_mix( struct map_session_data *sd,
- int nameid, int slot1, int slot2, int slot3 )
-{
- int slot[3];
- int i,sc,ele,idx,equip,wlv,make_per,flag;
-
- nullpo_retr(0, sd);
-
- if( !(idx=skill_can_produce_mix(sd,nameid,-1)) ) /* 条件不足 */
- return 0;
- idx--;
- slot[0]=slot1;
- slot[1]=slot2;
- slot[2]=slot3;
-
- /* 埋め込み処理 */
- for(i=0,sc=0,ele=0;i<3;i++){
- int j;
- if( slot[i]<=0 )
- continue;
- j = pc_search_inventory(sd,slot[i]);
- if(j < 0) /* 不正パケット(アイテム存在)チェック */
- continue;
- if(slot[i]==1000){ /* 星のかけら */
- pc_delitem(sd,j,1,1);
- sc++;
- }
- if(slot[i]>=994 && slot[i]<=997 && ele==0){ /* 属性石 */
- static const int ele_table[4]={3,1,4,2};
- pc_delitem(sd,j,1,1);
- ele=ele_table[slot[i]-994];
- }
- }
-
- /* 材料消費 */
- for(i=0;i<5;i++){
- int j,id,x;
- if( (id=skill_produce_db[idx].mat_id[i]) <= 0 )
- continue;
- x=skill_produce_db[idx].mat_amount[i]; /* 必要な個数 */
- do{ /* 2つ以上のインデックスにまたがっているかもしれない */
- int y=0;
- j = pc_search_inventory(sd,id);
-
- if(j >= 0){
- y = sd->status.inventory[j].amount;
- if(y>x)y=x; /* 足りている */
- pc_delitem(sd,j,y,0);
- }else {
- if(battle_config.error_log)
- printf("skill_produce_mix: material item error\n");
- }
-
- x-=y; /* まだ足りない個数を計算 */
- }while( j>=0 && x>0 ); /* 材料を消費するか、エラーになるまで繰り返す */
- }
-
- /* 確率判定 */
- equip = itemdb_isequip(nameid);
- if(!equip) {
- if(skill_produce_db[idx].req_skill==AM_PHARMACY) {
- if((nameid >= 501 && nameid <= 506) || (nameid >= 545 && nameid <= 547) || nameid == 525)
- make_per = 2000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300 + pc_checkskill(sd,AM_POTIONPITCHER)*100;
- else if(nameid == 970)
- make_per = 1500 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300;
- else if(nameid == 7135)
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300 + pc_checkskill(sd,AM_DEMONSTRATION)*100;
- else if(nameid == 7136)
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300 + pc_checkskill(sd,AM_ACIDTERROR)*100;
- else if(nameid == 7137)
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300 + pc_checkskill(sd,AM_CANNIBALIZE)*100;
- else if(nameid == 7138)
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300 + pc_checkskill(sd,AM_SPHEREMINE)*100;
- else if(nameid == 7139)
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300 + pc_checkskill(sd,AM_CP_WEAPON)*100 +
- pc_checkskill(sd,AM_CP_SHIELD)*100 + pc_checkskill(sd,AM_CP_ARMOR)*100 + pc_checkskill(sd,AM_CP_HELM)*100;
- else
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300;
- }
- else {
- if(nameid == 998)
- make_per = 2000 + sd->status.base_level*30 + sd->paramc[4]*20 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*600;
- else if(nameid == 985)
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[4]*20 + sd->paramc[5]*10 + (pc_checkskill(sd,skill_produce_db[idx].req_skill)-1)*500;
- else
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[4]*20 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*500;
- }
- }
- else {
- int add_per;
- if(pc_search_inventory(sd,989) >= 0) add_per = 750;
- else if(pc_search_inventory(sd,988) >= 0) add_per = 500;
- else if(pc_search_inventory(sd,987) >= 0) add_per = 250;
- else if(pc_search_inventory(sd,986) >= 0) add_per = 0;
- else add_per = -500;
- if(ele) add_per -= 500;
- add_per -= sc*500;
- wlv = itemdb_wlv(nameid);
- make_per = ((250 + sd->status.base_level*15 + sd->paramc[4]*10 + sd->paramc[5]*5 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*500 +
- add_per) * (100 - (wlv - 1)*20))/100 + pc_checkskill(sd,BS_WEAPONRESEARCH)*100 + ((wlv >= 3)? pc_checkskill(sd,BS_ORIDEOCON)*100 : 0);
- }
-
- if(make_per < 1) make_per = 1;
-
- if(skill_produce_db[idx].req_skill==AM_PHARMACY) {
- if( battle_config.pp_rate!=100 )
- make_per=make_per*battle_config.pp_rate/100;
- }
- else {
- if( battle_config.wp_rate!=100 ) /* 確率補正 */
- make_per=make_per*battle_config.wp_rate/100;
- }
-
-// if(battle_config.etc_log)
-// printf("make rate = %d\n",make_per);
-
- if(rand()%10000 < make_per){
- /* 成功 */
- struct item tmp_item;
- memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.nameid=nameid;
- tmp_item.amount=1;
- tmp_item.identify=1;
- if(equip){ /* 武器の場合 */
- tmp_item.card[0]=0x00ff; /* 製造武器フラグ */
- tmp_item.card[1]=((sc*5)<<8)+ele; /* 属性とつよさ */
- *((unsigned long *)(&tmp_item.card[2]))=sd->char_id; /* キャラID */
- }
- else if((battle_config.produce_item_name_input && skill_produce_db[idx].req_skill!=AM_PHARMACY) ||
- (battle_config.produce_potion_name_input && skill_produce_db[idx].req_skill==AM_PHARMACY)) {
- tmp_item.card[0]=0x00fe;
- tmp_item.card[1]=0;
- *((unsigned long *)(&tmp_item.card[2]))=sd->char_id; /* キャラID */
- }
-
- if(skill_produce_db[idx].req_skill!=AM_PHARMACY && skill_produce_db[idx].req_skill!=WS_CREATECOIN) { //武器製造の場合
- clif_produceeffect(sd,0,nameid);/* 武器製造エフェクトパケット */
- clif_misceffect(&sd->bl,3); /* 他人にも成功を通知(精錬成功エフェクトと同じでいいの?) */
- }
- else if(skill_produce_db[idx].req_skill==AM_PHARMACY){ //ファーマシーの場合
- clif_produceeffect(sd,2,nameid);/* 製薬エフェクトパケット */
- clif_misceffect(&sd->bl,5); /* 他人にも成功を通知*/
- }else{
- clif_produceeffect(sd,0,nameid);/* 不明なのでとりあえず製造エフェクトパケット */
- clif_misceffect(&sd->bl,3); /* 他人にも成功を通知*/
- }
-
- if((flag = pc_additem(sd,&tmp_item,1))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
- else {
- if(skill_produce_db[idx].req_skill!=AM_PHARMACY) { //武器製造の場合
- clif_produceeffect(sd,1,nameid);/* 武器製造失敗エフェクトパケット */
- clif_misceffect(&sd->bl,2); /* 他人にも失敗を通知 */
- }
- else if(skill_produce_db[idx].req_skill==AM_PHARMACY){ //ファーマシーの場合
- clif_produceeffect(sd,3,nameid);/* 製薬失敗エフェクトパケット */
- clif_misceffect(&sd->bl,6); /* 他人にも失敗を通知*/
- }else{
- clif_produceeffect(sd,1,nameid);/* 不明なのでとりあえず製造失敗エフェクトパケット */
- clif_misceffect(&sd->bl,2); /* 他人にも失敗を通知*/
- }
- }
- return 0;
-}
-
-int skill_arrow_create( struct map_session_data *sd,int nameid)
-{
- int i,j,flag,index=-1;
- struct item tmp_item;
-
- nullpo_retr(0, sd);
-
- if(nameid <= 0)
- return 1;
-
- for(i=0;i<MAX_SKILL_ARROW_DB;i++)
- if(nameid == skill_arrow_db[i].nameid) {
- index = i;
- break;
- }
-
- if(index < 0 || (j = pc_search_inventory(sd,nameid)) < 0)
- return 1;
-
- pc_delitem(sd,j,1,0);
- for(i=0;i<5;i++) {
- memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.identify = 1;
- tmp_item.nameid = skill_arrow_db[index].cre_id[i];
- tmp_item.amount = skill_arrow_db[index].cre_amount[i];
- if(battle_config.making_arrow_name_input) {
- tmp_item.card[0]=0x00fe;
- tmp_item.card[1]=0;
- *((unsigned long *)(&tmp_item.card[2]))=sd->char_id; /* キャラID */
- }
- if(tmp_item.nameid <= 0 || tmp_item.amount <= 0)
- continue;
- if((flag = pc_additem(sd,&tmp_item,tmp_item.amount))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
- }
- }
-
- return 0;
-}
-
-/*----------------------------------------------------------------------------
- * 初期化系
- */
-
-/*==========================================
- * スキル関係ファイル読み込み
- * skill_db.txt スキルデータ
- * skill_cast_db.txt スキルの詠唱時間とディレイデータ
- * produce_db.txt アイテム作成スキル用データ
- * create_arrow_db.txt 矢作成スキル用データ
- * abra_db.txt アブラカダブラ発動スキルデータ
- *------------------------------------------
- */
-int skill_readdb(void)
-{
- int i,j,k,l,m;
- FILE *fp;
- char line[1024],*p;
- char *filename[]={"db/produce_db.txt","db/produce_db2.txt"};
-
- /* スキルデータベース */
- memset(skill_db,0,sizeof(skill_db));
- fp=fopen("db/skill_db.txt","r");
- if(fp==NULL){
- printf("can't read db/skill_db.txt\n");
- return 1;
- }
- while(fgets(line,1020,fp)){
- char *split[50], *split2[MAX_SKILL_LEVEL];
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<14 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(split[13]==NULL || j<14)
- continue;
-
- i=atoi(split[0]);
- if(i<0 || i>MAX_SKILL_DB)
- continue;
-
-/* printf("skill id=%d\n",i); */
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[1];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].range[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
- skill_db[i].hit=atoi(split[2]);
- skill_db[i].inf=atoi(split[3]);
- skill_db[i].pl=atoi(split[4]);
- skill_db[i].nk=atoi(split[5]);
- skill_db[i].max=atoi(split[6]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[7];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].num[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- if(strcmpi(split[8],"yes") == 0)
- skill_db[i].castcancel=1;
- else
- skill_db[i].castcancel=0;
- skill_db[i].cast_def_rate=atoi(split[9]);
- skill_db[i].inf2=atoi(split[10]);
- skill_db[i].maxcount=atoi(split[11]);
- if(strcmpi(split[12],"weapon") == 0)
- skill_db[i].skill_type=BF_WEAPON;
- else if(strcmpi(split[12],"magic") == 0)
- skill_db[i].skill_type=BF_MAGIC;
- else if(strcmpi(split[12],"misc") == 0)
- skill_db[i].skill_type=BF_MISC;
- else
- skill_db[i].skill_type=0;
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[13];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].blewcount[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
- }
- fclose(fp);
- printf("read db/skill_db.txt done\n");
-
- fp=fopen("db/skill_require_db.txt","r");
- if(fp==NULL){
- printf("can't read db/skill_require_db.txt\n");
- return 1;
- }
- while(fgets(line,1020,fp)){
- char *split[51], *split2[MAX_SKILL_LEVEL];
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<30 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(split[29]==NULL || j<30)
- continue;
-
- i=atoi(split[0]);
- if(i<0 || i>MAX_SKILL_DB)
- continue;
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[1];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].hp[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[2];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].mhp[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[3];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].sp[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[4];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].hp_rate[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[5];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].sp_rate[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[6];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].zeny[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[7];j<32 && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<32 && split2[k];k++) {
- l = atoi(split2[k]);
- if(l == 99) {
- skill_db[i].weapon = 0xffffffff;
- break;
- }
- else
- skill_db[i].weapon |= 1<<l;
- }
-
- if( strcmpi(split[8],"hiding")==0 ) skill_db[i].state=ST_HIDING;
- else if( strcmpi(split[8],"cloaking")==0 ) skill_db[i].state=ST_CLOAKING;
- else if( strcmpi(split[8],"hidden")==0 ) skill_db[i].state=ST_HIDDEN;
- else if( strcmpi(split[8],"riding")==0 ) skill_db[i].state=ST_RIDING;
- else if( strcmpi(split[8],"falcon")==0 ) skill_db[i].state=ST_FALCON;
- else if( strcmpi(split[8],"cart")==0 ) skill_db[i].state=ST_CART;
- else if( strcmpi(split[8],"shield")==0 ) skill_db[i].state=ST_SHIELD;
- else if( strcmpi(split[8],"sight")==0 ) skill_db[i].state=ST_SIGHT;
- else if( strcmpi(split[8],"explosionspirits")==0 ) skill_db[i].state=ST_EXPLOSIONSPIRITS;
- else if( strcmpi(split[8],"recover_weight_rate")==0 ) skill_db[i].state=ST_RECOV_WEIGHT_RATE;
- else if( strcmpi(split[8],"move_enable")==0 ) skill_db[i].state=ST_MOVE_ENABLE;
- else if( strcmpi(split[8],"water")==0 ) skill_db[i].state=ST_WATER;
- else skill_db[i].state=ST_NONE;
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[9];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].spiritball[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
- skill_db[i].itemid[0]=atoi(split[10]);
- skill_db[i].amount[0]=atoi(split[11]);
- skill_db[i].itemid[1]=atoi(split[12]);
- skill_db[i].amount[1]=atoi(split[13]);
- skill_db[i].itemid[2]=atoi(split[14]);
- skill_db[i].amount[2]=atoi(split[15]);
- skill_db[i].itemid[3]=atoi(split[16]);
- skill_db[i].amount[3]=atoi(split[17]);
- skill_db[i].itemid[4]=atoi(split[18]);
- skill_db[i].amount[4]=atoi(split[19]);
- skill_db[i].itemid[5]=atoi(split[20]);
- skill_db[i].amount[5]=atoi(split[21]);
- skill_db[i].itemid[6]=atoi(split[22]);
- skill_db[i].amount[6]=atoi(split[23]);
- skill_db[i].itemid[7]=atoi(split[24]);
- skill_db[i].amount[7]=atoi(split[25]);
- skill_db[i].itemid[8]=atoi(split[26]);
- skill_db[i].amount[8]=atoi(split[27]);
- skill_db[i].itemid[9]=atoi(split[28]);
- skill_db[i].amount[9]=atoi(split[29]);
- }
- fclose(fp);
- printf("read db/skill_require_db.txt done\n");
-
- /* キャスティングデータベース */
- fp=fopen("db/skill_cast_db.txt","r");
- if(fp==NULL){
- printf("can't read db/skill_cast_db.txt\n");
- return 1;
- }
- while(fgets(line,1020,fp)){
- char *split[50], *split2[MAX_SKILL_LEVEL];
- memset(split,0,sizeof(split)); // [Valaris] thanks to fov
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<5 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(split[4]==NULL || j<5)
- continue;
-
- i=atoi(split[0]);
- if(i<0 || i>MAX_SKILL_DB)
- continue;
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[1];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].cast[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[2];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].delay[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[3];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].upkeep_time[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[4];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].upkeep_time2[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
- }
- fclose(fp);
- printf("read db/skill_cast_db.txt done\n");
-
- /* 製造系スキルデータベース */
- memset(skill_produce_db,0,sizeof(skill_produce_db));
- for(m=0;m<2;m++){
- fp=fopen(filename[m],"r");
- if(fp==NULL){
- if(m>0)
- continue;
- printf("can't read %s\n",filename[m]);
- return 1;
- }
- k=0;
- while(fgets(line,1020,fp)){
- char *split[16];
- int x,y;
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(split,0,sizeof(split));
- for(j=0,p=line;j<13 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(split[0]==NULL)
- continue;
- i=atoi(split[0]);
- if(i<=0)
- continue;
-
- skill_produce_db[k].nameid=i;
- skill_produce_db[k].itemlv=atoi(split[1]);
- skill_produce_db[k].req_skill=atoi(split[2]);
-
- for(x=3,y=0;split[x] && split[x+1] && y<5;x+=2,y++){
- skill_produce_db[k].mat_id[y]=atoi(split[x]);
- skill_produce_db[k].mat_amount[y]=atoi(split[x+1]);
- }
- k++;
- if(k >= MAX_SKILL_PRODUCE_DB)
- break;
- }
- fclose(fp);
- printf("read %s done (count=%d)\n",filename[m],k);
- }
-
- memset(skill_arrow_db,0,sizeof(skill_arrow_db));
- fp=fopen("db/create_arrow_db.txt","r");
- if(fp==NULL){
- printf("can't read db/create_arrow_db.txt\n");
- return 1;
- }
- k=0;
- while(fgets(line,1020,fp)){
- char *split[16];
- int x,y;
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(split,0,sizeof(split));
- for(j=0,p=line;j<13 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(split[0]==NULL)
- continue;
- i=atoi(split[0]);
- if(i<=0)
- continue;
-
- skill_arrow_db[k].nameid=i;
-
- for(x=1,y=0;split[x] && split[x+1] && y<5;x+=2,y++){
- skill_arrow_db[k].cre_id[y]=atoi(split[x]);
- skill_arrow_db[k].cre_amount[y]=atoi(split[x+1]);
- }
- k++;
- if(k >= MAX_SKILL_ARROW_DB)
- break;
- }
- fclose(fp);
- printf("read db/create_arrow_db.txt done (count=%d)\n",k);
-
- memset(skill_abra_db,0,sizeof(skill_abra_db));
- fp=fopen("db/abra_db.txt","r");
- if(fp==NULL){
- printf("can't read db/abra_db.txt\n");
- return 1;
- }
- k=0;
- while(fgets(line,1020,fp)){
- char *split[16];
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(split,0,sizeof(split));
- for(j=0,p=line;j<13 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(split[0]==NULL)
- continue;
- i=atoi(split[0]);
- if(i<=0)
- continue;
-
- skill_abra_db[i].req_lv=atoi(split[2]);
- skill_abra_db[i].per=atoi(split[3]);
-
- k++;
- if(k >= MAX_SKILL_ABRA_DB)
- break;
- }
- fclose(fp);
- printf("read db/abra_db.txt done (count=%d)\n",k);
-
- fp=fopen("db/skill_castnodex_db.txt","r");
- if(fp==NULL){
- printf("can't read db/skill_castnodex_db.txt\n");
- return 1;
- }
- while(fgets(line,1020,fp)){
- char *split[50], *split2[MAX_SKILL_LEVEL];
- memset(split,0,sizeof(split));
- if(line[0]=='/' && line[1]=='/')
- continue;
- for(j=0,p=line;j<2 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
-
- i=atoi(split[0]);
- if(i<0 || i>MAX_SKILL_DB)
- continue;
-
- memset(split2,0,sizeof(split2));
- for(j=0,p=split[1];j<MAX_SKILL_LEVEL && p;j++){
- split2[j]=p;
- p=strchr(p,':');
- if(p) *p++=0;
- }
- for(k=0;k<MAX_SKILL_LEVEL;k++)
- skill_db[i].castnodex[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]);
- }
- fclose(fp);
- printf("read db/skill_castnodex_db.txt done\n");
-
- return 0;
-}
-
-void skill_reload(void)
-{
- /*
-
- <empty skill database>
- <?>
-
- */
-
- do_init_skill();
-}
-
-/*==========================================
- * スキル関係初期化処理
- *------------------------------------------
- */
-int do_init_skill(void)
-{
- skill_readdb();
-
- add_timer_func_list(skill_unit_timer,"skill_unit_timer");
- add_timer_func_list(skill_castend_id,"skill_castend_id");
- add_timer_func_list(skill_castend_pos,"skill_castend_pos");
- add_timer_func_list(skill_timerskill,"skill_timerskill");
- add_timer_func_list(skill_status_change_timer,"skill_status_change_timer");
- add_timer_interval(gettick()+SKILLUNITTIMER_INVERVAL,skill_unit_timer,0,0,SKILLUNITTIMER_INVERVAL);
-
- return 0;
-}
diff --git a/misc/src/map/skill.h b/misc/src/map/skill.h
deleted file mode 100644
index 6cb3d88..0000000
--- a/misc/src/map/skill.h
+++ /dev/null
@@ -1,842 +0,0 @@
-// $Id: skill.h,v 1.5 2004/09/25 05:32:19 MouseJstr Exp $
-#ifndef _SKILL_H_
-#define _SKILL_H_
-
-#include "map.h"
-
-#define MAX_SKILL_DB 450
-#define MAX_SKILL_PRODUCE_DB 150
-#define MAX_SKILL_ARROW_DB 150
-#define MAX_SKILL_ABRA_DB 350
-
-// スキルデータベース
-struct skill_db {
- int range[MAX_SKILL_LEVEL],hit,inf,pl,nk,max;
- int num[MAX_SKILL_LEVEL];
- int cast[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL];
- int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL];
- int castcancel,cast_def_rate;
- int inf2,maxcount,skill_type;
- int blewcount[MAX_SKILL_LEVEL];
- int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL];
- int weapon,state,spiritball[MAX_SKILL_LEVEL];
- int itemid[10],amount[10];
- int castnodex[MAX_SKILL_LEVEL];
-};
-extern struct skill_db skill_db[MAX_SKILL_DB];
-
-struct skill_name_db {
- int id; // skill id
- char *name; // search strings
- char *desc; // description that shows up for search's
-};
-extern struct skill_name_db skill_names[];
-
-// アイテム作成データベース
-struct skill_produce_db {
- int nameid, trigger;
- int req_skill,itemlv;
- int mat_id[5],mat_amount[5];
-};
-extern struct skill_produce_db skill_produce_db[MAX_SKILL_PRODUCE_DB];
-
-// 矢作成データベース
-struct skill_arrow_db {
- int nameid, trigger;
- int cre_id[5],cre_amount[5];
-};
-extern struct skill_arrow_db skill_arrow_db[MAX_SKILL_ARROW_DB];
-
-// アブラカダブラデータベース
-struct skill_abra_db {
- int nameid;
- int req_lv;
- int per;
-};
-extern struct skill_abra_db skill_abra_db[MAX_SKILL_ABRA_DB];
-
-struct block_list;
-struct map_session_data;
-struct skill_unit;
-struct skill_unit_group;
-
-int do_init_skill(void);
-
-// スキルデータベースへのアクセサ
-int skill_get_hit( int id );
-int skill_get_inf( int id );
-int skill_get_pl( int id );
-int skill_get_nk( int id );
-int skill_get_max( int id );
-int skill_get_range( int id , int lv );
-int skill_get_hp( int id ,int lv );
-int skill_get_mhp( int id ,int lv );
-int skill_get_sp( int id ,int lv );
-int skill_get_zeny( int id ,int lv );
-int skill_get_num( int id ,int lv );
-int skill_get_cast( int id ,int lv );
-int skill_get_delay( int id ,int lv );
-int skill_get_time( int id ,int lv );
-int skill_get_time2( int id ,int lv );
-int skill_get_castdef( int id );
-int skill_get_weapontype( int id );
-int skill_get_unit_id(int id,int flag);
-int skill_get_inf2( int id );
-int skill_get_maxcount( int id );
-int skill_get_blewcount( int id ,int lv );
-
-// スキルの使用
-int skill_use_id( struct map_session_data *sd, int target_id,
- int skill_num,int skill_lv);
-int skill_use_pos( struct map_session_data *sd,
- int skill_x, int skill_y, int skill_num, int skill_lv);
-
-int skill_castend_map( struct map_session_data *sd,int skill_num, const char *map);
-
-int skill_cleartimerskill(struct block_list *src);
-int skill_addtimerskill(struct block_list *src,unsigned int tick,int target,int x,int y,int skill_id,int skill_lv,int type,int flag);
-
-// 追加効果
-int skill_additional_effect( struct block_list* src, struct block_list *bl,int skillid,int skilllv,int attack_type,unsigned int tick);
-
-// ユニットスキル
-struct skill_unit *skill_initunit(struct skill_unit_group *group,int idx,int x,int y);
-int skill_delunit(struct skill_unit *unit);
-struct skill_unit_group *skill_initunitgroup(struct block_list *src,
- int count,int skillid,int skilllv,int unit_id);
-int skill_delunitgroup(struct skill_unit_group *group);
-struct skill_unit_group_tickset *skill_unitgrouptickset_search(
- struct block_list *bl,int group_id);
-int skill_unitgrouptickset_delete(struct block_list *bl,int group_id);
-int skill_clear_unitgroup(struct block_list *src);
-
-int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,
- int damage,unsigned int tick);
-
-int skill_castfix( struct block_list *bl, int time );
-int skill_delayfix( struct block_list *bl, int time );
-int skill_check_unit_range(int m,int x,int y,int range,int skillid);
-int skill_check_unit_range2(int m,int x,int y,int range);
-// -- moonsoul (added skill_check_unit_cell)
-int skill_check_unit_cell(int skillid,int m,int x,int y,int unit_id);
-int skill_unit_out_all( struct block_list *bl,unsigned int tick,int range);
-int skill_unit_move( struct block_list *bl,unsigned int tick,int range);
-int skill_unit_move_unit_group( struct skill_unit_group *group, int m,int dx,int dy);
-
-struct skill_unit_group *skill_check_dancing( struct block_list *src );
-void skill_stop_dancing(struct block_list *src, int flag);
-
-// 詠唱キャンセル
-int skill_castcancel(struct block_list *bl,int type);
-
-int skill_gangsterparadise(struct map_session_data *sd ,int type);
-void skill_brandishspear_first(struct square *tc,int dir,int x,int y);
-void skill_brandishspear_dir(struct square *tc,int dir,int are);
-int skill_autospell(struct map_session_data *md,int skillid);
-void skill_devotion(struct map_session_data *md,int target);
-void skill_devotion2(struct block_list *bl,int crusader);
-int skill_devotion3(struct block_list *bl,int target);
-void skill_devotion_end(struct map_session_data *md,struct map_session_data *sd,int target);
-
-#define skill_calc_heal(bl,skill_lv) (( battle_get_lv(bl)+battle_get_int(bl) )/8 *(4+ skill_lv*8))
-
-// その他
-int skill_check_cloaking(struct block_list *bl);
-int skill_is_danceskill(int id);
-
-// ステータス異常
-int skill_status_change_start(struct block_list *bl,int type,int val1,int val2,int val3,int val4,int tick,int flag);
-int skill_status_change_timer(int tid, unsigned int tick, int id, int data);
-int skill_encchant_eremental_end(struct block_list *bl, int type);
-int skill_status_change_end( struct block_list* bl , int type,int tid );
-int skill_status_change_clear(struct block_list *bl,int type);
-
-
-// アイテム作成
-int skill_can_produce_mix( struct map_session_data *sd, int nameid, int trigger );
-int skill_produce_mix( struct map_session_data *sd,
- int nameid, int slot1, int slot2, int slot3 );
-
-int skill_arrow_create( struct map_session_data *sd,int nameid);
-
-// mobスキルのため
-int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
-int skill_castend_damage_id( struct block_list* src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
-int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skilllv,unsigned int tick,int flag);
-
-// スキル攻撃一括処理
-int skill_attack( int attack_type, struct block_list* src, struct block_list *dsrc,
- struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
-
-void skill_reload(void);
-
-enum {
- ST_NONE,ST_HIDING,ST_CLOAKING,ST_HIDDEN,ST_RIDING,ST_FALCON,ST_CART,ST_SHIELD,ST_SIGHT,ST_EXPLOSIONSPIRITS,
- ST_RECOV_WEIGHT_RATE,ST_MOVE_ENABLE,ST_WATER,
-};
-
-enum { // struct map_session_data の status_changeの番号テーブル
-// SC_SENDMAX未満はクライアントへの通知あり。
-// 2-2次職の値はなんかめちゃくちゃっぽいので暫定。たぶん変更されます。
- SC_SENDMAX =128,
- SC_PROVOKE = 0,
- SC_ENDURE = 1,
- SC_TWOHANDQUICKEN = 2,
- SC_CONCENTRATE = 3,
- SC_HIDING = 4,
- SC_CLOAKING = 5,
- SC_ENCPOISON = 6,
- SC_POISONREACT = 7,
- SC_QUAGMIRE = 8,
- SC_ANGELUS = 9,
- SC_BLESSING =10,
- SC_SIGNUMCRUCIS =11,
- SC_INCREASEAGI =12,
- SC_DECREASEAGI =13,
- SC_SLOWPOISON =14,
- SC_IMPOSITIO =15,
- SC_SUFFRAGIUM =16,
- SC_ASPERSIO =17,
- SC_BENEDICTIO =18,
- SC_KYRIE =19,
- SC_MAGNIFICAT =20,
- SC_GLORIA =21,
- SC_AETERNA =22,
- SC_ADRENALINE =23,
- SC_WEAPONPERFECTION =24,
- SC_OVERTHRUST =25,
- SC_MAXIMIZEPOWER =26,
- SC_RIDING =27,
- SC_FALCON =28,
- SC_TRICKDEAD =29,
- SC_LOUD =30,
- SC_ENERGYCOAT =31,
- SC_HALLUCINATION =34,
- SC_WEIGHT50 =35,
- SC_WEIGHT90 =36,
- SC_SPEEDPOTION0 =37,
- SC_SPEEDPOTION1 =38,
- SC_SPEEDPOTION2 =39,
- SC_STRIPWEAPON =50,
- SC_STRIPSHIELD =51,
- SC_STRIPARMOR =52,
- SC_STRIPHELM =53,
- SC_CP_WEAPON =54,
- SC_CP_SHIELD =55,
- SC_CP_ARMOR =56,
- SC_CP_HELM =57,
- SC_AUTOGUARD =58,
- SC_REFLECTSHIELD =59,
- SC_DEVOTION =60,
- SC_PROVIDENCE =61,
- SC_DEFENDER =62,
- SC_AUTOSPELL =65,
- SC_SPEARSQUICKEN =68,
- SC_EXPLOSIONSPIRITS =86,
- SC_STEELBODY =87,
- SC_COMBO =89,
- SC_FLAMELAUNCHER =90,
- SC_FROSTWEAPON =91,
- SC_LIGHTNINGLOADER =92,
- SC_SEISMICWEAPON =93,
- SC_AURABLADE =103, /* オーラブレード */
- SC_PARRYING =104, /* パリイング */
- SC_CONCENTRATION =105, /* コンセントレーション */
- SC_TENSIONRELAX =106, /* テンションリラックス */
- SC_BERSERK =107, /* バーサーク */
- SC_ASSUMPTIO =110, /* アシャンプティオ */
- SC_MAGICPOWER =113, /* 魔法力増幅 */
- SC_TRUESIGHT =115, /* トゥルーサイト */
- SC_WINDWALK =116, /* ウインドウォーク */
- SC_MELTDOWN =117, /* メルトダウン */
- SC_CARTBOOST =118, /* カートブースト */
- SC_REJECTSWORD =120, /* リジェクトソード */
- SC_MARIONETTE =121, /* マリオネットコントロール */
- SC_HEADCRUSH =124, /* ヘッドクラッシュ */
- SC_JOINTBEAT =125, /* ジョイントビート */
-
- SC_STONE =128,
- SC_FREEZE =129,
- SC_STAN =130,
- SC_SLEEP =131,
- SC_POISON =132,
- SC_CURSE =133,
- SC_SILENCE =134,
- SC_CONFUSION =135,
- SC_BLIND =136,
- SC_DIVINA = SC_SILENCE,
-
- SC_SAFETYWALL =140,
- SC_PNEUMA =141,
- SC_WATERBALL =142,
- SC_ANKLE =143,
- SC_DANCING =144,
- SC_KEEPING =145,
- SC_BARRIER =146,
-
- SC_MAGICROD =149,
- SC_SIGHT =150,
- SC_RUWACH =151,
- SC_AUTOCOUNTER =152,
- SC_VOLCANO =153,
- SC_DELUGE =154,
- SC_VIOLENTGALE =155,
- SC_BLADESTOP_WAIT =156,
- SC_BLADESTOP =157,
- SC_EXTREMITYFIST =158,
- SC_GRAFFITI =159,
-
- SC_LULLABY =160,
- SC_RICHMANKIM =161,
- SC_ETERNALCHAOS =162,
- SC_DRUMBATTLE =163,
- SC_NIBELUNGEN =164,
- SC_ROKISWEIL =165,
- SC_INTOABYSS =166,
- SC_SIEGFRIED =167,
- SC_DISSONANCE =168,
- SC_WHISTLE =169,
- SC_ASSNCROS =170,
- SC_POEMBRAGI =171,
- SC_APPLEIDUN =172,
- SC_UGLYDANCE =173,
- SC_HUMMING =174,
- SC_DONTFORGETME =175,
- SC_FORTUNE =176,
- SC_SERVICE4U =177,
-
- SC_SPIDERWEB =180, /* スパイダーウェッブ */
- SC_MEMORIZE =181, /* メモライズ */
-
- SC_WEDDING =187, //結婚用(結婚衣裳になって歩くのが遅いとか)
- SC_NOCHAT =188, //赤エモ状態
- SC_SPLASHER =189, /* ベナムスプラッシャー */
- SC_SELFDESTRUCTION =190, /* 自爆 */
-
-
-// Used by English Team
- SC_BROKNARMOR =32,
- SC_BROKNWEAPON =33,
- SC_SIGHTTRASHER =73,
- SC_BASILICA =125,
- SC_ENSEMBLE =159,
- SC_FOGWALL =178,
- SC_GOSPEL =179,
- SC_LANDPROTECTOR =182,
- SC_ADAPTATION =183,
- SC_CHASEWALK =184,
- SC_ATKPOT =185, // [Valaris]
- SC_MATKPOT =186, // [Valaris]
- SC_MINDBREAKER =191,
- SC_SPELLBREAKER =192,
-
-// -- testing various SC effects
-// SC_AURABLADE =81,
-// SC_CONCENTRATION =83,
-// SC_TENSIONRELAX =84,
-// SC_BERSERK =85,
-// SC_CALLSPIRITS =100,
-// SC_PARRYING =100,
-// SC_FREECAST =101,
-// SC_ABSORBSPIRIT =102,
-// SC_ASSUMPTIO =114,
-// SC_SHARPSHOOT =127,
-// SC_GANGSTER =184,
-// SC_CANNIBALIZE =186,
-// SC_SPHEREMINE =187,
-// SC_METEOSTORM =189,
-// SC_CASTCANCEL =190,
-// SC_SPIDERWEB =191,
-};
-extern int SkillStatusChangeTable[];
-
-enum {
- NV_BASIC = 1,
-
- SM_SWORD,
- SM_TWOHAND,
- SM_RECOVERY,
- SM_BASH,
- SM_PROVOKE,
- SM_MAGNUM,
- SM_ENDURE,
-
- MG_SRECOVERY,
- MG_SIGHT,
- MG_NAPALMBEAT,
- MG_SAFETYWALL,
- MG_SOULSTRIKE,
- MG_COLDBOLT,
- MG_FROSTDIVER,
- MG_STONECURSE,
- MG_FIREBALL,
- MG_FIREWALL,
- MG_FIREBOLT,
- MG_LIGHTNINGBOLT,
- MG_THUNDERSTORM,
-
- AL_DP,
- AL_DEMONBANE,
- AL_RUWACH,
- AL_PNEUMA,
- AL_TELEPORT,
- AL_WARP,
- AL_HEAL,
- AL_INCAGI,
- AL_DECAGI,
- AL_HOLYWATER,
- AL_CRUCIS,
- AL_ANGELUS,
- AL_BLESSING,
- AL_CURE,
-
- MC_INCCARRY,
- MC_DISCOUNT,
- MC_OVERCHARGE,
- MC_PUSHCART,
- MC_IDENTIFY,
- MC_VENDING,
- MC_MAMMONITE,
-
- AC_OWL,
- AC_VULTURE,
- AC_CONCENTRATION,
- AC_DOUBLE,
- AC_SHOWER,
-
- TF_DOUBLE,
- TF_MISS,
- TF_STEAL,
- TF_HIDING,
- TF_POISON,
- TF_DETOXIFY,
-
- ALL_RESURRECTION,
-
- KN_SPEARMASTERY,
- KN_PIERCE,
- KN_BRANDISHSPEAR,
- KN_SPEARSTAB,
- KN_SPEARBOOMERANG,
- KN_TWOHANDQUICKEN,
- KN_AUTOCOUNTER,
- KN_BOWLINGBASH,
- KN_RIDING,
- KN_CAVALIERMASTERY,
-
- PR_MACEMASTERY,
- PR_IMPOSITIO,
- PR_SUFFRAGIUM,
- PR_ASPERSIO,
- PR_BENEDICTIO,
- PR_SANCTUARY,
- PR_SLOWPOISON,
- PR_STRECOVERY,
- PR_KYRIE,
- PR_MAGNIFICAT,
- PR_GLORIA,
- PR_LEXDIVINA,
- PR_TURNUNDEAD,
- PR_LEXAETERNA,
- PR_MAGNUS,
-
- WZ_FIREPILLAR,
- WZ_SIGHTRASHER,
- WZ_FIREIVY,
- WZ_METEOR,
- WZ_JUPITEL,
- WZ_VERMILION,
- WZ_WATERBALL,
- WZ_ICEWALL,
- WZ_FROSTNOVA,
- WZ_STORMGUST,
- WZ_EARTHSPIKE,
- WZ_HEAVENDRIVE,
- WZ_QUAGMIRE,
- WZ_ESTIMATION,
-
- BS_IRON,
- BS_STEEL,
- BS_ENCHANTEDSTONE,
- BS_ORIDEOCON,
- BS_DAGGER,
- BS_SWORD,
- BS_TWOHANDSWORD,
- BS_AXE,
- BS_MACE,
- BS_KNUCKLE,
- BS_SPEAR,
- BS_HILTBINDING,
- BS_FINDINGORE,
- BS_WEAPONRESEARCH,
- BS_REPAIRWEAPON,
- BS_SKINTEMPER,
- BS_HAMMERFALL,
- BS_ADRENALINE,
- BS_WEAPONPERFECT,
- BS_OVERTHRUST,
- BS_MAXIMIZE,
-
- HT_SKIDTRAP,
- HT_LANDMINE,
- HT_ANKLESNARE,
- HT_SHOCKWAVE,
- HT_SANDMAN,
- HT_FLASHER,
- HT_FREEZINGTRAP,
- HT_BLASTMINE,
- HT_CLAYMORETRAP,
- HT_REMOVETRAP,
- HT_TALKIEBOX,
- HT_BEASTBANE,
- HT_FALCON,
- HT_STEELCROW,
- HT_BLITZBEAT,
- HT_DETECTING,
- HT_SPRINGTRAP,
-
- AS_RIGHT,
- AS_LEFT,
- AS_KATAR,
- AS_CLOAKING,
- AS_SONICBLOW,
- AS_GRIMTOOTH,
- AS_ENCHANTPOISON,
- AS_POISONREACT,
- AS_VENOMDUST,
- AS_SPLASHER,
-
- NV_FIRSTAID,
- NV_TRICKDEAD,
- SM_MOVINGRECOVERY,
- SM_FATALBLOW,
- SM_AUTOBERSERK,
- AC_MAKINGARROW,
- AC_CHARGEARROW,
- TF_SPRINKLESAND,
- TF_BACKSLIDING,
- TF_PICKSTONE,
- TF_THROWSTONE,
- MC_CARTREVOLUTION,
- MC_CHANGECART,
- MC_LOUD,
- AL_HOLYLIGHT,
- MG_ENERGYCOAT,
-
- NPC_PIERCINGATT,
- NPC_MENTALBREAKER,
- NPC_RANGEATTACK,
- NPC_ATTRICHANGE,
- NPC_CHANGEWATER,
- NPC_CHANGEGROUND,
- NPC_CHANGEFIRE,
- NPC_CHANGEWIND,
- NPC_CHANGEPOISON,
- NPC_CHANGEHOLY,
- NPC_CHANGEDARKNESS,
- NPC_CHANGETELEKINESIS,
- NPC_CRITICALSLASH,
- NPC_COMBOATTACK,
- NPC_GUIDEDATTACK,
- NPC_SELFDESTRUCTION,
- NPC_SPLASHATTACK,
- NPC_SUICIDE,
- NPC_POISON,
- NPC_BLINDATTACK,
- NPC_SILENCEATTACK,
- NPC_STUNATTACK,
- NPC_PETRIFYATTACK,
- NPC_CURSEATTACK,
- NPC_SLEEPATTACK,
- NPC_RANDOMATTACK,
- NPC_WATERATTACK,
- NPC_GROUNDATTACK,
- NPC_FIREATTACK,
- NPC_WINDATTACK,
- NPC_POISONATTACK,
- NPC_HOLYATTACK,
- NPC_DARKNESSATTACK,
- NPC_TELEKINESISATTACK,
- NPC_MAGICALATTACK,
- NPC_METAMORPHOSIS,
- NPC_PROVOCATION,
- NPC_SMOKING,
- NPC_SUMMONSLAVE,
- NPC_EMOTION,
- NPC_TRANSFORMATION,
- NPC_BLOODDRAIN,
- NPC_ENERGYDRAIN,
- NPC_KEEPING,
- NPC_DARKBREATH,
- NPC_DARKBLESSING,
- NPC_BARRIER,
- NPC_DEFENDER,
- NPC_LICK,
- NPC_HALLUCINATION,
- NPC_REBIRTH,
- NPC_SUMMONMONSTER,
-
- RG_SNATCHER,
- RG_STEALCOIN,
- RG_BACKSTAP,
- RG_TUNNELDRIVE,
- RG_RAID,
- RG_STRIPWEAPON,
- RG_STRIPSHIELD,
- RG_STRIPARMOR,
- RG_STRIPHELM,
- RG_INTIMIDATE,
- RG_GRAFFITI,
- RG_FLAGGRAFFITI,
- RG_CLEANER,
- RG_GANGSTER,
- RG_COMPULSION,
- RG_PLAGIARISM,
-
- AM_AXEMASTERY,
- AM_LEARNINGPOTION,
- AM_PHARMACY,
- AM_DEMONSTRATION,
- AM_ACIDTERROR,
- AM_POTIONPITCHER,
- AM_CANNIBALIZE,
- AM_SPHEREMINE,
- AM_CP_WEAPON,
- AM_CP_SHIELD,
- AM_CP_ARMOR,
- AM_CP_HELM,
- AM_BIOETHICS,
- AM_BIOTECHNOLOGY,
- AM_CREATECREATURE,
- AM_CULTIVATION,
- AM_FLAMECONTROL,
- AM_CALLHOMUN,
- AM_REST,
- AM_DRILLMASTER,
- AM_HEALHOMUN,
- AM_RESURRECTHOMUN,
-
- CR_TRUST,
- CR_AUTOGUARD,
- CR_SHIELDCHARGE,
- CR_SHIELDBOOMERANG,
- CR_REFLECTSHIELD,
- CR_HOLYCROSS,
- CR_GRANDCROSS,
- CR_DEVOTION,
- CR_PROVIDENCE,
- CR_DEFENDER,
- CR_SPEARQUICKEN,
-
- MO_IRONHAND,
- MO_SPIRITSRECOVERY,
- MO_CALLSPIRITS,
- MO_ABSORBSPIRITS,
- MO_TRIPLEATTACK,
- MO_BODYRELOCATION,
- MO_DODGE,
- MO_INVESTIGATE,
- MO_FINGEROFFENSIVE,
- MO_STEELBODY,
- MO_BLADESTOP,
- MO_EXPLOSIONSPIRITS,
- MO_EXTREMITYFIST,
- MO_CHAINCOMBO,
- MO_COMBOFINISH,
-
- SA_ADVANCEDBOOK,
- SA_CASTCANCEL,
- SA_MAGICROD,
- SA_SPELLBREAKER,
- SA_FREECAST,
- SA_AUTOSPELL,
- SA_FLAMELAUNCHER,
- SA_FROSTWEAPON,
- SA_LIGHTNINGLOADER,
- SA_SEISMICWEAPON,
- SA_DRAGONOLOGY,
- SA_VOLCANO,
- SA_DELUGE,
- SA_VIOLENTGALE,
- SA_LANDPROTECTOR,
- SA_DISPELL,
- SA_ABRACADABRA,
- SA_MONOCELL,
- SA_CLASSCHANGE,
- SA_SUMMONMONSTER,
- SA_REVERSEORCISH,
- SA_DEATH,
- SA_FORTUNE,
- SA_TAMINGMONSTER,
- SA_QUESTION,
- SA_GRAVITY,
- SA_LEVELUP,
- SA_INSTANTDEATH,
- SA_FULLRECOVERY,
- SA_COMA,
-
- BD_ADAPTATION,
- BD_ENCORE,
- BD_LULLABY,
- BD_RICHMANKIM,
- BD_ETERNALCHAOS,
- BD_DRUMBATTLEFIELD,
- BD_RINGNIBELUNGEN,
- BD_ROKISWEIL,
- BD_INTOABYSS,
- BD_SIEGFRIED,
- BD_RAGNAROK,
-
- BA_MUSICALLESSON,
- BA_MUSICALSTRIKE,
- BA_DISSONANCE,
- BA_FROSTJOKE,
- BA_WHISTLE,
- BA_ASSASSINCROSS,
- BA_POEMBRAGI,
- BA_APPLEIDUN,
-
- DC_DANCINGLESSON,
- DC_THROWARROW,
- DC_UGLYDANCE,
- DC_SCREAM,
- DC_HUMMING,
- DC_DONTFORGETME,
- DC_FORTUNEKISS,
- DC_SERVICEFORYOU,
-
- WE_MALE = 334,
- WE_FEMALE,
- WE_CALLPARTNER,
-
- NPC_SELFDESTRUCTION2 = 331,
- NPC_DARKCROSS = 338,
-
- LK_AURABLADE = 355,
- LK_PARRYING,
- LK_CONCENTRATION,
- LK_TENSIONRELAX,
- LK_BERSERK,
- LK_FURY,
- HP_ASSUMPTIO,
- HP_BASILICA,
- HP_MEDITATIO,
- HW_SOULDRAIN,
- HW_MAGICCRASHER,
- HW_MAGICPOWER,
- PA_PRESSURE,
- PA_SACRIFICE,
- PA_GOSPEL,
- CH_PALMSTRIKE,
- CH_TIGERFIST,
- CH_CHAINCRUSH,
- PF_HPCONVERSION,
- PF_SOULCHANGE,
- PF_SOULBURN,
- ASC_KATAR,
- ASC_HALLUCINATION,
- ASC_EDP,
- ASC_BREAKER,
- SN_SIGHT,
- SN_FALCONASSAULT,
- SN_SHARPSHOOTING,
- SN_WINDWALK,
- WS_MELTDOWN,
- WS_CREATECOIN,
- WS_CREATENUGGET,
- WS_CARTBOOST,
- WS_SYSTEMCREATE,
- ST_CHASEWALK,
- ST_REJECTSWORD,
- ST_STEALBACKPACK,
- CR_ALCHEMY,
- CR_SYNTHESISPOTION,
- CG_ARROWVULCAN,
- CG_MOONLIT,
- CG_MARIONETTE,
- LK_SPIRALPIERCE,
- LK_HEADCRUSH,
- LK_JOINTBEAT,
- HW_NAPALMVULCAN,
- CH_SOULCOLLECT,
- PF_MINDBREAKER,
- PF_MEMORIZE,
- PF_FOGWALL,
- PF_SPIDERWEB,
- ASC_METEORASSAULT,
- ASC_CDP,
- WE_BABY,
- WE_CALLPARENT,
- WE_CALLBABY,
- TK_RUN,
- TK_READYSTORM,
- TK_STORMKICK,
- TK_READYDOWN,
- TK_DOWNKICK,
- TK_READYTURN,
- TK_TURNKICK,
- TK_READYCOUNTER,
- TK_COUNTER,
- TK_DODGE,
- TK_JUMPKICK,
- TK_HPTIME,
- TK_SPTIME,
- TK_POWER,
- TK_SEVENWIND,
- TK_HIGHJUMP,
- SG_FEEL,
- SG_SUN_WARM,
- SG_MOON_WARM,
- SG_STAR_WARM,
- SG_SUN_COMFORT,
- SG_MOON_COMFORT,
- SG_STAR_COMFORT,
- SG_HATE,
- SG_SUN_ANGER,
- SG_MOON_ANGER,
- SG_STAR_ANGER,
- SG_SUN_BLESS,
- SG_MOON_BLESS,
- SG_STAR_BLESS,
- SG_DEVIL,
- SG_FRIEND,
- SG_KNOWLEDGE,
- SG_FUSION,
- SL_ALCHEMIST,
- AM_BERSERKPITCHER,
- SL_MONK,
- SL_STAR,
- SL_SAGE,
- SL_CRUSADER,
- SL_SUPERNOVICE,
- SL_KNIGHT,
- SL_WIZARD,
- SL_PRIEST,
- SL_BARDDANCER,
- SL_ROGUE,
- SL_ASSASIN,
- SL_BLACKSMITH,
- BS_ADRENALINE2,
- SL_HUNTER,
- SL_SOULLINKER,
- SL_KAIZEL,
- SL_KAAHI,
- SL_KAUPE,
- SL_KAITE,
- SL_KAINA,
- SL_STIN,
- SL_STUN,
- SL_SMA,
- SL_SWOO,
- SL_SKE,
- SL_SKA,
-
- GD_APPROVAL=10000,
- GD_KAFRACONTACT,
- GD_GUARDIANRESEARCH,
- GD_CHARISMA,
- GD_EXTENSION,
-};
-
-#endif
-
diff --git a/misc/src/map/storage.c b/misc/src/map/storage.c
deleted file mode 100644
index 696a74e..0000000
--- a/misc/src/map/storage.c
+++ /dev/null
@@ -1,576 +0,0 @@
-// $Id: storage.c,v 1.3 2004/09/25 02:05:22 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "db.h"
-#include "itemdb.h"
-#include "clif.h"
-#include "intif.h"
-#include "pc.h"
-#include "storage.h"
-#include "guild.h"
-#include "nullpo.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static struct dbt *storage_db;
-static struct dbt *guild_storage_db;
-
-/*==========================================
- * 倉庫内アイテムソート
- *------------------------------------------
- */
-int storage_comp_item(const void *_i1, const void *_i2){
-struct item *i1=(struct item *)_i1;
-struct item *i2=(struct item *)_i2;
-
- if (i1->nameid == i2->nameid) {
- return 0;
- } else if (!(i1->nameid) || !(i1->amount)){
- return 1;
- } else if (!(i2->nameid) || !(i2->amount)){
- return -1;
- } else {
- return i1->nameid - i2->nameid;
- }
-}
-
-
-void sortage_sortitem(struct storage* stor){
- nullpo_retv(stor);
-
- qsort(stor->storage, MAX_STORAGE, sizeof(struct item), storage_comp_item);
-}
-
-void sortage_gsortitem(struct guild_storage* gstor){
- nullpo_retv(gstor);
-
- qsort(gstor->storage, MAX_GUILD_STORAGE, sizeof(struct item), storage_comp_item);
-}
-
-/*==========================================
- * 初期化とか
- *------------------------------------------
- */
-int do_init_storage(void) // map.c::do_init()から呼ばれる
-{
- storage_db=numdb_init();
- guild_storage_db=numdb_init();
- return 1;
-}
-
-void do_final_storage(void) // map.c::do_final()から呼ばれる
-{
-}
-
-struct storage *account2storage(int account_id)
-{
- struct storage *stor;
- stor=numdb_search(storage_db,account_id);
- if(stor == NULL) {
- stor = calloc(sizeof(struct storage), 1);
- if(stor == NULL){
- printf("storage: out of memory!\n");
- exit(0);
- }
- memset(stor,0,sizeof(struct storage));
- stor->account_id=account_id;
- numdb_insert(storage_db,stor->account_id,stor);
- }
- return stor;
-}
-
-// Just to ask storage, without creation
-struct storage *account2storage2(int account_id) {
- return numdb_search(storage_db, account_id);
-}
-
-int storage_delete(int account_id)
-{
- struct storage *stor = numdb_search(storage_db,account_id);
- if(stor) {
- numdb_erase(storage_db,account_id);
- free(stor);
- }
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫を開く
- *------------------------------------------
- */
-int storage_storageopen(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
- stor->storage_status = 1;
- sd->state.storage_flag = 0;
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 0;
- } else
- intif_request_storage(sd->status.account_id);
-
- return 1;
-}
-
-/*==========================================
- * カプラ倉庫へアイテム追加
- *------------------------------------------
- */
-int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
-{
- struct item_data *data;
- int i;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
-
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
-
- i=MAX_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid == item_data->nameid &&
- stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
- stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
- if(stor->storage[i].amount+amount > MAX_AMOUNT)
- return 1;
- stor->storage[i].amount+=amount;
- clif_storageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid==0){
- memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
- stor->storage[i].amount=amount;
- stor->storage_amount++;
- clif_storageitemadded(sd,stor,i,amount);
- clif_updatestorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_STORAGE)
- return 1;
- }
- return 0;
-}
-/*==========================================
- * カプラ倉庫アイテムを減らす
- *------------------------------------------
- */
-int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
-{
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
-
- if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
- return 1;
-
- stor->storage[n].amount-=amount;
- if(stor->storage[n].amount==0){
- memset(&stor->storage[n],0,sizeof(stor->storage[0]));
- stor->storage_amount--;
- clif_updatestorageamount(sd,stor);
- }
- clif_storageitemremoved(sd,n,amount);
-
- return 0;
-}
-/*==========================================
- * カプラ倉庫へ入れる
- *------------------------------------------
- */
-int storage_storageadd(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫から出す
- *------------------------------------------
- */
-int storage_storageget(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
- int flag;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
- storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
- } // valid amount
- }// valid index
- }// storage open
-
- return 0;
-}
-/*==========================================
- * カプラ倉庫へカートから入れる
- *------------------------------------------
- */
-int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫からカートへ出す
- *------------------------------------------
- */
-int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
- storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
-
- return 0;
-}
-
-
-/*==========================================
- * カプラ倉庫を閉じる
- *------------------------------------------
- */
-int storage_storageclose(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- stor->storage_status=0;
- sd->state.storage_flag = 0;
- clif_storageclose(sd);
-
- sortage_sortitem(stor);
- return 0;
-}
-
-/*==========================================
- * ログアウト時開いているカプラ倉庫の保存
- *------------------------------------------
- */
-int storage_storage_quit(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
-
- stor = numdb_search(storage_db,sd->status.account_id);
- if(stor) stor->storage_status = 0;
-
- return 0;
-}
-
-int storage_storage_save(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
-
- stor=numdb_search(storage_db,sd->status.account_id);
- if(stor) intif_send_storage(stor);
-
- return 0;
-}
-
-struct guild_storage *guild2storage(int guild_id)
-{
- struct guild_storage *gs = NULL;
- if(guild_search(guild_id) != NULL) {
- gs=numdb_search(guild_storage_db,guild_id);
- if(gs == NULL) {
- gs = calloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- printf("storage: out of memory!\n");
- exit(0);
- }
- gs->guild_id=guild_id;
- numdb_insert(guild_storage_db,gs->guild_id,gs);
- }
- }
- return gs;
-}
-
-int guild_storage_delete(int guild_id)
-{
- struct guild_storage *gstor = numdb_search(guild_storage_db,guild_id);
- if(gstor) {
- numdb_erase(guild_storage_db,guild_id);
- free(gstor);
- }
- return 0;
-}
-
-int storage_guild_storageopen(struct map_session_data *sd)
-{
- struct guild_storage *gstor;
-
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id <= 0)
- return 2;
- if((gstor = numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) {
- if(gstor->storage_status)
- return 1;
- gstor->storage_status = 1;
- sd->state.storage_flag = 1;
- clif_guildstorageitemlist(sd,gstor);
- clif_guildstorageequiplist(sd,gstor);
- clif_updateguildstorageamount(sd,gstor);
- return 0;
- }
- else {
- gstor = guild2storage(sd->status.guild_id);
- gstor->storage_status = 1;
- intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
- }
-
- return 0;
-}
-
-int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount)
-{
- struct item_data *data;
- int i;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
-
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
-
- i=MAX_GUILD_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid == item_data->nameid &&
- stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
- stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
- if(stor->storage[i].amount+amount > MAX_AMOUNT)
- return 1;
- stor->storage[i].amount+=amount;
- clif_guildstorageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_GUILD_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid==0){
- memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
- stor->storage[i].amount=amount;
- stor->storage_amount++;
- clif_guildstorageitemadded(sd,stor,i,amount);
- clif_updateguildstorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_GUILD_STORAGE)
- return 1;
- }
- return 0;
-}
-
-int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount)
-{
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
-
- if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
- return 1;
-
- stor->storage[n].amount-=amount;
- if(stor->storage[n].amount==0){
- memset(&stor->storage[n],0,sizeof(stor->storage[0]));
- stor->storage_amount--;
- clif_updateguildstorageamount(sd,stor);
- }
- clif_storageitemremoved(sd,n,amount);
-
- return 0;
-}
-
-int storage_guild_storageadd(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
-
- return 0;
-}
-
-int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
- int flag;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
- } // valid amount
- }// valid index
- }// storage open
- }
-
- return 0;
-}
-
-int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
-
- return 0;
-}
-
-int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
- guild_storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
- }
-
- return 0;
-}
-
-int storage_guild_storageclose(struct map_session_data *sd)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- intif_send_guild_storage(sd->status.account_id,stor);
- stor->storage_status = 0;
- sd->state.storage_flag = 0;
- sortage_gsortitem(stor);
- }
- clif_storageclose(sd);
-
- return 0;
-}
-
-int storage_guild_storage_quit(struct map_session_data *sd,int flag)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- stor = numdb_search(guild_storage_db,sd->status.guild_id);
- if(stor) {
- if(!flag)
- intif_send_guild_storage(sd->status.account_id,stor);
- stor->storage_status = 0;
- sd->state.storage_flag = 0;
- }
-
- return 0;
-}
diff --git a/misc/src/map/storage.h b/misc/src/map/storage.h
deleted file mode 100644
index 489741c..0000000
--- a/misc/src/map/storage.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// $Id: storage.h,v 1.3 2004/09/25 05:32:19 MouseJstr Exp $
-#ifndef _STORAGE_H_
-#define _STORAGE_H_
-
-#include "mmo.h"
-
-int storage_storageopen(struct map_session_data *sd);
-int storage_storageadd(struct map_session_data *sd,int index,int amount);
-int storage_storageget(struct map_session_data *sd,int index,int amount);
-int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
-int storage_storagegettocart(struct map_session_data *sd,int index,int amount);
-int storage_storageclose(struct map_session_data *sd);
-int do_init_storage(void);
-void do_final_storage(void);
-struct storage *account2storage(int account_id);
-struct storage *account2storage2(int account_id);
-int storage_delete(int account_id);
-int storage_storage_quit(struct map_session_data *sd);
-int storage_storage_save(struct map_session_data *sd);
-
-struct guild_storage *guild2storage(int guild_id);
-int guild_storage_delete(int guild_id);
-int storage_guild_storageopen(struct map_session_data *sd);
-int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
-int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
-int storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
-int storage_guild_storageget(struct map_session_data *sd,int index,int amount);
-int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
-int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
-int storage_guild_storageclose(struct map_session_data *sd);
-int storage_guild_storage_quit(struct map_session_data *sd,int flag);
-
-int storage_comp_item(const void *_i1, const void *_i2);
-//int storage_comp_item(const struct item* i1, const struct item* i2);
-void sortage_sortitem(struct storage* stor);
-void sortage_gsortitem(struct guild_storage* gstor);
-
-#endif
diff --git a/misc/src/map/trade.c b/misc/src/map/trade.c
deleted file mode 100644
index da43d67..0000000
--- a/misc/src/map/trade.c
+++ /dev/null
@@ -1,255 +0,0 @@
-#include <stdio.h>
-#include <string.h>
-
-#include "clif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "trade.h"
-#include "pc.h"
-#include "npc.h"
-#include "battle.h"
-#include "nullpo.h"
-
-/*==========================================
- * 取引要請を相手に送る
- *------------------------------------------
- */
-void trade_traderequest(struct map_session_data *sd,int target_id)
-{
- struct map_session_data *target_sd;
-
- nullpo_retv(sd);
-
- if((target_sd = map_id2sd(target_id)) != NULL){
- if(!battle_config.invite_request_check) {
- if(target_sd->guild_invite>0 || target_sd->party_invite>0){
- clif_tradestart(sd,2); // 相手はPT要請中かGuild要請中
- return;
- }
- }
- if((target_sd->trade_partner !=0) || (sd->trade_partner !=0)) {
- trade_tradecancel(sd); //person is in another trade
- }
- else{
- if(sd->bl.m != target_sd->bl.m
- || (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5)
- || (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5)) {
- clif_tradestart(sd,0); //too far
- }
- else if(sd!=target_sd) {
- target_sd->trade_partner = sd->status.account_id;
- sd->trade_partner = target_sd->status.account_id;
- clif_traderequest(target_sd,sd->status.name);
- }
- }
- }
- else{
- clif_tradestart(sd,1); //character does not exist
- }
-}
-
-/*==========================================
- * 取引要請
- *------------------------------------------
- */
-void trade_tradeack(struct map_session_data *sd,int type)
-{
- struct map_session_data *target_sd;
-
- nullpo_retv(sd);
-
- if((target_sd = map_id2sd(sd->trade_partner)) != NULL){
- clif_tradestart(target_sd,type);
- clif_tradestart(sd,type);
- if(type == 4){ // Cancel
- sd->deal_locked =0;
- sd->trade_partner=0;
- target_sd->deal_locked=0;
- target_sd->trade_partner=0;
- }
- if(sd->npc_id != 0)
- npc_event_dequeue(sd);
- if(target_sd->npc_id != 0)
- npc_event_dequeue(target_sd);
- }
-}
-
-/*==========================================
- * アイテム追加
- *------------------------------------------
- */
-void trade_tradeadditem(struct map_session_data *sd,int index,int amount)
-{
- struct map_session_data *target_sd;
- int trade_i;
- int trade_weight=0;
- int c;
-
- nullpo_retv(sd);
-
- if(((target_sd = map_id2sd(sd->trade_partner)) != NULL) && (sd->deal_locked < 1)){
- if(index<2 || index>=MAX_INVENTORY+2){
- if(index == 0 && amount > 0 && amount <= sd->status.zeny){
- sd->deal_zeny=amount;
- clif_tradeadditem(sd,target_sd,0,amount);
- }
- }else if(amount <= sd->status.inventory[index-2].amount && amount > 0){
- for(trade_i=0; trade_i<10;trade_i++){
- if(sd->deal_item_amount[trade_i] == 0){
- trade_weight+=sd->inventory_data[index-2]->weight*amount;
- if(target_sd->weight + trade_weight > target_sd->max_weight){
- clif_tradeitemok(sd,index,0,1); //fail to add item -- the player was over weighted.
- amount = 0; // [MouseJstr]
- }else{
- for(c=0; c==trade_i-1;c++){ // re-deal exploit protection [Valaris]
- if(sd->deal_item_index[c]==index) {
- trade_tradecancel(sd);
- return;
- }
- }
- sd->deal_item_index[trade_i] =index;
- sd->deal_item_amount[trade_i]+=amount;
- clif_tradeitemok(sd,index,amount,0); //success to add item
- clif_tradeadditem(sd,target_sd,index,amount);
- }
- break;
- }else{
- trade_weight+=sd->inventory_data[sd->deal_item_index[trade_i]-2]->weight*sd->deal_item_amount[trade_i];
- }
- }
- }
- }
-}
-
-/*==========================================
- * アイテム追加完了(ok押し)
- *------------------------------------------
- */
-void trade_tradeok(struct map_session_data *sd)
-{
- struct map_session_data *target_sd;
- int trade_i;
-
- nullpo_retv(sd);
-
- for(trade_i=0;trade_i<10;trade_i++) {
- if(sd->deal_item_amount[trade_i]>sd->status.inventory[sd->deal_item_index[trade_i]-2].amount ||
- sd->deal_item_amount[trade_i]<0) {
- trade_tradecancel(sd);
- return;
- }
-
- }
-
- if((target_sd = map_id2sd(sd->trade_partner)) != NULL){
- sd->deal_locked=1;
- clif_tradeitemok(sd,0,0,0);
- clif_tradedeal_lock(sd,0);
- clif_tradedeal_lock(target_sd,1);
- }
-}
-
-/*==========================================
- * 取引キャンセル
- *------------------------------------------
- */
-void trade_tradecancel(struct map_session_data *sd)
-{
- struct map_session_data *target_sd;
- int trade_i;
-
- nullpo_retv(sd);
-
- if((target_sd = map_id2sd(sd->trade_partner)) != NULL){
- for(trade_i=0; trade_i<10;trade_i++) { //give items back (only virtual)
- if(sd->deal_item_amount[trade_i] != 0) {
- clif_additem(sd,sd->deal_item_index[trade_i]-2,sd->deal_item_amount[trade_i],0);
- sd->deal_item_index[trade_i] =0;
- sd->deal_item_amount[trade_i]=0;
- }
- if(target_sd->deal_item_amount[trade_i] != 0) {
- clif_additem(target_sd,target_sd->deal_item_index[trade_i]-2,target_sd->deal_item_amount[trade_i],0);
- target_sd->deal_item_index[trade_i] =0;
- target_sd->deal_item_amount[trade_i]=0;
- }
- }
- if(sd->deal_zeny) {
- clif_updatestatus(sd,SP_ZENY);
- sd->deal_zeny=0;
- }
- if(target_sd->deal_zeny) {
- clif_updatestatus(target_sd,SP_ZENY);
- target_sd->deal_zeny=0;
- }
- sd->deal_locked =0;
- sd->trade_partner=0;
- target_sd->deal_locked=0;
- target_sd->trade_partner=0;
- clif_tradecancelled(sd);
- clif_tradecancelled(target_sd);
- }
-}
-
-/*==========================================
- * 取引許諾(trade押し)
- *------------------------------------------
- */
-void trade_tradecommit(struct map_session_data *sd)
-{
- struct map_session_data *target_sd;
- int trade_i;
-
- nullpo_retv(sd);
-
- if((target_sd = map_id2sd(sd->trade_partner)) != NULL){
- if( (sd->deal_locked >=1) && (target_sd->deal_locked >=1) ){ // both have pressed 'ok'
- if(sd->deal_locked < 2) {sd->deal_locked=2;} // set locked to 2
- if(target_sd->deal_locked==2) { // the other one pressed 'trade' too
- for(trade_i=0; trade_i<10;trade_i++) {
- if(sd->deal_item_amount[trade_i] != 0) {
- int n=sd->deal_item_index[trade_i]-2;
- int flag;
- flag = pc_additem(target_sd,&sd->status.inventory[n],sd->deal_item_amount[trade_i]);
- if(flag==0)
- pc_delitem(sd,n,sd->deal_item_amount[trade_i],1);
- else
- clif_additem(sd,n,sd->deal_item_amount[trade_i],0);
- sd->deal_item_index[trade_i] =0;
- sd->deal_item_amount[trade_i]=0;
- }
- if(target_sd->deal_item_amount[trade_i] != 0) {
- int n=target_sd->deal_item_index[trade_i]-2;
- int flag;
- flag = pc_additem(sd,&target_sd->status.inventory[n],target_sd->deal_item_amount[trade_i]);
- if(flag==0)
- pc_delitem(target_sd,n,target_sd->deal_item_amount[trade_i],1);
- else
- clif_additem(target_sd,n,target_sd->deal_item_amount[trade_i],0);
- target_sd->deal_item_index[trade_i] =0;
- target_sd->deal_item_amount[trade_i]=0;
- }
- }
- if(sd->deal_zeny) {
- sd->status.zeny -= sd->deal_zeny;
- clif_updatestatus(sd,SP_ZENY);
- target_sd->status.zeny += sd->deal_zeny;
- clif_updatestatus(target_sd,SP_ZENY);
- sd->deal_zeny=0;
- }
- if(target_sd->deal_zeny) {
- target_sd->status.zeny -= target_sd->deal_zeny;
- clif_updatestatus(target_sd,SP_ZENY);
- sd->status.zeny += target_sd->deal_zeny;
- clif_updatestatus(sd,SP_ZENY);
- target_sd->deal_zeny=0;
- }
- sd->deal_locked =0;
- sd->trade_partner=0;
- target_sd->deal_locked=0;
- target_sd->trade_partner=0;
- clif_tradecompleted(sd,0);
- clif_tradecompleted(target_sd,0);
- }
- }
- }
-}
diff --git a/misc/src/map/trade.h b/misc/src/map/trade.h
deleted file mode 100644
index 01cbce7..0000000
--- a/misc/src/map/trade.h
+++ /dev/null
@@ -1,13 +0,0 @@
-// $Id: trade.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
-#ifndef _TRADE_H_
-#define _TRADE_H_
-
-#include "map.h"
-void trade_traderequest(struct map_session_data *sd,int target_id);
-void trade_tradeack(struct map_session_data *sd,int type);
-void trade_tradeadditem(struct map_session_data *sd,int index,int amount);
-void trade_tradeok(struct map_session_data *sd);
-void trade_tradecancel(struct map_session_data *sd);
-void trade_tradecommit(struct map_session_data *sd);
-
-#endif // _TRADE_H_
diff --git a/misc/src/map/vending.c b/misc/src/map/vending.c
deleted file mode 100644
index 189584d..0000000
--- a/misc/src/map/vending.c
+++ /dev/null
@@ -1,163 +0,0 @@
-// $Id: vending.c,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
-#include <stdio.h>
-#include <string.h>
-
-#include "clif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "vending.h"
-#include "pc.h"
-#include "skill.h"
-#include "battle.h"
-#include "nullpo.h"
-
-/*==========================================
- * 露店閉鎖
- *------------------------------------------
-*/
-void vending_closevending(struct map_session_data *sd)
-{
-
- nullpo_retv(sd);
-
- sd->vender_id=0;
- clif_closevendingboard(&sd->bl,0);
-}
-
-/*==========================================
- * 露店アイテムリスト要求
- *------------------------------------------
- */
-void vending_vendinglistreq(struct map_session_data *sd,int id)
-{
- struct map_session_data *vsd;
-
- nullpo_retv(sd);
-
- if( (vsd=map_id2sd(id)) == NULL )
- return;
- if(vsd->vender_id==0)
- return;
- clif_vendinglist(sd,id,vsd->vending);
-}
-
-/*==========================================
- * 露店アイテム購入
- *------------------------------------------
- */
-void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned char *p)
-{
- int i,j,w,z,new=0,blank,vend_list[12];
- short amount,index;
- struct map_session_data *vsd=map_id2sd(id);
-
- nullpo_retv(sd);
-
- blank=pc_inventoryblank(sd);
-
- if(vsd==NULL)
- return;
- if(vsd->vender_id==0)
- return;
- if(vsd->vender_id==sd->bl.id)
- return;
- for(i=0,w=z=0;8+4*i<len;i++){
- amount=*(short*)(p+4*i);
- index=*(short*)(p+2+4*i)-2;
-/*
- if(amount < 0) return; //add
- for(j=0;j<vsd->vend_num;j++)
- if(0<vsd->vending[j].amount && amount<=vsd->vending[j].amount && vsd->vending[j].index==index)
- break;
-*/
-//ADD_start
- for(j=0;j < vsd->vend_num;j++) {
- if(0 < vsd->vending[j].amount && vsd->vending[j].index==index) {
- if(amount > vsd->vending[j].amount || amount <= 0) {
- clif_buyvending(sd,index,vsd->vending[j].amount,4);
- return;
- }
- if(amount <= vsd->vending[j].amount) break;
- }
- }
-//ADD_end
- if(j==vsd->vend_num)
- return; // 売り切れ
- vend_list[i]=j;
- z+=vsd->vending[j].value*amount;
- if(z > sd->status.zeny){
- clif_buyvending(sd,index,amount,1);
- return; // zeny不足
- }
- w+=itemdb_weight(vsd->status.cart[index].nameid)*amount;
- if(w+sd->weight > sd->max_weight){
- clif_buyvending(sd,index,amount,2);
- return; // 重量超過
- }
- switch(pc_checkadditem(sd,vsd->status.cart[index].nameid,amount)){
- case ADDITEM_EXIST:
- break;
- case ADDITEM_NEW:
- new++;
- if(new > blank)
- return; // 種類数超過
- break;
- case ADDITEM_OVERAMOUNT:
- return; // アイテム数超過
- }
- }
- if(z < 0 || z > MAX_ZENY){ //Zeny Bug Fixed by Darkchild
- clif_tradecancelled(sd);
- clif_tradecancelled(vsd);
- return;
- }
- pc_payzeny(sd,z);
- pc_getzeny(vsd,z);
- for(i=0;8+4*i<len;i++){
- amount=*(short*)(p+4*i);
- index=*(short*)(p+2+4*i)-2;
- if(amount < 0) break; //add
- pc_additem(sd,&vsd->status.cart[index],amount);
- vsd->vending[vend_list[i]].amount-=amount;
- pc_cart_delitem(vsd,index,amount,0);
- clif_vendingreport(vsd,index,amount);
- }
-}
-
-/*==========================================
- * 露店開設
- *------------------------------------------
- */
-void vending_openvending(struct map_session_data *sd,int len,char *message,int flag,unsigned char *p)
-{
- int i;
-
- nullpo_retv(sd);
-
- if(!pc_checkskill(sd,MC_VENDING) || !pc_iscarton(sd)) { // cart skill and cart check [Valaris]
- clif_skill_fail(sd,MC_VENDING,0,0);
- return;
- }
-
- if(flag){
- for(i=0;85+8*i<len;i++){
- sd->vending[i].index=*(short*)(p+8*i)-2;
- sd->vending[i].amount=*(short*)(p+2+8*i);
- sd->vending[i].value=*(int*)(p+4+8*i);
- if(sd->vending[i].value>battle_config.vending_max_value)sd->vending[i].value=battle_config.vending_max_value;
- // カート内のアイテム数と販売するアイテム数に相違があったら中止
- if(pc_cartitem_amount(sd,sd->vending[i].index,sd->vending[i].amount)<0 || sd->vending[i].value < 0) { // fixes by Valaris and fritz
- clif_skill_fail(sd,MC_VENDING,0,0);
- return;
- }
- }
- sd->vender_id=sd->bl.id;
- sd->vend_num=i;
- strcpy(sd->message,message);
- if(clif_openvending(sd,sd->vender_id,sd->vending) > 0)
- clif_showvendingboard(&sd->bl,message,0);
- else
- sd->vender_id=0;
- }
-}
-
diff --git a/misc/src/map/vending.h b/misc/src/map/vending.h
deleted file mode 100644
index 41aa731..0000000
--- a/misc/src/map/vending.h
+++ /dev/null
@@ -1,12 +0,0 @@
-// $Id: vending.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
-#ifndef _VENDING_H_
-#define _VENDING_H_
-
-#include "map.h"
-
-void vending_closevending(struct map_session_data *sd);
-void vending_openvending(struct map_session_data *sd,int len,char *message,int flag,unsigned char *p);
-void vending_vendinglistreq(struct map_session_data *sd,int id);
-void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned char *p);
-
-#endif // _VENDING_H_
diff --git a/misc/src/mra.patch b/misc/src/mra.patch
deleted file mode 100644
index b8ae365..0000000
--- a/misc/src/mra.patch
+++ /dev/null
@@ -1,69 +0,0 @@
-diff -u -r athena/src/map/clif.c athenanew/src/map/clif.c
---- athena/src/map/clif.c 2005-04-16 17:07:03.000000000 +0000
-+++ athenanew/src/map/clif.c 2005-05-21 18:25:01.121659080 +0000
-@@ -3208,17 +3208,19 @@
- * アイテム追加成功/失敗
- *------------------------------------------
- */
--int clif_tradeitemok(struct map_session_data *sd,int index,int fail)
-+int clif_tradeitemok(struct map_session_data *sd,int index,int amount,int fail)
- {
- int fd;
-
- nullpo_retr(0, sd);
-
- fd=sd->fd;
-- WFIFOW(fd,0)=0xea;
-+ WFIFOW(fd,0)=0x1b1;
-+ //WFIFOW(fd,0)=0xea;
- WFIFOW(fd,2)=index;
-- WFIFOB(fd,4)=fail;
-- WFIFOSET(fd,packet_len_table[0xea]);
-+ WFIFOW(fd,4)=amount;
-+ WFIFOB(fd,6)=fail;
-+ WFIFOSET(fd,packet_len_table[0x1b1]);
-
- return 0;
- }
-diff -u -r athena/src/map/clif.h athenanew/src/map/clif.h
---- athena/src/map/clif.h 2005-04-16 17:06:56.000000000 +0000
-+++ athenanew/src/map/clif.h 2005-05-21 18:25:33.040806632 +0000
-@@ -97,7 +97,7 @@
- int clif_traderequest(struct map_session_data *sd,char *name);
- int clif_tradestart(struct map_session_data *sd,int type);
- int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount);
--int clif_tradeitemok(struct map_session_data *sd,int index,int fail);
-+int clif_tradeitemok(struct map_session_data *sd,int index,int amount,int fail);
- int clif_tradedeal_lock(struct map_session_data *sd,int fail);
- int clif_tradecancelled(struct map_session_data *sd);
- int clif_tradecompleted(struct map_session_data *sd,int fail);
-diff -u -r athena/src/map/trade.c athenanew/src/map/trade.c
---- athena/src/map/trade.c 2005-04-16 17:08:06.000000000 +0000
-+++ athenanew/src/map/trade.c 2005-05-21 18:26:46.750601040 +0000
-@@ -98,7 +98,7 @@
- if(sd->deal_item_amount[trade_i] == 0){
- trade_weight+=sd->inventory_data[index-2]->weight*amount;
- if(target_sd->weight + trade_weight > target_sd->max_weight){
-- clif_tradeitemok(sd,index,1); //fail to add item -- the player was over weighted.
-+ clif_tradeitemok(sd,index,0,1); //fail to add item -- the player was over weighted.
- amount = 0; // [MouseJstr]
- }else{
- for(c=0; c==trade_i-1;c++){ // re-deal exploit protection [Valaris]
-@@ -109,7 +109,7 @@
- }
- sd->deal_item_index[trade_i] =index;
- sd->deal_item_amount[trade_i]+=amount;
-- clif_tradeitemok(sd,index,0); //success to add item
-+ clif_tradeitemok(sd,index,amount,0); //success to add item
- clif_tradeadditem(sd,target_sd,index,amount);
- }
- break;
-@@ -143,7 +143,7 @@
-
- if((target_sd = map_id2sd(sd->trade_partner)) != NULL){
- sd->deal_locked=1;
-- clif_tradeitemok(sd,0,0);
-+ clif_tradeitemok(sd,0,0,0);
- clif_tradedeal_lock(sd,0);
- clif_tradedeal_lock(target_sd,1);
- }
diff --git a/misc/src/tmw-server.dev b/misc/src/tmw-server.dev
deleted file mode 100644
index 8098eb2..0000000
--- a/misc/src/tmw-server.dev
+++ /dev/null
@@ -1,169 +0,0 @@
-[Project]
-FileName=tmw-server.dev
-Name=tmw-server
-UnitCount=12
-Type=0
-Ver=1
-ObjFiles=
-Includes=
-Libs=
-PrivateResource=
-ResourceIncludes=
-MakeIncludes=
-Compiler=
-CppCompiler=
-Linker=
-IsCpp=1
-Icon=
-ExeOutput=
-ObjectOutput=
-OverrideOutput=0
-OverrideOutputName=
-HostApplication=
-Folders=
-CommandLine=
-UseCustomMakefile=0
-CustomMakefile=
-IncludeVersionInfo=0
-SupportXPThemes=0
-CompilerSet=0
-CompilerSettings=
-
-[Unit1]
-FileName=src\char\char.c
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit2]
-FileName=src\char\char.h
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit3]
-FileName=src\char\int_guild.c
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit4]
-FileName=src\char\int_guild.h
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit5]
-FileName=src\char\int_party.c
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit6]
-FileName=src\char\int_party.h
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit7]
-FileName=src\char\int_pet.c
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit8]
-FileName=src\char\int_pet.h
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit9]
-FileName=src\char\int_storage.c
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit10]
-FileName=src\char\int_storage.h
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit11]
-FileName=src\char\inter.c
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit12]
-FileName=src\char\inter.h
-CompileCpp=1
-Folder=tmw-server
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[VersionInfo]
-Major=0
-Minor=1
-Release=1
-Build=1
-LanguageID=1033
-CharsetID=1252
-CompanyName=
-FileVersion=
-FileDescription=Developed using the Dev-C++ IDE
-InternalName=
-LegalCopyright=
-LegalTrademarks=
-OriginalFilename=
-ProductName=
-ProductVersion=
-AutoIncBuildNr=0
-
diff --git a/misc/src/tmw-server.layout b/misc/src/tmw-server.layout
deleted file mode 100644
index 6a8b2b4..0000000
--- a/misc/src/tmw-server.layout
+++ /dev/null
@@ -1,43 +0,0 @@
-[Editor_0]
-CursorCol=23
-CursorRow=94
-TopLine=85
-LeftChar=1
-Open=0
-Top=0
-[Editors]
-Focused=-1
-Order=
-[Editor_1]
-Open=0
-Top=0
-[Editor_2]
-Open=0
-Top=0
-[Editor_3]
-Open=0
-Top=0
-[Editor_4]
-Open=0
-Top=0
-[Editor_5]
-Open=0
-Top=0
-[Editor_6]
-Open=0
-Top=0
-[Editor_7]
-Open=0
-Top=0
-[Editor_8]
-Open=0
-Top=0
-[Editor_9]
-Open=0
-Top=0
-[Editor_10]
-Open=0
-Top=0
-[Editor_11]
-Open=0
-Top=0
diff --git a/misc/src/tool/Makefile b/misc/src/tool/Makefile
deleted file mode 100644
index 8734041..0000000
--- a/misc/src/tool/Makefile
+++ /dev/null
@@ -1,6 +0,0 @@
-all:
- $(CC) -o adduser adduser.c
-
-clean:
- rm -f adduser
- rm -f *.exe
diff --git a/misc/src/tool/adduser.c b/misc/src/tool/adduser.c
deleted file mode 100644
index 1219540..0000000
--- a/misc/src/tool/adduser.c
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- This program adds an user to account.txt
- Don't usr it When login-sever is working.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-char *account_txt = "../save/account.txt";
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; str[i]; i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-int main(int argc, char *argv[]) {
-
- char username[24];
- char password[24];
- char sex[2];
-
- int next_id, id;
- char line[1024];
-
- // Check to see if account.txt exists.
- printf("Checking if '%s' file exists...\n", account_txt);
- FILE *FPaccin = fopen(account_txt, "r");
- if (FPaccin == NULL) {
- printf("'%s' file not found!\n", account_txt);
- printf("Run the setup wizard please.\n");
- exit(0);
- }
-
- next_id = 2000000;
- while(fgets(line, sizeof(line)-1, FPaccin)) {
- if (line[0] == '/' && line[1] == '/') { continue; }
- if (sscanf(line, "%d\t%%newid%%\n", &id) == 1) {
- if (next_id < id) {
- next_id = id;
- }
- } else {
- sscanf(line,"%i%[^ ]", &id);
- if (next_id <= id) {
- next_id = id +1;
- }
- }
- }
- close(FPaccin);
- printf("File exists.\n");
-
- printf("Don't create an account if the login-server is online!!!\n");
- printf("If the login-server is online, press ctrl+C now to stop this software.\n");
- printf("\n");
-
- strcpy(username, "");
- while (strlen(username) < 4 || strlen(username) > 23) {
- printf("Enter an username (4-23 characters): ");
- scanf("%s", &username);
- username[23] = 0;
- remove_control_chars(username);
- }
-
- strcpy(password, "");
- while (strlen(password) < 4 || strlen(password) > 23) {
- printf("Enter a password (4-23 characters): ");
- scanf("%s", &password);
- password[23] = 0;
- remove_control_chars(password);
- }
-
- strcpy(sex, "");
- while (strcmp(sex, "F") != 0 && strcmp(sex, "M") != 0) {
- printf("Enter a gender (M for male, F for female): ");
- scanf("%s", &sex);
- }
-
- FILE *FPaccout = fopen(account_txt, "r+");
- fseek(FPaccout, 0, SEEK_END);
- fprintf(FPaccout, "%i %s %s - %s -\r\n", next_id, username, password, sex);
- close(FPaccout);
-
- printf("Account added.\n");
-}
diff --git a/misc/src/tool/backup b/misc/src/tool/backup
deleted file mode 100644
index 2b5a958..0000000
--- a/misc/src/tool/backup
+++ /dev/null
@@ -1,100 +0,0 @@
-#!/usr/bin/perl
-
-##########################################################################
-# Athena用データバックアップツール
-#
-#  Athenaの各種データファイル*.txtをバックアップするツール
-#
-#-------------------------------------------------------------------------
-# 設定方法
-#  実行する時のカレントフォルダからのデータへのパス、ファイルのリストを
-#  正しく設定します。バックアップ先のフォルダは自動作成されないので、
-#  自分で作成しておく必要があります。
-#  フォルダの最後の「/」は省略できません。
-#
-#  フォルダは引数でも指定できます。例>./backup ../save/ ./backup_data/
-#  フォルダの最後の「/」は省略できません。
-#
-#  実行するとバックアップ先のフォルダへ、ファイル名に現在の日付と時刻を
-#  つけてファイルをコピーします。
-#
-# * toolフォルダ内にbackup_dataフォルダを作成し、
-#   athena.shの中に「./tool/backup ./save/ ./tool/backup_data/」
-# という行を追加すると、athenaを起動するたびにバックアップが取れます
-#
-# 復元するときは引数に「-r 日付と時刻」を指定します。
-#  またその後ろにフォルダを指定することも出来ます
-#  例1> ./backup -r 200309191607
-#  例2> ./backup -r 200309191607 ../save ./backup_data/
-#  この例では2003/09/19の16:07分にバックアップしたデータを復元しています
-#
-#  復元するとき、Athenaディレクトリにあるデータは *.bak に名前を変更して
-#  残しているので、いらない場合は rm *.bak などで消してください。
-#
-##########################################################################
-
-$sdir="../save/"; #バックアップ元(Athenaのディレクトリ/save/)
-$tdir="./backup_data/"; #バックアップ先
-
-@files=( #ファイルのリスト
- "account","athena","storage","party","guild","castle","pet"
-);
-
-
-#-------------------------------設定ここまで-----------------------------
-
-
-
-
-
-
-
-
-
-
-
-if($ARGV[0]=~/^\-r$/i || $ARGV[0]=~/\-\-(recover|restore)/i){
- #復元処理
-
- $file=$ARGV[1];
- $sdir=$ARGV[2]||$sdir;
- $tdir=$ARGV[3]||$tdir;
- &restorecopy($_) foreach @files;
- exit(0);
-}
-
-#バックアップ処理
-$sdir=$ARGV[0]||$sdir;
-$tdir=$ARGV[1]||$tdir;
-
-unless( -d $tdir ){
- print "$0: \"$tdir\" : No such directory\n";
- exit(1);
-}
-
-(undef,$min,$hour,$day,$month,$year)=localtime;
-
-$file=sprintf("%04d%02d%02d%02d%02d",
- $year+1900, $month+1, $day, $hour, $min );
-
-&backupcopy($_) foreach @files;
-exit(0);
-
-sub backupcopy {
- my($name)= @_;
- system("cp $sdir$name.txt $tdir$name$file.txt");
-}
-
-sub restorecopy {
- my($name)= @_;
- unless( -f "$sdir$name.txt" ){
- printf("$0: \"$sdir$name.txt\" not found!\n");
- return 0;
- }
- unless( -f "$tdir$name$file.txt" ){
- printf("$0: \"$tdir$name$file.txt\" not found!\n");
- return 0;
- }
- rename "$sdir$name.txt","$sdir$name.bak";
- system("cp $tdir$name$file.txt $sdir$name.txt");
-}
diff --git a/misc/src/tool/cgi/addaccount.cgi b/misc/src/tool/cgi/addaccount.cgi
deleted file mode 100644
index 7d1788c..0000000
--- a/misc/src/tool/cgi/addaccount.cgi
+++ /dev/null
@@ -1,204 +0,0 @@
-#!/usr/bin/perl
-
-#=========================================================================
-# addaccount.cgi ver.1.00
-# ladminをラップした、アカウントを作成するCGI。
-# ladmin ver.1.04での動作を確認。
-#
-# ** 設定方法 **
-#
-# - 下の$ladmin変数にladminへのパスを設定すること。
-# - UNIX系OSで使用する場合はladminと共に改行コードを変換すること、また
-# ファイル先頭行をperlの正しいパスにすること。例> $ which perl
-# - サーバープログラムやブラウザによっては $cgiuri にこのファイルへの
-# 完全なURIをセットしなければならない場合もある。
-# - perlにパスが通っていない場合は $perl をperlへの正しいパスにすること。
-# - 他は普通のCGIと同じです。(実行権やcgi-binフォルダなど)
-#
-# ** その他 **
-# addaccount.cgi をブラウザで開くとサンプルHTML(そのまま使えます)が
-# 開きます。また、このcgiはブラウザから送られるAccept-Languageが
-# jaで始まっていればメッセージの一部を日本語に変換します。
-# (IEならインターネットオプションの言語設定で一番上に日本語を置く)
-# それ以外の場合は英語のまま出力します。
-#-------------------------------------------------------------------------
-
-my($ladmin) = "../ladmin"; # ladminのパス(おそらく変更が必要)
-
-my($cgiuri) = "./addaccount.cgi"; # このファイルのURI
-my($perl) = "perl"; # perlのコマンド名
-
-
-
-#--------------------------- 設定ここまで --------------------------------
-
-
-
-
-
-
-use strict;
-use CGI;
-
-my($cgi)= new CGI;
-my(%langconv)=(
- 'Athena login-server administration tool.*' => '',
- 'logged on.*' => '',
-);
-
-# ----- 日本語環境なら変換テーブルをセット -----
-if($ENV{'HTTP_ACCEPT_LANGUAGE'}=~/^ja/){
- my(%tmp)=(
- 'Account \[(.+)\] is successfully created.*'
- => 'アカウント "$1" を作成しました.',
- 'Account \[(.+)\] creation failed\. same account exists.*'
- => 'アカウント "$1" は既に存在します.',
- 'Illeagal charactor found in UserID.*'
- => 'IDの中に不正な文字があります.',
- 'Illeagal charactor found in Password.*'
- => 'Passwordの中に不正な文字があります.',
- 'input UserID 4-24 bytes.'
- => 'IDは半角4〜24文字で入力してください.',
- 'input Password 4-24 bytes.'
- => 'Passwordは半角4〜24文字で入力してください.',
- 'Illeagal gender.*'
- => '性別がおかしいです.',
- 'Cant connect to login server.*'
- => 'ログインサーバーに接続できません.',
- 'login error.*'
- => 'ログインサーバーへの管理者権限ログインに失敗しました',
- "Can't execute ladmin.*"
- => 'ladminの実行に失敗しました',
- 'UserID "(.+)" is already used.*'
- => 'ID "$1" は既に使用されています.',
- 'You can use UserID \"(.+)\".*'
- => 'ID "$1" は使用可能です.',
-
- 'account making' =>'アカウント作成',
- '\>UserID' =>'>ID',
- '\>Password' =>'>パスワード',
- '\>Gender' =>'>性別',
- '\>Male' =>'>男性',
- '\>Female' =>'>女性',
- '\"Make Account\"' =>'"アカウント作成"',
- '\"Check UserID\"' =>'"IDのチェック"',
- );
- map { $langconv{$_}=$tmp{$_}; } keys (%tmp);
-}
-
-# ----- 追加 -----
-if( $cgi->param("addaccount") ){
- my($userid)= $cgi->param("userid");
- my($passwd)= $cgi->param("passwd");
- my($gender)= lc(substr($cgi->param("gender"),0,1));
- if(length($userid)<4 || length($userid)>24){
- HttpError("input UserID 4-24 bytes.");
- }
- if(length($passwd)<4 || length($passwd)>24){
- HttpError("input Password 4-24 bytes.");
- }
- if($userid=~/[^0-9A-Za-z\@\_\-\']/){
- HttpError("Illeagal charactor found in UserID.");
- }
- if($passwd=~/[\x00-\x1f\x80-\xff\']/){
- HttpError("Illeagal charactor found in Password.");
- }
- if($gender!~/[mf]/){
- HttpError("Gender error.");
- }
- open PIPE,"$perl $ladmin --add $userid $gender $passwd |"
- or HttpError("Can't execute ladmin.");
- my(@msg)=<PIPE>;
- close PIPE;
- HttpMsg(@msg);
-}
-# ----- 存在チェック -----
-elsif( $cgi->param("check") ){
- my($userid)= $cgi->param("userid");
- if(length($userid)<4 || length($userid)>24){
- HttpError("input UserID 4-24 bytes.");
- }
- if($userid=~/[^0-9A-Za-z\@\_\-\']/){
- HttpError("Illeagal charactor found in UserID.");
- }
- open PIPE,"$perl $ladmin --search --regex \\b$userid\\b |"
- or HttpError("Can't execute ladmin.");
- my(@msg)=<PIPE>;
- close PIPE;
- if(scalar(@msg)==6 && (split /[\s\0]+/,substr($msg[4],11,24))[0] eq $userid){
- HttpMsg("NG : UserID \"$userid\" is already used.");
- }elsif(scalar(@msg)==5){
- HttpMsg("OK : You can use UserID \"$userid\"");
- }
- HttpError("ladmin error ?\n---output---\n",@msg);
-}
-
-# ----- フォーム -----
-else{
- print LangConv( <<"EOM" );
-Content-type: text/html\n
-<html>
- <head>
- <title>Athena account making cgi</title>
- </head>
- <body>
- <h1>Athena account making cgi</h1>
- <form action="$cgiuri" method="post">
- <table border=2>
- <tr>
- <th>UserID</th>
- <td><input name="userid" size=24 maxlength=24></td>
- </tr>
- <tr>
- <th>Password</th>
- <td><input name="passwd" size=24 maxlength=24 type="password"></td>
- </tr>
- <tr>
- <th>Gender</th>
- <td>
- <input type="radio" name="gender" value="male">Male
- <input type="radio" name="gender" value="female">Female
- </td>
- </tr>
- <tr>
- <td colspan=2>
- <input type="submit" name="addaccount" value="Make Account">
- <input type="submit" name="check" value="Check UserID">
- </td>
- </tr>
- </table>
- </form>
- </body>
-</html>
-EOM
- exit;
-}
-
-sub LangConv {
- my(@lst)= @_;
- my($a,$b,@out)=();
- foreach $a(@lst){
- foreach $b(keys %langconv){
- $a=~s/$b/$langconv{$b}/g;
- my($rep1)=$1;
- $a=~s/\$1/$rep1/g;
- }
- push @out,$a;
- }
- return @out;
-}
-
-sub HttpMsg {
- my($msg)=join("", LangConv(@_));
- $msg=~s/\n/<br>\n/g;
- print LangConv("Content-type: text/html\n\n"),$msg;
- exit;
-}
-
-sub HttpError {
- my($msg)=join("", LangConv(@_));
- $msg=~s/\n/<br>\n/g;
- print LangConv("Content-type: text/html\n\n"),$msg;
- exit;
-}
-
diff --git a/misc/src/tool/checkversion b/misc/src/tool/checkversion
deleted file mode 100644
index 1351652..0000000
--- a/misc/src/tool/checkversion
+++ /dev/null
@@ -1,85 +0,0 @@
-#!/usr/bin/perl -w
-
-##########################################################################
-# INFORMATION TOOL ABOUT THE SERVERS VERSION OF ATHENA
-#
-# By connection on a server, this software display the version of the
-# designed server.
-#-------------------------------------------------------------------------
-# Usages:
-# ./checkversion IP:port
-# ./checkversion IP port
-# perl checkversion IP:port
-# perl checkversion IP port
-#
-# note: default port: 6900
-#
-# When successfull, the software return the value 0.
-#
-##########################################################################
-
-#------------------------- start of configuration ------------------------
-
-$connecttimeout = 10; # Connection Timeout (in seconds)
-
-#-------------------------- End of configuration -------------------------
-
-use IO::Socket;
-
-unless($ARGV[0]) {
- print "USAGE: $0 server_ip:port\n";
- exit(1);
-}
-
-$server = $ARGV[0];
-$port = $ARGV[1];
-$port = $1 if ($server =~ s/:(\d+)//);
-$port ||= 6900;
-
-# Connection to the server
-my($so,$er) = ();
-eval{
- $so = IO::Socket::INET->new(
- PeerAddr=> $server,
- PeerPort=> $port,
- Proto => "tcp",
- Timeout => $connecttimeout) or $er = 1;
-};
-
-if($er || $@) {
- print "Can't not connect to server [$server:$port] !\n";
- exit(2);
-}
-
-# Request for the server version
-print $so pack("v",30000); # 0x7530
-$so->flush();
-
-# Receiving of the answer of the server
-if (read($so,$buf,10) < 10) {
- print "Invalid answer. It isn't an athena server or it is a too old version.\n";
- exit(5);
-}
-
-# Sending end of connection to the server
-print $so pack("v",30002); # 0x7532
-$so->flush();
-
-# Analyse of the answer
-my($ret,$maver,$miver,$rev,$dev,$mod,$type,$mdver) = unpack("v c6 v",$buf);
-
-if ($ret != 30001) { # 0x7531
- print "Invalid answer. It isn't an athena server or it is a too old version.\n";
- exit(6);
-}
-
-my(@stype) = ();
-foreach $i(0..3) {
- push @stype,(("login","char","inter","map")[$i]) if( $type & (1<<$i) );
-}
-print " ".join("/",@stype)." server [$server:$port].\n";
-printf " Athena version %s-%d.%d", ("stable","dev")[$dev], $maver,$miver;
-printf " revision %d",$rev if $rev;
-printf "%s%d\n",("","-mod")[$mod],$mdver;
-
-exit(0);
diff --git a/misc/src/tool/convert.c b/misc/src/tool/convert.c
deleted file mode 100644
index 16631c9..0000000
--- a/misc/src/tool/convert.c
+++ /dev/null
@@ -1,296 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-
-#define RETCODE "\r\n"
-
-#define MAX_INVENTORY 100
-#define MAX_CART 100
-#define MAX_SKILL 350
-#define GLOBAL_REG_NUM 16
-
-struct item {
- int id;
- short nameid;
- short amount;
- short equip;
- char identify;
- char refine;
- char attribute;
- short card[4];
-};
-struct point{
- char map[16];
- short x,y;
-};
-struct skill {
- unsigned short id,lv,flag;
-};
-struct global_reg {
- char str[16];
- int value;
-};
-
-struct mmo_charstatus {
- int char_id;
- int account_id;
- int base_exp,job_exp,zeny;
-
- short class;
- short status_point,skill_point;
- short hp,max_hp,sp,max_sp;
- short option,karma,manner;
- short hair,hair_color,clothes_color;
- int party_id,guild_id,pet_id;
-
- short weapon,shield;
- short head_top,head_mid,head_bottom;
-
- char name[24];
- unsigned char base_level,job_level;
- unsigned char str,agi,vit,int_,dex,luk,char_num,sex;
-
- struct point last_point,save_point,memo_point[3];
- struct item inventory[MAX_INVENTORY],cart[MAX_CART];
- struct skill skill[MAX_SKILL];
- int global_reg_num;
- struct global_reg global_reg[GLOBAL_REG_NUM];
-};
-
-int mmo_char_tostr(char *str,struct mmo_charstatus *p)
-{
- int i;
- sprintf(str,"%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%s,%d,%d\t%s,%d,%d",
- p->char_id,p->account_id,p->char_num,p->name, //
- p->class,p->base_level,p->job_level,
- p->base_exp,p->job_exp,p->zeny,
- p->hp,p->max_hp,p->sp,p->max_sp,
- p->str,p->agi,p->vit,p->int_,p->dex,p->luk,
- p->status_point,p->skill_point,
- p->option,p->karma,p->manner, //
- p->party_id,p->guild_id,p->pet_id,
- p->hair,p->hair_color,p->clothes_color,
- p->weapon,p->shield,p->head_top,p->head_mid,p->head_bottom,
- p->last_point.map,p->last_point.x,p->last_point.y, //
- p->save_point.map,p->save_point.x,p->save_point.y
- );
- strcat(str,"\t");
- for(i=0;i<3;i++)
- if(p->memo_point[i].map[0]){
- sprintf(str+strlen(str),"%s,%d,%d",p->memo_point[i].map,p->memo_point[i].x,p->memo_point[i].y);
- }
- strcat(str,"\t");
- for(i=0;i<MAX_INVENTORY;i++)
- if(p->inventory[i].nameid){
- sprintf(str+strlen(str),"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
- p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute,
- p->inventory[i].card[0],p->inventory[i].card[1],p->inventory[i].card[2],p->inventory[i].card[3]);
- }
- strcat(str,"\t");
- for(i=0;i<MAX_CART;i++)
- if(p->cart[i].nameid){
- sprintf(str+strlen(str),"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
- p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute,
- p->cart[i].card[0],p->cart[i].card[1],p->cart[i].card[2],p->cart[i].card[3]);
- }
- strcat(str,"\t");
- for(i=0;i<MAX_SKILL;i++)
- if(p->skill[i].id){
- sprintf(str+strlen(str),"%d,%d ",p->skill[i].id,p->skill[i].lv);
- }
- strcat(str,"\t");
- for(i=0;i<p->global_reg_num;i++)
- sprintf(str+strlen(str),"%s,%d ",p->global_reg[i].str,p->global_reg[i].value);
- strcat(str,"\t");
- return 0;
-}
-
-int mmo_char_fromstr(char *str,struct mmo_charstatus *p)
-{
- int tmp_int[256];
- int set,next,len,i;
-
- set=sscanf(str,"%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0],&tmp_int[1],&tmp_int[2],p->name, //
- &tmp_int[3],&tmp_int[4],&tmp_int[5],
- &tmp_int[6],&tmp_int[7],&tmp_int[8],
- &tmp_int[9],&tmp_int[10],&tmp_int[11],&tmp_int[12],
- &tmp_int[13],&tmp_int[14],&tmp_int[15],&tmp_int[16],&tmp_int[17],&tmp_int[18],
- &tmp_int[19],&tmp_int[20],
- &tmp_int[21],&tmp_int[22],&tmp_int[23], //
- &tmp_int[24],&tmp_int[25],
- &tmp_int[26],&tmp_int[27],&tmp_int[28],
- &tmp_int[29],&tmp_int[30],&tmp_int[31],&tmp_int[32],&tmp_int[33],
- p->last_point.map,&tmp_int[34],&tmp_int[35], //
- p->save_point.map,&tmp_int[36],&tmp_int[37],&next
- );
- p->char_id=tmp_int[0];
- p->account_id=tmp_int[1];
- p->char_num=tmp_int[2];
- p->class=tmp_int[3];
- p->base_level=tmp_int[4];
- p->job_level=tmp_int[5];
- p->base_exp=tmp_int[6];
- p->job_exp=tmp_int[7];
- p->zeny=tmp_int[8];
- p->hp=tmp_int[9];
- p->max_hp=tmp_int[10];
- p->sp=tmp_int[11];
- p->max_sp=tmp_int[12];
- p->str=tmp_int[13];
- p->agi=tmp_int[14];
- p->vit=tmp_int[15];
- p->int_=tmp_int[16];
- p->dex=tmp_int[17];
- p->luk=tmp_int[18];
- p->status_point=tmp_int[19];
- p->skill_point=tmp_int[20];
- p->option=tmp_int[21];
- p->karma=tmp_int[22];
- p->manner=tmp_int[23];
- p->party_id=tmp_int[24];
- p->guild_id=tmp_int[25];
- p->pet_id=0;
- p->hair=tmp_int[26];
- p->hair_color=tmp_int[27];
- p->clothes_color=tmp_int[28];
- p->weapon=tmp_int[29];
- p->shield=tmp_int[30];
- p->head_top=tmp_int[31];
- p->head_mid=tmp_int[32];
- p->head_bottom=tmp_int[33];
- p->last_point.x=tmp_int[34];
- p->last_point.y=tmp_int[35];
- p->save_point.x=tmp_int[36];
- p->save_point.y=tmp_int[37];
- if(set!=41)
- return 0;
- if(str[next]=='\n' || str[next]=='\r')
- return 1; // 新規データ
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- set=sscanf(str+next,"%[^,],%d,%d%n",p->memo_point[i].map,&tmp_int[0],&tmp_int[1],&len);
- if(set!=3)
- return 0;
- p->memo_point[i].x=tmp_int[0];
- p->memo_point[i].y=tmp_int[1];
- next+=len;
- if(str[next]==' ')
- next++;
- }
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- set=sscanf(str+next,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0],&tmp_int[1],&tmp_int[2],&tmp_int[3],
- &tmp_int[4],&tmp_int[5],&tmp_int[6],
- &tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10],&len);
- if(set!=11)
- return 0;
- p->inventory[i].id=tmp_int[0];
- p->inventory[i].nameid=tmp_int[1];
- p->inventory[i].amount=tmp_int[2];
- p->inventory[i].equip=tmp_int[3];
- p->inventory[i].identify=tmp_int[4];
- p->inventory[i].refine=tmp_int[5];
- p->inventory[i].attribute=tmp_int[6];
- p->inventory[i].card[0]=tmp_int[7];
- p->inventory[i].card[1]=tmp_int[8];
- p->inventory[i].card[2]=tmp_int[9];
- p->inventory[i].card[3]=tmp_int[10];
- next+=len;
- if(str[next]==' ')
- next++;
- }
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- set=sscanf(str+next,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0],&tmp_int[1],&tmp_int[2],&tmp_int[3],
- &tmp_int[4],&tmp_int[5],&tmp_int[6],
- &tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10],&len);
- if(set!=11)
- return 0;
- p->cart[i].id=tmp_int[0];
- p->cart[i].nameid=tmp_int[1];
- p->cart[i].amount=tmp_int[2];
- p->cart[i].equip=tmp_int[3];
- p->cart[i].identify=tmp_int[4];
- p->cart[i].refine=tmp_int[5];
- p->cart[i].attribute=tmp_int[6];
- p->cart[i].card[0]=tmp_int[7];
- p->cart[i].card[1]=tmp_int[8];
- p->cart[i].card[2]=tmp_int[9];
- p->cart[i].card[3]=tmp_int[10];
- next+=len;
- if(str[next]==' ')
- next++;
- }
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- set=sscanf(str+next,"%d,%d%n",
- &tmp_int[0],&tmp_int[1],&len);
- if(set!=2)
- return 0;
- p->skill[tmp_int[0]].id=tmp_int[0];
- p->skill[tmp_int[0]].lv=tmp_int[1];
- next+=len;
- if(str[next]==' ')
- next++;
- }
- next++;
- for(i=0;str[next] && str[next]!='\t' && str[next]!='\n' && str[next]!='\r';i++){ //global_reg実装以前のathena.txt互換のため一応'\n'チェック
- set=sscanf(str+next,"%[^,],%d%n",
- p->global_reg[i].str,&p->global_reg[i].value,&len);
- if(set!=2)
- return 0;
- next+=len;
- if(str[next]==' ')
- next++;
- }
- p->global_reg_num=i;
- return 1;
-}
-
-int mmo_char_convert(char *fname1,char *fname2)
-{
- char line[65536];
- int ret;
- struct mmo_charstatus char_dat;
- FILE *ifp,*ofp;
-
- ifp=fopen(fname1,"r");
- ofp=fopen(fname2,"w");
- if(ifp==NULL) {
- printf("file not found %s\n",fname1);
- return 0;
- }
- if(ofp==NULL) {
- printf("file open error %s\n",fname2);
- return 0;
- }
- while(fgets(line,65535,ifp)){
- memset(&char_dat,0,sizeof(struct mmo_charstatus));
- ret=mmo_char_fromstr(line,&char_dat);
- if(ret){
- mmo_char_tostr(line,&char_dat);
- fprintf(ofp,"%s" RETCODE,line);
- }
- }
- fcloseall();
- return 0;
-}
-
-int main(int argc,char *argv[])
-{
- if(argc < 3) {
- printf("Usage: convert <input filename> <output filename>\n");
- exit(0);
- }
- mmo_char_convert(argv[1],argv[2]);
-
- return 0;
-}
diff --git a/misc/src/tool/getlogincount b/misc/src/tool/getlogincount
deleted file mode 100644
index 6a20992..0000000
--- a/misc/src/tool/getlogincount
+++ /dev/null
@@ -1,122 +0,0 @@
-#!/usr/bin/perl -w
-
-##########################################################################
-# INFORMATION TOOL ABOUT THE # OF ONLINE PLAYERS ON ATHENA SERVERS
-#
-# By connection on the athena login-server, this software displays the
-# number of online players.
-#
-#-------------------------------------------------------------------------
-# Software usage:
-# Configure the IP, the port and a valid account of the server.
-# After, use at your choice:
-# ./getlogincount - display the number of online players on all servers.
-# ./getlogincount --premier or
-# ./getlogincount --first -- display the number of online players of the
-# first server in the received list.
-# ./getlogincount [servername] -- display the number of online players
-# of the specified server.
-#
-# If successfull, the software return the value 0.
-#
-##########################################################################
-
-#------------------------------ CONFIGURATION ----------------------------
-
-$loginserverip = "127.0.0.1"; # IP of the login-server
-$loginserverport = 6900; # port of the login-server
-$loginaccount = "s1"; # a valid account name
-$loginpasswd = "p1"; # the password of the valid account name
-
-$connecttimeout = 10; # Connection timeout (in seconds)
-
-#-------------------------------------------------------------------------
-
-use IO::Socket;
-
-my($sname) = $ARGV[0];
-if (!defined($sname)) {
- $sname = "";
-}
-
-# Connection to the login-server
-my($so,$er) = ();
-eval{
- $so = IO::Socket::INET->new(
- PeerAddr=> $loginserverip,
- PeerPort=> $loginserverport,
- Proto => "tcp",
- Timeout => $connecttimeout) or $er=1;
-};
-if($er || $@){
- print "Can't not connect to the login-server [${loginserverip}:$loginserverport] !\n";
- exit(2);
-}
-
-# Request to connect on login-server
-print $so pack("v V a24 a24 C",0x0064,9,$loginaccount,$loginpasswd,3);
-$so->flush();
-
-# Fail to connect
-if(unpack("v", &soread(\$so,2)) != 0x0069) {
- print "Login error.\n";
- exit(3);
-}
-
-# Get length of the received packet
-my($plen) = unpack("v",&soread(\$so,2))-4;
-
-# Suppress information of the account (we need only information about the servers)
-&soread(\$so,43);
-$plen -= 43;
-
-# Check about the number of online servers
-if ($plen < 32) {
- printf "No server is connected to login-server.\n";
- exit(1);
-}
-
-# Read information of the servers
-my(@slist) = ();
-for(;$plen > 0;$plen -= 32) {
- my($name,$count) = unpack("x6 a20 V",&soread(\$so,32));
- $name = substr($name,0,index($name,"\0"));
- push @slist, [ $name, $count ];
-}
-
-# Display the result
-if($sname eq "--first" || $sname eq "--premier") { # If we ask only for the first server
- printf "%-20s : %5d\n",$slist[0][0],$slist[0][1];
-} elsif ($sname eq "") { # If we ask for all servers
- foreach $i(@slist) {
- printf "%-20s : %5d\n",$i->[0],$i->[1];
- }
-} else { # If we ask for a specified server (by its name)
- my($flag) = 1;
- foreach $i(@slist) {
- if($i->[0] eq $sname) {
- printf "%-20s : %5d\n",$i->[0],$i->[1];
- $flag = 0;
- }
- }
- if($flag) { # If the server doesn't exist
- printf "The server [$sname] doesn't exist.\n";
- exit(1);
- }
-}
-
-# End of the software
-$so->shutdown(2);
-$so->close();
-exit(0);
-
-# Sub-function: get data from the socket
-sub soread {
- my($so,$len) = @_;
- my($sobuf);
- if(read($$so,$sobuf,$len) < $len) {
- print "Socket read error.\n";
- exit(5);
- }
- return $sobuf;
-};
diff --git a/misc/src/tool/ladmin b/misc/src/tool/ladmin
deleted file mode 100644
index e3319d5..0000000
--- a/misc/src/tool/ladmin
+++ /dev/null
@@ -1,3793 +0,0 @@
-#!/usr/bin/perl
-use POSIX;
-##########################################################################
-# EAthena login-server remote administration tool
-# New ladamin by [Yor]
-##########################################################################
-#-------------------------------INSTRUCTIONS------------------------------
-# Set the 4 variables below:
-# IP of the login server.
-# Port where the login-server listens incoming packets.
-# Password of administration (same of config_athena.conf).
-# Displayed language of the sofware (if not correct, english is used).
-# IMPORTANT:
-# Be sure that you authorize remote administration in login-server
-# (see login_athena.conf, 'admin_state' parameter)
-#-------------------------------------------------------------------------
-my($loginserverip) = "127.0.0.1"; # IP of login-server
-my($loginserverport) = 6900; # Port of login-server
-my($loginserveradminpassword) = "admin"; # Administration password
-my($connecttimeout) = 10; # Timeout of connection (in seconds)
-my($passenc) = 2; # Encoding type of the password
-my($defaultlanguage) = "E"; # Default language (F: Fran軋is/E: English)
- # (if it's not 'F', default is English)
-
-#-------------------------------------------------------------------------
-# LIST of COMMANDs that you can type at the prompt:
-# To use these commands you can only type only the first letters.
-# You must type a minimum of letters (you can not type 'a',
-# because ladmin doesn't know if it's for 'aide' or for 'add')
-# <Example> q <= quit, li <= list, pass <= passwd, etc.
-#
-# Note: every time you must give a account_name, you can use "" or '' (spaces can be included)
-#
-# aide/help/?
-# Display the description of the commands
-# aide/help/? [command]
-# Display the description of the specified command
-#
-# add <account_name> <sex> <password>
-# Create an account with the default email (a@a.com).
-# Concerning the sex, only the first letter is used (F or M).
-# The e-mail is set to a@a.com (default e-mail). It's like to have no e-mail.
-# When the password is omitted, the input is done without displaying of the pressed keys.
-# <example> add testname Male testpass
-#
-# ban/banish yyyy/mm/dd hh:mm:ss <account name>
-# Changes the final date of a banishment of an account.
-# Same command of banset, except that account_name is at end
-#
-# banadd <account_name> <modifier>
-# Adds or substracts time from the final date of a banishment of an account.
-# Modifier is done as follows:
-# Adjustment value (-1, 1, +1, etc...)
-# Modified element:
-# a or y: year
-# m: month
-# j or d: day
-# h: hour
-# mn: minute
-# s: second
-# <example> banadd testname +1m-2mn1s-6y
-# this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
-# NOTE: If you modify the final date of a non-banished account,
-# you fix the final date to (actual time +- adjustments)
-#
-# banset <account_name> yyyy/mm/dd [hh:mm:ss]
-# Changes the final date of a banishment of an account.
-# Default time: 23:59:59
-# banset <account_name> 0
-# Set a non-banished account (0 = unbanished).
-#
-# block <account name>
-# Set state 5 (You have been blocked by the GM Team) to an account.
-# Same command of state <account_name> 5.
-#
-# check <account_name> <password>
-# Check the validity of a password for an account
-# NOTE: Server will never sends back a password.
-# It's the only method you have to know if a password is correct.
-# The other method is to have a ('physical') access to the accounts file.
-#
-# create <account_name> <sex> <email> <password>
-# Like the 'add' command, but with e-mail moreover.
-# <example> create testname Male my@mail.com testpass
-#
-# del <account name>
-# Remove an account.
-# This order requires confirmation. After confirmation, the account is deleted.
-#
-# email <account_name> <email>
-# Modify the e-mail of an account.
-#
-# getcount
-# Give the number of players online on all char-servers.
-#
-# gm <account_name> [GM_level]
-# Modify the GM level of an account.
-# Default value remove GM level (GM level = 0).
-# <example> gm testname 80
-#
-# id <account name>
-# Give the id of an account.
-#
-# info <account_id>
-# Display complete information of an account.
-#
-# kami <message>
-# Sends a broadcast message on all map-server (in yellow).
-# kamib <message>
-# Sends a broadcast message on all map-server (in blue).
-#
-# language <language>
-# Change the language of displaying.
-#
-# list/ls [start_id [end_id]]
-# Display a list of accounts.
-# 'start_id', 'end_id': indicate end and start identifiers.
-# Research by name is not possible with this command.
-# <example> list 10 9999999
-#
-# listBan/lsBan [start_id [end_id]]
-# Like list/ls, but only for accounts with state or banished
-#
-# listGM/lsGM [start_id [end_id]]
-# Like list/ls, but only for GM accounts
-#
-# listOK/lsOK [start_id [end_id]]
-# Like list/ls, but only for accounts without state and not banished
-#
-# memo <account_name> <memo>
-# Modify the memo of an account.
-# 'memo': it can have until 253 characters (with spaces or not).
-#
-# name <account_id>
-# Give the name of an account.
-#
-# passwd <account_name> <new_password>
-# Change the password of an account.
-# When new password is omitted, the input is done without displaying of the pressed keys.
-#
-# quit/end/exit
-# End of the program of administration
-#
-# reloadGM
-# Reload GM configuration file
-#
-# search <expression>
-# Seek accounts.
-# Displays the accounts whose names correspond.
-# search -r/-e/--expr/--regex <expression>
-# Seek accounts by regular expression.
-# Displays the accounts whose names correspond.
-#
-# sex <account_name> <sex>
-# Modify the sex of an account.
-# <example> sex testname Male
-#
-# state <account_name> <new_state> <error_message_#7>
-# Change the state of an account.
-# 'new_state': state is the state of the packet 0x006a + 1. The possibilities are:
-# 0 = Account ok 6 = Your Game's EXE file is not the latest version
-# 1 = Unregistered ID 7 = You are Prohibited to log in until %s
-# 2 = Incorrect Password 8 = Server is jammed due to over populated
-# 3 = This ID is expired 9 = No MSG
-# 4 = Rejected from Server 100 = This ID has been totally erased
-# 5 = You have been blocked by the GM Team
-# all other values are 'No MSG', then use state 9 please.
-# 'error_message_#7': message of the code error 6 = Your are Prohibited to log in until %s (packet 0x006a)
-#
-# timeadd <account_name> <modifier>
-# Adds or substracts time from the validity limit of an account.
-# Modifier is done as follows:
-# Adjustment value (-1, 1, +1, etc...)
-# Modified element:
-# a or y: year
-# m: month
-# j or d: day
-# h: hour
-# mn: minute
-# s: second
-# <example> timeadd testname +1m-2mn1s-6y
-# this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
-# NOTE: You can not modify a unlimited validity limit.
-# If you want modify it, you want probably create a limited validity limit.
-# So, at first, you must set the validity limit to a date/time.
-#
-# timeset <account_name> yyyy/mm/dd [hh:mm:ss]
-# Changes the validity limit of an account.
-# Default time: 23:59:59
-# timeset <account_name> 0
-# Gives an unlimited validity limit (0 = unlimited).
-#
-# unban/unbanish <account name>
-# Unban an account.
-# Same command of banset 0.
-#
-# unblock <account name>
-# Set state 0 (Account ok) to an account.
-# Same command of state <account_name> 0.
-#
-# version
-# Display the version of the login-server.
-#
-# who <account name>
-# Displays complete information of an account.
-#
-#-------------------------------------------------------------------------
-# Possibilities to execute ladmin in command line by usage of the software with a parameter:
-# ./ladmin --mode param1 ...
-#
-# --makesymlink -- Create the symbolic links for a use in shell
-# --add <account_name> <sex> <password> -- Create an account with the default email (or -a)
-# --ban yyyy/mm/dd hh:mm:ss <account_name> -- Change the final date of a banishment of an account (or -b)
-# --banadd <account_name> <modifier> -- Add or substract time from the final date of a banishment of an account (or - ba)
-# --banset <account_name> yyyy/mm/dd [hh:mm:ss] -- Change the final date of a banishment of an account (or -bs)
-# --banset <account_name> 0 -- Unbanish an account (or -bs)
-# --block <account_name> -- Set state 5 to an account (or -bl)
-# --check <account_name> <password> -- Check the validity of a password for an account (or -check)
-# --create <account_name> <sex> <email> <password> -- Create an account with email (or -c)
-# --del <account_name> -- Remove an account (or -d)
-# --email <account_name> <email> -- Modify an email of an account (or -e)
-# --getcount -- Give the number of players online on all char-servers (or -g)
-# --gm <account_name> <GM_level> -- Change the GM level of an account (or -gm)
-# --id <account_name> -- Give the id of an account (or -i)
-# --info <account_id> -- Display complete information of an account (or -info)
-# --kami <message> -- Sends a broadcast message on all map-server (in yellow).
-# --kamib <message> -- Sends a broadcast message on all map-server (in blue).
-# --language <language> -- Change the language of displaying (-lang).
-# --list [First_id [Last_id]] -- Display a list of accounts (or -l)
-# --listBan [start_id [end_id]] -- Display a list of accounts with state or banished (or -lBan)
-# --listGM [First_id [Last_id]] -- Display a list of GM accounts (or -lGM)
-# --listOK [start_id [end_id]] -- Display a list of accounts without state and not banished (or -lOK)
-# --memo <account_name> <memo> -- Modify the memo of an account (or -e)
-# --name <account_id> -- Give the name of an account (or -n)
-# --passwd <account_name> <new_password> -- Change the password of an account (or -p)
-# --reloadGM -- Reload GM configuration file (or -r)
-# --search <expression> -- Seek accounts (or -s)
-# --search -e/-r/--expr/--regex <expression> -- Seek accounts by REGEX (or -s)
-# --sex <account_name> <sex> -- Change the sex of an account (or -sex)
-# --state <account_name> <new_state> <error_message_#7> -- Change the state of an account (or -t)
-# --timeadd <account_name> <modifier> -- Add or substract time from the validity limit of an account (or - ta)
-# --timeset <account_name> yyyy/mm/dd [hh:mm:ss] -- Change the validify limit of an account (or -ts)
-# --timeset <account_name> 0 -- Give a unlimited validity limit (or -ts)
-# --unban/unbanish <account_name> -- Unban an account (or -uba)
-# --unblock <account_name> -- Set state 0 to an account (or -ubl)
-# --version -- Display the version of the login-server (or -v)
-# --who <account_name> -- Display complete information of an account (or -w)
-#
-# <example> ./ladmin --addaccount testname Male testpass
-#
-#-------------------------------------------------------------------------
-# Possibilities to execute ladmin with symbolic links in Shell
-# To create the symbolic links, execute ladmin with the '-- makesymlink' option.
-#
-# addaccount <account_name> <sex> <password> -- Create an account with the default email
-# banaccount yyyy/mm/dd hh:mm:ss <account_name> -- Change the final date of a banishment of an account
-# banaddaccount <account_name> <modifier> -- Add or substract time from the final date of a banishment of an account
-# bansetaccount <account_name> yyyy/mm/dd [hh:mm:ss] -- Change the final date of a banishment of an account
-# bansetaccount <account_name> 0 -- Unbanish an account
-# blockaccount <account_name> -- Set state 5 (blocked by the GM Team) to an account
-# checkaccount <account_name> <password> -- Check the validity of a password for an account
-# createaccount <account_name> <sex> <email> <password> -- Create an account with email
-# delaccount <account_name> -- Remove an account
-# emailaccount <account_name> <email> -- Modify an email of an account
-# getcount -- Give the number of players online on all char-servers
-# gmaccount <account_name> <GM_level> -- Change the GM level of an account
-# idaccount <account_name> -- Give the id of an account
-# infoaccount <account_id> -- Display complete information of an account
-# kami <message> -- Sends a broadcast message on all map-server (in yellow).
-# kamib <message> -- Sends a broadcast message on all map-server (in blue).
-# ladminlanguage <language> -- Change the language of displaying.
-# listaccount [First_id [Last_id]] -- Display a list of accounts
-# listBanaccount [start_id [end_id]] -- Display a list of accounts with state or banished
-# listGMaccount [First_id [Last_id]] -- Display a list of GM accounts
-# listOKaccount [start_id [end_id]] -- Display a list of accounts without state and not banished
-# loginserverversion -- Display the version of the login-server
-# memoaccount <account_name> <memo> -- Modify the memo of an account
-# nameaccount <account_id> -- Give the name of an account
-# passwdaccount <account_name> <new_password> -- Change the password of an account
-# reloadGM -- Reload GM configuration file
-# searchaccount <expression> -- Seek accounts
-# searchaccount -e/-r/--expr/--regex <expression> -- Seek accounts by REGEX
-# sexaccount <account_name> <sex> -- Change the sex of an account (or -sex)
-# stateaccount <account_name> <new_state> <error_message_#7> -- Change the state of an account
-# timeaddaccount <account_name> <modifier> -- Add or substract time from the validity limit of an account
-# timesetaccount <account_name> yyyy/mm/dd [hh:mm:ss] -- Change the validify limit of an account
-# timesetaccount <account_name> 0 -- Give a unlimited validity limit
-# unbanaccount <account_name> -- Unban an account
-# unblockaccount <account_name> -- Set state 0 (Account ok) to an account
-# whoaccount <account_name> -- Display complete information of an account
-# <exemple> ./addaccount testname Male testpass
-#
-#-------------------------------------------------------------------------
-# About the encoding:
-#
-# The Digest::MD5 module is necessary to use the encrypted password system.
-# When the software cannot found the Digest::MD5 module,
-# encoding is automatically disabled ($passenc=0), which allows
-# to use this program in any cases.
-#
-#-------------------------------------------------------------------------
-# How to use ladmin with UNIX:
-#
-# You excecute ladmin as a standard command.
-# <Example of preparation to have an access to ladmin>
-# $ mv ladmin ladmin_org
-# $ nkf -eLu ladmin_org > ladmin
-# $ chmod 700 ladmin
-# <Example to start directly ladmin>
-# $ perl ladmin
-#
-##########################################################################
-
-
-use strict;
-use IO::Socket;
-use Term::ReadLine;
-eval { use POSIX qw(:termios_h); };
-eval { use Digest::MD5 qw(md5); } if $passenc;
-$passenc = 0 if($@);
-
-my($ver) = "1.00";
-
-# Start of termios
-my($termios, $orgterml, $termlecho, $termlnoecho) = ();
-eval{
- $termios = POSIX::Termios->new();
- $termios->getattr(fileno(STDIN));
- $orgterml = $termios->getlflag();
- $termlecho = ECHO | ECHOK | ICANON;
- $termlnoecho = $orgterml & ~$termlecho;
-};
-
-# Modification of termios for the displaying of passwords (no displays for pressed keys)
-sub cbreak() {
- if ($termios) {
- $termios->setlflag($termlnoecho);
- $termios->setcc(VTIME, 1);
- $termios->setattr(fileno(STDIN), TCSANOW);
- }
-}
-# Modification of termios to return at the normal displaying (after input of the passwords)
-sub cooked() {
- if ($termios) {
- $termios->setlflag($orgterml);
- $termios->setcc(VTIME,0);
- $termios->setattr(fileno(STDIN),TCSANOW);
- }
-}
-END{ cooked() }
-
-if ($defaultlanguage eq "F") {
- print "Outil d'administration distance de eAthena V.$ver\n";
-} else {
- print "EAthena login-server administration tool V.$ver\n";
-}
-
-# Creation of the symbolic links for call of the program in line command of the shell
-if ($ARGV[0] eq "--makesymlink") {
- symlink $0, "loginserverversion";
- symlink $0, "addaccount";
- symlink $0, "banaccount";
- symlink $0, "banaddaccount";
- symlink $0, "bansetaccount";
- symlink $0, "blockaccount";
- symlink $0, "checkaccount";
- symlink $0, "createaccount";
- symlink $0, "delaccount";
- symlink $0, "emailaccount";
- symlink $0, "getcount";
- symlink $0, "gmaccount";
- symlink $0, "idaccount";
- symlink $0, "infoaccount";
- symlink $0, "kami";
- symlink $0, "kamib";
- symlink $0, "ladminlanguage";
- symlink $0, "listaccount";
- symlink $0, "listBanaccount";
- symlink $0, "listGMaccount";
- symlink $0, "listOKaccount";
- symlink $0, "memoaccount";
- symlink $0, "nameaccount";
- symlink $0, "passwdaccount";
- symlink $0, "reloadGM";
- symlink $0, "searchaccount";
- symlink $0, "sexaccount";
- symlink $0, "stateaccount";
- symlink $0, "timeaddaccount";
- symlink $0, "timesetaccount";
- symlink $0, "unbanaccount";
- symlink $0, "unblockaccount";
- symlink $0, "whoaccount";
- if ($defaultlanguage eq "F") {
- print "Liens symbliques cr鳬s.\n";
- } else {
- print "Symbolic links created.\n";
- }
- exit(0);
-}
-
-# Connection to the login-server
-my($so,$er) = ();
-eval{
- $so = IO::Socket::INET->new(
- PeerAddr=> $loginserverip,
- PeerPort=> $loginserverport,
-# Proto => "tcp",
- Timeout => $connecttimeout) or $er = 1;
-};
-if ($er || $@) {
- if ($defaultlanguage eq "F") {
- print "\nImpossible de se connecter au serveur de login [${loginserverip}:$loginserverport] !\n";
- } else {
- print "\nImpossible to have a connection with the login-server [${loginserverip}:$loginserverport] !\n";
- }
- print "$!\n"; # Displaying of the error
- exit(2);
-}
-
-# Sending the administration password
-if ($passenc == 0) {
- print $so pack("v2a24",0x7918,0,$loginserveradminpassword);
- $so->flush();
-} else {
- print $so pack("v",0x791a);
- $so->flush();
- my($buf) = readso(4);
- if (unpack("v",$buf) != 0x01dc) {
- if ($defaultlanguage eq "F") {
- print "Erreur au login (馗hec de la cr饌tion de la clef md5).\n";
- } else {
- print "Error at login (failure of the md5 key creation).\n";
- }
- }
- $buf = readso(unpack("x2v",$buf)-4);
- my($md5bin) = md5(($passenc == 1) ? $buf.$loginserveradminpassword : $loginserveradminpassword.$buf);
- print $so pack("v2a16",0x7918,$passenc,$md5bin);
- $so->flush();
-}
-
-# Waiting of the server reply
-my($buf) = readso(3);
-
-if (unpack("v",$buf) != 0x7919 || unpack("x2c",$buf) != 0) {
- if ($defaultlanguage eq "F") {
- print "Erreur de login:\n";
- print " - mot de passe incorrect,\n";
- print " - syst鑪e d'administration non activ, ou\n";
- print " - IP non autoris馥.\n";
- } else {
- print "Error at login:\n";
- print " - incorrect password,\n";
- print " - administration system not activated, or\n";
- print " - unauthorised IP.\n";
- }
- quit();
- exit(4);
-}
-
-if ($defaultlanguage eq "F") {
- print "Connexion 騁ablie.\n";
-} else {
- print "Established connection.\n";
-}
-
-#-------------------------------------------------------------------------
-# Here are checked the command lines with arguments and symbolic links (no prompt)
-
-if ($0 =~ /addaccount$/ ||
- (($ARGV[0] eq "-a" || $ARGV[0] eq "--add") && ((shift @ARGV), 1))) {
- my($r) = addaccount($ARGV[0], $ARGV[1], $ARGV[2]);
- quit();
- exit($r);
-} elsif ($0 =~ /banaccount$/ || $0 =~ /banishaccount$/ ||
- (($ARGV[0] eq "-b" || $ARGV[0] eq "--ban" || $ARGV[0] eq "--banish") && ((shift @ARGV), 1))) {
- my($r) = bansetaccount($ARGV[1], $ARGV[2], $ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /banaddaccount$/ ||
- (($ARGV[0] eq "-ba" || $ARGV[0] eq "--banadd") && ((shift @ARGV), 1))) {
- my($r) = banaddaccount($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /bansetaccount$/ ||
- (($ARGV[0] eq "-bs" || $ARGV[0] eq "--banset") && ((shift @ARGV), 1))) {
- my($r) = bansetaccount($ARGV[0], $ARGV[1], $ARGV[2]);
- quit();
- exit($r);
-} elsif ($0 =~ /blockaccount$/ ||
- (($ARGV[0] eq "-bl" || $ARGV[0] eq "--block") && ((shift @ARGV), 1))) {
- my($r) = changestate($ARGV[0], 5, "");
- quit();
- exit($r);
-} elsif ($0 =~ /checkaccount$/ ||
- (($ARGV[0] eq "-check" || $ARGV[0] eq "--check") && ((shift @ARGV), 1))) {
- my($r) = checkaccount($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /createaccount$/ ||
- (($ARGV[0] eq "-c" || $ARGV[0] eq "--create") && ((shift @ARGV), 1))) {
- my($r) = createaccount($ARGV[0], $ARGV[1], $ARGV[2], $ARGV[3]);
- quit();
- exit($r);
-} elsif ($0 =~ /delaccount$/ ||
- (($ARGV[0] eq "-d" || $ARGV[0] eq "--del") && ((shift @ARGV), 1))) {
- my($r) = delaccount($ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /emailaccount$/ ||
- (($ARGV[0] eq "-e" || $ARGV[0] eq "--email") && ((shift @ARGV), 1))) {
- my($r) = changeemail($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /getcount$/ ||
- (($ARGV[0] eq "-g" || $ARGV[0] eq "--getcount") && ((shift @ARGV), 1))) {
- my($r) = getlogincount();
- quit();
- exit($r);
-} elsif ($0 =~ /gmaccount$/ ||
- (($ARGV[0] eq "-gm" || $ARGV[0] eq "--gm") && ((shift @ARGV), 1))) {
- my($r) = changegmlevel($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /id$/ ||
- (($ARGV[0] eq "-i" || $ARGV[0] eq "--id") && ((shift @ARGV), 1))) {
- my($r) = idaccount($ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /infoaccount$/ ||
- (($ARGV[0] eq "-info" || $ARGV[0] eq "--info") && ((shift @ARGV), 1))) {
- my($r) = infoaccount($ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /kami$/ ||
- (($ARGV[0] eq "-kami" || $ARGV[0] eq "--kami") && ((shift @ARGV), 1))) {
- my($r) = sendbroadcast(0, $ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /kamib$/ ||
- (($ARGV[0] eq "-kamib" || $ARGV[0] eq "--kamib") && ((shift @ARGV), 1))) {
- my($r) = sendbroadcast(0x10, $ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /ladminlanguage$/ ||
- (($ARGV[0] eq "-lang" || $ARGV[0] eq "--language") && ((shift @ARGV), 1))) {
- my($r) = changelanguage($ARGV[0]);
- quit();
- exit($r);
-} elsif ($0 =~ /listaccount$/ ||
- (($ARGV[0] eq "-l" || $ARGV[0] eq "--list") && ((shift @ARGV), 1))) {
- my($r) = listaccount(int($ARGV[0]), int($ARGV[1]), 0); # 0: to list all
- quit();
- exit($r);
-} elsif ($0 =~ /listBanaccount$/ ||
- (($ARGV[0] eq "-lBan" || $ARGV[0] eq "--listBan") && ((shift @ARGV), 1))) {
- my($r) = listaccount(int($ARGV[0]), int($ARGV[1]), 3); # 3: to list only accounts with state or banished
- quit();
- exit($r);
-} elsif ($0 =~ /listGMaccount$/ ||
- (($ARGV[0] eq "-lGM" || $ARGV[0] eq "--listGM") && ((shift @ARGV), 1))) {
- my($r) = listaccount(int($ARGV[0]), int($ARGV[1]), 1); # 1: to list only GM
- quit();
- exit($r);
-} elsif ($0 =~ /listOKaccount$/ ||
- (($ARGV[0] eq "-lOK" || $ARGV[0] eq "--listOK") && ((shift @ARGV), 1))) {
- my($r) = listaccount(int($ARGV[0]), int($ARGV[1]), 4); # 4: to list only accounts without state and not banished
- quit();
- exit($r);
-} elsif ($0 =~ /loginserverversion$/ ||
- (($ARGV[0] eq "-v" || $ARGV[0] eq "--version") && ((shift @ARGV), 1))) {
- my($r) = checkloginversion();
- quit();
- exit($r);
-} elsif ($0 =~ /memoaccount$/ ||
- (($ARGV[0] eq "-m" || $ARGV[0] eq "--memo") && ((shift @ARGV), 1))) {
- my($r) = changememo($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /nameaccount$/ ||
- (($ARGV[0] eq "-n" || $ARGV[0] eq "--name") && ((shift @ARGV), 1))) {
- my($r) = nameaccount(int($ARGV[0]));
- quit();
- exit($r);
-} elsif ($0 =~ /passwdaccount$/ ||
- (($ARGV[0] eq "-p" || $ARGV[0] eq "--passwd") && ((shift @ARGV), 1))) {
- my($r) = changepasswd($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /reloadGM$/ ||
- (($ARGV[0] eq "-r" || $ARGV[0] eq "--reloadGM") && ((shift @ARGV), 1))) {
- my($r) = reloadGM();
- quit();
- exit($r);
-} elsif ($0 =~ /searchaccount$/ ||
- (($ARGV[0] eq "-s" || $ARGV[0] eq "--search") && ((shift @ARGV), 1))) {
- my($r) = searchaccount($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /sexaccount$/ ||
- (($ARGV[0] eq "-sex" || $ARGV[0] eq "--sex") && ((shift @ARGV), 1))) {
- my($r) = changesex($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /stateaccount$/ ||
- (($ARGV[0] eq "-t" || $ARGV[0] eq "--state") && ((shift @ARGV), 1))) {
- my($r) = changestate($ARGV[0], $ARGV[1], $ARGV[2]);
- quit();
- exit($r);
-} elsif ($0 =~ /timeaddaccount$/ ||
- (($ARGV[0] eq "-ta" || $ARGV[0] eq "--timeadd") && ((shift @ARGV), 1))) {
- my($r) = timeaddaccount($ARGV[0], $ARGV[1]);
- quit();
- exit($r);
-} elsif ($0 =~ /timesetaccount$/ ||
- (($ARGV[0] eq "-ts" || $ARGV[0] eq "--timeset") && ((shift @ARGV), 1))) {
- my($r) = timesetaccount($ARGV[0], $ARGV[1], $ARGV[2]);
- quit();
- exit($r);
-} elsif ($0 =~ /unbanaccount$/ || $0 =~ /unbanishaccount$/ ||
- (($ARGV[0] eq "-uba" || $ARGV[0] eq "--unban" || $ARGV[0] eq "--unbanish") && ((shift @ARGV), 1))) {
- my($r) = bansetaccount($ARGV[0], 0, "");
- quit();
- exit($r);
-} elsif ($0 =~ /unblockaccount$/ ||
- (($ARGV[0] eq "-ubl" || $ARGV[0] eq "--unblock") && ((shift @ARGV), 1))) {
- my($r) = changestate($ARGV[0], 0, "");
- quit();
- exit($r);
-} elsif ($0 =~ /whoaccount$/ ||
- (($ARGV[0] eq "-w" || $ARGV[0] eq "--who") && ((shift @ARGV), 1))) {
- my($r) = whoaccount($ARGV[0]);
- quit();
- exit($r);
-}
-
-#-------------------------------------------------------------------------
-if ($defaultlanguage eq "F") {
- print "Lecture de la version du serveur de login...\n";
-} else {
- print "Reading of the version of the login-server...\n";
-}
-checkloginversion();
-
-# Set the prompt line
-my($term) = new Term::ReadLine "ladmin";
-
-# Here begin the infinite loop to read prompts
-while(1) {
- # Displaying of the prompt
- print "\n";
- if ($defaultlanguage eq "F") {
- printf "\033[32mPour afficher les commandes, tapez 'Entr馥'.\033[0m\n";
- } else {
- printf "\033[32mTo list the commands, type 'enter'.\033[0m\n";
- }
- my($cmd) = $term->readline("ladmin> ");
- # split and recovery of the input
- chomp $cmd; # remove cariage return
- $cmd =~ s/\x1b\[\d*\w//g; # remove (esc)[(number)(1alpha) = screen control sequence
- $cmd =~ s/[\x00-\x1f]//g; # remove control char
- my($command, $parameters) = split /\s+/,$cmd,2; # extract command and parameters
- $command = lc($command); # command in lowercase
- my(@paramlist) = split /\s+/,$parameters; # get list of parameters
-
- if ($command eq "?" || $command eq "") {
- $command = "aide" if ($defaultlanguage eq "F");
- $command = "help" if ($defaultlanguage ne "F");
- }
-
- # Analyse of the command
- eval {
-# help
- if ("aide" =~ /^\Q$command/ && $command ne "a") { # check 1 letter command: 'aide' or 'add'?
- displayhelp("aide", $paramlist[0]);
- } elsif ("help" =~ /^\Q$command/) {
- displayhelp("help", $paramlist[0]);
-
-# general commands
- } elsif ("add" =~ /^\Q$command/ && $command ne "a") { # check 1 letter command: 'aide' or 'add'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)\s+(.*)/)) {
- addaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> <sex> <password>
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- addaccount($paramlist[0], $paramlist[1], ""); # <account_name> <sex> <password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)\s+(.*)/)) {
- addaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> <sex> <password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- addaccount($paramlist[0], $paramlist[1], ""); # <account_name> <sex> <password>
- } else {
- @paramlist = split /\s+/,$parameters;
- addaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> <sex> <password>
- }
-
- } elsif ($command eq "ban" || ("banish" =~ /^\Q$command/ && length($command) >= 4)) {
- if (@paramlist = ($parameters =~ m/^(\S+)\s+(\S+)\s+"(.*)"/)) { # yyyy/mm/dd hh:mm:ss <account_name>
- bansetaccount($paramlist[2], $paramlist[0], $paramlist[1]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^(\S+)\s+(\S+)\s+'(.*)'/)) { # yyyy/mm/dd hh:mm:ss <account_name>
- bansetaccount($paramlist[2], $paramlist[0], $paramlist[1]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } else {
- @paramlist = split /\s+/,$parameters,3; # yyyy/mm/dd hh:mm:ss <account_name>
- bansetaccount($paramlist[2], $paramlist[0], $paramlist[1]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- }
-
- } elsif (("banadd" =~ /^\Q$command/ || $command eq "ba") && $command ne "b") { # check 1 letter command: 'ba' or 'bs'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- banaddaccount($paramlist[0], $paramlist[1]); # <account_name> <modifier>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- banaddaccount($paramlist[0], $paramlist[1]); # <account_name> <modifier>
- } else {
- @paramlist = split /\s+/,$parameters;
- banaddaccount($paramlist[0], $paramlist[1]); # <account_name> <modifier>
- }
-
- } elsif (("banset" =~ /^\Q$command/ || $command eq "bs") && $command ne "b") { # check 1 letter command: 'ba' or 'bs'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)\s+(\S+)/)) {
- bansetaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- bansetaccount($paramlist[0], $paramlist[1], "23:59:59"); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)\s+(\S+)/)) {
- bansetaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- bansetaccount($paramlist[0], $paramlist[1], "23:59:59"); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } else {
- @paramlist = split /\s+/,$parameters;
- bansetaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- }
-
- } elsif ("block" =~ /^\Q$command/ && length($command) >= 2) {
- if (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- changestate($paramlist[0], 5, ""); # <account_name> <new_state> <error_message_#7>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- changestate($paramlist[0], 5, ""); # <account_name> <new_state> <error_message_#7>
- } else {
- @paramlist = split /\s+/,$parameters,1;
- changestate($paramlist[0], 5, ""); # <account_name> <new_state> <error_message_#7>
- }
-
- } elsif ("check" =~ /^\Q$command/ && $command ne "c") { # check 1 letter command: 'check' or 'create'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(.*)/)) {
- checkaccount($paramlist[0], $paramlist[1]); # <account_name> <password>
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- checkaccount($paramlist[0], ""); # <account_name> <password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(.*)/)) {
- checkaccount($paramlist[0], $paramlist[1]); # <account_name> <password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- checkaccount($paramlist[0], ""); # <account_name> <password>
- } else {
- @paramlist = split /\s+/,$parameters;
- checkaccount($paramlist[0], $paramlist[1]); # <account_name> <password>
- }
-
- } elsif ("create" =~ /^\Q$command/ && $command ne "c") { # check 1 letter command: 'check' or 'create'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)\s+(\S+)\s+(.*)/)) {
- createaccount($paramlist[0], $paramlist[1], $paramlist[2], $paramlist[3]); # <account_name> <sex> <email> <password>
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)\s+(\S+)/)) {
- createaccount($paramlist[0], $paramlist[1], $paramlist[2], ""); # <account_name> <sex> <email> <password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)\s+(\S+)\s+(.*)/)) {
- createaccount($paramlist[0], $paramlist[1], $paramlist[2], $paramlist[3]); # <account_name> <sex> <email> <password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)\s+(\S+)/)) {
- createaccount($paramlist[0], $paramlist[1], $paramlist[2], ""); # <account_name> <sex> <email> <password>
- } else {
- @paramlist = split /\s+/,$parameters;
- createaccount($paramlist[0], $paramlist[1], $paramlist[2], $paramlist[3]); # <account_name> <sex> <email> <password>
- }
-
- } elsif ("del" =~ /^\Q$command/ || "delete" =~ /^\Q$command/) {
- if (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- delaccount($paramlist[0]); # <account_name>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- delaccount($paramlist[0]); # <account_name>
- } else {
- @paramlist = split /\s+/,$parameters,1;
- delaccount($paramlist[0]); # <account_name>
- }
-
- } elsif ("email" =~ /^\Q$command/ && $command ne "e") { # check 1 letter command: 'email', 'end' or 'exit'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- changeemail($paramlist[0], $paramlist[1]); # <account_name> <email>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- changeemail($paramlist[0], $paramlist[1]); # <account_name> <email>
- } else {
- @paramlist = split /\s+/,$parameters;
- changeemail($paramlist[0], $paramlist[1]); # <account_name> <email>
- }
-
- } elsif ("getcount" =~ /^\Q$command/ && $command ne "g") { # check 1 letter command: 'getcount' or 'gm'?
- getlogincount();
-
- } elsif ("gm" =~ /^\Q$command/ && $command ne "g") { # check 1 letter command: 'getcount' or 'gm'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- changegmlevel($paramlist[0], int($paramlist[1])); # <account_name> <GM_level>
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- changegmlevel($paramlist[0], 0); # <account_name> <GM_level>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- changegmlevel($paramlist[0], int($paramlist[1])); # <account_name> <GM_level>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- changegmlevel($paramlist[0], 0); # <account_name> <GM_level>
- } else {
- @paramlist = split /\s+/,$parameters;
- changegmlevel($paramlist[0], int($paramlist[1])); # <account_name> <GM_level>
- }
-
- } elsif ("id" =~ /^\Q$command/ && $command ne "i") { # check 1 letter command: 'id' or 'info'?
- if (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- idaccount($paramlist[0]); # <account_name>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- idaccount($paramlist[0]); # <account_name>
- } else {
- @paramlist = split /\s+/,$parameters,1;
- idaccount($paramlist[0]); # <account_name>
- }
-
- } elsif ("info" =~ /^\Q$command/ && $command ne "i") { # check 1 letter command: 'id' or 'info'?
- infoaccount(int($paramlist[0])); # <account_id>
-
- } elsif ($command eq "kami") { # check all letters command: 'kami' or 'kamib'?
- @paramlist = split /\s+/,$parameters,1;
- sendbroadcast(0, $paramlist[0]); # <type> <message>
-
- } elsif ($command eq "kamib") { # check all letters command: 'kami' or 'kamib'?
- @paramlist = split /\s+/,$parameters,1;
- sendbroadcast(0x10, $paramlist[0]); # <type> <message>
-
- } elsif ("language" =~ /^\Q$command/ && $command ne "l") { # check 1 letter command: 'list' or 'language'?
- changelanguage($paramlist[0]); # <language>
-
- } elsif (("list" =~ /^\Q$command/ || $command eq "ls") && $command ne "l") { # check 1 letter command: 'list' or 'language'?
- listaccount(int($paramlist[0]), int($paramlist[1]), 0); # [start_id [end_id]] 0: to list all
-
- } elsif (("listban" =~ /^\Q$command/ || $command eq "lsban") && $command ne "l") { # need to specificaly write Ban to have this list # check 1 letter command: 'list' or 'language'?
- listaccount(int($paramlist[0]), int($paramlist[1]), 3); # [start_id [end_id]] 3: to list only accounts with state or banished
-
- } elsif (("listgm" =~ /^\Q$command/ || $command eq "lsgm") && $command ne "l") { # need to specificaly write GM to have this list # check 1 letter command: 'list' or 'language'?
- listaccount(int($paramlist[0]), int($paramlist[1]), 1); # [start_id [end_id]] 1: to list only GM
-
- } elsif (("listok" =~ /^\Q$command/ || $command eq "lsok") && $command ne "l") { # need to specificaly write OK to have this list # check 1 letter command: 'list' or 'language'?
- listaccount(int($paramlist[0]), int($paramlist[1]), 4); # [start_id [end_id]] 4: to list only accounts without state and not banished
-
- } elsif ("memo" =~ /^\Q$command/) {
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(.*)/)) {
- changememo($paramlist[0], $paramlist[1]); # <account_name> <memo>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(.*)/)) {
- changememo($paramlist[0], $paramlist[1]); # <account_name> <memo>
- } else {
- @paramlist = split /\s+/,$parameters,2;
- changememo($paramlist[0], $paramlist[1]); # <account_name> <memo>
- }
-
- } elsif ("name" =~ /^\Q$command/) {
- nameaccount(int($paramlist[0])); # <account_id>
-
- } elsif ("passwd" =~ /^\Q$command/ || "password" =~ /^\Q$command/) {
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(.*)/)) {
- changepasswd($paramlist[0], $paramlist[1]); # <account_name> <new_password>
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- changepasswd($paramlist[0], ""); # <account_name> <new_password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(.*)/)) {
- changepasswd($paramlist[0], $paramlist[1]); # <account_name> <new_password>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- changepasswd($paramlist[0], ""); # <account_name> <new_password>
- } else {
- @paramlist = split /\s+/,$parameters,2;
- changepasswd($paramlist[0], $paramlist[1]); # <account_name> <new_password>
- }
-
- } elsif ("reloadgm" =~ /^\Q$command/) {
- reloadGM();
-
- } elsif ("search" =~ /^\Q$command/ && $command ne "s" && # check 1 letter command: 'search', 'state' or 'sex'?
- $command ne "se") { # check 2 letters command: 'search' or 'sex'?
- if (@paramlist = ($parameters =~ m/^(-{1,2}[re]\S*)\s+(.*)/)) {
- searchaccount($paramlist[0], $paramlist[1]); # -r/-e/--expr/--regex <expression> | <expression>
- } else {
- @paramlist = split /\s+/,$parameters,1;
- searchaccount($paramlist[0], ""); # -r/-e/--expr/--regex <expression> | <expression>
- }
-
- } elsif ("sex" =~ /^\Q$command/ && $command ne "s" && # check 1 letter command: 'search', 'state' or 'sex'?
- $command ne "se") { # check 2 letters command: 'search' or 'sex'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- changesex($paramlist[0], $paramlist[1]); # <account_name> <sex>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- changesex($paramlist[0], $paramlist[1]); # <account_name> <sex>
- } else {
- @paramlist = split /\s+/,$parameters;
- changesex($paramlist[0], $paramlist[1]); # <account_name> <sex>
- }
-
- } elsif ("state" =~ /^\Q$command/ && $command ne "s") { # check 1 letter command: 'search', 'state' or 'sex'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\d+)\s+(.*)/)) {
- changestate($paramlist[0], int($paramlist[1]), $paramlist[2]); # <account_name> <new_state> <error_message_#7>
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"\s+(\d+)/)) {
- changestate($paramlist[0], int($paramlist[1]), ""); # <account_name> <new_state> <error_message_#7>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\d+)\s+(.*)/)) {
- changestate($paramlist[0], int($paramlist[1]), $paramlist[2]); # <account_name> <new_state> <error_message_#7>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\d+)/)) {
- changestate($paramlist[0], int($paramlist[1]), ""); # <account_name> <new_state> <error_message_#7>
- } else {
- @paramlist = split /\s+/,$parameters,3;
- changestate($paramlist[0], int($paramlist[1]), $paramlist[2]); # <account_name> <new_state> <error_message_#7>
- }
-
- } elsif (("timeadd" =~ /^\Q$command/ || $command eq "ta") && $command ne "t") { # check 1 letter command: 'ta' or 'ts'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- timeaddaccount($paramlist[0], $paramlist[1]); # <account_name> <modifier>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- timeaddaccount($paramlist[0], $paramlist[1]); # <account_name> <modifier>
- } else {
- @paramlist = split /\s+/,$parameters;
- timeaddaccount($paramlist[0], $paramlist[1]); # <account_name> <modifier>
- }
-
- } elsif (("timeset" =~ /^\Q$command/ || $command eq "ts") && $command ne "t") { # check 1 letter command: 'ta' or 'ts'?
- if (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)\s+(\S+)/)) {
- timesetaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^"(.*)"\s+(\S+)/)) {
- timesetaccount($paramlist[0], $paramlist[1], "23:59:59"); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)\s+(\S+)/)) {
- timesetaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'\s+(\S+)/)) {
- timesetaccount($paramlist[0], $paramlist[1], "23:59:59"); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } else {
- @paramlist = split /\s+/,$parameters;
- timesetaccount($paramlist[0], $paramlist[1], $paramlist[2]); # <account_name> yyyy/mm/dd [hh:mm:ss]
- }
-
- } elsif ($command eq "unban" || ("unbanish" =~ /^\Q$command/ && length($command) >= 4)) {
- if (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- bansetaccount($paramlist[0], 0, ""); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- bansetaccount($paramlist[0], 0, ""); # <account_name> yyyy/mm/dd [hh:mm:ss]
- } else {
- @paramlist = split /\s+/,$parameters,1;
- bansetaccount($paramlist[0], 0, ""); # <account_name> yyyy/mm/dd [hh:mm:ss]
- }
-
- } elsif ("unblock" =~ /^\Q$command/ && length($command) >= 4) {
- if (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- changestate($paramlist[0], 0, ""); # <account_name> <new_state> <error_message_#7>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- changestate($paramlist[0], 0, ""); # <account_name> <new_state> <error_message_#7>
- } else {
- @paramlist = split /\s+/,$parameters,1;
- changestate($paramlist[0], 0, ""); # <account_name> <new_state> <error_message_#7>
- }
-
- } elsif ("version" =~ /^\Q$command/) {
- checkloginversion();
-
- } elsif ("who" =~ /^\Q$command/) {
- if (@paramlist = ($parameters =~ m/^"(.*)"/)) {
- whoaccount($paramlist[0]); # <account_name>
- } elsif (@paramlist = ($parameters =~ m/^'(.*)'/)) {
- whoaccount($paramlist[0]); # <account_name>
- } else {
- @paramlist = split /\s+/,$parameters,1;
- whoaccount($paramlist[0]); # <account_name>
- }
-
-# quit
- } elsif ("quit" =~ /^\Q$command/ ||
- (("end" =~ /^\Q$command/ || "exit" =~ /^\Q$command/) && $command ne "e")) { # check 1 letter command: 'email', 'end' or 'exit'?
- last;
-
-# unknown command
- } elsif ($command) {
- if ($defaultlanguage eq "F") {
- print "Commande inconnue [".$command."]\n";
- } else {
- print "Unknown command [".$command."]\n";
- }
- }
-# $term->addhistory($cmd) if $command;
- };
- if ($@) {
- if ($defaultlanguage eq "F") {
- print "Erreur [".$command."]\n$@";
- } else {
- print "Error [".$command."]\n$@";
- }
- }
-};
-
-# End of the software
-quit();
-
-if ($defaultlanguage eq "F") {
- print "Au revoir.\n";
-} else {
- print "Bye.\n";
-}
-exit(0);
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Displaying of the version of the login-server
-sub checkloginversion() {
- print $so pack("v",30000); # 0x7530
- $so->flush();
- $buf = readso(10);
- # Analyse du Packet
- my($ret, $maver, $miver, $rev, $dev, $mod, $type, $mdver) = unpack("vc6v", $buf);
- if ($ret != 30001) { #0x7531
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- exit(6);
- }
-
- print " Login-Server [$loginserverip:$loginserverport]\n";
- printf " eAthena version %s-%d.%d", ("stable", "dev")[$dev], $maver, $miver;
- printf " revision %d", $rev if $rev;
- printf "%s%d.\n", ("", "-mod")[$mod], $mdver;
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Displaying of the help
-sub displayhelp() {
- my($help, $receivedcommand) = @_;
-
- my($command) = lc($receivedcommand); # command in lowercase
-
- if ($command eq "") {
- $command = "not a command"; # any value that is not a command
- }
-
- if ($command eq "?") {
- $command = "aide" if ($defaultlanguage eq "F");
- $command = "help" if ($defaultlanguage ne "F");
- }
-
- if ($help eq "aide") {
- if ("aide" =~ /^\Q$command/ && $command ne "a") { # check 1 letter command: 'aide' or 'add'?
- printf "aide/help/?\n";
- printf " Affiche la description des commandes\n";
- printf "aide/help/? [commande]\n";
- printf " Affiche la description de la commande specifi馥\n";
- } elsif ("help" =~ /^\Q$command/) {
- printf "aide/help/?\n";
- printf " Display the description of the commands\n";
- printf "aide/help/? [command]\n";
- printf " Display the description of the specified command\n";
- } elsif ("add" =~ /^\Q$command/ && $command ne "a") { # check 1 letter command: 'aide' or 'add'?
- printf "add <nomcompte> <sexe> <motdepasse>\n";
- printf " Cr馥 un compte avec l'email par d馭aut (a\@a.com).\n";
- printf " Concernant le sexe, seule la premi鑽e lettre compte (F ou M).\n";
- printf " L'e-mail est a\@a.com (e-mail par d馭aut). C'est comme n'avoir aucun e-mail.\n";
- printf " Lorsque motdepasse est omis, la saisie se fait sans que la frappe se voit.\n";
- printf " <exemple> add testname Male testpass\n";
- } elsif ($command eq "ban" || ("banish" =~ /^\Q$command/ && length($command) >= 4)) {
- printf "ban/banish aaaa/mm/jj hh:mm:ss <nomcompte>\n";
- printf " Change la date de fin de bannissement d'un compte.\n";
- printf " La diff駻ence avec banset est la position du nom du compte.\n";
- } elsif (("banadd" =~ /^\Q$command/ || $command eq "ba") && $command ne "b") { # check 1 letter command: 'ba' or 'bs'?
- printf "banadd <nomcompte> <Modificateur>\n";
- printf " Ajoute ou soustrait du temps la date de banissement d'un compte.\n";
- printf " Les modificateurs sont construits comme suit:\n";
- printf " Valeur d'ajustement (-1, 1, +1, etc...)\n";
- printf " El駑ent modifi:\n";
- printf " a ou y: ann馥\n";
- printf " m: mois\n";
- printf " j ou d: jour\n";
- printf " h: heure\n";
- printf " mn: minute\n";
- printf " s: seconde\n";
- printf " <exemple> banadd testname +1m-2mn1s-6a\n";
- printf " Cette exemple ajoute 1 mois et une seconde, et soustrait 2 minutes\n";
- printf " et 6 ans dans le m麥e temps.\n";
- printf "NOTE: Si vous modifez la date de banissement d'un compte non bani,\n";
- printf " vous indiquez comme date (le moment actuel +- les ajustements)\n";
- } elsif (("banset" =~ /^\Q$command/ || $command eq "bs") && $command ne "b") { # check 1 letter command: 'ba' or 'bs'?
- printf "banset <nomcompte> aaaa/mm/jj [hh:mm:ss]\n";
- printf " Change la date de fin de bannissement d'un compte.\n";
- printf " Heure par d馭aut: 23:59:59\n";
- printf "banset <nomcompte> 0\n";
- printf " D饕anni un compte (0 = de-banni).\n";
- } elsif ("block" =~ /^\Q$command/ && length($command) >= 2) {
- printf "block <nom compte>\n";
- printf " Place le status d'un compte 5 (You have been blocked by the GM Team).\n";
- printf " La commande est l'駲uivalent de state <nom_compte> 5.\n";
- } elsif ("check" =~ /^\Q$command/ && $command ne "c") { # check 1 letter command: 'check' or 'create'?
- printf "check <nomcompte> <motdepasse>\n";
- printf " V駻ifie la validit d'un mot de passe pour un compte\n";
- printf " NOTE: Le serveur n'enverra jamais un mot de passe.\n";
- printf " C'est la seule m騁hode que vous poss馘ez pour savoir\n";
- printf " si un mot de passe est le bon. L'autre m騁hode est\n";
- printf " d'avoir un acc鑚 ('physique') au fichier des comptes.\n";
- } elsif ("create" =~ /^\Q$command/ && $command ne "c") { # check 1 letter command: 'check' or 'create'?
- printf "create <nomcompte> <sexe> <email> <motdepasse>\n";
- printf " Comme la commande add, mais avec l'e-mail en plus.\n";
- printf " <exemple> create testname Male mon\@mail.com testpass\n";
- } elsif ("del" =~ /^\Q$command/ || "delete" =~ /^\Q$command/) {
- printf "del <nomcompte>\n";
- printf " Supprime un compte.\n";
- printf " La commande demande confirmation. Apr鑚 confirmation, le compte est d騁ruit.\n";
- } elsif ("email" =~ /^\Q$command/ && $command ne "e") { # check 1 letter command: 'email', 'end' or 'exit'?
- printf "email <nomcompte> <email>\n";
- printf " Modifie l'e-mail d'un compte.\n";
- } elsif ("getcount" =~ /^\Q$command/ && $command ne "g") { # check 1 letter command: 'getcount' or 'gm'?
- printf "getcount\n";
- printf " Donne le nombre de joueurs en ligne par serveur de char.\n";
- } elsif ("gm" =~ /^\Q$command/ && $command ne "g") { # check 1 letter command: 'getcount' or 'gm'?
- printf "gm <nomcompte> [Niveau_GM]\n";
- printf " Modifie le niveau de GM d'un compte.\n";
- printf " Valeur par d馭aut: 0 (suppression du niveau de GM).\n";
- printf " <exemple> gm nomtest 80\n";
- } elsif ("id" =~ /^\Q$command/ && $command ne "i") { # check 1 letter command: 'id' or 'info'?
- printf "id <nomcompte>\n";
- printf " Donne l'id d'un compte.\n";
- } elsif ("info" =~ /^\Q$command/ && $command ne "i") { # check 1 letter command: 'id' or 'info'?
- printf "info <idcompte>\n";
- printf " Affiche les informations sur un compte.\n";
- } elsif ($command eq "kami") { # check all letters command: 'kami' or 'kamib'?
- printf "kami <message>\n";
- printf " Envoi un message g駭駻al sur tous les serveurs de map (en jaune).\n";
- } elsif ($command eq "kamib") { # check all letters command: 'kami' or 'kamib'?
- printf "kamib <message>\n";
- printf " Envoi un message g駭駻al sur tous les serveurs de map (en bleu).\n";
- } elsif ("language" =~ /^\Q$command/ && $command ne "l") { # check 1 letter command: 'list' or 'language'?
- printf("language <langue>\n");
- printf(" Change la langue d'affichage.\n");
- printf(" Langues possibles: 'Fran軋is' ou 'English'.\n");
- } elsif (("list" =~ /^\Q$command/ || $command eq "ls") && $command ne "l") { # check 1 letter command: 'list' or 'language'?
- printf "list/ls [Premier_id [Dernier_id]]\n";
- printf " Affiche une liste de comptes.\n";
- printf " 'Premier_id', 'Dernier_id': indique les identifiants de d駱art et de fin.\n";
- printf " La recherche par nom n'est pas possible avec cette commande.\n";
- printf " <example> list 10 9999999\n";
- } elsif (("listban" =~ /^\Q$command/ || $command eq "lsban") && $command ne "l") { # need to specificaly write Ban to have this list # check 1 letter command: 'list' or 'language'?
- printf "listBan/lsBan [Premier_id [Dernier_id]]\n";
- printf " Comme list/ls, mais seulement pour les comptes GM avec un statut ou bannis.\n";
- } elsif (("listgm" =~ /^\Q$command/ || $command eq "lsgm") && $command ne "l") { # need to specificaly write GM to have this list # check 1 letter command: 'list' or 'language'?
- printf "listGM/lsGM [Premier_id [Dernier_id]]\n";
- printf " Comme list/ls, mais seulement pour les comptes GM.\n";
- } elsif (("listok" =~ /^\Q$command/ || $command eq "lsok") && $command ne "l") { # need to specificaly write OK to have this list # check 1 letter command: 'list' or 'language'?
- printf "listOK/lsOK [Premier_id [Dernier_id]]\n";
- printf " Comme list/ls, mais seulement pour les comptes sans statut et non bannis.\n";
- } elsif ("memo" =~ /^\Q$command/) {
- printf "memo <nomcompte> <memo>\n";
- printf " Modifie le m駑o d'un compte.\n";
- printf " 'memo': Il peut avoir jusqu' 253 caract鑽es (avec des espaces ou non).\n";
- } elsif ("name" =~ /^\Q$command/) {
- printf "name <idcompte>\n";
- printf " Donne le nom d'un compte.\n";
- } elsif ("passwd" =~ /^\Q$command/ || "password" =~ /^\Q$command/) {
- printf "passwd <nomcompte> <nouveaumotdepasse>\n";
- printf " Change le mot de passe d'un compte.\n";
- printf " Lorsque nouveaumotdepasse est omis,\n";
- printf " la saisie se fait sans que la frappe ne se voit.\n";
- } elsif ("reloadgm" =~ /^\Q$command/) {
- printf "reloadGM\n";
- printf " Reload GM configuration file\n";
- } elsif ("search" =~ /^\Q$command/ && $command ne "s" && # check 1 letter command: 'search', 'state' or 'sex'?
- $command ne "se") { # check 2 letters command: 'search' or 'sex'?
- printf "search <expression>\n";
- printf " Cherche des comptes.\n";
- printf " Affiche les comptes dont les noms correspondent.\n";
- printf "search -r/-e/--expr/--regex <expression>\n";
- printf " Cherche des comptes par expression reguli鑽e.\n";
- printf " Affiche les comptes dont les noms correspondent.\n";
- } elsif ("sex" =~ /^\Q$command/ && $command ne "s" && # check 1 letter command: 'search', 'state' or 'sex'?
- $command ne "se") { # check 2 letters command: 'search' or 'sex'?
- printf "sex <nomcompte> <sexe>\n";
- printf " Modifie le sexe d'un compte.\n";
- printf " <exemple> sex testname Male\n";
- } elsif ("state" =~ /^\Q$command/ && $command ne "s") { # check 1 letter command: 'search', 'state' or 'sex'?
- printf "state <nomcompte> <nouveaustatut> <message_erreur_7>\n";
- printf " Change le statut d'un compte.\n";
- printf " 'nouveaustatut': Le statut est le m麥e que celui du packet 0x006a + 1.\n";
- printf " les possibilit駸 sont:\n";
- printf " 0 = Compte ok\n";
- printf " 1 = Unregistered ID\n";
- printf " 2 = Incorrect Password\n";
- printf " 3 = This ID is expired\n";
- printf " 4 = Rejected from Server\n";
- printf " 5 = You have been blocked by the GM Team\n";
- printf " 6 = Your Game's EXE file is not the latest version\n";
- printf " 7 = You are Prohibited to log in until...\n";
- printf " 8 = Server is jammed due to over populated\n";
- printf " 9 = No MSG\n";
- printf " 100 = This ID has been totally erased\n";
- printf " all other values are 'No MSG', then use state 9 please.\n";
- printf " 'message_erreur_7': message du code erreur 6 =\n";
- printf " = Your are Prohibited to log in until... (packet 0x006a)\n";
- } elsif (("timeadd" =~ /^\Q$command/ || $command eq "ta") && $command ne "t") { # check 1 letter command: 'ta' or 'ts'?
- printf "timeadd <nomcompte> <modificateur>\n";
- printf " Ajoute/soustrait du temps la limite de validit d'un compte.\n";
- printf " Le modificateur est compos comme suit:\n";
- printf " Valeur modificatrice (-1, 1, +1, etc...)\n";
- printf " El駑ent modifi:\n";
- printf " a ou y: ann馥\n";
- printf " m: mois\n";
- printf " j ou d: jour\n";
- printf " h: heure\n";
- printf " mn: minute\n";
- printf " s: seconde\n";
- printf " <exemple> timeadd testname +1m-2mn1s-6a\n";
- printf " Cette exemple ajoute 1 mois et une seconde, et soustrait 2 minutes\n";
- printf " et 6 ans dans le m麥e temps.\n";
- printf "NOTE: Vous ne pouvez pas modifier une limite de validit illimit馥. Si vous\n";
- printf " d駸irez le faire, c'est que vous voulez probablement cr馥r un limite de\n";
- printf " validit limit馥. Donc, en premier, fix une limite de valitid.\n";
- } elsif (("timeset" =~ /^\Q$command/ || $command eq "ts") && $command ne "t") { # check 1 letter command: 'ta' or 'ts'?
- printf "timeset <nomcompte> aaaa/mm/jj [hh:mm:ss]\n";
- printf " Change la limite de validit d'un compte.\n";
- printf " Heure par d馭aut: 23:59:59\n";
- printf "timeset <nomcompte> 0\n";
- printf " Donne une limite de validit illimit馥 (0 = illimit馥).\n";
- } elsif ($command eq "unban" || ("unbanish" =~ /^\Q$command/ && length($command) >= 4)) {
- printf "unban/unbanish <nom compte>\n";
- printf " Ote le banissement d'un compte.\n";
- printf " La commande est l'駲uivalent de banset <nom_compte> 0.\n";
- } elsif ("unblock" =~ /^\Q$command/ && length($command) >= 4) {
- printf "unblock <nom compte>\n";
- printf " Place le status d'un compte 0 (Compte ok).\n";
- printf " La commande est l'駲uivalent de state <nom_compte> 0.\n";
- } elsif ("version" =~ /^\Q$command/) {
- printf "version\n";
- printf " Affiche la version du login-serveur.\n";
- } elsif ("who" =~ /^\Q$command/) {
- printf "who <nomcompte>\n";
- printf " Affiche les informations sur un compte.\n";
- } elsif ("quit" =~ /^\Q$command/ ||
- (("end" =~ /^\Q$command/ || "exit" =~ /^\Q$command/) && $command ne "e")) { # check 1 letter command: 'email', 'end' or 'exit'?\n";
- printf "quit/end/exit\n";
- printf " Fin du programme d'administration.\n";
- } else {
- if ($receivedcommand ne "") {
- printf "Commande inconnue [%s] pour l'aide. Affichage de toutes les commandes.\n", $receivedcommand;
- }
- print << "ENDOFAIDE";
- aide/help/? -- Affiche cet aide
- aide/help/? [commande] -- Affiche l'aide de la commande
- add <nomcompte> <sexe> <motdepasse> -- Cr馥 un compte (sans email)
- ban/banish aaaa/mm/jj hh:mm:ss <nomcompte>-- Change la date finale de banismnt
- banadd/ba <nomcompte> <modificateur> -- Ajout/soustrait du temps la
- exemple: ba moncompte +1m-2mn1s-2y date finale de banissement
- banset/bs <nomcompte> aaaa/mm/jj [hh:mm:ss] -- Change la date fin de banisemnt
- banset/bs <nomcompte> 0 -- D-banis un compte.
- block <nom compte> -- Mets le status d'un compte 5 (blocked by the GM Team)
- check <nomcompte> <motdepasse> -- V駻ifie un mot de passe d'un compte
- create <nomcompte> <sexe> <email> <motdepasse> -- Cr馥 un compte (avec email)
- del <nomcompte> -- Supprime un compte
- email <nomcompte> <email> -- Modifie l'e-mail d'un compte
- getcount -- Donne le nb de joueurs en ligne
- gm <nomcompte> [Niveau_GM] -- Modifie le niveau de GM d'un compte
- id <nomcompte> -- Donne l'id d'un compte
- info <idcompte> -- Affiche les infos sur un compte
- kami <message> -- Envoi un message g駭駻al (en jaune)
- kamib <message> -- Envoi un message g駭駻al (en bleu)
- language <langue> -- Change la langue d'affichage.
- list/ls [Premier_id [Dernier_id] ] -- Affiche une liste de comptes
- listBan/lsBan [Premier_id [Dernier_id] ]-- Affiche une liste de comptes
- avec un statut ou bannis
- listGM/lsGM [Premier_id [Dernier_id] ] -- Affiche une liste de comptes GM
- listOK/lsOK [Premier_id [Dernier_id] ] -- Affiche une liste de comptes
- sans status et non bannis
- memo <nomcompte> <memo> -- Modifie le memo d'un compte
- name <idcompte> -- Donne le nom d'un compte
- passwd <nomcompte> <nouveaumotdepasse> -- Change le mot de passe d'un compte
- quit/end/exit -- Fin du programme d'administation
- reloadGM -- Recharger le fichier de config des GM
- search <expression> -- Cherche des comptes
- search -e/-r/--expr/--regex <expression> -- Cherche des comptes par REGEX
- sex <nomcompte> <sexe> -- Modifie le sexe d'un compte
- state <nomcompte> <nouveaustatut> <messageerr7> -- Change le statut d'1 compte
- timeadd/ta <nomcompte> <modificateur> -- Ajout/soustrait du temps la
- exemple: ta moncompte +1m-2mn1s-2y limite de validit
- timeset/ts <nomcompte> aaaa/mm/jj [hh:mm:ss] -- Change la limite de validit
- timeset/ts <nomcompte> 0 -- limite de validit = illimit馥
- unban/unbanish <nom compte> -- Ote le banissement d'un compte
- unblock <nom compte> -- Mets le status d'un compte 0 (Compte ok)
- version -- Donne la version du login-serveur
- who <nomcompte> -- Affiche les infos sur un compte
-ENDOFAIDE
- printf(" Note: Pour les noms de compte avec des espaces, tapez \"<nom compte>\" (ou ').\n");
- }
- } else {
- if ("aide" =~ /^\Q$command/ && $command ne "a") { # check 1 letter command: 'aide' or 'add'?
- printf "aide/help/?\n";
- printf " Display the description of the commands\n";
- printf "aide/help/? [command]\n";
- printf " Display the description of the specified command\n";
- } elsif ("help" =~ /^\Q$command/) {
- printf "aide/help/?\n";
- printf " Display the description of the commands\n";
- printf "aide/help/? [command]\n";
- printf " Display the description of the specified command\n";
- } elsif ("add" =~ /^\Q$command/ && $command ne "a") { # check 1 letter command: 'aide' or 'add'?
- printf "add <account_name> <sex> <password>\n";
- printf " Create an account with the default email (a\@a.com).\n";
- printf " Concerning the sex, only the first letter is used (F or M).\n";
- printf " The e-mail is set to a\@a.com (default e-mail). It's like to have no e-mail.\n";
- printf " When the password is omitted,\n";
- printf " the input is done without displaying of the pressed keys.\n";
- printf " <example> add testname Male testpass\n";
- } elsif ($command eq "ban" || ("banish" =~ /^\Q$command/ && length($command) >= 4)) {
- printf "ban/banish yyyy/mm/dd hh:mm:ss <account_name>\n";
- printf " Changes the final date of a banishment of an account.\n";
- printf " The difference with banset is the position of the account name.\n";
- } elsif (("banadd" =~ /^\Q$command/ || $command eq "ba") && $command ne "b") { # check 1 letter command: 'ba' or 'bs'?
- printf "banadd <account_name> <modifier>\n";
- printf " Adds or substracts time from the final date of a banishment of an account.\n";
- printf " Modifier is done as follows:\n";
- printf " Adjustment value (-1, 1, +1, etc...)\n";
- printf " Modified element:\n";
- printf " a or y: year\n";
- printf " m: month\n";
- printf " j or d: day\n";
- printf " h: hour\n";
- printf " mn: minute\n";
- printf " s: second\n";
- printf " <example> banadd testname +1m-2mn1s-6y\n";
- printf " this example adds 1 month and 1 second, and substracts 2 minutes\n";
- printf " and 6 years at the same time.\n";
- printf "NOTE: If you modify the final date of a non-banished account,\n";
- printf " you fix the final date to (actual time +- adjustments)\n";
- } elsif (("banset" =~ /^\Q$command/ || $command eq "bs") && $command ne "b") { # check 1 letter command: 'ba' or 'bs'?
- printf "banset <account_name> yyyy/mm/dd [hh:mm:ss]\n";
- printf " Changes the final date of a banishment of an account.\n";
- printf " Default time: 23:59:59\n";
- printf "banset <account_name> 0\n";
- printf " Set a non-banished account (0 = unbanished).\n";
- } elsif ("block" =~ /^\Q$command/ && length($command) >= 2) {
- printf "block <account name>\n";
- printf " Set state 5 (You have been blocked by the GM Team) to an account.\n";
- printf " Same command of state <account_name> 5.\n";
- } elsif ("check" =~ /^\Q$command/ && $command ne "c") { # check 1 letter command: 'check' or 'create'?
- printf "check <account_name> <password>\n";
- printf " Check the validity of a password for an account.\n";
- printf " NOTE: Server will never sends back a password.\n";
- printf " It's the only method you have to know if a password is correct.\n";
- printf " The other method is to have a ('physical') access to the accounts file.\n";
- } elsif ("create" =~ /^\Q$command/ && $command ne "c") { # check 1 letter command: 'check' or 'create'?
- printf "create <account_name> <sex> <email> <password>\n";
- printf " Like the 'add' command, but with e-mail moreover.\n";
- printf " <example> create testname Male my\@mail.com testpass\n";
- } elsif ("del" =~ /^\Q$command/ || "delete" =~ /^\Q$command/) {
- printf "del <account_name>\n";
- printf " Remove an account.\n";
- printf " This order requires confirmation. After confirmation, the account is deleted.\n";
- } elsif ("email" =~ /^\Q$command/ && $command ne "e") { # check 1 letter command: 'email', 'end' or 'exit'?
- printf "email <account_name> <email>\n";
- printf " Modify the e-mail of an account.\n";
- } elsif ("getcount" =~ /^\Q$command/ && $command ne "g") { # check 1 letter command: 'getcount' or 'gm'?
- printf "getcount\n";
- printf " Give the number of players online on all char-servers.\n";
- } elsif ("gm" =~ /^\Q$command/ && $command ne "g") { # check 1 letter command: 'getcount' or 'gm'?
- printf "gm <account_name> [GM_level]\n";
- printf " Modify the GM level of an account.\n";
- printf " Default value remove GM level (GM level = 0).\n";
- printf " <example> gm testname 80\n";
- } elsif ("id" =~ /^\Q$command/ && $command ne "i") { # check 1 letter command: 'id' or 'info'?
- printf "id <account_name>\n";
- printf " Give the id of an account.\n";
- } elsif ("info" =~ /^\Q$command/ && $command ne "i") { # check 1 letter command: 'id' or 'info'?
- printf "info <account_id>\n";
- printf " Display complete information of an account.\n";
- } elsif ($command eq "kami") { # check all letters command: 'kami' or 'kamib'?
- printf "kami <message>\n";
- printf " Sends a broadcast message on all map-server (in yellow).\n";
- } elsif ($command eq "kamib") { # check all letters command: 'kami' or 'kamib'?
- printf "kamib <message>\n";
- printf " Sends a broadcast message on all map-server (in blue).\n";
- } elsif ("language" =~ /^\Q$command/ && $command ne "l") { # check 1 letter command: 'list' or 'language'?
- printf("language <language>\n");
- printf(" Change the language of displaying.\n");
- printf(" Possible languages: Fran軋is or English.\n");
- } elsif (("list" =~ /^\Q$command/ || $command eq "ls") && $command ne "l") { # check 1 letter command: 'list' or 'language'?
- printf "list/ls [start_id [end_id]]\n";
- printf " Display a list of accounts.\n";
- printf " 'start_id', 'end_id': indicate end and start identifiers.\n";
- printf " Research by name is not possible with this command.\n";
- printf " <example> list 10 9999999\n";
- } elsif (("listban" =~ /^\Q$command/ || $command eq "lsban") && $command ne "l") { # need to specificaly write Ban to have this list # check 1 letter command: 'list' or 'language'?
- printf "listBan/lsBan [start_id [end_id]]\n";
- printf " Like list/ls, but only for accounts with state or banished.\n";
- } elsif (("listgm" =~ /^\Q$command/ || $command eq "lsgm") && $command ne "l") { # need to specificaly write GM to have this list # check 1 letter command: 'list' or 'language'?
- printf "listGM/lsGM [start_id [end_id]]\n";
- printf " Like list/ls, but only for GM accounts.\n";
- } elsif (("listok" =~ /^\Q$command/ || $command eq "lsok") && $command ne "l") { # need to specificaly write OK to have this list # check 1 letter command: 'list' or 'language'?
- printf "listOK/lsOK [start_id [end_id]]\n";
- printf " Like list/ls, but only for accounts without state and not banished.\n";
- } elsif ("memo" =~ /^\Q$command/) {
- printf "memo <account_name> <memo>\n";
- printf " Modify the memo of an account.\n";
- printf " 'memo': it can have until 253 characters (with spaces or not).\n";
- } elsif ("name" =~ /^\Q$command/) {
- printf "name <account_id>\n";
- printf " Give the name of an account.\n";
- } elsif ("passwd" =~ /^\Q$command/ || "password" =~ /^\Q$command/) {
- printf "passwd <account_name> <new_password>\n";
- printf " Change the password of an account.\n";
- printf " When new password is omitted,\n";
- printf " the input is done without displaying of the pressed keys.\n";
- } elsif ("reloadgm" =~ /^\Q$command/) {
- printf "reloadGM\n";
- printf " Reload GM configuration file\n";
- } elsif ("search" =~ /^\Q$command/ && $command ne "s" && # check 1 letter command: 'search', 'state' or 'sex'?
- $command ne "se") { # check 2 letters command: 'search' or 'sex'?
- printf "search <expression>\n";
- printf " Seek accounts.\n";
- printf " Displays the accounts whose names correspond.\n";
- printf "search -r/-e/--expr/--regex <expression>\n";
- printf " Seek accounts by regular expression.\n";
- printf " Displays the accounts whose names correspond.\n";
- } elsif ("sex" =~ /^\Q$command/ && $command ne "s" && # check 1 letter command: 'search', 'state' or 'sex'?
- $command ne "se") { # check 2 letters command: 'search' or 'sex'?
- printf "sex <account_name> <sex>\n";
- printf " Modify the sex of an account.\n";
- printf " <example> sex testname Male\n";
- } elsif ("state" =~ /^\Q$command/ && $command ne "s") { # check 1 letter command: 'search', 'state' or 'sex'?
- printf "state <account_name> <new_state> <error_message_#7>\n";
- printf " Change the state of an account.\n";
- printf " 'new_state': state is the state of the packet 0x006a + 1.\n";
- printf " The possibilities are:\n";
- printf " 0 = Account ok\n";
- printf " 1 = Unregistered ID\n";
- printf " 2 = Incorrect Password\n";
- printf " 3 = This ID is expired\n";
- printf " 4 = Rejected from Server\n";
- printf " 5 = You have been blocked by the GM Team\n";
- printf " 6 = Your Game's EXE file is not the latest version\n";
- printf " 7 = You are Prohibited to log in until...\n";
- printf " 8 = Server is jammed due to over populated\n";
- printf " 9 = No MSG\n";
- printf " 100 = This ID has been totally erased\n";
- printf " all other values are 'No MSG', then use state 9 please.\n";
- printf " 'error_message_#7': message of the code error 6\n";
- printf " = Your are Prohibited to log in until... (packet 0x006a)\n";
- } elsif (("timeadd" =~ /^\Q$command/ || $command eq "ta") && $command ne "t") { # check 1 letter command: 'ta' or 'ts'?
- printf "timeadd <account_name> <modifier>\n";
- printf " Adds or substracts time from the validity limit of an account.\n";
- printf " Modifier is done as follows:\n";
- printf " Adjustment value (-1, 1, +1, etc...)\n";
- printf " Modified element:\n";
- printf " a or y: year\n";
- printf " m: month\n";
- printf " j or d: day\n";
- printf " h: hour\n";
- printf " mn: minute\n";
- printf " s: second\n";
- printf " <example> timeadd testname +1m-2mn1s-6y\n";
- printf " this example adds 1 month and 1 second, and substracts 2 minutes\n";
- printf " and 6 years at the same time.\n";
- printf "NOTE: You can not modify a unlimited validity limit.\n";
- printf " If you want modify it, you want probably create a limited validity limit.\n";
- printf " So, at first, you must set the validity limit to a date/time.\n";
- } elsif (("timeset" =~ /^\Q$command/ || $command eq "ts") && $command ne "t") { # check 1 letter command: 'ta' or 'ts'?
- printf "timeset <account_name> yyyy/mm/dd [hh:mm:ss]\n";
- printf " Changes the validity limit of an account.\n";
- printf " Default time: 23:59:59\n";
- printf "timeset <account_name> 0\n";
- printf " Gives an unlimited validity limit (0 = unlimited).\n";
- } elsif ($command eq "unban" || ("unbanish" =~ /^\Q$command/ && length($command) >= 4)) {
- printf "unban/unbanish <account name>\n";
- printf " Remove the banishment of an account.\n";
- printf " This command works like banset <account_name> 0.\n";
- } elsif ("unblock" =~ /^\Q$command/ && length($command) >= 4) {
- printf "unblock <account name>\n";
- printf " Set state 0 (Account ok) to an account.\n";
- printf " This command works like state <account_name> 0.\n";
- } elsif ("version" =~ /^\Q$command/) {
- printf "version\n";
- printf " Display the version of the login-server.\n";
- } elsif ("who" =~ /^\Q$command/) {
- printf "who <account_name>\n";
- printf " Displays complete information of an account.\n";
- } elsif ("quit" =~ /^\Q$command/ ||
- (("end" =~ /^\Q$command/ || "exit" =~ /^\Q$command/) && $command ne "e")) { # check 1 letter command: 'email', 'end' or 'exit'?\n";
- printf "quit/end/exit\n";
- printf " End of the program of administration.\n";
- } else {
- if ($receivedcommand ne "") {
- printf "Unknown command [%s] for help. Displaying of all commands.\n", $receivedcommand;
- }
- print << "ENDOFHELP";
- aide/help/? -- Display this help
- aide/help/? [command] -- Display the help of the command
- add <account_name> <sex> <password> -- Create an account with default email
- ban/banish yyyy/mm/dd hh:mm:ss <account_name> -- Change final date of a ban
- banadd/ba <account_name> <modifier> -- Add or substract time from the final
- example: ba apple +1m-2mn1s-2y date of a banishment of an account
- banset/bs <account_name> yyyy/mm/dd [hh:mm:ss] -- Change final date of a ban
- banset/bs <account_name> 0 -- Un-banish an account
- block <account name> -- Set state 5 (blocked by the GM Team) to an account
- check <account_name> <password> -- Check the validity of a password
- create <account_name> <sex> <email> <passwrd> -- Create an account with email
- del <account_name> -- Remove an account
- email <account_name> <email> -- Modify an email of an account
- getcount -- Give the number of players online
- gm <account_name> [GM_level] -- Modify the GM level of an account
- id <account_name> -- Give the id of an account
- info <account_id> -- Display all information of an account
- kami <message> -- Sends a broadcast message (in yellow)
- kamib <message> -- Sends a broadcast message (in blue)
- language <language> -- Change the language of displaying.
- list/ls [First_id [Last_id]] -- Display a list of accounts
- listBan/lsBan [First_id [Last_id]] -- Display a list of accounts
- with state or banished
- listGM/lsGM [First_id [Last_id]] -- Display a list of GM accounts
- listOK/lsOK [First_id [Last_id]] -- Display a list of accounts
- without state and not banished
- memo <account_name> <memo> -- Modify the memo of an account
- name <account_id> -- Give the name of an account
- passwd <account_name> <new_password> -- Change the password of an account
- quit/end/exit -- End of the program of administation
- reloadGM -- Reload GM configuration file
- search <expression> -- Seek accounts
- search -e/-r/--expr/--regex <expressn> -- Seek accounts by regular-expression
- sex <nomcompte> <sexe> -- Modify the sex of an account
- state <account_name> <new_state> <error_message_#7> -- Change the state
- timeadd/ta <account_name> <modifier> -- Add or substract time from the
- example: ta apple +1m-2mn1s-2y validity limit of an account
- timeset/ts <account_name> yyyy/mm/dd [hh:mm:ss] -- Change the validify limit
- timeset/ts <account_name> 0 -- Give a unlimited validity limit
- unban/unbanish <account name> -- Remove the banishment of an account
- unblock <account name> -- Set state 0 (Account ok) to an account
- version -- Gives the version of the login-server
- who <account_name> -- Display all information of an account
-ENDOFHELP
- printf(" Note: To use spaces in an account name, type \"<account name>\" (or ').\n");
- }
- }
-
- return 0;
-}
-#--------------------------------------------------------------------------
-
-# Sub-function: Displaying of the accounts list
-sub listaccount() {
- my($st, $ed, $listflag) = @_;
- my($i);
- my($n) = (0);
- # 0123456789 01 01234567890123456789012301234 012345 0123456789012345678901234567
- if ($defaultlanguage eq "F") {
- print " id_compte GM nom_utilisateur sexe count statut\n";
- } else {
- print "account_id GM user_name sex count state\n";
- }
- print "-------------------------------------------------------------------------------\n";
- while(1) {
- print $so pack("vV2", 0x7920, $st, $ed);
- $so->flush();
- $buf = readso(4);
- if (unpack("v", $buf) != 0x7921) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- exit(10);
- }
- my($len) = unpack("x2v", $buf);
- last if ($len <= 4);
- for($i = 4; $i < $len; $i += 38) {
- my(@dat) = unpack("VCa24cVV", readso(38));
- $st = $dat[0] + 1;
- if ($listflag == 0 ||
- ($listflag == 1 && $dat[1] > 0) || # check GM flag
- ($listflag == 3 && $dat[5] != 0) || # check with state or banished
- ($listflag == 4 && $dat[5] == 0)) { # check without state and not banished
- printf "%10d %2s %-24s%-5s %6d %-27s\n", $dat[0],
- ($dat[1] == 0 ? " " : $dat[1]),
- $dat[2],
- ($defaultlanguage eq "F" ? ("Femme","Male","Servr")[$dat[3]] : ("Femal","Male","Servr")[$dat[3]]),
- $dat[4],
- (($defaultlanguage eq "F" ? "Compte Ok" : "Account OK"),
- "Unregistered ID",
- "Incorrect Password",
- "This ID is expired",
- "Rejected from Server",
- "Blocked by the GM Team", # You have been blocked by the GM Team
- "Your EXE file is too old", # Your Game's EXE file is not the latest version
- "Banishement or\n Prohibited to login until %s", # You are Prohibited to log in until %s
- "Server is over populated", # Server is jammed due to over populated
- "No MSG",
- "This ID is totally erased")[$dat[5] == 100 ? 10 : $dat[5]]; # This ID has been totally erased
- $n++;
- }
- }
- }
- if ($defaultlanguage eq "F") {
- if ($n == 0) {
- print "Aucun compte trouv.\n";
- } elsif ($n == 1) {
- print "1 compte trouv.\n";
- } else {
- print "$n comptes trouv駸.\n";
- }
- } else {
- if ($n == 0) {
- print "No account found.\n";
- } elsif ($n == 1) {
- print "1 account found.\n";
- } else {
- print "$n accounts found.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: add an account with the default e-mail
-sub addaccount() {
- my($userid, $sex, $passwd) = @_;
- if ($userid eq "" || !defined($userid)) {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> add nomtest Male motdepassetest\n";
- } else {
- print "Please input an account name.\n";
- print "<example> add testname Male testpass\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
-# if ($userid =~ /[^A-Za-z0-9\@-_]/) {
-# if ($defaultlanguage eq "F") {
-# print "Caract鑽e interdit trouv dans le nom du compte ".$`."[${&}]${'}\n";
-# } else {
-# print "Illegal character found in the account name ".$`."[${&}]${'}\n";
-# }
-# return 101;
-# }
- $sex = uc(substr($sex, 0, 1));
- if ($sex !~ /^[MF]$/) {
- if ($defaultlanguage eq "F") {
- print "Sexe incorrect [$sex]. Entrez M ou F svp.\n";
- } else {
- print "Illegal gender [$sex]. Please input M or F.\n";
- }
- return 103;
- }
- if ($passwd eq "") {
- return 108 if (($passwd = typepasswd()) eq "");
- }
- if (verify_password($passwd) == 0) {
- return 104;
- }
- print $so pack("va24a24a1a40", 0x7930, $userid, $passwd, $sex, "");
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7931) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 106;
- }
- $buf = readso(28);
- if (unpack("V", $buf) == -1 || unpack("V", $buf) == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec la cr饌tion du compte [$userid]. Un compte identique existe d駛.\n";
- } else {
- print "Account [$userid] creation failed. Same account already exists.\n";
- }
- return 107;
- } else {
- if ($defaultlanguage eq "F") {
- printf "Compte [$userid] cr鳬 avec succ鑚 [id: %d].\n", unpack("V",$buf);
- } else {
- printf "Account [$userid] is successfully created [id: %d].\n", unpack("V",$buf);
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: add an account with an e-mail
-sub createaccount() {
- my($userid, $sex, $email, $passwd) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> create nomtest Male mon\@email.com motdepassetest\n";
- } else {
- print "Please input an account name.\n";
- print "<example> create testname Male my\@mail.com testpass\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
-# if ($userid =~ /[^A-Za-z0-9\@-_]/) {
-# if ($defaultlanguage eq "F") {
-# print "Caract鑽e interdit trouv dans le nom du compte ".$`."[${&}]${'}\n";
-# } else {
-# print "Illegal character found in the account name ".$`."[${&}]${'}\n";
-# }
-# return 101;
-# }
- $sex = uc(substr($sex, 0, 1));
- if ($sex !~ /^[MF]$/) {
- if ($defaultlanguage eq "F") {
- print "Sexe incorrect [$sex]. Entrez M ou F svp.\n";
- } else {
- print "Illegal gender [$sex]. Please input M or F.\n";
- }
- return 103;
- }
- if (length($email) < 3) {
- if ($defaultlanguage eq "F") {
- print "Email trop courte [$email]. Entrez une e-mail valide svp.\n";
- } else {
- print "Email is too short [$email]. Please input a valid e-mail.\n";
- }
- return 109;
- }
- if (length($email) > 39) {
- if ($defaultlanguage eq "F") {
- print "Email trop longue [$email]. Entrez une e-mail de 39 caract鑽es maximum svp.\n";
- } else {
- print "Email is too long [$email]. Please input an e-mail with 39 bytes at the most.\n";
- }
- return 109;
- }
- if (verify_email($email) == 0) {
- if ($defaultlanguage eq "F") {
- print "Email incorrecte [$email]. Entrez une e-mail valide svp.\n";
- } else {
- print "Invalid email [$email]. Please input a valid e-mail.\n";
- }
- return 109;
- }
- if ($passwd eq "") {
- return 108 if (($passwd = typepasswd()) eq "");
- }
- if (verify_password($passwd) == 0) {
- return 104;
- }
- print $so pack("va24a24a1a40", 0x7930, $userid, $passwd, $sex, $email);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7931) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 106;
- }
- $buf = readso(28);
- if (unpack("V", $buf) == -1 || unpack("V", $buf) == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec la cr饌tion du compte [$userid]. Un compte identique existe d駛.\n";
- } else {
- print "Account [$userid] creation failed. Same account already exists.\n";
- }
- return 107;
- } else {
- if ($defaultlanguage eq "F") {
- printf "Compte [$userid] cr鳬 avec succ鑚 [id: %d].\n", unpack("V",$buf);
- } else {
- printf "Account [$userid] is successfully created [id: %d].\n", unpack("V",$buf);
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: deletion of an account
-sub delaccount() {
- my($userid) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> del nomtestasupprimer\n";
- } else {
- print "Please input an account name.\n";
- print "<example> del testnametodelete\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- if ($defaultlanguage eq "F") {
- print "** Etes-vous vraiment sr de vouloir SUPPRIMER le compte [$userid]? (o/n) ";
- } else {
- print "** Are you really sure to DELETE account [$userid]? (y/n) ";
- }
- if (lc(substr(<STDIN>, 0, 1)) !~ /[oy]/) {
- if ($defaultlanguage eq "F") {
- print "Suppression annul馥\n.";
- } else {
- print "Deletion canceled\n";
- }
- return 121;
- }
- print $so pack("va24", 0x7932, $userid);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7933) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 122;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec de la suppression du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] deletion failed. Account doesn't exist.\n";
- }
- return 123;
- } else {
- if ($defaultlanguage eq "F") {
- print "Compte [$name][id: $id2] SUPPRIME avec succ鑚.\n";
- } else {
- print "Account [$name][id: $id2] is successfully DELETED.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: modification of a password
-sub changepasswd() {
- my($userid, $passwd) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> passwd nomtest nouveaumotdepasse\n";
- } else {
- print "Please input an account name.\n";
- print "<example> passwd testname newpassword\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- if ($passwd eq "") {
- return 134 if (($passwd = typepasswd()) eq "");
- }
- if (verify_password($passwd) == 0) {
- return 131;
- }
- print $so pack("va24a24", 0x7934, $userid,$passwd);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7935) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 132;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec de la modification du mot de passe du compte [$userid].\n";
- print "Le compte [$userid] n'existe pas.\n";
- } else {
- print "Account [$userid] password changing failed.\n";
- print "Account [$userid] doesn't exist.\n";
- }
- return 133;
- } else {
- if ($defaultlanguage eq "F") {
- print "Modification du mot de passe du compte [$name][id: $id2] r騏ssie.\n";
- } else {
- print "Account [$name][id: $id2] password successfully changed.\n";
- }
- }
- return 130;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: modification of an account e-mail
-sub changeemail() {
- my($userid, $email) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> email testname nouveauemail\n";
- } else {
- print "Please input an account name.\n";
- print "<example> email testname newemail\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- if (length($email) < 3) {
- if ($defaultlanguage eq "F") {
- print "Email trop courte [$email]. Entrez une e-mail valide svp.\n";
- } else {
- print "Email is too short [$email]. Please input a valid e-mail.\n";
- }
- return 109;
- }
- if (length($email) > 39) {
- if ($defaultlanguage eq "F") {
- print "Email trop longue [$email]. Entrez une e-mail de 39 caract鑽es maximum svp.\n";
- } else {
- print "Email is too long [$email]. Please input an e-mail with 39 bytes at the most.\n";
- }
- return 109;
- }
- if (verify_email($email) == 0) {
- if ($defaultlanguage eq "F") {
- print "Email incorrect [$email]. Entrez une e-mail valide svp.\n";
- } else {
- print "Invalid email [$email]. Please input a valid e-mail.\n";
- }
- return 109;
- }
- print $so pack("va24a40", 0x7940, $userid, $email);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7941) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 162;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec de la modification de l'e-mail du compte [$userid].\n";
- print "Le compte [$userid] n'existe pas.\n";
- } else {
- print "Account [$userid] e-mail changing failed.\n";
- print "Account [$userid] doesn't exist.\n";
- }
- return 133;
- } else {
- if ($defaultlanguage eq "F") {
- print "Modification de l'e-mail du compte [$name][id: $id2] r騏ssie.\n";
- } else {
- print "Account [$name][id: $id2] e-mail successfully changed.\n";
- }
- }
- return 160;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: search of accounts
-sub searchaccount() {
- my($p1, $p2) = @_;
- my($exp) = ("");
- if ($p1 eq "-e" || $p1 eq "-r" || $p1 eq "--regex" || $p1 eq "--expr") {
- if ($p2 eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez une expression r馮uli鑽e ou utilisez 'ls' pour avoir tous les comptes.\n";
- } else {
- print "Input a regular expression or use 'ls' to obtain all accounts.\n";
- }
- return 141;
- }
- $exp = $p2;
- } else {
- if ($p1 eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez une chane ou utilisez 'ls' pour avoir tous les comptes.\n";
- } else {
- print "Input a string or use 'ls' to obtain all accounts.\n";
- }
- return 141;
- }
- my($c) = 0;
- $exp = lc($p1);
- $exp =~ s/([\@])/\\$1/g;
- $c += $exp =~ s/([\-\[\]])/\\$1/g;
- $c += $exp =~ s/([\*\?])/.$1/g;
- $c += $exp =~ s/\\\[(.)\\\-(.)\\\]/[$1-$2]/g;
- $exp = "^$exp\$" if $c;
- }
- if (eval{ "" =~ /$exp/; }, $@) {
- if ($defaultlanguage eq "F") {
- print "Expression r馮uli鑽e non reconnue.\n";
- } else {
- print "Regular-Expression compiling failed.\n";
- }
- return 141;
- }
- my($i);
- my($n, $st) = (0, 0);
- # 0123456789 01 01234567890123456789012301234 012345 0123456789012345678901234567
- if ($defaultlanguage eq "F") {
- print " id_compte GM nom_utilisateur sexe count statut\n";
- } else {
- print "account_id GM user_name sex count state\n";
- }
- print "-------------------------------------------------------------------------------\n";
- while(1) {
- print $so pack("vV2", 0x7920, $st, 0);
- $so->flush();
- $buf = readso(4);
- if (unpack("v", $buf) != 0x7921) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- exit(10);
- }
- my($len) = unpack("x2v", $buf);
- last if ($len <= 4);
- for($i = 4; $i < $len; $i += 38) {
- my(@dat) = unpack("VCa24cVV", readso(38));
- $st = $dat[0] + 1;
- next if (lc($dat[2]) !~ /$exp/);
- printf "%10d %2s %-24s%-5s %6d %-27s\n", $dat[0],
- ($dat[1] == 0 ? " " : $dat[1]),
- $dat[2],
- ($defaultlanguage eq "F" ? ("Femme","Male","Servr")[$dat[3]] : ("Femal","Male","Servr")[$dat[3]]),
- $dat[4],
- (($defaultlanguage eq "F" ? "Compte Ok" : "Account OK"),
- "Unregistered ID",
- "Incorrect Password",
- "This ID is expired",
- "Rejected from Server",
- "Blocked by the GM Team", # You have been blocked by the GM Team
- "Your EXE file is too old", # Your Game's EXE file is not the latest version
- "Banishement or\n Prohibited to login until %s", # You are Prohibited to log in until %s
- "Server is over populated", # Server is jammed due to over populated
- "No MSG",
- "This ID is totally erased")[$dat[5] == 100 ? 10 : $dat[5]]; # This ID has been totally erased
- $n++;
- }
- }
- if ($defaultlanguage eq "F") {
- if ($n == 0) {
- print "Aucun compte trouv.\n";
- } elsif ($n == 1) {
- print "1 compte trouv.\n";
- } else {
- print "$n comptes trouv駸.\n";
- }
- } else {
- if ($n == 0) {
- print "No account found.\n";
- } elsif ($n == 1) {
- print "1 account found.\n";
- } else {
- print "$n accounts found.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: modify the sex of an account
-sub changesex() {
- my($userid, $sex) = @_;
- if ($userid eq "" || !defined($userid)) {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> sex nomtest Male\n";
- } else {
- print "Please input an account name.\n";
- print "<example> sex testname Male\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
-# if ($userid =~ /[^A-Za-z0-9\@-_]/) {
-# if ($defaultlanguage eq "F") {
-# print "Caract鑽e interdit trouv dans le nom du compte ".$`."[${&}]${'}\n";
-# } else {
-# print "Illegal character found in the account name ".$`."[${&}]${'}\n";
-# }
-# return 101;
-# }
- $sex = uc(substr($sex, 0, 1));
- if ($sex !~ /^[MF]$/) {
- if ($defaultlanguage eq "F") {
- print "Sexe incorrect [$sex]. Entrez M ou F svp.\n";
- } else {
- print "Illegal gender [$sex]. Please input M or F.\n";
- }
- return 103;
- }
- print $so pack("va24a1", 0x793c, $userid, $sex);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x793d) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec du changement du sexe du compte [$userid].\n";
- print "Le compte n'existe pas ou le sexe est d駛 celui demand.\n";
- } else {
- print "Account [$userid] sex changing failed.\n";
- print "Account doesn't exist or the sex is already the good sex.\n";
- }
- } else {
- if ($defaultlanguage eq "F") {
- print "Sexe du compte [$name][id: $id2] chang avec succ鑚.\n";
- } else {
- print "Account [$name][id: $id2] sex successfully changed.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: modify the GM level of an account
-sub changegmlevel() {
- my($userid, $gm_level) = @_;
- if ($userid eq "" || !defined($userid)) {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> gm nomtest 80\n";
- } else {
- print "Please input an account name.\n";
- print "<example> gm testname 80\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
-# if ($userid =~ /[^A-Za-z0-9\@-_]/) {
-# if ($defaultlanguage eq "F") {
-# print "Caract鑽e interdit trouv dans le nom du compte ".$`."[${&}]${'}\n";
-# } else {
-# print "Illegal character found in the account name ".$`."[${&}]${'}\n";
-# }
-# return 101;
-# }
- $gm_level = int($gm_level);
- if ($gm_level < 0 || $gm_level > 99) {
- if ($defaultlanguage eq "F") {
- print "Niveau de GM incorrect [$gm_level]. Entrez une valeur de 0 99 svp.\n";
- } else {
- print "Illegal GM level [$gm_level]. Please input a value from 0 to 99.\n";
- }
- return 103;
- }
- print $so pack("va24C", 0x793e, $userid, $gm_level);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x793f) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec du changement du niveau de GM du compte [$userid].\n";
- print "Le compte n'existe pas, le niveau de GM est d駛 celui demand,\n";
- print "ou il est impossible de modifier le fichier des comptes GM.\n";
- } else {
- print "Account [$userid] GM level changing failed.\n";
- print "Account doesn't exist, the GM level is already the good GM level,\n";
- print "or it's impossible to modify the GM accounts file.\n";
- }
- } else {
- if ($defaultlanguage eq "F") {
- print "Niveau de GM du compte [$name][id: $id2] chang avec succ鑚.\n";
- } else {
- print "Account [$name][id: $id2] GM level successfully changed.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Modification of a state
-sub changestate {
- my($userid, $s, $error_message) = @_;
- # Valid values: 0: ok, or value of the 0x006a packet + 1
- if ($s eq "" || (($s < 0 || $s > 9) && $s != 100)) {
- if ($defaultlanguage eq "F") {
- print "Entrez une des valeurs suivantes svp:\n";
- print " 0 = Compte ok 6 = Your Game's EXE file is not the latest version\n";
- } else {
- print "Please input one of these values:\n";
- print " 0 = Account ok 6 = Your Game's EXE file is not the latest version\n";
- }
- print " 1 = Unregistered ID 7 = You are Prohibited to log in until %s\n";
- print " 2 = Incorrect Password 8 = Server is jammed due to over populated\n";
- print " 3 = This ID is expired 9 = No MSG\n";
- print " 4 = Rejected from Server 100 = This ID has been totally erased\n";
- print " 5 = You have been blocked by the GM Team\n";
- if ($defaultlanguage eq "F") {
- print "<exemples> state nomtest 5\n";
- print " state nomtest 7 fin de votre ban\n";
- print " block <nom du compte>\n";
- print " unblock <nom du compte>\n";
- } else {
- print "<examples> state testname 5\n";
- print " state testname 7 end of your ban\n";
- print " block <account name>\n";
- print " unblock <account name>\n";
- }
- return 151;
- }
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemples> state nomtest 5\n";
- print " state nomtest 7 fin de votre ban\n";
- print " block <nom du compte>\n";
- print " unblock <nom du compte>\n";
- } else {
- print "Please input an account name.\n";
- print "<examples> state testname 5\n";
- print " state testname 7 end of your ban\n";
- print " block <account name>\n";
- print " unblock <account name>\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- if ($s != 7) {
- $error_message = "-";
- } else {
- if (length($error_message) < 1) {
- if ($defaultlanguage eq "F") {
- print "Message d'erreur trop court. Entrez un message de 1-19 caract鑽es.\n";
- } else {
- print "Error message is too short. Please input a message of 1-19 bytes.\n";
- }
- return 102;
- }
- if (length($error_message) > 19) {
- if ($defaultlanguage eq "F") {
- print "Message d'erreur trop long. Entrez un message de 1-19 caract鑽es.\n";
- } else {
- print "Error message is too long. Please input a message of 1-19 bytes.\n";
- }
- return 102;
- }
- }
- print $so pack("va24Va20", 0x7936, $userid, $s, $error_message);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7937) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(32);
- my(@dat) = unpack("Va24V", $buf);
- while (length($dat[1]) > 0 && substr($dat[1], length($dat[1])-1, 1) eq chr(0)) {
- chop($dat[1]);
- };
- if ($dat[0] != -1 && $dat[0] != 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Statut du compte [$dat[1]][id: $dat[0]] chang avec succ鑚 en [";
- } else {
- print "Account [$dat[1]][id: $dat[0]] state successfully changed in [";
- }
- print ((($defaultlanguage eq "F" ? "Compte Ok" : "Account OK"),
- "Unregistered ID",
- "Incorrect Password",
- "This ID is expired",
- "Rejected from Server",
- "You have been blocked by the GM Team",
- "Your Game's EXE file is not the latest version",
- "You are Prohibited to log in until %s",
- "Server is jammed due to over populated",
- "No MSG",
- "This ID has been totally erased")[$dat[2] == 100 ? 10 : $dat[2]]);
- print "].\n";
- } else {
- if ($defaultlanguage eq "F") {
- print "Echec du changement du statut du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] state changing failed. Account doesn't exist.\n";
- }
- }
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Displaying of the number of online players
-sub getlogincount {
- # Request to the login-server
- print $so pack("v", 0x7938);
- $so->flush();
-
- $buf = readso(4);
- # Connection failed
- if (unpack("v", $buf) != 0x7939) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- exit(3);
- }
-
- # Get length of the received packet
- my($len) = unpack("x2v", $buf) - 4;
-
- # Read information of the servers
- if ($len < 1) {
- if ($defaultlanguage eq "F") {
- printf " Aucun serveur n'est connect au login serveur.\n";
- } else {
- printf " No server is connected to the login-server.\n";
- }
- } else {
- my(@slist) = ();
- for(; $len > 0; $len -= 32) {
- my($name, $count) = unpack("x6 a20 V", readso(32));
- $name = substr($name, 0, index($name, "\0"));
- push @slist, [ $name, $count ];
- }
- # Displaying of result
- my($i);
- if ($defaultlanguage eq "F") {
- printf " Nombre de joueurs en ligne (serveur: nb):\n";
- } else {
- printf " Number of online players (server: number).\n";
- }
- foreach $i(@slist) {
- printf " %-20s : %5d\n", $i->[0], $i->[1];
- }
- }
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Modification of a memo field
-sub changememo {
- my($userid, $memo) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> memo nomtest nouveau memo\n";
- } else {
- print "Please input an account name.\n";
- print "<example> memo testname new memo\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- if (length($memo) > 254) {
- if ($defaultlanguage eq "F") {
- print "M駑o trop long (".length($memo)." caract鑽es).\n";
- print "Entrez un m駑o de 254 caract鑽es maximum svp.\n";
- } else {
- print "Memo is too long (".length($memo)." characters).\n";
- print "Please input a memo of 254 bytes at the maximum.\n";
- }
- return 102;
- }
- if (length($memo) == 0) {
- print $so pack("va24v", 0x7942, $userid, 0);
- } else {
- print $so pack("va24va".length($memo), 0x7942, $userid, length($memo), $memo);
- }
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7943) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec du changement du m駑o du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] memo changing failed. Account doesn't exist.\n";
- }
- } else {
- if ($defaultlanguage eq "F") {
- print "M駑o du compte [$name][id: $id2] chang avec succ鑚.\n";
- } else {
- print "Account [$name][id: $id2] memo successfully changed.\n";
- }
- }
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Request to obtain an account id
-sub idaccount() {
- my($userid) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> id nomtest\n";
- } else {
- print "Please input an account name.\n";
- print "<example> id testname\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- print $so pack("va24", 0x7944, $userid);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7945) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 122;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Impossible de trouver l'id du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Unabled to find the account [$userid] id. Account doesn't exist.\n";
- }
- return 123;
- } else {
- if ($defaultlanguage eq "F") {
- print "Le compte [$name] a pour id: $id2.\n";
- } else {
- print "The account [$name] have the id: $id2.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Request to obtain an account name
-sub nameaccount() {
- my($id) = @_;
- if ($id < 0) {
- if ($defaultlanguage eq "F") {
- print "Entrez un id ayant une valeur positive svp.\n";
- } else {
- print "Please input a positive value for the id.\n";
- }
- return 136;
- }
- print $so pack("vV", 0x7946, $id);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7947) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 122;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if (length($name) == 0 || $name eq "") {
- if ($defaultlanguage eq "F") {
- print "Impossible de trouver le nom du compte [id: $id2]. Le compte n'existe pas.\n";
- } else {
- print "Unabled to find the account [id: $id2] name. Account doesn't exist.\n";
- }
- return 123;
- } else {
- if ($defaultlanguage eq "F") {
- print "Le compte [id: $id2] a pour nom: $name.\n";
- } else {
- print "The account [id: $id2] have the name: $name.\n";
- }
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Set a validity limit of an account
-sub timesetaccount() {
- my($userid, $date, $time) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple>: timeset <nom_du_compte> aaaa/mm/jj [hh:mm:ss]\n";
- print " timeset <nom_du_compte> 0 (0 = illimit)\n";
- printf " Heure par d馭aut [hh:mm:ss]: 23:59:59\n";
- } else {
- print "Please input an account name.\n";
- print "<example>: timeset <account_name> yyyy/mm/dd [hh:mm:ss]\n";
- print " timeset <account_name> 0 (0 = unlimited)\n";
- printf " Default time [hh:mm:ss]: 23:59:59\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- my($year, $month, $day) = split(/[.\-\/]/, $date);
- my($hour, $minute, $second) = split(/:/, $time);
- if ($time eq "") {
- $hour = 23;
- $minute = 59;
- $second = 59;
- }
- my($timestamp);
- if ($year eq "" ||
- ($year != 0 && ($month eq "" || $day eq "" || $hour eq "" || $minute eq "" || $second eq ""))) {
- if ($defaultlanguage eq "F") {
- print "Entrez 0 ou une date et une heure svp (format: 0 ou aaaa/mm/jj hh:mm:ss).\n";
- } else {
- print "Please input 0 or a date and a time (format: 0 or yyyy/mm/dd hh:mm:ss).\n";
- }
- return 102;
- }
- if ($year == 0) {
- $timestamp = 0;
- } else {
- if ($year < 70) {
- $year = $year + 100;
- }
- if ($year >= 1900) {
- $year = $year - 1900;
- }
- if ($month < 1 || $month > 12) {
- if ($defaultlanguage eq "F") {
- print "Entrez un mois correct svp (entre 1 et 12).\n";
- } else {
- print "Please give a correct value for the month (from 1 to 12).\n";
- }
- return 102;
- }
- $month = $month - 1;
- if ($day < 1 || $day > 31) {
- if ($defaultlanguage eq "F") {
- print "Entrez un jour correct svp (entre 1 et 31).\n";
- } else {
- print "Please give a correct value for the day (from 1 to 31).\n";
- }
- return 102;
- }
- if ((($month == 3 || $month == 5 || $month == 8 || $month == 10) && $day > 30) ||
- ($month == 1 && $day > 29)) {
- if ($defaultlanguage eq "F") {
- print "Entrez un jour correct en fonction du mois svp.\n";
- } else {
- print "Please give a correct value for a day of this month.\n";
- }
- return 102;
- }
- if ($hour < 0 || $hour > 23) {
- if ($defaultlanguage eq "F") {
- print "Entrez une heure correcte svp (entre 0 et 23).\n";
- } else {
- print "Please give a correct value for the hour (from 0 to 23).\n";
- }
- return 102;
- }
- if ($minute < 0 || $minute > 59) {
- if ($defaultlanguage eq "F") {
- print "Entrez des minutes correctes svp (entre 0 et 59).\n";
- } else {
- print "Please give a correct value for the minutes (from 0 to 59).\n";
- }
- return 102;
- }
- if ($second < 0 || $second > 59) {
- if ($defaultlanguage eq "F") {
- print "Entrez des secondes correctes svp (entre 0 et 59).\n";
- } else {
- print "Please give a correct value for the seconds (from 0 to 59).\n";
- }
- return 102;
- }
- $timestamp = POSIX::mktime($second, $minute, $hour, $day, $month, $year, 0, 0, -1); # -1: no winter/summer time modification
- if ($timestamp == undef) {
- if ($defaultlanguage eq "F") {
- print "Date incorrecte.\n";
- print "Ajoutez 0 ou une date et une heure svp (format: 0 ou aaaa/mm/jj hh:mm:ss).\n";
- } else {
- print "Invalid date.\n";
- print "Please add 0 or a date and a time (format: 0 or yyyy/mm/dd hh:mm:ss).\n";
- }
- return 102;
- }
- }
-
- print $so pack("va24V", 0x7948, $userid, $timestamp);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7949) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(32);
- my(@dat) = unpack("Va24V", $buf);
- while (length($dat[1]) > 0 && substr($dat[1], length($dat[1])-1, 1) eq chr(0)) {
- chop($dat[1]);
- };
- if ($dat[0] != -1 && $dat[0] != 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Limite de validit du compte [$dat[1]][id: $dat[0]] chang馥 avec succ鑚 ".
- ($dat[2] == 0 ? "en [illimit饐.\n" : "pour 黎re jusqu'au ".(POSIX::ctime($dat[2])));
- } else {
- print "Validity Limit of the account [$dat[1]][id: $dat[0]] successfully changed ".
- ($dat[2] == 0 ? "to [unlimited].\n" : "to be until ".(POSIX::ctime($dat[2])));
- }
- # localtime($dat[2]) is also possible to display instead of POSIX::ctime.
- } else {
- if ($defaultlanguage eq "F") {
- print "Echec du changement de la validit du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] validity limit changing failed. Account doesn't exist.\n";
- }
- }
-
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Add/substract time to the validity limit of an account
-sub timeaddaccount() {
- my($userid, $modif) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print " <exemple> timeadd nomtest +1m-2mn1s-6y\n";
- print " Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n";
- print " et 6 ans dans le m麥e temps.\n";
- } else {
- print "Please input an account name.\n";
- print " <example> timeadd testname +1m-2mn1s-6y\n";
- print " this example adds 1 month and 1 second, and substracts 2 minutes\n";
- print " and 6 years at the same time.\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- my($year, $month, $day) = (0, 0 ,0);
- my($hour, $minute, $second) = (0, 0 ,0);
-
- $modif = lc($modif);
- while (length($modif) > 0) {
- my($value) = int($modif);
- if ($value == 0) {
- $modif = substr($modif, 1);
- } else {
- if (substr($modif, 0, 1) =~ /[\-\+]/) {
- $modif = substr($modif, 1);
- }
- while (length($modif) > 0 && substr($modif, 0, 1) =~ /[0-9]/) {
- $modif = substr($modif, 1);
- }
- if (index($modif, "s") == 0) {
- $second = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "mn") == 0) {
- $minute = $value;
- $modif = substr($modif, 2);
- } elsif (index($modif, "h") == 0) {
- $hour = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "d") == 0 || index($modif, "j") == 0) {
- $day = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "m") == 0) {
- $month = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "y") == 0 || index($modif, "a") == 0) {
- $year = $value;
- $modif = substr($modif, 1);
- } else {
- $modif = substr($modif, 1);
- }
- }
- }
-
- if ($defaultlanguage eq "F") {
- print " ann馥: $year\n";
- print " mois: $month\n";
- print " jour: $day\n";
- print " heure: $hour\n";
- print " minute: $minute\n";
- print " seconde: $second\n";
- } else {
- print " year: $year\n";
- print " month: $month\n";
- print " day: $day\n";
- print " hour: $hour\n";
- print " minute: $minute\n";
- print " second: $second\n";
- }
-
- if ($year == 0 && $month == 0 && $day == 0 && $hour == 0 && $minute == 0 && $second == 0) {
- if ($defaultlanguage eq "F") {
- print "Vous devez entrer un ajustement avec cette commande, svp:\n";
- print " Valeur d'ajustement (-1, 1, +1, etc...)\n";
- print " Element modifi:\n";
- print " a ou y: ann馥\n";
- print " m: mois\n";
- print " j ou d: jour\n";
- print " h: heure\n";
- print " mn: minute\n";
- print " s: seconde\n";
- print " <exemple> timeadd nomtest +1m-2mn1s-6y\n";
- print " Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n";
- print " et 6 ans dans le m麥e temps.\n";
- } else {
- print "Please give an adjustment with this command:\n";
- print " Adjustment value (-1, 1, +1, etc...)\n";
- print " Modified element:\n";
- print " a or y: year\n";
- print " m: month\n";
- print " j or d: day\n";
- print " h: hour\n";
- print " mn: minute\n";
- print " s: second\n";
- print " <example> timeadd testname +1m-2mn1s-6y\n";
- print " this example adds 1 month and 1 second, and substracts 2 minutes\n";
- print " and 6 years at the same time.\n";
- }
- return 137;
- }
- if ($year > 127 || $year < -127) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement d'ann馥s correct (de -127 127), svp.\n";
- } else {
- print "Please give a correct adjustment for the years (from -127 to 127).\n";
- }
- return 137;
- }
- if ($month > 255 || $month < -255) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de mois correct (de -255 255), svp.\n";
- } else {
- print "Please give a correct adjustment for the months (from -255 to 255).\n";
- }
- return 137;
- }
- if ($day > 32767 || $day < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de jours correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the days (from -32767 to 32767).\n";
- }
- return 137;
- }
- if ($hour > 32767 || $hour < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement d'heures correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the hours (from -32767 to 32767).\n";
- }
- return 137;
- }
- if ($minute > 32767 || $minute < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de minutes correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the minutes (from -32767 to 32767).\n";
- }
- return 137;
- }
- if ($second > 32767 || $second < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de secondes correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the seconds (from -32767 to 32767).\n";
- }
- return 137;
- }
-
- print $so pack("va24vvvvvv", 0x7950, $userid, $year, $month, $day, $hour, $minute, $second);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7951) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(32);
- my(@dat) = unpack("Va24V", $buf);
- while (length($dat[1]) > 0 && substr($dat[1], length($dat[1])-1, 1) eq chr(0)) {
- chop($dat[1]);
- };
- if ($dat[0] == -1 || $dat[0] == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec du changement de la validit du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] validity limit changing failed. Account doesn't exist.\n";
- }
- } elsif ($dat[2] == 0) {
- if ($defaultlanguage eq "F") {
- print "Limite de validit du compte [$dat[1]][id: $dat[0]] inchang馥.\n";
- print "Le compte a une validit illimit馥 ou\n";
- print "la modification est impossible avec les ajustements demand駸.\n";
- } else {
- print "Validity limit of the account [$dat[1]][id: $dat[0]] unchanged.\n";
- print "The account have an unlimited validity limit or\n";
- print "the changing is impossible with the proposed adjustments.\n";
- }
- } else {
- if ($defaultlanguage eq "F") {
- print "Limite de validit du compte [$dat[1]][id: $dat[0]] chang馥 avec succ鑚 ".
- ($dat[2] == 0 ? "en [illimit饐.\n" : "pour 黎re jusqu'au ".(POSIX::ctime($dat[2])));
- } else {
- print "Validity limit of the account [$dat[1]][id: $dat[0]] successfully changed ".
- ($dat[2] == 0 ? "to [unlimited].\n" : "to be until ".(POSIX::ctime($dat[2])));
- }
- # localtime($dat[2]) is also possible to display instead of POSIX::ctime.
- }
-
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Set the final date of a banishment of an account
-sub bansetaccount() {
- my($userid, $date, $time) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple>: banset <nom_du_compte> aaaa/mm/jj [hh:mm:ss]\n";
- print " banset <nom_du_compte> 0 (0 = d-bani)\n";
- print " ban/banish aaaa/mm/jj hh:mm:ss <nom du compte>\n";
- print " unban/unbanish <nom du compte>\n";
- printf " Heure par d馭aut [hh:mm:ss]: 23:59:59\n";
- } else {
- print "Please input an account name.\n";
- print "<example>: banset <account_name> yyyy/mm/dd [hh:mm:ss]\n";
- print " banset <account_name> 0 (0 = un-banished)\n";
- print " ban/banish yyyy/mm/dd hh:mm:ss <account name>\n";
- print " unban/unbanish <account name>\n";
- printf " Default time [hh:mm:ss]: 23:59:59\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- my($year, $month, $day) = split(/[.\-\/]/, $date);
- my($hour, $minute, $second) = split(/:/, $time);
- if ($time eq "") {
- $hour = 23;
- $minute = 59;
- $second = 59;
- }
- my($timestamp);
- if ($year eq "" ||
- ($year != 0 && ($month eq "" || $day eq "" || $hour eq "" || $minute eq "" || $second eq ""))) {
- if ($defaultlanguage eq "F") {
- print "Entrez 0 ou une date et une heure svp (format: 0 ou aaaa/mm/jj hh:mm:ss).\n";
- } else {
- print "Please input 0 or a date and a time (format: 0 or yyyy/mm/dd hh:mm:ss).\n";
- }
- return 102;
- }
- if ($year == 0) {
- $timestamp = 0;
- } else {
- if ($year < 70) {
- $year = $year + 100;
- }
- if ($year >= 1900) {
- $year = $year - 1900;
- }
- if ($month < 1 || $month > 12) {
- if ($defaultlanguage eq "F") {
- print "Entrez un mois correct svp (entre 1 et 12).\n";
- } else {
- print "Please give a correct value for the month (from 1 to 12).\n";
- }
- return 102;
- }
- $month = $month - 1;
- if ($day < 1 || $day > 31) {
- if ($defaultlanguage eq "F") {
- print "Entrez un jour correct svp (entre 1 et 31).\n";
- } else {
- print "Please give a correct value for the day (from 1 to 31).\n";
- }
- return 102;
- }
- if ((($month == 3 || $month == 5 || $month == 8 || $month == 10) && $day > 30) ||
- ($month == 1 && $day > 29)) {
- if ($defaultlanguage eq "F") {
- print "Entrez un jour correct en fonction du mois svp.\n";
- } else {
- print "Please give a correct value for a day of this month.\n";
- }
- return 102;
- }
- if ($hour < 0 || $hour > 23) {
- if ($defaultlanguage eq "F") {
- print "Entrez une heure correcte svp (entre 0 et 23).\n";
- } else {
- print "Please give a correct value for the hour (from 0 to 23).\n";
- }
- return 102;
- }
- if ($minute < 0 || $minute > 59) {
- if ($defaultlanguage eq "F") {
- print "Entrez des minutes correctes svp (entre 0 et 59).\n";
- } else {
- print "Please give a correct value for the minutes (from 0 to 59).\n";
- }
- return 102;
- }
- if ($second < 0 || $second > 59) {
- if ($defaultlanguage eq "F") {
- print "Entrez des secondes correctes svp (entre 0 et 59).\n";
- } else {
- print "Please give a correct value for the seconds (from 0 to 59).\n";
- }
- return 102;
- }
- $timestamp = POSIX::mktime($second, $minute, $hour, $day, $month, $year, 0, 0, -1); # -1: no winter/summer time modification
- if ($timestamp == undef) {
- if ($defaultlanguage eq "F") {
- print "Date incorrecte.\n";
- print "Ajoutez 0 ou une date et une heure svp (format: 0 ou aaaa/mm/jj hh:mm:ss).\n";
- } else {
- print "Invalid date.\n";
- print "Please add 0 or a date and a time (format: 0 or yyyy/mm/dd hh:mm:ss).\n";
- }
- return 102;
- }
- }
-
- print $so pack("va24V", 0x794a, $userid, $timestamp);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x794b) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(32);
- my(@dat) = unpack("Va24V", $buf);
- while (length($dat[1]) > 0 && substr($dat[1], length($dat[1])-1, 1) eq chr(0)) {
- chop($dat[1]);
- };
- if ($dat[0] != -1 && $dat[0] != 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Date finale de banissement du compte [$dat[1]][id: $dat[0]] chang馥 avec succ鑚 ".
- ($dat[2] == 0 ? "en [d-bannie].\n" : "pour 黎re jusqu'au ".(POSIX::ctime($dat[2])));
- } else {
- print "Final date of banishment of the account [$dat[1]][id: $dat[0]] successfully changed ".
- ($dat[2] == 0 ? "to [unbanished].\n" : "to be until ".(POSIX::ctime($dat[2])));
- }
- # localtime($dat[2]) is also possible to display instead of POSIX::ctime.
- } else {
- if ($defaultlanguage eq "F") {
- print "Echec du changement de la date finale de banissement du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] final date of banishment changing failed. Account doesn't exist.\n";
- }
- }
-
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Add/substract time to the final date of a banishment of an account
-sub banaddaccount() {
- my($userid, $modif) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print " <exemple> banadd nomtest +1m-2mn1s-6y\n";
- print " Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n";
- print " et 6 ans dans le m麥e temps.\n";
- } else {
- print "Please input an account name.\n";
- print " <example> banadd testname +1m-2mn1s-6y\n";
- print " this example adds 1 month and 1 second, and substracts 2 minutes\n";
- print " and 6 years at the same time.\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- my($year, $month, $day) = (0, 0 ,0);
- my($hour, $minute, $second) = (0, 0 ,0);
-
- $modif = lc($modif);
- while (length($modif) > 0) {
- my($value) = int($modif);
- if ($value == 0) {
- $modif = substr($modif, 1);
- } else {
- if (substr($modif, 0, 1) =~ /[\-\+]/) {
- $modif = substr($modif, 1);
- }
- while (length($modif) > 0 && substr($modif, 0, 1) =~ /[0-9]/) {
- $modif = substr($modif, 1);
- }
- if (index($modif, "s") == 0) {
- $second = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "mn") == 0) {
- $minute = $value;
- $modif = substr($modif, 2);
- } elsif (index($modif, "h") == 0) {
- $hour = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "d") == 0 || index($modif, "j") == 0) {
- $day = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "m") == 0) {
- $month = $value;
- $modif = substr($modif, 1);
- } elsif (index($modif, "y") == 0 || index($modif, "a") == 0) {
- $year = $value;
- $modif = substr($modif, 1);
- } else {
- $modif = substr($modif, 1);
- }
- }
- }
-
- if ($defaultlanguage eq "F") {
- print " ann馥: $year\n";
- print " mois: $month\n";
- print " jour: $day\n";
- print " heure: $hour\n";
- print " minute: $minute\n";
- print " seconde: $second\n";
- } else {
- print " year: $year\n";
- print " month: $month\n";
- print " day: $day\n";
- print " hour: $hour\n";
- print " minute: $minute\n";
- print " second: $second\n";
- }
-
- if ($year == 0 && $month == 0 && $day == 0 && $hour == 0 && $minute == 0 && $second == 0) {
- if ($defaultlanguage eq "F") {
- print "Vous devez entrer un ajustement avec cette commande, svp:\n";
- print " Valeur d'ajustement (-1, 1, +1, etc...)\n";
- print " Element modifi:\n";
- print " a ou y: ann馥\n";
- print " m: mois\n";
- print " j ou d: jour\n";
- print " h: heure\n";
- print " mn: minute\n";
- print " s: seconde\n";
- print " <exemple> banadd nomtest +1m-2mn1s-6y\n";
- print " Cette exemple ajoute 1 mois et 1 seconde, et soustrait 2 minutes\n";
- print " et 6 ans dans le m麥e temps.\n";
- } else {
- print "Please give an adjustment with this command:\n";
- print " Adjustment value (-1, 1, +1, etc...)\n";
- print " Modified element:\n";
- print " a or y: year\n";
- print " m: month\n";
- print " j or d: day\n";
- print " h: hour\n";
- print " mn: minute\n";
- print " s: second\n";
- print " <example> banadd testname +1m-2mn1s-6y\n";
- print " this example adds 1 month and 1 second, and substracts 2 minutes\n";
- print " and 6 years at the same time.\n";
- }
- return 137;
- }
- if ($year > 127 || $year < -127) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement d'ann馥s correct (de -127 127), svp.\n";
- } else {
- print "Please give a correct adjustment for the years (from -127 to 127).\n";
- }
- return 137;
- }
- if ($month > 255 || $month < -255) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de mois correct (de -255 255), svp.\n";
- } else {
- print "Please give a correct adjustment for the months (from -255 to 255).\n";
- }
- return 137;
- }
- if ($day > 32767 || $day < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de jours correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the days (from -32767 to 32767).\n";
- }
- return 137;
- }
- if ($hour > 32767 || $hour < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement d'heures correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the hours (from -32767 to 32767).\n";
- }
- return 137;
- }
- if ($minute > 32767 || $minute < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de minutes correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the minutes (from -32767 to 32767).\n";
- }
- return 137;
- }
- if ($second > 32767 || $second < -32767) {
- if ($defaultlanguage eq "F") {
- print "Entrez un ajustement de secondes correct (de -32767 32767), svp.\n";
- } else {
- print "Please give a correct adjustment for the seconds (from -32767 to 32767).\n";
- }
- return 137;
- }
-
- print $so pack("va24vvvvvv", 0x794c, $userid, $year, $month, $day, $hour, $minute, $second);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x794d) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(32);
- my(@dat) = unpack("Va24V", $buf);
- while (length($dat[1]) > 0 && substr($dat[1], length($dat[1])-1, 1) eq chr(0)) {
- chop($dat[1]);
- };
- if ($dat[0] == -1 || $dat[0] == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Echec du changement de la date finale de banissement du compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Account [$userid] final date of banishment changing failed. Account doesn't exist.\n";
- }
- } else {
- if ($defaultlanguage eq "F") {
- print "Date finale de banissement du compte [$dat[1]][id: $dat[0]] chang馥 avec succ鑚 ".
- ($dat[2] == 0 ? "en [d-bannie].\n" : "pour 黎re jusqu'au ".(POSIX::ctime($dat[2])));
- } else {
- print "Final date of banishment of the account [$dat[1]][id: $dat[0]] successfully changed ".
- ($dat[2] == 0 ? "to [unbanished].\n" : "to be until ".(POSIX::ctime($dat[2])));
- }
- # localtime($dat[2]) is also possible to display instead of POSIX::ctime.
- }
-
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Request to displaying information about an account (by its name)
-sub whoaccount() {
- my($userid) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> who nomtest\n";
- } else {
- print "Please input an account name.\n";
- print "<example> who testname\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
-
- print $so pack("va24", 0x7952, $userid);
- $so->flush();
-
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7953) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 122;
- }
- my($id2, $GM_level, $name, $sex, $count, $status, $error_message, $last_login, $last_ip, $email, $validite, $ban_date, $memo_size) = unpack("VCa24cVVa20a24a16a40VVv", readso(148));
- my($memo) = "";
- if ($memo_size > 0) {
- $memo = unpack("a".$memo_size, readso($memo_size));
- }
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- while (length($error_message) > 0 && substr($error_message, length($error_message)-1, 1) eq chr(0)) {
- chop($error_message);
- };
- while (length($last_login) > 0 && substr($last_login, length($last_login)-1, 1) eq chr(0)) {
- chop($last_login);
- };
- while (length($last_ip) > 0 && substr($last_ip, length($last_ip)-1, 1) eq chr(0)) {
- chop($last_ip);
- };
- while (length($email) > 0 && substr($email, length($email)-1, 1) eq chr(0)) {
- chop($email);
- };
- while (length($memo) > 0 && substr($memo, length($memo)-1, 1) eq chr(0)) {
- chop($memo);
- };
-
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Impossible de trouver le compte [$userid]. Le compte n'existe pas.\n";
- } else {
- print "Unabled to find the account [$userid]. Account doesn't exist.\n";
- }
- return 123;
- } else {
- if ($defaultlanguage eq "F") {
- print "Le compte [$userid] a les caract駻istiques suivantes:\n";
- } else {
- print "The account [$userid] is set with:\n";
- }
- if ($GM_level == 0) {
- print " Id: $id2 (non-GM)\n";
- } else {
- if ($defaultlanguage eq "F") {
- print " Id: $id2 (GM niveau $GM_level)\n";
- } else {
- print " Id: $id2 (GM level $GM_level)\n";
- }
- }
- if ($defaultlanguage eq "F") {
- print " Nom: '$name'\n";
- print " Sexe: ".("Femme", "Male", "Serveur")[$sex]."\n";
- } else {
- print " Name: '$name'\n";
- print " Sex: ".("Female", "Male", "Server")[$sex]."\n";
- }
- print " E-mail: $email\n";
- if ($status == 7) {
- print " Statut: 7 [You are Prohibited to log in until $error_message]\n";
- } else {
- print " Statut: $status [".(
- ($defaultlanguage eq "F" ? "Compte Ok" : "Account OK"),
- "Unregistered ID",
- "Incorrect Password",
- "This ID is expired",
- "Rejected from Server",
- "You have been blocked by the GM Team",
- "Your Game's EXE file is not the latest version",
- "You are Prohibited to log in until %s",
- "Server is jammed due to over populated",
- "No MSG",
- "This ID is totally erased")[$status == 100 ? 10 : $status]."]\n";
- }
- if ($defaultlanguage eq "F") {
- print " Banissement: ".($ban_date == 0 ? "non banni.\n" : "jusqu'au ".(POSIX::ctime($ban_date)));
- print " Compteur: $count connexion".("s", "")[$count > 1 ? 0 : 1]."\n";
- print " Derni鑽e connexion le: $last_login (ip: $last_ip)\n";
- print " Limite de validit: ".($validite == 0 ? "illimit.\n" : "jusqu'au ".(POSIX::ctime($validite)));
- } else {
- print " Banishment: ".($ban_date == 0 ? "not banished.\n" : "until ".(POSIX::ctime($ban_date)));
- print " Count: $count connection".("s", "")[$count > 1 ? 0 : 1]."\n";
- print " Last connection at: $last_login (ip: $last_ip)\n";
- print " Validity limit: ".($validite == 0 ? "unlimited.\n" : "until ".(POSIX::ctime($validite)));
- }
- print " Memo: '$memo'\n";
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Request to displaying information about an account (by its id)
-sub infoaccount() {
- my($id) = @_;
- if ($id < 0) {
- if ($defaultlanguage eq "F") {
- print "Entrez un id ayant une valeur positive svp.\n";
- } else {
- print "Please input a positive value for the id.\n";
- }
- return 136;
- }
-
- print $so pack("vV", 0x7954, $id);
- $so->flush();
-
- $buf = readso(2);
- if (unpack("v", $buf) != 0x7953) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 122;
- }
- my($id2, $GM_level, $name, $sex, $count, $status, $error_message, $last_login, $last_ip, $email, $validite, $ban_date, $memo_size) = unpack("VCa24cVVa20a24a16a40VVv", readso(148));
- my($memo) = "";
- if ($memo_size > 0) {
- $memo = unpack("a".$memo_size, readso($memo_size));
- }
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- while (length($error_message) > 0 && substr($error_message, length($error_message)-1, 1) eq chr(0)) {
- chop($error_message);
- };
- while (length($last_login) > 0 && substr($last_login, length($last_login)-1, 1) eq chr(0)) {
- chop($last_login);
- };
- while (length($last_ip) > 0 && substr($last_ip, length($last_ip)-1, 1) eq chr(0)) {
- chop($last_ip);
- };
- while (length($email) > 0 && substr($email, length($email)-1, 1) eq chr(0)) {
- chop($email);
- };
- while (length($memo) > 0 && substr($memo, length($memo)-1, 1) eq chr(0)) {
- chop($memo);
- };
-
- if (length($name) == 0 || $name eq "") {
- if ($defaultlanguage eq "F") {
- print "Impossible de trouver le nom du compte [id: $id2]. Le compte n'existe pas.\n";
- } else {
- print "Unabled to find the account [id: $id2] name. Account doesn't exist.\n";
- }
- return 123;
- } else {
- if ($defaultlanguage eq "F") {
- print "Le compte [id: $id2] a les caract駻istiques suivantes:\n";
- } else {
- print "The account [id: $id2] is set with:\n";
- }
- if ($GM_level == 0) {
- print " Id: $id2 (non-GM)\n";
- } else {
- if ($defaultlanguage eq "F") {
- print " Id: $id2 (GM niveau $GM_level)\n";
- } else {
- print " Id: $id2 (GM level $GM_level)\n";
- }
- }
- if ($defaultlanguage eq "F") {
- print " Nom: '$name'\n";
- print " Sexe: ".("Femme", "Male", "Serveur")[$sex]."\n";
- } else {
- print " Name: '$name'\n";
- print " Sex: ".("Female", "Male", "Server")[$sex]."\n";
- }
- print " E-mail: $email\n";
- if ($status == 7) {
- print " Statut: 7 [You are Prohibited to log in until $error_message]\n";
- } else {
- print " Statut: $status [".(
- ($defaultlanguage eq "F" ? "Compte Ok" : "Account OK"),
- "Unregistered ID",
- "Incorrect Password",
- "This ID is expired",
- "Rejected from Server",
- "You have been blocked by the GM Team",
- "Your Game's EXE file is not the latest version",
- "You are Prohibited to log in until %s",
- "Server is jammed due to over populated",
- "No MSG",
- "This ID is totally erased")[$status == 100 ? 10 : $status]."]\n";
- }
- if ($defaultlanguage eq "F") {
- print " Banissement: ".($ban_date == 0 ? "non banni.\n" : "jusqu'au ".(POSIX::ctime($ban_date)));
- print " Compteur: $count connexion".("s", "")[$count > 1 ? 0 : 1]."\n";
- print " Derni鑽e connexion le: $last_login (ip: $last_ip)\n";
- print " Limite de validit: ".($validite == 0 ? "illimit.\n" : "jusqu'au ".(POSIX::ctime($validite)));
- } else {
- print " Banishment: ".($ban_date == 0 ? "not banished.\n" : "until ".(POSIX::ctime($ban_date)));
- print " Count: $count connection".("s", "")[$count > 1 ? 0 : 1]."\n";
- print " Last connection at: $last_login (ip: $last_ip)\n";
- print " Validity limit: ".($validite == 0 ? "unlimited.\n" : "until ".(POSIX::ctime($validite)));
- }
- print " Memo: '$memo'\n";
- }
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Check the validity of a password
-# (Note: never send back a password with login-server!! security of passwords)
-sub checkaccount() {
- my($userid, $passwd) = @_;
- if ($userid eq "") {
- if ($defaultlanguage eq "F") {
- print "Entrez un nom de compte svp.\n";
- print "<exemple> check testname motdepasse\n";
- } else {
- print "Please input an account name.\n";
- print "<example> check testname password\n";
- }
- return 136;
- }
- if (verify_accountname($userid) == 0) {
- return 102;
- }
- if ($passwd eq "") {
- return 134 if (($passwd = typepasswd()) eq "");
- }
- if (verify_password($passwd) == 0) {
- return 131;
- }
- print $so pack("va24a24", 0x793a, $userid,$passwd);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x793b) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 132;
- }
- $buf = readso(28);
- my($id2, $name) = unpack("Va24", $buf);
- while (length($name) > 0 && substr($name, length($name)-1, 1) eq chr(0)) {
- chop($name);
- };
- if ($id2 == -1 || $id2 == 4294967295) {
- if ($defaultlanguage eq "F") {
- print "Le compte [$userid] n'existe pas ou le mot de passe est incorrect.\n";
- } else {
- print "The account [$userid] doesn't exist or the password is incorrect.\n";
- }
- return 133;
- } else {
- if ($defaultlanguage eq "F") {
- print "Le mot de passe donn correspond bien au compte [$name][id: $id2].\n";
- } else {
- print "The proposed password is correct for the account [$name][id: $id2].\n";
- }
- }
- return 130;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Request to login-server to reload GM configuration file
-sub reloadGM() {
- print $so pack("v", 0x7955);
- $so->flush();
- if ($defaultlanguage eq "F") {
- print "Demande de recharger le fichier de configuration des GM envoy馥.\n";
- print "V駻ifiez les comptes GM actuels (apr鑚 rechargement):\n";
- } else {
- print "Request to reload the GM configuration file sended.\n";
- print "Check the actual GM accounts (after reloading):\n";
- }
- &listaccount(0, 0, 1); # 1: to list only GM
- return 180;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Send a broadcast message
-sub sendbroadcast() {
- my($type, $message) = @_;
- if ($message eq "" || length($message) == 0) {
- if ($defaultlanguage eq "F") {
- print "Entrez un message svp.\n";
- if ($type == 0) {
- print "<exemple> kami un message\n";
- } else {
- print "<exemple> kamib un message\n";
- }
- } else {
- print "Please input a message.\n";
- if ($type == 0) {
- print "<example> kami a message\n";
- } else {
- print "<example> kamib a message\n";
- }
- }
- return 136;
- }
-
- print $so pack("vvVa".length($message), 0x794e, $type, length($message), $message);
- $so->flush();
- $buf = readso(2);
- if (unpack("v", $buf) != 0x794f) {
- if ($defaultlanguage eq "F") {
- print "Probl鑪e de connexion au serveur (r駱onse incorrecte).\n";
- } else {
- print "Connection error to the server (incorrect answer).\n";
- }
- return 152;
- }
- $buf = readso(2);
- my($answer) = unpack("v", $buf);
- if ($answer == -1 || $answer == 65535) {
- if ($defaultlanguage eq "F") {
- print "Echec de l'envoi du message. Aucun server de char en ligne.\n";
- } else {
- print "Message sending failed. No online char-server.\n";
- }
- } else {
- if ($defaultlanguage eq "F") {
- print "Message transmis au server de logins avec succ鑚.\n";
- } else {
- print "Message successfully sended to login-server.\n";
- }
- }
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Change language of displaying
-sub changelanguage() {
- my($language) = @_;
- if ($language eq "" || length($language) == 0) {
- if ($defaultlanguage == 'F') {
- printf("Entrez une langue svp.\n");
- printf("<exemple> language english\n");
- printf(" language fran軋is\n");
- } else {
- printf("Please input a language.\n");
- printf("<example> language english\n");
- printf(" language fran軋is\n");
- }
- return 136;
- }
-
- $language = uc(substr($language, 0, 1));
- if ($language =~ /^[EF]$/) {
- $defaultlanguage = $language;
- if ($defaultlanguage == 'F') {
- printf("Changement de la langue d'affichage en Fran軋is.\n");
- } else {
- printf("Displaying language changed to English.\n");
- }
- } else {
- if ($defaultlanguage == 'F') {
- printf("Langue non param騁r馥 (langues possibles: 'Fran軋is' ou 'English').\n");
- } else {
- printf("Undefined language (possible languages: Fran軋is or English).\n");
- }
- }
-
- return 0;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: sending 'end of connection' packet
-sub quit() {
- print $so pack("v", 0x7532);
- $so->flush();
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Get datas from the socket
-sub readso() {
- my($len) = shift;
- my($buf);
- if (read($so, $buf, $len) < $len) {
- if ($defaultlanguage eq "F") {
- print "Erreur de lecture sur la Socket.\n";
- } else {
- print "Socket read error.\n";
- }
- exit(3);
- }
- return $buf;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Input of a password
-sub typepasswd {
- my($passwd1, $passwd2);
- cbreak();
- if ($defaultlanguage eq "F") {
- print "Entrez le mot de passe > "; $passwd1 = <STDIN>; chomp($passwd1); print "\n";
- print "R-entrez le mot de passe > "; $passwd2 = <STDIN>; chomp($passwd2); print "\n";
- } else {
- print "Type the password > "; $passwd1 = <STDIN>; chomp($passwd1); print "\n";
- print "Verify the password > "; $passwd2 = <STDIN>; chomp($passwd2); print "\n";
- }
- cooked();
- if ($passwd1 ne $passwd2) {
- if ($defaultlanguage eq "F") {
- print "Erreur de v駻ification du mot de passe: Saisissez le m麥e mot de passe svp.\n";
- } else {
- print "Password verification failed. Please input same password.\n";
- }
- return "";
- }
- return $passwd1;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Return ordonal text of a number
-sub makeordinal {
- my($c) = shift;
- if ($defaultlanguage eq "F") {
- if ($c < 1) {
- return $c;
- }
- return $c.("er", "鑪e")[$c == 1 ? 0 : 1];
- } else {
- if ($c % 10 < 4 && $c % 10 != 0 && ($c < 10 || $c > 20)) {
- return $c.("st","nd","rd")[$c % 10 - 1];
- }
- return $c."th";
- }
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Test of the validity of an account name (return 0 if incorrect, and 1 if ok)
-sub verify_accountname {
- my($account_name) = @_; # Get the account_name
- if ($account_name =~ /[\x00-\x1f]/) { # remove control char
- my($c) = length($`) + 1;
- if ($defaultlanguage eq "F") {
- print "Caract鑽e interdit trouv dans le nom du compte (".makeordinal($c)." caract鑽e).\n";
- } else {
- print "Illegal character found in the account name (".makeordinal($c)." character).\n";
- }
- return 0;
- }
- if (length($account_name) < 4) {
- if ($defaultlanguage eq "F") {
- print "Nom du compte trop court. Entrez un nom de compte de 4-23 caract鑽es.\n";
- } else {
- print "Account name is too short. Please input an account name of 4-23 bytes.\n";
- }
- return 0;
- }
- if (length($account_name) > 23) {
- if ($defaultlanguage eq "F") {
- print "Nom du compte trop long. Entrez un nom de compte de 4-23 caract鑽es.\n";
- } else {
- print "Account name is too long. Please input an account name of 4-23 bytes.\n";
- }
- return 0;
- }
- return 1;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Test of the validity of password (return 0 if incorrect, and 1 if ok)
-sub verify_password {
- my($password) = @_; # Get the password
- if ($password =~ /[\x00-\x1f]/) {
- my($c) = length($`) + 1;
- if ($defaultlanguage eq "F") {
- print "Caract鑽e interdit trouv dans le mot de passe (".makeordinal($c)." caract鑽e).\n";
- } else {
- print "Illegal character found in the password (".makeordinal($c)." character).\n";
- }
- return 0;
- }
- if (length($password) < 4) {
- if ($defaultlanguage eq "F") {
- print "Mot de passe trop court. Entrez un mot de passe de 4-23 caract鑽es.\n";
- } else {
- print "Password is too short. Please input a password of 4-23 bytes.\n";
- }
- return 0;
- }
- if (length($password) > 23) {
- if ($defaultlanguage eq "F") {
- print "Mot de passe trop long. Entrez un mot de passe de 4-23 caract鑽es.\n";
- } else {
- print "Password is too long. Please input a password of 4-23 bytes.\n";
- }
- return 0;
- }
- return 1;
-}
-
-#--------------------------------------------------------------------------
-
-# Sub-function: Test of the validity of an e-mail (return 0 if incorrect, and 1 if ok)
-sub verify_email {
- my($email) = @_; # Get the e-mail
- # To ignore a '.' before the @ (wanadoo, a provider, do that)
- $email =~ s/\.\@/\@/;
- # If the e-mail is void, it's not correct -> return 0
- if ($email eq '') {
- return(0);
- }
- # If the e-mail have no "@", it's not correct -> return 0
- if ($email !~ /\@/) {
- return(0);
- }
- # If the e-mail have a ",", a space, a tab or a ";", it's not correct -> return 0
- if ($email =~ /[\,|\s|\;]/) {
- return(0)
- };
- # IF
- # (the e-mail contains 2 "@", or ".." or "@." or starts or finishes by a ".")
- # OR IF
- # (the e-mail doesn't contain "@localhost" AND
- # - it doesn't contain characters followed by "@" itself followed by letters itself followed by "." and 2 or more letters
- # - or an IP address)
- # -> so, it's not good ! (finish !)
- if ($email =~ /(@.*@)|(\.\.)|(@\.)|(\.@)|(^\.)|(\.$)/ ||
- ($email !~ /^.+\@localhost$/ &&
- $email !~ /^.+\@\[?(\w|[-.])+\.[a-zA-Z]{2,3}|[0-9]{1,3}\]?$/)) {
- return(0); # non-valid email
- } else {
- # If not, the e-email address is correct
- return(1); # valid email
- }
-} \ No newline at end of file
diff --git a/misc/src/tool/mapcheck.sh b/misc/src/tool/mapcheck.sh
deleted file mode 100644
index 337884c..0000000
--- a/misc/src/tool/mapcheck.sh
+++ /dev/null
@@ -1,34 +0,0 @@
-#!/bin/sh
-echo "============================================"
-echo "= map server status checker... ="
-echo "============================================"
-./map-server.exe &
-sleep 40
-
-while [ 0 ]
-do
- pcpu=` top -n 1| grep map-server | awk '{print $9}' | awk 'BEGIN{FS="."} {print $1}' `
- if [ "$pcpu" -gt 80 ];then
- echo "============================================"
- echo "map server is more than 80% (now $pcpu%)"
- echo "============================================"
- ppid=` ps -a | grep map-server | awk '{print $1}' `
- kill $ppid
- ./map-server.exe &
- sleep 40
- else
- pmapct=` ps -a| grep map-server | wc -l `
- if [ "$pmapct" -eq 0 ];then
- echo "============================================"
- echo "map server is not running..."
- echo "restart map server..."
- echo "============================================"
- ./map-server.exe &
- sleep 40
- #echo "test"
- else
- echo "map server is ok (now $pcpu%)..."
- sleep 5
- fi
- fi
-done \ No newline at end of file
diff --git a/misc/src/tool/mapchecker.sh b/misc/src/tool/mapchecker.sh
deleted file mode 100644
index 7250c34..0000000
--- a/misc/src/tool/mapchecker.sh
+++ /dev/null
@@ -1,56 +0,0 @@
-#!/bin/bash
-
-athena_dir="/home/athena/658/"
-
-while [ true ] ; do
-
-if [ ` ps fauxw | grep map-server | grep -v grep | wc -l ` -eq 0 ];then
- #echo `date` " -- map-server crashed - restarting"
- echo `date` " -- map-server crashed - restarting" >> /var/log/athena_status.log
- killall -9 map-server
- cd $athena_dir
- nohup ./map-server ./conf/map_athena.conf ./inter_athena.conf &
- sleep 240
- #sleep 40 #for fast pc's remove the "#" at the beginning of the line and delete the line above
-fi
-
-
-if [ ` ps fauxw | grep map-server | grep -v grep | awk '{print $3}' | awk 'BEGIN{FS="."} {print $1}' ` -gt 10 ];then
- #echo `date` " -- mapserver cpuload over 10 - restarting"
- echo `date` " -- mapserver cpuload over 10 - restarting" >> /var/log/athena_status.log
- killall -9 map-server
- cd $athena_dir
- nohup ./map-server ./conf/map_athena.conf ./inter_athena.conf &
- sleep 240
- #sleep 40 #for fast pc's remove the "#" at the beginning of the line and delete the line above
- #echo `date` " -- restarted"
- echo `date` " -- restarted" >> /var/log/athena_status.log
-fi
-
-if [ ` ps fauxw | grep char-server | grep -v grep | wc -l ` -eq 0 ];then
- #echo `date` " -- char server crashed - restarting"
- echo `date` " -- char server crashed - restarting" >> /var/log/athena_status.log
- killall -9 char-server
- cd $athena_dir
- nohup ./char-server ./conf/char_athena.conf ./conf/inter_athena.conf &
- #echo `date` " -- restarted"
- echo `date` " -- restarted" >> /var/log/athena_status.log
-
-fi
-
-if [ ` ps fauxw | grep login-server | grep -v grep | wc -l ` -eq 0 ];then
- #echo `date` " -- login server crashed - restarting"
- echo `date` " -- login server crashed - restarting" >> /var/log/athena_status.log
- killall -9 login-server
- cd $athena_dir
- nohup ./login-server ./conf/login_athena.conf &
- #echo `date` " -- restarted"
- echo `date` " -- restarted" >> /var/log/athena_status.log
-
-fi
-
-
-#echo `date` " -- everything is fine"
-echo `date` " -- everything is fine" >> /var/log/athena_status.log
-sleep 30
-done
diff --git a/misc/src/txt-converter/char/GNUmakefile b/misc/src/txt-converter/char/GNUmakefile
deleted file mode 100644
index b88df26..0000000
--- a/misc/src/txt-converter/char/GNUmakefile
+++ /dev/null
@@ -1,13 +0,0 @@
-all: char-converter
-sql: char-converter
-
-COMMON_OBJ = ../../common/core.o ../../common/socket.o ../../common/timer.o ../../common/db.o ../../common/malloc.o
-
-char-converter: char-converter.o strlib.o $(COMMON_OBJ)
- $(CC) -o ../../../$@ $^ $(LIB_S)
-
-char-converter.o: char-converter.c char.h strlib.h
-strlib.o: strlib.c strlib.h
-clean:
- rm -f *.o ../../../char-converter
-
diff --git a/misc/src/txt-converter/char/Makefile b/misc/src/txt-converter/char/Makefile
deleted file mode 100644
index b88df26..0000000
--- a/misc/src/txt-converter/char/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-all: char-converter
-sql: char-converter
-
-COMMON_OBJ = ../../common/core.o ../../common/socket.o ../../common/timer.o ../../common/db.o ../../common/malloc.o
-
-char-converter: char-converter.o strlib.o $(COMMON_OBJ)
- $(CC) -o ../../../$@ $^ $(LIB_S)
-
-char-converter.o: char-converter.c char.h strlib.h
-strlib.o: strlib.c strlib.h
-clean:
- rm -f *.o ../../../char-converter
-
diff --git a/misc/src/txt-converter/char/char-converter.c b/misc/src/txt-converter/char/char-converter.c
deleted file mode 100644
index 44f6d29..0000000
--- a/misc/src/txt-converter/char/char-converter.c
+++ /dev/null
@@ -1,842 +0,0 @@
-// $Id: char-converter.c,v 1.1.1.1 2004/09/10 17:45:03 MagicalTux Exp $
-// original : char2.c 2003/03/14 11:58:35 Rev.1.5
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-
-
-#define STORAGE_MEMINC 16
-
-#include "char.h"
-#include "strlib.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-char pet_txt[256]="save/pet.txt";
-char storage_txt[256]="save/storage.txt";
-
-MYSQL mysql_handle;
-MYSQL_RES* sql_res ;
-MYSQL_ROW sql_row ;
-int sql_fields, sql_cnt;
-char tmp_sql[65535];
-
-int db_server_port = 3306;
-char db_server_ip[16] = "127.0.0.1";
-char db_server_id[32] = "ragnarok";
-char db_server_pw[32] = "ragnarok";
-char db_server_logindb[32] = "ragnarok";
-
-struct storage *storage=NULL;
-
-struct mmo_map_server server[MAX_MAP_SERVERS];
-int server_fd[MAX_MAP_SERVERS];
-
-int login_fd;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char login_ip_str[16];
-int login_port = 6900;
-char char_ip_str[16];
-int char_ip;
-int char_port = 6121;
-int char_maintenance;
-int char_new;
-char char_txt[256];
-
-char t_name[256];
-
-#define CHAR_STATE_WAITAUTH 0
-#define CHAR_STATE_AUTHOK 1
-struct char_session_data{
- int state;
- int account_id, login_id1, login_id2, sex;
- int found_char[9];
-};
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id, char_id, login_id1, char_pos, delflag, sex;
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos=0;
-
-int char_id_count=100000;
-struct mmo_charstatus *char_dat;
-int char_num, char_max;
-int max_connect_user=0;
-int autosave_interval=DEFAULT_AUTOSAVE_INTERVAL;
-
-// テハア タァト。(conf ニトタマキホコホナヘ タ郛ウチ、 ー。エノ)
-struct point start_point={"new_1-1.gat", 53,111};
-
-
-
-int inter_pet_fromstr(char *str, struct s_pet *p)
-{
- int s;
- int tmp_int[16];
- char tmp_str[256];
-
- memset(p, 0, sizeof(struct s_pet));
-
-// printf("sscanf pet main info\n");
- s=sscanf(str,"%d, %d,%[^\t]\t%d, %d, %d, %d, %d, %d, %d, %d, %d", &tmp_int[0], &tmp_int[1], tmp_str, &tmp_int[2],
- &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10]);
-
- if(s!=12)
- return 1;
-
- p->pet_id = tmp_int[0];
- p->class = tmp_int[1];
- memcpy(p->name, tmp_str, 24);
- p->account_id = tmp_int[2];
- p->char_id = tmp_int[3];
- p->level = tmp_int[4];
- p->egg_id = tmp_int[5];
- p->equip = tmp_int[6];
- p->intimate = tmp_int[7];
- p->hungry = tmp_int[8];
- p->rename_flag = tmp_int[9];
- p->incuvate = tmp_int[10];
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- return 0;
-}
-//---------------------------------------------------------
-int inter_pet_tosql(int pet_id, struct s_pet *p) {
- //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
-
- char tmp_sql[65535];
- MYSQL_RES* sql_res ;
- MYSQL_ROW sql_row ;
-
- jstrescapecpy (t_name, p->name);
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
- sprintf(tmp_sql,"SELECT * FROM `pet` WHERE `pet_id`='%d'",pet_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res); //row fetching
- if (!sql_row) //no row -> insert
- sprintf(tmp_sql,"INSERT INTO `pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) VALUES ('%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- p->pet_id, p->class, t_name, p->account_id, p->char_id, p->level, p->egg_id,
- p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate);
- else //row reside -> updating
- sprintf(tmp_sql, "UPDATE `pet` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'",
- p->class, t_name, p->account_id, p->char_id, p->level, p->egg_id,
- p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id);
- mysql_free_result(sql_res) ; //resource free
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
-
- printf ("pet dump success! - %d:%s\n", pet_id, p->name);
-
- return 0;
-}
-
-int storage_tosql(int account_id,struct storage *p){
- // id -> DB dump
- // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
- int i,j;
-
- j=0;
-
- //printf ("starting storage dump to DB - id: %d\n", account_id);
-
- //delete old data.
- sprintf(tmp_sql,"DELETE FROM `storage` WHERE `account_id`='%d'",account_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
-
- //printf ("all storage item was deleted ok\n");
-
- for(i=0;i<MAX_STORAGE;i++) {
- //printf ("save storage num: %d (%d:%d)\n",i, p->storage[i].nameid , p->storage[i].amount);
-
- if( (p->storage[i].nameid) && (p->storage[i].amount) ){
- sprintf(tmp_sql,"INSERT INTO `storage` (`account_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3`,`broken`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- p->account_id, p->storage[i].nameid, p->storage[i].amount, p->storage[i].equip,
- p->storage[i].identify, p->storage[i].refine, p->storage[i].attribute,
- p->storage[i].card[0], p->storage[i].card[1], p->storage[i].card[2], p->storage[i].card[3], p->storage[i].broken );
- //printf ("%s\n",tmp_sql);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- j++;
- }
- }
-
- printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j);
- return 0;
-}
-// char to storage
-int storage_fromstr(char *str, struct storage *p)
-{
- int tmp_int[256];
- int set, next, len, i;
-
- set=sscanf(str,"%d, %d%n", &tmp_int[0], &tmp_int[1], &next);
- p->storage_amount=tmp_int[1];
-
- if(set!=2)
- return 0;
- if(str[next]=='\n' || str[next]=='\r')
- return 1;
- next++;
- for(i=0;str[next] && str[next]!='\t';i++){
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- p->storage[i].id = tmp_int[0];
- p->storage[i].nameid = tmp_int[1];
- p->storage[i].amount = tmp_int[2];
- p->storage[i].equip = tmp_int[3];
- p->storage[i].identify = tmp_int[4];
- p->storage[i].refine = tmp_int[5];
- p->storage[i].attribute = tmp_int[6];
- p->storage[i].card[0] = tmp_int[7];
- p->storage[i].card[1] = tmp_int[8];
- p->storage[i].card[2] = tmp_int[9];
- p->storage[i].card[3] = tmp_int[10];
- p->storage[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- p->storage[i].id = tmp_int[0];
- p->storage[i].nameid = tmp_int[1];
- p->storage[i].amount = tmp_int[2];
- p->storage[i].equip = tmp_int[3];
- p->storage[i].identify = tmp_int[4];
- p->storage[i].refine = tmp_int[5];
- p->storage[i].attribute = tmp_int[6];
- p->storage[i].card[0] = tmp_int[7];
- p->storage[i].card[1] = tmp_int[8];
- p->storage[i].card[2] = tmp_int[9];
- p->storage[i].card[3] = tmp_int[10];
- p->storage[i].broken = 0;
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- else return 0;
- }
- return 1;
-}
-
-/////////////////////////////////
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p) {
- int tmp_int[256];
- int set, next, len, i;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
- // If it's not char structure of version 1008 and after
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) {
- tmp_int[39] = 0; // partner id
- // If not char structure from version 384 to 1007
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) {
- // It's char structure of a version before 384
- tmp_int[26] = 0; // pet id
- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next);
- set += 2;
- //printf("char: old char data ver.1\n");
- // Char structure of version 1007 or older
- } else {
- set++;
- //printf("char: old char data ver.2\n");
- }
- // Char structure of version 1008+
- } else {
- //printf("char: new char data ver.3\n");
- }
- if (set != 43)
- return 0;
-
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->char_num = tmp_int[2];
- p->class = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_int[6];
- p->job_exp = tmp_int[7];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = tmp_int[19];
- p->skill_point = tmp_int[20];
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
-
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == p->char_id) {
- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
- printf(" character id #%d -> new character not readed.\n", p->char_id);
- printf(" Character saved in log file.\033[0m\n");
- return -1;
- } else if (strcmp(char_dat[i].name, p->name) == 0) {
- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
- printf(" character name '%s' -> new character not readed.\n", p->name);
- printf(" Character saved in log file.\033[0m\n");
- return -2;
- }
- }
-
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- set = sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len);
- if (set != 3)
- return -3;
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
- } else // invalid structure
- return -4;
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
- p->inventory[i].card[0] = tmp_int[7];
- p->inventory[i].card[1] = tmp_int[8];
- p->inventory[i].card[2] = tmp_int[9];
- p->inventory[i].card[3] = tmp_int[10];
- p->inventory[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
- } else // invalid structure
- return -5;
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
- p->cart[i].card[0] = tmp_int[7];
- p->cart[i].card[1] = tmp_int[8];
- p->cart[i].card[2] = tmp_int[9];
- p->cart[i].card[3] = tmp_int[10];
- p->cart[i].broken = tmp_int[11];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- set = sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len);
- if (set != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- set = sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len);
- if (set != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1)
- i--;
- else
- return -7;
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
- p->global_reg_num = i;
-
- return 1;
-}
-
-//==========================================================================================================
-int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
- int i,save_flag;
-
- save_flag = char_id;
- printf("request save char data... (%d)\n",char_id);
-
- //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
- //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
- //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
- //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
- //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
- //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
- sprintf(tmp_sql ,"INSERT INTO `char` SET `char_id`='%d', `account_id`='%d', `char_num`='%d', `name`='%s', `class`='%d', `base_level`='%d', `job_level`='%d',"
- "`base_exp`='%d', `job_exp`='%d', `zeny`='%d',"
- "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
- "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
- "`option`='%d',`karma`='%d',`manner`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',"
- "`hair`='%d',`hair_color`='%d',`clothes_color`='%d',`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
- "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `partner_id` = '%d'",
- char_id,p->account_id,p->char_num,p->name,p->class, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->option, p->karma, p->manner, p->party_id, p->guild_id, p->pet_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y,
- p->save_point.map, p->save_point.x, p->save_point.y, p->partner_id
- );
-
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
- sprintf(tmp_sql,"DELETE FROM `memo` WHERE `char_id`='%d'",char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `memo`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //insert here.
- for(i=0;i<10;i++){
- if(p->memo_point[i].map[0]){
- sprintf(tmp_sql,"INSERT INTO `memo`(`char_id`,`map`,`x`,`y`) VALUES ('%d', '%s', '%d', '%d')",
- char_id, p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- if(mysql_query(&mysql_handle, tmp_sql) )
- printf("DB server Error (insert `memo`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken`)
- sprintf(tmp_sql,"DELETE FROM `inventory` WHERE `char_id`='%d'",char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `inventory`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //insert here.
- for(i=0;i<MAX_INVENTORY;i++){
- if(p->inventory[i].nameid){
- sprintf(tmp_sql,"INSERT INTO `inventory`(`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken`)"
- " VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
- p->inventory[i].id, char_id,p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip,
- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute,
- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], p->inventory[i].broken);
- if(mysql_query(&mysql_handle, tmp_sql) )
- printf("DB server Error (insert `inventory`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
-
- //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken`)
- sprintf (tmp_sql, "DELETE FROM `cart_inventory` WHERE `char_id`='%d'", char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `cart_inventory`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //insert here.
- for(i=0;i<MAX_CART;i++){
- if(p->cart[i].nameid){
- sprintf(tmp_sql,"INSERT INTO `cart_inventory`(`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `broken`)"
- " VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d' )",
- p->cart[i].id, char_id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip,
- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute,
- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], p->cart[i].broken );
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `cart_inventory`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
-
-
- //`skill` (`char_id`, `id`, `lv`)
- sprintf(tmp_sql,"DELETE FROM `skill` WHERE `char_id`='%d'",char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `skill`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //insert here.
- for(i=0;i<MAX_SKILL;i++){
- if(p->skill[i].id){
- if (p->skill[i].id && p->skill[i].flag!=1) {
- sprintf(tmp_sql,"INSERT INTO `skill`(`char_id`,`id`, `lv`) VALUES ('%d', '%d', '%d')",
- char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `skill`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
- }
- //`global_reg_value` (`char_id`, `str`, `value`)
- sprintf(tmp_sql,"DELETE FROM `global_reg_value` WHERE `char_id`='%d'",char_id);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (delete `global_reg_value`)- %s\n", mysql_error(&mysql_handle) );
- }
-
- //insert here.
- for(i=0;i<p->global_reg_num;i++){
- if(p->global_reg[i].value !=0){
- sprintf(tmp_sql,"INSERT INTO `global_reg_value` (`char_id`, `str`, `value`) VALUES ('%d', '%s','%d')",
- char_id, p->global_reg[i].str, p->global_reg[i].value);
- if(mysql_query(&mysql_handle, tmp_sql) ) {
- printf("DB server Error (insert `global_reg_value`)- %s\n", mysql_error(&mysql_handle) );
- }
- }
- }
-
- printf("saving char is done... (%d)\n",char_id);
- save_flag = 0;
-
- return 0;
-}
-//==========================================================================================================
-
-int mmo_char_init(void){
- char line[65536];
- struct s_pet *p;
- int ret;
- int i=0,set,tmp_int[2], c= 0;
- char input;
- FILE *fp;
-
-
- //DB connection initialized
- mysql_init(&mysql_handle);
- printf("Connect DB server.... (inter server)\n");
- if(!mysql_real_connect(&mysql_handle, db_server_ip, db_server_id, db_server_pw,
- db_server_logindb ,db_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&mysql_handle));
- exit(1);
- }
- else {
- printf ("connect success! (inter server)\n");
- }
-
-
-
- printf("Warning : Make sure you backup your databases before continuing!\n");
- printf("\nDo you wish to convert your Character Database to SQL? (y/n) : ");
- input=getchar();
- if(input == 'y' || input == 'Y'){
- printf("\nConverting Character Database...\n");
- fp=fopen("save/athena.txt","r");
- char_dat=malloc(sizeof(char_dat[0])*256);
- char_max=256;
- if(fp==NULL)
- return 0;
- while(fgets(line, 65535, fp)){
- if(char_num>=char_max){
- char_max+=256;
- char_dat=realloc(char_dat, sizeof(char_dat[0]) *char_max);
- }
- memset(&char_dat[char_num], 0, sizeof(char_dat[0]));
- ret=mmo_char_fromstr(line, &char_dat[char_num]);
- if(ret){
- mmo_char_tosql(char_dat[char_num].char_id , &char_dat[char_num]);
- printf ("convert %d -> DB\n",char_dat[char_num].char_id);
- if(char_dat[char_num].char_id>=char_id_count)
- char_id_count=char_dat[char_num].char_id+1;
- char_num++;
- }
- }
- printf("char data convert end\n");
- fclose(fp);
- }
-
- while(getchar() != '\n');
- printf("\nDo you wish to convert your Storage Database to SQL? (y/n) : ");
- input=getchar();
- if(input == 'y' || input == 'Y') {
- printf("\nConverting Storage Database...\n");
- fp=fopen(storage_txt,"r");
- if(fp==NULL){
- printf("cant't read : %s\n",storage_txt);
- return 0;
- }
-
- while(fgets(line,65535,fp)){
- set=sscanf(line,"%d,%d",&tmp_int[0],&tmp_int[1]);
- if(set==2) {
- if(i==0){
- storage=malloc(sizeof(struct storage));
- }else{
- storage=realloc(storage,sizeof(struct storage)*(i+1));
- }
- memset(&storage[i],0,sizeof(struct storage));
- storage[i].account_id=tmp_int[0];
- storage_fromstr(line,&storage[i]);
- storage_tosql(tmp_int[0],&storage[i]); //to sql. (dump)
- i++;
- }
- }
- fclose(fp);
- }
-
- while(getchar() != '\n');
- printf("\nDo you wish to convert your Pet Database to SQL? (y/n) : ");
- input=getchar();
- if(input == 'y' || input == 'Y') {
- printf("\nConverting Pet Database...\n");
- if( (fp=fopen(pet_txt,"r")) ==NULL )
- return 1;
-
- p=malloc(sizeof(struct s_pet));
- while(fgets(line, sizeof(line), fp)){
- if(p==NULL){
- printf("int_pet: out of memory!\n");
- exit(0);
- }
- if(inter_pet_fromstr(line, p)==0 && p->pet_id>0){
- //pet dump
- inter_pet_tosql(p->pet_id,p);
- }else{
- printf("int_pet: broken data [%s] line %d\n", pet_txt, c);
- }
- c++;
- }
- fclose(fp);
- }
-
- return 0;
-}
-int inter_config_read(const char *cfgName) {
- printf ("start reading interserver configuration: %s\n",cfgName);
- int i;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp=fopen(cfgName,"r");
- if(fp==NULL){
- printf("file not found: %s\n", cfgName);
- return 1;
- }
- while(fgets(line, 1020, fp)){
- i=sscanf(line,"%[^:]:%s", w1, w2);
- if(i!=2)
- continue;
- if(strcmpi(w1,"storage_txt")==0){
- printf ("set storage_txt : %s\n",w2);
- strncpy(storage_txt, w2, sizeof(storage_txt));
- } else if(strcmpi(w1,"pet_txt")==0){
- printf ("set pet_txt : %s\n",w2);
- strncpy(pet_txt, w2, sizeof(pet_txt));
- }
- //add for DB connection
- else if(strcmpi(w1,"db_server_ip")==0){
- strcpy(db_server_ip, w2);
- printf ("set db_server_ip : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_port")==0){
- db_server_port=atoi(w2);
- printf ("set db_server_port : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_id")==0){
- strcpy(db_server_id, w2);
- printf ("set db_server_id : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_pw")==0){
- strcpy(db_server_pw, w2);
- printf ("set db_server_pw : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_logindb")==0){
- strcpy(db_server_logindb, w2);
- printf ("set db_server_logindb : %s\n",w2);
- }
- }
- fclose(fp);
-
- printf ("success reading interserver configuration\n");
-
- return 0;
-}
-
-int char_config_read(const char *cfgName) {
- printf ("start reading interserver configuration: %s\n",cfgName);
- int i;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp=fopen(cfgName,"r");
- if(fp==NULL){
- printf("file not found: %s\n", cfgName);
- return 1;
- }
-
- while(fgets(line, 1020, fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- i=sscanf(line,"%[^:]:%s", w1, w2);
- if(i!=2)
- continue;
- if(strcmpi(w1,"char_txt")==0){
- printf ("set char_txt : %s\n",w2);
- strcpy(char_txt, w2);
- }
- }
- fclose(fp);
- printf("reading configure done.....\n");
-
- return 0;
-}
-
-int do_init(int argc, char **argv){
-
-
- char_config_read((argc>1)?argv[1]:CHAR_CONF_NAME);
- inter_config_read((argc>2)?argv[2]:inter_cfgName);
-
- mmo_char_init();
- printf ("all conversion success!\n");
- exit (0);
- return 0;
-}
-
-
diff --git a/misc/src/txt-converter/char/char.h b/misc/src/txt-converter/char/char.h
deleted file mode 100644
index 4712b4d..0000000
--- a/misc/src/txt-converter/char/char.h
+++ /dev/null
@@ -1,38 +0,0 @@
-#include "../../common/core.h"
-#include "../../common/socket.h"
-#include "../../common/timer.h"
-#include "../common/mmo.h"
-#include "../../common/version.h"
-#include "../../common/db.h"
-
-#ifndef _CHAR_H_
-#define _CHAR_H_
-
-#define MAX_MAP_SERVERS 30
-
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-
-#define UNKNOWN_CHAR_NAME "Unknown"
-
-#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
-
-struct mmo_map_server{
- long ip;
- short port;
- int users;
- char map[MAX_MAP_PER_SERVER][16];
-};
-
-int mapif_sendall(unsigned char *buf,unsigned int len);
-int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
-int mapif_send(int fd,unsigned char *buf,unsigned int len);
-
-extern int autosave_interval;
-
-#endif
-
-#include "inter.h"
-#include "int_pet.h"
-#include "int_guild.h"
-#include "int_party.h"
-#include "int_storage.h"
diff --git a/misc/src/txt-converter/char/int_guild.h b/misc/src/txt-converter/char/int_guild.h
deleted file mode 100644
index 2ea8594..0000000
--- a/misc/src/txt-converter/char/int_guild.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef _INT_GUILD_H_
-#define _INT_GUILD_H_
-
-int inter_guild_init();
-int inter_guild_save();
-int inter_guild_parse_frommap(int fd);
-
-extern char guild_txt[256];
-
-#endif
diff --git a/misc/src/txt-converter/char/int_party.h b/misc/src/txt-converter/char/int_party.h
deleted file mode 100644
index 036db1a..0000000
--- a/misc/src/txt-converter/char/int_party.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef _INT_PARTY_H_
-#define _INT_PARTY_H_
-
-int inter_party_init();
-int inter_party_save();
-
-int inter_party_parse_frommap(int fd);
-
-extern char party_txt[256];
-
-#endif
diff --git a/misc/src/txt-converter/char/int_pet.h b/misc/src/txt-converter/char/int_pet.h
deleted file mode 100644
index 27ba4fc..0000000
--- a/misc/src/txt-converter/char/int_pet.h
+++ /dev/null
@@ -1,12 +0,0 @@
-#ifndef _INT_PET_H_
-#define _INT_PET_H_
-
-int inter_pet_init();
-int inter_pet_save();
-int inter_pet_delete(int pet_id);
-
-int inter_pet_parse_frommap(int fd);
-
-//extern char pet_txt[256];
-
-#endif
diff --git a/misc/src/txt-converter/char/int_storage.h b/misc/src/txt-converter/char/int_storage.h
deleted file mode 100644
index 3572ae5..0000000
--- a/misc/src/txt-converter/char/int_storage.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef _INT_STORAGE_H_
-#define _INT_STORAGE_H_
-
-int inter_storage_init();
-int inter_storage_save();
-
-int inter_storage_parse_frommap(int fd);
-
-//extern char storage_txt[256];
-
-#endif
diff --git a/misc/src/txt-converter/char/inter.h b/misc/src/txt-converter/char/inter.h
deleted file mode 100644
index ee39944..0000000
--- a/misc/src/txt-converter/char/inter.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef _INTER_H_
-#define _INTER_H_
-
-int inter_init(const char *file);
-int inter_save();
-int inter_parse_frommap(int fd);
-
-int inter_check_length(int fd,int length);
-
-#define inter_cfgName "conf/inter_athena.conf"
-
-
-//add include for DBMS(mysql)
-#include <mysql.h>
-
-extern MYSQL mysql_handle;
-extern char tmp_sql[65535];
-extern MYSQL_RES* sql_res ;
-extern MYSQL_ROW sql_row ;
-extern int sql_cnt;
-
-extern int db_server_port;
-extern char db_server_ip[16];
-extern char db_server_id[32];
-extern char db_server_pw[32];
-extern char db_server_logindb[32];
-
-#endif
diff --git a/misc/src/txt-converter/char/strlib.c b/misc/src/txt-converter/char/strlib.c
deleted file mode 100644
index 60803c1..0000000
--- a/misc/src/txt-converter/char/strlib.c
+++ /dev/null
@@ -1,66 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "strlib.h"
-
-//-----------------------------------------------
-// string lib.
-unsigned char* jstrescape (unsigned char* pt) {
- //copy from here
- unsigned char * ptr;
- int i =0, j=0;
-
- //copy string to temporary
- ptr = malloc(J_MAX_MALLOC_SIZE);
- strcpy (ptr,pt);
-
- while (ptr[i] != '\0') {
- switch (ptr[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = ptr[i++];
- break;
- default:
- pt[j++] = ptr[i++];
- }
- }
- pt[j++] = '\0';
- free (ptr);
- return (unsigned char*) &pt[0];
-}
-
-unsigned char* jstrescapecpy (unsigned char* pt,unsigned char* spt) {
- //copy from here
- int i =0, j=0;
-
- while (spt[i] != '\0') {
- switch (spt[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- default:
- pt[j++] = spt[i++];
- }
- }
- pt[j++] = '\0';
- return (unsigned char*) &pt[0];
-}
-int jmemescapecpy (unsigned char* pt,unsigned char* spt, int size) {
- //copy from here
- int i =0, j=0;
-
- while (i < size) {
- switch (spt[i]) {
- case '\'':
- pt[j++] = '\\';
- pt[j++] = spt[i++];
- break;
- default:
- pt[j++] = spt[i++];
- }
- }
- // copy size is 0 ~ (j-1)
- return j;
-}
diff --git a/misc/src/txt-converter/char/strlib.h b/misc/src/txt-converter/char/strlib.h
deleted file mode 100644
index 442cfac..0000000
--- a/misc/src/txt-converter/char/strlib.h
+++ /dev/null
@@ -1,9 +0,0 @@
-#ifndef _J_STR_H_
-#define _J_STR_H_
-#define J_MAX_MALLOC_SIZE 65535
-//string functions.
-//code by Jioh L. Jung
-unsigned char* jstrescape (unsigned char* pt);
-unsigned char* jstrescapecpy (unsigned char* pt,unsigned char* spt);
-int jmemescapecpy (unsigned char* pt,unsigned char* spt, int size);
-#endif
diff --git a/misc/src/txt-converter/common/mmo.h b/misc/src/txt-converter/common/mmo.h
deleted file mode 100644
index df42783..0000000
--- a/misc/src/txt-converter/common/mmo.h
+++ /dev/null
@@ -1,280 +0,0 @@
-// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7
-
-#ifndef _MMO_H_
-#define _MMO_H_
-
-#include <time.h>
-
-#ifdef CYGWIN
-// txtやlogなどの書き出すファイルの改行コード
-#define RETCODE "\r\n" // (CR/LF:Windows系)
-#else
-#define RETCODE "\n" // (LF:Unix系)
-#endif
-
-#define FIFOSIZE_SERVERLINK 128*1024
-
-#define MAX_MAP_PER_SERVER 512
-#define MAX_INVENTORY 100
-#define MAX_AMOUNT 30000
-#define MAX_ZENY 1000000000 // 1G zeny
-#define MAX_CART 100
-#define MAX_SKILL 450
-#define GLOBAL_REG_NUM 96
-#define ACCOUNT_REG_NUM 16
-#define ACCOUNT_REG2_NUM 16
-#define DEFAULT_WALK_SPEED 150
-#define MIN_WALK_SPEED 0
-#define MAX_WALK_SPEED 1000
-#define MAX_STORAGE 100
-#define MAX_GUILD_STORAGE 1000
-#define MAX_PARTY 12
-#define MAX_GUILD 56 // increased max guild members to accomodate for +2 increase for extension levels [Valaris]
-#define MAX_GUILDPOSITION 56 // increased max guild positions to accomodate for all members [Valaris]
-#define MAX_GUILDEXPLUSION 32
-#define MAX_GUILDALLIANCE 16
-#define MAX_GUILDSKILL 8
-#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris]
-#define MAX_GUILDLEVEL 50
-
-#define MIN_HAIR_STYLE 0
-#define MAX_HAIR_STYLE 20
-#define MIN_HAIR_COLOR 0
-#define MAX_HAIR_COLOR 9
-#define MIN_CLOTH_COLOR 0
-#define MAX_CLOTH_COLOR 4
-
-// for produce
-#define MIN_ATTRIBUTE 0
-#define MAX_ATTRIBUTE 4
-#define ATTRIBUTE_NORMAL 0
-#define MIN_STAR 0
-#define MAX_STAR 3
-
-#define MIN_PORTAL_MEMO 0
-#define MAX_PORTAL_MEMO 2
-
-#define MAX_STATUS_TYPE 5
-
-#define WEDDING_RING_M 2634
-#define WEDDING_RING_F 2635
-
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-
-struct item {
- int id;
- short nameid;
- short amount;
- unsigned short equip;
- char identify;
- char refine;
- char attribute;
- short card[4];
- short broken;
-};
-struct point{
- char map[24];
- short x,y;
-};
-struct skill {
- unsigned short id,lv,flag;
-};
-struct global_reg {
- char str[32];
- int value;
-};
-struct s_pet {
- int account_id;
- int char_id;
- int pet_id;
- short class;
- short level;
- short egg_id;//pet egg id
- short equip;//pet equip name_id
- short intimate;//pet friendly
- short hungry;//pet hungry
- char name[24];
- char rename_flag;
- char incuvate;
-};
-
-struct mmo_charstatus {
- int char_id;
- int account_id;
- int partner_id;
-
- int base_exp,job_exp,zeny;
-
- short class;
- short status_point,skill_point;
- int hp,max_hp,sp,max_sp;
- short option,karma,manner;
- short hair,hair_color,clothes_color;
- int party_id,guild_id,pet_id;
-
- short weapon,shield;
- short head_top,head_mid,head_bottom;
-
- char name[24];
- unsigned char base_level,job_level;
- short str,agi,vit,int_,dex,luk;
- unsigned char char_num,sex;
-
- struct point last_point,save_point,memo_point[10];
- struct item inventory[MAX_INVENTORY],cart[MAX_CART];
- struct skill skill[MAX_SKILL];
- int global_reg_num;
- struct global_reg global_reg[GLOBAL_REG_NUM];
- int account_reg_num;
- struct global_reg account_reg[ACCOUNT_REG_NUM];
- int account_reg2_num;
- struct global_reg account_reg2[ACCOUNT_REG2_NUM];
-};
-
-struct storage {
- int account_id;
- short storage_status;
- short storage_amount;
- struct item storage[MAX_STORAGE];
-};
-
-struct guild_storage {
- int guild_id;
- short storage_status;
- short storage_amount;
- struct item storage[MAX_GUILD_STORAGE];
-};
-
-struct map_session_data;
-
-struct gm_account {
- int account_id;
- int level;
-};
-
-struct party_member {
- int account_id;
- char name[24],map[24];
- int leader,online,lv;
- struct map_session_data *sd;
-};
-struct party {
- int party_id;
- char name[24];
- int exp;
- int item;
- struct party_member member[MAX_PARTY];
-};
-
-struct guild_member {
- int account_id, char_id;
- short hair,hair_color,gender,class,lv;
- int exp,exp_payper;
- short online,position;
- int rsv1,rsv2;
- char name[24];
- struct map_session_data *sd;
-};
-struct guild_position {
- char name[24];
- int mode;
- int exp_mode;
-};
-struct guild_alliance {
- int opposition;
- int guild_id;
- char name[24];
-};
-struct guild_explusion {
- char name[24];
- char mes[40];
- char acc[40];
- int account_id;
- int rsv1,rsv2,rsv3;
-};
-struct guild_skill {
- int id,lv;
-};
-struct guild {
- int guild_id;
- short guild_lv, connect_member, max_member, average_lv;
- int exp,next_exp,skill_point,castle_id;
- char name[24],master[24];
- struct guild_member member[MAX_GUILD];
- struct guild_position position[MAX_GUILDPOSITION];
- char mes1[60],mes2[120];
- int emblem_len,emblem_id;
- char emblem_data[2048];
- struct guild_alliance alliance[MAX_GUILDALLIANCE];
- struct guild_explusion explusion[MAX_GUILDEXPLUSION];
- struct guild_skill skill[MAX_GUILDSKILL];
-};
-struct guild_castle {
- int castle_id;
- char map_name[24];
- char castle_name[24];
- int guild_id;
- int economy;
- int defense;
- int triggerE;
- int triggerD;
- int nextTime;
- int payTime;
- int createTime;
- int visibleC;
- int visibleG0;
- int visibleG1;
- int visibleG2;
- int visibleG3;
- int visibleG4;
- int visibleG5;
- int visibleG6;
- int visibleG7;
- int Ghp0; // added Guardian HP [Valaris]
- int Ghp1;
- int Ghp2;
- int Ghp3;
- int Ghp4;
- int Ghp5;
- int Ghp6;
- int Ghp7;
- int GID0;
- int GID1;
- int GID2;
- int GID3;
- int GID4;
- int GID5;
- int GID6;
- int GID7; // end addition [Valaris]
-
-};
-struct square {
- int val1[5];
- int val2[5];
-};
-
-enum {
- GBI_EXP =1, // ギルドのEXP
- GBI_GUILDLV =2, // ギルドのLv
- GBI_SKILLPOINT =3, // ギルドのスキルポイント
- GBI_SKILLLV =4, // ギルドスキルLv
-
- GMI_POSITION =0, // メンバーの役職変更
- GMI_EXP =1, // メンバーのEXP
-
-};
-
-#ifndef strcmpi
-#define strcmpi strcasecmp
-#endif
-#ifndef stricmp
-#define stricmp strcasecmp
-#endif
-#ifndef strncmpi
-#define strncmpi strncasecmp
-#endif
-#ifndef strnicmp
-#define strnicmp strncasecmp
-#endif
-
-#endif // _MMO_H_
diff --git a/misc/src/txt-converter/login/GNUmakefile b/misc/src/txt-converter/login/GNUmakefile
deleted file mode 100644
index 965a0e0..0000000
--- a/misc/src/txt-converter/login/GNUmakefile
+++ /dev/null
@@ -1,11 +0,0 @@
-all: login-converter
-sql: login-converter
-
-COMMON_OBJ = ../../common/core.o ../../common/socket.o ../../common/timer.o ../../common/db.o ../../common/malloc.o
-COMMON_H = ../../common/core.h ../../common/socket.h ../../common/timer.h ../../common/mmo.h ../../common/version.h ../../common/db.h ../../common/malloc.h
-
-login-converter: login-converter.o ../../login_sql/md5calc.o ../../login_sql/strlib.o $(COMMON_OBJ)
- $(CC) -o ../../../$@ $^ $(LIB_S)
-login-converter.o: login-converter.c ../../login_sql/login.h ../../login_sql/md5calc.h ../../login_sql/strlib.h $(COMMON_H)
-clean:
- rm -f *.o ../../../login-converter
diff --git a/misc/src/txt-converter/login/Makefile b/misc/src/txt-converter/login/Makefile
deleted file mode 100644
index 965a0e0..0000000
--- a/misc/src/txt-converter/login/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-all: login-converter
-sql: login-converter
-
-COMMON_OBJ = ../../common/core.o ../../common/socket.o ../../common/timer.o ../../common/db.o ../../common/malloc.o
-COMMON_H = ../../common/core.h ../../common/socket.h ../../common/timer.h ../../common/mmo.h ../../common/version.h ../../common/db.h ../../common/malloc.h
-
-login-converter: login-converter.o ../../login_sql/md5calc.o ../../login_sql/strlib.o $(COMMON_OBJ)
- $(CC) -o ../../../$@ $^ $(LIB_S)
-login-converter.o: login-converter.c ../../login_sql/login.h ../../login_sql/md5calc.h ../../login_sql/strlib.h $(COMMON_H)
-clean:
- rm -f *.o ../../../login-converter
diff --git a/misc/src/txt-converter/login/login-converter.c b/misc/src/txt-converter/login/login-converter.c
deleted file mode 100644
index c0055da..0000000
--- a/misc/src/txt-converter/login/login-converter.c
+++ /dev/null
@@ -1,252 +0,0 @@
-// $Id: login-converter.c,v 1.1.1.1 2004/09/10 17:45:03 MagicalTux Exp $
-// original : login2.c 2003/01/28 02:29:17 Rev.1.1.1.1
-// login data file to mysql conversion utility.
-//
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-
-#include <mysql.h>
-
-#include "../../common/core.h"
-#include "../../common/socket.h"
-#include "../../login/login.h"
-#include "../../common/mmo.h"
-#include "../../common/version.h"
-#include "../../common/db.h"
-
-int account_id_count = START_ACCOUNT_NUM;
-int server_num;
-int new_account_flag = 0;
-int login_port = 6900;
-
-struct mmo_char_server server[MAX_SERVERS];
-int server_fd[MAX_SERVERS];
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id,login_id1,login_id2;
- int sex,delflag;
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos=0;
-struct {
- int account_id, sex;
- char userid[24], pass[24], lastlogin[24];
- int logincount;
- int state; // packet 0x006a value + 1 (0: compte OK)
- char email[40]; // e-mail (by default: a@a.com)
- char error_message[20]; // Message of error code #6 = Your are Prohibited to log in until %s (packet 0x006a)
- time_t ban_until_time; // # of seconds 1/1/1970 (timestamp): ban time limit of the account (0 = no ban)
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
- char last_ip[16]; // save of last IP of connection
- char memo[255]; // a memo field
- int account_reg2_num;
- struct global_reg account_reg2[ACCOUNT_REG2_NUM];
-} *auth_dat;
-int auth_num=0,auth_max=0;
-
-char login_account_id[256]="account_id";
-char login_userid[256]="userid";
-char login_user_pass[256]="user_pass";
-char login_db[256]="login";
-
-static struct dbt *gm_account_db;
-
-int db_server_port = 3306;
-char db_server_ip[16] = "127.0.0.1";
-char db_server_id[32] = "ragnarok";
-char db_server_pw[32] = "ragnarok";
-char db_server_logindb[32] = "ragnarok";
-
-int isGM(int account_id)
-{
- struct gm_account *p;
- p = numdb_search(gm_account_db,account_id);
- if( p == NULL)
- return 0;
- return p->level;
-}
-
-int read_gm_account()
-{
- char line[8192];
- struct gm_account *p;
- FILE *fp;
- int c=0;
-
- gm_account_db = numdb_init();
- printf("gm_account: read start\n");
-
- if( (fp=fopen("conf/GM_account.txt","r"))==NULL )
- return 1;
- while(fgets(line,sizeof(line),fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
- p=malloc(sizeof(struct gm_account));
- if(p==NULL){
- printf("gm_account: out of memory!\n");
- exit(0);
- }
- if(sscanf(line,"%d %d",&p->account_id,&p->level) != 2 || p->level <= 0) {
- printf("gm_account: broken data [conf/GM_account.txt] line %d\n",c);
- }
- else {
- if(p->level > 99)
- p->level = 99;
- numdb_insert(gm_account_db,p->account_id,p);
- }
- c++;
- }
- fclose(fp);
- printf("gm_account: read done (%d gm account ID)\n",c);
- return 0;
-}
-
-int mmo_auth_init(void)
-{
- MYSQL mysql_handle;
- char tmpsql[1024];
- MYSQL_RES* sql_res ;
- MYSQL_ROW sql_row ;
-
- mysql_init(&mysql_handle);
- if(!mysql_real_connect(&mysql_handle, db_server_ip, db_server_id, db_server_pw,
- db_server_logindb ,db_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&mysql_handle));
- exit(1);
- }
- else {
- printf ("connect success!\n");
- }
- printf ("convert start...\n");
-
- FILE *fp;
- int account_id, logincount, user_level, state, n, i;
- char line[2048], userid[2048], pass[2048], lastlogin[2048], sex, email[2048], error_message[2048], last_ip[2048], memo[2048];
- time_t ban_until_time;
- time_t connect_until_time;
- char t_uid[256];
-
- fp=fopen("save/account.txt","r");
- auth_dat=malloc(sizeof(auth_dat[0])*256);
- auth_max=256;
- if(fp==NULL)
- return 0;
- while(fgets(line,1023,fp)!=NULL){
-
- if(line[0]=='/' && line[1]=='/')
- continue;
-
- i = sscanf(line, "%d\t%[^\t]\t%[^\t]\t%[^\t]\t%c\t%d\t%d\t"
- "%[^\t]\t%[^\t]\t%ld\t%[^\t]\t%[^\t]\t%ld%n",
- &account_id, userid, pass, lastlogin, &sex, &logincount, &state,
- email, error_message, &connect_until_time, last_ip, memo, &ban_until_time, &n);
-
- sprintf(tmpsql, "SELECT `%s`,`%s`,`%s`,`lastlogin`,`logincount`,`sex`,`connect_until`,`last_ip`,`ban_until`,`state`"
- " FROM `%s` WHERE `%s`='%s'", login_account_id, login_userid, login_user_pass, login_db, login_userid, t_uid);
-
- if(mysql_query(&mysql_handle, tmpsql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- user_level = isGM(account_id);
- printf ("userlevel: %s (%d)- %d\n",userid, account_id, user_level);
- sql_res = mysql_store_result(&mysql_handle) ;
- sql_row = mysql_fetch_row(sql_res); //row fetching
- if (!sql_row) //no row -> insert
- sprintf(tmpsql, "INSERT INTO `login` (`account_id`, `userid`, `user_pass`, `lastlogin`, `sex`, `logincount`, `email`, `level`) VALUES (%d, '%s', '%s', '%s', '%c', %d, 'user@athena', %d);",account_id , userid, pass,lastlogin,sex,logincount, user_level);
- else //row reside -> updating
- sprintf(tmpsql, "UPDATE `login` SET `account_id`='%d', `userid`='%s', `user_pass`='%s', `lastlogin`='%s', `sex`='%c', `logincount`='%d', `email`='user@athena', `level`='%d'\nWHERE `account_id`='%d';",account_id , userid, pass,lastlogin,sex,logincount, user_level, account_id);
- printf ("Query: %s\n",tmpsql);
- mysql_free_result(sql_res) ; //resource free
- if(mysql_query(&mysql_handle, tmpsql) ) {
- printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
- }
- }
- fclose(fp);
-
- printf ("convert end...\n");
-
- return 0;
-}
-
-// アカウントデ??ベ?スの書き込み
-void nowork(void)
-{
- //null
-}
-
-int login_config_read(const char *cfgName){
- int i;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp=fopen(cfgName,"r");
-
- if(fp==NULL){
- printf("file not found: %s\n", cfgName);
- return 1;
- }
- printf ("start reading configuration...\n");
- while(fgets(line, 1020, fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- i=sscanf(line,"%[^:]:%s", w1, w2);
- if(i!=2)
- continue;
-
-
- //add for DB connection
- if(strcmpi(w1,"db_server_ip")==0){
- strcpy(db_server_ip, w2);
- printf ("set db_server_ip : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_port")==0){
- db_server_port=atoi(w2);
- printf ("set db_server_port : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_id")==0){
- strcpy(db_server_id, w2);
- printf ("set db_server_id : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_pw")==0){
- strcpy(db_server_pw, w2);
- printf ("set db_server_pw : %s\n",w2);
- }
- else if(strcmpi(w1,"db_server_logindb")==0){
- strcpy(db_server_logindb, w2);
- printf ("set db_server_logindb : %s\n",w2);
- }
- }
- fclose(fp);
- printf ("End reading configuration...\n");
- return 0;
-}
-
-int do_init(int argc,char **argv)
-{
- char input;
- login_config_read( (argc>1)?argv[1]:LOGIN_CONF_NAME );
- read_gm_account();
-
- printf("\nWarning : Make sure you backup your databases before continuing!\n");
- printf("\nDo you wish to convert your Login Database to SQL? (y/n) : ");
- input=getchar();
- if(input == 'y' || input == 'Y')
- mmo_auth_init();
-
- exit(0);
-}
-
-
diff --git a/misc/src/webserver/Makefile b/misc/src/webserver/Makefile
deleted file mode 100644
index f664a7d..0000000
--- a/misc/src/webserver/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-cc = gcc
-
-all:
- #Generate framework...
- $(cc) -c parse.c
- $(cc) -c generate.c
- $(cc) -c htmlstyle.c
- $(cc) -c logs.c
-
- #Generate "pages"...
- cd pages && $(cc) -c about.c && cd ..
- cd pages && $(cc) -c sample.c && cd ..
- cd pages && $(cc) -c notdone.c && cd ..
-
- #Building the server...
- $(cc) -o webserver main.c parse.o generate.o htmlstyle.o \
- logs.o pages/about.o pages/sample.o pages/notdone.o
-
-
-
-
-clean:
- rm -f *.o
- rm -f pages/*.o
- rm -f webserver
-
diff --git a/misc/src/webserver/doc/API.txt b/misc/src/webserver/doc/API.txt
deleted file mode 100644
index c80f7bd..0000000
--- a/misc/src/webserver/doc/API.txt
+++ /dev/null
@@ -1,50 +0,0 @@
-Here's the webserver API, so you can work on the webserver.
-
-My personal goal is to make this interface simple, so that coding it
-will be like coding in some scripting language...
-
-
-
-char *get_param(char in_string[500], char swhat[500]);
-
-This function simply returns various data from the query string.
- *Pass get_param NOTHING longer than 500 in length!
-
- What do I pass where in_string is?
- The query string.
-
- What do I pass where swhat is?
- One of two things...
- Either 0 for the path of the 'page'
- or you can pass it the param you wish to lookup.
-
-
-
-
-
-
-char *get_query(char *inquery);
-
-This function simply returns a query string from the raw server request.
-This is used once in main, I doubt you'll need it.
-
-
-
-
-
-void web_send(int sockin, char *in_data);
-
-Super easy way of sending data to a webpage!
-Simply put in the socket name and then the data.
-
- Ex:
- web_send(socket, "I like cheese!\n");
-
-
-
-
-char *html_header(char* title);
-Easy way to print the eAthena header for the server.
-
- Ex:
- web_send(sockethere, html_header("About"));
diff --git a/misc/src/webserver/doc/README b/misc/src/webserver/doc/README
deleted file mode 100644
index edcabf1..0000000
--- a/misc/src/webserver/doc/README
+++ /dev/null
@@ -1,11 +0,0 @@
-This readme is intended for the programmers of eAthena.
-
-This webserver's apis are in API.txt.
-
-To make this simple, generate.c should handle most of the work this sever does
-in terms of what people see.
-
-When a request is made the server shoots it off to generate.c.
-
-You are welcome to create more functions used by generate.c to generate pages
-though, so don't feel limited by that one file.
diff --git a/misc/src/webserver/generate.c b/misc/src/webserver/generate.c
deleted file mode 100644
index ad050db..0000000
--- a/misc/src/webserver/generate.c
+++ /dev/null
@@ -1,38 +0,0 @@
-
-void generate_page(char password[25], int sock_in, char *query, char *ip)
-{
- char *page = get_param(query, 0);
- char *ppass = get_param(query, "password");
-
-
- if ( (ppass == 0) || (strcmp(password, ppass) != 0) )
- {
- web_send(sock_in, html_header("Enter your password"));
- web_send(sock_in, "<H1>NOT LOGGED IN!</H1><form action=\"/\" method=\"GET\">\n");
- web_send(sock_in, "Enter your password:<br>\n<input type=\"text\" name=\"password\">\n");
- web_send(sock_in, "<input type=\"submit\" value=\"Login\">\n");
- }
- else
- {
-
-
- //To make this simple, we will have a bunch of if statements
- //that then shoot out data off into functions.
-
-
- //The 'index'
- if ( strcmp(page, "/") == 0 )
- generate_notdone(sock_in, query, ip);
-
-
- //About page:
- if ( strcmp(page, "/about.html") == 0 )
- generate_about(sock_in, query, ip);
-
-
- //Test page:
- if ( strcmp(page, "/testing/") == 0 )
- generate_sample(sock_in, query, ip);
-
- }
-}
diff --git a/misc/src/webserver/htmlstyle.c b/misc/src/webserver/htmlstyle.c
deleted file mode 100644
index c3a4b92..0000000
--- a/misc/src/webserver/htmlstyle.c
+++ /dev/null
@@ -1,51 +0,0 @@
-char output[10000];
-
-char *html_header(char *title)
-{
- memset(output, 0x0, 10000);
- char *text = "<body text=\"#000000\" bgcolor=\"#939393\" link=\"#0033FF\">\n"
- "<br><table width=\"92%\" cellspacing=\"1\" cellpadding=\"0\" border=\"0\"\n"
- "align=\"center\" class=\"bordercolor\"><tbody><tr><td class=\"bordercolor\" width=\"100%\">\n"
- "<table bgcolor=\"#ffffff\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n"
- "<tbody><tr><td><table border=\"0\" width=\"100%\" cellpadding=\"0\" cellspacing=\"0\" bgcolor=\"#ffffff\">\n"
- "<tbody><tr><img src=\"http://eathena.sourceforge.net/athena.jpg\" alt=\"Athena\">\n"
- "<td bgcolor=\"#ffffff\"></td></tr></tbody></table></td></tr></tbody></table>\n"
- "</td></tr><tr align=\"left\"><td class=\"bordercolor\"><table bgcolor=\"#c6c6c6\" width=\"100%\" cellspacing=\"0\"\n"
- "cellpadding=\"0\" style=\"text-align: left; margin-right: auto; margin-left: 0px;\">\n";
- "<tbody><tr><td width=\"100%\" align=\"center\"><table border=\"0\" width=\"100%\" cellpadding=\"3\"\n"
- "cellspacing=\"0\" bgcolor=\"#c6c6c6\" align=\"center\"><tbody><tr>"
- "<td valign=\"middle\" bgcolor=\"#c6c6c6\" align=\"center\"><a href=\"/cgi-bin/forum/YaBB.cgi\">"
- "<span style=\"text-decoration: underline;\"><span style=\"font-weight: bold;\">\n"
- "To the Forum</span></span></a><br></td></tr></tbody></table></td></tr></tbody>\n"
- "</table></td></tr><tr><td class=\"bordercolor\" align=\"center\">\n"
- "<table bgcolor=\"#ffffff\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\" align=\"center\">\n"
- "<tbody><tr><td width=\"100%\" align=\"center\"><table border=\"0\" width=\"100%\" cellpadding=\"5\"\n"
- "cellspacing=\"0\" bgcolor=\"#ffffff\" align=\"center\"><tbody><tr>\n"
- "<td valign=\"middle\" bgcolor=\"#ffffff\" align=\"center\"><font size=\"2\" color=\"#6e94b7\">\n"
- "<b>Athena</b> &laquo; Portal &raquo;</font></td></tr></tbody></table></td></tr></tbody>"
- "</table></td></tr></tbody></table>\n";
-
- sprintf(output, "<title>%s</title>\n%s\n", title, text);
-
- return output;
-}
-
-
-
-char *html_start_form(char *location, char *action)
-{
- memset(output, 0x0, 10000);
- sprintf(output, "<form action=\"%s\" method=\"%s\">", location, action);
- return output;
-
-
-}
-
-
-char *html_end_forum(void)
-{
- return "</form>";
-}
-
-
-
diff --git a/misc/src/webserver/logs.c b/misc/src/webserver/logs.c
deleted file mode 100644
index 405b488..0000000
--- a/misc/src/webserver/logs.c
+++ /dev/null
@@ -1,8 +0,0 @@
-#include <time.h>
-
-void log_visit(char *query, char *ip)
-{
- time_t timer;
- timer=time(NULL);
- printf("%s - \"%s\" - %s", ip, query, asctime(localtime(&timer)));
-}
diff --git a/misc/src/webserver/main.c b/misc/src/webserver/main.c
deleted file mode 100644
index 5936255..0000000
--- a/misc/src/webserver/main.c
+++ /dev/null
@@ -1,142 +0,0 @@
-/***************************************************************************
- description
- -------------------
- author : (C) 2004 by Michael J. Flickinger
- email : mjflick@cpan.org
-
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- ***************************************************************************/
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <errno.h>
-#include <string.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#include <sys/wait.h>
-#include <signal.h>
-
-#define BLOG 10
-
-char *header = "<!DOCTYPE HTML PUBLIC \"-//IETF//DTD HTML 2.0//EN\">\n";
-char recvin[500], password[25];
-int s_port;
-
-void sigchld_handler(int s)
-{
- while(wait(NULL) > 0);
-}
-
-int main(int argc, char **argv)
-{
- if (argc < 3)
- {
- printf("eAthena Web Server\n");
- printf("usage: %s [password] [port]\n", argv[0]);
- exit(0);
- }
-
- s_port = atoi(argv[2]);
-
- if ((s_port < 1) || (s_port > 65534))
- {
- printf("Error: The port you choose is not valid port.\n");
- exit(0);
- }
-
- if (strlen(argv[1]) > 25)
- {
- printf("Error: Your password is too long.\n");
- printf("It must be shorter than 25 characters.\n");
- exit(0);
- }
-
- memset(password, 0x0, 25);
- memcpy(password, argv[1], strlen(argv[1]));
-
- int sockfd, new_fd;
- struct sockaddr_in my_addr;
- struct sockaddr_in their_addr;
- int sin_size;
-
- struct sigaction sa;
-
- int yes=1;
-
- if ((sockfd = socket(AF_INET, SOCK_STREAM,0)) == -1)
- {
- perror("Darn, this is broken.");
- exit(0);
- }
-
- if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
- {
- perror("Error... :-(");
- }
-
- //Now we know we have a working socket. :-)
-
- my_addr.sin_family = AF_INET;
- my_addr.sin_port = htons(s_port);
- my_addr.sin_addr.s_addr = INADDR_ANY;
- memset(&(my_addr.sin_zero), '\0', 8);
-
- if ( bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr)) == -1)
- {
- perror("can not bind to this port");
- exit(0);
- }
-
- if ( listen(sockfd, BLOG) == -1)
- {
- perror("can not listen on port");
- exit(0);
- }
-
- sa.sa_handler = sigchld_handler;
-
- sigemptyset(&sa.sa_mask);
- sa.sa_flags = SA_RESTART;
-
- if (sigaction(SIGCHLD, &sa, NULL) == -1)
- {
- perror("sigaction sucks");
- exit(0);
- }
-
- printf("The eAthena webserver is up and listening on port %i.\n", s_port);
-
- while(1)
- {
- sin_size = sizeof(struct sockaddr_in);
- new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
-
- if (!fork())
- {
- close(sockfd);
- memset(recvin, 0x0, 500);
- recv(new_fd, recvin, 500, 0);
- send(new_fd, header, strlen(header), 0);
- generate_page(password, new_fd, get_query(recvin), inet_ntoa(their_addr.sin_addr));
- log_visit(get_query(recvin), inet_ntoa(their_addr.sin_addr));
-
- close(new_fd);
- exit(0);
- }
- close(new_fd);
- }
-
- return 0;
-}
diff --git a/misc/src/webserver/pages/about.c b/misc/src/webserver/pages/about.c
deleted file mode 100644
index 2b0002a..0000000
--- a/misc/src/webserver/pages/about.c
+++ /dev/null
@@ -1,6 +0,0 @@
-void generate_about(int sock_in, char *query, char *ip)
-{
-//printf("%s", html_header("About"));
- web_send(sock_in, html_header("About"));
- web_send(sock_in, "<center>eAthena Web Server!</center>\n");
-}
diff --git a/misc/src/webserver/pages/notdone.c b/misc/src/webserver/pages/notdone.c
deleted file mode 100644
index a6492e3..0000000
--- a/misc/src/webserver/pages/notdone.c
+++ /dev/null
@@ -1,5 +0,0 @@
-void generate_notdone(int sock_in, char *query, char *ip)
-{
- web_send(sock_in, "<title>Not here!</title>\n");
- web_send(sock_in, "<h2><center>This page/feature is not done yet.</center>\n</h2>");
-}
diff --git a/misc/src/webserver/pages/sample.c b/misc/src/webserver/pages/sample.c
deleted file mode 100644
index be900a1..0000000
--- a/misc/src/webserver/pages/sample.c
+++ /dev/null
@@ -1,24 +0,0 @@
-
-
-void generate_sample(int sock_in, char *query, char *ip)
-{
-
- char *name = get_param(query, "name");
-
- web_send(sock_in, "<title>SAMPLE</title>\n");
-
-
- //If a name was not entered...
- if ( name == '\0' )
- {
- web_send(sock_in, "<form action=\"/testing/\" method=\"GET\">\n");
- web_send(sock_in, "<input type=\"text\" name=\"name\">\n");
- web_send(sock_in, "<input type=\"submit\">\n");
- }
- else
- {
- web_send(sock_in, "Your name is: ");
- web_send(sock_in, get_param(query, "name"));
- }
-printf("OK!\n");
-}
diff --git a/misc/src/webserver/parse.c b/misc/src/webserver/parse.c
deleted file mode 100644
index 8e54a81..0000000
--- a/misc/src/webserver/parse.c
+++ /dev/null
@@ -1,135 +0,0 @@
-#include <stdlib.h>
-
-char filtered_query[2000];
-char rdata[500];
-char param_n[500];
-char param_d[500];
-
-
-char *get_query(char *inquery)
-{
- memset(filtered_query, 0x0, 2000);
- sscanf(inquery, "GET %s %[$]", filtered_query);
- return(filtered_query);
-}
-
-void web_send(int sockin, char *in_data)
-{
- send(sockin, in_data, strlen(in_data), 0);
-}
-
-
-//THIS IS BAD CODE BE CAREFULL WITH IT!
-//Watch out for buffer overflow...
-//When using please make sure to check the string size.
-
-//Also note:
-//I take no pride in this code, it is a really bad way of doing this...
-char *get_param(char in_string[500], char swhat[500])
-{
- int i = 0;
- int marker, iswitch, pint, dint;
- char flux[500];
- memset(flux, 0x0, 500);
-
- //Get the path of out "page"
- if (swhat == 0)
- {
- //while i is not equal to array size
- while (i != 500)
- {
- //if there is a question mark, halt!
- if (in_string[i] == '?')
- {
- i = 499;
- }
- else
- rdata[i] = in_string[i];
-
- i++;
- }
- return rdata;
- }
- else //so, we want a param...
- {
- //calculate where param begins
- while (i != 500)
- {
- if (in_string[i] == '?')
- {
- marker = i + 1;
- i = 499;
- }
- i++;
- }
-
- i = 0;
-
- //keep morons from trying to crash this
- if ((marker > 500)||(marker < 1))
- marker = 500;
-
- while(marker != 500)
- {
- if ((in_string[marker] != '&') && (in_string[marker] != '\0'))
- {
- flux[i] = in_string[marker];
- i++;
- }
- else
- {
-
- //we have a param, now we must dig through it
-
- //clear temp vars
- memset(param_n, 0x0, 500);
- memset(param_d, 0x0, 500);
- iswitch = 0;
- pint = 0;
- dint = 0;
- i = 0;
-
- //split result into param_n and param_d
- while(i != 500)
- {
- if ( (flux[i] != '=') && (flux[i] != '\0') )
- {
- if (iswitch == 0)
- {
- param_n[pint] = flux[i];
- pint++;
- }
- else
- {
- param_d[dint] = flux[i];
- dint++;
- }
- }
- else
- {
- iswitch = 1;
- }
- if (flux[i] == '\0')
- i = 499;
-
- i++;
- }
-
- if ( strcmp(param_n, swhat) == 0 )
- {
- return param_d;
- }
-
- i = 0;
- }
-
- if (in_string[marker] == '\0')
- {
- marker = 499;
- }
- marker++;
- }
- return 0;
- }
-}
-
diff --git a/misc/src/xand1_1.patch b/misc/src/xand1_1.patch
deleted file mode 100644
index 5715664..0000000
--- a/misc/src/xand1_1.patch
+++ /dev/null
@@ -1,132 +0,0 @@
---- npc/tulimshar/monster_guide.txt 2005-08-05 23:03:44.144096000 +0200
-+++ npc/tulimshar/monster_guide.txt.new 2005-08-08 14:03:51.154608000 +0200
-@@ -1,91 +1,3 @@
--new_3-1.gat,53,185,0 script ConquestMob0 -1,{
--OnInit:
--// all monsters ingame by 31.Jul 2005 sorted by map, monsterID
--areamonster "new_1-1.gat",15,17,105,103,"RedScorpion",1004, 1,"ConquestMob-new_1-1::OnGuardianDied1004";
--areamonster "new_1-1.gat",15,17,105,103,"GreenSlime",1005, 50,"ConquestMob-new_1-1::OnGuardianDied1005";
--areamonster "new_1-1.gat",15,17,105,103,"GiantMaggot",1006, 30,"ConquestMob-new_1-1::OnGuardianDied1006";
--areamonster "new_2-1.gat",31,31,90,97,"RedSlime",1008, 24,"ConquestMob-new_2-1::OnGuardianDied1008";
--areamonster "new_2-1.gat",53,34,96,36,"RedSlime",1008, 6,"ConquestMob-new_2-1::OnGuardianDied1008b";
--areamonster "new_2-1.gat",31,31,90,97,"BlackScorpion",1009, 15,"ConquestMob-new_2-1::OnGuardianDied1009";
--areamonster "new_2-1.gat",84,52,93,91,"BlackScorpion",1009, 5,"ConquestMob-new_2-1::OnGuardianDied1009a";
--areamonster "new_3-1.gat",22,42,142,79,"Maggot",1002, 35,"ConquestMob-new_3-1::OnGuardianDied1002";
--areamonster "new_3-1.gat",22,42,142,79,"Scorpion",1003, 10,"ConquestMob-new_3-1::OnGuardianDied1003";
--areamonster "new_5-1.gat",32,32,90,100,"YellowSlime",1007, 20,"ConquestMob-new_5-1::OnGuardianDied1007";
--areamonster "new_5-1.gat",88,33,98,42,"RedSlime",1008, 3,"ConquestMob-new_5-1::OnGuardianDied1008a";
--areamonster "new_5-1.gat",32,32,90,100,"Spider",1012, 8,"ConquestMob-new_5-1::OnGuardianDied1012";
--areamonster "new_5-1.gat",81,32,85,38,"Spider",1012, 2,"ConquestMob-new_5-1::OnGuardianDied1012a";
--areamonster "new_7-1.gat",22,27,176,174,"Snake",1010, 15,"ConquestMob-new_7-1::OnGuardianDied1010";
--break;
--}
--new_1-1.gat,53,185,0 script ConquestMob-new_1-1 -1,{
--// event when mob dies
--OnGuardianDied1004:
-- if (MPQUEST == 1) set Mobpt,Mobpt+42;
-- areamonster "new_1-1.gat",15,17,105,103,"RedScorpion",1004, 1,"ConquestMob-new_1-1::OnGuardianDied1004";
-- break;
--OnGuardianDied1005:
-- if (MPQUEST == 1) set Mobpt,Mobpt+5;
-- areamonster "new_1-1.gat",15,17,105,103,"GreenSlime",1005, 1,"ConquestMob-new_1-1::OnGuardianDied1005";
-- break;
--OnGuardianDied1006:
-- if (MPQUEST == 1) set Mobpt,Mobpt+14;
-- areamonster "new_1-1.gat",15,17,105,103,"GiantMaggot",1006, 1,"ConquestMob-new_1-1::OnGuardianDied1006";
-- break;
--}
--new_2-1.gat,53,185,0 script ConquestMob-new_2-1 -1,{
--OnGuardianDied1008:
-- if (MPQUEST == 1) set Mobpt,Mobpt+18;
-- areamonster "new_2-1.gat",31,31,90,97,"RedSlime",1008, 1,"ConquestMob-new_2-1::OnGuardianDied1008";
-- break;
--OnGuardianDied1008b:
-- if (MPQUEST == 1) set Mobpt,Mobpt+18;
-- areamonster "new_2-1.gat",53,34,96,36,"RedSlime",1008, 1,"ConquestMob-new_2-1::OnGuardianDied1008b";
-- break;
--OnGuardianDied1009:
-- if (MPQUEST == 1) set Mobpt,Mobpt+45;
-- areamonster "new_2-1.gat",31,31,90,97,"BlackScorpion",1009, 1,"ConquestMob-new_2-1::OnGuardianDied1009";
-- break;
--OnGuardianDied1009a:
-- if (MPQUEST == 1) set Mobpt,Mobpt+45;
-- areamonster "new_2-1.gat",84,52,93,91,"BlackScorpion",1009, 1,"ConquestMob-new_2-1::OnGuardianDied1009a";
-- break;
--}
--new_3-1.gat,53,185,0 script ConquestMob-new_3-1 -1,{
--OnGuardianDied1002:
-- if (MPQUEST == 1) set Mobpt,Mobpt+1;
-- areamonster "new_3-1.gat",22,42,142,79,"Maggot",1002, 1,"ConquestMob-new_3-1::OnGuardianDied1002";
-- break;
--OnGuardianDied1003:
-- if (MPQUEST == 1) set Mobpt,Mobpt+2;
-- areamonster "new_3-1.gat",22,42,142,79,"Scorpion",1003, 1,"ConquestMob-new_3-1::OnGuardianDied1003";
-- break;
--}
--new_5-1.gat,53,185,0 script ConquestMob-new_5-1 -1,{
--OnGuardianDied1007:
-- if (MPQUEST == 1) set Mobpt,Mobpt+9;
-- areamonster "new_5-1.gat",32,32,90,100,"YellowSlime",1007, 1,"ConquestMob-new_5-1::OnGuardianDied1007";
-- break;
--// 3 Red Slimes guard treasure
--OnGuardianDied1008a:
-- if (MPQUEST == 1) set Mobpt,Mobpt+18;
-- areamonster "new_5-1.gat",88,33,98,42,"RedSlime",1008, 1,"ConquestMob-new_5-1::OnGuardianDied1008a";
-- break;
--OnGuardianDied1012:
-- if (MPQUEST == 1) set Mobpt,Mobpt+56;
-- areamonster "new_5-1.gat",32,32,90,100,"Spider",1012, 1,"ConquestMob-new_5-1::OnGuardianDied1012";
-- break;
--// 2 spiders guard entrance to treasure
--OnGuardianDied1012a:
-- if (MPQUEST == 1) set Mobpt,Mobpt+56;
-- areamonster "new_5-1.gat",81,32,85,38,"Spider",1012, 1,"ConquestMob-new_5-1::OnGuardianDied1012a";
-- break;
--}
--new_7-1.gat,53,185,0 script ConquestMob-new_7-1 -1,{
--OnGuardianDied1010:
-- if (MPQUEST == 1) set Mobpt,Mobpt+51;
-- areamonster "new_7-1.gat",22,27,176,174,"Snake",1010, 1,"ConquestMob-new_7-1::OnGuardianDied1010";
-- break;
--}
- new_3-1.gat,46,66,0 script MonsterGuide 102,{
- if(MPQUEST == 0) goto Register;
- mes "[Monster Guide]";
---- conf/map_athena.conf 2005-07-18 14:57:41.000000000 +0200
-+++ conf/map_athena.conf.new 2005-08-08 14:03:04.888080000 +0200
-@@ -57,7 +57,6 @@
-
- // NPCs
-
--npc: npc/tulimshar/monsters.txt
- npc: npc/tulimshar/barber.txt
- npc: npc/tulimshar/monster_guide.txt
- npc: npc/tulimshar/ptsrewards.txt
-@@ -68,10 +67,15 @@
- npc: npc/tulimshar/warps.txt
- npc: npc/tulimshar/shop.txt
-
-+npc: npc/monsters/monsters-new_1-1.txt
-+npc: npc/monsters/monsters-new_2-1.txt
-+npc: npc/monsters/monsters-new_3-1.txt
-+npc: npc/monsters/monsters-new_5-1.txt
-+npc: npc/monsters/monsters-new_7-1.txt
-+
- npc: npc/tonori/cave.txt
- npc: npc/tonori/miners.txt
- npc: npc/tonori/warps.txt
--npc: npc/tonori/monsters.txt
-
- npc: npc/guide.txt
- npc: npc/nekkio.txt
---- db/mob_db.txt 2005-07-15 10:25:21.000000000 +0200
-+++ db/mob_db.txt.new 2005-08-08 14:23:23.680617600 +0200
-@@ -10,6 +10,7 @@
- 1007,Yellow_slime,Yellow Slime,1,400,0,20,2,1,20,25,2,7,10,8,2,1,34,1,1,1,1,0,20,131,1400,1800,672,480,534,200,519,100,501,350,502,250,522,10,909,0,909,0,0,0,0,0,0,0,,,,,,
- 1008,Red_slime,Red Slime,1,400,0,65,56,1,30,50,2,7,15,10,2,1,25,1,1,1,1,0,20,135,1300,1500,672,480,1201,300,509,110,521,200,523,40,525,80,535,750,528,250,531,150,0,0,0,0,,,,,,
- 1009,BlackScorpion,Black Scorpion,1,1100,0,200,70,1,80,90,4,6,20,20,10,10,35,10,1,1,1,0,20,133,1000,1500,672,480,523,150,509,100,518,800,909,0,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,
--1010,Snake,Snake,1,2000,0,172,70,1,150,80,4,6,20,20,10,10,35,10,2,1,1,0,20,133,1000,1500,672,480,0,0,0,0,0,0,909,0,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,
-+1010,Snake,Snake,1,2200,0,250,120,1,150,80,4,6,15,25,10,10,45,5,2,1,1,0,20,133,1000,1500,672,480,524,50,527,500,0,0,909,0,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,
- 1011,Fire_Goblin,Fire Goblin,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,1,1,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
- 1012,Spider,Spider,1,2000,0,230,90,1,150,80,4,6,20,20,10,10,35,10,2,1,1,0,25,175,1000,1500,672,480,537,500,535,100,0,0,909,0,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,
-+1013,SpiderRage,Raging Spider,1,3000,0,450,170,1,230,150,5,2,35,30,10,2,40,10,2,1,1,0,25,175,700,1500,672,480,537,1000,535,5000,0,0,909,0,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,