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authorWushin <pasekei@gmail.com>2015-04-20 19:43:35 -0500
committerWushin <pasekei@gmail.com>2015-04-20 19:43:35 -0500
commit07a9d90e699f613ec97273a741811123247b2029 (patch)
treeb4dff23049484d3b301b65372c32e932e0896ced
parent0b04c49460a2e0c894c818ae190465fc2607bca8 (diff)
parent314e9229f7e33d3d15d1052af3e72dc5cfd502ad (diff)
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Merge pull request #63 from mekolat/magic-injure
fix bad condition
-rw-r--r--src/map/magic-stmt.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index fdeac3a..4d8330a 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -773,7 +773,7 @@ int op_injure(dumb_ptr<env_t> env, Slice<val_t> args)
if (target->bl_type == BL::PC
&& !target->bl_m->flag.get(MapFlag::PVP)
- && (caster->bl_type != BL::PC)
+ && (caster->bl_type == BL::PC)
&& ((caster->is_player()->state.pvpchannel > 1) && (target->is_player()->state.pvpchannel != caster->is_player()->state.pvpchannel)))
return 0; /* Cannot damage other players outside of pvp */