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#include "../../common/core.h"
#include "../../common/socket.h"
#include "../../common/timer.h"
#include "../common/mmo.h"
#include "../../common/version.h"
#include "../../common/db.h"
#ifndef _CHAR_H_
#define _CHAR_H_
#define MAX_MAP_SERVERS 30
#define CHAR_CONF_NAME "conf/char_athena.conf"
#define UNKNOWN_CHAR_NAME "Unknown"
#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
struct mmo_map_server
{
long ip;
short port;
int users;
char map[MAX_MAP_PER_SERVER][16];
};
int mapif_sendall (unsigned char *buf, unsigned int len);
int mapif_sendallwos (int fd, unsigned char *buf, unsigned int len);
int mapif_send (int fd, unsigned char *buf, unsigned int len);
extern int autosave_interval;
#endif
#include "inter.h"
#include "int_pet.h"
#include "int_guild.h"
#include "int_party.h"
#include "int_storage.h"
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