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#ifndef TMWA_MAP_MAGIC_HPP
#define TMWA_MAP_MAGIC_HPP
// magic.hpp - Entry to the magic system.
//
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include "../strings/fwd.hpp"
# include "../generic/fwd.hpp"
# include "map.t.hpp"
# include "skill.t.hpp"
/**
* Try to cast magic.
*
* As an intended side effect, the magic message may be distorted (text only).
* No, it can't. Thank God.
*
* \param caster Player attempting to cast magic
* \param source_invocation The prospective incantation
* \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the
* message should not be repeated.
*/
int magic_message(dumb_ptr<map_session_data> caster, XString source_invocation);
#endif // TMWA_MAP_MAGIC_HPP
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