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-|script|make-iron-powder|32767
{
    callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
    if (Sp < 8) end;
    if (getskilllv(SKILL_MAGIC) < .level) end;
    if (getskilllv(.school) < .level) end;
    if (countitem("IronOre") < 1) end;
    delitem "IronOre", 1;
    set MAGIC_CAST_TICK, gettimetick(2) + 5; // set the new debuff
    callfunc "adjust_spellpower";
    set Sp, Sp - 8;
    misceffect FX_MAGIC_RED, strcharinfo(0);
    setarray @create_params[0], (@spellpower/140)+1+(rand(max(1,(900-@spellpower)))/220), 700;
    setarray @create_items$[0], "IronPowder", "IronOre";
    callfunc "magic_create_item";
    callfunc "magic_exp";
    end;

OnInit:
    set .school, SKILL_MAGIC_TRANSMUTE;
    set .invocation$, chr(MAGIC_SYMBOL) + "zukminbirf"; // used in npcs that refer to this spell
    callfunc "magic_register";
    set .level, 2;
    set .exp_gain, 3;
    end;
}